Added new magic tools: Kalidescope, Glass Tile, Emboss, Metal Paint, Waves.

Began new magic tool: Flower.
This commit is contained in:
William Kendrick 2007-07-11 00:24:15 +00:00
parent c44cf54033
commit f8249b1e4d
9 changed files with 1067 additions and 25 deletions

137
magic/src/kalidescope.c Normal file
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#include <stdio.h>
#include <string.h>
#include <libintl.h>
#include "tp_magic_api.h"
#include "SDL_image.h"
#include "SDL_mixer.h"
/* Our globals: */
Mix_Chunk * kalidescope_snd;
Uint8 kalidescope_r, kalidescope_g, kalidescope_b;
Uint32 kalidescope_api_version(void) { return(TP_MAGIC_API_VERSION); }
// No setup required:
int kalidescope_init(magic_api * api)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%s/sounds/magic/kalidescope.wav",
api->data_directory);
kalidescope_snd = Mix_LoadWAV(fname);
return(1);
}
// We have multiple tools:
int kalidescope_get_tool_count(magic_api * api)
{
return(1);
}
// Load our icons:
SDL_Surface * kalidescope_get_icon(magic_api * api, int which)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%s/images/magic/kalidescope.png",
api->data_directory);
return(IMG_Load(fname));
}
// Return our names, localized:
char * kalidescope_get_name(magic_api * api, int which)
{
return(strdup(gettext("Kalidescope")));
}
// Return our descriptions, localized:
char * kalidescope_get_description(magic_api * api, int which)
{
return(strdup(gettext("Click and drag the mouse to draw with symmetric brushes (a kalidescope).")));
}
// Do the effect:
void do_kalidescope(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * last,
int x, int y)
{
magic_api * api = (magic_api *) ptr;
int xx, yy;
Uint32 colr;
colr = SDL_MapRGB(canvas->format,
kalidescope_r,
kalidescope_g,
kalidescope_b);
for (yy = -8; yy < 8; yy++)
{
for (xx = -8; xx < 8; xx++)
{
if (api->in_circle(xx, yy, 8))
{
api->putpixel(canvas, x + xx, y + yy, colr);
api->putpixel(canvas, canvas->w - 1 - x + xx, y + yy, colr);
api->putpixel(canvas, x + xx, canvas->h - 1 - y + yy, colr);
api->putpixel(canvas, canvas->w - 1 - x + xx, canvas->h - 1 - y + yy, colr);
}
}
}
}
// Affect the canvas on drag:
void kalidescope_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect)
{
api->line(which, canvas, last, ox, oy, x, y, 1, do_kalidescope);
update_rect->x = 0;
update_rect->y = 0;
update_rect->w = canvas->w;
update_rect->h = canvas->h;
api->playsound(kalidescope_snd, 255, 255);
}
// Affect the canvas on click:
void kalidescope_click(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect)
{
kalidescope_drag(api, which, canvas, last, x, y, x, y, update_rect);
}
// Affect the canvas on release:
void kalidescope_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect)
{
}
// No setup happened:
void kalidescope_shutdown(magic_api * api)
{
if (kalidescope_snd != NULL)
Mix_FreeChunk(kalidescope_snd);
}
// Record the color from Tux Paint:
void kalidescope_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
{
kalidescope_r = r;
kalidescope_g = g;
kalidescope_b = b;
}
// Use colors:
int kalidescope_requires_colors(magic_api * api, int which)
{
return 1;
}