Rivulet - More WIP
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bdbc8898ac
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3 changed files with 112 additions and 27 deletions
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magic/icons/rivulet-brush-alpha.png
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magic/icons/rivulet-brush-alpha.png
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After Width: | Height: | Size: 7 KiB |
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@ -21,13 +21,19 @@
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#include "SDL_image.h"
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#include "SDL_mixer.h"
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// #define DEBUG_RADIUS
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// #define DEBUG_ALPHA
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// #define DEBUG_ANGLE
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Mix_Chunk *snd_effect = NULL;
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SDL_Surface * rivulet_img_brush_add = NULL,
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* rivulet_img_brush_alpha = NULL,
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* rivulet_img_brush_sub = NULL,
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* rivulet_img_angles = NULL;
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SDL_Surface * rivulet_snapshot = NULL;
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int riv_x, riv_y;
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Uint8 * riv_radii = NULL,
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* riv_alpha = NULL,
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* riv_angles = NULL;
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Uint32 rivulet_api_version(void);
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@ -74,6 +80,7 @@ int rivulet_init(magic_api * api)
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// snd_effect = Mix_LoadWAV(fname);
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/* Load our images */
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snprintf(fname, sizeof(fname), "%simages/magic/rivulet-brush-add.png",
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api->data_directory);
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rivulet_img_brush_add = IMG_Load(fname);
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@ -83,6 +90,15 @@ int rivulet_init(magic_api * api)
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return 0;
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}
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snprintf(fname, sizeof(fname), "%simages/magic/rivulet-brush-alpha.png",
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api->data_directory);
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rivulet_img_brush_alpha = IMG_Load(fname);
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if (rivulet_img_brush_alpha == NULL)
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{
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fprintf(stderr, "Can't open %s\n", fname);
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return 0;
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}
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snprintf(fname, sizeof(fname), "%simages/magic/rivulet-brush-sub.png",
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api->data_directory);
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rivulet_img_brush_sub = IMG_Load(fname);
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@ -92,7 +108,7 @@ int rivulet_init(magic_api * api)
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return 0;
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}
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snprintf(fname, sizeof(fname), "%simages/magic/rivulet-brush-sub.png",
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snprintf(fname, sizeof(fname), "%simages/magic/rivulet-angles.png",
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api->data_directory);
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rivulet_img_angles = IMG_Load(fname);
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if (rivulet_img_angles == NULL)
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@ -159,6 +175,9 @@ void rivulet_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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if (rivulet_img_brush_add != NULL)
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SDL_FreeSurface(rivulet_img_brush_add);
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if (rivulet_img_brush_alpha != NULL)
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SDL_FreeSurface(rivulet_img_brush_alpha);
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if (rivulet_img_brush_sub != NULL)
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SDL_FreeSurface(rivulet_img_brush_sub);
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@ -168,6 +187,9 @@ void rivulet_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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if (riv_radii != NULL)
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free(riv_radii);
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if (riv_alpha != NULL)
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free(riv_alpha);
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if (riv_angles != NULL)
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free(riv_angles);
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}
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@ -179,7 +201,7 @@ rivulet_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
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SDL_Rect * update_rect)
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{
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riv_x = x;
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riv_y = y;
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riv_y = y - 1;
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if (riv_radii == NULL || rivulet_snapshot == NULL)
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return;
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@ -205,7 +227,7 @@ rivulet_drag(magic_api * api ATTRIBUTE_UNUSED, int which, SDL_Surface * canvas,
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return;
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/* Don't go backwards */
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if (y < riv_y)
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if (y <= riv_y)
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return;
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/* Don't stray too far left/right */
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@ -237,39 +259,72 @@ rivulet_release(magic_api * api, int which ATTRIBUTE_UNUSED,
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int x, int y, /* ignored and reused in a for-loop */
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SDL_Rect * update_rect)
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{
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int src_x, src_y;
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int src_x, src_y, idx;
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double radius, angle_deg, angle_rad;
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Uint8 alpha;
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Uint32 pix;
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Uint8 r, g, b, r1, g1, b1, r2, g2, b2;
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if (riv_radii == NULL || rivulet_snapshot == NULL)
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return;
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/* Undo all of the placeholder drawings */
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SDL_BlitSurface(snapshot, NULL, canvas, NULL);
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SDL_BlitSurface(rivulet_snapshot, NULL, canvas, NULL);
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/* Apply the lense effect */
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for (y = 0; y < canvas->h; y++)
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{
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for (x = 0; x < canvas->w; x++)
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{
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radius = ((double) riv_radii[(y * canvas->w) + x]) / 2.0;
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idx = (y * canvas->w) + x;
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#if defined(DEBUG_RADIUS) || defined(DEBUG_ALPHA) || defined(DEBUG_ANGLE)
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int v;
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#if defined(DEBUG_RADIUS)
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v = riv_radii[idx];
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#elif defined(DEBUG_ALPHA)
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v = riv_alpha[idx];
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#else
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v = riv_angles[idx];
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#endif
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, v, 64, 64));
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#else
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radius = ((double) riv_radii[idx]);
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alpha = riv_alpha[idx] / 2;
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if (radius != 0.0) {
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/* Angle is stored as 0-255 (so 256 would be 360 degrees) */
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/* FIXME: Simplify this :-P */
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angle_deg = ((((double) riv_angles[(y * canvas->w) + x]) / 256.0) * 360.0);
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// angle_deg = angle_deg + 90.0;
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angle_deg = ((((double) riv_angles[idx]) / 256.0) * 360.0);
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angle_rad = (angle_deg * M_PI) / 180.0;
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/* FIXME */
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src_x = x - cos(angle_rad) * radius;
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src_x = x + cos(angle_rad) * radius;
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src_y = y - sin(angle_rad) * radius;
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pix = api->getpixel(rivulet_snapshot, x, y);
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SDL_GetRGB(pix, rivulet_snapshot->format, &r1, &g1, &b1);
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pix = api->getpixel(rivulet_snapshot, src_x, src_y);
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api->putpixel(canvas, x, y, pix);
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SDL_GetRGB(pix, rivulet_snapshot->format, &r2, &g2, &b2);
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r = ((r2 * alpha) / 255) + ((r1 * (255 - alpha) / 255));
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g = ((g2 * alpha) / 255) + ((g1 * (255 - alpha) / 255));
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b = ((b2 * alpha) / 255) + ((b1 * (255 - alpha) / 255));
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if (riv_radii[idx] > 128)
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{
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r = (r + riv_radii[idx]) / 2;
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g = (g + riv_radii[idx]) / 2;
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b = (b + riv_radii[idx]) / 2;
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}
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, r, g, b));
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}
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#endif
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}
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}
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@ -293,11 +348,11 @@ void rivulet_line_callback_drag(void *ptr, int which ATTRIBUTE_UNUSED,
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{
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magic_api * api;
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SDL_Rect dest;
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int w, h, half_w, half_h;
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int w, h, half_w, half_h, idx;
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int src_x, src_y, dest_x, dest_y;
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Uint32 pix;
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Uint8 r, g, b;
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int new_rad;
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Uint8 intensity, tmp;
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int alpha, radius;
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api = (magic_api *) ptr;
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@ -324,24 +379,38 @@ void rivulet_line_callback_drag(void *ptr, int which ATTRIBUTE_UNUSED,
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for (src_x = 0; src_x < w; src_x++) {
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dest_x = (x - half_w) + src_x;
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if (dest_x >= 0 && dest_x < canvas->w) {
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idx = (dest_y * canvas->w) + dest_x;
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/* Add alpha */
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pix = api->getpixel(rivulet_img_brush_alpha, src_x, src_y);
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SDL_GetRGB(pix, rivulet_img_brush_alpha->format, &intensity, &tmp, &tmp);
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alpha = ((int) riv_alpha[idx] + (int) (intensity));
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if (alpha > 255)
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alpha = 255;
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riv_alpha[idx] = (Uint8) alpha;
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/* Apply radius brush to radius displacement map */
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pix = api->getpixel(rivulet_img_brush_add, src_x, src_y);
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SDL_GetRGB(pix, rivulet_img_brush_add->format, &r, &g, &b);
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if (alpha > 0)
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{
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pix = api->getpixel(rivulet_img_brush_add, src_x, src_y);
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SDL_GetRGB(pix, rivulet_img_brush_add->format, &intensity, &tmp, &tmp);
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new_rad = ((int) riv_radii[(dest_y * canvas->w) + dest_x] + (int) r - 64) / 2;
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if (new_rad < 0)
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new_rad = 0;
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if (new_rad > 255)
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new_rad = 255;
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riv_radii[(dest_y * canvas->w) + dest_x] = (Uint8) new_rad;
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radius = ((int) riv_radii[idx] + (int) intensity - 128);
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if (radius < 0)
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radius = 0;
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if (radius > 255)
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radius = 255;
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riv_radii[idx] = radius;
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}
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/* Apply angle brush to angle displacement map */
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pix = api->getpixel(rivulet_img_angles, src_x, src_y);
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SDL_GetRGB(pix, rivulet_img_angles->format, &r, &g, &b);
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SDL_GetRGB(pix, rivulet_img_angles->format, &intensity, &tmp, &tmp);
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riv_angles[(dest_y * canvas->w) + dest_x] = r;
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riv_angles[idx] = intensity;
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}
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}
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}
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@ -361,11 +430,25 @@ void rivulet_switchin(magic_api * api ATTRIBUTE_UNUSED,
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return;
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}
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riv_alpha = (Uint8 *) malloc(sizeof(Uint8) * canvas->w * canvas->h);
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if (riv_alpha == NULL)
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{
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free(riv_radii);
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riv_radii = NULL;
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fprintf(stderr, "rivulet: Cannot malloc() riv_alpha!\n");
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return;
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}
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riv_angles = (Uint8 *) malloc(sizeof(Uint8) * canvas->w * canvas->h);
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if (riv_angles == NULL)
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{
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free(riv_radii);
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riv_radii = NULL;
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free(riv_alpha);
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riv_alpha = NULL;
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fprintf(stderr, "rivulet: Cannot malloc() riv_angles!\n");
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return;
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}
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@ -395,6 +478,8 @@ void zero_riv_arrays(SDL_Surface * canvas)
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{
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if (riv_radii != NULL)
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memset(riv_radii, 0, (canvas->w * canvas->h));
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if (riv_alpha != NULL)
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memset(riv_alpha, 0, (canvas->w * canvas->h));
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if (riv_angles != NULL)
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memset(riv_angles, 0, (canvas->w * canvas->h));
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}
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