indent sharpen.c
This commit is contained in:
parent
ac74e0ed51
commit
fee4c7ca44
1 changed files with 176 additions and 138 deletions
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@ -44,11 +44,12 @@
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/* Our globals: */
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/* Our globals: */
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enum {
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enum
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TOOL_TRACE,
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{
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TOOL_SHARPEN,
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TOOL_TRACE,
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TOOL_SILHOUETTE,
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TOOL_SHARPEN,
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sharpen_NUM_TOOLS
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TOOL_SILHOUETTE,
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sharpen_NUM_TOOLS
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};
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};
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static const int THRESHOLD = 50;
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static const int THRESHOLD = 50;
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@ -57,54 +58,52 @@ static const int sharpen_RADIUS = 16;
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static const double SHARPEN = 0.5;
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static const double SHARPEN = 0.5;
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static Mix_Chunk * sharpen_snd_effect[sharpen_NUM_TOOLS];
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static Mix_Chunk *sharpen_snd_effect[sharpen_NUM_TOOLS];
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const char * sharpen_snd_filenames[sharpen_NUM_TOOLS] = {
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const char *sharpen_snd_filenames[sharpen_NUM_TOOLS] = {
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"edges.ogg",
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"edges.ogg",
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"sharpen.ogg",
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"sharpen.ogg",
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"silhouette.ogg"
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"silhouette.ogg"
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};
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};
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const char * sharpen_icon_filenames[sharpen_NUM_TOOLS] = {
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const char *sharpen_icon_filenames[sharpen_NUM_TOOLS] = {
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"edges.png",
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"edges.png",
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"sharpen.png",
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"sharpen.png",
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"silhouette.png"
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"silhouette.png"
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};
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};
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const char * sharpen_names[sharpen_NUM_TOOLS] = {
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const char *sharpen_names[sharpen_NUM_TOOLS] = {
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gettext_noop("Edges"),
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gettext_noop("Edges"),
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gettext_noop("Sharpen"),
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gettext_noop("Sharpen"),
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gettext_noop("Silhouette")
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gettext_noop("Silhouette")
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};
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};
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const char * sharpen_descs[sharpen_NUM_TOOLS][2] = {
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const char *sharpen_descs[sharpen_NUM_TOOLS][2] = {
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{gettext_noop("Click and drag the mouse to trace edges in parts of your picture."),
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{gettext_noop("Click and drag the mouse to trace edges in parts of your picture."),
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gettext_noop("Click to trace edges in your entire picture."),},
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gettext_noop("Click to trace edges in your entire picture."),},
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{gettext_noop("Click and drag the mouse to sharpen parts of your picture."),
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{gettext_noop("Click and drag the mouse to sharpen parts of your picture."),
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gettext_noop("Click to sharpen the entire picture."),},
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gettext_noop("Click to sharpen the entire picture."),},
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{gettext_noop("Click and drag the mouse to create a black and white silhouette."),
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{gettext_noop("Click and drag the mouse to create a black and white silhouette."),
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gettext_noop("Click to create a black and white silhouette of your entire picture.")},
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gettext_noop("Click to create a black and white silhouette of your entire picture.")},
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};
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};
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Uint32 sharpen_api_version(void);
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Uint32 sharpen_api_version(void);
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int sharpen_init(magic_api * api);
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int sharpen_init(magic_api * api);
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int sharpen_get_tool_count(magic_api * api);
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int sharpen_get_tool_count(magic_api * api);
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SDL_Surface * sharpen_get_icon(magic_api * api, int which);
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SDL_Surface *sharpen_get_icon(magic_api * api, int which);
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char * sharpen_get_name(magic_api * api, int which);
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char *sharpen_get_name(magic_api * api, int which);
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char * sharpen_get_description(magic_api * api, int which, int mode);
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char *sharpen_get_description(magic_api * api, int which, int mode);
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static int sharpen_grey(Uint8 r1,Uint8 g1,Uint8 b1);
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static int sharpen_grey(Uint8 r1, Uint8 g1, Uint8 b1);
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static void do_sharpen_pixel(void * ptr, int which,
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static void do_sharpen_pixel(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
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SDL_Surface * canvas, SDL_Surface * last,
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static void do_sharpen_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which);
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int x, int y);
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static void do_sharpen_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
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static void do_sharpen_full(void * ptr,SDL_Surface * canvas, SDL_Surface * last, int which);
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static void do_sharpen_brush(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
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void sharpen_drag(magic_api * api, int which, SDL_Surface * canvas,
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void sharpen_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
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SDL_Rect * update_rect);
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void sharpen_click(magic_api * api, int which, int mode,
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void sharpen_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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int x, int y, SDL_Rect * update_rect);
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void sharpen_release(magic_api * api, int which,
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void sharpen_release(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * last,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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int x, int y, SDL_Rect * update_rect);
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void sharpen_shutdown(magic_api * api);
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void sharpen_shutdown(magic_api * api);
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void sharpen_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
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void sharpen_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
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@ -113,149 +112,181 @@ void sharpen_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas
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void sharpen_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
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void sharpen_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
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int sharpen_modes(magic_api * api, int which);
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int sharpen_modes(magic_api * api, int which);
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Uint32 sharpen_api_version(void) { return(TP_MAGIC_API_VERSION); }
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Uint32 sharpen_api_version(void)
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{
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return (TP_MAGIC_API_VERSION);
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}
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// No setup required:
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// No setup required:
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int sharpen_init(magic_api * api){
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int sharpen_init(magic_api * api)
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{
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int i;
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int i;
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char fname[1024];
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char fname[1024];
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for (i = 0; i < sharpen_NUM_TOOLS; i++){
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for (i = 0; i < sharpen_NUM_TOOLS; i++)
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snprintf(fname, sizeof(fname), "%s/sounds/magic/%s", api->data_directory, sharpen_snd_filenames[i]);
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{
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sharpen_snd_effect[i] = Mix_LoadWAV(fname);
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snprintf(fname, sizeof(fname), "%s/sounds/magic/%s", api->data_directory, sharpen_snd_filenames[i]);
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}
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sharpen_snd_effect[i] = Mix_LoadWAV(fname);
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}
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return(1);
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return (1);
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}
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}
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// We have multiple tools:
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// We have multiple tools:
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int sharpen_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
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int sharpen_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
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{
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{
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return(sharpen_NUM_TOOLS);
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return (sharpen_NUM_TOOLS);
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}
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}
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// Load our icons:
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// Load our icons:
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SDL_Surface * sharpen_get_icon(magic_api * api, int which){
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SDL_Surface *sharpen_get_icon(magic_api * api, int which)
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{
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char fname[1024];
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char fname[1024];
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snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, sharpen_icon_filenames[which]);
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snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, sharpen_icon_filenames[which]);
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return(IMG_Load(fname));
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return (IMG_Load(fname));
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}
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}
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// Return our names, localized:
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// Return our names, localized:
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char * sharpen_get_name(magic_api * api ATTRIBUTE_UNUSED, int which){
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char *sharpen_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
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return(strdup(gettext_noop(sharpen_names[which])));
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{
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return (strdup(gettext_noop(sharpen_names[which])));
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}
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}
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// Return our descriptions, localized:
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// Return our descriptions, localized:
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char * sharpen_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode){
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char *sharpen_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
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return(strdup(gettext_noop(sharpen_descs[which][mode-1])));
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{
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return (strdup(gettext_noop(sharpen_descs[which][mode - 1])));
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}
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}
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//Calculates the grey scale value for a rgb pixel
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//Calculates the grey scale value for a rgb pixel
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static int sharpen_grey(Uint8 r1,Uint8 g1,Uint8 b1){
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static int sharpen_grey(Uint8 r1, Uint8 g1, Uint8 b1)
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return 0.3*r1+.59*g1+0.11*b1;
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{
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return 0.3 * r1 + .59 * g1 + 0.11 * b1;
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}
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}
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// Do the effect:
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// Do the effect:
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static void do_sharpen_pixel(void * ptr, int which,
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static void do_sharpen_pixel(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
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SDL_Surface * canvas, SDL_Surface * last,
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{
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int x, int y){
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magic_api * api = (magic_api *) ptr;
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magic_api *api = (magic_api *) ptr;
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Uint8 r1, g1, b1;
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Uint8 r1, g1, b1;
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int grey;
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int grey;
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int i,j;
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int i, j;
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double sobel_1=0,sobel_2=0;
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double sobel_1 = 0, sobel_2 = 0;
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double temp;
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double temp;
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//Sobel weighting masks
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//Sobel weighting masks
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const int sobel_weights_1[3][3] = { {1,2,1},
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const int sobel_weights_1[3][3] = { {1, 2, 1},
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{0,0,0},
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{0, 0, 0},
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{-1,-2,-1}};
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{-1, -2, -1}
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const int sobel_weights_2[3][3] = { {-1,0,1},
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};
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{-2,0,2},
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const int sobel_weights_2[3][3] = { {-1, 0, 1},
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{-1,0,1}};
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{-2, 0, 2},
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{-1, 0, 1}
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};
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sobel_1=0;
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sobel_1 = 0;
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sobel_2=0;
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sobel_2 = 0;
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for (i=-1;i<2;i++){
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for (i = -1; i < 2; i++)
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for(j=-1; j<2; j++){
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{
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//No need to check if inside canvas, getpixel does it for us.
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for (j = -1; j < 2; j++)
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SDL_GetRGB(api->getpixel(last, x+i, y+j), last->format, &r1, &g1, &b1);
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{
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grey = sharpen_grey(r1,g1,b1);
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//No need to check if inside canvas, getpixel does it for us.
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sobel_1 += grey * sobel_weights_1[i+1][j+1];
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SDL_GetRGB(api->getpixel(last, x + i, y + j), last->format, &r1, &g1, &b1);
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sobel_2 += grey * sobel_weights_2[i+1][j+1];
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grey = sharpen_grey(r1, g1, b1);
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}
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sobel_1 += grey * sobel_weights_1[i + 1][j + 1];
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}
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sobel_2 += grey * sobel_weights_2[i + 1][j + 1];
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}
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temp = sqrt(sobel_1*sobel_1 + sobel_2*sobel_2);
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}
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temp = (temp/1443)*255.0;
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// set image to white where edge value is below THRESHOLD
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temp = sqrt(sobel_1 * sobel_1 + sobel_2 * sobel_2);
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if (which == TOOL_TRACE){
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temp = (temp / 1443) * 255.0;
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if (temp<THRESHOLD){
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, 255, 255, 255));
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// set image to white where edge value is below THRESHOLD
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}
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if (which == TOOL_TRACE)
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}
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{
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//Simply display the edge values - provides a nice black and white silhouette image
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if (temp < THRESHOLD)
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else if (which == TOOL_SILHOUETTE){
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{
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, temp, temp, temp));
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, 255, 255, 255));
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}
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}
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//Add the edge values to the original image, creating a more distinct jump in contrast at edges
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}
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else if(which == TOOL_SHARPEN){
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//Simply display the edge values - provides a nice black and white silhouette image
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SDL_GetRGB(api->getpixel(last, x, y), last->format, &r1, &g1, &b1);
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else if (which == TOOL_SILHOUETTE)
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, clamp(0.0, r1 + SHARPEN * temp, 255.0),
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{
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clamp(0.0, g1 + SHARPEN * temp, 255.0),
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, temp, temp, temp));
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clamp(0.0, b1 + SHARPEN * temp, 255.0)));
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}
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}
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//Add the edge values to the original image, creating a more distinct jump in contrast at edges
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else if (which == TOOL_SHARPEN)
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{
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SDL_GetRGB(api->getpixel(last, x, y), last->format, &r1, &g1, &b1);
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, clamp(0.0, r1 + SHARPEN * temp, 255.0),
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clamp(0.0, g1 + SHARPEN * temp, 255.0),
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clamp(0.0, b1 + SHARPEN * temp, 255.0)));
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}
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}
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}
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// Do the effect for the full image
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// Do the effect for the full image
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static void do_sharpen_full(void * ptr,SDL_Surface * canvas, SDL_Surface * last, int which){
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static void do_sharpen_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which)
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{
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// magic_api * api = (magic_api *) ptr;
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// magic_api * api = (magic_api *) ptr;
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int x,y;
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int x, y;
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for (y = 0; y < last->h; y++){
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for (y = 0; y < last->h; y++)
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for (x=0; x < last->w; x++){
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{
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do_sharpen_pixel(ptr, which, canvas, last, x, y);
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for (x = 0; x < last->w; x++)
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}
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{
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}
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do_sharpen_pixel(ptr, which, canvas, last, x, y);
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}
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}
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}
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}
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//do the effect for the brush
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//do the effect for the brush
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static void do_sharpen_brush(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y){
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static void do_sharpen_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
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{
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int xx, yy;
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int xx, yy;
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magic_api * api = (magic_api *) ptr;
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magic_api *api = (magic_api *) ptr;
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for (yy = y - sharpen_RADIUS; yy < y + sharpen_RADIUS; yy++)
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for (yy = y - sharpen_RADIUS; yy < y + sharpen_RADIUS; yy++)
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{
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for (xx = x - sharpen_RADIUS; xx < x + sharpen_RADIUS; xx++)
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{
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{
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if (api->in_circle(xx - x, yy - y, sharpen_RADIUS) &&
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for (xx = x - sharpen_RADIUS; xx < x + sharpen_RADIUS; xx++)
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!api->touched(xx, yy))
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{
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{
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if (api->in_circle(xx - x, yy - y, sharpen_RADIUS) && !api->touched(xx, yy))
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do_sharpen_pixel(api, which, canvas, last, xx, yy);
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{
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}
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do_sharpen_pixel(api, which, canvas, last, xx, yy);
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}
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}
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}
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}
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}
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}
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}
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// Affect the canvas on drag:
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// Affect the canvas on drag:
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void sharpen_drag(magic_api * api, int which, SDL_Surface * canvas,
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void sharpen_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
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SDL_Rect * update_rect){
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{
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api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_sharpen_brush);
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api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_sharpen_brush);
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api->playsound(sharpen_snd_effect[which], (x * 255) / canvas->w, 255);
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api->playsound(sharpen_snd_effect[which], (x * 255) / canvas->w, 255);
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if (ox > x) { int tmp = ox; ox = x; x = tmp; }
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if (ox > x)
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if (oy > y) { int tmp = oy; oy = y; y = tmp; }
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{
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int tmp = ox;
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ox = x;
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x = tmp;
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}
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if (oy > y)
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{
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int tmp = oy;
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||||||
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|
||||||
|
oy = y;
|
||||||
|
y = tmp;
|
||||||
|
}
|
||||||
|
|
||||||
update_rect->x = ox - sharpen_RADIUS;
|
update_rect->x = ox - sharpen_RADIUS;
|
||||||
update_rect->y = oy - sharpen_RADIUS;
|
update_rect->y = oy - sharpen_RADIUS;
|
||||||
|
|
@ -265,41 +296,46 @@ void sharpen_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void sharpen_click(magic_api * api, int which, int mode,
|
void sharpen_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last,
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
||||||
int x, int y, SDL_Rect * update_rect){
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
sharpen_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
sharpen_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
else{
|
else
|
||||||
update_rect->x = 0;
|
{
|
||||||
update_rect->y = 0;
|
update_rect->x = 0;
|
||||||
update_rect->w = canvas->w;
|
update_rect->y = 0;
|
||||||
update_rect->h = canvas->h;
|
update_rect->w = canvas->w;
|
||||||
do_sharpen_full(api, canvas, last, which);
|
update_rect->h = canvas->h;
|
||||||
api->playsound(sharpen_snd_effect[which], 128, 255);
|
do_sharpen_full(api, canvas, last, which);
|
||||||
}
|
api->playsound(sharpen_snd_effect[which], 128, 255);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void sharpen_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void sharpen_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// No setup happened:
|
// No setup happened:
|
||||||
void sharpen_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
void sharpen_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
//Clean up sounds
|
//Clean up sounds
|
||||||
int i;
|
int i;
|
||||||
for(i=0; i<sharpen_NUM_TOOLS; i++){
|
|
||||||
if(sharpen_snd_effect[i] != NULL){
|
for (i = 0; i < sharpen_NUM_TOOLS; i++)
|
||||||
Mix_FreeChunk(sharpen_snd_effect[i]);
|
{
|
||||||
}
|
if (sharpen_snd_effect[i] != NULL)
|
||||||
}
|
{
|
||||||
|
Mix_FreeChunk(sharpen_snd_effect[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void sharpen_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
|
void sharpen_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -309,15 +345,17 @@ int sharpen_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUT
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void sharpen_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
void sharpen_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void sharpen_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
void sharpen_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int sharpen_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int sharpen_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return(MODE_FULLSCREEN|MODE_PAINT);
|
return (MODE_FULLSCREEN | MODE_PAINT);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue