Re-ran indent on all .c & .h source code files

Like so --
  find . -name "*.c" -or -name "*.h" -exec  indent -nbfda -npcs -npsl -bli0 --no-tabs {} \;

The `indent` invocation differs from the last one noted in
CHANGES.txt (from 2006!?), in that I've added "--no-tabs",
to ensure indents are all space-based.
This commit is contained in:
Bill Kendrick 2022-09-15 00:11:16 -07:00
parent 09f332367f
commit cc05925d9e
99 changed files with 31659 additions and 27102 deletions

View file

@ -18,7 +18,7 @@
#define TP_ANDROID_ASSETS
#include <jni.h>
#include "debug.h"
#include "debug.h"
#include "dirwalk.h"
#include "progressbar.h"
#include <android/asset_manager.h>
@ -28,27 +28,43 @@
#define ASSETS_BRUSHES_DIR "data/brushes"
#define ASSETS_STAMPS_DIR "stamps/cartoon/tux"
AAssetDir * open_asset_dir(char * dirname);
char* get_nativelibdir();
AAssetDir *open_asset_dir(char *dirname);
char *get_nativelibdir();
void load_brushes_from_assets(SDL_Surface * screen, SDL_Texture *texture, SDL_Renderer *renderer, const char * dirname, void (*fn) (SDL_Surface * screen,
SDL_Texture * texture,
SDL_Renderer * renderer,
const char *restrict const dir,
unsigned dirlen, tp_ftw_str * files,
unsigned count, const char *restrict const locale) );
void load_brushes_from_assets(SDL_Surface * screen, SDL_Texture * texture,
SDL_Renderer * renderer, const char *dirname,
void (*fn)(SDL_Surface * screen,
SDL_Texture * texture,
SDL_Renderer * renderer,
const char *restrict const dir,
unsigned dirlen, tp_ftw_str * files,
unsigned count,
const char *restrict const locale));
void load_from_assets(SDL_Surface * screen, SDL_Texture *texture, SDL_Renderer *renderer, const char * dirname, void (*fn) (SDL_Surface * screen,
SDL_Texture * texture,
SDL_Renderer * renderer,
const char *restrict const dir,
unsigned dirlen, tp_ftw_str * files,
unsigned count, const char *restrict const locale) );
void load_from_assets(SDL_Surface * screen, SDL_Texture * texture,
SDL_Renderer * renderer, const char *dirname,
void (*fn)(SDL_Surface * screen, SDL_Texture * texture,
SDL_Renderer * renderer,
const char *restrict const dir,
unsigned dirlen, tp_ftw_str * files,
unsigned count,
const char *restrict const locale));
void load_assets_dir(char * dirname, tp_ftw_str ** ffilenames, unsigned * num_file_names);
void load_assets_dir(char *dirname, tp_ftw_str ** ffilenames,
unsigned *num_file_names);
JNIEXPORT jboolean Java_org_tuxpaint_tuxpaintActivity_managertojni(JNIEnv * env, jclass clazz, jobject mgr);
JNIEXPORT jboolean Java_org_tuxpaint_tuxpaintActivity_managertojni(JNIEnv *
env,
jclass
clazz,
jobject
mgr);
JNIEXPORT void Java_org_tuxpaint_tuxpaintActivity_setnativelibdir(JNIEnv * env, jclass clazz, jstring path);
JNIEXPORT void Java_org_tuxpaint_tuxpaintActivity_setnativelibdir(JNIEnv *
env,
jclass
clazz,
jstring
path);
#endif