Re-ran indent on all .c & .h source code files
Like so --
find . -name "*.c" -or -name "*.h" -exec indent -nbfda -npcs -npsl -bli0 --no-tabs {} \;
The `indent` invocation differs from the last one noted in
CHANGES.txt (from 2006!?), in that I've added "--no-tabs",
to ensure indents are all space-based.
This commit is contained in:
parent
09f332367f
commit
cc05925d9e
99 changed files with 31659 additions and 27102 deletions
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@ -79,12 +79,15 @@ const char *sharpen_names[sharpen_NUM_TOOLS] = {
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};
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const char *sharpen_descs[sharpen_NUM_TOOLS][2] = {
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{gettext_noop("Click and drag the mouse to trace edges in parts of your picture."),
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{gettext_noop
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("Click and drag the mouse to trace edges in parts of your picture."),
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gettext_noop("Click to trace edges in your entire picture."),},
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{gettext_noop("Click and drag the mouse to sharpen parts of your picture."),
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gettext_noop("Click to sharpen the entire picture."),},
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{gettext_noop("Click and drag the mouse to create a black and white silhouette."),
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gettext_noop("Click to create a black and white silhouette of your entire picture.")},
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{gettext_noop
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("Click and drag the mouse to create a black and white silhouette."),
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gettext_noop
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("Click to create a black and white silhouette of your entire picture.")},
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};
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Uint32 sharpen_api_version(void);
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@ -95,22 +98,29 @@ char *sharpen_get_name(magic_api * api, int which);
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int sharpen_get_group(magic_api * api, int which);
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char *sharpen_get_description(magic_api * api, int which, int mode);
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static int sharpen_grey(Uint8 r1, Uint8 g1, Uint8 b1);
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static void do_sharpen_pixel(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
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static void do_sharpen_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which);
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static void do_sharpen_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
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static void do_sharpen_pixel(void *ptr, int which, SDL_Surface * canvas,
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SDL_Surface * last, int x, int y);
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static void do_sharpen_full(void *ptr, SDL_Surface * canvas,
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SDL_Surface * last, int which);
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static void do_sharpen_brush(void *ptr, int which, SDL_Surface * canvas,
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SDL_Surface * last, int x, int y);
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void sharpen_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
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void sharpen_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect);
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void sharpen_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
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SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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void sharpen_release(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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SDL_Surface * canvas, SDL_Surface * last, int x, int y,
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SDL_Rect * update_rect);
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void sharpen_shutdown(magic_api * api);
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void sharpen_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
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int sharpen_requires_colors(magic_api * api, int which);
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void sharpen_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
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void sharpen_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
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void sharpen_switchin(magic_api * api, int which, int mode,
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SDL_Surface * canvas);
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void sharpen_switchout(magic_api * api, int which, int mode,
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SDL_Surface * canvas);
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int sharpen_modes(magic_api * api, int which);
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Uint32 sharpen_api_version(void)
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@ -127,10 +137,11 @@ int sharpen_init(magic_api * api)
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char fname[1024];
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for (i = 0; i < sharpen_NUM_TOOLS; i++)
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{
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snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory, sharpen_snd_filenames[i]);
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sharpen_snd_effect[i] = Mix_LoadWAV(fname);
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}
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{
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snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory,
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sharpen_snd_filenames[i]);
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sharpen_snd_effect[i] = Mix_LoadWAV(fname);
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}
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return (1);
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}
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@ -146,7 +157,8 @@ SDL_Surface *sharpen_get_icon(magic_api * api, int which)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, sharpen_icon_filenames[which]);
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snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory,
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sharpen_icon_filenames[which]);
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return (IMG_Load(fname));
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}
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@ -157,13 +169,15 @@ char *sharpen_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
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}
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// Return our group (all the same):
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int sharpen_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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int sharpen_get_group(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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{
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return MAGIC_TYPE_DISTORTS;
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}
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// Return our descriptions, localized:
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char *sharpen_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
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char *sharpen_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
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int mode)
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{
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return (strdup(gettext_noop(sharpen_descs[which][mode - 1])));
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}
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@ -175,7 +189,8 @@ static int sharpen_grey(Uint8 r1, Uint8 g1, Uint8 b1)
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}
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// Do the effect:
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static void do_sharpen_pixel(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
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static void do_sharpen_pixel(void *ptr, int which, SDL_Surface * canvas,
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SDL_Surface * last, int x, int y)
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{
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magic_api *api = (magic_api *) ptr;
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@ -198,104 +213,113 @@ static void do_sharpen_pixel(void *ptr, int which, SDL_Surface * canvas, SDL_Sur
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sobel_1 = 0;
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sobel_2 = 0;
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for (i = -1; i < 2; i++)
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{
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for (j = -1; j < 2; j++)
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{
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for (j = -1; j < 2; j++)
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{
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//No need to check if inside canvas, getpixel does it for us.
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SDL_GetRGB(api->getpixel(last, x + i, y + j), last->format, &r1, &g1, &b1);
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grey = sharpen_grey(r1, g1, b1);
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sobel_1 += grey * sobel_weights_1[i + 1][j + 1];
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sobel_2 += grey * sobel_weights_2[i + 1][j + 1];
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}
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//No need to check if inside canvas, getpixel does it for us.
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SDL_GetRGB(api->getpixel(last, x + i, y + j), last->format, &r1, &g1,
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&b1);
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grey = sharpen_grey(r1, g1, b1);
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sobel_1 += grey * sobel_weights_1[i + 1][j + 1];
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sobel_2 += grey * sobel_weights_2[i + 1][j + 1];
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}
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}
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temp = sqrt(sobel_1 * sobel_1 + sobel_2 * sobel_2);
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temp = (temp / 1443) * 255.0;
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// set image to white where edge value is below THRESHOLD
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if (which == TOOL_TRACE)
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{
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if (temp < THRESHOLD)
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{
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if (temp < THRESHOLD)
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{
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, 255, 255, 255));
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}
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, 255, 255, 255));
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}
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}
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//Simply display the edge values - provides a nice black and white silhouette image
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else if (which == TOOL_SILHOUETTE)
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{
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, temp, temp, temp));
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}
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{
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, temp, temp, temp));
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}
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//Add the edge values to the original image, creating a more distinct jump in contrast at edges
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else if (which == TOOL_SHARPEN)
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{
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SDL_GetRGB(api->getpixel(last, x, y), last->format, &r1, &g1, &b1);
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, clamp(0.0, r1 + SHARPEN * temp, 255.0),
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clamp(0.0, g1 + SHARPEN * temp, 255.0),
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clamp(0.0, b1 + SHARPEN * temp, 255.0)));
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}
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{
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SDL_GetRGB(api->getpixel(last, x, y), last->format, &r1, &g1, &b1);
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api->putpixel(canvas, x, y,
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SDL_MapRGB(canvas->format,
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clamp(0.0, r1 + SHARPEN * temp, 255.0),
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clamp(0.0, g1 + SHARPEN * temp, 255.0),
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clamp(0.0, b1 + SHARPEN * temp, 255.0)));
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}
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}
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// Do the effect for the full image
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static void do_sharpen_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which)
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static void do_sharpen_full(void *ptr, SDL_Surface * canvas,
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SDL_Surface * last, int which)
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{
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magic_api * api = (magic_api *) ptr;
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magic_api *api = (magic_api *) ptr;
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int x, y;
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for (y = 0; y < last->h; y++)
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{
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if (y % 10 == 0)
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{
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if (y % 10 == 0) {
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api->update_progress_bar();
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}
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for (x = 0; x < last->w; x++)
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{
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do_sharpen_pixel(api, which, canvas, last, x, y);
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}
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api->update_progress_bar();
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}
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for (x = 0; x < last->w; x++)
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{
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do_sharpen_pixel(api, which, canvas, last, x, y);
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}
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}
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}
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//do the effect for the brush
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static void do_sharpen_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
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static void do_sharpen_brush(void *ptr, int which, SDL_Surface * canvas,
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SDL_Surface * last, int x, int y)
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{
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int xx, yy;
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magic_api *api = (magic_api *) ptr;
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for (yy = y - sharpen_RADIUS; yy < y + sharpen_RADIUS; yy++)
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{
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for (xx = x - sharpen_RADIUS; xx < x + sharpen_RADIUS; xx++)
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{
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for (xx = x - sharpen_RADIUS; xx < x + sharpen_RADIUS; xx++)
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{
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if (api->in_circle(xx - x, yy - y, sharpen_RADIUS) && !api->touched(xx, yy))
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{
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do_sharpen_pixel(api, which, canvas, last, xx, yy);
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}
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}
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if (api->in_circle(xx - x, yy - y, sharpen_RADIUS)
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&& !api->touched(xx, yy))
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{
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do_sharpen_pixel(api, which, canvas, last, xx, yy);
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}
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}
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}
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}
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// Affect the canvas on drag:
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void sharpen_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect)
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{
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api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_sharpen_brush);
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api->line((void *) api, which, canvas, last, ox, oy, x, y, 1,
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do_sharpen_brush);
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api->playsound(sharpen_snd_effect[which], (x * 255) / canvas->w, 255);
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if (ox > x)
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{
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int tmp = ox;
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{
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int tmp = ox;
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ox = x;
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x = tmp;
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}
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ox = x;
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x = tmp;
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}
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if (oy > y)
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{
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int tmp = oy;
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{
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int tmp = oy;
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oy = y;
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y = tmp;
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}
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oy = y;
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y = tmp;
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}
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update_rect->x = ox - sharpen_RADIUS;
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update_rect->y = oy - sharpen_RADIUS;
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@ -305,25 +329,29 @@ void sharpen_drag(magic_api * api, int which, SDL_Surface * canvas,
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// Affect the canvas on click:
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void sharpen_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
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SDL_Surface * canvas, SDL_Surface * last, int x, int y,
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SDL_Rect * update_rect)
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{
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if (mode == MODE_PAINT)
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sharpen_drag(api, which, canvas, last, x, y, x, y, update_rect);
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else
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{
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update_rect->x = 0;
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update_rect->y = 0;
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update_rect->w = canvas->w;
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update_rect->h = canvas->h;
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do_sharpen_full(api, canvas, last, which);
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api->playsound(sharpen_snd_effect[which], 128, 255);
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}
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{
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update_rect->x = 0;
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update_rect->y = 0;
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update_rect->w = canvas->w;
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update_rect->h = canvas->h;
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do_sharpen_full(api, canvas, last, which);
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api->playsound(sharpen_snd_effect[which], 128, 255);
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}
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}
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// Affect the canvas on release:
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void sharpen_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
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int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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void sharpen_release(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED,
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SDL_Surface * last ATTRIBUTE_UNUSED,
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int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
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SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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{
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}
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@ -334,37 +362,42 @@ void sharpen_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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int i;
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for (i = 0; i < sharpen_NUM_TOOLS; i++)
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{
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if (sharpen_snd_effect[i] != NULL)
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{
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if (sharpen_snd_effect[i] != NULL)
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{
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Mix_FreeChunk(sharpen_snd_effect[i]);
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}
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Mix_FreeChunk(sharpen_snd_effect[i]);
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}
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}
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}
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// Record the color from Tux Paint:
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void sharpen_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
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void sharpen_set_color(magic_api * api ATTRIBUTE_UNUSED,
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Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
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Uint8 b ATTRIBUTE_UNUSED)
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{
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}
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// Use colors:
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int sharpen_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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int sharpen_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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{
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return 0;
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}
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void sharpen_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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void sharpen_switchin(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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void sharpen_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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void sharpen_switchout(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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int sharpen_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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int sharpen_modes(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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{
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return (MODE_FULLSCREEN | MODE_PAINT);
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}
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