1st attempt to speed up getpixel and putpixel
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85fb346304
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bdeca0cc62
1 changed files with 12 additions and 28 deletions
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@ -8142,23 +8142,19 @@ static Uint32 getpixel(SDL_Surface * surface, int x, int y)
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/* get the X/Y values within the bounds of this surface */
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/* get the X/Y values within the bounds of this surface */
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if (x < 0)
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if (unlikely(x < 0))
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x = 0;
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x = 0;
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if (x > surface->w - 1)
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if (unlikely(x > surface->w - 1))
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x = surface->w - 1;
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x = surface->w - 1;
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if (y > surface->h - 1)
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if (unlikely(y > surface->h - 1))
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y = surface->h - 1;
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y = surface->h - 1;
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if (y < 0)
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if (unlikely(y < 0))
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y = 0;
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y = 0;
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/* SDL_LockSurface(surface); */
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/* Determine bytes-per-pixel for the surface in question: */
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/* Determine bytes-per-pixel for the surface in question: */
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bpp = surface->format->BytesPerPixel;
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bpp = surface->format->BytesPerPixel;
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/* Set a pointer to the exact location in memory of the pixel
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/* Set a pointer to the exact location in memory of the pixel
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in question: */
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in question: */
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@ -8171,6 +8167,9 @@ static Uint32 getpixel(SDL_Surface * surface, int x, int y)
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* pixel's value (an 8-bit palette value, or a 16-, 24- or 32-bit
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* pixel's value (an 8-bit palette value, or a 16-, 24- or 32-bit
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* RGB value) */
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* RGB value) */
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if (likely(bpp == 4))
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return *(Uint32 *)p; // 32-bit display
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if (bpp == 1) /* 8-bit display */
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if (bpp == 1) /* 8-bit display */
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pixel = *p;
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pixel = *p;
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else if (bpp == 2) /* 16-bit display */
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else if (bpp == 2) /* 16-bit display */
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@ -8184,10 +8183,6 @@ static Uint32 getpixel(SDL_Surface * surface, int x, int y)
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else
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else
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pixel = p[0] | p[1] << 8 | p[2] << 16;
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pixel = p[0] | p[1] << 8 | p[2] << 16;
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}
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}
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else if (bpp == 4) /* 32-bit display */
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pixel = *(Uint32 *)p;
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/* SDL_UnlockSurface(surface); */
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return pixel;
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return pixel;
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}
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}
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@ -8203,19 +8198,12 @@ static void putpixel(SDL_Surface * surface, int x, int y, Uint32 pixel)
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/* Assuming the X/Y values are within the bounds of this surface... */
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/* Assuming the X/Y values are within the bounds of this surface... */
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if (x >= 0 && y >= 0 && x < surface->w && y < surface->h)
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if (likely(likely(x>=0) && likely(y>=0) && likely(x<surface->w) && likely(y<surface->h)))
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{
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{
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/* SDL_LockSurface(surface); */
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/* Determine bytes-per-pixel for the surface in question: */
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/* Determine bytes-per-pixel for the surface in question: */
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bpp = surface->format->BytesPerPixel;
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bpp = surface->format->BytesPerPixel;
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// Set a pointer to the exact location in memory of the pixel
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/* Set a pointer to the exact location in memory of the pixel
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* in question: */
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p = (Uint8 *) (((Uint8 *)surface->pixels) + /* Start: beginning of RAM */
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p = (Uint8 *) (((Uint8 *)surface->pixels) + /* Start: beginning of RAM */
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(y * surface->pitch) + /* Go down Y lines */
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(y * surface->pitch) + /* Go down Y lines */
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(x * bpp)); /* Go in X pixels */
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(x * bpp)); /* Go in X pixels */
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@ -8224,7 +8212,9 @@ static void putpixel(SDL_Surface * surface, int x, int y, Uint32 pixel)
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/* Set the (correctly-sized) piece of data in the surface's RAM
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/* Set the (correctly-sized) piece of data in the surface's RAM
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* to the pixel value sent in: */
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* to the pixel value sent in: */
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if (bpp == 1)
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if (likely(bpp == 4))
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*(Uint32 *)p = pixel; // 32-bit display
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else if (bpp == 1)
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*p = pixel;
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*p = pixel;
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else if (bpp == 2)
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else if (bpp == 2)
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*(Uint16 *)p = pixel;
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*(Uint16 *)p = pixel;
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@ -8243,12 +8233,6 @@ static void putpixel(SDL_Surface * surface, int x, int y, Uint32 pixel)
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p[2] = (pixel >> 16) & 0xff;
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p[2] = (pixel >> 16) & 0xff;
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}
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}
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}
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}
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else if (bpp == 4)
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{
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*(Uint32 *)p = pixel;
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}
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/* SDL_UnlockSurface(surface); */
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}
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}
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}
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}
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