Sync'ing docs: grab new "Controlling Tux Paint" section
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Copyright © 2002-2023 by varios colaboradores; see AUTHORS.txt.
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https://tuxpaint.org/
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29 de Maio de 2023
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9 de Xullo de 2023
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+-------------------------------------------------------------+
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|Índice |
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@ -35,6 +35,7 @@
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| f. Orde «Diapositivas» (en «Abrir») |
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| g. Orde «Saír» |
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| h. Silenciar o son |
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| E. Controlling Tux Paint |
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|III. Carga doutras imaxes en Tux Paint |
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|IV. Máis información |
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|V. Como obter axuda |
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@ -124,6 +125,11 @@ D. What's New in Tux Paint version 0.9.31?
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dialog) and exported templates (via the New dialog) — can be
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disabled. (See the "noerase" configuration option.)
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"Controlling Tux Paint" documentation
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A brief overview of how Tux Paint can be controlled — mouse,
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tablet, touchscreen, joystick, and keyboard — has been added to
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the README documentation.
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See CHANGES.txt for the complete list of changes.
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II. Uso de Tux Paint
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@ -1080,6 +1086,82 @@ D. Ferramentas dispoñíbeis
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⚙ Vexa a documentación de «Opcións.
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E. Controlling Tux Paint
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1. Using a Mouse or Trackball
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Tux Paint's main mode of operation is via any device that appears to your
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operating system as a mouse, including standard mice, trackballs, and
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trackpads, as well as drawing tablets (usually operated with a stylus) and
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touch screens (operated with a finger and/or a stylus) (see "Using a
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Tablet or Touchscreen" below for more information).
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For drawing and controlling Tux Paint, only a single mouse button is used
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— typically, on multi-button mice, this will the left mouse button, but
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this can usually be configured at the operating system level. By default,
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Tux Paint will ignore input from the other button(s). If a user attempts
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to use the other button(s), a pop-up dialog will eventually appear
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reminding them that only one button is recognized Tux Paint. However, you
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may configure Tux Paint to accept any button as input (see the Options
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documentation).
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a. Scrolling
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Many input devices offer a way to quickly scroll within applications —
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many mice have a scroll wheel, trackballs have scroll rings, and trackpads
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recognize certain "scroll" gestures (e.g., two-finger vertical motion, or
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vertical motion on the edge of the trackpad). Tux Paint supports scrooling
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input to allow quick scrolling through certain lists (e.g., Stamps, Magic
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tools, and the New and Open dialogs).
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Tux Paint will also automatically scroll if you click and hold the mouse
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down on an scroll button — the "up" and "down" arrow buttons that appear
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above and below scrolling lists.
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b. Mouse Accessibility
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Other devices that appear as a mouse can be used to control Tux Paint. For
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example:
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* Head pointing/tracking devices
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* Eye gaze trackers
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* Foot mice
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Tux Paint offers a "sticky mouse click" accessibility setting, where a
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single click begins a click-and-drag operation, and a subsequent click
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ends it. (See the Options documentation.)
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2. Using a Tablet or Touchscreen
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As noted above, Tux Paint recognizes any device that appears as a mouse.
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This means drawing tablets and touchscreens may be used. However, these
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devices often support other features beyond X/Y motion, button clicks, and
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scroll-wheel motion. Currently, those additional features are not
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supported by Tux Paint. Some examples:
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* Pressure and angle
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* Eraser tip
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* Multi-touch gestures
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3. Using a Joystick-like Device
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Tux Paint may be configured to recognize input from any game controller
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that appears to your operating system as a joystick. That even includes
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modern game console controllers connected via USB or Bluetooth (e.g.,
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Nintendo Switch or Microsoft Xbox game pads)!
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Numerous configuration options are available to best suit the device being
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used, and the user's needs. Analog input will be used for coarse movement,
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and digital "hat" input for fine movement. Buttons on the controller can
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be mapped to different Tux Paint controls (e.g., acting as the [Escape]
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key, switching to the Paint tool, invoking Undo and Redo operations,
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etc.). See the Options documentation for more details.
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4. Using the Keyboard
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Tux Paint offers an option to allow the keyboard to be used to control the
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mouse pointer. This includes motion and clicking, as well as shortcuts to
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navigate between and within certain parts of the interface. See the
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Options documentation for more details.
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III. Carga doutras imaxes en Tux Paint
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A. Overview
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