Gave ordering to all Painting magic tools

All done!
This commit is contained in:
Bill Kendrick 2024-01-16 23:10:08 -08:00
parent e3cb845426
commit a9515c351e
18 changed files with 150 additions and 32 deletions

View file

@ -1,5 +1,5 @@
/*
Last updated: December 29, 2023
Last updated: January 16, 2024
*/
#include <time.h> //For time()
@ -34,6 +34,7 @@ int confetti_get_tool_count(magic_api * api);
SDL_Surface *confetti_get_icon(magic_api * api, int which);
char *confetti_get_name(magic_api * api, int which);
int confetti_get_group(magic_api * api, int which);
int confetti_get_order(int which);
char *confetti_get_description(magic_api * api, int which, int mode);
int confetti_requires_colors(magic_api * api, int which);
void confetti_release(magic_api * api, int which,
@ -106,6 +107,11 @@ int confetti_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNU
return MAGIC_TYPE_PAINTING;
}
int confetti_get_order(int which ATTRIBUTE_UNUSED)
{
return 1400;
}
char *confetti_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return strdup(gettext_noop("Click to throw confetti!"));