Re-ran indent on all .c & .h source code files
Like so --
find . -name "*.c" -or -name "*.h" -exec indent -nbfda -npcs -npsl -bli0 --no-tabs {} \;
The `indent` invocation differs from the last one noted in
CHANGES.txt (from 2006!?), in that I've added "--no-tabs",
to ensure indents are all space-based.
This commit is contained in:
parent
09f332367f
commit
cc05925d9e
99 changed files with 31659 additions and 27102 deletions
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@ -47,19 +47,24 @@ int emboss_get_group(magic_api * api, int which);
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char *emboss_get_description(magic_api * api, int which, int mode);
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void emboss_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect);
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void emboss_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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SDL_Surface * canvas, SDL_Surface * last, int x, int y,
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SDL_Rect * update_rect);
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void emboss_release(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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SDL_Surface * canvas, SDL_Surface * last, int x, int y,
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SDL_Rect * update_rect);
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void emboss_shutdown(magic_api * api);
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void emboss_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
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int emboss_requires_colors(magic_api * api, int which);
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void emboss_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
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void emboss_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
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void emboss_switchin(magic_api * api, int which, int mode,
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SDL_Surface * canvas);
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void emboss_switchout(magic_api * api, int which, int mode,
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SDL_Surface * canvas);
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int emboss_modes(magic_api * api, int which);
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@ -74,7 +79,8 @@ int emboss_init(magic_api * api)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%ssounds/magic/emboss.ogg", api->data_directory);
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snprintf(fname, sizeof(fname), "%ssounds/magic/emboss.ogg",
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api->data_directory);
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emboss_snd = Mix_LoadWAV(fname);
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return (1);
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@ -91,28 +97,34 @@ SDL_Surface *emboss_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%simages/magic/emboss.png", api->data_directory);
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snprintf(fname, sizeof(fname), "%simages/magic/emboss.png",
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api->data_directory);
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return (IMG_Load(fname));
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}
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// Return our names, localized:
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char *emboss_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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char *emboss_get_name(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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{
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return (strdup(gettext_noop("Emboss")));
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}
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// Return our groups:
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int emboss_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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int emboss_get_group(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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{
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return MAGIC_TYPE_DISTORTS;
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}
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// Return our descriptions, localized:
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char *emboss_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
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char *emboss_get_description(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode)
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{
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if (mode == MODE_PAINT)
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return (strdup(gettext_noop("Click and drag the mouse to emboss the picture.")));
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return (strdup
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(gettext_noop
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("Click and drag the mouse to emboss the picture.")));
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else
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return (strdup(gettext_noop("Click to emboss the entire picture.")));
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}
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@ -120,7 +132,9 @@ char *emboss_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBU
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// Do the effect (single pixel; used by do_emboss() (painted circle)
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// and emboss_click() when in fullscreen mode):
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static void emboss_pixel(void * ptr, SDL_Surface * last, int x, int y, SDL_Surface * canvas) {
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static void emboss_pixel(void *ptr, SDL_Surface * last, int x, int y,
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SDL_Surface * canvas)
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{
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magic_api *api = (magic_api *) ptr;
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Uint8 r1, g1, b1, r2, g2, b2;
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int r;
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@ -150,46 +164,48 @@ static void emboss_pixel(void * ptr, SDL_Surface * last, int x, int y, SDL_Surfa
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// Do the effect (a circle around a touch point):
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static void do_emboss(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
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static void do_emboss(void *ptr, int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y)
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{
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magic_api *api = (magic_api *) ptr;
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int xx, yy;
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for (yy = -16; yy < 16; yy++)
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{
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for (xx = -16; xx < 16; xx++)
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{
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for (xx = -16; xx < 16; xx++)
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if (api->in_circle(xx, yy, 16))
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{
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if (!api->touched(x + xx, y + yy))
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{
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if (api->in_circle(xx, yy, 16))
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{
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if (!api->touched(x + xx, y + yy))
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{
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emboss_pixel(api, last, x + xx, y + yy, canvas);
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}
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}
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emboss_pixel(api, last, x + xx, y + yy, canvas);
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}
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}
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}
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}
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}
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// Affect the canvas on drag:
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void emboss_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect)
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{
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api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_emboss);
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api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_emboss);
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if (ox > x)
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{
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int tmp = ox;
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{
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int tmp = ox;
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ox = x;
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x = tmp;
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}
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ox = x;
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x = tmp;
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}
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if (oy > y)
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{
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int tmp = oy;
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{
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int tmp = oy;
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oy = y;
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y = tmp;
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}
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oy = y;
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y = tmp;
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}
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update_rect->x = ox - 16;
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update_rect->y = oy - 16;
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@ -201,17 +217,24 @@ void emboss_drag(magic_api * api, int which, SDL_Surface * canvas,
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// Affect the canvas on click:
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void emboss_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
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SDL_Surface * canvas, SDL_Surface * last, int x, int y,
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SDL_Rect * update_rect)
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{
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if (mode == MODE_PAINT) {
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if (mode == MODE_PAINT)
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{
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emboss_drag(api, which, canvas, last, x, y, x, y, update_rect);
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} else {
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for (y = 0; y < canvas->h; y++) {
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if (y % 10 == 0) {
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}
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else
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{
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for (y = 0; y < canvas->h; y++)
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{
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if (y % 10 == 0)
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{
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api->update_progress_bar();
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}
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for (x = 0; x < canvas->w; x++) {
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for (x = 0; x < canvas->w; x++)
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{
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emboss_pixel(api, last, x, y, canvas);
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}
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}
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@ -224,9 +247,12 @@ void emboss_click(magic_api * api, int which, int mode,
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}
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// Affect the canvas on release:
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void emboss_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
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int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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void emboss_release(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED,
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SDL_Surface * last ATTRIBUTE_UNUSED,
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int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
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SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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{
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}
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@ -238,23 +264,27 @@ void emboss_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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}
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// Record the color from Tux Paint:
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void emboss_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
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void emboss_set_color(magic_api * api ATTRIBUTE_UNUSED,
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Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
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Uint8 b ATTRIBUTE_UNUSED)
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{
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}
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// Use colors:
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int emboss_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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int emboss_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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{
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return 0;
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}
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void emboss_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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void emboss_switchin(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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void emboss_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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void emboss_switchout(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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