* --joystick-buttons-ignore option can be used to ignore joystick buttons

(rather than all non-command-assigned buttons being used asi
  left-mouse-click)
 * Updated docs re: joysticks a bit.
This commit is contained in:
William Kendrick 2014-03-31 05:54:32 +00:00
parent 2146904cb0
commit e6365974f6
8 changed files with 62 additions and 10 deletions

View file

@ -151,18 +151,19 @@ $Id$
* ASDW is QWERTY-centric; drop it, or add ways to support other
keyboard layouts.
* Joystick can be used to drive Tuxpaint
* Joystick can be used to drive Tux Paint
by Ankit Choudary <ankit.goaldecided@gmail.com> (GSOC 2010)
with integration and fixes by Pere Pujal i Carabantes
* Uses the first joystick found on the system, so should work out
of the box.
* Use --joystick-dev to choose joystick (otherwise
uses the first joystick found on the system).
* Uses any of the buttons found in the joystick, no need for
configuration.
* The hat of the joystick moves one pixel at a time, usefull to
configuration. (--joystick-buttons-ignore can be used to
ignore buttons.)
* The hat of the joystick moves one pixel at a time, useful to
carefully place the pointer.
* The ball of the joystick should also trigger pointer
motion. FIXME: This should work but is not tested.
motion.
* The responsivity of the joystick can be configured via command
line or config files:
* --joystick-slownes sets a delay at each axis motion event.
@ -173,6 +174,8 @@ $Id$
* --joystick_maxsteps sets the maximum number of pixels that
the pointer will move at a time.
Allowed values from 1 to 7, defaults to 7.
* Joystick buttons can be assigned used to activate certain commands.
(--joystick-btn-COMMAND options)
* Magic Tool Improvememnts:
-------------------------

View file

@ -9,7 +9,7 @@ Options Documentation
bill@newbreedsoftware.com
http://www.tuxpaint.org/
March 28, 2013
March 30, 2013
----------------------------------------------------------------------
@ -485,6 +485,12 @@ Windows Users
Selects the joystick button number, as seen by SDL, that will
be a shortcurt to print.
joystick-buttons-ignore=BUTTON1,BUTTON2,...
A set of joystick button numbers, as seen by SDL, that should
be ignored. Otherwise, unless they are used by one of the
"joystick-btn-" options above, buttons will be seen as a mouse
left-click.
stampsize=SIZE
Use this option to force Tux Paint to set the starting size of
@ -909,6 +915,7 @@ Windows Users
--onscreen-keyboard
--onscreen-keyboard-layout
--onscreen-keyboard-disable-change
--joystick-dev
--joystick-slowness
--joystick-threshold
--joystick-maxsteps
@ -930,6 +937,7 @@ Windows Users
--joystick-btn-save
--joystick-btn-pgsetup
--joystick-btn-print
--joystick-buttons-ignore
--sysfonts
--alllocalefonts
--mirrorstamps

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@ -23,7 +23,7 @@ New Breed Software</p>
<a href="http://www.tuxpaint.org/">http://www.tuxpaint.org/</a></p>
<p>March 28, 2013</p>
<p>March 30, 2013</p>
</center>
@ -604,6 +604,13 @@ New Breed Software</p>
Selects the joystick button number, as seen by SDL, that will be a shortcurt to print.
</dd>
<dt><code><b>joystick-buttons-ignore=<i>BUTTON1,BUTTON2,...</i></b></code></dt>
<dd>
A set of joystick button numbers, as seen by SDL, that should be ignored.
Otherwise, unless they are used by one of the "<code>joystick-btn-</code>" options
above, buttons will be seen as a mouse left-click.
</dd>
@ -1388,6 +1395,7 @@ New Breed Software</p>
--onscreen-keyboard<br>
--onscreen-keyboard-layout<br>
--onscreen-keyboard-disable-change<br>
--joystick-dev<br>
--joystick-slowness<br>
--joystick-threshold<br>
--joystick-maxsteps<br>
@ -1409,6 +1417,7 @@ New Breed Software</p>
--joystick-btn-save<br>
--joystick-btn-pgsetup<br>
--joystick-btn-print<br>
--joystick-buttons-ignore<br>
--sysfonts<br>
--alllocalefonts<br>
--mirrorstamps<br>

View file

@ -113,6 +113,8 @@ tuxpaint -- "Tux Paint", a drawing program for young children.
.br
[\-\-joystick-btn-print=\fIBUTTON\fP]
.br
[\-\-joystick-buttons-ignore=\fIBUTTON1,BUTTON2,...\fP]
.br
[\-\-stampsize=\fISIZE\fP]
.br
[\-\-keyboard]

View file

@ -180,6 +180,7 @@ joystick-btn-open, MULTI(joystick_button_open)
joystick-btn-save, MULTI(joystick_button_save)
joystick-btn-pgsetup, MULTI(joystick_button_pagesetup)
joystick-btn-print, MULTI(joystick_button_print)
joystick-buttons-ignore, MULTI(joystick_buttons_ignore)
%%
void parse_one_option(struct cfginfo *restrict tmpcfg, const char *str, const char *opt, const char *restrict src)

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@ -80,6 +80,7 @@ struct cfginfo
const char *joystick_button_save;
const char *joystick_button_pagesetup;
const char *joystick_button_print;
const char *joystick_buttons_ignore;
};

View file

@ -86,6 +86,7 @@ _tuxpaint()
--joystick-btn-save \
--joystick-btn-pgsetup \
--joystick-btn-print \
--joystick-buttons-ignore \
--colorfile' -- $cur ) )
# We don't accept filenames on the command-line yet -bjk 2009.09.09
# else

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@ -1080,6 +1080,8 @@ static int joystick_button_open = 255;
static int joystick_button_save = 255;
static int joystick_button_pagesetup = 255;
static int joystick_button_print = 255;
static int joystick_buttons_ignore_len = 0;
static int joystick_buttons_ignore[256];
static Uint32 old_hat_ticks = 0;
static int oldpos_x;
static int oldpos_y;
@ -22082,6 +22084,22 @@ static void setup_config(char *argv[])
}
joystick_button_print = strtof(tmpcfg.joystick_button_print, NULL);
}
if(tmpcfg.joystick_buttons_ignore)
{
int i;
char * token;
token = strtok(tmpcfg.joystick_buttons_ignore, ",");
while (token != NULL) {
if (strtof(token, NULL) < 0 || strtof(token, NULL) > 254) {
/* FIXME: Find better exit code */
printf("Joystick buttons must be between 0 and 254", tmpcfg.joystick_button_print);
exit(1);
}
joystick_buttons_ignore[joystick_buttons_ignore_len++] = strtof(token, NULL);
token = strtok(NULL, ",");
}
}
/* having any of theese implies having onscreen keyboard setted */
@ -23899,6 +23917,7 @@ static void handle_joybuttonupdown(SDL_Event event, int oldpos_x, int oldpos_y)
}
static void handle_joybuttonupdownscl(SDL_Event event, int oldpos_x, int oldpos_y, SDL_Rect real_r_tools) {
int i, ignore = 0;
int eby, ts;
SDL_Event ev;
@ -24060,6 +24079,14 @@ static void handle_joybuttonupdownscl(SDL_Event event, int oldpos_x, int oldpos_
printf("result %d %d\n", ev.button.x, ev.button.y);
#endif
SDL_PushEvent(&ev);
}
/* See if it's a button we ignore */
for (i = 0; i < joystick_buttons_ignore_len && !ignore; i++) {
if (event.button.button == joystick_buttons_ignore[i]) {
ignore = 1;
}
}
if (!ignore)
SDL_PushEvent(&ev);
}