Re-ran indent on all .c & .h source code files

Like so --
  find . -name "*.c" -or -name "*.h" -exec  indent -nbfda -npcs -npsl -bli0 --no-tabs {} \;

The `indent` invocation differs from the last one noted in
CHANGES.txt (from 2006!?), in that I've added "--no-tabs",
to ensure indents are all space-based.
This commit is contained in:
Bill Kendrick 2022-09-15 00:11:16 -07:00
parent 09f332367f
commit cc05925d9e
99 changed files with 31659 additions and 27102 deletions

View file

@ -33,21 +33,26 @@ int confetti_get_group(magic_api * api, int which);
char *confetti_get_description(magic_api * api, int which, int mode);
int confetti_requires_colors(magic_api * api, int which);
void confetti_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
SDL_Surface * canvas, SDL_Surface * snapshot, int x,
int y, SDL_Rect * update_rect);
void confetti_shutdown(magic_api * api);
inline char confetti_get_greater(const char what1, const char what2);
inline char confetti_get_lesser(const char what1, const char what2);
Uint32 confetti_get_new_color(void *ptr, SDL_Surface * canvas);
void confetti_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
void confetti_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
void confetti_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
SDL_Rect * update_rect);
void confetti_switchin(magic_api * api, int which, int mode,
SDL_Surface * canvas);
void confetti_switchout(magic_api * api, int which, int mode,
SDL_Surface * canvas);
int confetti_modes(magic_api * api, int which);
// Housekeeping functions
void confetti_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
SDL_Surface * snapshot, int ox, int oy, int x, int y,
SDL_Rect * update_rect);
Uint32 confetti_api_version(void)
{
@ -65,7 +70,8 @@ int confetti_init(magic_api * api)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%ssounds/magic/confetti.ogg", api->data_directory);
snprintf(fname, sizeof(fname), "%ssounds/magic/confetti.ogg",
api->data_directory);
confetti_snd = Mix_LoadWAV(fname);
return (1);
@ -80,34 +86,43 @@ SDL_Surface *confetti_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%simages/magic/confetti.png", api->data_directory);
snprintf(fname, sizeof(fname), "%simages/magic/confetti.png",
api->data_directory);
return (IMG_Load(fname));
}
char *confetti_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
char *confetti_get_name(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
{
return strdup(gettext_noop("Confetti"));
}
int confetti_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int confetti_get_group(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
{
return MAGIC_TYPE_PAINTING;
}
char *confetti_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
char *confetti_get_description(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
int mode ATTRIBUTE_UNUSED)
{
return strdup(gettext_noop("Click to throw confetti!"));
}
int confetti_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int confetti_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
{
return 1;
}
void confetti_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void confetti_release(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * snapshot ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}
@ -160,48 +175,52 @@ Uint32 confetti_get_new_color(void *ptr, SDL_Surface * canvas) //this function
static void confetti_circle(void *ptr, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
SDL_Surface * canvas,
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
{
magic_api *api = (magic_api *) ptr;
int xx, yy;
Uint32 color = confetti_get_new_color(api, canvas);
for (yy = y - CONFETTI_BRUSH_SIZE / 2; yy < y + CONFETTI_BRUSH_SIZE / 2; yy++)
for (yy = y - CONFETTI_BRUSH_SIZE / 2; yy < y + CONFETTI_BRUSH_SIZE / 2;
yy++)
for (xx = x - CONFETTI_BRUSH_SIZE / 2; xx < x + CONFETTI_BRUSH_SIZE / 2; xx++)
for (xx = x - CONFETTI_BRUSH_SIZE / 2; xx < x + CONFETTI_BRUSH_SIZE / 2;
xx++)
if (api->in_circle(xx - x, yy - y, CONFETTI_BRUSH_SIZE / 2))
api->putpixel(canvas, xx, yy, color);
}
void confetti_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
SDL_Rect * update_rect)
{
unsigned char i;
char min_x = 0, max_x = 0, min_y = 0, max_y = 0;
char dx = 0, dy = 0;
for (i = 0; i < CONFETTI_QUANTITY; i++)
{
srand((dx + dy) / 2 + time(0)); //to get a unique seed even if dx and dy aren't defined
dx = (rand() % 100) - 50; //generate a value between <-50; +50>
dy = (rand() % 100) - 50; //to spread confetti around the cursor position
{
srand((dx + dy) / 2 + time(0)); //to get a unique seed even if dx and dy aren't defined
dx = (rand() % 100) - 50; //generate a value between <-50; +50>
dy = (rand() % 100) - 50; //to spread confetti around the cursor position
if (!i)
{
min_x = max_x = dx;
min_y = max_y = dy;
}
else
{
min_x = confetti_get_lesser(min_x, dx); //any candidates to new min/max values? Hands up please...
max_x = confetti_get_greater(max_x, dx);
min_y = confetti_get_lesser(min_y, dy);
max_y = confetti_get_greater(max_y, dy);
}
confetti_circle((void *)api, which, canvas, last, x + dx, y + dy);
if (!i)
{
min_x = max_x = dx;
min_y = max_y = dy;
}
else
{
min_x = confetti_get_lesser(min_x, dx); //any candidates to new min/max values? Hands up please...
max_x = confetti_get_greater(max_x, dx);
min_y = confetti_get_lesser(min_y, dy);
max_y = confetti_get_greater(max_y, dy);
}
confetti_circle((void *) api, which, canvas, last, x + dx, y + dy);
}
update_rect->x = x + min_x - CONFETTI_BRUSH_SIZE / 2;
update_rect->y = y + min_y - CONFETTI_BRUSH_SIZE / 2;
@ -212,37 +231,41 @@ void confetti_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
}
void confetti_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect)
SDL_Surface * snapshot, int ox, int oy, int x, int y,
SDL_Rect * update_rect)
{
int temp;
if (ox > x)
{
temp = x;
x = ox;
ox = temp;
}
{
temp = x;
x = ox;
ox = temp;
}
if (oy > y)
{
temp = y;
y = oy;
oy = temp;
}
{
temp = y;
y = oy;
oy = temp;
}
confetti_click(api, which, MODE_PAINT, canvas, snapshot, x, y, update_rect);
}
void confetti_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
void confetti_switchin(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
void confetti_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
void confetti_switchout(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
int confetti_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int confetti_modes(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
{
return (MODE_PAINT);
}