Re-ran indent on all .c & .h source code files
Like so --
find . -name "*.c" -or -name "*.h" -exec indent -nbfda -npcs -npsl -bli0 --no-tabs {} \;
The `indent` invocation differs from the last one noted in
CHANGES.txt (from 2006!?), in that I've added "--no-tabs",
to ensure indents are all space-based.
This commit is contained in:
parent
09f332367f
commit
cc05925d9e
99 changed files with 31659 additions and 27102 deletions
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@ -45,18 +45,24 @@ SDL_Surface *metalpaint_get_icon(magic_api * api, int which);
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char *metalpaint_get_name(magic_api * api, int which);
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int metalpaint_get_group(magic_api * api, int which);
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char *metalpaint_get_description(magic_api * api, int which, int mode);
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static void do_metalpaint(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
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static void do_metalpaint(void *ptr, int which, SDL_Surface * canvas,
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SDL_Surface * last, int x, int y);
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void metalpaint_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect);
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void metalpaint_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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void metalpaint_release(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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SDL_Surface * canvas, SDL_Surface * last, int x, int y,
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SDL_Rect * update_rect);
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void metalpaint_release(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int x, int y,
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SDL_Rect * update_rect);
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void metalpaint_shutdown(magic_api * api);
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void metalpaint_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
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int metalpaint_requires_colors(magic_api * api, int which);
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void metalpaint_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
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void metalpaint_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
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void metalpaint_switchin(magic_api * api, int which, int mode,
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SDL_Surface * canvas);
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void metalpaint_switchout(magic_api * api, int which, int mode,
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SDL_Surface * canvas);
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int metalpaint_modes(magic_api * api, int which);
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@ -71,7 +77,8 @@ int metalpaint_init(magic_api * api)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%ssounds/magic/metalpaint.wav", api->data_directory);
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snprintf(fname, sizeof(fname), "%ssounds/magic/metalpaint.wav",
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api->data_directory);
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metalpaint_snd = Mix_LoadWAV(fname);
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return (1);
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@ -88,28 +95,34 @@ SDL_Surface *metalpaint_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%simages/magic/metalpaint.png", api->data_directory);
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snprintf(fname, sizeof(fname), "%simages/magic/metalpaint.png",
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api->data_directory);
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return (IMG_Load(fname));
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}
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// Return our names, localized:
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char *metalpaint_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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char *metalpaint_get_name(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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{
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return (strdup(gettext_noop("Metal Paint")));
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}
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// Return our groups:
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int metalpaint_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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int metalpaint_get_group(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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{
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return MAGIC_TYPE_PAINTING;
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}
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// Return our descriptions, localized:
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char *metalpaint_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
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char *metalpaint_get_description(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED,
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int mode ATTRIBUTE_UNUSED)
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{
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return (strdup(gettext_noop("Click and drag the mouse to paint with a metallic color.")));
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return (strdup
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(gettext_noop
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("Click and drag the mouse to paint with a metallic color.")));
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}
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#define METALPAINT_CYCLE 32
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@ -125,7 +138,8 @@ static int metalpaint_gradient[METALPAINT_CYCLE] = {
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// Do the effect:
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static void do_metalpaint(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
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static void do_metalpaint(void *ptr, int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas,
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SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
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{
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magic_api *api = (magic_api *) ptr;
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@ -134,40 +148,43 @@ static void do_metalpaint(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * c
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Uint8 r, g, b;
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for (yy = -8; yy < 8; yy++)
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{
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for (xx = -8; xx < 8; xx++)
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{
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for (xx = -8; xx < 8; xx++)
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{
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n = metalpaint_gradient[((x + xx + y + yy) / 4) % METALPAINT_CYCLE];
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n = metalpaint_gradient[((x + xx + y + yy) / 4) % METALPAINT_CYCLE];
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r = (metalpaint_r * n) / 255;
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g = (metalpaint_g * n) / 255;
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b = (metalpaint_b * n) / 255;
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r = (metalpaint_r * n) / 255;
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g = (metalpaint_g * n) / 255;
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b = (metalpaint_b * n) / 255;
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api->putpixel(canvas, x + xx, y + yy, SDL_MapRGB(canvas->format, r, g, b));
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}
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api->putpixel(canvas, x + xx, y + yy,
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SDL_MapRGB(canvas->format, r, g, b));
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}
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}
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}
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// Affect the canvas on drag:
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void metalpaint_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect)
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{
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api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_metalpaint);
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api->line((void *) api, which, canvas, last, ox, oy, x, y, 1,
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do_metalpaint);
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if (ox > x)
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{
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int tmp = ox;
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{
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int tmp = ox;
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ox = x;
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x = tmp;
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}
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ox = x;
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x = tmp;
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}
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if (oy > y)
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{
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int tmp = oy;
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{
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int tmp = oy;
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oy = y;
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y = tmp;
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}
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oy = y;
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y = tmp;
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}
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update_rect->x = ox - 8;
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update_rect->y = oy - 8;
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@ -179,15 +196,19 @@ void metalpaint_drag(magic_api * api, int which, SDL_Surface * canvas,
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// Affect the canvas on click:
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void metalpaint_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
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SDL_Surface * canvas, SDL_Surface * last, int x, int y,
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SDL_Rect * update_rect)
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{
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metalpaint_drag(api, which, canvas, last, x, y, x, y, update_rect);
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}
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// Affect the canvas on release:
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void metalpaint_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
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int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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void metalpaint_release(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED,
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SDL_Surface * last ATTRIBUTE_UNUSED,
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int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
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SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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{
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}
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@ -199,7 +220,8 @@ void metalpaint_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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}
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// Record the color from Tux Paint:
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void metalpaint_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b)
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void metalpaint_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
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Uint8 b)
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{
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metalpaint_r = min(255, r + 64);
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metalpaint_g = min(255, g + 64);
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@ -207,22 +229,28 @@ void metalpaint_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Ui
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}
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// Use colors:
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int metalpaint_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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int metalpaint_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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{
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return 1;
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}
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void metalpaint_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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void metalpaint_switchin(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED,
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int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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void metalpaint_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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void metalpaint_switchout(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED,
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int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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int metalpaint_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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int metalpaint_modes(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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{
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return (MODE_PAINT);
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}
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