indent tv.c
This commit is contained in:
parent
011f7f27c1
commit
cc7dd8e3c9
1 changed files with 67 additions and 67 deletions
134
magic/src/tv.c
134
magic/src/tv.c
|
|
@ -32,42 +32,37 @@
|
|||
|
||||
int RADIUS = 16;
|
||||
|
||||
Mix_Chunk * tv_snd;
|
||||
Mix_Chunk *tv_snd;
|
||||
|
||||
Uint32 tv_api_version(void);
|
||||
void tv_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||
int tv_init(magic_api * api);
|
||||
int tv_get_tool_count(magic_api * api);
|
||||
SDL_Surface * tv_get_icon(magic_api * api, int which);
|
||||
char * tv_get_name(magic_api * api, int which);
|
||||
char * tv_get_description(magic_api * api, int which, int mode);
|
||||
SDL_Surface *tv_get_icon(magic_api * api, int which);
|
||||
char *tv_get_name(magic_api * api, int which);
|
||||
char *tv_get_description(magic_api * api, int which, int mode);
|
||||
int tv_requires_colors(magic_api * api, int which);
|
||||
void tv_release(magic_api * api, int which,
|
||||
SDL_Surface * canvas, SDL_Surface * snapshot,
|
||||
int x, int y, SDL_Rect * update_rect);
|
||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
||||
void tv_shutdown(magic_api * api);
|
||||
void tv_paint_tv(void * ptr_to_api, int which_tool,
|
||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
|
||||
void tv_do_tv(void * ptr_to_api, int which_tool,
|
||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
|
||||
void tv_paint_tv(void *ptr_to_api, int which_tool, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
|
||||
void tv_do_tv(void *ptr_to_api, int which_tool, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
|
||||
void tv_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||
SDL_Rect * update_rect);
|
||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
||||
void tv_click(magic_api * api, int which, int mode,
|
||||
SDL_Surface * canvas, SDL_Surface * last,
|
||||
int x, int y, SDL_Rect * update_rect);
|
||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||
void tv_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
||||
void tv_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
||||
int tv_modes(magic_api * api, int which);
|
||||
|
||||
// Housekeeping functions
|
||||
// Housekeeping functions
|
||||
|
||||
Uint32 tv_api_version(void)
|
||||
{
|
||||
return(TP_MAGIC_API_VERSION);
|
||||
return (TP_MAGIC_API_VERSION);
|
||||
}
|
||||
|
||||
void tv_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED) //get the colors from API and store it in structure
|
||||
void tv_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED) //get the colors from API and store it in structure
|
||||
{
|
||||
|
||||
}
|
||||
|
|
@ -75,79 +70,83 @@ void tv_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Ui
|
|||
int tv_init(magic_api * api ATTRIBUTE_UNUSED)
|
||||
{
|
||||
char fname[1024];
|
||||
|
||||
snprintf(fname, sizeof(fname), "%s/sounds/magic/tv.ogg", api->data_directory);
|
||||
tv_snd = Mix_LoadWAV(fname);
|
||||
|
||||
return(1);
|
||||
snprintf(fname, sizeof(fname), "%s/sounds/magic/tv.ogg", api->data_directory);
|
||||
tv_snd = Mix_LoadWAV(fname);
|
||||
|
||||
return (1);
|
||||
}
|
||||
|
||||
int tv_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
|
||||
int tv_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
SDL_Surface * tv_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||
SDL_Surface *tv_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||
{
|
||||
char fname[1024];
|
||||
|
||||
snprintf(fname, sizeof(fname), "%s/images/magic/tv.png",
|
||||
api->data_directory);
|
||||
snprintf(fname, sizeof(fname), "%s/images/magic/tv.png", api->data_directory);
|
||||
|
||||
return(IMG_Load(fname));
|
||||
return (IMG_Load(fname));
|
||||
}
|
||||
|
||||
char * tv_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return strdup(gettext_noop("TV")); }
|
||||
char *tv_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return strdup(gettext_noop("TV"));
|
||||
}
|
||||
|
||||
char * tv_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
|
||||
{
|
||||
char *tv_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
|
||||
{
|
||||
if (mode == MODE_PAINT)
|
||||
return strdup(gettext_noop("Click and drag to make parts of your picture look like they are on television."));
|
||||
return strdup(gettext_noop("Click and drag to make parts of your picture look like they are on television."));
|
||||
|
||||
else
|
||||
return strdup(gettext_noop("Click to make your picture look like it's on television."));
|
||||
return strdup(gettext_noop("Click to make your picture look like it's on television."));
|
||||
|
||||
}
|
||||
|
||||
int tv_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return 0; }
|
||||
int tv_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void tv_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||
{
|
||||
}
|
||||
|
||||
void tv_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||
{ Mix_FreeChunk(tv_snd); }
|
||||
void tv_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||
{
|
||||
Mix_FreeChunk(tv_snd);
|
||||
}
|
||||
|
||||
// Interactivity functions
|
||||
|
||||
void tv_paint_tv(void * ptr_to_api, int which_tool ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
||||
void tv_paint_tv(void *ptr_to_api, int which_tool ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
||||
{
|
||||
int i, j;
|
||||
magic_api * api = (magic_api *) ptr_to_api;
|
||||
magic_api *api = (magic_api *) ptr_to_api;
|
||||
|
||||
for (i = x - RADIUS; i < x + RADIUS; i++)
|
||||
for (j = y - RADIUS; j < y + RADIUS; j++)
|
||||
if ((j + 1) % 2 &&
|
||||
api->in_circle(i - x, j - y, RADIUS) &&
|
||||
! api->touched(i, j))
|
||||
api->putpixel(canvas, i, j, SDL_MapRGB(canvas->format, 128, 128, 165));
|
||||
if ((j + 1) % 2 && api->in_circle(i - x, j - y, RADIUS) && !api->touched(i, j))
|
||||
api->putpixel(canvas, i, j, SDL_MapRGB(canvas->format, 128, 128, 165));
|
||||
}
|
||||
|
||||
void tv_do_tv(void * ptr_to_api, int which_tool ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
||||
void tv_do_tv(void *ptr_to_api, int which_tool ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
||||
{
|
||||
magic_api * api = (magic_api *) ptr_to_api;
|
||||
|
||||
api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, 128, 128, 165));
|
||||
//api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, 0, 0, 255));
|
||||
magic_api *api = (magic_api *) ptr_to_api;
|
||||
|
||||
api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, 128, 128, 165));
|
||||
//api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, 0, 0, 255));
|
||||
}
|
||||
|
||||
void tv_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||
SDL_Rect * update_rect)
|
||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
||||
{
|
||||
api->line(api, which, canvas, snapshot, ox, oy, x, y, 1, tv_paint_tv);
|
||||
|
||||
|
|
@ -159,38 +158,39 @@ void tv_drag(magic_api * api, int which, SDL_Surface * canvas,
|
|||
}
|
||||
|
||||
void tv_click(magic_api * api, int which, int mode,
|
||||
SDL_Surface * canvas, SDL_Surface * last,
|
||||
int x, int y, SDL_Rect * update_rect)
|
||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
||||
{
|
||||
if (mode == MODE_FULLSCREEN)
|
||||
{
|
||||
int i;
|
||||
int i;
|
||||
|
||||
for (i=0; i<canvas->h; i+=2)
|
||||
api->line(api, which, canvas, last, 0, i, canvas->w, i, 1, tv_do_tv);
|
||||
for (i = 0; i < canvas->h; i += 2)
|
||||
api->line(api, which, canvas, last, 0, i, canvas->w, i, 1, tv_do_tv);
|
||||
|
||||
update_rect->w=canvas->w;
|
||||
update_rect->h=canvas->h;
|
||||
update_rect->x=update_rect->y=0;
|
||||
api->playsound(tv_snd, 128,255);
|
||||
update_rect->w = canvas->w;
|
||||
update_rect->h = canvas->h;
|
||||
update_rect->x = update_rect->y = 0;
|
||||
api->playsound(tv_snd, 128, 255);
|
||||
}
|
||||
else
|
||||
{
|
||||
tv_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||
tv_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||
}
|
||||
}
|
||||
|
||||
void tv_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||
{
|
||||
|
||||
void tv_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void tv_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||
void tv_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
int tv_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return(MODE_FULLSCREEN | MODE_PAINT);
|
||||
return (MODE_FULLSCREEN | MODE_PAINT);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue