Fixed jugged upscaling in full screen mode
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1 changed files with 1 additions and 1 deletions
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@ -27555,6 +27555,7 @@ static void setup(void)
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#endif
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renderer = SDL_CreateRenderer(window_screen, -1, 0);
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SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear");
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if (native_screensize)
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{
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@ -27570,7 +27571,6 @@ static void setup(void)
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window_scale_w = 501.f / ww;
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window_scale_h = 481.f / hh;
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SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear");
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if (window_scale_w > window_scale_h)
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{
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/* Keep things squared */
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