Changing mode to MODE_PAINT_WITH_PREVIEW
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1 changed files with 1 additions and 1 deletions
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@ -535,7 +535,7 @@ void perspective_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE
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int perspective_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return(MODE_PAINT);
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return(MODE_PAINT_WITH_PREVIEW);
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}
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void perspective_line(void * ptr_to_api, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
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