Putting more Magic tools into groups...

This commit is contained in:
Bill Kendrick 2021-09-21 00:24:26 -07:00
parent 448a4b4487
commit f381073d48
12 changed files with 111 additions and 20 deletions

View file

@ -1,3 +1,5 @@
/* Last updated 2021-09-21 */
#include <time.h> //For time()
#include "tp_magic_api.h"
@ -23,6 +25,7 @@ int confetti_init(magic_api * api);
int confetti_get_tool_count(magic_api * api);
SDL_Surface *confetti_get_icon(magic_api * api, int which);
char *confetti_get_name(magic_api * api, int which);
int confetti_get_group(magic_api * api, int which);
char *confetti_get_description(magic_api * api, int which, int mode);
int confetti_requires_colors(magic_api * api, int which);
void confetti_release(magic_api * api, int which,
@ -83,6 +86,11 @@ char *confetti_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UN
return strdup(gettext_noop("Confetti"));
}
int confetti_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return MAGIC_TYPE_PAINTING;
}
char *confetti_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return strdup(gettext_noop("Click to throw confetti!"));