Re-ran indent on all .c & .h source code files
Like so --
find . -name "*.c" -or -name "*.h" -exec indent -nbfda -npcs -npsl -bli0 --no-tabs {} \;
The `indent` invocation differs from the last one noted in
CHANGES.txt (from 2006!?), in that I've added "--no-tabs",
to ensure indents are all space-based.
This commit is contained in:
parent
09f332367f
commit
cc05925d9e
99 changed files with 31659 additions and 27102 deletions
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@ -59,7 +59,7 @@ static Mix_Chunk *clone_start_snd, *clone_snd;
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int clone_state;
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int clone_src_x, clone_src_y;
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int clone_drag_start_x, clone_drag_start_y;
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SDL_Surface * clone_last;
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SDL_Surface *clone_last;
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int clone_crosshair_visible;
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@ -73,31 +73,38 @@ char *clone_get_name(magic_api * api, int which);
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int clone_get_group(magic_api * api, int which);
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char *clone_get_description(magic_api * api, int which, int mode);
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void clone_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect);
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void clone_doit(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect,
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int crosshairs);
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void clone_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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void clone_release(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect, int crosshairs);
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void clone_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
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SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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void clone_release(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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void clone_shutdown(magic_api * api);
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void clone_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
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int clone_requires_colors(magic_api * api, int which);
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void clone_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
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void clone_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
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void clone_switchin(magic_api * api, int which, int mode,
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SDL_Surface * canvas);
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void clone_switchout(magic_api * api, int which, int mode,
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SDL_Surface * canvas);
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int clone_modes(magic_api * api, int which);
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void clone_crosshairs(magic_api * api, SDL_Surface * canvas, int x, int y);
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void done_cloning(magic_api * api, SDL_Surface * canvas, SDL_Rect * update_rect);
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void done_cloning(magic_api * api, SDL_Surface * canvas,
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SDL_Rect * update_rect);
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// No setup required:
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int clone_init(magic_api * api)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%ssounds/magic/clone_start.ogg", api->data_directory);
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snprintf(fname, sizeof(fname), "%ssounds/magic/clone_start.ogg",
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api->data_directory);
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clone_start_snd = Mix_LoadWAV(fname);
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snprintf(fname, sizeof(fname), "%ssounds/magic/clone.ogg", api->data_directory);
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snprintf(fname, sizeof(fname), "%ssounds/magic/clone.ogg",
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api->data_directory);
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clone_snd = Mix_LoadWAV(fname);
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clone_state = CLONE_READY_TO_START;
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@ -122,34 +129,42 @@ SDL_Surface *clone_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%simages/magic/clone.png", api->data_directory);
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snprintf(fname, sizeof(fname), "%simages/magic/clone.png",
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api->data_directory);
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return (IMG_Load(fname));
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}
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// Return our names, localized:
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char *clone_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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char *clone_get_name(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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{
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return (strdup(gettext_noop("Clone")));
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}
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// Return our groups:
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int clone_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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int clone_get_group(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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{
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return MAGIC_TYPE_DISTORTS;
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}
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// Return our descriptions, localized:
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char *clone_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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char *clone_get_description(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED,
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int mode ATTRIBUTE_UNUSED)
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{
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return (strdup(gettext_noop("Click once to pick a spot to begin cloning. Click again and drag to clone that part of the picture.")));
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return (strdup
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(gettext_noop
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("Click once to pick a spot to begin cloning. Click again and drag to clone that part of the picture.")));
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return (NULL);
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}
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// Do the effect:
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static void do_clone(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
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static void do_clone(void *ptr, int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y)
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{
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magic_api *api = (magic_api *) ptr;
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Uint8 r, g, b;
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@ -161,25 +176,27 @@ static void do_clone(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas
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srcy = clone_src_y + (y - clone_drag_start_y);
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if (!api->touched(x, y))
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{
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for (yy = -16; yy < 16; yy++)
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{
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for (yy = -16; yy < 16; yy++)
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for (xx = -16; xx < 16; xx++)
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{
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if (api->in_circle(xx, yy, 16))
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{
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for (xx = -16; xx < 16; xx++)
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{
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if (api->in_circle(xx, yy, 16))
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{
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SDL_GetRGB(api->getpixel(last, srcx + xx, srcy + yy), last->format, &r, &g, &b);
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pixel = SDL_MapRGB(canvas->format, r, g, b);
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api->putpixel(canvas, x + xx, y + yy, pixel);
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}
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}
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SDL_GetRGB(api->getpixel(last, srcx + xx, srcy + yy), last->format,
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&r, &g, &b);
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pixel = SDL_MapRGB(canvas->format, r, g, b);
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api->putpixel(canvas, x + xx, y + yy, pixel);
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}
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}
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}
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}
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}
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// Affect the canvas on drag:
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void clone_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last ATTRIBUTE_UNUSED, int ox, int oy, int x, int y, SDL_Rect * update_rect)
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SDL_Surface * last ATTRIBUTE_UNUSED, int ox, int oy, int x,
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int y, SDL_Rect * update_rect)
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{
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/* Step 3 - Actively cloning (moving the mouse) */
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@ -192,8 +209,8 @@ void clone_drag(magic_api * api, int which, SDL_Surface * canvas,
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}
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void clone_doit(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect,
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int crosshairs)
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect, int crosshairs)
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{
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if (clone_state != CLONE_CLONING)
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return;
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@ -201,28 +218,29 @@ void clone_doit(magic_api * api, int which, SDL_Surface * canvas,
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clone_drag_start_x = ox;
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clone_drag_start_y = oy;
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api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_clone);
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api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_clone);
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/* Move source position relative to mouse motion */
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clone_src_x += (x - ox);
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clone_src_y += (y - oy);
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if (ox > x)
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{
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int tmp = ox;
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{
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int tmp = ox;
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ox = x;
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x = tmp;
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}
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ox = x;
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x = tmp;
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}
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if (oy > y)
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{
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int tmp = oy;
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{
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int tmp = oy;
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oy = y;
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y = tmp;
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}
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oy = y;
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y = tmp;
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}
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if (crosshairs) {
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if (crosshairs)
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{
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clone_crosshairs(api, canvas, clone_src_x, clone_src_y);
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/* FIXME be more clever */
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update_rect->x = 0;
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@ -230,7 +248,9 @@ void clone_doit(magic_api * api, int which, SDL_Surface * canvas,
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update_rect->w = canvas->w;
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update_rect->h = canvas->h;
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clone_crosshair_visible = 1;
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} else {
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}
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else
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{
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update_rect->x = x - 64;
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update_rect->y = y - 64;
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update_rect->w = (ox + 128) - update_rect->x;
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@ -242,9 +262,11 @@ void clone_doit(magic_api * api, int which, SDL_Surface * canvas,
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// Affect the canvas on click:
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void clone_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
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SDL_Surface * canvas, SDL_Surface * last, int x, int y,
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SDL_Rect * update_rect)
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{
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if (clone_state == CLONE_READY_TO_START) {
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if (clone_state == CLONE_READY_TO_START)
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{
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/* Step 1 - Picking a source for the clone */
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clone_src_x = x;
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clone_src_y = y;
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@ -260,47 +282,57 @@ void clone_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
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update_rect->y = y - 15;
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update_rect->w = 32;
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update_rect->h = 32;
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} else if (clone_state == CLONE_CLONING) {
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}
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else if (clone_state == CLONE_CLONING)
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{
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/* Step 2 - Starting a clone (hopefully holding mouse down here) */
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clone_doit(api, which, canvas, clone_last, x, y, x, y, update_rect, 0);
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}
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}
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void clone_release(magic_api * api, int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED,
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int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect)
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SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED,
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int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
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SDL_Rect * update_rect)
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{
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if (clone_state == CLONE_STARTING) {
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if (clone_state == CLONE_STARTING)
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{
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/* Release of the initial click (to pick initial source position);
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now ready for second click (to begin cloning) */
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clone_state = CLONE_CLONING;
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} else {
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}
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else
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{
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done_cloning(api, canvas, update_rect);
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}
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}
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void done_cloning(magic_api * api, SDL_Surface * canvas, SDL_Rect * update_rect) {
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void done_cloning(magic_api * api, SDL_Surface * canvas,
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SDL_Rect * update_rect)
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{
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/* Done cloning! */
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/* Erase crosshairs from source position, now that we're all done */
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if (clone_crosshair_visible)
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{
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clone_crosshairs(api, canvas, clone_src_x, clone_src_y);
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update_rect->x = clone_src_x - 15;
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update_rect->y = clone_src_y - 15;
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update_rect->w = 32;
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update_rect->h = 32;
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clone_crosshair_visible = 0;
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}
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{
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clone_crosshairs(api, canvas, clone_src_x, clone_src_y);
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update_rect->x = clone_src_x - 15;
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update_rect->y = clone_src_y - 15;
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update_rect->w = 32;
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update_rect->h = 32;
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clone_crosshair_visible = 0;
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}
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clone_state = CLONE_READY_TO_START;
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api->stopsound();
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}
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void clone_crosshairs(magic_api * api, SDL_Surface * canvas, int x, int y) {
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void clone_crosshairs(magic_api * api, SDL_Surface * canvas, int x, int y)
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{
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int i;
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for (i = -15; i < 16; i++) {
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for (i = -15; i < 16; i++)
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{
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api->xorpixel(canvas, x + i, y);
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api->xorpixel(canvas, x, y + i);
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}
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@ -314,29 +346,35 @@ void clone_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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Mix_FreeChunk(clone_start_snd);
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}
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void clone_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 ATTRIBUTE_UNUSED r, Uint8 ATTRIBUTE_UNUSED g, Uint8 ATTRIBUTE_UNUSED b)
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void clone_set_color(magic_api * api ATTRIBUTE_UNUSED,
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Uint8 ATTRIBUTE_UNUSED r, Uint8 ATTRIBUTE_UNUSED g,
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Uint8 ATTRIBUTE_UNUSED b)
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{
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}
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int clone_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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int clone_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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{
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return 0;
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}
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void clone_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
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int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
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void clone_switchin(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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clone_last = SDL_CreateRGBSurface(0, canvas->w, canvas->h, canvas->format->BitsPerPixel,
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canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask,
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canvas->format->Amask);
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clone_last =
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SDL_CreateRGBSurface(0, canvas->w, canvas->h,
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canvas->format->BitsPerPixel, canvas->format->Rmask,
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canvas->format->Gmask, canvas->format->Bmask,
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canvas->format->Amask);
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clone_state = CLONE_READY_TO_START;
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}
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void clone_switchout(magic_api * api, int which ATTRIBUTE_UNUSED,
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int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas)
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int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas)
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{
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SDL_Rect update_rect; /* Needed to satisfy done_cloning() :-( */
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SDL_Rect update_rect; /* Needed to satisfy done_cloning() :-( */
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done_cloning(api, canvas, &update_rect);
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Loading…
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Reference in a new issue