Re-ran indent on all .c & .h source code files
Like so --
find . -name "*.c" -or -name "*.h" -exec indent -nbfda -npcs -npsl -bli0 --no-tabs {} \;
The `indent` invocation differs from the last one noted in
CHANGES.txt (from 2006!?), in that I've added "--no-tabs",
to ensure indents are all space-based.
This commit is contained in:
parent
09f332367f
commit
cc05925d9e
99 changed files with 31659 additions and 27102 deletions
|
|
@ -7,7 +7,7 @@ Various contributors (see below, and AUTHORS.txt)
|
||||||
http://www.tuxpaint.org/
|
http://www.tuxpaint.org/
|
||||||
|
|
||||||
|
|
||||||
2022.September.14 (0.9.29)
|
2022.September.15 (0.9.29)
|
||||||
* Improvements to "Stamp" tool:
|
* Improvements to "Stamp" tool:
|
||||||
-----------------------------
|
-----------------------------
|
||||||
* Stamps may now be rotated.
|
* Stamps may now be rotated.
|
||||||
|
|
@ -131,6 +131,9 @@ http://www.tuxpaint.org/
|
||||||
Tux Paint Config. source updated to make the script's job easier.
|
Tux Paint Config. source updated to make the script's job easier.
|
||||||
Bill Kendrick <bill@newbreedsoftware.com>
|
Bill Kendrick <bill@newbreedsoftware.com>
|
||||||
|
|
||||||
|
* Cleaned up .c and .h source files using `indent`:
|
||||||
|
find . -name "*.c" -or -name "*.h" -exec indent -nbfda -npcs -npsl -bli0 --no-tabs {} \;
|
||||||
|
|
||||||
* Documentation updates:
|
* Documentation updates:
|
||||||
---------------------
|
---------------------
|
||||||
* Update macOS build instructions for SDL2.0.
|
* Update macOS build instructions for SDL2.0.
|
||||||
|
|
|
||||||
|
|
@ -93,9 +93,11 @@ Uint8 example_r, example_g, example_b;
|
||||||
// that are declared _before_ them.
|
// that are declared _before_ them.
|
||||||
|
|
||||||
void example_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void example_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
void example_line_callback(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
|
void example_line_callback(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, int x, int y);
|
||||||
|
|
||||||
|
|
||||||
/* Setup Functions: */
|
/* Setup Functions: */
|
||||||
|
|
@ -144,7 +146,8 @@ int example_init(magic_api * api)
|
||||||
// (The "tp-magic-config --dataprefix" command would have told us when
|
// (The "tp-magic-config --dataprefix" command would have told us when
|
||||||
// we installed our plugin and its data.)
|
// we installed our plugin and its data.)
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%s/sounds/magic/%s", api->data_directory, snd_filenames[i]);
|
snprintf(fname, sizeof(fname), "%s/sounds/magic/%s", api->data_directory,
|
||||||
|
snd_filenames[i]);
|
||||||
|
|
||||||
printf("Trying to load %s sound file\n", fname);
|
printf("Trying to load %s sound file\n", fname);
|
||||||
|
|
||||||
|
|
@ -191,7 +194,8 @@ SDL_Surface *example_get_icon(magic_api * api, int which)
|
||||||
// We use 'which' (which of our tools Tux Paint is asking about)
|
// We use 'which' (which of our tools Tux Paint is asking about)
|
||||||
// as an index into the array.
|
// as an index into the array.
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%s/images/magic/%s.png", api->data_directory, icon_filenames[which]);
|
snprintf(fname, sizeof(fname), "%s/images/magic/%s.png",
|
||||||
|
api->data_directory, icon_filenames[which]);
|
||||||
|
|
||||||
|
|
||||||
// Try to load the image, and return the results to Tux Paint:
|
// Try to load the image, and return the results to Tux Paint:
|
||||||
|
|
@ -330,7 +334,8 @@ void example_shutdown(magic_api * api)
|
||||||
|
|
||||||
void
|
void
|
||||||
example_click(magic_api * api, int which, int mode,
|
example_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
// In our case, a single click (which is also the start of a drag!)
|
// In our case, a single click (which is also the start of a drag!)
|
||||||
// is identical to what dragging does, but just at one point, rather
|
// is identical to what dragging does, but just at one point, rather
|
||||||
|
|
@ -347,7 +352,8 @@ example_click(magic_api * api, int which, int mode,
|
||||||
|
|
||||||
void
|
void
|
||||||
example_drag(magic_api * api, int which, SDL_Surface * canvas,
|
example_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
// Call Tux Paint's "line()" function.
|
// Call Tux Paint's "line()" function.
|
||||||
//
|
//
|
||||||
|
|
@ -358,7 +364,8 @@ example_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
// useful things (which of our "Magic" tools is being used and
|
// useful things (which of our "Magic" tools is being used and
|
||||||
// the current and snapshot canvases).
|
// the current and snapshot canvases).
|
||||||
|
|
||||||
api->line((void *)api, which, canvas, snapshot, ox, oy, x, y, 1, example_line_callback);
|
api->line((void *) api, which, canvas, snapshot, ox, oy, x, y, 1,
|
||||||
|
example_line_callback);
|
||||||
|
|
||||||
|
|
||||||
// If we need to, swap the X and/or Y values, so that
|
// If we need to, swap the X and/or Y values, so that
|
||||||
|
|
@ -409,7 +416,8 @@ example_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
void
|
void
|
||||||
example_release(magic_api * api, int which,
|
example_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
// Neither of our effects do anything special when the mouse is released
|
// Neither of our effects do anything special when the mouse is released
|
||||||
// from a click or click-and-drag, so there's no code here...
|
// from a click or click-and-drag, so there's no code here...
|
||||||
|
|
@ -453,7 +461,8 @@ void example_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
|
||||||
// It pays attention to 'which' to determine which of our plugin's tools
|
// It pays attention to 'which' to determine which of our plugin's tools
|
||||||
// is currently selected.
|
// is currently selected.
|
||||||
|
|
||||||
void example_line_callback(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y)
|
void example_line_callback(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, int x, int y)
|
||||||
{
|
{
|
||||||
// For technical reasons, we can't accept a pointer to the "magic_api"
|
// For technical reasons, we can't accept a pointer to the "magic_api"
|
||||||
// struct, like the other functions do.
|
// struct, like the other functions do.
|
||||||
|
|
@ -477,7 +486,9 @@ void example_line_callback(void *ptr, int which, SDL_Surface * canvas, SDL_Surfa
|
||||||
// Tool number 1 simply draws a single pixel at the (x,y) location.
|
// Tool number 1 simply draws a single pixel at the (x,y) location.
|
||||||
// It's a 1x1 pixel brush
|
// It's a 1x1 pixel brush
|
||||||
|
|
||||||
api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, example_r, example_g, example_b));
|
api->putpixel(canvas, x, y,
|
||||||
|
SDL_MapRGB(canvas->format, example_r, example_g,
|
||||||
|
example_b));
|
||||||
|
|
||||||
// We use "SDL_MapRGB()" to convert the RGB value we receive from Tux Paint
|
// We use "SDL_MapRGB()" to convert the RGB value we receive from Tux Paint
|
||||||
// for the user's current color selection to a 'Uint32' pixel value
|
// for the user's current color selection to a 'Uint32' pixel value
|
||||||
|
|
@ -492,7 +503,9 @@ void example_line_callback(void *ptr, int which, SDL_Surface * canvas, SDL_Surfa
|
||||||
{
|
{
|
||||||
for (xx = -4; xx < 4; xx++)
|
for (xx = -4; xx < 4; xx++)
|
||||||
{
|
{
|
||||||
api->putpixel(canvas, x + xx, y + yy, api->getpixel(snapshot, canvas->w - x - xx, canvas->h - y - yy));
|
api->putpixel(canvas, x + xx, y + yy,
|
||||||
|
api->getpixel(snapshot, canvas->w - x - xx,
|
||||||
|
canvas->h - y - yy));
|
||||||
|
|
||||||
// We simply use Tux Paint's "getpixel()" routine to pull pixel
|
// We simply use Tux Paint's "getpixel()" routine to pull pixel
|
||||||
// values from the 'snapshot', and then "putpixel()" to draw them
|
// values from the 'snapshot', and then "putpixel()" to draw them
|
||||||
|
|
@ -522,7 +535,8 @@ void example_line_callback(void *ptr, int which, SDL_Surface * canvas, SDL_Surfa
|
||||||
// Our example doesn't do anything when we switch to, or away from, our
|
// Our example doesn't do anything when we switch to, or away from, our
|
||||||
// Magic tools, so we just do nothing here.
|
// Magic tools, so we just do nothing here.
|
||||||
|
|
||||||
void example_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
|
void example_switchin(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -542,6 +556,7 @@ void example_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas
|
||||||
// Our example doesn't do anything when we switch to, or away from, our
|
// Our example doesn't do anything when we switch to, or away from, our
|
||||||
// Magic tools, so we just do nothing here.
|
// Magic tools, so we just do nothing here.
|
||||||
|
|
||||||
void example_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
|
void example_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -73,7 +73,8 @@ const int alien_groups[alien_NUM_TOOLS] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
const char *alien_descs[alien_NUM_TOOLS][2] = {
|
const char *alien_descs[alien_NUM_TOOLS][2] = {
|
||||||
{gettext_noop("Click and drag the mouse to change the colors in parts of your picture."),
|
{gettext_noop
|
||||||
|
("Click and drag the mouse to change the colors in parts of your picture."),
|
||||||
gettext_noop("Click to change the colors in your entire picture."),},
|
gettext_noop("Click to change the colors in your entire picture."),},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
@ -86,17 +87,21 @@ char *alien_get_name(magic_api * api, int which);
|
||||||
int alien_get_group(magic_api * api, int which);
|
int alien_get_group(magic_api * api, int which);
|
||||||
char *alien_get_description(magic_api * api, int which, int mode);
|
char *alien_get_description(magic_api * api, int which, int mode);
|
||||||
void alien_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void alien_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
Mix_Chunk *magic_loadsound(char *file);
|
Mix_Chunk *magic_loadsound(char *file);
|
||||||
void alien_click(magic_api * api, int which, int mode,
|
void alien_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
void alien_release(magic_api * api, int which,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void alien_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
void alien_shutdown(magic_api * api);
|
void alien_shutdown(magic_api * api);
|
||||||
void alien_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void alien_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int alien_requires_colors(magic_api * api, int which);
|
int alien_requires_colors(magic_api * api, int which);
|
||||||
void alien_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void alien_switchin(magic_api * api, int which, int mode,
|
||||||
void alien_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void alien_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int alien_modes(magic_api * api, int which);
|
int alien_modes(magic_api * api, int which);
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -115,7 +120,8 @@ int alien_init(magic_api * api)
|
||||||
|
|
||||||
for (i = 0; i < alien_NUM_TOOLS; i++)
|
for (i = 0; i < alien_NUM_TOOLS; i++)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory, alien_snd_filenames[i]);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory,
|
||||||
|
alien_snd_filenames[i]);
|
||||||
alien_snd_effect[i] = Mix_LoadWAV(fname);
|
alien_snd_effect[i] = Mix_LoadWAV(fname);
|
||||||
}
|
}
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -131,7 +137,8 @@ SDL_Surface *alien_get_icon(magic_api * api, int which)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, alien_icon_filenames[which]);
|
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory,
|
||||||
|
alien_icon_filenames[which]);
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -147,14 +154,16 @@ int alien_get_group(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *alien_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
|
char *alien_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
|
int mode)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop(alien_descs[which][mode - 1])));
|
return (strdup(gettext_noop(alien_descs[which][mode - 1])));
|
||||||
}
|
}
|
||||||
|
|
||||||
//Do the effect for one pixel
|
//Do the effect for one pixel
|
||||||
static void do_alien_pixel(void *ptr, int which ATTRIBUTE_UNUSED,
|
static void do_alien_pixel(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
|
|
@ -162,21 +171,25 @@ static void do_alien_pixel(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
double temp2[3];
|
double temp2[3];
|
||||||
int k;
|
int k;
|
||||||
|
|
||||||
SDL_GetRGB(api->getpixel(canvas, x, y), canvas->format, &temp[0], &temp[1], &temp[2]);
|
SDL_GetRGB(api->getpixel(canvas, x, y), canvas->format, &temp[0], &temp[1],
|
||||||
|
&temp[2]);
|
||||||
for (k = 0; k < 3; k++)
|
for (k = 0; k < 3; k++)
|
||||||
{
|
{
|
||||||
//EP temp2[k] = clamp(0,127.5 * (1.0 + sin (((temp[k] / 127.5 - 1.0) * alien_FREQUENCY[k] + alien_ANGLE[k] / 180.0) * M_PI)),255);
|
//EP temp2[k] = clamp(0,127.5 * (1.0 + sin (((temp[k] / 127.5 - 1.0) * alien_FREQUENCY[k] + alien_ANGLE[k] / 180.0) * M_PI)),255);
|
||||||
temp2[k] = clamp(0.0,
|
temp2[k] = clamp(0.0,
|
||||||
127.5 * (1.0 +
|
127.5 * (1.0 +
|
||||||
sin(((temp[k] / 127.5 - 1.0) * alien_FREQUENCY[k] + alien_ANGLE[k] / 180.0) * M_PI)),
|
sin(((temp[k] / 127.5 -
|
||||||
255.0);
|
1.0) * alien_FREQUENCY[k] +
|
||||||
|
alien_ANGLE[k] / 180.0) * M_PI)), 255.0);
|
||||||
}
|
}
|
||||||
api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, temp2[0], temp2[1], temp2[2]));
|
api->putpixel(canvas, x, y,
|
||||||
|
SDL_MapRGB(canvas->format, temp2[0], temp2[1], temp2[2]));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Do the effect for the full image
|
// Do the effect for the full image
|
||||||
static void do_alien_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which)
|
static void do_alien_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last,
|
||||||
|
int which)
|
||||||
{
|
{
|
||||||
int x, y;
|
int x, y;
|
||||||
|
|
||||||
|
|
@ -190,7 +203,8 @@ static void do_alien_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, i
|
||||||
}
|
}
|
||||||
|
|
||||||
//do the effect for the brush
|
//do the effect for the brush
|
||||||
static void do_alien_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void do_alien_brush(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y)
|
||||||
{
|
{
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
@ -199,7 +213,8 @@ static void do_alien_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surfa
|
||||||
{
|
{
|
||||||
for (xx = x - alien_RADIUS; xx < x + alien_RADIUS; xx++)
|
for (xx = x - alien_RADIUS; xx < x + alien_RADIUS; xx++)
|
||||||
{
|
{
|
||||||
if (api->in_circle(xx - x, yy - y, alien_RADIUS) && !api->touched(xx, yy))
|
if (api->in_circle(xx - x, yy - y, alien_RADIUS)
|
||||||
|
&& !api->touched(xx, yy))
|
||||||
{
|
{
|
||||||
do_alien_pixel(api, which, canvas, last, xx, yy);
|
do_alien_pixel(api, which, canvas, last, xx, yy);
|
||||||
}
|
}
|
||||||
|
|
@ -209,10 +224,12 @@ static void do_alien_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surfa
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void alien_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void alien_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
|
|
||||||
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_alien_brush);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1,
|
||||||
|
do_alien_brush);
|
||||||
|
|
||||||
api->playsound(alien_snd_effect[which], (x * 255) / canvas->w, 255);
|
api->playsound(alien_snd_effect[which], (x * 255) / canvas->w, 255);
|
||||||
|
|
||||||
|
|
@ -253,7 +270,8 @@ Mix_Chunk *magic_loadsound(char *file)
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void alien_click(magic_api * api, int which, int mode,
|
void alien_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
alien_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
alien_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
|
|
@ -269,9 +287,12 @@ void alien_click(magic_api * api, int which, int mode,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void alien_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void alien_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -291,23 +312,27 @@ void alien_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void alien_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void alien_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int alien_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int alien_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void alien_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void alien_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void alien_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void alien_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -62,15 +62,20 @@ int blind_get_group(magic_api * api, int which);
|
||||||
char *blind_get_description(magic_api * api, int which, int mode);
|
char *blind_get_description(magic_api * api, int which, int mode);
|
||||||
int blind_requires_colors(magic_api * api, int which);
|
int blind_requires_colors(magic_api * api, int which);
|
||||||
void blind_release(magic_api * api, int which,
|
void blind_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void blind_shutdown(magic_api * api);
|
void blind_shutdown(magic_api * api);
|
||||||
void blind_paint_blind(void *ptr_to_api, int which_tool, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
|
void blind_paint_blind(void *ptr_to_api, int which_tool, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, int x, int y);
|
||||||
void blind_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void blind_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
void blind_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void blind_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
void blind_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
void blind_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void blind_switchin(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
|
void blind_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int blind_modes(magic_api * api, int which);
|
int blind_modes(magic_api * api, int which);
|
||||||
|
|
||||||
// Housekeeping functions
|
// Housekeeping functions
|
||||||
|
|
@ -91,7 +96,8 @@ int blind_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/blind.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/blind.ogg",
|
||||||
|
api->data_directory);
|
||||||
blind_snd = Mix_LoadWAV(fname);
|
blind_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -106,36 +112,45 @@ SDL_Surface *blind_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/blind.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/blind.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
char *blind_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *blind_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return strdup(gettext_noop("Blind"));
|
return strdup(gettext_noop("Blind"));
|
||||||
}
|
}
|
||||||
|
|
||||||
int blind_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int blind_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PICTURE_DECORATIONS;
|
return MAGIC_TYPE_PICTURE_DECORATIONS;
|
||||||
}
|
}
|
||||||
|
|
||||||
char *blind_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
char *blind_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return
|
return
|
||||||
strdup(gettext_noop
|
strdup(gettext_noop
|
||||||
("Click towards the edge of your picture to pull window blinds over it. Move perpendicularly to open or close the blinds."));
|
("Click towards the edge of your picture to pull window blinds over it. Move perpendicularly to open or close the blinds."));
|
||||||
}
|
}
|
||||||
|
|
||||||
int blind_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int blind_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void blind_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void blind_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -147,12 +162,14 @@ void blind_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
// Interactivity functions
|
// Interactivity functions
|
||||||
|
|
||||||
void blind_paint_blind(void *ptr_to_api, int which_tool ATTRIBUTE_UNUSED,
|
void blind_paint_blind(void *ptr_to_api, int which_tool ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr_to_api;
|
magic_api *api = (magic_api *) ptr_to_api;
|
||||||
|
|
||||||
api->putpixel(canvas, x, y,
|
api->putpixel(canvas, x, y,
|
||||||
SDL_MapRGB(canvas->format, (blind_r + blind_light) / 2, (blind_g + blind_light) / 2,
|
SDL_MapRGB(canvas->format, (blind_r + blind_light) / 2,
|
||||||
|
(blind_g + blind_light) / 2,
|
||||||
(blind_b + blind_light) / 2));
|
(blind_b + blind_light) / 2));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -167,7 +184,8 @@ void blind_paint_blind(void *ptr_to_api, int which_tool ATTRIBUTE_UNUSED,
|
||||||
|
|
||||||
*/
|
*/
|
||||||
void blind_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void blind_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
int opaque;
|
int opaque;
|
||||||
|
|
||||||
|
|
@ -183,12 +201,14 @@ void blind_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
blind_light = 255;
|
blind_light = 255;
|
||||||
for (j = i; j > i - opaque / 2; j--)
|
for (j = i; j > i - opaque / 2; j--)
|
||||||
{
|
{
|
||||||
api->line(api, which, canvas, snapshot, 0, j, canvas->w, j, 1, blind_paint_blind);
|
api->line(api, which, canvas, snapshot, 0, j, canvas->w, j, 1,
|
||||||
|
blind_paint_blind);
|
||||||
blind_light -= 20;
|
blind_light -= 20;
|
||||||
}
|
}
|
||||||
for (j = i - opaque / 2; j > i - opaque; j--)
|
for (j = i - opaque / 2; j > i - opaque; j--)
|
||||||
{
|
{
|
||||||
api->line(api, which, canvas, snapshot, 0, j, canvas->w, j, 1, blind_paint_blind);
|
api->line(api, which, canvas, snapshot, 0, j, canvas->w, j, 1,
|
||||||
|
blind_paint_blind);
|
||||||
blind_light += 20;
|
blind_light += 20;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -206,12 +226,14 @@ void blind_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
blind_light = 255;
|
blind_light = 255;
|
||||||
for (j = i; j < i + opaque / 2; j++)
|
for (j = i; j < i + opaque / 2; j++)
|
||||||
{
|
{
|
||||||
api->line(api, which, canvas, snapshot, 0, j, canvas->w, j, 1, blind_paint_blind);
|
api->line(api, which, canvas, snapshot, 0, j, canvas->w, j, 1,
|
||||||
|
blind_paint_blind);
|
||||||
blind_light -= 20;
|
blind_light -= 20;
|
||||||
}
|
}
|
||||||
for (j = i + opaque / 2; j < i + opaque; j++)
|
for (j = i + opaque / 2; j < i + opaque; j++)
|
||||||
{
|
{
|
||||||
api->line(api, which, canvas, snapshot, 0, j, canvas->w, j, 1, blind_paint_blind);
|
api->line(api, which, canvas, snapshot, 0, j, canvas->w, j, 1,
|
||||||
|
blind_paint_blind);
|
||||||
blind_light += 20;
|
blind_light += 20;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -230,12 +252,14 @@ void blind_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
blind_light = 255;
|
blind_light = 255;
|
||||||
for (j = i; j < i + opaque / 2; j++)
|
for (j = i; j < i + opaque / 2; j++)
|
||||||
{
|
{
|
||||||
api->line(api, which, canvas, snapshot, j, 0, j, canvas->h, 1, blind_paint_blind);
|
api->line(api, which, canvas, snapshot, j, 0, j, canvas->h, 1,
|
||||||
|
blind_paint_blind);
|
||||||
blind_light -= 20;
|
blind_light -= 20;
|
||||||
}
|
}
|
||||||
for (j = i + opaque / 2; j < i + opaque; j++)
|
for (j = i + opaque / 2; j < i + opaque; j++)
|
||||||
{
|
{
|
||||||
api->line(api, which, canvas, snapshot, j, 0, j, canvas->h, 1, blind_paint_blind);
|
api->line(api, which, canvas, snapshot, j, 0, j, canvas->h, 1,
|
||||||
|
blind_paint_blind);
|
||||||
blind_light += 20;
|
blind_light += 20;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -254,12 +278,14 @@ void blind_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
blind_light = 255;
|
blind_light = 255;
|
||||||
for (j = i; j > i - opaque / 2; j--)
|
for (j = i; j > i - opaque / 2; j--)
|
||||||
{
|
{
|
||||||
api->line(api, which, canvas, snapshot, j, 0, j, canvas->h, 1, blind_paint_blind);
|
api->line(api, which, canvas, snapshot, j, 0, j, canvas->h, 1,
|
||||||
|
blind_paint_blind);
|
||||||
blind_light -= 20;
|
blind_light -= 20;
|
||||||
}
|
}
|
||||||
for (j = i - opaque / 2; j > i - opaque; j--)
|
for (j = i - opaque / 2; j > i - opaque; j--)
|
||||||
{
|
{
|
||||||
api->line(api, which, canvas, snapshot, j, 0, j, canvas->h, 1, blind_paint_blind);
|
api->line(api, which, canvas, snapshot, j, 0, j, canvas->h, 1,
|
||||||
|
blind_paint_blind);
|
||||||
blind_light += 20;
|
blind_light += 20;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -274,7 +300,8 @@ void blind_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
}
|
}
|
||||||
|
|
||||||
void blind_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void blind_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
if (y < canvas->h / 2)
|
if (y < canvas->h / 2)
|
||||||
|
|
||||||
|
|
@ -299,13 +326,15 @@ void blind_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
blind_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
blind_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
void blind_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void blind_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void blind_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void blind_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -60,18 +60,25 @@ SDL_Surface *blocks_chalk_drip_get_icon(magic_api * api, int which);
|
||||||
char *blocks_chalk_drip_get_name(magic_api * api, int which);
|
char *blocks_chalk_drip_get_name(magic_api * api, int which);
|
||||||
int blocks_chalk_drip_get_group(magic_api * api, int which);
|
int blocks_chalk_drip_get_group(magic_api * api, int which);
|
||||||
char *blocks_chalk_drip_get_description(magic_api * api, int which, int mode);
|
char *blocks_chalk_drip_get_description(magic_api * api, int which, int mode);
|
||||||
static void blocks_chalk_drip_linecb(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void blocks_chalk_drip_linecb(void *ptr, int which,
|
||||||
|
SDL_Surface * canvas, SDL_Surface * last,
|
||||||
|
int x, int y);
|
||||||
void blocks_chalk_drip_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void blocks_chalk_drip_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void blocks_chalk_drip_click(magic_api * api, int which, int mode,
|
void blocks_chalk_drip_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x,
|
||||||
|
int y, SDL_Rect * update_rect);
|
||||||
void blocks_chalk_drip_release(magic_api * api, int which,
|
void blocks_chalk_drip_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last,
|
||||||
|
int x, int y, SDL_Rect * update_rect);
|
||||||
void blocks_chalk_drip_shutdown(magic_api * api);
|
void blocks_chalk_drip_shutdown(magic_api * api);
|
||||||
void blocks_chalk_drip_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void blocks_chalk_drip_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int blocks_chalk_drip_requires_colors(magic_api * api, int which);
|
int blocks_chalk_drip_requires_colors(magic_api * api, int which);
|
||||||
void blocks_chalk_drip_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void blocks_chalk_drip_switchin(magic_api * api, int which, int mode,
|
||||||
void blocks_chalk_drip_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void blocks_chalk_drip_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int blocks_chalk_drip_modes(magic_api * api, int which);
|
int blocks_chalk_drip_modes(magic_api * api, int which);
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -80,13 +87,16 @@ int blocks_chalk_drip_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/blocks.wav", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/blocks.wav",
|
||||||
|
api->data_directory);
|
||||||
snd_effect[0] = Mix_LoadWAV(fname);
|
snd_effect[0] = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/chalk.wav", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/chalk.wav",
|
||||||
|
api->data_directory);
|
||||||
snd_effect[1] = Mix_LoadWAV(fname);
|
snd_effect[1] = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/drip.wav", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/drip.wav",
|
||||||
|
api->data_directory);
|
||||||
snd_effect[2] = Mix_LoadWAV(fname);
|
snd_effect[2] = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -111,15 +121,18 @@ SDL_Surface *blocks_chalk_drip_get_icon(magic_api * api, int which)
|
||||||
|
|
||||||
if (which == TOOL_BLOCKS)
|
if (which == TOOL_BLOCKS)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/blocks.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/blocks.png",
|
||||||
|
api->data_directory);
|
||||||
}
|
}
|
||||||
else if (which == TOOL_CHALK)
|
else if (which == TOOL_CHALK)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/chalk.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/chalk.png",
|
||||||
|
api->data_directory);
|
||||||
}
|
}
|
||||||
else if (which == TOOL_DRIP)
|
else if (which == TOOL_DRIP)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/drip.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/drip.png",
|
||||||
|
api->data_directory);
|
||||||
}
|
}
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
|
|
@ -139,41 +152,52 @@ char *blocks_chalk_drip_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our group (all the same):
|
// Return our group (all the same):
|
||||||
int blocks_chalk_drip_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int blocks_chalk_drip_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_DISTORTS;
|
return MAGIC_TYPE_DISTORTS;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *blocks_chalk_drip_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
|
char *blocks_chalk_drip_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which, int mode)
|
||||||
{
|
{
|
||||||
if (which == TOOL_BLOCKS)
|
if (which == TOOL_BLOCKS)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click and drag the mouse around to make the picture blocky.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag the mouse around to make the picture blocky.")));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click to make the entire picture blocky.")));
|
return (strdup
|
||||||
|
(gettext_noop("Click to make the entire picture blocky.")));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (which == TOOL_CHALK)
|
else if (which == TOOL_CHALK)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click and drag the mouse around to turn the picture into a chalk drawing.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag the mouse around to turn the picture into a chalk drawing.")));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click to turn the entire picture into a chalk drawing.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click to turn the entire picture into a chalk drawing.")));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (which == TOOL_DRIP)
|
else if (which == TOOL_DRIP)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click and drag the mouse around to make the picture drip.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag the mouse around to make the picture drip.")));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
@ -186,7 +210,9 @@ char *blocks_chalk_drip_get_description(magic_api * api ATTRIBUTE_UNUSED, int wh
|
||||||
|
|
||||||
// Do the effect:
|
// Do the effect:
|
||||||
|
|
||||||
static void blocks_chalk_drip_linecb(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void blocks_chalk_drip_linecb(void *ptr, int which,
|
||||||
|
SDL_Surface * canvas, SDL_Surface * last,
|
||||||
|
int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
|
|
@ -204,9 +230,11 @@ static void blocks_chalk_drip_linecb(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
if (!api->touched(x, y))
|
if (!api->touched(x, y))
|
||||||
{
|
{
|
||||||
for (yy = y - (EFFECT_REZ * 2); yy < y + (EFFECT_REZ * 2); yy = yy + EFFECT_REZ)
|
for (yy = y - (EFFECT_REZ * 2); yy < y + (EFFECT_REZ * 2);
|
||||||
|
yy = yy + EFFECT_REZ)
|
||||||
{
|
{
|
||||||
for (xx = x - (EFFECT_REZ * 2); xx < x + (EFFECT_REZ * 2); xx = xx + EFFECT_REZ)
|
for (xx = x - (EFFECT_REZ * 2); xx < x + (EFFECT_REZ * 2);
|
||||||
|
xx = xx + EFFECT_REZ)
|
||||||
{
|
{
|
||||||
Uint32 pix[(EFFECT_REZ * EFFECT_REZ)];
|
Uint32 pix[(EFFECT_REZ * EFFECT_REZ)];
|
||||||
Uint32 p_or = 0;
|
Uint32 p_or = 0;
|
||||||
|
|
@ -240,9 +268,12 @@ static void blocks_chalk_drip_linecb(void *ptr, int which, SDL_Surface * canvas,
|
||||||
g_sum += api->sRGB_to_linear(g);
|
g_sum += api->sRGB_to_linear(g);
|
||||||
b_sum += api->sRGB_to_linear(b);
|
b_sum += api->sRGB_to_linear(b);
|
||||||
}
|
}
|
||||||
r = api->linear_to_sRGB(r_sum / (float) (EFFECT_REZ * EFFECT_REZ));
|
r =
|
||||||
g = api->linear_to_sRGB(g_sum / (float) (EFFECT_REZ * EFFECT_REZ));
|
api->linear_to_sRGB(r_sum / (float) (EFFECT_REZ * EFFECT_REZ));
|
||||||
b = api->linear_to_sRGB(b_sum / (float) (EFFECT_REZ * EFFECT_REZ));
|
g =
|
||||||
|
api->linear_to_sRGB(g_sum / (float) (EFFECT_REZ * EFFECT_REZ));
|
||||||
|
b =
|
||||||
|
api->linear_to_sRGB(b_sum / (float) (EFFECT_REZ * EFFECT_REZ));
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Draw block: */
|
/* Draw block: */
|
||||||
|
|
@ -259,16 +290,20 @@ static void blocks_chalk_drip_linecb(void *ptr, int which, SDL_Surface * canvas,
|
||||||
}
|
}
|
||||||
else if (which == TOOL_CHALK)
|
else if (which == TOOL_CHALK)
|
||||||
{
|
{
|
||||||
for (yy = y - (EFFECT_REZ * 2); yy <= y + (EFFECT_REZ * 2); yy = yy + EFFECT_REZ)
|
for (yy = y - (EFFECT_REZ * 2); yy <= y + (EFFECT_REZ * 2);
|
||||||
|
yy = yy + EFFECT_REZ)
|
||||||
{
|
{
|
||||||
for (xx = x - (EFFECT_REZ * 2); xx <= x + (EFFECT_REZ * 2); xx = xx + EFFECT_REZ)
|
for (xx = x - (EFFECT_REZ * 2); xx <= x + (EFFECT_REZ * 2);
|
||||||
|
xx = xx + EFFECT_REZ)
|
||||||
{
|
{
|
||||||
dest.x = xx + ((rand() % (EFFECT_REZ + 1)) - (EFFECT_REZ / 2));
|
dest.x = xx + ((rand() % (EFFECT_REZ + 1)) - (EFFECT_REZ / 2));
|
||||||
dest.y = yy + ((rand() % (EFFECT_REZ + 1)) - (EFFECT_REZ / 2));
|
dest.y = yy + ((rand() % (EFFECT_REZ + 1)) - (EFFECT_REZ / 2));
|
||||||
dest.w = (rand() % EFFECT_REZ) + (EFFECT_REZ / 2);
|
dest.w = (rand() % EFFECT_REZ) + (EFFECT_REZ / 2);
|
||||||
dest.h = (rand() % EFFECT_REZ) + (EFFECT_REZ / 2);
|
dest.h = (rand() % EFFECT_REZ) + (EFFECT_REZ / 2);
|
||||||
|
|
||||||
colr = api->getpixel(last, clamp(0, xx, canvas->w - 1), clamp(0, yy, canvas->h - 1));
|
colr =
|
||||||
|
api->getpixel(last, clamp(0, xx, canvas->w - 1),
|
||||||
|
clamp(0, yy, canvas->h - 1));
|
||||||
SDL_FillRect(canvas, &dest, colr);
|
SDL_FillRect(canvas, &dest, colr);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -297,9 +332,11 @@ static void blocks_chalk_drip_linecb(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void blocks_chalk_drip_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void blocks_chalk_drip_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, blocks_chalk_drip_linecb);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1,
|
||||||
|
blocks_chalk_drip_linecb);
|
||||||
|
|
||||||
if (ox > x)
|
if (ox > x)
|
||||||
{
|
{
|
||||||
|
|
@ -326,28 +363,41 @@ void blocks_chalk_drip_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void blocks_chalk_drip_click(magic_api * api, int which, int mode,
|
void blocks_chalk_drip_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x,
|
||||||
|
int y, SDL_Rect * update_rect)
|
||||||
|
{
|
||||||
|
if (mode == MODE_PAINT)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT) {
|
|
||||||
blocks_chalk_drip_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
blocks_chalk_drip_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
} else /* MODE_FULLSCREEN */ {
|
}
|
||||||
if (which != TOOL_DRIP) {
|
else /* MODE_FULLSCREEN */
|
||||||
for (y = 0; y < canvas->h; y += EFFECT_REZ) {
|
{
|
||||||
if (y % 10 == 0) {
|
if (which != TOOL_DRIP)
|
||||||
|
{
|
||||||
|
for (y = 0; y < canvas->h; y += EFFECT_REZ)
|
||||||
|
{
|
||||||
|
if (y % 10 == 0)
|
||||||
|
{
|
||||||
api->update_progress_bar();
|
api->update_progress_bar();
|
||||||
}
|
}
|
||||||
for (x = 0; x < canvas->w; x += EFFECT_REZ) {
|
for (x = 0; x < canvas->w; x += EFFECT_REZ)
|
||||||
|
{
|
||||||
blocks_chalk_drip_linecb(api, which, canvas, last, x, y);
|
blocks_chalk_drip_linecb(api, which, canvas, last, x, y);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
/* Drip (works from bottom-to-top) */
|
/* Drip (works from bottom-to-top) */
|
||||||
int p = (canvas->h - 1) % 10;
|
int p = (canvas->h - 1) % 10;
|
||||||
for (y = canvas->h -1; y >= 0; y -= EFFECT_REZ) {
|
for (y = canvas->h - 1; y >= 0; y -= EFFECT_REZ)
|
||||||
if ((y + p) % 10 == 0) {
|
{
|
||||||
|
if ((y + p) % 10 == 0)
|
||||||
|
{
|
||||||
api->update_progress_bar();
|
api->update_progress_bar();
|
||||||
}
|
}
|
||||||
for (x = 0; x < canvas->w; x += EFFECT_REZ) {
|
for (x = 0; x < canvas->w; x += EFFECT_REZ)
|
||||||
|
{
|
||||||
blocks_chalk_drip_linecb(api, which, canvas, last, x, y);
|
blocks_chalk_drip_linecb(api, which, canvas, last, x, y);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -362,9 +412,12 @@ void blocks_chalk_drip_click(magic_api * api, int which, int mode,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void blocks_chalk_drip_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void blocks_chalk_drip_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -380,31 +433,41 @@ void blocks_chalk_drip_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void blocks_chalk_drip_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
void blocks_chalk_drip_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 r ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 g ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int blocks_chalk_drip_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int blocks_chalk_drip_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void blocks_chalk_drip_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void blocks_chalk_drip_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void blocks_chalk_drip_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void blocks_chalk_drip_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int blocks_chalk_drip_modes(magic_api * api ATTRIBUTE_UNUSED, int which)
|
int blocks_chalk_drip_modes(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
{
|
{
|
||||||
if (which == TOOL_BLOCKS || TOOL_CHALK) {
|
if (which == TOOL_BLOCKS || TOOL_CHALK)
|
||||||
|
{
|
||||||
return (MODE_PAINT | MODE_FULLSCREEN);
|
return (MODE_PAINT | MODE_FULLSCREEN);
|
||||||
} else /* TOOL_DRIP */ {
|
}
|
||||||
|
else /* TOOL_DRIP */
|
||||||
|
{
|
||||||
return (MODE_PAINT);
|
return (MODE_PAINT);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -47,16 +47,19 @@ char *blur_get_name(magic_api * api, int which);
|
||||||
int blur_get_group(magic_api * api, int which);
|
int blur_get_group(magic_api * api, int which);
|
||||||
char *blur_get_description(magic_api * api, int which, int mode);
|
char *blur_get_description(magic_api * api, int which, int mode);
|
||||||
void blur_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void blur_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
void blur_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void blur_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
void blur_release(magic_api * api, int which,
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void blur_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
void blur_shutdown(magic_api * api);
|
void blur_shutdown(magic_api * api);
|
||||||
void blur_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void blur_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int blur_requires_colors(magic_api * api, int which);
|
int blur_requires_colors(magic_api * api, int which);
|
||||||
void blur_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void blur_switchin(magic_api * api, int which, int mode,
|
||||||
void blur_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void blur_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int blur_modes(magic_api * api, int which);
|
int blur_modes(magic_api * api, int which);
|
||||||
|
|
||||||
enum
|
enum
|
||||||
|
|
@ -104,7 +107,8 @@ int blur_init(magic_api * api)
|
||||||
|
|
||||||
for (i = 0; i < blur_NUM_TOOLS; i++)
|
for (i = 0; i < blur_NUM_TOOLS; i++)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory, blur_snd_filenames[i]);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory,
|
||||||
|
blur_snd_filenames[i]);
|
||||||
blur_snd_effect[i] = Mix_LoadWAV(fname);
|
blur_snd_effect[i] = Mix_LoadWAV(fname);
|
||||||
}
|
}
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -120,7 +124,8 @@ SDL_Surface *blur_get_icon(magic_api * api, int which)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, blur_icon_filenames[which]);
|
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory,
|
||||||
|
blur_icon_filenames[which]);
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -137,13 +142,16 @@ int blur_get_group(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *blur_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
|
char *blur_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
|
int mode)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop(blur_descs[which][mode - 1])));
|
return (strdup(gettext_noop(blur_descs[which][mode - 1])));
|
||||||
}
|
}
|
||||||
|
|
||||||
//Do the effect for one pixel
|
//Do the effect for one pixel
|
||||||
static void do_blur_pixel(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void do_blur_pixel(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas, SDL_Surface * last, int x,
|
||||||
|
int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
int i, j, k;
|
int i, j, k;
|
||||||
|
|
@ -168,7 +176,8 @@ static void do_blur_pixel(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * c
|
||||||
for (j = -2; j < 3; j++)
|
for (j = -2; j < 3; j++)
|
||||||
{
|
{
|
||||||
//Add the pixels around the current one wieghted
|
//Add the pixels around the current one wieghted
|
||||||
SDL_GetRGB(api->getpixel(last, x + i, y + j), last->format, &temp[0], &temp[1], &temp[2]);
|
SDL_GetRGB(api->getpixel(last, x + i, y + j), last->format, &temp[0],
|
||||||
|
&temp[1], &temp[2]);
|
||||||
for (k = 0; k < 3; k++)
|
for (k = 0; k < 3; k++)
|
||||||
{
|
{
|
||||||
blurValue[k] += temp[k] * weight[i + 2][j + 2];
|
blurValue[k] += temp[k] * weight[i + 2][j + 2];
|
||||||
|
|
@ -179,18 +188,22 @@ static void do_blur_pixel(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * c
|
||||||
{
|
{
|
||||||
blurValue[k] /= 273;
|
blurValue[k] /= 273;
|
||||||
}
|
}
|
||||||
api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, blurValue[0], blurValue[1], blurValue[2]));
|
api->putpixel(canvas, x, y,
|
||||||
|
SDL_MapRGB(canvas->format, blurValue[0], blurValue[1],
|
||||||
|
blurValue[2]));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Do the effect for the full image
|
// Do the effect for the full image
|
||||||
static void do_blur_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which)
|
static void do_blur_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last,
|
||||||
|
int which)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
int x, y;
|
int x, y;
|
||||||
|
|
||||||
for (y = 0; y < last->h; y++)
|
for (y = 0; y < last->h; y++)
|
||||||
{
|
{
|
||||||
if (y % 10 == 0) {
|
if (y % 10 == 0)
|
||||||
|
{
|
||||||
api->update_progress_bar();
|
api->update_progress_bar();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -202,7 +215,8 @@ static void do_blur_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, in
|
||||||
}
|
}
|
||||||
|
|
||||||
//do the effect for the brush
|
//do the effect for the brush
|
||||||
static void do_blur_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void do_blur_brush(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y)
|
||||||
{
|
{
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
@ -211,7 +225,8 @@ static void do_blur_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surfac
|
||||||
{
|
{
|
||||||
for (xx = x - blur_RADIUS; xx < x + blur_RADIUS; xx++)
|
for (xx = x - blur_RADIUS; xx < x + blur_RADIUS; xx++)
|
||||||
{
|
{
|
||||||
if (api->in_circle(xx - x, yy - y, blur_RADIUS) && !api->touched(xx, yy))
|
if (api->in_circle(xx - x, yy - y, blur_RADIUS)
|
||||||
|
&& !api->touched(xx, yy))
|
||||||
{
|
{
|
||||||
do_blur_pixel(api, which, canvas, last, xx, yy);
|
do_blur_pixel(api, which, canvas, last, xx, yy);
|
||||||
}
|
}
|
||||||
|
|
@ -221,10 +236,12 @@ static void do_blur_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surfac
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void blur_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void blur_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
|
|
||||||
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_blur_brush);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1,
|
||||||
|
do_blur_brush);
|
||||||
|
|
||||||
api->playsound(blur_snd_effect[which], (x * 255) / canvas->w, 255);
|
api->playsound(blur_snd_effect[which], (x * 255) / canvas->w, 255);
|
||||||
|
|
||||||
|
|
@ -251,7 +268,8 @@ void blur_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void blur_click(magic_api * api, int which, int mode,
|
void blur_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
blur_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
blur_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
|
|
@ -267,9 +285,12 @@ void blur_click(magic_api * api, int which, int mode,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void blur_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void blur_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED,
|
||||||
|
int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -289,23 +310,27 @@ void blur_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void blur_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void blur_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int blur_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int blur_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void blur_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void blur_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void blur_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void blur_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -54,7 +54,8 @@ static Uint8 bricks_r, bricks_g, bricks_b;
|
||||||
|
|
||||||
/* Local function prototype: */
|
/* Local function prototype: */
|
||||||
|
|
||||||
static void do_brick(magic_api * api, SDL_Surface * canvas, int x, int y, int w, int h);
|
static void do_brick(magic_api * api, SDL_Surface * canvas, int x, int y,
|
||||||
|
int w, int h);
|
||||||
int bricks_init(magic_api * api);
|
int bricks_init(magic_api * api);
|
||||||
Uint32 bricks_api_version(void);
|
Uint32 bricks_api_version(void);
|
||||||
int bricks_get_tool_count(magic_api * api);
|
int bricks_get_tool_count(magic_api * api);
|
||||||
|
|
@ -63,15 +64,18 @@ char *bricks_get_name(magic_api * api, int which);
|
||||||
int bricks_get_group(magic_api * api, int which);
|
int bricks_get_group(magic_api * api, int which);
|
||||||
char *bricks_get_description(magic_api * api, int which, int mode);
|
char *bricks_get_description(magic_api * api, int which, int mode);
|
||||||
void bricks_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void bricks_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
void bricks_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void bricks_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
void bricks_release(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect); //An empty function. Is there a purpose to this? Ask moderator.
|
void bricks_release(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect); //An empty function. Is there a purpose to this? Ask moderator.
|
||||||
void bricks_shutdown(magic_api * api);
|
void bricks_shutdown(magic_api * api);
|
||||||
void bricks_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void bricks_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int bricks_requires_colors(magic_api * api, int which);
|
int bricks_requires_colors(magic_api * api, int which);
|
||||||
void bricks_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void bricks_switchin(magic_api * api, int which, int mode,
|
||||||
void bricks_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void bricks_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int bricks_modes(magic_api * api, int which);
|
int bricks_modes(magic_api * api, int which);
|
||||||
|
|
||||||
// No setup required:
|
// No setup required:
|
||||||
|
|
@ -79,7 +83,8 @@ int bricks_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/brick.wav", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/brick.wav",
|
||||||
|
api->data_directory);
|
||||||
brick_snd = Mix_LoadWAV(fname);
|
brick_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -103,18 +108,21 @@ SDL_Surface *bricks_get_icon(magic_api * api, int which)
|
||||||
|
|
||||||
if (which == TOOL_LARGEBRICKS)
|
if (which == TOOL_LARGEBRICKS)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/largebrick.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/largebrick.png",
|
||||||
|
api->data_directory);
|
||||||
}
|
}
|
||||||
else if (which == TOOL_SMALLBRICKS)
|
else if (which == TOOL_SMALLBRICKS)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/smallbrick.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/smallbrick.png",
|
||||||
|
api->data_directory);
|
||||||
}
|
}
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our names, localized:
|
// Return our names, localized:
|
||||||
char *bricks_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *bricks_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
/* Both are named "Bricks", at the moment: */
|
/* Both are named "Bricks", at the moment: */
|
||||||
|
|
||||||
|
|
@ -122,13 +130,15 @@ char *bricks_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUS
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our group (both the same):
|
// Return our group (both the same):
|
||||||
int bricks_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int bricks_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PAINTING;
|
return MAGIC_TYPE_PAINTING;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *bricks_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
|
char *bricks_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
if (which == TOOL_LARGEBRICKS)
|
if (which == TOOL_LARGEBRICKS)
|
||||||
return (strdup(gettext_noop("Click and drag to draw large bricks.")));
|
return (strdup(gettext_noop("Click and drag to draw large bricks.")));
|
||||||
|
|
@ -140,7 +150,8 @@ char *bricks_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mo
|
||||||
|
|
||||||
// Do the effect:
|
// Do the effect:
|
||||||
|
|
||||||
static void do_bricks(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
static void do_bricks(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
|
|
@ -187,7 +198,8 @@ static void do_bricks(void *ptr, int which, SDL_Surface * canvas, SDL_Surface *
|
||||||
|
|
||||||
mybrick = map + brick_x + 1 + (brick_y + 1) * x_count;
|
mybrick = map + brick_x + 1 + (brick_y + 1) * x_count;
|
||||||
|
|
||||||
if ((unsigned)x < (unsigned)canvas->w && (unsigned)y < (unsigned)canvas->h && !*mybrick)
|
if ((unsigned) x < (unsigned) canvas->w
|
||||||
|
&& (unsigned) y < (unsigned) canvas->h && !*mybrick)
|
||||||
{
|
{
|
||||||
int my_x = brick_x * nominal_width;
|
int my_x = brick_x * nominal_width;
|
||||||
int my_w = specified_width;
|
int my_w = specified_width;
|
||||||
|
|
@ -208,7 +220,8 @@ static void do_bricks(void *ptr, int which, SDL_Surface * canvas, SDL_Surface *
|
||||||
my_x -= nominal_width;
|
my_x -= nominal_width;
|
||||||
my_w = specified_length;
|
my_w = specified_length;
|
||||||
}
|
}
|
||||||
do_brick(api, canvas, my_x, brick_y * nominal_height, my_w, specified_height);
|
do_brick(api, canvas, my_x, brick_y * nominal_height, my_w,
|
||||||
|
specified_height);
|
||||||
|
|
||||||
|
|
||||||
// FIXME:
|
// FIXME:
|
||||||
|
|
@ -228,7 +241,8 @@ static void do_bricks(void *ptr, int which, SDL_Surface * canvas, SDL_Surface *
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void bricks_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void bricks_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_bricks);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_bricks);
|
||||||
|
|
||||||
|
|
@ -257,14 +271,18 @@ void bricks_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void bricks_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void bricks_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
bricks_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
bricks_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
void bricks_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void bricks_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -276,7 +294,8 @@ void bricks_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void bricks_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b)
|
void bricks_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
|
||||||
|
Uint8 b)
|
||||||
{
|
{
|
||||||
bricks_r = r;
|
bricks_r = r;
|
||||||
bricks_g = g;
|
bricks_g = g;
|
||||||
|
|
@ -284,21 +303,29 @@ void bricks_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int bricks_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int bricks_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void do_brick(magic_api * api, SDL_Surface * canvas, int x, int y, int w, int h)
|
static void do_brick(magic_api * api, SDL_Surface * canvas, int x, int y,
|
||||||
|
int w, int h)
|
||||||
{
|
{
|
||||||
SDL_Rect dest;
|
SDL_Rect dest;
|
||||||
|
|
||||||
// brick color: 127,76,73
|
// brick color: 127,76,73
|
||||||
double ran_r = rand() / (double) RAND_MAX;
|
double ran_r = rand() / (double) RAND_MAX;
|
||||||
double ran_g = rand() / (double) RAND_MAX;
|
double ran_g = rand() / (double) RAND_MAX;
|
||||||
double base_r = api->sRGB_to_linear(bricks_r) * 1.5 + api->sRGB_to_linear(127) * 5.0 + ran_r;
|
double base_r =
|
||||||
double base_g = api->sRGB_to_linear(bricks_g) * 1.5 + api->sRGB_to_linear(76) * 5.0 + ran_g;
|
api->sRGB_to_linear(bricks_r) * 1.5 + api->sRGB_to_linear(127) * 5.0 +
|
||||||
double base_b = api->sRGB_to_linear(bricks_b) * 1.5 + api->sRGB_to_linear(73) * 5.0 + (ran_r + ran_g * 2.0) / 3.0;
|
ran_r;
|
||||||
|
double base_g =
|
||||||
|
api->sRGB_to_linear(bricks_g) * 1.5 + api->sRGB_to_linear(76) * 5.0 +
|
||||||
|
ran_g;
|
||||||
|
double base_b =
|
||||||
|
api->sRGB_to_linear(bricks_b) * 1.5 + api->sRGB_to_linear(73) * 5.0 +
|
||||||
|
(ran_r + ran_g * 2.0) / 3.0;
|
||||||
|
|
||||||
Uint8 r = api->linear_to_sRGB(base_r / 7.5);
|
Uint8 r = api->linear_to_sRGB(base_r / 7.5);
|
||||||
Uint8 g = api->linear_to_sRGB(base_g / 7.5);
|
Uint8 g = api->linear_to_sRGB(base_g / 7.5);
|
||||||
|
|
@ -318,13 +345,15 @@ static void do_brick(magic_api * api, SDL_Surface * canvas, int x, int y, int w,
|
||||||
api->playsound(brick_snd, (x * 255) / canvas->w, 255);
|
api->playsound(brick_snd, (x * 255) / canvas->w, 255);
|
||||||
}
|
}
|
||||||
|
|
||||||
void bricks_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void bricks_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void bricks_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void bricks_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -50,7 +50,8 @@ static SDL_Surface *calligraphy_brush, *calligraphy_colored_brush;
|
||||||
|
|
||||||
/* Local Function Prototypes */
|
/* Local Function Prototypes */
|
||||||
static Point2D calligraphy_PointOnCubicBezier(Point2D * cp, float t);
|
static Point2D calligraphy_PointOnCubicBezier(Point2D * cp, float t);
|
||||||
static void calligraphy_ComputeBezier(Point2D * cp, int numberOfPoints, Point2D * curve);
|
static void calligraphy_ComputeBezier(Point2D * cp, int numberOfPoints,
|
||||||
|
Point2D * curve);
|
||||||
static float calligraphy_dist(float x1, float y1, float x2, float y2);
|
static float calligraphy_dist(float x1, float y1, float x2, float y2);
|
||||||
int calligraphy_init(magic_api * api);
|
int calligraphy_init(magic_api * api);
|
||||||
Uint32 calligraphy_api_version(void);
|
Uint32 calligraphy_api_version(void);
|
||||||
|
|
@ -60,16 +61,21 @@ char *calligraphy_get_name(magic_api * api, int which);
|
||||||
int calligraphy_get_group(magic_api * api, int which);
|
int calligraphy_get_group(magic_api * api, int which);
|
||||||
char *calligraphy_get_description(magic_api * api, int which, int mode);
|
char *calligraphy_get_description(magic_api * api, int which, int mode);
|
||||||
void calligraphy_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void calligraphy_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void calligraphy_click(magic_api * api, int which, int mode,
|
void calligraphy_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
void calligraphy_release(magic_api * api, int which,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void calligraphy_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void calligraphy_shutdown(magic_api * api);
|
void calligraphy_shutdown(magic_api * api);
|
||||||
void calligraphy_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void calligraphy_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int calligraphy_requires_colors(magic_api * api, int which);
|
int calligraphy_requires_colors(magic_api * api, int which);
|
||||||
void calligraphy_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void calligraphy_switchin(magic_api * api, int which, int mode,
|
||||||
void calligraphy_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void calligraphy_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int calligraphy_modes(magic_api * api, int which);
|
int calligraphy_modes(magic_api * api, int which);
|
||||||
|
|
||||||
// No setup required:
|
// No setup required:
|
||||||
|
|
@ -77,11 +83,13 @@ int calligraphy_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/calligraphy.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/calligraphy.ogg",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
calligraphy_snd = Mix_LoadWAV(fname);
|
calligraphy_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/calligraphy_brush.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/calligraphy_brush.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
calligraphy_brush = IMG_Load(fname);
|
calligraphy_brush = IMG_Load(fname);
|
||||||
calligraphy_colored_brush = NULL;
|
calligraphy_colored_brush = NULL;
|
||||||
|
|
@ -115,32 +123,40 @@ SDL_Surface *calligraphy_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/calligraphy.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/calligraphy.png",
|
||||||
|
api->data_directory);
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our name, localized:
|
// Return our name, localized:
|
||||||
char *calligraphy_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *calligraphy_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Calligraphy")));
|
return (strdup(gettext_noop("Calligraphy")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our group
|
// Return our group
|
||||||
int calligraphy_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int calligraphy_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PAINTING;
|
return MAGIC_TYPE_PAINTING;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our description, localized:
|
// Return our description, localized:
|
||||||
char *calligraphy_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
char *calligraphy_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
int mode ATTRIBUTE_UNUSED)
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click and drag the mouse around to draw in calligraphy.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag the mouse around to draw in calligraphy.")));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void calligraphy_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
void calligraphy_drag(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int ox, int oy,
|
||||||
|
int x, int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
Point2D *curve;
|
Point2D *curve;
|
||||||
int i, n_points, thick, new_thick;
|
int i, n_points, thick, new_thick;
|
||||||
|
|
@ -180,7 +196,9 @@ void calligraphy_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface *
|
||||||
calligraphy_control_points[2].x,
|
calligraphy_control_points[2].x,
|
||||||
calligraphy_control_points[2].y) +
|
calligraphy_control_points[2].y) +
|
||||||
calligraphy_dist(calligraphy_control_points[2].x,
|
calligraphy_dist(calligraphy_control_points[2].x,
|
||||||
calligraphy_control_points[2].y, calligraphy_control_points[3].x, calligraphy_control_points[3].y);
|
calligraphy_control_points[2].y,
|
||||||
|
calligraphy_control_points[3].x,
|
||||||
|
calligraphy_control_points[3].y);
|
||||||
|
|
||||||
if (n_points == 0)
|
if (n_points == 0)
|
||||||
return; // No-op; not any points to plot
|
return; // No-op; not any points to plot
|
||||||
|
|
@ -194,7 +212,8 @@ void calligraphy_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface *
|
||||||
|
|
||||||
for (i = 0; i < n_points - 1; i++)
|
for (i = 0; i < n_points - 1; i++)
|
||||||
{
|
{
|
||||||
thick = ((new_thick * i) + (calligraphy_old_thick * (n_points - i))) / n_points;
|
thick =
|
||||||
|
((new_thick * i) + (calligraphy_old_thick * (n_points - i))) / n_points;
|
||||||
|
|
||||||
|
|
||||||
/* The new way, using an antialiased brush bitmap */
|
/* The new way, using an antialiased brush bitmap */
|
||||||
|
|
@ -260,9 +279,11 @@ void calligraphy_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface *
|
||||||
api->playsound(calligraphy_snd, (x * 255) / canvas->w, 255);
|
api->playsound(calligraphy_snd, (x * 255) / canvas->w, 255);
|
||||||
}
|
}
|
||||||
|
|
||||||
void calligraphy_click(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void calligraphy_click(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
int x, int y, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
calligraphy_old_thick = 8;
|
calligraphy_old_thick = 8;
|
||||||
calligraphy_last_time = 0;
|
calligraphy_last_time = 0;
|
||||||
|
|
@ -278,9 +299,12 @@ void calligraphy_click(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNU
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void calligraphy_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void calligraphy_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -312,7 +336,9 @@ void calligraphy_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
|
||||||
if (calligraphy_colored_brush != NULL)
|
if (calligraphy_colored_brush != NULL)
|
||||||
SDL_FreeSurface(calligraphy_colored_brush);
|
SDL_FreeSurface(calligraphy_colored_brush);
|
||||||
|
|
||||||
amask = ~(calligraphy_brush->format->Rmask | calligraphy_brush->format->Gmask | calligraphy_brush->format->Bmask);
|
amask =
|
||||||
|
~(calligraphy_brush->format->Rmask | calligraphy_brush->format->
|
||||||
|
Gmask | calligraphy_brush->format->Bmask);
|
||||||
|
|
||||||
calligraphy_colored_brush =
|
calligraphy_colored_brush =
|
||||||
SDL_CreateRGBSurface(SDL_SWSURFACE,
|
SDL_CreateRGBSurface(SDL_SWSURFACE,
|
||||||
|
|
@ -320,7 +346,8 @@ void calligraphy_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
|
||||||
calligraphy_brush->h,
|
calligraphy_brush->h,
|
||||||
calligraphy_brush->format->BitsPerPixel,
|
calligraphy_brush->format->BitsPerPixel,
|
||||||
calligraphy_brush->format->Rmask,
|
calligraphy_brush->format->Rmask,
|
||||||
calligraphy_brush->format->Gmask, calligraphy_brush->format->Bmask, amask);
|
calligraphy_brush->format->Gmask,
|
||||||
|
calligraphy_brush->format->Bmask, amask);
|
||||||
|
|
||||||
if (calligraphy_colored_brush == NULL)
|
if (calligraphy_colored_brush == NULL)
|
||||||
return; // FIXME: Error!
|
return; // FIXME: Error!
|
||||||
|
|
@ -333,10 +360,13 @@ void calligraphy_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
|
||||||
{
|
{
|
||||||
for (x = 0; x < calligraphy_brush->w; x++)
|
for (x = 0; x < calligraphy_brush->w; x++)
|
||||||
{
|
{
|
||||||
SDL_GetRGBA(api->getpixel(calligraphy_brush, x, y), calligraphy_brush->format, &r, &g, &b, &a);
|
SDL_GetRGBA(api->getpixel(calligraphy_brush, x, y),
|
||||||
|
calligraphy_brush->format, &r, &g, &b, &a);
|
||||||
|
|
||||||
api->putpixel(calligraphy_colored_brush, x, y,
|
api->putpixel(calligraphy_colored_brush, x, y,
|
||||||
SDL_MapRGBA(calligraphy_colored_brush->format, calligraphy_r, calligraphy_g, calligraphy_b, a));
|
SDL_MapRGBA(calligraphy_colored_brush->format,
|
||||||
|
calligraphy_r, calligraphy_g, calligraphy_b,
|
||||||
|
a));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -345,7 +375,8 @@ void calligraphy_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
|
||||||
}
|
}
|
||||||
|
|
||||||
// We don't use colors
|
// We don't use colors
|
||||||
int calligraphy_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int calligraphy_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
@ -400,7 +431,8 @@ static Point2D calligraphy_PointOnCubicBezier(Point2D * cp, float t)
|
||||||
<sizeof(Point2D) numberOfPoints>
|
<sizeof(Point2D) numberOfPoints>
|
||||||
*/
|
*/
|
||||||
|
|
||||||
static void calligraphy_ComputeBezier(Point2D * cp, int numberOfPoints, Point2D * curve)
|
static void calligraphy_ComputeBezier(Point2D * cp, int numberOfPoints,
|
||||||
|
Point2D * curve)
|
||||||
{
|
{
|
||||||
float dt;
|
float dt;
|
||||||
int i;
|
int i;
|
||||||
|
|
@ -420,17 +452,22 @@ static float calligraphy_dist(float x1, float y1, float x2, float y2)
|
||||||
return d;
|
return d;
|
||||||
}
|
}
|
||||||
|
|
||||||
void calligraphy_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void calligraphy_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void calligraphy_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void calligraphy_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int calligraphy_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int calligraphy_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT);
|
return (MODE_PAINT);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -51,20 +51,26 @@ SDL_Surface *cartoon_get_icon(magic_api * api, int which);
|
||||||
char *cartoon_get_name(magic_api * api, int which);
|
char *cartoon_get_name(magic_api * api, int which);
|
||||||
int cartoon_get_group(magic_api * api, int which);
|
int cartoon_get_group(magic_api * api, int which);
|
||||||
char *cartoon_get_description(magic_api * api, int which, int mode);
|
char *cartoon_get_description(magic_api * api, int which, int mode);
|
||||||
void cartoon_apply_colors(magic_api * api, SDL_Surface * surf, int xx, int yy);
|
void cartoon_apply_colors(magic_api * api, SDL_Surface * surf, int xx,
|
||||||
|
int yy);
|
||||||
void cartoon_apply_outline(magic_api * api, int xx, int yy);
|
void cartoon_apply_outline(magic_api * api, int xx, int yy);
|
||||||
static void do_cartoon(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void do_cartoon(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
void cartoon_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void cartoon_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
void cartoon_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void cartoon_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
void cartoon_release(magic_api * api, int which,
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void cartoon_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void cartoon_shutdown(magic_api * api);
|
void cartoon_shutdown(magic_api * api);
|
||||||
void cartoon_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void cartoon_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int cartoon_requires_colors(magic_api * api, int which);
|
int cartoon_requires_colors(magic_api * api, int which);
|
||||||
void cartoon_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void cartoon_switchin(magic_api * api, int which, int mode,
|
||||||
void cartoon_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void cartoon_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int cartoon_modes(magic_api * api, int which);
|
int cartoon_modes(magic_api * api, int which);
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -74,7 +80,8 @@ int cartoon_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/cartoon.wav", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/cartoon.wav",
|
||||||
|
api->data_directory);
|
||||||
cartoon_snd = Mix_LoadWAV(fname);
|
cartoon_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -96,39 +103,48 @@ SDL_Surface *cartoon_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/cartoon.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/cartoon.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our names, localized:
|
// Return our names, localized:
|
||||||
char *cartoon_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *cartoon_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Cartoon")));
|
return (strdup(gettext_noop("Cartoon")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our groups
|
// Return our groups
|
||||||
int cartoon_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int cartoon_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_COLOR_FILTERS;
|
return MAGIC_TYPE_COLOR_FILTERS;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *cartoon_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
|
char *cartoon_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click and drag the mouse around to turn the picture into a cartoon.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag the mouse around to turn the picture into a cartoon.")));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click to turn the entire picture into a cartoon.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click to turn the entire picture into a cartoon.")));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Do the effect:
|
// Do the effect:
|
||||||
|
|
||||||
void cartoon_apply_colors(magic_api * api, SDL_Surface * surf, int xx, int yy) {
|
void cartoon_apply_colors(magic_api * api, SDL_Surface * surf, int xx, int yy)
|
||||||
|
{
|
||||||
Uint8 r, g, b;
|
Uint8 r, g, b;
|
||||||
float hue, sat, val;
|
float hue, sat, val;
|
||||||
|
|
||||||
|
|
@ -149,33 +165,44 @@ void cartoon_apply_colors(magic_api * api, SDL_Surface * surf, int xx, int yy) {
|
||||||
sat = floor(sat * 4) / 4;
|
sat = floor(sat * 4) / 4;
|
||||||
|
|
||||||
api->hsvtorgb(hue, sat, val, &r, &g, &b);
|
api->hsvtorgb(hue, sat, val, &r, &g, &b);
|
||||||
api->putpixel(result_surf, xx, yy, SDL_MapRGB(result_surf->format, r, g, b));
|
api->putpixel(result_surf, xx, yy,
|
||||||
|
SDL_MapRGB(result_surf->format, r, g, b));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void cartoon_apply_outline(magic_api * api, int xx, int yy) {
|
void cartoon_apply_outline(magic_api * api, int xx, int yy)
|
||||||
|
{
|
||||||
Uint8 r, g, b;
|
Uint8 r, g, b;
|
||||||
Uint8 r1, g1, b1, r2, g2, b2;
|
Uint8 r1, g1, b1, r2, g2, b2;
|
||||||
|
|
||||||
SDL_GetRGB(api->getpixel(result_surf, xx, yy), result_surf->format, &r, &g, &b);
|
SDL_GetRGB(api->getpixel(result_surf, xx, yy), result_surf->format, &r, &g,
|
||||||
SDL_GetRGB(api->getpixel(result_surf, xx + 1, yy), result_surf->format, &r1, &g1, &b1);
|
&b);
|
||||||
SDL_GetRGB(api->getpixel(result_surf, xx + 1, yy + 1), result_surf->format, &r2, &g2, &b2);
|
SDL_GetRGB(api->getpixel(result_surf, xx + 1, yy), result_surf->format, &r1,
|
||||||
|
&g1, &b1);
|
||||||
|
SDL_GetRGB(api->getpixel(result_surf, xx + 1, yy + 1), result_surf->format,
|
||||||
|
&r2, &g2, &b2);
|
||||||
|
|
||||||
if (abs(((r + g + b) / 3) - (r1 + g1 + b1) / 3) > OUTLINE_THRESH
|
if (abs(((r + g + b) / 3) - (r1 + g1 + b1) / 3) > OUTLINE_THRESH
|
||||||
|| abs(((r + g + b) / 3) - (r2 + g2 + b2) / 3) >
|
|| abs(((r + g + b) / 3) - (r2 + g2 + b2) / 3) >
|
||||||
OUTLINE_THRESH || abs(r - r1) > OUTLINE_THRESH
|
OUTLINE_THRESH || abs(r - r1) > OUTLINE_THRESH
|
||||||
|| abs(g - g1) > OUTLINE_THRESH
|
|| abs(g - g1) > OUTLINE_THRESH
|
||||||
|| abs(b - b1) > OUTLINE_THRESH
|
|| abs(b - b1) > OUTLINE_THRESH
|
||||||
|| abs(r - r2) > OUTLINE_THRESH || abs(g - g2) > OUTLINE_THRESH || abs(b - b2) > OUTLINE_THRESH)
|
|| abs(r - r2) > OUTLINE_THRESH || abs(g - g2) > OUTLINE_THRESH
|
||||||
|
|| abs(b - b2) > OUTLINE_THRESH)
|
||||||
{
|
{
|
||||||
api->putpixel(result_surf, xx - 1, yy, SDL_MapRGB(result_surf->format, 0, 0, 0));
|
api->putpixel(result_surf, xx - 1, yy,
|
||||||
api->putpixel(result_surf, xx, yy - 1, SDL_MapRGB(result_surf->format, 0, 0, 0));
|
SDL_MapRGB(result_surf->format, 0, 0, 0));
|
||||||
api->putpixel(result_surf, xx - 1, yy - 1, SDL_MapRGB(result_surf->format, 0, 0, 0));
|
api->putpixel(result_surf, xx, yy - 1,
|
||||||
|
SDL_MapRGB(result_surf->format, 0, 0, 0));
|
||||||
|
api->putpixel(result_surf, xx - 1, yy - 1,
|
||||||
|
SDL_MapRGB(result_surf->format, 0, 0, 0));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static void do_cartoon(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
static void do_cartoon(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
|
|
@ -194,7 +221,8 @@ static void do_cartoon(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canv
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void cartoon_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void cartoon_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
if (ox > x)
|
if (ox > x)
|
||||||
{
|
{
|
||||||
|
|
@ -223,11 +251,13 @@ void cartoon_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void cartoon_click(magic_api * api, int which, int mode,
|
void cartoon_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
for (y = 0; y < canvas->h; y++)
|
for (y = 0; y < canvas->h; y++)
|
||||||
{
|
{
|
||||||
if (y % 10 == 0) {
|
if (y % 10 == 0)
|
||||||
|
{
|
||||||
api->update_progress_bar();
|
api->update_progress_bar();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -238,7 +268,8 @@ void cartoon_click(magic_api * api, int which, int mode,
|
||||||
}
|
}
|
||||||
for (y = 0; y < canvas->h; y++)
|
for (y = 0; y < canvas->h; y++)
|
||||||
{
|
{
|
||||||
if (y % 10 == 0) {
|
if (y % 10 == 0)
|
||||||
|
{
|
||||||
api->update_progress_bar();
|
api->update_progress_bar();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -265,9 +296,12 @@ void cartoon_click(magic_api * api, int which, int mode,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void cartoon_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void cartoon_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -279,39 +313,47 @@ void cartoon_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void cartoon_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void cartoon_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int cartoon_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int cartoon_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void cartoon_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void cartoon_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas)
|
SDL_Surface * canvas)
|
||||||
{
|
{
|
||||||
Uint32 amask;
|
Uint32 amask;
|
||||||
|
|
||||||
amask = ~(canvas->format->Rmask | canvas->format->Gmask | canvas->format->Bmask);
|
amask =
|
||||||
|
~(canvas->format->Rmask | canvas->format->Gmask | canvas->format->Bmask);
|
||||||
|
|
||||||
result_surf = SDL_CreateRGBSurface(SDL_SWSURFACE,
|
result_surf = SDL_CreateRGBSurface(SDL_SWSURFACE,
|
||||||
canvas->w,
|
canvas->w,
|
||||||
canvas->h,
|
canvas->h,
|
||||||
canvas->format->BitsPerPixel,
|
canvas->format->BitsPerPixel,
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask, amask);
|
canvas->format->Rmask,
|
||||||
|
canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, amask);
|
||||||
}
|
}
|
||||||
|
|
||||||
void cartoon_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void cartoon_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
if (result_surf != NULL)
|
if (result_surf != NULL)
|
||||||
SDL_FreeSurface(result_surf);
|
SDL_FreeSurface(result_surf);
|
||||||
}
|
}
|
||||||
|
|
||||||
int cartoon_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int cartoon_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT | MODE_FULLSCREEN);
|
return (MODE_PAINT | MODE_FULLSCREEN);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -46,15 +46,22 @@ int checkerboard_get_group(magic_api * api, int which);
|
||||||
char *checkerboard_get_description(magic_api * api, int which, int mode);
|
char *checkerboard_get_description(magic_api * api, int which, int mode);
|
||||||
int checkerboard_requires_colors(magic_api * api, int which);
|
int checkerboard_requires_colors(magic_api * api, int which);
|
||||||
void checkerboard_release(magic_api * api, int which,
|
void checkerboard_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x,
|
||||||
|
int y, SDL_Rect * update_rect);
|
||||||
void checkerboard_shutdown(magic_api * api);
|
void checkerboard_shutdown(magic_api * api);
|
||||||
void checkerboard_paint_checkerboard(void *ptr_to_api, int which_tool, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
|
void checkerboard_paint_checkerboard(void *ptr_to_api, int which_tool,
|
||||||
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, int x, int y);
|
||||||
void checkerboard_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void checkerboard_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void checkerboard_click(magic_api * api, int which, int mode,
|
void checkerboard_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x,
|
||||||
void checkerboard_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
int y, SDL_Rect * update_rect);
|
||||||
void checkerboard_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void checkerboard_switchin(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
|
void checkerboard_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int checkerboard_modes(magic_api * api, int which);
|
int checkerboard_modes(magic_api * api, int which);
|
||||||
|
|
||||||
// Housekeeping functions
|
// Housekeeping functions
|
||||||
|
|
@ -75,7 +82,8 @@ int checkerboard_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/checkerboard.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/checkerboard.ogg",
|
||||||
|
api->data_directory);
|
||||||
checkerboard_snd = Mix_LoadWAV(fname);
|
checkerboard_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -86,40 +94,50 @@ int checkerboard_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
SDL_Surface *checkerboard_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
SDL_Surface *checkerboard_get_icon(magic_api * api,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/checkerboard.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/checkerboard.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
char *checkerboard_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *checkerboard_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return strdup(gettext_noop("Checkerboard"));
|
return strdup(gettext_noop("Checkerboard"));
|
||||||
}
|
}
|
||||||
|
|
||||||
int checkerboard_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int checkerboard_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PICTURE_DECORATIONS;
|
return MAGIC_TYPE_PICTURE_DECORATIONS;
|
||||||
}
|
}
|
||||||
|
|
||||||
char *checkerboard_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
char *checkerboard_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return
|
return
|
||||||
strdup(gettext_noop
|
strdup(gettext_noop
|
||||||
("Click and drag to fill the canvas with a checkerboard pattern."));
|
("Click and drag to fill the canvas with a checkerboard pattern."));
|
||||||
}
|
}
|
||||||
|
|
||||||
int checkerboard_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int checkerboard_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void checkerboard_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void checkerboard_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -130,8 +148,8 @@ void checkerboard_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
|
|
||||||
// Interactivity functions
|
// Interactivity functions
|
||||||
|
|
||||||
void checkerboard_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
void checkerboard_drag(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * snapshot,
|
SDL_Surface * canvas, SDL_Surface * snapshot,
|
||||||
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED,
|
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED,
|
||||||
int x, int y, SDL_Rect * update_rect)
|
int x, int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
|
|
@ -142,9 +160,13 @@ void checkerboard_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface
|
||||||
|
|
||||||
SDL_BlitSurface(snapshot, NULL, canvas, NULL);
|
SDL_BlitSurface(snapshot, NULL, canvas, NULL);
|
||||||
|
|
||||||
sz = max(10, max(abs(x - checkerboard_start_x), abs(y - checkerboard_start_y)));
|
sz =
|
||||||
|
max(10,
|
||||||
|
max(abs(x - checkerboard_start_x), abs(y - checkerboard_start_y)));
|
||||||
|
|
||||||
colr = SDL_MapRGB(canvas->format, checkerboard_r, checkerboard_g, checkerboard_b);
|
colr =
|
||||||
|
SDL_MapRGB(canvas->format, checkerboard_r, checkerboard_g,
|
||||||
|
checkerboard_b);
|
||||||
|
|
||||||
draw_start = 1;
|
draw_start = 1;
|
||||||
if (x < checkerboard_start_x)
|
if (x < checkerboard_start_x)
|
||||||
|
|
@ -154,11 +176,14 @@ void checkerboard_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface
|
||||||
|
|
||||||
/* From the mouse Y position down... */
|
/* From the mouse Y position down... */
|
||||||
draw_row = draw_start;
|
draw_row = draw_start;
|
||||||
for (yy = checkerboard_start_y; yy <= canvas->h; yy += sz) {
|
for (yy = checkerboard_start_y; yy <= canvas->h; yy += sz)
|
||||||
|
{
|
||||||
/* From the mouse X position right... */
|
/* From the mouse X position right... */
|
||||||
draw_cell = draw_row;
|
draw_cell = draw_row;
|
||||||
for (xx = checkerboard_start_x; xx <= canvas->w; xx += sz) {
|
for (xx = checkerboard_start_x; xx <= canvas->w; xx += sz)
|
||||||
if (draw_cell) {
|
{
|
||||||
|
if (draw_cell)
|
||||||
|
{
|
||||||
dest.x = xx;
|
dest.x = xx;
|
||||||
dest.y = yy;
|
dest.y = yy;
|
||||||
dest.w = sz;
|
dest.w = sz;
|
||||||
|
|
@ -170,8 +195,10 @@ void checkerboard_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface
|
||||||
|
|
||||||
/* From the mouse X position left... */
|
/* From the mouse X position left... */
|
||||||
draw_cell = !draw_row;
|
draw_cell = !draw_row;
|
||||||
for (xx = checkerboard_start_x - sz; xx > -sz; xx -= sz) {
|
for (xx = checkerboard_start_x - sz; xx > -sz; xx -= sz)
|
||||||
if (draw_cell) {
|
{
|
||||||
|
if (draw_cell)
|
||||||
|
{
|
||||||
dest.x = xx;
|
dest.x = xx;
|
||||||
dest.y = yy;
|
dest.y = yy;
|
||||||
dest.w = sz;
|
dest.w = sz;
|
||||||
|
|
@ -186,11 +213,14 @@ void checkerboard_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface
|
||||||
|
|
||||||
/* From the mouse Y position up... */
|
/* From the mouse Y position up... */
|
||||||
draw_row = !draw_start;
|
draw_row = !draw_start;
|
||||||
for (yy = checkerboard_start_y - sz; yy > -sz; yy -= sz) {
|
for (yy = checkerboard_start_y - sz; yy > -sz; yy -= sz)
|
||||||
|
{
|
||||||
/* From the mouse X position right... */
|
/* From the mouse X position right... */
|
||||||
draw_cell = draw_row;
|
draw_cell = draw_row;
|
||||||
for (xx = checkerboard_start_x; xx <= canvas->w; xx += sz) {
|
for (xx = checkerboard_start_x; xx <= canvas->w; xx += sz)
|
||||||
if (draw_cell) {
|
{
|
||||||
|
if (draw_cell)
|
||||||
|
{
|
||||||
dest.x = xx;
|
dest.x = xx;
|
||||||
dest.y = yy;
|
dest.y = yy;
|
||||||
dest.w = sz;
|
dest.w = sz;
|
||||||
|
|
@ -202,8 +232,10 @@ void checkerboard_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface
|
||||||
|
|
||||||
/* From the mouse X position left... */
|
/* From the mouse X position left... */
|
||||||
draw_cell = !draw_row;
|
draw_cell = !draw_row;
|
||||||
for (xx = checkerboard_start_x - sz; xx > -sz; xx -= sz) {
|
for (xx = checkerboard_start_x - sz; xx > -sz; xx -= sz)
|
||||||
if (draw_cell) {
|
{
|
||||||
|
if (draw_cell)
|
||||||
|
{
|
||||||
dest.x = xx;
|
dest.x = xx;
|
||||||
dest.y = yy;
|
dest.y = yy;
|
||||||
dest.w = sz;
|
dest.w = sz;
|
||||||
|
|
@ -225,9 +257,9 @@ void checkerboard_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface
|
||||||
api->playsound(checkerboard_snd, 128, 255);
|
api->playsound(checkerboard_snd, 128, 255);
|
||||||
}
|
}
|
||||||
|
|
||||||
void checkerboard_click(magic_api * api, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void checkerboard_click(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last,
|
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
||||||
int x, int y,
|
SDL_Surface * last, int x, int y,
|
||||||
SDL_Rect * update_rect)
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
checkerboard_start_x = x;
|
checkerboard_start_x = x;
|
||||||
|
|
@ -235,17 +267,22 @@ void checkerboard_click(magic_api * api, int which ATTRIBUTE_UNUSED, int mode AT
|
||||||
checkerboard_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
checkerboard_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
void checkerboard_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void checkerboard_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void checkerboard_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void checkerboard_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int checkerboard_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int checkerboard_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT);
|
return (MODE_PAINT);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -73,31 +73,38 @@ char *clone_get_name(magic_api * api, int which);
|
||||||
int clone_get_group(magic_api * api, int which);
|
int clone_get_group(magic_api * api, int which);
|
||||||
char *clone_get_description(magic_api * api, int which, int mode);
|
char *clone_get_description(magic_api * api, int which, int mode);
|
||||||
void clone_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void clone_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void clone_doit(magic_api * api, int which, SDL_Surface * canvas,
|
void clone_doit(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect,
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
int crosshairs);
|
SDL_Rect * update_rect, int crosshairs);
|
||||||
void clone_click(magic_api * api, int which, int mode,
|
void clone_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
void clone_release(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void clone_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
void clone_shutdown(magic_api * api);
|
void clone_shutdown(magic_api * api);
|
||||||
void clone_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void clone_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int clone_requires_colors(magic_api * api, int which);
|
int clone_requires_colors(magic_api * api, int which);
|
||||||
void clone_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void clone_switchin(magic_api * api, int which, int mode,
|
||||||
void clone_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void clone_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int clone_modes(magic_api * api, int which);
|
int clone_modes(magic_api * api, int which);
|
||||||
void clone_crosshairs(magic_api * api, SDL_Surface * canvas, int x, int y);
|
void clone_crosshairs(magic_api * api, SDL_Surface * canvas, int x, int y);
|
||||||
void done_cloning(magic_api * api, SDL_Surface * canvas, SDL_Rect * update_rect);
|
void done_cloning(magic_api * api, SDL_Surface * canvas,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
// No setup required:
|
// No setup required:
|
||||||
int clone_init(magic_api * api)
|
int clone_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/clone_start.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/clone_start.ogg",
|
||||||
|
api->data_directory);
|
||||||
clone_start_snd = Mix_LoadWAV(fname);
|
clone_start_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/clone.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/clone.ogg",
|
||||||
|
api->data_directory);
|
||||||
clone_snd = Mix_LoadWAV(fname);
|
clone_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
clone_state = CLONE_READY_TO_START;
|
clone_state = CLONE_READY_TO_START;
|
||||||
|
|
@ -122,34 +129,42 @@ SDL_Surface *clone_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/clone.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/clone.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our names, localized:
|
// Return our names, localized:
|
||||||
char *clone_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *clone_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Clone")));
|
return (strdup(gettext_noop("Clone")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our groups:
|
// Return our groups:
|
||||||
int clone_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int clone_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_DISTORTS;
|
return MAGIC_TYPE_DISTORTS;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *clone_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
char *clone_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click once to pick a spot to begin cloning. Click again and drag to clone that part of the picture.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click once to pick a spot to begin cloning. Click again and drag to clone that part of the picture.")));
|
||||||
|
|
||||||
return (NULL);
|
return (NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Do the effect:
|
// Do the effect:
|
||||||
|
|
||||||
static void do_clone(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void do_clone(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
Uint8 r, g, b;
|
Uint8 r, g, b;
|
||||||
|
|
@ -168,7 +183,8 @@ static void do_clone(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas
|
||||||
{
|
{
|
||||||
if (api->in_circle(xx, yy, 16))
|
if (api->in_circle(xx, yy, 16))
|
||||||
{
|
{
|
||||||
SDL_GetRGB(api->getpixel(last, srcx + xx, srcy + yy), last->format, &r, &g, &b);
|
SDL_GetRGB(api->getpixel(last, srcx + xx, srcy + yy), last->format,
|
||||||
|
&r, &g, &b);
|
||||||
pixel = SDL_MapRGB(canvas->format, r, g, b);
|
pixel = SDL_MapRGB(canvas->format, r, g, b);
|
||||||
api->putpixel(canvas, x + xx, y + yy, pixel);
|
api->putpixel(canvas, x + xx, y + yy, pixel);
|
||||||
}
|
}
|
||||||
|
|
@ -179,7 +195,8 @@ static void do_clone(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void clone_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void clone_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last ATTRIBUTE_UNUSED, int ox, int oy, int x,
|
||||||
|
int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
/* Step 3 - Actively cloning (moving the mouse) */
|
/* Step 3 - Actively cloning (moving the mouse) */
|
||||||
|
|
||||||
|
|
@ -192,8 +209,8 @@ void clone_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
}
|
}
|
||||||
|
|
||||||
void clone_doit(magic_api * api, int which, SDL_Surface * canvas,
|
void clone_doit(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect,
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
int crosshairs)
|
SDL_Rect * update_rect, int crosshairs)
|
||||||
{
|
{
|
||||||
if (clone_state != CLONE_CLONING)
|
if (clone_state != CLONE_CLONING)
|
||||||
return;
|
return;
|
||||||
|
|
@ -222,7 +239,8 @@ void clone_doit(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
y = tmp;
|
y = tmp;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (crosshairs) {
|
if (crosshairs)
|
||||||
|
{
|
||||||
clone_crosshairs(api, canvas, clone_src_x, clone_src_y);
|
clone_crosshairs(api, canvas, clone_src_x, clone_src_y);
|
||||||
/* FIXME be more clever */
|
/* FIXME be more clever */
|
||||||
update_rect->x = 0;
|
update_rect->x = 0;
|
||||||
|
|
@ -230,7 +248,9 @@ void clone_doit(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
update_rect->w = canvas->w;
|
update_rect->w = canvas->w;
|
||||||
update_rect->h = canvas->h;
|
update_rect->h = canvas->h;
|
||||||
clone_crosshair_visible = 1;
|
clone_crosshair_visible = 1;
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
update_rect->x = x - 64;
|
update_rect->x = x - 64;
|
||||||
update_rect->y = y - 64;
|
update_rect->y = y - 64;
|
||||||
update_rect->w = (ox + 128) - update_rect->x;
|
update_rect->w = (ox + 128) - update_rect->x;
|
||||||
|
|
@ -242,9 +262,11 @@ void clone_doit(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void clone_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void clone_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
|
{
|
||||||
|
if (clone_state == CLONE_READY_TO_START)
|
||||||
{
|
{
|
||||||
if (clone_state == CLONE_READY_TO_START) {
|
|
||||||
/* Step 1 - Picking a source for the clone */
|
/* Step 1 - Picking a source for the clone */
|
||||||
clone_src_x = x;
|
clone_src_x = x;
|
||||||
clone_src_y = y;
|
clone_src_y = y;
|
||||||
|
|
@ -260,7 +282,9 @@ void clone_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
update_rect->y = y - 15;
|
update_rect->y = y - 15;
|
||||||
update_rect->w = 32;
|
update_rect->w = 32;
|
||||||
update_rect->h = 32;
|
update_rect->h = 32;
|
||||||
} else if (clone_state == CLONE_CLONING) {
|
}
|
||||||
|
else if (clone_state == CLONE_CLONING)
|
||||||
|
{
|
||||||
/* Step 2 - Starting a clone (hopefully holding mouse down here) */
|
/* Step 2 - Starting a clone (hopefully holding mouse down here) */
|
||||||
clone_doit(api, which, canvas, clone_last, x, y, x, y, update_rect, 0);
|
clone_doit(api, which, canvas, clone_last, x, y, x, y, update_rect, 0);
|
||||||
}
|
}
|
||||||
|
|
@ -268,18 +292,24 @@ void clone_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
|
|
||||||
void clone_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
void clone_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED,
|
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect)
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
|
{
|
||||||
|
if (clone_state == CLONE_STARTING)
|
||||||
{
|
{
|
||||||
if (clone_state == CLONE_STARTING) {
|
|
||||||
/* Release of the initial click (to pick initial source position);
|
/* Release of the initial click (to pick initial source position);
|
||||||
now ready for second click (to begin cloning) */
|
now ready for second click (to begin cloning) */
|
||||||
clone_state = CLONE_CLONING;
|
clone_state = CLONE_CLONING;
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
done_cloning(api, canvas, update_rect);
|
done_cloning(api, canvas, update_rect);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void done_cloning(magic_api * api, SDL_Surface * canvas, SDL_Rect * update_rect) {
|
void done_cloning(magic_api * api, SDL_Surface * canvas,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
|
{
|
||||||
/* Done cloning! */
|
/* Done cloning! */
|
||||||
|
|
||||||
/* Erase crosshairs from source position, now that we're all done */
|
/* Erase crosshairs from source position, now that we're all done */
|
||||||
|
|
@ -297,10 +327,12 @@ void done_cloning(magic_api * api, SDL_Surface * canvas, SDL_Rect * update_rect)
|
||||||
api->stopsound();
|
api->stopsound();
|
||||||
}
|
}
|
||||||
|
|
||||||
void clone_crosshairs(magic_api * api, SDL_Surface * canvas, int x, int y) {
|
void clone_crosshairs(magic_api * api, SDL_Surface * canvas, int x, int y)
|
||||||
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
for (i = -15; i < 16; i++) {
|
for (i = -15; i < 16; i++)
|
||||||
|
{
|
||||||
api->xorpixel(canvas, x + i, y);
|
api->xorpixel(canvas, x + i, y);
|
||||||
api->xorpixel(canvas, x, y + i);
|
api->xorpixel(canvas, x, y + i);
|
||||||
}
|
}
|
||||||
|
|
@ -314,20 +346,26 @@ void clone_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
Mix_FreeChunk(clone_start_snd);
|
Mix_FreeChunk(clone_start_snd);
|
||||||
}
|
}
|
||||||
|
|
||||||
void clone_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 ATTRIBUTE_UNUSED r, Uint8 ATTRIBUTE_UNUSED g, Uint8 ATTRIBUTE_UNUSED b)
|
void clone_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 ATTRIBUTE_UNUSED r, Uint8 ATTRIBUTE_UNUSED g,
|
||||||
|
Uint8 ATTRIBUTE_UNUSED b)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int clone_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int clone_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void clone_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void clone_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
clone_last = SDL_CreateRGBSurface(0, canvas->w, canvas->h, canvas->format->BitsPerPixel,
|
clone_last =
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask,
|
SDL_CreateRGBSurface(0, canvas->w, canvas->h,
|
||||||
|
canvas->format->BitsPerPixel, canvas->format->Rmask,
|
||||||
|
canvas->format->Gmask, canvas->format->Bmask,
|
||||||
canvas->format->Amask);
|
canvas->format->Amask);
|
||||||
|
|
||||||
clone_state = CLONE_READY_TO_START;
|
clone_state = CLONE_READY_TO_START;
|
||||||
|
|
|
||||||
|
|
@ -33,21 +33,26 @@ int confetti_get_group(magic_api * api, int which);
|
||||||
char *confetti_get_description(magic_api * api, int which, int mode);
|
char *confetti_get_description(magic_api * api, int which, int mode);
|
||||||
int confetti_requires_colors(magic_api * api, int which);
|
int confetti_requires_colors(magic_api * api, int which);
|
||||||
void confetti_release(magic_api * api, int which,
|
void confetti_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x,
|
||||||
|
int y, SDL_Rect * update_rect);
|
||||||
void confetti_shutdown(magic_api * api);
|
void confetti_shutdown(magic_api * api);
|
||||||
inline char confetti_get_greater(const char what1, const char what2);
|
inline char confetti_get_greater(const char what1, const char what2);
|
||||||
inline char confetti_get_lesser(const char what1, const char what2);
|
inline char confetti_get_lesser(const char what1, const char what2);
|
||||||
Uint32 confetti_get_new_color(void *ptr, SDL_Surface * canvas);
|
Uint32 confetti_get_new_color(void *ptr, SDL_Surface * canvas);
|
||||||
void confetti_click(magic_api * api, int which, int mode,
|
void confetti_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
void confetti_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Rect * update_rect);
|
||||||
void confetti_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void confetti_switchin(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
|
void confetti_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int confetti_modes(magic_api * api, int which);
|
int confetti_modes(magic_api * api, int which);
|
||||||
|
|
||||||
// Housekeeping functions
|
// Housekeeping functions
|
||||||
|
|
||||||
void confetti_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void confetti_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
Uint32 confetti_api_version(void)
|
Uint32 confetti_api_version(void)
|
||||||
{
|
{
|
||||||
|
|
@ -65,7 +70,8 @@ int confetti_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/confetti.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/confetti.ogg",
|
||||||
|
api->data_directory);
|
||||||
confetti_snd = Mix_LoadWAV(fname);
|
confetti_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -80,34 +86,43 @@ SDL_Surface *confetti_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/confetti.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/confetti.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
char *confetti_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *confetti_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return strdup(gettext_noop("Confetti"));
|
return strdup(gettext_noop("Confetti"));
|
||||||
}
|
}
|
||||||
|
|
||||||
int confetti_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int confetti_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PAINTING;
|
return MAGIC_TYPE_PAINTING;
|
||||||
}
|
}
|
||||||
|
|
||||||
char *confetti_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
char *confetti_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return strdup(gettext_noop("Click to throw confetti!"));
|
return strdup(gettext_noop("Click to throw confetti!"));
|
||||||
}
|
}
|
||||||
|
|
||||||
int confetti_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int confetti_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void confetti_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void confetti_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
@ -160,23 +175,27 @@ Uint32 confetti_get_new_color(void *ptr, SDL_Surface * canvas) //this function
|
||||||
|
|
||||||
|
|
||||||
static void confetti_circle(void *ptr, int which ATTRIBUTE_UNUSED,
|
static void confetti_circle(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
Uint32 color = confetti_get_new_color(api, canvas);
|
Uint32 color = confetti_get_new_color(api, canvas);
|
||||||
|
|
||||||
for (yy = y - CONFETTI_BRUSH_SIZE / 2; yy < y + CONFETTI_BRUSH_SIZE / 2; yy++)
|
for (yy = y - CONFETTI_BRUSH_SIZE / 2; yy < y + CONFETTI_BRUSH_SIZE / 2;
|
||||||
|
yy++)
|
||||||
|
|
||||||
for (xx = x - CONFETTI_BRUSH_SIZE / 2; xx < x + CONFETTI_BRUSH_SIZE / 2; xx++)
|
for (xx = x - CONFETTI_BRUSH_SIZE / 2; xx < x + CONFETTI_BRUSH_SIZE / 2;
|
||||||
|
xx++)
|
||||||
|
|
||||||
if (api->in_circle(xx - x, yy - y, CONFETTI_BRUSH_SIZE / 2))
|
if (api->in_circle(xx - x, yy - y, CONFETTI_BRUSH_SIZE / 2))
|
||||||
api->putpixel(canvas, xx, yy, color);
|
api->putpixel(canvas, xx, yy, color);
|
||||||
}
|
}
|
||||||
|
|
||||||
void confetti_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void confetti_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
unsigned char i;
|
unsigned char i;
|
||||||
char min_x = 0, max_x = 0, min_y = 0, max_y = 0;
|
char min_x = 0, max_x = 0, min_y = 0, max_y = 0;
|
||||||
|
|
@ -212,7 +231,8 @@ void confetti_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
}
|
}
|
||||||
|
|
||||||
void confetti_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void confetti_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
int temp;
|
int temp;
|
||||||
|
|
||||||
|
|
@ -232,17 +252,20 @@ void confetti_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
confetti_click(api, which, MODE_PAINT, canvas, snapshot, x, y, update_rect);
|
confetti_click(api, which, MODE_PAINT, canvas, snapshot, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
void confetti_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void confetti_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void confetti_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void confetti_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int confetti_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int confetti_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT);
|
return (MODE_PAINT);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -65,19 +65,26 @@ int distortion_requires_colors(magic_api * api, int which);
|
||||||
void distortion_shutdown(magic_api * api);
|
void distortion_shutdown(magic_api * api);
|
||||||
|
|
||||||
void distortion_click(magic_api * api, int which, int mode,
|
void distortion_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x,
|
||||||
void distortion_release(magic_api * api, int which,
|
int y, SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
void distortion_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
void distortion_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void distortion_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
void distortion_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void distortion_switchin(magic_api * api, int which, int mode,
|
||||||
void distortion_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void distortion_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int distortion_modes(magic_api * api, int which);
|
int distortion_modes(magic_api * api, int which);
|
||||||
|
|
||||||
void distortion_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void distortion_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
static void distortion_line_callback(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
|
static void distortion_line_callback(void *ptr, int which,
|
||||||
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, int x, int y);
|
||||||
|
|
||||||
|
|
||||||
/* Setup Functions: */
|
/* Setup Functions: */
|
||||||
|
|
@ -95,7 +102,8 @@ int distortion_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/distortion.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/distortion.ogg",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
// Try to load the file!
|
// Try to load the file!
|
||||||
|
|
||||||
|
|
@ -119,7 +127,8 @@ SDL_Surface *distortion_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/distortion.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/distortion.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
|
|
||||||
// Try to load the image, and return the results to Tux Paint:
|
// Try to load the image, and return the results to Tux Paint:
|
||||||
|
|
@ -130,7 +139,8 @@ SDL_Surface *distortion_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
|
|
||||||
// Report our "Magic" tool names
|
// Report our "Magic" tool names
|
||||||
|
|
||||||
char *distortion_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *distortion_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Distortion")));
|
return (strdup(gettext_noop("Distortion")));
|
||||||
}
|
}
|
||||||
|
|
@ -138,7 +148,8 @@ char *distortion_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_
|
||||||
|
|
||||||
// Report our "Magic" tool groups
|
// Report our "Magic" tool groups
|
||||||
|
|
||||||
int distortion_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int distortion_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_DISTORTS;
|
return MAGIC_TYPE_DISTORTS;
|
||||||
}
|
}
|
||||||
|
|
@ -146,15 +157,19 @@ int distortion_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_U
|
||||||
|
|
||||||
// Report our "Magic" tool descriptions
|
// Report our "Magic" tool descriptions
|
||||||
|
|
||||||
char *distortion_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
char *distortion_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
int mode ATTRIBUTE_UNUSED)
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click and drag the mouse to cause distortion in your picture.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag the mouse to cause distortion in your picture.")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Report whether we accept colors
|
// Report whether we accept colors
|
||||||
|
|
||||||
int distortion_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int distortion_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
@ -174,7 +189,8 @@ void distortion_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
|
|
||||||
void distortion_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void distortion_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x,
|
||||||
|
int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
distortion_drag(api, which, canvas, snapshot, x, y, x, y, update_rect);
|
distortion_drag(api, which, canvas, snapshot, x, y, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
@ -183,9 +199,11 @@ void distortion_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
|
|
||||||
void distortion_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void distortion_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
api->line((void *)api, which, canvas, snapshot, ox, oy, x, y, 1, distortion_line_callback);
|
api->line((void *) api, which, canvas, snapshot, ox, oy, x, y, 1,
|
||||||
|
distortion_line_callback);
|
||||||
|
|
||||||
|
|
||||||
if (ox > x)
|
if (ox > x)
|
||||||
|
|
@ -217,14 +235,18 @@ void distortion_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
|
|
||||||
void distortion_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void distortion_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void distortion_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void distortion_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
@ -233,7 +255,8 @@ void distortion_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UN
|
||||||
// Our "callback" function
|
// Our "callback" function
|
||||||
|
|
||||||
static void distortion_line_callback(void *ptr, int which ATTRIBUTE_UNUSED,
|
static void distortion_line_callback(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
|
|
@ -249,23 +272,29 @@ static void distortion_line_callback(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
{
|
{
|
||||||
if (api->in_circle(xx, yy, 8))
|
if (api->in_circle(xx, yy, 8))
|
||||||
{
|
{
|
||||||
api->putpixel(canvas, x + xx, y + yy, api->getpixel(snapshot, x + xx / 2, y + yy));
|
api->putpixel(canvas, x + xx, y + yy,
|
||||||
|
api->getpixel(snapshot, x + xx / 2, y + yy));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void distortion_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void distortion_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void distortion_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void distortion_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int distortion_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int distortion_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT);
|
return (MODE_PAINT);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -47,19 +47,24 @@ int emboss_get_group(magic_api * api, int which);
|
||||||
char *emboss_get_description(magic_api * api, int which, int mode);
|
char *emboss_get_description(magic_api * api, int which, int mode);
|
||||||
|
|
||||||
void emboss_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void emboss_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
void emboss_click(magic_api * api, int which, int mode,
|
void emboss_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
void emboss_release(magic_api * api, int which,
|
void emboss_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
void emboss_shutdown(magic_api * api);
|
void emboss_shutdown(magic_api * api);
|
||||||
void emboss_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void emboss_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int emboss_requires_colors(magic_api * api, int which);
|
int emboss_requires_colors(magic_api * api, int which);
|
||||||
void emboss_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void emboss_switchin(magic_api * api, int which, int mode,
|
||||||
void emboss_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void emboss_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int emboss_modes(magic_api * api, int which);
|
int emboss_modes(magic_api * api, int which);
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -74,7 +79,8 @@ int emboss_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/emboss.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/emboss.ogg",
|
||||||
|
api->data_directory);
|
||||||
emboss_snd = Mix_LoadWAV(fname);
|
emboss_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -91,28 +97,34 @@ SDL_Surface *emboss_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/emboss.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/emboss.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our names, localized:
|
// Return our names, localized:
|
||||||
char *emboss_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *emboss_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Emboss")));
|
return (strdup(gettext_noop("Emboss")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our groups:
|
// Return our groups:
|
||||||
int emboss_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int emboss_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_DISTORTS;
|
return MAGIC_TYPE_DISTORTS;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *emboss_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
|
char *emboss_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
return (strdup(gettext_noop("Click and drag the mouse to emboss the picture.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag the mouse to emboss the picture.")));
|
||||||
else
|
else
|
||||||
return (strdup(gettext_noop("Click to emboss the entire picture.")));
|
return (strdup(gettext_noop("Click to emboss the entire picture.")));
|
||||||
}
|
}
|
||||||
|
|
@ -120,7 +132,9 @@ char *emboss_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBU
|
||||||
|
|
||||||
// Do the effect (single pixel; used by do_emboss() (painted circle)
|
// Do the effect (single pixel; used by do_emboss() (painted circle)
|
||||||
// and emboss_click() when in fullscreen mode):
|
// and emboss_click() when in fullscreen mode):
|
||||||
static void emboss_pixel(void * ptr, SDL_Surface * last, int x, int y, SDL_Surface * canvas) {
|
static void emboss_pixel(void *ptr, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Surface * canvas)
|
||||||
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
Uint8 r1, g1, b1, r2, g2, b2;
|
Uint8 r1, g1, b1, r2, g2, b2;
|
||||||
int r;
|
int r;
|
||||||
|
|
@ -150,7 +164,8 @@ static void emboss_pixel(void * ptr, SDL_Surface * last, int x, int y, SDL_Surfa
|
||||||
|
|
||||||
|
|
||||||
// Do the effect (a circle around a touch point):
|
// Do the effect (a circle around a touch point):
|
||||||
static void do_emboss(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void do_emboss(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
|
|
@ -172,7 +187,8 @@ static void do_emboss(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canva
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void emboss_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void emboss_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_emboss);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_emboss);
|
||||||
|
|
||||||
|
|
@ -201,17 +217,24 @@ void emboss_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void emboss_click(magic_api * api, int which, int mode,
|
void emboss_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
|
{
|
||||||
|
if (mode == MODE_PAINT)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT) {
|
|
||||||
emboss_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
emboss_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
} else {
|
}
|
||||||
for (y = 0; y < canvas->h; y++) {
|
else
|
||||||
if (y % 10 == 0) {
|
{
|
||||||
|
for (y = 0; y < canvas->h; y++)
|
||||||
|
{
|
||||||
|
if (y % 10 == 0)
|
||||||
|
{
|
||||||
api->update_progress_bar();
|
api->update_progress_bar();
|
||||||
}
|
}
|
||||||
|
|
||||||
for (x = 0; x < canvas->w; x++) {
|
for (x = 0; x < canvas->w; x++)
|
||||||
|
{
|
||||||
emboss_pixel(api, last, x, y, canvas);
|
emboss_pixel(api, last, x, y, canvas);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -224,9 +247,12 @@ void emboss_click(magic_api * api, int which, int mode,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void emboss_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void emboss_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -238,23 +264,27 @@ void emboss_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void emboss_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void emboss_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int emboss_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int emboss_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void emboss_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void emboss_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void emboss_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void emboss_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -52,29 +52,38 @@ SDL_Surface *fade_darken_get_icon(magic_api * api, int which);
|
||||||
int fade_darken_get_group(magic_api * api, int which);
|
int fade_darken_get_group(magic_api * api, int which);
|
||||||
char *fade_darken_get_name(magic_api * api, int which);
|
char *fade_darken_get_name(magic_api * api, int which);
|
||||||
char *fade_darken_get_description(magic_api * api, int which, int mode);
|
char *fade_darken_get_description(magic_api * api, int which, int mode);
|
||||||
static void do_fade_darken(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void do_fade_darken(void *ptr, int which, SDL_Surface * canvas,
|
||||||
static void do_fade_darken_paint(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
SDL_Surface * last, int x, int y);
|
||||||
|
static void do_fade_darken_paint(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
void fade_darken_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void fade_darken_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void fade_darken_click(magic_api * api, int which, int mode,
|
void fade_darken_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
void fade_darken_release(magic_api * api, int which,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void fade_darken_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void fade_darken_shutdown(magic_api * api);
|
void fade_darken_shutdown(magic_api * api);
|
||||||
void fade_darken_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void fade_darken_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int fade_darken_requires_colors(magic_api * api, int which);
|
int fade_darken_requires_colors(magic_api * api, int which);
|
||||||
void fade_darken_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void fade_darken_switchin(magic_api * api, int which, int mode,
|
||||||
void fade_darken_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void fade_darken_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int fade_darken_modes(magic_api * api, int which);
|
int fade_darken_modes(magic_api * api, int which);
|
||||||
|
|
||||||
int fade_darken_init(magic_api * api)
|
int fade_darken_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/fade.wav", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/fade.wav",
|
||||||
|
api->data_directory);
|
||||||
snd_effects[TOOL_FADE] = Mix_LoadWAV(fname);
|
snd_effects[TOOL_FADE] = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/darken.wav", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/darken.wav",
|
||||||
|
api->data_directory);
|
||||||
snd_effects[TOOL_DARKEN] = Mix_LoadWAV(fname);
|
snd_effects[TOOL_DARKEN] = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -98,11 +107,13 @@ SDL_Surface *fade_darken_get_icon(magic_api * api, int which)
|
||||||
|
|
||||||
if (which == TOOL_FADE)
|
if (which == TOOL_FADE)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/fade.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/fade.png",
|
||||||
|
api->data_directory);
|
||||||
}
|
}
|
||||||
else if (which == TOOL_DARKEN)
|
else if (which == TOOL_DARKEN)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/darken.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/darken.png",
|
||||||
|
api->data_directory);
|
||||||
}
|
}
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
|
|
@ -120,25 +131,31 @@ char *fade_darken_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our group (all the same):
|
// Return our group (all the same):
|
||||||
int fade_darken_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int fade_darken_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_COLOR_FILTERS;
|
return MAGIC_TYPE_COLOR_FILTERS;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our description, localized:
|
// Return our description, localized:
|
||||||
char *fade_darken_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
|
char *fade_darken_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
|
int mode)
|
||||||
{
|
{
|
||||||
if (which == TOOL_FADE)
|
if (which == TOOL_FADE)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
return (strdup(gettext_noop("Click and drag the mouse to lighten parts of your picture.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag the mouse to lighten parts of your picture.")));
|
||||||
else if (mode == MODE_FULLSCREEN)
|
else if (mode == MODE_FULLSCREEN)
|
||||||
return (strdup(gettext_noop("Click to lighten your entire picture.")));
|
return (strdup(gettext_noop("Click to lighten your entire picture.")));
|
||||||
}
|
}
|
||||||
else if (which == TOOL_DARKEN)
|
else if (which == TOOL_DARKEN)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
return (strdup(gettext_noop("Click and drag the mouse to darken parts of your picture.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag the mouse to darken parts of your picture.")));
|
||||||
else if (mode == MODE_FULLSCREEN)
|
else if (mode == MODE_FULLSCREEN)
|
||||||
return (strdup(gettext_noop("Click to darken your entire picture.")));
|
return (strdup(gettext_noop("Click to darken your entire picture.")));
|
||||||
}
|
}
|
||||||
|
|
@ -146,7 +163,8 @@ char *fade_darken_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, i
|
||||||
return (NULL);
|
return (NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void do_fade_darken(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void do_fade_darken(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y)
|
||||||
{
|
{
|
||||||
Uint8 r, g, b;
|
Uint8 r, g, b;
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
@ -170,7 +188,8 @@ static void do_fade_darken(void *ptr, int which, SDL_Surface * canvas, SDL_Surfa
|
||||||
}
|
}
|
||||||
|
|
||||||
// Callback that does the fade_darken color effect on a circle centered around x,y
|
// Callback that does the fade_darken color effect on a circle centered around x,y
|
||||||
static void do_fade_darken_paint(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void do_fade_darken_paint(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y)
|
||||||
{
|
{
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
@ -189,12 +208,14 @@ static void do_fade_darken_paint(void *ptr, int which, SDL_Surface * canvas, SDL
|
||||||
|
|
||||||
// Ask Tux Paint to call our 'do_fade_darken_paint()' callback over a line
|
// Ask Tux Paint to call our 'do_fade_darken_paint()' callback over a line
|
||||||
void fade_darken_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void fade_darken_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
SDL_LockSurface(last);
|
SDL_LockSurface(last);
|
||||||
SDL_LockSurface(canvas);
|
SDL_LockSurface(canvas);
|
||||||
|
|
||||||
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_fade_darken_paint);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1,
|
||||||
|
do_fade_darken_paint);
|
||||||
|
|
||||||
SDL_UnlockSurface(canvas);
|
SDL_UnlockSurface(canvas);
|
||||||
SDL_UnlockSurface(last);
|
SDL_UnlockSurface(last);
|
||||||
|
|
@ -225,7 +246,8 @@ void fade_darken_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
// Ask Tux Paint to call our 'do_fade_darken_paint()' callback at a single point,
|
// Ask Tux Paint to call our 'do_fade_darken_paint()' callback at a single point,
|
||||||
// or 'do_fade_darken()' on the entire image
|
// or 'do_fade_darken()' on the entire image
|
||||||
void fade_darken_click(magic_api * api, int which, int mode,
|
void fade_darken_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
fade_darken_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
fade_darken_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
|
|
@ -247,9 +269,12 @@ void fade_darken_click(magic_api * api, int which, int mode,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Release
|
// Release
|
||||||
void fade_darken_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void fade_darken_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -265,27 +290,34 @@ void fade_darken_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
|
|
||||||
// We don't use colors
|
// We don't use colors
|
||||||
void fade_darken_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
void fade_darken_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// We don't use colors
|
// We don't use colors
|
||||||
int fade_darken_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int fade_darken_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void fade_darken_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void fade_darken_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void fade_darken_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void fade_darken_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int fade_darken_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int fade_darken_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT | MODE_FULLSCREEN);
|
return (MODE_PAINT | MODE_FULLSCREEN);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -45,29 +45,36 @@ int fisheye_get_group(magic_api * api, int which);
|
||||||
char *fisheye_get_description(magic_api * api, int which, int mode);
|
char *fisheye_get_description(magic_api * api, int which, int mode);
|
||||||
int fisheye_requires_colors(magic_api * api, int which);
|
int fisheye_requires_colors(magic_api * api, int which);
|
||||||
void fisheye_release(magic_api * api, int which,
|
void fisheye_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x,
|
||||||
|
int y, SDL_Rect * update_rect);
|
||||||
void fisheye_shutdown(magic_api * api);
|
void fisheye_shutdown(magic_api * api);
|
||||||
void fisheye_draw(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
void fisheye_draw(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
void fisheye_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void fisheye_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
void fisheye_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void fisheye_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
void fisheye_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
void fisheye_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void fisheye_switchin(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
|
void fisheye_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int fisheye_modes(magic_api * api, int which);
|
int fisheye_modes(magic_api * api, int which);
|
||||||
|
|
||||||
|
|
||||||
// Housekeeping functions
|
// Housekeeping functions
|
||||||
|
|
||||||
void fisheye_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void fisheye_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
Uint32 fisheye_api_version(void)
|
Uint32 fisheye_api_version(void)
|
||||||
{
|
{
|
||||||
return (TP_MAGIC_API_VERSION);
|
return (TP_MAGIC_API_VERSION);
|
||||||
}
|
}
|
||||||
|
|
||||||
void fisheye_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void fisheye_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
@ -77,7 +84,8 @@ int fisheye_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/fisheye.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/fisheye.ogg",
|
||||||
|
api->data_directory);
|
||||||
fisheye_snd = Mix_LoadWAV(fname);
|
fisheye_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -92,34 +100,45 @@ SDL_Surface *fisheye_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/fisheye.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/fisheye.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
char *fisheye_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *fisheye_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return strdup(gettext_noop("Fisheye"));
|
return strdup(gettext_noop("Fisheye"));
|
||||||
}
|
}
|
||||||
|
|
||||||
int fisheye_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int fisheye_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_DISTORTS;
|
return MAGIC_TYPE_DISTORTS;
|
||||||
}
|
}
|
||||||
|
|
||||||
char *fisheye_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
char *fisheye_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return strdup(gettext_noop("Click on part of your picture to create a fisheye effect."));
|
return
|
||||||
|
strdup(gettext_noop
|
||||||
|
("Click on part of your picture to create a fisheye effect."));
|
||||||
}
|
}
|
||||||
|
|
||||||
int fisheye_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int fisheye_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void fisheye_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void fisheye_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
@ -131,8 +150,8 @@ void fisheye_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
|
|
||||||
// do-fisheye
|
// do-fisheye
|
||||||
|
|
||||||
void fisheye_draw(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED,
|
void fisheye_draw(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
||||||
int x, int y)
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
|
|
@ -147,13 +166,15 @@ void fisheye_draw(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, S
|
||||||
last_x = x;
|
last_x = x;
|
||||||
last_y = y;
|
last_y = y;
|
||||||
|
|
||||||
oryg = SDL_CreateRGBSurface(SDL_SWSURFACE, 80, 80, canvas->format->BitsPerPixel,
|
oryg =
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask,
|
SDL_CreateRGBSurface(SDL_SWSURFACE, 80, 80, canvas->format->BitsPerPixel,
|
||||||
canvas->format->Amask);
|
canvas->format->Rmask, canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, canvas->format->Amask);
|
||||||
|
|
||||||
output = SDL_CreateRGBSurface(SDL_SWSURFACE, 80, 80, canvas->format->BitsPerPixel,
|
output =
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask,
|
SDL_CreateRGBSurface(SDL_SWSURFACE, 80, 80, canvas->format->BitsPerPixel,
|
||||||
canvas->format->Amask);
|
canvas->format->Rmask, canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, canvas->format->Amask);
|
||||||
|
|
||||||
rect.x = x - 40;
|
rect.x = x - 40;
|
||||||
rect.y = y - 40;
|
rect.y = y - 40;
|
||||||
|
|
@ -164,9 +185,10 @@ void fisheye_draw(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, S
|
||||||
//do vertical fisheye
|
//do vertical fisheye
|
||||||
for (i = 0; i < 40; i++)
|
for (i = 0; i < 40; i++)
|
||||||
{
|
{
|
||||||
temp_src = SDL_CreateRGBSurface(SDL_SWSURFACE, 1, 80, canvas->format->BitsPerPixel,
|
temp_src =
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask,
|
SDL_CreateRGBSurface(SDL_SWSURFACE, 1, 80, canvas->format->BitsPerPixel,
|
||||||
canvas->format->Amask);
|
canvas->format->Rmask, canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, canvas->format->Amask);
|
||||||
|
|
||||||
//let's take a smooth bar of scaled bitmap and copy it to temp
|
//let's take a smooth bar of scaled bitmap and copy it to temp
|
||||||
//left side first
|
//left side first
|
||||||
|
|
@ -176,9 +198,11 @@ void fisheye_draw(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, S
|
||||||
|
|
||||||
SDL_BlitSurface(oryg, &rect, temp_src, NULL); //this bar is copied to temp_src
|
SDL_BlitSurface(oryg, &rect, temp_src, NULL); //this bar is copied to temp_src
|
||||||
|
|
||||||
temp_dest = SDL_CreateRGBSurface(SDL_SWSURFACE, 1, 80 + 2 * i, canvas->format->BitsPerPixel,
|
temp_dest =
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask,
|
SDL_CreateRGBSurface(SDL_SWSURFACE, 1, 80 + 2 * i,
|
||||||
canvas->format->Amask);
|
canvas->format->BitsPerPixel,
|
||||||
|
canvas->format->Rmask, canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, canvas->format->Amask);
|
||||||
|
|
||||||
temp_dest = api->scale(temp_src, 1, 80 + 2 * i, 0); //temp_dest stores scaled temp_src
|
temp_dest = api->scale(temp_src, 1, 80 + 2 * i, 0); //temp_dest stores scaled temp_src
|
||||||
|
|
||||||
|
|
@ -203,13 +227,16 @@ void fisheye_draw(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, S
|
||||||
//do horizontal fisheye
|
//do horizontal fisheye
|
||||||
for (i = 0; i < 40; i++)
|
for (i = 0; i < 40; i++)
|
||||||
{
|
{
|
||||||
temp_src = SDL_CreateRGBSurface(SDL_SWSURFACE, 80, 1, canvas->format->BitsPerPixel,
|
temp_src =
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask,
|
SDL_CreateRGBSurface(SDL_SWSURFACE, 80, 1, canvas->format->BitsPerPixel,
|
||||||
canvas->format->Amask);
|
canvas->format->Rmask, canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, canvas->format->Amask);
|
||||||
|
|
||||||
temp_dest = SDL_CreateRGBSurface(SDL_SWSURFACE, 80 + 2 * i, 1, canvas->format->BitsPerPixel,
|
temp_dest =
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask,
|
SDL_CreateRGBSurface(SDL_SWSURFACE, 80 + 2 * i, 1,
|
||||||
canvas->format->Amask);
|
canvas->format->BitsPerPixel,
|
||||||
|
canvas->format->Rmask, canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, canvas->format->Amask);
|
||||||
|
|
||||||
//upper side first
|
//upper side first
|
||||||
rect.x = 0;
|
rect.x = 0;
|
||||||
|
|
@ -247,7 +274,8 @@ void fisheye_draw(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, S
|
||||||
for (xx = x - 40; xx < x + 40; xx++)
|
for (xx = x - 40; xx < x + 40; xx++)
|
||||||
|
|
||||||
if (api->in_circle(xx - x, yy - y, 40))
|
if (api->in_circle(xx - x, yy - y, 40))
|
||||||
api->putpixel(canvas, xx, yy, api->getpixel(output, xx + 40 - x, yy + 40 - y));
|
api->putpixel(canvas, xx, yy,
|
||||||
|
api->getpixel(output, xx + 40 - x, yy + 40 - y));
|
||||||
|
|
||||||
|
|
||||||
SDL_FreeSurface(oryg);
|
SDL_FreeSurface(oryg);
|
||||||
|
|
@ -259,7 +287,8 @@ void fisheye_draw(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, S
|
||||||
}
|
}
|
||||||
|
|
||||||
void fisheye_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void fisheye_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
|
|
||||||
api->line(api, which, canvas, snapshot, ox, oy, x, y, 1, fisheye_draw);
|
api->line(api, which, canvas, snapshot, ox, oy, x, y, 1, fisheye_draw);
|
||||||
|
|
@ -270,26 +299,30 @@ void fisheye_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
}
|
}
|
||||||
|
|
||||||
void fisheye_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void fisheye_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
last_x = -80; /* A value that will be beyond any clicked position */
|
last_x = -80; /* A value that will be beyond any clicked position */
|
||||||
last_y = -80;
|
last_y = -80;
|
||||||
fisheye_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
fisheye_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
void fisheye_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void fisheye_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void fisheye_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void fisheye_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int fisheye_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int fisheye_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT);
|
return (MODE_PAINT);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -51,7 +51,8 @@ static Uint8 flower_r, flower_g, flower_b;
|
||||||
static int flower_min_x, flower_max_x, flower_bottom_x, flower_bottom_y;
|
static int flower_min_x, flower_max_x, flower_bottom_x, flower_bottom_y;
|
||||||
static int flower_side_first;
|
static int flower_side_first;
|
||||||
static int flower_side_decided;
|
static int flower_side_decided;
|
||||||
static SDL_Surface *flower_base, *flower_leaf, *flower_petals, *flower_petals_colorized;
|
static SDL_Surface *flower_base, *flower_leaf, *flower_petals,
|
||||||
|
*flower_petals_colorized;
|
||||||
|
|
||||||
/* Local function prototypes: */
|
/* Local function prototypes: */
|
||||||
|
|
||||||
|
|
@ -61,9 +62,11 @@ typedef struct
|
||||||
} Point2D;
|
} Point2D;
|
||||||
|
|
||||||
static void flower_drawbase(magic_api * api, SDL_Surface * canvas);
|
static void flower_drawbase(magic_api * api, SDL_Surface * canvas);
|
||||||
static void flower_drawflower(magic_api * api, SDL_Surface * canvas, int x, int y);
|
static void flower_drawflower(magic_api * api, SDL_Surface * canvas, int x,
|
||||||
|
int y);
|
||||||
static Point2D flower_PointOnCubicBezier(Point2D * cp, float t);
|
static Point2D flower_PointOnCubicBezier(Point2D * cp, float t);
|
||||||
static void flower_ComputeBezier(Point2D * cp, int numberOfPoints, Point2D * curve);
|
static void flower_ComputeBezier(Point2D * cp, int numberOfPoints,
|
||||||
|
Point2D * curve);
|
||||||
static void flower_colorize_petals(magic_api * api);
|
static void flower_colorize_petals(magic_api * api);
|
||||||
Uint32 flower_api_version(void);
|
Uint32 flower_api_version(void);
|
||||||
int flower_init(magic_api * api);
|
int flower_init(magic_api * api);
|
||||||
|
|
@ -72,25 +75,32 @@ SDL_Surface *flower_get_icon(magic_api * api, int which);
|
||||||
char *flower_get_name(magic_api * api, int which);
|
char *flower_get_name(magic_api * api, int which);
|
||||||
int flower_get_group(magic_api * api, int which);
|
int flower_get_group(magic_api * api, int which);
|
||||||
char *flower_get_description(magic_api * api, int which, int mode);
|
char *flower_get_description(magic_api * api, int which, int mode);
|
||||||
static void flower_predrag(magic_api * api, SDL_Surface * canvas, SDL_Surface * last, int ox, int oy, int x, int y);
|
static void flower_predrag(magic_api * api, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int ox, int oy, int x, int y);
|
||||||
void flower_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void flower_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
void flower_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void flower_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
void flower_release(magic_api * api, int which,
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void flower_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
static void flower_drawflower(magic_api * api, SDL_Surface * canvas, int x, int y);
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
|
static void flower_drawflower(magic_api * api, SDL_Surface * canvas, int x,
|
||||||
|
int y);
|
||||||
static void flower_drawbase(magic_api * api, SDL_Surface * canvas);
|
static void flower_drawbase(magic_api * api, SDL_Surface * canvas);
|
||||||
static void flower_drawstalk(magic_api * api, SDL_Surface * canvas,
|
static void flower_drawstalk(magic_api * api, SDL_Surface * canvas,
|
||||||
int top_x, int top_y, int minx, int maxx, int bottom_x, int bottom_y, int final);
|
int top_x, int top_y, int minx, int maxx,
|
||||||
|
int bottom_x, int bottom_y, int final);
|
||||||
void flower_shutdown(magic_api * api);
|
void flower_shutdown(magic_api * api);
|
||||||
void flower_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void flower_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int flower_requires_colors(magic_api * api, int which);
|
int flower_requires_colors(magic_api * api, int which);
|
||||||
static Point2D flower_PointOnCubicBezier(Point2D * cp, float t);
|
static Point2D flower_PointOnCubicBezier(Point2D * cp, float t);
|
||||||
static void flower_ComputeBezier(Point2D * cp, int numberOfPoints, Point2D * curve);
|
static void flower_ComputeBezier(Point2D * cp, int numberOfPoints,
|
||||||
|
Point2D * curve);
|
||||||
static void flower_colorize_petals(magic_api * api);
|
static void flower_colorize_petals(magic_api * api);
|
||||||
void flower_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void flower_switchin(magic_api * api, int which, int mode,
|
||||||
void flower_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void flower_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int flower_modes(magic_api * api, int which);
|
int flower_modes(magic_api * api, int which);
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -106,19 +116,24 @@ int flower_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/flower_click.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/flower_click.ogg",
|
||||||
|
api->data_directory);
|
||||||
flower_click_snd = Mix_LoadWAV(fname);
|
flower_click_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/flower_release.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/flower_release.ogg",
|
||||||
|
api->data_directory);
|
||||||
flower_release_snd = Mix_LoadWAV(fname);
|
flower_release_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/flower_base.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/flower_base.png",
|
||||||
|
api->data_directory);
|
||||||
flower_base = IMG_Load(fname);
|
flower_base = IMG_Load(fname);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/flower_leaf.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/flower_leaf.png",
|
||||||
|
api->data_directory);
|
||||||
flower_leaf = IMG_Load(fname);
|
flower_leaf = IMG_Load(fname);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/flower_petals.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/flower_petals.png",
|
||||||
|
api->data_directory);
|
||||||
flower_petals = IMG_Load(fname);
|
flower_petals = IMG_Load(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -135,32 +150,41 @@ SDL_Surface *flower_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/flower.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/flower.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our names, localized:
|
// Return our names, localized:
|
||||||
char *flower_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *flower_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Flower")));
|
return (strdup(gettext_noop("Flower")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our groups:
|
// Return our groups:
|
||||||
int flower_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int flower_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_ARTISTIC;
|
return MAGIC_TYPE_ARTISTIC;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *flower_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
char *flower_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click and drag to draw a flower stalk. Let go to finish the flower.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag to draw a flower stalk. Let go to finish the flower.")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
static void flower_predrag(magic_api * api ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
static void flower_predrag(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED, int ox, int oy, int x, int y)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int ox,
|
||||||
|
int oy, int x, int y)
|
||||||
{
|
{
|
||||||
if (x < flower_min_x)
|
if (x < flower_min_x)
|
||||||
flower_min_x = x;
|
flower_min_x = x;
|
||||||
|
|
@ -193,8 +217,9 @@ static void flower_predrag(magic_api * api ATTRIBUTE_UNUSED, SDL_Surface * canva
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void flower_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
void flower_drag(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int ox, int oy,
|
||||||
|
int x, int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
flower_predrag(api, canvas, last, ox, oy, x, y);
|
flower_predrag(api, canvas, last, ox, oy, x, y);
|
||||||
|
|
||||||
|
|
@ -207,7 +232,8 @@ void flower_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * canv
|
||||||
/* Draw the base and the stalk (low-quality) for now: */
|
/* Draw the base and the stalk (low-quality) for now: */
|
||||||
|
|
||||||
flower_drawstalk(api, canvas,
|
flower_drawstalk(api, canvas,
|
||||||
x, y, flower_min_x, flower_max_x, flower_bottom_x, flower_bottom_y, !(api->button_down()));
|
x, y, flower_min_x, flower_max_x, flower_bottom_x,
|
||||||
|
flower_bottom_y, !(api->button_down()));
|
||||||
|
|
||||||
flower_drawbase(api, canvas);
|
flower_drawbase(api, canvas);
|
||||||
|
|
||||||
|
|
@ -219,7 +245,8 @@ void flower_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * canv
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void flower_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void flower_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
flower_min_x = x;
|
flower_min_x = x;
|
||||||
flower_max_x = x;
|
flower_max_x = x;
|
||||||
|
|
@ -236,7 +263,8 @@ void flower_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void flower_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
void flower_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
/* Don't let flower be too low compared to base: */
|
/* Don't let flower be too low compared to base: */
|
||||||
|
|
||||||
|
|
@ -256,7 +284,8 @@ void flower_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
|
|
||||||
/* Draw high-quality stalk, and flower: */
|
/* Draw high-quality stalk, and flower: */
|
||||||
|
|
||||||
flower_drawstalk(api, canvas, x, y, flower_min_x, flower_max_x, flower_bottom_x, flower_bottom_y, 1);
|
flower_drawstalk(api, canvas, x, y, flower_min_x, flower_max_x,
|
||||||
|
flower_bottom_x, flower_bottom_y, 1);
|
||||||
|
|
||||||
flower_drawflower(api, canvas, x, y);
|
flower_drawflower(api, canvas, x, y);
|
||||||
|
|
||||||
|
|
@ -272,7 +301,8 @@ void flower_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static void flower_drawflower(magic_api * api ATTRIBUTE_UNUSED, SDL_Surface * canvas, int x, int y)
|
static void flower_drawflower(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas, int x, int y)
|
||||||
{
|
{
|
||||||
SDL_Rect dest;
|
SDL_Rect dest;
|
||||||
|
|
||||||
|
|
@ -282,7 +312,8 @@ static void flower_drawflower(magic_api * api ATTRIBUTE_UNUSED, SDL_Surface * ca
|
||||||
SDL_BlitSurface(flower_petals_colorized, NULL, canvas, &dest);
|
SDL_BlitSurface(flower_petals_colorized, NULL, canvas, &dest);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void flower_drawbase(magic_api * api ATTRIBUTE_UNUSED, SDL_Surface * canvas)
|
static void flower_drawbase(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas)
|
||||||
{
|
{
|
||||||
SDL_Rect dest;
|
SDL_Rect dest;
|
||||||
|
|
||||||
|
|
@ -292,8 +323,10 @@ static void flower_drawbase(magic_api * api ATTRIBUTE_UNUSED, SDL_Surface * canv
|
||||||
SDL_BlitSurface(flower_base, NULL, canvas, &dest);
|
SDL_BlitSurface(flower_base, NULL, canvas, &dest);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void flower_drawstalk(magic_api * api ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
static void flower_drawstalk(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
int top_x, int top_y, int minx, int maxx, int bottom_x, int bottom_y, int final)
|
SDL_Surface * canvas, int top_x, int top_y,
|
||||||
|
int minx, int maxx, int bottom_x, int bottom_y,
|
||||||
|
int final)
|
||||||
{
|
{
|
||||||
Point2D control_points[4];
|
Point2D control_points[4];
|
||||||
Point2D *curve;
|
Point2D *curve;
|
||||||
|
|
@ -363,7 +396,8 @@ static void flower_drawstalk(magic_api * api ATTRIBUTE_UNUSED, SDL_Surface * can
|
||||||
|
|
||||||
/* When we're done (final render), we can add some random leaves: */
|
/* When we're done (final render), we can add some random leaves: */
|
||||||
|
|
||||||
if (final && i > 32 && i < n_points - 32 && (i % 16) == 0 && (rand() % 5) > 0)
|
if (final && i > 32 && i < n_points - 32 && (i % 16) == 0
|
||||||
|
&& (rand() % 5) > 0)
|
||||||
{
|
{
|
||||||
/* Check for hard left/right angles: */
|
/* Check for hard left/right angles: */
|
||||||
|
|
||||||
|
|
@ -492,7 +526,8 @@ void flower_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int flower_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int flower_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
@ -547,7 +582,8 @@ static Point2D flower_PointOnCubicBezier(Point2D * cp, float t)
|
||||||
<sizeof(Point2D) numberOfPoints>
|
<sizeof(Point2D) numberOfPoints>
|
||||||
*/
|
*/
|
||||||
|
|
||||||
static void flower_ComputeBezier(Point2D * cp, int numberOfPoints, Point2D * curve)
|
static void flower_ComputeBezier(Point2D * cp, int numberOfPoints,
|
||||||
|
Point2D * curve)
|
||||||
{
|
{
|
||||||
float dt;
|
float dt;
|
||||||
int i;
|
int i;
|
||||||
|
|
@ -570,7 +606,9 @@ static void flower_colorize_petals(magic_api * api)
|
||||||
|
|
||||||
/* Create a surface to render into: */
|
/* Create a surface to render into: */
|
||||||
|
|
||||||
amask = ~(flower_petals->format->Rmask | flower_petals->format->Gmask | flower_petals->format->Bmask);
|
amask =
|
||||||
|
~(flower_petals->format->Rmask | flower_petals->format->
|
||||||
|
Gmask | flower_petals->format->Bmask);
|
||||||
|
|
||||||
flower_petals_colorized =
|
flower_petals_colorized =
|
||||||
SDL_CreateRGBSurface(SDL_SWSURFACE,
|
SDL_CreateRGBSurface(SDL_SWSURFACE,
|
||||||
|
|
@ -578,7 +616,8 @@ static void flower_colorize_petals(magic_api * api)
|
||||||
flower_petals->h,
|
flower_petals->h,
|
||||||
flower_petals->format->BitsPerPixel,
|
flower_petals->format->BitsPerPixel,
|
||||||
flower_petals->format->Rmask,
|
flower_petals->format->Rmask,
|
||||||
flower_petals->format->Gmask, flower_petals->format->Bmask, amask);
|
flower_petals->format->Gmask,
|
||||||
|
flower_petals->format->Bmask, amask);
|
||||||
|
|
||||||
/* Render the new petals: */
|
/* Render the new petals: */
|
||||||
|
|
||||||
|
|
@ -589,15 +628,19 @@ static void flower_colorize_petals(magic_api * api)
|
||||||
{
|
{
|
||||||
for (x = 0; x < flower_petals->w; x++)
|
for (x = 0; x < flower_petals->w; x++)
|
||||||
{
|
{
|
||||||
SDL_GetRGBA(api->getpixel(flower_petals, x, y), flower_petals->format, &r, &g, &b, &a);
|
SDL_GetRGBA(api->getpixel(flower_petals, x, y), flower_petals->format,
|
||||||
|
&r, &g, &b, &a);
|
||||||
|
|
||||||
api->putpixel(flower_petals_colorized, x, y,
|
api->putpixel(flower_petals_colorized, x, y,
|
||||||
SDL_MapRGBA(flower_petals_colorized->format, flower_r, flower_g, flower_b, a));
|
SDL_MapRGBA(flower_petals_colorized->format, flower_r,
|
||||||
|
flower_g, flower_b, a));
|
||||||
|
|
||||||
if (api->in_circle((x - flower_petals->w / 2), (y - flower_petals->h / 2), 8))
|
if (api->in_circle
|
||||||
|
((x - flower_petals->w / 2), (y - flower_petals->h / 2), 8))
|
||||||
{
|
{
|
||||||
api->putpixel(flower_petals_colorized, x, y,
|
api->putpixel(flower_petals_colorized, x, y,
|
||||||
SDL_MapRGBA(flower_petals_colorized->format, 0xFF, 0xFF, 0x00, a));
|
SDL_MapRGBA(flower_petals_colorized->format, 0xFF, 0xFF,
|
||||||
|
0x00, a));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -606,12 +649,14 @@ static void flower_colorize_petals(magic_api * api)
|
||||||
SDL_UnlockSurface(flower_petals);
|
SDL_UnlockSurface(flower_petals);
|
||||||
}
|
}
|
||||||
|
|
||||||
void flower_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void flower_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void flower_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void flower_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -46,16 +46,22 @@ Uint32 foam_api_version(void);
|
||||||
int foam_init(magic_api * api);
|
int foam_init(magic_api * api);
|
||||||
char *foam_get_description(magic_api * api, int which, int mode);
|
char *foam_get_description(magic_api * api, int which, int mode);
|
||||||
void foam_release(magic_api * api, int which,
|
void foam_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void foam_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void foam_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
void foam_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void foam_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
SDL_Surface *foam_get_icon(magic_api * api, int which);
|
SDL_Surface *foam_get_icon(magic_api * api, int which);
|
||||||
char *foam_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED);
|
char *foam_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
int foam_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED);
|
int which ATTRIBUTE_UNUSED);
|
||||||
void foam_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
int foam_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
void foam_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
int which ATTRIBUTE_UNUSED);
|
||||||
|
void foam_switchin(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
|
void foam_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
void foam_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void foam_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
void foam_shutdown(magic_api * api);
|
void foam_shutdown(magic_api * api);
|
||||||
int foam_get_tool_count(magic_api * api);
|
int foam_get_tool_count(magic_api * api);
|
||||||
|
|
@ -77,16 +83,26 @@ int foam_init(magic_api * api)
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
SDL_Surface *foam_data;
|
SDL_Surface *foam_data;
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/foam.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/foam.ogg",
|
||||||
|
api->data_directory);
|
||||||
foam_snd = Mix_LoadWAV(fname);
|
foam_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/foam_data.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/foam_data.png",
|
||||||
|
api->data_directory);
|
||||||
foam_data = IMG_Load(fname);
|
foam_data = IMG_Load(fname);
|
||||||
|
|
||||||
foam_7 = api->scale(foam_data, ((api->canvas_w / FOAM_PROP) * 4) / 4, ((api->canvas_h / FOAM_PROP) * 4) / 4, 0);
|
foam_7 =
|
||||||
foam_5 = api->scale(foam_data, ((api->canvas_w / FOAM_PROP) * 3) / 4, ((api->canvas_h / FOAM_PROP) * 3) / 4, 0);
|
api->scale(foam_data, ((api->canvas_w / FOAM_PROP) * 4) / 4,
|
||||||
foam_3 = api->scale(foam_data, ((api->canvas_w / FOAM_PROP) * 2) / 4, ((api->canvas_h / FOAM_PROP) * 2) / 4, 0);
|
((api->canvas_h / FOAM_PROP) * 4) / 4, 0);
|
||||||
foam_1 = api->scale(foam_data, ((api->canvas_w / FOAM_PROP) * 1) / 4, ((api->canvas_h / FOAM_PROP) * 1) / 4, 0);
|
foam_5 =
|
||||||
|
api->scale(foam_data, ((api->canvas_w / FOAM_PROP) * 3) / 4,
|
||||||
|
((api->canvas_h / FOAM_PROP) * 3) / 4, 0);
|
||||||
|
foam_3 =
|
||||||
|
api->scale(foam_data, ((api->canvas_w / FOAM_PROP) * 2) / 4,
|
||||||
|
((api->canvas_h / FOAM_PROP) * 2) / 4, 0);
|
||||||
|
foam_1 =
|
||||||
|
api->scale(foam_data, ((api->canvas_w / FOAM_PROP) * 1) / 4,
|
||||||
|
((api->canvas_h / FOAM_PROP) * 1) / 4, 0);
|
||||||
|
|
||||||
SDL_FreeSurface(foam_data);
|
SDL_FreeSurface(foam_data);
|
||||||
|
|
||||||
|
|
@ -104,32 +120,40 @@ SDL_Surface *foam_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/foam.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/foam.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our names, localized:
|
// Return our names, localized:
|
||||||
char *foam_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *foam_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Foam")));
|
return (strdup(gettext_noop("Foam")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our groups
|
// Return our groups
|
||||||
int foam_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int foam_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PAINTING;
|
return MAGIC_TYPE_PAINTING;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *foam_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
char *foam_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click and drag the mouse to cover an area with foamy bubbles.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag the mouse to cover an area with foamy bubbles.")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Do the effect:
|
// Do the effect:
|
||||||
|
|
||||||
static void do_foam(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
static void do_foam(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
@ -157,7 +181,8 @@ static void do_foam(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void foam_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void foam_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_foam);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_foam);
|
||||||
|
|
||||||
|
|
@ -188,9 +213,10 @@ void foam_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void foam_click(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void foam_click(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last,
|
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect)
|
SDL_Surface * last, int x ATTRIBUTE_UNUSED,
|
||||||
|
int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
|
|
@ -232,9 +258,10 @@ static int foam_mask_test(int r, int x, int y)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void foam_release(magic_api * api ATTRIBUTE_UNUSED ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void foam_release(magic_api * api ATTRIBUTE_UNUSED ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last,
|
int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect)
|
SDL_Surface * last, int x ATTRIBUTE_UNUSED,
|
||||||
|
int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
int changes, max_iters;
|
int changes, max_iters;
|
||||||
|
|
@ -244,7 +271,8 @@ void foam_release(magic_api * api ATTRIBUTE_UNUSED ATTRIBUTE_UNUSED, int which A
|
||||||
|
|
||||||
SDL_BlitSurface(last, NULL, canvas, NULL);
|
SDL_BlitSurface(last, NULL, canvas, NULL);
|
||||||
|
|
||||||
memcpy(foam_mask_tmp, foam_mask, (sizeof(int) * (foam_mask_w * foam_mask_h)));
|
memcpy(foam_mask_tmp, foam_mask,
|
||||||
|
(sizeof(int) * (foam_mask_w * foam_mask_h)));
|
||||||
|
|
||||||
|
|
||||||
max_iters = 2;
|
max_iters = 2;
|
||||||
|
|
@ -402,7 +430,8 @@ void foam_release(magic_api * api ATTRIBUTE_UNUSED ATTRIBUTE_UNUSED, int which A
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
memcpy(foam_mask, foam_mask_tmp, (sizeof(int) * (foam_mask_w * foam_mask_h)));
|
memcpy(foam_mask, foam_mask_tmp,
|
||||||
|
(sizeof(int) * (foam_mask_w * foam_mask_h)));
|
||||||
|
|
||||||
|
|
||||||
update_rect->x = 0;
|
update_rect->x = 0;
|
||||||
|
|
@ -431,7 +460,8 @@ void foam_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void foam_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b)
|
void foam_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
|
||||||
|
Uint8 b)
|
||||||
{
|
{
|
||||||
foam_r = r;
|
foam_r = r;
|
||||||
foam_g = g;
|
foam_g = g;
|
||||||
|
|
@ -439,17 +469,20 @@ void foam_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int foam_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int foam_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0; /* FIXME: Would be nice to tint the bubbles */
|
return 0; /* FIXME: Would be nice to tint the bubbles */
|
||||||
}
|
}
|
||||||
|
|
||||||
void foam_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void foam_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void foam_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void foam_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
||||||
239
magic/src/fold.c
239
magic/src/fold.c
|
|
@ -32,15 +32,21 @@ SDL_Surface *fold_surface_src, *fold_surface_dst;
|
||||||
|
|
||||||
|
|
||||||
void fold_draw(magic_api * api, int which,
|
void fold_draw(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
|
||||||
static void fold_erase(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
SDL_Rect * update_rect);
|
||||||
|
static void fold_erase(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
void translate_coords(SDL_Surface * canvas, int angle);
|
void translate_coords(SDL_Surface * canvas, int angle);
|
||||||
SDL_Surface *rotate(magic_api * api, SDL_Surface * canvas, int angle);
|
SDL_Surface *rotate(magic_api * api, SDL_Surface * canvas, int angle);
|
||||||
void fold_draw(magic_api * api, int which,
|
void fold_draw(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
|
||||||
static void fold_print_line(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
SDL_Rect * update_rect);
|
||||||
static void fold_print_dark_line(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void fold_print_line(void *ptr, int which, SDL_Surface * canvas,
|
||||||
void translate_xy(SDL_Surface * canvas, int x, int y, int *a, int *b, int rotation);
|
SDL_Surface * last, int x, int y);
|
||||||
|
static void fold_print_dark_line(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
|
void translate_xy(SDL_Surface * canvas, int x, int y, int *a, int *b,
|
||||||
|
int rotation);
|
||||||
Uint32 fold_api_version(void);
|
Uint32 fold_api_version(void);
|
||||||
void fold_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void fold_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int fold_init(magic_api * api);
|
int fold_init(magic_api * api);
|
||||||
|
|
@ -51,21 +57,27 @@ int fold_get_group(magic_api * api, int which);
|
||||||
char *fold_get_description(magic_api * api, int which, int mode);
|
char *fold_get_description(magic_api * api, int which, int mode);
|
||||||
int fold_requires_colors(magic_api * api, int which);
|
int fold_requires_colors(magic_api * api, int which);
|
||||||
void fold_release(magic_api * api, int which,
|
void fold_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void fold_shutdown(magic_api * api);
|
void fold_shutdown(magic_api * api);
|
||||||
void fold_click(magic_api * ptr, int which, int mode,
|
void fold_click(magic_api * ptr, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void fold_preview(magic_api * api, int which, SDL_Surface * canvas,
|
void fold_preview(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
int fold_modes(magic_api * api, int which);
|
int fold_modes(magic_api * api, int which);
|
||||||
|
|
||||||
// Housekeeping functions
|
// Housekeeping functions
|
||||||
|
|
||||||
void fold_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void fold_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
void fold_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Rect * update_rect);
|
||||||
|
void fold_switchin(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
inline Uint8 fold_what_corner(int x, int y, SDL_Surface * canvas);
|
inline Uint8 fold_what_corner(int x, int y, SDL_Surface * canvas);
|
||||||
void fold_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void fold_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
|
|
||||||
Uint32 fold_api_version(void)
|
Uint32 fold_api_version(void)
|
||||||
{
|
{
|
||||||
|
|
@ -83,7 +95,8 @@ int fold_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/fold.wav", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/fold.wav",
|
||||||
|
api->data_directory);
|
||||||
fold_snd = Mix_LoadWAV(fname);
|
fold_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -94,50 +107,65 @@ int fold_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
SDL_Surface *fold_get_icon(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
SDL_Surface *fold_get_icon(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/fold.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/fold.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
char *fold_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *fold_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (gettext_noop("Fold"));
|
return (gettext_noop("Fold"));
|
||||||
}
|
}
|
||||||
|
|
||||||
int fold_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int fold_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PICTURE_WARPS;
|
return MAGIC_TYPE_PICTURE_WARPS;
|
||||||
}
|
}
|
||||||
|
|
||||||
char *fold_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
char *fold_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return strdup(gettext_noop("Choose a background color and click to turn the corner of the page over."));
|
return
|
||||||
|
strdup(gettext_noop
|
||||||
|
("Choose a background color and click to turn the corner of the page over."));
|
||||||
}
|
}
|
||||||
|
|
||||||
int fold_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int fold_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
} //selected color will be a "backpage" color
|
} //selected color will be a "backpage" color
|
||||||
|
|
||||||
|
|
||||||
static void fold_shadow(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * temp, int x, int y)
|
static void fold_shadow(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas, SDL_Surface * temp, int x,
|
||||||
|
int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
Uint8 r, g, b, a;
|
Uint8 r, g, b, a;
|
||||||
|
|
||||||
SDL_GetRGBA(api->getpixel(temp, x, y), temp->format, &r, &g, &b, &a);
|
SDL_GetRGBA(api->getpixel(temp, x, y), temp->format, &r, &g, &b, &a);
|
||||||
api->putpixel(canvas, x, y, SDL_MapRGBA(canvas->format,
|
api->putpixel(canvas, x, y, SDL_MapRGBA(canvas->format,
|
||||||
max(r - 160 + fold_shadow_value * 4, 0), max(g - 160 + fold_shadow_value * 4,
|
max(r - 160 + fold_shadow_value * 4,
|
||||||
0),
|
0),
|
||||||
max(b - 160 + fold_shadow_value * 4, 0), a));
|
max(g - 160 + fold_shadow_value * 4,
|
||||||
|
0),
|
||||||
|
max(b - 160 + fold_shadow_value * 4,
|
||||||
|
0), a));
|
||||||
}
|
}
|
||||||
|
|
||||||
void fold_draw(magic_api * api, int which,
|
void fold_draw(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
float right_step_x, right_step_y, left_step_x, left_step_y;
|
float right_step_x, right_step_y, left_step_x, left_step_y;
|
||||||
float dist_x, dist_y;
|
float dist_x, dist_y;
|
||||||
|
|
@ -145,8 +173,10 @@ void fold_draw(magic_api * api, int which,
|
||||||
float w, h;
|
float w, h;
|
||||||
SDL_Surface *temp;
|
SDL_Surface *temp;
|
||||||
|
|
||||||
temp = SDL_CreateRGBSurface(SDL_SWSURFACE, canvas->w, canvas->h, canvas->format->BitsPerPixel,
|
temp =
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask,
|
SDL_CreateRGBSurface(SDL_SWSURFACE, canvas->w, canvas->h,
|
||||||
|
canvas->format->BitsPerPixel, canvas->format->Rmask,
|
||||||
|
canvas->format->Gmask, canvas->format->Bmask,
|
||||||
canvas->format->Amask);
|
canvas->format->Amask);
|
||||||
SDL_BlitSurface(canvas, 0, temp, 0);
|
SDL_BlitSurface(canvas, 0, temp, 0);
|
||||||
|
|
||||||
|
|
@ -164,7 +194,8 @@ void fold_draw(magic_api * api, int which,
|
||||||
{
|
{
|
||||||
dist_x = right_step_x * w + left_step_x * h;
|
dist_x = right_step_x * w + left_step_x * h;
|
||||||
dist_y = right_step_y * w + left_step_y * h;
|
dist_y = right_step_y * w + left_step_y * h;
|
||||||
api->putpixel(canvas, x - dist_x, y - dist_y, api->getpixel(temp, w, h));
|
api->putpixel(canvas, x - dist_x, y - dist_y,
|
||||||
|
api->getpixel(temp, w, h));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -173,58 +204,72 @@ void fold_draw(magic_api * api, int which,
|
||||||
if (left_arm_x > canvas->w)
|
if (left_arm_x > canvas->w)
|
||||||
{
|
{
|
||||||
for (h = 0; h <= right_arm_y; h++)
|
for (h = 0; h <= right_arm_y; h++)
|
||||||
api->line((void *)api, which, canvas, snapshot, canvas->w, left_y - h, -1, right_arm_y - h, 1, fold_erase);
|
api->line((void *) api, which, canvas, snapshot, canvas->w, left_y - h,
|
||||||
|
-1, right_arm_y - h, 1, fold_erase);
|
||||||
}
|
}
|
||||||
else if (right_arm_y > canvas->h)
|
else if (right_arm_y > canvas->h)
|
||||||
{
|
{
|
||||||
for (w = 0; w <= left_arm_x; w++)
|
for (w = 0; w <= left_arm_x; w++)
|
||||||
api->line((void *)api, which, canvas, snapshot, left_arm_x - w, 0, right_x - w, canvas->h + 1, 1, fold_erase);
|
api->line((void *) api, which, canvas, snapshot, left_arm_x - w, 0,
|
||||||
|
right_x - w, canvas->h + 1, 1, fold_erase);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
for (w = 0; w <= min(left_arm_x, right_arm_y); w++) // The -1 values are because api->line
|
for (w = 0; w <= min(left_arm_x, right_arm_y); w++) // The -1 values are because api->line
|
||||||
api->line((void *)api, which, canvas, snapshot, left_arm_x - w, 0, -1, right_arm_y - w, 1, fold_erase);
|
api->line((void *) api, which, canvas, snapshot, left_arm_x - w, 0, -1,
|
||||||
|
right_arm_y - w, 1, fold_erase);
|
||||||
|
|
||||||
SDL_BlitSurface(canvas, 0, temp, 0);
|
SDL_BlitSurface(canvas, 0, temp, 0);
|
||||||
|
|
||||||
// Shadows
|
// Shadows
|
||||||
if (left_arm_x > canvas->w)
|
if (left_arm_x > canvas->w)
|
||||||
{
|
{
|
||||||
for (fold_shadow_value = 0; fold_shadow_value < 40; fold_shadow_value += 1)
|
for (fold_shadow_value = 0; fold_shadow_value < 40;
|
||||||
api->line((void *)api, which, canvas, temp, canvas->w, left_y - fold_shadow_value, 0,
|
fold_shadow_value += 1)
|
||||||
|
api->line((void *) api, which, canvas, temp, canvas->w,
|
||||||
|
left_y - fold_shadow_value, 0,
|
||||||
right_arm_y - fold_shadow_value, 1, fold_shadow);
|
right_arm_y - fold_shadow_value, 1, fold_shadow);
|
||||||
|
|
||||||
}
|
}
|
||||||
else if (right_arm_y > canvas->h)
|
else if (right_arm_y > canvas->h)
|
||||||
{
|
{
|
||||||
for (fold_shadow_value = 0; fold_shadow_value < 40; fold_shadow_value += 1)
|
for (fold_shadow_value = 0; fold_shadow_value < 40;
|
||||||
api->line((void *)api, which, canvas, temp, left_arm_x - fold_shadow_value, 0, right_x - fold_shadow_value,
|
fold_shadow_value += 1)
|
||||||
canvas->h, 1, fold_shadow);
|
api->line((void *) api, which, canvas, temp,
|
||||||
|
left_arm_x - fold_shadow_value, 0,
|
||||||
|
right_x - fold_shadow_value, canvas->h, 1, fold_shadow);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
else
|
else
|
||||||
for (fold_shadow_value = 0; fold_shadow_value < 40; fold_shadow_value += 1)
|
for (fold_shadow_value = 0; fold_shadow_value < 40;
|
||||||
api->line((void *)api, which, canvas, temp, left_arm_x - fold_shadow_value, 0, 0, right_arm_y - fold_shadow_value,
|
fold_shadow_value += 1)
|
||||||
1, fold_shadow);
|
api->line((void *) api, which, canvas, temp,
|
||||||
|
left_arm_x - fold_shadow_value, 0, 0,
|
||||||
|
right_arm_y - fold_shadow_value, 1, fold_shadow);
|
||||||
|
|
||||||
SDL_BlitSurface(canvas, 0, temp, 0);
|
SDL_BlitSurface(canvas, 0, temp, 0);
|
||||||
|
|
||||||
for (fold_shadow_value = 0; fold_shadow_value < 40; fold_shadow_value += 1)
|
for (fold_shadow_value = 0; fold_shadow_value < 40; fold_shadow_value += 1)
|
||||||
{
|
{
|
||||||
if (fold_shadow_value * left_step_x > x || fold_shadow_value * right_step_y > y)
|
if (fold_shadow_value * left_step_x > x
|
||||||
|
|| fold_shadow_value * right_step_y > y)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
dist_x = fold_shadow_value * (right_step_x + left_step_x);
|
dist_x = fold_shadow_value * (right_step_x + left_step_x);
|
||||||
dist_y = fold_shadow_value * (right_step_y + left_step_y);
|
dist_y = fold_shadow_value * (right_step_y + left_step_y);
|
||||||
api->line((void *)api, which, canvas, temp, left_arm_x + fold_shadow_value * right_step_x,
|
api->line((void *) api, which, canvas, temp,
|
||||||
fold_shadow_value * right_step_y, fold_shadow_value * left_step_x,
|
left_arm_x + fold_shadow_value * right_step_x,
|
||||||
|
fold_shadow_value * right_step_y,
|
||||||
|
fold_shadow_value * left_step_x,
|
||||||
right_arm_y + fold_shadow_value * left_step_y, 1, fold_shadow);
|
right_arm_y + fold_shadow_value * left_step_y, 1, fold_shadow);
|
||||||
}
|
}
|
||||||
|
|
||||||
api->line((void *)api, which, canvas, snapshot, x, y, right_arm_x, right_arm_y, 1, fold_print_line);
|
api->line((void *) api, which, canvas, snapshot, x, y, right_arm_x,
|
||||||
api->line((void *)api, which, canvas, snapshot, x, y, left_arm_x, left_arm_y, 1, fold_print_line);
|
right_arm_y, 1, fold_print_line);
|
||||||
api->line((void *)api, which, canvas, snapshot, left_arm_x, left_arm_y, right_arm_x, right_arm_y, 1,
|
api->line((void *) api, which, canvas, snapshot, x, y, left_arm_x,
|
||||||
fold_print_dark_line);
|
left_arm_y, 1, fold_print_line);
|
||||||
|
api->line((void *) api, which, canvas, snapshot, left_arm_x, left_arm_y,
|
||||||
|
right_arm_x, right_arm_y, 1, fold_print_dark_line);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -235,13 +280,17 @@ SDL_Surface *rotate(magic_api * api, SDL_Surface * canvas, int angle)
|
||||||
int a, b;
|
int a, b;
|
||||||
|
|
||||||
if (angle == 180)
|
if (angle == 180)
|
||||||
temp = SDL_CreateRGBSurface(SDL_SWSURFACE, canvas->w, canvas->h, canvas->format->BitsPerPixel,
|
temp =
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask,
|
SDL_CreateRGBSurface(SDL_SWSURFACE, canvas->w, canvas->h,
|
||||||
canvas->format->Amask);
|
canvas->format->BitsPerPixel,
|
||||||
|
canvas->format->Rmask, canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, canvas->format->Amask);
|
||||||
else
|
else
|
||||||
temp = SDL_CreateRGBSurface(SDL_SWSURFACE, canvas->h, canvas->w, canvas->format->BitsPerPixel,
|
temp =
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask,
|
SDL_CreateRGBSurface(SDL_SWSURFACE, canvas->h, canvas->w,
|
||||||
canvas->format->Amask);
|
canvas->format->BitsPerPixel,
|
||||||
|
canvas->format->Rmask, canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, canvas->format->Amask);
|
||||||
|
|
||||||
switch (angle)
|
switch (angle)
|
||||||
{
|
{
|
||||||
|
|
@ -308,7 +357,8 @@ void translate_coords(SDL_Surface * canvas, int angle)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void translate_xy(SDL_Surface * canvas, int x, int y, int *a, int *b, int rotation)
|
void translate_xy(SDL_Surface * canvas, int x, int y, int *a, int *b,
|
||||||
|
int rotation)
|
||||||
{
|
{
|
||||||
switch (rotation)
|
switch (rotation)
|
||||||
{
|
{
|
||||||
|
|
@ -328,7 +378,8 @@ void translate_xy(SDL_Surface * canvas, int x, int y, int *a, int *b, int rotati
|
||||||
}
|
}
|
||||||
|
|
||||||
void fold_release(magic_api * api, int which,
|
void fold_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
int a, b;
|
int a, b;
|
||||||
SDL_Surface *temp, *temp2;
|
SDL_Surface *temp, *temp2;
|
||||||
|
|
@ -411,32 +462,38 @@ inline Uint8 fold_what_corner(int x, int y, SDL_Surface * canvas)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static void fold_print_line(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last,
|
static void fold_print_line(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
int x, int y)
|
SDL_Surface * canvas, SDL_Surface * last, int x,
|
||||||
|
int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
api->putpixel(canvas, x, y, SDL_MapRGB(last->format, 222, 222, 222)); //Middle gray. Color have been set arbitrary.
|
api->putpixel(canvas, x, y, SDL_MapRGB(last->format, 222, 222, 222)); //Middle gray. Color have been set arbitrary.
|
||||||
}
|
}
|
||||||
|
|
||||||
static void fold_print_dark_line(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
static void fold_print_dark_line(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x,
|
||||||
|
int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
api->putpixel(canvas, x, y, SDL_MapRGB(last->format, 90, 90, 90)); //It should not look too black nor too white with shadowed colors.
|
api->putpixel(canvas, x, y, SDL_MapRGB(last->format, 90, 90, 90)); //It should not look too black nor too white with shadowed colors.
|
||||||
}
|
}
|
||||||
|
|
||||||
static void fold_erase(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED,
|
static void fold_erase(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
int x, int y)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, fold_r, fold_g, fold_b));
|
api->putpixel(canvas, x, y,
|
||||||
|
SDL_MapRGB(canvas->format, fold_r, fold_g, fold_b));
|
||||||
}
|
}
|
||||||
|
|
||||||
void fold_click(magic_api * ptr, int which, int mode ATTRIBUTE_UNUSED,
|
void fold_click(magic_api * ptr, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
|
|
@ -465,7 +522,8 @@ void fold_click(magic_api * ptr, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
}
|
}
|
||||||
|
|
||||||
void fold_preview(magic_api * api, int which, SDL_Surface * canvas,
|
void fold_preview(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y,
|
SDL_Surface * snapshot, int ox ATTRIBUTE_UNUSED,
|
||||||
|
int oy ATTRIBUTE_UNUSED, int x, int y,
|
||||||
SDL_Rect * update_rect)
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
int middle_point_x;
|
int middle_point_x;
|
||||||
|
|
@ -481,49 +539,67 @@ void fold_preview(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
switch (corner)
|
switch (corner)
|
||||||
{
|
{
|
||||||
case 1: //Right Upper
|
case 1: //Right Upper
|
||||||
right_arm_x = fold_ox - (fold_ox - middle_point_x) - middle_point_y * middle_point_y / (fold_ox - middle_point_x);
|
right_arm_x =
|
||||||
|
fold_ox - (fold_ox - middle_point_x) -
|
||||||
|
middle_point_y * middle_point_y / (fold_ox - middle_point_x);
|
||||||
right_arm_y = fold_oy;
|
right_arm_y = fold_oy;
|
||||||
|
|
||||||
left_arm_x = fold_ox;
|
left_arm_x = fold_ox;
|
||||||
left_arm_y =
|
left_arm_y =
|
||||||
fold_oy - (fold_oy - middle_point_y) - (fold_ox - middle_point_x) * (fold_ox - middle_point_x) / (fold_oy -
|
fold_oy - (fold_oy - middle_point_y) - (fold_ox -
|
||||||
middle_point_y);
|
middle_point_x) * (fold_ox -
|
||||||
|
middle_point_x)
|
||||||
|
/ (fold_oy - middle_point_y);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 2: //LU
|
case 2: //LU
|
||||||
right_arm_x = fold_ox;
|
right_arm_x = fold_ox;
|
||||||
right_arm_y = middle_point_y + middle_point_x * middle_point_x / middle_point_y;
|
right_arm_y =
|
||||||
|
middle_point_y + middle_point_x * middle_point_x / middle_point_y;
|
||||||
|
|
||||||
left_arm_x = middle_point_x + middle_point_y * middle_point_y / middle_point_x;
|
left_arm_x =
|
||||||
|
middle_point_x + middle_point_y * middle_point_y / middle_point_x;
|
||||||
left_arm_y = fold_oy;
|
left_arm_y = fold_oy;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 3: //LL
|
case 3: //LL
|
||||||
right_arm_x = middle_point_x + (fold_oy - middle_point_y) * (fold_oy - middle_point_y) / middle_point_x;
|
right_arm_x =
|
||||||
|
middle_point_x + (fold_oy - middle_point_y) * (fold_oy -
|
||||||
|
middle_point_y) /
|
||||||
|
middle_point_x;
|
||||||
right_arm_y = fold_oy;
|
right_arm_y = fold_oy;
|
||||||
|
|
||||||
left_arm_x = fold_ox;
|
left_arm_x = fold_ox;
|
||||||
left_arm_y =
|
left_arm_y =
|
||||||
fold_oy - (fold_oy - middle_point_y) - (fold_ox - middle_point_x) * (fold_ox - middle_point_x) / (fold_oy -
|
fold_oy - (fold_oy - middle_point_y) - (fold_ox -
|
||||||
middle_point_y);
|
middle_point_x) * (fold_ox -
|
||||||
|
middle_point_x)
|
||||||
|
/ (fold_oy - middle_point_y);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 4: //RL
|
case 4: //RL
|
||||||
right_arm_x = fold_ox;
|
right_arm_x = fold_ox;
|
||||||
right_arm_y =
|
right_arm_y =
|
||||||
fold_oy - (fold_oy - middle_point_y) - (fold_ox - middle_point_x) * (fold_ox - middle_point_x) / (fold_oy -
|
fold_oy - (fold_oy - middle_point_y) - (fold_ox -
|
||||||
middle_point_y);
|
middle_point_x) * (fold_ox -
|
||||||
|
middle_point_x)
|
||||||
|
/ (fold_oy - middle_point_y);
|
||||||
|
|
||||||
left_arm_x =
|
left_arm_x =
|
||||||
fold_ox - (fold_ox - middle_point_x) - (fold_oy - middle_point_y) * (fold_oy - middle_point_y) / (fold_ox -
|
fold_ox - (fold_ox - middle_point_x) - (fold_oy -
|
||||||
middle_point_x);
|
middle_point_y) * (fold_oy -
|
||||||
|
middle_point_y)
|
||||||
|
/ (fold_ox - middle_point_x);
|
||||||
left_arm_y = fold_oy;
|
left_arm_y = fold_oy;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
api->line((void *)api, which, canvas, snapshot, x, y, right_arm_x, right_arm_y, 1, fold_print_line);
|
api->line((void *) api, which, canvas, snapshot, x, y, right_arm_x,
|
||||||
api->line((void *)api, which, canvas, snapshot, x, y, left_arm_x, left_arm_y, 1, fold_print_line);
|
right_arm_y, 1, fold_print_line);
|
||||||
api->line((void *)api, which, canvas, snapshot, left_arm_x, left_arm_y, right_arm_x, right_arm_y, 1, fold_print_line);
|
api->line((void *) api, which, canvas, snapshot, x, y, left_arm_x,
|
||||||
|
left_arm_y, 1, fold_print_line);
|
||||||
|
api->line((void *) api, which, canvas, snapshot, left_arm_x, left_arm_y,
|
||||||
|
right_arm_x, right_arm_y, 1, fold_print_line);
|
||||||
|
|
||||||
update_rect->x = update_rect->y = 0;
|
update_rect->x = update_rect->y = 0;
|
||||||
update_rect->w = canvas->w;
|
update_rect->w = canvas->w;
|
||||||
|
|
@ -531,7 +607,8 @@ void fold_preview(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
}
|
}
|
||||||
|
|
||||||
void fold_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void fold_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
// Avoid division by zero when calculating the preview
|
// Avoid division by zero when calculating the preview
|
||||||
x = clamp(2, x, canvas->w - 2);
|
x = clamp(2, x, canvas->w - 2);
|
||||||
|
|
@ -539,12 +616,14 @@ void fold_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
fold_preview(api, which, canvas, snapshot, ox, oy, x, y, update_rect);
|
fold_preview(api, which, canvas, snapshot, ox, oy, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
void fold_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void fold_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void fold_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void fold_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -49,7 +49,8 @@ static unsigned int fretwork_update_rectangle_width; //the width of the updat
|
||||||
static unsigned int fretwork_update_rectangle_height; //the height of the update_rectangle
|
static unsigned int fretwork_update_rectangle_height; //the height of the update_rectangle
|
||||||
static SDL_Rect modification_rect;
|
static SDL_Rect modification_rect;
|
||||||
static SDL_Surface *canvas_backup;
|
static SDL_Surface *canvas_backup;
|
||||||
static SDL_Surface *fretwork_one_back, *fretwork_three_back, *fretwork_four_back, *fretwork_corner_back;
|
static SDL_Surface *fretwork_one_back, *fretwork_three_back,
|
||||||
|
*fretwork_four_back, *fretwork_corner_back;
|
||||||
|
|
||||||
|
|
||||||
// Housekeeping functions
|
// Housekeeping functions
|
||||||
|
|
@ -57,7 +58,8 @@ static SDL_Surface *fretwork_one_back, *fretwork_three_back, *fretwork_four_back
|
||||||
Uint32 fretwork_api_version(void);
|
Uint32 fretwork_api_version(void);
|
||||||
int fretwork_modes(magic_api * api, int which);
|
int fretwork_modes(magic_api * api, int which);
|
||||||
void fretwork_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void fretwork_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
static void fretwork_colorize(magic_api * api, SDL_Surface * dest, SDL_Surface * src);
|
static void fretwork_colorize(magic_api * api, SDL_Surface * dest,
|
||||||
|
SDL_Surface * src);
|
||||||
int fretwork_init(magic_api * api);
|
int fretwork_init(magic_api * api);
|
||||||
int fretwork_get_tool_count(magic_api * api);
|
int fretwork_get_tool_count(magic_api * api);
|
||||||
SDL_Surface *fretwork_get_icon(magic_api * api, int which);
|
SDL_Surface *fretwork_get_icon(magic_api * api, int which);
|
||||||
|
|
@ -66,20 +68,28 @@ int fretwork_get_group(magic_api * api, int which);
|
||||||
char *fretwork_get_description(magic_api * api, int which, int mode);
|
char *fretwork_get_description(magic_api * api, int which, int mode);
|
||||||
int fretwork_requires_colors(magic_api * api, int which);
|
int fretwork_requires_colors(magic_api * api, int which);
|
||||||
void fretwork_release(magic_api * api, int which,
|
void fretwork_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x,
|
||||||
|
int y, SDL_Rect * update_rect);
|
||||||
void fretwork_shutdown(magic_api * api);
|
void fretwork_shutdown(magic_api * api);
|
||||||
void fretwork_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * snapshot);
|
void fretwork_switchin(magic_api * api, int which, int mode,
|
||||||
void fretwork_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * snapshot);
|
SDL_Surface * canvas, SDL_Surface * snapshot);
|
||||||
|
void fretwork_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas, SDL_Surface * snapshot);
|
||||||
#define POINT_TYPE typeof(((SDL_Rect *)NULL)->x)
|
#define POINT_TYPE typeof(((SDL_Rect *)NULL)->x)
|
||||||
inline void fretwork_extract_coords_from_segment(unsigned int segment, POINT_TYPE * x, POINT_TYPE * y);
|
inline void fretwork_extract_coords_from_segment(unsigned int segment,
|
||||||
|
POINT_TYPE * x,
|
||||||
|
POINT_TYPE * y);
|
||||||
void fretwork_click(magic_api * api, int which, int mode,
|
void fretwork_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x,
|
||||||
|
int y, SDL_Rect * update_rect);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void fretwork_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void fretwork_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
static void fretwork_draw_wrapper(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
SDL_Rect * update_rect);
|
||||||
|
static void fretwork_draw_wrapper(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
inline unsigned int fretwork_get_segment(int x, int y);
|
inline unsigned int fretwork_get_segment(int x, int y);
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -90,7 +100,8 @@ Uint32 fretwork_api_version(void)
|
||||||
return (TP_MAGIC_API_VERSION);
|
return (TP_MAGIC_API_VERSION);
|
||||||
}
|
}
|
||||||
|
|
||||||
int fretwork_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int fretwork_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT | MODE_FULLSCREEN);
|
return (MODE_PAINT | MODE_FULLSCREEN);
|
||||||
}
|
}
|
||||||
|
|
@ -107,7 +118,8 @@ void fretwork_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Adapted from flower.c */
|
/* Adapted from flower.c */
|
||||||
static void fretwork_colorize(magic_api * api, SDL_Surface * dest, SDL_Surface * src)
|
static void fretwork_colorize(magic_api * api, SDL_Surface * dest,
|
||||||
|
SDL_Surface * src)
|
||||||
{
|
{
|
||||||
int x, y;
|
int x, y;
|
||||||
Uint8 r, g, b, a;
|
Uint8 r, g, b, a;
|
||||||
|
|
@ -121,7 +133,9 @@ static void fretwork_colorize(magic_api * api, SDL_Surface * dest, SDL_Surface *
|
||||||
{
|
{
|
||||||
SDL_GetRGBA(api->getpixel(src, x, y), src->format, &r, &g, &b, &a);
|
SDL_GetRGBA(api->getpixel(src, x, y), src->format, &r, &g, &b, &a);
|
||||||
|
|
||||||
api->putpixel(dest, x, y, SDL_MapRGBA(dest->format, fretwork_r, fretwork_g, fretwork_b, a));
|
api->putpixel(dest, x, y,
|
||||||
|
SDL_MapRGBA(dest->format, fretwork_r, fretwork_g,
|
||||||
|
fretwork_b, a));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -140,10 +154,14 @@ int fretwork_init(magic_api * api)
|
||||||
for (i = 0; i < 4; i++)
|
for (i = 0; i < 4; i++)
|
||||||
fretwork_images[i] = (char *) malloc(sizeof(char) * 1024);
|
fretwork_images[i] = (char *) malloc(sizeof(char) * 1024);
|
||||||
|
|
||||||
snprintf(fretwork_images[0], 1024 * sizeof(char), "%simages/magic/fretwork_one.png", api->data_directory);
|
snprintf(fretwork_images[0], 1024 * sizeof(char),
|
||||||
snprintf(fretwork_images[1], 1024 * sizeof(char), "%simages/magic/fretwork_three.png", api->data_directory);
|
"%simages/magic/fretwork_one.png", api->data_directory);
|
||||||
snprintf(fretwork_images[2], 1024 * sizeof(char), "%simages/magic/fretwork_four.png", api->data_directory);
|
snprintf(fretwork_images[1], 1024 * sizeof(char),
|
||||||
snprintf(fretwork_images[3], 1024 * sizeof(char), "%simages/magic/fretwork_corner.png", api->data_directory);
|
"%simages/magic/fretwork_three.png", api->data_directory);
|
||||||
|
snprintf(fretwork_images[2], 1024 * sizeof(char),
|
||||||
|
"%simages/magic/fretwork_four.png", api->data_directory);
|
||||||
|
snprintf(fretwork_images[3], 1024 * sizeof(char),
|
||||||
|
"%simages/magic/fretwork_corner.png", api->data_directory);
|
||||||
|
|
||||||
fretwork_one = IMG_Load(fretwork_images[0]);
|
fretwork_one = IMG_Load(fretwork_images[0]);
|
||||||
fretwork_three = IMG_Load(fretwork_images[1]);
|
fretwork_three = IMG_Load(fretwork_images[1]);
|
||||||
|
|
@ -157,7 +175,8 @@ int fretwork_init(magic_api * api)
|
||||||
img_w = fretwork_one->w;
|
img_w = fretwork_one->w;
|
||||||
img_h = fretwork_one->h;
|
img_h = fretwork_one->h;
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/fretwork.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/fretwork.ogg",
|
||||||
|
api->data_directory);
|
||||||
fretwork_snd = Mix_LoadWAV(fname);
|
fretwork_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -172,37 +191,48 @@ SDL_Surface *fretwork_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/fretwork.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/fretwork.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
int fretwork_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int fretwork_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PAINTING;
|
return MAGIC_TYPE_PAINTING;
|
||||||
}
|
}
|
||||||
|
|
||||||
char *fretwork_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *fretwork_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return strdup(gettext_noop("Fretwork"));
|
return strdup(gettext_noop("Fretwork"));
|
||||||
}
|
}
|
||||||
|
|
||||||
char *fretwork_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
|
char *fretwork_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
return strdup(gettext_noop("Click and drag to draw repetitive patterns."));
|
return
|
||||||
|
strdup(gettext_noop("Click and drag to draw repetitive patterns."));
|
||||||
else
|
else
|
||||||
return strdup(gettext_noop("Click to surround your picture with repetitive patterns."));
|
return
|
||||||
|
strdup(gettext_noop
|
||||||
|
("Click to surround your picture with repetitive patterns."));
|
||||||
}
|
}
|
||||||
|
|
||||||
int fretwork_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int fretwork_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void fretwork_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void fretwork_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -229,13 +259,17 @@ void fretwork_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
free(fretwork_status_of_segments);
|
free(fretwork_status_of_segments);
|
||||||
}
|
}
|
||||||
|
|
||||||
void fretwork_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void fretwork_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED)
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
//we've to compute the quantity of segments in each direction
|
//we've to compute the quantity of segments in each direction
|
||||||
|
|
||||||
canvas_backup = SDL_CreateRGBSurface(SDL_SWSURFACE, canvas->w, canvas->h, canvas->format->BitsPerPixel,
|
canvas_backup =
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask,
|
SDL_CreateRGBSurface(SDL_SWSURFACE, canvas->w, canvas->h,
|
||||||
|
canvas->format->BitsPerPixel, canvas->format->Rmask,
|
||||||
|
canvas->format->Gmask, canvas->format->Bmask,
|
||||||
canvas->format->Amask);
|
canvas->format->Amask);
|
||||||
|
|
||||||
SDL_BlitSurface(canvas, NULL, canvas_backup, NULL);
|
SDL_BlitSurface(canvas, NULL, canvas_backup, NULL);
|
||||||
|
|
@ -246,8 +280,10 @@ void fretwork_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNU
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void fretwork_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void fretwork_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED)
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
free(fretwork_status_of_segments);
|
free(fretwork_status_of_segments);
|
||||||
fretwork_status_of_segments = NULL;
|
fretwork_status_of_segments = NULL;
|
||||||
|
|
@ -279,7 +315,9 @@ inline unsigned int fretwork_get_segment(int x, int y)
|
||||||
return (yy - 1) * fretwork_segments_x + xx;
|
return (yy - 1) * fretwork_segments_x + xx;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void fretwork_extract_coords_from_segment(unsigned int segment, POINT_TYPE * x, POINT_TYPE * y)
|
inline void fretwork_extract_coords_from_segment(unsigned int segment,
|
||||||
|
POINT_TYPE * x,
|
||||||
|
POINT_TYPE * y)
|
||||||
{
|
{
|
||||||
*x = ((segment % fretwork_segments_x) - 1) * img_w; //useful to set update_rect as small as possible
|
*x = ((segment % fretwork_segments_x) - 1) * img_w; //useful to set update_rect as small as possible
|
||||||
*y = (int) (segment / fretwork_segments_x) * img_h;
|
*y = (int) (segment / fretwork_segments_x) * img_h;
|
||||||
|
|
@ -296,17 +334,20 @@ inline void fretwork_extract_coords_from_segment(unsigned int segment, POINT_TYP
|
||||||
/* api->putpixel(dest, x, y, api->getpixel(src, x, src->h-y)); */
|
/* api->putpixel(dest, x, y, api->getpixel(src, x, src->h-y)); */
|
||||||
/* } */
|
/* } */
|
||||||
|
|
||||||
static void fretwork_flip_flop(void *ptr, SDL_Surface * dest, SDL_Surface * src)
|
static void fretwork_flip_flop(void *ptr, SDL_Surface * dest,
|
||||||
|
SDL_Surface * src)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
POINT_TYPE x, y;
|
POINT_TYPE x, y;
|
||||||
|
|
||||||
for (x = 0; x < dest->w; x++)
|
for (x = 0; x < dest->w; x++)
|
||||||
for (y = 0; y < dest->h; y++)
|
for (y = 0; y < dest->h; y++)
|
||||||
api->putpixel(dest, dest->w - 1 - x, dest->h - 1 - y, api->getpixel(src, x, y));
|
api->putpixel(dest, dest->w - 1 - x, dest->h - 1 - y,
|
||||||
|
api->getpixel(src, x, y));
|
||||||
}
|
}
|
||||||
|
|
||||||
static void fretwork_rotate(void *ptr, SDL_Surface * dest, SDL_Surface * src, _Bool direction)
|
static void fretwork_rotate(void *ptr, SDL_Surface * dest, SDL_Surface * src,
|
||||||
|
_Bool direction)
|
||||||
//src and dest must have same size
|
//src and dest must have same size
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
@ -329,7 +370,8 @@ static void fretwork_rotate(void *ptr, SDL_Surface * dest, SDL_Surface * src, _B
|
||||||
|
|
||||||
|
|
||||||
void fretwork_click(magic_api * api, int which, int mode,
|
void fretwork_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x,
|
||||||
|
int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
int left_x, right_x, top_y, bottom_y;
|
int left_x, right_x, top_y, bottom_y;
|
||||||
|
|
||||||
|
|
@ -341,28 +383,30 @@ void fretwork_click(magic_api * api, int which, int mode,
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (fretwork_full_runs <= min(fretwork_segments_x, fretwork_segments_y) / 2)
|
if (fretwork_full_runs <=
|
||||||
|
min(fretwork_segments_x, fretwork_segments_y) / 2)
|
||||||
{
|
{
|
||||||
left_x = img_w * fretwork_full_runs;
|
left_x = img_w * fretwork_full_runs;
|
||||||
right_x = img_w * fretwork_segments_x - img_w * fretwork_full_runs;
|
right_x = img_w * fretwork_segments_x - img_w * fretwork_full_runs;
|
||||||
top_y = img_h * fretwork_full_runs;
|
top_y = img_h * fretwork_full_runs;
|
||||||
bottom_y = img_h * fretwork_segments_y - img_h * (fretwork_full_runs - 1);
|
bottom_y =
|
||||||
|
img_h * fretwork_segments_y - img_h * (fretwork_full_runs - 1);
|
||||||
|
|
||||||
//left line
|
//left line
|
||||||
api->line((void *)api, which, canvas, snapshot, left_x, top_y, left_x, bottom_y, img_w / 2,
|
api->line((void *) api, which, canvas, snapshot, left_x, top_y, left_x,
|
||||||
fretwork_draw_wrapper);
|
bottom_y, img_w / 2, fretwork_draw_wrapper);
|
||||||
|
|
||||||
//top line
|
//top line
|
||||||
api->line((void *)api, which, canvas, snapshot, left_x, top_y, right_x, top_y, img_w / 2,
|
api->line((void *) api, which, canvas, snapshot, left_x, top_y, right_x,
|
||||||
fretwork_draw_wrapper);
|
top_y, img_w / 2, fretwork_draw_wrapper);
|
||||||
|
|
||||||
//bottom line
|
//bottom line
|
||||||
api->line((void *)api, which, canvas, snapshot, left_x, bottom_y, right_x, bottom_y, img_w / 2,
|
api->line((void *) api, which, canvas, snapshot, left_x, bottom_y,
|
||||||
fretwork_draw_wrapper);
|
right_x, bottom_y, img_w / 2, fretwork_draw_wrapper);
|
||||||
|
|
||||||
//right line
|
//right line
|
||||||
api->line((void *)api, which, canvas, snapshot, right_x, top_y, right_x, bottom_y, img_w / 2,
|
api->line((void *) api, which, canvas, snapshot, right_x, top_y,
|
||||||
fretwork_draw_wrapper);
|
right_x, bottom_y, img_w / 2, fretwork_draw_wrapper);
|
||||||
|
|
||||||
fretwork_full_runs += 1;
|
fretwork_full_runs += 1;
|
||||||
update_rect->x = 0;
|
update_rect->x = 0;
|
||||||
|
|
@ -378,7 +422,8 @@ static Uint8 fretwork_select_image(Uint16 segment)
|
||||||
int take_up, take_down;
|
int take_up, take_down;
|
||||||
int val_up, val_down, val_left, val_right;
|
int val_up, val_down, val_left, val_right;
|
||||||
int from_top = 0, from_bottom = 0, from_left = 0, from_right = 0;
|
int from_top = 0, from_bottom = 0, from_left = 0, from_right = 0;
|
||||||
int from_top_right = 0, from_top_left = 0, from_bottom_right = 0, from_bottom_left = 0;
|
int from_top_right = 0, from_top_left = 0, from_bottom_right =
|
||||||
|
0, from_bottom_left = 0;
|
||||||
int TOP = 0, BOTTOM = 0, LEFT = 0, RIGHT = 0;
|
int TOP = 0, BOTTOM = 0, LEFT = 0, RIGHT = 0;
|
||||||
|
|
||||||
//Checking from were we come...
|
//Checking from were we come...
|
||||||
|
|
@ -395,22 +440,26 @@ static Uint8 fretwork_select_image(Uint16 segment)
|
||||||
|
|
||||||
// Very very few cases will reach this, segments are joining by the corner
|
// Very very few cases will reach this, segments are joining by the corner
|
||||||
// We need to add a new segment to join by side, adding clockwise
|
// We need to add a new segment to join by side, adding clockwise
|
||||||
else if (segment == fretwork_segment_modified_last + fretwork_segments_x + 1)
|
else if (segment ==
|
||||||
|
fretwork_segment_modified_last + fretwork_segments_x + 1)
|
||||||
{
|
{
|
||||||
from_top_left = 1;
|
from_top_left = 1;
|
||||||
fretwork_segment_to_add = segment - fretwork_segments_x;
|
fretwork_segment_to_add = segment - fretwork_segments_x;
|
||||||
}
|
}
|
||||||
else if (segment == fretwork_segment_modified_last + fretwork_segments_x - 1)
|
else if (segment ==
|
||||||
|
fretwork_segment_modified_last + fretwork_segments_x - 1)
|
||||||
{
|
{
|
||||||
from_top_right = 1;
|
from_top_right = 1;
|
||||||
fretwork_segment_to_add = segment + 1;
|
fretwork_segment_to_add = segment + 1;
|
||||||
}
|
}
|
||||||
else if (segment == fretwork_segment_modified_last - fretwork_segments_x - 1)
|
else if (segment ==
|
||||||
|
fretwork_segment_modified_last - fretwork_segments_x - 1)
|
||||||
{
|
{
|
||||||
from_bottom_right = 1;
|
from_bottom_right = 1;
|
||||||
fretwork_segment_to_add = segment + fretwork_segments_x;
|
fretwork_segment_to_add = segment + fretwork_segments_x;
|
||||||
}
|
}
|
||||||
else if (segment == fretwork_segment_modified_last - fretwork_segments_x + 1)
|
else if (segment ==
|
||||||
|
fretwork_segment_modified_last - fretwork_segments_x + 1)
|
||||||
{
|
{
|
||||||
from_bottom_left = 1;
|
from_bottom_left = 1;
|
||||||
fretwork_segment_to_add = segment - 1;
|
fretwork_segment_to_add = segment - 1;
|
||||||
|
|
@ -480,8 +529,10 @@ static Uint8 fretwork_select_image(Uint16 segment)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static void fretwork_draw(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
static void fretwork_draw(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y ATTRIBUTE_UNUSED, unsigned int segment)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x,
|
||||||
|
int y ATTRIBUTE_UNUSED, unsigned int segment)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
SDL_Surface *result, *temp;
|
SDL_Surface *result, *temp;
|
||||||
|
|
@ -491,7 +542,8 @@ static void fretwork_draw(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * c
|
||||||
use_temp = 0;
|
use_temp = 0;
|
||||||
if ((segment < 1) | (segment > fretwork_segments_x * fretwork_segments_y))
|
if ((segment < 1) | (segment > fretwork_segments_x * fretwork_segments_y))
|
||||||
return;
|
return;
|
||||||
fretwork_extract_coords_from_segment(segment, &modification_rect.x, &modification_rect.y);
|
fretwork_extract_coords_from_segment(segment, &modification_rect.x,
|
||||||
|
&modification_rect.y);
|
||||||
modification_rect.h = img_w;
|
modification_rect.h = img_w;
|
||||||
modification_rect.w = img_h;
|
modification_rect.w = img_h;
|
||||||
|
|
||||||
|
|
@ -502,12 +554,20 @@ static void fretwork_draw(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * c
|
||||||
|
|
||||||
fretwork_status_of_segments[segment] = image; //and write it to global table
|
fretwork_status_of_segments[segment] = image; //and write it to global table
|
||||||
|
|
||||||
result = SDL_CreateRGBSurface(SDL_SWSURFACE, img_w, img_h, fretwork_one->format->BitsPerPixel,
|
result =
|
||||||
fretwork_one->format->Rmask, fretwork_one->format->Gmask, fretwork_one->format->Bmask,
|
SDL_CreateRGBSurface(SDL_SWSURFACE, img_w, img_h,
|
||||||
|
fretwork_one->format->BitsPerPixel,
|
||||||
|
fretwork_one->format->Rmask,
|
||||||
|
fretwork_one->format->Gmask,
|
||||||
|
fretwork_one->format->Bmask,
|
||||||
fretwork_one->format->Amask);
|
fretwork_one->format->Amask);
|
||||||
|
|
||||||
temp = SDL_CreateRGBSurface(SDL_SWSURFACE, img_w, img_h, fretwork_one->format->BitsPerPixel,
|
temp =
|
||||||
fretwork_one->format->Rmask, fretwork_one->format->Gmask, fretwork_one->format->Bmask,
|
SDL_CreateRGBSurface(SDL_SWSURFACE, img_w, img_h,
|
||||||
|
fretwork_one->format->BitsPerPixel,
|
||||||
|
fretwork_one->format->Rmask,
|
||||||
|
fretwork_one->format->Gmask,
|
||||||
|
fretwork_one->format->Bmask,
|
||||||
fretwork_one->format->Amask);
|
fretwork_one->format->Amask);
|
||||||
|
|
||||||
SDL_BlitSurface(canvas_backup, &modification_rect, result, NULL);
|
SDL_BlitSurface(canvas_backup, &modification_rect, result, NULL);
|
||||||
|
|
@ -580,17 +640,21 @@ static void fretwork_draw(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * c
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static void fretwork_draw_wrapper(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void fretwork_draw_wrapper(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y)
|
||||||
{
|
{
|
||||||
fretwork_segment_modified = fretwork_get_segment(x, y);
|
fretwork_segment_modified = fretwork_get_segment(x, y);
|
||||||
|
|
||||||
fretwork_draw((void *)ptr, which, canvas, last, x, y, fretwork_segment_modified);
|
fretwork_draw((void *) ptr, which, canvas, last, x, y,
|
||||||
|
fretwork_segment_modified);
|
||||||
|
|
||||||
if (fretwork_segment_modified_last > 0)
|
if (fretwork_segment_modified_last > 0)
|
||||||
|
|
||||||
{
|
{
|
||||||
fretwork_draw((void *)ptr, which, canvas, last, x, y, fretwork_segment_modified_last);
|
fretwork_draw((void *) ptr, which, canvas, last, x, y,
|
||||||
fretwork_extract_coords_from_segment(fretwork_segment_start_rectangle, &modification_rect.x,
|
fretwork_segment_modified_last);
|
||||||
|
fretwork_extract_coords_from_segment(fretwork_segment_start_rectangle,
|
||||||
|
&modification_rect.x,
|
||||||
&modification_rect.y);
|
&modification_rect.y);
|
||||||
modification_rect.w = fretwork_update_rectangle_width * img_w;
|
modification_rect.w = fretwork_update_rectangle_width * img_w;
|
||||||
modification_rect.h = fretwork_update_rectangle_height * img_h;
|
modification_rect.h = fretwork_update_rectangle_height * img_h;
|
||||||
|
|
@ -598,8 +662,10 @@ static void fretwork_draw_wrapper(void *ptr, int which, SDL_Surface * canvas, SD
|
||||||
|
|
||||||
if (fretwork_segment_to_add > 0)
|
if (fretwork_segment_to_add > 0)
|
||||||
{
|
{
|
||||||
fretwork_draw((void *)ptr, which, canvas, last, x, y, fretwork_segment_to_add);
|
fretwork_draw((void *) ptr, which, canvas, last, x, y,
|
||||||
fretwork_draw((void *)ptr, which, canvas, last, x, y, fretwork_segment_modified_last);
|
fretwork_segment_to_add);
|
||||||
|
fretwork_draw((void *) ptr, which, canvas, last, x, y,
|
||||||
|
fretwork_segment_modified_last);
|
||||||
fretwork_segment_to_add = 0;
|
fretwork_segment_to_add = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -607,14 +673,17 @@ static void fretwork_draw_wrapper(void *ptr, int which, SDL_Surface * canvas, SD
|
||||||
}
|
}
|
||||||
|
|
||||||
void fretwork_drag(magic_api * api, int which,
|
void fretwork_drag(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * snapshot, int ox,
|
||||||
|
int oy, int x, int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
int start_x, end_x, start_y, end_y, segment_start, segment_end, w, h;
|
int start_x, end_x, start_y, end_y, segment_start, segment_end, w, h;
|
||||||
|
|
||||||
if ((x < canvas->w) && (y < canvas->h) && (ox < canvas->w) && (oy < canvas->h) && ((signed)x > 0) && ((signed)y > 0)
|
if ((x < canvas->w) && (y < canvas->h) && (ox < canvas->w)
|
||||||
|
&& (oy < canvas->h) && ((signed) x > 0) && ((signed) y > 0)
|
||||||
&& ((signed) ox > 0) && ((signed) oy > 0))
|
&& ((signed) ox > 0) && ((signed) oy > 0))
|
||||||
{
|
{
|
||||||
api->line((void *)api, which, canvas, snapshot, ox, oy, x, y, img_w / 2, fretwork_draw_wrapper);
|
api->line((void *) api, which, canvas, snapshot, ox, oy, x, y, img_w / 2,
|
||||||
|
fretwork_draw_wrapper);
|
||||||
// This should be improved, maybe passed to fretwork_draw()
|
// This should be improved, maybe passed to fretwork_draw()
|
||||||
start_x = min(ox, x);
|
start_x = min(ox, x);
|
||||||
end_x = max(ox, x);
|
end_x = max(ox, x);
|
||||||
|
|
|
||||||
|
|
@ -46,18 +46,24 @@ SDL_Surface *glasstile_get_icon(magic_api * api, int which);
|
||||||
char *glasstile_get_name(magic_api * api, int which);
|
char *glasstile_get_name(magic_api * api, int which);
|
||||||
int glasstile_get_group(magic_api * api, int which);
|
int glasstile_get_group(magic_api * api, int which);
|
||||||
char *glasstile_get_description(magic_api * api, int which, int mode);
|
char *glasstile_get_description(magic_api * api, int which, int mode);
|
||||||
static void do_glasstile(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void do_glasstile(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
void glasstile_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void glasstile_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void glasstile_click(magic_api * api, int which, int mode,
|
void glasstile_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
void glasstile_release(magic_api * api, int which,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void glasstile_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void glasstile_shutdown(magic_api * api);
|
void glasstile_shutdown(magic_api * api);
|
||||||
void glasstile_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void glasstile_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int glasstile_requires_colors(magic_api * api, int which);
|
int glasstile_requires_colors(magic_api * api, int which);
|
||||||
void glasstile_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void glasstile_switchin(magic_api * api, int which, int mode,
|
||||||
void glasstile_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void glasstile_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int glasstile_modes(magic_api * api, int which);
|
int glasstile_modes(magic_api * api, int which);
|
||||||
|
|
||||||
Uint32 glasstile_api_version(void)
|
Uint32 glasstile_api_version(void)
|
||||||
|
|
@ -74,7 +80,8 @@ int glasstile_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/glasstile.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/glasstile.ogg",
|
||||||
|
api->data_directory);
|
||||||
glasstile_snd = Mix_LoadWAV(fname);
|
glasstile_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
glasstile_hit = NULL;
|
glasstile_hit = NULL;
|
||||||
|
|
@ -94,35 +101,45 @@ SDL_Surface *glasstile_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/glasstile.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/glasstile.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our names, localized:
|
// Return our names, localized:
|
||||||
char *glasstile_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *glasstile_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Glass Tile")));
|
return (strdup(gettext_noop("Glass Tile")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our groups
|
// Return our groups
|
||||||
int glasstile_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int glasstile_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_DISTORTS;
|
return MAGIC_TYPE_DISTORTS;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *glasstile_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
|
char *glasstile_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
return (strdup(gettext_noop("Click and drag the mouse to put glass tile over your picture.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag the mouse to put glass tile over your picture.")));
|
||||||
else
|
else
|
||||||
return (strdup(gettext_noop("Click to cover your entire picture in glass tiles.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click to cover your entire picture in glass tiles.")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Do the effect:
|
// Do the effect:
|
||||||
|
|
||||||
static void do_glasstile(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void do_glasstile(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas, SDL_Surface * last, int x,
|
||||||
|
int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
int xx, yy, xl, xr, yt, yb;
|
int xx, yy, xl, xr, yt, yb;
|
||||||
|
|
@ -156,10 +173,14 @@ static void do_glasstile(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * ca
|
||||||
{
|
{
|
||||||
for (xx = -GT_SIZE; xx < GT_SIZE; xx = xx + 2)
|
for (xx = -GT_SIZE; xx < GT_SIZE; xx = xx + 2)
|
||||||
{
|
{
|
||||||
SDL_GetRGB(api->getpixel(last, x + xx, y + yy), last->format, &r1, &g1, &b1);
|
SDL_GetRGB(api->getpixel(last, x + xx, y + yy), last->format, &r1, &g1,
|
||||||
SDL_GetRGB(api->getpixel(last, x + xx + 1, y + yy), last->format, &r2, &g2, &b2);
|
&b1);
|
||||||
SDL_GetRGB(api->getpixel(last, x + xx, y + yy + 1), last->format, &r3, &g3, &b3);
|
SDL_GetRGB(api->getpixel(last, x + xx + 1, y + yy), last->format, &r2,
|
||||||
SDL_GetRGB(api->getpixel(last, x + xx + 1, y + yy + 1), last->format, &r4, &g4, &b4);
|
&g2, &b2);
|
||||||
|
SDL_GetRGB(api->getpixel(last, x + xx, y + yy + 1), last->format, &r3,
|
||||||
|
&g3, &b3);
|
||||||
|
SDL_GetRGB(api->getpixel(last, x + xx + 1, y + yy + 1), last->format,
|
||||||
|
&r4, &g4, &b4);
|
||||||
|
|
||||||
r = (r1 + r2 + r3 + r4) >> 2;
|
r = (r1 + r2 + r3 + r4) >> 2;
|
||||||
g = (g1 + g2 + g3 + g4) >> 2;
|
g = (g1 + g2 + g3 + g4) >> 2;
|
||||||
|
|
@ -205,7 +226,8 @@ static void do_glasstile(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * ca
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void glasstile_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void glasstile_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_glasstile);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_glasstile);
|
||||||
|
|
||||||
|
|
@ -240,7 +262,8 @@ void glasstile_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void glasstile_click(magic_api * api, int which, int mode,
|
void glasstile_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
|
|
||||||
|
|
@ -277,9 +300,12 @@ void glasstile_click(magic_api * api, int which, int mode,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void glasstile_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void glasstile_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -303,28 +329,34 @@ void glasstile_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void glasstile_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void glasstile_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int glasstile_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int glasstile_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void glasstile_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void glasstile_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void glasstile_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void glasstile_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int glasstile_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int glasstile_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT | MODE_FULLSCREEN);
|
return (MODE_PAINT | MODE_FULLSCREEN);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -50,18 +50,22 @@ char *grass_get_name(magic_api * api, int which);
|
||||||
int grass_get_group(magic_api * api, int which);
|
int grass_get_group(magic_api * api, int which);
|
||||||
char *grass_get_description(magic_api * api, int which, int mode);
|
char *grass_get_description(magic_api * api, int which, int mode);
|
||||||
void grass_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void grass_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
void grass_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void grass_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
void grass_release(magic_api * api, int which,
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void grass_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
void grass_shutdown(magic_api * api);
|
void grass_shutdown(magic_api * api);
|
||||||
void grass_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void grass_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int grass_requires_colors(magic_api * api, int which);
|
int grass_requires_colors(magic_api * api, int which);
|
||||||
static void do_grass(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void do_grass(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
static int log2int(int x);
|
static int log2int(int x);
|
||||||
void grass_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void grass_switchin(magic_api * api, int which, int mode,
|
||||||
void grass_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void grass_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int grass_modes(magic_api * api, int which);
|
int grass_modes(magic_api * api, int which);
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -70,10 +74,12 @@ int grass_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/grass.wav", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/grass.wav",
|
||||||
|
api->data_directory);
|
||||||
grass_snd = Mix_LoadWAV(fname);
|
grass_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/grass_data.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/grass_data.png",
|
||||||
|
api->data_directory);
|
||||||
img_grass = IMG_Load(fname);
|
img_grass = IMG_Load(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -97,33 +103,41 @@ SDL_Surface *grass_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/grass.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/grass.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our names, localized:
|
// Return our names, localized:
|
||||||
char *grass_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *grass_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Grass")));
|
return (strdup(gettext_noop("Grass")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our groups:
|
// Return our groups:
|
||||||
int grass_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int grass_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PAINTING;
|
return MAGIC_TYPE_PAINTING;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *grass_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
char *grass_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click and drag to draw grass. Don’t forget the dirt!")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag to draw grass. Don’t forget the dirt!")));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void grass_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void grass_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
api->line((void *) api, which, canvas, last, ox, oy, x, y, 4, do_grass);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 4, do_grass);
|
||||||
|
|
||||||
|
|
@ -152,14 +166,18 @@ void grass_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void grass_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void grass_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
grass_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
grass_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
void grass_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void grass_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -171,7 +189,8 @@ void grass_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void grass_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b)
|
void grass_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
|
||||||
|
Uint8 b)
|
||||||
{
|
{
|
||||||
grass_r = r;
|
grass_r = r;
|
||||||
grass_g = g;
|
grass_g = g;
|
||||||
|
|
@ -179,13 +198,15 @@ void grass_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int grass_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int grass_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void do_grass(void *ptr, int which ATTRIBUTE_UNUSED,
|
static void do_grass(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
|
|
@ -201,7 +222,9 @@ static void do_grass(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
bucket += (3.5 + (rand() / (double) RAND_MAX)) * 7.0;
|
bucket += (3.5 + (rand() / (double) RAND_MAX)) * 7.0;
|
||||||
while (bucket >= 0)
|
while (bucket >= 0)
|
||||||
{
|
{
|
||||||
int rank = log2int(((double)y / canvas->h) * (0.99 + (rand() / (double)RAND_MAX)) * 64);
|
int rank =
|
||||||
|
log2int(((double) y / canvas->h) *
|
||||||
|
(0.99 + (rand() / (double) RAND_MAX)) * 64);
|
||||||
int ah = 1 << rank;
|
int ah = 1 << rank;
|
||||||
|
|
||||||
bucket -= ah;
|
bucket -= ah;
|
||||||
|
|
@ -213,8 +236,10 @@ static void do_grass(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
dest.x = x - 32;
|
dest.x = x - 32;
|
||||||
dest.y = y - 30 + (int) ((rand() / (double) RAND_MAX) * 30);
|
dest.y = y - 30 + (int) ((rand() / (double) RAND_MAX) * 30);
|
||||||
|
|
||||||
tmp_red = api->sRGB_to_linear(grass_r) * 2.0 + (rand() / (double)RAND_MAX);
|
tmp_red =
|
||||||
tmp_green = api->sRGB_to_linear(grass_g) * 2.0 + (rand() / (double)RAND_MAX);
|
api->sRGB_to_linear(grass_r) * 2.0 + (rand() / (double) RAND_MAX);
|
||||||
|
tmp_green =
|
||||||
|
api->sRGB_to_linear(grass_g) * 2.0 + (rand() / (double) RAND_MAX);
|
||||||
tmp_blue = api->sRGB_to_linear(grass_b) * 2.0 + api->sRGB_to_linear(17);
|
tmp_blue = api->sRGB_to_linear(grass_b) * 2.0 + api->sRGB_to_linear(17);
|
||||||
|
|
||||||
for (yy = 0; yy < ah; yy++)
|
for (yy = 0; yy < ah; yy++)
|
||||||
|
|
@ -223,7 +248,8 @@ static void do_grass(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
{
|
{
|
||||||
double rd, gd, bd;
|
double rd, gd, bd;
|
||||||
|
|
||||||
SDL_GetRGBA(api->getpixel(img_grass, xx + src.x, yy + src.y), img_grass->format, &r, &g, &b, &a);
|
SDL_GetRGBA(api->getpixel(img_grass, xx + src.x, yy + src.y),
|
||||||
|
img_grass->format, &r, &g, &b, &a);
|
||||||
|
|
||||||
rd = api->sRGB_to_linear(r) * 8.0 + tmp_red;
|
rd = api->sRGB_to_linear(r) * 8.0 + tmp_red;
|
||||||
rd = rd * (a / 255.0) / 11.0;
|
rd = rd * (a / 255.0) / 11.0;
|
||||||
|
|
@ -232,13 +258,21 @@ static void do_grass(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
bd = api->sRGB_to_linear(b) * 8.0 + tmp_blue;
|
bd = api->sRGB_to_linear(b) * 8.0 + tmp_blue;
|
||||||
bd = bd * (a / 255.0) / 11.0;
|
bd = bd * (a / 255.0) / 11.0;
|
||||||
|
|
||||||
SDL_GetRGB(api->getpixel(canvas, xx + dest.x, yy + dest.y), canvas->format, &r, &g, &b);
|
SDL_GetRGB(api->getpixel(canvas, xx + dest.x, yy + dest.y),
|
||||||
|
canvas->format, &r, &g, &b);
|
||||||
|
|
||||||
r = api->linear_to_sRGB(api->sRGB_to_linear(r) * (1.0 - a / 255.0) + rd);
|
r =
|
||||||
g = api->linear_to_sRGB(api->sRGB_to_linear(g) * (1.0 - a / 255.0) + gd);
|
api->linear_to_sRGB(api->sRGB_to_linear(r) * (1.0 - a / 255.0) +
|
||||||
b = api->linear_to_sRGB(api->sRGB_to_linear(b) * (1.0 - a / 255.0) + bd);
|
rd);
|
||||||
|
g =
|
||||||
|
api->linear_to_sRGB(api->sRGB_to_linear(g) * (1.0 - a / 255.0) +
|
||||||
|
gd);
|
||||||
|
b =
|
||||||
|
api->linear_to_sRGB(api->sRGB_to_linear(b) * (1.0 - a / 255.0) +
|
||||||
|
bd);
|
||||||
|
|
||||||
api->putpixel(canvas, xx + dest.x, yy + dest.y, SDL_MapRGB(canvas->format, r, g, b));
|
api->putpixel(canvas, xx + dest.x, yy + dest.y,
|
||||||
|
SDL_MapRGB(canvas->format, r, g, b));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -260,12 +294,14 @@ static int log2int(int x)
|
||||||
return y;
|
return y;
|
||||||
}
|
}
|
||||||
|
|
||||||
void grass_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void grass_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void grass_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void grass_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -59,8 +59,10 @@ static SDL_Surface *canvas_backup, *square;
|
||||||
/* Function Prototypes: */
|
/* Function Prototypes: */
|
||||||
|
|
||||||
void halftone_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void halftone_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
void halftone_line_callback(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
|
SDL_Rect * update_rect);
|
||||||
|
void halftone_line_callback(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, int x, int y);
|
||||||
Uint32 halftone_api_version(void);
|
Uint32 halftone_api_version(void);
|
||||||
int halftone_init(magic_api * api);
|
int halftone_init(magic_api * api);
|
||||||
int halftone_get_tool_count(magic_api * api);
|
int halftone_get_tool_count(magic_api * api);
|
||||||
|
|
@ -72,12 +74,16 @@ int halftone_requires_colors(magic_api * api, int which);
|
||||||
int halftone_modes(magic_api * api, int which);
|
int halftone_modes(magic_api * api, int which);
|
||||||
void halftone_shutdown(magic_api * api);
|
void halftone_shutdown(magic_api * api);
|
||||||
void halftone_click(magic_api * api, int which, int mode,
|
void halftone_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x,
|
||||||
void halftone_release(magic_api * api, int which,
|
int y, SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
void halftone_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void halftone_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void halftone_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
void halftone_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void halftone_switchin(magic_api * api, int which, int mode,
|
||||||
void halftone_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void halftone_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
void halftone_rgb2cmyk(Uint8 r, Uint8 g, Uint8 b, float cmyk[]);
|
void halftone_rgb2cmyk(Uint8 r, Uint8 g, Uint8 b, float cmyk[]);
|
||||||
|
|
||||||
Uint32 halftone_api_version(void)
|
Uint32 halftone_api_version(void)
|
||||||
|
|
@ -95,7 +101,8 @@ int halftone_init(magic_api * api)
|
||||||
|
|
||||||
for (i = 0; i < NUM_TOOLS; i++)
|
for (i = 0; i < NUM_TOOLS; i++)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory, snd_filenames[i]);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory,
|
||||||
|
snd_filenames[i]);
|
||||||
|
|
||||||
snd_effect[i] = Mix_LoadWAV(fname);
|
snd_effect[i] = Mix_LoadWAV(fname);
|
||||||
}
|
}
|
||||||
|
|
@ -113,7 +120,8 @@ SDL_Surface *halftone_get_icon(magic_api * api, int which)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, icon_filenames[which]);
|
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory,
|
||||||
|
icon_filenames[which]);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
@ -134,7 +142,8 @@ int halftone_get_group(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
return groups[which];
|
return groups[which];
|
||||||
}
|
}
|
||||||
|
|
||||||
char *halftone_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
|
char *halftone_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
|
int mode)
|
||||||
{
|
{
|
||||||
const char *our_desc_english;
|
const char *our_desc_english;
|
||||||
const char *our_desc_localized;
|
const char *our_desc_localized;
|
||||||
|
|
@ -145,12 +154,14 @@ char *halftone_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int
|
||||||
return (strdup(our_desc_localized));
|
return (strdup(our_desc_localized));
|
||||||
}
|
}
|
||||||
|
|
||||||
int halftone_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int halftone_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int halftone_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int halftone_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT | MODE_FULLSCREEN);
|
return (MODE_PAINT | MODE_FULLSCREEN);
|
||||||
}
|
}
|
||||||
|
|
@ -159,8 +170,10 @@ void halftone_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
for (i = 0; i < NUM_TOOLS; i++) {
|
for (i = 0; i < NUM_TOOLS; i++)
|
||||||
if (snd_effect[i] != NULL) {
|
{
|
||||||
|
if (snd_effect[i] != NULL)
|
||||||
|
{
|
||||||
Mix_FreeChunk(snd_effect[i]);
|
Mix_FreeChunk(snd_effect[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -170,7 +183,8 @@ void halftone_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
void halftone_click(magic_api * api, int which, int mode,
|
void halftone_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x,
|
||||||
|
int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
int full_x, full_y;
|
int full_x, full_y;
|
||||||
|
|
||||||
|
|
@ -196,9 +210,11 @@ void halftone_click(magic_api * api, int which, int mode,
|
||||||
}
|
}
|
||||||
|
|
||||||
void halftone_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void halftone_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
api->line((void *)api, which, canvas, snapshot, ox, oy, x, y, 4, halftone_line_callback);
|
api->line((void *) api, which, canvas, snapshot, ox, oy, x, y, 4,
|
||||||
|
halftone_line_callback);
|
||||||
|
|
||||||
if (ox > x)
|
if (ox > x)
|
||||||
{
|
{
|
||||||
|
|
@ -252,20 +268,26 @@ int chan_angles[NUM_CHANS] = {
|
||||||
45 /* Black */
|
45 /* Black */
|
||||||
};
|
};
|
||||||
|
|
||||||
void halftone_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void halftone_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void halftone_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED,
|
void halftone_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void halftone_line_callback(void *ptr, int which ATTRIBUTE_UNUSED,
|
void halftone_line_callback(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x,
|
||||||
|
int y)
|
||||||
{
|
{
|
||||||
Uint8 r, g, b, or, og, ob;
|
Uint8 r, g, b, or, og, ob;
|
||||||
Uint32 total_r, total_g, total_b;
|
Uint32 total_r, total_g, total_b;
|
||||||
|
|
@ -296,7 +318,8 @@ void halftone_line_callback(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
{
|
{
|
||||||
for (yyy = -(GRID_SIZE / 2); yyy < (GRID_SIZE / 2); yyy++)
|
for (yyy = -(GRID_SIZE / 2); yyy < (GRID_SIZE / 2); yyy++)
|
||||||
{
|
{
|
||||||
SDL_GetRGB(api->getpixel(canvas_backup, x + xxx, y + yyy), canvas_backup->format, &r, &g, &b);
|
SDL_GetRGB(api->getpixel(canvas_backup, x + xxx, y + yyy),
|
||||||
|
canvas_backup->format, &r, &g, &b);
|
||||||
total_r += r;
|
total_r += r;
|
||||||
total_g += g;
|
total_g += g;
|
||||||
total_b += b;
|
total_b += b;
|
||||||
|
|
@ -339,12 +362,12 @@ void halftone_line_callback(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
/* Additively blend with whatever we have in the
|
/* Additively blend with whatever we have in the
|
||||||
'square' buffer (which starts as white)
|
'square' buffer (which starts as white)
|
||||||
(since the target is RGB, we use `min()`) */
|
(since the target is RGB, we use `min()`) */
|
||||||
SDL_GetRGB(api->getpixel(square, sqx, sqy), square->format, &or, &og, &ob);
|
SDL_GetRGB(api->getpixel(square, sqx, sqy), square->format, &or,
|
||||||
pixel = SDL_MapRGB(square->format,
|
&og, &ob);
|
||||||
min((Uint8) (r * 2.0), or),
|
pixel =
|
||||||
min((Uint8) (g * 2.0), og),
|
SDL_MapRGB(square->format, min((Uint8) (r * 2.0), or),
|
||||||
min((Uint8) (b * 2.0), ob)
|
min((Uint8) (g * 2.0), og), min((Uint8) (b * 2.0),
|
||||||
);
|
ob));
|
||||||
api->putpixel(square, sqx, sqy, pixel);
|
api->putpixel(square, sqx, sqy, pixel);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -360,27 +383,33 @@ void halftone_line_callback(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_BlitSurface(square, NULL, canvas, &dest);
|
SDL_BlitSurface(square, NULL, canvas, &dest);
|
||||||
}
|
}
|
||||||
|
|
||||||
void halftone_switchin(magic_api * api, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas)
|
void halftone_switchin(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas)
|
||||||
{
|
{
|
||||||
if (canvas_backup == NULL)
|
if (canvas_backup == NULL)
|
||||||
{
|
{
|
||||||
canvas_backup =
|
canvas_backup =
|
||||||
SDL_CreateRGBSurface(SDL_SWSURFACE, api->canvas_w, api->canvas_h, canvas->format->BitsPerPixel,
|
SDL_CreateRGBSurface(SDL_SWSURFACE, api->canvas_w, api->canvas_h,
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask, canvas->format->Amask);
|
canvas->format->BitsPerPixel,
|
||||||
|
canvas->format->Rmask, canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, canvas->format->Amask);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (square == NULL)
|
if (square == NULL)
|
||||||
{
|
{
|
||||||
square =
|
square =
|
||||||
SDL_CreateRGBSurface(SDL_SWSURFACE, GRID_SIZE, GRID_SIZE, canvas->format->BitsPerPixel, canvas->format->Rmask,
|
SDL_CreateRGBSurface(SDL_SWSURFACE, GRID_SIZE, GRID_SIZE,
|
||||||
canvas->format->Gmask, canvas->format->Bmask, canvas->format->Amask);
|
canvas->format->BitsPerPixel,
|
||||||
|
canvas->format->Rmask, canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, canvas->format->Amask);
|
||||||
}
|
}
|
||||||
|
|
||||||
SDL_BlitSurface(canvas, NULL, canvas_backup, NULL);
|
SDL_BlitSurface(canvas, NULL, canvas_backup, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
void halftone_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void halftone_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -67,18 +67,24 @@ SDL_Surface *kalidescope_get_icon(magic_api * api, int which);
|
||||||
char *kalidescope_get_name(magic_api * api, int which);
|
char *kalidescope_get_name(magic_api * api, int which);
|
||||||
int kalidescope_get_group(magic_api * api, int which);
|
int kalidescope_get_group(magic_api * api, int which);
|
||||||
char *kalidescope_get_description(magic_api * api, int which, int mode);
|
char *kalidescope_get_description(magic_api * api, int which, int mode);
|
||||||
static void do_kalidescope(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void do_kalidescope(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
void kalidescope_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void kalidescope_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void kalidescope_click(magic_api * api, int which, int mode,
|
void kalidescope_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
void kalidescope_release(magic_api * api, int which,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void kalidescope_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void kalidescope_shutdown(magic_api * api);
|
void kalidescope_shutdown(magic_api * api);
|
||||||
int kalidescope_requires_colors(magic_api * api, int which);
|
int kalidescope_requires_colors(magic_api * api, int which);
|
||||||
void kalidescope_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void kalidescope_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
void kalidescope_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void kalidescope_switchin(magic_api * api, int which, int mode,
|
||||||
void kalidescope_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void kalidescope_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int kalidescope_modes(magic_api * api, int which);
|
int kalidescope_modes(magic_api * api, int which);
|
||||||
|
|
||||||
Uint32 kalidescope_api_version(void)
|
Uint32 kalidescope_api_version(void)
|
||||||
|
|
@ -91,7 +97,8 @@ int kalidescope_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/kaleidoscope.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/kaleidoscope.ogg",
|
||||||
|
api->data_directory);
|
||||||
kalidescope_snd = Mix_LoadWAV(fname);
|
kalidescope_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -107,7 +114,8 @@ SDL_Surface *kalidescope_get_icon(magic_api * api, int which)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, kal_icon_names[which]);
|
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory,
|
||||||
|
kal_icon_names[which]);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
@ -138,14 +146,16 @@ char *kalidescope_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our group (all the same):
|
// Return our group (all the same):
|
||||||
int kalidescope_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int kalidescope_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PATTERN_PAINTING;
|
return MAGIC_TYPE_PATTERN_PAINTING;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *kalidescope_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
|
char *kalidescope_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
if (which == KAL_LR)
|
if (which == KAL_LR)
|
||||||
{
|
{
|
||||||
|
|
@ -161,15 +171,21 @@ char *kalidescope_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, i
|
||||||
}
|
}
|
||||||
else if (which == KAL_PATTERN)
|
else if (which == KAL_PATTERN)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click and drag the mouse to draw a pattern across the picture.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag the mouse to draw a pattern across the picture.")));
|
||||||
}
|
}
|
||||||
else if (which == KAL_TILES)
|
else if (which == KAL_TILES)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click and drag the mouse to draw a pattern that is symmetric across the picture.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag the mouse to draw a pattern that is symmetric across the picture.")));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{ /* KAL_BOTH */
|
{ /* KAL_BOTH */
|
||||||
return (strdup(gettext_noop("Click and drag the mouse to draw with symmetric brushes (a kaleidoscope).")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag the mouse to draw with symmetric brushes (a kaleidoscope).")));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -183,7 +199,8 @@ static void do_kalidescope(void *ptr, int which, SDL_Surface * canvas,
|
||||||
int i, j;
|
int i, j;
|
||||||
Uint32 colr;
|
Uint32 colr;
|
||||||
|
|
||||||
colr = SDL_MapRGB(canvas->format, kalidescope_r, kalidescope_g, kalidescope_b);
|
colr =
|
||||||
|
SDL_MapRGB(canvas->format, kalidescope_r, kalidescope_g, kalidescope_b);
|
||||||
|
|
||||||
for (yy = -8; yy < 8; yy++)
|
for (yy = -8; yy < 8; yy++)
|
||||||
{
|
{
|
||||||
|
|
@ -199,7 +216,8 @@ static void do_kalidescope(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
if (which == KAL_BOTH)
|
if (which == KAL_BOTH)
|
||||||
{
|
{
|
||||||
api->putpixel(canvas, canvas->w - 1 - x + xx, canvas->h - 1 - y + yy, colr);
|
api->putpixel(canvas, canvas->w - 1 - x + xx,
|
||||||
|
canvas->h - 1 - y + yy, colr);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (which == KAL_UD || which == KAL_BOTH)
|
if (which == KAL_UD || which == KAL_BOTH)
|
||||||
|
|
@ -211,9 +229,11 @@ static void do_kalidescope(void *ptr, int which, SDL_Surface * canvas,
|
||||||
for (i = 0; i <= canvas->w; i += square_size)
|
for (i = 0; i <= canvas->w; i += square_size)
|
||||||
for (j = 0; j <= canvas->h; j += square_size)
|
for (j = 0; j <= canvas->h; j += square_size)
|
||||||
{
|
{
|
||||||
api->putpixel(canvas, i + xx + x % square_size, j + yy + y % square_size, colr);
|
api->putpixel(canvas, i + xx + x % square_size,
|
||||||
|
j + yy + y % square_size, colr);
|
||||||
if (which == KAL_TILES)
|
if (which == KAL_TILES)
|
||||||
api->putpixel(canvas, i + yy + y % square_size, j + xx + x % square_size, colr);
|
api->putpixel(canvas, i + yy + y % square_size,
|
||||||
|
j + xx + x % square_size, colr);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -223,9 +243,11 @@ static void do_kalidescope(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void kalidescope_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void kalidescope_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_kalidescope);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1,
|
||||||
|
do_kalidescope);
|
||||||
|
|
||||||
update_rect->x = 0;
|
update_rect->x = 0;
|
||||||
update_rect->y = 0;
|
update_rect->y = 0;
|
||||||
|
|
@ -237,15 +259,18 @@ void kalidescope_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void kalidescope_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void kalidescope_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
kalidescope_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
kalidescope_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void kalidescope_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
void kalidescope_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
api->stopsound();
|
api->stopsound();
|
||||||
}
|
}
|
||||||
|
|
@ -258,7 +283,8 @@ void kalidescope_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void kalidescope_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b)
|
void kalidescope_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
|
||||||
|
Uint8 b)
|
||||||
{
|
{
|
||||||
kalidescope_r = r;
|
kalidescope_r = r;
|
||||||
kalidescope_g = g;
|
kalidescope_g = g;
|
||||||
|
|
@ -266,22 +292,28 @@ void kalidescope_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, U
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int kalidescope_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int kalidescope_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void kalidescope_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void kalidescope_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void kalidescope_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void kalidescope_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int kalidescope_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int kalidescope_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT);
|
return (MODE_PAINT);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -47,18 +47,22 @@ SDL_Surface *light_get_icon(magic_api * api, int which);
|
||||||
char *light_get_name(magic_api * api, int which);
|
char *light_get_name(magic_api * api, int which);
|
||||||
int light_get_group(magic_api * api, int which);
|
int light_get_group(magic_api * api, int which);
|
||||||
char *light_get_description(magic_api * api, int which, int mode);
|
char *light_get_description(magic_api * api, int which, int mode);
|
||||||
static void do_light(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void do_light(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
void light_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void light_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
void light_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void light_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
void light_release(magic_api * api, int which,
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void light_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
void light_shutdown(magic_api * api);
|
void light_shutdown(magic_api * api);
|
||||||
void light_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void light_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int light_requires_colors(magic_api * api, int which);
|
int light_requires_colors(magic_api * api, int which);
|
||||||
void light_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void light_switchin(magic_api * api, int which, int mode,
|
||||||
void light_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void light_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int light_modes(magic_api * api, int which);
|
int light_modes(magic_api * api, int which);
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -73,10 +77,12 @@ int light_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/light1.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/light1.ogg",
|
||||||
|
api->data_directory);
|
||||||
light1_snd = Mix_LoadWAV(fname);
|
light1_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/light2.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/light2.ogg",
|
||||||
|
api->data_directory);
|
||||||
light2_snd = Mix_LoadWAV(fname);
|
light2_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -93,33 +99,41 @@ SDL_Surface *light_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/light.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/light.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our names, localized:
|
// Return our names, localized:
|
||||||
char *light_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *light_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Light")));
|
return (strdup(gettext_noop("Light")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our groups:
|
// Return our groups:
|
||||||
int light_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int light_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PAINTING;
|
return MAGIC_TYPE_PAINTING;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *light_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
char *light_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click and drag to draw a beam of light on your picture.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag to draw a beam of light on your picture.")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Do the effect:
|
// Do the effect:
|
||||||
|
|
||||||
static void do_light(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED,
|
static void do_light(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
int x, int y)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
|
|
@ -171,7 +185,8 @@ static void do_light(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas
|
||||||
|
|
||||||
api->hsvtorgb(new_h, new_s, new_v, &r, &g, &b);
|
api->hsvtorgb(new_h, new_s, new_v, &r, &g, &b);
|
||||||
|
|
||||||
api->putpixel(canvas, x + xx, y + yy, SDL_MapRGB(canvas->format, r, g, b));
|
api->putpixel(canvas, x + xx, y + yy,
|
||||||
|
SDL_MapRGB(canvas->format, r, g, b));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -179,7 +194,8 @@ static void do_light(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void light_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void light_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_light);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_light);
|
||||||
|
|
||||||
|
|
@ -208,7 +224,8 @@ void light_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void light_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void light_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
light_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
light_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
@ -216,7 +233,8 @@ void light_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void light_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
void light_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED,
|
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
int x, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
int x, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
api->playsound(light2_snd, (x * 255) / canvas->w, 255);
|
api->playsound(light2_snd, (x * 255) / canvas->w, 255);
|
||||||
}
|
}
|
||||||
|
|
@ -237,17 +255,20 @@ void light_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int light_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int light_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void light_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void light_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void light_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void light_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -31,16 +31,24 @@ int lightning_requires_colors(magic_api * api, int which);
|
||||||
int lightning_modes(magic_api * api, int which);
|
int lightning_modes(magic_api * api, int which);
|
||||||
void lightning_shutdown(magic_api * api);
|
void lightning_shutdown(magic_api * api);
|
||||||
void lightning_click(magic_api * api, int which, int mode,
|
void lightning_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x,
|
||||||
|
int y, SDL_Rect * update_rect);
|
||||||
void lightning_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void lightning_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
void lightning_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void lightning_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
void lightning_line_callback_drag(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
|
SDL_Rect * update_rect);
|
||||||
void lightning_draw_bolt(void * ptr, SDL_Surface * canvas, SDL_Surface * snapshot, float sx, float sy, float angle, float len, int thickness);
|
void lightning_line_callback_drag(void *ptr, int which, SDL_Surface * canvas,
|
||||||
void lightning_release(magic_api * api, int which,
|
SDL_Surface * snapshot, int x, int y);
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
void lightning_draw_bolt(void *ptr, SDL_Surface * canvas,
|
||||||
void lightning_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * snapshot, float sx, float sy,
|
||||||
void lightning_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
float angle, float len, int thickness);
|
||||||
|
void lightning_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
void lightning_switchin(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
|
void lightning_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
|
|
||||||
|
|
||||||
Uint32 lightning_api_version(void)
|
Uint32 lightning_api_version(void)
|
||||||
|
|
@ -52,7 +60,8 @@ int lightning_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/lightning.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/lightning.ogg",
|
||||||
|
api->data_directory);
|
||||||
snd_effect = Mix_LoadWAV(fname);
|
snd_effect = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -68,32 +77,41 @@ SDL_Surface *lightning_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/lightning.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/lightning.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
char *lightning_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *lightning_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return strdup(gettext("Lightning"));
|
return strdup(gettext("Lightning"));
|
||||||
}
|
}
|
||||||
|
|
||||||
int lightning_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int lightning_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_ARTISTIC;
|
return MAGIC_TYPE_ARTISTIC;
|
||||||
}
|
}
|
||||||
|
|
||||||
char *lightning_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
char *lightning_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return strdup(gettext("Click, drag, and release to draw a lightning bolt between two points."));
|
return
|
||||||
|
strdup(gettext
|
||||||
|
("Click, drag, and release to draw a lightning bolt between two points."));
|
||||||
}
|
}
|
||||||
|
|
||||||
int lightning_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int lightning_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
int lightning_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int lightning_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MODE_PAINT;
|
return MODE_PAINT;
|
||||||
}
|
}
|
||||||
|
|
@ -107,7 +125,8 @@ void lightning_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
|
|
||||||
void
|
void
|
||||||
lightning_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
lightning_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
sx = x;
|
sx = x;
|
||||||
sy = y;
|
sy = y;
|
||||||
|
|
@ -117,8 +136,8 @@ lightning_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
|
|
||||||
void
|
void
|
||||||
lightning_drag(magic_api * api, int which, SDL_Surface * canvas,
|
lightning_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED,
|
SDL_Surface * snapshot, int ox ATTRIBUTE_UNUSED,
|
||||||
int x, int y, SDL_Rect * update_rect)
|
int oy ATTRIBUTE_UNUSED, int x, int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
/* FIXME: This could be made more efficient
|
/* FIXME: This could be made more efficient
|
||||||
(only blit and update between (sx,sy) and (x,y), though
|
(only blit and update between (sx,sy) and (x,y), though
|
||||||
|
|
@ -131,13 +150,15 @@ lightning_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
SDL_BlitSurface(snapshot, update_rect, canvas, update_rect);
|
SDL_BlitSurface(snapshot, update_rect, canvas, update_rect);
|
||||||
|
|
||||||
api->line((void *)api, which, canvas, snapshot, sx, sy, x, y, 1, lightning_line_callback_drag);
|
api->line((void *) api, which, canvas, snapshot, sx, sy, x, y, 1,
|
||||||
|
lightning_line_callback_drag);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void
|
void
|
||||||
lightning_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
lightning_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
float a, b, len, angle;
|
float a, b, len, angle;
|
||||||
int thickness;
|
int thickness;
|
||||||
|
|
@ -168,7 +189,8 @@ lightning_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
angle = -angle;
|
angle = -angle;
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("(%d,%d)->(%d,%d) => a = %.2f, b = %.2f, c (len) = %.2f; angle = %.2f degrees\n",
|
printf
|
||||||
|
("(%d,%d)->(%d,%d) => a = %.2f, b = %.2f, c (len) = %.2f; angle = %.2f degrees\n",
|
||||||
sx, sy, x, y, a, b, len, angle);
|
sx, sy, x, y, a, b, len, angle);
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
#endif
|
#endif
|
||||||
|
|
@ -177,10 +199,13 @@ lightning_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
if (thickness < 4)
|
if (thickness < 4)
|
||||||
thickness = 4;
|
thickness = 4;
|
||||||
|
|
||||||
lightning_draw_bolt((void *) api, canvas, snapshot, (float) sx, (float) sy, angle, len, thickness);
|
lightning_draw_bolt((void *) api, canvas, snapshot, (float) sx, (float) sy,
|
||||||
|
angle, len, thickness);
|
||||||
}
|
}
|
||||||
|
|
||||||
void lightning_draw_bolt(void * ptr, SDL_Surface * canvas, SDL_Surface * snapshot, float sx, float sy, float angle, float len, int thickness)
|
void lightning_draw_bolt(void *ptr, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, float sx, float sy,
|
||||||
|
float angle, float len, int thickness)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
float i;
|
float i;
|
||||||
|
|
@ -220,7 +245,8 @@ void lightning_draw_bolt(void * ptr, SDL_Surface * canvas, SDL_Surface * snapsho
|
||||||
light_h = lightning_h;
|
light_h = lightning_h;
|
||||||
light_s = lightning_s;
|
light_s = lightning_s;
|
||||||
|
|
||||||
SDL_GetRGB(api->getpixel(canvas, x + xx, y + yy), canvas->format, &r, &g, &b);
|
SDL_GetRGB(api->getpixel(canvas, x + xx, y + yy), canvas->format,
|
||||||
|
&r, &g, &b);
|
||||||
api->rgbtohsv(r, g, b, &h, &s, &v);
|
api->rgbtohsv(r, g, b, &h, &s, &v);
|
||||||
|
|
||||||
adj = 1.0 - (sqrt((xx * xx) + (yy * yy)) / t);
|
adj = 1.0 - (sqrt((xx * xx) + (yy * yy)) / t);
|
||||||
|
|
@ -245,12 +271,14 @@ void lightning_draw_bolt(void * ptr, SDL_Surface * canvas, SDL_Surface * snapsho
|
||||||
|
|
||||||
api->hsvtorgb(new_h, new_s, new_v, &r, &g, &b);
|
api->hsvtorgb(new_h, new_s, new_v, &r, &g, &b);
|
||||||
|
|
||||||
api->putpixel(canvas, x + xx, y + yy, SDL_MapRGB(canvas->format, r, g, b));
|
api->putpixel(canvas, x + xx, y + yy,
|
||||||
|
SDL_MapRGB(canvas->format, r, g, b));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (((rand() % 50) == 0 || (int) i == (int) (len / 2)) && thickness > 1 && len >= 4)
|
if (((rand() % 50) == 0 || (int) i == (int) (len / 2)) && thickness > 1
|
||||||
|
&& len >= 4)
|
||||||
{
|
{
|
||||||
float new_angle;
|
float new_angle;
|
||||||
|
|
||||||
|
|
@ -266,8 +294,7 @@ void lightning_draw_bolt(void * ptr, SDL_Surface * canvas, SDL_Surface * snapsho
|
||||||
lightning_draw_bolt((void *) api, canvas, snapshot, x, y,
|
lightning_draw_bolt((void *) api, canvas, snapshot, x, y,
|
||||||
new_angle,
|
new_angle,
|
||||||
((len / 8) + (rand() % (int) (len / 4))),
|
((len / 8) + (rand() % (int) (len / 4))),
|
||||||
thickness - 1
|
thickness - 1);
|
||||||
);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -279,17 +306,25 @@ void lightning_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void lightning_line_callback_drag(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
void lightning_line_callback_drag(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
||||||
|
int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
api->xorpixel(canvas, x, y);
|
api->xorpixel(canvas, x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
void lightning_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
void lightning_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void lightning_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
void lightning_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -45,18 +45,24 @@ SDL_Surface *metalpaint_get_icon(magic_api * api, int which);
|
||||||
char *metalpaint_get_name(magic_api * api, int which);
|
char *metalpaint_get_name(magic_api * api, int which);
|
||||||
int metalpaint_get_group(magic_api * api, int which);
|
int metalpaint_get_group(magic_api * api, int which);
|
||||||
char *metalpaint_get_description(magic_api * api, int which, int mode);
|
char *metalpaint_get_description(magic_api * api, int which, int mode);
|
||||||
static void do_metalpaint(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void do_metalpaint(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
void metalpaint_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void metalpaint_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void metalpaint_click(magic_api * api, int which, int mode,
|
void metalpaint_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
void metalpaint_release(magic_api * api, int which,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void metalpaint_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void metalpaint_shutdown(magic_api * api);
|
void metalpaint_shutdown(magic_api * api);
|
||||||
void metalpaint_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void metalpaint_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int metalpaint_requires_colors(magic_api * api, int which);
|
int metalpaint_requires_colors(magic_api * api, int which);
|
||||||
void metalpaint_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void metalpaint_switchin(magic_api * api, int which, int mode,
|
||||||
void metalpaint_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void metalpaint_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int metalpaint_modes(magic_api * api, int which);
|
int metalpaint_modes(magic_api * api, int which);
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -71,7 +77,8 @@ int metalpaint_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/metalpaint.wav", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/metalpaint.wav",
|
||||||
|
api->data_directory);
|
||||||
metalpaint_snd = Mix_LoadWAV(fname);
|
metalpaint_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -88,28 +95,34 @@ SDL_Surface *metalpaint_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/metalpaint.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/metalpaint.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our names, localized:
|
// Return our names, localized:
|
||||||
char *metalpaint_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *metalpaint_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Metal Paint")));
|
return (strdup(gettext_noop("Metal Paint")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our groups:
|
// Return our groups:
|
||||||
int metalpaint_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int metalpaint_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PAINTING;
|
return MAGIC_TYPE_PAINTING;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *metalpaint_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
char *metalpaint_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
int mode ATTRIBUTE_UNUSED)
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click and drag the mouse to paint with a metallic color.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag the mouse to paint with a metallic color.")));
|
||||||
}
|
}
|
||||||
|
|
||||||
#define METALPAINT_CYCLE 32
|
#define METALPAINT_CYCLE 32
|
||||||
|
|
@ -125,7 +138,8 @@ static int metalpaint_gradient[METALPAINT_CYCLE] = {
|
||||||
|
|
||||||
// Do the effect:
|
// Do the effect:
|
||||||
|
|
||||||
static void do_metalpaint(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
static void do_metalpaint(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
@ -143,16 +157,19 @@ static void do_metalpaint(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * c
|
||||||
g = (metalpaint_g * n) / 255;
|
g = (metalpaint_g * n) / 255;
|
||||||
b = (metalpaint_b * n) / 255;
|
b = (metalpaint_b * n) / 255;
|
||||||
|
|
||||||
api->putpixel(canvas, x + xx, y + yy, SDL_MapRGB(canvas->format, r, g, b));
|
api->putpixel(canvas, x + xx, y + yy,
|
||||||
|
SDL_MapRGB(canvas->format, r, g, b));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void metalpaint_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void metalpaint_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_metalpaint);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1,
|
||||||
|
do_metalpaint);
|
||||||
|
|
||||||
if (ox > x)
|
if (ox > x)
|
||||||
{
|
{
|
||||||
|
|
@ -179,15 +196,19 @@ void metalpaint_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void metalpaint_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void metalpaint_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
metalpaint_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
metalpaint_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void metalpaint_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void metalpaint_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -199,7 +220,8 @@ void metalpaint_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void metalpaint_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b)
|
void metalpaint_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
|
||||||
|
Uint8 b)
|
||||||
{
|
{
|
||||||
metalpaint_r = min(255, r + 64);
|
metalpaint_r = min(255, r + 64);
|
||||||
metalpaint_g = min(255, g + 64);
|
metalpaint_g = min(255, g + 64);
|
||||||
|
|
@ -207,22 +229,28 @@ void metalpaint_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Ui
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int metalpaint_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int metalpaint_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void metalpaint_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void metalpaint_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void metalpaint_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void metalpaint_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int metalpaint_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int metalpaint_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT);
|
return (MODE_PAINT);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -52,9 +52,12 @@ SDL_Surface *mirror_flip_get_icon(magic_api *, int);
|
||||||
char *mirror_flip_get_name(magic_api *, int);
|
char *mirror_flip_get_name(magic_api *, int);
|
||||||
int mirror_flip_get_group(magic_api *, int);
|
int mirror_flip_get_group(magic_api *, int);
|
||||||
char *mirror_flip_get_description(magic_api *, int, int);
|
char *mirror_flip_get_description(magic_api *, int, int);
|
||||||
void mirror_flip_drag(magic_api *, int, SDL_Surface *, SDL_Surface *, int, int, int, int, SDL_Rect *);
|
void mirror_flip_drag(magic_api *, int, SDL_Surface *, SDL_Surface *, int,
|
||||||
void mirror_flip_release(magic_api *, int, SDL_Surface *, SDL_Surface *, int, int, int, int, SDL_Rect *);
|
int, int, int, SDL_Rect *);
|
||||||
void mirror_flip_click(magic_api *, int, int, SDL_Surface *, SDL_Surface *, int, int, SDL_Rect *);
|
void mirror_flip_release(magic_api *, int, SDL_Surface *, SDL_Surface *, int,
|
||||||
|
int, int, int, SDL_Rect *);
|
||||||
|
void mirror_flip_click(magic_api *, int, int, SDL_Surface *, SDL_Surface *,
|
||||||
|
int, int, SDL_Rect *);
|
||||||
void mirror_flip_shutdown(magic_api *);
|
void mirror_flip_shutdown(magic_api *);
|
||||||
void mirror_flip_set_color(magic_api *, Uint8, Uint8, Uint8);
|
void mirror_flip_set_color(magic_api *, Uint8, Uint8, Uint8);
|
||||||
int mirror_flip_requires_colors(magic_api *, int);
|
int mirror_flip_requires_colors(magic_api *, int);
|
||||||
|
|
@ -67,10 +70,12 @@ int mirror_flip_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/mirror.wav", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/mirror.wav",
|
||||||
|
api->data_directory);
|
||||||
snd_effects[TOOL_MIRROR] = Mix_LoadWAV(fname);
|
snd_effects[TOOL_MIRROR] = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/flip.wav", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/flip.wav",
|
||||||
|
api->data_directory);
|
||||||
snd_effects[TOOL_FLIP] = Mix_LoadWAV(fname);
|
snd_effects[TOOL_FLIP] = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -94,11 +99,13 @@ SDL_Surface *mirror_flip_get_icon(magic_api * api, int which)
|
||||||
|
|
||||||
if (which == TOOL_MIRROR)
|
if (which == TOOL_MIRROR)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/mirror.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/mirror.png",
|
||||||
|
api->data_directory);
|
||||||
}
|
}
|
||||||
else if (which == TOOL_FLIP)
|
else if (which == TOOL_FLIP)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/flip.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/flip.png",
|
||||||
|
api->data_directory);
|
||||||
}
|
}
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
|
|
@ -116,13 +123,15 @@ char *mirror_flip_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our group (the same):
|
// Return our group (the same):
|
||||||
int mirror_flip_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int mirror_flip_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PICTURE_WARPS;
|
return MAGIC_TYPE_PICTURE_WARPS;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *mirror_flip_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
|
char *mirror_flip_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
if (which == TOOL_MIRROR)
|
if (which == TOOL_MIRROR)
|
||||||
return (strdup(gettext_noop("Click to make a mirror image.")));
|
return (strdup(gettext_noop("Click to make a mirror image.")));
|
||||||
|
|
@ -134,19 +143,23 @@ char *mirror_flip_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, i
|
||||||
|
|
||||||
// We affect the whole canvas, so only do things on click, not drag:
|
// We affect the whole canvas, so only do things on click, not drag:
|
||||||
void mirror_flip_drag(magic_api * api ATTRIBUTE_UNUSED,
|
void mirror_flip_drag(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED,
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED,
|
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
// No-op
|
// No-op
|
||||||
}
|
}
|
||||||
|
|
||||||
void mirror_flip_release(magic_api * api ATTRIBUTE_UNUSED,
|
void mirror_flip_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED,
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED,
|
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
// No-op
|
// No-op
|
||||||
}
|
}
|
||||||
|
|
@ -154,7 +167,8 @@ void mirror_flip_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void mirror_flip_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void mirror_flip_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last,
|
SDL_Surface * canvas, SDL_Surface * last,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect)
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
SDL_Rect src, dest;
|
SDL_Rect src, dest;
|
||||||
|
|
@ -213,27 +227,34 @@ void mirror_flip_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
|
|
||||||
// We don't use colors:
|
// We don't use colors:
|
||||||
void mirror_flip_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
void mirror_flip_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// We don't use colors:
|
// We don't use colors:
|
||||||
int mirror_flip_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int mirror_flip_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void mirror_flip_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
void mirror_flip_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void mirror_flip_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
void mirror_flip_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int mirror_flip_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int mirror_flip_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_FULLSCREEN);
|
return (MODE_FULLSCREEN);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -45,9 +45,12 @@
|
||||||
#define gettext_noop(String) String
|
#define gettext_noop(String) String
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
static void mosaic_noise_pixel(void *ptr, SDL_Surface * canvas, int noise_AMOUNT, int x, int y);
|
static void mosaic_noise_pixel(void *ptr, SDL_Surface * canvas,
|
||||||
static void mosaic_blur_pixel(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
int noise_AMOUNT, int x, int y);
|
||||||
static void mosaic_sharpen_pixel(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void mosaic_blur_pixel(void *ptr, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
|
static void mosaic_sharpen_pixel(void *ptr, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
static void reset_mosaic_blured(SDL_Surface * canvas);
|
static void reset_mosaic_blured(SDL_Surface * canvas);
|
||||||
|
|
||||||
/* Prototypes */
|
/* Prototypes */
|
||||||
|
|
@ -59,9 +62,12 @@ char *mosaic_get_name(magic_api *, int);
|
||||||
int mosaic_get_group(magic_api *, int);
|
int mosaic_get_group(magic_api *, int);
|
||||||
char *mosaic_get_description(magic_api *, int, int);
|
char *mosaic_get_description(magic_api *, int, int);
|
||||||
void mosaic_paint(void *, int, SDL_Surface *, SDL_Surface *, int, int);
|
void mosaic_paint(void *, int, SDL_Surface *, SDL_Surface *, int, int);
|
||||||
void mosaic_drag(magic_api *, int, SDL_Surface *, SDL_Surface *, int, int, int, int, SDL_Rect *);
|
void mosaic_drag(magic_api *, int, SDL_Surface *, SDL_Surface *, int, int,
|
||||||
void mosaic_click(magic_api *, int, int, SDL_Surface *, SDL_Surface *, int, int, SDL_Rect *);
|
int, int, SDL_Rect *);
|
||||||
void mosaic_release(magic_api *, int, SDL_Surface *, SDL_Surface *, int, int, SDL_Rect *);
|
void mosaic_click(magic_api *, int, int, SDL_Surface *, SDL_Surface *, int,
|
||||||
|
int, SDL_Rect *);
|
||||||
|
void mosaic_release(magic_api *, int, SDL_Surface *, SDL_Surface *, int, int,
|
||||||
|
SDL_Rect *);
|
||||||
void mosaic_shutdown(magic_api *);
|
void mosaic_shutdown(magic_api *);
|
||||||
void mosaic_set_color(magic_api *, Uint8, Uint8, Uint8);
|
void mosaic_set_color(magic_api *, Uint8, Uint8, Uint8);
|
||||||
int mosaic_requires_colors(magic_api *, int);
|
int mosaic_requires_colors(magic_api *, int);
|
||||||
|
|
@ -102,7 +108,8 @@ const int mosaic_groups[mosaic_NUM_TOOLS] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
const char *mosaic_descs[mosaic_NUM_TOOLS][2] = {
|
const char *mosaic_descs[mosaic_NUM_TOOLS][2] = {
|
||||||
{gettext_noop("Click and drag the mouse to add a mosaic effect to parts of your picture."),
|
{gettext_noop
|
||||||
|
("Click and drag the mouse to add a mosaic effect to parts of your picture."),
|
||||||
gettext_noop("Click to add a mosaic effect to your entire picture."),},
|
gettext_noop("Click to add a mosaic effect to your entire picture."),},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
@ -120,7 +127,8 @@ int mosaic_init(magic_api * api)
|
||||||
|
|
||||||
for (i = 0; i < mosaic_NUM_TOOLS; i++)
|
for (i = 0; i < mosaic_NUM_TOOLS; i++)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory, mosaic_snd_filenames[i]);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory,
|
||||||
|
mosaic_snd_filenames[i]);
|
||||||
mosaic_snd_effect[i] = Mix_LoadWAV(fname);
|
mosaic_snd_effect[i] = Mix_LoadWAV(fname);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -137,7 +145,8 @@ SDL_Surface *mosaic_get_icon(magic_api * api, int which)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, mosaic_icon_filenames[which]);
|
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory,
|
||||||
|
mosaic_icon_filenames[which]);
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -154,7 +163,8 @@ int mosaic_get_group(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *mosaic_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
|
char *mosaic_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
|
int mode)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop(mosaic_descs[which][mode - 1])));
|
return (strdup(gettext_noop(mosaic_descs[which][mode - 1])));
|
||||||
}
|
}
|
||||||
|
|
@ -167,21 +177,25 @@ static int mosaic_grey(Uint8 r1, Uint8 g1, Uint8 b1)
|
||||||
|
|
||||||
// Do the effect for the full image
|
// Do the effect for the full image
|
||||||
static void do_mosaic_full(void *ptr, SDL_Surface * canvas,
|
static void do_mosaic_full(void *ptr, SDL_Surface * canvas,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
|
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
int x, y;
|
int x, y;
|
||||||
|
|
||||||
Uint32 amask = ~(canvas->format->Rmask | canvas->format->Gmask | canvas->format->Bmask);
|
Uint32 amask =
|
||||||
|
~(canvas->format->Rmask | canvas->format->Gmask | canvas->format->Bmask);
|
||||||
SDL_Surface *mosaic_temp = SDL_CreateRGBSurface(SDL_SWSURFACE,
|
SDL_Surface *mosaic_temp = SDL_CreateRGBSurface(SDL_SWSURFACE,
|
||||||
canvas->w,
|
canvas->w,
|
||||||
canvas->h,
|
canvas->h,
|
||||||
canvas->format->BitsPerPixel,
|
canvas->format->
|
||||||
|
BitsPerPixel,
|
||||||
canvas->format->Rmask,
|
canvas->format->Rmask,
|
||||||
canvas->format->Gmask,
|
canvas->format->Gmask,
|
||||||
canvas->format->Bmask, amask);
|
canvas->format->Bmask,
|
||||||
|
amask);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -211,17 +225,21 @@ static void do_mosaic_full(void *ptr, SDL_Surface * canvas,
|
||||||
/* Paint the brush, noise is yet done at switchin,
|
/* Paint the brush, noise is yet done at switchin,
|
||||||
blurs 2 pixels around the brush in order to get sharpen well done.*/
|
blurs 2 pixels around the brush in order to get sharpen well done.*/
|
||||||
void mosaic_paint(void *ptr_to_api, int which ATTRIBUTE_UNUSED,
|
void mosaic_paint(void *ptr_to_api, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x, int y)
|
||||||
{
|
{
|
||||||
int i, j, pix_row_pos;
|
int i, j, pix_row_pos;
|
||||||
|
|
||||||
magic_api *api = (magic_api *) ptr_to_api;
|
magic_api *api = (magic_api *) ptr_to_api;
|
||||||
|
|
||||||
for (j = max(0, y - mosaic_RADIUS - 2); j < min(canvas->h, y + mosaic_RADIUS + 2); j++)
|
for (j = max(0, y - mosaic_RADIUS - 2);
|
||||||
|
j < min(canvas->h, y + mosaic_RADIUS + 2); j++)
|
||||||
{
|
{
|
||||||
pix_row_pos = j * canvas->w;
|
pix_row_pos = j * canvas->w;
|
||||||
for (i = max(0, x - mosaic_RADIUS - 2); i < min(canvas->w, x + mosaic_RADIUS + 2); i++)
|
for (i = max(0, x - mosaic_RADIUS - 2);
|
||||||
if (!mosaic_blured[pix_row_pos + i] && api->in_circle(i - x, j - y, mosaic_RADIUS + 2))
|
i < min(canvas->w, x + mosaic_RADIUS + 2); i++)
|
||||||
|
if (!mosaic_blured[pix_row_pos + i]
|
||||||
|
&& api->in_circle(i - x, j - y, mosaic_RADIUS + 2))
|
||||||
{
|
{
|
||||||
mosaic_blur_pixel(api, canvas_blur, canvas_noise, i, j);
|
mosaic_blur_pixel(api, canvas_blur, canvas_noise, i, j);
|
||||||
mosaic_blured[pix_row_pos + i] = 1; /* Track what are yet blured */
|
mosaic_blured[pix_row_pos + i] = 1; /* Track what are yet blured */
|
||||||
|
|
@ -240,7 +258,8 @@ void mosaic_paint(void *ptr_to_api, int which ATTRIBUTE_UNUSED,
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void mosaic_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void mosaic_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
api->line(api, which, canvas, last, ox, oy, x, y, 1, mosaic_paint);
|
api->line(api, which, canvas, last, ox, oy, x, y, 1, mosaic_paint);
|
||||||
|
|
||||||
|
|
@ -254,7 +273,8 @@ void mosaic_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void mosaic_click(magic_api * api, int which, int mode,
|
void mosaic_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
|
|
||||||
if (mode == MODE_FULLSCREEN)
|
if (mode == MODE_FULLSCREEN)
|
||||||
|
|
@ -278,7 +298,8 @@ void mosaic_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
int which ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED,
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -299,18 +320,21 @@ void mosaic_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void mosaic_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
void mosaic_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int mosaic_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int mosaic_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Add noise to a pixel
|
//Add noise to a pixel
|
||||||
static void mosaic_noise_pixel(void *ptr, SDL_Surface * canvas, int noise_AMOUNT, int x, int y)
|
static void mosaic_noise_pixel(void *ptr, SDL_Surface * canvas,
|
||||||
|
int noise_AMOUNT, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
|
|
@ -318,16 +342,21 @@ static void mosaic_noise_pixel(void *ptr, SDL_Surface * canvas, int noise_AMOUNT
|
||||||
double temp2[3];
|
double temp2[3];
|
||||||
int k;
|
int k;
|
||||||
|
|
||||||
SDL_GetRGB(api->getpixel(canvas, x, y), canvas->format, &temp[0], &temp[1], &temp[2]);
|
SDL_GetRGB(api->getpixel(canvas, x, y), canvas->format, &temp[0], &temp[1],
|
||||||
|
&temp[2]);
|
||||||
for (k = 0; k < 3; k++)
|
for (k = 0; k < 3; k++)
|
||||||
{
|
{
|
||||||
temp2[k] = clamp(0.0, (int)temp[k] - (rand() % noise_AMOUNT) + noise_AMOUNT / 2.0, 255.0);
|
temp2[k] =
|
||||||
|
clamp(0.0, (int) temp[k] - (rand() % noise_AMOUNT) + noise_AMOUNT / 2.0,
|
||||||
|
255.0);
|
||||||
}
|
}
|
||||||
api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, temp2[0], temp2[1], temp2[2]));
|
api->putpixel(canvas, x, y,
|
||||||
|
SDL_MapRGB(canvas->format, temp2[0], temp2[1], temp2[2]));
|
||||||
}
|
}
|
||||||
|
|
||||||
//Blur a pixel
|
//Blur a pixel
|
||||||
static void mosaic_blur_pixel(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void mosaic_blur_pixel(void *ptr, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
int i, j, k;
|
int i, j, k;
|
||||||
|
|
@ -352,7 +381,8 @@ static void mosaic_blur_pixel(void *ptr, SDL_Surface * canvas, SDL_Surface * las
|
||||||
for (j = -2; j < 3; j++)
|
for (j = -2; j < 3; j++)
|
||||||
{
|
{
|
||||||
//Add the pixels around the current one wieghted
|
//Add the pixels around the current one wieghted
|
||||||
SDL_GetRGB(api->getpixel(last, x + i, y + j), last->format, &temp[0], &temp[1], &temp[2]);
|
SDL_GetRGB(api->getpixel(last, x + i, y + j), last->format, &temp[0],
|
||||||
|
&temp[1], &temp[2]);
|
||||||
for (k = 0; k < 3; k++)
|
for (k = 0; k < 3; k++)
|
||||||
{
|
{
|
||||||
blurValue[k] += temp[k] * weight[i + 2][j + 2];
|
blurValue[k] += temp[k] * weight[i + 2][j + 2];
|
||||||
|
|
@ -363,11 +393,14 @@ static void mosaic_blur_pixel(void *ptr, SDL_Surface * canvas, SDL_Surface * las
|
||||||
{
|
{
|
||||||
blurValue[k] /= 273;
|
blurValue[k] /= 273;
|
||||||
}
|
}
|
||||||
api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, blurValue[0], blurValue[1], blurValue[2]));
|
api->putpixel(canvas, x, y,
|
||||||
|
SDL_MapRGB(canvas->format, blurValue[0], blurValue[1],
|
||||||
|
blurValue[2]));
|
||||||
}
|
}
|
||||||
|
|
||||||
//Sharpen a pixel
|
//Sharpen a pixel
|
||||||
static void mosaic_sharpen_pixel(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void mosaic_sharpen_pixel(void *ptr, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y)
|
||||||
{
|
{
|
||||||
|
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
@ -395,7 +428,8 @@ static void mosaic_sharpen_pixel(void *ptr, SDL_Surface * canvas, SDL_Surface *
|
||||||
for (j = -1; j < 2; j++)
|
for (j = -1; j < 2; j++)
|
||||||
{
|
{
|
||||||
//No need to check if inside canvas, getpixel does it for us.
|
//No need to check if inside canvas, getpixel does it for us.
|
||||||
SDL_GetRGB(api->getpixel(last, x + i, y + j), last->format, &r1, &g1, &b1);
|
SDL_GetRGB(api->getpixel(last, x + i, y + j), last->format, &r1, &g1,
|
||||||
|
&b1);
|
||||||
grey = mosaic_grey(r1, g1, b1);
|
grey = mosaic_grey(r1, g1, b1);
|
||||||
sobel_1 += grey * sobel_weights_1[i + 1][j + 1];
|
sobel_1 += grey * sobel_weights_1[i + 1][j + 1];
|
||||||
sobel_2 += grey * sobel_weights_2[i + 1][j + 1];
|
sobel_2 += grey * sobel_weights_2[i + 1][j + 1];
|
||||||
|
|
@ -406,13 +440,16 @@ static void mosaic_sharpen_pixel(void *ptr, SDL_Surface * canvas, SDL_Surface *
|
||||||
temp = (temp / 1443) * 255.0;
|
temp = (temp / 1443) * 255.0;
|
||||||
|
|
||||||
SDL_GetRGB(api->getpixel(last, x, y), last->format, &r1, &g1, &b1);
|
SDL_GetRGB(api->getpixel(last, x, y), last->format, &r1, &g1, &b1);
|
||||||
api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, clamp(0.0, r1 + mosaic_SHARPEN * temp, 255.0),
|
api->putpixel(canvas, x, y,
|
||||||
|
SDL_MapRGB(canvas->format,
|
||||||
|
clamp(0.0, r1 + mosaic_SHARPEN * temp, 255.0),
|
||||||
clamp(0.0, g1 + mosaic_SHARPEN * temp, 255.0),
|
clamp(0.0, g1 + mosaic_SHARPEN * temp, 255.0),
|
||||||
clamp(0.0, b1 + mosaic_SHARPEN * temp, 255.0)));
|
clamp(0.0, b1 + mosaic_SHARPEN * temp, 255.0)));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void mosaic_switchin(magic_api * api, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas)
|
void mosaic_switchin(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas)
|
||||||
{
|
{
|
||||||
int y, x;
|
int y, x;
|
||||||
Uint32 amask;
|
Uint32 amask;
|
||||||
|
|
@ -424,13 +461,16 @@ void mosaic_switchin(magic_api * api, int which ATTRIBUTE_UNUSED, int mode ATTRI
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
amask = ~(canvas->format->Rmask | canvas->format->Gmask | canvas->format->Bmask);
|
amask =
|
||||||
|
~(canvas->format->Rmask | canvas->format->Gmask | canvas->format->Bmask);
|
||||||
|
|
||||||
canvas_noise = SDL_CreateRGBSurface(SDL_SWSURFACE,
|
canvas_noise = SDL_CreateRGBSurface(SDL_SWSURFACE,
|
||||||
canvas->w,
|
canvas->w,
|
||||||
canvas->h,
|
canvas->h,
|
||||||
canvas->format->BitsPerPixel,
|
canvas->format->BitsPerPixel,
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask, amask);
|
canvas->format->Rmask,
|
||||||
|
canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, amask);
|
||||||
|
|
||||||
SDL_BlitSurface(canvas, NULL, canvas_noise, NULL);
|
SDL_BlitSurface(canvas, NULL, canvas_noise, NULL);
|
||||||
|
|
||||||
|
|
@ -446,18 +486,23 @@ void mosaic_switchin(magic_api * api, int which ATTRIBUTE_UNUSED, int mode ATTRI
|
||||||
canvas->w,
|
canvas->w,
|
||||||
canvas->h,
|
canvas->h,
|
||||||
canvas->format->BitsPerPixel,
|
canvas->format->BitsPerPixel,
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask, amask);
|
canvas->format->Rmask,
|
||||||
|
canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, amask);
|
||||||
|
|
||||||
canvas_sharp = SDL_CreateRGBSurface(SDL_SWSURFACE,
|
canvas_sharp = SDL_CreateRGBSurface(SDL_SWSURFACE,
|
||||||
canvas->w,
|
canvas->w,
|
||||||
canvas->h,
|
canvas->h,
|
||||||
canvas->format->BitsPerPixel,
|
canvas->format->BitsPerPixel,
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask, amask);
|
canvas->format->Rmask,
|
||||||
|
canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, amask);
|
||||||
reset_mosaic_blured(canvas);
|
reset_mosaic_blured(canvas);
|
||||||
}
|
}
|
||||||
|
|
||||||
void mosaic_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
void mosaic_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
SDL_FreeSurface(canvas_noise);
|
SDL_FreeSurface(canvas_noise);
|
||||||
SDL_FreeSurface(canvas_blur);
|
SDL_FreeSurface(canvas_blur);
|
||||||
|
|
|
||||||
|
|
@ -49,14 +49,20 @@
|
||||||
#define gettext_noop(String) String
|
#define gettext_noop(String) String
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
static void mosaic_shaped_sharpen_pixel(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void mosaic_shaped_sharpen_pixel(void *ptr, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
static void reset_counter(SDL_Surface * canvas, Uint8 * counter);
|
static void reset_counter(SDL_Surface * canvas, Uint8 * counter);
|
||||||
static void fill_square(magic_api * api, SDL_Surface * canvas, int x, int y, int size, Uint32 color);
|
static void fill_square(magic_api * api, SDL_Surface * canvas, int x, int y,
|
||||||
|
int size, Uint32 color);
|
||||||
static void deform(magic_api * api, SDL_Surface * srfc);
|
static void deform(magic_api * api, SDL_Surface * srfc);
|
||||||
static void do_mosaic_shaped_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which,
|
static void do_mosaic_shaped_full(void *ptr, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int which,
|
||||||
SDL_Rect * update_rect);
|
SDL_Rect * update_rect);
|
||||||
static void mosaic_shaped_fill(void *ptr_to_api, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void mosaic_shaped_fill(void *ptr_to_api, int which,
|
||||||
static void mosaic_shaped_paint(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
SDL_Surface * canvas, SDL_Surface * last,
|
||||||
|
int x, int y);
|
||||||
|
static void mosaic_shaped_paint(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
|
|
||||||
Uint32 mosaic_shaped_api_version(void);
|
Uint32 mosaic_shaped_api_version(void);
|
||||||
int mosaic_shaped_init(magic_api * api);
|
int mosaic_shaped_init(magic_api * api);
|
||||||
|
|
@ -68,13 +74,16 @@ int mosaic_shaped_get_group(magic_api * api, int which);
|
||||||
char *mosaic_shaped_get_description(magic_api * api, int which, int mode);
|
char *mosaic_shaped_get_description(magic_api * api, int which, int mode);
|
||||||
|
|
||||||
void mosaic_shaped_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void mosaic_shaped_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
void mosaic_shaped_click(magic_api * api, int which, int mode,
|
void mosaic_shaped_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x,
|
||||||
|
int y, SDL_Rect * update_rect);
|
||||||
|
|
||||||
void mosaic_shaped_release(magic_api * api, int which,
|
void mosaic_shaped_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x,
|
||||||
|
int y, SDL_Rect * update_rect);
|
||||||
|
|
||||||
void mosaic_shaped_shutdown(magic_api * api);
|
void mosaic_shaped_shutdown(magic_api * api);
|
||||||
|
|
||||||
|
|
@ -82,20 +91,24 @@ void mosaic_shaped_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
|
|
||||||
int mosaic_shaped_requires_colors(magic_api * api, int which);
|
int mosaic_shaped_requires_colors(magic_api * api, int which);
|
||||||
|
|
||||||
void mosaic_shaped_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void mosaic_shaped_switchin(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
|
|
||||||
void mosaic_shaped_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void mosaic_shaped_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
|
|
||||||
int mosaic_shaped_modes(magic_api * api, int which);
|
int mosaic_shaped_modes(magic_api * api, int which);
|
||||||
|
|
||||||
int scan_fill(magic_api * api, SDL_Surface * canvas, SDL_Surface * srfc, int x, int y, int fill_edge, int fill_tile,
|
int scan_fill(magic_api * api, SDL_Surface * canvas, SDL_Surface * srfc,
|
||||||
int size, Uint32 color);
|
int x, int y, int fill_edge, int fill_tile, int size,
|
||||||
|
Uint32 color);
|
||||||
|
|
||||||
Uint8 *mosaic_shaped_counted;
|
Uint8 *mosaic_shaped_counted;
|
||||||
Uint8 *mosaic_shaped_done;
|
Uint8 *mosaic_shaped_done;
|
||||||
Uint8 mosaic_shaped_r, mosaic_shaped_g, mosaic_shaped_b;
|
Uint8 mosaic_shaped_r, mosaic_shaped_g, mosaic_shaped_b;
|
||||||
|
|
||||||
int mosaic_shaped_average_r, mosaic_shaped_average_g, mosaic_shaped_average_b, mosaic_shaped_average_count;
|
int mosaic_shaped_average_r, mosaic_shaped_average_g, mosaic_shaped_average_b,
|
||||||
|
mosaic_shaped_average_count;
|
||||||
Uint32 pixel_average, black, white;
|
Uint32 pixel_average, black, white;
|
||||||
|
|
||||||
enum
|
enum
|
||||||
|
|
@ -138,17 +151,20 @@ const char *mosaic_shaped_names[mosaic_shaped_NUM_TOOLS] = {
|
||||||
|
|
||||||
const char *mosaic_shaped_descs[mosaic_shaped_NUM_TOOLS][2] = {
|
const char *mosaic_shaped_descs[mosaic_shaped_NUM_TOOLS][2] = {
|
||||||
{
|
{
|
||||||
gettext_noop("Click and drag the mouse to add a square mosaic to parts of your picture."),
|
gettext_noop
|
||||||
|
("Click and drag the mouse to add a square mosaic to parts of your picture."),
|
||||||
gettext_noop("Click to add a square mosaic to your entire picture."),
|
gettext_noop("Click to add a square mosaic to your entire picture."),
|
||||||
},
|
},
|
||||||
|
|
||||||
{
|
{
|
||||||
gettext_noop("Click and drag the mouse to add a hexagonal mosaic to parts of your picture."),
|
gettext_noop
|
||||||
|
("Click and drag the mouse to add a hexagonal mosaic to parts of your picture."),
|
||||||
gettext_noop("Click to add a hexagonal mosaic to your entire picture."),
|
gettext_noop("Click to add a hexagonal mosaic to your entire picture."),
|
||||||
},
|
},
|
||||||
|
|
||||||
{
|
{
|
||||||
gettext_noop("Click and drag the mouse to add an irregular mosaic to parts of your picture."),
|
gettext_noop
|
||||||
|
("Click and drag the mouse to add an irregular mosaic to parts of your picture."),
|
||||||
gettext_noop("Click to add an irregular mosaic to your entire picture."),
|
gettext_noop("Click to add an irregular mosaic to your entire picture."),
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
@ -168,7 +184,8 @@ int mosaic_shaped_init(magic_api * api)
|
||||||
|
|
||||||
for (i = 0; i < mosaic_shaped_NUM_TOOLS; i++)
|
for (i = 0; i < mosaic_shaped_NUM_TOOLS; i++)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory, mosaic_shaped_snd_filenames[i]);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory,
|
||||||
|
mosaic_shaped_snd_filenames[i]);
|
||||||
mosaic_shaped_snd_effect[i] = Mix_LoadWAV(fname);
|
mosaic_shaped_snd_effect[i] = Mix_LoadWAV(fname);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -185,7 +202,8 @@ SDL_Surface *mosaic_shaped_get_icon(magic_api * api, int which)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, mosaic_shaped_icon_filenames[which]);
|
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory,
|
||||||
|
mosaic_shaped_icon_filenames[which]);
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -196,13 +214,15 @@ char *mosaic_shaped_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our groups (all the same!)
|
// Return our groups (all the same!)
|
||||||
int mosaic_shaped_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int mosaic_shaped_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_DISTORTS;
|
return MAGIC_TYPE_DISTORTS;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *mosaic_shaped_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
|
char *mosaic_shaped_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which, int mode)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop(mosaic_shaped_descs[which][mode - 1])));
|
return (strdup(gettext_noop(mosaic_shaped_descs[which][mode - 1])));
|
||||||
}
|
}
|
||||||
|
|
@ -214,14 +234,18 @@ static int mosaic_shaped_grey(Uint8 r1, Uint8 g1, Uint8 b1)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Do the effect for the full image
|
// Do the effect for the full image
|
||||||
static void do_mosaic_shaped_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED,
|
static void do_mosaic_shaped_full(void *ptr, SDL_Surface * canvas,
|
||||||
int which ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
int i, j, size;
|
int i, j, size;
|
||||||
Uint32 mosaic_shaped_color;
|
Uint32 mosaic_shaped_color;
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
mosaic_shaped_color = SDL_MapRGBA(canvas->format, mosaic_shaped_r, mosaic_shaped_g, mosaic_shaped_b, 0);
|
mosaic_shaped_color =
|
||||||
|
SDL_MapRGBA(canvas->format, mosaic_shaped_r, mosaic_shaped_g,
|
||||||
|
mosaic_shaped_b, 0);
|
||||||
|
|
||||||
for (i = 3; i < canvas->w - 3; i += 2)
|
for (i = 3; i < canvas->w - 3; i += 2)
|
||||||
{
|
{
|
||||||
|
|
@ -238,17 +262,23 @@ static void do_mosaic_shaped_full(void *ptr, SDL_Surface * canvas, SDL_Surface *
|
||||||
mosaic_shaped_average_g = 0;
|
mosaic_shaped_average_g = 0;
|
||||||
mosaic_shaped_average_b = 0;
|
mosaic_shaped_average_b = 0;
|
||||||
mosaic_shaped_average_count = 0;
|
mosaic_shaped_average_count = 0;
|
||||||
scan_fill(api, canvas, canvas_shaped, i, j, 1, 0, 1, mosaic_shaped_color);
|
scan_fill(api, canvas, canvas_shaped, i, j, 1, 0, 1,
|
||||||
|
mosaic_shaped_color);
|
||||||
|
|
||||||
if (mosaic_shaped_average_count > 0)
|
if (mosaic_shaped_average_count > 0)
|
||||||
{
|
{
|
||||||
reset_counter(canvas, mosaic_shaped_counted);
|
reset_counter(canvas, mosaic_shaped_counted);
|
||||||
size = 0;
|
size = 0;
|
||||||
pixel_average =
|
pixel_average =
|
||||||
SDL_MapRGB(canvas->format, mosaic_shaped_average_r / mosaic_shaped_average_count,
|
SDL_MapRGB(canvas->format,
|
||||||
mosaic_shaped_average_g / mosaic_shaped_average_count,
|
mosaic_shaped_average_r /
|
||||||
mosaic_shaped_average_b / mosaic_shaped_average_count);
|
mosaic_shaped_average_count,
|
||||||
scan_fill(api, canvas, canvas_shaped, i, j, 0, 1, size, pixel_average);
|
mosaic_shaped_average_g /
|
||||||
|
mosaic_shaped_average_count,
|
||||||
|
mosaic_shaped_average_b /
|
||||||
|
mosaic_shaped_average_count);
|
||||||
|
scan_fill(api, canvas, canvas_shaped, i, j, 0, 1, size,
|
||||||
|
pixel_average);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -256,8 +286,10 @@ static void do_mosaic_shaped_full(void *ptr, SDL_Surface * canvas, SDL_Surface *
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Fills a tesera */
|
/* Fills a tesera */
|
||||||
static void mosaic_shaped_fill(void *ptr_to_api, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
static void mosaic_shaped_fill(void *ptr_to_api, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x,
|
||||||
|
int y)
|
||||||
{
|
{
|
||||||
Uint32 mosaic_shaped_color;
|
Uint32 mosaic_shaped_color;
|
||||||
int size;
|
int size;
|
||||||
|
|
@ -265,7 +297,9 @@ static void mosaic_shaped_fill(void *ptr_to_api, int which ATTRIBUTE_UNUSED, SDL
|
||||||
|
|
||||||
x = clamp(0, x, canvas->w - 1);
|
x = clamp(0, x, canvas->w - 1);
|
||||||
y = clamp(0, y, canvas->h - 1);
|
y = clamp(0, y, canvas->h - 1);
|
||||||
mosaic_shaped_color = SDL_MapRGBA(canvas->format, mosaic_shaped_r, mosaic_shaped_g, mosaic_shaped_b, 0);
|
mosaic_shaped_color =
|
||||||
|
SDL_MapRGBA(canvas->format, mosaic_shaped_r, mosaic_shaped_g,
|
||||||
|
mosaic_shaped_b, 0);
|
||||||
mosaic_shaped_average_r = 0;
|
mosaic_shaped_average_r = 0;
|
||||||
mosaic_shaped_average_g = 0;
|
mosaic_shaped_average_g = 0;
|
||||||
mosaic_shaped_average_b = 0;
|
mosaic_shaped_average_b = 0;
|
||||||
|
|
@ -282,7 +316,8 @@ static void mosaic_shaped_fill(void *ptr_to_api, int which ATTRIBUTE_UNUSED, SDL
|
||||||
{
|
{
|
||||||
size = 0;
|
size = 0;
|
||||||
pixel_average =
|
pixel_average =
|
||||||
SDL_MapRGB(canvas->format, mosaic_shaped_average_r / mosaic_shaped_average_count,
|
SDL_MapRGB(canvas->format,
|
||||||
|
mosaic_shaped_average_r / mosaic_shaped_average_count,
|
||||||
mosaic_shaped_average_g / mosaic_shaped_average_count,
|
mosaic_shaped_average_g / mosaic_shaped_average_count,
|
||||||
mosaic_shaped_average_b / mosaic_shaped_average_count);
|
mosaic_shaped_average_b / mosaic_shaped_average_count);
|
||||||
reset_counter(canvas, mosaic_shaped_counted);
|
reset_counter(canvas, mosaic_shaped_counted);
|
||||||
|
|
@ -292,7 +327,8 @@ static void mosaic_shaped_fill(void *ptr_to_api, int which ATTRIBUTE_UNUSED, SDL
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void mosaic_shaped_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void mosaic_shaped_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
api->line(api, which, canvas, last, ox, oy, x, y, 1, mosaic_shaped_fill);
|
api->line(api, which, canvas, last, ox, oy, x, y, 1, mosaic_shaped_fill);
|
||||||
update_rect->x = min(ox, x) - mosaic_shaped_pattern->w;
|
update_rect->x = min(ox, x) - mosaic_shaped_pattern->w;
|
||||||
|
|
@ -304,7 +340,8 @@ void mosaic_shaped_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void mosaic_shaped_click(magic_api * api, int which, int mode,
|
void mosaic_shaped_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x,
|
||||||
|
int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
if (mode == MODE_FULLSCREEN)
|
if (mode == MODE_FULLSCREEN)
|
||||||
{
|
{
|
||||||
|
|
@ -322,9 +359,12 @@ void mosaic_shaped_click(magic_api * api, int which, int mode,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void mosaic_shaped_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void mosaic_shaped_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -344,7 +384,8 @@ void mosaic_shaped_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void mosaic_shaped_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b)
|
void mosaic_shaped_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r,
|
||||||
|
Uint8 g, Uint8 b)
|
||||||
{
|
{
|
||||||
mosaic_shaped_r = r;
|
mosaic_shaped_r = r;
|
||||||
mosaic_shaped_g = g;
|
mosaic_shaped_g = g;
|
||||||
|
|
@ -352,14 +393,16 @@ void mosaic_shaped_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int mosaic_shaped_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int mosaic_shaped_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Sharpen a pixel
|
//Sharpen a pixel
|
||||||
static void mosaic_shaped_sharpen_pixel(void *ptr,
|
static void mosaic_shaped_sharpen_pixel(void *ptr,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last, int x, int y)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
Uint8 r1, g1, b1;
|
Uint8 r1, g1, b1;
|
||||||
|
|
@ -385,7 +428,8 @@ static void mosaic_shaped_sharpen_pixel(void *ptr,
|
||||||
for (j = -1; j < 2; j++)
|
for (j = -1; j < 2; j++)
|
||||||
{
|
{
|
||||||
//No need to check if inside canvas, getpixel does it for us.
|
//No need to check if inside canvas, getpixel does it for us.
|
||||||
SDL_GetRGB(api->getpixel(last, x + i, y + j), last->format, &r1, &g1, &b1);
|
SDL_GetRGB(api->getpixel(last, x + i, y + j), last->format, &r1, &g1,
|
||||||
|
&b1);
|
||||||
grey = mosaic_shaped_grey(r1, g1, b1);
|
grey = mosaic_shaped_grey(r1, g1, b1);
|
||||||
sobel_1 += grey * sobel_weights_1[i + 1][j + 1];
|
sobel_1 += grey * sobel_weights_1[i + 1][j + 1];
|
||||||
sobel_2 += grey * sobel_weights_2[i + 1][j + 1];
|
sobel_2 += grey * sobel_weights_2[i + 1][j + 1];
|
||||||
|
|
@ -397,13 +441,15 @@ static void mosaic_shaped_sharpen_pixel(void *ptr,
|
||||||
|
|
||||||
if (temp > 25)
|
if (temp > 25)
|
||||||
{
|
{
|
||||||
api->putpixel(canvas_shaped, x, y, SDL_MapRGBA(canvas_shaped->format, 0, 0, 0, 0));
|
api->putpixel(canvas_shaped, x, y,
|
||||||
|
SDL_MapRGBA(canvas_shaped->format, 0, 0, 0, 0));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void mosaic_shaped_switchin(magic_api * api, int which, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas)
|
void mosaic_shaped_switchin(magic_api * api, int which,
|
||||||
|
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas)
|
||||||
{
|
{
|
||||||
int y, x;
|
int y, x;
|
||||||
int i, j;
|
int i, j;
|
||||||
|
|
@ -411,7 +457,8 @@ void mosaic_shaped_switchin(magic_api * api, int which, int mode ATTRIBUTE_UNUSE
|
||||||
SDL_Surface *surf_aux, *tmp, *tmp2;
|
SDL_Surface *surf_aux, *tmp, *tmp2;
|
||||||
Uint32 amask;
|
Uint32 amask;
|
||||||
|
|
||||||
mosaic_shaped_counted = (Uint8 *) malloc(sizeof(Uint8) * (canvas->w * canvas->h));
|
mosaic_shaped_counted =
|
||||||
|
(Uint8 *) malloc(sizeof(Uint8) * (canvas->w * canvas->h));
|
||||||
|
|
||||||
if (mosaic_shaped_counted == NULL)
|
if (mosaic_shaped_counted == NULL)
|
||||||
{
|
{
|
||||||
|
|
@ -419,7 +466,8 @@ void mosaic_shaped_switchin(magic_api * api, int which, int mode ATTRIBUTE_UNUSE
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
mosaic_shaped_done = (Uint8 *) malloc(sizeof(Uint8) * (canvas->w * canvas->h));
|
mosaic_shaped_done =
|
||||||
|
(Uint8 *) malloc(sizeof(Uint8) * (canvas->w * canvas->h));
|
||||||
|
|
||||||
if (mosaic_shaped_done == NULL)
|
if (mosaic_shaped_done == NULL)
|
||||||
{
|
{
|
||||||
|
|
@ -427,13 +475,15 @@ void mosaic_shaped_switchin(magic_api * api, int which, int mode ATTRIBUTE_UNUSE
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
amask = ~(canvas->format->Rmask | canvas->format->Gmask | canvas->format->Bmask);
|
amask =
|
||||||
|
~(canvas->format->Rmask | canvas->format->Gmask | canvas->format->Bmask);
|
||||||
|
|
||||||
tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
|
tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
|
||||||
canvas->w,
|
canvas->w,
|
||||||
canvas->h,
|
canvas->h,
|
||||||
canvas->format->BitsPerPixel,
|
canvas->format->BitsPerPixel,
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask, amask);
|
canvas->format->Rmask, canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, amask);
|
||||||
canvas_shaped = SDL_ConvertSurfaceFormat(tmp, SDL_PIXELFORMAT_RGB888, 0);
|
canvas_shaped = SDL_ConvertSurfaceFormat(tmp, SDL_PIXELFORMAT_RGB888, 0);
|
||||||
SDL_FreeSurface(tmp);
|
SDL_FreeSurface(tmp);
|
||||||
|
|
||||||
|
|
@ -441,7 +491,8 @@ void mosaic_shaped_switchin(magic_api * api, int which, int mode ATTRIBUTE_UNUSE
|
||||||
canvas->w + 10,
|
canvas->w + 10,
|
||||||
canvas->h + 10,
|
canvas->h + 10,
|
||||||
canvas->format->BitsPerPixel,
|
canvas->format->BitsPerPixel,
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask, amask);
|
canvas->format->Rmask, canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, amask);
|
||||||
|
|
||||||
surf_aux = SDL_ConvertSurfaceFormat(tmp2, SDL_PIXELFORMAT_RGB888, 0);
|
surf_aux = SDL_ConvertSurfaceFormat(tmp2, SDL_PIXELFORMAT_RGB888, 0);
|
||||||
SDL_FreeSurface(tmp2);
|
SDL_FreeSurface(tmp2);
|
||||||
|
|
@ -454,42 +505,58 @@ void mosaic_shaped_switchin(magic_api * api, int which, int mode ATTRIBUTE_UNUSE
|
||||||
16,
|
16,
|
||||||
canvas->format->BitsPerPixel,
|
canvas->format->BitsPerPixel,
|
||||||
canvas->format->Rmask,
|
canvas->format->Rmask,
|
||||||
canvas->format->Gmask, canvas->format->Bmask, amask);
|
canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask,
|
||||||
|
amask);
|
||||||
SDL_FillRect(mosaic_shaped_pattern, NULL,
|
SDL_FillRect(mosaic_shaped_pattern, NULL,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 255, 255, 255, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 255, 255, 255,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
/* Shape */
|
/* Shape */
|
||||||
for (i = 0; i < mosaic_shaped_pattern->w; i++)
|
for (i = 0; i < mosaic_shaped_pattern->w; i++)
|
||||||
{
|
{
|
||||||
api->putpixel(mosaic_shaped_pattern, 0, i,
|
api->putpixel(mosaic_shaped_pattern, 0, i,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
api->putpixel(mosaic_shaped_pattern, mosaic_shaped_pattern->w - 1, i,
|
api->putpixel(mosaic_shaped_pattern, mosaic_shaped_pattern->w - 1, i,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
api->putpixel(mosaic_shaped_pattern, i, 0,
|
api->putpixel(mosaic_shaped_pattern, i, 0,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
api->putpixel(mosaic_shaped_pattern, i, mosaic_shaped_pattern->w - 1,
|
api->putpixel(mosaic_shaped_pattern, i, mosaic_shaped_pattern->w - 1,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
}
|
}
|
||||||
/* Shadow */
|
/* Shadow */
|
||||||
for (i = 1; i < mosaic_shaped_pattern->w - 1; i++)
|
for (i = 1; i < mosaic_shaped_pattern->w - 1; i++)
|
||||||
{
|
{
|
||||||
api->putpixel(mosaic_shaped_pattern, 1, i,
|
api->putpixel(mosaic_shaped_pattern, 1, i,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 128, 128, 128, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 128, 128, 128,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
api->putpixel(mosaic_shaped_pattern, mosaic_shaped_pattern->w - 2, i,
|
api->putpixel(mosaic_shaped_pattern, mosaic_shaped_pattern->w - 2, i,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 128, 128, 128, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 128, 128, 128,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
api->putpixel(mosaic_shaped_pattern, i, 1,
|
api->putpixel(mosaic_shaped_pattern, i, 1,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 128, 128, 128, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 128, 128, 128,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
api->putpixel(mosaic_shaped_pattern, i, mosaic_shaped_pattern->w - 2,
|
api->putpixel(mosaic_shaped_pattern, i, mosaic_shaped_pattern->w - 2,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 128, 128, 128, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 128, 128, 128,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
|
|
||||||
}
|
}
|
||||||
api->putpixel(mosaic_shaped_pattern, 2, 2,
|
api->putpixel(mosaic_shaped_pattern, 2, 2,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 152, 152, 152, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 152, 152, 152,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
api->putpixel(mosaic_shaped_pattern, 2, mosaic_shaped_pattern->h - 3,
|
api->putpixel(mosaic_shaped_pattern, 2, mosaic_shaped_pattern->h - 3,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 152, 152, 152, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 152, 152, 152,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
api->putpixel(mosaic_shaped_pattern, mosaic_shaped_pattern->w - 3, 2,
|
api->putpixel(mosaic_shaped_pattern, mosaic_shaped_pattern->w - 3, 2,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 152, 152, 152, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 152, 152, 152,
|
||||||
api->putpixel(mosaic_shaped_pattern, mosaic_shaped_pattern->w - 3, mosaic_shaped_pattern->h - 3,
|
SDL_ALPHA_OPAQUE));
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 152, 152, 152, SDL_ALPHA_OPAQUE));
|
api->putpixel(mosaic_shaped_pattern, mosaic_shaped_pattern->w - 3,
|
||||||
|
mosaic_shaped_pattern->h - 3,
|
||||||
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 152, 152, 152,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
}
|
}
|
||||||
else if (which == TOOL_IRREGULAR)
|
else if (which == TOOL_IRREGULAR)
|
||||||
{
|
{
|
||||||
|
|
@ -498,38 +565,68 @@ void mosaic_shaped_switchin(magic_api * api, int which, int mode ATTRIBUTE_UNUSE
|
||||||
64,
|
64,
|
||||||
canvas->format->BitsPerPixel,
|
canvas->format->BitsPerPixel,
|
||||||
canvas->format->Rmask,
|
canvas->format->Rmask,
|
||||||
canvas->format->Gmask, canvas->format->Bmask, amask);
|
canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask,
|
||||||
|
amask);
|
||||||
SDL_FillRect(mosaic_shaped_pattern, NULL,
|
SDL_FillRect(mosaic_shaped_pattern, NULL,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 255, 255, 255, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 255, 255, 255,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
|
|
||||||
/* Start/end of lines taken from the original mosaic_shaped_irregular_pattern.png */
|
/* Start/end of lines taken from the original mosaic_shaped_irregular_pattern.png */
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 0, 8, 36, 23, 1, mosaic_shaped_paint);
|
api->line(api, which, mosaic_shaped_pattern, NULL, 0, 8, 36, 23, 1,
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 0, 43, 36, 23, 1, mosaic_shaped_paint);
|
mosaic_shaped_paint);
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 0, 26, 28, 53, 1, mosaic_shaped_paint);
|
api->line(api, which, mosaic_shaped_pattern, NULL, 0, 43, 36, 23, 1,
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 0, 54, 10, 63, 1, mosaic_shaped_paint);
|
mosaic_shaped_paint);
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 55, 0, 36, 23, 1, mosaic_shaped_paint);
|
api->line(api, which, mosaic_shaped_pattern, NULL, 0, 26, 28, 53, 1,
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 63, 43, 28, 53, 1, mosaic_shaped_paint);
|
mosaic_shaped_paint);
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 24, 63, 28, 53, 1, mosaic_shaped_paint);
|
api->line(api, which, mosaic_shaped_pattern, NULL, 0, 54, 10, 63, 1,
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 24, 0, 27, 19, 1, mosaic_shaped_paint);
|
mosaic_shaped_paint);
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 63, 8, 50, 6, 1, mosaic_shaped_paint);
|
api->line(api, which, mosaic_shaped_pattern, NULL, 55, 0, 36, 23, 1,
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 10, 0, 4, 10, 1, mosaic_shaped_paint);
|
mosaic_shaped_paint);
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 10, 0, 25, 7, 1, mosaic_shaped_paint);
|
api->line(api, which, mosaic_shaped_pattern, NULL, 63, 43, 28, 53, 1,
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 41, 0, 26, 12, 1, mosaic_shaped_paint);
|
mosaic_shaped_paint);
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 41, 63, 28, 53, 1, mosaic_shaped_paint);
|
api->line(api, which, mosaic_shaped_pattern, NULL, 24, 63, 28, 53, 1,
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 41, 63, 56, 58, 1, mosaic_shaped_paint);
|
mosaic_shaped_paint);
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 63, 53, 55, 45, 1, mosaic_shaped_paint);
|
api->line(api, which, mosaic_shaped_pattern, NULL, 24, 0, 27, 19, 1,
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 55, 63, 59, 49, 1, mosaic_shaped_paint);
|
mosaic_shaped_paint);
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 10, 63, 20, 45, 1, mosaic_shaped_paint);
|
api->line(api, which, mosaic_shaped_pattern, NULL, 63, 8, 50, 6, 1,
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 63, 26, 40, 18, 1, mosaic_shaped_paint);
|
mosaic_shaped_paint);
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 4, 30, 14, 14, 1, mosaic_shaped_paint);
|
api->line(api, which, mosaic_shaped_pattern, NULL, 10, 0, 4, 10, 1,
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 18, 33, 21, 17, 1, mosaic_shaped_paint);
|
mosaic_shaped_paint);
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 23, 48, 29, 27, 1, mosaic_shaped_paint);
|
api->line(api, which, mosaic_shaped_pattern, NULL, 10, 0, 25, 7, 1,
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 37, 50, 36, 23, 1, mosaic_shaped_paint);
|
mosaic_shaped_paint);
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 44, 13, 37, 3, 1, mosaic_shaped_paint);
|
api->line(api, which, mosaic_shaped_pattern, NULL, 41, 0, 26, 12, 1,
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 59, 24, 55, 7, 1, mosaic_shaped_paint);
|
mosaic_shaped_paint);
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 49, 47, 54, 23, 1, mosaic_shaped_paint);
|
api->line(api, which, mosaic_shaped_pattern, NULL, 41, 63, 28, 53, 1,
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 36, 35, 51, 37, 1, mosaic_shaped_paint);
|
mosaic_shaped_paint);
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 61, 44, 52, 31, 1, mosaic_shaped_paint);
|
api->line(api, which, mosaic_shaped_pattern, NULL, 41, 63, 56, 58, 1,
|
||||||
|
mosaic_shaped_paint);
|
||||||
|
api->line(api, which, mosaic_shaped_pattern, NULL, 63, 53, 55, 45, 1,
|
||||||
|
mosaic_shaped_paint);
|
||||||
|
api->line(api, which, mosaic_shaped_pattern, NULL, 55, 63, 59, 49, 1,
|
||||||
|
mosaic_shaped_paint);
|
||||||
|
api->line(api, which, mosaic_shaped_pattern, NULL, 10, 63, 20, 45, 1,
|
||||||
|
mosaic_shaped_paint);
|
||||||
|
api->line(api, which, mosaic_shaped_pattern, NULL, 63, 26, 40, 18, 1,
|
||||||
|
mosaic_shaped_paint);
|
||||||
|
api->line(api, which, mosaic_shaped_pattern, NULL, 4, 30, 14, 14, 1,
|
||||||
|
mosaic_shaped_paint);
|
||||||
|
api->line(api, which, mosaic_shaped_pattern, NULL, 18, 33, 21, 17, 1,
|
||||||
|
mosaic_shaped_paint);
|
||||||
|
api->line(api, which, mosaic_shaped_pattern, NULL, 23, 48, 29, 27, 1,
|
||||||
|
mosaic_shaped_paint);
|
||||||
|
api->line(api, which, mosaic_shaped_pattern, NULL, 37, 50, 36, 23, 1,
|
||||||
|
mosaic_shaped_paint);
|
||||||
|
api->line(api, which, mosaic_shaped_pattern, NULL, 44, 13, 37, 3, 1,
|
||||||
|
mosaic_shaped_paint);
|
||||||
|
api->line(api, which, mosaic_shaped_pattern, NULL, 59, 24, 55, 7, 1,
|
||||||
|
mosaic_shaped_paint);
|
||||||
|
api->line(api, which, mosaic_shaped_pattern, NULL, 49, 47, 54, 23, 1,
|
||||||
|
mosaic_shaped_paint);
|
||||||
|
api->line(api, which, mosaic_shaped_pattern, NULL, 36, 35, 51, 37, 1,
|
||||||
|
mosaic_shaped_paint);
|
||||||
|
api->line(api, which, mosaic_shaped_pattern, NULL, 61, 44, 52, 31, 1,
|
||||||
|
mosaic_shaped_paint);
|
||||||
}
|
}
|
||||||
|
|
||||||
else if (which == TOOL_HEX)
|
else if (which == TOOL_HEX)
|
||||||
|
|
@ -539,30 +636,45 @@ void mosaic_shaped_switchin(magic_api * api, int which, int mode ATTRIBUTE_UNUSE
|
||||||
28,
|
28,
|
||||||
canvas->format->BitsPerPixel,
|
canvas->format->BitsPerPixel,
|
||||||
canvas->format->Rmask,
|
canvas->format->Rmask,
|
||||||
canvas->format->Gmask, canvas->format->Bmask, amask);
|
canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask,
|
||||||
|
amask);
|
||||||
SDL_FillRect(mosaic_shaped_pattern, NULL,
|
SDL_FillRect(mosaic_shaped_pattern, NULL,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 255, 255, 255, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 255, 255, 255,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
|
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 0, 16, 8, 0, 1, mosaic_shaped_paint);
|
api->line(api, which, mosaic_shaped_pattern, NULL, 0, 16, 8, 0, 1,
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 8, 0, 26, 0, 1, mosaic_shaped_paint);
|
mosaic_shaped_paint);
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 26, 0, 32, 14, 1, mosaic_shaped_paint);
|
api->line(api, which, mosaic_shaped_pattern, NULL, 8, 0, 26, 0, 1,
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 32, 14, 26, 27, 1, mosaic_shaped_paint);
|
mosaic_shaped_paint);
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 32, 14, 47, 14, 1, mosaic_shaped_paint);
|
api->line(api, which, mosaic_shaped_pattern, NULL, 26, 0, 32, 14, 1,
|
||||||
api->line(api, which, mosaic_shaped_pattern, NULL, 0, 13, 8, 27, 1, mosaic_shaped_paint);
|
mosaic_shaped_paint);
|
||||||
|
api->line(api, which, mosaic_shaped_pattern, NULL, 32, 14, 26, 27, 1,
|
||||||
|
mosaic_shaped_paint);
|
||||||
|
api->line(api, which, mosaic_shaped_pattern, NULL, 32, 14, 47, 14, 1,
|
||||||
|
mosaic_shaped_paint);
|
||||||
|
api->line(api, which, mosaic_shaped_pattern, NULL, 0, 13, 8, 27, 1,
|
||||||
|
mosaic_shaped_paint);
|
||||||
|
|
||||||
//make pattern more accurate
|
//make pattern more accurate
|
||||||
api->putpixel(mosaic_shaped_pattern, 9, 27,
|
api->putpixel(mosaic_shaped_pattern, 9, 27,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
api->putpixel(mosaic_shaped_pattern, 9, 26,
|
api->putpixel(mosaic_shaped_pattern, 9, 26,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
api->putpixel(mosaic_shaped_pattern, 26, 27,
|
api->putpixel(mosaic_shaped_pattern, 26, 27,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
api->putpixel(mosaic_shaped_pattern, 26, 26,
|
api->putpixel(mosaic_shaped_pattern, 26, 26,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
api->putpixel(mosaic_shaped_pattern, 26, 25,
|
api->putpixel(mosaic_shaped_pattern, 26, 25,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
api->putpixel(mosaic_shaped_pattern, 25, 27,
|
api->putpixel(mosaic_shaped_pattern, 25, 27,
|
||||||
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0, SDL_ALPHA_OPAQUE));
|
SDL_MapRGBA(mosaic_shaped_pattern->format, 0, 0, 0,
|
||||||
|
SDL_ALPHA_OPAQUE));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -612,7 +724,9 @@ void mosaic_shaped_switchin(magic_api * api, int which, int mode ATTRIBUTE_UNUSE
|
||||||
canvas->w,
|
canvas->w,
|
||||||
canvas->h,
|
canvas->h,
|
||||||
canvas->format->BitsPerPixel,
|
canvas->format->BitsPerPixel,
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask, amask);
|
canvas->format->Rmask,
|
||||||
|
canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, amask);
|
||||||
SDL_BlitSurface(canvas, NULL, canvas_back, NULL);
|
SDL_BlitSurface(canvas, NULL, canvas_back, NULL);
|
||||||
|
|
||||||
if (which != TOOL_SQUARE) /* The pattern for square is small enouth to not need an additional shape */
|
if (which != TOOL_SQUARE) /* The pattern for square is small enouth to not need an additional shape */
|
||||||
|
|
@ -628,7 +742,9 @@ void mosaic_shaped_switchin(magic_api * api, int which, int mode ATTRIBUTE_UNUSE
|
||||||
reset_counter(canvas, mosaic_shaped_done);
|
reset_counter(canvas, mosaic_shaped_done);
|
||||||
}
|
}
|
||||||
|
|
||||||
void mosaic_shaped_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void mosaic_shaped_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
SDL_FreeSurface(canvas_shaped);
|
SDL_FreeSurface(canvas_shaped);
|
||||||
|
|
@ -637,7 +753,8 @@ void mosaic_shaped_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBU
|
||||||
free(mosaic_shaped_counted);
|
free(mosaic_shaped_counted);
|
||||||
}
|
}
|
||||||
|
|
||||||
int mosaic_shaped_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int mosaic_shaped_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT | MODE_FULLSCREEN);
|
return (MODE_PAINT | MODE_FULLSCREEN);
|
||||||
}
|
}
|
||||||
|
|
@ -656,8 +773,9 @@ void reset_counter(SDL_Surface * canvas, Uint8 * counter)
|
||||||
|
|
||||||
int scan_fill_count;
|
int scan_fill_count;
|
||||||
|
|
||||||
int scan_fill(magic_api * api, SDL_Surface * canvas, SDL_Surface * srfc, int x, int y, int fill_edge, int fill_tile,
|
int scan_fill(magic_api * api, SDL_Surface * canvas, SDL_Surface * srfc,
|
||||||
int size, Uint32 color)
|
int x, int y, int fill_edge, int fill_tile, int size,
|
||||||
|
Uint32 color)
|
||||||
{
|
{
|
||||||
int leftx, rightx;
|
int leftx, rightx;
|
||||||
Uint8 r, g, b, a;
|
Uint8 r, g, b, a;
|
||||||
|
|
@ -707,7 +825,8 @@ int scan_fill(magic_api * api, SDL_Surface * canvas, SDL_Surface * srfc, int x,
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
SDL_GetRGBA(api->getpixel(canvas_back, x, y), canvas_back->format, &r, &g, &b, &a);
|
SDL_GetRGBA(api->getpixel(canvas_back, x, y), canvas_back->format, &r, &g,
|
||||||
|
&b, &a);
|
||||||
mosaic_shaped_average_r += r;
|
mosaic_shaped_average_r += r;
|
||||||
mosaic_shaped_average_g += g;
|
mosaic_shaped_average_g += g;
|
||||||
mosaic_shaped_average_b += b;
|
mosaic_shaped_average_b += b;
|
||||||
|
|
@ -716,13 +835,17 @@ int scan_fill(magic_api * api, SDL_Surface * canvas, SDL_Surface * srfc, int x,
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Search right */
|
/* Search right */
|
||||||
while (scan_fill(api, canvas, srfc, rightx, y, fill_edge, fill_tile, size, color) && (rightx < canvas->w))
|
while (scan_fill
|
||||||
|
(api, canvas, srfc, rightx, y, fill_edge, fill_tile, size, color)
|
||||||
|
&& (rightx < canvas->w))
|
||||||
{
|
{
|
||||||
rightx++;
|
rightx++;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Search left */
|
/* Search left */
|
||||||
while (scan_fill(api, canvas, srfc, leftx, y, fill_edge, fill_tile, size, color) && (leftx >= 0))
|
while (scan_fill
|
||||||
|
(api, canvas, srfc, leftx, y, fill_edge, fill_tile, size, color)
|
||||||
|
&& (leftx >= 0))
|
||||||
{
|
{
|
||||||
leftx--;
|
leftx--;
|
||||||
}
|
}
|
||||||
|
|
@ -732,12 +855,14 @@ int scan_fill(magic_api * api, SDL_Surface * canvas, SDL_Surface * srfc, int x,
|
||||||
{
|
{
|
||||||
if (y > 0)
|
if (y > 0)
|
||||||
{
|
{
|
||||||
scan_fill(api, canvas, srfc, i, y - 1, fill_edge, fill_tile, size, color);
|
scan_fill(api, canvas, srfc, i, y - 1, fill_edge, fill_tile, size,
|
||||||
|
color);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (y + 1 < canvas->w)
|
if (y + 1 < canvas->w)
|
||||||
{
|
{
|
||||||
scan_fill(api, canvas, srfc, i, y + 1, fill_edge, fill_tile, size, color);
|
scan_fill(api, canvas, srfc, i, y + 1, fill_edge, fill_tile, size,
|
||||||
|
color);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -746,7 +871,8 @@ int scan_fill(magic_api * api, SDL_Surface * canvas, SDL_Surface * srfc, int x,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void fill_square(magic_api * api, SDL_Surface * canvas, int x, int y, int size, Uint32 color)
|
void fill_square(magic_api * api, SDL_Surface * canvas, int x, int y,
|
||||||
|
int size, Uint32 color)
|
||||||
{
|
{
|
||||||
int i, j;
|
int i, j;
|
||||||
|
|
||||||
|
|
@ -764,19 +890,23 @@ void deform(magic_api * api, SDL_Surface * srfc)
|
||||||
for (j = 0; j < srfc->h; j++)
|
for (j = 0; j < srfc->h; j++)
|
||||||
for (i = 0; i < srfc->w; i++)
|
for (i = 0; i < srfc->w; i++)
|
||||||
{
|
{
|
||||||
api->putpixel(srfc, i, j, api->getpixel(srfc, i + sin(j * M_PI / 90) * 10 + 10, j));
|
api->putpixel(srfc, i, j,
|
||||||
|
api->getpixel(srfc, i + sin(j * M_PI / 90) * 10 + 10, j));
|
||||||
}
|
}
|
||||||
|
|
||||||
for (i = 0; i < srfc->w; i++)
|
for (i = 0; i < srfc->w; i++)
|
||||||
for (j = 0; j < srfc->h; j++)
|
for (j = 0; j < srfc->h; j++)
|
||||||
{
|
{
|
||||||
api->putpixel(srfc, i, j, api->getpixel(srfc, i, j + sin(i * M_PI / 90) * 10 + 10));
|
api->putpixel(srfc, i, j,
|
||||||
|
api->getpixel(srfc, i, j + sin(i * M_PI / 90) * 10 + 10));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Paints a 2 pixel square with black and shadows around 3 more pixels */
|
/* Paints a 2 pixel square with black and shadows around 3 more pixels */
|
||||||
static void mosaic_shaped_paint(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
static void mosaic_shaped_paint(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x,
|
||||||
|
int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
int radius, shadow;
|
int radius, shadow;
|
||||||
|
|
@ -823,7 +953,8 @@ static void mosaic_shaped_paint(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surfa
|
||||||
if (b > 10)
|
if (b > 10)
|
||||||
b -= 9;
|
b -= 9;
|
||||||
|
|
||||||
api->putpixel(canvas, ii, jj, SDL_MapRGBA(canvas->format, r, g, b, SDL_ALPHA_OPAQUE));
|
api->putpixel(canvas, ii, jj,
|
||||||
|
SDL_MapRGBA(canvas->format, r, g, b, SDL_ALPHA_OPAQUE));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -42,19 +42,25 @@ SDL_Surface *negative_get_icon(magic_api * api, int which);
|
||||||
char *negative_get_name(magic_api * api, int which);
|
char *negative_get_name(magic_api * api, int which);
|
||||||
int negative_get_group(magic_api * api, int which);
|
int negative_get_group(magic_api * api, int which);
|
||||||
char *negative_get_description(magic_api * api, int which, int mode);
|
char *negative_get_description(magic_api * api, int which, int mode);
|
||||||
static void do_negative(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void do_negative(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
void negative_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void negative_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
void negative_click(magic_api * api, int which, int mode,
|
void negative_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
void negative_release(magic_api * api, int which,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void negative_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void negative_shutdown(magic_api * api);
|
void negative_shutdown(magic_api * api);
|
||||||
void negative_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void negative_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int negative_requires_colors(magic_api * api, int which);
|
int negative_requires_colors(magic_api * api, int which);
|
||||||
void negative_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void negative_switchin(magic_api * api, int which, int mode,
|
||||||
void negative_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void negative_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int negative_modes(magic_api * api, int which);
|
int negative_modes(magic_api * api, int which);
|
||||||
|
|
||||||
enum
|
enum
|
||||||
|
|
@ -76,13 +82,14 @@ const char *negative_names[negative_NUM_TOOLS] = {
|
||||||
|
|
||||||
const char *negative_descs[negative_NUM_TOOLS][2] = {
|
const char *negative_descs[negative_NUM_TOOLS][2] = {
|
||||||
{
|
{
|
||||||
gettext_noop("Click and drag the mouse around to make your painting negative."),
|
gettext_noop
|
||||||
gettext_noop("Click to turn your painting into its negative.")
|
("Click and drag the mouse around to make your painting negative."),
|
||||||
},
|
gettext_noop("Click to turn your painting into its negative.")},
|
||||||
{
|
{
|
||||||
gettext_noop("Click and drag the mouse around to change colors to their opposites -- their complementary colors."),
|
gettext_noop
|
||||||
gettext_noop("Click to turn all colors in your painting into their opposites -- their complementary colors.")
|
("Click and drag the mouse around to change colors to their opposites -- their complementary colors."),
|
||||||
},
|
gettext_noop
|
||||||
|
("Click to turn all colors in your painting into their opposites -- their complementary colors.")},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -90,7 +97,8 @@ int negative_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/negative.wav", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/negative.wav",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
negative_snd = Mix_LoadWAV(fname);
|
negative_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
|
|
@ -112,7 +120,8 @@ SDL_Surface *negative_get_icon(magic_api * api, int which)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, negative_icon_filenames[which]);
|
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory,
|
||||||
|
negative_icon_filenames[which]);
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -123,28 +132,37 @@ char *negative_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our group (both the same):
|
// Return our group (both the same):
|
||||||
int negative_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int negative_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_COLOR_FILTERS;
|
return MAGIC_TYPE_COLOR_FILTERS;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our description, localized:
|
// Return our description, localized:
|
||||||
char *negative_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
|
char *negative_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
|
int mode)
|
||||||
{
|
{
|
||||||
int mode_idx;
|
int mode_idx;
|
||||||
|
|
||||||
if (mode == MODE_PAINT) {
|
if (mode == MODE_PAINT)
|
||||||
|
{
|
||||||
mode_idx = 0;
|
mode_idx = 0;
|
||||||
} else if (mode == MODE_FULLSCREEN) {
|
}
|
||||||
|
else if (mode == MODE_FULLSCREEN)
|
||||||
|
{
|
||||||
mode_idx = 1;
|
mode_idx = 1;
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
return (strdup(gettext_noop(negative_descs[which][mode_idx])));
|
return (strdup(gettext_noop(negative_descs[which][mode_idx])));
|
||||||
}
|
}
|
||||||
|
|
||||||
static void negative_calc(void *ptr, int which, Uint8 r, Uint8 g, Uint8 b, Uint8 * new_r, Uint8 * new_g, Uint8 * new_b) {
|
static void negative_calc(void *ptr, int which, Uint8 r, Uint8 g, Uint8 b,
|
||||||
|
Uint8 * new_r, Uint8 * new_g, Uint8 * new_b)
|
||||||
|
{
|
||||||
float h, s, v, new_h;
|
float h, s, v, new_h;
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
|
|
@ -167,7 +185,8 @@ static void negative_calc(void *ptr, int which, Uint8 r, Uint8 g, Uint8 b, Uint8
|
||||||
}
|
}
|
||||||
|
|
||||||
// Callback that does the negative color effect on a circle centered around x,y
|
// Callback that does the negative color effect on a circle centered around x,y
|
||||||
static void do_negative(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void do_negative(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y)
|
||||||
{
|
{
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
Uint8 r, g, b, new_r, new_g, new_b;
|
Uint8 r, g, b, new_r, new_g, new_b;
|
||||||
|
|
@ -181,7 +200,8 @@ static void do_negative(void *ptr, int which, SDL_Surface * canvas, SDL_Surface
|
||||||
{
|
{
|
||||||
SDL_GetRGB(api->getpixel(last, xx, yy), last->format, &r, &g, &b);
|
SDL_GetRGB(api->getpixel(last, xx, yy), last->format, &r, &g, &b);
|
||||||
negative_calc(api, which, r, g, b, &new_r, &new_g, &new_b);
|
negative_calc(api, which, r, g, b, &new_r, &new_g, &new_b);
|
||||||
api->putpixel(canvas, xx, yy, SDL_MapRGB(canvas->format, new_r, new_g, new_b));
|
api->putpixel(canvas, xx, yy,
|
||||||
|
SDL_MapRGB(canvas->format, new_r, new_g, new_b));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -189,7 +209,8 @@ static void do_negative(void *ptr, int which, SDL_Surface * canvas, SDL_Surface
|
||||||
|
|
||||||
// Ask Tux Paint to call our 'do_negative()' callback over a line
|
// Ask Tux Paint to call our 'do_negative()' callback over a line
|
||||||
void negative_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void negative_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
SDL_LockSurface(last);
|
SDL_LockSurface(last);
|
||||||
SDL_LockSurface(canvas);
|
SDL_LockSurface(canvas);
|
||||||
|
|
@ -225,7 +246,8 @@ void negative_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Ask Tux Paint to call our 'do_negative()' callback at a single point
|
// Ask Tux Paint to call our 'do_negative()' callback at a single point
|
||||||
void negative_click(magic_api * api, int which, int mode,
|
void negative_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
negative_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
negative_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
|
|
@ -240,7 +262,8 @@ void negative_click(magic_api * api, int which, int mode,
|
||||||
{
|
{
|
||||||
SDL_GetRGB(api->getpixel(last, xx, yy), last->format, &r, &g, &b);
|
SDL_GetRGB(api->getpixel(last, xx, yy), last->format, &r, &g, &b);
|
||||||
negative_calc(api, which, r, g, b, &new_r, &new_g, &new_b);
|
negative_calc(api, which, r, g, b, &new_r, &new_g, &new_b);
|
||||||
api->putpixel(canvas, xx, yy, SDL_MapRGB(canvas->format, new_r, new_g, new_b));
|
api->putpixel(canvas, xx, yy,
|
||||||
|
SDL_MapRGB(canvas->format, new_r, new_g, new_b));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -254,9 +277,12 @@ void negative_click(magic_api * api, int which, int mode,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void negative_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void negative_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -268,29 +294,33 @@ void negative_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// We don't use colors
|
// We don't use colors
|
||||||
void negative_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void negative_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// We don't use colors
|
// We don't use colors
|
||||||
int negative_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int negative_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void negative_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void negative_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void negative_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void negative_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int negative_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int negative_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT | MODE_FULLSCREEN);
|
return (MODE_PAINT | MODE_FULLSCREEN);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -71,7 +71,8 @@ const int noise_groups[noise_NUM_TOOLS] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
const char *noise_descs[noise_NUM_TOOLS][2] = {
|
const char *noise_descs[noise_NUM_TOOLS][2] = {
|
||||||
{gettext_noop("Click and drag the mouse to add noise to parts of your picture."),
|
{gettext_noop
|
||||||
|
("Click and drag the mouse to add noise to parts of your picture."),
|
||||||
gettext_noop("Click to add noise to your entire picture."),},
|
gettext_noop("Click to add noise to your entire picture."),},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
@ -81,20 +82,26 @@ SDL_Surface *noise_get_icon(magic_api * api, int which);
|
||||||
char *noise_get_name(magic_api * api, int which);
|
char *noise_get_name(magic_api * api, int which);
|
||||||
int noise_get_group(magic_api * api, int which);
|
int noise_get_group(magic_api * api, int which);
|
||||||
char *noise_get_description(magic_api * api, int which, int mode);
|
char *noise_get_description(magic_api * api, int which, int mode);
|
||||||
static void do_noise_pixel(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void do_noise_pixel(void *ptr, int which, SDL_Surface * canvas,
|
||||||
static void do_noise_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which);
|
SDL_Surface * last, int x, int y);
|
||||||
static void do_noise_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void do_noise_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last,
|
||||||
|
int which);
|
||||||
|
static void do_noise_brush(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
void noise_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void noise_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
void noise_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void noise_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
void noise_release(magic_api * api, int which,
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void noise_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
void noise_shutdown(magic_api * api);
|
void noise_shutdown(magic_api * api);
|
||||||
void noise_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void noise_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int noise_requires_colors(magic_api * api, int which);
|
int noise_requires_colors(magic_api * api, int which);
|
||||||
void noise_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void noise_switchin(magic_api * api, int which, int mode,
|
||||||
void noise_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void noise_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int noise_modes(magic_api * api, int which);
|
int noise_modes(magic_api * api, int which);
|
||||||
int noise_get_tool_count(magic_api * api ATTRIBUTE_UNUSED);
|
int noise_get_tool_count(magic_api * api ATTRIBUTE_UNUSED);
|
||||||
|
|
||||||
|
|
@ -113,7 +120,8 @@ int noise_init(magic_api * api)
|
||||||
|
|
||||||
for (i = 0; i < noise_NUM_TOOLS; i++)
|
for (i = 0; i < noise_NUM_TOOLS; i++)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory, noise_snd_filenames[i]);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory,
|
||||||
|
noise_snd_filenames[i]);
|
||||||
noise_snd_effect[i] = Mix_LoadWAV(fname);
|
noise_snd_effect[i] = Mix_LoadWAV(fname);
|
||||||
}
|
}
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -129,7 +137,8 @@ SDL_Surface *noise_get_icon(magic_api * api, int which)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, noise_icon_filenames[which]);
|
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory,
|
||||||
|
noise_icon_filenames[which]);
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -146,14 +155,16 @@ int noise_get_group(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *noise_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
|
char *noise_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
|
int mode)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop(noise_descs[which][mode - 1])));
|
return (strdup(gettext_noop(noise_descs[which][mode - 1])));
|
||||||
}
|
}
|
||||||
|
|
||||||
//Do the effect for one pixel
|
//Do the effect for one pixel
|
||||||
static void do_noise_pixel(void *ptr, int which ATTRIBUTE_UNUSED,
|
static void do_noise_pixel(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
|
|
@ -161,17 +172,22 @@ static void do_noise_pixel(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
double temp2[3];
|
double temp2[3];
|
||||||
int k;
|
int k;
|
||||||
|
|
||||||
SDL_GetRGB(api->getpixel(canvas, x, y), canvas->format, &temp[0], &temp[1], &temp[2]);
|
SDL_GetRGB(api->getpixel(canvas, x, y), canvas->format, &temp[0], &temp[1],
|
||||||
|
&temp[2]);
|
||||||
for (k = 0; k < 3; k++)
|
for (k = 0; k < 3; k++)
|
||||||
{
|
{
|
||||||
temp2[k] = clamp(0.0, (int)temp[k] - (rand() % noise_AMOUNT) + noise_AMOUNT / 2.0, 255.0);
|
temp2[k] =
|
||||||
|
clamp(0.0, (int) temp[k] - (rand() % noise_AMOUNT) + noise_AMOUNT / 2.0,
|
||||||
|
255.0);
|
||||||
}
|
}
|
||||||
api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, temp2[0], temp2[1], temp2[2]));
|
api->putpixel(canvas, x, y,
|
||||||
|
SDL_MapRGB(canvas->format, temp2[0], temp2[1], temp2[2]));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Do the effect for the full image
|
// Do the effect for the full image
|
||||||
static void do_noise_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which)
|
static void do_noise_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last,
|
||||||
|
int which)
|
||||||
{
|
{
|
||||||
int x, y;
|
int x, y;
|
||||||
|
|
||||||
|
|
@ -185,7 +201,8 @@ static void do_noise_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, i
|
||||||
}
|
}
|
||||||
|
|
||||||
//do the effect for the brush
|
//do the effect for the brush
|
||||||
static void do_noise_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void do_noise_brush(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y)
|
||||||
{
|
{
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
@ -194,7 +211,8 @@ static void do_noise_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surfa
|
||||||
{
|
{
|
||||||
for (xx = x - noise_RADIUS; xx < x + noise_RADIUS; xx++)
|
for (xx = x - noise_RADIUS; xx < x + noise_RADIUS; xx++)
|
||||||
{
|
{
|
||||||
if (api->in_circle(xx - x, yy - y, noise_RADIUS) && !api->touched(xx, yy))
|
if (api->in_circle(xx - x, yy - y, noise_RADIUS)
|
||||||
|
&& !api->touched(xx, yy))
|
||||||
{
|
{
|
||||||
do_noise_pixel(api, which, canvas, last, xx, yy);
|
do_noise_pixel(api, which, canvas, last, xx, yy);
|
||||||
}
|
}
|
||||||
|
|
@ -204,10 +222,12 @@ static void do_noise_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surfa
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void noise_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void noise_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
|
|
||||||
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_noise_brush);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1,
|
||||||
|
do_noise_brush);
|
||||||
|
|
||||||
api->playsound(noise_snd_effect[which], (x * 255) / canvas->w, 255);
|
api->playsound(noise_snd_effect[which], (x * 255) / canvas->w, 255);
|
||||||
|
|
||||||
|
|
@ -234,7 +254,8 @@ void noise_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void noise_click(magic_api * api, int which, int mode,
|
void noise_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
noise_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
noise_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
|
|
@ -250,9 +271,12 @@ void noise_click(magic_api * api, int which, int mode,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void noise_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void noise_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -272,23 +296,27 @@ void noise_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void noise_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void noise_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int noise_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int noise_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void noise_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void noise_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void noise_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void noise_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -53,7 +53,8 @@
|
||||||
|
|
||||||
static void perspective_preview(magic_api * api, int which,
|
static void perspective_preview(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * last,
|
SDL_Surface * canvas, SDL_Surface * last,
|
||||||
int x, int y, SDL_Rect * update_rect, float step);
|
int x, int y, SDL_Rect * update_rect,
|
||||||
|
float step);
|
||||||
Uint32 perspective_api_version(void);
|
Uint32 perspective_api_version(void);
|
||||||
int perspective_init(magic_api * api);
|
int perspective_init(magic_api * api);
|
||||||
int perspective_get_tool_count(magic_api * api);
|
int perspective_get_tool_count(magic_api * api);
|
||||||
|
|
@ -64,13 +65,16 @@ int perspective_get_group(magic_api * api, int which);
|
||||||
char *perspective_get_description(magic_api * api, int which, int mode);
|
char *perspective_get_description(magic_api * api, int which, int mode);
|
||||||
|
|
||||||
void perspective_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void perspective_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
void perspective_click(magic_api * api, int which, int mode,
|
void perspective_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
void perspective_release(magic_api * api, int which,
|
void perspective_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x,
|
||||||
|
int y, SDL_Rect * update_rect);
|
||||||
|
|
||||||
void perspective_shutdown(magic_api * api);
|
void perspective_shutdown(magic_api * api);
|
||||||
|
|
||||||
|
|
@ -78,16 +82,20 @@ void perspective_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
|
|
||||||
int perspective_requires_colors(magic_api * api, int which);
|
int perspective_requires_colors(magic_api * api, int which);
|
||||||
|
|
||||||
void perspective_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void perspective_switchin(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
|
|
||||||
void perspective_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void perspective_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
|
|
||||||
int perspective_modes(magic_api * api, int which);
|
int perspective_modes(magic_api * api, int which);
|
||||||
|
|
||||||
int scan_fill(magic_api * api, SDL_Surface * canvas, SDL_Surface * srfc, int x, int y, int fill_edge, int fill_tile,
|
int scan_fill(magic_api * api, SDL_Surface * canvas, SDL_Surface * srfc,
|
||||||
int size, Uint32 color);
|
int x, int y, int fill_edge, int fill_tile, int size,
|
||||||
|
Uint32 color);
|
||||||
|
|
||||||
void perspective_line(void *ptr_to_api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
|
void perspective_line(void *ptr_to_api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, int x, int y);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -104,7 +112,8 @@ int dash;
|
||||||
int click_x, click_y;
|
int click_x, click_y;
|
||||||
int new_w, new_h, old_h, sound_h;
|
int new_w, new_h, old_h, sound_h;
|
||||||
|
|
||||||
int perspective_average_r, perspective_average_g, perspective_average_b, perspective_average_count;
|
int perspective_average_r, perspective_average_g, perspective_average_b,
|
||||||
|
perspective_average_count;
|
||||||
Uint32 pixel_average, black, white;
|
Uint32 pixel_average, black, white;
|
||||||
|
|
||||||
int otop_left_x, otop_left_y, otop_right_x, otop_right_y;
|
int otop_left_x, otop_left_y, otop_right_x, otop_right_y;
|
||||||
|
|
@ -166,15 +175,19 @@ const char *perspective_names[perspective_NUM_TOOLS] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
const char *perspective_descs[perspective_NUM_TOOLS] = {
|
const char *perspective_descs[perspective_NUM_TOOLS] = {
|
||||||
gettext_noop("Click on the corners and drag where you want to stretch the picture."),
|
gettext_noop
|
||||||
|
("Click on the corners and drag where you want to stretch the picture."),
|
||||||
|
|
||||||
gettext_noop("Click to turn your picture into 2-by-2 panels."),
|
gettext_noop("Click to turn your picture into 2-by-2 panels."),
|
||||||
|
|
||||||
gettext_noop("Click and drag up to zoom in the picture. Drag down to zoom out and tile the picture."),
|
gettext_noop
|
||||||
|
("Click and drag up to zoom in the picture. Drag down to zoom out and tile the picture."),
|
||||||
|
|
||||||
gettext_noop("Click and drag up to zoom in or drag down to zoom out the picture."),
|
gettext_noop
|
||||||
|
("Click and drag up to zoom in or drag down to zoom out the picture."),
|
||||||
|
|
||||||
gettext_noop("Click and drag up to rush in or drag down to rush out the picture."),
|
gettext_noop
|
||||||
|
("Click and drag up to rush in or drag down to rush out the picture."),
|
||||||
};
|
};
|
||||||
|
|
||||||
Uint32 perspective_api_version(void)
|
Uint32 perspective_api_version(void)
|
||||||
|
|
@ -190,7 +203,8 @@ int perspective_init(magic_api * api)
|
||||||
|
|
||||||
for (i = 0; i <= perspective_NUM_TOOLS; i++)
|
for (i = 0; i <= perspective_NUM_TOOLS; i++)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory, perspective_snd_filenames[i]);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory,
|
||||||
|
perspective_snd_filenames[i]);
|
||||||
perspective_snd_effect[i] = Mix_LoadWAV(fname);
|
perspective_snd_effect[i] = Mix_LoadWAV(fname);
|
||||||
}
|
}
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -206,7 +220,8 @@ SDL_Surface *perspective_get_icon(magic_api * api, int which)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, perspective_icon_filenames[which]);
|
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory,
|
||||||
|
perspective_icon_filenames[which]);
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -217,13 +232,15 @@ char *perspective_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our group (the same):
|
// Return our group (the same):
|
||||||
int perspective_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int perspective_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PICTURE_WARPS;
|
return MAGIC_TYPE_PICTURE_WARPS;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *perspective_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
|
char *perspective_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop(perspective_descs[which])));
|
return (strdup(gettext_noop(perspective_descs[which])));
|
||||||
}
|
}
|
||||||
|
|
@ -231,7 +248,8 @@ char *perspective_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, i
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void perspective_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void perspective_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y,
|
SDL_Surface * last, int ox ATTRIBUTE_UNUSED,
|
||||||
|
int oy ATTRIBUTE_UNUSED, int x, int y,
|
||||||
SDL_Rect * update_rect)
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
switch (which)
|
switch (which)
|
||||||
|
|
@ -275,26 +293,30 @@ void perspective_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
/* Draw a square and the current shape relative to it as a visual reference */
|
/* Draw a square and the current shape relative to it as a visual reference */
|
||||||
/* square */
|
/* square */
|
||||||
api->line(api, which, canvas, last, otop_left_x, otop_left_y, otop_right_x, otop_right_y, 1, perspective_line);
|
api->line(api, which, canvas, last, otop_left_x, otop_left_y,
|
||||||
api->line(api, which, canvas, last, otop_left_x, otop_left_y, obottom_left_x, obottom_left_y, 1,
|
otop_right_x, otop_right_y, 1, perspective_line);
|
||||||
perspective_line);
|
api->line(api, which, canvas, last, otop_left_x, otop_left_y,
|
||||||
api->line(api, which, canvas, last, obottom_left_x, obottom_left_y, obottom_right_x, obottom_right_y, 1,
|
obottom_left_x, obottom_left_y, 1, perspective_line);
|
||||||
perspective_line);
|
api->line(api, which, canvas, last, obottom_left_x, obottom_left_y,
|
||||||
api->line(api, which, canvas, last, obottom_right_x, obottom_right_y, otop_right_x, otop_right_y, 1,
|
obottom_right_x, obottom_right_y, 1, perspective_line);
|
||||||
perspective_line);
|
api->line(api, which, canvas, last, obottom_right_x, obottom_right_y,
|
||||||
|
otop_right_x, otop_right_y, 1, perspective_line);
|
||||||
|
|
||||||
/* shape */
|
/* shape */
|
||||||
api->line(api, which, canvas, last, top_left_x, top_left_y, top_right_x, top_right_y, 1, perspective_line);
|
api->line(api, which, canvas, last, top_left_x, top_left_y, top_right_x,
|
||||||
api->line(api, which, canvas, last, top_left_x, top_left_y, bottom_left_x, bottom_left_y, 1, perspective_line);
|
top_right_y, 1, perspective_line);
|
||||||
api->line(api, which, canvas, last, bottom_left_x, bottom_left_y, bottom_right_x, bottom_right_y, 1,
|
api->line(api, which, canvas, last, top_left_x, top_left_y,
|
||||||
perspective_line);
|
bottom_left_x, bottom_left_y, 1, perspective_line);
|
||||||
api->line(api, which, canvas, last, bottom_right_x, bottom_right_y, top_right_x, top_right_y, 1,
|
api->line(api, which, canvas, last, bottom_left_x, bottom_left_y,
|
||||||
perspective_line);
|
bottom_right_x, bottom_right_y, 1, perspective_line);
|
||||||
|
api->line(api, which, canvas, last, bottom_right_x, bottom_right_y,
|
||||||
|
top_right_x, top_right_y, 1, perspective_line);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
api->playsound(perspective_snd_effect[which], (x * 255) / canvas->w, 255);
|
api->playsound(perspective_snd_effect[which], (x * 255) / canvas->w,
|
||||||
|
255);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case TOOL_ZOOM:
|
case TOOL_ZOOM:
|
||||||
|
|
@ -309,7 +331,9 @@ void perspective_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
update_rect->w = canvas->w;
|
update_rect->w = canvas->w;
|
||||||
update_rect->h = canvas->h;
|
update_rect->h = canvas->h;
|
||||||
|
|
||||||
SDL_FillRect(canvas, update_rect, SDL_MapRGB(canvas->format, perspective_r, perspective_g, perspective_b));
|
SDL_FillRect(canvas, update_rect,
|
||||||
|
SDL_MapRGB(canvas->format, perspective_r, perspective_g,
|
||||||
|
perspective_b));
|
||||||
}
|
}
|
||||||
|
|
||||||
new_h = max(1, old_h + click_y - y);
|
new_h = max(1, old_h + click_y - y);
|
||||||
|
|
@ -348,7 +372,8 @@ void perspective_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void perspective_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void perspective_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
switch (which)
|
switch (which)
|
||||||
{
|
{
|
||||||
|
|
@ -445,7 +470,8 @@ void perspective_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void perspective_release(magic_api * api, int which,
|
void perspective_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x,
|
||||||
|
int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
if (which == TOOL_PANELS)
|
if (which == TOOL_PANELS)
|
||||||
return;
|
return;
|
||||||
|
|
@ -455,7 +481,9 @@ void perspective_release(magic_api * api, int which,
|
||||||
update_rect->h = canvas->h;
|
update_rect->h = canvas->h;
|
||||||
|
|
||||||
if (which == TOOL_ZOOM || which == TOOL_PERSPECTIVE)
|
if (which == TOOL_ZOOM || which == TOOL_PERSPECTIVE)
|
||||||
SDL_FillRect(canvas, update_rect, SDL_MapRGB(canvas->format, perspective_r, perspective_g, perspective_b));
|
SDL_FillRect(canvas, update_rect,
|
||||||
|
SDL_MapRGB(canvas->format, perspective_r, perspective_g,
|
||||||
|
perspective_b));
|
||||||
|
|
||||||
if (which == TOOL_PERSPECTIVE)
|
if (which == TOOL_PERSPECTIVE)
|
||||||
{
|
{
|
||||||
|
|
@ -515,16 +543,25 @@ void perspective_release(magic_api * api, int which,
|
||||||
{
|
{
|
||||||
if (dx1 + x >= 0 && dx1 + x < canvas->w)
|
if (dx1 + x >= 0 && dx1 + x < canvas->w)
|
||||||
{
|
{
|
||||||
SDL_GetRGB(api->getpixel(scaled_surf, x, y), scaled_surf->format, &r1, &g1, &b1);
|
SDL_GetRGB(api->getpixel(scaled_surf, x, y),
|
||||||
SDL_GetRGB(api->getpixel(canvas, dx1 + x, dy1 + y), canvas->format, &r2, &g2, &b2);
|
scaled_surf->format, &r1, &g1, &b1);
|
||||||
|
SDL_GetRGB(api->getpixel(canvas, dx1 + x, dy1 + y),
|
||||||
|
canvas->format, &r2, &g2, &b2);
|
||||||
pct = (float) ((float) h / ((float) h2 - (float) h1));
|
pct = (float) ((float) h / ((float) h2 - (float) h1));
|
||||||
// if (new_h > canvas->h)
|
// if (new_h > canvas->h)
|
||||||
// pct = 1.0 - pct;
|
// pct = 1.0 - pct;
|
||||||
r = api->linear_to_sRGB((api->sRGB_to_linear(r1) * (1.0 - pct)) + (api->sRGB_to_linear(r2) * (pct)));
|
r =
|
||||||
g = api->linear_to_sRGB((api->sRGB_to_linear(g1) * (1.0 - pct)) + (api->sRGB_to_linear(g2) * (pct)));
|
api->linear_to_sRGB((api->sRGB_to_linear(r1) * (1.0 - pct)) +
|
||||||
b = api->linear_to_sRGB((api->sRGB_to_linear(b1) * (1.0 - pct)) + (api->sRGB_to_linear(b2) * (pct)));
|
(api->sRGB_to_linear(r2) * (pct)));
|
||||||
|
g =
|
||||||
|
api->linear_to_sRGB((api->sRGB_to_linear(g1) * (1.0 - pct)) +
|
||||||
|
(api->sRGB_to_linear(g2) * (pct)));
|
||||||
|
b =
|
||||||
|
api->linear_to_sRGB((api->sRGB_to_linear(b1) * (1.0 - pct)) +
|
||||||
|
(api->sRGB_to_linear(b2) * (pct)));
|
||||||
|
|
||||||
api->putpixel(canvas, dx1 + x, dy1 + y, SDL_MapRGB(canvas->format, r, g, b));
|
api->putpixel(canvas, dx1 + x, dy1 + y,
|
||||||
|
SDL_MapRGB(canvas->format, r, g, b));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -546,7 +583,9 @@ void perspective_release(magic_api * api, int which,
|
||||||
update_rect->h = canvas->h;
|
update_rect->h = canvas->h;
|
||||||
|
|
||||||
if (which == TOOL_ZOOM)
|
if (which == TOOL_ZOOM)
|
||||||
SDL_FillRect(canvas, update_rect, SDL_MapRGB(canvas->format, perspective_r, perspective_g, perspective_b));
|
SDL_FillRect(canvas, update_rect,
|
||||||
|
SDL_MapRGB(canvas->format, perspective_r, perspective_g,
|
||||||
|
perspective_b));
|
||||||
|
|
||||||
|
|
||||||
if (new_h < canvas->h)
|
if (new_h < canvas->h)
|
||||||
|
|
@ -591,7 +630,9 @@ void perspective_release(magic_api * api, int which,
|
||||||
aux_w,
|
aux_w,
|
||||||
aux_h,
|
aux_h,
|
||||||
canvas->format->BitsPerPixel,
|
canvas->format->BitsPerPixel,
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask, 0);
|
canvas->format->Rmask,
|
||||||
|
canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, 0);
|
||||||
|
|
||||||
SDL_BlitSurface(canvas_back, update_rect, aux_surf, NULL);
|
SDL_BlitSurface(canvas_back, update_rect, aux_surf, NULL);
|
||||||
scaled_surf = api->scale(aux_surf, canvas->w, canvas->h, 0);
|
scaled_surf = api->scale(aux_surf, canvas->w, canvas->h, 0);
|
||||||
|
|
@ -608,8 +649,10 @@ void perspective_release(magic_api * api, int which,
|
||||||
}
|
}
|
||||||
|
|
||||||
void perspective_preview(magic_api * api, int which,
|
void perspective_preview(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED,
|
SDL_Surface * canvas,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect, float step)
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect, float step)
|
||||||
{
|
{
|
||||||
float i, j;
|
float i, j;
|
||||||
float ax, ay, bx, by, dx, dy;
|
float ax, ay, bx, by, dx, dy;
|
||||||
|
|
@ -622,9 +665,12 @@ void perspective_preview(magic_api * api, int which,
|
||||||
update_rect->h = canvas->h;
|
update_rect->h = canvas->h;
|
||||||
|
|
||||||
if (which == TOOL_ZOOM)
|
if (which == TOOL_ZOOM)
|
||||||
SDL_FillRect(canvas, update_rect, SDL_MapRGB(canvas->format, perspective_r, perspective_g, perspective_b));
|
SDL_FillRect(canvas, update_rect,
|
||||||
|
SDL_MapRGB(canvas->format, perspective_r, perspective_g,
|
||||||
|
perspective_b));
|
||||||
else if (which == TOOL_TILEZOOM || which == TOOL_RUSH)
|
else if (which == TOOL_TILEZOOM || which == TOOL_RUSH)
|
||||||
SDL_FillRect(canvas, update_rect, SDL_MapRGB(canvas->format, 128, 128, 128));
|
SDL_FillRect(canvas, update_rect,
|
||||||
|
SDL_MapRGB(canvas->format, 128, 128, 128));
|
||||||
|
|
||||||
ox_distance = otop_right_x - otop_left_x;
|
ox_distance = otop_right_x - otop_left_x;
|
||||||
oy_distance = obottom_left_y - otop_left_y;
|
oy_distance = obottom_left_y - otop_left_y;
|
||||||
|
|
@ -657,7 +703,9 @@ void perspective_preview(magic_api * api, int which,
|
||||||
dx = (float) (bx - ax) / canvas->h * j;
|
dx = (float) (bx - ax) / canvas->h * j;
|
||||||
dy = (float) (by - ay) / canvas->h * j;
|
dy = (float) (by - ay) / canvas->h * j;
|
||||||
|
|
||||||
api->putpixel(canvas, ax + dx - center_ofset_x, ay + dy - center_ofset_y, api->getpixel(canvas_back, i, j));
|
api->putpixel(canvas, ax + dx - center_ofset_x,
|
||||||
|
ay + dy - center_ofset_y, api->getpixel(canvas_back, i,
|
||||||
|
j));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -706,7 +754,8 @@ void perspective_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void perspective_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b)
|
void perspective_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
|
||||||
|
Uint8 b)
|
||||||
{
|
{
|
||||||
perspective_r = r;
|
perspective_r = r;
|
||||||
perspective_g = g;
|
perspective_g = g;
|
||||||
|
|
@ -721,8 +770,9 @@ int perspective_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void perspective_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void perspective_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas)
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas)
|
||||||
{
|
{
|
||||||
Uint32 amask;
|
Uint32 amask;
|
||||||
|
|
||||||
|
|
@ -732,25 +782,32 @@ void perspective_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_
|
||||||
top_left_x = otop_left_x = bottom_left_x = obottom_left_x = canvas->w / 4;
|
top_left_x = otop_left_x = bottom_left_x = obottom_left_x = canvas->w / 4;
|
||||||
top_left_y = otop_left_y = top_right_y = otop_right_y = canvas->h / 4;
|
top_left_y = otop_left_y = top_right_y = otop_right_y = canvas->h / 4;
|
||||||
|
|
||||||
top_right_x = otop_right_x = bottom_right_x = obottom_right_x = canvas->w - otop_left_x;
|
top_right_x = otop_right_x = bottom_right_x = obottom_right_x =
|
||||||
|
canvas->w - otop_left_x;
|
||||||
|
|
||||||
bottom_left_y = obottom_left_y = bottom_right_y = obottom_right_y = canvas->h - otop_left_y;
|
bottom_left_y = obottom_left_y = bottom_right_y = obottom_right_y =
|
||||||
|
canvas->h - otop_left_y;
|
||||||
|
|
||||||
black = SDL_MapRGBA(canvas->format, 0, 0, 0, 0);
|
black = SDL_MapRGBA(canvas->format, 0, 0, 0, 0);
|
||||||
white = SDL_MapRGBA(canvas->format, 255, 255, 255, 0);
|
white = SDL_MapRGBA(canvas->format, 255, 255, 255, 0);
|
||||||
|
|
||||||
amask = ~(canvas->format->Rmask | canvas->format->Gmask | canvas->format->Bmask);
|
amask =
|
||||||
|
~(canvas->format->Rmask | canvas->format->Gmask | canvas->format->Bmask);
|
||||||
|
|
||||||
canvas_back = SDL_CreateRGBSurface(SDL_SWSURFACE,
|
canvas_back = SDL_CreateRGBSurface(SDL_SWSURFACE,
|
||||||
canvas->w,
|
canvas->w,
|
||||||
canvas->h,
|
canvas->h,
|
||||||
canvas->format->BitsPerPixel,
|
canvas->format->BitsPerPixel,
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask, amask);
|
canvas->format->Rmask,
|
||||||
|
canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, amask);
|
||||||
|
|
||||||
SDL_BlitSurface(canvas, NULL, canvas_back, NULL);
|
SDL_BlitSurface(canvas, NULL, canvas_back, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
void perspective_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void perspective_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
SDL_FreeSurface(canvas_back);
|
SDL_FreeSurface(canvas_back);
|
||||||
|
|
@ -758,14 +815,18 @@ void perspective_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE
|
||||||
|
|
||||||
int perspective_modes(magic_api * api ATTRIBUTE_UNUSED, int which)
|
int perspective_modes(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
{
|
{
|
||||||
if (which == TOOL_PANELS) {
|
if (which == TOOL_PANELS)
|
||||||
|
{
|
||||||
return (MODE_FULLSCREEN);
|
return (MODE_FULLSCREEN);
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
return (MODE_PAINT_WITH_PREVIEW);
|
return (MODE_PAINT_WITH_PREVIEW);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void perspective_line(void *ptr_to_api, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
void perspective_line(void *ptr_to_api, int which ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr_to_api;
|
magic_api *api = (magic_api *) ptr_to_api;
|
||||||
|
|
|
||||||
|
|
@ -58,15 +58,19 @@ char *pixels_get_name(magic_api * api, int which);
|
||||||
int pixels_get_group(magic_api * api, int which);
|
int pixels_get_group(magic_api * api, int which);
|
||||||
char *pixels_get_description(magic_api * api, int which, int mode);
|
char *pixels_get_description(magic_api * api, int which, int mode);
|
||||||
void pixels_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void pixels_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
void pixels_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void pixels_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
void pixels_release(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
|
void pixels_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
void pixels_shutdown(magic_api * api);
|
void pixels_shutdown(magic_api * api);
|
||||||
void pixels_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void pixels_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int pixels_requires_colors(magic_api * api, int which);
|
int pixels_requires_colors(magic_api * api, int which);
|
||||||
void pixels_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void pixels_switchin(magic_api * api, int which, int mode,
|
||||||
void pixels_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void pixels_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int pixels_modes(magic_api * api, int which);
|
int pixels_modes(magic_api * api, int which);
|
||||||
|
|
||||||
// No setup required:
|
// No setup required:
|
||||||
|
|
@ -74,7 +78,8 @@ int pixels_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/pixels.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/pixels.ogg",
|
||||||
|
api->data_directory);
|
||||||
pixel_snd = Mix_LoadWAV(fname);
|
pixel_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -96,25 +101,30 @@ SDL_Surface *pixels_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/pixels.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/pixels.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our names, localized:
|
// Return our names, localized:
|
||||||
char *pixels_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *pixels_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Pixels")));
|
return (strdup(gettext_noop("Pixels")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our group (both the same):
|
// Return our group (both the same):
|
||||||
int pixels_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int pixels_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PAINTING;
|
return MAGIC_TYPE_PAINTING;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *pixels_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
char *pixels_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click and drag to draw large pixels.")));
|
return (strdup(gettext_noop("Click and drag to draw large pixels.")));
|
||||||
|
|
||||||
|
|
@ -123,7 +133,9 @@ char *pixels_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBU
|
||||||
|
|
||||||
// Do the effect:
|
// Do the effect:
|
||||||
|
|
||||||
static void do_pixels(void *ptr ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
static void do_pixels(void *ptr ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
SDL_Rect dest;
|
SDL_Rect dest;
|
||||||
int pixel_size;
|
int pixel_size;
|
||||||
|
|
@ -135,12 +147,14 @@ static void do_pixels(void *ptr ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SD
|
||||||
dest.w = pixel_size;
|
dest.w = pixel_size;
|
||||||
dest.h = pixel_size;
|
dest.h = pixel_size;
|
||||||
|
|
||||||
SDL_FillRect(canvas, &dest, SDL_MapRGB(canvas->format, pixels_r, pixels_g, pixels_b));
|
SDL_FillRect(canvas, &dest,
|
||||||
|
SDL_MapRGB(canvas->format, pixels_r, pixels_g, pixels_b));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void pixels_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void pixels_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_pixels);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_pixels);
|
||||||
|
|
||||||
|
|
@ -169,14 +183,17 @@ void pixels_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void pixels_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void pixels_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
pixels_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
pixels_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
void pixels_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
void pixels_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
api->stopsound();
|
api->stopsound();
|
||||||
}
|
}
|
||||||
|
|
@ -189,7 +206,8 @@ void pixels_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void pixels_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b)
|
void pixels_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
|
||||||
|
Uint8 b)
|
||||||
{
|
{
|
||||||
pixels_r = r;
|
pixels_r = r;
|
||||||
pixels_g = g;
|
pixels_g = g;
|
||||||
|
|
@ -197,18 +215,21 @@ void pixels_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int pixels_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int pixels_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void pixels_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void pixels_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void pixels_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void pixels_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -57,19 +57,25 @@ char *puzzle_get_name(magic_api * api, int which);
|
||||||
int puzzle_get_group(magic_api * api, int which);
|
int puzzle_get_group(magic_api * api, int which);
|
||||||
char *puzzle_get_description(magic_api * api, int which, int mode);
|
char *puzzle_get_description(magic_api * api, int which, int mode);
|
||||||
void puzzle_release(magic_api * api, int which,
|
void puzzle_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void puzzle_shutdown(magic_api * api);
|
void puzzle_shutdown(magic_api * api);
|
||||||
void puzzle_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void puzzle_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int puzzle_requires_colors(magic_api * api, int which);
|
int puzzle_requires_colors(magic_api * api, int which);
|
||||||
void puzzle_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void puzzle_switchin(magic_api * api, int which, int mode,
|
||||||
void puzzle_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void puzzle_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int puzzle_modes(magic_api * api, int which);
|
int puzzle_modes(magic_api * api, int which);
|
||||||
static void puzzle_draw(void *ptr, int which_tool, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
|
static void puzzle_draw(void *ptr, int which_tool, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, int x, int y);
|
||||||
void puzzle_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void puzzle_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
void puzzle_click(magic_api * api, int which, int mode,
|
void puzzle_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
int gcd(int a, int b);
|
int gcd(int a, int b);
|
||||||
|
|
||||||
Uint32 puzzle_api_version(void)
|
Uint32 puzzle_api_version(void)
|
||||||
|
|
@ -81,7 +87,8 @@ int puzzle_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/puzzle.wav", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/puzzle.wav",
|
||||||
|
api->data_directory);
|
||||||
puzzle_snd = Mix_LoadWAV(fname);
|
puzzle_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return 1;
|
return 1;
|
||||||
|
|
@ -96,32 +103,41 @@ SDL_Surface *puzzle_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/puzzle.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/puzzle.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
char *puzzle_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *puzzle_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Puzzle")));
|
return (strdup(gettext_noop("Puzzle")));
|
||||||
}
|
}
|
||||||
|
|
||||||
int puzzle_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int puzzle_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_DISTORTS;
|
return MAGIC_TYPE_DISTORTS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
char *puzzle_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
|
char *puzzle_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
return strdup(gettext_noop("Click the part of your picture where would you like a puzzle."));
|
return
|
||||||
|
strdup(gettext_noop
|
||||||
|
("Click the part of your picture where would you like a puzzle."));
|
||||||
return strdup(gettext_noop("Click to make a puzzle in fullscreen mode."));
|
return strdup(gettext_noop("Click to make a puzzle in fullscreen mode."));
|
||||||
}
|
}
|
||||||
|
|
||||||
void puzzle_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void puzzle_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -131,12 +147,14 @@ void puzzle_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
Mix_FreeChunk(puzzle_snd);
|
Mix_FreeChunk(puzzle_snd);
|
||||||
}
|
}
|
||||||
|
|
||||||
void puzzle_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void puzzle_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int puzzle_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int puzzle_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
@ -148,18 +166,22 @@ int gcd(int a, int b) //greatest common divisor
|
||||||
return gcd(b, a % b);
|
return gcd(b, a % b);
|
||||||
}
|
}
|
||||||
|
|
||||||
void puzzle_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void puzzle_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas)
|
SDL_Surface * canvas)
|
||||||
{
|
{
|
||||||
puzzle_gcd = RATIO * gcd(canvas->w, canvas->h);
|
puzzle_gcd = RATIO * gcd(canvas->w, canvas->h);
|
||||||
rects_w = (unsigned int) canvas->w / puzzle_gcd;
|
rects_w = (unsigned int) canvas->w / puzzle_gcd;
|
||||||
rects_h = (unsigned int) canvas->h / puzzle_gcd;
|
rects_h = (unsigned int) canvas->h / puzzle_gcd;
|
||||||
canvas_backup =
|
canvas_backup =
|
||||||
SDL_CreateRGBSurface(SDL_SWSURFACE, canvas->w, canvas->h, canvas->format->BitsPerPixel, canvas->format->Rmask,
|
SDL_CreateRGBSurface(SDL_SWSURFACE, canvas->w, canvas->h,
|
||||||
canvas->format->Gmask, canvas->format->Bmask, canvas->format->Amask);
|
canvas->format->BitsPerPixel, canvas->format->Rmask,
|
||||||
|
canvas->format->Gmask, canvas->format->Bmask,
|
||||||
|
canvas->format->Amask);
|
||||||
}
|
}
|
||||||
|
|
||||||
void puzzle_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void puzzle_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
SDL_FreeSurface(canvas_backup);
|
SDL_FreeSurface(canvas_backup);
|
||||||
|
|
@ -172,7 +194,8 @@ int puzzle_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
static void puzzle_draw(void *ptr, int which_tool ATTRIBUTE_UNUSED,
|
static void puzzle_draw(void *ptr, int which_tool ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -231,15 +254,21 @@ static void puzzle_draw(void *ptr, int which_tool ATTRIBUTE_UNUSED,
|
||||||
}
|
}
|
||||||
|
|
||||||
void puzzle_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void puzzle_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y,
|
SDL_Surface * last, int ox ATTRIBUTE_UNUSED,
|
||||||
|
int oy ATTRIBUTE_UNUSED, int x, int y,
|
||||||
SDL_Rect * update_rect)
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
puzzle_draw(api, which, canvas, last, x - puzzle_gcd / 2, y - puzzle_gcd / 2);
|
puzzle_draw(api, which, canvas, last, x - puzzle_gcd / 2,
|
||||||
|
y - puzzle_gcd / 2);
|
||||||
|
|
||||||
puzzle_draw(api, which, canvas, last, x - 1.5 * puzzle_gcd / 2, y - puzzle_gcd / 2);
|
puzzle_draw(api, which, canvas, last, x - 1.5 * puzzle_gcd / 2,
|
||||||
puzzle_draw(api, which, canvas, last, x + 0.5 * puzzle_gcd, y - puzzle_gcd / 2);
|
y - puzzle_gcd / 2);
|
||||||
puzzle_draw(api, which, canvas, last, x - puzzle_gcd / 2, y - 1.5 * puzzle_gcd);
|
puzzle_draw(api, which, canvas, last, x + 0.5 * puzzle_gcd,
|
||||||
puzzle_draw(api, which, canvas, last, x - puzzle_gcd / 2, y + 0.5 * puzzle_gcd);
|
y - puzzle_gcd / 2);
|
||||||
|
puzzle_draw(api, which, canvas, last, x - puzzle_gcd / 2,
|
||||||
|
y - 1.5 * puzzle_gcd);
|
||||||
|
puzzle_draw(api, which, canvas, last, x - puzzle_gcd / 2,
|
||||||
|
y + 0.5 * puzzle_gcd);
|
||||||
|
|
||||||
update_rect->x = 0;
|
update_rect->x = 0;
|
||||||
update_rect->y = 0;
|
update_rect->y = 0;
|
||||||
|
|
@ -248,7 +277,8 @@ void puzzle_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
}
|
}
|
||||||
|
|
||||||
void puzzle_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void puzzle_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
puzzle_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
puzzle_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -53,25 +53,34 @@ int rails_get_group(magic_api * api, int which);
|
||||||
char *rails_get_description(magic_api * api, int which, int mode);
|
char *rails_get_description(magic_api * api, int which, int mode);
|
||||||
int rails_requires_colors(magic_api * api, int which);
|
int rails_requires_colors(magic_api * api, int which);
|
||||||
void rails_release(magic_api * api, int which,
|
void rails_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void rails_shutdown(magic_api * api);
|
void rails_shutdown(magic_api * api);
|
||||||
void rails_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void rails_switchin(magic_api * api, int which, int mode,
|
||||||
void rails_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void rails_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
inline unsigned int rails_get_segment(int x, int y);
|
inline unsigned int rails_get_segment(int x, int y);
|
||||||
#define POINT_TYPE typeof(((SDL_Rect *)NULL)->x)
|
#define POINT_TYPE typeof(((SDL_Rect *)NULL)->x)
|
||||||
inline void rails_extract_coords_from_segment(unsigned int segment, POINT_TYPE * x, POINT_TYPE * y);
|
inline void rails_extract_coords_from_segment(unsigned int segment,
|
||||||
|
POINT_TYPE * x, POINT_TYPE * y);
|
||||||
static void rails_flip(void *ptr, SDL_Surface * dest, SDL_Surface * src);
|
static void rails_flip(void *ptr, SDL_Surface * dest, SDL_Surface * src);
|
||||||
static void rails_flip_flop(void *ptr, SDL_Surface * dest, SDL_Surface * src);
|
static void rails_flip_flop(void *ptr, SDL_Surface * dest, SDL_Surface * src);
|
||||||
static void rails_rotate(void *ptr, SDL_Surface * dest, SDL_Surface * src, unsigned int direction);
|
static void rails_rotate(void *ptr, SDL_Surface * dest, SDL_Surface * src,
|
||||||
void rails_click(magic_api * api, int which, int mode,
|
unsigned int direction);
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
void rails_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
static Uint8 rails_select_image(Uint16 segment);
|
static Uint8 rails_select_image(Uint16 segment);
|
||||||
static void rails_draw(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last,
|
static void rails_draw(void *ptr, int which, SDL_Surface * canvas,
|
||||||
int x, int y, unsigned int segment);
|
SDL_Surface * last, int x, int y,
|
||||||
|
unsigned int segment);
|
||||||
|
|
||||||
static void rails_draw_wrapper(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void rails_draw_wrapper(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
void rails_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void rails_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
Uint32 rails_api_version(void)
|
Uint32 rails_api_version(void)
|
||||||
{
|
{
|
||||||
|
|
@ -83,7 +92,8 @@ int rails_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||||
return (MODE_PAINT);
|
return (MODE_PAINT);
|
||||||
}
|
}
|
||||||
|
|
||||||
void rails_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void rails_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
@ -98,10 +108,14 @@ int rails_init(magic_api * api)
|
||||||
for (i = 0; i < 4; i++)
|
for (i = 0; i < 4; i++)
|
||||||
rails_images[i] = (char *) malloc(sizeof(char) * 1024);
|
rails_images[i] = (char *) malloc(sizeof(char) * 1024);
|
||||||
|
|
||||||
snprintf(rails_images[0], 1024 * sizeof(char), "%simages/magic/rails_one.png", api->data_directory);
|
snprintf(rails_images[0], 1024 * sizeof(char),
|
||||||
snprintf(rails_images[1], 1024 * sizeof(char), "%simages/magic/rails_three.png", api->data_directory);
|
"%simages/magic/rails_one.png", api->data_directory);
|
||||||
snprintf(rails_images[2], 1024 * sizeof(char), "%simages/magic/rails_four.png", api->data_directory);
|
snprintf(rails_images[1], 1024 * sizeof(char),
|
||||||
snprintf(rails_images[3], 1024 * sizeof(char), "%simages/magic/rails_corner.png", api->data_directory);
|
"%simages/magic/rails_three.png", api->data_directory);
|
||||||
|
snprintf(rails_images[2], 1024 * sizeof(char),
|
||||||
|
"%simages/magic/rails_four.png", api->data_directory);
|
||||||
|
snprintf(rails_images[3], 1024 * sizeof(char),
|
||||||
|
"%simages/magic/rails_corner.png", api->data_directory);
|
||||||
|
|
||||||
rails_one = IMG_Load(rails_images[0]);
|
rails_one = IMG_Load(rails_images[0]);
|
||||||
rails_three = IMG_Load(rails_images[1]);
|
rails_three = IMG_Load(rails_images[1]);
|
||||||
|
|
@ -111,7 +125,8 @@ int rails_init(magic_api * api)
|
||||||
img_w = rails_one->w;
|
img_w = rails_one->w;
|
||||||
img_h = rails_one->h;
|
img_h = rails_one->h;
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/rails.wav", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/rails.wav",
|
||||||
|
api->data_directory);
|
||||||
rails_snd = Mix_LoadWAV(fname);
|
rails_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -126,34 +141,45 @@ SDL_Surface *rails_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/rails.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/rails.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
char *rails_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *rails_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return strdup(gettext_noop("Rails"));
|
return strdup(gettext_noop("Rails"));
|
||||||
}
|
}
|
||||||
|
|
||||||
int rails_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int rails_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PAINTING;
|
return MAGIC_TYPE_PAINTING;
|
||||||
}
|
}
|
||||||
|
|
||||||
char *rails_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
char *rails_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return strdup(gettext_noop("Click and drag to draw train track rails on your picture."));
|
return
|
||||||
|
strdup(gettext_noop
|
||||||
|
("Click and drag to draw train track rails on your picture."));
|
||||||
}
|
}
|
||||||
|
|
||||||
int rails_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int rails_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void rails_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void rails_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -176,23 +202,28 @@ void rails_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
free(rails_status_of_segments);
|
free(rails_status_of_segments);
|
||||||
}
|
}
|
||||||
|
|
||||||
void rails_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void rails_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas)
|
SDL_Surface * canvas)
|
||||||
{
|
{
|
||||||
//we've to compute the quantity of segments in each direction
|
//we've to compute the quantity of segments in each direction
|
||||||
|
|
||||||
canvas_backup = SDL_CreateRGBSurface(SDL_SWSURFACE, canvas->w, canvas->h, canvas->format->BitsPerPixel,
|
canvas_backup =
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask,
|
SDL_CreateRGBSurface(SDL_SWSURFACE, canvas->w, canvas->h,
|
||||||
|
canvas->format->BitsPerPixel, canvas->format->Rmask,
|
||||||
|
canvas->format->Gmask, canvas->format->Bmask,
|
||||||
canvas->format->Amask);
|
canvas->format->Amask);
|
||||||
|
|
||||||
SDL_BlitSurface(canvas, NULL, canvas_backup, NULL);
|
SDL_BlitSurface(canvas, NULL, canvas_backup, NULL);
|
||||||
rails_segments_x = rails_math_ceil(canvas->w, img_w);
|
rails_segments_x = rails_math_ceil(canvas->w, img_w);
|
||||||
rails_segments_y = rails_math_ceil(canvas->h, img_h);
|
rails_segments_y = rails_math_ceil(canvas->h, img_h);
|
||||||
//status_of_segments[0] will not be used, we write in rails_status_of_segments[1 to segments_x*segments_y]
|
//status_of_segments[0] will not be used, we write in rails_status_of_segments[1 to segments_x*segments_y]
|
||||||
rails_status_of_segments = (Uint8 *) calloc(rails_segments_x * rails_segments_y + 1, sizeof(Uint8));
|
rails_status_of_segments =
|
||||||
|
(Uint8 *) calloc(rails_segments_x * rails_segments_y + 1, sizeof(Uint8));
|
||||||
}
|
}
|
||||||
|
|
||||||
void rails_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void rails_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
if (rails_status_of_segments != NULL)
|
if (rails_status_of_segments != NULL)
|
||||||
|
|
@ -229,7 +260,8 @@ inline unsigned int rails_get_segment(int x, int y)
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void rails_extract_coords_from_segment(unsigned int segment, POINT_TYPE * x, POINT_TYPE * y)
|
inline void rails_extract_coords_from_segment(unsigned int segment,
|
||||||
|
POINT_TYPE * x, POINT_TYPE * y)
|
||||||
{ //extracts the coords of the beginning and the segment
|
{ //extracts the coords of the beginning and the segment
|
||||||
*x = ((segment % rails_segments_x) - 1) * img_w; //useful to set update_rect as small as possible
|
*x = ((segment % rails_segments_x) - 1) * img_w; //useful to set update_rect as small as possible
|
||||||
*y = (int) (segment / rails_segments_x) * img_h;
|
*y = (int) (segment / rails_segments_x) * img_h;
|
||||||
|
|
@ -255,7 +287,8 @@ static void rails_flip_flop(void *ptr, SDL_Surface * dest, SDL_Surface * src)
|
||||||
api->putpixel(dest, x, y, api->getpixel(src, y, x));
|
api->putpixel(dest, x, y, api->getpixel(src, y, x));
|
||||||
}
|
}
|
||||||
|
|
||||||
static void rails_rotate(void *ptr, SDL_Surface * dest, SDL_Surface * src, unsigned int direction)
|
static void rails_rotate(void *ptr, SDL_Surface * dest, SDL_Surface * src,
|
||||||
|
unsigned int direction)
|
||||||
//src and dest must have same size
|
//src and dest must have same size
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
@ -277,7 +310,8 @@ static void rails_rotate(void *ptr, SDL_Surface * dest, SDL_Surface * src, unsig
|
||||||
}
|
}
|
||||||
|
|
||||||
void rails_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void rails_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
rails_segment_modified_last = 0;
|
rails_segment_modified_last = 0;
|
||||||
rails_drag(api, which, canvas, snapshot, x, y, x, y, update_rect);
|
rails_drag(api, which, canvas, snapshot, x, y, x, y, update_rect);
|
||||||
|
|
@ -288,7 +322,8 @@ static Uint8 rails_select_image(Uint16 segment)
|
||||||
int take_up, take_down;
|
int take_up, take_down;
|
||||||
int val_up, val_down, val_left, val_right;
|
int val_up, val_down, val_left, val_right;
|
||||||
int from_top = 0, from_bottom = 0, from_left = 0, from_right = 0;
|
int from_top = 0, from_bottom = 0, from_left = 0, from_right = 0;
|
||||||
int from_top_right = 0, from_top_left = 0, from_bottom_right = 0, from_bottom_left = 0;
|
int from_top_right = 0, from_top_left = 0, from_bottom_right =
|
||||||
|
0, from_bottom_left = 0;
|
||||||
int TOP = 0, BOTTOM = 0, LEFT = 0, RIGHT = 0;
|
int TOP = 0, BOTTOM = 0, LEFT = 0, RIGHT = 0;
|
||||||
|
|
||||||
//Checking from were we come...
|
//Checking from were we come...
|
||||||
|
|
@ -400,8 +435,10 @@ static Uint8 rails_select_image(Uint16 segment)
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void rails_draw(void *ptr, int which ATTRIBUTE_UNUSED, ATTRIBUTE_UNUSED SDL_Surface * canvas,
|
static void rails_draw(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y ATTRIBUTE_UNUSED, unsigned int segment)
|
ATTRIBUTE_UNUSED SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x,
|
||||||
|
int y ATTRIBUTE_UNUSED, unsigned int segment)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
SDL_Surface *result, *temp;
|
SDL_Surface *result, *temp;
|
||||||
|
|
@ -412,7 +449,8 @@ static void rails_draw(void *ptr, int which ATTRIBUTE_UNUSED, ATTRIBUTE_UNUSED S
|
||||||
if (segment > rails_segments_x * rails_segments_y)
|
if (segment > rails_segments_x * rails_segments_y)
|
||||||
return;
|
return;
|
||||||
//modification_rect.x and modification_rect.y are set by function
|
//modification_rect.x and modification_rect.y are set by function
|
||||||
rails_extract_coords_from_segment(segment, &modification_rect.x, &modification_rect.y);
|
rails_extract_coords_from_segment(segment, &modification_rect.x,
|
||||||
|
&modification_rect.y);
|
||||||
modification_rect.h = img_w;
|
modification_rect.h = img_w;
|
||||||
modification_rect.w = img_h;
|
modification_rect.w = img_h;
|
||||||
|
|
||||||
|
|
@ -424,13 +462,17 @@ static void rails_draw(void *ptr, int which ATTRIBUTE_UNUSED, ATTRIBUTE_UNUSED S
|
||||||
rails_status_of_segments[segment] = image; //and write it to global table
|
rails_status_of_segments[segment] = image; //and write it to global table
|
||||||
|
|
||||||
|
|
||||||
result = SDL_CreateRGBSurface(SDL_SWSURFACE, img_w, img_h, rails_one->format->BitsPerPixel,
|
result =
|
||||||
rails_one->format->Rmask, rails_one->format->Gmask, rails_one->format->Bmask,
|
SDL_CreateRGBSurface(SDL_SWSURFACE, img_w, img_h,
|
||||||
rails_one->format->Amask);
|
rails_one->format->BitsPerPixel,
|
||||||
|
rails_one->format->Rmask, rails_one->format->Gmask,
|
||||||
|
rails_one->format->Bmask, rails_one->format->Amask);
|
||||||
|
|
||||||
temp = SDL_CreateRGBSurface(SDL_SWSURFACE, img_w, img_h, rails_one->format->BitsPerPixel,
|
temp =
|
||||||
rails_one->format->Rmask, rails_one->format->Gmask, rails_one->format->Bmask,
|
SDL_CreateRGBSurface(SDL_SWSURFACE, img_w, img_h,
|
||||||
rails_one->format->Amask);
|
rails_one->format->BitsPerPixel,
|
||||||
|
rails_one->format->Rmask, rails_one->format->Gmask,
|
||||||
|
rails_one->format->Bmask, rails_one->format->Amask);
|
||||||
|
|
||||||
SDL_BlitSurface(canvas_backup, &modification_rect, result, NULL);
|
SDL_BlitSurface(canvas_backup, &modification_rect, result, NULL);
|
||||||
|
|
||||||
|
|
@ -502,7 +544,8 @@ static void rails_draw(void *ptr, int which ATTRIBUTE_UNUSED, ATTRIBUTE_UNUSED S
|
||||||
api->playsound(rails_snd, (x * 255) / canvas->w, 255);
|
api->playsound(rails_snd, (x * 255) / canvas->w, 255);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void rails_draw_wrapper(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void rails_draw_wrapper(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y)
|
||||||
{
|
{
|
||||||
rails_segment_modified = rails_get_segment(x, y);
|
rails_segment_modified = rails_get_segment(x, y);
|
||||||
|
|
||||||
|
|
@ -511,15 +554,18 @@ static void rails_draw_wrapper(void *ptr, int which, SDL_Surface * canvas, SDL_S
|
||||||
return;
|
return;
|
||||||
if (rails_segment_modified > 0)
|
if (rails_segment_modified > 0)
|
||||||
{
|
{
|
||||||
rails_draw((void *)ptr, which, canvas, last, x, y, rails_segment_modified);
|
rails_draw((void *) ptr, which, canvas, last, x, y,
|
||||||
|
rails_segment_modified);
|
||||||
}
|
}
|
||||||
if (rails_segment_modified_last > 0)
|
if (rails_segment_modified_last > 0)
|
||||||
rails_draw((void *)ptr, which, canvas, last, x, y, rails_segment_modified_last);
|
rails_draw((void *) ptr, which, canvas, last, x, y,
|
||||||
|
rails_segment_modified_last);
|
||||||
|
|
||||||
if (rails_segment_to_add > 0)
|
if (rails_segment_to_add > 0)
|
||||||
{
|
{
|
||||||
rails_draw((void *) ptr, which, canvas, last, x, y, rails_segment_to_add);
|
rails_draw((void *) ptr, which, canvas, last, x, y, rails_segment_to_add);
|
||||||
rails_draw((void *)ptr, which, canvas, last, x, y, rails_segment_modified_last);
|
rails_draw((void *) ptr, which, canvas, last, x, y,
|
||||||
|
rails_segment_modified_last);
|
||||||
rails_segment_to_add = 0;
|
rails_segment_to_add = 0;
|
||||||
}
|
}
|
||||||
if (rails_segment_modified > 0)
|
if (rails_segment_modified > 0)
|
||||||
|
|
@ -527,15 +573,18 @@ static void rails_draw_wrapper(void *ptr, int which, SDL_Surface * canvas, SDL_S
|
||||||
}
|
}
|
||||||
|
|
||||||
void rails_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void rails_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
int start_x, end_x, start_y, end_y, segment_start, segment_end, w, h;
|
int start_x, end_x, start_y, end_y, segment_start, segment_end, w, h;
|
||||||
|
|
||||||
// avoiding to write out of the canvas
|
// avoiding to write out of the canvas
|
||||||
if ((x < canvas->w) && (y < canvas->h) && (ox < canvas->w) && (oy < canvas->h) && ((signed)x > 0) && ((signed)y > 0)
|
if ((x < canvas->w) && (y < canvas->h) && (ox < canvas->w)
|
||||||
|
&& (oy < canvas->h) && ((signed) x > 0) && ((signed) y > 0)
|
||||||
&& ((signed) ox > 0) && ((signed) oy > 0))
|
&& ((signed) ox > 0) && ((signed) oy > 0))
|
||||||
{
|
{
|
||||||
api->line((void *)api, which, canvas, snapshot, ox, oy, x, y, img_w / 2, rails_draw_wrapper);
|
api->line((void *) api, which, canvas, snapshot, ox, oy, x, y, img_w / 2,
|
||||||
|
rails_draw_wrapper);
|
||||||
|
|
||||||
start_x = min(ox, x);
|
start_x = min(ox, x);
|
||||||
end_x = max(ox, x);
|
end_x = max(ox, x);
|
||||||
|
|
|
||||||
|
|
@ -43,7 +43,8 @@
|
||||||
#define gettext_noop(String) String
|
#define gettext_noop(String) String
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
void rain_click(magic_api *, int, int, SDL_Surface *, SDL_Surface *, int, int, SDL_Rect *);
|
void rain_click(magic_api *, int, int, SDL_Surface *, SDL_Surface *, int, int,
|
||||||
|
SDL_Rect *);
|
||||||
|
|
||||||
static const int rain_SIZE = 30;
|
static const int rain_SIZE = 30;
|
||||||
static const int rain_AMOUNT = 200;
|
static const int rain_AMOUNT = 200;
|
||||||
|
|
@ -84,19 +85,24 @@ SDL_Surface *rain_get_icon(magic_api * api, int which);
|
||||||
char *rain_get_name(magic_api * api, int which);
|
char *rain_get_name(magic_api * api, int which);
|
||||||
int rain_get_group(magic_api * api, int which);
|
int rain_get_group(magic_api * api, int which);
|
||||||
char *rain_get_description(magic_api * api, int which, int mode);
|
char *rain_get_description(magic_api * api, int which, int mode);
|
||||||
static void do_rain_drop(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void do_rain_drop(void *ptr, int which, SDL_Surface * canvas,
|
||||||
static void rain_linecb(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
SDL_Surface * last, int x, int y);
|
||||||
|
static void rain_linecb(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
void rain_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void rain_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
void rain_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void rain_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
void rain_release(magic_api * api, int which,
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void rain_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
void rain_shutdown(magic_api * api);
|
void rain_shutdown(magic_api * api);
|
||||||
void rain_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void rain_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int rain_requires_colors(magic_api * api, int which);
|
int rain_requires_colors(magic_api * api, int which);
|
||||||
void rain_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void rain_switchin(magic_api * api, int which, int mode,
|
||||||
void rain_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void rain_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int rain_modes(magic_api * api, int which);
|
int rain_modes(magic_api * api, int which);
|
||||||
|
|
||||||
Uint32 rain_api_version(void)
|
Uint32 rain_api_version(void)
|
||||||
|
|
@ -123,7 +129,8 @@ int rain_init(magic_api * api)
|
||||||
//Load sounds
|
//Load sounds
|
||||||
for (i = 0; i < rain_NUM_TOOLS; i++)
|
for (i = 0; i < rain_NUM_TOOLS; i++)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory, rain_snd_filenames[i]);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory,
|
||||||
|
rain_snd_filenames[i]);
|
||||||
rain_snd_effect[i] = Mix_LoadWAV(fname);
|
rain_snd_effect[i] = Mix_LoadWAV(fname);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -140,7 +147,8 @@ SDL_Surface *rain_get_icon(magic_api * api, int which)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, rain_icon_filenames[which]);
|
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory,
|
||||||
|
rain_icon_filenames[which]);
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -157,13 +165,15 @@ int rain_get_group(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *rain_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
|
char *rain_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
|
int mode)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop(rain_descs[which][mode - 1])));
|
return (strdup(gettext_noop(rain_descs[which][mode - 1])));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Do the effect:
|
// Do the effect:
|
||||||
static void do_rain_drop(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
static void do_rain_drop(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
@ -180,15 +190,18 @@ static void do_rain_drop(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * ca
|
||||||
//api->rgbtohsv(rain_r, rain_g, rain_b, &h, &s, &v);
|
//api->rgbtohsv(rain_r, rain_g, rain_b, &h, &s, &v);
|
||||||
//api->hsvtorgb(h, s, rain_weights[(yy-y)*((rain_SIZE*2) -1)+(xx-x)], &r, &g, &b);
|
//api->hsvtorgb(h, s, rain_weights[(yy-y)*((rain_SIZE*2) -1)+(xx-x)], &r, &g, &b);
|
||||||
SDL_GetRGB(api->getpixel(canvas, xx, yy), canvas->format, &r, &g, &b);
|
SDL_GetRGB(api->getpixel(canvas, xx, yy), canvas->format, &r, &g, &b);
|
||||||
api->putpixel(canvas, xx, yy, SDL_MapRGB(canvas->format, clamp(0, r - 50, 255),
|
api->putpixel(canvas, xx, yy,
|
||||||
clamp(0, g - 50, 255), clamp(0, b + 200, 255)));
|
SDL_MapRGB(canvas->format, clamp(0, r - 50, 255),
|
||||||
|
clamp(0, g - 50, 255), clamp(0, b + 200,
|
||||||
|
255)));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void rain_linecb(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void rain_linecb(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
SDL_Rect rect;
|
SDL_Rect rect;
|
||||||
|
|
@ -196,13 +209,15 @@ static void rain_linecb(void *ptr, int which, SDL_Surface * canvas, SDL_Surface
|
||||||
if (rand() % 10 == 0)
|
if (rand() % 10 == 0)
|
||||||
{
|
{
|
||||||
rain_click(api, which, MODE_PAINT, canvas, last,
|
rain_click(api, which, MODE_PAINT, canvas, last,
|
||||||
x + (rand() % rain_SIZE * 2) - rain_SIZE, y + (rand() % rain_SIZE * 2) - rain_SIZE, &rect);
|
x + (rand() % rain_SIZE * 2) - rain_SIZE,
|
||||||
|
y + (rand() % rain_SIZE * 2) - rain_SIZE, &rect);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void rain_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void rain_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, rain_linecb);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, rain_linecb);
|
||||||
|
|
||||||
|
|
@ -229,7 +244,8 @@ void rain_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void rain_click(magic_api * api, int which, int mode,
|
void rain_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
|
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
|
|
@ -250,7 +266,8 @@ void rain_click(magic_api * api, int which, int mode,
|
||||||
|
|
||||||
for (i = 0; i < rain_AMOUNT; i++)
|
for (i = 0; i < rain_AMOUNT; i++)
|
||||||
{
|
{
|
||||||
do_rain_drop(api, which, canvas, last, rand() % canvas->w, rand() % canvas->h);
|
do_rain_drop(api, which, canvas, last, rand() % canvas->w,
|
||||||
|
rand() % canvas->h);
|
||||||
}
|
}
|
||||||
|
|
||||||
update_rect->x = 0;
|
update_rect->x = 0;
|
||||||
|
|
@ -263,9 +280,12 @@ void rain_click(magic_api * api, int which, int mode,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void rain_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void rain_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED,
|
||||||
|
int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -285,24 +305,28 @@ void rain_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void rain_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void rain_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int rain_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int rain_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void rain_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void rain_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void rain_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void rain_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -76,23 +76,29 @@ SDL_Surface *rainbow_get_icon(magic_api * api, int which);
|
||||||
char *rainbow_get_name(magic_api * api, int which);
|
char *rainbow_get_name(magic_api * api, int which);
|
||||||
int rainbow_get_group(magic_api * api, int which);
|
int rainbow_get_group(magic_api * api, int which);
|
||||||
char *rainbow_get_description(magic_api * api, int which, int mode);
|
char *rainbow_get_description(magic_api * api, int which, int mode);
|
||||||
static void rainbow_linecb(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void rainbow_linecb(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
|
|
||||||
void rainbow_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void rainbow_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
void rainbow_click(magic_api * api, int which, int mode,
|
void rainbow_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
void rainbow_release(magic_api * api, int which,
|
void rainbow_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
|
|
||||||
void rainbow_shutdown(magic_api * api);
|
void rainbow_shutdown(magic_api * api);
|
||||||
void rainbow_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void rainbow_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int rainbow_requires_colors(magic_api * api, int which);
|
int rainbow_requires_colors(magic_api * api, int which);
|
||||||
void rainbow_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void rainbow_switchin(magic_api * api, int which, int mode,
|
||||||
void rainbow_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void rainbow_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int rainbow_modes(magic_api * api, int which);
|
int rainbow_modes(magic_api * api, int which);
|
||||||
|
|
||||||
Uint32 rainbow_api_version(void)
|
Uint32 rainbow_api_version(void)
|
||||||
|
|
@ -109,7 +115,8 @@ int rainbow_init(magic_api * api)
|
||||||
rainbow_color = 0;
|
rainbow_color = 0;
|
||||||
rainbow_mix = 0;
|
rainbow_mix = 0;
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/rainbow.wav", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/rainbow.wav",
|
||||||
|
api->data_directory);
|
||||||
rainbow_snd = Mix_LoadWAV(fname);
|
rainbow_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -126,29 +133,37 @@ SDL_Surface *rainbow_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/rainbow.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/rainbow.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our names, localized:
|
// Return our names, localized:
|
||||||
char *rainbow_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *rainbow_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
|
{
|
||||||
|
if (which == 0)
|
||||||
{
|
{
|
||||||
if (which == 0) {
|
|
||||||
return (strdup(gettext_noop("Rainbow")));
|
return (strdup(gettext_noop("Rainbow")));
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
return (strdup(gettext_noop("Smooth Rainbow")));
|
return (strdup(gettext_noop("Smooth Rainbow")));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our group:
|
// Return our group:
|
||||||
int rainbow_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int rainbow_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PAINTING;
|
return MAGIC_TYPE_PAINTING;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *rainbow_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
char *rainbow_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("You can draw in rainbow colors!")));
|
return (strdup(gettext_noop("You can draw in rainbow colors!")));
|
||||||
}
|
}
|
||||||
|
|
@ -156,7 +171,8 @@ char *rainbow_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIB
|
||||||
// Do the effect:
|
// Do the effect:
|
||||||
|
|
||||||
static void rainbow_linecb(void *ptr, int which ATTRIBUTE_UNUSED,
|
static void rainbow_linecb(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
|
|
@ -175,18 +191,23 @@ static void rainbow_linecb(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void rainbow_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void rainbow_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
Uint8 r1, g1, b1, r2, g2, b2;
|
Uint8 r1, g1, b1, r2, g2, b2;
|
||||||
int rc_tmp;
|
int rc_tmp;
|
||||||
|
|
||||||
if (which == 1) {
|
if (which == 1)
|
||||||
|
{
|
||||||
rainbow_mix += 1;
|
rainbow_mix += 1;
|
||||||
if (rainbow_mix > MIX_MAX) {
|
if (rainbow_mix > MIX_MAX)
|
||||||
|
{
|
||||||
rainbow_mix = 0;
|
rainbow_mix = 0;
|
||||||
rainbow_color = (rainbow_color + 1) % NUM_RAINBOW_COLORS;
|
rainbow_color = (rainbow_color + 1) % NUM_RAINBOW_COLORS;
|
||||||
}
|
}
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
rainbow_mix = 0;
|
rainbow_mix = 0;
|
||||||
rainbow_color = (rainbow_color + 1) % NUM_RAINBOW_COLORS;
|
rainbow_color = (rainbow_color + 1) % NUM_RAINBOW_COLORS;
|
||||||
}
|
}
|
||||||
|
|
@ -201,11 +222,15 @@ void rainbow_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
b2 = rainbow_hexes[rc_tmp][2];
|
b2 = rainbow_hexes[rc_tmp][2];
|
||||||
|
|
||||||
rainbow_rgb = SDL_MapRGB(canvas->format,
|
rainbow_rgb = SDL_MapRGB(canvas->format,
|
||||||
((r1 * (MIX_MAX - rainbow_mix)) + (r2 * rainbow_mix)) / MIX_MAX,
|
((r1 * (MIX_MAX - rainbow_mix)) +
|
||||||
((g1 * (MIX_MAX - rainbow_mix)) + (g2 * rainbow_mix)) / MIX_MAX,
|
(r2 * rainbow_mix)) / MIX_MAX,
|
||||||
((b1 * (MIX_MAX - rainbow_mix)) + (b2 * rainbow_mix)) / MIX_MAX);
|
((g1 * (MIX_MAX - rainbow_mix)) +
|
||||||
|
(g2 * rainbow_mix)) / MIX_MAX,
|
||||||
|
((b1 * (MIX_MAX - rainbow_mix)) +
|
||||||
|
(b2 * rainbow_mix)) / MIX_MAX);
|
||||||
|
|
||||||
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, rainbow_linecb);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1,
|
||||||
|
rainbow_linecb);
|
||||||
|
|
||||||
if (ox > x)
|
if (ox > x)
|
||||||
{
|
{
|
||||||
|
|
@ -232,14 +257,18 @@ void rainbow_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void rainbow_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void rainbow_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
rainbow_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
rainbow_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
void rainbow_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void rainbow_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -251,28 +280,33 @@ void rainbow_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void rainbow_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void rainbow_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int rainbow_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int rainbow_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void rainbow_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void rainbow_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void rainbow_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void rainbow_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int rainbow_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int rainbow_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT);
|
return (MODE_PAINT);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -24,12 +24,15 @@ Mix_Chunk *realrainbow_snd;
|
||||||
int realrainbow_x1, realrainbow_y1, realrainbow_x2, realrainbow_y2;
|
int realrainbow_x1, realrainbow_y1, realrainbow_x2, realrainbow_y2;
|
||||||
SDL_Rect realrainbow_rect;
|
SDL_Rect realrainbow_rect;
|
||||||
SDL_Surface *realrainbow_colors[2];
|
SDL_Surface *realrainbow_colors[2];
|
||||||
Uint8 realrainbow_blendr, realrainbow_blendg, realrainbow_blendb, realrainbow_blenda;
|
Uint8 realrainbow_blendr, realrainbow_blendg, realrainbow_blendb,
|
||||||
|
realrainbow_blenda;
|
||||||
|
|
||||||
|
|
||||||
void realrainbow_arc(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last,
|
void realrainbow_arc(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
int x1, int y1, int x2, int y2, int fulldraw, SDL_Rect * update_rect);
|
SDL_Surface * last, int x1, int y1, int x2, int y2,
|
||||||
static void realrainbow_linecb(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
int fulldraw, SDL_Rect * update_rect);
|
||||||
|
static void realrainbow_linecb(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
Uint32 realrainbow_api_version(void);
|
Uint32 realrainbow_api_version(void);
|
||||||
int realrainbow_init(magic_api * api);
|
int realrainbow_init(magic_api * api);
|
||||||
int realrainbow_get_tool_count(magic_api * api);
|
int realrainbow_get_tool_count(magic_api * api);
|
||||||
|
|
@ -42,13 +45,18 @@ int realrainbow_requires_colors(magic_api * api, int which);
|
||||||
void realrainbow_shutdown(magic_api * api);
|
void realrainbow_shutdown(magic_api * api);
|
||||||
void realrainbow_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void realrainbow_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
void realrainbow_click(magic_api * api, int which, int mode,
|
void realrainbow_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
void realrainbow_drag(magic_api * api, int which,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
void realrainbow_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
void realrainbow_release(magic_api * api, int which,
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Rect * update_rect);
|
||||||
void realrainbow_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void realrainbow_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
void realrainbow_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
void realrainbow_switchin(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
|
void realrainbow_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
|
|
||||||
|
|
||||||
Uint32 realrainbow_api_version(void)
|
Uint32 realrainbow_api_version(void)
|
||||||
|
|
@ -60,17 +68,21 @@ int realrainbow_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/realrainbow-colors.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/realrainbow-colors.png",
|
||||||
|
api->data_directory);
|
||||||
realrainbow_colors[0] = IMG_Load(fname);
|
realrainbow_colors[0] = IMG_Load(fname);
|
||||||
if (realrainbow_colors[0] == NULL)
|
if (realrainbow_colors[0] == NULL)
|
||||||
return (0);
|
return (0);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/realrainbow-roygbiv-colors.png", api->data_directory);
|
snprintf(fname, sizeof(fname),
|
||||||
|
"%simages/magic/realrainbow-roygbiv-colors.png",
|
||||||
|
api->data_directory);
|
||||||
realrainbow_colors[1] = IMG_Load(fname);
|
realrainbow_colors[1] = IMG_Load(fname);
|
||||||
if (realrainbow_colors[1] == NULL)
|
if (realrainbow_colors[1] == NULL)
|
||||||
return (0);
|
return (0);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/realrainbow.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/realrainbow.ogg",
|
||||||
|
api->data_directory);
|
||||||
realrainbow_snd = Mix_LoadWAV(fname);
|
realrainbow_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -86,9 +98,11 @@ SDL_Surface *realrainbow_get_icon(magic_api * api, int which)
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
if (which == 0)
|
if (which == 0)
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/realrainbow.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/realrainbow.png",
|
||||||
|
api->data_directory);
|
||||||
else
|
else
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/realrainbow-roygbiv.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/realrainbow-roygbiv.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
@ -101,12 +115,14 @@ char *realrainbow_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
return (strdup(gettext_noop("ROYGBIV Rainbow")));
|
return (strdup(gettext_noop("ROYGBIV Rainbow")));
|
||||||
}
|
}
|
||||||
|
|
||||||
int realrainbow_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int realrainbow_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_ARTISTIC;
|
return MAGIC_TYPE_ARTISTIC;
|
||||||
}
|
}
|
||||||
|
|
||||||
char *realrainbow_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
char *realrainbow_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
int mode ATTRIBUTE_UNUSED)
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup
|
return (strdup
|
||||||
|
|
@ -114,12 +130,14 @@ char *realrainbow_get_description(magic_api * api ATTRIBUTE_UNUSED, int which AT
|
||||||
("Click where you want your rainbow to start, drag to where you want it to end, and then let go to draw a rainbow.")));
|
("Click where you want your rainbow to start, drag to where you want it to end, and then let go to draw a rainbow.")));
|
||||||
}
|
}
|
||||||
|
|
||||||
int realrainbow_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int realrainbow_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT_WITH_PREVIEW);
|
return (MODE_PAINT_WITH_PREVIEW);
|
||||||
}
|
}
|
||||||
|
|
||||||
int realrainbow_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int realrainbow_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (0);
|
return (0);
|
||||||
}
|
}
|
||||||
|
|
@ -134,14 +152,17 @@ void realrainbow_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
Mix_FreeChunk(realrainbow_snd);
|
Mix_FreeChunk(realrainbow_snd);
|
||||||
}
|
}
|
||||||
|
|
||||||
void realrainbow_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void realrainbow_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void realrainbow_click(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void realrainbow_click(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
int x, int y, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
realrainbow_x1 = x;
|
realrainbow_x1 = x;
|
||||||
realrainbow_y1 = y;
|
realrainbow_y1 = y;
|
||||||
|
|
@ -154,7 +175,8 @@ void realrainbow_click(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNU
|
||||||
|
|
||||||
void realrainbow_drag(magic_api * api, int which,
|
void realrainbow_drag(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * last,
|
SDL_Surface * canvas, SDL_Surface * last,
|
||||||
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y, SDL_Rect * update_rect)
|
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x,
|
||||||
|
int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
int rx1, ry1, rx2, ry2;
|
int rx1, ry1, rx2, ry2;
|
||||||
SDL_Rect rect;
|
SDL_Rect rect;
|
||||||
|
|
@ -164,8 +186,8 @@ void realrainbow_drag(magic_api * api, int which,
|
||||||
|
|
||||||
SDL_BlitSurface(last, &realrainbow_rect, canvas, &realrainbow_rect);
|
SDL_BlitSurface(last, &realrainbow_rect, canvas, &realrainbow_rect);
|
||||||
|
|
||||||
realrainbow_arc(api, which, canvas, last, realrainbow_x1, realrainbow_y1, realrainbow_x2, realrainbow_y2, 0,
|
realrainbow_arc(api, which, canvas, last, realrainbow_x1, realrainbow_y1,
|
||||||
update_rect);
|
realrainbow_x2, realrainbow_y2, 0, update_rect);
|
||||||
|
|
||||||
memcpy(&rect, &realrainbow_rect, sizeof(SDL_Rect));
|
memcpy(&rect, &realrainbow_rect, sizeof(SDL_Rect));
|
||||||
memcpy(&realrainbow_rect, update_rect, sizeof(SDL_Rect));
|
memcpy(&realrainbow_rect, update_rect, sizeof(SDL_Rect));
|
||||||
|
|
@ -191,7 +213,8 @@ void realrainbow_drag(magic_api * api, int which,
|
||||||
}
|
}
|
||||||
|
|
||||||
void realrainbow_release(magic_api * api, int which,
|
void realrainbow_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x,
|
||||||
|
int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
int rx1, ry1, rx2, ry2;
|
int rx1, ry1, rx2, ry2;
|
||||||
SDL_Rect rect;
|
SDL_Rect rect;
|
||||||
|
|
@ -201,8 +224,8 @@ void realrainbow_release(magic_api * api, int which,
|
||||||
|
|
||||||
SDL_BlitSurface(last, &realrainbow_rect, canvas, &realrainbow_rect);
|
SDL_BlitSurface(last, &realrainbow_rect, canvas, &realrainbow_rect);
|
||||||
|
|
||||||
realrainbow_arc(api, which, canvas, last, realrainbow_x1, realrainbow_y1, realrainbow_x2, realrainbow_y2, 1,
|
realrainbow_arc(api, which, canvas, last, realrainbow_x1, realrainbow_y1,
|
||||||
update_rect);
|
realrainbow_x2, realrainbow_y2, 1, update_rect);
|
||||||
|
|
||||||
memcpy(&rect, &realrainbow_rect, sizeof(SDL_Rect));
|
memcpy(&rect, &realrainbow_rect, sizeof(SDL_Rect));
|
||||||
memcpy(&realrainbow_rect, update_rect, sizeof(SDL_Rect));
|
memcpy(&realrainbow_rect, update_rect, sizeof(SDL_Rect));
|
||||||
|
|
@ -229,19 +252,24 @@ void realrainbow_release(magic_api * api, int which,
|
||||||
api->playsound(realrainbow_snd, 128, 255);
|
api->playsound(realrainbow_snd, 128, 255);
|
||||||
}
|
}
|
||||||
|
|
||||||
void realrainbow_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void realrainbow_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void realrainbow_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void realrainbow_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void realrainbow_arc(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last, int x1, int y1, int x2,
|
void realrainbow_arc(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
int y2, int fulldraw, SDL_Rect * update_rect)
|
SDL_Surface * last, int x1, int y1, int x2, int y2,
|
||||||
|
int fulldraw, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
int lowx, lowy, hix, hiy, xm, ym, xc, yc, r, a1, atan2_a, atan2_b;
|
int lowx, lowy, hix, hiy, xm, ym, xc, yc, r, a1, atan2_a, atan2_b;
|
||||||
int a, oa, ox, oy, nx, ny, step, thick, rr, done;
|
int a, oa, ox, oy, nx, ny, step, thick, rr, done;
|
||||||
|
|
@ -333,16 +361,19 @@ void realrainbow_arc(magic_api * api, int which, SDL_Surface * canvas, SDL_Surfa
|
||||||
ny = (rr * sin(a * M_PI / 180.0)) + yc;
|
ny = (rr * sin(a * M_PI / 180.0)) + yc;
|
||||||
|
|
||||||
colorindex =
|
colorindex =
|
||||||
realrainbow_colors[which]->h - 1 - (((rr - r + (thick / 2)) * realrainbow_colors[which]->h) / thick);
|
realrainbow_colors[which]->h - 1 -
|
||||||
|
(((rr - r + (thick / 2)) * realrainbow_colors[which]->h) / thick);
|
||||||
|
|
||||||
SDL_GetRGBA(api->getpixel(realrainbow_colors[which], 0, colorindex),
|
SDL_GetRGBA(api->getpixel(realrainbow_colors[which], 0, colorindex),
|
||||||
realrainbow_colors[which]->format, &realrainbow_blendr, &realrainbow_blendg, &realrainbow_blendb,
|
realrainbow_colors[which]->format, &realrainbow_blendr,
|
||||||
|
&realrainbow_blendg, &realrainbow_blendb,
|
||||||
&realrainbow_blenda);
|
&realrainbow_blenda);
|
||||||
|
|
||||||
if (!fulldraw)
|
if (!fulldraw)
|
||||||
realrainbow_blenda = 255;
|
realrainbow_blenda = 255;
|
||||||
|
|
||||||
api->line((void *)api, 0, canvas, last, ox, oy, nx, ny, 1, realrainbow_linecb);
|
api->line((void *) api, 0, canvas, last, ox, oy, nx, ny, 1,
|
||||||
|
realrainbow_linecb);
|
||||||
}
|
}
|
||||||
|
|
||||||
oa = a;
|
oa = a;
|
||||||
|
|
@ -361,7 +392,8 @@ void realrainbow_arc(magic_api * api, int which, SDL_Surface * canvas, SDL_Surfa
|
||||||
}
|
}
|
||||||
|
|
||||||
static void realrainbow_linecb(void *ptr, int which ATTRIBUTE_UNUSED,
|
static void realrainbow_linecb(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
SDL_Surface * canvas, SDL_Surface * last,
|
||||||
|
int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
Uint8 origr, origg, origb;
|
Uint8 origr, origg, origb;
|
||||||
|
|
@ -369,9 +401,15 @@ static void realrainbow_linecb(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
|
|
||||||
SDL_GetRGB(api->getpixel(last, x, y), last->format, &origr, &origg, &origb);
|
SDL_GetRGB(api->getpixel(last, x, y), last->format, &origr, &origg, &origb);
|
||||||
|
|
||||||
newr = ((realrainbow_blendr * realrainbow_blenda) / 255) + ((origr * (255 - realrainbow_blenda)) / 255);
|
newr =
|
||||||
newg = ((realrainbow_blendg * realrainbow_blenda) / 255) + ((origg * (255 - realrainbow_blenda)) / 255);
|
((realrainbow_blendr * realrainbow_blenda) / 255) +
|
||||||
newb = ((realrainbow_blendb * realrainbow_blenda) / 255) + ((origb * (255 - realrainbow_blenda)) / 255);
|
((origr * (255 - realrainbow_blenda)) / 255);
|
||||||
|
newg =
|
||||||
|
((realrainbow_blendg * realrainbow_blenda) / 255) +
|
||||||
|
((origg * (255 - realrainbow_blenda)) / 255);
|
||||||
|
newb =
|
||||||
|
((realrainbow_blendb * realrainbow_blenda) / 255) +
|
||||||
|
((origb * (255 - realrainbow_blenda)) / 255);
|
||||||
|
|
||||||
api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, newr, newg, newb));
|
api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, newr, newg, newb));
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -60,18 +60,23 @@ char *reflection_get_name(magic_api * api, int which);
|
||||||
int reflection_get_group(magic_api * api, int which);
|
int reflection_get_group(magic_api * api, int which);
|
||||||
char *reflection_get_description(magic_api * api, int which, int mode);
|
char *reflection_get_description(magic_api * api, int which, int mode);
|
||||||
void reflection_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void reflection_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
void do_reflection(magic_api * api, SDL_Surface * canvas,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * last, int x, int y, SDL_Rect * update_rect, int show_origin);
|
void do_reflection(magic_api * api, SDL_Surface * canvas, SDL_Surface * last,
|
||||||
|
int x, int y, SDL_Rect * update_rect, int show_origin);
|
||||||
void reflection_click(magic_api * api, int which, int mode,
|
void reflection_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
void reflection_release(magic_api * api, int which,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void reflection_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void reflection_shutdown(magic_api * api);
|
void reflection_shutdown(magic_api * api);
|
||||||
void reflection_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void reflection_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int reflection_requires_colors(magic_api * api, int which);
|
int reflection_requires_colors(magic_api * api, int which);
|
||||||
void reflection_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void reflection_switchin(magic_api * api, int which, int mode,
|
||||||
void reflection_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void reflection_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int reflection_modes(magic_api * api, int which);
|
int reflection_modes(magic_api * api, int which);
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -80,7 +85,8 @@ int reflection_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/reflection.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/reflection.ogg",
|
||||||
|
api->data_directory);
|
||||||
reflection_snd = Mix_LoadWAV(fname);
|
reflection_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -105,30 +111,38 @@ SDL_Surface *reflection_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
char *reflection_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *reflection_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Reflection")));
|
return (strdup(gettext_noop("Reflection")));
|
||||||
}
|
}
|
||||||
|
|
||||||
int reflection_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int reflection_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PICTURE_WARPS;
|
return MAGIC_TYPE_PICTURE_WARPS;
|
||||||
}
|
}
|
||||||
|
|
||||||
char *reflection_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
char *reflection_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click and drag the mouse around to add a reflection to your picture.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag the mouse around to add a reflection to your picture.")));
|
||||||
}
|
}
|
||||||
|
|
||||||
void reflection_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
void reflection_drag(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * last, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y,
|
SDL_Surface * canvas, SDL_Surface * last,
|
||||||
SDL_Rect * update_rect)
|
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x,
|
||||||
|
int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
do_reflection(api, canvas, last, x, y, update_rect, 1);
|
do_reflection(api, canvas, last, x, y, update_rect, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void do_reflection(magic_api * api, SDL_Surface * canvas,
|
void do_reflection(magic_api * api, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int x, int y, SDL_Rect * update_rect, int show_origin)
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect,
|
||||||
|
int show_origin)
|
||||||
{
|
{
|
||||||
float scale;
|
float scale;
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
|
|
@ -319,20 +333,24 @@ void do_reflection(magic_api * api, SDL_Surface * canvas,
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
for (yy = reflection_y1 - REFLECTION_XOR_SIZE; yy < reflection_y1 + REFLECTION_XOR_SIZE; yy++)
|
for (yy = reflection_y1 - REFLECTION_XOR_SIZE;
|
||||||
|
yy < reflection_y1 + REFLECTION_XOR_SIZE; yy++)
|
||||||
{
|
{
|
||||||
if (show_origin)
|
if (show_origin)
|
||||||
api->xorpixel(canvas, reflection_x1, yy);
|
api->xorpixel(canvas, reflection_x1, yy);
|
||||||
else
|
else
|
||||||
api->putpixel(canvas, reflection_x1, yy, api->getpixel(last, reflection_x1, yy));
|
api->putpixel(canvas, reflection_x1, yy,
|
||||||
|
api->getpixel(last, reflection_x1, yy));
|
||||||
}
|
}
|
||||||
|
|
||||||
for (xx = reflection_x1 - REFLECTION_XOR_SIZE; xx < reflection_x1 + REFLECTION_XOR_SIZE; xx++)
|
for (xx = reflection_x1 - REFLECTION_XOR_SIZE;
|
||||||
|
xx < reflection_x1 + REFLECTION_XOR_SIZE; xx++)
|
||||||
{
|
{
|
||||||
if (show_origin)
|
if (show_origin)
|
||||||
api->xorpixel(canvas, xx, reflection_y1);
|
api->xorpixel(canvas, xx, reflection_y1);
|
||||||
else
|
else
|
||||||
api->putpixel(canvas, xx, reflection_y1, api->getpixel(last, xx, reflection_y1));
|
api->putpixel(canvas, xx, reflection_y1,
|
||||||
|
api->getpixel(last, xx, reflection_y1));
|
||||||
}
|
}
|
||||||
|
|
||||||
update_rect->x -= REFLECTION_XOR_SIZE;
|
update_rect->x -= REFLECTION_XOR_SIZE;
|
||||||
|
|
@ -341,11 +359,13 @@ void do_reflection(magic_api * api, SDL_Surface * canvas,
|
||||||
update_rect->h += (REFLECTION_XOR_SIZE * 2);
|
update_rect->h += (REFLECTION_XOR_SIZE * 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
api->playsound(reflection_snd, (x * 255) / canvas->w, (y * 255) / canvas->h);
|
api->playsound(reflection_snd, (x * 255) / canvas->w,
|
||||||
|
(y * 255) / canvas->h);
|
||||||
}
|
}
|
||||||
|
|
||||||
void reflection_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void reflection_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
if (x <= 0)
|
if (x <= 0)
|
||||||
x = 1;
|
x = 1;
|
||||||
|
|
@ -377,29 +397,35 @@ void reflection_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
Mix_FreeChunk(reflection_snd);
|
Mix_FreeChunk(reflection_snd);
|
||||||
}
|
}
|
||||||
|
|
||||||
void reflection_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void reflection_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int reflection_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int reflection_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void reflection_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void reflection_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas)
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas)
|
||||||
{
|
{
|
||||||
reflection_x1 = canvas->w / 2;
|
reflection_x1 = canvas->w / 2;
|
||||||
reflection_y1 = canvas->h / 2;
|
reflection_y1 = canvas->h / 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
void reflection_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void reflection_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int reflection_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int reflection_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MODE_PAINT;
|
return MODE_PAINT;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -49,17 +49,22 @@ char *ripples_get_name(magic_api * api, int which);
|
||||||
int ripples_get_group(magic_api * api, int which);
|
int ripples_get_group(magic_api * api, int which);
|
||||||
char *ripples_get_description(magic_api * api, int which, int mode);
|
char *ripples_get_description(magic_api * api, int which, int mode);
|
||||||
void ripples_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void ripples_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
static void ripples_linecb(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
SDL_Rect * update_rect);
|
||||||
void ripples_click(magic_api * api, int which, int mode,
|
static void ripples_linecb(void *ptr, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int x, int y);
|
||||||
void ripples_release(magic_api * api, int which,
|
void ripples_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
|
void ripples_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void ripples_shutdown(magic_api * api);
|
void ripples_shutdown(magic_api * api);
|
||||||
void ripples_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void ripples_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int ripples_requires_colors(magic_api * api, int which);
|
int ripples_requires_colors(magic_api * api, int which);
|
||||||
void ripples_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void ripples_switchin(magic_api * api, int which, int mode,
|
||||||
void ripples_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void ripples_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int ripples_modes(magic_api * api, int which);
|
int ripples_modes(magic_api * api, int which);
|
||||||
|
|
||||||
Uint32 ripples_api_version(void)
|
Uint32 ripples_api_version(void)
|
||||||
|
|
@ -75,7 +80,8 @@ int ripples_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/ripples.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/ripples.ogg",
|
||||||
|
api->data_directory);
|
||||||
ripples_snd = Mix_LoadWAV(fname);
|
ripples_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -92,38 +98,49 @@ SDL_Surface *ripples_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/ripples.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/ripples.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our names, localized:
|
// Return our names, localized:
|
||||||
char *ripples_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *ripples_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Ripples")));
|
return (strdup(gettext_noop("Ripples")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our groups:
|
// Return our groups:
|
||||||
int ripples_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int ripples_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_DISTORTS;
|
return MAGIC_TYPE_DISTORTS;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *ripples_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
char *ripples_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click to make ripples appear over your picture.")));
|
return (strdup
|
||||||
|
(gettext_noop("Click to make ripples appear over your picture.")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void ripples_drag(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
void ripples_drag(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
static void ripples_linecb(void *ptr, int which ATTRIBUTE_UNUSED,
|
static void ripples_linecb(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
SDL_Surface * canvas, SDL_Surface * last, int x,
|
||||||
|
int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
Uint8 r, g, b;
|
Uint8 r, g, b;
|
||||||
|
|
@ -141,7 +158,8 @@ static void ripples_linecb(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void ripples_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void ripples_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
float radius;
|
float radius;
|
||||||
float fli;
|
float fli;
|
||||||
|
|
@ -163,7 +181,8 @@ void ripples_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
|
|
||||||
ripples_brite = (ripples_z * 20 * deg_sin(d + 45)) / ((fli / 4) + 1);
|
ripples_brite = (ripples_z * 20 * deg_sin(d + 45)) / ((fli / 4) + 1);
|
||||||
|
|
||||||
api->line((void *)api, which, canvas, last, ox, oy, nx, ny, 1, ripples_linecb);
|
api->line((void *) api, which, canvas, last, ox, oy, nx, ny, 1,
|
||||||
|
ripples_linecb);
|
||||||
|
|
||||||
ox = nx;
|
ox = nx;
|
||||||
oy = ny;
|
oy = ny;
|
||||||
|
|
@ -179,9 +198,12 @@ void ripples_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void ripples_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void ripples_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -193,28 +215,33 @@ void ripples_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void ripples_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void ripples_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int ripples_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int ripples_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ripples_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void ripples_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void ripples_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void ripples_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int ripples_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int ripples_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_ONECLICK);
|
return (MODE_ONECLICK);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -60,18 +60,25 @@ int rosette_get_group(magic_api * api, int which);
|
||||||
char *rosette_get_description(magic_api * api, int which, int mode);
|
char *rosette_get_description(magic_api * api, int which, int mode);
|
||||||
int rosette_requires_colors(magic_api * api, int which);
|
int rosette_requires_colors(magic_api * api, int which);
|
||||||
void rosette_release(magic_api * api, int which,
|
void rosette_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x,
|
||||||
|
int y, SDL_Rect * update_rect);
|
||||||
void rosette_shutdown(magic_api * api);
|
void rosette_shutdown(magic_api * api);
|
||||||
void rosette_draw(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
|
void rosette_draw(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, int x, int y);
|
||||||
void rosette_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void rosette_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
void rosette_click(magic_api * api, int which, int mode,
|
void rosette_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
void rosette_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Rect * update_rect);
|
||||||
void rosette_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void rosette_switchin(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
|
void rosette_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int rosette_modes(magic_api * api, int which);
|
int rosette_modes(magic_api * api, int which);
|
||||||
void rosette_circle(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
|
void rosette_circle(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, int x, int y);
|
||||||
|
|
||||||
Uint32 rosette_api_version(void)
|
Uint32 rosette_api_version(void)
|
||||||
{
|
{
|
||||||
|
|
@ -89,7 +96,8 @@ int rosette_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/picasso.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/picasso.ogg",
|
||||||
|
api->data_directory);
|
||||||
rosette_snd = Mix_LoadWAV(fname);
|
rosette_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -105,9 +113,11 @@ SDL_Surface *rosette_get_icon(magic_api * api, int which)
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
if (!which)
|
if (!which)
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/rosette.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/rosette.png",
|
||||||
|
api->data_directory);
|
||||||
else
|
else
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/picasso.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/picasso.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
@ -120,12 +130,14 @@ char *rosette_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
return strdup(gettext_noop("Picasso"));
|
return strdup(gettext_noop("Picasso"));
|
||||||
}
|
}
|
||||||
|
|
||||||
int rosette_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int rosette_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PATTERN_PAINTING;
|
return MAGIC_TYPE_PATTERN_PAINTING;
|
||||||
}
|
}
|
||||||
|
|
||||||
char *rosette_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
|
char *rosette_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
if (!which)
|
if (!which)
|
||||||
return strdup(gettext_noop("Click and start drawing your rosette.")); //just k'scope with 3 bits?
|
return strdup(gettext_noop("Click and start drawing your rosette.")); //just k'scope with 3 bits?
|
||||||
|
|
@ -133,14 +145,18 @@ char *rosette_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int m
|
||||||
return strdup(gettext_noop("You can draw just like Picasso!")); //what is this actually doing?
|
return strdup(gettext_noop("You can draw just like Picasso!")); //what is this actually doing?
|
||||||
}
|
}
|
||||||
|
|
||||||
int rosette_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int rosette_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void rosette_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void rosette_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -152,7 +168,8 @@ void rosette_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
// Interactivity functions
|
// Interactivity functions
|
||||||
|
|
||||||
void rosette_circle(void *ptr, int which ATTRIBUTE_UNUSED,
|
void rosette_circle(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
|
|
@ -161,11 +178,14 @@ void rosette_circle(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
for (yy = y - ROSETTE_R; yy < y + ROSETTE_R; yy++)
|
for (yy = y - ROSETTE_R; yy < y + ROSETTE_R; yy++)
|
||||||
for (xx = x - ROSETTE_R; xx < x + ROSETTE_R; xx++)
|
for (xx = x - ROSETTE_R; xx < x + ROSETTE_R; xx++)
|
||||||
if (api->in_circle(xx - x, yy - y, ROSETTE_R / 2))
|
if (api->in_circle(xx - x, yy - y, ROSETTE_R / 2))
|
||||||
api->putpixel(canvas, xx, yy, SDL_MapRGB(canvas->format, rosette_colors.r, rosette_colors.g, rosette_colors.b));
|
api->putpixel(canvas, xx, yy,
|
||||||
|
SDL_MapRGB(canvas->format, rosette_colors.r,
|
||||||
|
rosette_colors.g, rosette_colors.b));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void rosette_draw(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y)
|
void rosette_draw(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
|
|
@ -215,9 +235,11 @@ void rosette_draw(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * snap
|
||||||
}
|
}
|
||||||
|
|
||||||
void rosette_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void rosette_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
api->line((void *)api, which, canvas, snapshot, ox, oy, x, y, 1, rosette_draw);
|
api->line((void *) api, which, canvas, snapshot, ox, oy, x, y, 1,
|
||||||
|
rosette_draw);
|
||||||
api->playsound(rosette_snd, (x * 255) / canvas->w, 255);
|
api->playsound(rosette_snd, (x * 255) / canvas->w, 255);
|
||||||
|
|
||||||
update_rect->x = update_rect->y = 0;
|
update_rect->x = update_rect->y = 0;
|
||||||
|
|
@ -226,25 +248,29 @@ void rosette_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
}
|
}
|
||||||
|
|
||||||
void rosette_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void rosette_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
rosette_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
rosette_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
void rosette_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void rosette_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
xmid = canvas->w / 2;
|
xmid = canvas->w / 2;
|
||||||
ymid = canvas->h / 2;
|
ymid = canvas->h / 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
void rosette_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void rosette_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int rosette_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int rosette_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT);
|
return (MODE_PAINT);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -79,12 +79,15 @@ const char *sharpen_names[sharpen_NUM_TOOLS] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
const char *sharpen_descs[sharpen_NUM_TOOLS][2] = {
|
const char *sharpen_descs[sharpen_NUM_TOOLS][2] = {
|
||||||
{gettext_noop("Click and drag the mouse to trace edges in parts of your picture."),
|
{gettext_noop
|
||||||
|
("Click and drag the mouse to trace edges in parts of your picture."),
|
||||||
gettext_noop("Click to trace edges in your entire picture."),},
|
gettext_noop("Click to trace edges in your entire picture."),},
|
||||||
{gettext_noop("Click and drag the mouse to sharpen parts of your picture."),
|
{gettext_noop("Click and drag the mouse to sharpen parts of your picture."),
|
||||||
gettext_noop("Click to sharpen the entire picture."),},
|
gettext_noop("Click to sharpen the entire picture."),},
|
||||||
{gettext_noop("Click and drag the mouse to create a black and white silhouette."),
|
{gettext_noop
|
||||||
gettext_noop("Click to create a black and white silhouette of your entire picture.")},
|
("Click and drag the mouse to create a black and white silhouette."),
|
||||||
|
gettext_noop
|
||||||
|
("Click to create a black and white silhouette of your entire picture.")},
|
||||||
};
|
};
|
||||||
|
|
||||||
Uint32 sharpen_api_version(void);
|
Uint32 sharpen_api_version(void);
|
||||||
|
|
@ -95,22 +98,29 @@ char *sharpen_get_name(magic_api * api, int which);
|
||||||
int sharpen_get_group(magic_api * api, int which);
|
int sharpen_get_group(magic_api * api, int which);
|
||||||
char *sharpen_get_description(magic_api * api, int which, int mode);
|
char *sharpen_get_description(magic_api * api, int which, int mode);
|
||||||
static int sharpen_grey(Uint8 r1, Uint8 g1, Uint8 b1);
|
static int sharpen_grey(Uint8 r1, Uint8 g1, Uint8 b1);
|
||||||
static void do_sharpen_pixel(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void do_sharpen_pixel(void *ptr, int which, SDL_Surface * canvas,
|
||||||
static void do_sharpen_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which);
|
SDL_Surface * last, int x, int y);
|
||||||
static void do_sharpen_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void do_sharpen_full(void *ptr, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int which);
|
||||||
|
static void do_sharpen_brush(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
void sharpen_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void sharpen_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
void sharpen_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void sharpen_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
|
|
||||||
void sharpen_release(magic_api * api, int which,
|
void sharpen_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
void sharpen_shutdown(magic_api * api);
|
void sharpen_shutdown(magic_api * api);
|
||||||
void sharpen_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void sharpen_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int sharpen_requires_colors(magic_api * api, int which);
|
int sharpen_requires_colors(magic_api * api, int which);
|
||||||
void sharpen_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void sharpen_switchin(magic_api * api, int which, int mode,
|
||||||
void sharpen_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void sharpen_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int sharpen_modes(magic_api * api, int which);
|
int sharpen_modes(magic_api * api, int which);
|
||||||
|
|
||||||
Uint32 sharpen_api_version(void)
|
Uint32 sharpen_api_version(void)
|
||||||
|
|
@ -128,7 +138,8 @@ int sharpen_init(magic_api * api)
|
||||||
|
|
||||||
for (i = 0; i < sharpen_NUM_TOOLS; i++)
|
for (i = 0; i < sharpen_NUM_TOOLS; i++)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory, sharpen_snd_filenames[i]);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory,
|
||||||
|
sharpen_snd_filenames[i]);
|
||||||
sharpen_snd_effect[i] = Mix_LoadWAV(fname);
|
sharpen_snd_effect[i] = Mix_LoadWAV(fname);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -146,7 +157,8 @@ SDL_Surface *sharpen_get_icon(magic_api * api, int which)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, sharpen_icon_filenames[which]);
|
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory,
|
||||||
|
sharpen_icon_filenames[which]);
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -157,13 +169,15 @@ char *sharpen_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our group (all the same):
|
// Return our group (all the same):
|
||||||
int sharpen_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int sharpen_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_DISTORTS;
|
return MAGIC_TYPE_DISTORTS;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *sharpen_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
|
char *sharpen_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
|
int mode)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop(sharpen_descs[which][mode - 1])));
|
return (strdup(gettext_noop(sharpen_descs[which][mode - 1])));
|
||||||
}
|
}
|
||||||
|
|
@ -175,7 +189,8 @@ static int sharpen_grey(Uint8 r1, Uint8 g1, Uint8 b1)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Do the effect:
|
// Do the effect:
|
||||||
static void do_sharpen_pixel(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void do_sharpen_pixel(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
|
|
@ -202,7 +217,8 @@ static void do_sharpen_pixel(void *ptr, int which, SDL_Surface * canvas, SDL_Sur
|
||||||
for (j = -1; j < 2; j++)
|
for (j = -1; j < 2; j++)
|
||||||
{
|
{
|
||||||
//No need to check if inside canvas, getpixel does it for us.
|
//No need to check if inside canvas, getpixel does it for us.
|
||||||
SDL_GetRGB(api->getpixel(last, x + i, y + j), last->format, &r1, &g1, &b1);
|
SDL_GetRGB(api->getpixel(last, x + i, y + j), last->format, &r1, &g1,
|
||||||
|
&b1);
|
||||||
grey = sharpen_grey(r1, g1, b1);
|
grey = sharpen_grey(r1, g1, b1);
|
||||||
sobel_1 += grey * sobel_weights_1[i + 1][j + 1];
|
sobel_1 += grey * sobel_weights_1[i + 1][j + 1];
|
||||||
sobel_2 += grey * sobel_weights_2[i + 1][j + 1];
|
sobel_2 += grey * sobel_weights_2[i + 1][j + 1];
|
||||||
|
|
@ -229,14 +245,17 @@ static void do_sharpen_pixel(void *ptr, int which, SDL_Surface * canvas, SDL_Sur
|
||||||
else if (which == TOOL_SHARPEN)
|
else if (which == TOOL_SHARPEN)
|
||||||
{
|
{
|
||||||
SDL_GetRGB(api->getpixel(last, x, y), last->format, &r1, &g1, &b1);
|
SDL_GetRGB(api->getpixel(last, x, y), last->format, &r1, &g1, &b1);
|
||||||
api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, clamp(0.0, r1 + SHARPEN * temp, 255.0),
|
api->putpixel(canvas, x, y,
|
||||||
|
SDL_MapRGB(canvas->format,
|
||||||
|
clamp(0.0, r1 + SHARPEN * temp, 255.0),
|
||||||
clamp(0.0, g1 + SHARPEN * temp, 255.0),
|
clamp(0.0, g1 + SHARPEN * temp, 255.0),
|
||||||
clamp(0.0, b1 + SHARPEN * temp, 255.0)));
|
clamp(0.0, b1 + SHARPEN * temp, 255.0)));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Do the effect for the full image
|
// Do the effect for the full image
|
||||||
static void do_sharpen_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which)
|
static void do_sharpen_full(void *ptr, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int which)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
|
|
@ -244,7 +263,8 @@ static void do_sharpen_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last,
|
||||||
|
|
||||||
for (y = 0; y < last->h; y++)
|
for (y = 0; y < last->h; y++)
|
||||||
{
|
{
|
||||||
if (y % 10 == 0) {
|
if (y % 10 == 0)
|
||||||
|
{
|
||||||
api->update_progress_bar();
|
api->update_progress_bar();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -256,7 +276,8 @@ static void do_sharpen_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last,
|
||||||
}
|
}
|
||||||
|
|
||||||
//do the effect for the brush
|
//do the effect for the brush
|
||||||
static void do_sharpen_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void do_sharpen_brush(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y)
|
||||||
{
|
{
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
@ -265,7 +286,8 @@ static void do_sharpen_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Sur
|
||||||
{
|
{
|
||||||
for (xx = x - sharpen_RADIUS; xx < x + sharpen_RADIUS; xx++)
|
for (xx = x - sharpen_RADIUS; xx < x + sharpen_RADIUS; xx++)
|
||||||
{
|
{
|
||||||
if (api->in_circle(xx - x, yy - y, sharpen_RADIUS) && !api->touched(xx, yy))
|
if (api->in_circle(xx - x, yy - y, sharpen_RADIUS)
|
||||||
|
&& !api->touched(xx, yy))
|
||||||
{
|
{
|
||||||
do_sharpen_pixel(api, which, canvas, last, xx, yy);
|
do_sharpen_pixel(api, which, canvas, last, xx, yy);
|
||||||
}
|
}
|
||||||
|
|
@ -275,10 +297,12 @@ static void do_sharpen_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Sur
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void sharpen_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void sharpen_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
|
|
||||||
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_sharpen_brush);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1,
|
||||||
|
do_sharpen_brush);
|
||||||
|
|
||||||
api->playsound(sharpen_snd_effect[which], (x * 255) / canvas->w, 255);
|
api->playsound(sharpen_snd_effect[which], (x * 255) / canvas->w, 255);
|
||||||
|
|
||||||
|
|
@ -305,7 +329,8 @@ void sharpen_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void sharpen_click(magic_api * api, int which, int mode,
|
void sharpen_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
sharpen_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
sharpen_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
|
|
@ -321,9 +346,12 @@ void sharpen_click(magic_api * api, int which, int mode,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void sharpen_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void sharpen_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -343,28 +371,33 @@ void sharpen_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void sharpen_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void sharpen_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int sharpen_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int sharpen_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void sharpen_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void sharpen_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void sharpen_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void sharpen_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int sharpen_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int sharpen_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_FULLSCREEN | MODE_PAINT);
|
return (MODE_FULLSCREEN | MODE_PAINT);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -44,7 +44,8 @@ static Mix_Chunk *shift_snd;
|
||||||
/* Local function prototypes: */
|
/* Local function prototypes: */
|
||||||
|
|
||||||
static void shift_doit(magic_api * api, int which, SDL_Surface * canvas,
|
static void shift_doit(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect, int crosshairs);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect, int crosshairs);
|
||||||
Uint32 shift_api_version(void);
|
Uint32 shift_api_version(void);
|
||||||
int shift_init(magic_api * api);
|
int shift_init(magic_api * api);
|
||||||
int shift_get_tool_count(magic_api * api);
|
int shift_get_tool_count(magic_api * api);
|
||||||
|
|
@ -53,17 +54,20 @@ char *shift_get_name(magic_api * api, int which);
|
||||||
int shift_get_group(magic_api * api, int which);
|
int shift_get_group(magic_api * api, int which);
|
||||||
char *shift_get_description(magic_api * api, int which, int mode);
|
char *shift_get_description(magic_api * api, int which, int mode);
|
||||||
void shift_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void shift_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
void shift_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void shift_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
void shift_release(magic_api * api, int which,
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void shift_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
void shift_shutdown(magic_api * api);
|
void shift_shutdown(magic_api * api);
|
||||||
void shift_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void shift_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int shift_requires_colors(magic_api * api, int which);
|
int shift_requires_colors(magic_api * api, int which);
|
||||||
|
|
||||||
void shift_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void shift_switchin(magic_api * api, int which, int mode,
|
||||||
void shift_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void shift_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int shift_modes(magic_api * api, int which);
|
int shift_modes(magic_api * api, int which);
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -79,7 +83,8 @@ int shift_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/shift.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/shift.ogg",
|
||||||
|
api->data_directory);
|
||||||
shift_snd = Mix_LoadWAV(fname);
|
shift_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -92,37 +97,46 @@ int shift_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Load our icons:
|
// Load our icons:
|
||||||
SDL_Surface *shift_get_icon(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
SDL_Surface *shift_get_icon(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/shift.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/shift.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our names, localized:
|
// Return our names, localized:
|
||||||
char *shift_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *shift_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Shift")));
|
return (strdup(gettext_noop("Shift")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our group
|
// Return our group
|
||||||
int shift_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int shift_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PICTURE_WARPS;
|
return MAGIC_TYPE_PICTURE_WARPS;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *shift_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
char *shift_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click and drag to shift your picture around on the canvas.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag to shift your picture around on the canvas.")));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void shift_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void shift_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
if (ox == x && oy == y)
|
if (ox == x && oy == y)
|
||||||
return; /* No-op */
|
return; /* No-op */
|
||||||
|
|
@ -130,8 +144,10 @@ void shift_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
shift_doit(api, which, canvas, last, ox, oy, x, y, update_rect, 1);
|
shift_doit(api, which, canvas, last, ox, oy, x, y, update_rect, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void shift_doit(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
static void shift_doit(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * last, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y,
|
int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int ox ATTRIBUTE_UNUSED,
|
||||||
|
int oy ATTRIBUTE_UNUSED, int x, int y,
|
||||||
SDL_Rect * update_rect, int crosshairs)
|
SDL_Rect * update_rect, int crosshairs)
|
||||||
{
|
{
|
||||||
SDL_Rect dest;
|
SDL_Rect dest;
|
||||||
|
|
@ -293,7 +309,8 @@ static void shift_doit(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNU
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void shift_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void shift_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
shift_x = x;
|
shift_x = x;
|
||||||
shift_y = y;
|
shift_y = y;
|
||||||
|
|
@ -303,7 +320,8 @@ void shift_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void shift_release(magic_api * api, int which,
|
void shift_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
shift_doit(api, which, canvas, last, x, y, x, y, update_rect, 0);
|
shift_doit(api, which, canvas, last, x, y, x, y, update_rect, 0);
|
||||||
api->stopsound();
|
api->stopsound();
|
||||||
|
|
@ -319,22 +337,26 @@ void shift_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void shift_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
void shift_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int shift_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int shift_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void shift_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void shift_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void shift_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void shift_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -46,18 +46,22 @@ SDL_Surface *smudge_get_icon(magic_api * api, int which);
|
||||||
char *smudge_get_name(magic_api * api, int which);
|
char *smudge_get_name(magic_api * api, int which);
|
||||||
int smudge_get_group(magic_api * api, int which);
|
int smudge_get_group(magic_api * api, int which);
|
||||||
char *smudge_get_description(magic_api * api, int which, int mode);
|
char *smudge_get_description(magic_api * api, int which, int mode);
|
||||||
static void do_smudge(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void do_smudge(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
void smudge_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void smudge_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
void smudge_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void smudge_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
void smudge_release(magic_api * api, int which,
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void smudge_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
void smudge_shutdown(magic_api * api);
|
void smudge_shutdown(magic_api * api);
|
||||||
void smudge_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void smudge_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int smudge_requires_colors(magic_api * api, int which);
|
int smudge_requires_colors(magic_api * api, int which);
|
||||||
void smudge_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void smudge_switchin(magic_api * api, int which, int mode,
|
||||||
void smudge_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void smudge_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int smudge_modes(magic_api * api, int which);
|
int smudge_modes(magic_api * api, int which);
|
||||||
int smudge_get_tool_count(magic_api * api);
|
int smudge_get_tool_count(magic_api * api);
|
||||||
|
|
||||||
|
|
@ -66,7 +70,8 @@ int smudge_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/smudge.wav", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/smudge.wav",
|
||||||
|
api->data_directory);
|
||||||
smudge_snd = Mix_LoadWAV(fname);
|
smudge_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -89,9 +94,11 @@ SDL_Surface *smudge_get_icon(magic_api * api, int which)
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
if (which == 0)
|
if (which == 0)
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/smudge.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/smudge.png",
|
||||||
|
api->data_directory);
|
||||||
else /* if (which == 1) */
|
else /* if (which == 1) */
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/wetpaint.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/wetpaint.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
@ -115,17 +122,23 @@ int smudge_get_group(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *smudge_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
|
char *smudge_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
if (which == 0)
|
if (which == 0)
|
||||||
return (strdup(gettext_noop("Click and drag the mouse around to smudge the picture.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag the mouse around to smudge the picture.")));
|
||||||
else /* if (which == 1) */
|
else /* if (which == 1) */
|
||||||
return (strdup(gettext_noop("Click and drag the mouse around to draw with wet, smudgy paint.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag the mouse around to draw with wet, smudgy paint.")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Do the effect:
|
// Do the effect:
|
||||||
|
|
||||||
static void do_smudge(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void do_smudge(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
static double state[32][32][3];
|
static double state[32][32][3];
|
||||||
|
|
@ -141,13 +154,20 @@ static void do_smudge(void *ptr, int which, SDL_Surface * canvas, SDL_Surface *
|
||||||
for (xx = -8; xx < 8; xx++)
|
for (xx = -8; xx < 8; xx++)
|
||||||
if (api->in_circle(xx, yy, 8))
|
if (api->in_circle(xx, yy, 8))
|
||||||
{
|
{
|
||||||
SDL_GetRGB(api->getpixel(last, x + xx, y + yy), last->format, &r, &g, &b);
|
SDL_GetRGB(api->getpixel(last, x + xx, y + yy), last->format, &r,
|
||||||
|
&g, &b);
|
||||||
//strength = (abs(xx * yy) / 8) + 6;
|
//strength = (abs(xx * yy) / 8) + 6;
|
||||||
strength = (abs(xx * yy) / 8) + 1;
|
strength = (abs(xx * yy) / 8) + 1;
|
||||||
api->putpixel(canvas, x + xx, y + yy, SDL_MapRGB(canvas->format,
|
api->putpixel(canvas, x + xx, y + yy, SDL_MapRGB(canvas->format,
|
||||||
(smudge_r + r * strength) / (strength + 1),
|
(smudge_r +
|
||||||
(smudge_g + g * strength) / (strength + 1),
|
r * strength) /
|
||||||
(smudge_b + b * strength) / (strength + 1)));
|
(strength + 1),
|
||||||
|
(smudge_g +
|
||||||
|
g * strength) /
|
||||||
|
(strength + 1),
|
||||||
|
(smudge_b +
|
||||||
|
b * strength) /
|
||||||
|
(strength + 1)));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -161,21 +181,28 @@ static void do_smudge(void *ptr, int which, SDL_Surface * canvas, SDL_Surface *
|
||||||
continue;
|
continue;
|
||||||
// it is on the circle, so grab it
|
// it is on the circle, so grab it
|
||||||
|
|
||||||
SDL_GetRGB(api->getpixel(canvas, x + ix - 16, y + iy - 16), last->format, &r, &g, &b);
|
SDL_GetRGB(api->getpixel(canvas, x + ix - 16, y + iy - 16), last->format,
|
||||||
state[ix][iy][0] = rate * state[ix][iy][0] + (1.0 - rate) * api->sRGB_to_linear(r);
|
&r, &g, &b);
|
||||||
state[ix][iy][1] = rate * state[ix][iy][1] + (1.0 - rate) * api->sRGB_to_linear(g);
|
state[ix][iy][0] =
|
||||||
state[ix][iy][2] = rate * state[ix][iy][2] + (1.0 - rate) * api->sRGB_to_linear(b);
|
rate * state[ix][iy][0] + (1.0 - rate) * api->sRGB_to_linear(r);
|
||||||
|
state[ix][iy][1] =
|
||||||
|
rate * state[ix][iy][1] + (1.0 - rate) * api->sRGB_to_linear(g);
|
||||||
|
state[ix][iy][2] =
|
||||||
|
rate * state[ix][iy][2] + (1.0 - rate) * api->sRGB_to_linear(b);
|
||||||
|
|
||||||
// opacity 100% --> new data not blended w/ existing data
|
// opacity 100% --> new data not blended w/ existing data
|
||||||
api->putpixel(canvas, x + ix - 16, y + iy - 16,
|
api->putpixel(canvas, x + ix - 16, y + iy - 16,
|
||||||
SDL_MapRGB(canvas->format, api->linear_to_sRGB(state[ix][iy][0]),
|
SDL_MapRGB(canvas->format,
|
||||||
api->linear_to_sRGB(state[ix][iy][1]), api->linear_to_sRGB(state[ix][iy][2])));
|
api->linear_to_sRGB(state[ix][iy][0]),
|
||||||
|
api->linear_to_sRGB(state[ix][iy][1]),
|
||||||
|
api->linear_to_sRGB(state[ix][iy][2])));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void smudge_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void smudge_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_smudge);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_smudge);
|
||||||
|
|
||||||
|
|
@ -204,15 +231,19 @@ void smudge_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void smudge_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void smudge_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
smudge_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
smudge_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void smudge_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void smudge_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -224,7 +255,8 @@ void smudge_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void smudge_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b)
|
void smudge_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
|
||||||
|
Uint8 b)
|
||||||
{
|
{
|
||||||
smudge_r = r;
|
smudge_r = r;
|
||||||
smudge_g = g;
|
smudge_g = g;
|
||||||
|
|
@ -232,7 +264,8 @@ void smudge_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int smudge_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int smudge_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
if (which == 0)
|
if (which == 0)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
@ -240,12 +273,14 @@ int smudge_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void smudge_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void smudge_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void smudge_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void smudge_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -84,19 +84,24 @@ SDL_Surface *snow_get_icon(magic_api * api, int which);
|
||||||
char *snow_get_name(magic_api * api, int which);
|
char *snow_get_name(magic_api * api, int which);
|
||||||
int snow_get_group(magic_api * api, int which);
|
int snow_get_group(magic_api * api, int which);
|
||||||
char *snow_get_description(magic_api * api, int which);
|
char *snow_get_description(magic_api * api, int which);
|
||||||
static void do_snow(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which, int snowAmount);
|
static void do_snow(void *ptr, SDL_Surface * canvas, SDL_Surface * last,
|
||||||
|
int which, int snowAmount);
|
||||||
void snow_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void snow_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
void snow_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void snow_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
|
|
||||||
void snow_release(magic_api * api, int which,
|
void snow_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void snow_shutdown(magic_api * api);
|
void snow_shutdown(magic_api * api);
|
||||||
void snow_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void snow_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int snow_requires_colors(magic_api * api, int which);
|
int snow_requires_colors(magic_api * api, int which);
|
||||||
void snow_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void snow_switchin(magic_api * api, int which, int mode,
|
||||||
void snow_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void snow_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int snow_modes(magic_api * api, int which);
|
int snow_modes(magic_api * api, int which);
|
||||||
Uint32 snow_api_version(void)
|
Uint32 snow_api_version(void)
|
||||||
{
|
{
|
||||||
|
|
@ -112,14 +117,16 @@ int snow_init(magic_api * api)
|
||||||
|
|
||||||
srand(time(0));
|
srand(time(0));
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/Snow_flake4.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/Snow_flake4.png",
|
||||||
|
api->data_directory);
|
||||||
snow_flake1 = IMG_Load(fname);
|
snow_flake1 = IMG_Load(fname);
|
||||||
if (snow_flake1 == NULL)
|
if (snow_flake1 == NULL)
|
||||||
{
|
{
|
||||||
return (0);
|
return (0);
|
||||||
}
|
}
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/Snow_flake5.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/Snow_flake5.png",
|
||||||
|
api->data_directory);
|
||||||
snow_flake2 = IMG_Load(fname);
|
snow_flake2 = IMG_Load(fname);
|
||||||
if (snow_flake2 == NULL)
|
if (snow_flake2 == NULL)
|
||||||
{
|
{
|
||||||
|
|
@ -132,7 +139,8 @@ int snow_init(magic_api * api)
|
||||||
}
|
}
|
||||||
for (i = 0; i < snow_NUM_TOOLS; i++)
|
for (i = 0; i < snow_NUM_TOOLS; i++)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory, snow_snd_filenames[i]);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory,
|
||||||
|
snow_snd_filenames[i]);
|
||||||
snow_snd_effect[i] = Mix_LoadWAV(fname);
|
snow_snd_effect[i] = Mix_LoadWAV(fname);
|
||||||
}
|
}
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -148,7 +156,8 @@ SDL_Surface *snow_get_icon(magic_api * api, int which)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, snow_icon_filenames[which]);
|
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory,
|
||||||
|
snow_icon_filenames[which]);
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -158,7 +167,8 @@ char *snow_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
return (strdup(gettext_noop(snow_names[which])));
|
return (strdup(gettext_noop(snow_names[which])));
|
||||||
}
|
}
|
||||||
|
|
||||||
int snow_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int snow_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PICTURE_DECORATIONS; /* Because we affect the whole image, and not just around the mouse */
|
return MAGIC_TYPE_PICTURE_DECORATIONS; /* Because we affect the whole image, and not just around the mouse */
|
||||||
}
|
}
|
||||||
|
|
@ -170,7 +180,8 @@ char *snow_get_description(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Do the effect:
|
// Do the effect:
|
||||||
static void do_snow(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which, int snowAmount)
|
static void do_snow(void *ptr, SDL_Surface * canvas, SDL_Surface * last,
|
||||||
|
int which, int snowAmount)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
|
|
@ -190,8 +201,10 @@ static void do_snow(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int whi
|
||||||
{
|
{
|
||||||
if (api->in_circle(x, y, snow_RADIUS))
|
if (api->in_circle(x, y, snow_RADIUS))
|
||||||
{
|
{
|
||||||
SDL_GetRGB(api->getpixel(last, centre_x + x, centre_y + y), last->format, &r, &g, &b);
|
SDL_GetRGB(api->getpixel(last, centre_x + x, centre_y + y),
|
||||||
api->putpixel(canvas, centre_x + x, centre_y + y, SDL_MapRGB(canvas->format, 255, 255, 255));
|
last->format, &r, &g, &b);
|
||||||
|
api->putpixel(canvas, centre_x + x, centre_y + y,
|
||||||
|
SDL_MapRGB(canvas->format, 255, 255, 255));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -213,9 +226,12 @@ static void do_snow(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int whi
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void snow_drag(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
void snow_drag(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED,
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * last ATTRIBUTE_UNUSED, int ox ATTRIBUTE_UNUSED,
|
||||||
|
int oy ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED,
|
||||||
|
int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
// No-op
|
// No-op
|
||||||
}
|
}
|
||||||
|
|
@ -223,7 +239,8 @@ void snow_drag(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void snow_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void snow_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last,
|
SDL_Surface * canvas, SDL_Surface * last,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect)
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
update_rect->x = 0;
|
update_rect->x = 0;
|
||||||
update_rect->y = 0;
|
update_rect->y = 0;
|
||||||
|
|
@ -235,9 +252,12 @@ void snow_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void snow_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void snow_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED,
|
||||||
|
int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -265,23 +285,27 @@ void snow_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void snow_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void snow_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int snow_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int snow_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void snow_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void snow_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void snow_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void snow_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -57,15 +57,21 @@ int stretch_get_group(magic_api * api, int which);
|
||||||
char *stretch_get_description(magic_api * api, int which, int mode);
|
char *stretch_get_description(magic_api * api, int which, int mode);
|
||||||
int stretch_requires_colors(magic_api * api, int which);
|
int stretch_requires_colors(magic_api * api, int which);
|
||||||
void stretch_release(magic_api * api, int which,
|
void stretch_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x,
|
||||||
|
int y, SDL_Rect * update_rect);
|
||||||
void stretch_shutdown(magic_api * api);
|
void stretch_shutdown(magic_api * api);
|
||||||
void stretch_paint_stretch(void *ptr_to_api, int which_tool, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
|
void stretch_paint_stretch(void *ptr_to_api, int which_tool,
|
||||||
|
SDL_Surface * canvas, SDL_Surface * snapshot,
|
||||||
|
int x, int y);
|
||||||
void stretch_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void stretch_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
void stretch_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void stretch_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
void stretch_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
void stretch_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void stretch_switchin(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
|
void stretch_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int stretch_modes(magic_api * api, int which);
|
int stretch_modes(magic_api * api, int which);
|
||||||
|
|
||||||
// Housekeeping functions
|
// Housekeeping functions
|
||||||
|
|
@ -74,7 +80,9 @@ Uint32 stretch_api_version(void)
|
||||||
return (TP_MAGIC_API_VERSION);
|
return (TP_MAGIC_API_VERSION);
|
||||||
}
|
}
|
||||||
|
|
||||||
void stretch_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
|
void stretch_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -82,7 +90,8 @@ int stretch_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/stretch.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/stretch.ogg",
|
||||||
|
api->data_directory);
|
||||||
stretch_snd = Mix_LoadWAV(fname);
|
stretch_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -97,36 +106,45 @@ SDL_Surface *stretch_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/stretch.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/stretch.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
char *stretch_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *stretch_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return strdup(gettext_noop("Stretch"));
|
return strdup(gettext_noop("Stretch"));
|
||||||
}
|
}
|
||||||
|
|
||||||
int stretch_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int stretch_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PICTURE_WARPS;
|
return MAGIC_TYPE_PICTURE_WARPS;
|
||||||
}
|
}
|
||||||
|
|
||||||
char *stretch_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
char *stretch_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return
|
return
|
||||||
strdup(gettext_noop
|
strdup(gettext_noop
|
||||||
("Click and drag to stretch part of your picture vertically or horizontally."));
|
("Click and drag to stretch part of your picture vertically or horizontally."));
|
||||||
}
|
}
|
||||||
|
|
||||||
int stretch_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int stretch_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void stretch_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void stretch_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -137,9 +155,10 @@ void stretch_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
|
|
||||||
// Interactivity functions
|
// Interactivity functions
|
||||||
|
|
||||||
void stretch_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
void stretch_drag(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * snapshot, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED,
|
SDL_Surface * canvas, SDL_Surface * snapshot,
|
||||||
int x, int y, SDL_Rect * update_rect)
|
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x,
|
||||||
|
int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
SDL_Rect src, dest;
|
SDL_Rect src, dest;
|
||||||
float xx, yy;
|
float xx, yy;
|
||||||
|
|
@ -154,7 +173,8 @@ void stretch_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * can
|
||||||
if (y != stretch_start_y)
|
if (y != stretch_start_y)
|
||||||
{
|
{
|
||||||
divisor1 = (float) y / (float) stretch_start_y;
|
divisor1 = (float) y / (float) stretch_start_y;
|
||||||
divisor2 = (float) (canvas->h - y) / (float) (canvas->h - stretch_start_y);
|
divisor2 =
|
||||||
|
(float) (canvas->h - y) / (float) (canvas->h - stretch_start_y);
|
||||||
|
|
||||||
for (yy = 0; yy < y; yy++)
|
for (yy = 0; yy < y; yy++)
|
||||||
{
|
{
|
||||||
|
|
@ -196,7 +216,8 @@ void stretch_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * can
|
||||||
if (x != stretch_start_x)
|
if (x != stretch_start_x)
|
||||||
{
|
{
|
||||||
divisor1 = (float) x / (float) stretch_start_x;
|
divisor1 = (float) x / (float) stretch_start_x;
|
||||||
divisor2 = (float) (canvas->w - x) / (float) (canvas->w - stretch_start_x);
|
divisor2 =
|
||||||
|
(float) (canvas->w - x) / (float) (canvas->w - stretch_start_x);
|
||||||
|
|
||||||
for (xx = 0; xx < x; xx++)
|
for (xx = 0; xx < x; xx++)
|
||||||
{
|
{
|
||||||
|
|
@ -241,7 +262,8 @@ void stretch_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * can
|
||||||
}
|
}
|
||||||
|
|
||||||
void stretch_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void stretch_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
if (y < canvas->h / 2)
|
if (y < canvas->h / 2)
|
||||||
{
|
{
|
||||||
|
|
@ -268,19 +290,22 @@ void stretch_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
stretch_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
stretch_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
void stretch_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void stretch_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void stretch_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void stretch_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int stretch_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int stretch_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT);
|
return (MODE_PAINT);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -10,7 +10,8 @@
|
||||||
unsigned int img_w, img_h;
|
unsigned int img_w, img_h;
|
||||||
static Uint8 string_r, string_g, string_b;
|
static Uint8 string_r, string_g, string_b;
|
||||||
static int string_ox, string_oy;
|
static int string_ox, string_oy;
|
||||||
static int string_vertex_x, string_vertex_y, string_vertex_done, string_vertex_distance;
|
static int string_vertex_x, string_vertex_y, string_vertex_done,
|
||||||
|
string_vertex_distance;
|
||||||
static SDL_Surface *canvas_backup;
|
static SDL_Surface *canvas_backup;
|
||||||
enum string_tools
|
enum string_tools
|
||||||
{
|
{
|
||||||
|
|
@ -24,25 +25,28 @@ Mix_Chunk *string_snd[STRING_NUMTOOLS];
|
||||||
|
|
||||||
// Custom function declarations
|
// Custom function declarations
|
||||||
|
|
||||||
void string_callback(void *ptr, int which_tool, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
|
void string_callback(void *ptr, int which_tool, SDL_Surface * canvas,
|
||||||
void string_draw_triangle(magic_api * api, int which,
|
SDL_Surface * snapshot, int x, int y);
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
void string_draw_triangle(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Rect * update_rect);
|
SDL_Surface * snapshot, int ox, int oy, int x,
|
||||||
void string_draw_angle(magic_api * api, int which,
|
int y, SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
void string_draw_angle(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
SDL_Rect * update_rect);
|
SDL_Rect * update_rect);
|
||||||
void string_draw_triangle_preview(magic_api * api, int which,
|
void string_draw_triangle_preview(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
SDL_Surface * canvas,
|
||||||
SDL_Rect * update_rect);
|
SDL_Surface * snapshot, int ox, int oy,
|
||||||
|
int x, int y, SDL_Rect * update_rect);
|
||||||
void string_draw_angle_preview(magic_api * api, int which,
|
void string_draw_angle_preview(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
SDL_Surface * canvas, SDL_Surface * snapshot,
|
||||||
|
int ox, int oy, int x, int y,
|
||||||
SDL_Rect * update_rect);
|
SDL_Rect * update_rect);
|
||||||
void scale_xcoord(int *xcoord);
|
void scale_xcoord(int *xcoord);
|
||||||
void scale_ycoord(int *ycoord);
|
void scale_ycoord(int *ycoord);
|
||||||
void scale_coords(int *ox, int *oy, int *x, int *y);
|
void scale_coords(int *ox, int *oy, int *x, int *y);
|
||||||
void string_draw_wrapper(magic_api * api, int which,
|
void string_draw_wrapper(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
SDL_Surface * canvas, SDL_Surface * snapshot, int ox,
|
||||||
SDL_Rect * update_rect);
|
int oy, int x, int y, SDL_Rect * update_rect);
|
||||||
void string_set_vertex(int x, int y);
|
void string_set_vertex(int x, int y);
|
||||||
void compute_middle(int start_point, int end_point, int vertex, int *middle);
|
void compute_middle(int start_point, int end_point, int vertex, int *middle);
|
||||||
|
|
||||||
|
|
@ -50,7 +54,8 @@ void compute_middle(int start_point, int end_point, int vertex, int *middle);
|
||||||
// Prototypes for required functions
|
// Prototypes for required functions
|
||||||
|
|
||||||
void string_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void string_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
|
|
||||||
Uint32 string_api_version(void);
|
Uint32 string_api_version(void);
|
||||||
|
|
@ -63,13 +68,17 @@ int string_get_group(magic_api * api, int which);
|
||||||
char *string_get_description(magic_api * api, int which, int mode);
|
char *string_get_description(magic_api * api, int which, int mode);
|
||||||
int string_requires_colors(magic_api * api, int which);
|
int string_requires_colors(magic_api * api, int which);
|
||||||
void string_release(magic_api * api, int which,
|
void string_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x,
|
||||||
|
int y, SDL_Rect * update_rect);
|
||||||
int string_init(magic_api * api);
|
int string_init(magic_api * api);
|
||||||
void string_shutdown(magic_api * api);
|
void string_shutdown(magic_api * api);
|
||||||
void string_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * snapshot);
|
void string_switchin(magic_api * api, int which, int mode,
|
||||||
void string_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * snapshot);
|
SDL_Surface * canvas, SDL_Surface * snapshot);
|
||||||
void string_click(magic_api * api, int which, int mode,
|
void string_switchout(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * snapshot);
|
||||||
|
void string_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
// Required functions
|
// Required functions
|
||||||
|
|
||||||
|
|
@ -86,7 +95,8 @@ int string_modes(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
return (MODE_PAINT_WITH_PREVIEW);
|
return (MODE_PAINT_WITH_PREVIEW);
|
||||||
}
|
}
|
||||||
|
|
||||||
void string_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b)
|
void string_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
|
||||||
|
Uint8 b)
|
||||||
{
|
{
|
||||||
string_r = r;
|
string_r = r;
|
||||||
string_g = g;
|
string_g = g;
|
||||||
|
|
@ -107,13 +117,17 @@ SDL_Surface *string_get_icon(magic_api * api, int which)
|
||||||
switch (which)
|
switch (which)
|
||||||
{
|
{
|
||||||
case STRING_TOOL_FULL_BY_OFFSET:
|
case STRING_TOOL_FULL_BY_OFFSET:
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/string_art_full_by_offset.png", api->data_directory);
|
snprintf(fname, sizeof(fname),
|
||||||
|
"%simages/magic/string_art_full_by_offset.png",
|
||||||
|
api->data_directory);
|
||||||
break;
|
break;
|
||||||
case STRING_TOOL_TRIANGLE:
|
case STRING_TOOL_TRIANGLE:
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/string_art_triangles.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/string_art_triangles.png",
|
||||||
|
api->data_directory);
|
||||||
break;
|
break;
|
||||||
case STRING_TOOL_ANGLE:
|
case STRING_TOOL_ANGLE:
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/string_art_angles.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/string_art_angles.png",
|
||||||
|
api->data_directory);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -121,7 +135,8 @@ SDL_Surface *string_get_icon(magic_api * api, int which)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
char *string_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *string_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
switch (which)
|
switch (which)
|
||||||
{
|
{
|
||||||
|
|
@ -136,12 +151,14 @@ char *string_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUS
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int string_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int string_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_ARTISTIC;
|
return MAGIC_TYPE_ARTISTIC;
|
||||||
}
|
}
|
||||||
|
|
||||||
char *string_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
|
char *string_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
switch (which)
|
switch (which)
|
||||||
{
|
{
|
||||||
|
|
@ -151,25 +168,30 @@ char *string_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mo
|
||||||
("Click and drag to draw string art. Drag top-bottom to draw less or more lines, left or right to make a bigger hole."));
|
("Click and drag to draw string art. Drag top-bottom to draw less or more lines, left or right to make a bigger hole."));
|
||||||
break;
|
break;
|
||||||
case STRING_TOOL_TRIANGLE:
|
case STRING_TOOL_TRIANGLE:
|
||||||
return strdup(gettext_noop("Click and drag to draw arrows made of string art."));
|
return
|
||||||
|
strdup(gettext_noop
|
||||||
|
("Click and drag to draw arrows made of string art."));
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
return strdup(gettext_noop("Draw string art arrows with free angles."));
|
return strdup(gettext_noop("Draw string art arrows with free angles."));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int string_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int string_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void string_release(magic_api * api, int which,
|
void string_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x,
|
||||||
|
int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
int dx, dy;
|
int dx, dy;
|
||||||
|
|
||||||
if (which == STRING_TOOL_TRIANGLE)
|
if (which == STRING_TOOL_TRIANGLE)
|
||||||
string_draw_triangle((void *)api, which, canvas, snapshot, string_ox, string_oy, x, y, update_rect);
|
string_draw_triangle((void *) api, which, canvas, snapshot, string_ox,
|
||||||
|
string_oy, x, y, update_rect);
|
||||||
if (which == STRING_TOOL_ANGLE)
|
if (which == STRING_TOOL_ANGLE)
|
||||||
{
|
{
|
||||||
if (!string_vertex_done) // maybe we face small children, draw square angles aligned to the drag
|
if (!string_vertex_done) // maybe we face small children, draw square angles aligned to the drag
|
||||||
|
|
@ -179,7 +201,8 @@ void string_release(magic_api * api, int which,
|
||||||
y = y + dx;
|
y = y + dx;
|
||||||
x = x - dy;
|
x = x - dy;
|
||||||
}
|
}
|
||||||
string_draw_angle((void *)api, which, canvas, snapshot, string_ox, string_oy, x, y, update_rect);
|
string_draw_angle((void *) api, which, canvas, snapshot, string_ox,
|
||||||
|
string_oy, x, y, update_rect);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -187,13 +210,16 @@ int string_init(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/string.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/string.ogg",
|
||||||
|
api->data_directory);
|
||||||
string_snd[STRING_TOOL_FULL_BY_OFFSET] = Mix_LoadWAV(fname);
|
string_snd[STRING_TOOL_FULL_BY_OFFSET] = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/string2.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/string2.ogg",
|
||||||
|
api->data_directory);
|
||||||
string_snd[STRING_TOOL_TRIANGLE] = Mix_LoadWAV(fname);
|
string_snd[STRING_TOOL_TRIANGLE] = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/string3.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/string3.ogg",
|
||||||
|
api->data_directory);
|
||||||
string_snd[STRING_TOOL_ANGLE] = Mix_LoadWAV(fname);
|
string_snd[STRING_TOOL_ANGLE] = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -214,14 +240,22 @@ void string_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void string_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED)
|
void string_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
canvas_backup = SDL_CreateRGBSurface(SDL_SWSURFACE, canvas->w, canvas->h, canvas->format->BitsPerPixel,
|
canvas_backup =
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask,
|
SDL_CreateRGBSurface(SDL_SWSURFACE, canvas->w, canvas->h,
|
||||||
|
canvas->format->BitsPerPixel, canvas->format->Rmask,
|
||||||
|
canvas->format->Gmask, canvas->format->Bmask,
|
||||||
canvas->format->Amask);
|
canvas->format->Amask);
|
||||||
}
|
}
|
||||||
|
|
||||||
void string_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED)
|
void string_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
SDL_FreeSurface(canvas_backup);
|
SDL_FreeSurface(canvas_backup);
|
||||||
canvas_backup = NULL;
|
canvas_backup = NULL;
|
||||||
|
|
@ -230,15 +264,21 @@ void string_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUS
|
||||||
// Interactivity functions
|
// Interactivity functions
|
||||||
|
|
||||||
|
|
||||||
void string_callback(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
void string_callback(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
||||||
api->putpixel(canvas, x, y, SDL_MapRGBA(canvas->format, string_r, string_g, string_b, 255));
|
api->putpixel(canvas, x, y,
|
||||||
|
SDL_MapRGBA(canvas->format, string_r, string_g, string_b,
|
||||||
|
255));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void string_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect)
|
void string_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
SDL_BlitSurface(canvas, NULL, canvas_backup, NULL);
|
SDL_BlitSurface(canvas, NULL, canvas_backup, NULL);
|
||||||
|
|
||||||
|
|
@ -249,8 +289,11 @@ void string_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED, SDL_Sur
|
||||||
string_drag(api, which, canvas, snapshot, x, y, x, y, update_rect);
|
string_drag(api, which, canvas, snapshot, x, y, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void string_draw_full_by_offset(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
static void string_draw_full_by_offset(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface *
|
||||||
|
snapshot ATTRIBUTE_UNUSED, int x,
|
||||||
|
int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
int u;
|
int u;
|
||||||
|
|
@ -303,7 +346,8 @@ static void string_draw_full_by_offset(void *ptr, int which ATTRIBUTE_UNUSED, SD
|
||||||
for (i = 0; i < side * 4; i++)
|
for (i = 0; i < side * 4; i++)
|
||||||
{
|
{
|
||||||
u = (i + o) % (side * 4);
|
u = (i + o) % (side * 4);
|
||||||
api->line((void *)api, which, canvas, snapshot, a[i][0], a[i][1], a[u][0], a[u][1], 1, string_callback);
|
api->line((void *) api, which, canvas, snapshot, a[i][0], a[i][1],
|
||||||
|
a[u][0], a[u][1], 1, string_callback);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (i = 0; i < side * 4; i++)
|
for (i = 0; i < side * 4; i++)
|
||||||
|
|
@ -344,13 +388,18 @@ void scale_coords(int *ox, int *oy, int *x, int *y)
|
||||||
|
|
||||||
void compute_middle(int start_point, int end_point, int vertex, int *middle)
|
void compute_middle(int start_point, int end_point, int vertex, int *middle)
|
||||||
{
|
{
|
||||||
*middle = min(start_point, end_point) + (max(start_point, end_point) - min(start_point, end_point)) / 2;
|
*middle =
|
||||||
*middle = min(*middle, vertex) + (max(*middle, vertex) - min(*middle, vertex)) / 2;
|
min(start_point,
|
||||||
|
end_point) + (max(start_point, end_point) - min(start_point,
|
||||||
|
end_point)) / 2;
|
||||||
|
*middle =
|
||||||
|
min(*middle, vertex) + (max(*middle, vertex) - min(*middle, vertex)) / 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
void string_draw_triangle_preview(magic_api * api, int which,
|
void string_draw_triangle_preview(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
SDL_Surface * canvas,
|
||||||
SDL_Rect * update_rect)
|
SDL_Surface * snapshot, int ox, int oy,
|
||||||
|
int x, int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
int middle_x, middle_y;
|
int middle_x, middle_y;
|
||||||
|
|
||||||
|
|
@ -365,14 +414,21 @@ void string_draw_triangle_preview(magic_api * api, int which,
|
||||||
compute_middle(x, string_ox, string_ox, &middle_x);
|
compute_middle(x, string_ox, string_ox, &middle_x);
|
||||||
compute_middle(y, string_oy, string_oy, &middle_y);
|
compute_middle(y, string_oy, string_oy, &middle_y);
|
||||||
|
|
||||||
api->line((void *)api, which, canvas, snapshot, string_ox, string_oy, string_ox, y, 1, string_callback);
|
api->line((void *) api, which, canvas, snapshot, string_ox, string_oy,
|
||||||
api->line((void *)api, which, canvas, snapshot, string_ox, string_oy, x, string_oy, 1, string_callback);
|
string_ox, y, 1, string_callback);
|
||||||
api->line((void *)api, which, canvas, snapshot, middle_x, middle_y, x, string_oy, 1, string_callback);
|
api->line((void *) api, which, canvas, snapshot, string_ox, string_oy, x,
|
||||||
api->line((void *)api, which, canvas, snapshot, string_ox, y, middle_x, middle_y, 1, string_callback);
|
string_oy, 1, string_callback);
|
||||||
|
api->line((void *) api, which, canvas, snapshot, middle_x, middle_y, x,
|
||||||
|
string_oy, 1, string_callback);
|
||||||
|
api->line((void *) api, which, canvas, snapshot, string_ox, y, middle_x,
|
||||||
|
middle_y, 1, string_callback);
|
||||||
}
|
}
|
||||||
|
|
||||||
void string_draw_angle_preview(magic_api * api, int which,
|
void string_draw_angle_preview(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * snapshot,
|
||||||
|
int ox ATTRIBUTE_UNUSED,
|
||||||
|
int oy ATTRIBUTE_UNUSED, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
int middle_x, middle_y;
|
int middle_x, middle_y;
|
||||||
int dx, dy;
|
int dx, dy;
|
||||||
|
|
@ -383,8 +439,8 @@ void string_draw_angle_preview(magic_api * api, int which,
|
||||||
update_rect->h = canvas->h;
|
update_rect->h = canvas->h;
|
||||||
SDL_BlitSurface(canvas_backup, update_rect, canvas, update_rect);
|
SDL_BlitSurface(canvas_backup, update_rect, canvas, update_rect);
|
||||||
|
|
||||||
api->line((void *)api, which, canvas, snapshot, string_ox, string_oy, string_vertex_x, string_vertex_y, 1,
|
api->line((void *) api, which, canvas, snapshot, string_ox, string_oy,
|
||||||
string_callback);
|
string_vertex_x, string_vertex_y, 1, string_callback);
|
||||||
if (!string_vertex_done)
|
if (!string_vertex_done)
|
||||||
{
|
{
|
||||||
// if(!string_vertex_done) // maybe we face small children, draw square angles aligned to the drag
|
// if(!string_vertex_done) // maybe we face small children, draw square angles aligned to the drag
|
||||||
|
|
@ -398,16 +454,23 @@ void string_draw_angle_preview(magic_api * api, int which,
|
||||||
compute_middle(string_ox, x, string_vertex_x, &middle_x);
|
compute_middle(string_ox, x, string_vertex_x, &middle_x);
|
||||||
compute_middle(string_oy, y, string_vertex_y, &middle_y);
|
compute_middle(string_oy, y, string_vertex_y, &middle_y);
|
||||||
|
|
||||||
api->line((void *)api, which, canvas, snapshot, string_vertex_x, string_vertex_y, x, y, 1, string_callback);
|
api->line((void *) api, which, canvas, snapshot, string_vertex_x,
|
||||||
api->line((void *)api, which, canvas, snapshot, string_ox, string_oy, middle_x, middle_y, 1, string_callback);
|
string_vertex_y, x, y, 1, string_callback);
|
||||||
api->line((void *)api, which, canvas, snapshot, x, y, middle_x, middle_y, 1, string_callback);
|
api->line((void *) api, which, canvas, snapshot, string_ox, string_oy,
|
||||||
|
middle_x, middle_y, 1, string_callback);
|
||||||
|
api->line((void *) api, which, canvas, snapshot, x, y, middle_x, middle_y,
|
||||||
|
1, string_callback);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void string_draw_angle(magic_api * api, int which ATTRIBUTE_UNUSED,
|
void string_draw_angle(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
||||||
|
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED,
|
||||||
|
int x, int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
float first_arm_step_x, first_arm_step_y, second_arm_step_x, second_arm_step_y;
|
float first_arm_step_x, first_arm_step_y, second_arm_step_x,
|
||||||
|
second_arm_step_y;
|
||||||
int i;
|
int i;
|
||||||
int max_wh, steps;
|
int max_wh, steps;
|
||||||
int max_separation = 10;
|
int max_separation = 10;
|
||||||
|
|
@ -419,8 +482,10 @@ void string_draw_angle(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_BlitSurface(canvas_backup, update_rect, canvas, update_rect);
|
SDL_BlitSurface(canvas_backup, update_rect, canvas, update_rect);
|
||||||
|
|
||||||
max_wh =
|
max_wh =
|
||||||
max(max(max(string_ox, string_vertex_x), x) - min(min(string_vertex_x, x), string_ox),
|
max(max(max(string_ox, string_vertex_x), x) -
|
||||||
max(max(string_oy, string_vertex_y), y) - min(min(string_vertex_y, y), string_oy));
|
min(min(string_vertex_x, x), string_ox),
|
||||||
|
max(max(string_oy, string_vertex_y), y) - min(min(string_vertex_y, y),
|
||||||
|
string_oy));
|
||||||
|
|
||||||
steps = max_wh / max_separation;
|
steps = max_wh / max_separation;
|
||||||
first_arm_step_x = (float) (string_ox - string_vertex_x) / (float) steps;
|
first_arm_step_x = (float) (string_ox - string_vertex_x) / (float) steps;
|
||||||
|
|
@ -430,13 +495,17 @@ void string_draw_angle(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
|
|
||||||
for (i = 0; i <= steps; i++)
|
for (i = 0; i <= steps; i++)
|
||||||
{
|
{
|
||||||
api->line((void *)api, 0, canvas, snapshot, string_ox - first_arm_step_x * i, string_oy - first_arm_step_y * i,
|
api->line((void *) api, 0, canvas, snapshot,
|
||||||
string_vertex_x - second_arm_step_x * i, string_vertex_y - second_arm_step_y * i, 1, string_callback);
|
string_ox - first_arm_step_x * i,
|
||||||
|
string_oy - first_arm_step_y * i,
|
||||||
|
string_vertex_x - second_arm_step_x * i,
|
||||||
|
string_vertex_y - second_arm_step_y * i, 1, string_callback);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void string_draw_triangle(magic_api * api, int which ATTRIBUTE_UNUSED,
|
void string_draw_triangle(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
SDL_Surface * canvas, SDL_Surface * snapshot,
|
||||||
|
int ox, int oy, int x, int y,
|
||||||
SDL_Rect * update_rect)
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
SDL_BlitSurface(canvas_backup, 0, canvas, 0);
|
SDL_BlitSurface(canvas_backup, 0, canvas, 0);
|
||||||
|
|
@ -448,19 +517,23 @@ void string_draw_triangle(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
string_oy = y;
|
string_oy = y;
|
||||||
y = string_vertex_y;
|
y = string_vertex_y;
|
||||||
|
|
||||||
string_draw_angle((void *)api, which, canvas, snapshot, string_ox, string_oy, x, y, update_rect);
|
string_draw_angle((void *) api, which, canvas, snapshot, string_ox,
|
||||||
|
string_oy, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
void string_draw_wrapper(magic_api * api, int which,
|
void string_draw_wrapper(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
SDL_Surface * canvas, SDL_Surface * snapshot, int ox,
|
||||||
SDL_Rect * update_rect)
|
int oy, int x, int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
if (which == STRING_TOOL_FULL_BY_OFFSET)
|
if (which == STRING_TOOL_FULL_BY_OFFSET)
|
||||||
string_draw_full_by_offset((void *)api, which, canvas, snapshot, x, y, update_rect);
|
string_draw_full_by_offset((void *) api, which, canvas, snapshot, x, y,
|
||||||
|
update_rect);
|
||||||
else if (which == STRING_TOOL_TRIANGLE)
|
else if (which == STRING_TOOL_TRIANGLE)
|
||||||
string_draw_triangle_preview((void *)api, which, canvas, snapshot, ox, oy, x, y, update_rect);
|
string_draw_triangle_preview((void *) api, which, canvas, snapshot, ox,
|
||||||
|
oy, x, y, update_rect);
|
||||||
else if (which == STRING_TOOL_ANGLE)
|
else if (which == STRING_TOOL_ANGLE)
|
||||||
string_draw_angle_preview((void *)api, which, canvas, snapshot, ox, oy, x, y, update_rect);
|
string_draw_angle_preview((void *) api, which, canvas, snapshot, ox, oy,
|
||||||
|
x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
void string_set_vertex(int x, int y)
|
void string_set_vertex(int x, int y)
|
||||||
|
|
@ -482,13 +555,16 @@ void string_set_vertex(int x, int y)
|
||||||
}
|
}
|
||||||
|
|
||||||
void string_drag(magic_api * api, int which,
|
void string_drag(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * snapshot, int ox, int oy,
|
||||||
|
int x, int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
if ((x < canvas->w) && (y < canvas->h) && (ox < canvas->w) && (oy < canvas->h) && ((signed)x > 0) && ((signed)y > 0)
|
if ((x < canvas->w) && (y < canvas->h) && (ox < canvas->w)
|
||||||
|
&& (oy < canvas->h) && ((signed) x > 0) && ((signed) y > 0)
|
||||||
&& ((signed) ox > 0) && ((signed) oy > 0))
|
&& ((signed) ox > 0) && ((signed) oy > 0))
|
||||||
{
|
{
|
||||||
string_set_vertex(x, y);
|
string_set_vertex(x, y);
|
||||||
string_draw_wrapper((void *)api, which, canvas, snapshot, ox, oy, x, y, update_rect);
|
string_draw_wrapper((void *) api, which, canvas, snapshot, ox, oy, x, y,
|
||||||
|
update_rect);
|
||||||
api->playsound(string_snd[which], (x * 255) / canvas->w, 255);
|
api->playsound(string_snd[which], (x * 255) / canvas->w, 255);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -76,10 +76,13 @@ const char *tint_names[tint_NUM_TOOLS] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
const char *tint_descs[tint_NUM_TOOLS][2] = {
|
const char *tint_descs[tint_NUM_TOOLS][2] = {
|
||||||
{gettext_noop("Click and drag the mouse around to change the color of parts of your picture."),
|
{gettext_noop
|
||||||
|
("Click and drag the mouse around to change the color of parts of your picture."),
|
||||||
gettext_noop("Click to change the color of your entire picture."),},
|
gettext_noop("Click to change the color of your entire picture."),},
|
||||||
{gettext_noop("Click and drag the mouse around to turn parts of your picture into white and a color you choose."),
|
{gettext_noop
|
||||||
gettext_noop("Click to turn your entire picture into white and a color you choose.")}
|
("Click and drag the mouse around to turn parts of your picture into white and a color you choose."),
|
||||||
|
gettext_noop
|
||||||
|
("Click to turn your entire picture into white and a color you choose.")}
|
||||||
};
|
};
|
||||||
|
|
||||||
int tint_init(magic_api * api);
|
int tint_init(magic_api * api);
|
||||||
|
|
@ -90,20 +93,26 @@ char *tint_get_name(magic_api * api, int which);
|
||||||
int tint_get_group(magic_api * api, int which);
|
int tint_get_group(magic_api * api, int which);
|
||||||
char *tint_get_description(magic_api * api, int which, int mode);
|
char *tint_get_description(magic_api * api, int which, int mode);
|
||||||
static int tint_grey(Uint8 r1, Uint8 g1, Uint8 b1);
|
static int tint_grey(Uint8 r1, Uint8 g1, Uint8 b1);
|
||||||
static void do_tint_pixel(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void do_tint_pixel(void *ptr, int which, SDL_Surface * canvas,
|
||||||
static void do_tint_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which);
|
SDL_Surface * last, int x, int y);
|
||||||
static void do_tint_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void do_tint_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last,
|
||||||
|
int which);
|
||||||
|
static void do_tint_brush(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
void tint_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void tint_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
void tint_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void tint_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
void tint_release(magic_api * api, int which,
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void tint_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
void tint_shutdown(magic_api * api);
|
void tint_shutdown(magic_api * api);
|
||||||
void tint_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void tint_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int tint_requires_colors(magic_api * api, int which);
|
int tint_requires_colors(magic_api * api, int which);
|
||||||
void tint_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void tint_switchin(magic_api * api, int which, int mode,
|
||||||
void tint_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void tint_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int tint_modes(magic_api * api, int which);
|
int tint_modes(magic_api * api, int which);
|
||||||
|
|
||||||
Uint32 tint_api_version(void)
|
Uint32 tint_api_version(void)
|
||||||
|
|
@ -119,7 +128,8 @@ int tint_init(magic_api * api)
|
||||||
|
|
||||||
for (i = 0; i < tint_NUM_TOOLS; i++)
|
for (i = 0; i < tint_NUM_TOOLS; i++)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory, tint_snd_filenames[i]);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory,
|
||||||
|
tint_snd_filenames[i]);
|
||||||
tint_snd_effect[i] = Mix_LoadWAV(fname);
|
tint_snd_effect[i] = Mix_LoadWAV(fname);
|
||||||
}
|
}
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -135,7 +145,8 @@ SDL_Surface *tint_get_icon(magic_api * api, int which)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, tint_icon_filenames[which]);
|
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory,
|
||||||
|
tint_icon_filenames[which]);
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -146,13 +157,15 @@ char *tint_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our group (both the same):
|
// Return our group (both the same):
|
||||||
int tint_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int tint_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_COLOR_FILTERS;
|
return MAGIC_TYPE_COLOR_FILTERS;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *tint_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
|
char *tint_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
|
int mode)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop(tint_descs[which][mode - 1])));
|
return (strdup(gettext_noop(tint_descs[which][mode - 1])));
|
||||||
}
|
}
|
||||||
|
|
@ -163,7 +176,8 @@ static int tint_grey(Uint8 r1, Uint8 g1, Uint8 b1)
|
||||||
return 0.3 * r1 + .59 * g1 + 0.11 * b1;
|
return 0.3 * r1 + .59 * g1 + 0.11 * b1;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void do_tint_pixel(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void do_tint_pixel(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y)
|
||||||
{
|
{
|
||||||
|
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
@ -187,18 +201,21 @@ static void do_tint_pixel(void *ptr, int which, SDL_Surface * canvas, SDL_Surfac
|
||||||
|
|
||||||
if (greyValue < thresholdValue)
|
if (greyValue < thresholdValue)
|
||||||
{
|
{
|
||||||
api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, tint_r, tint_g, tint_b));
|
api->putpixel(canvas, x, y,
|
||||||
|
SDL_MapRGB(canvas->format, tint_r, tint_g, tint_b));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, 255, 255, 255));
|
api->putpixel(canvas, x, y,
|
||||||
|
SDL_MapRGB(canvas->format, 255, 255, 255));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Do the effect:
|
// Do the effect:
|
||||||
static void do_tint_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which)
|
static void do_tint_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last,
|
||||||
|
int which)
|
||||||
{
|
{
|
||||||
int x, y;
|
int x, y;
|
||||||
|
|
||||||
|
|
@ -211,7 +228,8 @@ static void do_tint_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, in
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void do_tint_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
static void do_tint_brush(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y)
|
||||||
{
|
{
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
@ -220,7 +238,8 @@ static void do_tint_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surfac
|
||||||
{
|
{
|
||||||
for (xx = x - tint_RADIUS; xx < x + tint_RADIUS; xx++)
|
for (xx = x - tint_RADIUS; xx < x + tint_RADIUS; xx++)
|
||||||
{
|
{
|
||||||
if (api->in_circle(xx - x, yy - y, tint_RADIUS) && !api->touched(xx, yy))
|
if (api->in_circle(xx - x, yy - y, tint_RADIUS)
|
||||||
|
&& !api->touched(xx, yy))
|
||||||
{
|
{
|
||||||
do_tint_pixel(api, which, canvas, last, xx, yy);
|
do_tint_pixel(api, which, canvas, last, xx, yy);
|
||||||
}
|
}
|
||||||
|
|
@ -230,10 +249,12 @@ static void do_tint_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surfac
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void tint_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void tint_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
|
|
||||||
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_tint_brush);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1,
|
||||||
|
do_tint_brush);
|
||||||
|
|
||||||
api->playsound(tint_snd_effect[which], (x * 255) / canvas->w, 255);
|
api->playsound(tint_snd_effect[which], (x * 255) / canvas->w, 255);
|
||||||
|
|
||||||
|
|
@ -260,7 +281,8 @@ void tint_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void tint_click(magic_api * api, int which, int mode,
|
void tint_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
tint_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
tint_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
|
|
@ -276,9 +298,12 @@ void tint_click(magic_api * api, int which, int mode,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void tint_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void tint_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED,
|
||||||
|
int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -298,7 +323,8 @@ void tint_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void tint_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b)
|
void tint_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
|
||||||
|
Uint8 b)
|
||||||
{
|
{
|
||||||
tint_r = r;
|
tint_r = r;
|
||||||
tint_g = g;
|
tint_g = g;
|
||||||
|
|
@ -306,12 +332,14 @@ void tint_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int tint_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int tint_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void tint_switchin(magic_api * api, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas)
|
void tint_switchin(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas)
|
||||||
{
|
{
|
||||||
|
|
||||||
int x, y;
|
int x, y;
|
||||||
|
|
@ -338,7 +366,8 @@ void tint_switchin(magic_api * api, int which ATTRIBUTE_UNUSED, int mode ATTRIBU
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void tint_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void tint_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -84,18 +84,24 @@ SDL_Surface *toothpaste_get_icon(magic_api * api, int which);
|
||||||
char *toothpaste_get_name(magic_api * api, int which);
|
char *toothpaste_get_name(magic_api * api, int which);
|
||||||
int toothpaste_get_group(magic_api * api, int which);
|
int toothpaste_get_group(magic_api * api, int which);
|
||||||
char *toothpaste_get_description(magic_api * api, int which, int mode);
|
char *toothpaste_get_description(magic_api * api, int which, int mode);
|
||||||
static void do_toothpaste(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
static void do_toothpaste(void *ptr, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y);
|
||||||
void toothpaste_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void toothpaste_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void toothpaste_click(magic_api * api, int which, int mode,
|
void toothpaste_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
void toothpaste_release(magic_api * api, int which,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void toothpaste_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void toothpaste_shutdown(magic_api * api);
|
void toothpaste_shutdown(magic_api * api);
|
||||||
void toothpaste_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void toothpaste_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int toothpaste_requires_colors(magic_api * api, int which);
|
int toothpaste_requires_colors(magic_api * api, int which);
|
||||||
void toothpaste_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void toothpaste_switchin(magic_api * api, int which, int mode,
|
||||||
void toothpaste_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void toothpaste_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int toothpaste_modes(magic_api * api, int which);
|
int toothpaste_modes(magic_api * api, int which);
|
||||||
|
|
||||||
Uint32 toothpaste_api_version(void)
|
Uint32 toothpaste_api_version(void)
|
||||||
|
|
@ -114,13 +120,16 @@ int toothpaste_init(magic_api * api)
|
||||||
//Load sounds
|
//Load sounds
|
||||||
for (i = 0; i < toothpaste_NUM_TOOLS; i++)
|
for (i = 0; i < toothpaste_NUM_TOOLS; i++)
|
||||||
{
|
{
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory, toothpaste_snd_filenames[i]);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory,
|
||||||
|
toothpaste_snd_filenames[i]);
|
||||||
toothpaste_snd_effect[i] = Mix_LoadWAV(fname);
|
toothpaste_snd_effect[i] = Mix_LoadWAV(fname);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Set up weights
|
//Set up weights
|
||||||
pi = acos(0.0) * 2;
|
pi = acos(0.0) * 2;
|
||||||
toothpaste_weights = (double *)malloc(toothpaste_RADIUS * 2 * toothpaste_RADIUS * 2 * sizeof(double));
|
toothpaste_weights =
|
||||||
|
(double *) malloc(toothpaste_RADIUS * 2 * toothpaste_RADIUS * 2 *
|
||||||
|
sizeof(double));
|
||||||
if (toothpaste_weights == NULL)
|
if (toothpaste_weights == NULL)
|
||||||
{
|
{
|
||||||
return (0);
|
return (0);
|
||||||
|
|
@ -132,7 +141,10 @@ int toothpaste_init(magic_api * api)
|
||||||
{
|
{
|
||||||
if (api->in_circle(j, k, toothpaste_RADIUS))
|
if (api->in_circle(j, k, toothpaste_RADIUS))
|
||||||
{
|
{
|
||||||
toothpaste_weights[(k + toothpaste_RADIUS) * ((toothpaste_RADIUS * 2) - 1) + (j + toothpaste_RADIUS)] =
|
toothpaste_weights[(k +
|
||||||
|
toothpaste_RADIUS) * ((toothpaste_RADIUS * 2) -
|
||||||
|
1) + (j +
|
||||||
|
toothpaste_RADIUS)] =
|
||||||
((fabs(atan2((double) (j), (double) (k)))) / pi);
|
((fabs(atan2((double) (j), (double) (k)))) / pi);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -151,7 +163,8 @@ SDL_Surface *toothpaste_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, toothpaste_icon_filenames[which]);
|
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory,
|
||||||
|
toothpaste_icon_filenames[which]);
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -168,13 +181,15 @@ int toothpaste_get_group(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *toothpaste_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
|
char *toothpaste_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop(toothpaste_descs[which])));
|
return (strdup(gettext_noop(toothpaste_descs[which])));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Do the effect:
|
// Do the effect:
|
||||||
static void do_toothpaste(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
static void do_toothpaste(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
|
|
@ -189,13 +204,18 @@ static void do_toothpaste(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * c
|
||||||
{
|
{
|
||||||
for (xx = x - toothpaste_RADIUS; xx < x + toothpaste_RADIUS; xx++)
|
for (xx = x - toothpaste_RADIUS; xx < x + toothpaste_RADIUS; xx++)
|
||||||
{
|
{
|
||||||
if (api->in_circle(xx - x, yy - y, toothpaste_RADIUS) && !api->touched(xx, yy))
|
if (api->in_circle(xx - x, yy - y, toothpaste_RADIUS)
|
||||||
|
&& !api->touched(xx, yy))
|
||||||
{
|
{
|
||||||
|
|
||||||
api->rgbtohsv(toothpaste_r, toothpaste_g, toothpaste_b, &h, &s, &v);
|
api->rgbtohsv(toothpaste_r, toothpaste_g, toothpaste_b, &h, &s, &v);
|
||||||
api->hsvtorgb(h, s,
|
api->hsvtorgb(h, s,
|
||||||
toothpaste_weights[(yy - y + toothpaste_RADIUS) * ((toothpaste_RADIUS * 2) - 1) +
|
toothpaste_weights[(yy - y +
|
||||||
(xx - x + toothpaste_RADIUS)], &r, &g, &b);
|
toothpaste_RADIUS) *
|
||||||
|
((toothpaste_RADIUS * 2) - 1) + (xx -
|
||||||
|
x +
|
||||||
|
toothpaste_RADIUS)],
|
||||||
|
&r, &g, &b);
|
||||||
api->putpixel(canvas, xx, yy, SDL_MapRGB(canvas->format, r, g, b));
|
api->putpixel(canvas, xx, yy, SDL_MapRGB(canvas->format, r, g, b));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
@ -206,10 +226,12 @@ static void do_toothpaste(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * c
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
void toothpaste_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void toothpaste_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
|
|
||||||
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_toothpaste);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1,
|
||||||
|
do_toothpaste);
|
||||||
|
|
||||||
api->playsound(toothpaste_snd_effect[which], (x * 255) / canvas->w, 255);
|
api->playsound(toothpaste_snd_effect[which], (x * 255) / canvas->w, 255);
|
||||||
|
|
||||||
|
|
@ -222,16 +244,20 @@ void toothpaste_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void toothpaste_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void toothpaste_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
|
|
||||||
toothpaste_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
toothpaste_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void toothpaste_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void toothpaste_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -256,7 +282,8 @@ void toothpaste_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void toothpaste_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b)
|
void toothpaste_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
|
||||||
|
Uint8 b)
|
||||||
{
|
{
|
||||||
toothpaste_r = r;
|
toothpaste_r = r;
|
||||||
toothpaste_g = g;
|
toothpaste_g = g;
|
||||||
|
|
@ -264,23 +291,29 @@ void toothpaste_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Ui
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int toothpaste_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int toothpaste_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void toothpaste_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void toothpaste_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void toothpaste_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void toothpaste_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int toothpaste_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int toothpaste_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT);
|
return (MODE_PAINT);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -64,13 +64,18 @@ typedef struct
|
||||||
float x, y;
|
float x, y;
|
||||||
} Point2D;
|
} Point2D;
|
||||||
|
|
||||||
static void tornado_predrag(magic_api * api, SDL_Surface * canvas, SDL_Surface * last, int ox, int oy, int x, int y);
|
static void tornado_predrag(magic_api * api, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int ox, int oy, int x, int y);
|
||||||
static void tornado_drawbase(magic_api * api, SDL_Surface * canvas);
|
static void tornado_drawbase(magic_api * api, SDL_Surface * canvas);
|
||||||
static void tornado_drawstalk(magic_api * api, SDL_Surface * canvas, SDL_Surface * last,
|
static void tornado_drawstalk(magic_api * api, SDL_Surface * canvas,
|
||||||
int top_x, int top_y, int minx, int maxx, int bottom_x, int bottom_y, int final);
|
SDL_Surface * last, int top_x, int top_y,
|
||||||
static void tornado_drawtornado(magic_api * api, SDL_Surface * canvas, int x, int y);
|
int minx, int maxx, int bottom_x, int bottom_y,
|
||||||
|
int final);
|
||||||
|
static void tornado_drawtornado(magic_api * api, SDL_Surface * canvas, int x,
|
||||||
|
int y);
|
||||||
static Point2D tornado_PointOnCubicBezier(Point2D * cp, float t);
|
static Point2D tornado_PointOnCubicBezier(Point2D * cp, float t);
|
||||||
static void tornado_ComputeBezier(Point2D * cp, int numberOfPoints, Point2D * curve);
|
static void tornado_ComputeBezier(Point2D * cp, int numberOfPoints,
|
||||||
|
Point2D * curve);
|
||||||
static void tornado_colorize_cloud(magic_api * api);
|
static void tornado_colorize_cloud(magic_api * api);
|
||||||
static Uint32 tornado_mess(Uint32 pixel, SDL_Surface * canvas);
|
static Uint32 tornado_mess(Uint32 pixel, SDL_Surface * canvas);
|
||||||
Uint32 tornado_api_version(void);
|
Uint32 tornado_api_version(void);
|
||||||
|
|
@ -88,17 +93,21 @@ char *tornado_get_description(magic_api * api, int which, int mode);
|
||||||
|
|
||||||
|
|
||||||
void tornado_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void tornado_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
void tornado_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void tornado_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
void tornado_release(magic_api * api, int which,
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void tornado_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
void tornado_shutdown(magic_api * api);
|
void tornado_shutdown(magic_api * api);
|
||||||
void tornado_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void tornado_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int tornado_requires_colors(magic_api * api, int which);
|
int tornado_requires_colors(magic_api * api, int which);
|
||||||
void tornado_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void tornado_switchin(magic_api * api, int which, int mode,
|
||||||
void tornado_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void tornado_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int tornado_modes(magic_api * api, int which);
|
int tornado_modes(magic_api * api, int which);
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -120,13 +129,16 @@ int tornado_init(magic_api * api)
|
||||||
tornado_click_snd = Mix_LoadWAV(fname);
|
tornado_click_snd = Mix_LoadWAV(fname);
|
||||||
*/
|
*/
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/tornado_release.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/tornado_release.ogg",
|
||||||
|
api->data_directory);
|
||||||
tornado_release_snd = Mix_LoadWAV(fname);
|
tornado_release_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/tornado_base.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/tornado_base.png",
|
||||||
|
api->data_directory);
|
||||||
tornado_base = IMG_Load(fname);
|
tornado_base = IMG_Load(fname);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/tornado_cloud.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/tornado_cloud.png",
|
||||||
|
api->data_directory);
|
||||||
tornado_cloud = IMG_Load(fname);
|
tornado_cloud = IMG_Load(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -143,32 +155,41 @@ SDL_Surface *tornado_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/tornado.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/tornado.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our names, localized:
|
// Return our names, localized:
|
||||||
char *tornado_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *tornado_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Tornado")));
|
return (strdup(gettext_noop("Tornado")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our groups:
|
// Return our groups:
|
||||||
int tornado_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int tornado_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_ARTISTIC;
|
return MAGIC_TYPE_ARTISTIC;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *tornado_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
char *tornado_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Click and drag to draw a tornado funnel on your picture.")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click and drag to draw a tornado funnel on your picture.")));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on drag:
|
// Affect the canvas on drag:
|
||||||
static void tornado_predrag(magic_api * api ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
static void tornado_predrag(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED, int ox, int oy, int x, int y)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int ox,
|
||||||
|
int oy, int x, int y)
|
||||||
{
|
{
|
||||||
if (x < tornado_min_x)
|
if (x < tornado_min_x)
|
||||||
tornado_min_x = x;
|
tornado_min_x = x;
|
||||||
|
|
@ -201,8 +222,9 @@ static void tornado_predrag(magic_api * api ATTRIBUTE_UNUSED, SDL_Surface * canv
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void tornado_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
void tornado_drag(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int ox, int oy,
|
||||||
|
int x, int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
tornado_predrag(api, canvas, last, ox, oy, x, y);
|
tornado_predrag(api, canvas, last, ox, oy, x, y);
|
||||||
|
|
||||||
|
|
@ -215,7 +237,8 @@ void tornado_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * can
|
||||||
/* Draw the base and the stalk (low-quality) for now: */
|
/* Draw the base and the stalk (low-quality) for now: */
|
||||||
|
|
||||||
tornado_drawstalk(api, canvas, last,
|
tornado_drawstalk(api, canvas, last,
|
||||||
x, y, tornado_min_x, tornado_max_x, tornado_bottom_x, tornado_bottom_y, !(api->button_down()));
|
x, y, tornado_min_x, tornado_max_x, tornado_bottom_x,
|
||||||
|
tornado_bottom_y, !(api->button_down()));
|
||||||
|
|
||||||
tornado_drawbase(api, canvas);
|
tornado_drawbase(api, canvas);
|
||||||
|
|
||||||
|
|
@ -227,7 +250,8 @@ void tornado_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * can
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void tornado_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void tornado_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
tornado_min_x = x;
|
tornado_min_x = x;
|
||||||
tornado_max_x = x;
|
tornado_max_x = x;
|
||||||
|
|
@ -246,7 +270,8 @@ void tornado_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void tornado_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
void tornado_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
/* Don't let tornado be too low compared to base: */
|
/* Don't let tornado be too low compared to base: */
|
||||||
|
|
||||||
|
|
@ -266,7 +291,8 @@ void tornado_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
|
|
||||||
/* Draw high-quality stalk, and tornado: */
|
/* Draw high-quality stalk, and tornado: */
|
||||||
|
|
||||||
tornado_drawstalk(api, canvas, last, x, y, tornado_min_x, tornado_max_x, tornado_bottom_x, tornado_bottom_y, 1);
|
tornado_drawstalk(api, canvas, last, x, y, tornado_min_x, tornado_max_x,
|
||||||
|
tornado_bottom_x, tornado_bottom_y, 1);
|
||||||
|
|
||||||
tornado_drawtornado(api, canvas, x, y);
|
tornado_drawtornado(api, canvas, x, y);
|
||||||
|
|
||||||
|
|
@ -282,7 +308,8 @@ void tornado_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static void tornado_drawtornado(magic_api * api, SDL_Surface * canvas, int x, int y)
|
static void tornado_drawtornado(magic_api * api, SDL_Surface * canvas, int x,
|
||||||
|
int y)
|
||||||
{
|
{
|
||||||
SDL_Surface *aux_surf;
|
SDL_Surface *aux_surf;
|
||||||
SDL_Rect dest;
|
SDL_Rect dest;
|
||||||
|
|
@ -295,7 +322,8 @@ static void tornado_drawtornado(magic_api * api, SDL_Surface * canvas, int x, in
|
||||||
SDL_FreeSurface(aux_surf);
|
SDL_FreeSurface(aux_surf);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void tornado_drawbase(magic_api * api ATTRIBUTE_UNUSED, SDL_Surface * canvas)
|
static void tornado_drawbase(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * canvas)
|
||||||
{
|
{
|
||||||
SDL_Rect dest;
|
SDL_Rect dest;
|
||||||
|
|
||||||
|
|
@ -313,11 +341,14 @@ static Uint32 tornado_mess(Uint32 pixel, SDL_Surface * canvas)
|
||||||
SDL_GetRGBA(pixel, canvas->format, &r, &g, &b, &a);
|
SDL_GetRGBA(pixel, canvas->format, &r, &g, &b, &a);
|
||||||
return (SDL_MapRGBA(canvas->format,
|
return (SDL_MapRGBA(canvas->format,
|
||||||
(tornado_r + r + (Uint8) f * 2) / 4,
|
(tornado_r + r + (Uint8) f * 2) / 4,
|
||||||
(tornado_g + g + (Uint8) f * 2) / 4, (tornado_b + b + (Uint8) f * 2) / 4, a));
|
(tornado_g + g + (Uint8) f * 2) / 4,
|
||||||
|
(tornado_b + b + (Uint8) f * 2) / 4, a));
|
||||||
}
|
}
|
||||||
|
|
||||||
static void tornado_drawstalk(magic_api * api, SDL_Surface * canvas, SDL_Surface * last,
|
static void tornado_drawstalk(magic_api * api, SDL_Surface * canvas,
|
||||||
int top_x, int top_y, int minx, int maxx, int bottom_x, int bottom_y, int final)
|
SDL_Surface * last, int top_x, int top_y,
|
||||||
|
int minx, int maxx, int bottom_x, int bottom_y,
|
||||||
|
int final)
|
||||||
{
|
{
|
||||||
Point2D control_points[4];
|
Point2D control_points[4];
|
||||||
Point2D *curve;
|
Point2D *curve;
|
||||||
|
|
@ -401,22 +432,32 @@ static void tornado_drawstalk(magic_api * api, SDL_Surface * canvas, SDL_Surface
|
||||||
{
|
{
|
||||||
if ((float) rand() * 100 / RAND_MAX > 10)
|
if ((float) rand() * 100 / RAND_MAX > 10)
|
||||||
{
|
{
|
||||||
api->putpixel(canvas, p, dest.y, api->getpixel(last, dest.x + (p - dest.x + rotation) % dest.w, dest.y));
|
api->putpixel(canvas, p, dest.y,
|
||||||
|
api->getpixel(last,
|
||||||
|
dest.x + (p - dest.x + rotation) % dest.w,
|
||||||
|
dest.y));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
api->putpixel(canvas, p, dest.y,
|
api->putpixel(canvas, p, dest.y,
|
||||||
tornado_mess(api->getpixel(last, dest.x + (p - dest.x + rotation) % dest.w, dest.y),
|
tornado_mess(api->getpixel(last,
|
||||||
canvas));
|
dest.x + (p - dest.x +
|
||||||
|
rotation) % dest.w,
|
||||||
|
dest.y), canvas));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Some random particles flying around the tornado */
|
/* Some random particles flying around the tornado */
|
||||||
for (p = dest.x - dest.w * 20 / 100; p < dest.x + dest.w + dest.w * 20 / 100; p++)
|
for (p = dest.x - dest.w * 20 / 100;
|
||||||
|
p < dest.x + dest.w + dest.w * 20 / 100; p++)
|
||||||
{
|
{
|
||||||
if ((float)rand() * 100 / RAND_MAX < 5 && ((p < dest.x) || (p > dest.w)))
|
if ((float) rand() * 100 / RAND_MAX < 5
|
||||||
|
&& ((p < dest.x) || (p > dest.w)))
|
||||||
api->putpixel(canvas, p, dest.y,
|
api->putpixel(canvas, p, dest.y,
|
||||||
tornado_mess(api->getpixel(last, dest.x + (p - dest.x + rotation) % dest.w, dest.y), canvas));
|
tornado_mess(api->getpixel(last,
|
||||||
|
dest.x + (p - dest.x +
|
||||||
|
rotation) % dest.w,
|
||||||
|
dest.y), canvas));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -452,7 +493,8 @@ void tornado_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int tornado_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int tornado_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
@ -507,7 +549,8 @@ static Point2D tornado_PointOnCubicBezier(Point2D * cp, float t)
|
||||||
<sizeof(Point2D) numberOfPoints>
|
<sizeof(Point2D) numberOfPoints>
|
||||||
*/
|
*/
|
||||||
|
|
||||||
static void tornado_ComputeBezier(Point2D * cp, int numberOfPoints, Point2D * curve)
|
static void tornado_ComputeBezier(Point2D * cp, int numberOfPoints,
|
||||||
|
Point2D * curve)
|
||||||
{
|
{
|
||||||
float dt;
|
float dt;
|
||||||
int i;
|
int i;
|
||||||
|
|
@ -530,7 +573,9 @@ static void tornado_colorize_cloud(magic_api * api)
|
||||||
|
|
||||||
/* Create a surface to render into: */
|
/* Create a surface to render into: */
|
||||||
|
|
||||||
amask = ~(tornado_cloud->format->Rmask | tornado_cloud->format->Gmask | tornado_cloud->format->Bmask);
|
amask =
|
||||||
|
~(tornado_cloud->format->Rmask | tornado_cloud->format->
|
||||||
|
Gmask | tornado_cloud->format->Bmask);
|
||||||
|
|
||||||
tornado_cloud_colorized =
|
tornado_cloud_colorized =
|
||||||
SDL_CreateRGBSurface(SDL_SWSURFACE,
|
SDL_CreateRGBSurface(SDL_SWSURFACE,
|
||||||
|
|
@ -538,7 +583,8 @@ static void tornado_colorize_cloud(magic_api * api)
|
||||||
tornado_cloud->h,
|
tornado_cloud->h,
|
||||||
tornado_cloud->format->BitsPerPixel,
|
tornado_cloud->format->BitsPerPixel,
|
||||||
tornado_cloud->format->Rmask,
|
tornado_cloud->format->Rmask,
|
||||||
tornado_cloud->format->Gmask, tornado_cloud->format->Bmask, amask);
|
tornado_cloud->format->Gmask,
|
||||||
|
tornado_cloud->format->Bmask, amask);
|
||||||
|
|
||||||
/* Render the new cloud: */
|
/* Render the new cloud: */
|
||||||
|
|
||||||
|
|
@ -549,11 +595,14 @@ static void tornado_colorize_cloud(magic_api * api)
|
||||||
{
|
{
|
||||||
for (x = 0; x < tornado_cloud->w; x++)
|
for (x = 0; x < tornado_cloud->w; x++)
|
||||||
{
|
{
|
||||||
SDL_GetRGBA(api->getpixel(tornado_cloud, x, y), tornado_cloud->format, &r, &g, &b, &a);
|
SDL_GetRGBA(api->getpixel(tornado_cloud, x, y), tornado_cloud->format,
|
||||||
|
&r, &g, &b, &a);
|
||||||
|
|
||||||
api->putpixel(tornado_cloud_colorized, x, y,
|
api->putpixel(tornado_cloud_colorized, x, y,
|
||||||
SDL_MapRGBA(tornado_cloud_colorized->format,
|
SDL_MapRGBA(tornado_cloud_colorized->format,
|
||||||
(tornado_r + r * 2) / 3, (tornado_g + g * 2) / 3, (tornado_b + b * 2) / 3, a));
|
(tornado_r + r * 2) / 3,
|
||||||
|
(tornado_g + g * 2) / 3,
|
||||||
|
(tornado_b + b * 2) / 3, a));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -561,18 +610,21 @@ static void tornado_colorize_cloud(magic_api * api)
|
||||||
SDL_UnlockSurface(tornado_cloud);
|
SDL_UnlockSurface(tornado_cloud);
|
||||||
}
|
}
|
||||||
|
|
||||||
void tornado_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void tornado_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void tornado_switchout(magic_api * api, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void tornado_switchout(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
api->stopsound();
|
api->stopsound();
|
||||||
}
|
}
|
||||||
|
|
||||||
int tornado_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int tornado_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (MODE_PAINT_WITH_PREVIEW);
|
return (MODE_PAINT_WITH_PREVIEW);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -46,14 +46,18 @@ int tv_get_group(magic_api * api, int which);
|
||||||
char *tv_get_description(magic_api * api, int which, int mode);
|
char *tv_get_description(magic_api * api, int which, int mode);
|
||||||
int tv_requires_colors(magic_api * api, int which);
|
int tv_requires_colors(magic_api * api, int which);
|
||||||
void tv_release(magic_api * api, int which,
|
void tv_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
void tv_shutdown(magic_api * api);
|
void tv_shutdown(magic_api * api);
|
||||||
void tv_paint_tv(void *ptr_to_api, int which_tool, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
|
void tv_paint_tv(void *ptr_to_api, int which_tool, SDL_Surface * canvas,
|
||||||
void tv_do_tv(void *ptr_to_api, int which_tool, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
|
SDL_Surface * snapshot, int x, int y);
|
||||||
|
void tv_do_tv(void *ptr_to_api, int which_tool, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot, int x, int y);
|
||||||
void tv_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void tv_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
void tv_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void tv_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
void tv_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void tv_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
||||||
void tv_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void tv_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
||||||
int tv_modes(magic_api * api, int which);
|
int tv_modes(magic_api * api, int which);
|
||||||
|
|
@ -74,7 +78,8 @@ int tv_init(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/tv.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/tv.ogg",
|
||||||
|
api->data_directory);
|
||||||
tv_snd = Mix_LoadWAV(fname);
|
tv_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -89,12 +94,14 @@ SDL_Surface *tv_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/tv.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/tv.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
char *tv_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *tv_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return strdup(gettext_noop("TV"));
|
return strdup(gettext_noop("TV"));
|
||||||
}
|
}
|
||||||
|
|
@ -104,24 +111,32 @@ int tv_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||||
return MAGIC_TYPE_DISTORTS;
|
return MAGIC_TYPE_DISTORTS;
|
||||||
}
|
}
|
||||||
|
|
||||||
char *tv_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
|
char *tv_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
return strdup(gettext_noop("Click and drag to make parts of your picture look like they are on television."));
|
return
|
||||||
|
strdup(gettext_noop
|
||||||
|
("Click and drag to make parts of your picture look like they are on television."));
|
||||||
|
|
||||||
else
|
else
|
||||||
return strdup(gettext_noop("Click to make your picture look like it's on television."));
|
return
|
||||||
|
strdup(gettext_noop
|
||||||
|
("Click to make your picture look like it's on television."));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int tv_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int tv_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void tv_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void tv_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -133,7 +148,8 @@ void tv_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
// Interactivity functions
|
// Interactivity functions
|
||||||
|
|
||||||
void tv_do_tv(void *ptr_to_api, int which_tool ATTRIBUTE_UNUSED,
|
void tv_do_tv(void *ptr_to_api, int which_tool ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
||||||
|
int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr_to_api;
|
magic_api *api = (magic_api *) ptr_to_api;
|
||||||
Uint8 r, g, b, i;
|
Uint8 r, g, b, i;
|
||||||
|
|
@ -141,7 +157,8 @@ void tv_do_tv(void *ptr_to_api, int which_tool ATTRIBUTE_UNUSED,
|
||||||
for (i = 0; i < 2; i++)
|
for (i = 0; i < 2; i++)
|
||||||
{
|
{
|
||||||
/* Convert the line below to their red/green/blue elements */
|
/* Convert the line below to their red/green/blue elements */
|
||||||
SDL_GetRGB(api->getpixel(snapshot, x, y + i), snapshot->format, &r, &g, &b);
|
SDL_GetRGB(api->getpixel(snapshot, x, y + i), snapshot->format, &r, &g,
|
||||||
|
&b);
|
||||||
if (x % 3 == 0)
|
if (x % 3 == 0)
|
||||||
{
|
{
|
||||||
/* Red */
|
/* Red */
|
||||||
|
|
@ -170,7 +187,8 @@ void tv_do_tv(void *ptr_to_api, int which_tool ATTRIBUTE_UNUSED,
|
||||||
}
|
}
|
||||||
|
|
||||||
void tv_paint_tv(void *ptr_to_api, int which_tool ATTRIBUTE_UNUSED,
|
void tv_paint_tv(void *ptr_to_api, int which_tool ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
int i, j;
|
int i, j;
|
||||||
magic_api *api = (magic_api *) ptr_to_api;
|
magic_api *api = (magic_api *) ptr_to_api;
|
||||||
|
|
@ -190,7 +208,8 @@ void tv_paint_tv(void *ptr_to_api, int which_tool ATTRIBUTE_UNUSED,
|
||||||
}
|
}
|
||||||
|
|
||||||
void tv_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void tv_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * snapshot, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
api->line(api, which, canvas, snapshot, ox, oy, x, y, 1, tv_paint_tv);
|
api->line(api, which, canvas, snapshot, ox, oy, x, y, 1, tv_paint_tv);
|
||||||
|
|
||||||
|
|
@ -202,7 +221,8 @@ void tv_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
}
|
}
|
||||||
|
|
||||||
void tv_click(magic_api * api, int which, int mode,
|
void tv_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
if (mode == MODE_FULLSCREEN)
|
if (mode == MODE_FULLSCREEN)
|
||||||
{
|
{
|
||||||
|
|
@ -225,13 +245,15 @@ void tv_click(magic_api * api, int which, int mode,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void tv_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void tv_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
||||||
|
int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void tv_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void tv_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -46,16 +46,19 @@ char *waves_get_name(magic_api * api, int which);
|
||||||
int waves_get_group(magic_api * api, int which);
|
int waves_get_group(magic_api * api, int which);
|
||||||
char *waves_get_description(magic_api * api, int which, int mode);
|
char *waves_get_description(magic_api * api, int which, int mode);
|
||||||
void waves_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void waves_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
void waves_click(magic_api * api, int which, int mode,
|
SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void waves_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
|
||||||
void waves_release(magic_api * api, int which,
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
void waves_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||||
void waves_shutdown(magic_api * api);
|
void waves_shutdown(magic_api * api);
|
||||||
void waves_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void waves_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int waves_requires_colors(magic_api * api, int which);
|
int waves_requires_colors(magic_api * api, int which);
|
||||||
void waves_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void waves_switchin(magic_api * api, int which, int mode,
|
||||||
void waves_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
SDL_Surface * canvas);
|
||||||
|
void waves_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int waves_modes(magic_api * api, int which);
|
int waves_modes(magic_api * api, int which);
|
||||||
|
|
||||||
Uint32 waves_api_version(void)
|
Uint32 waves_api_version(void)
|
||||||
|
|
@ -69,10 +72,12 @@ int waves_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/waves.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/waves.ogg",
|
||||||
|
api->data_directory);
|
||||||
waves_snd[0] = Mix_LoadWAV(fname);
|
waves_snd[0] = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/wavelet.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/wavelet.ogg",
|
||||||
|
api->data_directory);
|
||||||
waves_snd[1] = Mix_LoadWAV(fname);
|
waves_snd[1] = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -91,15 +96,18 @@ SDL_Surface *waves_get_icon(magic_api * api, int which)
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
if (!which)
|
if (!which)
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/waves.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/waves.png",
|
||||||
|
api->data_directory);
|
||||||
else
|
else
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/wavelet.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/wavelet.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our group (both the same):
|
// Return our group (both the same):
|
||||||
int waves_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int waves_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_PICTURE_WARPS;
|
return MAGIC_TYPE_PICTURE_WARPS;
|
||||||
}
|
}
|
||||||
|
|
@ -114,7 +122,8 @@ char *waves_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return our descriptions, localized:
|
// Return our descriptions, localized:
|
||||||
char *waves_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
|
char *waves_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
|
int mode ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
if (!which)
|
if (!which)
|
||||||
return (strdup
|
return (strdup
|
||||||
|
|
@ -126,9 +135,10 @@ char *waves_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mod
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void waves_drag(magic_api * api ATTRIBUTE_UNUSED, int which, SDL_Surface * canvas,
|
void waves_drag(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||||
SDL_Surface * last, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y,
|
SDL_Surface * canvas, SDL_Surface * last,
|
||||||
SDL_Rect * update_rect)
|
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x,
|
||||||
|
int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
SDL_Rect src, dest;
|
SDL_Rect src, dest;
|
||||||
|
|
@ -186,16 +196,20 @@ void waves_drag(magic_api * api ATTRIBUTE_UNUSED, int which, SDL_Surface * canva
|
||||||
|
|
||||||
// Affect the canvas on click:
|
// Affect the canvas on click:
|
||||||
void waves_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
void waves_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
waves_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
waves_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
api->playsound(waves_snd[which], 128, 255);
|
api->playsound(waves_snd[which], 128, 255);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Affect the canvas on release:
|
// Affect the canvas on release:
|
||||||
void waves_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void waves_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
int which ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -209,23 +223,27 @@ void waves_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Record the color from Tux Paint:
|
// Record the color from Tux Paint:
|
||||||
void waves_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void waves_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use colors:
|
// Use colors:
|
||||||
int waves_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int waves_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void waves_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void waves_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void waves_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void waves_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -43,19 +43,23 @@ int xor_get_group(magic_api * api, int which);
|
||||||
char *xor_get_description(magic_api * api, int which, int mode);
|
char *xor_get_description(magic_api * api, int which, int mode);
|
||||||
|
|
||||||
void xor_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void xor_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
void xor_click(magic_api * api, int which, int mode,
|
void xor_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
void xor_release(magic_api * api, int which,
|
void xor_release(magic_api * api, int which,
|
||||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||||
|
SDL_Rect * update_rect);
|
||||||
|
|
||||||
void xor_shutdown(magic_api * api);
|
void xor_shutdown(magic_api * api);
|
||||||
void xor_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
void xor_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||||
int xor_requires_colors(magic_api * api, int which);
|
int xor_requires_colors(magic_api * api, int which);
|
||||||
void xor_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void xor_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
||||||
void xor_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
void xor_switchout(magic_api * api, int which, int mode,
|
||||||
|
SDL_Surface * canvas);
|
||||||
int xor_modes(magic_api * api, int which);
|
int xor_modes(magic_api * api, int which);
|
||||||
|
|
||||||
Uint32 xor_api_version(void)
|
Uint32 xor_api_version(void)
|
||||||
|
|
@ -67,7 +71,8 @@ int xor_init(magic_api * api)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%ssounds/magic/xor.ogg", api->data_directory);
|
snprintf(fname, sizeof(fname), "%ssounds/magic/xor.ogg",
|
||||||
|
api->data_directory);
|
||||||
xor_snd = Mix_LoadWAV(fname);
|
xor_snd = Mix_LoadWAV(fname);
|
||||||
|
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -82,31 +87,38 @@ SDL_Surface *xor_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
char fname[1024];
|
char fname[1024];
|
||||||
|
|
||||||
snprintf(fname, sizeof(fname), "%simages/magic/xor.png", api->data_directory);
|
snprintf(fname, sizeof(fname), "%simages/magic/xor.png",
|
||||||
|
api->data_directory);
|
||||||
|
|
||||||
return (IMG_Load(fname));
|
return (IMG_Load(fname));
|
||||||
}
|
}
|
||||||
|
|
||||||
char *xor_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
char *xor_get_name(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return (strdup(gettext_noop("Xor Colors")));
|
return (strdup(gettext_noop("Xor Colors")));
|
||||||
}
|
}
|
||||||
|
|
||||||
int xor_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int xor_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return MAGIC_TYPE_COLOR_FILTERS;
|
return MAGIC_TYPE_COLOR_FILTERS;
|
||||||
}
|
}
|
||||||
|
|
||||||
char *xor_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
|
char *xor_get_description(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
return (strdup(gettext_noop("Click and drag to draw a XOR effect")));
|
return (strdup(gettext_noop("Click and drag to draw a XOR effect")));
|
||||||
else
|
else
|
||||||
return (strdup(gettext_noop("Click to draw a XOR effect on the whole picture")));
|
return (strdup
|
||||||
|
(gettext_noop
|
||||||
|
("Click to draw a XOR effect on the whole picture")));
|
||||||
}
|
}
|
||||||
|
|
||||||
static void do_xor(void *ptr, int which ATTRIBUTE_UNUSED,
|
static void do_xor(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
Uint8 r, g, b, xor;
|
Uint8 r, g, b, xor;
|
||||||
|
|
@ -125,7 +137,8 @@ static void do_xor(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
}
|
}
|
||||||
|
|
||||||
static void do_xor_circle(void *ptr, int which ATTRIBUTE_UNUSED,
|
static void do_xor_circle(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
SDL_Surface * canvas,
|
||||||
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
||||||
{
|
{
|
||||||
magic_api *api = (magic_api *) ptr;
|
magic_api *api = (magic_api *) ptr;
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
|
|
@ -144,9 +157,11 @@ static void do_xor_circle(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||||
}
|
}
|
||||||
|
|
||||||
void xor_drag(magic_api * api, int which, SDL_Surface * canvas,
|
void xor_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
SDL_Surface * last ATTRIBUTE_UNUSED, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * last ATTRIBUTE_UNUSED, int ox, int oy, int x,
|
||||||
|
int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_xor_circle);
|
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1,
|
||||||
|
do_xor_circle);
|
||||||
|
|
||||||
if (ox > x)
|
if (ox > x)
|
||||||
{
|
{
|
||||||
|
|
@ -172,7 +187,8 @@ void xor_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||||
}
|
}
|
||||||
|
|
||||||
void xor_click(magic_api * api, int which, int mode,
|
void xor_click(magic_api * api, int which, int mode,
|
||||||
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y, SDL_Rect * update_rect)
|
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||||
|
int x, int y, SDL_Rect * update_rect)
|
||||||
{
|
{
|
||||||
if (mode == MODE_PAINT)
|
if (mode == MODE_PAINT)
|
||||||
xor_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
xor_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||||
|
|
@ -193,8 +209,10 @@ void xor_click(magic_api * api, int which, int mode,
|
||||||
}
|
}
|
||||||
|
|
||||||
void xor_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
void xor_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
SDL_Surface * last ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED,
|
||||||
|
int y ATTRIBUTE_UNUSED,
|
||||||
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -204,22 +222,25 @@ void xor_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||||
Mix_FreeChunk(xor_snd);
|
Mix_FreeChunk(xor_snd);
|
||||||
}
|
}
|
||||||
|
|
||||||
void xor_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
void xor_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED,
|
||||||
Uint8 b ATTRIBUTE_UNUSED)
|
Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int xor_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
int xor_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void xor_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void xor_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void xor_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
void xor_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||||
|
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -32,7 +32,8 @@ char* get_nativelibdir()
|
||||||
return nativelibdir;
|
return nativelibdir;
|
||||||
}
|
}
|
||||||
|
|
||||||
void load_assets_dir(char * dirname, tp_ftw_str ** ffilenames, unsigned * num_file_names)
|
void load_assets_dir(char *dirname, tp_ftw_str ** ffilenames,
|
||||||
|
unsigned *num_file_names)
|
||||||
{
|
{
|
||||||
AAssetDir *assetDir = AAssetManager_openDir(asset_manager, dirname);
|
AAssetDir *assetDir = AAssetManager_openDir(asset_manager, dirname);
|
||||||
const char *filename = (const char *) NULL;
|
const char *filename = (const char *) NULL;
|
||||||
|
|
@ -66,7 +67,12 @@ void load_assets_dir(char * dirname, tp_ftw_str ** ffilenames, unsigned * num_f
|
||||||
*ffilenames = filenames;
|
*ffilenames = filenames;
|
||||||
}
|
}
|
||||||
|
|
||||||
JNIEXPORT jboolean Java_org_tuxpaint_tuxpaintActivity_managertojni(JNIEnv * env, jclass clazz, jobject mgr)
|
JNIEXPORT jboolean Java_org_tuxpaint_tuxpaintActivity_managertojni(JNIEnv *
|
||||||
|
env,
|
||||||
|
jclass
|
||||||
|
clazz,
|
||||||
|
jobject
|
||||||
|
mgr)
|
||||||
{
|
{
|
||||||
asset_manager = AAssetManager_fromJava(env, mgr);
|
asset_manager = AAssetManager_fromJava(env, mgr);
|
||||||
|
|
||||||
|
|
@ -76,7 +82,12 @@ JNIEXPORT jboolean Java_org_tuxpaint_tuxpaintActivity_managertojni(JNIEnv * env,
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
JNIEXPORT void Java_org_tuxpaint_tuxpaintActivity_setnativelibdir(JNIEnv * env, jclass clazz, jstring path)
|
JNIEXPORT void Java_org_tuxpaint_tuxpaintActivity_setnativelibdir(JNIEnv *
|
||||||
|
env,
|
||||||
|
jclass
|
||||||
|
clazz,
|
||||||
|
jstring
|
||||||
|
path)
|
||||||
{
|
{
|
||||||
const char *cpath = (*env)->GetStringUTFChars(env, path, NULL);
|
const char *cpath = (*env)->GetStringUTFChars(env, path, NULL);
|
||||||
nativelibdir = strdup(cpath);
|
nativelibdir = strdup(cpath);
|
||||||
|
|
@ -84,12 +95,15 @@ JNIEXPORT void Java_org_tuxpaint_tuxpaintActivity_setnativelibdir(JNIEnv * env,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void load_brushes_from_assets(SDL_Surface * screen, SDL_Texture *texture, SDL_Renderer *renderer, const char * dirname, void (*fn) (SDL_Surface * screen,
|
void load_brushes_from_assets(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
|
SDL_Renderer * renderer, const char *dirname,
|
||||||
|
void (*fn)(SDL_Surface * screen,
|
||||||
SDL_Texture * texture,
|
SDL_Texture * texture,
|
||||||
SDL_Renderer * renderer,
|
SDL_Renderer * renderer,
|
||||||
const char *restrict const dir,
|
const char *restrict const dir,
|
||||||
unsigned dirlen, tp_ftw_str * files,
|
unsigned dirlen, tp_ftw_str * files,
|
||||||
unsigned count, const char *restrict const locale))
|
unsigned count,
|
||||||
|
const char *restrict const locale))
|
||||||
{
|
{
|
||||||
unsigned num_file_names = 0;
|
unsigned num_file_names = 0;
|
||||||
char *dir = "data/brushes";
|
char *dir = "data/brushes";
|
||||||
|
|
@ -107,12 +121,14 @@ void load_brushes_from_assets(SDL_Surface * screen, SDL_Texture *texture, SDL_Re
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void load_from_assets(SDL_Surface * screen, SDL_Texture *texture, SDL_Renderer *renderer, const char * dirname, void (*fn) (SDL_Surface * screen,
|
void load_from_assets(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
SDL_Texture * texture,
|
SDL_Renderer * renderer, const char *dirname,
|
||||||
|
void (*fn)(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
SDL_Renderer * renderer,
|
SDL_Renderer * renderer,
|
||||||
const char *restrict const dir,
|
const char *restrict const dir,
|
||||||
unsigned dirlen, tp_ftw_str * files,
|
unsigned dirlen, tp_ftw_str * files,
|
||||||
unsigned count, const char *restrict const locale))
|
unsigned count,
|
||||||
|
const char *restrict const locale))
|
||||||
{
|
{
|
||||||
unsigned num_file_names = 0;
|
unsigned num_file_names = 0;
|
||||||
// char * dir = "data/stamps/cartoon/tux";
|
// char * dir = "data/stamps/cartoon/tux";
|
||||||
|
|
@ -124,5 +140,6 @@ void load_from_assets(SDL_Surface * screen, SDL_Texture *texture, SDL_Renderer *
|
||||||
tp_ftw_str *filenames = NULL;
|
tp_ftw_str *filenames = NULL;
|
||||||
|
|
||||||
load_assets_dir(dirname, &filenames, &num_file_names);
|
load_assets_dir(dirname, &filenames, &num_file_names);
|
||||||
fn(screen, texture, renderer, dirname, dirlen, filenames, num_file_names, NULL);
|
fn(screen, texture, renderer, dirname, dirlen, filenames, num_file_names,
|
||||||
|
NULL);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -31,24 +31,40 @@
|
||||||
AAssetDir *open_asset_dir(char *dirname);
|
AAssetDir *open_asset_dir(char *dirname);
|
||||||
char *get_nativelibdir();
|
char *get_nativelibdir();
|
||||||
|
|
||||||
void load_brushes_from_assets(SDL_Surface * screen, SDL_Texture *texture, SDL_Renderer *renderer, const char * dirname, void (*fn) (SDL_Surface * screen,
|
void load_brushes_from_assets(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
|
SDL_Renderer * renderer, const char *dirname,
|
||||||
|
void (*fn)(SDL_Surface * screen,
|
||||||
SDL_Texture * texture,
|
SDL_Texture * texture,
|
||||||
SDL_Renderer * renderer,
|
SDL_Renderer * renderer,
|
||||||
const char *restrict const dir,
|
const char *restrict const dir,
|
||||||
unsigned dirlen, tp_ftw_str * files,
|
unsigned dirlen, tp_ftw_str * files,
|
||||||
unsigned count, const char *restrict const locale) );
|
unsigned count,
|
||||||
|
const char *restrict const locale));
|
||||||
|
|
||||||
void load_from_assets(SDL_Surface * screen, SDL_Texture *texture, SDL_Renderer *renderer, const char * dirname, void (*fn) (SDL_Surface * screen,
|
void load_from_assets(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
SDL_Texture * texture,
|
SDL_Renderer * renderer, const char *dirname,
|
||||||
|
void (*fn)(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
SDL_Renderer * renderer,
|
SDL_Renderer * renderer,
|
||||||
const char *restrict const dir,
|
const char *restrict const dir,
|
||||||
unsigned dirlen, tp_ftw_str * files,
|
unsigned dirlen, tp_ftw_str * files,
|
||||||
unsigned count, const char *restrict const locale) );
|
unsigned count,
|
||||||
|
const char *restrict const locale));
|
||||||
|
|
||||||
void load_assets_dir(char * dirname, tp_ftw_str ** ffilenames, unsigned * num_file_names);
|
void load_assets_dir(char *dirname, tp_ftw_str ** ffilenames,
|
||||||
|
unsigned *num_file_names);
|
||||||
|
|
||||||
JNIEXPORT jboolean Java_org_tuxpaint_tuxpaintActivity_managertojni(JNIEnv * env, jclass clazz, jobject mgr);
|
JNIEXPORT jboolean Java_org_tuxpaint_tuxpaintActivity_managertojni(JNIEnv *
|
||||||
|
env,
|
||||||
|
jclass
|
||||||
|
clazz,
|
||||||
|
jobject
|
||||||
|
mgr);
|
||||||
|
|
||||||
JNIEXPORT void Java_org_tuxpaint_tuxpaintActivity_setnativelibdir(JNIEnv * env, jclass clazz, jstring path);
|
JNIEXPORT void Java_org_tuxpaint_tuxpaintActivity_setnativelibdir(JNIEnv *
|
||||||
|
env,
|
||||||
|
jclass
|
||||||
|
clazz,
|
||||||
|
jstring
|
||||||
|
path);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
||||||
|
|
@ -30,26 +30,31 @@
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
// This implementation may be simple, but can work fine for all of Android devices
|
// This implementation may be simple, but can work fine for all of Android devices
|
||||||
size_t mbstowcs(wchar_t * __restrict pwcs, const char * __restrict s, size_t n){
|
size_t mbstowcs(wchar_t *__restrict pwcs, const char *__restrict s, size_t n)
|
||||||
|
{
|
||||||
int length = strnlen(s, n);
|
int length = strnlen(s, n);
|
||||||
// w is the index of pwcs, s is the index of s
|
// w is the index of pwcs, s is the index of s
|
||||||
int w = 0, c = 0;
|
int w = 0, c = 0;
|
||||||
|
|
||||||
while (1) {
|
while (1)
|
||||||
|
{
|
||||||
pwcs[w] = '\0';
|
pwcs[w] = '\0';
|
||||||
char first = s[c];
|
char first = s[c];
|
||||||
int len = 0;
|
int len = 0;
|
||||||
if ((first & 0x80) == 0) {
|
if ((first & 0x80) == 0)
|
||||||
|
{
|
||||||
pwcs[w] = (wchar_t) s[c];
|
pwcs[w] = (wchar_t) s[c];
|
||||||
len = 1;
|
len = 1;
|
||||||
}
|
}
|
||||||
else if ((first & 0xe0) == 0xc0) {
|
else if ((first & 0xe0) == 0xc0)
|
||||||
|
{
|
||||||
pwcs[w] |= first & 0x1f;
|
pwcs[w] |= first & 0x1f;
|
||||||
pwcs[w] <<= 6;
|
pwcs[w] <<= 6;
|
||||||
pwcs[w] |= s[c + 1] & 0x3f;
|
pwcs[w] |= s[c + 1] & 0x3f;
|
||||||
len = 2;
|
len = 2;
|
||||||
}
|
}
|
||||||
else if ((first & 0xf0) == 0xe0) {
|
else if ((first & 0xf0) == 0xe0)
|
||||||
|
{
|
||||||
pwcs[w] |= first & 0x0f;
|
pwcs[w] |= first & 0x0f;
|
||||||
pwcs[w] <<= 6;
|
pwcs[w] <<= 6;
|
||||||
pwcs[w] |= s[c + 1] & 0x3f;
|
pwcs[w] |= s[c + 1] & 0x3f;
|
||||||
|
|
@ -57,7 +62,8 @@ size_t mbstowcs(wchar_t * __restrict pwcs, const char * __restrict s, size_t n){
|
||||||
pwcs[w] |= s[c + 2] & 0x3f;
|
pwcs[w] |= s[c + 2] & 0x3f;
|
||||||
len = 3;
|
len = 3;
|
||||||
}
|
}
|
||||||
else if ((first & 0xf8) == 0xf0) {
|
else if ((first & 0xf8) == 0xf0)
|
||||||
|
{
|
||||||
pwcs[w] |= first & 0x07;
|
pwcs[w] |= first & 0x07;
|
||||||
pwcs[w] <<= 6;
|
pwcs[w] <<= 6;
|
||||||
pwcs[w] |= s[c + 1] & 0x3f;
|
pwcs[w] |= s[c + 1] & 0x3f;
|
||||||
|
|
@ -67,18 +73,21 @@ size_t mbstowcs(wchar_t * __restrict pwcs, const char * __restrict s, size_t n){
|
||||||
pwcs[w] |= s[c + 3] & 0x3f;
|
pwcs[w] |= s[c + 3] & 0x3f;
|
||||||
len = 4;
|
len = 4;
|
||||||
}
|
}
|
||||||
else {
|
else
|
||||||
|
{
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
c += len;
|
c += len;
|
||||||
w++;
|
w++;
|
||||||
|
|
||||||
if (c > length){
|
if (c > length)
|
||||||
|
{
|
||||||
pwcs[w] = '\0';
|
pwcs[w] = '\0';
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
if (c == length){
|
if (c == length)
|
||||||
|
{
|
||||||
pwcs[w] = '\0';
|
pwcs[w] = '\0';
|
||||||
return w;
|
return w;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -34,13 +34,17 @@
|
||||||
int IsPrinterAvailable(void)
|
int IsPrinterAvailable(void)
|
||||||
{
|
{
|
||||||
JNIEnv *mEnv = Android_JNI_GetEnv();
|
JNIEnv *mEnv = Android_JNI_GetEnv();
|
||||||
jclass mPrintHelperClass = (*mEnv)->FindClass(mEnv, "androidx/print/PrintHelper");
|
jclass mPrintHelperClass =
|
||||||
|
(*mEnv)->FindClass(mEnv, "androidx/print/PrintHelper");
|
||||||
|
|
||||||
if (mPrintHelperClass == NULL)
|
if (mPrintHelperClass == NULL)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
jmethodID mSupportMethod = (*mEnv)->GetStaticMethodID(mEnv, mPrintHelperClass, "systemSupportsPrint", "()Z");
|
jmethodID mSupportMethod =
|
||||||
jboolean support = (*mEnv)->CallStaticBooleanMethod(mEnv, mPrintHelperClass, mSupportMethod);
|
(*mEnv)->GetStaticMethodID(mEnv, mPrintHelperClass, "systemSupportsPrint",
|
||||||
|
"()Z");
|
||||||
|
jboolean support =
|
||||||
|
(*mEnv)->CallStaticBooleanMethod(mEnv, mPrintHelperClass, mSupportMethod);
|
||||||
|
|
||||||
return support ? 1 : 0;
|
return support ? 1 : 0;
|
||||||
}
|
}
|
||||||
|
|
@ -52,28 +56,46 @@ const char *SurfacePrint(SDL_Surface *surface)
|
||||||
{
|
{
|
||||||
JNIEnv *mEnv = Android_JNI_GetEnv();
|
JNIEnv *mEnv = Android_JNI_GetEnv();
|
||||||
jclass mBitmapClass = (*mEnv)->FindClass(mEnv, "android/graphics/Bitmap");
|
jclass mBitmapClass = (*mEnv)->FindClass(mEnv, "android/graphics/Bitmap");
|
||||||
jmethodID mCreateMethod = (*mEnv)->GetStaticMethodID(mEnv, mBitmapClass, "createBitmap", "([IIILandroid/graphics/Bitmap$Config;)Landroid/graphics/Bitmap;");
|
jmethodID mCreateMethod =
|
||||||
jintArray mSurfaceArray = (*mEnv)->NewIntArray(mEnv, surface->w * surface->h);
|
(*mEnv)->GetStaticMethodID(mEnv, mBitmapClass, "createBitmap",
|
||||||
(*mEnv)->SetIntArrayRegion(mEnv,mSurfaceArray, 0, surface->w * surface->h, surface->pixels);
|
"([IIILandroid/graphics/Bitmap$Config;)Landroid/graphics/Bitmap;");
|
||||||
jclass mConfigClass = (*mEnv)->FindClass(mEnv, "android/graphics/Bitmap$Config");
|
jintArray mSurfaceArray =
|
||||||
jfieldID mConfigField = (*mEnv)->GetStaticFieldID(mEnv, mConfigClass , "ARGB_8888", "Landroid/graphics/Bitmap$Config;");
|
(*mEnv)->NewIntArray(mEnv, surface->w * surface->h);
|
||||||
jobject mConfig = (*mEnv)->GetStaticObjectField(mEnv, mConfigClass, mConfigField);
|
(*mEnv)->SetIntArrayRegion(mEnv, mSurfaceArray, 0, surface->w * surface->h,
|
||||||
jobject mBitMap = (*mEnv)->CallStaticObjectMethod(mEnv, mBitmapClass, mCreateMethod, mSurfaceArray, surface->w, surface->h, mConfig);
|
surface->pixels);
|
||||||
|
jclass mConfigClass =
|
||||||
|
(*mEnv)->FindClass(mEnv, "android/graphics/Bitmap$Config");
|
||||||
|
jfieldID mConfigField =
|
||||||
|
(*mEnv)->GetStaticFieldID(mEnv, mConfigClass, "ARGB_8888",
|
||||||
|
"Landroid/graphics/Bitmap$Config;");
|
||||||
|
jobject mConfig =
|
||||||
|
(*mEnv)->GetStaticObjectField(mEnv, mConfigClass, mConfigField);
|
||||||
|
jobject mBitMap =
|
||||||
|
(*mEnv)->CallStaticObjectMethod(mEnv, mBitmapClass, mCreateMethod,
|
||||||
|
mSurfaceArray, surface->w, surface->h,
|
||||||
|
mConfig);
|
||||||
|
|
||||||
jobject mContext = (jobject) SDL_AndroidGetActivity();
|
jobject mContext = (jobject) SDL_AndroidGetActivity();
|
||||||
jclass mPrintClass = (*mEnv)->FindClass(mEnv, "androidx/print/PrintHelper");
|
jclass mPrintClass = (*mEnv)->FindClass(mEnv, "androidx/print/PrintHelper");
|
||||||
// sometimes android v4 support library may be not ready
|
// sometimes android v4 support library may be not ready
|
||||||
if (mPrintClass == NULL)
|
if (mPrintClass == NULL)
|
||||||
return "There is no androidX support library.";
|
return "There is no androidX support library.";
|
||||||
jmethodID mInitMethod = (*mEnv)->GetMethodID(mEnv, mPrintClass, "<init>", "(Landroid/content/Context;)V");
|
jmethodID mInitMethod = (*mEnv)->GetMethodID(mEnv, mPrintClass, "<init>",
|
||||||
jobject mPrint = (*mEnv)->NewObject(mEnv, mPrintClass, mInitMethod, mContext);
|
"(Landroid/content/Context;)V");
|
||||||
jmethodID mPrintMethod = (*mEnv)->GetMethodID(mEnv, mPrintClass, "printBitmap", "(Ljava/lang/String;Landroid/graphics/Bitmap;)V");
|
jobject mPrint =
|
||||||
|
(*mEnv)->NewObject(mEnv, mPrintClass, mInitMethod, mContext);
|
||||||
|
jmethodID mPrintMethod =
|
||||||
|
(*mEnv)->GetMethodID(mEnv, mPrintClass, "printBitmap",
|
||||||
|
"(Ljava/lang/String;Landroid/graphics/Bitmap;)V");
|
||||||
|
|
||||||
/* Thanks to n.collins for the explaination on the int signature
|
/* Thanks to n.collins for the explaination on the int signature
|
||||||
on https://stackoverflow.com/questions/13468041/android-how-to-call-java-method-from-jni-with-int-and-int-parameters --Pere */
|
on https://stackoverflow.com/questions/13468041/android-how-to-call-java-method-from-jni-with-int-and-int-parameters --Pere */
|
||||||
jmethodID msetScaleMode = (*mEnv)->GetMethodID(mEnv, mPrintClass, "setScaleMode", "(I)V");
|
jmethodID msetScaleMode =
|
||||||
jfieldID mScaleModeField = (*mEnv)->GetStaticFieldID(mEnv, mPrintClass, "SCALE_MODE_FIT", "I");
|
(*mEnv)->GetMethodID(mEnv, mPrintClass, "setScaleMode", "(I)V");
|
||||||
jint mScaleModeInt = (*mEnv)->GetStaticIntField(mEnv, mPrintClass, mScaleModeField);
|
jfieldID mScaleModeField =
|
||||||
|
(*mEnv)->GetStaticFieldID(mEnv, mPrintClass, "SCALE_MODE_FIT", "I");
|
||||||
|
jint mScaleModeInt =
|
||||||
|
(*mEnv)->GetStaticIntField(mEnv, mPrintClass, mScaleModeField);
|
||||||
(*mEnv)->CallVoidMethod(mEnv, mPrint, msetScaleMode, mScaleModeInt);
|
(*mEnv)->CallVoidMethod(mEnv, mPrint, msetScaleMode, mScaleModeInt);
|
||||||
|
|
||||||
jstring mString = (*mEnv)->NewStringUTF(mEnv, "TuxPaint");
|
jstring mString = (*mEnv)->NewStringUTF(mEnv, "TuxPaint");
|
||||||
|
|
|
||||||
|
|
@ -134,4 +134,3 @@
|
||||||
#define FALL_THROUGH ((void)0)
|
#define FALL_THROUGH ((void)0)
|
||||||
#endif /* __GNUC__ >= 7 */
|
#endif /* __GNUC__ >= 7 */
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -79,8 +79,10 @@ extern char *strcasestr(const char *haystack, const char *needle);
|
||||||
* @param screen Screen surface, for animating progress bar.
|
* @param screen Screen surface, for animating progress bar.
|
||||||
* FIXME
|
* FIXME
|
||||||
*/
|
*/
|
||||||
void loadfont_callback(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer,
|
void loadfont_callback(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
const char *restrict const dir, unsigned dirlen, tp_ftw_str * files, unsigned i,
|
SDL_Renderer * renderer,
|
||||||
|
const char *restrict const dir, unsigned dirlen,
|
||||||
|
tp_ftw_str * files, unsigned i,
|
||||||
const char *restrict const locale)
|
const char *restrict const locale)
|
||||||
{
|
{
|
||||||
dirlen = dirlen;
|
dirlen = dirlen;
|
||||||
|
|
@ -151,8 +153,10 @@ fflush(stdout);
|
||||||
}
|
}
|
||||||
if (font)
|
if (font)
|
||||||
{
|
{
|
||||||
const char *restrict const family = TuxPaint_Font_FontFaceFamilyName(font);
|
const char *restrict const family =
|
||||||
const char *restrict const style = TuxPaint_Font_FontFaceStyleName(font);
|
TuxPaint_Font_FontFaceFamilyName(font);
|
||||||
|
const char *restrict const style =
|
||||||
|
TuxPaint_Font_FontFaceStyleName(font);
|
||||||
|
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
|
|
@ -161,18 +165,22 @@ fflush(stdout);
|
||||||
int numfaces = TTF_FontFaces(font->ttf_font);
|
int numfaces = TTF_FontFaces(font->ttf_font);
|
||||||
|
|
||||||
if (numfaces != 1)
|
if (numfaces != 1)
|
||||||
printf("%s:%d - Found %d faces in %s, %s, %s\n", __FILE__, __LINE__, numfaces, files[i].str, family, style);
|
printf("%s:%d - Found %d faces in %s, %s, %s\n", __FILE__,
|
||||||
|
__LINE__, numfaces, files[i].str, family, style);
|
||||||
|
|
||||||
printf("%s:%d - success: tpf: 0x%x tpf->ttf_font: 0x%x\n", __FILE__, __LINE__, (unsigned int) (intptr_t) font, (unsigned int) (intptr_t) font->ttf_font); //EP added (intptr_t) to avoid warning on x64
|
printf("%s:%d - success: tpf: 0x%x tpf->ttf_font: 0x%x\n", __FILE__, __LINE__, (unsigned int) (intptr_t) font, (unsigned int) (intptr_t) font->ttf_font); //EP added (intptr_t) to avoid warning on x64
|
||||||
}
|
}
|
||||||
#ifndef NO_SDLPANGO
|
#ifndef NO_SDLPANGO
|
||||||
else
|
else
|
||||||
printf("%s:%d - success: tpf: 0x%x tpf->pango_context: 0x%x\n", __FILE__, __LINE__, (unsigned int)(intptr_t) font, (unsigned int)(intptr_t) font->pango_context);
|
printf("%s:%d - success: tpf: 0x%x tpf->pango_context: 0x%x\n",
|
||||||
|
__FILE__, __LINE__, (unsigned int) (intptr_t) font,
|
||||||
|
(unsigned int) (intptr_t) font->pango_context);
|
||||||
#endif
|
#endif
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// These fonts crash Tux Paint via a library bug.
|
// These fonts crash Tux Paint via a library bug.
|
||||||
int blacklisted = !strcmp("Zapfino", family) || !strcmp("Elvish Ring NFI", family);
|
int blacklisted = !strcmp("Zapfino", family)
|
||||||
|
|| !strcmp("Elvish Ring NFI", family);
|
||||||
|
|
||||||
// First, the blacklist. We list font families that can crash Tux Paint
|
// First, the blacklist. We list font families that can crash Tux Paint
|
||||||
// via bugs in the SDL_ttf library. We also test fonts to be sure that
|
// via bugs in the SDL_ttf library. We also test fonts to be sure that
|
||||||
|
|
@ -193,7 +201,8 @@ fflush(stdout);
|
||||||
// impossible for a user to type ASCII letters.
|
// impossible for a user to type ASCII letters.
|
||||||
//
|
//
|
||||||
// Most translators should use scoring instead.
|
// Most translators should use scoring instead.
|
||||||
if (!charset_works(font, gettext("qx")) || !charset_works(font, gettext("QX")))
|
if (!charset_works(font, gettext("qx"))
|
||||||
|
|| !charset_works(font, gettext("QX")))
|
||||||
blacklisted = 1;
|
blacklisted = 1;
|
||||||
|
|
||||||
if (!blacklisted)
|
if (!blacklisted)
|
||||||
|
|
@ -201,9 +210,12 @@ fflush(stdout);
|
||||||
if (num_font_styles == num_font_styles_max)
|
if (num_font_styles == num_font_styles_max)
|
||||||
{
|
{
|
||||||
num_font_styles_max = num_font_styles_max * 5 / 4 + 30;
|
num_font_styles_max = num_font_styles_max * 5 / 4 + 30;
|
||||||
user_font_styles = realloc(user_font_styles, num_font_styles_max * sizeof *user_font_styles);
|
user_font_styles =
|
||||||
|
realloc(user_font_styles,
|
||||||
|
num_font_styles_max * sizeof *user_font_styles);
|
||||||
}
|
}
|
||||||
user_font_styles[num_font_styles] = malloc(sizeof *user_font_styles[num_font_styles]);
|
user_font_styles[num_font_styles] =
|
||||||
|
malloc(sizeof *user_font_styles[num_font_styles]);
|
||||||
user_font_styles[num_font_styles]->directory = strdup(dir);
|
user_font_styles[num_font_styles]->directory = strdup(dir);
|
||||||
user_font_styles[num_font_styles]->filename = files[i].str; // steal it (mark NULL below)
|
user_font_styles[num_font_styles]->filename = files[i].str; // steal it (mark NULL below)
|
||||||
user_font_styles[num_font_styles]->family = strdup(family);
|
user_font_styles[num_font_styles]->family = strdup(family);
|
||||||
|
|
@ -218,29 +230,39 @@ fflush(stdout);
|
||||||
// Translators should do whatever is needed to put crummy fonts last.
|
// Translators should do whatever is needed to put crummy fonts last.
|
||||||
|
|
||||||
// distinct uppercase and lowercase (e.g., 'o' vs. 'O')
|
// distinct uppercase and lowercase (e.g., 'o' vs. 'O')
|
||||||
user_font_styles[num_font_styles]->score += charset_works(font, gettext("oO"));
|
user_font_styles[num_font_styles]->score +=
|
||||||
|
charset_works(font, gettext("oO"));
|
||||||
|
|
||||||
// common punctuation (e.g., '?', '!', '.', ',', etc.)
|
// common punctuation (e.g., '?', '!', '.', ',', etc.)
|
||||||
user_font_styles[num_font_styles]->score += charset_works(font, gettext(",.?!"));
|
user_font_styles[num_font_styles]->score +=
|
||||||
|
charset_works(font, gettext(",.?!"));
|
||||||
|
|
||||||
// uncommon punctuation (e.g., '@', '#', '*', etc.)
|
// uncommon punctuation (e.g., '@', '#', '*', etc.)
|
||||||
user_font_styles[num_font_styles]->score += charset_works(font, gettext("`\%_@$~#{<(^&*"));
|
user_font_styles[num_font_styles]->score +=
|
||||||
|
charset_works(font, gettext("`\%_@$~#{<(^&*"));
|
||||||
|
|
||||||
// digits (e.g., '0', '1' and '7')
|
// digits (e.g., '0', '1' and '7')
|
||||||
user_font_styles[num_font_styles]->score += charset_works(font, gettext("017"));
|
user_font_styles[num_font_styles]->score +=
|
||||||
|
charset_works(font, gettext("017"));
|
||||||
|
|
||||||
// distinct circle-like characters (e.g., 'O' (capital oh) vs. '0' (zero))
|
// distinct circle-like characters (e.g., 'O' (capital oh) vs. '0' (zero))
|
||||||
user_font_styles[num_font_styles]->score += charset_works(font, gettext("O0"));
|
user_font_styles[num_font_styles]->score +=
|
||||||
|
charset_works(font, gettext("O0"));
|
||||||
|
|
||||||
// distinct line-like characters (e.g., 'l' (lowercase elle) vs. '1' (one) vs. 'I' (capital aye))
|
// distinct line-like characters (e.g., 'l' (lowercase elle) vs. '1' (one) vs. 'I' (capital aye))
|
||||||
user_font_styles[num_font_styles]->score += charset_works(font, gettext("1Il|"));
|
user_font_styles[num_font_styles]->score +=
|
||||||
|
charset_works(font, gettext("1Il|"));
|
||||||
|
|
||||||
// translation spares -- design not finalized
|
// translation spares -- design not finalized
|
||||||
#if 0
|
#if 0
|
||||||
user_font_styles[num_font_styles]->score += charset_works(font, gettext("<1>spare-1a"));
|
user_font_styles[num_font_styles]->score +=
|
||||||
user_font_styles[num_font_styles]->score += charset_works(font, gettext("<1>spare-1b"));
|
charset_works(font, gettext("<1>spare-1a"));
|
||||||
user_font_styles[num_font_styles]->score += charset_works(font, gettext("<9>spare-9a")) * 9;
|
user_font_styles[num_font_styles]->score +=
|
||||||
user_font_styles[num_font_styles]->score += charset_works(font, gettext("<9>spare-9b")) * 9;
|
charset_works(font, gettext("<1>spare-1b"));
|
||||||
|
user_font_styles[num_font_styles]->score +=
|
||||||
|
charset_works(font, gettext("<9>spare-9a")) * 9;
|
||||||
|
user_font_styles[num_font_styles]->score +=
|
||||||
|
charset_works(font, gettext("<9>spare-9b")) * 9;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// this really should be dynamic, avoiding the need for a special build
|
// this really should be dynamic, avoiding the need for a special build
|
||||||
|
|
@ -258,7 +280,8 @@ fflush(stdout);
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
fprintf(stderr, "Font is too defective: %s, %s, %s\n", files[i].str, family, style);
|
fprintf(stderr, "Font is too defective: %s, %s, %s\n", files[i].str,
|
||||||
|
family, style);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
TuxPaint_Font_CloseFont(font);
|
TuxPaint_Font_CloseFont(font);
|
||||||
|
|
@ -305,10 +328,17 @@ int compare_ftw_str(const void *v1, const void *v2)
|
||||||
* @param fn Callback function to invoke
|
* @param fn Callback function to invoke
|
||||||
* @param locale Locale, to pass to callback function when applicable (i.e., for fonts), else NULL
|
* @param locale Locale, to pass to callback function when applicable (i.e., for fonts), else NULL
|
||||||
*/
|
*/
|
||||||
void tp_ftw(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer, char *restrict const dir,
|
void tp_ftw(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
unsigned dirlen, int rsrc, void (*fn) (SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer,
|
SDL_Renderer * renderer, char *restrict const dir,
|
||||||
const char *restrict const dir, unsigned dirlen, tp_ftw_str * files,
|
unsigned dirlen, int rsrc, void (*fn)(SDL_Surface * screen,
|
||||||
unsigned count, const char *restrict const locale),
|
SDL_Texture * texture,
|
||||||
|
SDL_Renderer * renderer,
|
||||||
|
const char *restrict const
|
||||||
|
dir, unsigned dirlen,
|
||||||
|
tp_ftw_str * files,
|
||||||
|
unsigned count,
|
||||||
|
const char *restrict const
|
||||||
|
locale),
|
||||||
const char *restrict const locale)
|
const char *restrict const locale)
|
||||||
{
|
{
|
||||||
DIR *d;
|
DIR *d;
|
||||||
|
|
@ -486,10 +516,12 @@ void tp_ftw(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer
|
||||||
#else
|
#else
|
||||||
#ifdef __ANDROID__
|
#ifdef __ANDROID__
|
||||||
if (dlen != dirlen) /* First case only happens in Android files coming from assets */
|
if (dlen != dirlen) /* First case only happens in Android files coming from assets */
|
||||||
fn(screen, texture, renderer, di, dlen, file_names, num_file_names, locale);
|
fn(screen, texture, renderer, di, dlen, file_names, num_file_names,
|
||||||
|
locale);
|
||||||
else
|
else
|
||||||
#endif
|
#endif
|
||||||
fn(screen, texture, renderer, dir, dirlen, file_names, num_file_names, locale);
|
fn(screen, texture, renderer, dir, dirlen, file_names, num_file_names,
|
||||||
|
locale);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -498,8 +530,10 @@ void tp_ftw(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer
|
||||||
qsort(dir_names, num_dir_names, sizeof *dir_names, compare_ftw_str);
|
qsort(dir_names, num_dir_names, sizeof *dir_names, compare_ftw_str);
|
||||||
while (num_dir_names--)
|
while (num_dir_names--)
|
||||||
{
|
{
|
||||||
memcpy(dir + dirlen, dir_names[num_dir_names].str, dir_names[num_dir_names].len + 1);
|
memcpy(dir + dirlen, dir_names[num_dir_names].str,
|
||||||
tp_ftw(screen, texture, renderer, dir, dirlen + dir_names[num_dir_names].len, rsrc, fn, locale);
|
dir_names[num_dir_names].len + 1);
|
||||||
|
tp_ftw(screen, texture, renderer, dir,
|
||||||
|
dirlen + dir_names[num_dir_names].len, rsrc, fn, locale);
|
||||||
free(dir_names[num_dir_names].str);
|
free(dir_names[num_dir_names].str);
|
||||||
}
|
}
|
||||||
free(dir_names);
|
free(dir_names);
|
||||||
|
|
|
||||||
|
|
@ -45,14 +45,23 @@ typedef struct tp_ftw_str
|
||||||
} tp_ftw_str;
|
} tp_ftw_str;
|
||||||
|
|
||||||
|
|
||||||
void loadfont_callback(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer,
|
void loadfont_callback(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
const char *restrict const dir, unsigned dirlen, tp_ftw_str * files, unsigned i,
|
SDL_Renderer * renderer,
|
||||||
|
const char *restrict const dir, unsigned dirlen,
|
||||||
|
tp_ftw_str * files, unsigned i,
|
||||||
const char *restrict const locale);
|
const char *restrict const locale);
|
||||||
int compare_ftw_str(const void *v1, const void *v2);
|
int compare_ftw_str(const void *v1, const void *v2);
|
||||||
void tp_ftw(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer, char *restrict const dir,
|
void tp_ftw(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
unsigned dirlen, int rsrc, void (*fn) (SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer,
|
SDL_Renderer * renderer, char *restrict const dir,
|
||||||
const char *restrict const dir, unsigned dirlen, tp_ftw_str * files,
|
unsigned dirlen, int rsrc, void (*fn)(SDL_Surface * screen,
|
||||||
unsigned count, const char *restrict const locale),
|
SDL_Texture * texture,
|
||||||
|
SDL_Renderer * renderer,
|
||||||
|
const char *restrict const
|
||||||
|
dir, unsigned dirlen,
|
||||||
|
tp_ftw_str * files,
|
||||||
|
unsigned count,
|
||||||
|
const char *restrict const
|
||||||
|
locale),
|
||||||
const char *restrict const locale);
|
const char *restrict const locale);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
||||||
243
src/fill.c
243
src/fill.c
|
|
@ -64,7 +64,8 @@
|
||||||
|
|
||||||
#define QUEUE_SIZE_CHUNK 1024
|
#define QUEUE_SIZE_CHUNK 1024
|
||||||
|
|
||||||
typedef struct queue_s {
|
typedef struct queue_s
|
||||||
|
{
|
||||||
int x, y, y_outside;
|
int x, y, y_outside;
|
||||||
} queue_t;
|
} queue_t;
|
||||||
|
|
||||||
|
|
@ -80,16 +81,22 @@ int global_extent_x1, global_extent_y1, global_extent_x2, global_extent_y2;
|
||||||
int global_prog_anim;
|
int global_prog_anim;
|
||||||
|
|
||||||
double colors_close(SDL_Surface * canvas, Uint32 c1, Uint32 c2);
|
double colors_close(SDL_Surface * canvas, Uint32 c1, Uint32 c2);
|
||||||
Uint32 blend(SDL_Surface * canvas, Uint32 draw_colr, Uint32 old_colr, double pct);
|
Uint32 blend(SDL_Surface * canvas, Uint32 draw_colr, Uint32 old_colr,
|
||||||
void simulate_flood_fill_outside_check(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer, int x, int y, int y_outside);
|
double pct);
|
||||||
void draw_brush_fill_single(SDL_Surface * canvas, int x, int y, Uint32 draw_color, Uint8 * touched);
|
void simulate_flood_fill_outside_check(SDL_Surface * screen,
|
||||||
|
SDL_Texture * texture,
|
||||||
|
SDL_Renderer * renderer, int x, int y,
|
||||||
|
int y_outside);
|
||||||
|
void draw_brush_fill_single(SDL_Surface * canvas, int x, int y,
|
||||||
|
Uint32 draw_color, Uint8 * touched);
|
||||||
|
|
||||||
void init_queue(void);
|
void init_queue(void);
|
||||||
void add_to_queue(int x, int y, int y_outside);
|
void add_to_queue(int x, int y, int y_outside);
|
||||||
int remove_from_queue(int *x, int *y, int *y_outside);
|
int remove_from_queue(int *x, int *y, int *y_outside);
|
||||||
void cleanup_queue(void);
|
void cleanup_queue(void);
|
||||||
|
|
||||||
void init_queue(void) {
|
void init_queue(void)
|
||||||
|
{
|
||||||
queue_size = 0;
|
queue_size = 0;
|
||||||
queue_end = 0;
|
queue_end = 0;
|
||||||
|
|
||||||
|
|
@ -103,12 +110,15 @@ void init_queue(void) {
|
||||||
queue_size = QUEUE_SIZE_CHUNK;
|
queue_size = QUEUE_SIZE_CHUNK;
|
||||||
}
|
}
|
||||||
|
|
||||||
void add_to_queue(int x, int y, int y_outside) {
|
void add_to_queue(int x, int y, int y_outside)
|
||||||
|
{
|
||||||
/* Reallocate if we need more space */
|
/* Reallocate if we need more space */
|
||||||
if (queue_end + 1 > queue_size)
|
if (queue_end + 1 > queue_size)
|
||||||
{
|
{
|
||||||
queue_t *tmp;
|
queue_t *tmp;
|
||||||
tmp = (queue_t *) realloc(queue, sizeof(queue_t) * (queue_size + QUEUE_SIZE_CHUNK));
|
tmp =
|
||||||
|
(queue_t *) realloc(queue,
|
||||||
|
sizeof(queue_t) * (queue_size + QUEUE_SIZE_CHUNK));
|
||||||
if (tmp == NULL)
|
if (tmp == NULL)
|
||||||
{
|
{
|
||||||
fprintf(stderr, "Fill queue cannot be realloc()'d\n");
|
fprintf(stderr, "Fill queue cannot be realloc()'d\n");
|
||||||
|
|
@ -137,7 +147,8 @@ void add_to_queue(int x, int y, int y_outside) {
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
int remove_from_queue(int * x, int * y, int * y_outside) {
|
int remove_from_queue(int *x, int *y, int *y_outside)
|
||||||
|
{
|
||||||
if (queue_end == 0)
|
if (queue_end == 0)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
|
|
@ -158,7 +169,8 @@ int remove_from_queue(int * x, int * y, int * y_outside) {
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void cleanup_queue(void) {
|
void cleanup_queue(void)
|
||||||
|
{
|
||||||
if (queue != NULL)
|
if (queue != NULL)
|
||||||
free(queue);
|
free(queue);
|
||||||
|
|
||||||
|
|
@ -210,18 +222,27 @@ int would_flood_fill(SDL_Surface * canvas, Uint32 cur_colr, Uint32 old_colr)
|
||||||
if (colors_close(canvas, cur_colr, old_colr) < COLOR_MATCH_NARROW)
|
if (colors_close(canvas, cur_colr, old_colr) < COLOR_MATCH_NARROW)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void do_flood_fill(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer, SDL_Surface * last, SDL_Surface * canvas, int x, int y, Uint32 cur_colr, Uint32 old_colr, int * x1, int * y1, int * x2, int * y2, Uint8 * touched)
|
void do_flood_fill(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
|
SDL_Renderer * renderer, SDL_Surface * last,
|
||||||
|
SDL_Surface * canvas, int x, int y, Uint32 cur_colr,
|
||||||
|
Uint32 old_colr, int *x1, int *y1, int *x2, int *y2,
|
||||||
|
Uint8 * touched)
|
||||||
{
|
{
|
||||||
simulate_flood_fill(screen, texture, renderer, last, canvas, x, y, cur_colr, old_colr, x1, y1, x2, y2, touched);
|
simulate_flood_fill(screen, texture, renderer, last, canvas, x, y, cur_colr,
|
||||||
|
old_colr, x1, y1, x2, y2, touched);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
Uint32 blend(SDL_Surface * canvas, Uint32 draw_colr, Uint32 old_colr, double pct) {
|
Uint32 blend(SDL_Surface * canvas, Uint32 draw_colr, Uint32 old_colr,
|
||||||
|
double pct)
|
||||||
|
{
|
||||||
Uint8 old_r, old_g, old_b, draw_r, draw_g, draw_b, new_r, new_g, new_b;
|
Uint8 old_r, old_g, old_b, draw_r, draw_g, draw_b, new_r, new_g, new_b;
|
||||||
|
|
||||||
SDL_GetRGB(draw_colr, canvas->format, &draw_r, &draw_g, &draw_b);
|
SDL_GetRGB(draw_colr, canvas->format, &draw_r, &draw_g, &draw_b);
|
||||||
|
|
@ -235,7 +256,12 @@ Uint32 blend(SDL_Surface * canvas, Uint32 draw_colr, Uint32 old_colr, double pct
|
||||||
return SDL_MapRGB(canvas->format, new_r, new_g, new_b);
|
return SDL_MapRGB(canvas->format, new_r, new_g, new_b);
|
||||||
}
|
}
|
||||||
|
|
||||||
void simulate_flood_fill(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer, SDL_Surface * last, SDL_Surface * canvas, int x, int y, Uint32 cur_colr, Uint32 old_colr, int * extent_x1, int * extent_y1, int * extent_x2, int * extent_y2, Uint8 * touched) {
|
void simulate_flood_fill(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
|
SDL_Renderer * renderer, SDL_Surface * last,
|
||||||
|
SDL_Surface * canvas, int x, int y, Uint32 cur_colr,
|
||||||
|
Uint32 old_colr, int *extent_x1, int *extent_y1,
|
||||||
|
int *extent_x2, int *extent_y2, Uint8 * touched)
|
||||||
|
{
|
||||||
int y_outside;
|
int y_outside;
|
||||||
|
|
||||||
/* Get ready */
|
/* Get ready */
|
||||||
|
|
@ -258,7 +284,8 @@ void simulate_flood_fill(SDL_Surface * screen, SDL_Texture * texture, SDL_Render
|
||||||
/* Do the work (possibly queuing more, as we go) */
|
/* Do the work (possibly queuing more, as we go) */
|
||||||
while (remove_from_queue(&x, &y, &y_outside))
|
while (remove_from_queue(&x, &y, &y_outside))
|
||||||
{
|
{
|
||||||
simulate_flood_fill_outside_check(screen, texture, renderer, x, y, y_outside);
|
simulate_flood_fill_outside_check(screen, texture, renderer, x, y,
|
||||||
|
y_outside);
|
||||||
}
|
}
|
||||||
cleanup_queue();
|
cleanup_queue();
|
||||||
|
|
||||||
|
|
@ -268,7 +295,10 @@ void simulate_flood_fill(SDL_Surface * screen, SDL_Texture * texture, SDL_Render
|
||||||
*extent_y2 = global_extent_y2;
|
*extent_y2 = global_extent_y2;
|
||||||
}
|
}
|
||||||
|
|
||||||
void simulate_flood_fill_outside_check(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer, int x, int y, int y_outside)
|
void simulate_flood_fill_outside_check(SDL_Surface * screen,
|
||||||
|
SDL_Texture * texture,
|
||||||
|
SDL_Renderer * renderer, int x, int y,
|
||||||
|
int y_outside)
|
||||||
{
|
{
|
||||||
int fillL, fillR, narrowFillL, narrowFillR, i, outside, just_queued;
|
int fillL, fillR, narrowFillL, narrowFillR, i, outside, just_queued;
|
||||||
double in_line, closeness;
|
double in_line, closeness;
|
||||||
|
|
@ -321,18 +351,24 @@ void simulate_flood_fill_outside_check(SDL_Surface * screen, SDL_Texture * textu
|
||||||
|
|
||||||
/* Find left side, filling along the way */
|
/* Find left side, filling along the way */
|
||||||
|
|
||||||
px_colr = getpixels[global_last->format->BytesPerPixel] (global_last, fillL /* - 1 */, y);
|
px_colr =
|
||||||
|
getpixels[global_last->format->BytesPerPixel] (global_last,
|
||||||
|
fillL /* - 1 */ , y);
|
||||||
in_line = colors_close(global_canvas, px_colr, global_old_colr);
|
in_line = colors_close(global_canvas, px_colr, global_old_colr);
|
||||||
outside = 0;
|
outside = 0;
|
||||||
while (in_line < COLOR_MATCH_WIDE && outside < WIDE_MATCH_THRESHOLD)
|
while (in_line < COLOR_MATCH_WIDE && outside < WIDE_MATCH_THRESHOLD)
|
||||||
{
|
{
|
||||||
if (in_line > COLOR_MATCH_NARROW) {
|
if (in_line > COLOR_MATCH_NARROW)
|
||||||
|
{
|
||||||
outside++;
|
outside++;
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
narrowFillL = fillL;
|
narrowFillL = fillL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (global_touched != NULL) {
|
if (global_touched != NULL)
|
||||||
|
{
|
||||||
touch_byt = (255 - ((Uint8) (in_line * 85)));
|
touch_byt = (255 - ((Uint8) (in_line * 85)));
|
||||||
if (touch_byt == 0)
|
if (touch_byt == 0)
|
||||||
touch_byt = 1;
|
touch_byt = 1;
|
||||||
|
|
@ -340,11 +376,17 @@ void simulate_flood_fill_outside_check(SDL_Surface * screen, SDL_Texture * textu
|
||||||
global_touched[(y * global_canvas->w) + fillL] = touch_byt;
|
global_touched[(y * global_canvas->w) + fillL] = touch_byt;
|
||||||
}
|
}
|
||||||
|
|
||||||
px_colr = getpixels[global_last->format->BytesPerPixel] (global_last, fillL, y);
|
px_colr =
|
||||||
putpixels[global_canvas->format->BytesPerPixel] (global_canvas, fillL, y, blend(global_canvas, global_cur_colr, px_colr, (1.0 - in_line)));
|
getpixels[global_last->format->BytesPerPixel] (global_last, fillL, y);
|
||||||
|
putpixels[global_canvas->format->BytesPerPixel] (global_canvas, fillL, y,
|
||||||
|
blend(global_canvas,
|
||||||
|
global_cur_colr,
|
||||||
|
px_colr,
|
||||||
|
(1.0 - in_line)));
|
||||||
fillL--;
|
fillL--;
|
||||||
|
|
||||||
px_colr = getpixels[global_last->format->BytesPerPixel] (global_last, fillL, y);
|
px_colr =
|
||||||
|
getpixels[global_last->format->BytesPerPixel] (global_last, fillL, y);
|
||||||
|
|
||||||
if (fillL >= 0)
|
if (fillL >= 0)
|
||||||
{
|
{
|
||||||
|
|
@ -367,8 +409,13 @@ void simulate_flood_fill_outside_check(SDL_Surface * screen, SDL_Texture * textu
|
||||||
global_touched[(y * global_canvas->w) + fillL] = touch_byt;
|
global_touched[(y * global_canvas->w) + fillL] = touch_byt;
|
||||||
}
|
}
|
||||||
|
|
||||||
px_colr = getpixels[global_last->format->BytesPerPixel] (global_last, fillL, y);
|
px_colr =
|
||||||
putpixels[global_canvas->format->BytesPerPixel] (global_canvas, fillL, y, blend(global_canvas, global_cur_colr, px_colr, (1.0 - in_line)));
|
getpixels[global_last->format->BytesPerPixel] (global_last, fillL, y);
|
||||||
|
putpixels[global_canvas->format->BytesPerPixel] (global_canvas, fillL, y,
|
||||||
|
blend(global_canvas,
|
||||||
|
global_cur_colr,
|
||||||
|
px_colr,
|
||||||
|
(1.0 - in_line)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -382,18 +429,23 @@ void simulate_flood_fill_outside_check(SDL_Surface * screen, SDL_Texture * textu
|
||||||
|
|
||||||
/* Find right side, filling along the way */
|
/* Find right side, filling along the way */
|
||||||
|
|
||||||
px_colr = getpixels[global_last->format->BytesPerPixel] (global_last, fillR + 1, y);
|
px_colr =
|
||||||
|
getpixels[global_last->format->BytesPerPixel] (global_last, fillR + 1, y);
|
||||||
in_line = colors_close(global_canvas, px_colr, global_old_colr);
|
in_line = colors_close(global_canvas, px_colr, global_old_colr);
|
||||||
outside = 0;
|
outside = 0;
|
||||||
while (in_line < COLOR_MATCH_WIDE && outside < WIDE_MATCH_THRESHOLD)
|
while (in_line < COLOR_MATCH_WIDE && outside < WIDE_MATCH_THRESHOLD)
|
||||||
{
|
{
|
||||||
if (in_line > COLOR_MATCH_NARROW) {
|
if (in_line > COLOR_MATCH_NARROW)
|
||||||
|
{
|
||||||
outside++;
|
outside++;
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
narrowFillR = fillR;
|
narrowFillR = fillR;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (global_touched != NULL) {
|
if (global_touched != NULL)
|
||||||
|
{
|
||||||
touch_byt = (255 - ((Uint8) (in_line * 85)));
|
touch_byt = (255 - ((Uint8) (in_line * 85)));
|
||||||
if (touch_byt == 0)
|
if (touch_byt == 0)
|
||||||
touch_byt = 1;
|
touch_byt = 1;
|
||||||
|
|
@ -401,11 +453,17 @@ void simulate_flood_fill_outside_check(SDL_Surface * screen, SDL_Texture * textu
|
||||||
global_touched[(y * global_canvas->w) + fillR] = touch_byt;
|
global_touched[(y * global_canvas->w) + fillR] = touch_byt;
|
||||||
}
|
}
|
||||||
|
|
||||||
px_colr = getpixels[global_last->format->BytesPerPixel] (global_last, fillR, y);
|
px_colr =
|
||||||
putpixels[global_canvas->format->BytesPerPixel] (global_canvas, fillR, y, blend(global_canvas, global_cur_colr, px_colr, (1.0 - in_line)));
|
getpixels[global_last->format->BytesPerPixel] (global_last, fillR, y);
|
||||||
|
putpixels[global_canvas->format->BytesPerPixel] (global_canvas, fillR, y,
|
||||||
|
blend(global_canvas,
|
||||||
|
global_cur_colr,
|
||||||
|
px_colr,
|
||||||
|
(1.0 - in_line)));
|
||||||
fillR++;
|
fillR++;
|
||||||
|
|
||||||
px_colr = getpixels[global_last->format->BytesPerPixel] (global_last, fillR, y);
|
px_colr =
|
||||||
|
getpixels[global_last->format->BytesPerPixel] (global_last, fillR, y);
|
||||||
|
|
||||||
if (fillR < global_canvas->w)
|
if (fillR < global_canvas->w)
|
||||||
{
|
{
|
||||||
|
|
@ -428,8 +486,13 @@ void simulate_flood_fill_outside_check(SDL_Surface * screen, SDL_Texture * textu
|
||||||
global_touched[(y * global_canvas->w) + fillR] = touch_byt;
|
global_touched[(y * global_canvas->w) + fillR] = touch_byt;
|
||||||
}
|
}
|
||||||
|
|
||||||
px_colr = getpixels[global_last->format->BytesPerPixel] (global_last, fillR, y);
|
px_colr =
|
||||||
putpixels[global_canvas->format->BytesPerPixel] (global_canvas, fillR, y, blend(global_canvas, global_cur_colr, px_colr, (1.0 - in_line)));
|
getpixels[global_last->format->BytesPerPixel] (global_last, fillR, y);
|
||||||
|
putpixels[global_canvas->format->BytesPerPixel] (global_canvas, fillR, y,
|
||||||
|
blend(global_canvas,
|
||||||
|
global_cur_colr,
|
||||||
|
px_colr,
|
||||||
|
(1.0 - in_line)));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fillR > global_extent_x2)
|
if (fillR > global_extent_x2)
|
||||||
|
|
@ -447,13 +510,15 @@ void simulate_flood_fill_outside_check(SDL_Surface * screen, SDL_Texture * textu
|
||||||
{
|
{
|
||||||
for (i = narrowFillL; i <= narrowFillR; i++)
|
for (i = narrowFillL; i <= narrowFillR; i++)
|
||||||
{
|
{
|
||||||
px_colr = getpixels[global_last->format->BytesPerPixel] (global_last, i, y - 1);
|
px_colr =
|
||||||
|
getpixels[global_last->format->BytesPerPixel] (global_last, i, y - 1);
|
||||||
closeness = colors_close(global_canvas, px_colr, global_old_colr);
|
closeness = colors_close(global_canvas, px_colr, global_old_colr);
|
||||||
if (closeness < COLOR_MATCH_NARROW ||
|
if (closeness < COLOR_MATCH_NARROW ||
|
||||||
(closeness < COLOR_MATCH_WIDE && y_outside < WIDE_MATCH_THRESHOLD)
|
(closeness < COLOR_MATCH_WIDE && y_outside < WIDE_MATCH_THRESHOLD))
|
||||||
)
|
|
||||||
{
|
{
|
||||||
if (!just_queued && (global_touched == NULL || !global_touched[((y - 1) * global_canvas->w) + i]))
|
if (!just_queued
|
||||||
|
&& (global_touched == NULL
|
||||||
|
|| !global_touched[((y - 1) * global_canvas->w) + i]))
|
||||||
{
|
{
|
||||||
add_to_queue(i, y - 1, y_outside + 1);
|
add_to_queue(i, y - 1, y_outside + 1);
|
||||||
just_queued = 1;
|
just_queued = 1;
|
||||||
|
|
@ -478,13 +543,15 @@ void simulate_flood_fill_outside_check(SDL_Surface * screen, SDL_Texture * textu
|
||||||
{
|
{
|
||||||
for (i = narrowFillL; i <= narrowFillR; i++)
|
for (i = narrowFillL; i <= narrowFillR; i++)
|
||||||
{
|
{
|
||||||
px_colr = getpixels[global_last->format->BytesPerPixel] (global_last, i, y + 1);
|
px_colr =
|
||||||
|
getpixels[global_last->format->BytesPerPixel] (global_last, i, y + 1);
|
||||||
closeness = colors_close(global_canvas, px_colr, global_old_colr);
|
closeness = colors_close(global_canvas, px_colr, global_old_colr);
|
||||||
if (closeness < COLOR_MATCH_NARROW ||
|
if (closeness < COLOR_MATCH_NARROW ||
|
||||||
(closeness < COLOR_MATCH_WIDE && y_outside < WIDE_MATCH_THRESHOLD)
|
(closeness < COLOR_MATCH_WIDE && y_outside < WIDE_MATCH_THRESHOLD))
|
||||||
)
|
|
||||||
{
|
{
|
||||||
if (!just_queued && (global_touched == NULL || !global_touched[((y + 1) * global_canvas->w) + i]))
|
if (!just_queued
|
||||||
|
&& (global_touched == NULL
|
||||||
|
|| !global_touched[((y + 1) * global_canvas->w) + i]))
|
||||||
{
|
{
|
||||||
add_to_queue(i, y + 1, y_outside + 1);
|
add_to_queue(i, y + 1, y_outside + 1);
|
||||||
just_queued = 1;
|
just_queued = 1;
|
||||||
|
|
@ -505,8 +572,9 @@ void simulate_flood_fill_outside_check(SDL_Surface * screen, SDL_Texture * textu
|
||||||
|
|
||||||
void draw_linear_gradient(SDL_Surface * canvas, SDL_Surface * last,
|
void draw_linear_gradient(SDL_Surface * canvas, SDL_Surface * last,
|
||||||
int x_left, int y_top, int x_right, int y_bottom,
|
int x_left, int y_top, int x_right, int y_bottom,
|
||||||
int x1, int y1, int x2, int y2, Uint32 draw_color, Uint8 * touched
|
int x1, int y1, int x2, int y2, Uint32 draw_color,
|
||||||
) {
|
Uint8 * touched)
|
||||||
|
{
|
||||||
Uint32 old_colr, new_colr;
|
Uint32 old_colr, new_colr;
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
Uint8 draw_r, draw_g, draw_b, old_r, old_g, old_b, new_r, new_g, new_b;
|
Uint8 draw_r, draw_g, draw_b, old_r, old_g, old_b, new_r, new_g, new_b;
|
||||||
|
|
@ -521,9 +589,12 @@ void draw_linear_gradient(SDL_Surface * canvas, SDL_Surface * last,
|
||||||
C2 = (A * x2) + (B * y2);
|
C2 = (A * x2) + (B * y2);
|
||||||
/* FIXME: C2 should be larger than C1? */
|
/* FIXME: C2 should be larger than C1? */
|
||||||
|
|
||||||
for (yy = y_top; yy <= y_bottom; yy++) {
|
for (yy = y_top; yy <= y_bottom; yy++)
|
||||||
for (xx = x_left; xx <= x_right; xx++) {
|
{
|
||||||
if (touched[(yy * canvas->w) + xx]) {
|
for (xx = x_left; xx <= x_right; xx++)
|
||||||
|
{
|
||||||
|
if (touched[(yy * canvas->w) + xx])
|
||||||
|
{
|
||||||
/* Get the old color, and blend it (with a distance-based ratio) with the target color */
|
/* Get the old color, and blend it (with a distance-based ratio) with the target color */
|
||||||
old_colr = getpixels[last->format->BytesPerPixel] (last, xx, yy);
|
old_colr = getpixels[last->format->BytesPerPixel] (last, xx, yy);
|
||||||
SDL_GetRGB(old_colr, last->format, &old_r, &old_g, &old_b);
|
SDL_GetRGB(old_colr, last->format, &old_r, &old_g, &old_b);
|
||||||
|
|
@ -532,13 +603,18 @@ void draw_linear_gradient(SDL_Surface * canvas, SDL_Surface * last,
|
||||||
https://stackoverflow.com/questions/521493/creating-a-linear-gradient-in-2d-array) */
|
https://stackoverflow.com/questions/521493/creating-a-linear-gradient-in-2d-array) */
|
||||||
C = (A * xx) + (B * yy);
|
C = (A * xx) + (B * yy);
|
||||||
|
|
||||||
if (C < C1) {
|
if (C < C1)
|
||||||
|
{
|
||||||
/* At/beyond the click spot (opposite direction of mouse); solid color */
|
/* At/beyond the click spot (opposite direction of mouse); solid color */
|
||||||
ratio = 0.0;
|
ratio = 0.0;
|
||||||
} else if (C >= C2) {
|
}
|
||||||
|
else if (C >= C2)
|
||||||
|
{
|
||||||
/* At/beyond the mouse; completely faded out */
|
/* At/beyond the mouse; completely faded out */
|
||||||
ratio = 1.0;
|
ratio = 1.0;
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
/* The actual gradient... */
|
/* The actual gradient... */
|
||||||
ratio = (C - C1) / (C2 - C1);
|
ratio = (C - C1) / (C2 - C1);
|
||||||
}
|
}
|
||||||
|
|
@ -546,9 +622,15 @@ void draw_linear_gradient(SDL_Surface * canvas, SDL_Surface * last,
|
||||||
/* Apply fuzziness at any antialiased edges we detected */
|
/* Apply fuzziness at any antialiased edges we detected */
|
||||||
ratio = (ratio * ((float) touched[yy * canvas->w + xx] / 255.0));
|
ratio = (ratio * ((float) touched[yy * canvas->w + xx] / 255.0));
|
||||||
|
|
||||||
new_r = (Uint8) (((float) old_r) * ratio + ((float) draw_r * (1.0 - ratio)));
|
new_r =
|
||||||
new_g = (Uint8) (((float) old_g) * ratio + ((float) draw_g * (1.0 - ratio)));
|
(Uint8) (((float) old_r) * ratio +
|
||||||
new_b = (Uint8) (((float) old_b) * ratio + ((float) draw_b * (1.0 - ratio)));
|
((float) draw_r * (1.0 - ratio)));
|
||||||
|
new_g =
|
||||||
|
(Uint8) (((float) old_g) * ratio +
|
||||||
|
((float) draw_g * (1.0 - ratio)));
|
||||||
|
new_b =
|
||||||
|
(Uint8) (((float) old_b) * ratio +
|
||||||
|
((float) draw_b * (1.0 - ratio)));
|
||||||
|
|
||||||
new_colr = SDL_MapRGB(canvas->format, new_r, new_g, new_b);
|
new_colr = SDL_MapRGB(canvas->format, new_r, new_g, new_b);
|
||||||
putpixels[canvas->format->BytesPerPixel] (canvas, xx, yy, new_colr);
|
putpixels[canvas->format->BytesPerPixel] (canvas, xx, yy, new_colr);
|
||||||
|
|
@ -557,7 +639,9 @@ void draw_linear_gradient(SDL_Surface * canvas, SDL_Surface * last,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void draw_brush_fill_single(SDL_Surface * canvas, int x, int y, Uint32 draw_color, Uint8 * touched) {
|
void draw_brush_fill_single(SDL_Surface * canvas, int x, int y,
|
||||||
|
Uint32 draw_color, Uint8 * touched)
|
||||||
|
{
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
|
|
||||||
for (yy = -16; yy < 16; yy++)
|
for (yy = -16; yy < 16; yy++)
|
||||||
|
|
@ -567,17 +651,20 @@ void draw_brush_fill_single(SDL_Surface * canvas, int x, int y, Uint32 draw_colo
|
||||||
if ((xx * xx) + (yy * yy) < (16 * 16) &&
|
if ((xx * xx) + (yy * yy) < (16 * 16) &&
|
||||||
touched[((y + yy) * canvas->w) + (x + xx)])
|
touched[((y + yy) * canvas->w) + (x + xx)])
|
||||||
{
|
{
|
||||||
putpixels[canvas->format->BytesPerPixel] (canvas, x + xx, y + yy, draw_color);
|
putpixels[canvas->format->BytesPerPixel] (canvas, x + xx, y + yy,
|
||||||
|
draw_color);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void draw_brush_fill(SDL_Surface * canvas,
|
void draw_brush_fill(SDL_Surface * canvas,
|
||||||
int x_left ATTRIBUTE_UNUSED, int y_top ATTRIBUTE_UNUSED, int x_right ATTRIBUTE_UNUSED, int y_bottom ATTRIBUTE_UNUSED,
|
int x_left ATTRIBUTE_UNUSED, int y_top ATTRIBUTE_UNUSED,
|
||||||
int x1, int y1, int x2, int y2, Uint32 draw_color, Uint8 * touched,
|
int x_right ATTRIBUTE_UNUSED,
|
||||||
int * up_x1, int * up_y1, int * up_x2, int * up_y2
|
int y_bottom ATTRIBUTE_UNUSED, int x1, int y1, int x2,
|
||||||
) {
|
int y2, Uint32 draw_color, Uint8 * touched, int *up_x1,
|
||||||
|
int *up_y1, int *up_x2, int *up_y2)
|
||||||
|
{
|
||||||
int dx, dy;
|
int dx, dy;
|
||||||
int y;
|
int y;
|
||||||
int orig_x1, orig_y1, orig_x2, orig_y2, tmp;
|
int orig_x1, orig_y1, orig_x2, orig_y2, tmp;
|
||||||
|
|
@ -654,9 +741,10 @@ void draw_brush_fill(SDL_Surface * canvas,
|
||||||
*up_y2 = orig_y2 + 16;
|
*up_y2 = orig_y2 + 16;
|
||||||
}
|
}
|
||||||
|
|
||||||
void draw_radial_gradient(SDL_Surface * canvas, int x_left, int y_top, int x_right, int y_bottom,
|
void draw_radial_gradient(SDL_Surface * canvas, int x_left, int y_top,
|
||||||
int x, int y, Uint32 draw_color, Uint8 * touched
|
int x_right, int y_bottom, int x, int y,
|
||||||
) {
|
Uint32 draw_color, Uint8 * touched)
|
||||||
|
{
|
||||||
Uint32 old_colr, new_colr;
|
Uint32 old_colr, new_colr;
|
||||||
int xx, yy;
|
int xx, yy;
|
||||||
float xd, yd, dist, rad, ratio;
|
float xd, yd, dist, rad, ratio;
|
||||||
|
|
@ -666,7 +754,8 @@ void draw_radial_gradient(SDL_Surface * canvas, int x_left, int y_top, int x_rig
|
||||||
xd = max(abs(x - x_right), abs(x - x_left));
|
xd = max(abs(x - x_right), abs(x - x_left));
|
||||||
yd = max(abs(y - y_bottom), abs(y - y_top));
|
yd = max(abs(y - y_bottom), abs(y - y_top));
|
||||||
rad = sqrt(xd * xd + yd * yd);
|
rad = sqrt(xd * xd + yd * yd);
|
||||||
if (rad == 0) {
|
if (rad == 0)
|
||||||
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -674,27 +763,38 @@ void draw_radial_gradient(SDL_Surface * canvas, int x_left, int y_top, int x_rig
|
||||||
SDL_GetRGB(draw_color, canvas->format, &draw_r, &draw_g, &draw_b);
|
SDL_GetRGB(draw_color, canvas->format, &draw_r, &draw_g, &draw_b);
|
||||||
|
|
||||||
/* Traverse the flood-filled zone */
|
/* Traverse the flood-filled zone */
|
||||||
for (yy = y_top; yy <= y_bottom; yy++) {
|
for (yy = y_top; yy <= y_bottom; yy++)
|
||||||
for (xx = x_left; xx <= x_right; xx++) {
|
{
|
||||||
|
for (xx = x_left; xx <= x_right; xx++)
|
||||||
|
{
|
||||||
/* Only alter the pixels within the flood itself */
|
/* Only alter the pixels within the flood itself */
|
||||||
if (touched[(yy * canvas->w) + xx]) {
|
if (touched[(yy * canvas->w) + xx])
|
||||||
|
{
|
||||||
/* Determine the distance from the click point */
|
/* Determine the distance from the click point */
|
||||||
xd = fabs((float) (xx - x));
|
xd = fabs((float) (xx - x));
|
||||||
yd = fabs((float) (yy - y));
|
yd = fabs((float) (yy - y));
|
||||||
dist = sqrt(xd * xd + yd * yd);
|
dist = sqrt(xd * xd + yd * yd);
|
||||||
if (dist < rad) {
|
if (dist < rad)
|
||||||
|
{
|
||||||
ratio = (dist / rad);
|
ratio = (dist / rad);
|
||||||
|
|
||||||
/* Get the old color, and blend it (with a distance-based ratio) with the target color */
|
/* Get the old color, and blend it (with a distance-based ratio) with the target color */
|
||||||
old_colr = getpixels[canvas->format->BytesPerPixel] (canvas, xx, yy);
|
old_colr =
|
||||||
|
getpixels[canvas->format->BytesPerPixel] (canvas, xx, yy);
|
||||||
SDL_GetRGB(old_colr, canvas->format, &old_r, &old_g, &old_b);
|
SDL_GetRGB(old_colr, canvas->format, &old_r, &old_g, &old_b);
|
||||||
|
|
||||||
/* Apply fuzziness at any antialiased edges we detected */
|
/* Apply fuzziness at any antialiased edges we detected */
|
||||||
ratio = (ratio * ((float) touched[yy * canvas->w + xx] / 255.0));
|
ratio = (ratio * ((float) touched[yy * canvas->w + xx] / 255.0));
|
||||||
|
|
||||||
new_r = (Uint8) (((float) old_r) * ratio + ((float) draw_r * (1.00 - ratio)));
|
new_r =
|
||||||
new_g = (Uint8) (((float) old_g) * ratio + ((float) draw_g * (1.00 - ratio)));
|
(Uint8) (((float) old_r) * ratio +
|
||||||
new_b = (Uint8) (((float) old_b) * ratio + ((float) draw_b * (1.00 - ratio)));
|
((float) draw_r * (1.00 - ratio)));
|
||||||
|
new_g =
|
||||||
|
(Uint8) (((float) old_g) * ratio +
|
||||||
|
((float) draw_g * (1.00 - ratio)));
|
||||||
|
new_b =
|
||||||
|
(Uint8) (((float) old_b) * ratio +
|
||||||
|
((float) draw_b * (1.00 - ratio)));
|
||||||
|
|
||||||
new_colr = SDL_MapRGB(canvas->format, new_r, new_g, new_b);
|
new_colr = SDL_MapRGB(canvas->format, new_r, new_g, new_b);
|
||||||
putpixels[canvas->format->BytesPerPixel] (canvas, xx, yy, new_colr);
|
putpixels[canvas->format->BytesPerPixel] (canvas, xx, yy, new_colr);
|
||||||
|
|
@ -703,4 +803,3 @@ void draw_radial_gradient(SDL_Surface * canvas, int x_left, int y_top, int x_rig
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
29
src/fill.h
29
src/fill.h
|
|
@ -37,17 +37,26 @@
|
||||||
#include "SDL.h"
|
#include "SDL.h"
|
||||||
|
|
||||||
int would_flood_fill(SDL_Surface * canvas, Uint32 cur_colr, Uint32 old_colr);
|
int would_flood_fill(SDL_Surface * canvas, Uint32 cur_colr, Uint32 old_colr);
|
||||||
void do_flood_fill(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer, SDL_Surface * last, SDL_Surface * canvas, int x, int y, Uint32 cur_colr, Uint32 old_colr, int * x1, int * y1, int * x2, int * y2, Uint8 * touched);
|
void do_flood_fill(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
void simulate_flood_fill(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer, SDL_Surface * last, SDL_Surface * canvas, int x, int y, Uint32 cur_colr, Uint32 old_colr, int * x1, int * y1, int * x2, int * y2, Uint8 * touched);
|
SDL_Renderer * renderer, SDL_Surface * last,
|
||||||
|
SDL_Surface * canvas, int x, int y, Uint32 cur_colr,
|
||||||
|
Uint32 old_colr, int *x1, int *y1, int *x2, int *y2,
|
||||||
|
Uint8 * touched);
|
||||||
|
void simulate_flood_fill(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
|
SDL_Renderer * renderer, SDL_Surface * last,
|
||||||
|
SDL_Surface * canvas, int x, int y, Uint32 cur_colr,
|
||||||
|
Uint32 old_colr, int *x1, int *y1, int *x2, int *y2,
|
||||||
|
Uint8 * touched);
|
||||||
void draw_linear_gradient(SDL_Surface * canvas, SDL_Surface * last,
|
void draw_linear_gradient(SDL_Surface * canvas, SDL_Surface * last,
|
||||||
int x_left, int y_top, int x_right, int y_bottom,
|
int x_left, int y_top, int x_right, int y_bottom,
|
||||||
int x1, int y1, int x2, int y2, Uint32 draw_color, Uint8 * touched);
|
int x1, int y1, int x2, int y2, Uint32 draw_color,
|
||||||
void draw_radial_gradient(SDL_Surface * canvas, int x_left, int y_top, int x_right, int y_bottom,
|
Uint8 * touched);
|
||||||
int x, int y, Uint32 draw_color, Uint8 * touched);
|
void draw_radial_gradient(SDL_Surface * canvas, int x_left, int y_top,
|
||||||
void draw_brush_fill(SDL_Surface * canvas,
|
int x_right, int y_bottom, int x, int y,
|
||||||
int x_left, int y_top, int x_right, int y_bottom,
|
Uint32 draw_color, Uint8 * touched);
|
||||||
int x1, int y1, int x2, int y2, Uint32 draw_color, Uint8 * touched,
|
void draw_brush_fill(SDL_Surface * canvas, int x_left, int y_top, int x_right,
|
||||||
int * up_x1, int * up_y1, int * up_x2, int * up_y2);
|
int y_bottom, int x1, int y1, int x2, int y2,
|
||||||
|
Uint32 draw_color, Uint8 * touched, int *up_x1,
|
||||||
|
int *up_y1, int *up_x2, int *up_y2);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -38,7 +38,8 @@
|
||||||
#define gettext_noop(String) String
|
#define gettext_noop(String) String
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
enum {
|
enum
|
||||||
|
{
|
||||||
FILL_FLOOD,
|
FILL_FLOOD,
|
||||||
FILL_BRUSH,
|
FILL_BRUSH,
|
||||||
FILL_GRADIENT_LINEAR,
|
FILL_GRADIENT_LINEAR,
|
||||||
|
|
@ -56,8 +57,10 @@ const char *const fill_names[NUM_FILLS] = {
|
||||||
const char *const fill_tips[NUM_FILLS] = {
|
const char *const fill_tips[NUM_FILLS] = {
|
||||||
gettext_noop("Click to fill an area with a solid color."),
|
gettext_noop("Click to fill an area with a solid color."),
|
||||||
gettext_noop("Click and drag to fill an area by hand, using a brush."),
|
gettext_noop("Click and drag to fill an area by hand, using a brush."),
|
||||||
gettext_noop("Click and drag to fill an area with a linear gradient (from the chosen color to transparent)."),
|
gettext_noop
|
||||||
gettext_noop("Click to fill an area with a radial gradient (from the chosen color to transparent).")
|
("Click and drag to fill an area with a linear gradient (from the chosen color to transparent)."),
|
||||||
|
gettext_noop
|
||||||
|
("Click to fill an area with a radial gradient (from the chosen color to transparent).")
|
||||||
};
|
};
|
||||||
|
|
||||||
const char *const fill_img_fnames[NUM_FILLS] = {
|
const char *const fill_img_fnames[NUM_FILLS] = {
|
||||||
|
|
@ -68,4 +71,3 @@ const char *const fill_img_fnames[NUM_FILLS] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
|
||||||
199
src/fonts.c
199
src/fonts.c
|
|
@ -180,7 +180,8 @@ TuxPaint_Font *load_locale_font(TuxPaint_Font * fallback, int size)
|
||||||
{
|
{
|
||||||
char str[128];
|
char str[128];
|
||||||
|
|
||||||
snprintf(str, sizeof(str), "%sfonts/locale/%s.ttf", DATA_PREFIX, lang_prefix);
|
snprintf(str, sizeof(str), "%sfonts/locale/%s.ttf", DATA_PREFIX,
|
||||||
|
lang_prefix);
|
||||||
|
|
||||||
ret = TuxPaint_Font_OpenFont("", str, size);
|
ret = TuxPaint_Font_OpenFont("", str, size);
|
||||||
|
|
||||||
|
|
@ -213,14 +214,16 @@ TuxPaint_Font *load_locale_font(TuxPaint_Font * fallback, int size)
|
||||||
void TuxPaint_Font_CloseFont(TuxPaint_Font * tpf)
|
void TuxPaint_Font_CloseFont(TuxPaint_Font * tpf)
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - TuxPaint_Font_CloseFont step 1 (%p)\n", __FILE__, __LINE__, tpf);
|
printf("%s:%d - TuxPaint_Font_CloseFont step 1 (%p)\n", __FILE__, __LINE__,
|
||||||
|
tpf);
|
||||||
#endif
|
#endif
|
||||||
if (!tpf)
|
if (!tpf)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
#ifndef NO_SDLPANGO
|
#ifndef NO_SDLPANGO
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - TuxPaint_Font_CloseFont step 2 (%p, %d)\n", __FILE__, __LINE__, tpf->pango_context, tpf->typ);
|
printf("%s:%d - TuxPaint_Font_CloseFont step 2 (%p, %d)\n", __FILE__,
|
||||||
|
__LINE__, tpf->pango_context, tpf->typ);
|
||||||
#endif
|
#endif
|
||||||
if (tpf->typ == FONT_TYPE_PANGO)
|
if (tpf->typ == FONT_TYPE_PANGO)
|
||||||
if (tpf->pango_context)
|
if (tpf->pango_context)
|
||||||
|
|
@ -233,7 +236,8 @@ void TuxPaint_Font_CloseFont(TuxPaint_Font * tpf)
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - TuxPaint_Font_CloseFont step 3 (%p, %d)\n", __FILE__, __LINE__, tpf->ttf_font, tpf->typ);
|
printf("%s:%d - TuxPaint_Font_CloseFont step 3 (%p, %d)\n", __FILE__,
|
||||||
|
__LINE__, tpf->ttf_font, tpf->typ);
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
#endif
|
#endif
|
||||||
if (tpf->typ == FONT_TYPE_TTF)
|
if (tpf->typ == FONT_TYPE_TTF)
|
||||||
|
|
@ -252,7 +256,8 @@ void TuxPaint_Font_CloseFont(TuxPaint_Font * tpf)
|
||||||
free(tpf);
|
free(tpf);
|
||||||
}
|
}
|
||||||
|
|
||||||
TuxPaint_Font *TuxPaint_Font_OpenFont(const char *pangodesc, const char *ttffilename, int size)
|
TuxPaint_Font *TuxPaint_Font_OpenFont(const char *pangodesc,
|
||||||
|
const char *ttffilename, int size)
|
||||||
{
|
{
|
||||||
TTF_Font *ttf_font;
|
TTF_Font *ttf_font;
|
||||||
TuxPaint_Font *tpf = NULL;
|
TuxPaint_Font *tpf = NULL;
|
||||||
|
|
@ -264,7 +269,8 @@ TuxPaint_Font *TuxPaint_Font_OpenFont(const char *pangodesc, const char *ttffile
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - OpenFont(pango:\"%s\", ttf:\"%s\")\n", __FILE__, __LINE__, pangodesc, ttffilename);
|
printf("%s:%d - OpenFont(pango:\"%s\", ttf:\"%s\")\n", __FILE__, __LINE__,
|
||||||
|
pangodesc, ttffilename);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifndef NO_SDLPANGO
|
#ifndef NO_SDLPANGO
|
||||||
|
|
@ -276,7 +282,8 @@ TuxPaint_Font *TuxPaint_Font_OpenFont(const char *pangodesc, const char *ttffile
|
||||||
tpf->desc = strdup(desc);
|
tpf->desc = strdup(desc);
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - Creating Pango context: \"%s\"\n", __FILE__, __LINE__, desc);
|
printf("%s:%d - Creating Pango context: \"%s\"\n", __FILE__, __LINE__,
|
||||||
|
desc);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
tpf->pango_context = SDLPango_CreateContext_GivenFontDesc(desc);
|
tpf->pango_context = SDLPango_CreateContext_GivenFontDesc(desc);
|
||||||
|
|
@ -292,7 +299,9 @@ TuxPaint_Font *TuxPaint_Font_OpenFont(const char *pangodesc, const char *ttffile
|
||||||
tpf->height = size; /* FIXME: Is this accurate!? -bjk 2007.07.12 */
|
tpf->height = size; /* FIXME: Is this accurate!? -bjk 2007.07.12 */
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - TuxPaint_Font_OpenFont(\"%s\", \"%s\", %d) done (SDL_Pango)\n\n", __FILE__, __LINE__, pangodesc, ttffilename, size);
|
printf
|
||||||
|
("%s:%d - TuxPaint_Font_OpenFont(\"%s\", \"%s\", %d) done (SDL_Pango)\n\n",
|
||||||
|
__FILE__, __LINE__, pangodesc, ttffilename, size);
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
@ -306,7 +315,8 @@ TuxPaint_Font *TuxPaint_Font_OpenFont(const char *pangodesc, const char *ttffile
|
||||||
if (ttffilename != NULL && ttffilename[0] != '\0')
|
if (ttffilename != NULL && ttffilename[0] != '\0')
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - Considering loading TTF \"%s\"\n", __FILE__, __LINE__, ttffilename);
|
printf("%s:%d - Considering loading TTF \"%s\"\n", __FILE__, __LINE__,
|
||||||
|
ttffilename);
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
@ -316,7 +326,8 @@ TuxPaint_Font *TuxPaint_Font_OpenFont(const char *pangodesc, const char *ttffile
|
||||||
if (!strcmp(ttffilename, problemFonts[i++]))
|
if (!strcmp(ttffilename, problemFonts[i++]))
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
fprintf(stderr, "Notice: Skipping problematic font: \"%s\"\n", ttffilename);
|
fprintf(stderr, "Notice: Skipping problematic font: \"%s\"\n",
|
||||||
|
ttffilename);
|
||||||
#endif
|
#endif
|
||||||
return NULL; /* bail on known problematic fonts that cause TTF_OpenFont to crash */
|
return NULL; /* bail on known problematic fonts that cause TTF_OpenFont to crash */
|
||||||
}
|
}
|
||||||
|
|
@ -328,7 +339,9 @@ TuxPaint_Font *TuxPaint_Font_OpenFont(const char *pangodesc, const char *ttffile
|
||||||
if (strstr(ttffilename, problemFontExtensions[i++]))
|
if (strstr(ttffilename, problemFontExtensions[i++]))
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
fprintf(stderr, "Notice: Skipping font with problematic extension: \"%s\"\n", ttffilename);
|
fprintf(stderr,
|
||||||
|
"Notice: Skipping font with problematic extension: \"%s\"\n",
|
||||||
|
ttffilename);
|
||||||
#endif
|
#endif
|
||||||
return NULL; /* bail on known problematic font types that cause TTF_OpenFont to crash */
|
return NULL; /* bail on known problematic font types that cause TTF_OpenFont to crash */
|
||||||
}
|
}
|
||||||
|
|
@ -336,8 +349,10 @@ TuxPaint_Font *TuxPaint_Font_OpenFont(const char *pangodesc, const char *ttffile
|
||||||
|
|
||||||
ttf_font = TTF_OpenFont(ttffilename, size);
|
ttf_font = TTF_OpenFont(ttffilename, size);
|
||||||
|
|
||||||
if (ttf_font == NULL) {
|
if (ttf_font == NULL)
|
||||||
fprintf(stderr, "Cannot open TTF font '%s' (size %d)\n", ttffilename, size);
|
{
|
||||||
|
fprintf(stderr, "Cannot open TTF font '%s' (size %d)\n", ttffilename,
|
||||||
|
size);
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -345,7 +360,8 @@ TuxPaint_Font *TuxPaint_Font_OpenFont(const char *pangodesc, const char *ttffile
|
||||||
(void) familyname; // avoid compiler complaints if NO_SDLPANGO is set, or ALWAYS_LOAD_FONT_WITH_PANGO is not set, and DEBUG is not set
|
(void) familyname; // avoid compiler complaints if NO_SDLPANGO is set, or ALWAYS_LOAD_FONT_WITH_PANGO is not set, and DEBUG is not set
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - Loaded %s (\"%s\")\n", __FILE__, __LINE__, ttffilename, (familyname != NULL ? familyname : "<NULL>"));
|
printf("%s:%d - Loaded %s (\"%s\")\n", __FILE__, __LINE__, ttffilename,
|
||||||
|
(familyname != NULL ? familyname : "<NULL>"));
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
@ -355,11 +371,14 @@ TuxPaint_Font *TuxPaint_Font_OpenFont(const char *pangodesc, const char *ttffile
|
||||||
#ifndef NO_SDLPANGO
|
#ifndef NO_SDLPANGO
|
||||||
/* -- Try loading the font with Pango, instead! */
|
/* -- Try loading the font with Pango, instead! */
|
||||||
tpf = TuxPaint_Font_OpenFont(familyname, "", size);
|
tpf = TuxPaint_Font_OpenFont(familyname, "", size);
|
||||||
if (tpf != NULL) {
|
if (tpf != NULL)
|
||||||
|
{
|
||||||
/* Success! Clean up and return the TuxPaint_Font that we got back */
|
/* Success! Clean up and return the TuxPaint_Font that we got back */
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - Loaded via SDL_Pango!\n", __FILE__, __LINE__);
|
printf("%s:%d - Loaded via SDL_Pango!\n", __FILE__, __LINE__);
|
||||||
printf("%s:%d - TuxPaint_Font_OpenFont(\"%s\", \"%s\", %d) done (SDL_ttf -> SDL_Pango)\n\n", __FILE__, __LINE__, pangodesc, ttffilename, size);
|
printf
|
||||||
|
("%s:%d - TuxPaint_Font_OpenFont(\"%s\", \"%s\", %d) done (SDL_ttf -> SDL_Pango)\n\n",
|
||||||
|
__FILE__, __LINE__, pangodesc, ttffilename, size);
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
#endif
|
#endif
|
||||||
TTF_CloseFont(ttf_font);
|
TTF_CloseFont(ttf_font);
|
||||||
|
|
@ -377,12 +396,15 @@ TuxPaint_Font *TuxPaint_Font_OpenFont(const char *pangodesc, const char *ttffile
|
||||||
tpf->desc = strdup(ttffilename);
|
tpf->desc = strdup(ttffilename);
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - Succeeded loading %s via SDL_ttf\n", __FILE__, __LINE__, ttffilename);
|
printf("%s:%d - Succeeded loading %s via SDL_ttf\n", __FILE__, __LINE__,
|
||||||
|
ttffilename);
|
||||||
#endif
|
#endif
|
||||||
tpf->height = TTF_FontHeight(tpf->ttf_font);
|
tpf->height = TTF_FontHeight(tpf->ttf_font);
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - TuxPaint_Font_OpenFont(\"%s\", \"%s\", %d) done (SDL_ttf)\n\n", __FILE__, __LINE__, pangodesc, ttffilename, size);
|
printf
|
||||||
|
("%s:%d - TuxPaint_Font_OpenFont(\"%s\", \"%s\", %d) done (SDL_ttf)\n\n",
|
||||||
|
__FILE__, __LINE__, pangodesc, ttffilename, size);
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
@ -415,7 +437,8 @@ void reliable_write(int fd, const void *buf, size_t count)
|
||||||
; // satisfy a C syntax abomination
|
; // satisfy a C syntax abomination
|
||||||
p = (struct pollfd)
|
p = (struct pollfd)
|
||||||
{
|
{
|
||||||
fd, POLLOUT, 0};
|
fd, POLLOUT, 0
|
||||||
|
};
|
||||||
poll(&p, 1, -1); // try not to burn CPU time
|
poll(&p, 1, -1); // try not to burn CPU time
|
||||||
// FALL THROUGH
|
// FALL THROUGH
|
||||||
case EINTR:
|
case EINTR:
|
||||||
|
|
@ -447,7 +470,8 @@ static void reliable_read(int fd, void *buf, size_t count)
|
||||||
; // satisfy a C syntax abomination
|
; // satisfy a C syntax abomination
|
||||||
p = (struct pollfd)
|
p = (struct pollfd)
|
||||||
{
|
{
|
||||||
fd, POLLIN, 0};
|
fd, POLLIN, 0
|
||||||
|
};
|
||||||
poll(&p, 1, -1); // try not to burn CPU time
|
poll(&p, 1, -1); // try not to burn CPU time
|
||||||
// FALL THROUGH
|
// FALL THROUGH
|
||||||
case EINTR:
|
case EINTR:
|
||||||
|
|
@ -580,7 +604,9 @@ static void groupfonts_range(style_info ** base, int count)
|
||||||
if (num_font_families == num_font_families_max)
|
if (num_font_families == num_font_families_max)
|
||||||
{
|
{
|
||||||
num_font_families_max = num_font_families_max * 5 / 4 + 30;
|
num_font_families_max = num_font_families_max * 5 / 4 + 30;
|
||||||
user_font_families = realloc(user_font_families, num_font_families_max * sizeof *user_font_families);
|
user_font_families =
|
||||||
|
realloc(user_font_families,
|
||||||
|
num_font_families_max * sizeof *user_font_families);
|
||||||
}
|
}
|
||||||
|
|
||||||
fi = calloc(1, sizeof *fi);
|
fi = calloc(1, sizeof *fi);
|
||||||
|
|
@ -597,7 +623,8 @@ static void groupfonts_range(style_info ** base, int count)
|
||||||
{
|
{
|
||||||
#if 0
|
#if 0
|
||||||
// THREADED_FONTS
|
// THREADED_FONTS
|
||||||
printf("too many boldness levels, discarding: %s, %s\n", base[i]->family, base[i]->style);
|
printf("too many boldness levels, discarding: %s, %s\n",
|
||||||
|
base[i]->family, base[i]->style);
|
||||||
#endif
|
#endif
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
@ -607,9 +634,11 @@ static void groupfonts_range(style_info ** base, int count)
|
||||||
{
|
{
|
||||||
#if 0
|
#if 0
|
||||||
// THREADED_FONTS
|
// THREADED_FONTS
|
||||||
printf("duplicates, discarding: %s, %s\n", base[i]->family, base[i]->style);
|
printf("duplicates, discarding: %s, %s\n", base[i]->family,
|
||||||
|
base[i]->style);
|
||||||
printf("b %d, spot %d\n", b, spot);
|
printf("b %d, spot %d\n", b, spot);
|
||||||
printf("occupancy %p %p %p %p\n", fi->filename[0], fi->filename[1], fi->filename[2], fi->filename[3]);
|
printf("occupancy %p %p %p %p\n", fi->filename[0], fi->filename[1],
|
||||||
|
fi->filename[2], fi->filename[3]);
|
||||||
#endif
|
#endif
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
@ -833,7 +862,8 @@ static void parse_font_style(style_info * si)
|
||||||
si->boldness = 1;
|
si->boldness = 1;
|
||||||
|
|
||||||
// we'll count both TrueType and OpenType
|
// we'll count both TrueType and OpenType
|
||||||
si->truetype = ! !strcasestr(si->filename, ".ttf") || ! !strcasestr(si->filename, ".otf");
|
si->truetype = !!strcasestr(si->filename, ".ttf")
|
||||||
|
|| !!strcasestr(si->filename, ".otf");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -871,7 +901,8 @@ static void groupfonts(void)
|
||||||
while (i--)
|
while (i--)
|
||||||
parse_font_style(user_font_styles[i]);
|
parse_font_style(user_font_styles[i]);
|
||||||
|
|
||||||
qsort(user_font_styles, num_font_styles, sizeof user_font_styles[0], compar_fontgroup);
|
qsort(user_font_styles, num_font_styles, sizeof user_font_styles[0],
|
||||||
|
compar_fontgroup);
|
||||||
//printf("groupfonts() qsort(user_font_styles...)\n");
|
//printf("groupfonts() qsort(user_font_styles...)\n");
|
||||||
//fflush(stdout);
|
//fflush(stdout);
|
||||||
|
|
||||||
|
|
@ -904,7 +935,8 @@ static void groupfonts(void)
|
||||||
free(user_font_styles);
|
free(user_font_styles);
|
||||||
user_font_styles = NULL; // just to catch bugs
|
user_font_styles = NULL; // just to catch bugs
|
||||||
|
|
||||||
qsort(user_font_families, num_font_families, sizeof user_font_families[0], compar_fontkiller);
|
qsort(user_font_families, num_font_families, sizeof user_font_families[0],
|
||||||
|
compar_fontkiller);
|
||||||
low = 0;
|
low = 0;
|
||||||
for (;;)
|
for (;;)
|
||||||
{
|
{
|
||||||
|
|
@ -916,13 +948,15 @@ static void groupfonts(void)
|
||||||
{
|
{
|
||||||
if (++high >= num_font_families)
|
if (++high >= num_font_families)
|
||||||
break;
|
break;
|
||||||
if (strcmp(user_font_families[low]->family, user_font_families[high]->family))
|
if (strcmp
|
||||||
|
(user_font_families[low]->family, user_font_families[high]->family))
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
dupe_markdown_range(user_font_families + low, high - low);
|
dupe_markdown_range(user_font_families + low, high - low);
|
||||||
low = high;
|
low = high;
|
||||||
}
|
}
|
||||||
qsort(user_font_families, num_font_families, sizeof user_font_families[0], compar_fontscore);
|
qsort(user_font_families, num_font_families, sizeof user_font_families[0],
|
||||||
|
compar_fontscore);
|
||||||
//printf("groupfonts() qsort(user_font_families 2...)\n");
|
//printf("groupfonts() qsort(user_font_families 2...)\n");
|
||||||
//fflush(stdout);
|
//fflush(stdout);
|
||||||
if (num_font_families > 0 && user_font_families[0]->score < 0)
|
if (num_font_families > 0 && user_font_families[0]->score < 0)
|
||||||
|
|
@ -931,7 +965,8 @@ static void groupfonts(void)
|
||||||
// THREADED_FONTS
|
// THREADED_FONTS
|
||||||
printf("Trim starting with %d families\n", num_font_families);
|
printf("Trim starting with %d families\n", num_font_families);
|
||||||
#endif
|
#endif
|
||||||
while (num_font_families > 1 && user_font_families[num_font_families - 1]->score < 0)
|
while (num_font_families > 1
|
||||||
|
&& user_font_families[num_font_families - 1]->score < 0)
|
||||||
{
|
{
|
||||||
i = --num_font_families;
|
i = --num_font_families;
|
||||||
free(user_font_families[i]->directory);
|
free(user_font_families[i]->directory);
|
||||||
|
|
@ -955,8 +990,11 @@ static void groupfonts(void)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static void loadfonts_locale_filter(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer,
|
static void loadfonts_locale_filter(SDL_Surface * screen,
|
||||||
const char *const dir, const char *restrict const locale)
|
SDL_Texture * texture,
|
||||||
|
SDL_Renderer * renderer,
|
||||||
|
const char *const dir,
|
||||||
|
const char *restrict const locale)
|
||||||
{
|
{
|
||||||
char buf[TP_FTW_PATHSIZE];
|
char buf[TP_FTW_PATHSIZE];
|
||||||
unsigned dirlen = strlen(dir);
|
unsigned dirlen = strlen(dir);
|
||||||
|
|
@ -964,23 +1002,27 @@ static void loadfonts_locale_filter(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
DEBUG_PRINTF("Loading fonts from [%s]\n", dir);
|
DEBUG_PRINTF("Loading fonts from [%s]\n", dir);
|
||||||
|
|
||||||
memcpy(buf, dir, dirlen);
|
memcpy(buf, dir, dirlen);
|
||||||
tp_ftw(screen, texture, renderer, buf, dirlen, 1, loadfont_callback, locale);
|
tp_ftw(screen, texture, renderer, buf, dirlen, 1, loadfont_callback,
|
||||||
|
locale);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void loadfonts(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer, const char *const dir)
|
static void loadfonts(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
|
SDL_Renderer * renderer, const char *const dir)
|
||||||
{
|
{
|
||||||
loadfonts_locale_filter(screen, texture, renderer, dir, NULL);
|
loadfonts_locale_filter(screen, texture, renderer, dir, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/* static */ int load_user_fonts(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer, void *vp,
|
/* static */ int load_user_fonts(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
|
SDL_Renderer * renderer, void *vp,
|
||||||
const char *restrict const locale)
|
const char *restrict const locale)
|
||||||
{
|
{
|
||||||
char *homedirdir;
|
char *homedirdir;
|
||||||
|
|
||||||
(void) vp; // junk passed by threading library
|
(void) vp; // junk passed by threading library
|
||||||
|
|
||||||
loadfonts_locale_filter(screen, texture, renderer, DATA_PREFIX "fonts", locale);
|
loadfonts_locale_filter(screen, texture, renderer, DATA_PREFIX "fonts",
|
||||||
|
locale);
|
||||||
|
|
||||||
if (!no_system_fonts)
|
if (!no_system_fonts)
|
||||||
{
|
{
|
||||||
|
|
@ -997,13 +1039,21 @@ static void loadfonts(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer
|
||||||
char buffer[B_PATH_NAME_LENGTH + B_FILE_NAME_LENGTH];
|
char buffer[B_PATH_NAME_LENGTH + B_FILE_NAME_LENGTH];
|
||||||
status_t result;
|
status_t result;
|
||||||
|
|
||||||
result = find_directory(B_SYSTEM_FONTS_DIRECTORY, volume, false, buffer, sizeof(buffer));
|
result =
|
||||||
|
find_directory(B_SYSTEM_FONTS_DIRECTORY, volume, false, buffer,
|
||||||
|
sizeof(buffer));
|
||||||
loadfonts(screen, texture, renderer, buffer);
|
loadfonts(screen, texture, renderer, buffer);
|
||||||
result = find_directory(B_SYSTEM_NONPACKAGED_FONTS_DIRECTORY, volume, false, buffer, sizeof(buffer));
|
result =
|
||||||
|
find_directory(B_SYSTEM_NONPACKAGED_FONTS_DIRECTORY, volume, false,
|
||||||
|
buffer, sizeof(buffer));
|
||||||
loadfonts(screen, texture, renderer, buffer);
|
loadfonts(screen, texture, renderer, buffer);
|
||||||
result = find_directory(B_USER_FONTS_DIRECTORY, volume, false, buffer, sizeof(buffer));
|
result =
|
||||||
|
find_directory(B_USER_FONTS_DIRECTORY, volume, false, buffer,
|
||||||
|
sizeof(buffer));
|
||||||
loadfonts(screen, texture, renderer, buffer);
|
loadfonts(screen, texture, renderer, buffer);
|
||||||
result = find_directory(B_USER_NONPACKAGED_FONTS_DIRECTORY, volume, false, buffer, sizeof(buffer));
|
result =
|
||||||
|
find_directory(B_USER_NONPACKAGED_FONTS_DIRECTORY, volume, false,
|
||||||
|
buffer, sizeof(buffer));
|
||||||
loadfonts(screen, texture, renderer, buffer);
|
loadfonts(screen, texture, renderer, buffer);
|
||||||
#elif defined(__APPLE__)
|
#elif defined(__APPLE__)
|
||||||
loadfonts(screen, texture, renderer, "/System/Library/Fonts");
|
loadfonts(screen, texture, renderer, "/System/Library/Fonts");
|
||||||
|
|
@ -1042,8 +1092,10 @@ static void loadfonts(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
homedirdir = malloc(snprintf(NULL, 0, "%s/fonts", apple_globalPreferencesPath()) + 1);
|
homedirdir =
|
||||||
if(homedirdir) {
|
malloc(snprintf(NULL, 0, "%s/fonts", apple_globalPreferencesPath()) + 1);
|
||||||
|
if (homedirdir)
|
||||||
|
{
|
||||||
sprintf(homedirdir, "%s/fonts", apple_globalPreferencesPath());
|
sprintf(homedirdir, "%s/fonts", apple_globalPreferencesPath());
|
||||||
loadfonts(screen, texture, renderer, homedirdir);
|
loadfonts(screen, texture, renderer, homedirdir);
|
||||||
free(homedirdir);
|
free(homedirdir);
|
||||||
|
|
@ -1051,7 +1103,8 @@ static void loadfonts(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - Grouping %d fonts...\n", __FILE__, __LINE__, num_font_styles);
|
printf("%s:%d - Grouping %d fonts...\n", __FILE__, __LINE__,
|
||||||
|
num_font_styles);
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
@ -1071,7 +1124,8 @@ static void loadfonts(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer
|
||||||
|
|
||||||
#ifdef FORKED_FONTS
|
#ifdef FORKED_FONTS
|
||||||
|
|
||||||
void run_font_scanner(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer,
|
void run_font_scanner(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
|
SDL_Renderer * renderer,
|
||||||
const char *restrict const locale)
|
const char *restrict const locale)
|
||||||
{
|
{
|
||||||
int sv[2];
|
int sv[2];
|
||||||
|
|
@ -1138,7 +1192,8 @@ void run_font_scanner(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer
|
||||||
buf = malloc(size);
|
buf = malloc(size);
|
||||||
walk = buf;
|
walk = buf;
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - Sending %u bytes with %u families.\n", __FILE__, __LINE__, size, num_font_families);
|
printf("%s:%d - Sending %u bytes with %u families.\n", __FILE__, __LINE__,
|
||||||
|
size, num_font_families);
|
||||||
#endif
|
#endif
|
||||||
*walk++ = num_font_families & 0xffu;
|
*walk++ = num_font_families & 0xffu;
|
||||||
*walk++ = num_font_families >> 8u;
|
*walk++ = num_font_families >> 8u;
|
||||||
|
|
@ -1207,7 +1262,8 @@ void run_font_scanner(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void receive_some_font_info(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer)
|
void receive_some_font_info(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
|
SDL_Renderer * renderer)
|
||||||
{
|
{
|
||||||
char *buf = NULL;
|
char *buf = NULL;
|
||||||
unsigned buf_size = 0;
|
unsigned buf_size = 0;
|
||||||
|
|
@ -1231,7 +1287,8 @@ void receive_some_font_info(SDL_Surface * screen, SDL_Texture * texture, SDL_Ren
|
||||||
}
|
}
|
||||||
rc = read(font_socket_fd, buf + buf_fill, buf_size - buf_fill);
|
rc = read(font_socket_fd, buf + buf_fill, buf_size - buf_fill);
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - read: fd=%d buf_fill=%u buf_size=%u rc=%ld\n", __FILE__, __LINE__, font_socket_fd, buf_fill, buf_size, (long int)rc);
|
printf("%s:%d - read: fd=%d buf_fill=%u buf_size=%u rc=%ld\n", __FILE__,
|
||||||
|
__LINE__, font_socket_fd, buf_fill, buf_size, (long int) rc);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
if (rc == -1)
|
if (rc == -1)
|
||||||
|
|
@ -1244,7 +1301,8 @@ void receive_some_font_info(SDL_Surface * screen, SDL_Texture * texture, SDL_Ren
|
||||||
; // satisfy a C syntax abomination
|
; // satisfy a C syntax abomination
|
||||||
p = (struct pollfd)
|
p = (struct pollfd)
|
||||||
{
|
{
|
||||||
font_socket_fd, POLLIN, 0};
|
font_socket_fd, POLLIN, 0
|
||||||
|
};
|
||||||
show_progress_bar_(screen, texture, renderer);
|
show_progress_bar_(screen, texture, renderer);
|
||||||
poll(&p, 1, 29); // try not to burn CPU time
|
poll(&p, 1, 29); // try not to burn CPU time
|
||||||
continue;
|
continue;
|
||||||
|
|
@ -1274,7 +1332,8 @@ void receive_some_font_info(SDL_Surface * screen, SDL_Texture * texture, SDL_Ren
|
||||||
num_font_families = *(unsigned char *) walk++;
|
num_font_families = *(unsigned char *) walk++;
|
||||||
num_font_families += *(unsigned char *) walk++ << 8u;
|
num_font_families += *(unsigned char *) walk++ << 8u;
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - Got %u bytes with %u families.\n", __FILE__, __LINE__, buf_fill, num_font_families);
|
printf("%s:%d - Got %u bytes with %u families.\n", __FILE__, __LINE__,
|
||||||
|
buf_fill, num_font_families);
|
||||||
#endif
|
#endif
|
||||||
user_font_families = malloc(num_font_families * sizeof *user_font_families);
|
user_font_families = malloc(num_font_families * sizeof *user_font_families);
|
||||||
|
|
||||||
|
|
@ -1340,7 +1399,8 @@ TuxPaint_Font *getfonthandle(int desire)
|
||||||
if (fi == NULL)
|
if (fi == NULL)
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - getfonthandle(%d) points to a NULL family\n", __FILE__, __LINE__, desire);
|
printf("%s:%d - getfonthandle(%d) points to a NULL family\n", __FILE__,
|
||||||
|
__LINE__, desire);
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
#endif
|
#endif
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
@ -1349,7 +1409,8 @@ TuxPaint_Font *getfonthandle(int desire)
|
||||||
if (fi->filename != NULL)
|
if (fi->filename != NULL)
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - Setting 'name' to fi->filename[%d (0x%x)]\n", __FILE__, __LINE__, (int)text_state, (int)text_state);
|
printf("%s:%d - Setting 'name' to fi->filename[%d (0x%x)]\n", __FILE__,
|
||||||
|
__LINE__, (int) text_state, (int) text_state);
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
@ -1373,7 +1434,8 @@ TuxPaint_Font *getfonthandle(int desire)
|
||||||
if (fi->handle)
|
if (fi->handle)
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - fi->handle was set (0x%x)\n", __FILE__, __LINE__, (int)(intptr_t) fi->handle);
|
printf("%s:%d - fi->handle was set (0x%x)\n", __FILE__, __LINE__,
|
||||||
|
(int) (intptr_t) fi->handle);
|
||||||
|
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
#endif
|
#endif
|
||||||
|
|
@ -1439,7 +1501,8 @@ TuxPaint_Font *getfonthandle(int desire)
|
||||||
strcpy(description, "");
|
strcpy(description, "");
|
||||||
}
|
}
|
||||||
|
|
||||||
fi->handle = TuxPaint_Font_OpenFont(description, pathname, text_sizes[text_size]);
|
fi->handle =
|
||||||
|
TuxPaint_Font_OpenFont(description, pathname, text_sizes[text_size]);
|
||||||
// if the font doesn't load, we die -- it did load OK before though
|
// if the font doesn't load, we die -- it did load OK before though
|
||||||
|
|
||||||
if (fi->handle == NULL)
|
if (fi->handle == NULL)
|
||||||
|
|
@ -1463,7 +1526,8 @@ TuxPaint_Font *getfonthandle(int desire)
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - calling TTF_SetFontStyle(0x%x)\n", __FILE__, __LINE__, missing);
|
printf("%s:%d - calling TTF_SetFontStyle(0x%x)\n", __FILE__, __LINE__,
|
||||||
|
missing);
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
@ -1483,7 +1547,8 @@ TuxPaint_Font *getfonthandle(int desire)
|
||||||
static int was_bad_font;
|
static int was_bad_font;
|
||||||
|
|
||||||
// see if two font surfaces are the same
|
// see if two font surfaces are the same
|
||||||
static int do_surfcmp(const SDL_Surface * const *const v1, const SDL_Surface * const *const v2)
|
static int do_surfcmp(const SDL_Surface * const *const v1,
|
||||||
|
const SDL_Surface * const *const v2)
|
||||||
{
|
{
|
||||||
const SDL_Surface *const s1 = *v1;
|
const SDL_Surface *const s1 = *v1;
|
||||||
const SDL_Surface *const s2 = *v2;
|
const SDL_Surface *const s2 = *v2;
|
||||||
|
|
@ -1496,7 +1561,8 @@ static int do_surfcmp(const SDL_Surface * const *const v1, const SDL_Surface * c
|
||||||
fprintf(stderr, "s1==s2?\n");
|
fprintf(stderr, "s1==s2?\n");
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
if (!s1 || !s2 || !s1->w || !s2->w || !s1->h || !s2->h || !s1->format || !s2->format)
|
if (!s1 || !s2 || !s1->w || !s2->w || !s1->h || !s2->h || !s1->format
|
||||||
|
|| !s2->format)
|
||||||
{
|
{
|
||||||
was_bad_font = 1;
|
was_bad_font = 1;
|
||||||
return 0;
|
return 0;
|
||||||
|
|
@ -1619,7 +1685,8 @@ int TuxPaint_Font_FontHeight(TuxPaint_Font * tpf)
|
||||||
if (tpf == NULL)
|
if (tpf == NULL)
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - TuxPaint_Font_FontHeight() received NULL\n", __FILE__, __LINE__);
|
printf("%s:%d - TuxPaint_Font_FontHeight() received NULL\n", __FILE__,
|
||||||
|
__LINE__);
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
#endif
|
#endif
|
||||||
return (1);
|
return (1);
|
||||||
|
|
@ -1633,7 +1700,8 @@ const char *TuxPaint_Font_FontFaceFamilyName(TuxPaint_Font * tpf)
|
||||||
if (tpf == NULL)
|
if (tpf == NULL)
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - TuxPaint_Font_FontFaceFamilyName() received NULL\n", __FILE__, __LINE__);
|
printf("%s:%d - TuxPaint_Font_FontFaceFamilyName() received NULL\n",
|
||||||
|
__FILE__, __LINE__);
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
#endif
|
#endif
|
||||||
return ("");
|
return ("");
|
||||||
|
|
@ -1653,7 +1721,8 @@ const char *TuxPaint_Font_FontFaceFamilyName(TuxPaint_Font * tpf)
|
||||||
return (TTF_FontFaceFamilyName(tpf->ttf_font));
|
return (TTF_FontFaceFamilyName(tpf->ttf_font));
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - TuxPaint_Font_FontFaceFamilyName() is confused\n", __FILE__, __LINE__);
|
printf("%s:%d - TuxPaint_Font_FontFaceFamilyName() is confused\n", __FILE__,
|
||||||
|
__LINE__);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
return ("");
|
return ("");
|
||||||
|
|
@ -1664,7 +1733,8 @@ const char *TuxPaint_Font_FontFaceStyleName(TuxPaint_Font * tpf)
|
||||||
if (tpf == NULL)
|
if (tpf == NULL)
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - TuxPaint_Font_FontFaceStyleName() received NULL\n", __FILE__, __LINE__);
|
printf("%s:%d - TuxPaint_Font_FontFaceStyleName() received NULL\n",
|
||||||
|
__FILE__, __LINE__);
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
#endif
|
#endif
|
||||||
return ("");
|
return ("");
|
||||||
|
|
@ -1684,7 +1754,8 @@ const char *TuxPaint_Font_FontFaceStyleName(TuxPaint_Font * tpf)
|
||||||
return (TTF_FontFaceStyleName(tpf->ttf_font));
|
return (TTF_FontFaceStyleName(tpf->ttf_font));
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("%s:%d - TuxPaint_Font_FontFaceStyleName() is confused\n", __FILE__, __LINE__);
|
printf("%s:%d - TuxPaint_Font_FontFaceStyleName() is confused\n", __FILE__,
|
||||||
|
__LINE__);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
return ("");
|
return ("");
|
||||||
|
|
@ -1693,7 +1764,8 @@ const char *TuxPaint_Font_FontFaceStyleName(TuxPaint_Font * tpf)
|
||||||
|
|
||||||
#ifndef NO_SDLPANGO
|
#ifndef NO_SDLPANGO
|
||||||
|
|
||||||
void ssdl_color_to_pango_color(SDL_Color sdl_color, SDLPango_Matrix * pango_color)
|
void ssdl_color_to_pango_color(SDL_Color sdl_color,
|
||||||
|
SDLPango_Matrix * pango_color)
|
||||||
{
|
{
|
||||||
Uint8 pc[4][4];
|
Uint8 pc[4][4];
|
||||||
|
|
||||||
|
|
@ -1720,7 +1792,8 @@ void ssdl_color_to_pango_color(SDL_Color sdl_color, SDLPango_Matrix * pango_colo
|
||||||
memcpy(pango_color, pc, 16);
|
memcpy(pango_color, pc, 16);
|
||||||
}
|
}
|
||||||
|
|
||||||
void sdl_color_to_pango_color(SDL_Color sdl_color, SDLPango_Matrix * pango_color)
|
void sdl_color_to_pango_color(SDL_Color sdl_color,
|
||||||
|
SDLPango_Matrix * pango_color)
|
||||||
{
|
{
|
||||||
Uint8 pc[4][4];
|
Uint8 pc[4][4];
|
||||||
|
|
||||||
|
|
|
||||||
15
src/fonts.h
15
src/fonts.h
|
|
@ -121,9 +121,11 @@ int TuxPaint_Font_FontHeight(TuxPaint_Font * tpf);
|
||||||
|
|
||||||
#ifdef FORKED_FONTS
|
#ifdef FORKED_FONTS
|
||||||
void reliable_write(int fd, const void *buf, size_t count);
|
void reliable_write(int fd, const void *buf, size_t count);
|
||||||
void run_font_scanner(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer,
|
void run_font_scanner(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
|
SDL_Renderer * renderer,
|
||||||
const char *restrict const locale);
|
const char *restrict const locale);
|
||||||
void receive_some_font_info(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer);
|
void receive_some_font_info(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
|
SDL_Renderer * renderer);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////
|
||||||
|
|
@ -191,7 +193,8 @@ TuxPaint_Font *getfonthandle(int desire);
|
||||||
|
|
||||||
int charset_works(TuxPaint_Font * font, const char *s);
|
int charset_works(TuxPaint_Font * font, const char *s);
|
||||||
|
|
||||||
TuxPaint_Font *TuxPaint_Font_OpenFont(const char *pangodesc, const char *ttffilename, int size);
|
TuxPaint_Font *TuxPaint_Font_OpenFont(const char *pangodesc,
|
||||||
|
const char *ttffilename, int size);
|
||||||
void TuxPaint_Font_CloseFont(TuxPaint_Font * tpf);
|
void TuxPaint_Font_CloseFont(TuxPaint_Font * tpf);
|
||||||
const char *TuxPaint_Font_FontFaceFamilyName(TuxPaint_Font * tpf);
|
const char *TuxPaint_Font_FontFaceFamilyName(TuxPaint_Font * tpf);
|
||||||
const char *TuxPaint_Font_FontFaceStyleName(TuxPaint_Font * tpf);
|
const char *TuxPaint_Font_FontFaceStyleName(TuxPaint_Font * tpf);
|
||||||
|
|
@ -199,10 +202,12 @@ const char *TuxPaint_Font_FontFaceStyleName(TuxPaint_Font * tpf);
|
||||||
#ifdef NO_SDLPANGO
|
#ifdef NO_SDLPANGO
|
||||||
TuxPaint_Font *load_locale_font(TuxPaint_Font * fallback, int size);
|
TuxPaint_Font *load_locale_font(TuxPaint_Font * fallback, int size);
|
||||||
#else
|
#else
|
||||||
void sdl_color_to_pango_color(SDL_Color sdl_color, SDLPango_Matrix * pango_color);
|
void sdl_color_to_pango_color(SDL_Color sdl_color,
|
||||||
|
SDLPango_Matrix * pango_color);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
int load_user_fonts(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer, void *vp,
|
int load_user_fonts(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
|
SDL_Renderer * renderer, void *vp,
|
||||||
const char *restrict const locale);
|
const char *restrict const locale);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
||||||
|
|
@ -89,33 +89,38 @@ char *get_fname(const char *const name, int kind)
|
||||||
// const char *restrict const dir;
|
// const char *restrict const dir;
|
||||||
const char *dir;
|
const char *dir;
|
||||||
|
|
||||||
if (kind == DIR_SAVE) {
|
if (kind == DIR_SAVE)
|
||||||
|
{
|
||||||
dir = savedir;
|
dir = savedir;
|
||||||
} else if (kind == DIR_DATA) {
|
}
|
||||||
|
else if (kind == DIR_DATA)
|
||||||
|
{
|
||||||
dir = datadir;
|
dir = datadir;
|
||||||
} else if (kind == DIR_EXPORT || kind == DIR_EXPORT_PARENT) {
|
}
|
||||||
|
else if (kind == DIR_EXPORT || kind == DIR_EXPORT_PARENT)
|
||||||
|
{
|
||||||
dir = exportdir;
|
dir = exportdir;
|
||||||
}
|
}
|
||||||
|
|
||||||
snprintf(f, sizeof(f),
|
snprintf(f, sizeof(f), "%s%c%s", dir, (*name) ? '/' : '\0', /* Some mkdir()'s don't like trailing slashes */
|
||||||
"%s%c%s",
|
|
||||||
dir, (*name) ? '/' : '\0', /* Some mkdir()'s don't like trailing slashes */
|
|
||||||
name);
|
name);
|
||||||
|
|
||||||
if (kind == DIR_EXPORT_PARENT) {
|
if (kind == DIR_EXPORT_PARENT)
|
||||||
|
{
|
||||||
int len, i, stop;
|
int len, i, stop;
|
||||||
|
|
||||||
stop = -1;
|
stop = -1;
|
||||||
len = strlen(f);
|
len = strlen(f);
|
||||||
for (i = len - 1; i >= 0 && stop == -1; i--) {
|
for (i = len - 1; i >= 0 && stop == -1; i--)
|
||||||
|
{
|
||||||
if (f[i] == '/')
|
if (f[i] == '/')
|
||||||
stop = i;
|
stop = i;
|
||||||
}
|
}
|
||||||
if (stop != -1) {
|
if (stop != -1)
|
||||||
|
{
|
||||||
f[stop] = '\0';
|
f[stop] = '\0';
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return strdup(f);
|
return strdup(f);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
240
src/gifenc.c
240
src/gifenc.c
|
|
@ -34,14 +34,14 @@ static uint8_t vga[0x30] = {
|
||||||
0xFF, 0xFF, 0xFF,
|
0xFF, 0xFF, 0xFF,
|
||||||
};
|
};
|
||||||
|
|
||||||
struct Node {
|
struct Node
|
||||||
|
{
|
||||||
uint16_t key;
|
uint16_t key;
|
||||||
struct Node *children[];
|
struct Node *children[];
|
||||||
};
|
};
|
||||||
typedef struct Node Node;
|
typedef struct Node Node;
|
||||||
|
|
||||||
static Node *
|
static Node *new_node(uint16_t key, int degree)
|
||||||
new_node(uint16_t key, int degree)
|
|
||||||
{
|
{
|
||||||
Node *node = calloc(1, sizeof(*node) + degree * sizeof(Node *));
|
Node *node = calloc(1, sizeof(*node) + degree * sizeof(Node *));
|
||||||
if (node)
|
if (node)
|
||||||
|
|
@ -49,8 +49,7 @@ new_node(uint16_t key, int degree)
|
||||||
return node;
|
return node;
|
||||||
}
|
}
|
||||||
|
|
||||||
static Node *
|
static Node *new_trie(int degree, int *nkeys)
|
||||||
new_trie(int degree, int *nkeys)
|
|
||||||
{
|
{
|
||||||
Node *root = new_node(0, degree);
|
Node *root = new_node(0, degree);
|
||||||
/* Create nodes for single pixels. */
|
/* Create nodes for single pixels. */
|
||||||
|
|
@ -60,8 +59,7 @@ new_trie(int degree, int *nkeys)
|
||||||
return root;
|
return root;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void del_trie(Node * root, int degree)
|
||||||
del_trie(Node *root, int degree)
|
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
|
|
@ -77,18 +75,16 @@ static void put_loop(ge_GIF *gif, uint16_t loop);
|
||||||
#define OR_ABORT if (res == -1) { fprintf(stderr, "Cannot write to GIF\n"); return(NULL); }
|
#define OR_ABORT if (res == -1) { fprintf(stderr, "Cannot write to GIF\n"); return(NULL); }
|
||||||
#define OR_ABORT2 if (res == -1) { fprintf(stderr, "Cannot write to GIF\n"); return; }
|
#define OR_ABORT2 if (res == -1) { fprintf(stderr, "Cannot write to GIF\n"); return; }
|
||||||
|
|
||||||
ge_GIF *
|
ge_GIF *ge_new_gif(const char *fname, uint16_t width, uint16_t height,
|
||||||
ge_new_gif(
|
uint8_t * palette, int depth, int loop)
|
||||||
const char *fname, uint16_t width, uint16_t height,
|
|
||||||
uint8_t *palette, int depth, int loop
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
int i, r, g, b, v;
|
int i, r, g, b, v;
|
||||||
ssize_t res;
|
ssize_t res;
|
||||||
ge_GIF *gif = calloc(1, sizeof(*gif) + 2 * width * height);
|
ge_GIF *gif = calloc(1, sizeof(*gif) + 2 * width * height);
|
||||||
if (!gif)
|
if (!gif)
|
||||||
goto no_gif;
|
goto no_gif;
|
||||||
gif->w = width; gif->h = height;
|
gif->w = width;
|
||||||
|
gif->h = height;
|
||||||
gif->depth = depth > 1 ? depth : 2;
|
gif->depth = depth > 1 ? depth : 2;
|
||||||
gif->frame = (uint8_t *) & gif[1];
|
gif->frame = (uint8_t *) & gif[1];
|
||||||
gif->back = &gif->frame[width * height];
|
gif->back = &gif->frame[width * height];
|
||||||
|
|
@ -98,29 +94,56 @@ ge_new_gif(
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
setmode(gif->fd, O_BINARY);
|
setmode(gif->fd, O_BINARY);
|
||||||
#endif
|
#endif
|
||||||
res = write(gif->fd, "GIF89a", 6); OR_ABORT;
|
res = write(gif->fd, "GIF89a", 6);
|
||||||
res = write_num(gif->fd, width); OR_ABORT;
|
OR_ABORT;
|
||||||
res = write_num(gif->fd, height); OR_ABORT;
|
res = write_num(gif->fd, width);
|
||||||
res = write(gif->fd, (uint8_t []) {0xF0 | (depth-1), 0x00, 0x00}, 3); OR_ABORT;
|
OR_ABORT;
|
||||||
if (palette) {
|
res = write_num(gif->fd, height);
|
||||||
res = write(gif->fd, palette, 3 << depth); OR_ABORT;
|
OR_ABORT;
|
||||||
} else if (depth <= 4) {
|
res = write(gif->fd, (uint8_t[])
|
||||||
res = write(gif->fd, vga, 3 << depth); OR_ABORT;
|
{
|
||||||
} else {
|
0xF0 | (depth - 1), 0x00, 0x00}
|
||||||
res = write(gif->fd, vga, sizeof(vga)); OR_ABORT;
|
, 3);
|
||||||
|
OR_ABORT;
|
||||||
|
if (palette)
|
||||||
|
{
|
||||||
|
res = write(gif->fd, palette, 3 << depth);
|
||||||
|
OR_ABORT;
|
||||||
|
}
|
||||||
|
else if (depth <= 4)
|
||||||
|
{
|
||||||
|
res = write(gif->fd, vga, 3 << depth);
|
||||||
|
OR_ABORT;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
res = write(gif->fd, vga, sizeof(vga));
|
||||||
|
OR_ABORT;
|
||||||
i = 0x10;
|
i = 0x10;
|
||||||
for (r = 0; r < 6; r++) {
|
for (r = 0; r < 6; r++)
|
||||||
for (g = 0; g < 6; g++) {
|
{
|
||||||
for (b = 0; b < 6; b++) {
|
for (g = 0; g < 6; g++)
|
||||||
res = write(gif->fd, (uint8_t []) {r*51, g*51, b*51}, 3); OR_ABORT;
|
{
|
||||||
|
for (b = 0; b < 6; b++)
|
||||||
|
{
|
||||||
|
res = write(gif->fd, (uint8_t[])
|
||||||
|
{
|
||||||
|
r * 51, g * 51, b * 51}
|
||||||
|
, 3);
|
||||||
|
OR_ABORT;
|
||||||
if (++i == 1 << depth)
|
if (++i == 1 << depth)
|
||||||
goto done_gct;
|
goto done_gct;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for (i = 1; i <= 24; i++) {
|
for (i = 1; i <= 24; i++)
|
||||||
|
{
|
||||||
v = i * 0xFF / 25;
|
v = i * 0xFF / 25;
|
||||||
res = write(gif->fd, (uint8_t []) {v, v, v}, 3); OR_ABORT;
|
res = write(gif->fd, (uint8_t[])
|
||||||
|
{
|
||||||
|
v, v, v}
|
||||||
|
, 3);
|
||||||
|
OR_ABORT;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
done_gct:
|
done_gct:
|
||||||
|
|
@ -133,23 +156,30 @@ no_gif:
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void put_loop(ge_GIF * gif, uint16_t loop)
|
||||||
put_loop(ge_GIF *gif, uint16_t loop)
|
|
||||||
{
|
{
|
||||||
ssize_t res;
|
ssize_t res;
|
||||||
|
|
||||||
res = write(gif->fd, (uint8_t []) {'!', 0xFF, 0x0B}, 3); OR_ABORT2;
|
res = write(gif->fd, (uint8_t[])
|
||||||
res = write(gif->fd, "NETSCAPE2.0", 11); OR_ABORT2;
|
{
|
||||||
res = write(gif->fd, (uint8_t []) {0x03, 0x01}, 2); OR_ABORT2;
|
'!', 0xFF, 0x0B}, 3);
|
||||||
res = write_num(gif->fd, loop); OR_ABORT2;
|
OR_ABORT2;
|
||||||
res = write(gif->fd, "\0", 1); OR_ABORT2;
|
res = write(gif->fd, "NETSCAPE2.0", 11);
|
||||||
|
OR_ABORT2;
|
||||||
|
res = write(gif->fd, (uint8_t[])
|
||||||
|
{
|
||||||
|
0x03, 0x01}, 2);
|
||||||
|
OR_ABORT2;
|
||||||
|
res = write_num(gif->fd, loop);
|
||||||
|
OR_ABORT2;
|
||||||
|
res = write(gif->fd, "\0", 1);
|
||||||
|
OR_ABORT2;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Add packed key to buffer, updating offset and partial.
|
/* Add packed key to buffer, updating offset and partial.
|
||||||
* gif->offset holds position to put next *bit*
|
* gif->offset holds position to put next *bit*
|
||||||
* gif->partial holds bits to include in next byte */
|
* gif->partial holds bits to include in next byte */
|
||||||
static void
|
static void put_key(ge_GIF * gif, uint16_t key, int key_size)
|
||||||
put_key(ge_GIF *gif, uint16_t key, int key_size)
|
|
||||||
{
|
{
|
||||||
int byte_offset, bit_offset, bits_to_write;
|
int byte_offset, bit_offset, bits_to_write;
|
||||||
ssize_t res;
|
ssize_t res;
|
||||||
|
|
@ -158,11 +188,15 @@ put_key(ge_GIF *gif, uint16_t key, int key_size)
|
||||||
bit_offset = gif->offset % 8;
|
bit_offset = gif->offset % 8;
|
||||||
gif->partial |= ((uint32_t) key) << bit_offset;
|
gif->partial |= ((uint32_t) key) << bit_offset;
|
||||||
bits_to_write = bit_offset + key_size;
|
bits_to_write = bit_offset + key_size;
|
||||||
while (bits_to_write >= 8) {
|
while (bits_to_write >= 8)
|
||||||
|
{
|
||||||
gif->buffer[byte_offset++] = gif->partial & 0xFF;
|
gif->buffer[byte_offset++] = gif->partial & 0xFF;
|
||||||
if (byte_offset == 0xFF) {
|
if (byte_offset == 0xFF)
|
||||||
res = write(gif->fd, "\xFF", 1); OR_ABORT2;
|
{
|
||||||
res = write(gif->fd, gif->buffer, 0xFF); OR_ABORT2;
|
res = write(gif->fd, "\xFF", 1);
|
||||||
|
OR_ABORT2;
|
||||||
|
res = write(gif->fd, gif->buffer, 0xFF);
|
||||||
|
OR_ABORT2;
|
||||||
byte_offset = 0;
|
byte_offset = 0;
|
||||||
}
|
}
|
||||||
gif->partial >>= 8;
|
gif->partial >>= 8;
|
||||||
|
|
@ -171,8 +205,7 @@ put_key(ge_GIF *gif, uint16_t key, int key_size)
|
||||||
gif->offset = (gif->offset + key_size) % (0xFF * 8);
|
gif->offset = (gif->offset + key_size) % (0xFF * 8);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void end_key(ge_GIF * gif)
|
||||||
end_key(ge_GIF *gif)
|
|
||||||
{
|
{
|
||||||
int byte_offset;
|
int byte_offset;
|
||||||
ssize_t res;
|
ssize_t res;
|
||||||
|
|
@ -180,9 +213,15 @@ end_key(ge_GIF *gif)
|
||||||
byte_offset = gif->offset / 8;
|
byte_offset = gif->offset / 8;
|
||||||
if (gif->offset % 8)
|
if (gif->offset % 8)
|
||||||
gif->buffer[byte_offset++] = gif->partial & 0xFF;
|
gif->buffer[byte_offset++] = gif->partial & 0xFF;
|
||||||
res = write(gif->fd, (uint8_t []) {byte_offset}, 1); OR_ABORT2;
|
res = write(gif->fd, (uint8_t[])
|
||||||
res = write(gif->fd, gif->buffer, byte_offset); OR_ABORT2;
|
{
|
||||||
res = write(gif->fd, "\0", 1); OR_ABORT2;
|
byte_offset}
|
||||||
|
, 1);
|
||||||
|
OR_ABORT2;
|
||||||
|
res = write(gif->fd, gif->buffer, byte_offset);
|
||||||
|
OR_ABORT2;
|
||||||
|
res = write(gif->fd, "\0", 1);
|
||||||
|
OR_ABORT2;
|
||||||
gif->offset = gif->partial = 0;
|
gif->offset = gif->partial = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -194,28 +233,44 @@ put_image(ge_GIF *gif, uint16_t w, uint16_t h, uint16_t x, uint16_t y)
|
||||||
ssize_t res;
|
ssize_t res;
|
||||||
int degree = 1 << gif->depth;
|
int degree = 1 << gif->depth;
|
||||||
|
|
||||||
res = write(gif->fd, ",", 1); OR_ABORT2;
|
res = write(gif->fd, ",", 1);
|
||||||
res = write_num(gif->fd, x); OR_ABORT2;
|
OR_ABORT2;
|
||||||
res = write_num(gif->fd, y); OR_ABORT2;
|
res = write_num(gif->fd, x);
|
||||||
res = write_num(gif->fd, w); OR_ABORT2;
|
OR_ABORT2;
|
||||||
res = write_num(gif->fd, h); OR_ABORT2;
|
res = write_num(gif->fd, y);
|
||||||
res = write(gif->fd, (uint8_t []) {0x00, gif->depth}, 2); OR_ABORT2;
|
OR_ABORT2;
|
||||||
|
res = write_num(gif->fd, w);
|
||||||
|
OR_ABORT2;
|
||||||
|
res = write_num(gif->fd, h);
|
||||||
|
OR_ABORT2;
|
||||||
|
res = write(gif->fd, (uint8_t[])
|
||||||
|
{
|
||||||
|
0x00, gif->depth}, 2);
|
||||||
|
OR_ABORT2;
|
||||||
root = node = new_trie(degree, &nkeys);
|
root = node = new_trie(degree, &nkeys);
|
||||||
key_size = gif->depth + 1;
|
key_size = gif->depth + 1;
|
||||||
put_key(gif, degree, key_size); /* clear code */
|
put_key(gif, degree, key_size); /* clear code */
|
||||||
for (i = y; i < y+h; i++) {
|
for (i = y; i < y + h; i++)
|
||||||
for (j = x; j < x+w; j++) {
|
{
|
||||||
|
for (j = x; j < x + w; j++)
|
||||||
|
{
|
||||||
uint8_t pixel = gif->frame[i * gif->w + j] & (degree - 1);
|
uint8_t pixel = gif->frame[i * gif->w + j] & (degree - 1);
|
||||||
child = node->children[pixel];
|
child = node->children[pixel];
|
||||||
if (child) {
|
if (child)
|
||||||
|
{
|
||||||
node = child;
|
node = child;
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
put_key(gif, node->key, key_size);
|
put_key(gif, node->key, key_size);
|
||||||
if (nkeys < 0x1000) {
|
if (nkeys < 0x1000)
|
||||||
|
{
|
||||||
if (nkeys == (1 << key_size))
|
if (nkeys == (1 << key_size))
|
||||||
key_size++;
|
key_size++;
|
||||||
node->children[pixel] = new_node(nkeys++, degree);
|
node->children[pixel] = new_node(nkeys++, degree);
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
put_key(gif, degree, key_size); /* clear code */
|
put_key(gif, degree, key_size); /* clear code */
|
||||||
del_trie(root, degree);
|
del_trie(root, degree);
|
||||||
root = node = new_trie(degree, &nkeys);
|
root = node = new_trie(degree, &nkeys);
|
||||||
|
|
@ -236,25 +291,38 @@ get_bbox(ge_GIF *gif, uint16_t *w, uint16_t *h, uint16_t *x, uint16_t *y)
|
||||||
{
|
{
|
||||||
int i, j, k;
|
int i, j, k;
|
||||||
int left, right, top, bottom;
|
int left, right, top, bottom;
|
||||||
left = gif->w; right = 0;
|
left = gif->w;
|
||||||
top = gif->h; bottom = 0;
|
right = 0;
|
||||||
|
top = gif->h;
|
||||||
|
bottom = 0;
|
||||||
k = 0;
|
k = 0;
|
||||||
for (i = 0; i < gif->h; i++) {
|
for (i = 0; i < gif->h; i++)
|
||||||
for (j = 0; j < gif->w; j++, k++) {
|
{
|
||||||
if (gif->frame[k] != gif->back[k]) {
|
for (j = 0; j < gif->w; j++, k++)
|
||||||
if (j < left) left = j;
|
{
|
||||||
if (j > right) right = j;
|
if (gif->frame[k] != gif->back[k])
|
||||||
if (i < top) top = i;
|
{
|
||||||
if (i > bottom) bottom = i;
|
if (j < left)
|
||||||
|
left = j;
|
||||||
|
if (j > right)
|
||||||
|
right = j;
|
||||||
|
if (i < top)
|
||||||
|
top = i;
|
||||||
|
if (i > bottom)
|
||||||
|
bottom = i;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (left != gif->w && top != gif->h) {
|
if (left != gif->w && top != gif->h)
|
||||||
*x = left; *y = top;
|
{
|
||||||
|
*x = left;
|
||||||
|
*y = top;
|
||||||
*w = right - left + 1;
|
*w = right - left + 1;
|
||||||
*h = bottom - top + 1;
|
*h = bottom - top + 1;
|
||||||
return 1;
|
return 1;
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -267,29 +335,35 @@ get_bbox(ge_GIF *gif, uint16_t *w, uint16_t *h, uint16_t *x, uint16_t *y)
|
||||||
* a minimum of `delay` == 6. If `delay` == 0, no delay information will be stored
|
* a minimum of `delay` == 6. If `delay` == 0, no delay information will be stored
|
||||||
* for the frame. This can be used when creating still (single-frame) GIF images.
|
* for the frame. This can be used when creating still (single-frame) GIF images.
|
||||||
*/
|
*/
|
||||||
static void
|
static void set_delay(ge_GIF * gif, uint16_t d)
|
||||||
set_delay(ge_GIF *gif, uint16_t d)
|
|
||||||
{
|
{
|
||||||
ssize_t res;
|
ssize_t res;
|
||||||
|
|
||||||
res = write(gif->fd, (uint8_t []) {'!', 0xF9, 0x04, 0x04}, 4); OR_ABORT2;
|
res = write(gif->fd, (uint8_t[])
|
||||||
res = write_num(gif->fd, d); OR_ABORT2;
|
{
|
||||||
res = write(gif->fd, "\0\0", 2); OR_ABORT2;
|
'!', 0xF9, 0x04, 0x04}, 4);
|
||||||
|
OR_ABORT2;
|
||||||
|
res = write_num(gif->fd, d);
|
||||||
|
OR_ABORT2;
|
||||||
|
res = write(gif->fd, "\0\0", 2);
|
||||||
|
OR_ABORT2;
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void ge_add_frame(ge_GIF * gif, uint16_t delay)
|
||||||
ge_add_frame(ge_GIF *gif, uint16_t delay)
|
|
||||||
{
|
{
|
||||||
uint16_t w, h, x, y;
|
uint16_t w, h, x, y;
|
||||||
uint8_t *tmp;
|
uint8_t *tmp;
|
||||||
|
|
||||||
if (delay)
|
if (delay)
|
||||||
set_delay(gif, delay);
|
set_delay(gif, delay);
|
||||||
if (gif->nframes == 0) {
|
if (gif->nframes == 0)
|
||||||
|
{
|
||||||
w = gif->w;
|
w = gif->w;
|
||||||
h = gif->h;
|
h = gif->h;
|
||||||
x = y = 0;
|
x = y = 0;
|
||||||
} else if (!get_bbox(gif, &w, &h, &x, &y)) {
|
}
|
||||||
|
else if (!get_bbox(gif, &w, &h, &x, &y))
|
||||||
|
{
|
||||||
/* image's not changed; save one pixel just to add delay */
|
/* image's not changed; save one pixel just to add delay */
|
||||||
w = h = 1;
|
w = h = 1;
|
||||||
x = y = 0;
|
x = y = 0;
|
||||||
|
|
@ -301,12 +375,12 @@ ge_add_frame(ge_GIF *gif, uint16_t delay)
|
||||||
gif->frame = tmp;
|
gif->frame = tmp;
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void ge_close_gif(ge_GIF * gif)
|
||||||
ge_close_gif(ge_GIF* gif)
|
|
||||||
{
|
{
|
||||||
ssize_t res;
|
ssize_t res;
|
||||||
|
|
||||||
res = write(gif->fd, ";", 1); OR_ABORT2;
|
res = write(gif->fd, ";", 1);
|
||||||
|
OR_ABORT2;
|
||||||
close(gif->fd);
|
close(gif->fd);
|
||||||
free(gif);
|
free(gif);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -3,7 +3,8 @@
|
||||||
|
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
|
|
||||||
typedef struct ge_GIF {
|
typedef struct ge_GIF
|
||||||
|
{
|
||||||
uint16_t w, h;
|
uint16_t w, h;
|
||||||
int depth;
|
int depth;
|
||||||
int fd;
|
int fd;
|
||||||
|
|
@ -14,10 +15,8 @@ typedef struct ge_GIF {
|
||||||
uint8_t buffer[0xFF];
|
uint8_t buffer[0xFF];
|
||||||
} ge_GIF;
|
} ge_GIF;
|
||||||
|
|
||||||
ge_GIF *ge_new_gif(
|
ge_GIF *ge_new_gif(const char *fname, uint16_t width, uint16_t height,
|
||||||
const char *fname, uint16_t width, uint16_t height,
|
uint8_t * palette, int depth, int loop);
|
||||||
uint8_t *palette, int depth, int loop
|
|
||||||
);
|
|
||||||
void ge_add_frame(ge_GIF * gif, uint16_t delay);
|
void ge_add_frame(ge_GIF * gif, uint16_t delay);
|
||||||
void ge_close_gif(ge_GIF * gif);
|
void ge_close_gif(ge_GIF * gif);
|
||||||
|
|
||||||
|
|
|
||||||
89
src/i18n.c
89
src/i18n.c
|
|
@ -60,10 +60,16 @@ static char *android_locale()
|
||||||
static char android_locale_buf[32];
|
static char android_locale_buf[32];
|
||||||
JNIEnv *mEnv = Android_JNI_GetEnv();
|
JNIEnv *mEnv = Android_JNI_GetEnv();
|
||||||
jclass mLocaleClass = (*mEnv)->FindClass(mEnv, "java/util/Locale");
|
jclass mLocaleClass = (*mEnv)->FindClass(mEnv, "java/util/Locale");
|
||||||
jmethodID mGetDefaultMethod = (*mEnv)->GetStaticMethodID(mEnv, mLocaleClass, "getDefault", "()Ljava/util/Locale;");
|
jmethodID mGetDefaultMethod =
|
||||||
jobject mLocaleObject = (*mEnv)->CallStaticObjectMethod(mEnv, mLocaleClass, mGetDefaultMethod);
|
(*mEnv)->GetStaticMethodID(mEnv, mLocaleClass, "getDefault",
|
||||||
jmethodID mToStringMethod = (*mEnv)->GetMethodID(mEnv, mLocaleClass, "toString", "()Ljava/lang/String;");
|
"()Ljava/util/Locale;");
|
||||||
jstring mLocaleString = (*mEnv)->CallObjectMethod(mEnv, mLocaleObject, mToStringMethod);
|
jobject mLocaleObject =
|
||||||
|
(*mEnv)->CallStaticObjectMethod(mEnv, mLocaleClass, mGetDefaultMethod);
|
||||||
|
jmethodID mToStringMethod =
|
||||||
|
(*mEnv)->GetMethodID(mEnv, mLocaleClass, "toString",
|
||||||
|
"()Ljava/lang/String;");
|
||||||
|
jstring mLocaleString =
|
||||||
|
(*mEnv)->CallObjectMethod(mEnv, mLocaleObject, mToStringMethod);
|
||||||
const char *locale = (*mEnv)->GetStringUTFChars(mEnv, mLocaleString, 0);
|
const char *locale = (*mEnv)->GetStringUTFChars(mEnv, mLocaleString, 0);
|
||||||
|
|
||||||
strcpy(android_locale_buf, locale);
|
strcpy(android_locale_buf, locale);
|
||||||
|
|
@ -484,7 +490,9 @@ static void show_lang_usage(int exitcode)
|
||||||
const char *const prg = "tuxpaint";
|
const char *const prg = "tuxpaint";
|
||||||
|
|
||||||
/* FIXME: All this should REALLY be array-based!!! */
|
/* FIXME: All this should REALLY be array-based!!! */
|
||||||
fprintf(f, "\n" "Usage: %s [--lang LANGUAGE]\n" "\n" "LANGUAGE may be one of:\n"
|
fprintf(f,
|
||||||
|
"\n" "Usage: %s [--lang LANGUAGE]\n" "\n"
|
||||||
|
"LANGUAGE may be one of:\n"
|
||||||
/* C */ " english american-english\n"
|
/* C */ " english american-english\n"
|
||||||
/* ach */ " acholi acoli\n"
|
/* ach */ " acholi acoli\n"
|
||||||
/* af */ " afrikaans\n"
|
/* af */ " afrikaans\n"
|
||||||
|
|
@ -505,7 +513,8 @@ static void show_lang_usage(int exitcode)
|
||||||
/* brx */ " bodo\n"
|
/* brx */ " bodo\n"
|
||||||
/* nb */ " bokmal\n"
|
/* nb */ " bokmal\n"
|
||||||
/* bs */ " bosnian\n"
|
/* bs */ " bosnian\n"
|
||||||
/* pt_BR */ " brazilian brazilian-portuguese portugues-brazilian\n"
|
/* pt_BR */
|
||||||
|
" brazilian brazilian-portuguese portugues-brazilian\n"
|
||||||
/* br */ " breton brezhoneg\n"
|
/* br */ " breton brezhoneg\n"
|
||||||
/* en_GB */ " british british-english\n"
|
/* en_GB */ " british british-english\n"
|
||||||
/* bg_BG */ " bulgarian\n"
|
/* bg_BG */ " bulgarian\n"
|
||||||
|
|
@ -562,7 +571,8 @@ static void show_lang_usage(int exitcode)
|
||||||
/* mni */ " manipuri-bengali\n"
|
/* mni */ " manipuri-bengali\n"
|
||||||
/* mni@meiteimayek */ " manipuri-meitei-mayek\n"
|
/* mni@meiteimayek */ " manipuri-meitei-mayek\n"
|
||||||
/* nr */ " marathi\n"
|
/* nr */ " marathi\n"
|
||||||
/* es_MX */ " mexican mexican-spanish espanol-mejicano\n"
|
/* es_MX */
|
||||||
|
" mexican mexican-spanish espanol-mejicano\n"
|
||||||
/* mn */ " mongolian\n"
|
/* mn */ " mongolian\n"
|
||||||
/* nr */ " ndebele\n"
|
/* nr */ " ndebele\n"
|
||||||
/* ne */ " nepali\n"
|
/* ne */ " nepali\n"
|
||||||
|
|
@ -760,7 +770,8 @@ static void show_locale_usage(FILE * f, const char *const prg)
|
||||||
" wa_BE (Walloon)\n"
|
" wa_BE (Walloon)\n"
|
||||||
" wo_SN (Wolof)\n"
|
" wo_SN (Wolof)\n"
|
||||||
" cy_GB (Welsh Cymraeg)\n"
|
" cy_GB (Welsh Cymraeg)\n"
|
||||||
" xh_ZA (Xhosa)\n" " zam (Zapoteco-Miahuatlan)\n" " zu_ZA (Zulu)\n" "\n", prg);
|
" xh_ZA (Xhosa)\n" " zam (Zapoteco-Miahuatlan)\n"
|
||||||
|
" zu_ZA (Zulu)\n" "\n", prg);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
@ -804,7 +815,8 @@ static void ctype_utf8(void)
|
||||||
#ifndef _WIN32
|
#ifndef _WIN32
|
||||||
/* FIXME: should this iterate over more locales?
|
/* FIXME: should this iterate over more locales?
|
||||||
A zapotec speaker may have es_MX.UTF-8 available but not have en_US.UTF-8 for example */
|
A zapotec speaker may have es_MX.UTF-8 available but not have en_US.UTF-8 for example */
|
||||||
const char *names[] = { "en_US.UTF8", "en_US.UTF-8", "UTF8", "UTF-8", "C.UTF-8" };
|
const char *names[] =
|
||||||
|
{ "en_US.UTF8", "en_US.UTF-8", "UTF8", "UTF-8", "C.UTF-8" };
|
||||||
int i = sizeof(names) / sizeof(names[0]);
|
int i = sizeof(names) / sizeof(names[0]);
|
||||||
|
|
||||||
for (;;)
|
for (;;)
|
||||||
|
|
@ -828,7 +840,8 @@ static void ctype_utf8(void)
|
||||||
*/
|
*/
|
||||||
static const char *language_to_locale(const char *langstr)
|
static const char *language_to_locale(const char *langstr)
|
||||||
{
|
{
|
||||||
int i = sizeof language_to_locale_array / sizeof language_to_locale_array[0];
|
int i =
|
||||||
|
sizeof language_to_locale_array / sizeof language_to_locale_array[0];
|
||||||
|
|
||||||
while (i--)
|
while (i--)
|
||||||
{
|
{
|
||||||
|
|
@ -854,7 +867,8 @@ static const char *language_to_locale(const char *langstr)
|
||||||
*/
|
*/
|
||||||
static const char *locale_to_closest_locale(const char *inlocale)
|
static const char *locale_to_closest_locale(const char *inlocale)
|
||||||
{
|
{
|
||||||
const int numlocale = sizeof(language_to_locale_array) / sizeof(language_to_locale_array[0]);
|
const int numlocale =
|
||||||
|
sizeof(language_to_locale_array) / sizeof(language_to_locale_array[0]);
|
||||||
const char *outlocale = NULL;
|
const char *outlocale = NULL;
|
||||||
int outlocale_score = 0;
|
int outlocale_score = 0;
|
||||||
int i = 0;
|
int i = 0;
|
||||||
|
|
@ -865,9 +879,11 @@ static const char *locale_to_closest_locale(const char *inlocale)
|
||||||
{
|
{
|
||||||
const char *candidate = language_to_locale_array[i].locale;
|
const char *candidate = language_to_locale_array[i].locale;
|
||||||
|
|
||||||
for (j = 0; j < (int) strlen(inlocale) && j < (int) strlen(candidate); j++)
|
for (j = 0; j < (int) strlen(inlocale) && j < (int) strlen(candidate);
|
||||||
|
j++)
|
||||||
{
|
{
|
||||||
if(inlocale[j] != candidate[j]) break;
|
if (inlocale[j] != candidate[j])
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (j > outlocale_score)
|
if (j > outlocale_score)
|
||||||
|
|
@ -944,7 +960,8 @@ static void set_langint_from_locale_string(const char *restrict loc)
|
||||||
for (i = 0; i < NUM_LANGS && found == 0; i++)
|
for (i = 0; i < NUM_LANGS && found == 0; i++)
|
||||||
{
|
{
|
||||||
// Case-insensitive (both "pt_BR" and "pt_br" work, etc.)
|
// Case-insensitive (both "pt_BR" and "pt_br" work, etc.)
|
||||||
if (len_baseloc == strlen(lang_prefixes[i]) && !strncasecmp(straux, lang_prefixes[i], len_baseloc))
|
if (len_baseloc == strlen(lang_prefixes[i])
|
||||||
|
&& !strncasecmp(straux, lang_prefixes[i], len_baseloc))
|
||||||
{
|
{
|
||||||
langint = i;
|
langint = i;
|
||||||
found = 1;
|
found = 1;
|
||||||
|
|
@ -959,7 +976,8 @@ static void set_langint_from_locale_string(const char *restrict loc)
|
||||||
for (i = 0; i < NUM_LANGS && found == 0; i++)
|
for (i = 0; i < NUM_LANGS && found == 0; i++)
|
||||||
{
|
{
|
||||||
// Case-insensitive (both "pt_BR" and "pt_br" work, etc.)
|
// Case-insensitive (both "pt_BR" and "pt_br" work, etc.)
|
||||||
if (len_baseloc == strlen(lang_prefixes[i]) && !strncasecmp(straux, lang_prefixes[i], len_baseloc))
|
if (len_baseloc == strlen(lang_prefixes[i])
|
||||||
|
&& !strncasecmp(straux, lang_prefixes[i], len_baseloc))
|
||||||
{
|
{
|
||||||
langint = i;
|
langint = i;
|
||||||
found = 1;
|
found = 1;
|
||||||
|
|
@ -996,7 +1014,8 @@ static void set_langint_from_locale_string(const char *restrict loc)
|
||||||
for (i = 0; i < NUM_LANGS && found == 0; i++)
|
for (i = 0; i < NUM_LANGS && found == 0; i++)
|
||||||
{
|
{
|
||||||
// Case-insensitive (both "pt_BR" and "pt_br" work, etc.)
|
// Case-insensitive (both "pt_BR" and "pt_br" work, etc.)
|
||||||
if (len_baseloc == strlen(lang_prefixes[i]) && !strncasecmp(baseloc, lang_prefixes[i], strlen(lang_prefixes[i])))
|
if (len_baseloc == strlen(lang_prefixes[i])
|
||||||
|
&& !strncasecmp(baseloc, lang_prefixes[i], strlen(lang_prefixes[i])))
|
||||||
{
|
{
|
||||||
langint = i;
|
langint = i;
|
||||||
found = 1;
|
found = 1;
|
||||||
|
|
@ -1048,7 +1067,8 @@ static void mysetenv(const char *name, const char *value)
|
||||||
char *str;
|
char *str;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
if (name != NULL && value != NULL) {
|
if (name != NULL && value != NULL)
|
||||||
|
{
|
||||||
#ifdef HAVE_SETENV
|
#ifdef HAVE_SETENV
|
||||||
setenv(name, value, 1);
|
setenv(name, value, 1);
|
||||||
#else
|
#else
|
||||||
|
|
@ -1058,11 +1078,12 @@ static void mysetenv(const char *name, const char *value)
|
||||||
sprintf(str, "%s=%s", name, value);
|
sprintf(str, "%s=%s", name, value);
|
||||||
putenv(str);
|
putenv(str);
|
||||||
#endif
|
#endif
|
||||||
} else {
|
}
|
||||||
fprintf(stderr, "WARNING: mysetenv() received a null pointer. name=%s, value=%s\n",
|
else
|
||||||
(name == NULL ? "NULL" : name),
|
{
|
||||||
(value == NULL ? "NULL" : value)
|
fprintf(stderr,
|
||||||
);
|
"WARNING: mysetenv() received a null pointer. name=%s, value=%s\n",
|
||||||
|
(name == NULL ? "NULL" : name), (value == NULL ? "NULL" : value));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -1074,7 +1095,8 @@ static void mysetenv(const char *name, const char *value)
|
||||||
* @return The Y-nudge value for font rendering in the language.
|
* @return The Y-nudge value for font rendering in the language.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
static int set_current_language(const char *restrict loc, int * ptr_num_wished_langs)
|
static int set_current_language(const char *restrict loc,
|
||||||
|
int *ptr_num_wished_langs)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
int j = 0;
|
int j = 0;
|
||||||
|
|
@ -1111,7 +1133,8 @@ static int set_current_language(const char *restrict loc, int * ptr_num_wished_l
|
||||||
env = getenv("LC_MESSAGES");
|
env = getenv("LC_MESSAGES");
|
||||||
if (env != NULL && env[0] != '\0')
|
if (env != NULL && env[0] != '\0')
|
||||||
{
|
{
|
||||||
DEBUG_PRINTF("Language via LC_MESSAGES: %s\n", getenv("LC_MESSAGES"));
|
DEBUG_PRINTF("Language via LC_MESSAGES: %s\n",
|
||||||
|
getenv("LC_MESSAGES"));
|
||||||
mysetenv("LANGUAGE", getenv("LC_MESSAGES"));
|
mysetenv("LANGUAGE", getenv("LC_MESSAGES"));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
@ -1228,9 +1251,12 @@ static int set_current_language(const char *restrict loc, int * ptr_num_wished_l
|
||||||
set_langint_from_locale_string(env_language_lang);
|
set_langint_from_locale_string(env_language_lang);
|
||||||
wished_langs[j].langint = langint;
|
wished_langs[j].langint = langint;
|
||||||
wished_langs[j].lang_prefix = lang_prefixes[langint];
|
wished_langs[j].lang_prefix = lang_prefixes[langint];
|
||||||
wished_langs[j].need_own_font = search_int_array(langint, lang_use_own_font);
|
wished_langs[j].need_own_font =
|
||||||
wished_langs[j].need_right_to_left = search_int_array(langint, lang_use_right_to_left);
|
search_int_array(langint, lang_use_own_font);
|
||||||
wished_langs[j].need_right_to_left_word = search_int_array(langint, lang_use_right_to_left_word);
|
wished_langs[j].need_right_to_left =
|
||||||
|
search_int_array(langint, lang_use_right_to_left);
|
||||||
|
wished_langs[j].need_right_to_left_word =
|
||||||
|
search_int_array(langint, lang_use_right_to_left_word);
|
||||||
for (i = 0; lang_y_nudge[i][0] != -1; i++)
|
for (i = 0; lang_y_nudge[i][0] != -1; i++)
|
||||||
{
|
{
|
||||||
// printf("lang_y_nudge[%d][0] = %d\n", i, lang_y_nudge[i][0]);
|
// printf("lang_y_nudge[%d][0] = %d\n", i, lang_y_nudge[i][0]);
|
||||||
|
|
@ -1264,13 +1290,15 @@ static int set_current_language(const char *restrict loc, int * ptr_num_wished_l
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
fprintf(stderr, "DEBUG: Language is %s (%d) %s/%s\n",
|
fprintf(stderr, "DEBUG: Language is %s (%d) %s/%s\n",
|
||||||
lang_prefix, langint, need_right_to_left ? "(RTL)" : "", need_right_to_left_word ? "(RTL words)" : "");
|
lang_prefix, langint, need_right_to_left ? "(RTL)" : "",
|
||||||
|
need_right_to_left_word ? "(RTL words)" : "");
|
||||||
fflush(stderr);
|
fflush(stderr);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
free(oldloc);
|
free(oldloc);
|
||||||
|
|
||||||
DEBUG_PRINTF("lang_prefixes[%d] is \"%s\"\n", get_current_language(), lang_prefixes[get_current_language()]);
|
DEBUG_PRINTF("lang_prefixes[%d] is \"%s\"\n", get_current_language(),
|
||||||
|
lang_prefixes[get_current_language()]);
|
||||||
|
|
||||||
*ptr_num_wished_langs = num_wished_langs;
|
*ptr_num_wished_langs = num_wished_langs;
|
||||||
|
|
||||||
|
|
@ -1289,7 +1317,8 @@ static int set_current_language(const char *restrict loc, int * ptr_num_wished_l
|
||||||
* @param int * a place to return the number of languages we want to use, when scanning stamp descriptions
|
* @param int * a place to return the number of languages we want to use, when scanning stamp descriptions
|
||||||
* @return Y-nudge
|
* @return Y-nudge
|
||||||
*/
|
*/
|
||||||
int setup_i18n(const char *restrict lang, const char *restrict locale, int * num_wished_langs)
|
int setup_i18n(const char *restrict lang, const char *restrict locale,
|
||||||
|
int *num_wished_langs)
|
||||||
{
|
{
|
||||||
DEBUG_PRINTF("lang %p, locale %p\n", lang, locale);
|
DEBUG_PRINTF("lang %p, locale %p\n", lang, locale);
|
||||||
DEBUG_PRINTF("lang \"%s\", locale \"%s\"\n", lang, locale);
|
DEBUG_PRINTF("lang \"%s\", locale \"%s\"\n", lang, locale);
|
||||||
|
|
|
||||||
|
|
@ -206,7 +206,8 @@ extern w_langs wished_langs[255];
|
||||||
/* Function prototypes: */
|
/* Function prototypes: */
|
||||||
|
|
||||||
int get_current_language(void);
|
int get_current_language(void);
|
||||||
int setup_i18n(const char *restrict lang, const char *restrict locale, int * ptr_num_wished_languages) MUST_CHECK;
|
int setup_i18n(const char *restrict lang, const char *restrict locale,
|
||||||
|
int *ptr_num_wished_languages) MUST_CHECK;
|
||||||
|
|
||||||
#ifdef NO_SDLPANGO
|
#ifdef NO_SDLPANGO
|
||||||
int smash_i18n(void) MUST_CHECK;
|
int smash_i18n(void) MUST_CHECK;
|
||||||
|
|
|
||||||
55
src/im.c
55
src/im.c
|
|
@ -358,7 +358,8 @@ static STATE_MACHINE *sm_search_shallow(STATE_MACHINE * sm, char key)
|
||||||
SM_WITH_KEY smk = { key, NULL };
|
SM_WITH_KEY smk = { key, NULL };
|
||||||
SM_WITH_KEY *smk_found;
|
SM_WITH_KEY *smk_found;
|
||||||
|
|
||||||
smk_found = bsearch(&smk, sm->next, sm->next_size, sizeof(SM_WITH_KEY), swk_compare);
|
smk_found =
|
||||||
|
bsearch(&smk, sm->next, sm->next_size, sizeof(SM_WITH_KEY), swk_compare);
|
||||||
|
|
||||||
if (!smk_found)
|
if (!smk_found)
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
@ -379,7 +380,8 @@ static STATE_MACHINE *sm_search_shallow(STATE_MACHINE * sm, char key)
|
||||||
*
|
*
|
||||||
* @return Found unicode character sequence output of the last state.
|
* @return Found unicode character sequence output of the last state.
|
||||||
*/
|
*/
|
||||||
static const wchar_t *sm_search(STATE_MACHINE * start, wchar_t * key, int *matched, STATE_MACHINE ** penult,
|
static const wchar_t *sm_search(STATE_MACHINE * start, wchar_t *key,
|
||||||
|
int *matched, STATE_MACHINE ** penult,
|
||||||
STATE_MACHINE ** end)
|
STATE_MACHINE ** end)
|
||||||
{
|
{
|
||||||
STATE_MACHINE *sm = sm_search_shallow(start, (char) *key);
|
STATE_MACHINE *sm = sm_search_shallow(start, (char) *key);
|
||||||
|
|
@ -416,7 +418,8 @@ static void sm_sort_shallow(STATE_MACHINE * sm)
|
||||||
/**
|
/**
|
||||||
* Add a single sequence-to-unicode path to the state machine.
|
* Add a single sequence-to-unicode path to the state machine.
|
||||||
*/
|
*/
|
||||||
static int sm_add(STATE_MACHINE * sm, char *seq, const wchar_t * unicode, char flag)
|
static int sm_add(STATE_MACHINE * sm, char *seq, const wchar_t *unicode,
|
||||||
|
char flag)
|
||||||
{
|
{
|
||||||
STATE_MACHINE *sm_found = sm_search_shallow(sm, seq[0]);
|
STATE_MACHINE *sm_found = sm_search_shallow(sm, seq[0]);
|
||||||
|
|
||||||
|
|
@ -513,7 +516,8 @@ static int charmap_init(CHARMAP * cm)
|
||||||
*
|
*
|
||||||
* @return 0 if no error, 1 if error.
|
* @return 0 if no error, 1 if error.
|
||||||
*/
|
*/
|
||||||
static int charmap_add(CHARMAP * cm, int section, char *seq, const wchar_t * unicode, char *flag)
|
static int charmap_add(CHARMAP * cm, int section, char *seq,
|
||||||
|
const wchar_t *unicode, char *flag)
|
||||||
{
|
{
|
||||||
if (section >= MAX_SECTIONS)
|
if (section >= MAX_SECTIONS)
|
||||||
{
|
{
|
||||||
|
|
@ -681,7 +685,9 @@ static const wchar_t *charmap_search(CHARMAP * cm, wchar_t * s)
|
||||||
|
|
||||||
cm->match_state = NULL;
|
cm->match_state = NULL;
|
||||||
cm->match_state_prev = NULL;
|
cm->match_state_prev = NULL;
|
||||||
unicode = sm_search(start, s, &cm->match_count, &cm->match_state_prev, &cm->match_state);
|
unicode =
|
||||||
|
sm_search(start, s, &cm->match_count, &cm->match_state_prev,
|
||||||
|
&cm->match_state);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Determine whether the match is final. A match is considered to be final
|
* Determine whether the match is final. A match is considered to be final
|
||||||
|
|
@ -824,7 +830,8 @@ int im_read(IM_DATA * im, SDL_Event event)
|
||||||
redraw = im_event_c(im, event);
|
redraw = im_event_c(im, event);
|
||||||
|
|
||||||
#ifdef IM_DEBUG
|
#ifdef IM_DEBUG
|
||||||
wprintf(L"* [%8ls] [%8ls] %2d %2d (%2d)\n", im->s, im->buf, wcslen(im->s), wcslen(im->buf), im->redraw);
|
wprintf(L"* [%8ls] [%8ls] %2d %2d (%2d)\n", im->s, im->buf, wcslen(im->s),
|
||||||
|
wcslen(im->buf), im->redraw);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
return redraw;
|
return redraw;
|
||||||
|
|
@ -976,7 +983,8 @@ static int im_event_zh_tw(IM_DATA * im, SDL_Event event)
|
||||||
|
|
||||||
if (charmap_load(&cm, lang_file))
|
if (charmap_load(&cm, lang_file))
|
||||||
{
|
{
|
||||||
fprintf(stderr, "Unable to load %s, defaulting to im_event_c\n", lang_file);
|
fprintf(stderr, "Unable to load %s, defaulting to im_event_c\n",
|
||||||
|
lang_file);
|
||||||
im->lang = LANG_DEFAULT;
|
im->lang = LANG_DEFAULT;
|
||||||
return im_event_c(im, event);
|
return im_event_c(im, event);
|
||||||
}
|
}
|
||||||
|
|
@ -1047,7 +1055,8 @@ static int im_event_zh_tw(IM_DATA * im, SDL_Event event)
|
||||||
|
|
||||||
/* Actual character processing */
|
/* Actual character processing */
|
||||||
default:
|
default:
|
||||||
if (event.type == SDL_TEXTINPUT || ks.sym == SDLK_BACKSPACE || ks.sym == SDLK_RETURN || ks.sym == SDLK_TAB)
|
if (event.type == SDL_TEXTINPUT || ks.sym == SDLK_BACKSPACE
|
||||||
|
|| ks.sym == SDLK_RETURN || ks.sym == SDLK_TAB)
|
||||||
{
|
{
|
||||||
/* English mode */
|
/* English mode */
|
||||||
if (cm.section == SEC_ENGLISH)
|
if (cm.section == SEC_ENGLISH)
|
||||||
|
|
@ -1072,7 +1081,8 @@ static int im_event_zh_tw(IM_DATA * im, SDL_Event event)
|
||||||
const wchar_t *us = charmap_search(&cm, im->buf);
|
const wchar_t *us = charmap_search(&cm, im->buf);
|
||||||
|
|
||||||
#ifdef IM_DEBUG
|
#ifdef IM_DEBUG
|
||||||
wprintf(L" [%8ls] [%8ls] %2d %2d\n", im->s, im->buf, wcslen(im->s), wcslen(im->buf));
|
wprintf(L" [%8ls] [%8ls] %2d %2d\n", im->s, im->buf, wcslen(im->s),
|
||||||
|
wcslen(im->buf));
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/* Match was found? */
|
/* Match was found? */
|
||||||
|
|
@ -1199,7 +1209,8 @@ static int im_event_th(IM_DATA * im, SDL_Event event)
|
||||||
|
|
||||||
if (charmap_load(&cm, lang_file))
|
if (charmap_load(&cm, lang_file))
|
||||||
{
|
{
|
||||||
fprintf(stderr, "Unable to load %s, defaulting to im_event_c\n", lang_file);
|
fprintf(stderr, "Unable to load %s, defaulting to im_event_c\n",
|
||||||
|
lang_file);
|
||||||
im->lang = LANG_DEFAULT;
|
im->lang = LANG_DEFAULT;
|
||||||
return im_event_c(im, event);
|
return im_event_c(im, event);
|
||||||
}
|
}
|
||||||
|
|
@ -1293,7 +1304,8 @@ static int im_event_th(IM_DATA * im, SDL_Event event)
|
||||||
const wchar_t *us = charmap_search(&cm, im->buf);
|
const wchar_t *us = charmap_search(&cm, im->buf);
|
||||||
|
|
||||||
#ifdef IM_DEBUG
|
#ifdef IM_DEBUG
|
||||||
wprintf(L" [%8ls] [%8ls] %2d %2d\n", im->s, im->buf, wcslen(im->s), wcslen(im->buf));
|
wprintf(L" [%8ls] [%8ls] %2d %2d\n", im->s, im->buf, wcslen(im->s),
|
||||||
|
wcslen(im->buf));
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/* Match was found? */
|
/* Match was found? */
|
||||||
|
|
@ -1419,7 +1431,8 @@ static int im_event_ja(IM_DATA * im, SDL_Event event)
|
||||||
|
|
||||||
if (charmap_load(&cm, lang_file))
|
if (charmap_load(&cm, lang_file))
|
||||||
{
|
{
|
||||||
fprintf(stderr, "Unable to load %s, defaulting to im_event_c\n", lang_file);
|
fprintf(stderr, "Unable to load %s, defaulting to im_event_c\n",
|
||||||
|
lang_file);
|
||||||
im->lang = LANG_DEFAULT;
|
im->lang = LANG_DEFAULT;
|
||||||
return im_event_c(im, event);
|
return im_event_c(im, event);
|
||||||
}
|
}
|
||||||
|
|
@ -1493,7 +1506,8 @@ static int im_event_ja(IM_DATA * im, SDL_Event event)
|
||||||
|
|
||||||
/* Actual character processing */
|
/* Actual character processing */
|
||||||
default:
|
default:
|
||||||
if (event.type == SDL_TEXTINPUT || ks.sym == SDLK_BACKSPACE || ks.sym == SDLK_RETURN || ks.sym == SDLK_TAB)
|
if (event.type == SDL_TEXTINPUT || ks.sym == SDLK_BACKSPACE
|
||||||
|
|| ks.sym == SDLK_RETURN || ks.sym == SDLK_TAB)
|
||||||
{
|
{
|
||||||
/* English mode */
|
/* English mode */
|
||||||
if (cm.section == SEC_ENGLISH)
|
if (cm.section == SEC_ENGLISH)
|
||||||
|
|
@ -1518,7 +1532,8 @@ static int im_event_ja(IM_DATA * im, SDL_Event event)
|
||||||
const wchar_t *us = charmap_search(&cm, im->buf);
|
const wchar_t *us = charmap_search(&cm, im->buf);
|
||||||
|
|
||||||
#ifdef IM_DEBUG
|
#ifdef IM_DEBUG
|
||||||
wprintf(L" [%8ls] [%8ls] %2d %2d\n", im->s, im->buf, wcslen(im->s), wcslen(im->buf));
|
wprintf(L" [%8ls] [%8ls] %2d %2d\n", im->s, im->buf, wcslen(im->s),
|
||||||
|
wcslen(im->buf));
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/* Match was found? */
|
/* Match was found? */
|
||||||
|
|
@ -1620,7 +1635,8 @@ static int im_event_ko_isvowel(CHARMAP * cm, wchar_t c)
|
||||||
next = sm_search_shallow(start, (char) c);
|
next = sm_search_shallow(start, (char) c);
|
||||||
unicode = next ? next->output : NULL;
|
unicode = next ? next->output : NULL;
|
||||||
|
|
||||||
return (unicode && wcslen(unicode) == 1 && 0x314F <= unicode[0] && unicode[0] <= 0x3163);
|
return (unicode && wcslen(unicode) == 1 && 0x314F <= unicode[0]
|
||||||
|
&& unicode[0] <= 0x3163);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -1669,7 +1685,8 @@ static int im_event_ko(IM_DATA * im, SDL_Event event)
|
||||||
|
|
||||||
if (charmap_load(&cm, lang_file))
|
if (charmap_load(&cm, lang_file))
|
||||||
{
|
{
|
||||||
fprintf(stderr, "Unable to load %s, defaulting to im_event_c\n", lang_file);
|
fprintf(stderr, "Unable to load %s, defaulting to im_event_c\n",
|
||||||
|
lang_file);
|
||||||
im->lang = LANG_DEFAULT;
|
im->lang = LANG_DEFAULT;
|
||||||
return im_event_c(im, event);
|
return im_event_c(im, event);
|
||||||
}
|
}
|
||||||
|
|
@ -1741,7 +1758,8 @@ static int im_event_ko(IM_DATA * im, SDL_Event event)
|
||||||
|
|
||||||
/* Actual character processing */
|
/* Actual character processing */
|
||||||
default:
|
default:
|
||||||
if (event.type == SDL_TEXTINPUT || ks.sym == SDLK_BACKSPACE || ks.sym == SDLK_RETURN || ks.sym == SDLK_TAB)
|
if (event.type == SDL_TEXTINPUT || ks.sym == SDLK_BACKSPACE
|
||||||
|
|| ks.sym == SDLK_RETURN || ks.sym == SDLK_TAB)
|
||||||
{
|
{
|
||||||
/* English mode */
|
/* English mode */
|
||||||
if (cm.section == SEC_ENGLISH)
|
if (cm.section == SEC_ENGLISH)
|
||||||
|
|
@ -1765,7 +1783,8 @@ static int im_event_ko(IM_DATA * im, SDL_Event event)
|
||||||
const wchar_t *us = charmap_search(&cm, bp);
|
const wchar_t *us = charmap_search(&cm, bp);
|
||||||
|
|
||||||
#ifdef IM_DEBUG
|
#ifdef IM_DEBUG
|
||||||
wprintf(L" [%8ls] [%8ls] %2d %2d\n", im->s, im->buf, wcslen(im->s), wcslen(im->buf));
|
wprintf(L" [%8ls] [%8ls] %2d %2d\n", im->s, im->buf, wcslen(im->s),
|
||||||
|
wcslen(im->buf));
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/* Match was found? */
|
/* Match was found? */
|
||||||
|
|
|
||||||
|
|
@ -59,7 +59,8 @@ static void draw_keyboard(on_screen_keyboard * keyboard);
|
||||||
static osk_key *find_key(on_screen_keyboard * keyboard, int x, int y);
|
static osk_key *find_key(on_screen_keyboard * keyboard, int x, int y);
|
||||||
static void set_key(osk_key * orig, osk_key * dest, int firsttime);
|
static void set_key(osk_key * orig, osk_key * dest, int firsttime);
|
||||||
static void load_keysymdefs(osk_layout * layout, char *keysymdefs_name);
|
static void load_keysymdefs(osk_layout * layout, char *keysymdefs_name);
|
||||||
static struct osk_layout *load_layout(on_screen_keyboard * keyboard, char *layout_name);
|
static struct osk_layout *load_layout(on_screen_keyboard * keyboard,
|
||||||
|
char *layout_name);
|
||||||
|
|
||||||
#ifdef DEBUG_OSK_COMPOSEMAP
|
#ifdef DEBUG_OSK_COMPOSEMAP
|
||||||
static void print_composemap(osk_composenode * composemap, char *sp);
|
static void print_composemap(osk_composenode * composemap, char *sp);
|
||||||
|
|
@ -80,11 +81,16 @@ static SDL_Surface *SDL_DisplayFormatAlpha(SDL_Surface * surface)
|
||||||
}
|
}
|
||||||
|
|
||||||
struct osk_keyboard *osk_create(char *layout_name, SDL_Surface * canvas,
|
struct osk_keyboard *osk_create(char *layout_name, SDL_Surface * canvas,
|
||||||
SDL_Surface * BLANK_button_up, SDL_Surface * BLANK_button_down,
|
SDL_Surface * BLANK_button_up,
|
||||||
SDL_Surface * BLANK_button_off, SDL_Surface * BLANK_button_nav,
|
SDL_Surface * BLANK_button_down,
|
||||||
|
SDL_Surface * BLANK_button_off,
|
||||||
|
SDL_Surface * BLANK_button_nav,
|
||||||
SDL_Surface * BLANK_button_hold,
|
SDL_Surface * BLANK_button_hold,
|
||||||
SDL_Surface * BLANK_oskdel, SDL_Surface * BLANK_osktab, SDL_Surface * BLANK_oskenter,
|
SDL_Surface * BLANK_oskdel,
|
||||||
SDL_Surface * BLANK_oskcapslock, SDL_Surface * BLANK_oskshift,
|
SDL_Surface * BLANK_osktab,
|
||||||
|
SDL_Surface * BLANK_oskenter,
|
||||||
|
SDL_Surface * BLANK_oskcapslock,
|
||||||
|
SDL_Surface * BLANK_oskshift,
|
||||||
int disable_change)
|
int disable_change)
|
||||||
{
|
{
|
||||||
SDL_Surface *surface;
|
SDL_Surface *surface;
|
||||||
|
|
@ -105,7 +111,8 @@ struct osk_keyboard *osk_create(char * layout_name, SDL_Surface * canvas,
|
||||||
layout = load_layout(keyboard, layout_name);
|
layout = load_layout(keyboard, layout_name);
|
||||||
if (!layout)
|
if (!layout)
|
||||||
{
|
{
|
||||||
fprintf(stderr, "Error trying to load the required layout %s\n", layout_name);
|
fprintf(stderr, "Error trying to load the required layout %s\n",
|
||||||
|
layout_name);
|
||||||
layout = load_layout(keyboard, strdup("default.layout"));
|
layout = load_layout(keyboard, strdup("default.layout"));
|
||||||
if (!layout)
|
if (!layout)
|
||||||
{
|
{
|
||||||
|
|
@ -123,15 +130,17 @@ struct osk_keyboard *osk_create(char * layout_name, SDL_Surface * canvas,
|
||||||
layout_avail_height = (canvas->h * 0.5);
|
layout_avail_height = (canvas->h * 0.5);
|
||||||
|
|
||||||
if (layout->width * BLANK_button_up->w >= layout_avail_width || /* Don't allow it to be > 90% of the width of the canvas */
|
if (layout->width * BLANK_button_up->w >= layout_avail_width || /* Don't allow it to be > 90% of the width of the canvas */
|
||||||
layout->height * BLANK_button_up->h >= layout_avail_height /* Don't allow it to be > 50% of the height of the canvas */) {
|
layout->height * BLANK_button_up->h >= layout_avail_height
|
||||||
|
/* Don't allow it to be > 50% of the height of the canvas */ )
|
||||||
|
{
|
||||||
/* Full-size buttons too large, resize to fit */
|
/* Full-size buttons too large, resize to fit */
|
||||||
float max_w, max_h;
|
float max_w, max_h;
|
||||||
float scale_w, scale_h;
|
float scale_w, scale_h;
|
||||||
|
|
||||||
#ifdef OSK_DEBUG
|
#ifdef OSK_DEBUG
|
||||||
printf("%d x %d layout of %d x %d buttons won't fit within %d x %d pixel area...\n",
|
printf
|
||||||
layout->width, layout->height,
|
("%d x %d layout of %d x %d buttons won't fit within %d x %d pixel area...\n",
|
||||||
BLANK_button_up->w, BLANK_button_up->h,
|
layout->width, layout->height, BLANK_button_up->w, BLANK_button_up->h,
|
||||||
layout_avail_width, layout_avail_height);
|
layout_avail_width, layout_avail_height);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
@ -141,8 +150,7 @@ struct osk_keyboard *osk_create(char * layout_name, SDL_Surface * canvas,
|
||||||
#ifdef OSK_DEBUG
|
#ifdef OSK_DEBUG
|
||||||
printf("...want (%d / %d) x (%d x %d) = %.2f x %.2f buttons...\n",
|
printf("...want (%d / %d) x (%d x %d) = %.2f x %.2f buttons...\n",
|
||||||
layout_avail_width, layout->width,
|
layout_avail_width, layout->width,
|
||||||
layout_avail_height, layout->height,
|
layout_avail_height, layout->height, max_w, max_h);
|
||||||
max_w, max_h);
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
if (max_w > max_h)
|
if (max_w > max_h)
|
||||||
|
|
@ -154,8 +162,7 @@ struct osk_keyboard *osk_create(char * layout_name, SDL_Surface * canvas,
|
||||||
scale_h = (float) max_h / (float) BLANK_button_up->h;
|
scale_h = (float) max_h / (float) BLANK_button_up->h;
|
||||||
|
|
||||||
#ifdef OSK_DEBUG
|
#ifdef OSK_DEBUG
|
||||||
printf("...so scaling by w=%.2f & h=%.2f\n",
|
printf("...so scaling by w=%.2f & h=%.2f\n", scale_w, scale_h);
|
||||||
scale_w, scale_h);
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
button_up = zoomSurface(BLANK_button_up, scale_w, scale_h, 1);
|
button_up = zoomSurface(BLANK_button_up, scale_w, scale_h, 1);
|
||||||
|
|
@ -168,7 +175,9 @@ struct osk_keyboard *osk_create(char * layout_name, SDL_Surface * canvas,
|
||||||
oskenter = zoomSurface(BLANK_oskenter, scale_w, scale_h, 1);
|
oskenter = zoomSurface(BLANK_oskenter, scale_w, scale_h, 1);
|
||||||
oskcapslock = zoomSurface(BLANK_oskcapslock, scale_w, scale_h, 1);
|
oskcapslock = zoomSurface(BLANK_oskcapslock, scale_w, scale_h, 1);
|
||||||
oskshift = zoomSurface(BLANK_oskshift, scale_w, scale_h, 1);
|
oskshift = zoomSurface(BLANK_oskshift, scale_w, scale_h, 1);
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
button_up = SDL_DisplayFormatAlpha(BLANK_button_up);
|
button_up = SDL_DisplayFormatAlpha(BLANK_button_up);
|
||||||
button_down = SDL_DisplayFormatAlpha(BLANK_button_down);
|
button_down = SDL_DisplayFormatAlpha(BLANK_button_down);
|
||||||
button_off = SDL_DisplayFormatAlpha(BLANK_button_off);
|
button_off = SDL_DisplayFormatAlpha(BLANK_button_off);
|
||||||
|
|
@ -185,7 +194,8 @@ struct osk_keyboard *osk_create(char * layout_name, SDL_Surface * canvas,
|
||||||
layout->width * button_up->w,
|
layout->width * button_up->w,
|
||||||
layout->height * button_up->h,
|
layout->height * button_up->h,
|
||||||
canvas->format->BitsPerPixel,
|
canvas->format->BitsPerPixel,
|
||||||
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask, 0);
|
canvas->format->Rmask, canvas->format->Gmask,
|
||||||
|
canvas->format->Bmask, 0);
|
||||||
if (!surface)
|
if (!surface)
|
||||||
{
|
{
|
||||||
fprintf(stderr, "Error creating the onscreen keyboard surface\n");
|
fprintf(stderr, "Error creating the onscreen keyboard surface\n");
|
||||||
|
|
@ -238,7 +248,8 @@ struct osk_keyboard *osk_create(char * layout_name, SDL_Surface * canvas,
|
||||||
keyboard->BLANK_oskshift = BLANK_oskshift;
|
keyboard->BLANK_oskshift = BLANK_oskshift;
|
||||||
|
|
||||||
SDL_FillRect(surface, NULL,
|
SDL_FillRect(surface, NULL,
|
||||||
SDL_MapRGB(surface->format, keyboard->layout->bgcolor.r, keyboard->layout->bgcolor.g,
|
SDL_MapRGB(surface->format, keyboard->layout->bgcolor.r,
|
||||||
|
keyboard->layout->bgcolor.g,
|
||||||
keyboard->layout->bgcolor.b));
|
keyboard->layout->bgcolor.b));
|
||||||
|
|
||||||
keybd_prepare(keyboard);
|
keybd_prepare(keyboard);
|
||||||
|
|
@ -247,7 +258,8 @@ struct osk_keyboard *osk_create(char * layout_name, SDL_Surface * canvas,
|
||||||
return keyboard;
|
return keyboard;
|
||||||
}
|
}
|
||||||
|
|
||||||
static struct osk_layout *load_layout(on_screen_keyboard * keyboard, char *layout_name)
|
static struct osk_layout *load_layout(on_screen_keyboard * keyboard,
|
||||||
|
char *layout_name)
|
||||||
{
|
{
|
||||||
FILE *fi;
|
FILE *fi;
|
||||||
int hlayout_loaded;
|
int hlayout_loaded;
|
||||||
|
|
@ -289,7 +301,8 @@ static struct osk_layout *load_layout(on_screen_keyboard * keyboard, char *layou
|
||||||
fi = fopen(filename, "r");
|
fi = fopen(filename, "r");
|
||||||
if (fi == NULL)
|
if (fi == NULL)
|
||||||
{
|
{
|
||||||
fprintf(stderr, "Can't open either %s nor %s\n", layout_name, filename);
|
fprintf(stderr, "Can't open either %s nor %s\n", layout_name,
|
||||||
|
filename);
|
||||||
/* Fallback to default */
|
/* Fallback to default */
|
||||||
snprintf(filename, 255, "%sosk/default.layout", DATA_PREFIX);
|
snprintf(filename, 255, "%sosk/default.layout", DATA_PREFIX);
|
||||||
fi = fopen(filename, "r");
|
fi = fopen(filename, "r");
|
||||||
|
|
@ -409,7 +422,8 @@ void load_hlayout(osk_layout * layout, char *hlayout_name)
|
||||||
fi = fopen(filename, "r");
|
fi = fopen(filename, "r");
|
||||||
if (fi == NULL)
|
if (fi == NULL)
|
||||||
{
|
{
|
||||||
fprintf(stderr, "Can't open either %s nor %s\n", hlayout_name, filename);
|
fprintf(stderr, "Can't open either %s nor %s\n", hlayout_name,
|
||||||
|
filename);
|
||||||
layout->keys = NULL;
|
layout->keys = NULL;
|
||||||
free(filename);
|
free(filename);
|
||||||
return;
|
return;
|
||||||
|
|
@ -518,7 +532,8 @@ void load_hlayout(osk_layout * layout, char *hlayout_name)
|
||||||
layout->keys[line_number][i].shift_altgr_label = NULL;
|
layout->keys[line_number][i].shift_altgr_label = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (width && height && allocated && strncmp(line, "KEY ", 4) == 0 && key_number < width)
|
else if (width && height && allocated && strncmp(line, "KEY ", 4) == 0
|
||||||
|
&& key_number < width)
|
||||||
{
|
{
|
||||||
plain_label = malloc(sizeof(char) * 64);
|
plain_label = malloc(sizeof(char) * 64);
|
||||||
top_label = malloc(sizeof(char) * 64);
|
top_label = malloc(sizeof(char) * 64);
|
||||||
|
|
@ -529,14 +544,17 @@ void load_hlayout(osk_layout * layout, char *hlayout_name)
|
||||||
"%s %i %i.%i %s %s %s %s %i",
|
"%s %i %i.%i %s %s %s %s %i",
|
||||||
key,
|
key,
|
||||||
&keycode,
|
&keycode,
|
||||||
&key_width, &key_width_decimal, plain_label, top_label, altgr_label, shift_altgr_label, &shiftcaps);
|
&key_width, &key_width_decimal, plain_label, top_label,
|
||||||
|
altgr_label, shift_altgr_label, &shiftcaps);
|
||||||
layout->keys[line_number][key_number].keycode = keycode;
|
layout->keys[line_number][key_number].keycode = keycode;
|
||||||
layout->keys[line_number][key_number].width = (float)0.1 *key_width_decimal + key_width;
|
layout->keys[line_number][key_number].width =
|
||||||
|
(float) 0.1 *key_width_decimal + key_width;
|
||||||
|
|
||||||
layout->keys[line_number][key_number].plain_label = plain_label;
|
layout->keys[line_number][key_number].plain_label = plain_label;
|
||||||
layout->keys[line_number][key_number].top_label = top_label;
|
layout->keys[line_number][key_number].top_label = top_label;
|
||||||
layout->keys[line_number][key_number].altgr_label = altgr_label;
|
layout->keys[line_number][key_number].altgr_label = altgr_label;
|
||||||
layout->keys[line_number][key_number].shift_altgr_label = shift_altgr_label;
|
layout->keys[line_number][key_number].shift_altgr_label =
|
||||||
|
shift_altgr_label;
|
||||||
layout->keys[line_number][key_number].shiftcaps = shiftcaps;
|
layout->keys[line_number][key_number].shiftcaps = shiftcaps;
|
||||||
layout->keys[line_number][key_number].stick = 0;
|
layout->keys[line_number][key_number].stick = 0;
|
||||||
key_number++;
|
key_number++;
|
||||||
|
|
@ -633,7 +651,9 @@ void load_keymap(osk_layout * layout, char *keymap_name)
|
||||||
|
|
||||||
/* FIXME: Why is the us-intl keymap duplicating the two first entries of every keycode? */
|
/* FIXME: Why is the us-intl keymap duplicating the two first entries of every keycode? */
|
||||||
/* And why is the arabic keymap using the 5th and 6th entries as plain/shifted keys? */
|
/* And why is the arabic keymap using the 5th and 6th entries as plain/shifted keys? */
|
||||||
readed = sscanf(line, "keycode %i = %s %s %s %s", &keycode, ksname1, ksname2, ksname3, ksname4);
|
readed =
|
||||||
|
sscanf(line, "keycode %i = %s %s %s %s", &keycode, ksname1, ksname2,
|
||||||
|
ksname3, ksname4);
|
||||||
|
|
||||||
if (readed == 5 && keycode > 8 && keycode < 256)
|
if (readed == 5 && keycode > 8 && keycode < 256)
|
||||||
{
|
{
|
||||||
|
|
@ -673,7 +693,8 @@ void load_keymap(osk_layout * layout, char *keymap_name)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Scans a line of keysyms and result and classifies them. */
|
/* Scans a line of keysyms and result and classifies them. */
|
||||||
static void gettokens(char *line, char *delim, char **pointer, osk_composenode * composenode, osk_layout * layout)
|
static void gettokens(char *line, char *delim, char **pointer,
|
||||||
|
osk_composenode * composenode, osk_layout * layout)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
char *tok;
|
char *tok;
|
||||||
|
|
@ -740,7 +761,9 @@ static void gettokens(char *line, char *delim, char **pointer, osk_composenode *
|
||||||
}
|
}
|
||||||
|
|
||||||
composenode->size = composenode->size + 1;
|
composenode->size = composenode->size + 1;
|
||||||
composenode->childs = realloc(composenode->childs, composenode->size * sizeof(osk_composenode *));
|
composenode->childs =
|
||||||
|
realloc(composenode->childs,
|
||||||
|
composenode->size * sizeof(osk_composenode *));
|
||||||
|
|
||||||
mbstowcs(wtok, tok, 255);
|
mbstowcs(wtok, tok, 255);
|
||||||
auxnode = malloc(sizeof(osk_composenode));
|
auxnode = malloc(sizeof(osk_composenode));
|
||||||
|
|
@ -751,7 +774,8 @@ static void gettokens(char *line, char *delim, char **pointer, osk_composenode *
|
||||||
|
|
||||||
/* printf("size %d, keysym %ls =>", composenode->size, composenode->childs[composenode->size - 1]->keysym); */
|
/* printf("size %d, keysym %ls =>", composenode->size, composenode->childs[composenode->size - 1]->keysym); */
|
||||||
|
|
||||||
gettokens(NULL, delim, pointer, composenode->childs[composenode->size - 1], layout);
|
gettokens(NULL, delim, pointer,
|
||||||
|
composenode->childs[composenode->size - 1], layout);
|
||||||
free(tok);
|
free(tok);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
@ -782,7 +806,8 @@ static void load_composemap(osk_layout * layout, char *composemap_name)
|
||||||
fi = fopen(filename, "r");
|
fi = fopen(filename, "r");
|
||||||
if (fi == NULL)
|
if (fi == NULL)
|
||||||
{
|
{
|
||||||
fprintf(stderr, "Can't open either %s nor %s\n", composemap_name, filename);
|
fprintf(stderr, "Can't open either %s nor %s\n", composemap_name,
|
||||||
|
filename);
|
||||||
layout->keys = NULL;
|
layout->keys = NULL;
|
||||||
free(filename);
|
free(filename);
|
||||||
return;
|
return;
|
||||||
|
|
@ -890,7 +915,8 @@ static void load_keysymdefs(osk_layout * layout, char *keysymdefs_name)
|
||||||
fi = fopen(filename, "r");
|
fi = fopen(filename, "r");
|
||||||
if (fi == NULL)
|
if (fi == NULL)
|
||||||
{
|
{
|
||||||
fprintf(stderr, "Can't open either %s nor %s\n", keysymdefs_name, filename);
|
fprintf(stderr, "Can't open either %s nor %s\n", keysymdefs_name,
|
||||||
|
filename);
|
||||||
layout->keysymdefs = NULL;
|
layout->keysymdefs = NULL;
|
||||||
free(filename);
|
free(filename);
|
||||||
return;
|
return;
|
||||||
|
|
@ -911,13 +937,15 @@ static void load_keysymdefs(osk_layout * layout, char *keysymdefs_name)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
layout->sizeofkeysymdefs = i;
|
layout->sizeofkeysymdefs = i;
|
||||||
layout->keysymdefs = realloc(layout->keysymdefs, sizeof(keysymdefs) * (i + 1));
|
layout->keysymdefs =
|
||||||
|
realloc(layout->keysymdefs, sizeof(keysymdefs) * (i + 1));
|
||||||
|
|
||||||
/* Some keysyms doesn't correspond to any unicode value, ej. BackSpace */
|
/* Some keysyms doesn't correspond to any unicode value, ej. BackSpace */
|
||||||
layout->keysymdefs[i].unicode = 0;
|
layout->keysymdefs[i].unicode = 0;
|
||||||
layout->keysymdefs[i].mnemo = malloc(sizeof(char) * 128);
|
layout->keysymdefs[i].mnemo = malloc(sizeof(char) * 128);
|
||||||
sscanf(line, "#define XK_%s %x /* U+%x",
|
sscanf(line, "#define XK_%s %x /* U+%x",
|
||||||
layout->keysymdefs[i].mnemo, &layout->keysymdefs[i].keysym, &layout->keysymdefs[i].unicode);
|
layout->keysymdefs[i].mnemo, &layout->keysymdefs[i].keysym,
|
||||||
|
&layout->keysymdefs[i].unicode);
|
||||||
i++;
|
i++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -974,7 +1002,8 @@ static int keysym2unicode(int keysym, on_screen_keyboard * keyboard)
|
||||||
* This software is in the public domain. Share and enjoy!
|
* This software is in the public domain. Share and enjoy!
|
||||||
*/
|
*/
|
||||||
/* first check for Latin-1 characters (1:1 mapping) */
|
/* first check for Latin-1 characters (1:1 mapping) */
|
||||||
if ((keysym >= 0x0020 && keysym <= 0x007e) || (keysym >= 0x00a0 && keysym <= 0x00ff))
|
if ((keysym >= 0x0020 && keysym <= 0x007e)
|
||||||
|
|| (keysym >= 0x00a0 && keysym <= 0x00ff))
|
||||||
return keysym;
|
return keysym;
|
||||||
|
|
||||||
/* also check for directly encoded 24-bit UCS characters */
|
/* also check for directly encoded 24-bit UCS characters */
|
||||||
|
|
@ -992,7 +1021,9 @@ static int keysym2unicode(int keysym, on_screen_keyboard * keyboard)
|
||||||
|
|
||||||
|
|
||||||
/* Searches in the tree for composing stuff */
|
/* Searches in the tree for composing stuff */
|
||||||
static void get_composed_keysym(on_screen_keyboard * keyboard, osk_composenode * composenode, wchar_t * keysym)
|
static void get_composed_keysym(on_screen_keyboard * keyboard,
|
||||||
|
osk_composenode * composenode,
|
||||||
|
wchar_t *keysym)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
|
|
@ -1112,22 +1143,26 @@ static void keybd_prepare(on_screen_keyboard * keyboard)
|
||||||
if (keyboard->layout->fontpath)
|
if (keyboard->layout->fontpath)
|
||||||
{
|
{
|
||||||
/* First try if it is an absolute path */
|
/* First try if it is an absolute path */
|
||||||
keyboard->osk_fonty = TTF_OpenFont(keyboard->layout->fontpath, font_height);
|
keyboard->osk_fonty =
|
||||||
|
TTF_OpenFont(keyboard->layout->fontpath, font_height);
|
||||||
if (keyboard->osk_fonty == NULL)
|
if (keyboard->osk_fonty == NULL)
|
||||||
{
|
{
|
||||||
/* Now trying if it is relative to DATA_PREFIX/fonts/ */
|
/* Now trying if it is relative to DATA_PREFIX/fonts/ */
|
||||||
snprintf(fontname, 255, "%s/fonts/%s", DATA_PREFIX, keyboard->layout->fontpath);
|
snprintf(fontname, 255, "%s/fonts/%s", DATA_PREFIX,
|
||||||
|
keyboard->layout->fontpath);
|
||||||
|
|
||||||
keyboard->osk_fonty = TTF_OpenFont(fontname, font_height);
|
keyboard->osk_fonty = TTF_OpenFont(fontname, font_height);
|
||||||
if (keyboard->osk_fonty == NULL)
|
if (keyboard->osk_fonty == NULL)
|
||||||
{
|
{
|
||||||
/* Perhaps it is relative to DATA_PREFIX only? */
|
/* Perhaps it is relative to DATA_PREFIX only? */
|
||||||
snprintf(fontname, 255, "%s/%s", DATA_PREFIX, keyboard->layout->fontpath);
|
snprintf(fontname, 255, "%s/%s", DATA_PREFIX,
|
||||||
|
keyboard->layout->fontpath);
|
||||||
keyboard->osk_fonty = TTF_OpenFont(fontname, font_height);
|
keyboard->osk_fonty = TTF_OpenFont(fontname, font_height);
|
||||||
if (keyboard->osk_fonty == NULL)
|
if (keyboard->osk_fonty == NULL)
|
||||||
{
|
{
|
||||||
/* Or to DATA_PREFIX/fonts/locale/ ? */
|
/* Or to DATA_PREFIX/fonts/locale/ ? */
|
||||||
snprintf(fontname, 255, "%s/fonts/locale/%s", DATA_PREFIX, keyboard->layout->fontpath);
|
snprintf(fontname, 255, "%s/fonts/locale/%s", DATA_PREFIX,
|
||||||
|
keyboard->layout->fontpath);
|
||||||
keyboard->osk_fonty = TTF_OpenFont(fontname, font_height);
|
keyboard->osk_fonty = TTF_OpenFont(fontname, font_height);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -1144,7 +1179,8 @@ static void keybd_prepare(on_screen_keyboard * keyboard)
|
||||||
if (keyboard->osk_fonty == NULL)
|
if (keyboard->osk_fonty == NULL)
|
||||||
{
|
{
|
||||||
fprintf(stderr, "\nError: Can't open the font!\n"
|
fprintf(stderr, "\nError: Can't open the font!\n"
|
||||||
"The Simple DirectMedia Layer error that occurred was:\n" "%s\n\n", SDL_GetError());
|
"The Simple DirectMedia Layer error that occurred was:\n"
|
||||||
|
"%s\n\n", SDL_GetError());
|
||||||
free(fontname);
|
free(fontname);
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
|
|
@ -1154,7 +1190,8 @@ static void keybd_prepare(on_screen_keyboard * keyboard)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static void apply_surface(int x, int y, SDL_Surface * source, SDL_Surface * destination, SDL_Rect * clip)
|
static void apply_surface(int x, int y, SDL_Surface * source,
|
||||||
|
SDL_Surface * destination, SDL_Rect * clip)
|
||||||
{
|
{
|
||||||
SDL_Rect offset;
|
SDL_Rect offset;
|
||||||
|
|
||||||
|
|
@ -1206,7 +1243,8 @@ static SDL_Surface *stretch_surface(SDL_Surface * orig, int width)
|
||||||
width,
|
width,
|
||||||
orig->h,
|
orig->h,
|
||||||
orig->format->BitsPerPixel,
|
orig->format->BitsPerPixel,
|
||||||
orig->format->Rmask, orig->format->Gmask, orig->format->Bmask, 0);
|
orig->format->Rmask, orig->format->Gmask,
|
||||||
|
orig->format->Bmask, 0);
|
||||||
|
|
||||||
SDL_BlitSurface(orig, NULL, dest, NULL);
|
SDL_BlitSurface(orig, NULL, dest, NULL);
|
||||||
rect.y = 0;
|
rect.y = 0;
|
||||||
|
|
@ -1298,26 +1336,38 @@ static void draw_key(osk_key key, on_screen_keyboard * keyboard, int hot)
|
||||||
if (strncmp("NULL", text, 4) != 0 && key.keycode != 0)
|
if (strncmp("NULL", text, 4) != 0 && key.keycode != 0)
|
||||||
{
|
{
|
||||||
if (hot)
|
if (hot)
|
||||||
skey = stretch_surface(keyboard->button_down, key.width * keyboard->button_down->w);
|
skey =
|
||||||
|
stretch_surface(keyboard->button_down,
|
||||||
|
key.width * keyboard->button_down->w);
|
||||||
|
|
||||||
else if (key.stick)
|
else if (key.stick)
|
||||||
skey = stretch_surface(keyboard->button_hold, key.width * keyboard->button_hold->w);
|
skey =
|
||||||
|
stretch_surface(keyboard->button_hold,
|
||||||
|
key.width * keyboard->button_hold->w);
|
||||||
|
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (key.keycode == 1 || key.keycode == 2)
|
if (key.keycode == 1 || key.keycode == 2)
|
||||||
{
|
{
|
||||||
if (keyboard->disable_change)
|
if (keyboard->disable_change)
|
||||||
skey = stretch_surface(keyboard->button_off, key.width * keyboard->button_off->w);
|
skey =
|
||||||
|
stretch_surface(keyboard->button_off,
|
||||||
|
key.width * keyboard->button_off->w);
|
||||||
else
|
else
|
||||||
skey = stretch_surface(keyboard->button_nav, key.width * keyboard->button_nav->w);
|
skey =
|
||||||
|
stretch_surface(keyboard->button_nav,
|
||||||
|
key.width * keyboard->button_nav->w);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
skey = stretch_surface(keyboard->button_up, key.width * keyboard->button_up->w);
|
skey =
|
||||||
|
stretch_surface(keyboard->button_up,
|
||||||
|
key.width * keyboard->button_up->w);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
skey = stretch_surface(keyboard->button_off, key.width * keyboard->button_off->w);
|
skey =
|
||||||
|
stretch_surface(keyboard->button_off,
|
||||||
|
key.width * keyboard->button_off->w);
|
||||||
|
|
||||||
apply_surface(key.x, key.y, skey, keyboard->surface, NULL);
|
apply_surface(key.x, key.y, skey, keyboard->surface, NULL);
|
||||||
|
|
||||||
|
|
@ -1379,7 +1429,8 @@ static void label_key(osk_key key, on_screen_keyboard * keyboard)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
else if (modstate & KMOD_RALT && modstate & KMOD_CAPS && !(modstate & KMOD_SHIFT))
|
else if (modstate & KMOD_RALT && modstate & KMOD_CAPS
|
||||||
|
&& !(modstate & KMOD_SHIFT))
|
||||||
{
|
{
|
||||||
if (key.shiftcaps)
|
if (key.shiftcaps)
|
||||||
text = strdup(key.shift_altgr_label);
|
text = strdup(key.shift_altgr_label);
|
||||||
|
|
@ -1412,7 +1463,8 @@ static void label_key(osk_key key, on_screen_keyboard * keyboard)
|
||||||
|
|
||||||
else if (strncmp("CAPSLOCK", text, 8) == 0)
|
else if (strncmp("CAPSLOCK", text, 8) == 0)
|
||||||
{
|
{
|
||||||
apply_surface(key.x, key.y, keyboard->oskcapslock, keyboard->surface, NULL);
|
apply_surface(key.x, key.y, keyboard->oskcapslock, keyboard->surface,
|
||||||
|
NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
else if (strncmp("SHIFT", text, 5) == 0)
|
else if (strncmp("SHIFT", text, 5) == 0)
|
||||||
|
|
@ -1422,7 +1474,9 @@ static void label_key(osk_key key, on_screen_keyboard * keyboard)
|
||||||
|
|
||||||
else if (strncmp("SPACE", text, 5) != 0 && strncmp("NULL", text, 4) != 0)
|
else if (strncmp("SPACE", text, 5) != 0 && strncmp("NULL", text, 4) != 0)
|
||||||
{
|
{
|
||||||
messager = TTF_RenderUTF8_Blended(keyboard->osk_fonty, text, keyboard->layout->fgcolor);
|
messager =
|
||||||
|
TTF_RenderUTF8_Blended(keyboard->osk_fonty, text,
|
||||||
|
keyboard->layout->fgcolor);
|
||||||
|
|
||||||
apply_surface(key.x + 5, key.y, messager, keyboard->surface, NULL);
|
apply_surface(key.x + 5, key.y, messager, keyboard->surface, NULL);
|
||||||
SDL_FreeSurface(messager);
|
SDL_FreeSurface(messager);
|
||||||
|
|
@ -1439,10 +1493,12 @@ static osk_key *find_key(on_screen_keyboard * keyboard, int x, int y)
|
||||||
key = NULL;
|
key = NULL;
|
||||||
for (j = 0; j < keyboard->layout->height; j++)
|
for (j = 0; j < keyboard->layout->height; j++)
|
||||||
{
|
{
|
||||||
if (keyboard->layout->keys[j][0].y < y && keyboard->layout->keys[j][0].y + keyboard->button_up->h > y)
|
if (keyboard->layout->keys[j][0].y < y
|
||||||
|
&& keyboard->layout->keys[j][0].y + keyboard->button_up->h > y)
|
||||||
for (i = 0; i < keyboard->layout->width; i++)
|
for (i = 0; i < keyboard->layout->width; i++)
|
||||||
if (keyboard->layout->keys[j][i].x < x &&
|
if (keyboard->layout->keys[j][i].x < x &&
|
||||||
keyboard->layout->keys[j][i].x + keyboard->layout->keys[j][i].width * keyboard->button_up->w > x)
|
keyboard->layout->keys[j][i].x +
|
||||||
|
keyboard->layout->keys[j][i].width * keyboard->button_up->w > x)
|
||||||
{
|
{
|
||||||
key = &keyboard->layout->keys[j][i];
|
key = &keyboard->layout->keys[j][i];
|
||||||
return key;
|
return key;
|
||||||
|
|
@ -1550,7 +1606,8 @@ static char *find_keysym(osk_key key, on_screen_keyboard * keyboard)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
else if (modstate & KMOD_RALT && modstate & KMOD_CAPS && !(modstate & KMOD_SHIFT))
|
else if (modstate & KMOD_RALT && modstate & KMOD_CAPS
|
||||||
|
&& !(modstate & KMOD_SHIFT))
|
||||||
{
|
{
|
||||||
if (key.shiftcaps)
|
if (key.shiftcaps)
|
||||||
keysym = keysyms.shiftaltgr;
|
keysym = keysyms.shiftaltgr;
|
||||||
|
|
@ -1570,7 +1627,8 @@ static char *find_keysym(osk_key key, on_screen_keyboard * keyboard)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* We lose the SDL ModState by leaving and entering the tuxpaint window, so using a custom state */
|
/* We lose the SDL ModState by leaving and entering the tuxpaint window, so using a custom state */
|
||||||
static int handle_keymods(char *keysym, osk_key * key, on_screen_keyboard * keyboard)
|
static int handle_keymods(char *keysym, osk_key * key,
|
||||||
|
on_screen_keyboard * keyboard)
|
||||||
{
|
{
|
||||||
SDL_Keymod mod;
|
SDL_Keymod mod;
|
||||||
SDL_Event ev;
|
SDL_Event ev;
|
||||||
|
|
@ -1607,7 +1665,8 @@ static int handle_keymods(char *keysym, osk_key * key, on_screen_keyboard * keyb
|
||||||
|
|
||||||
/* Seems ISO_Level3_Shift and ISO_Next_Group are used too for right Alt */
|
/* Seems ISO_Level3_Shift and ISO_Next_Group are used too for right Alt */
|
||||||
else if (strncmp("ISO_Level3_Shift", keysym, 16) == 0 ||
|
else if (strncmp("ISO_Level3_Shift", keysym, 16) == 0 ||
|
||||||
strncmp("ISO_Next_Group", keysym, 14) == 0 || strncmp("ALT_R", keysym, 5) == 0)
|
strncmp("ISO_Next_Group", keysym, 14) == 0
|
||||||
|
|| strncmp("ALT_R", keysym, 5) == 0)
|
||||||
{
|
{
|
||||||
if (mod & KMOD_RALT)
|
if (mod & KMOD_RALT)
|
||||||
{
|
{
|
||||||
|
|
@ -1787,8 +1846,7 @@ struct osk_keyboard *osk_clicked(on_screen_keyboard * keyboard, int x, int y)
|
||||||
keyboard->BLANK_button_hold,
|
keyboard->BLANK_button_hold,
|
||||||
keyboard->BLANK_oskdel, keyboard->BLANK_osktab,
|
keyboard->BLANK_oskdel, keyboard->BLANK_osktab,
|
||||||
keyboard->BLANK_oskenter, keyboard->BLANK_oskcapslock,
|
keyboard->BLANK_oskenter, keyboard->BLANK_oskcapslock,
|
||||||
keyboard->BLANK_oskshift,
|
keyboard->BLANK_oskshift, keyboard->disable_change);
|
||||||
keyboard->disable_change);
|
|
||||||
|
|
||||||
free(aux_list_ptr);
|
free(aux_list_ptr);
|
||||||
|
|
||||||
|
|
@ -1851,7 +1909,8 @@ struct osk_keyboard *osk_clicked(on_screen_keyboard * keyboard, int x, int y)
|
||||||
event.text.text[0] = '\r';
|
event.text.text[0] = '\r';
|
||||||
event.text.text[1] = '\0';
|
event.text.text[1] = '\0';
|
||||||
}
|
}
|
||||||
else if (wcsncmp(L"Tab", ks, 3) == 0 || wcsncmp(L"ISO_Left_Tab", ks, 12) == 0)
|
else if (wcsncmp(L"Tab", ks, 3) == 0
|
||||||
|
|| wcsncmp(L"ISO_Left_Tab", ks, 12) == 0)
|
||||||
{
|
{
|
||||||
event.key.keysym.sym = SDLK_TAB;
|
event.key.keysym.sym = SDLK_TAB;
|
||||||
event.text.text[0] = '\t';
|
event.text.text[0] = '\t';
|
||||||
|
|
|
||||||
|
|
@ -148,16 +148,22 @@ typedef struct osk_keyboard
|
||||||
} on_screen_keyboard;
|
} on_screen_keyboard;
|
||||||
|
|
||||||
struct osk_keyboard *osk_create(char *layout_name, SDL_Surface * canvas,
|
struct osk_keyboard *osk_create(char *layout_name, SDL_Surface * canvas,
|
||||||
SDL_Surface * BLANK_button_up, SDL_Surface * BLANK_button_down,
|
SDL_Surface * BLANK_button_up,
|
||||||
SDL_Surface * BLANK_button_off, SDL_Surface * BLANK_button_nav,
|
SDL_Surface * BLANK_button_down,
|
||||||
|
SDL_Surface * BLANK_button_off,
|
||||||
|
SDL_Surface * BLANK_button_nav,
|
||||||
SDL_Surface * BLANK_button_hold,
|
SDL_Surface * BLANK_button_hold,
|
||||||
SDL_Surface * BLANK_oskdel, SDL_Surface * BLANK_osktab, SDL_Surface * BLANK_oskenter,
|
SDL_Surface * BLANK_oskdel,
|
||||||
SDL_Surface * BLANK_oskcapslock, SDL_Surface * BLANK_oskshift,
|
SDL_Surface * BLANK_osktab,
|
||||||
|
SDL_Surface * BLANK_oskenter,
|
||||||
|
SDL_Surface * BLANK_oskcapslock,
|
||||||
|
SDL_Surface * BLANK_oskshift,
|
||||||
int disable_change);
|
int disable_change);
|
||||||
|
|
||||||
struct osk_layout *osk_load_layout(char *layout_name);
|
struct osk_layout *osk_load_layout(char *layout_name);
|
||||||
|
|
||||||
void osk_get_layout_data(char *layout_name, int *layout_w, int *layout_h, char *layout_buttons, char *layout_labels,
|
void osk_get_layout_data(char *layout_name, int *layout_w, int *layout_h,
|
||||||
|
char *layout_buttons, char *layout_labels,
|
||||||
char *layout_keycodes);
|
char *layout_keycodes);
|
||||||
void osk_reset(on_screen_keyboard * osk);
|
void osk_reset(on_screen_keyboard * osk);
|
||||||
struct osk_keyboard *osk_clicked(on_screen_keyboard * keyboard, int x, int y);
|
struct osk_keyboard *osk_clicked(on_screen_keyboard * keyboard, int x, int y);
|
||||||
|
|
|
||||||
|
|
@ -95,5 +95,5 @@ struct cfginfo
|
||||||
|
|
||||||
#define CFGINFO_MAXOFFSET (sizeof(struct cfginfo))
|
#define CFGINFO_MAXOFFSET (sizeof(struct cfginfo))
|
||||||
|
|
||||||
extern void parse_one_option(struct cfginfo *restrict tmpcfg, const char *str, const char *opt,
|
extern void parse_one_option(struct cfginfo *restrict tmpcfg, const char *str,
|
||||||
const char *restrict src);
|
const char *opt, const char *restrict src);
|
||||||
|
|
|
||||||
28
src/pixels.c
28
src/pixels.c
|
|
@ -37,7 +37,9 @@ static void putpixel8(SDL_Surface * surface, int x, int y, Uint32 pixel)
|
||||||
Uint8 *p;
|
Uint8 *p;
|
||||||
|
|
||||||
/* Assuming the X/Y values are within the bounds of this surface... */
|
/* Assuming the X/Y values are within the bounds of this surface... */
|
||||||
if (likely(likely((unsigned)x < (unsigned)surface->w) && likely((unsigned)y < (unsigned)surface->h)))
|
if (likely
|
||||||
|
(likely((unsigned) x < (unsigned) surface->w)
|
||||||
|
&& likely((unsigned) y < (unsigned) surface->h)))
|
||||||
{
|
{
|
||||||
// Set a pointer to the exact location in memory of the pixel
|
// Set a pointer to the exact location in memory of the pixel
|
||||||
p = (Uint8 *) (((Uint8 *) surface->pixels) + /* Start: beginning of RAM */
|
p = (Uint8 *) (((Uint8 *) surface->pixels) + /* Start: beginning of RAM */
|
||||||
|
|
@ -58,7 +60,9 @@ static void putpixel16(SDL_Surface * surface, int x, int y, Uint32 pixel)
|
||||||
Uint8 *p;
|
Uint8 *p;
|
||||||
|
|
||||||
/* Assuming the X/Y values are within the bounds of this surface... */
|
/* Assuming the X/Y values are within the bounds of this surface... */
|
||||||
if (likely(likely((unsigned)x < (unsigned)surface->w) && likely((unsigned)y < (unsigned)surface->h)))
|
if (likely
|
||||||
|
(likely((unsigned) x < (unsigned) surface->w)
|
||||||
|
&& likely((unsigned) y < (unsigned) surface->h)))
|
||||||
{
|
{
|
||||||
// Set a pointer to the exact location in memory of the pixel
|
// Set a pointer to the exact location in memory of the pixel
|
||||||
p = (Uint8 *) (((Uint8 *) surface->pixels) + /* Start: beginning of RAM */
|
p = (Uint8 *) (((Uint8 *) surface->pixels) + /* Start: beginning of RAM */
|
||||||
|
|
@ -79,7 +83,9 @@ static void putpixel24(SDL_Surface * surface, int x, int y, Uint32 pixel)
|
||||||
Uint8 *p;
|
Uint8 *p;
|
||||||
|
|
||||||
/* Assuming the X/Y values are within the bounds of this surface... */
|
/* Assuming the X/Y values are within the bounds of this surface... */
|
||||||
if (likely(likely((unsigned)x < (unsigned)surface->w) && likely((unsigned)y < (unsigned)surface->h)))
|
if (likely
|
||||||
|
(likely((unsigned) x < (unsigned) surface->w)
|
||||||
|
&& likely((unsigned) y < (unsigned) surface->h)))
|
||||||
{
|
{
|
||||||
// Set a pointer to the exact location in memory of the pixel
|
// Set a pointer to the exact location in memory of the pixel
|
||||||
p = (Uint8 *) (((Uint8 *) surface->pixels) + /* Start: beginning of RAM */
|
p = (Uint8 *) (((Uint8 *) surface->pixels) + /* Start: beginning of RAM */
|
||||||
|
|
@ -112,7 +118,9 @@ static void putpixel32(SDL_Surface * surface, int x, int y, Uint32 pixel)
|
||||||
Uint8 *p;
|
Uint8 *p;
|
||||||
|
|
||||||
/* Assuming the X/Y values are within the bounds of this surface... */
|
/* Assuming the X/Y values are within the bounds of this surface... */
|
||||||
if (likely(likely((unsigned)x < (unsigned)surface->w) && likely((unsigned)y < (unsigned)surface->h)))
|
if (likely
|
||||||
|
(likely((unsigned) x < (unsigned) surface->w)
|
||||||
|
&& likely((unsigned) y < (unsigned) surface->h)))
|
||||||
{
|
{
|
||||||
// Set a pointer to the exact location in memory of the pixel
|
// Set a pointer to the exact location in memory of the pixel
|
||||||
p = (Uint8 *) (((Uint8 *) surface->pixels) + /* Start: beginning of RAM */
|
p = (Uint8 *) (((Uint8 *) surface->pixels) + /* Start: beginning of RAM */
|
||||||
|
|
@ -239,11 +247,11 @@ static Uint32 getpixel32(SDL_Surface * surface, int x, int y)
|
||||||
return *(Uint32 *) p; // 32-bit display
|
return *(Uint32 *) p; // 32-bit display
|
||||||
}
|
}
|
||||||
|
|
||||||
void (*putpixels[]) (SDL_Surface *, int, int, Uint32) =
|
void (*putpixels[])(SDL_Surface *, int, int, Uint32) = {
|
||||||
{
|
putpixel8, putpixel8, putpixel16, putpixel24, putpixel32
|
||||||
putpixel8, putpixel8, putpixel16, putpixel24, putpixel32};
|
};
|
||||||
|
|
||||||
|
|
||||||
Uint32(*getpixels[])(SDL_Surface *, int, int) =
|
Uint32(*getpixels[])(SDL_Surface *, int, int) = {
|
||||||
{
|
getpixel8, getpixel8, getpixel16, getpixel24, getpixel32
|
||||||
getpixel8, getpixel8, getpixel16, getpixel24, getpixel32};
|
};
|
||||||
|
|
|
||||||
|
|
@ -48,7 +48,8 @@ static int old_sound[4] = { -1, -1, -1, -1 };
|
||||||
* (low values, near the top of the window, are quieter), or
|
* (low values, near the top of the window, are quieter), or
|
||||||
* SNDDIST_NEAR for full volume
|
* SNDDIST_NEAR for full volume
|
||||||
*/
|
*/
|
||||||
void playsound(SDL_Surface * screen, int chan, int s, int override, int x, int y)
|
void playsound(SDL_Surface * screen, int chan, int s, int override, int x,
|
||||||
|
int y)
|
||||||
{
|
{
|
||||||
#ifndef NOSOUND
|
#ifndef NOSOUND
|
||||||
int left, dist;
|
int left, dist;
|
||||||
|
|
@ -56,8 +57,8 @@ void playsound(SDL_Surface * screen, int chan, int s, int override, int x, int y
|
||||||
if (!mute && use_sound && s != SND_NONE)
|
if (!mute && use_sound && s != SND_NONE)
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("playsound #%d in channel %d, pos (%d,%d), %soverride, ptr=%p\n", s, chan, x, y, override ? "" : "no ",
|
printf("playsound #%d in channel %d, pos (%d,%d), %soverride, ptr=%p\n",
|
||||||
sounds[s]);
|
s, chan, x, y, override ? "" : "no ", sounds[s]);
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
#endif
|
#endif
|
||||||
if (override || !Mix_Playing(chan))
|
if (override || !Mix_Playing(chan))
|
||||||
|
|
@ -107,7 +108,8 @@ void playsound(SDL_Surface * screen, int chan, int s, int override, int x, int y
|
||||||
left = (255 - dist) / 2;
|
left = (255 - dist) / 2;
|
||||||
}
|
}
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("Panning of sound #%d in channel %d, left=%d, right=%d\n", s, chan, left, (255 - dist) - left);
|
printf("Panning of sound #%d in channel %d, left=%d, right=%d\n", s,
|
||||||
|
chan, left, (255 - dist) - left);
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
#endif
|
#endif
|
||||||
Mix_SetPanning(chan, left, (255 - dist) - left);
|
Mix_SetPanning(chan, left, (255 - dist) - left);
|
||||||
|
|
|
||||||
|
|
@ -37,6 +37,7 @@
|
||||||
extern Mix_Chunk *sounds[NUM_SOUNDS];
|
extern Mix_Chunk *sounds[NUM_SOUNDS];
|
||||||
extern int mute, use_sound, use_stereo;
|
extern int mute, use_sound, use_stereo;
|
||||||
|
|
||||||
void playsound(SDL_Surface * screen, int chan, int s, int override, int x, int y);
|
void playsound(SDL_Surface * screen, int chan, int s, int override, int x,
|
||||||
|
int y);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
||||||
|
|
@ -79,7 +79,8 @@ static int f2dec(float f)
|
||||||
|
|
||||||
/* Actually save the PostScript data to the file stream: */
|
/* Actually save the PostScript data to the file stream: */
|
||||||
int do_ps_save(FILE * fi,
|
int do_ps_save(FILE * fi,
|
||||||
const char *restrict const fname, SDL_Surface * surf, const char *restrict pprsize, int is_pipe)
|
const char *restrict const fname, SDL_Surface * surf,
|
||||||
|
const char *restrict pprsize, int is_pipe)
|
||||||
{
|
{
|
||||||
const struct paper *ppr;
|
const struct paper *ppr;
|
||||||
int img_w = surf->w;
|
int img_w = surf->w;
|
||||||
|
|
@ -93,7 +94,8 @@ int do_ps_save(FILE * fi,
|
||||||
Uint8 r, g, b;
|
Uint8 r, g, b;
|
||||||
char buf[256];
|
char buf[256];
|
||||||
|
|
||||||
Uint32(*getpixel) (SDL_Surface *, int, int) = getpixels[surf->format->BytesPerPixel];
|
Uint32(*getpixel) (SDL_Surface *, int, int) =
|
||||||
|
getpixels[surf->format->BytesPerPixel];
|
||||||
int printed_img_w, printed_img_h;
|
int printed_img_w, printed_img_h;
|
||||||
time_t t = time(NULL);
|
time_t t = time(NULL);
|
||||||
int rotate;
|
int rotate;
|
||||||
|
|
@ -147,7 +149,8 @@ int do_ps_save(FILE * fi,
|
||||||
ppr_h = paperpsheight(ppr);
|
ppr_h = paperpsheight(ppr);
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("Paper is %d x %d (%.2f\" x %.2f\")\n", ppr_w, ppr_h, (float)ppr_w / 72.0, (float)ppr_h / 72.0);
|
printf("Paper is %d x %d (%.2f\" x %.2f\")\n", ppr_w, ppr_h,
|
||||||
|
(float) ppr_w / 72.0, (float) ppr_h / 72.0);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
paperdone(); // FIXME: Should we do this at quit? -bjk 2007.06.25
|
paperdone(); // FIXME: Should we do this at quit? -bjk 2007.06.25
|
||||||
|
|
@ -155,7 +158,8 @@ int do_ps_save(FILE * fi,
|
||||||
|
|
||||||
/* Determine whether it's best to rotate the image: */
|
/* Determine whether it's best to rotate the image: */
|
||||||
|
|
||||||
if ((ppr_w >= ppr_h && img_w >= img_h) || (ppr_w <= ppr_h && img_w <= img_h))
|
if ((ppr_w >= ppr_h && img_w >= img_h)
|
||||||
|
|| (ppr_w <= ppr_h && img_w <= img_h))
|
||||||
{
|
{
|
||||||
rotate = 0;
|
rotate = 0;
|
||||||
r_img_w = img_w;
|
r_img_w = img_w;
|
||||||
|
|
@ -177,13 +181,16 @@ int do_ps_save(FILE * fi,
|
||||||
|
|
||||||
/* Determine scale: */
|
/* Determine scale: */
|
||||||
|
|
||||||
scale = my_min(((float)(ppr_w - (MARGIN * 2)) / (float)r_img_w), ((float)(ppr_h - (MARGIN * 2)) / (float)r_img_h));
|
scale =
|
||||||
|
my_min(((float) (ppr_w - (MARGIN * 2)) / (float) r_img_w),
|
||||||
|
((float) (ppr_h - (MARGIN * 2)) / (float) r_img_h));
|
||||||
|
|
||||||
printed_img_w = r_img_w * scale;
|
printed_img_w = r_img_w * scale;
|
||||||
printed_img_h = r_img_h * scale;
|
printed_img_h = r_img_h * scale;
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
printf("Scaling image by %.2f (to %d x %d)\n", scale, printed_img_w, printed_img_h);
|
printf("Scaling image by %.2f (to %d x %d)\n", scale, printed_img_w,
|
||||||
|
printed_img_h);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -209,7 +216,8 @@ int do_ps_save(FILE * fi,
|
||||||
|
|
||||||
fprintf(fi, "%%%%Pages: 1\n");
|
fprintf(fi, "%%%%Pages: 1\n");
|
||||||
|
|
||||||
fprintf(fi, "%%%%BoundingBox: 0 0 %d %d\n", (int)(ppr_w + 0.5), (int)(ppr_h + 0.5));
|
fprintf(fi, "%%%%BoundingBox: 0 0 %d %d\n", (int) (ppr_w + 0.5),
|
||||||
|
(int) (ppr_h + 0.5));
|
||||||
|
|
||||||
fprintf(fi, "%%%%EndComments\n");
|
fprintf(fi, "%%%%EndComments\n");
|
||||||
|
|
||||||
|
|
@ -228,20 +236,23 @@ int do_ps_save(FILE * fi,
|
||||||
|
|
||||||
fprintf(fi, "%%%%Page: 1 1\n");
|
fprintf(fi, "%%%%Page: 1 1\n");
|
||||||
|
|
||||||
fprintf(fi, "<< /PageSize [ %d %d ] /ImagingBBox null >> setpagedevice\n", ppr_w, ppr_h);
|
fprintf(fi, "<< /PageSize [ %d %d ] /ImagingBBox null >> setpagedevice\n",
|
||||||
|
ppr_w, ppr_h);
|
||||||
|
|
||||||
fprintf(fi, "gsave\n");
|
fprintf(fi, "gsave\n");
|
||||||
|
|
||||||
/* 'translate' moves the user space origin to a new position with
|
/* 'translate' moves the user space origin to a new position with
|
||||||
respect to the current page, leaving the orientation of the axes and
|
respect to the current page, leaving the orientation of the axes and
|
||||||
the unit lengths unchanged. */
|
the unit lengths unchanged. */
|
||||||
fprintf(fi, "%d.%02d %d.%02d translate\n", f2int(tlate_x), f2dec(tlate_x), f2int(tlate_y), f2dec(tlate_y));
|
fprintf(fi, "%d.%02d %d.%02d translate\n", f2int(tlate_x), f2dec(tlate_x),
|
||||||
|
f2int(tlate_y), f2dec(tlate_y));
|
||||||
|
|
||||||
/* 'scale' modifies the unit lengths independently along the current
|
/* 'scale' modifies the unit lengths independently along the current
|
||||||
x and y axes, leaving the origin location and the orientation of the
|
x and y axes, leaving the origin location and the orientation of the
|
||||||
axes unchanged. */
|
axes unchanged. */
|
||||||
fprintf(fi, "%d.%02d %d.%02d scale\n",
|
fprintf(fi, "%d.%02d %d.%02d scale\n",
|
||||||
f2int(printed_img_w), f2dec(printed_img_w), f2int(printed_img_h), f2dec(printed_img_h));
|
f2int(printed_img_w), f2dec(printed_img_w), f2int(printed_img_h),
|
||||||
|
f2dec(printed_img_h));
|
||||||
|
|
||||||
/* Rotate the image */
|
/* Rotate the image */
|
||||||
if (rotate)
|
if (rotate)
|
||||||
|
|
|
||||||
|
|
@ -79,7 +79,8 @@
|
||||||
#ifdef PRINTMETHOD_PS
|
#ifdef PRINTMETHOD_PS
|
||||||
|
|
||||||
int do_ps_save(FILE * fi,
|
int do_ps_save(FILE * fi,
|
||||||
const char *restrict const fname, SDL_Surface * surf, const char *restrict pprsize, int is_pipe);
|
const char *restrict const fname, SDL_Surface * surf,
|
||||||
|
const char *restrict pprsize, int is_pipe);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -39,7 +39,8 @@ int progress_bar_disabled, prog_bar_ctr;
|
||||||
*
|
*
|
||||||
* @param screen Screen surface
|
* @param screen Screen surface
|
||||||
*/
|
*/
|
||||||
void show_progress_bar_(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer)
|
void show_progress_bar_(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
|
SDL_Renderer * renderer)
|
||||||
{
|
{
|
||||||
SDL_Rect dest, src, r;
|
SDL_Rect dest, src, r;
|
||||||
int x;
|
int x;
|
||||||
|
|
@ -72,7 +73,9 @@ void show_progress_bar_(SDL_Surface * screen, SDL_Texture * texture, SDL_Rendere
|
||||||
r.w = screen->w;
|
r.w = screen->w;
|
||||||
r.h = 24;
|
r.h = 24;
|
||||||
|
|
||||||
SDL_UpdateTexture(texture, &r, screen->pixels + ((screen->h - 24) * screen->pitch), screen->pitch);
|
SDL_UpdateTexture(texture, &r,
|
||||||
|
screen->pixels + ((screen->h - 24) * screen->pitch),
|
||||||
|
screen->pitch);
|
||||||
|
|
||||||
/* Docs says one should clear the renderer, even if this means a refresh of the whole thing. */
|
/* Docs says one should clear the renderer, even if this means a refresh of the whole thing. */
|
||||||
SDL_RenderClear(renderer);
|
SDL_RenderClear(renderer);
|
||||||
|
|
|
||||||
|
|
@ -36,6 +36,7 @@
|
||||||
extern SDL_Surface *img_progress;
|
extern SDL_Surface *img_progress;
|
||||||
extern int progress_bar_disabled, prog_bar_ctr;
|
extern int progress_bar_disabled, prog_bar_ctr;
|
||||||
|
|
||||||
void show_progress_bar_(SDL_Surface * screen, SDL_Texture *texture, SDL_Renderer *renderer);
|
void show_progress_bar_(SDL_Surface * screen, SDL_Texture * texture,
|
||||||
|
SDL_Renderer * renderer);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
||||||
|
|
@ -305,7 +305,8 @@ static const unsigned char linear_to_sRGB_table[4096] =
|
||||||
"\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd"
|
"\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd"
|
||||||
"\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe"
|
"\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfd\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe"
|
||||||
"\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe"
|
"\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe"
|
||||||
"\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xff\xff\xff\xff\xff\xff\xff\xff" "\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff";
|
"\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xfe\xff\xff\xff\xff\xff\xff\xff\xff"
|
||||||
|
"\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff";
|
||||||
|
|
||||||
unsigned char linear_to_sRGB(float linear) FUNCTION;
|
unsigned char linear_to_sRGB(float linear) FUNCTION;
|
||||||
|
|
||||||
|
|
|
||||||
21
src/shapes.h
21
src/shapes.h
|
|
@ -334,8 +334,10 @@ const char *const shape_tips[NUM_SHAPES] = {
|
||||||
gettext_noop("A rectangle has four sides and four right angles."),
|
gettext_noop("A rectangle has four sides and four right angles."),
|
||||||
|
|
||||||
// Description of a circle
|
// Description of a circle
|
||||||
gettext_noop("A circle is a curve where all points have the same distance from the center."),
|
gettext_noop
|
||||||
gettext_noop("A circle is a curve where all points have the same distance from the center."),
|
("A circle is a curve where all points have the same distance from the center."),
|
||||||
|
gettext_noop
|
||||||
|
("A circle is a curve where all points have the same distance from the center."),
|
||||||
|
|
||||||
// Description of an ellipse
|
// Description of an ellipse
|
||||||
gettext_noop("An ellipse is a stretched circle."),
|
gettext_noop("An ellipse is a stretched circle."),
|
||||||
|
|
@ -362,8 +364,10 @@ const char *const shape_tips[NUM_SHAPES] = {
|
||||||
gettext_noop("An octagon has eight equal sides."),
|
gettext_noop("An octagon has eight equal sides."),
|
||||||
|
|
||||||
// Description of a rhombus
|
// Description of a rhombus
|
||||||
gettext_noop("A rhombus has four equal sides, and opposite sides are parallel."),
|
gettext_noop
|
||||||
gettext_noop("A rhombus has four equal sides, and opposite sides are parallel."),
|
("A rhombus has four equal sides, and opposite sides are parallel."),
|
||||||
|
gettext_noop
|
||||||
|
("A rhombus has four equal sides, and opposite sides are parallel."),
|
||||||
|
|
||||||
gettext_noop("A star with 3 points."),
|
gettext_noop("A star with 3 points."),
|
||||||
gettext_noop("A star with 3 points."),
|
gettext_noop("A star with 3 points."),
|
||||||
|
|
@ -423,15 +427,18 @@ const char *const shapemode_img_fnames[NUM_SHAPEMODES] = {
|
||||||
/* String shown when Shapes tool is selected;
|
/* String shown when Shapes tool is selected;
|
||||||
one version for normal ("complex shapes"),
|
one version for normal ("complex shapes"),
|
||||||
the other for simplified mode ("simple shapes") */
|
the other for simplified mode ("simple shapes") */
|
||||||
enum {
|
enum
|
||||||
|
{
|
||||||
SHAPE_COMPLEXITY_NORMAL,
|
SHAPE_COMPLEXITY_NORMAL,
|
||||||
SHAPE_COMPLEXITY_SIMPLE,
|
SHAPE_COMPLEXITY_SIMPLE,
|
||||||
NUM_SHAPE_COMPLEXITIES
|
NUM_SHAPE_COMPLEXITIES
|
||||||
};
|
};
|
||||||
|
|
||||||
const char *const shape_tool_tips[NUM_SHAPE_COMPLEXITIES] = {
|
const char *const shape_tool_tips[NUM_SHAPE_COMPLEXITIES] = {
|
||||||
gettext_noop("Pick a shape. Click to start drawing, drag, and let go when it is the size and shape you want. Move around to rotate it, and click again to draw it."),
|
gettext_noop
|
||||||
gettext_noop("Pick a shape. Click to start drawing, drag, and let go when it is the size and shape you want.")
|
("Pick a shape. Click to start drawing, drag, and let go when it is the size and shape you want. Move around to rotate it, and click again to draw it."),
|
||||||
|
gettext_noop
|
||||||
|
("Pick a shape. Click to start drawing, drag, and let go when it is the size and shape you want.")
|
||||||
};
|
};
|
||||||
|
|
||||||
/* Strings shown when switching between "from center"
|
/* Strings shown when switching between "from center"
|
||||||
|
|
|
||||||
|
|
@ -29,7 +29,8 @@
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
#include <png.h>
|
#include <png.h>
|
||||||
|
|
||||||
int main(int argc, char * argv[]) {
|
int main(int argc, char *argv[])
|
||||||
|
{
|
||||||
int i, w, h, y;
|
int i, w, h, y;
|
||||||
FILE *fi;
|
FILE *fi;
|
||||||
png_structp png;
|
png_structp png;
|
||||||
|
|
@ -39,7 +40,8 @@ int main(int argc, char * argv[]) {
|
||||||
|
|
||||||
|
|
||||||
/* Usage output */
|
/* Usage output */
|
||||||
if (argc == 1 || strcmp(argv[1], "--help") == 0) {
|
if (argc == 1 || strcmp(argv[1], "--help") == 0)
|
||||||
|
{
|
||||||
fprintf(stderr, "Usage: %s file.png [file.png ...]\n", argv[0]);
|
fprintf(stderr, "Usage: %s file.png [file.png ...]\n", argv[0]);
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
|
|
@ -53,30 +55,39 @@ int main(int argc, char * argv[]) {
|
||||||
|
|
||||||
|
|
||||||
/* Open each PNG image!... */
|
/* Open each PNG image!... */
|
||||||
for (i = 1; i < argc; i++) {
|
for (i = 1; i < argc; i++)
|
||||||
printf("%5d ------------------------------------------------------------------\n", i);
|
{
|
||||||
|
printf
|
||||||
|
("%5d ------------------------------------------------------------------\n",
|
||||||
|
i);
|
||||||
printf("%s\n", argv[i]);
|
printf("%s\n", argv[i]);
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
|
|
||||||
/* Open the file */
|
/* Open the file */
|
||||||
fi = fopen(argv[i], "rb");
|
fi = fopen(argv[i], "rb");
|
||||||
if (fi == NULL) {
|
if (fi == NULL)
|
||||||
|
{
|
||||||
printf("Cannot open\n");
|
printf("Cannot open\n");
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
/* Prepare PNG library stuff... */
|
/* Prepare PNG library stuff... */
|
||||||
png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
||||||
if (!png) {
|
if (!png)
|
||||||
|
{
|
||||||
fprintf(stderr, "Cannot png_create_read_struct()!\n");
|
fprintf(stderr, "Cannot png_create_read_struct()!\n");
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
info = png_create_info_struct(png);
|
info = png_create_info_struct(png);
|
||||||
if (!info) {
|
if (!info)
|
||||||
|
{
|
||||||
fprintf(stderr, "Cannot png_create_info_struct()!\n");
|
fprintf(stderr, "Cannot png_create_info_struct()!\n");
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (setjmp(png_jmpbuf(png))) {
|
if (setjmp(png_jmpbuf(png)))
|
||||||
|
{
|
||||||
fprintf(stderr, "Cannot setjmp(png_jmpbuf(png)))!\n");
|
fprintf(stderr, "Cannot setjmp(png_jmpbuf(png)))!\n");
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
|
|
@ -95,39 +106,43 @@ int main(int argc, char * argv[]) {
|
||||||
depth = png_get_bit_depth(png, info);
|
depth = png_get_bit_depth(png, info);
|
||||||
|
|
||||||
/* If 16-bit, strip to 8-bit */
|
/* If 16-bit, strip to 8-bit */
|
||||||
if (depth == 16) {
|
if (depth == 16)
|
||||||
|
{
|
||||||
printf("test-png warning: 16-bit\n");
|
printf("test-png warning: 16-bit\n");
|
||||||
png_set_strip_16(png);
|
png_set_strip_16(png);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Switch palette to RGB */
|
/* Switch palette to RGB */
|
||||||
if (ctype == PNG_COLOR_TYPE_PALETTE) {
|
if (ctype == PNG_COLOR_TYPE_PALETTE)
|
||||||
|
{
|
||||||
printf("test-png warning: paletted\n");
|
printf("test-png warning: paletted\n");
|
||||||
png_set_palette_to_rgb(png);
|
png_set_palette_to_rgb(png);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Expand low-depth greyscale up to 8-bit */
|
/* Expand low-depth greyscale up to 8-bit */
|
||||||
if (ctype == PNG_COLOR_TYPE_GRAY && depth < 8) {
|
if (ctype == PNG_COLOR_TYPE_GRAY && depth < 8)
|
||||||
|
{
|
||||||
printf("test-png warning: greyscale with only %d-bit depth\n", depth);
|
printf("test-png warning: greyscale with only %d-bit depth\n", depth);
|
||||||
png_set_expand_gray_1_2_4_to_8(png);
|
png_set_expand_gray_1_2_4_to_8(png);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Expand tRNS chunks into alpha */
|
/* Expand tRNS chunks into alpha */
|
||||||
if (png_get_valid(png, info, PNG_INFO_tRNS)) {
|
if (png_get_valid(png, info, PNG_INFO_tRNS))
|
||||||
|
{
|
||||||
printf("test-png warning: contains tRNS chunk\n");
|
printf("test-png warning: contains tRNS chunk\n");
|
||||||
png_set_tRNS_to_alpha(png);
|
png_set_tRNS_to_alpha(png);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Fill alpha channel if there is none */
|
/* Fill alpha channel if there is none */
|
||||||
if (ctype == PNG_COLOR_TYPE_RGB ||
|
if (ctype == PNG_COLOR_TYPE_RGB ||
|
||||||
ctype == PNG_COLOR_TYPE_GRAY ||
|
ctype == PNG_COLOR_TYPE_GRAY || ctype == PNG_COLOR_TYPE_PALETTE)
|
||||||
ctype == PNG_COLOR_TYPE_PALETTE) {
|
{
|
||||||
png_set_filler(png, 0xFF, PNG_FILLER_AFTER);
|
png_set_filler(png, 0xFF, PNG_FILLER_AFTER);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Expand grey to color */
|
/* Expand grey to color */
|
||||||
if (ctype == PNG_COLOR_TYPE_GRAY ||
|
if (ctype == PNG_COLOR_TYPE_GRAY || ctype == PNG_COLOR_TYPE_GRAY_ALPHA)
|
||||||
ctype == PNG_COLOR_TYPE_GRAY_ALPHA) {
|
{
|
||||||
printf("test-png warning: greyscale\n");
|
printf("test-png warning: greyscale\n");
|
||||||
png_set_gray_to_rgb(png);
|
png_set_gray_to_rgb(png);
|
||||||
}
|
}
|
||||||
|
|
@ -137,15 +152,19 @@ int main(int argc, char * argv[]) {
|
||||||
|
|
||||||
/* Allocate space */
|
/* Allocate space */
|
||||||
rows = (png_bytep *) malloc(sizeof(png_bytep) * h);
|
rows = (png_bytep *) malloc(sizeof(png_bytep) * h);
|
||||||
if (!rows) {
|
if (!rows)
|
||||||
|
{
|
||||||
fprintf(stderr, "Failed to malloc() space for image data rows!\n");
|
fprintf(stderr, "Failed to malloc() space for image data rows!\n");
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (y = 0; y < h; y++) {
|
for (y = 0; y < h; y++)
|
||||||
|
{
|
||||||
rows[y] = (png_byte *) malloc(png_get_rowbytes(png, info));
|
rows[y] = (png_byte *) malloc(png_get_rowbytes(png, info));
|
||||||
if (!rows[y]) {
|
if (!rows[y])
|
||||||
fprintf(stderr, "Failed to malloc() space for image data row #%d!\n", y);
|
{
|
||||||
|
fprintf(stderr,
|
||||||
|
"Failed to malloc() space for image data row #%d!\n", y);
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
5517
src/tuxpaint.c
5517
src/tuxpaint.c
File diff suppressed because it is too large
Load diff
|
|
@ -107,7 +107,9 @@ struct dirent *readdir(struct DIR *pDir)
|
||||||
*/
|
*/
|
||||||
int alphasort(const void *a, const void *b)
|
int alphasort(const void *a, const void *b)
|
||||||
{
|
{
|
||||||
return (strcmp((*(const struct dirent **)a)->d_name, (*(const struct dirent **)b)->d_name));
|
return (strcmp
|
||||||
|
((*(const struct dirent **) a)->d_name,
|
||||||
|
(*(const struct dirent **) b)->d_name));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
@ -124,10 +126,14 @@ static int addToList(int i, struct dirent ***namelist, struct dirent *entry)
|
||||||
int size;
|
int size;
|
||||||
struct dirent *block;
|
struct dirent *block;
|
||||||
|
|
||||||
*namelist = (struct dirent **)realloc((void *)(*namelist), (size_t) ((i + 1) * sizeof(struct dirent *)));
|
*namelist =
|
||||||
|
(struct dirent **) realloc((void *) (*namelist),
|
||||||
|
(size_t) ((i + 1) * sizeof(struct dirent *)));
|
||||||
if (*namelist == NULL)
|
if (*namelist == NULL)
|
||||||
return -1;
|
return -1;
|
||||||
size = (((char *)&entry->d_name) - ((char *)entry)) + strlen(entry->d_name) + 1;
|
size =
|
||||||
|
(((char *) &entry->d_name) - ((char *) entry)) + strlen(entry->d_name) +
|
||||||
|
1;
|
||||||
block = (struct dirent *) malloc(size);
|
block = (struct dirent *) malloc(size);
|
||||||
if (block == NULL)
|
if (block == NULL)
|
||||||
return -1;
|
return -1;
|
||||||
|
|
@ -145,7 +151,8 @@ static int addToList(int i, struct dirent ***namelist, struct dirent *entry)
|
||||||
* @param compar Callback for sorting items in the list (via qsort()).
|
* @param compar Callback for sorting items in the list (via qsort()).
|
||||||
* @return Count of items, or -1 on error.
|
* @return Count of items, or -1 on error.
|
||||||
*/
|
*/
|
||||||
int scandir(const char *dir, struct dirent ***namelist, selectCB select, comparCB compar)
|
int scandir(const char *dir, struct dirent ***namelist, selectCB select,
|
||||||
|
comparCB compar)
|
||||||
{
|
{
|
||||||
DIR *pDir;
|
DIR *pDir;
|
||||||
int count;
|
int count;
|
||||||
|
|
@ -166,6 +173,7 @@ int scandir(const char *dir, struct dirent ***namelist, selectCB select, comparC
|
||||||
if (count <= 0)
|
if (count <= 0)
|
||||||
return -1;
|
return -1;
|
||||||
if (compar != NULL)
|
if (compar != NULL)
|
||||||
qsort((void *)(*namelist), (size_t) count, sizeof(struct dirent *), compar);
|
qsort((void *) (*namelist), (size_t) count, sizeof(struct dirent *),
|
||||||
|
compar);
|
||||||
return count;
|
return count;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -71,4 +71,5 @@ extern struct dirent *readdir(struct DIR *pDir);
|
||||||
typedef int (*selectCB)(const struct dirent *);
|
typedef int (*selectCB)(const struct dirent *);
|
||||||
typedef int (*comparCB)(const void *, const void *);
|
typedef int (*comparCB)(const void *, const void *);
|
||||||
extern int alphasort(const void *a, const void *b);
|
extern int alphasort(const void *a, const void *b);
|
||||||
extern int scandir(const char *dir, struct dirent ***namelist, selectCB select, comparCB compar);
|
extern int scandir(const char *dir, struct dirent ***namelist,
|
||||||
|
selectCB select, comparCB compar);
|
||||||
|
|
|
||||||
|
|
@ -68,7 +68,8 @@ static SDL_Surface *make24bitDIB(SDL_Surface * surf)
|
||||||
|
|
||||||
surf24 = SDL_ConvertSurface(surf, &pixfmt, SDL_SWSURFACE);
|
surf24 = SDL_ConvertSurface(surf, &pixfmt, SDL_SWSURFACE);
|
||||||
surfDIB = SDL_CreateRGBSurface(SDL_SWSURFACE, surf24->w, surf24->h, 24,
|
surfDIB = SDL_CreateRGBSurface(SDL_SWSURFACE, surf24->w, surf24->h, 24,
|
||||||
pixfmt.Rmask, pixfmt.Gmask, pixfmt.Bmask, pixfmt.Amask);
|
pixfmt.Rmask, pixfmt.Gmask, pixfmt.Bmask,
|
||||||
|
pixfmt.Amask);
|
||||||
|
|
||||||
linesize = surf24->w * 3; // Flip top2bottom
|
linesize = surf24->w * 3; // Flip top2bottom
|
||||||
dst = surfDIB->pixels;
|
dst = surfDIB->pixels;
|
||||||
|
|
@ -104,7 +105,8 @@ static int GetDefaultPrinterStrings(char *device, char *driver, char *output)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
if (((dev = strtok(buff, ",")) != NULL) &&
|
if (((dev = strtok(buff, ",")) != NULL) &&
|
||||||
((drv = strtok(NULL, ", ")) != NULL) && ((out = strtok(NULL, ", ")) != NULL))
|
((drv = strtok(NULL, ", ")) != NULL)
|
||||||
|
&& ((out = strtok(NULL, ", ")) != NULL))
|
||||||
{
|
{
|
||||||
if (device)
|
if (device)
|
||||||
strcpy(device, dev);
|
strcpy(device, dev);
|
||||||
|
|
@ -143,7 +145,8 @@ static HANDLE LoadCustomPrinterHDEVMODE(HWND hWnd, const char *filepath)
|
||||||
if (!OpenPrinter(device, &hPrinter, NULL))
|
if (!OpenPrinter(device, &hPrinter, NULL))
|
||||||
goto err_exit;
|
goto err_exit;
|
||||||
|
|
||||||
sizeof_devmode = (int)DocumentProperties(hWnd, hPrinter, device, NULL, NULL, 0);
|
sizeof_devmode =
|
||||||
|
(int) DocumentProperties(hWnd, hPrinter, device, NULL, NULL, 0);
|
||||||
|
|
||||||
if (!sizeof_devmode)
|
if (!sizeof_devmode)
|
||||||
goto err_exit;
|
goto err_exit;
|
||||||
|
|
@ -156,7 +159,8 @@ static HANDLE LoadCustomPrinterHDEVMODE(HWND hWnd, const char *filepath)
|
||||||
if (!devmode)
|
if (!devmode)
|
||||||
goto err_exit;
|
goto err_exit;
|
||||||
|
|
||||||
res = DocumentProperties(hWnd, hPrinter, device, devmode, NULL, DM_OUT_BUFFER);
|
res =
|
||||||
|
DocumentProperties(hWnd, hPrinter, device, devmode, NULL, DM_OUT_BUFFER);
|
||||||
if (res != IDOK)
|
if (res != IDOK)
|
||||||
goto err_exit;
|
goto err_exit;
|
||||||
|
|
||||||
|
|
@ -166,7 +170,9 @@ static HANDLE LoadCustomPrinterHDEVMODE(HWND hWnd, const char *filepath)
|
||||||
goto err_exit;
|
goto err_exit;
|
||||||
fclose(fp);
|
fclose(fp);
|
||||||
|
|
||||||
res = DocumentProperties(hWnd, hPrinter, device, devmode, devmode, DM_IN_BUFFER | DM_OUT_BUFFER);
|
res =
|
||||||
|
DocumentProperties(hWnd, hPrinter, device, devmode, devmode,
|
||||||
|
DM_IN_BUFFER | DM_OUT_BUFFER);
|
||||||
if (res != IDOK)
|
if (res != IDOK)
|
||||||
goto err_exit;
|
goto err_exit;
|
||||||
|
|
||||||
|
|
@ -189,7 +195,8 @@ err_exit:
|
||||||
/**
|
/**
|
||||||
* FIXME
|
* FIXME
|
||||||
*/
|
*/
|
||||||
static int SaveCustomPrinterHDEVMODE(HWND hWnd, const char *filepath, HANDLE hDevMode)
|
static int SaveCustomPrinterHDEVMODE(HWND hWnd, const char *filepath,
|
||||||
|
HANDLE hDevMode)
|
||||||
{
|
{
|
||||||
FILE *fp = NULL;
|
FILE *fp = NULL;
|
||||||
|
|
||||||
|
|
@ -265,7 +272,8 @@ static int GetCustomPrinterDC(HWND hWnd, const char *printcfg, int show)
|
||||||
{
|
{
|
||||||
DEVMODE *devmode = (DEVMODE *) GlobalLock(pd.hDevMode);
|
DEVMODE *devmode = (DEVMODE *) GlobalLock(pd.hDevMode);
|
||||||
|
|
||||||
hDCprinter = CreateDC(NULL, (const char *)devmode->dmDeviceName, NULL, devmode);
|
hDCprinter =
|
||||||
|
CreateDC(NULL, (const char *) devmode->dmDeviceName, NULL, devmode);
|
||||||
GlobalUnlock(pd.hDevMode);
|
GlobalUnlock(pd.hDevMode);
|
||||||
GlobalFree(pd.hDevMode);
|
GlobalFree(pd.hDevMode);
|
||||||
}
|
}
|
||||||
|
|
@ -318,7 +326,8 @@ int IsPrinterAvailable(void)
|
||||||
/**
|
/**
|
||||||
* FIXME
|
* FIXME
|
||||||
*/
|
*/
|
||||||
const char *SurfacePrint(SDL_Window * window, SDL_Surface * surf, const char *printcfg, int showdialog)
|
const char *SurfacePrint(SDL_Window * window, SDL_Surface * surf,
|
||||||
|
const char *printcfg, int showdialog)
|
||||||
{
|
{
|
||||||
const char *res = NULL;
|
const char *res = NULL;
|
||||||
HWND hWnd;
|
HWND hWnd;
|
||||||
|
|
@ -514,7 +523,8 @@ error:
|
||||||
/*
|
/*
|
||||||
Read access to Windows Registry
|
Read access to Windows Registry
|
||||||
*/
|
*/
|
||||||
static HRESULT ReadRegistry(const char *key, const char *option, char *value, int size)
|
static HRESULT ReadRegistry(const char *key, const char *option, char *value,
|
||||||
|
int size)
|
||||||
{
|
{
|
||||||
LONG res;
|
LONG res;
|
||||||
HKEY hKey = NULL;
|
HKEY hKey = NULL;
|
||||||
|
|
@ -563,7 +573,8 @@ char *GetDefaultSaveDir(const char *suffix)
|
||||||
{
|
{
|
||||||
char prefix[MAX_PATH];
|
char prefix[MAX_PATH];
|
||||||
char path[2 * MAX_PATH];
|
char path[2 * MAX_PATH];
|
||||||
const char *key = "Software\\Microsoft\\Windows\\CurrentVersion\\Explorer\\Shell Folders";
|
const char *key =
|
||||||
|
"Software\\Microsoft\\Windows\\CurrentVersion\\Explorer\\Shell Folders";
|
||||||
const char *option = "AppData";
|
const char *option = "AppData";
|
||||||
HRESULT hr = S_OK;
|
HRESULT hr = S_OK;
|
||||||
|
|
||||||
|
|
@ -587,7 +598,8 @@ char *GetDefaultSaveDir(const char *suffix)
|
||||||
char *GetSystemFontDir(void)
|
char *GetSystemFontDir(void)
|
||||||
{
|
{
|
||||||
char path[MAX_PATH];
|
char path[MAX_PATH];
|
||||||
const char *key = "Software\\Microsoft\\Windows\\CurrentVersion\\Explorer\\Shell Folders";
|
const char *key =
|
||||||
|
"Software\\Microsoft\\Windows\\CurrentVersion\\Explorer\\Shell Folders";
|
||||||
const char *option = "Fonts";
|
const char *option = "Fonts";
|
||||||
HRESULT hr = S_OK;
|
HRESULT hr = S_OK;
|
||||||
|
|
||||||
|
|
@ -609,7 +621,8 @@ char *GetUserImageDir(void);
|
||||||
char *GetUserImageDir(void)
|
char *GetUserImageDir(void)
|
||||||
{
|
{
|
||||||
char path[MAX_PATH];
|
char path[MAX_PATH];
|
||||||
const char *key = "Software\\Microsoft\\Windows\\CurrentVersion\\Explorer\\Shell Folders";
|
const char *key =
|
||||||
|
"Software\\Microsoft\\Windows\\CurrentVersion\\Explorer\\Shell Folders";
|
||||||
const char *option = "My Pictures";
|
const char *option = "My Pictures";
|
||||||
HRESULT hr = S_OK;
|
HRESULT hr = S_OK;
|
||||||
|
|
||||||
|
|
@ -662,7 +675,8 @@ static int g_bWindowActive = 0;
|
||||||
/**
|
/**
|
||||||
* FIXME
|
* FIXME
|
||||||
*/
|
*/
|
||||||
LRESULT CALLBACK LowLevelKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam);
|
LRESULT CALLBACK LowLevelKeyboardProc(int nCode, WPARAM wParam,
|
||||||
|
LPARAM lParam);
|
||||||
LRESULT CALLBACK LowLevelKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam)
|
LRESULT CALLBACK LowLevelKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam)
|
||||||
{
|
{
|
||||||
int bEatKeystroke = 0;
|
int bEatKeystroke = 0;
|
||||||
|
|
@ -676,7 +690,8 @@ LRESULT CALLBACK LowLevelKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam)
|
||||||
case WM_KEYDOWN:
|
case WM_KEYDOWN:
|
||||||
case WM_KEYUP:
|
case WM_KEYUP:
|
||||||
{
|
{
|
||||||
bEatKeystroke = g_bWindowActive && ((p->vkCode == VK_LWIN) || (p->vkCode == VK_RWIN));
|
bEatKeystroke = g_bWindowActive && ((p->vkCode == VK_LWIN)
|
||||||
|
|| (p->vkCode == VK_RWIN));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -693,7 +708,9 @@ int InstallKeyboardHook(void)
|
||||||
{
|
{
|
||||||
if (g_hKeyboardHook)
|
if (g_hKeyboardHook)
|
||||||
return -1;
|
return -1;
|
||||||
g_hKeyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL, LowLevelKeyboardProc, GetModuleHandle(NULL), 0);
|
g_hKeyboardHook =
|
||||||
|
SetWindowsHookEx(WH_KEYBOARD_LL, LowLevelKeyboardProc,
|
||||||
|
GetModuleHandle(NULL), 0);
|
||||||
return g_hKeyboardHook ? 0 : -2;
|
return g_hKeyboardHook ? 0 : -2;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -15,7 +15,8 @@
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/* if printcfg is NULL, uses the default printer */
|
/* if printcfg is NULL, uses the default printer */
|
||||||
extern const char *SurfacePrint(SDL_Window * window, SDL_Surface * surf, const char *printcfg, int showdialog);
|
extern const char *SurfacePrint(SDL_Window * window, SDL_Surface * surf,
|
||||||
|
const char *printcfg, int showdialog);
|
||||||
extern int IsPrinterAvailable(void);
|
extern int IsPrinterAvailable(void);
|
||||||
|
|
||||||
/* additional windows functions requiring <windows.h> */
|
/* additional windows functions requiring <windows.h> */
|
||||||
|
|
|
||||||
|
|
@ -11,13 +11,16 @@ int MoveFileToRecycleBin(const TCHAR *fullPathName)
|
||||||
TCHAR *dest;
|
TCHAR *dest;
|
||||||
|
|
||||||
fileOp.pFrom = dest = alloca(sizeof(*dest) * (_tcslen(fullPathName) + 2));
|
fileOp.pFrom = dest = alloca(sizeof(*dest) * (_tcslen(fullPathName) + 2));
|
||||||
while((*dest++ = *src++) != _T('\0')) {}
|
while ((*dest++ = *src++) != _T('\0'))
|
||||||
|
{
|
||||||
|
}
|
||||||
*dest = _T('\0');
|
*dest = _T('\0');
|
||||||
|
|
||||||
fileOp.hwnd = NULL;
|
fileOp.hwnd = NULL;
|
||||||
fileOp.wFunc = FO_DELETE;
|
fileOp.wFunc = FO_DELETE;
|
||||||
fileOp.pTo = NULL;
|
fileOp.pTo = NULL;
|
||||||
fileOp.fFlags = FOF_NOCONFIRMATION | FOF_NOERRORUI | FOF_SILENT | FOF_ALLOWUNDO;
|
fileOp.fFlags =
|
||||||
|
FOF_NOCONFIRMATION | FOF_NOERRORUI | FOF_SILENT | FOF_ALLOWUNDO;
|
||||||
return SHFileOperation(&fileOp);
|
return SHFileOperation(&fileOp);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -26,8 +29,10 @@ int win32_trash(const char *path)
|
||||||
char *p, *src;
|
char *p, *src;
|
||||||
|
|
||||||
src = p = strdup(path);
|
src = p = strdup(path);
|
||||||
while(*p != '\0'){
|
while (*p != '\0')
|
||||||
if (*p == '/') *p = '\\';
|
{
|
||||||
|
if (*p == '/')
|
||||||
|
*p = '\\';
|
||||||
p++;
|
p++;
|
||||||
}
|
}
|
||||||
return MoveFileToRecycleBin(src);
|
return MoveFileToRecycleBin(src);
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue