Bill Kendrick
e80254df51
Ran indent.sh to re-indent all source code
2025-03-24 19:33:13 -07:00
Bill Kendrick
44d7d0ee5d
Re-run indent.sh under GNU indent 2.2.13
...
Slight change to its default behavior re: pointer variables
(before: "type * var"; now seems to prefer: "type *var").
2024-10-20 11:22:30 -07:00
Bill Kendrick
a9515c351e
Gave ordering to all Painting magic tools
...
All done!
2024-01-16 23:10:08 -08:00
Bill Kendrick
2055b071f1
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
Bill Kendrick
18f9cad6fe
Adding "indent.sh" to re-indent code; ran it!!!
2023-04-23 23:26:00 -07:00
Bill Kendrick
739881d3bc
Maze: Update to new plugin API
2023-04-19 23:18:09 -07:00
Bill Kendrick
89b6df98a4
Maze magic: Increase iteration limit
...
h/t Pere
2023-02-05 00:06:37 -08:00
Bill Kendrick
7f93f243c1
Maze magic: ATTRIBUTE_UNUSED adjustments
2023-01-28 21:30:38 -08:00
Bill Kendrick
29a2d148b2
Maze magic tool - sound effect
2023-01-26 21:57:56 -08:00
Bill Kendrick
49f70c60d8
Magic Maze: Icon
2023-01-26 01:08:22 -08:00
Bill Kendrick
3b1c26c93d
Update all other Magic tools' "set_color()"
...
FIXME: This loses "ATTRIBUTE_UNUSED" where they existed, and also
all of the files committed here need that compiler hint added to
all of the new arguments ('canvas', 'last', etc.) since they
obviously don't use them either.
2023-01-25 02:15:19 -08:00
Bill Kendrick
999e0c873e
Maze magic: Got contiguous-or-not working right
2023-01-25 01:12:18 -08:00
Bill Kendrick
2e69c51bdb
WIP: Maze: Allow multiple discontiguous zones
2023-01-23 02:48:56 -08:00
Bill Kendrick
aa35d18927
Doc'ing new "Maze" magic tool
2023-01-21 03:23:18 -08:00
Bill Kendrick
c15b6a176c
WIP: "Maze" magic tool
2023-01-21 03:05:24 -08:00