Re-ran indent on all .c & .h source code files

Like so --
  find . -name "*.c" -or -name "*.h" -exec  indent -nbfda -npcs -npsl -bli0 --no-tabs {} \;

The `indent` invocation differs from the last one noted in
CHANGES.txt (from 2006!?), in that I've added "--no-tabs",
to ensure indents are all space-based.
This commit is contained in:
Bill Kendrick 2022-09-15 00:11:16 -07:00
parent 09f332367f
commit cc05925d9e
99 changed files with 31659 additions and 27102 deletions

View file

@ -79,8 +79,10 @@ extern char *strcasestr(const char *haystack, const char *needle);
* @param screen Screen surface, for animating progress bar.
* FIXME
*/
void loadfont_callback(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer,
const char *restrict const dir, unsigned dirlen, tp_ftw_str * files, unsigned i,
void loadfont_callback(SDL_Surface * screen, SDL_Texture * texture,
SDL_Renderer * renderer,
const char *restrict const dir, unsigned dirlen,
tp_ftw_str * files, unsigned i,
const char *restrict const locale)
{
dirlen = dirlen;
@ -90,188 +92,209 @@ void loadfont_callback(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer
#else
while (i--)
#endif
{
int loadable = 0;
const char *restrict const cp = strchr(files[i].str, '.');
show_progress_bar_(screen, texture, renderer);
if (cp)
{
int loadable = 0;
const char *restrict const cp = strchr(files[i].str, '.');
// need gcc 3.4 for the restrict in this location
const char * /*restrict */ const suffixes[] =
{ "ttc", "dfont", "pfa", "pfb", "otf", "ttf", };
int j = sizeof suffixes / sizeof suffixes[0];
show_progress_bar_(screen, texture, renderer);
if (cp)
while (j--)
{
// only check part, because of potential .gz or .bz2 suffix
if (!strncasecmp(cp + 1, suffixes[j], strlen(suffixes[j])))
{
// need gcc 3.4 for the restrict in this location
const char * /*restrict */ const suffixes[] =
{ "ttc", "dfont", "pfa", "pfb", "otf", "ttf", };
int j = sizeof suffixes / sizeof suffixes[0];
while (j--)
{
// only check part, because of potential .gz or .bz2 suffix
if (!strncasecmp(cp + 1, suffixes[j], strlen(suffixes[j])))
{
loadable = 1;
break;
}
}
loadable = 1;
break;
}
if (!loadable)
}
}
if (!loadable)
{
if (strcasestr(files[i].str, "/rsrc"))
loadable = 1;
}
// Loadable: TrueType (.ttf), OpenType (.otf), Type1 (.pfa and .pfb),
// and various useless bitmap fonts. Compressed files (with .gz or .bz2)
// should also work. A *.dfont is pretty much a Mac resource fork in a normal
// file, and may load with some library versions.
if (loadable)
{
char fname[512];
TuxPaint_Font *font;
snprintf(fname, sizeof fname, "%s/%s", dir, files[i].str);
#ifdef DEBUG
printf("%s:%d - Loading font: %s (locale is: %s)\n", __FILE__, __LINE__, fname, (locale ? locale : "NULL")); //EP
fflush(stdout);
#endif
if (locale && strstr(fname, "locale") && !all_locale_fonts)
{
char fname_check[512];
/* We're (probably) loading from our locale fonts folder; ONLY load our locale's font */
snprintf(fname_check, sizeof fname_check, "%s/%s.ttf", dir, locale);
#ifdef DEBUG
printf("%s:%d - checking \"%s\" vs \"%s\"\n", __FILE__, __LINE__, fname_check, fname); //EP
#endif
if (strcmp(fname, fname_check) == 0)
font = TuxPaint_Font_OpenFont("", fname, text_sizes[text_size]);
else
font = NULL;
}
else
{
font = TuxPaint_Font_OpenFont("", fname, text_sizes[text_size]);
}
if (font)
{
const char *restrict const family =
TuxPaint_Font_FontFaceFamilyName(font);
const char *restrict const style =
TuxPaint_Font_FontFaceStyleName(font);
#ifdef DEBUG
if (font->typ == FONT_TYPE_TTF)
{
if (strcasestr(files[i].str, "/rsrc"))
loadable = 1;
int numfaces = TTF_FontFaces(font->ttf_font);
if (numfaces != 1)
printf("%s:%d - Found %d faces in %s, %s, %s\n", __FILE__,
__LINE__, numfaces, files[i].str, family, style);
printf("%s:%d - success: tpf: 0x%x tpf->ttf_font: 0x%x\n", __FILE__, __LINE__, (unsigned int) (intptr_t) font, (unsigned int) (intptr_t) font->ttf_font); //EP added (intptr_t) to avoid warning on x64
}
// Loadable: TrueType (.ttf), OpenType (.otf), Type1 (.pfa and .pfb),
// and various useless bitmap fonts. Compressed files (with .gz or .bz2)
// should also work. A *.dfont is pretty much a Mac resource fork in a normal
// file, and may load with some library versions.
if (loadable)
{
char fname[512];
TuxPaint_Font *font;
snprintf(fname, sizeof fname, "%s/%s", dir, files[i].str);
#ifdef DEBUG
printf("%s:%d - Loading font: %s (locale is: %s)\n", __FILE__, __LINE__, fname, (locale ? locale : "NULL")); //EP
fflush(stdout);
#endif
if (locale && strstr(fname, "locale") && !all_locale_fonts)
{
char fname_check[512];
/* We're (probably) loading from our locale fonts folder; ONLY load our locale's font */
snprintf(fname_check, sizeof fname_check, "%s/%s.ttf", dir, locale);
#ifdef DEBUG
printf("%s:%d - checking \"%s\" vs \"%s\"\n", __FILE__, __LINE__, fname_check, fname); //EP
#endif
if (strcmp(fname, fname_check) == 0)
font = TuxPaint_Font_OpenFont("", fname, text_sizes[text_size]);
else
font = NULL;
}
else
{
font = TuxPaint_Font_OpenFont("", fname, text_sizes[text_size]);
}
if (font)
{
const char *restrict const family = TuxPaint_Font_FontFaceFamilyName(font);
const char *restrict const style = TuxPaint_Font_FontFaceStyleName(font);
#ifdef DEBUG
if (font->typ == FONT_TYPE_TTF)
{
int numfaces = TTF_FontFaces(font->ttf_font);
if (numfaces != 1)
printf("%s:%d - Found %d faces in %s, %s, %s\n", __FILE__, __LINE__, numfaces, files[i].str, family, style);
printf("%s:%d - success: tpf: 0x%x tpf->ttf_font: 0x%x\n", __FILE__, __LINE__, (unsigned int)(intptr_t) font, (unsigned int)(intptr_t) font->ttf_font); //EP added (intptr_t) to avoid warning on x64
}
#ifndef NO_SDLPANGO
else
printf("%s:%d - success: tpf: 0x%x tpf->pango_context: 0x%x\n", __FILE__, __LINE__, (unsigned int)(intptr_t) font, (unsigned int)(intptr_t) font->pango_context);
else
printf("%s:%d - success: tpf: 0x%x tpf->pango_context: 0x%x\n",
__FILE__, __LINE__, (unsigned int) (intptr_t) font,
(unsigned int) (intptr_t) font->pango_context);
#endif
#endif
// These fonts crash Tux Paint via a library bug.
int blacklisted = !strcmp("Zapfino", family) || !strcmp("Elvish Ring NFI", family);
// These fonts crash Tux Paint via a library bug.
int blacklisted = !strcmp("Zapfino", family)
|| !strcmp("Elvish Ring NFI", family);
// First, the blacklist. We list font families that can crash Tux Paint
// via bugs in the SDL_ttf library. We also test fonts to be sure that
// they have both uppercase and lowercase letters. Note that we do not
// test for "Aa", because it is OK if uppercase and lowercase are the
// same (but not nice -- such fonts get a low score later).
//
// Most locales leave the blacklist strings alone: "QX" and "qx"
// (it is less destructive to use the scoring strings instead)
//
// Locales that absolutely require all fonts to have some
// extra characters should use "QX..." and "qx...", where "..."
// are some characters you absolutely require in all fonts.
//
// Locales with absolutely NO use for ASCII may use "..." and "...",
// where "..." are some characters you absolutely require in
// all fonts. This would be the case for a locale in which it is
// impossible for a user to type ASCII letters.
//
// Most translators should use scoring instead.
if (!charset_works(font, gettext("qx")) || !charset_works(font, gettext("QX")))
blacklisted = 1;
// First, the blacklist. We list font families that can crash Tux Paint
// via bugs in the SDL_ttf library. We also test fonts to be sure that
// they have both uppercase and lowercase letters. Note that we do not
// test for "Aa", because it is OK if uppercase and lowercase are the
// same (but not nice -- such fonts get a low score later).
//
// Most locales leave the blacklist strings alone: "QX" and "qx"
// (it is less destructive to use the scoring strings instead)
//
// Locales that absolutely require all fonts to have some
// extra characters should use "QX..." and "qx...", where "..."
// are some characters you absolutely require in all fonts.
//
// Locales with absolutely NO use for ASCII may use "..." and "...",
// where "..." are some characters you absolutely require in
// all fonts. This would be the case for a locale in which it is
// impossible for a user to type ASCII letters.
//
// Most translators should use scoring instead.
if (!charset_works(font, gettext("qx"))
|| !charset_works(font, gettext("QX")))
blacklisted = 1;
if (!blacklisted)
{
if (num_font_styles == num_font_styles_max)
{
num_font_styles_max = num_font_styles_max * 5 / 4 + 30;
user_font_styles = realloc(user_font_styles, num_font_styles_max * sizeof *user_font_styles);
}
user_font_styles[num_font_styles] = malloc(sizeof *user_font_styles[num_font_styles]);
user_font_styles[num_font_styles]->directory = strdup(dir);
user_font_styles[num_font_styles]->filename = files[i].str; // steal it (mark NULL below)
user_font_styles[num_font_styles]->family = strdup(family);
user_font_styles[num_font_styles]->style = strdup(style);
user_font_styles[num_font_styles]->score = 0;
if (!blacklisted)
{
if (num_font_styles == num_font_styles_max)
{
num_font_styles_max = num_font_styles_max * 5 / 4 + 30;
user_font_styles =
realloc(user_font_styles,
num_font_styles_max * sizeof *user_font_styles);
}
user_font_styles[num_font_styles] =
malloc(sizeof *user_font_styles[num_font_styles]);
user_font_styles[num_font_styles]->directory = strdup(dir);
user_font_styles[num_font_styles]->filename = files[i].str; // steal it (mark NULL below)
user_font_styles[num_font_styles]->family = strdup(family);
user_font_styles[num_font_styles]->style = strdup(style);
user_font_styles[num_font_styles]->score = 0;
// TODO: weight specification
// TODO: weight specification
// Now we score fonts to ensure that the best ones will be placed at
// the top of the list. The user will see them first. This sorting is
// especially important for users who have scroll buttons disabled.
// Translators should do whatever is needed to put crummy fonts last.
// Now we score fonts to ensure that the best ones will be placed at
// the top of the list. The user will see them first. This sorting is
// especially important for users who have scroll buttons disabled.
// Translators should do whatever is needed to put crummy fonts last.
// distinct uppercase and lowercase (e.g., 'o' vs. 'O')
user_font_styles[num_font_styles]->score += charset_works(font, gettext("oO"));
// distinct uppercase and lowercase (e.g., 'o' vs. 'O')
user_font_styles[num_font_styles]->score +=
charset_works(font, gettext("oO"));
// common punctuation (e.g., '?', '!', '.', ',', etc.)
user_font_styles[num_font_styles]->score += charset_works(font, gettext(",.?!"));
// common punctuation (e.g., '?', '!', '.', ',', etc.)
user_font_styles[num_font_styles]->score +=
charset_works(font, gettext(",.?!"));
// uncommon punctuation (e.g., '@', '#', '*', etc.)
user_font_styles[num_font_styles]->score += charset_works(font, gettext("`\%_@$~#{<(^&*"));
// uncommon punctuation (e.g., '@', '#', '*', etc.)
user_font_styles[num_font_styles]->score +=
charset_works(font, gettext("`\%_@$~#{<(^&*"));
// digits (e.g., '0', '1' and '7')
user_font_styles[num_font_styles]->score += charset_works(font, gettext("017"));
// digits (e.g., '0', '1' and '7')
user_font_styles[num_font_styles]->score +=
charset_works(font, gettext("017"));
// distinct circle-like characters (e.g., 'O' (capital oh) vs. '0' (zero))
user_font_styles[num_font_styles]->score += charset_works(font, gettext("O0"));
// distinct circle-like characters (e.g., 'O' (capital oh) vs. '0' (zero))
user_font_styles[num_font_styles]->score +=
charset_works(font, gettext("O0"));
// distinct line-like characters (e.g., 'l' (lowercase elle) vs. '1' (one) vs. 'I' (capital aye))
user_font_styles[num_font_styles]->score += charset_works(font, gettext("1Il|"));
// distinct line-like characters (e.g., 'l' (lowercase elle) vs. '1' (one) vs. 'I' (capital aye))
user_font_styles[num_font_styles]->score +=
charset_works(font, gettext("1Il|"));
// translation spares -- design not finalized
// translation spares -- design not finalized
#if 0
user_font_styles[num_font_styles]->score += charset_works(font, gettext("<1>spare-1a"));
user_font_styles[num_font_styles]->score += charset_works(font, gettext("<1>spare-1b"));
user_font_styles[num_font_styles]->score += charset_works(font, gettext("<9>spare-9a")) * 9;
user_font_styles[num_font_styles]->score += charset_works(font, gettext("<9>spare-9b")) * 9;
user_font_styles[num_font_styles]->score +=
charset_works(font, gettext("<1>spare-1a"));
user_font_styles[num_font_styles]->score +=
charset_works(font, gettext("<1>spare-1b"));
user_font_styles[num_font_styles]->score +=
charset_works(font, gettext("<9>spare-9a")) * 9;
user_font_styles[num_font_styles]->score +=
charset_works(font, gettext("<9>spare-9b")) * 9;
#endif
// this really should be dynamic, avoiding the need for a special build
#ifdef OLPC_XO
// Maybe German adds a "\xc2\xb7" (middle dot) and colon here? The key wouldn't change though.
user_font_styles[num_font_styles]->score += charset_works(font, "\xc3\x97\xc3\xb7"); // multiply and divide
// Maybe German adds a "\xc2\xb7" (middle dot) and colon here? The key wouldn't change though.
user_font_styles[num_font_styles]->score += charset_works(font, "\xc3\x97\xc3\xb7"); // multiply and divide
#endif
// FIXME: add topology tests ('A' has one hole, 'B' has two holes, etc.)
// FIXME: add topology tests ('A' has one hole, 'B' has two holes, etc.)
num_font_styles++;
num_font_styles++;
//printf("Accepted: %s, %s, %s, score(%d)\n", files[i].str, family, style, user_font_styles[num_font_styles]->score);
files[i].str = NULL; // so free() won't crash -- we stole the memory
}
else
{
#ifdef DEBUG
fprintf(stderr, "Font is too defective: %s, %s, %s\n", files[i].str, family, style);
#endif
}
TuxPaint_Font_CloseFont(font);
}
else
{
#ifdef DEBUG
fprintf(stderr, "could not open %s\n", files[i].str);
#endif
}
files[i].str = NULL; // so free() won't crash -- we stole the memory
}
free(files[i].str);
else
{
#ifdef DEBUG
fprintf(stderr, "Font is too defective: %s, %s, %s\n", files[i].str,
family, style);
#endif
}
TuxPaint_Font_CloseFont(font);
}
else
{
#ifdef DEBUG
fprintf(stderr, "could not open %s\n", files[i].str);
#endif
}
}
free(files[i].str);
}
free(files);
}
@ -305,10 +328,17 @@ int compare_ftw_str(const void *v1, const void *v2)
* @param fn Callback function to invoke
* @param locale Locale, to pass to callback function when applicable (i.e., for fonts), else NULL
*/
void tp_ftw(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer, char *restrict const dir,
unsigned dirlen, int rsrc, void (*fn) (SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer,
const char *restrict const dir, unsigned dirlen, tp_ftw_str * files,
unsigned count, const char *restrict const locale),
void tp_ftw(SDL_Surface * screen, SDL_Texture * texture,
SDL_Renderer * renderer, char *restrict const dir,
unsigned dirlen, int rsrc, void (*fn)(SDL_Surface * screen,
SDL_Texture * texture,
SDL_Renderer * renderer,
const char *restrict const
dir, unsigned dirlen,
tp_ftw_str * files,
unsigned count,
const char *restrict const
locale),
const char *restrict const locale)
{
DIR *d;
@ -335,173 +365,177 @@ void tp_ftw(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer
AAssetDir *adir;
if (!d) /* Fallback into assets */
{
/* Remove the trailing '/' */
dlen = strlen(dir) - 1;
di = strndup(dir, dlen);
adir = open_asset_dir(di);
if (!adir)
return;
}
{
/* Remove the trailing '/' */
dlen = strlen(dir) - 1;
di = strndup(dir, dlen);
adir = open_asset_dir(di);
if (!adir)
return;
}
#else
if (!d)
return;
#endif
for (;;)
{
struct dirent *f;
{
struct dirent *f;
if (d)
f = readdir(d);
int filetype = TP_FTW_UNKNOWN;
if (d)
f = readdir(d);
int filetype = TP_FTW_UNKNOWN;
#ifdef __ANDROID__
char *afilename;
char *afilename;
if (!d)
{
afilename = AAssetDir_getNextFileName(adir);
if (afilename)
{
f = malloc(sizeof(struct dirent));
strncpy(f->d_name, afilename, sizeof(f->d_name));
f->d_type = DT_REG;
if (!d)
{
afilename = AAssetDir_getNextFileName(adir);
if (afilename)
{
f = malloc(sizeof(struct dirent));
strncpy(f->d_name, afilename, sizeof(f->d_name));
f->d_type = DT_REG;
/* There is not _DIRENT_HAVE_D_NAMLEN currently on Android 4.3, but who knows in the future... */
/* There is not _DIRENT_HAVE_D_NAMLEN currently on Android 4.3, but who knows in the future... */
#if defined(_DIRENT_HAVE_D_NAMLEN)
f->d_namlen = strlen(f->d_name);
f->d_namlen = strlen(f->d_name);
#endif
/* AAssetDir_getNextFileName() only lists files, not (sub)dirs,
and we don't put any device or special file inside assets,
so it is a regular file */
filetype = TP_FTW_NORMAL;
}
else
break;
}
#endif
if (!f)
/* AAssetDir_getNextFileName() only lists files, not (sub)dirs,
and we don't put any device or special file inside assets,
so it is a regular file */
filetype = TP_FTW_NORMAL;
}
else
break;
if (f->d_name[0] == '.')
continue;
}
#endif
if (!f)
break;
if (f->d_name[0] == '.')
continue;
// Linux and BSD can often provide file type info w/o the stat() call
#ifdef DT_UNKNOWN
switch (f->d_type)
{
default:
continue;
case DT_REG:
if (!rsrc) // if maybe opening resource files, need st_size
filetype = TP_FTW_NORMAL;
break;
case DT_DIR:
filetype = TP_FTW_DIRECTORY;
break;
case DT_UNKNOWN:
case DT_LNK:
;
}
switch (f->d_type)
{
default:
continue;
case DT_REG:
if (!rsrc) // if maybe opening resource files, need st_size
filetype = TP_FTW_NORMAL;
break;
case DT_DIR:
filetype = TP_FTW_DIRECTORY;
break;
case DT_UNKNOWN:
case DT_LNK:
;
}
#else
#warning Failed to see DT_UNKNOWN
#endif
#if defined(_DIRENT_HAVE_D_NAMLEN) || defined(__APPLE__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__FreeBSD__)
d_namlen = f->d_namlen;
d_namlen = f->d_namlen;
#else
d_namlen = strlen(f->d_name);
d_namlen = strlen(f->d_name);
#endif
add_rsrc = 0;
add_rsrc = 0;
if (filetype == TP_FTW_UNKNOWN)
{
struct stat sbuf;
if (filetype == TP_FTW_UNKNOWN)
{
struct stat sbuf;
memcpy(dir + dirlen, f->d_name, d_namlen + 1);
if (stat(dir, &sbuf))
continue; // oh well... try the next one
if (S_ISDIR(sbuf.st_mode))
filetype = TP_FTW_DIRECTORY;
else if (S_ISREG(sbuf.st_mode))
{
filetype = TP_FTW_NORMAL;
if (rsrc && !sbuf.st_size)
add_rsrc = 5; // 5 is length of "/rsrc"
}
else
continue; // was a device file or somesuch
}
if (filetype == TP_FTW_NORMAL)
{
char *cp;
if (num_file_names == max_file_names)
{
max_file_names = max_file_names * 5 / 4 + 30;
file_names = realloc(file_names, max_file_names * sizeof *file_names);
}
cp = malloc(d_namlen + add_rsrc + 1);
memcpy(cp, f->d_name, d_namlen);
if (add_rsrc)
memcpy(cp + d_namlen, "/rsrc", 6);
else
cp[d_namlen] = '\0';
file_names[num_file_names].str = cp;
file_names[num_file_names].len = d_namlen;
num_file_names++;
}
if (filetype == TP_FTW_DIRECTORY)
{
char *cp;
if (num_dir_names == max_dir_names)
{
max_dir_names = max_dir_names * 5 / 4 + 3;
dir_names = realloc(dir_names, max_dir_names * sizeof *dir_names);
}
cp = malloc(d_namlen + 1);
memcpy(cp, f->d_name, d_namlen + 1);
dir_names[num_dir_names].str = cp;
dir_names[num_dir_names].len = d_namlen;
num_dir_names++;
}
memcpy(dir + dirlen, f->d_name, d_namlen + 1);
if (stat(dir, &sbuf))
continue; // oh well... try the next one
if (S_ISDIR(sbuf.st_mode))
filetype = TP_FTW_DIRECTORY;
else if (S_ISREG(sbuf.st_mode))
{
filetype = TP_FTW_NORMAL;
if (rsrc && !sbuf.st_size)
add_rsrc = 5; // 5 is length of "/rsrc"
}
else
continue; // was a device file or somesuch
}
if (filetype == TP_FTW_NORMAL)
{
char *cp;
if (num_file_names == max_file_names)
{
max_file_names = max_file_names * 5 / 4 + 30;
file_names = realloc(file_names, max_file_names * sizeof *file_names);
}
cp = malloc(d_namlen + add_rsrc + 1);
memcpy(cp, f->d_name, d_namlen);
if (add_rsrc)
memcpy(cp + d_namlen, "/rsrc", 6);
else
cp[d_namlen] = '\0';
file_names[num_file_names].str = cp;
file_names[num_file_names].len = d_namlen;
num_file_names++;
}
if (filetype == TP_FTW_DIRECTORY)
{
char *cp;
if (num_dir_names == max_dir_names)
{
max_dir_names = max_dir_names * 5 / 4 + 3;
dir_names = realloc(dir_names, max_dir_names * sizeof *dir_names);
}
cp = malloc(d_namlen + 1);
memcpy(cp, f->d_name, d_namlen + 1);
dir_names[num_dir_names].str = cp;
dir_names[num_dir_names].len = d_namlen;
num_dir_names++;
}
}
closedir(d);
show_progress_bar_(screen, texture, renderer);
dir[dirlen] = '\0'; // repair it (clobbered for stat() call above)
if (1 || file_names) // Now ALWAYS calling callback function, so stamp loader can notice top-level directories (even if there are only subdirs, and no files, inside) -bjk 2007.05.16
{
{
// let callee sort and keep the string
#if 0
qsort(file_names, num_file_names, sizeof *file_names, compare_ftw_str);
while (num_file_names--)
{
free(file_names[num_file_names].str);
}
free(file_names);
qsort(file_names, num_file_names, sizeof *file_names, compare_ftw_str);
while (num_file_names--)
{
free(file_names[num_file_names].str);
}
free(file_names);
#else
#ifdef __ANDROID__
if (dlen != dirlen) /* First case only happens in Android files coming from assets */
fn(screen, texture, renderer, di, dlen, file_names, num_file_names, locale);
else
if (dlen != dirlen) /* First case only happens in Android files coming from assets */
fn(screen, texture, renderer, di, dlen, file_names, num_file_names,
locale);
else
#endif
fn(screen, texture, renderer, dir, dirlen, file_names, num_file_names, locale);
fn(screen, texture, renderer, dir, dirlen, file_names, num_file_names,
locale);
#endif
}
}
if (dir_names)
{
qsort(dir_names, num_dir_names, sizeof *dir_names, compare_ftw_str);
while (num_dir_names--)
{
qsort(dir_names, num_dir_names, sizeof *dir_names, compare_ftw_str);
while (num_dir_names--)
{
memcpy(dir + dirlen, dir_names[num_dir_names].str, dir_names[num_dir_names].len + 1);
tp_ftw(screen, texture, renderer, dir, dirlen + dir_names[num_dir_names].len, rsrc, fn, locale);
free(dir_names[num_dir_names].str);
}
free(dir_names);
memcpy(dir + dirlen, dir_names[num_dir_names].str,
dir_names[num_dir_names].len + 1);
tp_ftw(screen, texture, renderer, dir,
dirlen + dir_names[num_dir_names].len, rsrc, fn, locale);
free(dir_names[num_dir_names].str);
}
free(dir_names);
}
}