indent shift.c
This commit is contained in:
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fee4c7ca44
commit
e6a81956de
1 changed files with 117 additions and 121 deletions
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@ -38,29 +38,25 @@
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/* Our globals: */
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static int shift_x, shift_y;
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static Mix_Chunk * shift_snd;
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static Mix_Chunk *shift_snd;
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/* Local function prototypes: */
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static void shift_doit(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect, int crosshairs);
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect, int crosshairs);
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Uint32 shift_api_version(void);
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int shift_init(magic_api * api);
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int shift_get_tool_count(magic_api * api);
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SDL_Surface * shift_get_icon(magic_api * api, int which);
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char * shift_get_name(magic_api * api, int which);
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char * shift_get_description(magic_api * api, int which, int mode);
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SDL_Surface *shift_get_icon(magic_api * api, int which);
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char *shift_get_name(magic_api * api, int which);
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char *shift_get_description(magic_api * api, int which, int mode);
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void shift_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect);
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
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void shift_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect);
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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void shift_release(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect);
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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void shift_shutdown(magic_api * api);
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void shift_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
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int shift_requires_colors(magic_api * api, int which);
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@ -71,7 +67,10 @@ int shift_modes(magic_api * api, int which);
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Uint32 shift_api_version(void) { return(TP_MAGIC_API_VERSION); }
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Uint32 shift_api_version(void)
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{
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return (TP_MAGIC_API_VERSION);
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}
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// No setup required:
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@ -79,57 +78,54 @@ int shift_init(magic_api * api)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%s/sounds/magic/shift.ogg",
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api->data_directory);
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snprintf(fname, sizeof(fname), "%s/sounds/magic/shift.ogg", api->data_directory);
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shift_snd = Mix_LoadWAV(fname);
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return(1);
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return (1);
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}
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// We have multiple tools:
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int shift_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
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{
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return(1);
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return (1);
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}
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// Load our icons:
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SDL_Surface * shift_get_icon(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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SDL_Surface *shift_get_icon(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%s/images/magic/shift.png",
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api->data_directory);
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snprintf(fname, sizeof(fname), "%s/images/magic/shift.png", api->data_directory);
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return(IMG_Load(fname));
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return (IMG_Load(fname));
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}
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// Return our names, localized:
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char * shift_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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char *shift_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return(strdup(gettext_noop("Shift")));
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return (strdup(gettext_noop("Shift")));
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}
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// Return our descriptions, localized:
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char * shift_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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char *shift_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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{
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return(strdup(gettext_noop("Click and drag to shift your picture around on the canvas.")));
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return (strdup(gettext_noop("Click and drag to shift your picture around on the canvas.")));
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}
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// Affect the canvas on drag:
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void shift_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect)
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
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{
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if (ox == x && oy == y)
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return; /* No-op */
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return; /* No-op */
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shift_doit(api, which, canvas, last, ox, oy, x, y, update_rect, 1);
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}
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static void shift_doit(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
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SDL_Surface * last, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y,
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SDL_Rect * update_rect, int crosshairs)
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SDL_Surface * last, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y,
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SDL_Rect * update_rect, int crosshairs)
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{
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SDL_Rect dest;
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int dx, dy;
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@ -159,123 +155,123 @@ static void shift_doit(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNU
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if (dy > 0)
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{
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if (dx > 0)
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{
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/* Top Left */
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if (dx > 0)
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{
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/* Top Left */
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dest.x = dx - canvas->w;
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dest.x = dx - canvas->w;
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dest.y = dy - canvas->h;
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SDL_BlitSurface(last, NULL, canvas, &dest);
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}
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/* Top */
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dest.x = dx;
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dest.y = dy - canvas->h;
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SDL_BlitSurface(last, NULL, canvas, &dest);
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if (dx < 0)
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{
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/* Top Right */
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dest.x = dx + canvas->w;
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dest.y = dy - canvas->h;
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SDL_BlitSurface(last, NULL, canvas, &dest);
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}
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}
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/* Top */
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dest.x = dx;
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dest.y = dy - canvas->h;
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SDL_BlitSurface(last, NULL, canvas, &dest);
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if (dx < 0)
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{
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/* Top Right */
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dest.x = dx + canvas->w;
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dest.y = dy - canvas->h;
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SDL_BlitSurface(last, NULL, canvas, &dest);
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}
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}
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if (dx > 0)
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{
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/* Left */
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{
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/* Left */
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dest.x = dx - canvas->w;
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dest.y = dy;
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dest.x = dx - canvas->w;
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dest.y = dy;
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SDL_BlitSurface(last, NULL, canvas, &dest);
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}
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SDL_BlitSurface(last, NULL, canvas, &dest);
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}
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if (dx < 0)
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{
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/* Right */
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{
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/* Right */
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dest.x = dx + canvas->w;
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dest.y = dy;
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dest.x = dx + canvas->w;
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dest.y = dy;
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SDL_BlitSurface(last, NULL, canvas, &dest);
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}
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SDL_BlitSurface(last, NULL, canvas, &dest);
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}
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if (dy < 0)
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{
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if (dx > 0)
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{
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/* Bottom Left */
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if (dx > 0)
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{
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/* Bottom Left */
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dest.x = dx - canvas->w;
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dest.x = dx - canvas->w;
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dest.y = dy + canvas->h;
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SDL_BlitSurface(last, NULL, canvas, &dest);
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}
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/* Bottom */
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dest.x = dx;
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dest.y = dy + canvas->h;
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SDL_BlitSurface(last, NULL, canvas, &dest);
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if (dx < 0)
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{
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/* Bottom Right */
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dest.x = dx + canvas->w;
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dest.y = dy + canvas->h;
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SDL_BlitSurface(last, NULL, canvas, &dest);
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}
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}
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/* Bottom */
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dest.x = dx;
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dest.y = dy + canvas->h;
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SDL_BlitSurface(last, NULL, canvas, &dest);
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if (dx < 0)
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{
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/* Bottom Right */
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dest.x = dx + canvas->w;
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dest.y = dy + canvas->h;
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SDL_BlitSurface(last, NULL, canvas, &dest);
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}
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}
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if (crosshairs)
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{
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dest.x = (canvas->w / 2) - 1;
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dest.y = 0;
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dest.w = 3;
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dest.h = canvas->h;
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{
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dest.x = (canvas->w / 2) - 1;
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dest.y = 0;
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dest.w = 3;
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dest.h = canvas->h;
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SDL_FillRect(canvas, &dest, SDL_MapRGB(canvas->format, 255, 255, 255));
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SDL_FillRect(canvas, &dest, SDL_MapRGB(canvas->format, 255, 255, 255));
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dest.x = 0;
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dest.y = (canvas->h / 2) - 1;
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dest.w = canvas->w;
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dest.h = 3;
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dest.x = 0;
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dest.y = (canvas->h / 2) - 1;
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dest.w = canvas->w;
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dest.h = 3;
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SDL_FillRect(canvas, &dest, SDL_MapRGB(canvas->format, 255, 255, 255));
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SDL_FillRect(canvas, &dest, SDL_MapRGB(canvas->format, 255, 255, 255));
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dest.x = canvas->w / 2;
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dest.y = 0;
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dest.w = 1;
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dest.h = canvas->h;
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dest.x = canvas->w / 2;
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dest.y = 0;
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dest.w = 1;
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dest.h = canvas->h;
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SDL_FillRect(canvas, &dest, SDL_MapRGB(canvas->format, 0, 0, 0));
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SDL_FillRect(canvas, &dest, SDL_MapRGB(canvas->format, 0, 0, 0));
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dest.x = 0;
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dest.y = canvas->h / 2;
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dest.w = canvas->w;
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dest.h = 1;
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dest.x = 0;
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dest.y = canvas->h / 2;
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dest.w = canvas->w;
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dest.h = 1;
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SDL_FillRect(canvas, &dest, SDL_MapRGB(canvas->format, 0, 0, 0));
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}
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SDL_FillRect(canvas, &dest, SDL_MapRGB(canvas->format, 0, 0, 0));
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}
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/* Update everything! */
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@ -290,19 +286,17 @@ static void shift_doit(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNU
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// Affect the canvas on click:
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void shift_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect)
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
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{
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shift_x = x;
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shift_y = y;
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shift_doit(api, which, canvas, last, x, y, x, y, update_rect, 1);
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}
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// Affect the canvas on release:
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void shift_release(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect)
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
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{
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shift_doit(api, which, canvas, last, x, y, x, y, update_rect, 0);
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api->stopsound();
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@ -318,7 +312,7 @@ void shift_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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// Record the color from Tux Paint:
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void shift_set_color(magic_api * api ATTRIBUTE_UNUSED,
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Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
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Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
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{
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}
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@ -328,15 +322,17 @@ int shift_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_
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return 0;
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}
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void shift_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
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void shift_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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void shift_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
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void shift_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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int shift_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return(MODE_PAINT_WITH_PREVIEW);
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return (MODE_PAINT_WITH_PREVIEW);
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}
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