#if out some debug code
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2b3082db2b
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f4e92f4b8f
1 changed files with 36 additions and 31 deletions
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@ -1135,35 +1135,6 @@ static grid_dims gd_colors; // was 17x1
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static int WINDOW_WIDTH, WINDOW_HEIGHT;
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static void debug_rect(SDL_Rect *r, char *name)
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{
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printf("%-12s %dx%d @ %d,%d\n", name, r->w, r->h, r->x, r->y);
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}
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#define DR(x) debug_rect(&x, #x)
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static void debug_dims(grid_dims *g, char *name)
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{
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printf("%-12s %dx%d\n", name, g->cols, g->rows);
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}
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#define DD(x) debug_dims(&x, #x)
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static void print_layout(void)
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{
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printf("\n--- layout ---\n");
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DR(r_canvas);
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DR(r_tools);
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DR(r_toolopt);
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DR(r_colors);
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DR(r_ttools);
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DR(r_tcolors);
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DR(r_ttoolopt);
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DR(r_tuxarea);
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DD(gd_tools);
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DD(gd_toolopt);
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DD(gd_colors);
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printf("buttons are %dx%d\n", button_w,button_h);
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printf("color buttons are %dx%d\n", color_button_w,color_button_h);
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}
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static void setup_normal_screen_layout(void)
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{
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@ -1213,8 +1184,6 @@ static void setup_normal_screen_layout(void)
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gd_tools.rows = buttons_tall;
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gd_toolopt.rows = buttons_tall;
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printf("\nButtons tall: %d\n",buttons_tall);
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r_canvas.h = r_ttoolopt.h + buttons_tall * button_h;
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r_colors.y = r_canvas.h + r_canvas.y;
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@ -1237,11 +1206,47 @@ printf("\nButtons tall: %d\n",buttons_tall);
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}
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#ifdef DEBUG
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static void debug_rect(SDL_Rect *r, char *name)
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{
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printf("%-12s %dx%d @ %d,%d\n", name, r->w, r->h, r->x, r->y);
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}
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#define DR(x) debug_rect(&x, #x)
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static void debug_dims(grid_dims *g, char *name)
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{
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printf("%-12s %dx%d\n", name, g->cols, g->rows);
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}
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#define DD(x) debug_dims(&x, #x)
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static void print_layout(void)
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{
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printf("\n--- layout ---\n");
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DR(r_canvas);
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DR(r_tools);
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DR(r_toolopt);
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DR(r_colors);
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DR(r_ttools);
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DR(r_tcolors);
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DR(r_ttoolopt);
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DR(r_tuxarea);
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DD(gd_tools);
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DD(gd_toolopt);
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DD(gd_colors);
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printf("buttons are %dx%d\n", button_w,button_h);
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printf("color buttons are %dx%d\n", color_button_w,color_button_h);
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}
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#undef DD
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#undef DR
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#endif
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static void setup_screen_layout(void)
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{
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// can do right-to-left, colors at the top, extra tool option columns, etc.
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setup_normal_screen_layout();
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#ifdef DEBUG
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print_layout();
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#endif
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}
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static SDL_Surface * screen;
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