Use "<dynamic full path of current dir>\\locale" to bindtextdomain() only for the target "bdist-win32"

This commit is contained in:
dolphin6k 2022-02-09 23:12:12 +09:00
parent e9fdbe9373
commit b71955c150
2 changed files with 28 additions and 28 deletions

View file

@ -651,12 +651,12 @@ bdist-win32:
PREFIX:=./win32/bdist \
DATA_PREFIX:=data \
DOC_PREFIX:=docs \
LOCALE_PREFIX:=locale \
IM_PREFIX:=im \
CONFDIR:=. \
COMPLETIONDIR:=. \
INCLUDE_PREFIX:=plugins/include \
MAGIC_PREFIX:=plugins
MAGIC_PREFIX:=plugins \
ARCH_DEFS:=-DBDIST_WIN32
strip -s tuxpaint.exe
make install \
PREFIX:=./win32/bdist \
@ -1129,7 +1129,7 @@ tuxpaint: obj/tuxpaint.o obj/i18n.o obj/im.o obj/cursor.o obj/pixels.o \
$(ARCH_LIBS)
@echo
@echo "...Linking Tux Paint..."
$(CC) $(CFLAGS) $(LDFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(FRIBIDI_CFLAGS) $(DEFS) \
$(CC) $(CFLAGS) $(LDFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(FRIBIDI_CFLAGS) $(DEFS) $(ARCH_DEFS) \
-o tuxpaint $^ \
$(SDL_LIBS) $(SVG_LIB) $(ARCH_LINKS)
@$(RAD_CMD)
@ -1165,7 +1165,7 @@ obj/tuxpaint.o: src/tuxpaint.c \
$(ARCH_HEADERS)
@echo
@echo "...Compiling Tux Paint from source..."
$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(FRIBIDI_CFLAGS) $(SVG_CFLAGS) $(MOUSE_CFLAGS) $(DEFS) \
$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(FRIBIDI_CFLAGS) $(SVG_CFLAGS) $(MOUSE_CFLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/tuxpaint.c -o obj/tuxpaint.o
# Broke gperf|sed up into two steps so that it will fail properly if gperf is not installed; there's probably a more elegant solution -bjk 2009.11.20
@ -1187,129 +1187,129 @@ obj/parse_step1.c: src/parse.gperf
obj/parse.o: obj/parse.c src/parse.h src/compiler.h
@echo
@echo "...Compiling the command-line and config file parser..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(DEFS) $(ARCH_DEFS) \
-c obj/parse.c -o obj/parse.o
obj/i18n.o: src/i18n.c src/i18n.h src/debug.h
@echo
@echo "...Compiling i18n support..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(DEFS) \
echo
echo "...Compiling i18n support..."
$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/i18n.c -o obj/i18n.o
obj/im.o: src/im.c src/im.h src/debug.h
@echo
@echo "...Compiling IM support..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/im.c -o obj/im.o
obj/get_fname.o: src/get_fname.c src/get_fname.h src/debug.h
@echo
@echo "...Compiling filename support..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/get_fname.c -o obj/get_fname.o
obj/fonts.o: src/fonts.c src/fonts.h src/dirwalk.h src/progressbar.h \
src/get_fname.h src/debug.h
@echo
@echo "...Compiling font support..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/fonts.c -o obj/fonts.o
obj/dirwalk.o: src/dirwalk.c src/dirwalk.h src/progressbar.h src/fonts.h \
src/debug.h
@echo
@echo "...Compiling directory-walking support..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/dirwalk.c -o obj/dirwalk.o
obj/cursor.o: src/cursor.c src/cursor.h src/debug.h
@echo
@echo "...Compiling cursor support..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(MOUSE_CFLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(MOUSE_CFLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/cursor.c -o obj/cursor.o
obj/pixels.o: src/pixels.c src/pixels.h src/compiler.h src/debug.h
@echo
@echo "...Compiling pixel functions..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/pixels.c -o obj/pixels.o
obj/gifenc.o: src/gifenc.c src/gifenc.h
@echo
@echo "...Compiling animated GIF export libary..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/gifenc.c -o obj/gifenc.o
obj/playsound.o: src/playsound.c src/playsound.h \
src/compiler.h src/debug.h
@echo
@echo "...Compiling sound playback functions..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/playsound.c -o obj/playsound.o
obj/fill.o: src/fill.c src/fill.h \
src/rgblinear.h src/playsound.h src/pixels.h
@echo
@echo "...Compiling flood fill tool..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/fill.c -o obj/fill.o
obj/progressbar.o: src/progressbar.c src/progressbar.h \
src/compiler.h src/debug.h
@echo
@echo "...Compiling progress bar functions..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/progressbar.c -o obj/progressbar.o
obj/rgblinear.o: src/rgblinear.c src/rgblinear.h \
src/compiler.h src/debug.h
@echo
@echo "...Compiling RGB to Linear functions..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/rgblinear.c -o obj/rgblinear.o
obj/sounds.o: src/sounds.c src/sounds.h
@echo
@echo "...Compiling sound effect list..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/sounds.c -o obj/sounds.o
obj/BeOS_print.o: src/BeOS_print.cpp src/BeOS_print.h
@echo
@echo "...Compiling BeOS print support..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/BeOS_print.cpp -o obj/BeOS_print.o
obj/win32_print.o: src/win32_print.c src/win32_print.h src/debug.h
@echo
@echo "...Compiling win32 print support..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/win32_print.c -o obj/win32_print.o
obj/win32_trash.o: src/win32_trash.c src/debug.h
@echo
@echo "...Compiling win32 trash support..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/win32_trash.c -o obj/win32_trash.o
obj/postscript_print.o: src/postscript_print.c \
src/postscript_print.h src/debug.h
@echo
@echo "...Compiling PostScript print support..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/postscript_print.c -o obj/postscript_print.o
obj/macos.o: src/macos.m src/macos.h src/platform.h src/debug.h
@echo
@echo "...Compiling macOS support..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/macos.m -o obj/macos.o
obj/ios.o: src/ios.m src/ios.h src/platform.h src/debug.h
@echo
@echo "...Compiling iOS support..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/ios.m -o obj/ios.o
obj/resource.o: win32/resources.rc win32/resource.h
@ -1321,7 +1321,7 @@ obj/onscreen_keyboard.o: src/onscreen_keyboard.c src/onscreen_keyboard.h src/dir
src/get_fname.h src/debug.h
@echo
@echo "...Compiling on screen keyboard support..."
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) \
@$(CC) $(CFLAGS) $(DEBUG_FLAGS) $(SDL_CFLAGS) $(DEFS) $(ARCH_DEFS) \
-c src/onscreen_keyboard.c -o obj/onscreen_keyboard.o
src/tp_magic_api.h: src/tp_magic_api.h.in

View file

@ -1118,7 +1118,7 @@ static int set_current_language(const char *restrict loc, int * ptr_num_wished_l
DEBUG_PRINTF("Locale AFTER is: %s\n", setlocale(LC_ALL, NULL)); //EP
#ifdef WIN32
#ifdef BDIST_WIN32
// FIXME: After the update of MinGW/MSYS2 in January 2022, gettext() no longer find
// translation (.mo) files unless dirname is specified by full path.
//