Re-ran indent on all .c & .h source code files

Like so --
  find . -name "*.c" -or -name "*.h" -exec  indent -nbfda -npcs -npsl -bli0 --no-tabs {} \;

The `indent` invocation differs from the last one noted in
CHANGES.txt (from 2006!?), in that I've added "--no-tabs",
to ensure indents are all space-based.
This commit is contained in:
Bill Kendrick 2022-09-15 00:11:16 -07:00
parent 09f332367f
commit cc05925d9e
99 changed files with 31659 additions and 27102 deletions

View file

@ -45,18 +45,24 @@ SDL_Surface *metalpaint_get_icon(magic_api * api, int which);
char *metalpaint_get_name(magic_api * api, int which);
int metalpaint_get_group(magic_api * api, int which);
char *metalpaint_get_description(magic_api * api, int which, int mode);
static void do_metalpaint(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
static void do_metalpaint(void *ptr, int which, SDL_Surface * canvas,
SDL_Surface * last, int x, int y);
void metalpaint_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect);
void metalpaint_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
void metalpaint_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
SDL_Rect * update_rect);
void metalpaint_release(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int x, int y,
SDL_Rect * update_rect);
void metalpaint_shutdown(magic_api * api);
void metalpaint_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
int metalpaint_requires_colors(magic_api * api, int which);
void metalpaint_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
void metalpaint_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
void metalpaint_switchin(magic_api * api, int which, int mode,
SDL_Surface * canvas);
void metalpaint_switchout(magic_api * api, int which, int mode,
SDL_Surface * canvas);
int metalpaint_modes(magic_api * api, int which);
@ -71,7 +77,8 @@ int metalpaint_init(magic_api * api)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%ssounds/magic/metalpaint.wav", api->data_directory);
snprintf(fname, sizeof(fname), "%ssounds/magic/metalpaint.wav",
api->data_directory);
metalpaint_snd = Mix_LoadWAV(fname);
return (1);
@ -88,28 +95,34 @@ SDL_Surface *metalpaint_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%simages/magic/metalpaint.png", api->data_directory);
snprintf(fname, sizeof(fname), "%simages/magic/metalpaint.png",
api->data_directory);
return (IMG_Load(fname));
}
// Return our names, localized:
char *metalpaint_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
char *metalpaint_get_name(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
{
return (strdup(gettext_noop("Metal Paint")));
}
// Return our groups:
int metalpaint_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int metalpaint_get_group(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
{
return MAGIC_TYPE_PAINTING;
}
// Return our descriptions, localized:
char *metalpaint_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
char *metalpaint_get_description(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
int mode ATTRIBUTE_UNUSED)
{
return (strdup(gettext_noop("Click and drag the mouse to paint with a metallic color.")));
return (strdup
(gettext_noop
("Click and drag the mouse to paint with a metallic color.")));
}
#define METALPAINT_CYCLE 32
@ -125,7 +138,8 @@ static int metalpaint_gradient[METALPAINT_CYCLE] = {
// Do the effect:
static void do_metalpaint(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
static void do_metalpaint(void *ptr, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas,
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
{
magic_api *api = (magic_api *) ptr;
@ -134,40 +148,43 @@ static void do_metalpaint(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * c
Uint8 r, g, b;
for (yy = -8; yy < 8; yy++)
{
for (xx = -8; xx < 8; xx++)
{
for (xx = -8; xx < 8; xx++)
{
n = metalpaint_gradient[((x + xx + y + yy) / 4) % METALPAINT_CYCLE];
n = metalpaint_gradient[((x + xx + y + yy) / 4) % METALPAINT_CYCLE];
r = (metalpaint_r * n) / 255;
g = (metalpaint_g * n) / 255;
b = (metalpaint_b * n) / 255;
r = (metalpaint_r * n) / 255;
g = (metalpaint_g * n) / 255;
b = (metalpaint_b * n) / 255;
api->putpixel(canvas, x + xx, y + yy, SDL_MapRGB(canvas->format, r, g, b));
}
api->putpixel(canvas, x + xx, y + yy,
SDL_MapRGB(canvas->format, r, g, b));
}
}
}
// Affect the canvas on drag:
void metalpaint_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect)
{
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_metalpaint);
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1,
do_metalpaint);
if (ox > x)
{
int tmp = ox;
{
int tmp = ox;
ox = x;
x = tmp;
}
ox = x;
x = tmp;
}
if (oy > y)
{
int tmp = oy;
{
int tmp = oy;
oy = y;
y = tmp;
}
oy = y;
y = tmp;
}
update_rect->x = ox - 8;
update_rect->y = oy - 8;
@ -179,15 +196,19 @@ void metalpaint_drag(magic_api * api, int which, SDL_Surface * canvas,
// Affect the canvas on click:
void metalpaint_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
SDL_Rect * update_rect)
{
metalpaint_drag(api, which, canvas, last, x, y, x, y, update_rect);
}
// Affect the canvas on release:
void metalpaint_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void metalpaint_release(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}
@ -199,7 +220,8 @@ void metalpaint_shutdown(magic_api * api ATTRIBUTE_UNUSED)
}
// Record the color from Tux Paint:
void metalpaint_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b)
void metalpaint_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
Uint8 b)
{
metalpaint_r = min(255, r + 64);
metalpaint_g = min(255, g + 64);
@ -207,22 +229,28 @@ void metalpaint_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Ui
}
// Use colors:
int metalpaint_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int metalpaint_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
{
return 1;
}
void metalpaint_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
void metalpaint_switchin(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
void metalpaint_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
void metalpaint_switchout(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
int metalpaint_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int metalpaint_modes(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
{
return (MODE_PAINT);
}