Bug in mirror + flip of stamp. (Wrong variable!)
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@ -5767,7 +5767,7 @@ void draw_stamps(void)
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src.h = 1;
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dest.x = base_x + img->w - xx - 1;
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dest.y = base_y + img->h - xx - 1;
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dest.y = base_y + img->h - yy - 1;
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SDL_BlitSurface(img, &src, screen, &dest);
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}
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