fade_darken.c: Support sizes
Support sizes in all tools inside `fade_darken` plugin: + Lighten + Darken + Desaturate + Saturate + Remove Color + Keep Color Also, forgot to bump date in distortion.c
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3 changed files with 37 additions and 11 deletions
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@ -41,6 +41,7 @@ https://tuxpaint.org/
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+ Cartoon
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+ Clone
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+ Confetti
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+ Darken, Lighten
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+ Distortion
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+ Emboss
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+ Foam
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@ -54,8 +55,10 @@ https://tuxpaint.org/
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+ Pixels
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+ Puzzle
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+ Rainbow & Smooth Rainbow
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+ Remove Color, Keep Color
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+ Ripples
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+ Rosette, Picasso
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+ Saturate, Desaturate
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+ Sharpen, Edges, Silhouette
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+ Toothpaste
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+ WIP... more!
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@ -23,7 +23,7 @@
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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(See COPYING.txt)
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Last updated: February 12, 2023
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Last updated: April 22, 2023
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*/
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/* Inclusion of header files: */
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@ -23,7 +23,7 @@
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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(See COPYING.txt)
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Last updated: March 13, 2023
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Last updated: April 22, 2023
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*/
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#include <stdio.h>
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@ -99,6 +99,7 @@ char * icon_filenames[NUM_TOOLS] = {
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static Mix_Chunk *snd_effects[NUM_TOOLS];
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float chosen_h, chosen_s;
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static int fade_darken_radius = 16;
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#define KEEP_REMOVE_HUE_THRESH 30.0
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// #define KEEP_REMOVE_VALUE_THRESH 0.4
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@ -109,7 +110,7 @@ float chosen_h, chosen_s;
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/* Local function prototypes: */
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int fade_darken_init(magic_api * api);
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int fade_darken_init(magic_api * api, Uint32 disabled_features);
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Uint32 fade_darken_api_version(void);
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int fade_darken_get_tool_count(magic_api * api);
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SDL_Surface *fade_darken_get_icon(magic_api * api, int which);
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@ -138,9 +139,12 @@ void fade_darken_switchin(magic_api * api, int which, int mode,
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void fade_darken_switchout(magic_api * api, int which, int mode,
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SDL_Surface * canvas);
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int fade_darken_modes(magic_api * api, int which);
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Uint8 fade_darken_accepted_sizes(magic_api * api, int which, int mode);
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Uint8 fade_darken_default_size(magic_api * api, int which, int mode);
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void fade_darken_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size, SDL_Rect * update_rect);
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int fade_darken_init(magic_api * api)
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int fade_darken_init(magic_api * api, Uint32 disabled_features ATTRIBUTE_UNUSED)
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{
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int i;
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char fname[1024];
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@ -259,11 +263,11 @@ static void do_fade_darken_paint(void *ptr, int which, SDL_Surface * canvas,
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int xx, yy;
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magic_api *api = (magic_api *) ptr;
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for (yy = y - 16; yy < y + 16; yy++)
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for (yy = y - fade_darken_radius; yy < y + fade_darken_radius; yy++)
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{
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for (xx = x - 16; xx < x + 16; xx++)
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for (xx = x - fade_darken_radius; xx < x + fade_darken_radius; xx++)
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{
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if (api->in_circle(xx - x, yy - y, 16) && !api->touched(xx, yy))
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if (api->in_circle(xx - x, yy - y, fade_darken_radius) && !api->touched(xx, yy))
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{
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do_fade_darken(api, which, canvas, last, xx, yy);
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}
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@ -302,10 +306,10 @@ void fade_darken_drag(magic_api * api, int which, SDL_Surface * canvas,
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y = tmp;
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}
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update_rect->x = ox - 16;
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update_rect->y = oy - 16;
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update_rect->w = (x + 16) - update_rect->x;
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update_rect->h = (y + 16) - update_rect->y;
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update_rect->x = ox - fade_darken_radius;
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update_rect->y = oy - fade_darken_radius;
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update_rect->w = (x + fade_darken_radius) - update_rect->x;
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update_rect->h = (y + fade_darken_radius) - update_rect->y;
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}
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// Ask Tux Paint to call our 'do_fade_darken_paint()' callback at a single point,
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@ -390,3 +394,22 @@ int fade_darken_modes(magic_api * api ATTRIBUTE_UNUSED,
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{
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return (MODE_PAINT | MODE_FULLSCREEN);
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}
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Uint8 fade_darken_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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{
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if (mode == MODE_PAINT)
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return 8;
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else
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return 0;
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}
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Uint8 fade_darken_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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{
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return 4;
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}
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void fade_darken_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 size, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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{
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fade_darken_radius = size * 4;
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}
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