indent grass.c
This commit is contained in:
parent
9fd870b985
commit
fb1e2a092d
1 changed files with 95 additions and 104 deletions
|
|
@ -49,20 +49,15 @@ SDL_Surface * grass_get_icon(magic_api * api, int which);
|
|||
char *grass_get_name(magic_api * api, int which);
|
||||
char *grass_get_description(magic_api * api, int which, int mode);
|
||||
void grass_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||
SDL_Rect * update_rect);
|
||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
||||
void grass_click(magic_api * api, int which, int mode,
|
||||
SDL_Surface * canvas, SDL_Surface * last,
|
||||
int x, int y, SDL_Rect * update_rect);
|
||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||
void grass_release(magic_api * api, int which,
|
||||
SDL_Surface * canvas, SDL_Surface * last,
|
||||
int x, int y, SDL_Rect * update_rect);
|
||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||
void grass_shutdown(magic_api * api);
|
||||
void grass_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||
int grass_requires_colors(magic_api * api, int which);
|
||||
static void do_grass(void * ptr, int which,
|
||||
SDL_Surface * canvas, SDL_Surface * last,
|
||||
int x, int y);
|
||||
static void do_grass(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
||||
static int log2int(int x);
|
||||
void grass_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
||||
void grass_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
||||
|
|
@ -74,12 +69,10 @@ int grass_init(magic_api * api)
|
|||
{
|
||||
char fname[1024];
|
||||
|
||||
snprintf(fname, sizeof(fname), "%s/sounds/magic/grass.wav",
|
||||
api->data_directory);
|
||||
snprintf(fname, sizeof(fname), "%s/sounds/magic/grass.wav", api->data_directory);
|
||||
grass_snd = Mix_LoadWAV(fname);
|
||||
|
||||
snprintf(fname, sizeof(fname), "%s/images/magic/grass_data.png",
|
||||
api->data_directory);
|
||||
snprintf(fname, sizeof(fname), "%s/images/magic/grass_data.png", api->data_directory);
|
||||
img_grass = IMG_Load(fname);
|
||||
|
||||
return (1);
|
||||
|
|
@ -87,7 +80,10 @@ int grass_init(magic_api * api)
|
|||
|
||||
|
||||
|
||||
Uint32 grass_api_version(void) { return(TP_MAGIC_API_VERSION); }
|
||||
Uint32 grass_api_version(void)
|
||||
{
|
||||
return (TP_MAGIC_API_VERSION);
|
||||
}
|
||||
|
||||
// We have multiple tools:
|
||||
int grass_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
|
||||
|
|
@ -100,8 +96,7 @@ SDL_Surface * grass_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
|||
{
|
||||
char fname[1024];
|
||||
|
||||
snprintf(fname, sizeof(fname), "%s/images/magic/grass.png",
|
||||
api->data_directory);
|
||||
snprintf(fname, sizeof(fname), "%s/images/magic/grass.png", api->data_directory);
|
||||
|
||||
return (IMG_Load(fname));
|
||||
}
|
||||
|
|
@ -121,27 +116,36 @@ char * grass_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBU
|
|||
|
||||
// Affect the canvas on drag:
|
||||
void grass_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||
SDL_Rect * update_rect)
|
||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
||||
{
|
||||
api->line((void *)api, which, canvas, last, ox, oy, x, y, 4, do_grass);
|
||||
|
||||
if (ox > x) { int tmp = ox; ox = x; x = tmp; }
|
||||
if (oy > y) { int tmp = oy; oy = y; y = tmp; }
|
||||
if (ox > x)
|
||||
{
|
||||
int tmp = ox;
|
||||
|
||||
ox = x;
|
||||
x = tmp;
|
||||
}
|
||||
if (oy > y)
|
||||
{
|
||||
int tmp = oy;
|
||||
|
||||
oy = y;
|
||||
y = tmp;
|
||||
}
|
||||
|
||||
update_rect->x = ox - 64;
|
||||
update_rect->y = oy - 64;
|
||||
update_rect->w = 128;
|
||||
update_rect->h = 192;
|
||||
|
||||
api->playsound(grass_snd,
|
||||
(x * 255) / canvas->w, (y * 255) / canvas->h);
|
||||
api->playsound(grass_snd, (x * 255) / canvas->w, (y * 255) / canvas->h);
|
||||
}
|
||||
|
||||
// Affect the canvas on click:
|
||||
void grass_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas, SDL_Surface * last,
|
||||
int x, int y, SDL_Rect * update_rect)
|
||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
||||
{
|
||||
grass_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||
}
|
||||
|
|
@ -174,11 +178,11 @@ int grass_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_
|
|||
}
|
||||
|
||||
static void do_grass(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||
int x, int y)
|
||||
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
||||
{
|
||||
magic_api *api = (magic_api *) ptr;
|
||||
int xx, yy;
|
||||
|
||||
// grass color: 82,180,17
|
||||
static int bucket;
|
||||
double tmp_red, tmp_green, tmp_blue;
|
||||
|
|
@ -190,10 +194,9 @@ static void do_grass(void * ptr, int which ATTRIBUTE_UNUSED,
|
|||
bucket += (3.5 + (rand() / (double)RAND_MAX)) * 7.0;
|
||||
while (bucket >= 0)
|
||||
{
|
||||
int rank =
|
||||
log2int(((double) y / canvas->h) *
|
||||
(0.99 + (rand() / (double) RAND_MAX)) * 64);
|
||||
int rank = log2int(((double)y / canvas->h) * (0.99 + (rand() / (double)RAND_MAX)) * 64);
|
||||
int ah = 1 << rank;
|
||||
|
||||
bucket -= ah;
|
||||
src.x = (rand() % 4) * 64;
|
||||
src.y = ah;
|
||||
|
|
@ -203,15 +206,9 @@ static void do_grass(void * ptr, int which ATTRIBUTE_UNUSED,
|
|||
dest.x = x - 32;
|
||||
dest.y = y - 30 + (int)((rand() / (double)RAND_MAX) * 30);
|
||||
|
||||
tmp_red =
|
||||
api->sRGB_to_linear(grass_r) * 2.0 +
|
||||
(rand() / (double) RAND_MAX);
|
||||
tmp_green =
|
||||
api->sRGB_to_linear(grass_g) * 2.0 +
|
||||
(rand() / (double) RAND_MAX);
|
||||
tmp_blue =
|
||||
api->sRGB_to_linear(grass_b) * 2.0 +
|
||||
api->sRGB_to_linear(17);
|
||||
tmp_red = api->sRGB_to_linear(grass_r) * 2.0 + (rand() / (double)RAND_MAX);
|
||||
tmp_green = api->sRGB_to_linear(grass_g) * 2.0 + (rand() / (double)RAND_MAX);
|
||||
tmp_blue = api->sRGB_to_linear(grass_b) * 2.0 + api->sRGB_to_linear(17);
|
||||
|
||||
for (yy = 0; yy < ah; yy++)
|
||||
{
|
||||
|
|
@ -219,8 +216,7 @@ static void do_grass(void * ptr, int which ATTRIBUTE_UNUSED,
|
|||
{
|
||||
double rd, gd, bd;
|
||||
|
||||
SDL_GetRGBA(api->getpixel(img_grass, xx + src.x, yy + src.y),
|
||||
img_grass->format, &r, &g, &b, &a);
|
||||
SDL_GetRGBA(api->getpixel(img_grass, xx + src.x, yy + src.y), img_grass->format, &r, &g, &b, &a);
|
||||
|
||||
rd = api->sRGB_to_linear(r) * 8.0 + tmp_red;
|
||||
rd = rd * (a / 255.0) / 11.0;
|
||||
|
|
@ -229,21 +225,13 @@ static void do_grass(void * ptr, int which ATTRIBUTE_UNUSED,
|
|||
bd = api->sRGB_to_linear(b) * 8.0 + tmp_blue;
|
||||
bd = bd * (a / 255.0) / 11.0;
|
||||
|
||||
SDL_GetRGB(api->getpixel(canvas, xx + dest.x, yy + dest.y),
|
||||
canvas->format, &r, &g, &b);
|
||||
SDL_GetRGB(api->getpixel(canvas, xx + dest.x, yy + dest.y), canvas->format, &r, &g, &b);
|
||||
|
||||
r =
|
||||
api->linear_to_sRGB(api->sRGB_to_linear(r) * (1.0 - a / 255.0) +
|
||||
rd);
|
||||
g =
|
||||
api->linear_to_sRGB(api->sRGB_to_linear(g) * (1.0 - a / 255.0) +
|
||||
gd);
|
||||
b =
|
||||
api->linear_to_sRGB(api->sRGB_to_linear(b) * (1.0 - a / 255.0) +
|
||||
bd);
|
||||
r = api->linear_to_sRGB(api->sRGB_to_linear(r) * (1.0 - a / 255.0) + rd);
|
||||
g = api->linear_to_sRGB(api->sRGB_to_linear(g) * (1.0 - a / 255.0) + gd);
|
||||
b = api->linear_to_sRGB(api->sRGB_to_linear(b) * (1.0 - a / 255.0) + bd);
|
||||
|
||||
api->putpixel(canvas, xx + dest.x, yy + dest.y,
|
||||
SDL_MapRGB(canvas->format, r, g, b));
|
||||
api->putpixel(canvas, xx + dest.x, yy + dest.y, SDL_MapRGB(canvas->format, r, g, b));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -253,6 +241,7 @@ static void do_grass(void * ptr, int which ATTRIBUTE_UNUSED,
|
|||
static int log2int(int x)
|
||||
{
|
||||
int y = 0;
|
||||
|
||||
if (x <= 1)
|
||||
return 0;
|
||||
x >>= 1;
|
||||
|
|
@ -264,11 +253,13 @@ static int log2int(int x)
|
|||
return y;
|
||||
}
|
||||
|
||||
void grass_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||
void grass_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||
{
|
||||
}
|
||||
|
||||
void grass_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||
void grass_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue