Data like brushes, starters,... now is loaded from assets in the android port, failed to merge some stuff...

This commit is contained in:
Pere Pujal i Carabantes 2018-01-23 22:00:40 +01:00
parent df13e8d1bc
commit f08982ad1f

View file

@ -1006,6 +1006,7 @@ static void loadfonts(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer
loadfonts(screen, texture, renderer, "/usr/share/fonts"); loadfonts(screen, texture, renderer, "/usr/share/fonts");
loadfonts(screen, texture, renderer, "/usr/X11R6/lib/X11/fonts"); loadfonts(screen, texture, renderer, "/usr/X11R6/lib/X11/fonts");
#elif defined(__ANDROID__) #elif defined(__ANDROID__)
loadfonts(screen, texture, renderer, "data/fonts");
loadfonts(screen, texture, renderer, "/system/fonts"); loadfonts(screen, texture, renderer, "/system/fonts");
#elif defined(__sun__) #elif defined(__sun__)
loadfonts(screen, texture, renderer, "/usr/openwin/lib/X11/fonts"); loadfonts(screen, texture, renderer, "/usr/openwin/lib/X11/fonts");