From e03e8a7c93d00b218f53ced5022c9ed4f8358804 Mon Sep 17 00:00:00 2001 From: Bill Kendrick Date: Sun, 5 Jun 2022 13:49:58 -0700 Subject: [PATCH] Sync doc's w/ new macOS Install changes h/t Mark Kim --- docs/en/INSTALL.txt | 30 +++++++++++++++++--------- docs/en/html/INSTALL.html | 34 +++++++++++++++++++++++------- docs/es_ES.UTF-8/INSTALL.txt | 30 +++++++++++++++++--------- docs/es_ES.UTF-8/html/INSTALL.html | 34 +++++++++++++++++++++++------- docs/fr_FR.UTF-8/INSTALL.txt | 32 ++++++++++++++++++---------- docs/fr_FR.UTF-8/html/INSTALL.html | 34 +++++++++++++++++++++++------- docs/gl_ES.UTF-8/INSTALL.txt | 30 +++++++++++++++++--------- docs/gl_ES.UTF-8/html/INSTALL.html | 34 +++++++++++++++++++++++------- docs/ja_JP.UTF-8/INSTALL.txt | 30 +++++++++++++++++--------- docs/ja_JP.UTF-8/html/INSTALL.html | 34 +++++++++++++++++++++++------- 10 files changed, 231 insertions(+), 91 deletions(-) diff --git a/docs/en/INSTALL.txt b/docs/en/INSTALL.txt index 92a3098d9..c576c04a6 100644 --- a/docs/en/INSTALL.txt +++ b/docs/en/INSTALL.txt @@ -592,11 +592,10 @@ Linux/Unix macOS - January 20, 2022 Mark Kim + June 5, 2022 Mark Kim - Tux Paint 0.9.22 and earlier required building Tux Paint from the Xcode - IDE. Starting with 0.9.23, however, Tux Paint for macOS is built as though - it were a Linux application. + Starting with Tux Paint 0.9.23, Tux Paint for macOS is built as though it + were a Linux application. Prerequisites @@ -620,11 +619,11 @@ macOS * libpng * librsvg * libsdl - * libsdl_image - * libsdl_mixer - * libsdl_pango - * libsdl_ttf - * libsdl_gfx + * libsdl2_image + * libsdl2_mixer + * libsdl2_pango^* + * libsdl2_ttf + * libsdl2_gfx * pkgconfig * zlib ... but you should install any package that is required by the latest @@ -645,6 +644,17 @@ macOS $ cargo build --release # Must use cargo from MacPorts $ sudo make PREFIX=/opt/local install + sdl2_pango + + sdl2_pango is not available from MacPorts as of this writing. It can be + installed from the source code as follows. It should be installed to + /opt/local (same as MacPorts) for the library to be included in + TuxPaint.dmg. + + $ git clone https://github.com/markuskimius/SDL2_Pango.git + $ cd SDL2_Pango + $ ./configure --prefix=/opt/local && make && sudo make install + WARNING: Having any UNIX-like toolset installed on your Mac besides MacPorts and Xcode, such as Fink or Brew, will prevent your app bundle from being portable. Be sure Fink and Brew are not accessible from your @@ -821,7 +831,7 @@ macOS Delete "TuxPaint.app" from the "Applications" folder. Data files, including the configuration files, stamps, and saved pictures, may be - found in "Library/Application Support/TuxPaint" (all users) and + found in "/Library/Application Support/TuxPaint" (all users) and "/Users/USERNAME/Library/Application Support/TuxPaint" (individual users). Linux diff --git a/docs/en/html/INSTALL.html b/docs/en/html/INSTALL.html index e35fd4ca0..0ec955ced 100644 --- a/docs/en/html/INSTALL.html +++ b/docs/en/html/INSTALL.html @@ -925,13 +925,13 @@

- January 20, 2022 Mark Kim <markuskimius@gmail.com> + June 5, 2022 Mark Kim <markuskimius@gmail.com>

- Tux Paint 0.9.22 and earlier required building Tux Paint from the Xcode IDE. Starting with 0.9.23, however, Tux Paint for macOS is built as though it were a Linux application.

+ Starting with Tux Paint 0.9.23, Tux Paint for macOS is built as though it were a Linux application.

@@ -958,11 +958,11 @@
  • libpng
  • librsvg
  • libsdl
  • -
  • libsdl_image
  • -
  • libsdl_mixer
  • -
  • libsdl_pango
  • -
  • libsdl_ttf
  • -
  • libsdl_gfx
  • +
  • libsdl2_image
  • +
  • libsdl2_mixer
  • +
  • libsdl2_pango*
  • +
  • libsdl2_ttf
  • +
  • libsdl2_gfx
  • pkgconfig
  • zlib
  • @@ -990,6 +990,24 @@

    +
    +
    +

    + sdl2_pango +

    +
    + +

    + sdl2_pango is not available from MacPorts as of this writing. It can be installed from the source code as follows. It should be installed to /opt/local (same as MacPorts) for the library to be included in TuxPaint.dmg.

    + + $ git clone https://github.com/markuskimius/SDL2_Pango.git
    + $ cd SDL2_Pango
    + $ ./configure --prefix=/opt/local && make && sudo make install +
    +
    +

    +
    +

    WARNING: Having any UNIX-like toolset installed on your Mac besides MacPorts and Xcode, such as Fink or Brew, will prevent your app bundle from being portable. Be sure Fink and Brew are not accessible from your build environment.

    @@ -1194,7 +1212,7 @@

    - Delete "TuxPaint.app" from the "Applications" folder. Data files, including the configuration files, stamps, and saved pictures, may be found in "Library/Application Support/TuxPaint" (all users) and "/Users/USERNAME/Library/Application Support/TuxPaint" (individual users).

    + Delete "TuxPaint.app" from the "Applications" folder. Data files, including the configuration files, stamps, and saved pictures, may be found in "/Library/Application Support/TuxPaint" (all users) and "/Users/USERNAME/Library/Application Support/TuxPaint" (individual users).

    diff --git a/docs/es_ES.UTF-8/INSTALL.txt b/docs/es_ES.UTF-8/INSTALL.txt index 61adc53ab..38277b087 100644 --- a/docs/es_ES.UTF-8/INSTALL.txt +++ b/docs/es_ES.UTF-8/INSTALL.txt @@ -592,11 +592,10 @@ Linux/Unix macOS - enero 20, 2022 Mark Kim + junio 5, 2022 Mark Kim - Tux Paint 0.9.22 and earlier required building Tux Paint from the Xcode - IDE. Starting with 0.9.23, however, Tux Paint for macOS is built as though - it were a Linux application. + Starting with Tux Paint 0.9.23, Tux Paint for macOS is built as though it + were a Linux application. Prerequisites @@ -620,11 +619,11 @@ macOS * libpng * librsvg * libsdl - * libsdl_image - * libsdl_mixer - * libsdl_pango - * libsdl_ttf - * libsdl_gfx + * libsdl2_image + * libsdl2_mixer + * libsdl2_pango^* + * libsdl2_ttf + * libsdl2_gfx * pkgconfig * zlib ... but you should install any package that is required by the latest @@ -645,6 +644,17 @@ macOS $ cargo build --release # Must use cargo from MacPorts $ sudo make PREFIX=/opt/local install + sdl2_pango + + sdl2_pango is not available from MacPorts as of this writing. It can be + installed from the source code as follows. It should be installed to + /opt/local (same as MacPorts) for the library to be included in + TuxPaint.dmg. + + $ git clone https://github.com/markuskimius/SDL2_Pango.git + $ cd SDL2_Pango + $ ./configure --prefix=/opt/local && make && sudo make install + WARNING: Having any UNIX-like toolset installed on your Mac besides MacPorts and Xcode, such as Fink or Brew, will prevent your app bundle from being portable. Be sure Fink and Brew are not accessible from your @@ -821,7 +831,7 @@ macOS Delete "TuxPaint.app" from the "Applications" folder. Data files, including the configuration files, stamps, and saved pictures, may be - found in "Library/Application Support/TuxPaint" (all users) and + found in "/Library/Application Support/TuxPaint" (all users) and "/Users/USERNAME/Library/Application Support/TuxPaint" (individual users). Linux diff --git a/docs/es_ES.UTF-8/html/INSTALL.html b/docs/es_ES.UTF-8/html/INSTALL.html index d1db035e1..67fdbf2d3 100644 --- a/docs/es_ES.UTF-8/html/INSTALL.html +++ b/docs/es_ES.UTF-8/html/INSTALL.html @@ -925,13 +925,13 @@

    - enero 20, 2022 Mark Kim <markuskimius@gmail.com> + junio 5, 2022 Mark Kim <markuskimius@gmail.com>

    - Tux Paint 0.9.22 and earlier required building Tux Paint from the Xcode IDE. Starting with 0.9.23, however, Tux Paint for macOS is built as though it were a Linux application.

    + Starting with Tux Paint 0.9.23, Tux Paint for macOS is built as though it were a Linux application.

    @@ -958,11 +958,11 @@
  • libpng
  • librsvg
  • libsdl
  • -
  • libsdl_image
  • -
  • libsdl_mixer
  • -
  • libsdl_pango
  • -
  • libsdl_ttf
  • -
  • libsdl_gfx
  • +
  • libsdl2_image
  • +
  • libsdl2_mixer
  • +
  • libsdl2_pango*
  • +
  • libsdl2_ttf
  • +
  • libsdl2_gfx
  • pkgconfig
  • zlib
  • @@ -990,6 +990,24 @@

    +
    +
    +

    + sdl2_pango +

    +
    + +

    + sdl2_pango is not available from MacPorts as of this writing. It can be installed from the source code as follows. It should be installed to /opt/local (same as MacPorts) for the library to be included in TuxPaint.dmg.

    + + $ git clone https://github.com/markuskimius/SDL2_Pango.git
    + $ cd SDL2_Pango
    + $ ./configure --prefix=/opt/local && make && sudo make install +
    +
    +

    +
    +

    WARNING: Having any UNIX-like toolset installed on your Mac besides MacPorts and Xcode, such as Fink or Brew, will prevent your app bundle from being portable. Be sure Fink and Brew are not accessible from your build environment.

    @@ -1194,7 +1212,7 @@

    - Delete "TuxPaint.app" from the "Applications" folder. Data files, including the configuration files, stamps, and saved pictures, may be found in "Library/Application Support/TuxPaint" (all users) and "/Users/USERNAME/Library/Application Support/TuxPaint" (individual users).

    + Delete "TuxPaint.app" from the "Applications" folder. Data files, including the configuration files, stamps, and saved pictures, may be found in "/Library/Application Support/TuxPaint" (all users) and "/Users/USERNAME/Library/Application Support/TuxPaint" (individual users).

    diff --git a/docs/fr_FR.UTF-8/INSTALL.txt b/docs/fr_FR.UTF-8/INSTALL.txt index 167e513c2..188b1f894 100644 --- a/docs/fr_FR.UTF-8/INSTALL.txt +++ b/docs/fr_FR.UTF-8/INSTALL.txt @@ -612,11 +612,10 @@ Linux/Unix macOS - janvier 20, 2022 Mark Kim + juin 5, 2022 Mark Kim - Tux Paint 0.9.22, et avant, devrait être construit avec Xcode IDE. À - partir de la version 0.9.23, cependant, Tux Paint pour macOS est construit - comme si c'était une application Linux. + Starting with Tux Paint 0.9.23, Tux Paint for macOS is built as though it + were a Linux application. Prérequis @@ -640,11 +639,11 @@ macOS * libpng * librsvg * libsdl - * libsdl_image - * libsdl_mixer - * libsdl_pango - * libsdl_ttf - * libsdl_gfx + * libsdl2_image + * libsdl2_mixer + * libsdl2_pango^* + * libsdl2_ttf + * libsdl2_gfx * pkgconfig * zlib ... mais vous devriez installer tout paquet requis par la dernière version @@ -664,6 +663,17 @@ macOS $ cargo build --release # Must use cargo from MacPorts $ sudo make PREFIX=/opt/local install + sdl2_pango + + sdl2_pango is not available from MacPorts as of this writing. It can be + installed from the source code as follows. It should be installed to + /opt/local (same as MacPorts) for the library to be included in + TuxPaint.dmg. + + $ git clone https://github.com/markuskimius/SDL2_Pango.git + $ cd SDL2_Pango + $ ./configure --prefix=/opt/local && make && sudo make install + ATTENTION :Posséder des outils Unix à côté de MacPorts et Xcode, tels que Fink ou Brew, vous empêchera de créer un programme portable. V"rifiez que Fink et Brew ne soient pas accessibles via votre environnement de travail. @@ -845,8 +855,8 @@ macOS Enlevez "TuxPaint.app" du dossier "Applications". Les fichiers de données les fichiers de configuration, les tampons et les images sauvegardées - peuvent être trouvées dans "Bibliothèque/Support d'Application/Tux Paint" - (pour tous les utilisateurs) et "/Users/USERNAME/Library/Application + peuvent être trouvées dans "/Library/Application Support/TuxPaint" (pour + tous les utilisateurs) et "/Users/USERNAME/Library/Application Support/TuxPaint" pour les utilisateurs individuels. Linux diff --git a/docs/fr_FR.UTF-8/html/INSTALL.html b/docs/fr_FR.UTF-8/html/INSTALL.html index 0dad95e6b..cf484a8dc 100644 --- a/docs/fr_FR.UTF-8/html/INSTALL.html +++ b/docs/fr_FR.UTF-8/html/INSTALL.html @@ -925,13 +925,13 @@

    - janvier 20, 2022 Mark Kim <markuskimius@gmail.com> + juin 5, 2022 Mark Kim <markuskimius@gmail.com>

    - Tux Paint 0.9.22, et avant, devrait être construit avec Xcode IDE. À partir de la version 0.9.23, cependant, Tux Paint pour macOS est construit comme si c'était une application Linux.

    + Starting with Tux Paint 0.9.23, Tux Paint for macOS is built as though it were a Linux application.

    @@ -958,11 +958,11 @@
  • libpng
  • librsvg
  • libsdl
  • -
  • libsdl_image
  • -
  • libsdl_mixer
  • -
  • libsdl_pango
  • -
  • libsdl_ttf
  • -
  • libsdl_gfx
  • +
  • libsdl2_image
  • +
  • libsdl2_mixer
  • +
  • libsdl2_pango*
  • +
  • libsdl2_ttf
  • +
  • libsdl2_gfx
  • pkgconfig
  • zlib
  • @@ -990,6 +990,24 @@

    +
    +
    +

    + sdl2_pango +

    +
    + +

    + sdl2_pango is not available from MacPorts as of this writing. It can be installed from the source code as follows. It should be installed to /opt/local (same as MacPorts) for the library to be included in TuxPaint.dmg.

    + + $ git clone https://github.com/markuskimius/SDL2_Pango.git
    + $ cd SDL2_Pango
    + $ ./configure --prefix=/opt/local && make && sudo make install +
    +
    +

    +
    +

    ATTENTION :Posséder des outils Unix à côté de MacPorts et Xcode, tels que Fink ou Brew, vous empêchera de créer un programme portable. V"rifiez que Fink et Brew ne soient pas accessibles via votre environnement de travail.

    @@ -1194,7 +1212,7 @@

    - Enlevez "TuxPaint.app" du dossier "Applications". Les fichiers de données les fichiers de configuration, les tampons et les images sauvegardées peuvent être trouvées dans "Bibliothèque/Support d'Application/Tux Paint" (pour tous les utilisateurs) et "/Users/USERNAME/Library/Application Support/TuxPaint" pour les utilisateurs individuels.

    + Enlevez "TuxPaint.app" du dossier "Applications". Les fichiers de données les fichiers de configuration, les tampons et les images sauvegardées peuvent être trouvées dans "/Library/Application Support/TuxPaint" (pour tous les utilisateurs) et "/Users/USERNAME/Library/Application Support/TuxPaint" pour les utilisateurs individuels.

    diff --git a/docs/gl_ES.UTF-8/INSTALL.txt b/docs/gl_ES.UTF-8/INSTALL.txt index 64e215e57..f75b9985c 100644 --- a/docs/gl_ES.UTF-8/INSTALL.txt +++ b/docs/gl_ES.UTF-8/INSTALL.txt @@ -601,11 +601,10 @@ Linux/Unix macOS - 20 de Xaneiro de 2022 Mark Kim + 5 de Xuño de 2022 Mark Kim - Tux Paint 0.9.22 and earlier required building Tux Paint from the Xcode - IDE. Starting with 0.9.23, however, Tux Paint for macOS is built as though - it were a Linux application. + Starting with Tux Paint 0.9.23, Tux Paint for macOS is built as though it + were a Linux application. Prerequisites @@ -629,11 +628,11 @@ macOS * libpng * librsvg * libsdl - * libsdl_image - * libsdl_mixer - * libsdl_pango - * libsdl_ttf - * libsdl_gfx + * libsdl2_image + * libsdl2_mixer + * libsdl2_pango^* + * libsdl2_ttf + * libsdl2_gfx * pkgconfig * zlib ... but you should install any package that is required by the latest @@ -654,6 +653,17 @@ macOS $ cargo build --release # Must use cargo from MacPorts $ sudo make PREFIX=/opt/local install + sdl2_pango + + sdl2_pango is not available from MacPorts as of this writing. It can be + installed from the source code as follows. It should be installed to + /opt/local (same as MacPorts) for the library to be included in + TuxPaint.dmg. + + $ git clone https://github.com/markuskimius/SDL2_Pango.git + $ cd SDL2_Pango + $ ./configure --prefix=/opt/local && make && sudo make install + WARNING: Having any UNIX-like toolset installed on your Mac besides MacPorts and Xcode, such as Fink or Brew, will prevent your app bundle from being portable. Be sure Fink and Brew are not accessible from your @@ -829,7 +839,7 @@ macOS Delete "TuxPaint.app" from the "Applications" folder. Data files, including the configuration files, stamps, and saved pictures, may be - found in "Library/Application Support/TuxPaint" (all users) and + found in "/Library/Application Support/TuxPaint" (all users) and "/Users/USERNAME/Library/Application Support/TuxPaint" (individual users). Linux diff --git a/docs/gl_ES.UTF-8/html/INSTALL.html b/docs/gl_ES.UTF-8/html/INSTALL.html index 5cb630259..c67f2f790 100644 --- a/docs/gl_ES.UTF-8/html/INSTALL.html +++ b/docs/gl_ES.UTF-8/html/INSTALL.html @@ -925,13 +925,13 @@

    - 20 de Xaneiro de 2022 Mark Kim <markuskimius@gmail.com> + 5 de Xuño de 2022 Mark Kim <markuskimius@gmail.com>

    - Tux Paint 0.9.22 and earlier required building Tux Paint from the Xcode IDE. Starting with 0.9.23, however, Tux Paint for macOS is built as though it were a Linux application.

    + Starting with Tux Paint 0.9.23, Tux Paint for macOS is built as though it were a Linux application.

    @@ -958,11 +958,11 @@
  • libpng
  • librsvg
  • libsdl
  • -
  • libsdl_image
  • -
  • libsdl_mixer
  • -
  • libsdl_pango
  • -
  • libsdl_ttf
  • -
  • libsdl_gfx
  • +
  • libsdl2_image
  • +
  • libsdl2_mixer
  • +
  • libsdl2_pango*
  • +
  • libsdl2_ttf
  • +
  • libsdl2_gfx
  • pkgconfig
  • zlib
  • @@ -990,6 +990,24 @@

    +
    +
    +

    + sdl2_pango +

    +
    + +

    + sdl2_pango is not available from MacPorts as of this writing. It can be installed from the source code as follows. It should be installed to /opt/local (same as MacPorts) for the library to be included in TuxPaint.dmg.

    + + $ git clone https://github.com/markuskimius/SDL2_Pango.git
    + $ cd SDL2_Pango
    + $ ./configure --prefix=/opt/local && make && sudo make install +
    +
    +

    +
    +

    WARNING: Having any UNIX-like toolset installed on your Mac besides MacPorts and Xcode, such as Fink or Brew, will prevent your app bundle from being portable. Be sure Fink and Brew are not accessible from your build environment.

    @@ -1194,7 +1212,7 @@

    - Delete "TuxPaint.app" from the "Applications" folder. Data files, including the configuration files, stamps, and saved pictures, may be found in "Library/Application Support/TuxPaint" (all users) and "/Users/USERNAME/Library/Application Support/TuxPaint" (individual users).

    + Delete "TuxPaint.app" from the "Applications" folder. Data files, including the configuration files, stamps, and saved pictures, may be found in "/Library/Application Support/TuxPaint" (all users) and "/Users/USERNAME/Library/Application Support/TuxPaint" (individual users).

    diff --git a/docs/ja_JP.UTF-8/INSTALL.txt b/docs/ja_JP.UTF-8/INSTALL.txt index 8fa14dd02..0810e9bbb 100644 --- a/docs/ja_JP.UTF-8/INSTALL.txt +++ b/docs/ja_JP.UTF-8/INSTALL.txt @@ -592,11 +592,10 @@ Linux/Unix macOS - 2022年1月20日 Mark Kim + 2022年6月 5日 Mark Kim - Tux Paint 0.9.22 and earlier required building Tux Paint from the Xcode - IDE. Starting with 0.9.23, however, Tux Paint for macOS is built as though - it were a Linux application. + Starting with Tux Paint 0.9.23, Tux Paint for macOS is built as though it + were a Linux application. Prerequisites @@ -620,11 +619,11 @@ macOS * libpng * librsvg * libsdl - * libsdl_image - * libsdl_mixer - * libsdl_pango - * libsdl_ttf - * libsdl_gfx + * libsdl2_image + * libsdl2_mixer + * libsdl2_pango^* + * libsdl2_ttf + * libsdl2_gfx * pkgconfig * zlib ... but you should install any package that is required by the latest @@ -645,6 +644,17 @@ macOS $ cargo build --release # Must use cargo from MacPorts $ sudo make PREFIX=/opt/local install + sdl2_pango + + sdl2_pango is not available from MacPorts as of this writing. It can be + installed from the source code as follows. It should be installed to + /opt/local (same as MacPorts) for the library to be included in + TuxPaint.dmg. + + $ git clone https://github.com/markuskimius/SDL2_Pango.git + $ cd SDL2_Pango + $ ./configure --prefix=/opt/local && make && sudo make install + WARNING: Having any UNIX-like toolset installed on your Mac besides MacPorts and Xcode, such as Fink or Brew, will prevent your app bundle from being portable. Be sure Fink and Brew are not accessible from your @@ -821,7 +831,7 @@ macOS Delete "TuxPaint.app" from the "Applications" folder. Data files, including the configuration files, stamps, and saved pictures, may be - found in "Library/Application Support/TuxPaint" (all users) and + found in "/Library/Application Support/TuxPaint" (all users) and "/Users/USERNAME/Library/Application Support/TuxPaint" (individual users). Linux diff --git a/docs/ja_JP.UTF-8/html/INSTALL.html b/docs/ja_JP.UTF-8/html/INSTALL.html index 644518b45..29cd9f4c8 100644 --- a/docs/ja_JP.UTF-8/html/INSTALL.html +++ b/docs/ja_JP.UTF-8/html/INSTALL.html @@ -925,13 +925,13 @@

    - 2022年1月20日 Mark Kim <markuskimius@gmail.com> + 2022年6月 5日 Mark Kim <markuskimius@gmail.com>

    - Tux Paint 0.9.22 and earlier required building Tux Paint from the Xcode IDE. Starting with 0.9.23, however, Tux Paint for macOS is built as though it were a Linux application.

    + Starting with Tux Paint 0.9.23, Tux Paint for macOS is built as though it were a Linux application.

    @@ -958,11 +958,11 @@
  • libpng
  • librsvg
  • libsdl
  • -
  • libsdl_image
  • -
  • libsdl_mixer
  • -
  • libsdl_pango
  • -
  • libsdl_ttf
  • -
  • libsdl_gfx
  • +
  • libsdl2_image
  • +
  • libsdl2_mixer
  • +
  • libsdl2_pango*
  • +
  • libsdl2_ttf
  • +
  • libsdl2_gfx
  • pkgconfig
  • zlib
  • @@ -990,6 +990,24 @@

    +
    +
    +

    + sdl2_pango +

    +
    + +

    + sdl2_pango is not available from MacPorts as of this writing. It can be installed from the source code as follows. It should be installed to /opt/local (same as MacPorts) for the library to be included in TuxPaint.dmg.

    + + $ git clone https://github.com/markuskimius/SDL2_Pango.git
    + $ cd SDL2_Pango
    + $ ./configure --prefix=/opt/local && make && sudo make install +
    +
    +

    +
    +

    WARNING: Having any UNIX-like toolset installed on your Mac besides MacPorts and Xcode, such as Fink or Brew, will prevent your app bundle from being portable. Be sure Fink and Brew are not accessible from your build environment.

    @@ -1194,7 +1212,7 @@

    - Delete "TuxPaint.app" from the "Applications" folder. Data files, including the configuration files, stamps, and saved pictures, may be found in "Library/Application Support/TuxPaint" (all users) and "/Users/USERNAME/Library/Application Support/TuxPaint" (individual users).

    + Delete "TuxPaint.app" from the "Applications" folder. Data files, including the configuration files, stamps, and saved pictures, may be found in "/Library/Application Support/TuxPaint" (all users) and "/Users/USERNAME/Library/Application Support/TuxPaint" (individual users).