Adding an API for developing Magic tools as plug-ins. (e.g., '.so'
shared objects under Linux) Ported (most of) 'Negative' magic tool to Magic tool plug-in system.
35
Makefile
|
|
@ -7,12 +7,12 @@
|
|||
# bill@newbreedsoftware.com
|
||||
# http://www.tuxpaint.org/
|
||||
|
||||
# June 14, 2002 - July 1, 2007
|
||||
# June 14, 2002 - July 3, 2007
|
||||
|
||||
|
||||
# The version number, for release:
|
||||
|
||||
VER_VERSION=0.9.17
|
||||
VER_VERSION=0.9.18
|
||||
VER_DATE=`date +"%Y-%m-%d"`
|
||||
|
||||
|
||||
|
|
@ -37,6 +37,11 @@ EXE_EXT=
|
|||
DATA_PREFIX=$(PKG_ROOT)$(PREFIX)/share/tuxpaint
|
||||
|
||||
|
||||
# Magic Tool plug-ins
|
||||
|
||||
MAGIC_PREFIX=$(PKG_ROOT)$(PREFIX)/lib/tuxpaint
|
||||
|
||||
|
||||
# Docs and man page:
|
||||
|
||||
DOC_PREFIX=$(PKG_ROOT)$(PREFIX)/share/doc/tuxpaint
|
||||
|
|
@ -129,6 +134,7 @@ DEFS=-DDATA_PREFIX=\"$(DATA_PREFIX)/\" \
|
|||
-DDOC_PREFIX=\"$(DOC_PREFIX)/\" \
|
||||
-DLOCALEDIR=\"$(LOCALE_PREFIX)/\" -DIMDIR=\"$(IM_PREFIX)/\" \
|
||||
-DCONFDIR=\"$(CONFDIR)/\" \
|
||||
-DMAGIC_PREFIX=\"$(MAGIC_PREFIX)/\" \
|
||||
-DVER_VERSION=\"$(VER_VERSION)\" \
|
||||
-DVER_DATE=\"$(VER_DATE)\" \
|
||||
-D$(MAEMOFLAG)
|
||||
|
|
@ -141,7 +147,7 @@ MOUSE_CFLAGS=-Isrc/$(MOUSEDIR) -D$(CURSOR_SHAPES)_CURSOR_SHAPES
|
|||
|
||||
# "make" with no arguments builds the program and man page from sources:
|
||||
|
||||
all: tuxpaint translations
|
||||
all: tuxpaint translations magic-plugins
|
||||
@echo
|
||||
@echo "--------------------------------------------------------------"
|
||||
@echo
|
||||
|
|
@ -284,6 +290,7 @@ include Makefile-i18n
|
|||
# to do this as superuser ("root"))
|
||||
|
||||
install: install-bin install-data install-man install-doc \
|
||||
install-magic-plugins \
|
||||
install-icon install-gettext install-im install-importscript \
|
||||
install-default-config install-example-stamps \
|
||||
install-example-starters \
|
||||
|
|
@ -306,9 +313,21 @@ install: install-bin install-data install-man install-doc \
|
|||
@echo
|
||||
|
||||
|
||||
install-magic-plugins:
|
||||
@echo
|
||||
@echo "...Installing Magic Tool plug-ins..."
|
||||
@install -d $(MAGIC_PREFIX)
|
||||
@cp magic/*.so $(MAGIC_PREFIX)
|
||||
@chmod a+r,g-w,o-w $(MAGIC_PREFIX)/*.so
|
||||
@install -d $(DATA_PREFIX)/images/magic
|
||||
@cp magic/icons/*.png $(DATA_PREFIX)/images/magic
|
||||
@chmod a+r,g-w,o-w $(DATA_PREFIX)/images/magic/*.png
|
||||
|
||||
|
||||
# Installs the various parts for the MinGW/MSYS development/testing environment.
|
||||
|
||||
install-private-win32: install-bin install-data install-man install-doc \
|
||||
install-magic-plugins \
|
||||
install-gettext install-im install-importscript \
|
||||
install-default-config install-example-stamps \
|
||||
install-example-starters
|
||||
|
|
@ -333,6 +352,7 @@ install-private-win32: install-bin install-data install-man install-doc \
|
|||
# Installs the various parts for the MinGW/MSYS development/testing environment.
|
||||
|
||||
bdist-private-win32: install-bin install-data install-doc \
|
||||
install-magic-plugins \
|
||||
install-gettext install-im install-dlls\
|
||||
install-example-stamps install-example-starters
|
||||
@echo
|
||||
|
|
@ -432,6 +452,7 @@ clean:
|
|||
@#if [ -d obj ]; then rmdir obj; fi
|
||||
@-rm -f trans/*.mo
|
||||
@if [ -d trans ]; then rmdir trans; fi
|
||||
@cd magic ; make clean
|
||||
@echo
|
||||
|
||||
|
||||
|
|
@ -471,6 +492,7 @@ uninstall: uninstall-i18n
|
|||
-rm $(MAN_PREFIX)/pl/man1/tuxpaint.1.gz
|
||||
-rm $(MAN_PREFIX)/man1/tuxpaint-import.1.gz
|
||||
-rm -f -r $(CONFDIR)
|
||||
-rm -r $(MAGIC_PREFIX)
|
||||
|
||||
|
||||
# Install default config file:
|
||||
|
|
@ -736,7 +758,7 @@ obj/tuxpaint.o: src/tuxpaint.c \
|
|||
src/progressbar.h src/dirwalk.h src/get_fname.h \
|
||||
src/compiler.h src/debug.h \
|
||||
src/tools.h src/titles.h src/colors.h src/shapes.h \
|
||||
src/magic.h src/sounds.h src/tip_tux.h src/great.h \
|
||||
src/sounds.h src/tip_tux.h src/great.h \
|
||||
$(HQXX_H) \
|
||||
src/$(MOUSEDIR)/arrow.xbm src/$(MOUSEDIR)/arrow-mask.xbm \
|
||||
src/$(MOUSEDIR)/hand.xbm src/$(MOUSEDIR)/hand-mask.xbm \
|
||||
|
|
@ -857,6 +879,11 @@ obj/resource.o: visualc/resources.rc obj visualc/resource.h
|
|||
@windres -i visualc/resources.rc -o obj/resource.o
|
||||
|
||||
|
||||
# Go into 'magic' subdirectory and buld magic plug-ins
|
||||
|
||||
magic-plugins:
|
||||
@cd magic ; make DATA_PREFIX="$(DATA_PREFIX)"
|
||||
|
||||
# Make the "obj" directory to throw the object(s) into:
|
||||
# (not necessary any more; bjk 2006.02.20)
|
||||
|
||||
|
|
|
|||
|
|
@ -9,6 +9,15 @@ http://www.tuxpaint.org/
|
|||
$Id$
|
||||
|
||||
|
||||
2007.July.3 (0.9.18)
|
||||
* System-Related Improvements:
|
||||
----------------------------
|
||||
* Adding an API for developing Magic tools as plug-ins.
|
||||
(e.g., '.so' shared objects under Linux)
|
||||
|
||||
* Ported (most of) 'Negative' magic tool to Magic tool plug-in system.
|
||||
|
||||
|
||||
2007.July.1 (0.9.17)
|
||||
|
||||
* Interface Improvements:
|
||||
|
|
|
|||
35
magic/Makefile
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
# Makefile for magic plugins
|
||||
|
||||
SDL_CFLAGS=$(shell sdl-config --cflags)
|
||||
CFLAGS=-g -Wall $(SDL_CFLAGS) -DDATA_PREFIX=\"$(DATA_PREFIX)\"
|
||||
#-fPIC ?
|
||||
|
||||
all: negative.so
|
||||
|
||||
clean:
|
||||
@echo
|
||||
@echo "Cleaning up the Magic plug-ins directory ($(PWD))"
|
||||
@-rm -f *.so
|
||||
@-rm -f obj/*
|
||||
|
||||
|
||||
# Negative tool
|
||||
# ------------------------------------------------------------------------
|
||||
|
||||
negative.so: obj obj/negative.o obj/magic_helpers.o
|
||||
@echo "Linking Negative magic tool"
|
||||
@$(CC) -shared -o negative.so obj/negative.o obj/magic_helpers.o
|
||||
|
||||
obj/negative.o: src/negative.c src/magic_helpers.h
|
||||
@echo "Compiling Negative magic tool"
|
||||
@$(CC) $(CFLAGS) src/negative.c -c -o obj/negative.o
|
||||
|
||||
|
||||
|
||||
obj/magic_helpers.o: src/magic_helpers.c src/magic_helpers.h
|
||||
@echo "Compiling Magic tool helper routines"
|
||||
@$(CC) $(CFLAGS) src/magic_helpers.c -c -o obj/magic_helpers.o
|
||||
|
||||
obj:
|
||||
@-mkdir obj
|
||||
|
||||
BIN
magic/icons/blocks.png
Normal file
|
After Width: | Height: | Size: 162 B |
BIN
magic/icons/blur.png
Normal file
|
After Width: | Height: | Size: 242 B |
BIN
magic/icons/cartoon.png
Normal file
|
After Width: | Height: | Size: 1.1 KiB |
BIN
magic/icons/chalk.png
Normal file
|
After Width: | Height: | Size: 713 B |
BIN
magic/icons/darken.png
Normal file
|
After Width: | Height: | Size: 791 B |
BIN
magic/icons/drip.png
Normal file
|
After Width: | Height: | Size: 498 B |
BIN
magic/icons/fade.png
Normal file
|
After Width: | Height: | Size: 579 B |
BIN
magic/icons/fill.png
Normal file
|
After Width: | Height: | Size: 679 B |
BIN
magic/icons/flip.png
Normal file
|
After Width: | Height: | Size: 186 B |
BIN
magic/icons/grass.png
Normal file
|
After Width: | Height: | Size: 457 B |
BIN
magic/icons/largebrick.png
Normal file
|
After Width: | Height: | Size: 118 B |
BIN
magic/icons/mirror.png
Normal file
|
After Width: | Height: | Size: 766 B |
BIN
magic/icons/negative.png
Normal file
|
After Width: | Height: | Size: 400 B |
BIN
magic/icons/rainbow.png
Normal file
|
After Width: | Height: | Size: 955 B |
BIN
magic/icons/smallbrick.png
Normal file
|
After Width: | Height: | Size: 118 B |
BIN
magic/icons/smudge.png
Normal file
|
After Width: | Height: | Size: 876 B |
BIN
magic/icons/sparkles.png
Normal file
|
After Width: | Height: | Size: 851 B |
BIN
magic/icons/thick.png
Normal file
|
After Width: | Height: | Size: 424 B |
BIN
magic/icons/thin.png
Normal file
|
After Width: | Height: | Size: 334 B |
BIN
magic/icons/tint.png
Normal file
|
After Width: | Height: | Size: 931 B |
238
magic/src/magic_helpers.c
Normal file
|
|
@ -0,0 +1,238 @@
|
|||
#include "../../src/compiler.h"
|
||||
#include "magic_helpers.h"
|
||||
|
||||
int MAGIC_in_circle(int x, int y, int radius)
|
||||
{
|
||||
if ((x * x) + (y * y) - (radius * radius) < 0)
|
||||
return (1);
|
||||
else
|
||||
return (0);
|
||||
}
|
||||
|
||||
|
||||
/* Draw a single pixel into the surface: */
|
||||
|
||||
void MAGIC_putpixel8(SDL_Surface * surface, int x, int y, Uint32 pixel)
|
||||
{
|
||||
Uint8 *p;
|
||||
|
||||
/* Assuming the X/Y values are within the bounds of this surface... */
|
||||
if (likely
|
||||
(likely((unsigned) x < (unsigned) surface->w)
|
||||
&& likely((unsigned) y < (unsigned) surface->h)))
|
||||
{
|
||||
// Set a pointer to the exact location in memory of the pixel
|
||||
p = (Uint8 *) (((Uint8 *) surface->pixels) + /* Start: beginning of RAM */
|
||||
(y * surface->pitch) + /* Go down Y lines */
|
||||
x); /* Go in X pixels */
|
||||
|
||||
|
||||
/* Set the (correctly-sized) piece of data in the surface's RAM
|
||||
* to the pixel value sent in: */
|
||||
|
||||
*p = pixel;
|
||||
}
|
||||
}
|
||||
|
||||
/* Draw a single pixel into the surface: */
|
||||
void MAGIC_putpixel16(SDL_Surface * surface, int x, int y, Uint32 pixel)
|
||||
{
|
||||
Uint8 *p;
|
||||
|
||||
/* Assuming the X/Y values are within the bounds of this surface... */
|
||||
if (likely
|
||||
(likely((unsigned) x < (unsigned) surface->w)
|
||||
&& likely((unsigned) y < (unsigned) surface->h)))
|
||||
{
|
||||
// Set a pointer to the exact location in memory of the pixel
|
||||
p = (Uint8 *) (((Uint8 *) surface->pixels) + /* Start: beginning of RAM */
|
||||
(y * surface->pitch) + /* Go down Y lines */
|
||||
(x * 2)); /* Go in X pixels */
|
||||
|
||||
|
||||
/* Set the (correctly-sized) piece of data in the surface's RAM
|
||||
* to the pixel value sent in: */
|
||||
|
||||
*(Uint16 *) p = pixel;
|
||||
}
|
||||
}
|
||||
|
||||
/* Draw a single pixel into the surface: */
|
||||
void MAGIC_putpixel24(SDL_Surface * surface, int x, int y, Uint32 pixel)
|
||||
{
|
||||
Uint8 *p;
|
||||
|
||||
/* Assuming the X/Y values are within the bounds of this surface... */
|
||||
if (likely
|
||||
(likely((unsigned) x < (unsigned) surface->w)
|
||||
&& likely((unsigned) y < (unsigned) surface->h)))
|
||||
{
|
||||
// Set a pointer to the exact location in memory of the pixel
|
||||
p = (Uint8 *) (((Uint8 *) surface->pixels) + /* Start: beginning of RAM */
|
||||
(y * surface->pitch) + /* Go down Y lines */
|
||||
(x * 3)); /* Go in X pixels */
|
||||
|
||||
|
||||
/* Set the (correctly-sized) piece of data in the surface's RAM
|
||||
* to the pixel value sent in: */
|
||||
|
||||
if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
|
||||
{
|
||||
p[0] = (pixel >> 16) & 0xff;
|
||||
p[1] = (pixel >> 8) & 0xff;
|
||||
p[2] = pixel & 0xff;
|
||||
}
|
||||
else
|
||||
{
|
||||
p[0] = pixel & 0xff;
|
||||
p[1] = (pixel >> 8) & 0xff;
|
||||
p[2] = (pixel >> 16) & 0xff;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/* Draw a single pixel into the surface: */
|
||||
void MAGIC_putpixel32(SDL_Surface * surface, int x, int y, Uint32 pixel)
|
||||
{
|
||||
Uint8 *p;
|
||||
|
||||
/* Assuming the X/Y values are within the bounds of this surface... */
|
||||
if (likely
|
||||
(likely((unsigned) x < (unsigned) surface->w)
|
||||
&& likely((unsigned) y < (unsigned) surface->h)))
|
||||
{
|
||||
// Set a pointer to the exact location in memory of the pixel
|
||||
p = (Uint8 *) (((Uint8 *) surface->pixels) + /* Start: beginning of RAM */
|
||||
(y * surface->pitch) + /* Go down Y lines */
|
||||
(x * 4)); /* Go in X pixels */
|
||||
|
||||
|
||||
/* Set the (correctly-sized) piece of data in the surface's RAM
|
||||
* to the pixel value sent in: */
|
||||
|
||||
*(Uint32 *) p = pixel; // 32-bit display
|
||||
}
|
||||
}
|
||||
|
||||
/* Get a pixel: */
|
||||
Uint32 MAGIC_getpixel8(SDL_Surface * surface, int x, int y)
|
||||
{
|
||||
Uint8 *p;
|
||||
|
||||
/* get the X/Y values within the bounds of this surface */
|
||||
if (unlikely((unsigned) x > (unsigned) surface->w - 1u))
|
||||
x = (x < 0) ? 0 : surface->w - 1;
|
||||
if (unlikely((unsigned) y > (unsigned) surface->h - 1u))
|
||||
y = (y < 0) ? 0 : surface->h - 1;
|
||||
|
||||
/* Set a pointer to the exact location in memory of the pixel
|
||||
in question: */
|
||||
|
||||
p = (Uint8 *) (((Uint8 *) surface->pixels) + /* Start at top of RAM */
|
||||
(y * surface->pitch) + /* Go down Y lines */
|
||||
x); /* Go in X pixels */
|
||||
|
||||
|
||||
/* Return the correctly-sized piece of data containing the
|
||||
* pixel's value (an 8-bit palette value, or a 16-, 24- or 32-bit
|
||||
* RGB value) */
|
||||
|
||||
return (*p);
|
||||
}
|
||||
|
||||
/* Get a pixel: */
|
||||
Uint32 MAGIC_getpixel16(SDL_Surface * surface, int x, int y)
|
||||
{
|
||||
Uint8 *p;
|
||||
|
||||
/* get the X/Y values within the bounds of this surface */
|
||||
if (unlikely((unsigned) x > (unsigned) surface->w - 1u))
|
||||
x = (x < 0) ? 0 : surface->w - 1;
|
||||
if (unlikely((unsigned) y > (unsigned) surface->h - 1u))
|
||||
y = (y < 0) ? 0 : surface->h - 1;
|
||||
|
||||
/* Set a pointer to the exact location in memory of the pixel
|
||||
in question: */
|
||||
|
||||
p = (Uint8 *) (((Uint8 *) surface->pixels) + /* Start at top of RAM */
|
||||
(y * surface->pitch) + /* Go down Y lines */
|
||||
(x * 2)); /* Go in X pixels */
|
||||
|
||||
|
||||
/* Return the correctly-sized piece of data containing the
|
||||
* pixel's value (an 8-bit palette value, or a 16-, 24- or 32-bit
|
||||
* RGB value) */
|
||||
|
||||
return (*(Uint16 *) p);
|
||||
}
|
||||
|
||||
/* Get a pixel: */
|
||||
Uint32 MAGIC_getpixel24(SDL_Surface * surface, int x, int y)
|
||||
{
|
||||
Uint8 *p;
|
||||
Uint32 pixel;
|
||||
|
||||
/* get the X/Y values within the bounds of this surface */
|
||||
if (unlikely((unsigned) x > (unsigned) surface->w - 1u))
|
||||
x = (x < 0) ? 0 : surface->w - 1;
|
||||
if (unlikely((unsigned) y > (unsigned) surface->h - 1u))
|
||||
y = (y < 0) ? 0 : surface->h - 1;
|
||||
|
||||
/* Set a pointer to the exact location in memory of the pixel
|
||||
in question: */
|
||||
|
||||
p = (Uint8 *) (((Uint8 *) surface->pixels) + /* Start at top of RAM */
|
||||
(y * surface->pitch) + /* Go down Y lines */
|
||||
(x * 3)); /* Go in X pixels */
|
||||
|
||||
|
||||
/* Return the correctly-sized piece of data containing the
|
||||
* pixel's value (an 8-bit palette value, or a 16-, 24- or 32-bit
|
||||
* RGB value) */
|
||||
|
||||
/* Depending on the byte-order, it could be stored RGB or BGR! */
|
||||
|
||||
if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
|
||||
pixel = p[0] << 16 | p[1] << 8 | p[2];
|
||||
else
|
||||
pixel = p[0] | p[1] << 8 | p[2] << 16;
|
||||
|
||||
return pixel;
|
||||
}
|
||||
|
||||
/* Get a pixel: */
|
||||
Uint32 MAGIC_getpixel32(SDL_Surface * surface, int x, int y)
|
||||
{
|
||||
Uint8 *p;
|
||||
|
||||
/* get the X/Y values within the bounds of this surface */
|
||||
if (unlikely((unsigned) x > (unsigned) surface->w - 1u))
|
||||
x = (x < 0) ? 0 : surface->w - 1;
|
||||
if (unlikely((unsigned) y > (unsigned) surface->h - 1u))
|
||||
y = (y < 0) ? 0 : surface->h - 1;
|
||||
|
||||
/* Set a pointer to the exact location in memory of the pixel
|
||||
in question: */
|
||||
|
||||
p = (Uint8 *) (((Uint8 *) surface->pixels) + /* Start at top of RAM */
|
||||
(y * surface->pitch) + /* Go down Y lines */
|
||||
(x * 4)); /* Go in X pixels */
|
||||
|
||||
|
||||
/* Return the correctly-sized piece of data containing the
|
||||
* pixel's value (an 8-bit palette value, or a 16-, 24- or 32-bit
|
||||
* RGB value) */
|
||||
|
||||
return *(Uint32 *) p; // 32-bit display
|
||||
}
|
||||
|
||||
void (*MAGIC_putpixels[]) (SDL_Surface *, int, int, Uint32) =
|
||||
{
|
||||
MAGIC_putpixel8, MAGIC_putpixel8, MAGIC_putpixel16, MAGIC_putpixel24, MAGIC_putpixel32};
|
||||
|
||||
|
||||
Uint32(*MAGIC_getpixels[])(SDL_Surface *, int, int) =
|
||||
{
|
||||
MAGIC_getpixel8, MAGIC_getpixel8, MAGIC_getpixel16, MAGIC_getpixel24, MAGIC_getpixel32};
|
||||
|
||||
23
magic/src/magic_helpers.h
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
#ifndef MAGIC_HELPERS_H
|
||||
#define MAGIC_HELPERS_H
|
||||
|
||||
#include "SDL.h"
|
||||
#include <libintl.h>
|
||||
|
||||
int MAGIC_in_circle(int x, int y, int radius);
|
||||
|
||||
void MAGIC_putpixel8(SDL_Surface * surface, int x, int y, Uint32 pixel);
|
||||
void MAGIC_putpixel16(SDL_Surface * surface, int x, int y, Uint32 pixel);
|
||||
void MAGIC_putpixel24(SDL_Surface * surface, int x, int y, Uint32 pixel);
|
||||
void MAGIC_putpixel32(SDL_Surface * surface, int x, int y, Uint32 pixel);
|
||||
|
||||
extern void (*MAGIC_putpixels[]) (SDL_Surface *, int, int, Uint32);
|
||||
|
||||
Uint32 MAGIC_getpixel8(SDL_Surface * surface, int x, int y);
|
||||
Uint32 MAGIC_getpixel16(SDL_Surface * surface, int x, int y);
|
||||
Uint32 MAGIC_getpixel24(SDL_Surface * surface, int x, int y);
|
||||
Uint32 MAGIC_getpixel32(SDL_Surface * surface, int x, int y);
|
||||
|
||||
extern Uint32(*MAGIC_getpixels[]) (SDL_Surface *, int, int);
|
||||
|
||||
#endif
|
||||
111
magic/src/negative.c
Normal file
|
|
@ -0,0 +1,111 @@
|
|||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "SDL_image.h"
|
||||
#include "magic_helpers.h"
|
||||
|
||||
void init()
|
||||
{
|
||||
printf("negative plugin initializing\n");
|
||||
}
|
||||
|
||||
int get_tool_count(void)
|
||||
{
|
||||
printf("negative tool reporting tool count: 1\n");
|
||||
return(1);
|
||||
}
|
||||
|
||||
SDL_Surface * get_icon(int which)
|
||||
{
|
||||
printf("Loading icon: " DATA_PREFIX "/images/magic/negative.png\n");
|
||||
return(IMG_Load(DATA_PREFIX "/images/magic/negative.png"));
|
||||
}
|
||||
|
||||
char * get_name(int which)
|
||||
{
|
||||
/* Only 1 tool; ignoring 'which' */
|
||||
|
||||
return(strdup(gettext("Negative")));
|
||||
}
|
||||
|
||||
char * get_description(int which)
|
||||
{
|
||||
/* Only 1 tool; ignoring 'which' */
|
||||
|
||||
return(strdup(gettext("Click and move the mouse around to draw a negative.")));
|
||||
}
|
||||
|
||||
void drag(int which, SDL_Surface * canvas, SDL_Surface * last, int ox, int oy, int x, int y);
|
||||
|
||||
void click(int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
||||
{
|
||||
/*
|
||||
SDL_Rect src, dest;
|
||||
|
||||
src.x = x - 12;
|
||||
src.y = y - 12;
|
||||
src.w = 16;
|
||||
src.h = 16;
|
||||
|
||||
dest.x = x - 8;
|
||||
dest.y = y - 8;
|
||||
dest.w = 16;
|
||||
dest.h = 16;
|
||||
|
||||
SDL_BlitSurface(last, &src, canvas, &dest);
|
||||
*/
|
||||
|
||||
drag(which, canvas, last, x, y, x, y);
|
||||
}
|
||||
|
||||
void drag(int which, SDL_Surface * canvas, SDL_Surface * last, int ox, int oy, int x, int y)
|
||||
{
|
||||
int xx, yy;
|
||||
Uint8 r, g, b;
|
||||
void (*putpixel) (SDL_Surface *, int, int, Uint32) =
|
||||
MAGIC_putpixels[canvas->format->BytesPerPixel];
|
||||
Uint32(*getpixel_last) (SDL_Surface *, int, int);
|
||||
|
||||
getpixel_last = MAGIC_getpixels[last->format->BytesPerPixel];
|
||||
|
||||
|
||||
SDL_LockSurface(last);
|
||||
SDL_LockSurface(canvas);
|
||||
|
||||
for (yy = y - 16; yy < y + 16; yy++)
|
||||
{
|
||||
for (xx = x - 16; xx < x + 16; xx++)
|
||||
{
|
||||
if (MAGIC_in_circle(xx - x, yy - y, 16))
|
||||
{
|
||||
SDL_GetRGB(getpixel_last(last, xx, yy), last->format, &r, &g, &b);
|
||||
|
||||
r = 0xFF - r;
|
||||
g = 0xFF - g;
|
||||
b = 0xFF - b;
|
||||
|
||||
putpixel(canvas, xx, yy, SDL_MapRGB(canvas->format, r, g, b));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SDL_UnlockSurface(canvas);
|
||||
SDL_UnlockSurface(last);
|
||||
}
|
||||
|
||||
void shutdown()
|
||||
{
|
||||
printf("negative plugin shutting down\n");
|
||||
}
|
||||
|
||||
void set_color(Uint8 r, Uint8 g, Uint8 b)
|
||||
{
|
||||
/* Doesn't use color; ignoring */
|
||||
}
|
||||
|
||||
int requires_colors(int which)
|
||||
{
|
||||
/* (Only 1 tool; ignoring 'which') */
|
||||
|
||||
return 0; // Don't need a color palette
|
||||
}
|
||||
|
||||
256
src/tuxpaint.c
|
|
@ -22,7 +22,7 @@
|
|||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
(See COPYING.txt)
|
||||
|
||||
June 14, 2002 - June 25, 2007
|
||||
June 14, 2002 - July 3, 2007
|
||||
$Id$
|
||||
*/
|
||||
|
||||
|
|
@ -408,7 +408,6 @@ extern WrapperData macosx;
|
|||
#include "titles.h"
|
||||
#include "colors.h"
|
||||
#include "shapes.h"
|
||||
#include "magic.h"
|
||||
#include "sounds.h"
|
||||
#include "tip_tux.h"
|
||||
#include "great.h"
|
||||
|
|
@ -846,6 +845,27 @@ static int recording, playing;
|
|||
static char *playfile;
|
||||
static FILE *demofi;
|
||||
|
||||
typedef struct magic_funcs_s {
|
||||
int (*get_tool_count)(void);
|
||||
char * (*get_name)(int);
|
||||
SDL_Surface * (*get_icon)(int);
|
||||
char * (*get_description)(int);
|
||||
int (*requires_colors)(int);
|
||||
void (*set_color)(Uint8, Uint8, Uint8);
|
||||
int (*init)(void);
|
||||
void (*shutdown)(void);
|
||||
void (*click)(int, SDL_Surface *, SDL_Surface *, int, int);
|
||||
void (*drag)(int, SDL_Surface *, SDL_Surface *, int, int, int, int);
|
||||
} magic_funcs_t;
|
||||
|
||||
static int num_plugin_files;
|
||||
static int num_magics;
|
||||
void * magic_handle[512];
|
||||
magic_funcs_t magic_funcs[512];
|
||||
static int magic_colors[512];
|
||||
static char * magic_names[512];
|
||||
static char * magic_tips[512];
|
||||
|
||||
#if !defined(WIN32) && !defined(__APPLE__) && !defined(__BEOS__)
|
||||
static const char *printcommand = PRINTCOMMAND;
|
||||
static const char *altprintcommand = ALTPRINTCOMMAND;
|
||||
|
|
@ -1040,7 +1060,7 @@ static int * brushes_spacing = NULL;
|
|||
static short * brushes_directional = NULL;
|
||||
|
||||
static SDL_Surface *img_shapes[NUM_SHAPES], *img_shape_names[NUM_SHAPES];
|
||||
static SDL_Surface *img_magics[NUM_MAGICS], *img_magic_names[NUM_MAGICS];
|
||||
static SDL_Surface * img_magics[512], * img_magic_names[512];
|
||||
static SDL_Surface *img_openlabels_open, *img_openlabels_erase,
|
||||
*img_openlabels_slideshow, *img_openlabels_back, *img_openlabels_play,
|
||||
*img_openlabels_next;
|
||||
|
|
@ -1299,6 +1319,7 @@ static void flip_starter(void);
|
|||
int valid_click(Uint8 button);
|
||||
int in_circle(int x, int y);
|
||||
int paintsound(int size);
|
||||
void load_magic_plugins(void);
|
||||
|
||||
#ifdef DEBUG
|
||||
static char *debug_gettext(const char *str);
|
||||
|
|
@ -2174,7 +2195,7 @@ static void mainloop(void)
|
|||
else if (cur_tool == TOOL_MAGIC)
|
||||
{
|
||||
cur_thing = cur_magic;
|
||||
num_things = NUM_MAGICS;
|
||||
num_things = num_magics;
|
||||
thing_scroll = &magic_scroll;
|
||||
rainbow_color = 0;
|
||||
draw_magic();
|
||||
|
|
@ -2944,18 +2965,23 @@ static void mainloop(void)
|
|||
/* Mirror or flip, make a note so we record it for
|
||||
the starters, too! */
|
||||
|
||||
#if 0 /* MAGIC_ME */
|
||||
if (cur_magic == MAGIC_MIRROR)
|
||||
undo_starters[tmp_int] = UNDO_STARTER_MIRRORED;
|
||||
else if (cur_magic == MAGIC_FLIP)
|
||||
undo_starters[tmp_int] = UNDO_STARTER_FLIPPED;
|
||||
#endif
|
||||
|
||||
|
||||
/* (Arbitrarily large, so we draw once now) */
|
||||
reset_brush_counter();
|
||||
|
||||
#if 0 /* MAGIC_ME */
|
||||
if (cur_magic != MAGIC_FILL)
|
||||
{
|
||||
#endif
|
||||
magic_draw(old_x, old_y, old_x, old_y, button_down);
|
||||
#if 0 /* MAGIC_ME */
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -2970,12 +2996,15 @@ static void mainloop(void)
|
|||
|
||||
draw_tux_text(TUX_GREAT, magic_tips[MAGIC_FILL], 1);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
if (cur_magic == MAGIC_FLIP ||
|
||||
cur_magic == MAGIC_MIRROR || cur_magic == MAGIC_FILL)
|
||||
{
|
||||
update_canvas(0, 0, canvas->w, canvas->h);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else if (cur_tool == TOOL_ERASER)
|
||||
{
|
||||
|
|
@ -3503,8 +3532,10 @@ static void mainloop(void)
|
|||
{
|
||||
/* Pushing button and moving: Do the magic: */
|
||||
|
||||
#if 0 // MAGIC_ME
|
||||
if (cur_magic != MAGIC_FLIP &&
|
||||
cur_magic != MAGIC_MIRROR && cur_magic != MAGIC_FILL)
|
||||
#endif
|
||||
{
|
||||
magic_draw(old_x, old_y, new_x, new_y, button_down);
|
||||
}
|
||||
|
|
@ -4372,8 +4403,10 @@ static void magic_draw(int x1, int y1, int x2, int y2, int button_down)
|
|||
int orig_x1, orig_y1, orig_x2, orig_y2, tmp;
|
||||
float m, b;
|
||||
|
||||
#if 0 /* MAGIC_ME */
|
||||
if (cur_magic == MAGIC_RAINBOW)
|
||||
rainbow_color = (rainbow_color + 1) % NUM_RAINBOW_COLORS;
|
||||
#endif
|
||||
|
||||
orig_x1 = x1;
|
||||
orig_y1 = y1;
|
||||
|
|
@ -4444,6 +4477,8 @@ static void magic_draw(int x1, int y1, int x2, int y2, int button_down)
|
|||
}
|
||||
|
||||
|
||||
#if 0 /* MAGIC_ME */
|
||||
|
||||
/* Play sound: */
|
||||
|
||||
if (cur_magic == MAGIC_DRIP)
|
||||
|
|
@ -4477,6 +4512,8 @@ static void magic_draw(int x1, int y1, int x2, int y2, int button_down)
|
|||
else if (cur_magic == MAGIC_GRASS)
|
||||
playsound(screen, 0, SND_GRASS, 0, x1, y1);
|
||||
|
||||
#endif
|
||||
|
||||
/* FIXME: Arbitrary? */
|
||||
|
||||
update_canvas(orig_x1 - 32, orig_y1 - 32, orig_x2 + 32, orig_y2 + 64);
|
||||
|
|
@ -4498,6 +4535,8 @@ static int log2int(int x)
|
|||
return y;
|
||||
}
|
||||
|
||||
#if 0 // MAGIC_ME
|
||||
|
||||
static void do_brick(int x, int y, int w, int h)
|
||||
{
|
||||
SDL_Rect dest;
|
||||
|
|
@ -4536,6 +4575,9 @@ static void do_brick(int x, int y, int w, int h)
|
|||
playsound(screen, 0, SND_BRICK, 1, x, SNDDIST_NEAR);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/* Draw the current brush in the current color: */
|
||||
|
||||
static void blit_magic(int x, int y, int button_down)
|
||||
|
|
@ -4570,7 +4612,10 @@ static void blit_magic(int x, int y, int button_down)
|
|||
{
|
||||
brush_counter = 0;
|
||||
|
||||
magic_funcs[cur_magic].click(0 /* MAGIC_ME */, canvas, last, x, y);
|
||||
|
||||
|
||||
#if 0 // MAGIC_ME
|
||||
if (cur_magic == MAGIC_BLUR)
|
||||
{
|
||||
double state[32][32][3];
|
||||
|
|
@ -5261,7 +5306,6 @@ static void blit_magic(int x, int y, int button_down)
|
|||
if (img_starter != NULL)
|
||||
mirror_starter();
|
||||
}
|
||||
#if 0
|
||||
else if (cur_magic == MAGIC_THIN || cur_magic == MAGIC_THICK)
|
||||
{
|
||||
SDL_LockSurface(last);
|
||||
|
|
@ -7652,9 +7696,9 @@ static void setup(int argc, char *argv[])
|
|||
load_stamps(screen);
|
||||
|
||||
|
||||
/* Load magic icons: */
|
||||
for (i = 0; i < NUM_MAGICS; i++)
|
||||
img_magics[i] = loadimage(magic_img_fnames[i]);
|
||||
/* Load magic tool plugins: */
|
||||
|
||||
load_magic_plugins();
|
||||
|
||||
show_progress_bar(screen);
|
||||
|
||||
|
|
@ -7896,7 +7940,7 @@ static void create_button_labels(void)
|
|||
for (i = 0; i < NUM_TOOLS; i++)
|
||||
img_tool_names[i] = do_render_button_label(tool_names[i]);
|
||||
|
||||
for (i = 0; i < NUM_MAGICS; i++)
|
||||
for (i = 0; i < num_magics; i++)
|
||||
img_magic_names[i] = do_render_button_label(magic_names[i]);
|
||||
|
||||
for (i = 0; i < NUM_SHAPES; i++)
|
||||
|
|
@ -8149,16 +8193,16 @@ static void draw_magic(void)
|
|||
int magic, i, max, off_y;
|
||||
SDL_Rect dest;
|
||||
|
||||
#if 0 // MAGIC_ME
|
||||
// restore these to black (stamp and text controls borrow them)
|
||||
SDL_BlitSurface(img_black, NULL, img_magics[MAGIC_FLIP], NULL);
|
||||
SDL_BlitSurface(img_black, NULL, img_magics[MAGIC_MIRROR], NULL);
|
||||
|
||||
/* FIXME: Should we worry about more than 14 magic effects? :^/ */
|
||||
#endif
|
||||
|
||||
|
||||
draw_image_title(TITLE_MAGIC, r_ttoolopt);
|
||||
|
||||
if (NUM_MAGICS > 14 + TOOLOFFSET)
|
||||
if (num_magics > 14 + TOOLOFFSET)
|
||||
{
|
||||
off_y = 24;
|
||||
max = 12 + TOOLOFFSET;
|
||||
|
|
@ -8178,7 +8222,7 @@ static void draw_magic(void)
|
|||
dest.x = WINDOW_WIDTH - 96;
|
||||
dest.y = 40 + 24 + ((6 + TOOLOFFSET / 2) * 48);
|
||||
|
||||
if (magic_scroll < NUM_MAGICS - 12 - TOOLOFFSET)
|
||||
if (magic_scroll < num_magics - 12 - TOOLOFFSET)
|
||||
{
|
||||
SDL_BlitSurface(img_scroll_down, NULL, screen, &dest);
|
||||
}
|
||||
|
|
@ -8201,7 +8245,7 @@ static void draw_magic(void)
|
|||
dest.x = ((i % 2) * 48) + (WINDOW_WIDTH - 96);
|
||||
dest.y = ((i / 2) * 48) + 40 + off_y;
|
||||
|
||||
if (magic < NUM_MAGICS)
|
||||
if (magic < num_magics)
|
||||
{
|
||||
if (magic == cur_magic)
|
||||
{
|
||||
|
|
@ -8781,6 +8825,7 @@ static void draw_stamps(void)
|
|||
|
||||
if (!disable_stamp_controls)
|
||||
{
|
||||
#if 0 // MAGIC_ME
|
||||
/* Show mirror button: */
|
||||
|
||||
dest.x = WINDOW_WIDTH - 96;
|
||||
|
|
@ -8813,7 +8858,6 @@ static void draw_stamps(void)
|
|||
SDL_BlitSurface(button_color, NULL, img_magics[MAGIC_MIRROR], NULL);
|
||||
SDL_BlitSurface(img_magics[MAGIC_MIRROR], NULL, screen, &dest);
|
||||
|
||||
|
||||
/* Show flip button: */
|
||||
|
||||
dest.x = WINDOW_WIDTH - 48;
|
||||
|
|
@ -8846,6 +8890,8 @@ static void draw_stamps(void)
|
|||
SDL_BlitSurface(button_color, NULL, img_magics[MAGIC_FLIP], NULL);
|
||||
SDL_BlitSurface(img_magics[MAGIC_FLIP], NULL, screen, &dest);
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef OLD_STAMP_GROW_SHRINK
|
||||
/* Show shrink button: */
|
||||
|
|
@ -11688,8 +11734,8 @@ static void cleanup(void)
|
|||
free_surface_array(img_tools, NUM_TOOLS);
|
||||
free_surface_array(img_tool_names, NUM_TOOLS);
|
||||
free_surface_array(img_title_names, NUM_TITLES);
|
||||
free_surface_array(img_magics, NUM_MAGICS);
|
||||
free_surface_array(img_magic_names, NUM_MAGICS);
|
||||
free_surface_array(img_magics, num_magics);
|
||||
free_surface_array(img_magic_names, num_magics);
|
||||
free_surface_array(img_shapes, NUM_SHAPES);
|
||||
free_surface_array(img_shape_names, NUM_SHAPES);
|
||||
free_surface_array(img_tux, NUM_TIP_TUX);
|
||||
|
|
@ -16733,3 +16779,179 @@ float pick_best_scape(unsigned int orig_w, unsigned int orig_h,
|
|||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
void load_magic_plugins(void)
|
||||
{
|
||||
int res, n, i;
|
||||
DIR *d;
|
||||
struct dirent *f;
|
||||
char fname[512];
|
||||
|
||||
num_plugin_files = 0;
|
||||
num_magics = 0;
|
||||
|
||||
printf("\n");
|
||||
printf("Loading magic plug-ins from %s\n", MAGIC_PREFIX);
|
||||
fflush(stdout);
|
||||
|
||||
d = opendir(MAGIC_PREFIX);
|
||||
|
||||
if (d != NULL)
|
||||
{
|
||||
/* Gather list of files (for sorting): */
|
||||
|
||||
do
|
||||
{
|
||||
f = readdir(d);
|
||||
|
||||
if (f != NULL)
|
||||
{
|
||||
if (f->d_type == DT_REG)
|
||||
{
|
||||
snprintf(fname, sizeof(fname), "%s%s", MAGIC_PREFIX, f->d_name);
|
||||
|
||||
magic_handle[num_plugin_files] = SDL_LoadObject(fname);
|
||||
|
||||
if (magic_handle[num_plugin_files] != NULL)
|
||||
{
|
||||
printf("loading: %s\n", fname);
|
||||
fflush(stdout);
|
||||
|
||||
magic_funcs[num_plugin_files].get_tool_count =
|
||||
SDL_LoadFunction(magic_handle[num_plugin_files],
|
||||
"get_tool_count");
|
||||
|
||||
magic_funcs[num_plugin_files].get_name =
|
||||
SDL_LoadFunction(magic_handle[num_plugin_files],
|
||||
"get_name");
|
||||
|
||||
magic_funcs[num_plugin_files].get_icon =
|
||||
SDL_LoadFunction(magic_handle[num_plugin_files],
|
||||
"get_icon");
|
||||
|
||||
magic_funcs[num_plugin_files].get_description =
|
||||
SDL_LoadFunction(magic_handle[num_plugin_files],
|
||||
"get_description");
|
||||
|
||||
magic_funcs[num_plugin_files].requires_colors =
|
||||
SDL_LoadFunction(magic_handle[num_plugin_files],
|
||||
"requires_colors");
|
||||
|
||||
magic_funcs[num_plugin_files].set_color =
|
||||
SDL_LoadFunction(magic_handle[num_plugin_files],
|
||||
"set_color");
|
||||
|
||||
magic_funcs[num_plugin_files].init =
|
||||
SDL_LoadFunction(magic_handle[num_plugin_files],
|
||||
"init");
|
||||
|
||||
magic_funcs[num_plugin_files].shutdown =
|
||||
SDL_LoadFunction(magic_handle[num_plugin_files],
|
||||
"shutdown");
|
||||
|
||||
magic_funcs[num_plugin_files].click =
|
||||
SDL_LoadFunction(magic_handle[num_plugin_files],
|
||||
"click");
|
||||
|
||||
magic_funcs[num_plugin_files].drag =
|
||||
SDL_LoadFunction(magic_handle[num_plugin_files],
|
||||
"drag");
|
||||
|
||||
#ifdef DEBUG
|
||||
printf("get_tool_count = 0x%x\n",
|
||||
(int) magic_funcs[num_plugin_files].get_tool_count);
|
||||
printf("get_name = 0x%x\n",
|
||||
(int) magic_funcs[num_plugin_files].get_name);
|
||||
printf("get_icon = 0x%x\n",
|
||||
(int) magic_funcs[num_plugin_files].get_icon);
|
||||
printf("get_description = 0x%x\n",
|
||||
(int) magic_funcs[num_plugin_files].get_description);
|
||||
printf("requires_colors = 0x%x\n",
|
||||
(int) magic_funcs[num_plugin_files].requires_colors);
|
||||
printf("set_color = 0x%x\n",
|
||||
(int) magic_funcs[num_plugin_files].set_color);
|
||||
printf("init = 0x%x\n",
|
||||
(int) magic_funcs[num_plugin_files].init);
|
||||
printf("shutdown = 0x%x\n",
|
||||
(int) magic_funcs[num_plugin_files].shutdown);
|
||||
printf("click = 0x%x\n",
|
||||
(int) magic_funcs[num_plugin_files].click);
|
||||
printf("drag = 0x%x\n",
|
||||
(int) magic_funcs[num_plugin_files].drag);
|
||||
#endif
|
||||
|
||||
if (magic_funcs[num_plugin_files].get_tool_count == NULL ||
|
||||
magic_funcs[num_plugin_files].get_name == NULL ||
|
||||
magic_funcs[num_plugin_files].get_icon == NULL ||
|
||||
magic_funcs[num_plugin_files].get_description == NULL ||
|
||||
magic_funcs[num_plugin_files].requires_colors == NULL ||
|
||||
magic_funcs[num_plugin_files].set_color == NULL ||
|
||||
magic_funcs[num_plugin_files].init == NULL ||
|
||||
magic_funcs[num_plugin_files].shutdown == NULL ||
|
||||
magic_funcs[num_plugin_files].click == NULL ||
|
||||
magic_funcs[num_plugin_files].drag == NULL)
|
||||
{
|
||||
fprintf(stderr, "Error: plugin %s is missing function(s)\n", fname);
|
||||
fflush(stderr);
|
||||
SDL_UnloadObject(magic_handle[num_plugin_files]);
|
||||
}
|
||||
else
|
||||
{
|
||||
res = magic_funcs[num_plugin_files].init();
|
||||
|
||||
if (res != 0)
|
||||
n = magic_funcs[num_plugin_files].get_tool_count();
|
||||
else
|
||||
{
|
||||
magic_funcs[num_plugin_files].shutdown();
|
||||
n = 0;
|
||||
}
|
||||
|
||||
|
||||
if (n == 0)
|
||||
{
|
||||
fprintf(stderr, "Error: plugin %s failed to startup or reported 0 magic tools\n", fname);
|
||||
fflush(stderr);
|
||||
SDL_UnloadObject(magic_handle[num_plugin_files]);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; i < n; i++)
|
||||
{
|
||||
magic_names[num_magics] = magic_funcs[num_plugin_files].get_name(i);
|
||||
magic_tips[num_magics] = magic_funcs[num_plugin_files].get_description(i);
|
||||
magic_colors[num_magics] = magic_funcs[num_plugin_files].requires_colors(i);
|
||||
|
||||
img_magics[num_magics] = magic_funcs[num_plugin_files].get_icon(i);
|
||||
|
||||
printf("-- %s\n", magic_names[i]);
|
||||
|
||||
num_magics++;
|
||||
}
|
||||
|
||||
num_plugin_files++;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Warning: Failed to load object %s: %s\n", fname, SDL_GetError());
|
||||
fflush(stderr);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
while (f != NULL);
|
||||
|
||||
closedir(d);
|
||||
}
|
||||
|
||||
printf("Loaded %d magic tools from %d plug-in files\n", num_magics,
|
||||
num_plugin_files);
|
||||
printf("\n");
|
||||
fflush(stdout);
|
||||
|
||||
/* FIXME: Sort it? -bjk 2007.07.03 */
|
||||
}
|
||||
|
||||
|
|
|
|||