Re-ran indent on all .c & .h source code files
Like so --
find . -name "*.c" -or -name "*.h" -exec indent -nbfda -npcs -npsl -bli0 --no-tabs {} \;
The `indent` invocation differs from the last one noted in
CHANGES.txt (from 2006!?), in that I've added "--no-tabs",
to ensure indents are all space-based.
This commit is contained in:
parent
09f332367f
commit
cc05925d9e
99 changed files with 31659 additions and 27102 deletions
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@ -73,7 +73,8 @@ const int alien_groups[alien_NUM_TOOLS] = {
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};
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const char *alien_descs[alien_NUM_TOOLS][2] = {
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{gettext_noop("Click and drag the mouse to change the colors in parts of your picture."),
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{gettext_noop
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("Click and drag the mouse to change the colors in parts of your picture."),
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gettext_noop("Click to change the colors in your entire picture."),},
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};
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@ -86,17 +87,21 @@ char *alien_get_name(magic_api * api, int which);
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int alien_get_group(magic_api * api, int which);
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char *alien_get_description(magic_api * api, int which, int mode);
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void alien_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect);
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Mix_Chunk *magic_loadsound(char *file);
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void alien_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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void alien_release(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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SDL_Surface * canvas, SDL_Surface * last, int x, int y,
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SDL_Rect * update_rect);
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void alien_release(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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void alien_shutdown(magic_api * api);
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void alien_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
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int alien_requires_colors(magic_api * api, int which);
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void alien_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
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void alien_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
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void alien_switchin(magic_api * api, int which, int mode,
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SDL_Surface * canvas);
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void alien_switchout(magic_api * api, int which, int mode,
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SDL_Surface * canvas);
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int alien_modes(magic_api * api, int which);
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@ -114,10 +119,11 @@ int alien_init(magic_api * api)
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srand(time(0));
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for (i = 0; i < alien_NUM_TOOLS; i++)
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{
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snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory, alien_snd_filenames[i]);
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alien_snd_effect[i] = Mix_LoadWAV(fname);
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}
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{
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snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory,
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alien_snd_filenames[i]);
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alien_snd_effect[i] = Mix_LoadWAV(fname);
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}
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return (1);
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}
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@ -131,7 +137,8 @@ SDL_Surface *alien_get_icon(magic_api * api, int which)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, alien_icon_filenames[which]);
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snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory,
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alien_icon_filenames[which]);
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return (IMG_Load(fname));
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}
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@ -147,14 +154,16 @@ int alien_get_group(magic_api * api ATTRIBUTE_UNUSED, int which)
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}
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// Return our descriptions, localized:
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char *alien_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
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char *alien_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
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int mode)
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{
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return (strdup(gettext_noop(alien_descs[which][mode - 1])));
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}
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//Do the effect for one pixel
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static void do_alien_pixel(void *ptr, int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
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SDL_Surface * canvas,
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SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
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{
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magic_api *api = (magic_api *) ptr;
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@ -162,74 +171,82 @@ static void do_alien_pixel(void *ptr, int which ATTRIBUTE_UNUSED,
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double temp2[3];
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int k;
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SDL_GetRGB(api->getpixel(canvas, x, y), canvas->format, &temp[0], &temp[1], &temp[2]);
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SDL_GetRGB(api->getpixel(canvas, x, y), canvas->format, &temp[0], &temp[1],
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&temp[2]);
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for (k = 0; k < 3; k++)
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{
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{
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//EP temp2[k] = clamp(0,127.5 * (1.0 + sin (((temp[k] / 127.5 - 1.0) * alien_FREQUENCY[k] + alien_ANGLE[k] / 180.0) * M_PI)),255);
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temp2[k] = clamp(0.0,
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127.5 * (1.0 +
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sin(((temp[k] / 127.5 - 1.0) * alien_FREQUENCY[k] + alien_ANGLE[k] / 180.0) * M_PI)),
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255.0);
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}
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, temp2[0], temp2[1], temp2[2]));
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temp2[k] = clamp(0.0,
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127.5 * (1.0 +
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sin(((temp[k] / 127.5 -
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1.0) * alien_FREQUENCY[k] +
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alien_ANGLE[k] / 180.0) * M_PI)), 255.0);
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}
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api->putpixel(canvas, x, y,
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SDL_MapRGB(canvas->format, temp2[0], temp2[1], temp2[2]));
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}
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// Do the effect for the full image
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static void do_alien_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which)
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static void do_alien_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last,
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int which)
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{
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int x, y;
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for (y = 0; y < last->h; y++)
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{
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for (x = 0; x < last->w; x++)
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{
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for (x = 0; x < last->w; x++)
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{
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do_alien_pixel(ptr, which, canvas, last, x, y);
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}
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do_alien_pixel(ptr, which, canvas, last, x, y);
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}
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}
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}
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//do the effect for the brush
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static void do_alien_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
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static void do_alien_brush(void *ptr, int which, SDL_Surface * canvas,
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SDL_Surface * last, int x, int y)
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{
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int xx, yy;
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magic_api *api = (magic_api *) ptr;
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for (yy = y - alien_RADIUS; yy < y + alien_RADIUS; yy++)
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{
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for (xx = x - alien_RADIUS; xx < x + alien_RADIUS; xx++)
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{
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for (xx = x - alien_RADIUS; xx < x + alien_RADIUS; xx++)
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{
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if (api->in_circle(xx - x, yy - y, alien_RADIUS) && !api->touched(xx, yy))
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{
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do_alien_pixel(api, which, canvas, last, xx, yy);
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}
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}
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if (api->in_circle(xx - x, yy - y, alien_RADIUS)
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&& !api->touched(xx, yy))
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{
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do_alien_pixel(api, which, canvas, last, xx, yy);
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}
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}
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}
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}
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// Affect the canvas on drag:
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void alien_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect)
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{
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api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_alien_brush);
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api->line((void *) api, which, canvas, last, ox, oy, x, y, 1,
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do_alien_brush);
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api->playsound(alien_snd_effect[which], (x * 255) / canvas->w, 255);
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if (ox > x)
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{
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int tmp = ox;
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{
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int tmp = ox;
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ox = x;
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x = tmp;
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}
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ox = x;
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x = tmp;
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}
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if (oy > y)
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{
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int tmp = oy;
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{
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int tmp = oy;
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oy = y;
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y = tmp;
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}
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oy = y;
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y = tmp;
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}
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update_rect->x = ox - alien_RADIUS;
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update_rect->y = oy - alien_RADIUS;
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@ -244,34 +261,38 @@ Mix_Chunk *magic_loadsound(char *file)
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Mix_Chunk *temp;
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if (!use_sound)
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{
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return (Mix_Chunk *) - 1;
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}
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{
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return (Mix_Chunk *) - 1;
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}
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temp = Mix_LoadWAV(file);
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return temp;
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}
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// Affect the canvas on click:
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void alien_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
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SDL_Surface * canvas, SDL_Surface * last, int x, int y,
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SDL_Rect * update_rect)
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{
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if (mode == MODE_PAINT)
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alien_drag(api, which, canvas, last, x, y, x, y, update_rect);
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else
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{
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update_rect->x = 0;
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update_rect->y = 0;
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update_rect->w = canvas->w;
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update_rect->h = canvas->h;
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do_alien_full(api, canvas, last, which);
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api->playsound(alien_snd_effect[which], 128, 255);
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}
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{
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update_rect->x = 0;
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update_rect->y = 0;
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update_rect->w = canvas->w;
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update_rect->h = canvas->h;
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do_alien_full(api, canvas, last, which);
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api->playsound(alien_snd_effect[which], 128, 255);
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}
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}
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// Affect the canvas on release:
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void alien_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
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int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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void alien_release(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED,
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SDL_Surface * last ATTRIBUTE_UNUSED,
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int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
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SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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{
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}
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@ -282,32 +303,36 @@ void alien_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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int i;
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for (i = 0; i < alien_NUM_TOOLS; i++)
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{
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if (alien_snd_effect[i] != NULL)
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{
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if (alien_snd_effect[i] != NULL)
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{
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Mix_FreeChunk(alien_snd_effect[i]);
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}
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Mix_FreeChunk(alien_snd_effect[i]);
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}
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}
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}
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// Record the color from Tux Paint:
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void alien_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
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void alien_set_color(magic_api * api ATTRIBUTE_UNUSED,
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Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
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Uint8 b ATTRIBUTE_UNUSED)
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{
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}
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// Use colors:
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int alien_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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int alien_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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{
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return 0;
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}
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void alien_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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void alien_switchin(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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void alien_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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void alien_switchout(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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