extern char*[] from sounds.h to new sounds.c

Move the list of Tux Paint's internal sound effect filenames
from "sounds.h" to a new "sounds.c" (that compiles to "sounds.o").
This commit is contained in:
Bill Kendrick 2021-10-24 01:20:07 -07:00
parent 5f9ff7e97d
commit b8317f74e0
3 changed files with 78 additions and 43 deletions

View file

@ -4,7 +4,7 @@
For Tux Paint
List of sound effects.
Copyright (c) 2002-2019 by Bill Kendrick and others
Copyright (c) 2002-2021 by Bill Kendrick and others
bill@newbreedsoftware.com
http://www.tuxpaint.org/
@ -23,7 +23,7 @@
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
(See COPYING.txt)
June 15, 2002 - September 12, 2019
June 15, 2002 - October 24, 2021
$Id$
*/
@ -72,44 +72,7 @@ enum
};
/* Sound file filenames: */
/* FIXME: These should be moved to a .c file (sounds.c?) and extern'd here, to
avoid being stored multiple times, and to avoid compiler warning
-bjk 2007.07.17 */
static const char *sound_fnames[NUM_SOUNDS] = {
DATA_PREFIX "sounds/harp.wav",
DATA_PREFIX "sounds/click.wav",
DATA_PREFIX "sounds/bleep.wav",
DATA_PREFIX "sounds/bubble.wav",
DATA_PREFIX "sounds/stamp.wav",
DATA_PREFIX "sounds/line_start.wav",
DATA_PREFIX "sounds/line_end.wav",
DATA_PREFIX "sounds/scroll.wav",
DATA_PREFIX "sounds/paint1.wav",
DATA_PREFIX "sounds/paint2.wav",
DATA_PREFIX "sounds/paint3.wav",
DATA_PREFIX "sounds/paint4.wav",
DATA_PREFIX "sounds/eraser1.wav",
DATA_PREFIX "sounds/eraser2.wav",
DATA_PREFIX "sounds/save.wav",
DATA_PREFIX "sounds/prompt.wav",
DATA_PREFIX "sounds/flip.wav",
DATA_PREFIX "sounds/mirror.wav",
DATA_PREFIX "sounds/keyclick.wav",
DATA_PREFIX "sounds/typewriterbell.wav",
DATA_PREFIX "sounds/return.wav",
DATA_PREFIX "sounds/shrink.wav",
DATA_PREFIX "sounds/grow.wav",
DATA_PREFIX "sounds/italic_on.wav",
DATA_PREFIX "sounds/italic_off.wav",
DATA_PREFIX "sounds/areyousure.wav",
DATA_PREFIX "sounds/youcannot.wav",
DATA_PREFIX "sounds/tuxok.wav",
DATA_PREFIX "sounds/thick.wav",
DATA_PREFIX "sounds/thin.wav",
DATA_PREFIX "sounds/fill.wav"
};
/* Sound file filenames (declared in "sounds.c"): */
extern const char *sound_fnames[NUM_SOUNDS];
#endif