Re-ran indent on all .c & .h source code files

Like so --
  find . -name "*.c" -or -name "*.h" -exec  indent -nbfda -npcs -npsl -bli0 --no-tabs {} \;

The `indent` invocation differs from the last one noted in
CHANGES.txt (from 2006!?), in that I've added "--no-tabs",
to ensure indents are all space-based.
This commit is contained in:
Bill Kendrick 2022-09-15 00:11:16 -07:00
parent 09f332367f
commit cc05925d9e
99 changed files with 31659 additions and 27102 deletions

View file

@ -47,19 +47,24 @@ int emboss_get_group(magic_api * api, int which);
char *emboss_get_description(magic_api * api, int which, int mode);
void emboss_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect);
void emboss_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
SDL_Rect * update_rect);
void emboss_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
SDL_Rect * update_rect);
void emboss_shutdown(magic_api * api);
void emboss_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
int emboss_requires_colors(magic_api * api, int which);
void emboss_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
void emboss_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
void emboss_switchin(magic_api * api, int which, int mode,
SDL_Surface * canvas);
void emboss_switchout(magic_api * api, int which, int mode,
SDL_Surface * canvas);
int emboss_modes(magic_api * api, int which);
@ -74,7 +79,8 @@ int emboss_init(magic_api * api)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%ssounds/magic/emboss.ogg", api->data_directory);
snprintf(fname, sizeof(fname), "%ssounds/magic/emboss.ogg",
api->data_directory);
emboss_snd = Mix_LoadWAV(fname);
return (1);
@ -91,28 +97,34 @@ SDL_Surface *emboss_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%simages/magic/emboss.png", api->data_directory);
snprintf(fname, sizeof(fname), "%simages/magic/emboss.png",
api->data_directory);
return (IMG_Load(fname));
}
// Return our names, localized:
char *emboss_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
char *emboss_get_name(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
{
return (strdup(gettext_noop("Emboss")));
}
// Return our groups:
int emboss_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int emboss_get_group(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
{
return MAGIC_TYPE_DISTORTS;
}
// Return our descriptions, localized:
char *emboss_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
char *emboss_get_description(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode)
{
if (mode == MODE_PAINT)
return (strdup(gettext_noop("Click and drag the mouse to emboss the picture.")));
return (strdup
(gettext_noop
("Click and drag the mouse to emboss the picture.")));
else
return (strdup(gettext_noop("Click to emboss the entire picture.")));
}
@ -120,7 +132,9 @@ char *emboss_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBU
// Do the effect (single pixel; used by do_emboss() (painted circle)
// and emboss_click() when in fullscreen mode):
static void emboss_pixel(void * ptr, SDL_Surface * last, int x, int y, SDL_Surface * canvas) {
static void emboss_pixel(void *ptr, SDL_Surface * last, int x, int y,
SDL_Surface * canvas)
{
magic_api *api = (magic_api *) ptr;
Uint8 r1, g1, b1, r2, g2, b2;
int r;
@ -150,46 +164,48 @@ static void emboss_pixel(void * ptr, SDL_Surface * last, int x, int y, SDL_Surfa
// Do the effect (a circle around a touch point):
static void do_emboss(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
static void do_emboss(void *ptr, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last, int x, int y)
{
magic_api *api = (magic_api *) ptr;
int xx, yy;
for (yy = -16; yy < 16; yy++)
{
for (xx = -16; xx < 16; xx++)
{
for (xx = -16; xx < 16; xx++)
if (api->in_circle(xx, yy, 16))
{
if (!api->touched(x + xx, y + yy))
{
if (api->in_circle(xx, yy, 16))
{
if (!api->touched(x + xx, y + yy))
{
emboss_pixel(api, last, x + xx, y + yy, canvas);
}
}
emboss_pixel(api, last, x + xx, y + yy, canvas);
}
}
}
}
}
// Affect the canvas on drag:
void emboss_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect)
{
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_emboss);
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_emboss);
if (ox > x)
{
int tmp = ox;
{
int tmp = ox;
ox = x;
x = tmp;
}
ox = x;
x = tmp;
}
if (oy > y)
{
int tmp = oy;
{
int tmp = oy;
oy = y;
y = tmp;
}
oy = y;
y = tmp;
}
update_rect->x = ox - 16;
update_rect->y = oy - 16;
@ -201,17 +217,24 @@ void emboss_drag(magic_api * api, int which, SDL_Surface * canvas,
// Affect the canvas on click:
void emboss_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
SDL_Rect * update_rect)
{
if (mode == MODE_PAINT) {
if (mode == MODE_PAINT)
{
emboss_drag(api, which, canvas, last, x, y, x, y, update_rect);
} else {
for (y = 0; y < canvas->h; y++) {
if (y % 10 == 0) {
}
else
{
for (y = 0; y < canvas->h; y++)
{
if (y % 10 == 0)
{
api->update_progress_bar();
}
for (x = 0; x < canvas->w; x++) {
for (x = 0; x < canvas->w; x++)
{
emboss_pixel(api, last, x, y, canvas);
}
}
@ -224,9 +247,12 @@ void emboss_click(magic_api * api, int which, int mode,
}
// Affect the canvas on release:
void emboss_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void emboss_release(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}
@ -238,23 +264,27 @@ void emboss_shutdown(magic_api * api ATTRIBUTE_UNUSED)
}
// Record the color from Tux Paint:
void emboss_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
void emboss_set_color(magic_api * api ATTRIBUTE_UNUSED,
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
Uint8 b ATTRIBUTE_UNUSED)
{
}
// Use colors:
int emboss_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int emboss_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
{
return 0;
}
void emboss_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
void emboss_switchin(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
void emboss_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
void emboss_switchout(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}