Making Magic Tool source throw less compiler warnings.

This commit is contained in:
William Kendrick 2008-05-07 01:59:03 +00:00
parent 153f913f95
commit ec80202185

View file

@ -42,10 +42,29 @@ static int shift_x, shift_y;
static Mix_Chunk * shift_snd; static Mix_Chunk * shift_snd;
/* Local function prototypes: */
static void shift_doit(magic_api * api, int which, SDL_Surface * canvas, static void shift_doit(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect, int crosshairs); SDL_Rect * update_rect, int crosshairs);
Uint32 shift_api_version(void);
int shift_init(magic_api * api);
int shift_get_tool_count(magic_api * api);
SDL_Surface * shift_get_icon(magic_api * api, int which);
char * shift_get_name(magic_api * api, int which);
char * shift_get_description(magic_api * api, int which);
void shift_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect);
void shift_click(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect);
void shift_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect);
void shift_shutdown(magic_api * api);
void shift_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
int shift_requires_colors(magic_api * api, int which);
Uint32 shift_api_version(void) { return(TP_MAGIC_API_VERSION); } Uint32 shift_api_version(void) { return(TP_MAGIC_API_VERSION); }
@ -64,13 +83,13 @@ int shift_init(magic_api * api)
} }
// We have multiple tools: // We have multiple tools:
int shift_get_tool_count(magic_api * api) int shift_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
{ {
return(1); return(1);
} }
// Load our icons: // Load our icons:
SDL_Surface * shift_get_icon(magic_api * api, int which) SDL_Surface * shift_get_icon(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{ {
char fname[1024]; char fname[1024];
@ -81,13 +100,13 @@ SDL_Surface * shift_get_icon(magic_api * api, int which)
} }
// Return our names, localized: // Return our names, localized:
char * shift_get_name(magic_api * api, int which) char * shift_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{ {
return(strdup(gettext("Shift"))); return(strdup(gettext("Shift")));
} }
// Return our descriptions, localized: // Return our descriptions, localized:
char * shift_get_description(magic_api * api, int which) char * shift_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{ {
return(strdup(gettext("Click and drag to shift your picture around on the canvas."))); return(strdup(gettext("Click and drag to shift your picture around on the canvas.")));
} }
@ -104,8 +123,8 @@ void shift_drag(magic_api * api, int which, SDL_Surface * canvas,
shift_doit(api, which, canvas, last, ox, oy, x, y, update_rect, 1); shift_doit(api, which, canvas, last, ox, oy, x, y, update_rect, 1);
} }
static void shift_doit(magic_api * api, int which, SDL_Surface * canvas, static void shift_doit(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Surface * last, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y,
SDL_Rect * update_rect, int crosshairs) SDL_Rect * update_rect, int crosshairs)
{ {
SDL_Rect dest; SDL_Rect dest;
@ -287,20 +306,20 @@ void shift_release(magic_api * api, int which,
// No setup happened: // No setup happened:
void shift_shutdown(magic_api * api) void shift_shutdown(magic_api * api ATTRIBUTE_UNUSED)
{ {
if (shift_snd != NULL) if (shift_snd != NULL)
Mix_FreeChunk(shift_snd); Mix_FreeChunk(shift_snd);
} }
// Record the color from Tux Paint: // Record the color from Tux Paint:
void shift_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b) void shift_set_color(magic_api * api ATTRIBUTE_UNUSED,
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
{ {
} }
// Use colors: // Use colors:
int shift_requires_colors(magic_api * api, int which) int shift_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{ {
return 0; return 0;
} }