Added dirty rect to magic api.
Added 'release' event to magic api.
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16 changed files with 354 additions and 56 deletions
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@ -118,10 +118,19 @@ void do_example(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * last,
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// Affect the canvas on drag:
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void example_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y)
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SDL_Surface * last, int ox, int oy, int x, int y,
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sDL_Rect * update_rect)
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{
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api->line(which, canvas, last, ox, oy, x, y, 1, do_example);
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if (ox > x) { int tmp = ox; ox = x; x = tmp; }
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if (oy > y) { int tmp = oy; oy = y; y = tmp; }
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update_rect->x = x - 4;
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update_rect->y = y - 4;
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update_rect->w = (ox + 4) - update_rect->x;
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update_rect->h = (oy + 4) - update_rect->h;
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api->playsound(snd_effect[which],
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(x * 255) / canvas->w, (y * 255) / canvas->h);
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}
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@ -129,9 +138,16 @@ void example_drag(magic_api * api, int which, SDL_Surface * canvas,
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// Affect the canvas on click:
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void example_click(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y)
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int x, int y, SDL_Rect * update_rect)
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{
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example_drag(api, which, canvas, last, x, y, x, y, SDL_Rect * update_rect);
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}
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// Affect the canvas on release:
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void example_release(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect)
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{
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example_drag(api, which, canvas, last, x, y, x, y);
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}
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// No setup happened:
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