Ran indent.sh to re-indent all source code

This commit is contained in:
Bill Kendrick 2025-03-24 19:33:13 -07:00
parent 75fbc97e9f
commit e80254df51
81 changed files with 1326 additions and 976 deletions

View file

@ -178,13 +178,12 @@ Uint8 trochoids_default_size(magic_api * api, int which, int mode);
void trochoids_shutdown(magic_api * api);
void trochoids_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
void trochoids_drag(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * snapshot,
int old_x, int old_y, int x, int y, SDL_Rect * update_rect);
void trochoids_work(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect, int guides);
void trochoids_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
void trochoids_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * snapshot, int old_x, int old_y, int x, int y, SDL_Rect * update_rect);
void trochoids_work(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect, int guides);
void trochoids_release(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
void trochoids_sound(magic_api * api, int snd_idx, int x, int y);
void trochoids_set_color(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * snapshot, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect);
@ -426,8 +425,8 @@ void trochoids_work(magic_api *api, int which,
py2 = trochoids_y + (((R + r) * deg_sin((a2))) - (d * deg_sin(r_ratio * a2)));
}
api->line((void *)api, which, canvas, snapshot, px, py, px2, py2, (20 * (guides && (a >= 360.0))) + 1,
trochoids_line_callback);
api->line((void *)api, which, canvas, snapshot, px, py, px2, py2,
(20 * (guides && (a >= 360.0))) + 1, trochoids_line_callback);
}
if (guides)
@ -599,32 +598,36 @@ void trochoids_sound(magic_api *api, int snd_idx, int x, int y)
}
void trochoids_set_color(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
void trochoids_set_color(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED,
SDL_Surface *snapshot ATTRIBUTE_UNUSED,
Uint8 r, Uint8 g, Uint8 b, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
SDL_Surface *snapshot ATTRIBUTE_UNUSED, Uint8 r,
Uint8 g, Uint8 b, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
trochoids_color = SDL_MapRGB(canvas->format, r, g, b);
}
void trochoids_set_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last ATTRIBUTE_UNUSED,
Uint8 size, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
void trochoids_set_size(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED,
SDL_Surface *last ATTRIBUTE_UNUSED, Uint8 size, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
trochoids_size = (size - 1); /* array index is 0-based, but Tux Paint returns between 1...{accepted sizes} */
}
void trochoids_line_callback(void *pointer ATTRIBUTE_UNUSED, int tool ATTRIBUTE_UNUSED,
SDL_Surface *canvas, SDL_Surface *snapshot ATTRIBUTE_UNUSED, int x, int y)
void trochoids_line_callback(void *pointer ATTRIBUTE_UNUSED,
int tool ATTRIBUTE_UNUSED, SDL_Surface *canvas,
SDL_Surface *snapshot ATTRIBUTE_UNUSED, int x, int y)
{
magic_api *api = (magic_api *) pointer;
api->putpixel(canvas, x, y, trochoids_color);
}
void trochoids_xorline_callback(void *pointer ATTRIBUTE_UNUSED, int tool ATTRIBUTE_UNUSED,
void trochoids_xorline_callback(void *pointer ATTRIBUTE_UNUSED,
int tool ATTRIBUTE_UNUSED,
SDL_Surface *canvas, SDL_Surface *snapshot ATTRIBUTE_UNUSED, int x, int y)
{
magic_api *api = (magic_api *) pointer;
@ -635,13 +638,13 @@ void trochoids_xorline_callback(void *pointer ATTRIBUTE_UNUSED, int tool ATTRIBU
api->xorpixel(canvas, x + 1, y + 1);
}
void trochoids_switchin(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED)
void trochoids_switchin(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
{
}
void trochoids_switchout(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED)
void trochoids_switchout(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
{
}