diff --git a/docs/CHANGES.txt b/docs/CHANGES.txt index 70c1043ef..1ab5ca571 100644 --- a/docs/CHANGES.txt +++ b/docs/CHANGES.txt @@ -19,6 +19,11 @@ $Id$ ---------------------------- * Removed unfinished, unused record and playback code. + * Documentation Improvements: + --------------------------- + * Brought documentation on Tux Paint canvas size up-to-date, for + importing photos/etc. + * Build System Improvements ------------------------- * Cleaned up some BeOS-related things; disabling SVG and Pango for BeOS. diff --git a/docs/README.txt b/docs/README.txt index 25c550bca..ea6165669 100644 --- a/docs/README.txt +++ b/docs/README.txt @@ -9,7 +9,7 @@ bill@newbreedsoftware.com http://www.tuxpaint.org/ - June 14, 2002 - November 27, 2007 + June 14, 2002 - December 4, 2007 -------------------------------------------------------------------------- @@ -780,9 +780,17 @@ Doing it Manually documentation file "PNG.txt" for a list of suggested software, and other references.) - Reduce the size of the image to no wider than 448 pixels - across and no taller than 376 pixels tall. (i.e., the - maximum size is 448 x 376 pixels) + When Tux Paint loads an image that's not the same size + as its drawing canvas, it scales (and sometimes smears + the edges of) the image so that it fits within the + canvas. + + To avoid having the image stretched or smeared, you can + resize it to Tux Paint's canvas size. This size depends + on the size of the Tux Paint window, or resolution at + which Tux Paint is run, if in fullscreen. (Note: The + default resolution is 800x600.) See "Calculating Image + Dimensions", below. Save the picture in PNG format. It is highly recommended that you name the filename using the current date and @@ -804,6 +812,37 @@ Doing it Manually Place this PNG file in your Tux Paint 'saved' directory. (See above.) + Calculating Image Dimensions + + The width of Tux Paint's canvas is simply the width of + the window (e.g., 640, 800 or 1024 pixels), minus 192. + + Calculating the height of Tux Paint's canvas requires + multiple steps: + + 1. Take the height of the window (e.g, 480, 600 or + 768 pixels) and subtract 144 + 2. Take the result of Step 1 and divide it by 48 + 3. Take the result of Step 2 and round it down + (e.g., 9.5 becomes simply 9) + 4. Take the result of Step 3 and multiply it by 48 + 5. Finally, take the result of Step 4 and add 40 + + Example: Tux Paint running at fullscreen on a 1440x900 + display. + + * The canvas width is simply 1440 - 192, or 1248. + * The canvas height is calculated as: + + 1. 900 - 144, or 756 + 2. 756 / 48, or 15.75 + 3. 15.75 rounded down, or 15 + 4. 15 * 48, or 720 + 5. 720 + 40, or 760 + + So the canvas within a 1440x900 Tux Paint window is + 1248x760. + -------------------------------------------------------------------------- Further Reading diff --git a/docs/html/README.html b/docs/html/README.html index 55a1b6bd6..9643322c2 100644 --- a/docs/html/README.html +++ b/docs/html/README.html @@ -25,7 +25,7 @@ New Breed Software
June 14, 2002 - - November 27, 2007
+ December 4, 2007 @@ -975,9 +975,15 @@ New Breed Software "PNG.txt" for a list of suggested software, and other references.) -Reduce the size of the image to no wider than 448 pixels across and - no taller than 376 pixels tall. (i.e., the maximum size - is 448 x 376 pixels)
+When Tux Paint loads an image that's not the same size as its drawing + canvas, it scales (and sometimes smears the edges of) the image so that + it fits within the canvas.
+ +To avoid having the image stretched or smeared, you can resize it + to Tux Paint's canvas size. This size depends on the size of + the Tux Paint window, or resolution at which Tux Paint is + run, if in fullscreen. (Note: The default resolution is 800x600.) + See "Calculating Image Dimensions", below.
Save the picture in PNG format. It is highly recommended that you name the filename using the current date and time, since that's @@ -1004,6 +1010,39 @@ New Breed Software
Place this PNG file in your Tux Paint 'saved'
directory. (See above.)
+The width of Tux Paint's canvas is simply the width of the + window (e.g., 640, 800 or 1024 pixels), minus 192.
+ +Calculating the height of Tux Paint's canvas requires multiple + steps: +
+
+ +- Take the height of the window (e.g, 480, 600 or 768 pixels) and + subtract 144 +
- Take the result of Step 1 and divide it by 48 +
- Take the result of Step 2 and round it down (e.g., 9.5 becomes + simply 9) +
- Take the result of Step 3 and multiply it by 48 +
- Finally, take the result of Step 4 and add 40 +
Example: Tux Paint running at fullscreen on a 1440x900 + display. +
+
+ So the canvas within a 1440x900 Tux Paint window is 1248x760. +- The canvas width is simply 1440 - 192, or 1248. +
- The canvas height is calculated as: +
+
+- 900 - 144, or 756 +
- 756 / 48, or 15.75 +
- 15.75 rounded down, or 15 +
- 15 * 48, or 720 +
- 720 + 40, or 760 +