Now REQUIRING SDL2_Pango; no NO_SDLPANGO option
Motivation - Without SDL2_Pango, languages like Japanese, Arabic, and Thai do not render properly. Currently, Debian (and hence Ubuntu) do not have SDL2_Pango, so Tux Paint 0.9.28 is adversely affected. Fedora DOES have SDL2_Pango, so works well. This also allows us to delete a lot of ancient cruft code. Closes https://sourceforge.net/p/tuxpaint/bugs/268/ h/t Pere (INSTALL docs to be updated momentarily)
This commit is contained in:
parent
1ee0af18f7
commit
cef773a694
8 changed files with 52 additions and 625 deletions
432
src/tuxpaint.c
432
src/tuxpaint.c
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@ -22,7 +22,7 @@
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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(See COPYING.txt)
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June 14, 2002 - April 28, 2023
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June 14, 2002 - April 30, 2023
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*/
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#include "platform.h"
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@ -452,8 +452,6 @@ int iswprint(wchar_t wc)
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#endif
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#ifndef NO_SDLPANGO
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/*
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The following section renames global variables defined in SDL_Pango.h to avoid errors during linking.
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It is okay to rename these variables because they are constants.
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@ -487,7 +485,7 @@ int iswprint(wchar_t wc)
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#include <pango/pango.h>
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#include <pango/pangoft2.h>
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#endif
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#endif /* !defined(NO_SDLPANGO) */
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#ifndef NOSOUND
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@ -1710,10 +1708,7 @@ static SDL_Surface *render_text(TuxPaint_Font * restrict font, const char *restr
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{
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SDL_Surface *ret = NULL;
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int height;
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#ifndef NO_SDLPANGO
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SDLPango_Matrix pango_color;
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#endif
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if (font == NULL)
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{
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@ -1722,7 +1717,6 @@ static SDL_Surface *render_text(TuxPaint_Font * restrict font, const char *restr
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return NULL;
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}
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#ifndef NO_SDLPANGO
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if (font->typ == FONT_TYPE_PANGO)
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{
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sdl_color_to_pango_color(color, &pango_color);
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@ -1740,7 +1734,6 @@ static SDL_Surface *render_text(TuxPaint_Font * restrict font, const char *restr
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SDLPango_SetText_GivenAlignment(font->pango_context, str, -1, SDLPANGO_ALIGN_CENTER);
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ret = SDLPango_CreateSurfaceDraw(font->pango_context);
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}
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#endif
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if (font->typ == FONT_TYPE_TTF)
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{
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@ -1805,21 +1798,17 @@ static SDL_Surface *render_text_w(TuxPaint_Font * restrict font, const wchar_t *
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SDL_Surface *ret = NULL;
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int height;
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Uint16 *ustr;
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#ifndef NO_SDLPANGO
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int utfstr_max;
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char *utfstr;
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SDLPango_Matrix pango_color;
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#endif
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#ifndef NO_SDLPANGO
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if (font->typ == FONT_TYPE_PANGO)
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{
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sdl_color_to_pango_color(color, &pango_color);
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SDLPango_SetDefaultColor(font->pango_context, &pango_color);
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/* Convert from 16-bit UNICODE to UTF-8 encoded for SDL_Pango: */
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/* Convert from 16-bit UNICODE to UTF-8 encoded for SDL_Pango: */
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utfstr_max = (sizeof(char) * 4 * (wcslen(str) + 1));
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utfstr = (char *)malloc(utfstr_max);
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@ -1829,7 +1818,6 @@ static SDL_Surface *render_text_w(TuxPaint_Font * restrict font, const wchar_t *
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SDLPango_SetText(font->pango_context, utfstr, -1);
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ret = SDLPango_CreateSurfaceDraw(font->pango_context);
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}
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#endif
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if (font->typ == FONT_TYPE_TTF)
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{
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@ -2248,9 +2236,7 @@ static void handle_keymouse_buttons(SDLKey key, int *whicht, int *whichc, SDL_Re
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static void handle_active(SDL_Event * event);
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/*static char *replace_tilde(const char* const path);*/
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#ifdef NO_SDLPANGO
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static void anti_carriage_return(int left, int right, int cur_top, int new_top, int cur_bot, int line_width);
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#endif
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static void load_starter_id(char *saved_id, FILE * fil);
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static void load_starter(char *img_id);
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static void load_template(char *img_id);
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@ -7893,12 +7879,6 @@ void show_version(int details)
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printf(" Bilinear scaling enabled (BILINEAR)\n");
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#endif
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#ifdef NO_SDLPANGO
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printf(" Pango support disabled (NO_SDLPANGO)\n");
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#else
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printf(" Pango support enabled (not NO_SDLPANGO)\n");
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#endif
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#ifdef NOSVG
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printf(" SVG support disabled (NOSVG)\n");
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#else
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@ -9233,7 +9213,7 @@ static int load_user_fonts_stub(void *vp)
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}
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#endif
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#ifndef NO_SDLPANGO
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volatile long fontconfig_thread_done = 0;
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/**
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@ -9311,7 +9291,7 @@ static int generate_fontconfig_cache( __attribute__((unused))
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{
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return generate_fontconfig_cache_real();
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}
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#endif
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#define hex2dec(c) (((c) >= '0' && (c) <= '9') ? ((c) - '0') : \
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((c) >= 'A' && (c) <= 'F') ? ((c) - 'A' + 10) : \
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@ -12688,21 +12668,7 @@ static void wordwrap_text_ex(const char *const str, SDL_Color color,
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SDL_Surface *text;
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TuxPaint_Font *myfont = medium_font;
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SDL_Rect dest;
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#ifdef NO_SDLPANGO
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int len;
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int x, y, j;
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unsigned int i;
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char substr[512];
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unsigned char *locale_str;
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char *tstr;
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unsigned char utf8_char[5];
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SDL_Rect src;
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int utf8_str_len, last_text_height;
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unsigned char utf8_str[512];
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#else
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SDLPango_Matrix pango_color;
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#endif
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if (str == NULL || str[0] == '\0')
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@ -12718,7 +12684,6 @@ static void wordwrap_text_ex(const char *const str, SDL_Color color,
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}
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#ifndef NO_SDLPANGO
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/* Letting SDL_Pango do all this stuff! */
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sdl_color_to_pango_color(color, &pango_color);
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@ -12761,329 +12726,6 @@ static void wordwrap_text_ex(const char *const str, SDL_Color color,
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SDL_BlitSurface(text, NULL, screen, &dest);
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SDL_FreeSurface(text);
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}
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#else
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/* Cursor starting position: */
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x = left;
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y = top;
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last_text_height = 0;
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debug(str);
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debug(gettext(str));
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debug("...");
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if (strcmp(str, "") != 0)
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{
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if (want_right_to_left == 0)
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locale_str = (unsigned char *)strdup(gettext(str));
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else
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locale_str = (unsigned char *)textdir(gettext(str));
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/* For each UTF8 character: */
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utf8_str_len = 0;
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utf8_str[0] = '\0';
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for (i = 0; i <= strlen((char *)locale_str); i++)
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{
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if (locale_str[i] < 128)
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{
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utf8_str[utf8_str_len++] = locale_str[i];
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utf8_str[utf8_str_len] = '\0';
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/* Space? Blit the word! (Word-wrap if necessary) */
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if (locale_str[i] == ' ' || locale_str[i] == '\0')
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{
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if (only_uppercase)
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{
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char *upper_utf8_str = uppercase((char *)utf8_str);
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text = render_text(myfont, (char *)upper_utf8_str, color);
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free(upper_utf8_str);
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}
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else
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text = render_text(myfont, (char *)utf8_str, color);
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if (!text)
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continue; /* Didn't render anything... */
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/* ----------- */
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if (text->w > right - left)
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{
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/* Move left and down (if not already at left!) */
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if (x > left)
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{
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if (need_right_to_left && want_right_to_left)
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anti_carriage_return(left, right, top, top + text->h, y + text->h, x - left);
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x = left;
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y = y + text->h;
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}
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/* Junk the blitted word; it's too long! */
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last_text_height = text->h;
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SDL_FreeSurface(text);
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/* For each UTF8 character: */
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for (j = 0; j < utf8_str_len; j++)
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{
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/* How many bytes does this character need? */
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if (utf8_str[j] < 128) /* 0xxx xxxx - 1 byte */
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{
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utf8_char[0] = utf8_str[j];
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utf8_char[1] = '\0';
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}
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else if ((utf8_str[j] & 0xE0) == 0xC0) /* 110x xxxx - 2 bytes */
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{
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utf8_char[0] = utf8_str[j];
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utf8_char[1] = utf8_str[j + 1];
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utf8_char[2] = '\0';
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j = j + 1;
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}
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else if ((utf8_str[j] & 0xF0) == 0xE0) /* 1110 xxxx - 3 bytes */
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{
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utf8_char[0] = utf8_str[j];
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utf8_char[1] = utf8_str[j + 1];
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utf8_char[2] = utf8_str[j + 2];
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utf8_char[3] = '\0';
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j = j + 2;
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}
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else /* 1111 0xxx - 4 bytes */
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{
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utf8_char[0] = utf8_str[j];
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utf8_char[1] = utf8_str[j + 1];
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utf8_char[2] = utf8_str[j + 2];
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utf8_char[3] = utf8_str[j + 3];
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utf8_char[4] = '\0';
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j = j + 3;
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}
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if (utf8_char[0] != '\0')
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{
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text = render_text(myfont, (char *)utf8_char, color);
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if (text != NULL)
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{
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if (x + text->w > right)
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{
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if (need_right_to_left && want_right_to_left)
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anti_carriage_return(left, right, top, top + text->h, y + text->h, x - left);
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x = left;
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y = y + text->h;
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}
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dest.x = x;
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if (need_right_to_left && want_right_to_left)
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dest.y = top;
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else
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dest.y = y;
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SDL_BlitSurface(text, NULL, screen, &dest);
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last_text_height = text->h;
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x = x + text->w;
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SDL_FreeSurface(text);
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}
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}
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}
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}
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else
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{
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/* Not too wide for one line... */
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if (x + text->w > right)
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{
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/* This word needs to move down? */
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if (need_right_to_left && want_right_to_left)
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anti_carriage_return(left, right, top, top + text->h, y + text->h, x - left);
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x = left;
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y = y + text->h;
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}
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dest.x = x;
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if (need_right_to_left && want_right_to_left)
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dest.y = top;
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else
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dest.y = y;
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SDL_BlitSurface(text, NULL, screen, &dest);
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last_text_height = text->h;
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x = x + text->w;
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SDL_FreeSurface(text);
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}
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utf8_str_len = 0;
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utf8_str[0] = '\0';
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}
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}
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else if ((locale_str[i] & 0xE0) == 0xC0)
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{
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utf8_str[utf8_str_len++] = locale_str[i];
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utf8_str[utf8_str_len++] = locale_str[i + 1];
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utf8_str[utf8_str_len] = '\0';
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i++;
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}
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else if ((locale_str[i] & 0xF0) == 0xE0)
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{
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utf8_str[utf8_str_len++] = locale_str[i];
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utf8_str[utf8_str_len++] = locale_str[i + 1];
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utf8_str[utf8_str_len++] = locale_str[i + 2];
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utf8_str[utf8_str_len] = '\0';
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i = i + 2;
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}
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else
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{
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utf8_str[utf8_str_len++] = locale_str[i];
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utf8_str[utf8_str_len++] = locale_str[i + 1];
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utf8_str[utf8_str_len++] = locale_str[i + 2];
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utf8_str[utf8_str_len++] = locale_str[i + 3];
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utf8_str[utf8_str_len] = '\0';
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i = i + 3;
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}
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}
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free(locale_str);
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}
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else if (strlen(str) != 0)
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{
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/* Truncate if too big! (sorry!) */
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{
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char *s1 = gettext(str);
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if (want_right_to_left)
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{
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char *freeme = s1;
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s1 = textdir(s1);
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free(freeme);
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}
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tstr = uppercase(s1);
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free(s1);
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}
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if (strlen(tstr) > sizeof(substr) - 1)
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tstr[sizeof(substr) - 1] = '\0';
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/* For each word... */
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for (i = 0; i < strlen(tstr); i++)
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{
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/* Figure out the word... */
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len = 0;
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for (j = i; tstr[j] != ' ' && tstr[j] != '\0'; j++)
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{
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substr[len++] = tstr[j];
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}
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substr[len++] = ' ';
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substr[len] = '\0';
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/* Render the word for display... */
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if (only_uppercase)
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{
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char *uppercase_substr = uppercase(substr);
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text = render_text(myfont, uppercase_substr, color);
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free(uppercase_substr);
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}
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else
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text = render_text(myfont, substr, color);
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/* If it won't fit on this line, move to the next! */
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if (x + text->w > right) /* Correct? */
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{
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if (need_right_to_left && want_right_to_left)
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anti_carriage_return(left, right, top, top + text->h, y + text->h, x - left);
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x = left;
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y = y + text->h;
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}
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/* Draw the word: */
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dest.x = x;
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if (need_right_to_left && want_right_to_left)
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dest.y = top;
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else
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dest.y = y;
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SDL_BlitSurface(text, NULL, screen, &dest);
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/* Move the cursor one word's worth: */
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x = x + text->w;
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/* Free the temp. surface: */
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last_text_height = text->h;
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SDL_FreeSurface(text);
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/* Now on to the next word... */
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i = j;
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}
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free(tstr);
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}
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/* Right-justify the final line of text, in right-to-left mode: */
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if (need_right_to_left && want_right_to_left && last_text_height > 0)
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{
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src.x = left;
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src.y = top;
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src.w = x - left;
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src.h = last_text_height;
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dest.x = right - src.w;
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dest.y = top;
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SDL_BlitSurface(screen, &src, screen, &dest);
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dest.x = left;
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dest.y = top;
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dest.w = (right - left - src.w);
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dest.h = last_text_height;
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SDL_FillRect(screen, &dest, SDL_MapRGB(screen->format, 255, 255, 255));
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}
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#endif
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}
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|
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@ -20737,42 +20379,6 @@ static void handle_active(SDL_Event * event)
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}
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/**
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* FIXME
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*/
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/* For right-to-left languages, when word-wrapping, we need to
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make sure the text doesn't end up going from bottom-to-top, too! */
|
||||
#ifdef NO_SDLPANGO
|
||||
static void anti_carriage_return(int left, int right, int cur_top, int new_top, int cur_bot, int line_width)
|
||||
{
|
||||
SDL_Rect src, dest;
|
||||
|
||||
|
||||
/* Move current set of text down one line (and right-justify it!): */
|
||||
|
||||
src.x = left;
|
||||
src.y = cur_top;
|
||||
src.w = line_width;
|
||||
src.h = cur_bot - cur_top;
|
||||
|
||||
dest.x = right - line_width;
|
||||
dest.y = new_top;
|
||||
|
||||
SDL_BlitSurface(screen, &src, screen, &dest);
|
||||
|
||||
|
||||
/* Clear the top line for new text: */
|
||||
|
||||
dest.x = left;
|
||||
dest.y = cur_top;
|
||||
dest.w = right - left;
|
||||
dest.h = new_top - cur_top;
|
||||
|
||||
SDL_FillRect(screen, &dest, SDL_MapRGB(screen->format, 255, 255, 255));
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
* FIXME
|
||||
*/
|
||||
|
|
@ -28971,10 +28577,7 @@ static void setup(void)
|
|||
Uint32(*getpixel_tmp_btn_down) (SDL_Surface *, int, int);
|
||||
Uint32(*getpixel_img_paintwell) (SDL_Surface *, int, int);
|
||||
int big_title;
|
||||
|
||||
#ifndef NO_SDLPANGO
|
||||
SDL_Thread *fontconfig_thread;
|
||||
#endif
|
||||
|
||||
render_scale = 1.0;
|
||||
|
||||
|
|
@ -28989,9 +28592,7 @@ static void setup(void)
|
|||
|
||||
im_init(&im_data, get_current_language());
|
||||
|
||||
#ifndef NO_SDLPANGO
|
||||
SDLPango_Init();
|
||||
#endif
|
||||
|
||||
#ifndef WIN32
|
||||
putenv((char *)"SDL_VIDEO_X11_WMCLASS=TuxPaint.TuxPaint");
|
||||
|
|
@ -29513,9 +29114,6 @@ static void setup(void)
|
|||
show_progress_bar(screen);
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef NO_SDLPANGO
|
||||
/* Let Pango & fontcache do their work without locking up */
|
||||
|
||||
fontconfig_thread_done = 0;
|
||||
|
|
@ -29551,7 +29149,6 @@ static void setup(void)
|
|||
run_font_scanner(screen, texture, renderer, lang_prefixes[get_current_language()]);
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
medium_font = TuxPaint_Font_OpenFont(PANGO_DEFAULT_FONT,
|
||||
DATA_PREFIX "fonts/default_font.ttf",
|
||||
|
|
@ -29929,20 +29526,9 @@ static void setup(void)
|
|||
exit(1);
|
||||
}
|
||||
|
||||
|
||||
#ifdef NO_SDLPANGO
|
||||
locale_font = load_locale_font(medium_font, 18);
|
||||
#else
|
||||
locale_font = medium_font;
|
||||
#endif
|
||||
|
||||
|
||||
#if 0
|
||||
/* put elsewhere for THREADED_FONTS */
|
||||
/* Load user fonts, for the text tool */
|
||||
load_user_fonts();
|
||||
#endif
|
||||
|
||||
if (!dont_load_stamps)
|
||||
load_stamps(screen);
|
||||
|
||||
|
|
@ -30440,13 +30026,7 @@ int main(int argc, char *argv[])
|
|||
|
||||
#ifdef FORKED_FONTS
|
||||
/* must start ASAP, but depends on locale which in turn needs the config */
|
||||
#ifdef NO_SDLPANGO
|
||||
/* Only fork it now if we're not planning on creating a thread to handle fontconfig stuff -bjk 2010.04.27 */
|
||||
DEBUG_PRINTF("Running font scanner\n");
|
||||
run_font_scanner(screen, texture, renderer, lang_prefixes[get_current_language()]);
|
||||
#else
|
||||
DEBUG_PRINTF("NOT running font scanner\n");
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* Warnings to satisfy SF.net Bug #3327493 -bjk 2011.06.24 */
|
||||
|
|
@ -30471,7 +30051,7 @@ int main(int argc, char *argv[])
|
|||
DEBUG_PRINTF("Seconds in late start-up: %.3f\n", (double)(time2 - time1) / CLOCK_SPEED);
|
||||
|
||||
|
||||
#if defined(DEBUG) && !defined(NO_SDLPANGO)
|
||||
#ifdef DEBUG
|
||||
/* Confirm pango's character set */
|
||||
if (1)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue