Began working on 'Cartoon' magic tool.
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@ -4310,6 +4310,51 @@ static void blit_magic(int x, int y, int button_down)
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}
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}
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SDL_UnlockSurface(canvas);
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SDL_UnlockSurface(last);
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}
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else if (cur_magic == MAGIC_CARTOON)
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{
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float hue, sat, val;
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SDL_LockSurface(last);
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SDL_LockSurface(canvas);
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for (yy = y - 16; yy < y + 16; yy++)
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{
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for (xx = x - 16; xx < x + 16; xx++)
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{
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/* Get original color: */
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SDL_GetRGB(getpixel(last, xx, yy), last->format,
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&r, &g, &b);
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rgbtohsv(r, g, b, &hue, &sat, &val);
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if (sat <= 0.1)
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sat = 0;
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else
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sat = 1.0;
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val = val - 0.5;
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val = val * 4;
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val = val + 0.5;
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if (val < 0)
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val = 0;
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else if (val > 1.0)
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val = 1.0;
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val = floor(val * 10) / 10;
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hue = floor(hue * 10) / 10;
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hsvtorgb(hue, sat, val, &r, &g, &b);
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putpixel(canvas, xx, yy, SDL_MapRGB(canvas->format, r, g, b));
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}
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}
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SDL_UnlockSurface(canvas);
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SDL_UnlockSurface(last);
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}
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