Disabling puzzle for now; can't get it to work sanely.

This commit is contained in:
William Kendrick 2008-10-05 01:19:58 +00:00
parent f80ebc825e
commit cdee24a277
2 changed files with 8 additions and 3 deletions

View file

@ -26,6 +26,7 @@
(See COPYING.txt)
*/
/*
#include <time.h> //for time()
#include "tp_magic_api.h"
#include "SDL_image.h"
@ -140,7 +141,11 @@ static void puzzle_draw(void * ptr, int which_tool,
SDL_Rect rect_this, rect_that;
SDL_BlitSurface(canvas, NULL, snapshot, NULL);
if (!api->touched(x,y))
x = (x / puzzle_gcd) * puzzle_gcd;
y = (y / puzzle_gcd) * puzzle_gcd;
if (!api->touched(x, y))
{
srand(rand());
@ -205,3 +210,4 @@ void puzzle_click(magic_api * api, int which, int mode,
{
puzzle_drag(api, which, canvas, last, x, y, x, y, update_rect);
}
*/