Re-ran indent on all .c & .h source code files
Like so --
find . -name "*.c" -or -name "*.h" -exec indent -nbfda -npcs -npsl -bli0 --no-tabs {} \;
The `indent` invocation differs from the last one noted in
CHANGES.txt (from 2006!?), in that I've added "--no-tabs",
to ensure indents are all space-based.
This commit is contained in:
parent
09f332367f
commit
cc05925d9e
99 changed files with 31659 additions and 27102 deletions
|
|
@ -52,29 +52,38 @@ SDL_Surface *fade_darken_get_icon(magic_api * api, int which);
|
|||
int fade_darken_get_group(magic_api * api, int which);
|
||||
char *fade_darken_get_name(magic_api * api, int which);
|
||||
char *fade_darken_get_description(magic_api * api, int which, int mode);
|
||||
static void do_fade_darken(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
||||
static void do_fade_darken_paint(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
|
||||
static void do_fade_darken(void *ptr, int which, SDL_Surface * canvas,
|
||||
SDL_Surface * last, int x, int y);
|
||||
static void do_fade_darken_paint(void *ptr, int which, SDL_Surface * canvas,
|
||||
SDL_Surface * last, int x, int y);
|
||||
void fade_darken_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
||||
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||
SDL_Rect * update_rect);
|
||||
void fade_darken_click(magic_api * api, int which, int mode,
|
||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||
void fade_darken_release(magic_api * api, int which,
|
||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||
SDL_Rect * update_rect);
|
||||
void fade_darken_release(magic_api * api, int which, SDL_Surface * canvas,
|
||||
SDL_Surface * last, int x, int y,
|
||||
SDL_Rect * update_rect);
|
||||
void fade_darken_shutdown(magic_api * api);
|
||||
void fade_darken_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
|
||||
int fade_darken_requires_colors(magic_api * api, int which);
|
||||
void fade_darken_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
||||
void fade_darken_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
||||
void fade_darken_switchin(magic_api * api, int which, int mode,
|
||||
SDL_Surface * canvas);
|
||||
void fade_darken_switchout(magic_api * api, int which, int mode,
|
||||
SDL_Surface * canvas);
|
||||
int fade_darken_modes(magic_api * api, int which);
|
||||
|
||||
int fade_darken_init(magic_api * api)
|
||||
{
|
||||
char fname[1024];
|
||||
|
||||
snprintf(fname, sizeof(fname), "%ssounds/magic/fade.wav", api->data_directory);
|
||||
snprintf(fname, sizeof(fname), "%ssounds/magic/fade.wav",
|
||||
api->data_directory);
|
||||
snd_effects[TOOL_FADE] = Mix_LoadWAV(fname);
|
||||
|
||||
snprintf(fname, sizeof(fname), "%ssounds/magic/darken.wav", api->data_directory);
|
||||
snprintf(fname, sizeof(fname), "%ssounds/magic/darken.wav",
|
||||
api->data_directory);
|
||||
snd_effects[TOOL_DARKEN] = Mix_LoadWAV(fname);
|
||||
|
||||
return (1);
|
||||
|
|
@ -97,13 +106,15 @@ SDL_Surface *fade_darken_get_icon(magic_api * api, int which)
|
|||
char fname[1024];
|
||||
|
||||
if (which == TOOL_FADE)
|
||||
{
|
||||
snprintf(fname, sizeof(fname), "%simages/magic/fade.png", api->data_directory);
|
||||
}
|
||||
{
|
||||
snprintf(fname, sizeof(fname), "%simages/magic/fade.png",
|
||||
api->data_directory);
|
||||
}
|
||||
else if (which == TOOL_DARKEN)
|
||||
{
|
||||
snprintf(fname, sizeof(fname), "%simages/magic/darken.png", api->data_directory);
|
||||
}
|
||||
{
|
||||
snprintf(fname, sizeof(fname), "%simages/magic/darken.png",
|
||||
api->data_directory);
|
||||
}
|
||||
|
||||
return (IMG_Load(fname));
|
||||
}
|
||||
|
|
@ -120,33 +131,40 @@ char *fade_darken_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
|
|||
}
|
||||
|
||||
// Return our group (all the same):
|
||||
int fade_darken_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||
int fade_darken_get_group(magic_api * api ATTRIBUTE_UNUSED,
|
||||
int which ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return MAGIC_TYPE_COLOR_FILTERS;
|
||||
}
|
||||
|
||||
// Return our description, localized:
|
||||
char *fade_darken_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
|
||||
char *fade_darken_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
|
||||
int mode)
|
||||
{
|
||||
if (which == TOOL_FADE)
|
||||
{
|
||||
if (mode == MODE_PAINT)
|
||||
return (strdup(gettext_noop("Click and drag the mouse to lighten parts of your picture.")));
|
||||
else if (mode == MODE_FULLSCREEN)
|
||||
return (strdup(gettext_noop("Click to lighten your entire picture.")));
|
||||
}
|
||||
{
|
||||
if (mode == MODE_PAINT)
|
||||
return (strdup
|
||||
(gettext_noop
|
||||
("Click and drag the mouse to lighten parts of your picture.")));
|
||||
else if (mode == MODE_FULLSCREEN)
|
||||
return (strdup(gettext_noop("Click to lighten your entire picture.")));
|
||||
}
|
||||
else if (which == TOOL_DARKEN)
|
||||
{
|
||||
if (mode == MODE_PAINT)
|
||||
return (strdup(gettext_noop("Click and drag the mouse to darken parts of your picture.")));
|
||||
else if (mode == MODE_FULLSCREEN)
|
||||
return (strdup(gettext_noop("Click to darken your entire picture.")));
|
||||
}
|
||||
{
|
||||
if (mode == MODE_PAINT)
|
||||
return (strdup
|
||||
(gettext_noop
|
||||
("Click and drag the mouse to darken parts of your picture.")));
|
||||
else if (mode == MODE_FULLSCREEN)
|
||||
return (strdup(gettext_noop("Click to darken your entire picture.")));
|
||||
}
|
||||
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
static void do_fade_darken(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
||||
static void do_fade_darken(void *ptr, int which, SDL_Surface * canvas,
|
||||
SDL_Surface * last, int x, int y)
|
||||
{
|
||||
Uint8 r, g, b;
|
||||
magic_api *api = (magic_api *) ptr;
|
||||
|
|
@ -154,47 +172,50 @@ static void do_fade_darken(void *ptr, int which, SDL_Surface * canvas, SDL_Surfa
|
|||
SDL_GetRGB(api->getpixel(last, x, y), last->format, &r, &g, &b);
|
||||
|
||||
if (which == TOOL_FADE)
|
||||
{
|
||||
r = min(r + 48, 255);
|
||||
g = min(g + 48, 255);
|
||||
b = min(b + 48, 255);
|
||||
}
|
||||
{
|
||||
r = min(r + 48, 255);
|
||||
g = min(g + 48, 255);
|
||||
b = min(b + 48, 255);
|
||||
}
|
||||
else if (which == TOOL_DARKEN)
|
||||
{
|
||||
r = max(r - 48, 0);
|
||||
g = max(g - 48, 0);
|
||||
b = max(b - 48, 0);
|
||||
}
|
||||
{
|
||||
r = max(r - 48, 0);
|
||||
g = max(g - 48, 0);
|
||||
b = max(b - 48, 0);
|
||||
}
|
||||
|
||||
api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, r, g, b));
|
||||
}
|
||||
|
||||
// Callback that does the fade_darken color effect on a circle centered around x,y
|
||||
static void do_fade_darken_paint(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
||||
static void do_fade_darken_paint(void *ptr, int which, SDL_Surface * canvas,
|
||||
SDL_Surface * last, int x, int y)
|
||||
{
|
||||
int xx, yy;
|
||||
magic_api *api = (magic_api *) ptr;
|
||||
|
||||
for (yy = y - 16; yy < y + 16; yy++)
|
||||
{
|
||||
for (xx = x - 16; xx < x + 16; xx++)
|
||||
{
|
||||
for (xx = x - 16; xx < x + 16; xx++)
|
||||
{
|
||||
if (api->in_circle(xx - x, yy - y, 16) && !api->touched(xx, yy))
|
||||
{
|
||||
do_fade_darken(api, which, canvas, last, xx, yy);
|
||||
}
|
||||
}
|
||||
if (api->in_circle(xx - x, yy - y, 16) && !api->touched(xx, yy))
|
||||
{
|
||||
do_fade_darken(api, which, canvas, last, xx, yy);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Ask Tux Paint to call our 'do_fade_darken_paint()' callback over a line
|
||||
void fade_darken_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
||||
SDL_Surface * last, int ox, int oy, int x, int y,
|
||||
SDL_Rect * update_rect)
|
||||
{
|
||||
SDL_LockSurface(last);
|
||||
SDL_LockSurface(canvas);
|
||||
|
||||
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_fade_darken_paint);
|
||||
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1,
|
||||
do_fade_darken_paint);
|
||||
|
||||
SDL_UnlockSurface(canvas);
|
||||
SDL_UnlockSurface(last);
|
||||
|
|
@ -202,19 +223,19 @@ void fade_darken_drag(magic_api * api, int which, SDL_Surface * canvas,
|
|||
api->playsound(snd_effects[which], (x * 255) / canvas->w, 255);
|
||||
|
||||
if (ox > x)
|
||||
{
|
||||
int tmp = ox;
|
||||
{
|
||||
int tmp = ox;
|
||||
|
||||
ox = x;
|
||||
x = tmp;
|
||||
}
|
||||
ox = x;
|
||||
x = tmp;
|
||||
}
|
||||
if (oy > y)
|
||||
{
|
||||
int tmp = oy;
|
||||
{
|
||||
int tmp = oy;
|
||||
|
||||
oy = y;
|
||||
y = tmp;
|
||||
}
|
||||
oy = y;
|
||||
y = tmp;
|
||||
}
|
||||
|
||||
update_rect->x = ox - 16;
|
||||
update_rect->y = oy - 16;
|
||||
|
|
@ -225,31 +246,35 @@ void fade_darken_drag(magic_api * api, int which, SDL_Surface * canvas,
|
|||
// Ask Tux Paint to call our 'do_fade_darken_paint()' callback at a single point,
|
||||
// or 'do_fade_darken()' on the entire image
|
||||
void fade_darken_click(magic_api * api, int which, int mode,
|
||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
|
||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
|
||||
SDL_Rect * update_rect)
|
||||
{
|
||||
if (mode == MODE_PAINT)
|
||||
fade_darken_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||
else
|
||||
{
|
||||
int xx, yy;
|
||||
{
|
||||
int xx, yy;
|
||||
|
||||
for (yy = 0; yy < canvas->h; yy++)
|
||||
for (xx = 0; xx < canvas->w; xx++)
|
||||
do_fade_darken(api, which, canvas, last, xx, yy);
|
||||
for (yy = 0; yy < canvas->h; yy++)
|
||||
for (xx = 0; xx < canvas->w; xx++)
|
||||
do_fade_darken(api, which, canvas, last, xx, yy);
|
||||
|
||||
update_rect->x = 0;
|
||||
update_rect->y = 0;
|
||||
update_rect->w = canvas->w;
|
||||
update_rect->h = canvas->h;
|
||||
update_rect->x = 0;
|
||||
update_rect->y = 0;
|
||||
update_rect->w = canvas->w;
|
||||
update_rect->h = canvas->h;
|
||||
|
||||
/* FIXME: Play sfx */
|
||||
}
|
||||
/* FIXME: Play sfx */
|
||||
}
|
||||
}
|
||||
|
||||
// Release
|
||||
void fade_darken_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||
void fade_darken_release(magic_api * api ATTRIBUTE_UNUSED,
|
||||
int which ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
|
||||
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -265,27 +290,34 @@ void fade_darken_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
|||
|
||||
// We don't use colors
|
||||
void fade_darken_set_color(magic_api * api ATTRIBUTE_UNUSED,
|
||||
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
|
||||
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
|
||||
Uint8 b ATTRIBUTE_UNUSED)
|
||||
{
|
||||
}
|
||||
|
||||
// We don't use colors
|
||||
int fade_darken_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||
int fade_darken_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
|
||||
int which ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void fade_darken_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||
void fade_darken_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||
int which ATTRIBUTE_UNUSED,
|
||||
int mode ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||
{
|
||||
}
|
||||
|
||||
void fade_darken_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||
void fade_darken_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||
int which ATTRIBUTE_UNUSED,
|
||||
int mode ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||
{
|
||||
}
|
||||
|
||||
int fade_darken_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||
int fade_darken_modes(magic_api * api ATTRIBUTE_UNUSED,
|
||||
int which ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return (MODE_PAINT | MODE_FULLSCREEN);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue