From a62db7f9c2b439c95bc5425411dde10e6baff822 Mon Sep 17 00:00:00 2001 From: Bill Kendrick Date: Mon, 14 Oct 2024 17:08:31 -0700 Subject: [PATCH] Tweaks to `w3m.sh` to improve TXT version of docs Make headers and description terms more apparent, by adding some more regexps into the `sed` that the HTML is piped through before being sent to `w3m`. --- docs/CHANGES.txt | 7 +- docs/en/ADVANCED-STAMPS-HOWTO.txt | 18 +- docs/en/ENVVARS.txt | 38 +- docs/en/EXTENDING.txt | 171 ++--- docs/en/FAQ.txt | 148 ++-- docs/en/INSTALL.txt | 172 ++--- docs/en/MAGIC-API.txt | 690 +++++++++--------- docs/en/OPTIONS.txt | 546 +++++++------- docs/en/PNG.txt | 26 +- docs/en/README.txt | 346 ++++----- docs/en/SIGNALS.txt | 8 +- docs/en/SVG.txt | 6 +- docs/en/html/EXTENDING.html | 5 + docs/en/html/README.html | 49 +- docs/en/tuxpaint-quickstart-guide.txt | 40 +- docs/es_ES.UTF-8/ADVANCED-STAMPS-HOWTO.txt | 18 +- docs/es_ES.UTF-8/ENVVARS.txt | 38 +- docs/es_ES.UTF-8/EXTENDING.txt | 171 ++--- docs/es_ES.UTF-8/FAQ.txt | 148 ++-- docs/es_ES.UTF-8/INSTALL.txt | 172 ++--- docs/es_ES.UTF-8/MAGIC-API.txt | 690 +++++++++--------- docs/es_ES.UTF-8/OPTIONS.txt | 546 +++++++------- docs/es_ES.UTF-8/PNG.txt | 26 +- docs/es_ES.UTF-8/README.txt | 346 ++++----- docs/es_ES.UTF-8/SIGNALS.txt | 8 +- docs/es_ES.UTF-8/SVG.txt | 6 +- docs/es_ES.UTF-8/html/EXTENDING.html | 5 + docs/es_ES.UTF-8/html/README.html | 49 +- .../es_ES.UTF-8/tuxpaint-quickstart-guide.txt | 40 +- docs/fr_FR.UTF-8/ADVANCED-STAMPS-HOWTO.txt | 18 +- docs/fr_FR.UTF-8/ENVVARS.txt | 38 +- docs/fr_FR.UTF-8/EXTENDING.txt | 171 ++--- docs/fr_FR.UTF-8/FAQ.txt | 158 ++-- docs/fr_FR.UTF-8/INSTALL.txt | 173 ++--- docs/fr_FR.UTF-8/MAGIC-API.txt | 690 +++++++++--------- docs/fr_FR.UTF-8/OPTIONS.txt | 546 +++++++------- docs/fr_FR.UTF-8/PNG.txt | 26 +- docs/fr_FR.UTF-8/README.txt | 346 ++++----- docs/fr_FR.UTF-8/SIGNALS.txt | 9 +- docs/fr_FR.UTF-8/SVG.txt | 6 +- docs/fr_FR.UTF-8/html/EXTENDING.html | 5 + docs/fr_FR.UTF-8/html/README.html | 49 +- .../fr_FR.UTF-8/tuxpaint-quickstart-guide.txt | 40 +- docs/gl_ES.UTF-8/ADVANCED-STAMPS-HOWTO.txt | 18 +- docs/gl_ES.UTF-8/ENVVARS.txt | 38 +- docs/gl_ES.UTF-8/EXTENDING.txt | 171 ++--- docs/gl_ES.UTF-8/FAQ.txt | 151 ++-- docs/gl_ES.UTF-8/INSTALL.txt | 173 ++--- docs/gl_ES.UTF-8/MAGIC-API.txt | 690 +++++++++--------- docs/gl_ES.UTF-8/OPTIONS.txt | 546 +++++++------- docs/gl_ES.UTF-8/PNG.txt | 26 +- docs/gl_ES.UTF-8/README.txt | 346 ++++----- docs/gl_ES.UTF-8/SIGNALS.txt | 8 +- docs/gl_ES.UTF-8/SVG.txt | 6 +- docs/gl_ES.UTF-8/html/EXTENDING.html | 5 + docs/gl_ES.UTF-8/html/README.html | 49 +- .../gl_ES.UTF-8/tuxpaint-quickstart-guide.txt | 40 +- docs/is_IS.UTF-8/ADVANCED-STAMPS-HOWTO.txt | 18 +- docs/is_IS.UTF-8/ENVVARS.txt | 38 +- docs/is_IS.UTF-8/EXTENDING.txt | 171 ++--- docs/is_IS.UTF-8/FAQ.txt | 148 ++-- docs/is_IS.UTF-8/INSTALL.txt | 172 ++--- docs/is_IS.UTF-8/MAGIC-API.txt | 690 +++++++++--------- docs/is_IS.UTF-8/OPTIONS.txt | 546 +++++++------- docs/is_IS.UTF-8/PNG.txt | 26 +- docs/is_IS.UTF-8/README.txt | 346 ++++----- docs/is_IS.UTF-8/SIGNALS.txt | 8 +- docs/is_IS.UTF-8/SVG.txt | 6 +- docs/is_IS.UTF-8/html/EXTENDING.html | 5 + docs/is_IS.UTF-8/html/README.html | 49 +- .../is_IS.UTF-8/tuxpaint-quickstart-guide.txt | 40 +- docs/ja_JP.UTF-8/ADVANCED-STAMPS-HOWTO.txt | 18 +- docs/ja_JP.UTF-8/ENVVARS.txt | 38 +- docs/ja_JP.UTF-8/EXTENDING.txt | 171 ++--- docs/ja_JP.UTF-8/FAQ.txt | 148 ++-- docs/ja_JP.UTF-8/INSTALL.txt | 172 ++--- docs/ja_JP.UTF-8/MAGIC-API.txt | 690 +++++++++--------- docs/ja_JP.UTF-8/OPTIONS.txt | 546 +++++++------- docs/ja_JP.UTF-8/PNG.txt | 26 +- docs/ja_JP.UTF-8/README.txt | 346 ++++----- docs/ja_JP.UTF-8/SIGNALS.txt | 8 +- docs/ja_JP.UTF-8/SVG.txt | 6 +- docs/ja_JP.UTF-8/html/EXTENDING.html | 5 + docs/ja_JP.UTF-8/html/README.html | 49 +- .../ja_JP.UTF-8/tuxpaint-quickstart-guide.txt | 40 +- docs/sq_AL.UTF-8/ADVANCED-STAMPS-HOWTO.txt | 18 +- docs/sq_AL.UTF-8/ENVVARS.txt | 38 +- docs/sq_AL.UTF-8/EXTENDING.txt | 171 ++--- docs/sq_AL.UTF-8/FAQ.txt | 151 ++-- docs/sq_AL.UTF-8/INSTALL.txt | 172 ++--- docs/sq_AL.UTF-8/MAGIC-API.txt | 690 +++++++++--------- docs/sq_AL.UTF-8/OPTIONS.txt | 546 +++++++------- docs/sq_AL.UTF-8/PNG.txt | 26 +- docs/sq_AL.UTF-8/README.txt | 346 ++++----- docs/sq_AL.UTF-8/SIGNALS.txt | 8 +- docs/sq_AL.UTF-8/SVG.txt | 6 +- docs/sq_AL.UTF-8/html/EXTENDING.html | 5 + docs/sq_AL.UTF-8/html/README.html | 49 +- .../sq_AL.UTF-8/tuxpaint-quickstart-guide.txt | 40 +- docs/w3m.sh | 37 +- magic/magic-docs/en/1pt_perspective.txt | 4 +- .../magic-docs/en/1pt_perspective_select.txt | 4 +- magic/magic-docs/en/2pt_perspective.txt | 4 +- .../magic-docs/en/2pt_perspective_select.txt | 4 +- magic/magic-docs/en/3dglasses.txt | 4 +- magic/magic-docs/en/3pt_perspective.txt | 4 +- .../magic-docs/en/3pt_perspective_select.txt | 4 +- magic/magic-docs/en/ascii_color_computer.txt | 4 +- magic/magic-docs/en/ascii_computer.txt | 4 +- 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| 4 +- magic/magic-docs/es_ES.UTF-8/distortion.txt | 4 +- magic/magic-docs/es_ES.UTF-8/dither.txt | 4 +- .../es_ES.UTF-8/dither_keep_colors.txt | 4 +- magic/magic-docs/es_ES.UTF-8/doublevision.txt | 4 +- magic/magic-docs/es_ES.UTF-8/drip.txt | 4 +- magic/magic-docs/es_ES.UTF-8/edges.txt | 4 +- magic/magic-docs/es_ES.UTF-8/emboss.txt | 4 +- magic/magic-docs/es_ES.UTF-8/epitrochoid.txt | 4 +- .../es_ES.UTF-8/epitrochoid_edge.txt | 4 +- .../es_ES.UTF-8/epitrochoid_inside.txt | 4 +- .../es_ES.UTF-8/epitrochoid_outside.txt | 4 +- .../magic-docs/es_ES.UTF-8/filled_polygon.txt | 4 +- magic/magic-docs/es_ES.UTF-8/fisheye.txt | 4 +- magic/magic-docs/es_ES.UTF-8/flip.txt | 4 +- magic/magic-docs/es_ES.UTF-8/flower.txt | 4 +- magic/magic-docs/es_ES.UTF-8/foam.txt | 4 +- magic/magic-docs/es_ES.UTF-8/fold.txt | 5 +- magic/magic-docs/es_ES.UTF-8/fractal.txt | 4 +- magic/magic-docs/es_ES.UTF-8/fretwork.txt | 4 +- magic/magic-docs/es_ES.UTF-8/fur.txt | 4 +- magic/magic-docs/es_ES.UTF-8/glass_tile.txt | 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magic/magic-docs/es_ES.UTF-8/remove_color.txt | 4 +- magic/magic-docs/es_ES.UTF-8/ribbon.txt | 4 +- magic/magic-docs/es_ES.UTF-8/ripples.txt | 4 +- magic/magic-docs/es_ES.UTF-8/rosette.txt | 4 +- magic/magic-docs/es_ES.UTF-8/rotate.txt | 4 +- .../es_ES.UTF-8/roygbiv_rainbow.txt | 4 +- magic/magic-docs/es_ES.UTF-8/rush.txt | 5 +- magic/magic-docs/es_ES.UTF-8/saturate.txt | 4 +- magic/magic-docs/es_ES.UTF-8/sharpen.txt | 4 +- magic/magic-docs/es_ES.UTF-8/shift.txt | 4 +- magic/magic-docs/es_ES.UTF-8/silhouette.txt | 4 +- magic/magic-docs/es_ES.UTF-8/smooth.txt | 4 +- .../magic-docs/es_ES.UTF-8/smooth_rainbow.txt | 4 +- magic/magic-docs/es_ES.UTF-8/smudge.txt | 4 +- magic/magic-docs/es_ES.UTF-8/snow_ball.txt | 4 +- magic/magic-docs/es_ES.UTF-8/snow_flake.txt | 4 +- .../magic-docs/es_ES.UTF-8/spiral-square.txt | 4 +- magic/magic-docs/es_ES.UTF-8/spiral.txt | 4 +- magic/magic-docs/es_ES.UTF-8/spraypaint.txt | 4 +- .../magic-docs/es_ES.UTF-8/square_mosaic.txt | 4 +- magic/magic-docs/es_ES.UTF-8/squiggles.txt | 4 +- magic/magic-docs/es_ES.UTF-8/stretch.txt | 4 +- .../magic-docs/es_ES.UTF-8/string_corner.txt | 4 +- magic/magic-docs/es_ES.UTF-8/string_edges.txt | 4 +- magic/magic-docs/es_ES.UTF-8/string_v.txt | 4 +- .../es_ES.UTF-8/symmetry_left_right.txt | 4 +- .../es_ES.UTF-8/symmetry_up_down.txt | 4 +- .../es_ES.UTF-8/tessellation-flat.txt | 4 +- .../es_ES.UTF-8/tessellation-pointy.txt | 4 +- magic/magic-docs/es_ES.UTF-8/tiles.txt | 4 +- magic/magic-docs/es_ES.UTF-8/tilezoom.txt | 5 +- magic/magic-docs/es_ES.UTF-8/tint.txt | 4 +- magic/magic-docs/es_ES.UTF-8/toothpaste.txt | 4 +- magic/magic-docs/es_ES.UTF-8/tornado.txt | 4 +- .../magic-docs/es_ES.UTF-8/trimetric_draw.txt | 4 +- .../es_ES.UTF-8/trimetric_select.txt | 4 +- magic/magic-docs/es_ES.UTF-8/tv.txt | 5 +- magic/magic-docs/es_ES.UTF-8/tv_bright.txt | 5 +- magic/magic-docs/es_ES.UTF-8/wavelets.txt | 5 +- magic/magic-docs/es_ES.UTF-8/waves.txt | 4 +- magic/magic-docs/es_ES.UTF-8/wet_paint.txt | 5 +- magic/magic-docs/es_ES.UTF-8/xor_colors.txt | 4 +- magic/magic-docs/es_ES.UTF-8/zoom.txt | 4 +- .../fr_FR.UTF-8/1pt_perspective.txt | 4 +- .../fr_FR.UTF-8/1pt_perspective_select.txt | 4 +- .../fr_FR.UTF-8/2pt_perspective.txt | 4 +- .../fr_FR.UTF-8/2pt_perspective_select.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/3dglasses.txt | 4 +- .../fr_FR.UTF-8/3pt_perspective.txt | 4 +- .../fr_FR.UTF-8/3pt_perspective_select.txt | 4 +- .../fr_FR.UTF-8/ascii_color_computer.txt | 4 +- .../magic-docs/fr_FR.UTF-8/ascii_computer.txt | 4 +- .../fr_FR.UTF-8/ascii_typewriter.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/blinds.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/blocks.txt | 5 +- magic/magic-docs/fr_FR.UTF-8/bloom.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/blur.txt | 5 +- magic/magic-docs/fr_FR.UTF-8/bricks.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/calligraphy.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/cartoon.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/chalk.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/checkerboard.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/circles.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/clone.txt | 4 +- .../fr_FR.UTF-8/color_and_white.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/color_shift.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/colorsep.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/comic_dots.txt | 4 +- .../fr_FR.UTF-8/concentric-circle.txt | 4 +- .../fr_FR.UTF-8/concentric-square.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/confetti.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/crescent.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/darken.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/desaturate.txt | 4 +- .../magic-docs/fr_FR.UTF-8/dimetric_draw.txt | 4 +- .../fr_FR.UTF-8/dimetric_select.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/distortion.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/dither.txt | 4 +- .../fr_FR.UTF-8/dither_keep_colors.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/doublevision.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/drip.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/edges.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/emboss.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/epitrochoid.txt | 4 +- .../fr_FR.UTF-8/epitrochoid_edge.txt | 4 +- .../fr_FR.UTF-8/epitrochoid_inside.txt | 4 +- .../fr_FR.UTF-8/epitrochoid_outside.txt | 4 +- .../magic-docs/fr_FR.UTF-8/filled_polygon.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/fisheye.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/flip.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/flower.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/foam.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/fold.txt | 5 +- magic/magic-docs/fr_FR.UTF-8/fractal.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/fretwork.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/fur.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/glass_tile.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/googlyeyes.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/grass.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/halftone.txt | 4 +- .../magic-docs/fr_FR.UTF-8/hexagon_mosaic.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/hypotrochoid.txt | 4 +- .../fr_FR.UTF-8/hypotrochoid_edge.txt | 4 +- .../fr_FR.UTF-8/hypotrochoid_inside.txt | 4 +- .../fr_FR.UTF-8/hypotrochoid_outside.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/index.txt | 16 +- .../fr_FR.UTF-8/irregular_mosaic.txt | 4 +- .../magic-docs/fr_FR.UTF-8/isometric_line.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/kaleidoscope.txt | 4 +- .../fr_FR.UTF-8/kaleidoscope_lens.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/keep_color.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/light.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/lighten.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/lightning.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/loops.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/maze.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/metal_paint.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/mirror.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/mosaic.txt | 5 +- magic/magic-docs/fr_FR.UTF-8/negative.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/noise.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/oblique_draw.txt | 4 +- .../magic-docs/fr_FR.UTF-8/oblique_select.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/opposite.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/panels.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/pattern.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/perspective.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/picasso.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/pixels.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/puzzle.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/rails.txt | 5 +- magic/magic-docs/fr_FR.UTF-8/rain.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/rainbow.txt | 4 +- .../magic-docs/fr_FR.UTF-8/rainbow_cycle.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/rays.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/real_rainbow.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/reflection.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/remove_color.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/ribbon.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/ripples.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/rosette.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/rotate.txt | 4 +- .../fr_FR.UTF-8/roygbiv_rainbow.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/rush.txt | 5 +- magic/magic-docs/fr_FR.UTF-8/saturate.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/sharpen.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/shift.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/silhouette.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/smooth.txt | 4 +- .../magic-docs/fr_FR.UTF-8/smooth_rainbow.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/smudge.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/snow_ball.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/snow_flake.txt | 4 +- .../magic-docs/fr_FR.UTF-8/spiral-square.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/spiral.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/spraypaint.txt | 4 +- .../magic-docs/fr_FR.UTF-8/square_mosaic.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/squiggles.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/stretch.txt | 4 +- .../magic-docs/fr_FR.UTF-8/string_corner.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/string_edges.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/string_v.txt | 4 +- .../fr_FR.UTF-8/symmetry_left_right.txt | 4 +- .../fr_FR.UTF-8/symmetry_up_down.txt | 4 +- .../fr_FR.UTF-8/tessellation-flat.txt | 4 +- .../fr_FR.UTF-8/tessellation-pointy.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/tiles.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/tilezoom.txt | 5 +- magic/magic-docs/fr_FR.UTF-8/tint.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/toothpaste.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/tornado.txt | 4 +- .../magic-docs/fr_FR.UTF-8/trimetric_draw.txt | 4 +- .../fr_FR.UTF-8/trimetric_select.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/tv.txt | 5 +- magic/magic-docs/fr_FR.UTF-8/tv_bright.txt | 5 +- magic/magic-docs/fr_FR.UTF-8/wavelets.txt | 5 +- magic/magic-docs/fr_FR.UTF-8/waves.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/wet_paint.txt | 5 +- magic/magic-docs/fr_FR.UTF-8/xor_colors.txt | 4 +- magic/magic-docs/fr_FR.UTF-8/zoom.txt | 4 +- .../gl_ES.UTF-8/1pt_perspective.txt | 4 +- .../gl_ES.UTF-8/1pt_perspective_select.txt | 4 +- .../gl_ES.UTF-8/2pt_perspective.txt | 4 +- .../gl_ES.UTF-8/2pt_perspective_select.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/3dglasses.txt | 4 +- .../gl_ES.UTF-8/3pt_perspective.txt | 4 +- .../gl_ES.UTF-8/3pt_perspective_select.txt | 4 +- .../gl_ES.UTF-8/ascii_color_computer.txt | 4 +- .../magic-docs/gl_ES.UTF-8/ascii_computer.txt | 4 +- .../gl_ES.UTF-8/ascii_typewriter.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/blinds.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/blocks.txt | 5 +- magic/magic-docs/gl_ES.UTF-8/bloom.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/blur.txt | 5 +- magic/magic-docs/gl_ES.UTF-8/bricks.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/calligraphy.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/cartoon.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/chalk.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/checkerboard.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/circles.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/clone.txt | 4 +- .../gl_ES.UTF-8/color_and_white.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/color_shift.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/colorsep.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/comic_dots.txt | 4 +- .../gl_ES.UTF-8/concentric-circle.txt | 4 +- .../gl_ES.UTF-8/concentric-square.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/confetti.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/crescent.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/darken.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/desaturate.txt | 4 +- .../magic-docs/gl_ES.UTF-8/dimetric_draw.txt | 4 +- .../gl_ES.UTF-8/dimetric_select.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/distortion.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/dither.txt | 4 +- .../gl_ES.UTF-8/dither_keep_colors.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/doublevision.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/drip.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/edges.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/emboss.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/epitrochoid.txt | 4 +- .../gl_ES.UTF-8/epitrochoid_edge.txt | 4 +- .../gl_ES.UTF-8/epitrochoid_inside.txt | 4 +- .../gl_ES.UTF-8/epitrochoid_outside.txt | 4 +- .../magic-docs/gl_ES.UTF-8/filled_polygon.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/fisheye.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/flip.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/flower.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/foam.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/fold.txt | 5 +- magic/magic-docs/gl_ES.UTF-8/fractal.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/fretwork.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/fur.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/glass_tile.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/googlyeyes.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/grass.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/halftone.txt | 4 +- .../magic-docs/gl_ES.UTF-8/hexagon_mosaic.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/hypotrochoid.txt | 4 +- .../gl_ES.UTF-8/hypotrochoid_edge.txt | 4 +- .../gl_ES.UTF-8/hypotrochoid_inside.txt | 4 +- .../gl_ES.UTF-8/hypotrochoid_outside.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/index.txt | 16 +- .../gl_ES.UTF-8/irregular_mosaic.txt | 4 +- .../magic-docs/gl_ES.UTF-8/isometric_line.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/kaleidoscope.txt | 4 +- .../gl_ES.UTF-8/kaleidoscope_lens.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/keep_color.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/light.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/lighten.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/lightning.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/loops.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/maze.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/metal_paint.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/mirror.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/mosaic.txt | 5 +- magic/magic-docs/gl_ES.UTF-8/negative.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/noise.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/oblique_draw.txt | 4 +- .../magic-docs/gl_ES.UTF-8/oblique_select.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/opposite.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/panels.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/pattern.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/perspective.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/picasso.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/pixels.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/puzzle.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/rails.txt | 5 +- magic/magic-docs/gl_ES.UTF-8/rain.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/rainbow.txt | 4 +- .../magic-docs/gl_ES.UTF-8/rainbow_cycle.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/rays.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/real_rainbow.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/reflection.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/remove_color.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/ribbon.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/ripples.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/rosette.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/rotate.txt | 4 +- .../gl_ES.UTF-8/roygbiv_rainbow.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/rush.txt | 5 +- magic/magic-docs/gl_ES.UTF-8/saturate.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/sharpen.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/shift.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/silhouette.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/smooth.txt | 4 +- .../magic-docs/gl_ES.UTF-8/smooth_rainbow.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/smudge.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/snow_ball.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/snow_flake.txt | 4 +- .../magic-docs/gl_ES.UTF-8/spiral-square.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/spiral.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/spraypaint.txt | 4 +- .../magic-docs/gl_ES.UTF-8/square_mosaic.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/squiggles.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/stretch.txt | 4 +- .../magic-docs/gl_ES.UTF-8/string_corner.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/string_edges.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/string_v.txt | 4 +- .../gl_ES.UTF-8/symmetry_left_right.txt | 4 +- .../gl_ES.UTF-8/symmetry_up_down.txt | 4 +- .../gl_ES.UTF-8/tessellation-flat.txt | 4 +- .../gl_ES.UTF-8/tessellation-pointy.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/tiles.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/tilezoom.txt | 5 +- magic/magic-docs/gl_ES.UTF-8/tint.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/toothpaste.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/tornado.txt | 4 +- .../magic-docs/gl_ES.UTF-8/trimetric_draw.txt | 4 +- .../gl_ES.UTF-8/trimetric_select.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/tv.txt | 5 +- magic/magic-docs/gl_ES.UTF-8/tv_bright.txt | 5 +- magic/magic-docs/gl_ES.UTF-8/wavelets.txt | 5 +- magic/magic-docs/gl_ES.UTF-8/waves.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/wet_paint.txt | 5 +- magic/magic-docs/gl_ES.UTF-8/xor_colors.txt | 4 +- magic/magic-docs/gl_ES.UTF-8/zoom.txt | 4 +- .../is_IS.UTF-8/1pt_perspective.txt | 4 +- .../is_IS.UTF-8/1pt_perspective_select.txt | 4 +- .../is_IS.UTF-8/2pt_perspective.txt | 4 +- .../is_IS.UTF-8/2pt_perspective_select.txt | 4 +- magic/magic-docs/is_IS.UTF-8/3dglasses.txt | 4 +- .../is_IS.UTF-8/3pt_perspective.txt | 4 +- .../is_IS.UTF-8/3pt_perspective_select.txt | 4 +- .../is_IS.UTF-8/ascii_color_computer.txt | 4 +- .../magic-docs/is_IS.UTF-8/ascii_computer.txt | 4 +- .../is_IS.UTF-8/ascii_typewriter.txt | 4 +- magic/magic-docs/is_IS.UTF-8/blinds.txt | 4 +- magic/magic-docs/is_IS.UTF-8/blocks.txt | 5 +- magic/magic-docs/is_IS.UTF-8/bloom.txt | 4 +- magic/magic-docs/is_IS.UTF-8/blur.txt | 5 +- magic/magic-docs/is_IS.UTF-8/bricks.txt | 4 +- magic/magic-docs/is_IS.UTF-8/calligraphy.txt | 4 +- magic/magic-docs/is_IS.UTF-8/cartoon.txt | 4 +- magic/magic-docs/is_IS.UTF-8/chalk.txt | 4 +- magic/magic-docs/is_IS.UTF-8/checkerboard.txt | 4 +- magic/magic-docs/is_IS.UTF-8/circles.txt | 4 +- magic/magic-docs/is_IS.UTF-8/clone.txt | 4 +- .../is_IS.UTF-8/color_and_white.txt | 4 +- magic/magic-docs/is_IS.UTF-8/color_shift.txt | 4 +- magic/magic-docs/is_IS.UTF-8/colorsep.txt | 4 +- magic/magic-docs/is_IS.UTF-8/comic_dots.txt | 4 +- .../is_IS.UTF-8/concentric-circle.txt | 4 +- .../is_IS.UTF-8/concentric-square.txt | 4 +- magic/magic-docs/is_IS.UTF-8/confetti.txt | 4 +- magic/magic-docs/is_IS.UTF-8/crescent.txt | 4 +- magic/magic-docs/is_IS.UTF-8/darken.txt | 4 +- magic/magic-docs/is_IS.UTF-8/desaturate.txt | 4 +- .../magic-docs/is_IS.UTF-8/dimetric_draw.txt | 4 +- .../is_IS.UTF-8/dimetric_select.txt | 4 +- magic/magic-docs/is_IS.UTF-8/distortion.txt | 4 +- magic/magic-docs/is_IS.UTF-8/dither.txt | 4 +- .../is_IS.UTF-8/dither_keep_colors.txt | 4 +- magic/magic-docs/is_IS.UTF-8/doublevision.txt | 4 +- magic/magic-docs/is_IS.UTF-8/drip.txt | 4 +- magic/magic-docs/is_IS.UTF-8/edges.txt | 4 +- magic/magic-docs/is_IS.UTF-8/emboss.txt | 4 +- magic/magic-docs/is_IS.UTF-8/epitrochoid.txt | 4 +- .../is_IS.UTF-8/epitrochoid_edge.txt | 4 +- .../is_IS.UTF-8/epitrochoid_inside.txt | 4 +- .../is_IS.UTF-8/epitrochoid_outside.txt | 4 +- .../magic-docs/is_IS.UTF-8/filled_polygon.txt | 4 +- magic/magic-docs/is_IS.UTF-8/fisheye.txt | 4 +- magic/magic-docs/is_IS.UTF-8/flip.txt | 4 +- magic/magic-docs/is_IS.UTF-8/flower.txt | 4 +- magic/magic-docs/is_IS.UTF-8/foam.txt | 4 +- magic/magic-docs/is_IS.UTF-8/fold.txt | 5 +- magic/magic-docs/is_IS.UTF-8/fractal.txt | 4 +- magic/magic-docs/is_IS.UTF-8/fretwork.txt | 4 +- magic/magic-docs/is_IS.UTF-8/fur.txt | 4 +- magic/magic-docs/is_IS.UTF-8/glass_tile.txt | 4 +- magic/magic-docs/is_IS.UTF-8/googlyeyes.txt | 4 +- magic/magic-docs/is_IS.UTF-8/grass.txt | 4 +- magic/magic-docs/is_IS.UTF-8/halftone.txt | 4 +- .../magic-docs/is_IS.UTF-8/hexagon_mosaic.txt | 4 +- magic/magic-docs/is_IS.UTF-8/hypotrochoid.txt | 4 +- .../is_IS.UTF-8/hypotrochoid_edge.txt | 4 +- .../is_IS.UTF-8/hypotrochoid_inside.txt | 4 +- .../is_IS.UTF-8/hypotrochoid_outside.txt | 4 +- magic/magic-docs/is_IS.UTF-8/index.txt | 16 +- .../is_IS.UTF-8/irregular_mosaic.txt | 4 +- .../magic-docs/is_IS.UTF-8/isometric_line.txt | 4 +- magic/magic-docs/is_IS.UTF-8/kaleidoscope.txt | 4 +- .../is_IS.UTF-8/kaleidoscope_lens.txt | 4 +- magic/magic-docs/is_IS.UTF-8/keep_color.txt | 4 +- magic/magic-docs/is_IS.UTF-8/light.txt | 4 +- magic/magic-docs/is_IS.UTF-8/lighten.txt | 4 +- magic/magic-docs/is_IS.UTF-8/lightning.txt | 4 +- magic/magic-docs/is_IS.UTF-8/loops.txt | 4 +- magic/magic-docs/is_IS.UTF-8/maze.txt | 4 +- magic/magic-docs/is_IS.UTF-8/metal_paint.txt | 4 +- magic/magic-docs/is_IS.UTF-8/mirror.txt | 4 +- magic/magic-docs/is_IS.UTF-8/mosaic.txt | 5 +- magic/magic-docs/is_IS.UTF-8/negative.txt | 4 +- magic/magic-docs/is_IS.UTF-8/noise.txt | 4 +- magic/magic-docs/is_IS.UTF-8/oblique_draw.txt | 4 +- .../magic-docs/is_IS.UTF-8/oblique_select.txt | 4 +- magic/magic-docs/is_IS.UTF-8/opposite.txt | 4 +- magic/magic-docs/is_IS.UTF-8/panels.txt | 4 +- magic/magic-docs/is_IS.UTF-8/pattern.txt | 4 +- magic/magic-docs/is_IS.UTF-8/perspective.txt | 4 +- magic/magic-docs/is_IS.UTF-8/picasso.txt | 4 +- magic/magic-docs/is_IS.UTF-8/pixels.txt | 4 +- magic/magic-docs/is_IS.UTF-8/puzzle.txt | 4 +- magic/magic-docs/is_IS.UTF-8/rails.txt | 5 +- magic/magic-docs/is_IS.UTF-8/rain.txt | 4 +- magic/magic-docs/is_IS.UTF-8/rainbow.txt | 4 +- .../magic-docs/is_IS.UTF-8/rainbow_cycle.txt | 4 +- magic/magic-docs/is_IS.UTF-8/rays.txt | 4 +- magic/magic-docs/is_IS.UTF-8/real_rainbow.txt | 4 +- magic/magic-docs/is_IS.UTF-8/reflection.txt | 4 +- magic/magic-docs/is_IS.UTF-8/remove_color.txt | 4 +- magic/magic-docs/is_IS.UTF-8/ribbon.txt | 4 +- magic/magic-docs/is_IS.UTF-8/ripples.txt | 4 +- magic/magic-docs/is_IS.UTF-8/rosette.txt | 4 +- magic/magic-docs/is_IS.UTF-8/rotate.txt | 4 +- .../is_IS.UTF-8/roygbiv_rainbow.txt | 4 +- magic/magic-docs/is_IS.UTF-8/rush.txt | 5 +- magic/magic-docs/is_IS.UTF-8/saturate.txt | 4 +- magic/magic-docs/is_IS.UTF-8/sharpen.txt | 4 +- magic/magic-docs/is_IS.UTF-8/shift.txt | 4 +- magic/magic-docs/is_IS.UTF-8/silhouette.txt | 4 +- magic/magic-docs/is_IS.UTF-8/smooth.txt | 4 +- .../magic-docs/is_IS.UTF-8/smooth_rainbow.txt | 4 +- magic/magic-docs/is_IS.UTF-8/smudge.txt | 4 +- magic/magic-docs/is_IS.UTF-8/snow_ball.txt | 4 +- magic/magic-docs/is_IS.UTF-8/snow_flake.txt | 4 +- .../magic-docs/is_IS.UTF-8/spiral-square.txt | 4 +- magic/magic-docs/is_IS.UTF-8/spiral.txt | 4 +- magic/magic-docs/is_IS.UTF-8/spraypaint.txt | 4 +- .../magic-docs/is_IS.UTF-8/square_mosaic.txt | 4 +- magic/magic-docs/is_IS.UTF-8/squiggles.txt | 4 +- magic/magic-docs/is_IS.UTF-8/stretch.txt | 4 +- .../magic-docs/is_IS.UTF-8/string_corner.txt | 4 +- magic/magic-docs/is_IS.UTF-8/string_edges.txt | 4 +- magic/magic-docs/is_IS.UTF-8/string_v.txt | 4 +- .../is_IS.UTF-8/symmetry_left_right.txt | 4 +- .../is_IS.UTF-8/symmetry_up_down.txt | 4 +- .../is_IS.UTF-8/tessellation-flat.txt | 4 +- .../is_IS.UTF-8/tessellation-pointy.txt | 4 +- magic/magic-docs/is_IS.UTF-8/tiles.txt | 4 +- magic/magic-docs/is_IS.UTF-8/tilezoom.txt | 5 +- magic/magic-docs/is_IS.UTF-8/tint.txt | 4 +- magic/magic-docs/is_IS.UTF-8/toothpaste.txt | 4 +- magic/magic-docs/is_IS.UTF-8/tornado.txt | 4 +- .../magic-docs/is_IS.UTF-8/trimetric_draw.txt | 4 +- .../is_IS.UTF-8/trimetric_select.txt | 4 +- magic/magic-docs/is_IS.UTF-8/tv.txt | 5 +- magic/magic-docs/is_IS.UTF-8/tv_bright.txt | 5 +- magic/magic-docs/is_IS.UTF-8/wavelets.txt | 5 +- magic/magic-docs/is_IS.UTF-8/waves.txt | 4 +- magic/magic-docs/is_IS.UTF-8/wet_paint.txt | 5 +- magic/magic-docs/is_IS.UTF-8/xor_colors.txt | 4 +- magic/magic-docs/is_IS.UTF-8/zoom.txt | 4 +- .../ja_JP.UTF-8/1pt_perspective.txt | 4 +- .../ja_JP.UTF-8/1pt_perspective_select.txt | 4 +- .../ja_JP.UTF-8/2pt_perspective.txt | 4 +- .../ja_JP.UTF-8/2pt_perspective_select.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/3dglasses.txt | 4 +- .../ja_JP.UTF-8/3pt_perspective.txt | 4 +- .../ja_JP.UTF-8/3pt_perspective_select.txt | 4 +- .../ja_JP.UTF-8/ascii_color_computer.txt | 4 +- .../magic-docs/ja_JP.UTF-8/ascii_computer.txt | 4 +- .../ja_JP.UTF-8/ascii_typewriter.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/blinds.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/blocks.txt | 5 +- magic/magic-docs/ja_JP.UTF-8/bloom.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/blur.txt | 5 +- magic/magic-docs/ja_JP.UTF-8/bricks.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/calligraphy.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/cartoon.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/chalk.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/checkerboard.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/circles.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/clone.txt | 4 +- .../ja_JP.UTF-8/color_and_white.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/color_shift.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/colorsep.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/comic_dots.txt | 4 +- .../ja_JP.UTF-8/concentric-circle.txt | 4 +- .../ja_JP.UTF-8/concentric-square.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/confetti.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/crescent.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/darken.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/desaturate.txt | 4 +- .../magic-docs/ja_JP.UTF-8/dimetric_draw.txt | 4 +- .../ja_JP.UTF-8/dimetric_select.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/distortion.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/dither.txt | 4 +- .../ja_JP.UTF-8/dither_keep_colors.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/doublevision.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/drip.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/edges.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/emboss.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/epitrochoid.txt | 4 +- .../ja_JP.UTF-8/epitrochoid_edge.txt | 4 +- .../ja_JP.UTF-8/epitrochoid_inside.txt | 4 +- .../ja_JP.UTF-8/epitrochoid_outside.txt | 4 +- .../magic-docs/ja_JP.UTF-8/filled_polygon.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/fisheye.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/flip.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/flower.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/foam.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/fold.txt | 5 +- magic/magic-docs/ja_JP.UTF-8/fractal.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/fretwork.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/fur.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/glass_tile.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/googlyeyes.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/grass.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/halftone.txt | 4 +- .../magic-docs/ja_JP.UTF-8/hexagon_mosaic.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/hypotrochoid.txt | 4 +- .../ja_JP.UTF-8/hypotrochoid_edge.txt | 4 +- .../ja_JP.UTF-8/hypotrochoid_inside.txt | 4 +- .../ja_JP.UTF-8/hypotrochoid_outside.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/index.txt | 16 +- .../ja_JP.UTF-8/irregular_mosaic.txt | 4 +- .../magic-docs/ja_JP.UTF-8/isometric_line.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/kaleidoscope.txt | 4 +- .../ja_JP.UTF-8/kaleidoscope_lens.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/keep_color.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/light.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/lighten.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/lightning.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/loops.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/maze.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/metal_paint.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/mirror.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/mosaic.txt | 5 +- magic/magic-docs/ja_JP.UTF-8/negative.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/noise.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/oblique_draw.txt | 4 +- .../magic-docs/ja_JP.UTF-8/oblique_select.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/opposite.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/panels.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/pattern.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/perspective.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/picasso.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/pixels.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/puzzle.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/rails.txt | 5 +- magic/magic-docs/ja_JP.UTF-8/rain.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/rainbow.txt | 4 +- .../magic-docs/ja_JP.UTF-8/rainbow_cycle.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/rays.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/real_rainbow.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/reflection.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/remove_color.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/ribbon.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/ripples.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/rosette.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/rotate.txt | 4 +- .../ja_JP.UTF-8/roygbiv_rainbow.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/rush.txt | 5 +- magic/magic-docs/ja_JP.UTF-8/saturate.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/sharpen.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/shift.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/silhouette.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/smooth.txt | 4 +- .../magic-docs/ja_JP.UTF-8/smooth_rainbow.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/smudge.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/snow_ball.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/snow_flake.txt | 4 +- .../magic-docs/ja_JP.UTF-8/spiral-square.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/spiral.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/spraypaint.txt | 4 +- .../magic-docs/ja_JP.UTF-8/square_mosaic.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/squiggles.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/stretch.txt | 4 +- .../magic-docs/ja_JP.UTF-8/string_corner.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/string_edges.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/string_v.txt | 4 +- .../ja_JP.UTF-8/symmetry_left_right.txt | 4 +- .../ja_JP.UTF-8/symmetry_up_down.txt | 4 +- .../ja_JP.UTF-8/tessellation-flat.txt | 4 +- .../ja_JP.UTF-8/tessellation-pointy.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/tiles.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/tilezoom.txt | 5 +- magic/magic-docs/ja_JP.UTF-8/tint.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/toothpaste.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/tornado.txt | 4 +- .../magic-docs/ja_JP.UTF-8/trimetric_draw.txt | 4 +- .../ja_JP.UTF-8/trimetric_select.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/tv.txt | 5 +- magic/magic-docs/ja_JP.UTF-8/tv_bright.txt | 5 +- magic/magic-docs/ja_JP.UTF-8/wavelets.txt | 5 +- magic/magic-docs/ja_JP.UTF-8/waves.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/wet_paint.txt | 5 +- magic/magic-docs/ja_JP.UTF-8/xor_colors.txt | 4 +- magic/magic-docs/ja_JP.UTF-8/zoom.txt | 4 +- .../sq_AL.UTF-8/1pt_perspective.txt | 4 +- .../sq_AL.UTF-8/1pt_perspective_select.txt | 4 +- .../sq_AL.UTF-8/2pt_perspective.txt | 4 +- .../sq_AL.UTF-8/2pt_perspective_select.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/3dglasses.txt | 4 +- .../sq_AL.UTF-8/3pt_perspective.txt | 4 +- .../sq_AL.UTF-8/3pt_perspective_select.txt | 4 +- .../sq_AL.UTF-8/ascii_color_computer.txt | 4 +- .../magic-docs/sq_AL.UTF-8/ascii_computer.txt | 4 +- .../sq_AL.UTF-8/ascii_typewriter.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/blinds.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/blocks.txt | 5 +- magic/magic-docs/sq_AL.UTF-8/bloom.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/blur.txt | 5 +- magic/magic-docs/sq_AL.UTF-8/bricks.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/calligraphy.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/cartoon.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/chalk.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/checkerboard.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/circles.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/clone.txt | 4 +- .../sq_AL.UTF-8/color_and_white.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/color_shift.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/colorsep.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/comic_dots.txt | 4 +- .../sq_AL.UTF-8/concentric-circle.txt | 4 +- .../sq_AL.UTF-8/concentric-square.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/confetti.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/crescent.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/darken.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/desaturate.txt | 4 +- .../magic-docs/sq_AL.UTF-8/dimetric_draw.txt | 4 +- .../sq_AL.UTF-8/dimetric_select.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/distortion.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/dither.txt | 4 +- .../sq_AL.UTF-8/dither_keep_colors.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/doublevision.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/drip.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/edges.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/emboss.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/epitrochoid.txt | 4 +- .../sq_AL.UTF-8/epitrochoid_edge.txt | 4 +- .../sq_AL.UTF-8/epitrochoid_inside.txt | 4 +- .../sq_AL.UTF-8/epitrochoid_outside.txt | 4 +- .../magic-docs/sq_AL.UTF-8/filled_polygon.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/fisheye.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/flip.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/flower.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/foam.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/fold.txt | 5 +- magic/magic-docs/sq_AL.UTF-8/fractal.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/fretwork.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/fur.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/glass_tile.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/googlyeyes.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/grass.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/halftone.txt | 4 +- .../magic-docs/sq_AL.UTF-8/hexagon_mosaic.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/hypotrochoid.txt | 4 +- .../sq_AL.UTF-8/hypotrochoid_edge.txt | 4 +- .../sq_AL.UTF-8/hypotrochoid_inside.txt | 4 +- .../sq_AL.UTF-8/hypotrochoid_outside.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/index.txt | 16 +- .../sq_AL.UTF-8/irregular_mosaic.txt | 4 +- .../magic-docs/sq_AL.UTF-8/isometric_line.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/kaleidoscope.txt | 4 +- .../sq_AL.UTF-8/kaleidoscope_lens.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/keep_color.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/light.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/lighten.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/lightning.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/loops.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/maze.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/metal_paint.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/mirror.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/mosaic.txt | 5 +- magic/magic-docs/sq_AL.UTF-8/negative.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/noise.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/oblique_draw.txt | 4 +- .../magic-docs/sq_AL.UTF-8/oblique_select.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/opposite.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/panels.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/pattern.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/perspective.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/picasso.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/pixels.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/puzzle.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/rails.txt | 5 +- magic/magic-docs/sq_AL.UTF-8/rain.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/rainbow.txt | 4 +- .../magic-docs/sq_AL.UTF-8/rainbow_cycle.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/rays.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/real_rainbow.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/reflection.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/remove_color.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/ribbon.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/ripples.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/rosette.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/rotate.txt | 4 +- .../sq_AL.UTF-8/roygbiv_rainbow.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/rush.txt | 5 +- magic/magic-docs/sq_AL.UTF-8/saturate.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/sharpen.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/shift.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/silhouette.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/smooth.txt | 4 +- .../magic-docs/sq_AL.UTF-8/smooth_rainbow.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/smudge.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/snow_ball.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/snow_flake.txt | 4 +- .../magic-docs/sq_AL.UTF-8/spiral-square.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/spiral.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/spraypaint.txt | 4 +- .../magic-docs/sq_AL.UTF-8/square_mosaic.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/squiggles.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/stretch.txt | 4 +- .../magic-docs/sq_AL.UTF-8/string_corner.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/string_edges.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/string_v.txt | 4 +- .../sq_AL.UTF-8/symmetry_left_right.txt | 4 +- .../sq_AL.UTF-8/symmetry_up_down.txt | 4 +- .../sq_AL.UTF-8/tessellation-flat.txt | 4 +- .../sq_AL.UTF-8/tessellation-pointy.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/tiles.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/tilezoom.txt | 5 +- magic/magic-docs/sq_AL.UTF-8/tint.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/toothpaste.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/tornado.txt | 4 +- .../magic-docs/sq_AL.UTF-8/trimetric_draw.txt | 4 +- .../sq_AL.UTF-8/trimetric_select.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/tv.txt | 5 +- magic/magic-docs/sq_AL.UTF-8/tv_bright.txt | 5 +- magic/magic-docs/sq_AL.UTF-8/wavelets.txt | 5 +- magic/magic-docs/sq_AL.UTF-8/waves.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/wet_paint.txt | 5 +- magic/magic-docs/sq_AL.UTF-8/xor_colors.txt | 4 +- magic/magic-docs/sq_AL.UTF-8/zoom.txt | 4 +- 1060 files changed, 10160 insertions(+), 9743 deletions(-) diff --git a/docs/CHANGES.txt b/docs/CHANGES.txt index 84469561d..4faf82636 100644 --- a/docs/CHANGES.txt +++ b/docs/CHANGES.txt @@ -6,7 +6,7 @@ Copyright (c) 2002-2024 Various contributors (see below, and AUTHORS.txt) https://tuxpaint.org/ -2024.October.12 (0.9.34) +2024.October.14 (0.9.34) * New Magic Tools: ---------------- * "Comic Dots", draws repeating dots (using a multiply blend) @@ -180,6 +180,11 @@ https://tuxpaint.org/ * Vietnamese translation Cas Pascal + * Documentation updates: + ---------------------- + * Nicer formatting of the plain text variation of documentation. + Bill Kendrick + * Bug Fixes: ---------- * Eraser choices turned from black to white when a prompt appeared. diff --git a/docs/en/ADVANCED-STAMPS-HOWTO.txt b/docs/en/ADVANCED-STAMPS-HOWTO.txt index be665d002..adbc4e21b 100644 --- a/docs/en/ADVANCED-STAMPS-HOWTO.txt +++ b/docs/en/ADVANCED-STAMPS-HOWTO.txt @@ -18,7 +18,7 @@ +----------------------------------------+ ------------------------------------------------------------------------------- -About this 'How-To' + ### About this 'How-To' ### This 'How-To' assumes that you want to make an excellent Tux Paint stamp, in PNG bitmapped format, from a JPEG image (e.g., a digital photograph). @@ -32,9 +32,9 @@ About this 'How-To' ------------------------------------------------------------------------------- -Image choice is crucial + ### Image choice is crucial ### - License + ## License ## If you wish to submit artwork to the Tux Paint developers for consideration for inclusion in the official project, or if you wish to @@ -55,7 +55,7 @@ Image choice is crucial For personal use, any image you can legitimately modify and use for your own personal use should be fine. - Image Size and Orientation + ## Image Size and Orientation ## You need an image that has a useful orientation. Perspective is an enemy. Images that show an object from the corner are difficult to fit @@ -82,7 +82,7 @@ Image choice is crucial ------------------------------------------------------------------------------- -Prepare the image + ### Prepare the image ### First of all, be sure to avoid re-saving the image as a JPEG. This causes quality loss. There is a special tool called jpegtran that lets you crop an @@ -119,7 +119,7 @@ Prepare the image ------------------------------------------------------------------------------- -Prepare the mask + ### Prepare the mask ### Get used to doing [Control]-click and [Alt]-click on the thumbnail images in the layers dialog. You will need this to control what you are looking at @@ -178,7 +178,7 @@ Prepare the mask ------------------------------------------------------------------------------- -Replace the fringe and junk pixels + ### Replace the fringe and junk pixels ### Still viewing the mask, select by color. Choose black. Shrink the selection by several pixels, being sure to NOT shrink from the edges of the mask (the @@ -240,7 +240,7 @@ Replace the fringe and junk pixels ------------------------------------------------------------------------------- -Save the image for Tux Paint + ### Save the image for Tux Paint ### It is very easy to ruin your hard work. Image editors can silently destroy pixels in 0% opaque areas. The conditions under which this happens may vary @@ -251,7 +251,7 @@ Save the image for Tux Paint save space (and hide your mistakes), you are almost certain to destroy all the 0% opaque areas. So here is a better way... - A Safer Way to Save + ## A Safer Way to Save ## Drag the mask from the layers dialog to the unused portion of the toolbar (right after the last drawing tool). This will create a new diff --git a/docs/en/ENVVARS.txt b/docs/en/ENVVARS.txt index 460a2ec32..195780892 100644 --- a/docs/en/ENVVARS.txt +++ b/docs/en/ENVVARS.txt @@ -12,9 +12,9 @@ Tux Paint understands a number of environment variables, either directly, or indirectly by the libraries that it utilizes. -Storage-related environment variables + ### Storage-related environment variables ### -HOME +→ HOME ← Specifies the user's "home directory", which is used to locate numerous other files or directories. In some cases, it is utilized as part of a @@ -30,8 +30,8 @@ HOME + The location of a user's private collection of data files — stamps, brushes, etc. — (versus those available system wide) - -XDG_CONFIG_HOME + +→ XDG_CONFIG_HOME ← On Linux and other platforms where the X Desktop Group standards are used, the location of the user's configuration files. Specifically, where to find @@ -42,8 +42,8 @@ XDG_CONFIG_HOME exports drawings and GIFs to "$HOME". - -XDG_DATA_HOME + +→ XDG_DATA_HOME ← On Linux and other platforms where the X Desktop Group standards are used, the location of the user's data directories. Specifically, where to find @@ -53,18 +53,18 @@ XDG_DATA_HOME anywhere. - -TEMP + +→ TEMP ← Specifies the location where temporary files may be created. Only used by Tux Paint on Microsoft Windows OSes. Uses "userdata" if not set. -Language-related environment variables + ### Language-related environment variables ### -LANG -LANGUAGE -LC_ALL -LC_MESSAGES +→ LANG ← +→ LANGUAGE ← +→ LC_ALL ← +→ LC_MESSAGES ← Specify the language Tux Paint should utilize in its user interface. Overridden by the "--lang" and "--locale" command-line options or their @@ -73,24 +73,24 @@ LC_MESSAGES and finally "LANG". + - -Display-related environment variables + ### Display-related environment variables ### The following are a few of the environment variables supported by Simple DirectMedia Layer (libSDL) — which Tux Paint utilizes for displaying graphics, playing sounds, and receiving mouse, keyboard, and joystick input — and which may be useful to users of Tux Paint. -SDL_VIDEO_ALLOW_SCREENSAVER +→ SDL_VIDEO_ALLOW_SCREENSAVER ← Specifies whether Tux Paint should allow a screensaver to run. Can be set to '1' (true) by Tux Paint itself by issuing the command-line option "--allowscreensaver" or its configuration file counterpart. - -SDL_VIDEO_WINDOW_POS + +→ SDL_VIDEO_WINDOW_POS ← Requests where to position Tux Paint's window, and can be used to specify what display to place a fullscreen Tux Paint in a multi-monitor @@ -99,5 +99,5 @@ SDL_VIDEO_WINDOW_POS (e.g. 200,100), or "center" (meaning "center"). - + diff --git a/docs/en/EXTENDING.txt b/docs/en/EXTENDING.txt index 9dd86a062..2f5a9b499 100644 --- a/docs/en/EXTENDING.txt +++ b/docs/en/EXTENDING.txt @@ -44,11 +44,11 @@ changing, or removing files where Tux Paint looks for them. Where Files Go -Standard Files + ### Standard Files ### Tux Paint looks for its various data files in its 'data' directory. -Linux and Unix +→ Linux and Unix ← Where this directory goes depends on what value was set for "DATA_PREFIX" when Tux Paint was built. See 'Install documentation' for details. @@ -62,8 +62,8 @@ Linux and Unix /usr/share/tuxpaint/ - -Windows + +→ Windows ← Tux Paint looks for a directory called 'data' in the same directory as the executable. This is the directory that the installer used when installing @@ -72,8 +72,8 @@ Windows C:\Program Files\TuxPaint\data - -macOS + +→ macOS ← Tux Paint stores its data files inside the "Tux Paint" application icon (which is actually a special kind of folder on macOS & Mac OS X before it). @@ -106,14 +106,14 @@ macOS Tux Paint. + - -Personal Files + ### Personal Files ### You can also create brushes, stamps, 'starters', templates, and fonts in your own user account directory (folder) for Tux Paint to find. -Windows +→ Windows ← Your personal Tux Paint folder is stored in your personal "Application Data". For example, on newer Windows: @@ -121,8 +121,8 @@ Windows C:\Users\username\AppData\Roaming\TuxPaint\ - -macOS + +→ macOS ← Your personal Tux Paint folder is stored in your personal "Application Support" folder: @@ -130,8 +130,8 @@ macOS /Users/username/Library/Application Support/TuxPaint/ - -Linux and Unix + +→ Linux and Unix ← Your personal Tux Paint files go into a 'hidden directory' found in your account's home directory: "/home/username/.tuxpaint/". @@ -139,7 +139,7 @@ Linux and Unix Don't forget the period (".") before the "tuxpaint"! - + To add your own brushes, stamps, 'starters,' templates, and fonts, create subdirectories under your personal Tux Paint directory named "brushes", "stamps @@ -160,7 +160,7 @@ partially-transparent! Greyscale pixels in the brush PNG will be drawn using the currently-selected color in Tux Paint. Color pixels will be tinted. -Brush Descriptive Text + ### Brush Descriptive Text ### Tux Paint will display descriptive text when a brush is selected. These are placed in plain text files with the same name as the PNG, but with a ".txt" @@ -170,7 +170,7 @@ in the same directory.) The first line of the text file will be used as the US English description of the brush's image. It must be encoded in UTF-8. -Localization Support +→ Localization Support ← Additional lines can be added to the text file to provide translations of the description, to be displayed when Tux Paint is running in a different @@ -190,17 +190,17 @@ Localization Support running in, the US English text is used. - -Windows Users + +→ Windows Users ← Use NotePad or WordPad to edit/create these files. Be sure to save them as plain-text, and make sure they have a ".txt" extension at the end of the filename. + - -Brush Options + ### Brush Options ### Aside from a graphical shape, brushes can also be given other attributes. To do this, you need to create a 'data file' for the brush. @@ -212,7 +212,7 @@ The file has the same name as the PNG image, but a ".dat" extension. (e.g., "brush.png"'s data file is the text file "brush.dat", found in the same directory.) -Brush Spacing +→ Brush Spacing ← As of Tux Paint version 0.9.16, you can now specify the spacing for brushes (that is, how often they are drawn). By default, the spacing will be the @@ -223,8 +223,8 @@ Brush Spacing often the brush is drawn.) - -Animated Brushes + +→ Animated Brushes ← As of Tux Paint version 0.9.16, you may now create animated brushes. As the brush is used, each frame of the animation is drawn. @@ -239,8 +239,8 @@ Animated Brushes sequentially, also add a line containing "random" to the brush's data file. - -Directional Brushes + +→ Directional Brushes ← As of Tux Paint version 0.9.16, you may now create directional brushes. As the brush is used, different shapes are drawn, depending on the direction @@ -255,8 +255,8 @@ Directional Brushes Add a line containing the word "directional" to the brush's data file. - -Rotating Brushes + +→ Rotating Brushes ← As of Tux Paint version 0.9.27, you may now create rotating brushes. As the brush is used, it is rotated 360 degrees, depending on the direction the @@ -265,8 +265,8 @@ Rotating Brushes Add a line containing the word "rotate" to the brush's data file. - -Chaotic Brushes + +→ Chaotic Brushes ← As of Tux Paint version 0.9.34, brushes can be configured to continuously pick random directions as you draw with them. @@ -274,8 +274,8 @@ Chaotic Brushes Add a line containing the word "chaotic" to the brush's data file. - -Animated Directional, Rotating, or Chaotic Brushes + +→ Animated Directional, Rotating, or Chaotic Brushes ← You may mix both animated and either directional, rotating, or chaotic features into one brush. Use both options desired ("frames=N" and " @@ -289,7 +289,7 @@ Animated Directional, Rotating, or Chaotic Brushes the first frame, for example.) - + Place the brush image PNGs (and any data text files) in the "brushes" directory. @@ -305,7 +305,7 @@ subdirectories and sub-subdirectories there to organize the stamps. (For example, you can have a "holidays" folder with "halloween" and "christmas" sub-folders.) -Stamp Images + ### Stamp Images ### Rubber Stamps in Tux Paint can be made up of a number of separate files. The one file that is required is, of course, the picture itself. @@ -334,7 +334,7 @@ the 'SVG documentation' in Tux Paint for more information and tips. how to make PNG images which will scale perfectly when used as stamps in Tux Paint. -Stamp Descriptive Text + ### Stamp Descriptive Text ### Tux Paint will display descriptive text when a stamp is selected. These are placed in plain text files with the same name as the PNG or SVG, but with a @@ -344,7 +344,7 @@ placed in plain text files with the same name as the PNG or SVG, but with a The first line of the text file will be used as the US English description of the stamp's image. It must be encoded in UTF-8. -Localization Support +→ Localization Support ← Additional lines can be added to the text file to provide translations of the description, to be displayed when Tux Paint is running in a different @@ -364,17 +364,17 @@ Localization Support running in, the US English text is used. - -Windows Users + +→ Windows Users ← Use NotePad or WordPad to edit/create these files. Be sure to save them as plain-text, and make sure they have a ".txt" extension at the end of the filename. + - -Stamp Sound Effects + ### Stamp Sound Effects ### Tux Paint can play a sound effect when a stamp is selected. For example, the sound of a duck quaking when selecting a duck, or a brief piece of music when a @@ -383,7 +383,7 @@ musical instrument is chosen. Files may be in "WAVE (".wav")" or "OGG Vorbis "stamp.svg"'s sound effect is the sound file "stamp.ogg" in the same directory.) -Localization Support +→ Localization Support ← For sounds for different locales (e.g., if the sound is someone saying a word, and you want translated versions of the word said), also create WAV @@ -400,12 +400,12 @@ Localization Support the 'default' sound file. (e.g., "stamp.wav") - + 💡 Note: Also consider using descriptive sounds; see 'Stamp Descriptive Sound', below. -Stamp Descriptive Sound + ### Stamp Descriptive Sound ### Tux Paint can also play a descriptive sound when a stamp is selected. For example, the sound of someone saying the word "duck" when selecting a duck, or @@ -414,7 +414,7 @@ the name of a musical instrument when one is chosen. Files may be in "WAVE or SVG image, with "_desc" at the end. (e.g., "stamp.svg"'s descriptive sound is the sound file "stamp_desc.ogg" in the same directory.) -Localization Support +→ Localization Support ← For descriptive sounds for different locales, also create WAV or OGG files with both "_desc" and the locale's label in the filename, in the form: @@ -430,9 +430,9 @@ Localization Support load the 'default' sound file. (e.g., "stamp_desc.wav") + - -Stamp Options + ### Stamp Options ### Aside from a graphical shape, a textual description, a sound effect, and a descriptive sound, stamps can also be given other attributes. To do this, you @@ -445,11 +445,11 @@ The file has the same name as the PNG or SVG image, but a ".dat" extension. (e.g., "stamp.png"'s data file is the text file "stamp.dat", found in the same directory.) -Colored Stamps +→ Colored Stamps ← Stamps can be made to be either "colorable" or "tintable." - Colorable + → Colorable ← "Colorable" stamps they work much like brushes - you pick the stamp to get the shape, and then pick the color you want it to be. (Symbol @@ -461,8 +461,8 @@ Colored Stamps Add a line containing the word "colorable" to the stamp's data file. - - Tinted + + → Tinted ← "Tinted" stamps are similar to "colorable" ones, except the details of the original image are kept. (To put it technically, the original image @@ -472,14 +472,14 @@ Colored Stamps Add a line containing the word "tintable" to the stamp's data file. - - Tinting Options: + + → Tinting Options: ← Depending on the contents of your stamp, you might want to have Tux Paint use one of a number of methods when tinting it. Add one of the following lines to the stamp's data file: - Normal tinter — "tinter=normal" (the default) + → Normal tinter — "tinter=normal" (the default) ← This is the normal tinting mode. First, the primary hue of the stamp is determined. (For example, a picture of a flower with a stem will have the petal color seen as the primary hue of the @@ -490,28 +490,28 @@ Colored Stamps the image is tinted. Anything falling within 50% of the range (e.g., ±27°) is altered to have the hue of the color chosen by the user. - - Narrow tinter — "tinter=narrow" + + → Narrow tinter — "tinter=narrow" ← This like the "normal" option described above, but starts a narrower hue range of ±6°. Anything found within 50% of the range (e.g. ±9°) is tinted. If too much of your stamp is being tinted, try this option. - - 'Any hue' tinter — "tinter=anyhue" + + → 'Any hue' tinter — "tinter=anyhue" ← This remaps all hues in the stamp. It works similarly to the "anyhue" and "narrow" options described above, but the hue range is ±180°. - - Vector tinter — "tinter=vector" + + → Vector tinter — "tinter=vector" ← This maps 'black through white' to 'black through destination'. + + - - - -Unalterable Stamps + +→ Unalterable Stamps ← By default, a stamp can be flipped upside down, shown as a mirror image, or both. This is done using the control buttons below the stamp selector, at @@ -528,8 +528,8 @@ Unalterable Stamps nomirror" to the stamp's data file. - -Initial Stamp Size + +→ Initial Stamp Size ← By default, Tux Paint assumes that your stamp is sized appropriately for unscaled display on a 608x472 canvas. This was the original Tux Paint @@ -548,17 +548,17 @@ Initial Stamp Size + "scale 2.5" + "scale 2:5" - -Windows Users + +→ Windows Users ← Use NotePad or WordPad to edit/create these files. Be sure to save them as plain-text, and make sure they have a ".dat" extension at the end of the filename. + - -Pre-Mirrored and Flipped Stamps + ### Pre-Mirrored and Flipped Stamps ### In some cases, you may wish to provide a pre-drawn version of a stamp's mirror-image, flipped image, or even both. For example, imagine a picture of a @@ -598,7 +598,7 @@ When you use a 'starter' image, make modifications, and save it, the original 'starter' image is not overwritten. Additionally, as you edit your new picture, the contents of the original 'starter' can affect it. -Coloring-Book Style Starters + ### Coloring-Book Style Starters ### The most basic kind of 'starter' is similar to a picture in a coloring book. It's an outline of a shape which you can then color in and add details to. In @@ -612,7 +612,7 @@ SVG. If saving as a PNG, you may optionally render the image as black-and-transparent, rather than black-and-white, but (as of Tux Paint 0.9.21) this is not required. -Scene-Style Starters + ### Scene-Style Starters ### Along with the 'coloring-book' style overlay, you can also provide a separate background image as part of a 'starter' picture. The overlay acts the same: it @@ -651,7 +651,7 @@ allows it to continue to affect the drawing even after Tux Paint has been quit, or another picture is loaded or a new image is created. (In other words, if you base a drawing on a 'starter' image, it will always be affected by it.) -Starter Options + ### Starter Options ### Aside from an image, starters can also be given other attributes. To do this, you need to create a 'data file' for the starter. (Note: Tux Paint prior to @@ -664,7 +664,7 @@ The file has the same name as the image, but a ".dat" extension. (e.g., "starter.png"'s data file is the text file "starter.dat", found in the same directory.) -allowscale +→ allowscale ← When a starter image is a different aspect ratio (width-to-height proportions) than Tux Paint's canvas, by default it will be scaled to fit @@ -703,8 +703,8 @@ allowscale + The default behavior is to not allow cropping. This may be specified explicitly with "allowscale=none". - -background + +→ background ← This option allows you to specify how Tux Paint should fill the rest of the canvas, when the starter does not fit in one or the other direction. By @@ -722,8 +722,8 @@ background details. - -gravity + +→ gravity ← This option allows you to specify how Tux Paint should position a starter, when it is being cropped in one or the other direction. By default, Tux @@ -747,6 +747,7 @@ gravity [ Landscape-shaped image of a horizon with the sun in the middle and a building on the right. ] + Focusing on the center of a starter image stretched to fit the width of the canvas. @@ -754,6 +755,7 @@ gravity [ Portrait-shaped image of a horizon with the sun in the middle and the left side of building on the right. ] + Focusing on the center of a starter image stretched to fit the height of the canvas. @@ -761,12 +763,14 @@ gravity [ Landscape-shaped image of the sky with the sun at the bottom and the top of building on the right. ] + Focusing on the top of a starter image stretched to fit the width of the canvas. [ Landscape-shaped image of the ground with the sun at the top. ] + Focusing on the bottom of a starter image stretched to fit the width of the canvas. @@ -774,13 +778,14 @@ gravity [ Portrait-shaped image of a horizon with the sun on the left and a building in the center. ] + Focusing on the right of a starter image stretched to fit the height of the canvas. - + 💡 Note: Templates (described below) may also have options files, and currently support all of the same options as starters. @@ -822,7 +827,7 @@ quit, or another picture is loaded or a new image is created. (In other words, if you base a drawing on a 'template' image, it will always be affected by it.) -Template Options + ### Template Options ### Like 'Starters', a configuration file may be specified that defines how Tux Paint should behave when applying 'template' images to the canvas when they do @@ -963,7 +968,7 @@ layouts). We'll use the QWERTY keyboard as an example: -Layout overview file ("qwerty.layout") + ### Layout overview file ("qwerty.layout") ### This is a text file that specifies the other files used to describe the layout and key mappings. @@ -981,7 +986,7 @@ seen in the example above. The "keyboardlist" line describes which layouts to switch to, when the user clicks the left and right buttons on the keyboard. (See below.) -Keyboard layout file ("qwerty.h_layout") + ### Keyboard layout file ("qwerty.h_layout") ### This describes how big the keyboard is (as a "width × height" grid), and lists each key with its numeric keycode (see the "keymap" file, below), the width it @@ -1045,7 +1050,7 @@ described below. * 1 — next layout (per the layout file's "keyboardlist" setting) * 2 — previous layout (per the layout file's "keyboardlist" setting) -Keymap file ("us-intl-altgr-dead-keys.keymap") + ### Keymap file ("us-intl-altgr-dead-keys.keymap") ### This file defines which numeric keycodes (seen in the keyboard layout files, such as "qwerty.h_layout" described above) should be mapped to which actual @@ -1085,7 +1090,7 @@ keymap expressions" option, "-pke", to generate a keymap file. keycode 62 = Shift_R NoSymbol Shift_R Shift_R ... -Composemap file ("en_US.UTF-8_Compose") + ### Composemap file ("en_US.UTF-8_Compose") ### This file describes single characters that can be composed by multiple inputs. For example, "[Compose]" followed by "[A]" and "[E]" can be used to create the @@ -1096,7 +1101,7 @@ composemap that comes with X.Org's X Window system. The current version from the Xlib library has a web located page at https://www.x.org/releases/current/ doc/libX11/i18n/compose/en_US.UTF-8.html. -Keysym definitions file ("keysymdef.h") + ### Keysym definitions file ("keysymdef.h") ### This file (which is a C programming language header file) is also from the X Window System. It defines the Unicode values of each keycap (e.g., "XK_equal" diff --git a/docs/en/FAQ.txt b/docs/en/FAQ.txt index 085c22c90..024eb2015 100644 --- a/docs/en/FAQ.txt +++ b/docs/en/FAQ.txt @@ -21,15 +21,15 @@ +------------------------------+ ------------------------------------------------------------------------------- -Drawing-related + ### Drawing-related ### -Fonts I added to Tux Paint only show squares +→ Fonts I added to Tux Paint only show squares ← The TrueType Font you're using might have the wrong encoding. If it's 'custom' encoded, for example, you can try running it through FontForge ( http://fontforge.sourceforge.net/) to convert it to an ISO-8859 format. (Email us if you need help with special fonts.) - -The Rubber Stamp tool is greyed out! + +→ The Rubber Stamp tool is greyed out! ← This means that Tux Paint either couldn't find any stamp images, or was asked not to load them. @@ -55,8 +55,8 @@ The Rubber Stamp tool is greyed out! configuration file. - -Stamp outlines are always rectangles + +→ Stamp outlines are always rectangles ← Tux Paint was built with low-quality (but faster) stamp outlines. @@ -68,13 +68,13 @@ Stamp outlines are always rectangles in the "tuxpaint.c" file in the "src" directory. - + ------------------------------------------------------------------------------- -Interface Problems + ### Interface Problems ### -Stamp thumbnails in the Stamp Selector look bad +→ Stamp thumbnails in the Stamp Selector look bad ← Tux Paint was probably compiled with the faster, lower quality thumbnail code enabled. Run the command: "tuxpaint --verbose-version" from a command @@ -89,24 +89,24 @@ Stamp thumbnails in the Stamp Selector look bad in the "tuxpaint.c" file in the "src" directory. - -Pictures in the 'Open' dialog look bad + +→ Pictures in the 'Open' dialog look bad ← "Low Quality Thumbnails" is probably enabled. See: "Stamp thumbnails in the Stamp Selector look bad", above. - -All of the text is in uppercase! + +→ All of the text is in uppercase! ← The "uppercase" option is on. Either change/remove the "uppercase" option, or you can override it with "--mixedcase" on the command line or either "uppercase=no" or "mixedcase= yes" in a configuration file. - -Tux Paint is in a different language + +→ Tux Paint is in a different language ← Make sure your locale setting is correct. See "Tux Paint won't switch to my language", below. - -Tux Paint won't switch to my language + +→ Tux Paint won't switch to my language ← + Linux and Unix users: Make sure the locale is available Make sure the locale you want is available. Check your "/etc/ @@ -142,13 +142,13 @@ Tux Paint won't switch to my language https://tuxpaint.org/download/fonts/ - + ------------------------------------------------------------------------------- -Printing + ### Printing ### -Tux Paint won't print, gives an error, or prints garbage (Unix/Linux) +→ Tux Paint won't print, gives an error, or prints garbage (Unix/Linux) ← Tux Paint prints by creating a PostScript rendition of the picture and sending it to an external command. By default, this command is the "lpr" @@ -167,8 +167,8 @@ Tux Paint won't print, gives an error, or prints garbage (Unix/Linux) you will need to go back and alter it to accept PostScript. - -I get the message "You can't print yet!" when I go to print + +→ I get the message "You can't print yet!" when I go to print ← The "print delay" option is on. You can only print once every X seconds. @@ -190,8 +190,8 @@ I get the message "You can't print yet!" when I go to print allow unlimited printing. (You won't have to wait between prints.) - -I simply can't print! The button is greyed out! + +→ I simply can't print! The button is greyed out! ← The "no print" option is on. @@ -212,41 +212,41 @@ I simply can't print! The button is greyed out! is checked. - + ------------------------------------------------------------------------------- -Saving + ### Saving ### -Where does Tux Paint save my drawings? +→ Where does Tux Paint save my drawings? ← Unless you asked Tux Paint to save into a specific location (using the "savedir" option), Tux Paint saves into a standard location on your local drive: - Windows Windows 7, Windows 8, Windows 10, Windows 11 + → Windows Windows 7, Windows 8, Windows 10, Windows 11 ← In the user's "AppData" folder: e.g., "C:\Users\username\AppData\Roaming\TuxPaint\saved\" - - macOS + + → macOS ← In the user's "Application Support" folder: e.g., "/Users/username/Library/Application Support/TuxPaint/saved/" - - Linux / Unix + + → Linux / Unix ← In the user's "home directory" folder: e.g., "/home/username/.tuxpaint/saved/" - - Haiku + + → Haiku ← In the user's "settings" folder: e.g., "/boot/home/config/settings/TuxPaint/saved/" - + The images are stored as PNG bitmaps, which most modern programs should be able to load (image editors, word processors, web browsers, etc.) - -Tux Paint always saves over my old picture + +→ Tux Paint always saves over my old picture ← The "save over" option is enabled. (This disables the prompt that would appear when you click 'Save.') @@ -271,8 +271,8 @@ Tux Paint always saves over my old picture Also, see "Tux Paint always saves a new picture!", below. - -Tux Paint always saves a new picture! + +→ Tux Paint always saves a new picture! ← The "never save over" option is enabled. (This disables the prompt that would appear when you click 'Save.') @@ -297,13 +297,13 @@ Tux Paint always saves a new picture! Also, see "Tux Paint always saves over my old picture!", above. - + ------------------------------------------------------------------------------- -Audio Problems + ### Audio Problems ### -There's no sound! +→ There's no sound! ← + First, check the obvious: o Are your speakers connected and turned on? o Is the volume turned up on your speakers? @@ -363,8 +363,8 @@ There's no sound! headers are available! - -Tux Paint makes too much noise! Can I turn them off? + +→ Tux Paint makes too much noise! Can I turn them off? ← Yes, there are a number of ways to disable sounds in Tux Paint: @@ -380,9 +380,9 @@ Tux Paint makes too much noise! Can I turn them off? o Alternatively, recompile Tux Paint with sound support disabled. (See above, and the 'Install' documentation. - -The stereo panning of sound effects is bothersome; can sound effects be - monophonic? + +→ The stereo panning of sound effects is bothersome; can sound effects be + monophonic? ← Run Tux Paint with the "no stereo" option: @@ -393,8 +393,8 @@ The stereo panning of sound effects is bothersome; can sound effects be + Or use Tux Paint Config. and make sure "Enable Stereo Effects" (under "Video & Sound") is not checked. - -The sound effects sound strange + +→ The sound effects sound strange ← This could have to do with how SDL and SDL_mixer were initialized. (The buffer size chosen.) @@ -404,16 +404,17 @@ The sound effects sound strange "tuxpaint --version" to verify), and so on.) - + ------------------------------------------------------------------------------- -Fullscreen Mode Problems + ### Fullscreen Mode Problems ### -When I run Tux Paint full-screen and [Alt] + [Tab] out, the window turns black! +→ When I run Tux Paint full-screen and [Alt] + [Tab] out, the window turns + black! ← This is apparently a bug in the SDL library. Sorry. - -When I run Tux Paint full-screen, it has large borders around it + +→ When I run Tux Paint full-screen, it has large borders around it ← Linux users - Your X-Window server is probably not set with the ability to switch to the desired resolution: 800×600. (or whatever resolution you have @@ -440,8 +441,8 @@ When I run Tux Paint full-screen, it has large borders around it xserver-xfree86" as root, for example. - -Tux Paint keeps running in Full Screen mode - I want it windowed! + +→ Tux Paint keeps running in Full Screen mode - I want it windowed! ← The "fullscreen" option is set. @@ -464,20 +465,21 @@ Tux Paint keeps running in Full Screen mode - I want it windowed! is not checked. - -How do I access other applications when Tux Paint is running in Full Screen? + +→ How do I access other applications when Tux Paint is running in Full Screen? + ← + Windows and Linux users, try the [Alt] + [Tab] key combination to switch between applications. + macOS users, switch to other applications using [Control] + [Left Arrow], then back to Tux Paint using [Control] + [Right Arrow]. - + ------------------------------------------------------------------------------- -Other Problems + ### Other Problems ### -Tux Paint won't run +→ Tux Paint won't run ← If Tux Paint aborts with the message: "You're already running a copy of Tux Paint!", this means it has been launched in the last 30 seconds. (On Unix/ @@ -503,8 +505,8 @@ Tux Paint won't run command-line, or "nolockfile=yes" to the configuration file. - -Tux Paint launches very slowly + +→ Tux Paint launches very slowly ← The first time Tux Paint is launched (for a particular user), it may take a minute or more to respond. The font system used by Tux Paint (FontConfig, @@ -526,8 +528,8 @@ Tux Paint launches very slowly fontconfig\cache - -I can't quit Tux Paint + +→ I can't quit Tux Paint ← The "no quit" option is set. This disables the "Quit" button in Tux Paint's toolbar (greying it out), and prevents Tux Paint from being exited via the @@ -543,8 +545,8 @@ I can't quit Tux Paint combination on your keyboard to quit Tux Paint.) - -I don't want "no quit" mode enabled! + +→ I don't want "no quit" mode enabled! ← If you're running Tux Paint from a command-line, make sure you're not giving it a "--noquit" option. @@ -563,8 +565,8 @@ I don't want "no quit" mode enabled! Key" (under "Simplification") is not checked. - -Tux Paint keeps writing weird messages to the screen / to a text file + +→ Tux Paint keeps writing weird messages to the screen / to a text file ← A few messages are normal, but if Tux Paint is being extremely verbose (like listing the name of every rubber-stamp image it finds while loading @@ -578,8 +580,8 @@ Tux Paint keeps writing weird messages to the screen / to a text file in the "tuxpaint.c" file in the "src" directory. - -Tux Paint is using options I didn't specify! + +→ Tux Paint is using options I didn't specify! ← By default, Tux Paint first looks at configuration files for options. @@ -656,11 +658,11 @@ Tux Paint is using options I didn't specify! --nosysconfig - + ------------------------------------------------------------------------------- -Help / Contact + ### Help / Contact ### Any questions you don't see answered? Please let us know! You can subscribe and post to our "tuxpaint-users" mailing list: diff --git a/docs/en/INSTALL.txt b/docs/en/INSTALL.txt index 5f2847884..b368e55c4 100644 --- a/docs/en/INSTALL.txt +++ b/docs/en/INSTALL.txt @@ -28,7 +28,7 @@ Requirements -Simple DirectMedia Layer library (libSDL) + ### Simple DirectMedia Layer library (libSDL) ### Tux Paint requires the Simple DirectMedia Layer Library (libSDL), an Open Source multimedia programming library available under the GNU Lesser General @@ -58,13 +58,13 @@ Debian's "apt"). development versions of the packages. (For example, install both "SDL2-2.24.0.rpm" and "SDL2-devel-2.24.0.rpm".) -Other Libraries +## Other Libraries ## Tux Paint also takes advantage of a number of other free, LGPL'd libraries. Under Linux, just like SDL, they should either already be installed, or are readily available for installation as part of your Linux distribution. -libPNG +→ libPNG ← Tux Paint uses PNG (Portable Network Graphics) format for its data files. SDL_image will require libPNG be installed. @@ -72,8 +72,8 @@ libPNG http://www.libpng.org/pub/png/libpng.html - -gettext + +→ gettext ← Tux Paint uses your system's locale settings along with the "gettext" library to support various languages (e.g., Spanish). You'll need the @@ -82,8 +82,8 @@ gettext http://www.gnu.org/software/gettext/ - -libpaper (Linux/Unix only) + +→ libpaper (Linux/Unix only) ← As of Tux Paint 0.9.17, Tux Paint can determine your system's default paper size (e.g., A4 or Letter), or can be told to use a particular paper size, @@ -92,8 +92,8 @@ libpaper (Linux/Unix only) https://github.com/naota/libpaper - -FriBiDi + +→ FriBiDi ← Tux Paint's "Text" and also "Label" tools support bidirectional languages, thanks to the "FriBiDi" library. @@ -101,31 +101,31 @@ FriBiDi http://fribidi.org/ - -SVG graphics support + +→ SVG graphics support ← As of Tux Paint 0.9.17, Tux Paint can load SVG (Scalable Vector Graphics) images as stamps. Two sets of libraries are supported, and SVG support can be completely disabled (via "make SVG_LIB:=") - librsvg-2 & libCairo2 (newer libraries) + → librsvg-2 & libCairo2 (newer libraries) ← o libRSVG 2: http://librsvg.sourceforge.net/ o Cairo 2: http://www.cairographics.org/ o These also depend on the following: # GdkPixbuf & GLib: http://www.gtk.org/ # Pango: http://www.pango.org/ - - Older SVG libraries + + → Older SVG libraries ← o libcairo1, libsvg1, & libsvg-cairo1: http://www.cairographics.org/ o These also depend on the following: # libxml2: https://gitlab.gnome.org/GNOME/libxml2 + - - -Animated GIF Export feature + +→ Animated GIF Export feature ← To support export of animated GIFs (slideshows), the "libimagequant" library (from the "pngquant2" project) is required. @@ -133,8 +133,8 @@ Animated GIF Export feature https://github.com/ImageOptim/libimagequant - -NetPBM Tools (optional) No longer used, by default + +→ NetPBM Tools (optional) No longer used, by default ← 📜 Under Linux and Unix, earlier versions of Tux Paint used the NetPBM tools to assist with printing. (A PNG is generated by Tux Paint, and converted @@ -144,7 +144,7 @@ NetPBM Tools (optional) No longer used, by default http://netpbm.sourceforge.net/ - + Compiling and Installation @@ -154,11 +154,11 @@ available freely. ----------------------------------------------------------------------- -Windows + ### Windows ### July 10, 2022 Shin-ichi TOYAMA -Compiling Set-Up +## Compiling Set-Up ## As of February 2005 (starting with Tux Paint 0.9.15), the "Makefile" includes support for building on a Windows system using MinGW/MSYS (https:// @@ -168,7 +168,7 @@ Many tools and libraries are required to build Tux Paint. The package management system "pacman" helps you install them automatically solving complicated dependencies. -MYSYS2 +# MYSYS2 # Download the latest MSYS2 environment from https://www.msys2.org/ and install it where you'd like (the default is "C:\msys64") @@ -196,7 +196,7 @@ environment. ----------------------------------------------------------- -MinGW 64bit (x86_64) compiler and tools +# MinGW 64bit (x86_64) compiler and tools # Within the MSYS2 shell, run the following command to install 64bit compiler and basic development tools: @@ -207,7 +207,7 @@ basic development tools: Link Library (.dll) files they depends on. Tux Paint's packaging process for binary distribution uses it to find required .dll files. -64bit (x86_64) dependency libraries for Tux Paint and Tux Paint Config +# 64bit (x86_64) dependency libraries for Tux Paint and Tux Paint Config # You can install tools and libraries required for compiling Tux Paint and Tux Paint Config on MSYS2/MINGW using "pacman" except for SDL2_Pango and @@ -221,7 +221,7 @@ installing it if you are only building "Tux Paint". 💡 Note: Close the shell before proceeding to the remaining process. -Install SDL2_Pango and libunibreak on the 64bit environment +# Install SDL2_Pango and libunibreak on the 64bit environment # SDL2_Pango and libunibreak should be installed manually. @@ -253,7 +253,7 @@ ImageMagick" section if you need only a 64bit build environment. ----------------------------------------------------------- -MinGW 32bit (i686) compiler and tools +# MinGW 32bit (i686) compiler and tools # Within the MSYS2 shell, run the following command to install 32bit compiler and basic development tools: @@ -264,7 +264,7 @@ basic development tools: Link Library (.dll) files they depends on. Tux Paint's packaging process for binary distribution uses it to find required .dll files. -32bit (i686) dependency libraries for Tux Paint and Tux Paint Config +# 32bit (i686) dependency libraries for Tux Paint and Tux Paint Config # You can install tools and libraries required for compiling Tux Paint and Tux Paint Config on MSYS2/MINGW using "pacman" except for SDL2_Pango and @@ -278,7 +278,7 @@ installing it if you are only building "Tux Paint". 💡 Note: Close the shell before proceeding to the remaining process. -Install SDL2_Pango and libunibreak on the 32bit environment +# Install SDL2_Pango and libunibreak on the 32bit environment # SDL2_Pango and libunibreak should be installed manually. @@ -305,7 +305,7 @@ You can fetch the source code from the git repositry and compile it as follows. $ cd libunibreak $ ./augogen.sh --prefix=/mingw32 && make && make install -ImageMagick +## ImageMagick ## ImageMagick is a compilation of command line tools to create, edit, compose, or convert bitmap images supporting quite a large number of image formats. Tux @@ -327,7 +327,7 @@ your "PATH" environment variable. For example: You can make this permanent by adding the above to your the BASH shell configuration file, "~/.bash_profile". -Tux Paint & Tux Paint Config. +## Tux Paint & Tux Paint Config. ## You can compile 64-bit binaries using "MSYS2 64bit" shell, and 32-bit binaries using "MSYS2 32bit" shell, respectively. @@ -337,7 +337,7 @@ using "MSYS2 32bit" shell, respectively. * Select "MSYS2 64bit" → "MSYS2 MinGW 32-bit" from the "Start Menu" to open the 32bit shell. -Tux Paint Config. +# Tux Paint Config. # "Tux Paint Config" is a useful graphical tool for tweaking Tux Paint's behavior. You have to build this component before compiling Tux Paint if you @@ -365,7 +365,7 @@ Now you can build Tux Paint Config. as follows: $ cd tuxpaint-config $ make win32 -Tux Paint +# Tux Paint # You can use either (a) a stable tar-ball release, or (b) the developing source tree. @@ -393,7 +393,7 @@ collected in the directory for binary distribution "bdist" directory under "win32". You can start them by double-clicking their executable (.exe) files in the "bdist" directory. -Building the Tux Paint Windows Installer +## Building the Tux Paint Windows Installer ## Inno Setup is used to build executable installer for Tux Paint. Therefore you have to install it in the first place. @@ -415,7 +415,7 @@ Then, you can easily build an executable installer by right-clicking on the list. It will run for a while, and eventually you will find a "tuxpaint-X.Y.Z -windows--installer.exe" file in the same directory. -Running the Tux Paint Windows Installer +## Running the Tux Paint Windows Installer ## Double-click the Tux Paint installer executable (.EXE file) and follow the instructions. @@ -433,7 +433,7 @@ location. At this point, you can click 'Install' to install Tux Paint! -Changing the Settings Using the Shortcut +## Changing the Settings Using the Shortcut ## To change program settings, right-click on the TuxPaint shortcut and select 'Properties' (at the bottom). @@ -460,7 +460,7 @@ pushed the "Apply" button!). When you have finished, click "OK." -If Something Goes Wrong +## If Something Goes Wrong ## If, when you double-click on the shortcut to run Tux Paint, nothing happens, it is probably because some of these command-line options are wrong. Open an @@ -474,9 +474,9 @@ incorrect character-case (capital 'Z' instead of lowercase 'z') or a missing ----------------------------------------------------------------------- -Linux/Unix + ### Linux/Unix ### -Compiling: +## Compiling: ## 💡 Note: Tux Paint does not use autoconf/automake, so there is no "./configure" script to run. Compiling should be straight-forward though, assuming everything @@ -487,7 +487,8 @@ shell prompt (e.g., "$"): $ make -Disabling SVG support (and hence Cairo, libSVG, and svg-cairo dependencies): +## Disabling SVG support (and hence Cairo, libSVG, and svg-cairo dependencies): +## To disable SVG support (e.g., if your system is not currently supported by the Cairo library or other SVG-related dependencies), you can run "make" with @@ -495,7 +496,7 @@ Cairo library or other SVG-related dependencies), you can run "make" with $ make SVG_LIB= SVG_CFLAGS= -Disabling Sound at Compile-time +## Disabling Sound at Compile-time ## If you don't have a sound card, or would prefer to build the program with no sound support (and therefore without a the SDL_mixer dependency), you can run @@ -503,12 +504,12 @@ sound support (and therefore without a the SDL_mixer dependency), you can run $ make SDL_MIXER_LIB= -Other options +## Other options ## Various other options (e.g., installation paths) may be overridden; see them in "Makefile" for further details. -If you get errors +## If you get errors ## If you receive any errors during compile-time, make sure you have the appropriate libraries installed (see above). If using packaged versions of the @@ -516,7 +517,7 @@ libraries (e.g., RPMs under RedHat or DEBs under Debian), be sure to get the corresponding "-dev" or "-devel" packages as well, otherwise you won't be able to compile Tux Paint (and other programs) from source! -Installng +## Installng ## Assuming no fatal errors occured, you can now install the program so that it can be run by users on the system. By default, this must be done by the "root" @@ -542,7 +543,7 @@ Ubuntu Linux): local/bin/". The data files (images, sounds, etc.) are placed in "/usr/local/ share/tuxpaint/". -Changing Where Things Go +# Changing Where Things Go # You can change where things will go by setting "Makefile"variables on the command line. "DESTDIR" is used to place output in a staging area for package @@ -551,48 +552,48 @@ default, set to "/usr/local". Other variables are: -BIN_PREFIX +→ BIN_PREFIX ← Where the "tuxpaint" binary will be installed. (Set to "$(PREFIX)/bin" by default - e.g., "/usr/local/bin") - -DATA_PREFIX + +→ DATA_PREFIX ← Where the data files (sound, graphics, brushes, stamps, fonts) will go, and where Tux Paint will look for them when it's run. (Set to "$(PREFIX)/share/ tuxpaint") - -DOC_PREFIX + +→ DOC_PREFIX ← Where the documentation text files (the "docs" directory) will go. (Set to "$(PREFIX)/share/doc/tuxpaint") - -MAN_PREFIX + +→ MAN_PREFIX ← Where the manual page for Tux Paint will go. (Set to "$(PREFIX)/share/man") - -ICON_PREFIX — $(PREFIX)/share/pixmaps -X11_ICON_PREFIX — $(PREFIX)/X11R6/include/X11/pixmaps -GNOME_PREFIX — $(PREFIX)/share/gnome/apps/Graphics -KDE_PREFIX — $(PREFIX)/share/applnk/Graphics + +→ ICON_PREFIX — $(PREFIX)/share/pixmaps ← +→ X11_ICON_PREFIX — $(PREFIX)/X11R6/include/X11/pixmaps ← +→ GNOME_PREFIX — $(PREFIX)/share/gnome/apps/Graphics ← +→ KDE_PREFIX — $(PREFIX)/share/applnk/Graphics ← Where the icons and launchers (for GNOME and KDE) will go. - -LOCALE_PREFIX + +→ LOCALE_PREFIX ← Where the translation files for Tux Paint will go, and where Tux Paint will look for them. (Set to "$(PREFIX)/share/locale/") (Final location of a translation file will be under the locale's directory (e.g., "es" for Spanish), within the "LC_MESSAGES" subdirectory.) - + 💡 Note: This list is out of date. See "Makefile" and "Makefile-i18n" for a complete list. ----------------------------------------------------------------------- -macOS + ### macOS ### June 5, 2022 Mark Kim Starting with Tux Paint 0.9.23, Tux Paint for macOS is built as though it were a Linux application. -Prerequisites +## Prerequisites ## Although Tux Paint is built without the Xcode IDE, Xcode itself is still required to build Tux Paint. Download it from the App Store, and launch it once @@ -628,7 +629,7 @@ of Tux Paint. ^* Not available from MacPorts as of this writing, see below. -libimagequant +# libimagequant # libimagequant is not available from MacPorts as of this writing. It can be installed from the source code as follows. It should be installed to /opt/local @@ -640,7 +641,7 @@ installed from the source code as follows. It should be installed to /opt/local $ cargo build --release # Must use cargo from MacPorts $ sudo make PREFIX=/opt/local install -sdl2_pango +# sdl2_pango # sdl2_pango is not available from MacPorts as of this writing. It can be installed from the source code as follows. It should be installed to /opt/local @@ -654,7 +655,7 @@ WARNING: Having any UNIX-like toolset installed on your Mac besides MacPorts and Xcode, such as Fink or Brew, will prevent your app bundle from being portable. Be sure Fink and Brew are not accessible from your build environment. -How to Build +## How to Build ## Simply, run: @@ -668,7 +669,7 @@ TuxPaint.dmg'. Additional steps are required when building a Unviersal Binary. See "Building a Universal Binary" below. -Known Issues +## Known Issues ## * A macOS binary built on a specific version of macOS only runs on that version of macOS or later. To ensure Tux Paint can run on the oldest @@ -685,7 +686,7 @@ Known Issues (from MacPorts) need to be recompiled. See "Recompiling MacPorts" below for the instructions. -Old Versions of macOS +## Old Versions of macOS ## Some old versions of macOS can be downloaded from Apple's support page: https:/ /support.apple.com/en-us/HT211683 @@ -725,7 +726,7 @@ the Xcode command line tools (do not run "xcode-select --install") but otherwise build Tux Paint using the same steps described in the earlier part of this document. -Recompiling MacPorts +## Recompiling MacPorts ## To recompile MacPorts to be usable on older versions of macOS, set the following options in /opt/local/etc/macports/macports.conf: @@ -749,7 +750,7 @@ they can only be built to run natively on the hardware on which they were built. See "Building a Universal Binary" below for instructions on how to build Tux Paint as a Universal Binary. -Building a Universal Binary +## Building a Universal Binary ## To build Tux Paint as a Universal Binary, compile Tux Paint for the Intel CPU and the Apple Silicon separately first. Then rename the app bundle for the @@ -763,7 +764,7 @@ two application bundles as below. The DMG file can be built afterwards: ----------------------------------------------------------------------- -Android + ### Android ### March 29, 2023 Pere Pujal i Carabantes (Edited by Bill Kendrick) @@ -772,7 +773,7 @@ As of March 2023, the Android build of Tux Paint is maintained in a separate code repository at GitHub: https://github.com/tux4kids/Tuxpaint-Android. Detailed instructions are there; this acts as an overview. -Prerequisites +## Prerequisites ## You will need recent versions of: @@ -797,7 +798,7 @@ one another, and the script in the directory containing both. Fill the app/src/main/assets directory by running cd app/src/main/jni/tuxpaint && ./mkzip_assets.sh -Building +## Building ## The Gradle build generates some variants: PlayStore, debugPlayStore, offPlayStore and debugoffPlayStore. You must sign the non-debug ones to be able @@ -826,36 +827,37 @@ the makebuildserver tool they provide, then, from the root of fdroiddata, run ----------------------------------------------------------------------- -Haiku + ### Haiku ### May 7, 2023 Luc Schrijvers (Edited by Bill Kendrick) -Prerequisites +## Prerequisites ## Install the required develop packages in Terminal: -32-bit: +→ 32-bit: ← pkgman install xcairo_x86_devel fribidi_x86_devel gdk_pixbuf_x86_devel libiconv_x86_devel libimagequant_x86_devel gettext_x86_libintl libpaper_x86_devel pango_x86_devel libpng16_x86_devel librsvg_x86_devel libsdl2_x86_devel sdl2_image_x86_devel sdl2_gfx_x86_devel sdl2_mixer_x86_devel sdl2_pango_x86_devel sdl2_ttf_x86_devel zlib_x86_devel - -64-bit: + +→ 64-bit: ← pkgman install xcairo_devel fribidi_devel gdk_pixbuf_devel libiconv_devel libimagequant_devel gettext_libintl libpaper_devel pango_devel libpng16_devel librsvg_devel libsdl2_devel sdl2_image_devel sdl2_gfx_devel sdl2_mixer_devel sdl2_pango_devel sdl2_ttf_devel zlib_devel - + + ← For 32-bit you need to switch to the new compiler (currently gcc 11.2.0) with setarch x86 -Building +## Building ## make PREFIX=/boot/home/config/non-packaged -Tux Paint Stamps +## Tux Paint Stamps ## make install-all DATA_PREFIX=/boot/home/config/non-packaged/share/tuxpaint/ @@ -868,9 +870,9 @@ setting "DEBUG" (and, if verbose logging is wanted, "VERBOSE") #defines in "src Uninstalling Tux Paint -Windows + ### Windows ### -Using the Uninstaller +## Using the Uninstaller ## If you installed the Start Menu shortcuts (the default), then go to the TuxPaint folder and select "Uninstall". A box will be displayed that will @@ -879,19 +881,19 @@ you want to permanently remove Tux Paint, click on the 'Uninstall' button. When it has finished, click on the close button. -Using the Control Panel +## Using the Control Panel ## It is also possible to use the entry "TuxPaint (remove only)" in the Control Panel Add/Remove programs section. -macOS + ### macOS ### Delete "TuxPaint.app" from the "/Applications" folder. Data files, including the configuration files, stamps, and saved pictures, may be found in "/Library/Application Support/TuxPaint/" (all users) and "/Users/username/Library/Application Support/TuxPaint/" (individual users). -Linux + ### Linux ### Within the Tux Paint source directory (where you compiled Tux Paint), you can use the "make uninstall" target to uninstall Tux Paint. By default, this must diff --git a/docs/en/MAGIC-API.txt b/docs/en/MAGIC-API.txt index 526a8d2f2..b8350b98d 100644 --- a/docs/en/MAGIC-API.txt +++ b/docs/en/MAGIC-API.txt @@ -1,7 +1,7 @@ Tux Paint version 0.9.34 - Magic Tool Plugin API Documentation + ### Magic Tool Plugin API Documentation ### Copyright © 2007-2024 by various contributors; see AUTHORS.txt. https://tuxpaint.org/ @@ -87,7 +87,7 @@ The C header file and command-line tool mentioned above are included with Tux Paint — or in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package". -'Magic' tool plugin functions + ### 'Magic' tool plugin functions ### 'Magic' tool plugins must contain the functions listed below. Note: To avoid 'namespace' collisions, each function's name must start with the shared @@ -95,12 +95,12 @@ object's filename (e.g., "blur.so" or "blur.dll" would have functions whose names begin with "blur_"). This includes private functions (ones not used by Tux Paint directly), unless you declare those as 'static'. -Common arguments to plugin functions +## Common arguments to plugin functions ## Here is a description of arguments that many of your plugin's functions will need to accept. -magic_api * api +→ magic_api * api ← Pointer to a C structure containing pointers to Tux Paint functions and other data that the plugin can (and sometimes should) use. The contents of @@ -113,24 +113,24 @@ magic_api * api #include "tp_magic_api.h" - -int which + +→ int which ← An index the plugin should use to differentiate different 'Magic' tools, if the plugin provides more than one. (If not, "which" will always be 0.) See "Creating plugins with multiple effects", below. - -SDL_Surface * snapshot + +→ SDL_Surface * snapshot ← A snapshot of the previous Tux Paint canvas, taken when the the mouse was first clicked to activate the current magic tool. If you don't continuously affect the image during one hold of the mouse button, you should base your effects off the contents of this canvas. (That is, read from "snapshot" and write to "canvas", below.) - -SDL_Surface * canvas + +→ SDL_Surface * canvas ← The current Tux Paint drawing canvas. Your magical effects should end up here! - -SDL_Rect * update_rect + +→ SDL_Rect * update_rect ← A pointer to an SDL 'rectangle' structure that you use to tell Tux Paint what part of the canvas has been updated. If your effect affects a 32x32 area centered around the mouse pointer, you would fill the SDL_Rect as @@ -152,9 +152,9 @@ SDL_Rect * update_rect Note: "update_rect" is a C pointer (an "SDL_Rect *" rather than just an "SDL_Rect") because you need to fill in its contents. Since it is a pointer, you access its elements via "->" (arrow) rather than "." (dot). + - -Required Plugin Functions +## Required Plugin Functions ## Your plugin is required to contain, at the least, all of the following functions. @@ -164,9 +164,9 @@ filename. That is, if your plugin is called "zoom.so" (on Linux) or "zoom.dll" (on Windows), then the names of your functions must begin with "zoom_" (e.g., "zoom_get_name(...)"). -Plugin "housekeeping" functions +# Plugin "housekeeping" functions # -Uint32 api_version(void) +→ Uint32 api_version(void) ← The plugin should return an integer value representing the version of the Tux Paint 'Magic' tool plugin API the plugin was built against. The safest @@ -177,8 +177,8 @@ Uint32 api_version(void) Note: Called once by Tux Paint, at startup. It is called first. - -int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) + +→ int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) ← The plugin should do any initialization here. Return '1' if initialization was successful, or '0' if not (and Tux Paint will not present any 'Magic' @@ -221,8 +221,8 @@ int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) 0x00000009. - -int get_tool_count(magic_api * api) + +→ int get_tool_count(magic_api * api) ← This should return the number of Magic tools this plugin provides to Tux Paint. @@ -235,8 +235,8 @@ int get_tool_count(magic_api * api) 'Magic sizes' controls). - -int modes(magic_api * api, int which) + +→ int modes(magic_api * api, int which) ← This lets you tell Tux Paint what modes your tool can be used in; either as a tool the user can paint with, or a tool that affects the entire drawing @@ -258,8 +258,8 @@ int modes(magic_api * api, int which) Note: Added to Tux Paint 0.9.21; Magic API version 0x00000002. - -char * get_name(magic_api * api, int which) + +→ char * get_name(magic_api * api, int which) ← This should return a string containing the name of a magic tool. This will appear on the button in the 'Magic' selector within Tux Paint. @@ -271,8 +271,8 @@ char * get_name(magic_api * api, int which) your "get_tool_count()"). - -int get_group(magic_api * api, int which) + +→ int get_group(magic_api * api, int which) ← Use this to group tools together within sections of the 'Magic' selector. A number of groups are pre-defined within an enum found in "tp_magic_api.h": @@ -297,8 +297,8 @@ int get_group(magic_api * api, int which) Note: Added to Tux Paint 0.9.27; Magic API version 0x00000005. - -SDL_Surface * get_icon(magic_api * api, int which) + +→ SDL_Surface * get_icon(magic_api * api, int which) ← This should return an SDL_Surface containing the icon representing the tool. (A greyscale image with alpha, no larger than 40x40.) This will @@ -310,8 +310,8 @@ SDL_Surface * get_icon(magic_api * api, int which) your "get_tool_count()"). - -char * get_description(magic_api * api, int which, int mode) + +→ char * get_description(magic_api * api, int which, int mode) ← This should return a string containing the description of how to use a particular magic tool. This will appear as a help tip, explained by Tux the @@ -329,8 +329,8 @@ char * get_description(magic_api * api, int which, int mode) your plugin's "get_description()" will be called three times. - -int requires_colors(magic_api * api, int which) + +→ int requires_colors(magic_api * api, int which) ← Return a '1' if the 'Magic' tool accepts colors (the 'Colors' palette in Tux Paint will be available), or '0' if not. @@ -339,8 +339,8 @@ int requires_colors(magic_api * api, int which) your "get_tool_count()"). - -Uint8 accepted_sizes(magic_api * api, int which, int mode) + +→ Uint8 accepted_sizes(magic_api * api, int which, int mode) ← Return how many size variations the 'Magic' tool accepts, in the given mode (i.e., 'MODE_PAINT' or 'MODE_FULLSCREEN). Return a '0' if the 'Magic' tool @@ -354,8 +354,8 @@ Uint8 accepted_sizes(magic_api * api, int which, int mode) Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -Uint8 default_size(magic_api * api, int which, int mode) + +→ Uint8 default_size(magic_api * api, int which, int mode) ← Return the default size the 'Magic' tool should start out with, in the given mode. This will be the default setting for the tool the first time it @@ -371,8 +371,8 @@ Uint8 default_size(magic_api * api, int which, int mode) Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -void shutdown(magic_api * api) + +→ void shutdown(magic_api * api) ← The plugin should do any cleanup here. If you allocated any memory or used SDL_Mixer to load any sounds during init(), for example, you should free() @@ -381,14 +381,14 @@ void shutdown(magic_api * api) Note: This function is called once, when Tux Paint exits. + +# Plugin event functions # -Plugin event functions - -void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, +→ void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, SDL_Surface * canvas) void switchout(magic_api * api, int which, int mode, SDL_Surface * - snapshot, SDL_Surface * canvas) + snapshot, SDL_Surface * canvas) ← switchin() is called whenever one of the plugin's Magic tools becomes active, and switchout() is called whenever one becomes inactive. This can @@ -422,9 +422,9 @@ void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, Note: Added to Tux Paint 0.9.21; Magic API version 0x00000002. - -void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * - last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect) + +→ void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface + * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect) ← Tux Paint will call this function to inform the plugin of the RGB values of the currently-selected color in Tux Paint's 'Colors' palette. (It will be @@ -443,9 +443,9 @@ void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * 0x00000007. - -void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, - SDL_Surface * last, Uint8 size, SDL_Rect * update_rect) + +→ void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, + SDL_Surface * last, Uint8 size, SDL_Rect * update_rect) ← Tux Paint will call this function to inform the plugin of the 'Magic' tool size option chosen. (It will be called whenever one of the plugin's Magic @@ -458,9 +458,9 @@ void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, - SDL_Surface * canvas, int x, int y, SDL_Rect * update_rect) + +→ void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, + SDL_Surface * canvas, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (x,y) coordinates are where the mouse was (within the canvas) @@ -474,9 +474,9 @@ void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, click is stored within the 'snapshot' canvas. - -void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * - canvas, int ox, int oy, int x, int y, SDL_Rect * update_rect) + +→ void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * + canvas, int ox, int oy, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (ox,oy) and (x,y) coordinates are the location of the mouse at @@ -496,9 +496,9 @@ void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * called), and is still available in the 'snapshot' canvas. - -void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * - canvas, int x, int y, SDL_Rect * update_rect) + +→ void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface + * canvas, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (x,y) coordinates are where the mouse was (within the canvas) @@ -512,32 +512,32 @@ void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * called), and is still available in the 'snapshot' canvas. + - -Tux Paint Functions and Data + ### Tux Paint Functions and Data ### Tux Paint provides a number of helper functions that plugins may access via the "magic_api" structure, sent to all of the plugin's functions. (See "Required Plugin Functions," above.) -Pixel Manipulations +## Pixel Manipulations ## -Uint32 getpixel(SDL_Surface * surf, int x, int y) +→ Uint32 getpixel(SDL_Surface * surf, int x, int y) ← Retreives the pixel value from the (x,y) coordinates of an SDL_Surface. (You can use SDL's "SDL_GetRGB()" function to convert the Uint32 'pixel' to a set of Uint8 RGB values.) - -void putpixel(SDL_Surface * surf, int x, int y, Uint32 pixel) + +→ void putpixel(SDL_Surface * surf, int x, int y, Uint32 pixel) ← Sets the pixel value at position (x,y) of an SDL_Surface. (You can use SDL's "SDL_MapRGB()" function to convert a set of Uint8 RGB values to a Uint32 'pixel' value appropriate to the destination surface.) - -Uint32 xorpixel(SDL_Surface * surf, int x, int y) + +→ Uint32 xorpixel(SDL_Surface * surf, int x, int y) ← Applies an XOR (exclusive-or) operation to the pixel at coordinates (x,y) of the SDL_Surface. Applying an XOR again at the same position will return the pixel to the original value. Useful for displaying temporary 'rubberband' lines, outlines, and crosshairs, while utilizing a Magic Tool. -SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) +→ SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) ← This accepts an existing SDL surface and creates a new one scaled to an arbitrary size. (The original surface remains untouched.) @@ -546,17 +546,17 @@ SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) the same shape (aspect ratio) as the original, meaning it may not be the same width and height you requested. (Check the "->w" and "->h" elements of the output "SDL_Surface *" to determine the actual size.) + +## Helper Functions ## -Helper Functions - -int in_circle(int x, int y, int radius) +→ int in_circle(int x, int y, int radius) ← Returns '1' if the (x,y) location is within a circle of a particular radius (centered around the origin: (0,0)). Returns '0' otherwise. Useful to create 'Magic' tools that affect the canvas with a circular brush shape. - -void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, - int x1, int y1, int x2, int y2, int step, FUNC callback) + +→ void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * + snapshot, int x1, int y1, int x2, int y2, int step, FUNC callback) ← This function calculates all points on a line between the coordinates (x1,y1) and (x2,y2). Every 'step' iterations, it calls the 'callback' @@ -580,8 +580,8 @@ void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, exampleCallBack); - -Uint8 touched(int x, int y) + +→ Uint8 touched(int x, int y) ← This function allows you to avoid re-processing the same pixels multiple times when the user drags the mouse across an area of the canvas, thus @@ -604,23 +604,23 @@ Uint8 touched(int x, int y) examples of such effects. + +## Informational ## -Informational - -char * tp_version +→ char * tp_version ← A string containing the version of Tux Paint that's running (e.g., "0.9.34"). - -int canvas_w - int canvas_h + +→ int canvas_w + int canvas_h ← Returns the width (canvas_w) and height (canvas_h) of the drawing canvas (in pixels). - -int button_down(void) + +→ int button_down(void) ← A '1' is returned if the mouse button is down; '0' otherwise. - -char * data_directory + +→ char * data_directory ← This string contains the directory where Tux Paint's data files are stored. For example, on Linux, this may be "/usr/share/tuxpaint/". @@ -639,11 +639,11 @@ char * data_directory plugins/data/"). + +## Sound Functions ## -Sound Functions - -void playsound(Mix_Chunk * snd, int pan, int dist) +→ void playsound(Mix_Chunk * snd, int pan, int dist) ← This function plays a sound (one loaded by the SDL helper library "SDL_mixer"). It uses SDL_mixer's "Mix_SetPanning()" to set the volume of @@ -660,13 +660,13 @@ void playsound(Mix_Chunk * snd, int pan, int dist) of the 'Magic' tool effect. - -void stopsound(void) + +→ void stopsound(void) ← This function stops playing a sound played by playsound(). It is useful to silence effects when the user stops using the tool (in your 'release' function). - -int playingsound(void) + +→ int playingsound(void) ← Call this function to determine whether a magic tool sound effect is still currently playing. Can be used by magic tools that pause and unpause their @@ -677,8 +677,8 @@ int playingsound(void) Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. - -void pausesound(void) + +→ void pausesound(void) ← Pauses the magic tool sound effect; it may be unpaused to resume playing. Useful when a magic tool sound is very long; avoid repeatedly playing just @@ -689,29 +689,29 @@ void pausesound(void) Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. - -void unpausesound(void) + +→ void unpausesound(void) ← Resumes a paused magic tool sound effect, if one was playing. Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. + +## Tux Paint System Calls ## -Tux Paint System Calls - -void update_progress_bar(void) +→ void update_progress_bar(void) ← Asks Tux Paint to animate and draw one frame of its progress bar (at the bottom of the screen). Useful for routines that may take a long time, to provide feedback to the user that Tux Paint has not crashed or frozen. - -void special_notify(int flag) + +void special_notify(int flag) ← This function notifies Tux Paint of special events. Various values defined in "tp_magic_api.h" can be 'or'ed together (using C's boolean 'or': "|") and sent to this function. - SPECIAL_FLIP + → SPECIAL_FLIP ← The contents of the canvas has been flipped vertically. @@ -722,15 +722,15 @@ void special_notify(int flag) drawing is saved. - - SPECIAL_MIRROR + + → SPECIAL_MIRROR ← Similar to SPECIAL_FLIP, but for magic tools that mirror the contents of the canvas horizontally. + - - -void retract_undo(void) + +void retract_undo(void) ← Each time the user clicks in the canvas while using your Magic tool, a new snapshot of the canvas is added to the "Undo" history. This allows the user @@ -756,45 +756,45 @@ void retract_undo(void) Note: Added to Tux Paint 0.9.33; Magic API version 0x0000000A. + +## Color Conversions ## -Color Conversions - -float sRGB_to_linear(Uint8 srbg) +→ float sRGB_to_linear(Uint8 srbg) ← Converts an 8-bit sRGB value (one between 0 and 255) to a linear floating point value (between 0.0 and 1.0). - -uint8 linear_to_sRGB(float linear) + +→ uint8 linear_to_sRGB(float linear) ← Converts a linear floating point value (one between 0.0 and 1.0) to an 8-bit sRGB value (between 0 and 255). - -void rgbtohsv(Uint8 r, Uint8 g, Uint8 b, float * h, float * s, float * v) + +→ void rgbtohsv(Uint8 r, Uint8 g, Uint8 b, float * h, float * s, float * v) ← Converts 8-bit sRGB values (between 0 and 255) to floating-point HSV (Hue, Saturation and Value) values (Hue between 0.0 and 360.0, and Saturation and Value between 0.0 and 1.0). - -void hsvtorgb(float h, float s, float v, Uint8 * r, Uint8 * g, Uint8 * b) + +→ void hsvtorgb(float h, float s, float v, Uint8 * r, Uint8 * g, Uint8 * b) ← Converts floating-point HSV (Hue, Saturation and Value) values (Hue between 0.0 and 360.0, and Saturation and Value between 0.0 and 1.0) to 8-bit sRGB values (between 0 and 255). - + For more information, refer to the sRGB article at Wikipedia and the HSV Color Space article at Wikipedia. -Helper Macros in "tp_magic_api.h" + ### Helper Macros in "tp_magic_api.h" ### Along with the "magic_api" C structure containing functions and data described above, the tp_magic_api.h C header file also contains some helper macros that you may use. -min(x, y) - max(x, y) +→ min(x, y) + max(x, y) ← The minimum (min) or maxinum (max) of 'x' and 'y'. For example, min() will return the value of 'x' if it is less than or equal to 'y', otherwise it will return 'y'. - -clamp(lo, value, hi) + +→ clamp(lo, value, hi) ← A value, clamped to be no smaller than 'lo', and no higher than 'hi'. (That is, if 'value' is less than 'lo', then 'lo' will be used; if 'value' is @@ -808,14 +808,14 @@ clamp(lo, value, hi) Note: This macro is simply a #define of: "(min(max(value,lo),hi))". + - -Constant Definitions in "tp_magic_api.h" + ### Constant Definitions in "tp_magic_api.h" ### The following is a summary of constant values that are set (via "#define") within the 'Magic' tool API header file. -TP_MAGIC_API_VERSION +→ TP_MAGIC_API_VERSION ← This integer value represents which version of the Tux Paint 'Magic' tool API the header corresponds to. @@ -830,16 +830,16 @@ TP_MAGIC_API_VERSION of Tux Paint will often run under newer versions. - -SPECIAL_MIRROR - SPECIAL_FLIP + +→ SPECIAL_MIRROR + SPECIAL_FLIP ← These are flags for Tux Paint's "special_notify()" helper function. They are described above. - + Compiling -Linux and other Unix-like Platforms + ### Linux and other Unix-like Platforms ### Use the C compiler's "-shared" command-line option to generate a shared object file (".so") based on your 'Magic' tool plugin's C source code. @@ -849,7 +849,7 @@ in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package" — to provide additional command-line flags to your C compiler that will help it build your plugin. -Command-Line Example +## Command-Line Example ## As a stand-alone command, using the GNU C Compiler and BASH shell, for example: @@ -862,7 +862,7 @@ to execute the command within (in this case, "tp-magic-config ..."), and use its output as an argument to the command being executed (in this case, "gcc ..."). -Makefile Example +## Makefile Example ## A snippet from a Makefile to compile a Tux Paint "Magic" tool plugin might look like this: @@ -893,7 +893,7 @@ the C file to compile, in this case "my_plugin.c". Note: Commands listed below a Makefile target should be intented using a single tab character. -Advanced Makefile +## Advanced Makefile ## An even more generalized Makefile might look like this: @@ -916,23 +916,23 @@ the name of the target, in this case "my_plugin_1.so" or "my_plugin_2.so". And finally, the last argument is the C file to compile; "make" replaces "$<" with the target's dependency, in this case "my_plugin_1.c" or "my_plugin_2.c". -Windows + ### Windows ### TBD -macOS + ### macOS ### TBD Installing -Linux and other Unix-like Platforms + ### Linux and other Unix-like Platforms ### Use the "tp-magic-config" command-line tool, supplied as part of Tux Paint — or in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package" — to determine where your plugins' files should go. -Shared Object +## Shared Object ## Use "tp-magic-config --pluginprefix" to determine where the plugin shared object (".so") files should be installed. The value returned by this command @@ -950,7 +950,7 @@ As stand-alone commands, using the BASH shell, for example: Note: See the note above regarding the "`" (grave) character. -Documentation +## Documentation ## Use the "tp-magic-config --plugindocprefix" command to determine where documentation for your "Magic" tools should go. The value returned by this @@ -973,7 +973,7 @@ Note: See the note above regarding the "`" (grave) character. Note: Currently, there is no "--localplugindocprefix" option. -Icons, Sounds and other Data Files +## Icons, Sounds and other Data Files ## Use the "tp-magic-config --dataprefix" command, supplied as part of Tux Paint, to determine where data files (PNG icon, Ogg Vorbis sound effects, etc.) should @@ -997,7 +997,7 @@ As stand-alone commands, using the BASH shell, for example: Note: See the note above regarding the "`" (grave) character. -Putting it Together in a Makefile +## Putting it Together in a Makefile ## A snippet from a more generalized Makefile might look like this: @@ -1048,11 +1048,11 @@ Paint's documentation directory. Note: The above Makefile example assumes the user will have priveleges to install Tux Paint plugins system-wide. -Windows + ### Windows ### TBD -macOS + ### macOS ### TBD @@ -1131,55 +1131,55 @@ Additionally, other Tux Paint developers and users can be found on the Glossary -& +→ & ← See "ampersand" - -* + +→ * ← See "star" - --> + +→ -> ← See "arrow" - -. + +→ . ← See "dot" - -` + +→ ` ← See "grave" - -alpha + +→ alpha ← See "RGBA" - -ampersand (bitwise operator) + +→ ampersand (bitwise operator) ← "&". A symbol in C that acts as a bitwise "and" operator. Only bits set in both values will be returned. For example, "11 & 6" compares the binary values '1011' to '0110'. Only the bit in the 2's place is set, so the result is 2 ('0010'). See also: "bit" - -ampersand (pointers) + +→ ampersand (pointers) ← "&". A symbol in C that allows you to refer to the memory address of a variable; that is, a pointer. (For example, consider "int i;". Later, "&i" refers to the memory where "i" is stored, not the value of "i" itself; it is a 'pointer to "i"'.) See also: "star" - -API + +→ API ← Application Programming Interface. Definition not yet presented. - -argument + +→ argument ← A value sent to a function. - -arrow + +→ arrow ← "->". A symbol in C that references an element within a pointer to a struct. - -backquote / backtick + +→ backquote / backtick ← See "grave" - -BASH + +→ BASH ← The "Bourne Again Shell", a Unix shell and command language. - -bit + +→ bit ← "Binary digit." Bits are the basic storage unit in a computer's memory, disk, networking, etc. They represent either 0 or 1. (Compared to a decimal digit, which can be anything between 0 and 9.) Just as a series of decimal @@ -1188,97 +1188,97 @@ bit left: ones place, tens place, hundreds place, thousands place, etc. In binary, it is: ones place, twos place, fours place, eights place, etc. See also: "byte" - -blue + +→ blue ← See "RGBA" - -boolean 'or' + +→ boolean 'or' ← A mathematical operation that results in a true value if either operand is true. ("1 | 0", "0 | 1" and "1 | 1" all result in "1". "0 | 0" results in "0".) See also: "bit" - -byte + +→ byte ← A unit of memory made up of 8 bits. As a signed value, it can represent -128 through 127. As an unsigned value, it can represent 0 through 255. As a series of bits, for example, the byte "00001100" represents the decimal value 12. See also: "bit" - -C enumeration + +→ C enumeration ← A construct in C that allows you to label numeric values (usually starting at 0 and incrementing by one). (e.g., "enum { ONE, TWO, THREE };" - -C function / C function prototype / C header file + +→ C function / C function prototype / C header file ← Definition not yet presented. See also: "C function prototype" - -C pointer + +→ C pointer ← A variable that contains the location of a piece of memory; usually used to 'point' to another variable. Since C functions can only return one value as a result, pointers are often sent to functions to allow the function to change the values of multiple variables. (For example, Tux Paint's "rgbtohsv()" and "hsvtorgb()".) - -C structure + +→ C structure ← A construct in C that allows you to declare a new variable 'type' which may contain other types within. For example, SDL's "SDL_Rect" contains four integer values, the coordinates of the rectangle (X,Y), and its dimensions (width and height). - -callback / channel + +→ callback / channel ← Definition not yet presented. - -click + +→ click ← The action of pressing a button on a mouse, tapping a touchscreen, or pressing a stylus to a tablet. See also: + drag + release - -colorspace + +→ colorspace ← Definition not yet presented. See also: + RGBA + HSV - -coordinates + +→ coordinates ← A set of numbers corresponding to a physical position; for example, in a two-dimensional (2D) image, "X" and "Y" coordinates specify the position across (left-to-right) and down the image, respectively. In SDL, the coordinates (0,0) is the top-leftmost pixel of a surface. - -#define + +→ #define ← A C statement that defines a substitution that can occur later in the code. Generally used for constant values (e.g., "#define RADIUS 16"; all instances of "RADIUS" will be replaced with "16"), but can also be used to create macros. Typically placed within C header files. - -dimensions + +→ dimensions ← The size of an object, in terms of its width (left to right) and height (top to bottom). - -.dll + +→ .dll ← See "Shared Object" - -dot + +→ dot ← ".". A symbol in C that references an element within a struct. See also: + C structure + arrow - -drag + +→ drag ← The action of moving a mouse while the button remains held, or moving a finger or stylus across a screen or tablet, without removing it. See also: + click + release - -element + +→ element ← A variable stored within a C structure. (Example: "w" and "h" elements of SDL_Surface store the surface's width and height, respectively.) See also: @@ -1286,143 +1286,143 @@ element + dot + arrow - -enum + +→ enum ← See "C enumeration" - -float + +→ float ← See "floating point" - -floating point + +→ floating point ← Definition not yet presented. See also: "integer" - -format + +→ format ← An SDL_Surface element (a pointer to an SDL_PixelFormat structure) that contains information about a surface; for example, the number of bits used to represent each pixel). Refer to the "SDL_PixelFormat(3)" man page. - -free() + +→ free() ← A C function that frees (deallocates) memory allocated by other C functions (such as "strdup()"). Refer to the "malloc(3)" man page. - -function + +→ function ← See "C function" - -gcc + +→ gcc ← See "GNU C Compiler" - -GIMP + +→ GIMP ← GNU Image Manipulation Program, an Open Source image manipulation and paint program. See also: "Krita" - -GNU C Compiler + +→ GNU C Compiler ← The GNU C compiler, a portable Open Source package for compiling and linking programs written in the C programming language. Refer to the "gcc(1)" man page. - -grave + +→ grave ← The "`" character; used by the BASH shell to use the output of a command as the command-line arguments to another. - -green + +→ green ← See "RGBA" - -.h / header / header file + +→ .h / header / header file ← See "C header file" - -HSV + +→ HSV ← Hue, Saturation and Value.Definition not yet presented. See also: + RGBA + colorspace - -hue + +→ hue ← See "HSV" - -IMG_Load() + +→ IMG_Load() ← An SDL_image function that loads an image file (e.g., a PNG) and returns it as an "SDL_Surface *". - -#include + +→ #include ← A C statement that asks the compiler to read the contents of another file (usually a header file). - -int + +→ int ← See "integer" - -integer + +→ integer ← Definition not yet presented. See also: "floating point" - -Krita + +→ Krita ← An Open Source image manipulation and paint program. See also: "GIMP" - -libSDL + +→ libSDL ← See "Simple DirectMedia Layer" - -linear + +→ linear ← Definition not yet presented. - -macro + +→ macro ← A C construct that looks similar to a C function, but is simply a #define that is expanded 'inline'. For example, if you declared the macro "#define ADD(A,B) ((A)+(B))", and then used it with "c = ADD(1,2);", that line of code would literally expand to "c = ((1) + (2));", or more simply, "c = 1 + 2;". - -Magic tool + +→ Magic tool ← One of a number of effects or drawing tools in Tux Paint, made available via the "Magic" tool button. - -magic_api + +→ magic_api ← A C structure that is passed along to a plugin's functions that exposes data and functions within the running copy of Tux Paint. - -make + +→ make ← A utility that automatically determines which pieces of a larger program need to be recompiled, and issues the commands to recompile them. See also: "Makefile" - -Makefile + +→ Makefile ← A text file used by the "make" utility; it describes the relationships among files in your program, and the commands for updating each file. (For example, to compile a human-readable source-code file into a computer-readable executable program file.) - -Mix_Chunk * + +→ Mix_Chunk * ← (A pointer to) a C structure defined by SDL_mixer that contains a sound. - -Mix_FreeChunk() + +→ Mix_FreeChunk() ← An SDL_mixer function that frees (deallocates) memory allocated for an SDL_mixer sound 'chunk' ("Mix_Chunk *"). - -Mix_LoadWAV() + +→ Mix_LoadWAV() ← An SDL_mixer function that loads a sound file (WAV, Ogg Vorbis, etc.) and returns it as a "Mix_Chunk *". - -namespace + +→ namespace ← Definition not yet presented. - -.ogg + +→ .ogg ← See "Ogg Vorbis" - -Ogg Vorbis / plugin + +→ Ogg Vorbis / plugin ← Definition not yet presented. See also: "WAVE" - -.png + +→ .png ← See "Portable Network Graphics" - -pointer + +→ pointer ← See "C pointer" - -Portable Network Graphics + +→ Portable Network Graphics ← Portable Network Graphics. An extensible file format for the lossless, portable, well-compressed storage of raster images. It's the file format Tux Paint uses to save images, and for its brushes and stamps. It's an easy @@ -1430,42 +1430,42 @@ Portable Network Graphics transparency), excellent for use in graphics programs like Tux Paint. Refer to the "png(5)" man page. See also: "Scalable Vector Graphic" - -prototype + +→ prototype ← See "C function prototype" - -red + +→ red ← See "RGBA" - -release + +→ release ← The action of releasing a mouse button, or removing a finger or stylus from a screen or tablet. See also: + click + drag - -RGB + +→ RGB ← See "RGBA" - -RGBA + +→ RGBA ← Red, Green, Blue, and Alpha.Definition not yet presented. See also: + HSV + colorspace - -saturation + +→ saturation ← See "HSV" - -SDL + +→ SDL ← See "Simple DirectMedia Layer" - -SDL_FreeSurface() + +→ SDL_FreeSurface() ← A libSDL function that frees (deallocates) memory allocated for an SDL surface ("SDL_Surface *"). - -SDL_GetRGB() + +→ SDL_GetRGB() ← A libSDL function that, given a Uint32 pixel value (e.g., one returned from the Tux Paint's Magic tool API helper function "getpixel()"), the format of the surface the pixel was taken from, and pointers to three Uint8 @@ -1477,12 +1477,12 @@ SDL_GetRGB() + SDL_MapRGB() + RGBA - -SDL_image + +→ SDL_image ← A library on top of libSDL that can load various kinds of image files (e.g., PNG) and return them as an "SDL_Surface *". - -SDL_MapRGB() + +→ SDL_MapRGB() ← A libSDL function that, given the format of a surface and Uint8 values representing Red, Green and Blue values for a pixel, returns a Uint32 pixel value that can be placed in the surface (e.g., using Tux Paint's Magic tool @@ -1493,35 +1493,35 @@ SDL_MapRGB() + SDL_GetRGB() + RGBA - -SDL_mixer + +→ SDL_mixer ← A library on top of libSDL that can load various kinds of sound files (WAV, Ogg Vorbis, etc.) and play back multiple sounds at once (mix them). - -SDL_Rect + +→ SDL_Rect ← A C structure defined by libSDL that represents a rectangular area. It contains elements representing the coordinates of the top left corner of the rectange (x,y) and the dimensions of the rectangle (w,h). Refer to the "SDL_Rect(3)" man page. - -SDL_Surface * + +→ SDL_Surface * ← (A pointer to) a C structure defined by libSDL that contains a drawing surface. Refer to the "SDL_Surface(3)" man page. - -shared object + +→ shared object ← A piece of code that's compiled separately from the main application, and loaded dynamically, at runtime. - -shell + +→ shell ← See "BASH" - -Simple DirectMedia Layer + +→ Simple DirectMedia Layer ← The Simple DirectMedia Layer (libSDL) is a programming library that provides portable low-level access to a video framebuffer, audio output, and mouse and keyboard input. (See: http://www.libsdl.org/) - -snprintf() + +→ snprintf() ← A C function, related to "printf()", which takes a 'format' string and one or more additional arguments, and puts them together. "snprintf()" takes the resulting output and stores it into a string, making sure not to go @@ -1530,14 +1530,14 @@ snprintf() "Name: %s, Age: %d", "Bill", 32);" will store "Name: Bill, Age: 32" into 'str'. Refer to the "sprintf(3)" man page. - -.so + +→ .so ← See "shared object" - -sRGB + +→ sRGB ← See "RGBA" - -star + +→ star ← "*". A symbol in C that, when used in the declaration of variables (e.g., arguments to a function), denotes that the variable is a pointer. (For example, "int * p;" means that "p" is a pointer to an integer.) When used @@ -1546,30 +1546,30 @@ star not change the value of "p", which is still a pointer to an integer. In essence, it changed the integer that's being pointed to.) See also: "ampersand" - -strdup() + +→ strdup() ← A C function that allocates enough memory to store a copy of a string, copies the string to it, and returns a "char *" pointer to the new copy. Refer to the "strdup(3)" man page. - -struct + +→ struct ← See "C structure" - -tap + +→ tap ← See "click" - -tp-magic-config + +→ tp-magic-config ← A command-line program that provides information about the installed version of Tux Paint to plugin developers (such as what C compiler flags they should compile with, and where plugin shared objects and data files should be installed). Refer to the "tp-magic-config(3)" man page. - -tp_magic_api.h + +→ tp_magic_api.h ← A header file that defines Tux Paint's Magic tool API. Plugins must '# include' it. - -Uint32 + +→ Uint32 ← A 32-bit, unsigned integer (defined by libSDL). In other words, four bytes that can represent 0 through 4,294,967,295. (Typically used to hold enough information to store three or four bytes representing a pixel's color; @@ -1579,8 +1579,8 @@ Uint32 + integer + unsigned - -Uint8 + +→ Uint8 ← An 8-bit, unsigned integer (defined by libSDL). In other words, a byte that can represent 0 through 255. See also: @@ -1588,8 +1588,8 @@ Uint8 + integer + unsigned - -unsigned + +→ unsigned ← In C, a variable that can store a numeric value can be declared as either "signed" (the default), or "unsigned". In the former case, one bit of the value is used to denote the sign of the value (either positive or @@ -1604,32 +1604,32 @@ unsigned + Uint32 + integer - -value + +→ value ← See "HSV" - -variable + +→ variable ← A construct in computer programming that contains a value which can be referenced again later by referring to the variable's name, and typically changed later. For example, a variable to hold someone's age could be declared as an integer: "int age;". It can be examined later — e.g., "if (age >= 18) { /* they are an adult */ } else { /* they are not an adult */ }" — as well as modified later — e.g., age = 32; /* set age to 32 */ - -(w,h) + +→ (w,h) ← See "dimensions" - -.wav + +→ .wav ← See "WAVE" - -WAVE + +→ WAVE ← Waveform Audio File Format (WAVE, or WAV). Definition not yet presented. See also: "Ogg Vorbis" - -(x,y) + +→ (x,y) ← See "coordinates" - -| + +→ | ← See "boolean 'or'" - + diff --git a/docs/en/OPTIONS.txt b/docs/en/OPTIONS.txt index d10bd7519..d7c07f0b6 100644 --- a/docs/en/OPTIONS.txt +++ b/docs/en/OPTIONS.txt @@ -1,7 +1,7 @@ Tux Paint version 0.9.34 - Options Documentation + ### Options Documentation ### Copyright © 2002-2024 by various contributors; see AUTHORS.txt. https://tuxpaint.org/ @@ -45,11 +45,11 @@ each time you start it up. The file is simply a plain text file containing the options you want enabled: -Linux and Unix Users + ### Linux and Unix Users ### /home/username/.tuxpaintrc -System-Wide Configuration File +## System-Wide Configuration File ## Before this file is read, a system-wide configuration file is read. (By default, this configuration has no settings enabled.) It is normally located @@ -57,11 +57,11 @@ at: /etc/tuxpaint/tuxpaint.conf -macOS Users + ### macOS Users ### /Users/username/Library/Application Support/TuxPaint/tuxpaint.cfg -System-Wide Configuration File +## System-Wide Configuration File ## Before this file is read, a system-wide configuration file is read. (By default, this configuration has no settings enabled.) It is normally located @@ -69,14 +69,14 @@ at: /Library/Application Support/TuxPaint/tuxpaint.cfg -Windows Users + ### Windows Users ### C:\Users\username\AppData\Roaming\TuxPaint\tuxpaint.cfg You can use NotePad or WordPad to create this file. Be sure to save it as Plain Text, and make sure the filename doesn't have ".txt" at the end... -System-Wide Configuration File +## System-Wide Configuration File ## Before this file is read, a system-wide configuration file is read. (By default, this configuration has no settings enabled.) It is normally located @@ -84,7 +84,7 @@ at: C:\Program Files\TuxPaint\tuxpaint.cfg -Haiku Users + ### Haiku Users ### /boot/home/config/settings/TuxPaint/tuxpaint.conf @@ -97,11 +97,11 @@ Available Options The following settings can be set in the configuration file. (Command-line settings will override these. See the "Command-Line Options" section, below.) -Video/Sound + ### Video/Sound ### -Video +## Video ## -fullscreen=yes +→ fullscreen=yes ← Run the program in full screen mode, rather than in a window. @@ -110,15 +110,15 @@ fullscreen=yes overridden by the command-line option "--windowed". - -fullscreen=native + +→ fullscreen=native ← Run the program in full screen mode. Additionally, assume the screen's current resolution (set by the operating system). - -windowsize=SIZE + +→ windowsize=SIZE ← Run the program at a different size (in windowed mode) or at a different screen resolution (in fullscreen mode), rather than the default (usually @@ -140,8 +140,8 @@ windowsize=SIZE of the display, Tux Paint will fall back to the display's dimensions. - -orient=portrait + +→ orient=portrait ← Swaps the width/height options given to Tux Paint, useful for rotating the window on portait displays, such as a tablet PC that's in tablet @@ -152,16 +152,16 @@ orient=portrait be overridden by the command-line option "--orient=landscape". - -native=yes + +→ native=yes ← When running Tux Paint in fullscreen mode, this assumes the screen's current resolution (overriding any "windowsize" option), as set by the operating system. - -allowscreensaver=yes + +→ allowscreensaver=yes ← By default, Tux Paint prevents your system's screensaver from starting up. You can override this by using the "allowscreensaver" option. (You can also @@ -174,11 +174,11 @@ allowscreensaver=yes command-line option "--disablescreensaver". + +## Sound ## -Sound - -nosound=yes +→ nosound=yes ← Disable sound effects. (Note: Pressing [Alt] + [S] cannot be used to reenable sounds if they were disabled using this option.) @@ -188,8 +188,8 @@ nosound=yes cases, may be overridden by the command-line option "--sound". - -nostereo=yes + +→ nostereo=yes ← Disable stereo panning support. (Useful for users with hearing impairment in one ear, or places where a single speaker or headphone is being used.) @@ -199,11 +199,11 @@ nostereo=yes cases, may be overridden by the command-line option "--stereo". + +## Interface Size ## -Interface Size - -buttonsize=SIZE +→ buttonsize=SIZE ← Set the pixel size of buttons in Tux Paint's user interface (overriding the default of "48"). Useful when using very high-density displays or coarse @@ -224,8 +224,8 @@ buttonsize=SIZE stderr.) - -colorsrows=ROWS + +→ colorsrows=ROWS ← How many rows of color palette buttons to show; useful when using a large color palette (see "colorfile", above), and/or for use with coarse input @@ -233,13 +233,13 @@ colorsrows=ROWS and "3". + + ### Mouse/Keyboard ### -Mouse/Keyboard +## Cursor ## -Cursor - -nofancycursors=yes +→ nofancycursors=yes ← This disables the fancy mouse pointer shapes in Tux Paint, and uses your environment's normal mouse pointer. @@ -253,8 +253,8 @@ nofancycursors=yes "--fancycursors". - -hidecursor=yes + +→ hidecursor=yes ← This completely hides the mouse pointer shapes in Tux Paint. @@ -265,11 +265,11 @@ hidecursor=yes both cases, may be overridden by the command-line option "--showcursor". + +## Keyboard ## -Keyboard - -noshortcuts=yes +→ noshortcuts=yes ← This disable keyboard shortcuts (e.g., [Ctrl]-[S] for save, [Ctrl]-[N] for a new image, etc.) @@ -282,11 +282,11 @@ noshortcuts=yes both cases, may be overridden by the command-line option "--shortcuts". + +## Mouse ## -Mouse - -grab=yes +→ grab=yes ← Tux Paint will attempt to 'grab' the mouse and keyboard, so that the mouse is confined to Tux Paint's window, and nearly all keyboard input is passed @@ -301,8 +301,8 @@ grab=yes cases, may be overridden by the command-line option "--dontgrab". - -nowheelmouse=yes + +→ nowheelmouse=yes ← This disables support for the wheel on mice that have it. (Normally, the wheel will scroll the selector menu on the right.) @@ -312,8 +312,8 @@ nowheelmouse=yes In both cases, may be overridden by the command-line option "--wheelmouse". - -nobuttondistinction=yes + +→ nobuttondistinction=yes ← Prior to Tux Paint 0.9.15, the middle and right buttons on a mouse could also be used for clicking. In version 0.9.15, it was changed so that only @@ -330,13 +330,13 @@ nobuttondistinction=yes command-line option "--buttondistinction". + + ### Simplification ### -Simplification +## Interface Simplification ## -Interface Simplification - -simpleshapes=yes +→ simpleshapes=yes ← Disable the rotation step of the 'Shape' tool. Click, drag and release is all that will be needed to draw a shape. @@ -347,8 +347,8 @@ simpleshapes=yes "--complexshapes". - -nooutlines=yes + +→ nooutlines=yes ← In this mode, much simpler outlines and 'rubber-band' lines are displayed when using the Lines, Shapes, Stamps and Eraser tools. @@ -361,8 +361,8 @@ nooutlines=yes both cases, may be overridden by the command-line option "--outlines". - -uppercase=yes + +→ uppercase=yes ← All text will be rendered only in uppercase (e.g., "Brush" will be "BRUSH"). Useful for children who can read, but who have only learned @@ -373,11 +373,11 @@ uppercase=yes both cases, may be overridden by the command-line option "--mixedcase". + +## Initial Stamp Size ## -Initial Stamp Size - -stampsize=SIZE +→ stampsize=SIZE ← Use this option to force Tux Paint to set the starting size of all stamps. The SIZE value should be between 0 (smallest) and 10 (largest). The size is @@ -387,11 +387,11 @@ stampsize=SIZE Specify "default" to let Tux Paint decide (its standard behavior). + +## Control Simplification ## -Control Simplification - -noquit=yes +→ noquit=yes ← Disable the on-screen "Quit" button and prevent the [Escape] key from quitting Tux Paint. @@ -408,8 +408,8 @@ noquit=yes cases, may be overridden by the command-line option "--quit". - -nostamps=yes + +→ nostamps=yes ← This option tells Tux Paint to not load any rubber stamp images, which in turn ends up disabling the Stamps tool. @@ -422,8 +422,8 @@ nostamps=yes cases, may be overridden by the command-line option "--stamps". - -nostampcontrols=yes + +→ nostampcontrols=yes ← Some images in the Stamps tool can be mirrored, flipped, and/or have their size changed. This option disables the controls, and only provides the @@ -435,8 +435,8 @@ nostampcontrols=yes "--stampcontrols". - -nostamprotation=yes + +→ nostamprotation=yes ← This disables the rotation step of the Stamps tool, immediately placing the stamp in its regular orientation (with any flipping or mirroring applied) @@ -451,8 +451,8 @@ nostamprotation=yes "--stamprotation". - -nomagiccontrols=yes + +→ nomagiccontrols=yes ← Some Magic tools have the option of acting like a paintbrush, or affecting the entire canvas at once. This option disables the controls, and only @@ -464,8 +464,8 @@ nomagiccontrols=yes "--magiccontrols". - -nomagicsizes=yes + +→ nomagicsizes=yes ← Some Magic tools offer various size settings. This option disables the sizing control, and only provides the tools' default sizes. (Some plugins @@ -477,8 +477,8 @@ nomagicsizes=yes In both cases, may be overridden by the command-line option "--magicsizes". - -ungroupmagictools=yes + +→ ungroupmagictools=yes ← By default, the Magic tools in Tux Paint are organized into groups of similar tools (e.g., all of the color, saturation, darken/lighten tools @@ -494,8 +494,8 @@ ungroupmagictools=yes option "--groupmagictools". - -noshapecontrols=yes + +→ noshapecontrols=yes ← Disable the control buttons shown when using the Shapes tool that allow changing how shapes are drawn — centered around the initial mouse click, or @@ -507,8 +507,8 @@ noshapecontrols=yes "--shapecontrols". - -nolabel=yes + +→ nolabel=yes ← Disables the Label tool: the tool that allows text entry which can be edited later. @@ -518,8 +518,8 @@ nolabel=yes cases, may be overridden by the command-line option "--label". - -nobrushspacing=yes + +→ nobrushspacing=yes ← Disables the brush spacing option of the Paint and Lines tools. The brushes' default spacings will be used. @@ -533,8 +533,8 @@ nobrushspacing=yes "--brushspacing". - -complexity=COMPLEXITY + +→ complexity=COMPLEXITY ← Sets the complexity (expertise) level of Tux Paint, which can either disable some Magic tools, or cause them to operate differently. (For @@ -544,18 +544,18 @@ complexity=COMPLEXITY The COMPLEXITY value may be one of: - advanced (the default) + → advanced (the default) ← "Advanced" — For users familiar with Tux Paint and who can operate more complex tools. - - beginner + + → beginner ← "Beginner" — For users comfortable with Tux Paint, but where complex tools may cause confusion or frustration. - - novice + + → novice ← "Novice" — For first-time Tux Paint users, users inexperienced with computers, or those with special accessibility needs. - + 📜 Note: The complexity option was added to Tux Paint in version 0.9.32. Consult the individual Magic tools' documentation. @@ -565,8 +565,8 @@ complexity=COMPLEXITY may be overridden by the command-line option "--complexity=advanced". - -notemplateexport=yes + +→ notemplateexport=yes ← Disables the ability to create a new Template image (based on a saved drawing) from within the Open dialog. @@ -580,8 +580,8 @@ notemplateexport=yes option "--templateexport". - -noerase=yes + +→ noerase=yes ← Disables the ability to erase saved drawings via the "Erase" button on the Open dialog, or exported Template images (based on a saved drawing) via the @@ -595,13 +595,13 @@ noerase=yes cases, may be overridden by the command-line option "--erase". + + ### Languages ### -Languages +## Language ## -Language - -lang=LANGUAGE +→ lang=LANGUAGE ← Run Tux Paint in one of the supported languages. Possible choices for LANGUAGE currently include: @@ -863,8 +863,8 @@ lang=LANGUAGE +-----------------------------------------------------------------+ - ---locale LOCALE + +→ --locale LOCALE ← Run Tux Paint in one of the support languages. See the "Choosing a Different Language" section below for the locale strings (e.g., "de_DE" for @@ -875,8 +875,8 @@ lang=LANGUAGE setting, if possible.) - -mirrorstamps=yes + +→ mirrorstamps=yes ← For stamps that can be mirrored, this option sets them to their mirrored shape by default. @@ -890,11 +890,11 @@ mirrorstamps=yes "--dontmirrorstamps". + +## Fonts ## -Fonts - -sysfonts=yes +→ sysfonts=yes ← This option causes Tux Paint to attempt to load fonts (for use in the Text tool) from your operating system. Normally, Tux Paint will only load the @@ -905,8 +905,8 @@ sysfonts=yes both cases, may be overridden by the command-line option "--nosysfonts". - -alllocalefonts=yes + +→ alllocalefonts=yes ← Prior to version 0.9.21, Tux Paint loaded all fonts in its own fonts directory, including locale-specific ones (e.g., the one for Tibetan, which @@ -922,8 +922,8 @@ alllocalefonts=yes command-line option "--currentlocalefont". - -uifont=FONT NAME + +→ uifont=FONT NAME ← This option causes Tux Paint to attempt to load fonts (for use in the Text tool) from your operating system. Normally, Tux Paint will only load the @@ -933,19 +933,19 @@ uifont=FONT NAME standard behavior). + + ### Printing ### -Printing +## Print Permissions ## -Print Permissions - -noprint=yes +→ noprint=yes ← Disable the printing feature. - -printdelay=SECONDS + +→ printdelay=SECONDS ← Restrict printing so that printing can occur only once every SECONDS seconds. @@ -955,11 +955,11 @@ printdelay=SECONDS overridden by the command-line option "--printdelay=0". + +## Show Printer Dialog ## -Show Printer Dialog - -altprint=always +→ altprint=always ← This causes Tux Paint to always show the printer dialog (or, on Linux/Unix, run the "altprintcommand") when the 'Print' button is clicked. In other @@ -967,8 +967,8 @@ altprint=always need to hold [Alt] every time. - -altprint=never + +→ altprint=never ← This prevents Tux Paint from ever showing the printer dialog (or, on Linux/ Unix, run the "altprintcommand") when the 'Print' button is clicked. In @@ -976,8 +976,8 @@ altprint=never 'Print' button. - -altprint=mod + +→ altprint=mod ← This is the normal, default behavior. Tux Paint shows a printer dialog (or, on Linux/Unix, runs the "altprintcommand"), when the [Alt] key is pressed @@ -985,11 +985,11 @@ altprint=mod prints without showing a dialog. + +## Save Printer Configuration ## -Save Printer Configuration - - printcfg=yes + → printcfg=yes ← (Windows and macOS only) @@ -1009,11 +1009,11 @@ Save Printer Configuration "--noprintcfg". + + ## Print Commands ## - Print Commands - - printcommand=COMMAND + → printcommand=COMMAND ← (Linux and Unix only) @@ -1030,8 +1030,8 @@ Save Printer Configuration to version 0.9.15, you will need to change it. - - altprintcommand=COMMAND + + → altprintcommand=COMMAND ← (Linux and Unix only) @@ -1046,11 +1046,11 @@ Save Printer Configuration kprinter + + ## Paper Size ## - Paper Size - - papersize=PAPERSIZE + → papersize=PAPERSIZE ← (Platforms that use Tux Paint's internal PostScript generator — not Windows, macOS, BeOS, or Haiku.) @@ -1067,40 +1067,40 @@ Save Printer Configuration esheet. + + ### Saving ### - Saving + ## Save Over Earlier Work ## - Save Over Earlier Work - - saveover=yes + → saveover=yes ← This disables the "Save over the old version...?" prompt when saving an existing file. With this option, the older version will always be replaced by the new version, automatically. - - saveover=new + + → saveover=new ← This also disables the "Save over the old version...?" prompt when saving an existing file. This option, however, will always save a new file, rather than overwrite the older version. - - saveover=ask + + → saveover=ask ← (This option is redundant, since this is the default.) When saving an existing drawing, you will be first asked whether to save over the older version or not. + + ## Starting Out ## - Starting Out - - startblank=yes + → startblank=yes ← This causes Tux Paint to display a blank canvas when it first starts up, rather than loading the last image that was being edited. @@ -1111,8 +1111,8 @@ Save Printer Configuration "--startlast". - - newcolorslast=yes + + → newcolorslast=yes ← Places the blank color options in the New dialog at the end, so that any Starters and/or Templates are shown first. @@ -1123,30 +1123,30 @@ Save Printer Configuration command-line option "--newcolorsfirst". + + ## Save and Export Directories ## - Save and Export Directories - - savedir=DIRECTORY + → savedir=DIRECTORY ← Use this option to change where Tux Paint's "saved" directory/folder is located, which is where Tux Paint saves and opens pictures. If you do not override it, the default location is: - Linux / Unix + → Linux / Unix ← Under a hidden directory in your home directory: /home/username/.tuxpaint/saved/ - - Windows + + → Windows ← C:\Users\username\AppData\Roaming\TuxPaint\saved\ - - macOS + + → macOS ← /Users/username/Library/Application Support/TuxPaint/saved/ - - Haiku + + → Haiku ← /boot/home/config/settings/TuxPaint/saved/ - + 💡 Note: When specifying a Windows drive (e.g., "H:\"), you must also specify a subdirectory. @@ -1159,8 +1159,8 @@ Save Printer Configuration Example: savedir=Z:\tuxpaint\ - - exportdir=DIRECTORY + + → exportdir=DIRECTORY ← Use this option to change where Tux Paint exports files — single images, or animated GIF slideshows — for external use. @@ -1199,11 +1199,11 @@ Save Printer Configuration Example: exportdir=/home/penguin/TuxPaintExports + + ## More Saving Options ## - More Saving Options - - nosave=yes + → nosave=yes ← This disables Tux Paint's ability to save files (and therefore disables the on-screen "Save" button). It can be used in situations where the @@ -1214,8 +1214,8 @@ Save Printer Configuration both cases, may be overridden by the command-line option "--save". - - autosave=yes + + → autosave=yes ← This prevents Tux Paint from asking whether you want to save the current picture when quitting, and assumes you do. @@ -1226,8 +1226,8 @@ Save Printer Configuration "--noautosave". - - reversesort=yes + + → reversesort=yes ← This reverses the sorting of the Open and Slideshow dialogs, placing the newest images at the top of the list. @@ -1238,13 +1238,13 @@ Save Printer Configuration command-line option "--noreversesort". + + ### Data ### - Data + ## Lockfile ## - Lockfile - - nolockfile=yes + → nolockfile=yes ← By default, Tux Paint uses what's known as a 'lockfile' to prevent it from being launched more than once in 30 seconds. (This is to avoid @@ -1266,11 +1266,11 @@ Save Printer Configuration "--lockfile". + + ## Data Directory ## - Data Directory - - datadir=DIRECTORY + → datadir=DIRECTORY ← Use this option to change where Tux Paint looks for personal data files (brushes, stamps, starters, templates, and fonts specific to the @@ -1282,15 +1282,15 @@ Save Printer Configuration If you do not override it, the default location is: - Linux / Unix + → Linux / Unix ← /home/username/.tuxpaint/ - - Windows + + → Windows ← C:\Users\username\AppData\Roaming\TuxPaint\ - - macoS + + → macoS ← /Users/username/Library/Application Support/TuxPaint/ - + 📜 Note: Prior to version 0.9.18, Tux Paint would use the same setting or default as for "savedir" to search for data files. As of version @@ -1302,11 +1302,11 @@ Save Printer Configuration Example: datadir=/home/johnny/tuxpaint-data/ + + ## Color Palette File ## - Color Palette File - - colorfile=FILENAME + → colorfile=FILENAME ← You may override Tux Paint's default color palette by creating a plain ASCII text file that describes the colors you want, and pointing to @@ -1333,23 +1333,23 @@ Save Printer Configuration byte, so "#FFF" is the same as "#FFFFFF", not "#F0F0F0". + + ### Accessibility ### - Accessibility + ## Mouse ## - Mouse - - mouse-accessibility=yes + → mouse-accessibility=yes ← In this mode, instead of clicking, dragging and releasing (e.g., to draw), you click, move, and click again to end the motion. + + ## Keyboard ## - Keyboard - - keyboard=yes + → keyboard=yes ← This allows the keyboard arrow keys to be used to control the mouse pointer. (e.g., for mouseless environments, or handicapped/ @@ -1388,18 +1388,18 @@ Save Printer Configuration both cases, may be overridden by the command-line option "--mouse". + + ## Onscreen Keyboard ## - Onscreen Keyboard - - onscreen-keyboard=yes + → onscreen-keyboard=yes ← Presents a clickable on-screen keyboard when using the Text and Label tools. - - onscreen-keyboard-layout=LAYOUTNAME + + → onscreen-keyboard-layout=LAYOUTNAME ← Selects the initial layout for the on-screen keyboard when using the Text and Label tools. @@ -1407,8 +1407,8 @@ Save Printer Configuration setting both is redundant. - - onscreen-keyboard-disable-change=yes + + → onscreen-keyboard-disable-change=yes ← Disables the possibility for changing the layout of the on-screen keyboard when using the Text and Label tools, useful for simplifying @@ -1422,191 +1422,191 @@ Save Printer Configuration by the command-line option "--onscreen-keyboard-disable-change=no". + + ### Joystick ### - Joystick + ## Main Device ## - Main Device - - joystick-dev=N + → joystick-dev=N ← Specify which joystick device should be used by Tux Paint. Default value is 0 (the first joystick). - - joystick-slowness=SPEED + + → joystick-slowness=SPEED ← Sets a delay at each axis motion, allowing to slow the joystick. Allowed values are from 0 to 500. Default value is 15. - - joystick-threshold=THRESHOLD + + → joystick-threshold=THRESHOLD ← Sets the minimum level of axis motion to start moving the pointer. Allowed values are from 0 to 32766. Default value is 3200. - - joystick-maxsteps=STEPS + + → joystick-maxsteps=STEPS ← Sets the maximum pixels the pointer will move at once. Allowed values are from 1 to 7. Default value is 7. + + ## Hat ## - Hat - - joystick-hat-slowness=SPEED + → joystick-hat-slowness=SPEED ← Sets a delay at each automatic motion, allowing to slow the speed of the hat. Allowed values are from 0 to 500. Default value is 15. - - joystick-hat-timeout=MILLISECONDS + + → joystick-hat-timeout=MILLISECONDS ← Sets the delay after wich the pointer will start moving automatically if the hat is keeped pushed. Allowed values are from 0 to 3000. Default value is 1000. + + ## Buttons to Disable ## - Buttons to Disable - - joystick-buttons-ignore=BUTTON1,BUTTON2,... + → joystick-buttons-ignore=BUTTON1,BUTTON2,... ← A set of joystick button numbers, as seen by SDL, that should be ignored. Otherwise, unless they are used by one of the "joystick-btn-" options above, buttons will be seen as a mouse left-click. + +## Button Shortcuts ## -Button Shortcuts - - joystick-btn-escape=BUTTON NUMBER + → joystick-btn-escape=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be used to generate a escape event. Useful to dismiss dialogs and quit. - - joystick-btn-brush=BUTTON NUMBER + + → joystick-btn-brush=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the brush tool. - - joystick-btn-stamp=BUTTON NUMBER + + → joystick-btn-stamp=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the stamp tool. - - joystick-btn-lines=BUTTON NUMBER + + → joystick-btn-lines=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the lines tool. - - joystick-btn-shapes=BUTTON NUMBER + + → joystick-btn-shapes=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the shapes tool. - - joystick-btn-text=BUTTON NUMBER + + → joystick-btn-text=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the text tool. - - joystick-btn-label=BUTTON NUMBER + + → joystick-btn-label=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the label tool. - - joystick-btn-fill=BUTTON NUMBER + + → joystick-btn-fill=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the fill tool. - - joystick-btn-magic=BUTTON NUMBER + + → joystick-btn-magic=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the magic tool. - - joystick-btn-undo=BUTTON NUMBER + + → joystick-btn-undo=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to invoke the undo tool. - - joystick-btn-redo=BUTTON NUMBER + + → joystick-btn-redo=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select redo tool. - - joystick-btn-eraser=BUTTON NUMBER + + → joystick-btn-eraser=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select eraser tool. - - joystick-btn-new=BUTTON NUMBER + + → joystick-btn-new=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to launch the dialog for creating a new drawing. - - joystick-btn-open=BUTTON NUMBER + + → joystick-btn-open=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to launch the dialog for opening an existing drawing. - - joystick-btn-save=BUTTON NUMBER + + → joystick-btn-save=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to save the drawing. - - joystick-btn-pgsetup=BUTTON NUMBER + + → joystick-btn-pgsetup=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to launch the page setup dialog for printing. - - joystick-btn-print=BUTTON NUMBER + + → joystick-btn-print=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to print. - + Overriding System Config. Options @@ -1631,7 +1631,7 @@ Button Shortcuts Options may also be issued on the command-line when you go to launch Tux Paint. - --fullscreen=yes + → --fullscreen=yes --fullscreen=native --WIDTHxHEIGHT --orient=portrait @@ -1713,13 +1713,14 @@ Button Shortcuts --reversesort --lang LANGUAGE --colorfile FILE + ← These enable or correspond to the configuration file options described above. - - --windowed + + → --windowed --800x600 --orient=landscape --disablescreensaver @@ -1760,14 +1761,15 @@ Button Shortcuts --save --noautosave --noreversesort + ← These options can be used to override any settings made in the configuration file. (If the option isn't set in the configuration file (s), no overriding option is necessary.) - - --nosysconfig + + → --nosysconfig ← This prevents the system-wide configuration file (e.g. "/etc/tuxpaint/tuxpaint.conf" on Linux), from being read. @@ -1776,52 +1778,52 @@ Button Shortcuts Linux) — if it exists — will be used. + - - Command-Line Informational Options + ### Command-Line Informational Options ### The following options display some informative text on the screen. Tux Paint doesn't actually start up and run afterwards, however. - --version - --verbose-version + → --version + --verbose-version ← Display the version number and date of the copy of Tux Paint you are running. The "--verbose-version" also lists what compile-time options were set. (See INSTALL and FAQ). - - --copying + + → --copying ← Show brief license information about copying Tux Paint. - - --usage + + → --usage ← Display the list of available command-line options. - - --help + + → --help ← Display brief help on using Tux Paint. - - --lang help + + → --lang help ← Display a list of available languages in Tux Paint. - - --joystick-dev list + + → --joystick-dev list ← Display list of attached joysticks available to Tux Paint. - + Choosing a Different Language @@ -1835,7 +1837,7 @@ Button Shortcuts Use the option "--lang help" to list the language options available. - Available Languages + ### Available Languages ### +-------------------------------------------------------------------------+ | | Language | Language | Input Method | @@ -2136,7 +2138,7 @@ Button Shortcuts can be used to cycle through the supported input methods while the Text tool is active. - Setting Your Environment's Locale + ### Setting Your Environment's Locale ### Changing your locale will affect much of your environment. @@ -2147,7 +2149,7 @@ Button Shortcuts If you haven't already set your environment's locale, the following will briefly explain how: - Linux/Unix Users + ## Linux/Unix Users ## First, be sure the locale you want to use is enabled by editing the file "/ etc/locale.gen" on your system and then running the program "locale-gen" as @@ -2175,7 +2177,7 @@ Button Shortcuts setenv LANG es_ES ; \ tuxpaint - Windows Users + ## Windows Users ## Tux Paint will recognize the current locale and use the appropriate files by default. So this section is only for people trying different languages. @@ -2200,7 +2202,7 @@ Button Shortcuts + Edit the value of the parameter "LANG" (create it, if it doesn't exists). - Special Fonts + ### Special Fonts ### Some languages require special fonts be installed. These font files (which are in TrueType format (TTF)), are much too large to include with the Tux diff --git a/docs/en/PNG.txt b/docs/en/PNG.txt index 968605898..2f1a7887c 100644 --- a/docs/en/PNG.txt +++ b/docs/en/PNG.txt @@ -26,12 +26,12 @@ library.) Support for many colors allows photo-quality "rubber stamp" images to be used in Tux Paint, and alpha transparency allows for high-quality brushes. -How To Make PNGs + ### How To Make PNGs ### The following is a very brief list of ways to create PNGs or convert existing images into PNGs. -GIMP & Krita +→ GIMP & Krita ← Excellent tools with which to create PNG images for use in Tux Paint are GIMP and Krita, both high-quality Open Source interactive drawing and photo @@ -43,10 +43,10 @@ GIMP & Krita /www.krita.org/, respectively. + +→ Command-line Tools ← -Command-line Tools - - NetPBM + → NetPBM ← The Portable Bitmap tools (collectively known as "NetPBM") is a collection of Open Source command-line tools which convert to and from @@ -58,8 +58,8 @@ Command-line Tools netpbm.sourceforge.net/. - - cjpeg/djpeg + + → cjpeg/djpeg ← The "cjpeg" and "djpeg" command-line programs convert between the NetPBM Portable Any Map (PNM) format and JPEGs. It is possible that @@ -68,11 +68,11 @@ Command-line Tools or to learn more, visit https://jpegclub.org/. + - - -Proprietary Software for Windows + +→ Proprietary Software for Windows ← + CorelDRAW (Corel) — http://www.corel.com/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Paint Shop Pro (Corel) — https://www.paintshoppro.com/ @@ -80,13 +80,13 @@ Proprietary Software for Windows + PIXresizer (Bluefive software) — http://bluefive.pair.com/ pixresizer.htm - -Macintosh Users + +→ Macintosh Users ← + CorelDRAW (Corel) — http://www.corel.com/ + GraphicConverter (Lemke Software) — https://www.lemkesoft.de/ mac-fotobearbeitung-mac-diashow-mac-grafikprogramm-mac-bildbetrachter/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Photoshop (Adobe) — http://www.adobe.com/products/photoshop.html - + diff --git a/docs/en/README.txt b/docs/en/README.txt index f4085d131..672c11143 100644 --- a/docs/en/README.txt +++ b/docs/en/README.txt @@ -1,12 +1,12 @@ Tux Paint version 0.9.34 - A simple drawing program for children + ## A simple drawing program for children ## Copyright © 2002-2024 by various contributors; see AUTHORS.txt. https://tuxpaint.org/ - October 12, 2024 + October 14, 2024 +-------------------------------------------------+ | Table of Contents | @@ -44,7 +44,7 @@ I. About Tux Paint -A. What Is "Tux Paint"? + ### A. What Is "Tux Paint"? ### Tux Paint is a free drawing program designed for young children (kids ages 3 and up). It has a simple, easy-to-use interface, fun sound effects, and an @@ -52,43 +52,43 @@ encouraging cartoon mascot who helps guide children as they use the program. It provides a blank canvas and a variety of drawing tools to help your child be creative. -B. Objectives + ### B. Objectives ### -Easy and Fun +→ Easy and Fun ← Tux Paint is meant to be a simple drawing program for young children. It is not meant as a general-purpose drawing tool. It is meant to be fun and easy to use. Sound effects and a cartoon character help let the user know what's going on, and keeps them entertained. There are also extra-large cartoon-style mouse pointer shapes. - -Extensibility + +→ Extensibility ← Tux Paint is extensible. Brushes and 'rubber stamp' shapes can be dropped in and pulled out. For example, a teacher can drop in a collection of animal shapes and ask their students to draw an ecosystem. Each shape can have a sound which is played, and textual facts which are displayed, when the child selects the shape. - -Portability + +→ Portability ← Tux Paint is portable among various computer platforms: Windows, Macintosh, Linux, etc. The interface looks the same among them all. Tux Paint runs suitably well on older systems, and can be built to run better on slow systems. - -Simplicity + +→ Simplicity ← There is no direct access to the computer's underlying intricacies. The current image is kept when the program quits, and reappears when it is restarted. Saving images requires no need to create filenames or use the keyboard. Opening an image is done by selecting it from a collection of thumbnails. Access to other files on the computer is restricted. - -Accessibility + +→ Accessibility ← Tux Paint offers a number of accessibility options, including increasing the size of control buttons, changing the UI font, options to control the cursor (mouse pointer) using the keyboard or other input devices (joystick, gamepad, etc.), an on-screen keyboard, and "stick" mouse clicks. + - -C. License + ### C. License ### Tux Paint is an Open Source project, Free Software released under the GNU General Public License (GPL). It is free, and the 'source code' behind the @@ -97,62 +97,76 @@ parts of the program in their own GPL'd software.) See COPYING.txt for the full text of the GPL license. -D. What's New in Tux Paint version 0.9.34? + ### D. What's New in Tux Paint version 0.9.34? ### -"Eraser" Fill mode +→ "Eraser" Fill mode ← A flood fill option that fills the canvas with the background color, or template or starter background, upon which the drawing was based. - -New brushes + +→ New brushes ← New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches". -New brush option + +→ New brush option ← Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them. -New templates + +→ New templates ← "Clouds from an airplane" and "Lough Leane". -New Magic tool: Comic dots + +→ New Magic tool: Comic dots ← Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books. - -New Magic tool: Rotate + +→ New Magic tool: Rotate ← Rotates the drawing. - -New Magic tool: Fractal + +→ New Magic tool: Fractal ← A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat. - -New Magic tool: ASCII Typewriter + +→ New Magic tool: ASCII Typewriter ← Transform your picture into "ASCII art", typewriter-style. -New Magic tool: ASCII Computer + +→ New Magic tool: ASCII Computer ← Transform your picture into "ASCII art", computer-style. -New Magic tool: ASCII Color Computer + +→ New Magic tool: ASCII Color Computer ← Transform your picture into colored computer "ASCII art". -New Magic tool: Crescent + +→ New Magic tool: Crescent ← Draw one of various crescent shapes at a chosen angle. -New Magic tool: Spiral + +→ New Magic tool: Spiral ← Draw spirals. -New Magic tool: Spiral Square + +→ New Magic tool: Spiral Square ← Draw square spirals. -New Magic tool: Concentric Circle + +→ New Magic tool: Concentric Circle ← Draw concentric circles. -New Magic tool: Concentric Square + +→ New Magic tool: Concentric Square ← Draw concentric squares. -New Magic tool: Tessellation Pointy + +→ New Magic tool: Tessellation Pointy ← Draw repeating tessellation patterns with pointy-topped hexagons. -New Magic tool: Tessellation Flat + +→ New Magic tool: Tessellation Flat ← Draw repeating tessellation patterns with flat-topped hexagons. -Magic API Updates + +→ Magic API Updates ← Sound pause and resume functions added. + See CHANGES.txt for the complete list of changes. II. Using Tux Paint -A. Launching Tux Paint + ### A. Launching Tux Paint ### -1. Linux/Unix Users +## 1. Linux/Unix Users ## Tux Paint should have placed a launcher icon in your KDE and/or GNOME menus, under 'Graphics.' @@ -163,7 +177,7 @@ Alternatively, you can run the following command at a shell prompt (e.g., "$"): If any errors occur, they will be displayed on the terminal (to STDERR). -2. Windows Users +## 2. Windows Users ## [Tux Paint Icon] Tux Paint @@ -187,13 +201,14 @@ installer. If you used the 'ZIP-file' download, Tux Paint's folder will be wherever you extracted the contents of the ZIP file. -3. macOS Users +## 3. macOS Users ## Simply double-click the "Tux Paint" icon. [Title screen] + -B. Title Screen + ### B. Title Screen ### When Tux Paint first loads, a title/credits screen will appear. @@ -201,20 +216,22 @@ Once loading is complete, press a key or click or tap in the Tux Paint window to continue. (Or, after about 5 seconds, the title screen will go away automatically.) -C. Main Screen + ### C. Main Screen ### The main screen is divided into the following sections: [Tools: Paint, Stamp, Lines, Shapes, Text, Magic, Label, Undo, Redo, Eraser, New, Open, Save, Print, Quit] -Left Side: Toolbar + +→ Left Side: Toolbar ← The toolbar contains the drawing and editing controls. - + [Canvas] -Middle: Drawing Canvas + +→ Middle: Drawing Canvas ← The largest part of the screen, in the center, is the drawing canvas. This is, obviously, where you draw! @@ -225,9 +242,10 @@ Middle: Drawing Canvas more details. - + [Selectors - Brushes, Letters, Shapes, Stamps] -Right Side: Selector + +→ Right Side: Selector ← Depending on the current tool, the selector shows different things. e.g., when the Paint Brush or Line tool is selected, it shows the various brushes @@ -236,10 +254,11 @@ Right Side: Selector various fonts. - + [Colors - Black, White, Red, Pink, Orange, Yellow, Green, Cyan, Blue, Purple, Brown, Grey] -Lower: Colors + +→ Lower: Colors ← When the active tool supports colors, a palette of colors choices will be shown near the bottom of the screen. Click one to choose a color, and it @@ -295,23 +314,24 @@ Lower: Colors documentation. - + (Example tip: 'Pick a shape. Click to pick the center, drag, then let go when it is the size you want. Move around to rotate it, and click to draw it.') -Bottom: Help Area + +→ Bottom: Help Area ← At the very bottom of the screen, Tux, the Linux Penguin, provides tips and other information while you use Tux Paint. + + ### D. Available Tools ### -D. Available Tools +## 1. Drawing Tools ## -1. Drawing Tools - -a. "Paint" Tool (Brush) +a. "Paint" Tool (Brush) ← The Paint Brush tool lets you draw freehand, using various brushes (chosen in the Selector on the right) and colors (chosen in the Color palette @@ -353,8 +373,8 @@ a. "Paint" Tool (Brush) the brush spacing controls. See the "Options" documentation. - -b."Stamp" Tool (Rubber Stamps) + +b."Stamp" Tool (Rubber Stamps) ← The Stamp tool is like a set of rubber stamps or stickers. It lets you paste pre-drawn or photographic images (like a picture of a horse, or a @@ -364,12 +384,12 @@ b."Stamp" Tool (Rubber Stamps) showing where the stamp will be placed, and how big it will be. Click on the canvas where you wish to place the stamp. - Stamp Categories + → Stamp Categories ← There can be numerous categories of stamps (e.g., animals, plants, outer space, vehicles, people, etc.). Use the Left and Right arrows near the bottom of the Selector to cycle through the collections. - - Stamp Rotation + + → Stamp Rotation ← Using the rotation toggle button near the bottom right, you can enable a rotation step when placing stamps. Once you've placed the stamp, @@ -386,8 +406,8 @@ b."Stamp" Tool (Rubber Stamps) 0.9.29. - - Stamp Controls + + → Stamp Controls ← Prior to 'stamping' an image onto your drawing, various effects can sometimes be applied (depending on the stamp): @@ -406,8 +426,8 @@ b."Stamp" Tool (Rubber Stamps) Options" documentation. - - Stamp Sounds + + → Stamp Sounds ← Different stamps can have different sound effects and/or descriptive (spoken) sounds. Buttons in the Help Area at the lower left (near Tux, @@ -415,11 +435,11 @@ b."Stamp" Tool (Rubber Stamps) descriptive sounds for the currently-selected stamp. + - - -c."Lines" Tool + +c."Lines" Tool ← This tool lets you draw straight lines using the various brushes and colors you normally use with the Paint Brush. @@ -444,8 +464,8 @@ c."Lines" Tool to learn more. - -d."Shapes" Tool + +d."Shapes" Tool ← This tool lets you draw some simple filled, and un-filled shapes. @@ -453,15 +473,15 @@ d."Shapes" Tool Use the options at the bottom right to choose the shape tool's behavior: - Shapes from center + → Shapes from center ← The shape will expand from where you initially clicked, and will be centered around that position. 📜 This was Tux Paint's only behavior through version 0.9.24.) - - Shapes from corner + + → Shapes from corner ← The shape will extend with one corner starting from where you initially clicked. This is the default method of most other traditional drawing software. @@ -469,7 +489,7 @@ d."Shapes" Tool 📜 This option was added starting with Tux Paint version 0.9.25. - + ⚙ Note: If shape controls are disabled (e.g., with the "noshapecontrols" option), the controls will not be presented, and the "shapes from center" @@ -487,7 +507,7 @@ d."Shapes" Tool Let go of the mouse when you're done stretching. - Normal Shapes Mode + → Normal Shapes Mode ← Now you can move the mouse around the canvas to rotate the shape. The angle your shape is rotated will be shown at the bottom, in degrees @@ -497,8 +517,8 @@ d."Shapes" Tool color. - - Simple Shapes Mode + + → Simple Shapes Mode ← If the "simple shapes" option is enabled, the shape will be drawn on the canvas when you let go of the mouse button. (There's no rotation step.) @@ -507,11 +527,11 @@ d."Shapes" Tool ("simpleshapes") option. + - - -e."Text" and "Label" Tools + +e."Text" and "Label" Tools ← Choose a font (from the 'Letters' available on the right) and a color (from the color palette near the bottom). You may also apply a bold, and/or an @@ -532,7 +552,7 @@ e."Text" and "Label" Tools causes the current line of text to move to that location (where you can continue editing it). - "Text" versus "Label" + → "Text" versus "Label" ← The Text tool is the original text-entry tool in Tux Paint. Text entered using this tool can't be modified or moved later, since it @@ -567,8 +587,8 @@ e."Text" and "Label" Tools option). - - International Character Input + + → International Character Input ← Tux Paint allows inputting characters in different languages. Most Latin characters (A-Z, ñ, è, etc.) can by entered directly. Some @@ -594,8 +614,8 @@ e."Text" and "Label" Tools trying to type. - - On-screen Keyboard + + → On-screen Keyboard ← An optional on-screen keyboard is available for the Text and Label tools, which can provide a variety of layouts and character composition @@ -605,11 +625,11 @@ e."Text" and "Label" Tools information. + - - -f."Fill" Tool + +f."Fill" Tool ← The 'Fill' tool 'flood-fills' a contiguous area of your drawing with a color of your choice. Three fill options are offered: @@ -632,8 +652,8 @@ f."Fill" Tool of filling. 'Shaped' fill was introduced in Tux Paint 0.9.29. - -g."Magic" Tool (Special Effects) + +g."Magic" Tool (Special Effects) ← The Magic tool is actually a set of special tools. Select one of the 'magic' effects from the selector on the right. Then, depending on the @@ -683,8 +703,8 @@ g."Magic" Tool (Special Effects) one large list. See the "Options" documentation. - -h."Eraser" Tool + +h."Eraser" Tool ← This tool works similarly to the Paint Brush. Wherever you click (or click and drag), things you've added to your drawing will be erased, exposing the @@ -716,11 +736,11 @@ h."Eraser" Tool currently-selected tool. + +## 2. Other Controls ## -2. Other Controls - -a."Undo" and "Redo" Commands +a."Undo" and "Redo" Commands ← Clicking the "Undo" button will undo (revert) the last drawing action. You can even undo more than once! @@ -736,8 +756,8 @@ a."Undo" and "Redo" Commands ⌨ Note: You can also press [Control / ⌘] + [R] on the keyboard to Redo. - -b."New" Command + +b."New" Command ← Clicking the 'New' button will start a new drawing. A dialog will appear where you may choose to start a new picture using a solid background color, @@ -751,14 +771,14 @@ b."New" Command ⌨ Note: You can also press [Control / ⌘] + [N] on the keyboard to start a new drawing. - Special Solid Background Color Choices + → Special Solid Background Color Choices ← Along with the preset solid colors, you can also choose colors using a rainbow palette or a "color mixer". These operate identically to the options found in the color palette shown below the canvas when drawing a picture. See Main Screen > Lower: Colors > Special color options for details. - - 'Starter' & Template Images + + 'Starter' & Template Images ← o 'Starters' can behave like a page from a coloring book — a black-and-white outline of a picture, which you can then color in, and the black outline remains intact — or like a 3D photograph, @@ -788,8 +808,8 @@ b."New" Command within Tux Paint, from the 'Open' dialog. See "Open", below. - - Erasing Exported Template Images + + → Erasing Exported Template Images ← If you've selected a Template in your personal templates folder, and it was created from within Tux Paint (using the "Template" button in the @@ -805,14 +825,14 @@ b."New" Command ⚙ Note: The 'Erase' button may be disabled, via the "noerase" option. - + ⚙ Note: The solid colors can be placed at the end of the 'New' dialog (below the Starters and Templates), via the "newcolorslast" option. - -c."Open" Command + +c."Open" Command ← This shows you a list of all of the pictures you've saved. If there are more than can fit on the screen, use the up and down arrows at the top and @@ -864,8 +884,8 @@ c."Open" Command the 'Open' dialog. - -d."Save" Command + +d."Save" Command ← This saves your current picture. @@ -885,8 +905,8 @@ d."Save" Command ⌨ Note: You can also press [Control / ⌘] + [S] on the keyboard to save. - -e."Print" Command + +e."Print" Command ← Click this button and your picture will be printed! @@ -895,7 +915,7 @@ e."Print" Command this may not work if you're running Tux Paint in fullscreen mode. See below. - Disabling Printing + → Disabling Printing ← The "noprint" option can be set, which will disable Tux Paint's 'Print' button. @@ -903,8 +923,8 @@ e."Print" Command ⚙ See the "Options" documentation. - - Restricting Printing + + → Restricting Printing ← The "printdelay" option can be set, which will only allow occasional printing — once every so many seconds, as configured by you. @@ -915,8 +935,8 @@ e."Print" Command ⚙ See the "Options" documentation. - - Printing Commands + + → Printing Commands ← (Linux and Unix only) @@ -942,8 +962,8 @@ e."Print" Command ⚙ See the "Options" documentation. - - Printer Settings + + → Printer Settings ← (Windows and macOS) @@ -965,8 +985,8 @@ e."Print" Command ⚙ See the "Options" documentation. - - Printer Dialog Options + + → Printer Dialog Options ← By default, Tux Paint only shows the printer dialog (or, on Linux/Unix, runs the "altprintcommand"; e.g., "kprinter" instead of "lpr") if the @@ -981,17 +1001,17 @@ e."Print" Command ⚙ See the "Options" documentation. + - - -f."Slides" Command (under "Open") + +f."Slides" Command (under "Open") ← The 'Slides' button is available in the 'Open' dialog. It can be used to play a simple animation within Tux Paint, or a slideshow of pictures. It can also export an animated GIF based on the chosen images. - Chosing pictures + → Chosing pictures ← When you enter the 'Slides' section of Tux Paint, it displays a list of your saved files, just like the 'Open' dialog. @@ -1005,8 +1025,8 @@ f."Slides" Command (under "Open") list. - - Set playback speed + + → Set playback speed ← A sliding scale at the lower left of the screen (next to the 'Play' button) can be used to adjust the speed of the slideshow or animated @@ -1019,8 +1039,8 @@ f."Slides" Command (under "Open") does not apply to an exported animated GIF.) - - Playback in Tux Paint + + → Playback in Tux Paint ← To play a slideshow within Tux Paint, click the 'Play' button. @@ -1036,8 +1056,8 @@ f."Slides" Command (under "Open") the slideshow and return to the slideshow image selection screen. - - Exporting an animated GIF + + → Exporting an animated GIF ← Click the 'GIF Export' button near the lower right to have Tux Paint generate an animated GIF file based on the selected images. @@ -1051,14 +1071,14 @@ f."Slides" Command (under "Open") return you to the 'Slideshow' dialog. - + Click 'Back' in the slideshow image selection screen to return to the 'Open' dialog. - -g."Quit" Command + +g."Quit" Command ← Clicking the 'Quit' button, closing the Tux Paint window, or pushing the [Escape] key will quit Tux Paint. @@ -1085,8 +1105,8 @@ g."Quit" Command ⚙ See the "Options" documentation. - -h.Sound Muting + +h.Sound Muting ← There is no on-screen control button at this time, but by using the [Alt] + [S] keyboard sequence, sound effects can be disabled and re-enabled (muted @@ -1099,11 +1119,11 @@ h.Sound Muting ⚙ See the "Options" documentation. + + ### E. Controlling Tux Paint ### -E. Controlling Tux Paint - -1. Using a Mouse or Trackball +## 1. Using a Mouse or Trackball ## Tux Paint's main mode of operation is via any device that appears to your operating system as a mouse, including standard mice, trackballs, and @@ -1119,7 +1139,7 @@ button(s), a pop-up dialog will eventually appear reminding them that only one button is recognized Tux Paint. However, you may configure Tux Paint to accept any button as input (see the Options documentation). -a. Scrolling +# a. Scrolling # Many input devices offer a way to quickly scroll within applications — many mice have a scroll wheel, trackballs have scroll rings, and trackpads recognize @@ -1132,7 +1152,7 @@ Tux Paint will also automatically scroll if you click and hold the mouse down on an scroll button — the "up" and "down" arrow buttons that appear above and below scrolling lists. -b. Mouse Accessibility +# b. Mouse Accessibility # Other devices that appear as a mouse can be used to control Tux Paint. For example: @@ -1145,7 +1165,7 @@ Tux Paint offers a "sticky mouse click" accessibility setting, where a single click begins a click-and-drag operation, and a subsequent click ends it. (See the Options documentation.) -2. Using a Tablet or Touchscreen +## 2. Using a Tablet or Touchscreen ## As noted above, Tux Paint recognizes any device that appears as a mouse. This means drawing tablets and touchscreens may be used. However, these devices @@ -1157,7 +1177,7 @@ Some examples: * Eraser tip * Multi-touch gestures -3. Using a Joystick-like Device +## 3. Using a Joystick-like Device ## Tux Paint may be configured to recognize input from any game controller that appears to your operating system as a joystick. That even includes modern game @@ -1171,7 +1191,7 @@ to different Tux Paint controls (e.g., acting as the [Escape] key, switching to the Paint tool, invoking Undo and Redo operations, etc.). See the Options documentation for more details. -4. Using the Keyboard +## 4. Using the Keyboard ## Tux Paint offers an option to allow the keyboard to be used to control the mouse pointer. This includes motion and clicking, as well as shortcuts to @@ -1180,7 +1200,7 @@ documentation for more details. III. Loading Other Pictures into Tux Paint -A. Overview + ### A. Overview ### Tux Paint's 'Open' dialog only displays pictures you created with Tux Paint. So what do you do if you want to load some other drawinng or even a photograph @@ -1190,29 +1210,29 @@ You can simply convert the picture to the format Tux Paint uses — PNG (Portabl Network Graphic) — and place it in Tux Paint's "saved" directory/folder. Here is where to find it (by default): -Windows Windows 7, Windows 8, Windows 10, Windows 11 +→ Windows Windows 7, Windows 8, Windows 10, Windows 11 ← In the user's "AppData" folder: e.g., "C:\Users\username\AppData\Roaming\TuxPaint\saved\" - -macOS + +→ macOS ← In the user's "Application Support" folder: e.g., "/Users/username/Library/Application Support/TuxPaint/saved/" - -Linux / Unix + +→ Linux / Unix ← In the user's "home directory" folder: e.g., "/home/username/.tuxpaint/saved/" - -Haiku + +→ Haiku ← In the user's "settings" folder: e.g., "/boot/home/config/settings/TuxPaint/saved/" - + 💡 Note: It is also from this folder that you can copy or open pictures drawn in Tux Paint using other applications, though the 'Export' option from Tux Paint's 'Open' dialog can be used to copy them to a location that's easier and safer to access. -B. Using the import script, "tuxpaint-import" + ### B. Using the import script, "tuxpaint-import" ### Linux and Unix users can use the "tuxpaint-import" shell script which gets installed when you install Tux Paint. It uses some NetPBM tools to convert the @@ -1243,7 +1263,7 @@ following two lines are output from the program while it's working. Now you can load Tux Paint, and a version of that original picture will be available under the 'Open' dialog. Just double-click its icon! -C. Importing Pictures Manually + ### C. Importing Pictures Manually ### Windows, macOS, and Haiku users who wish to import arbitrary images into Tux Paint must do so via a manual process. @@ -1261,7 +1281,7 @@ Paint's canvas size. This size depends on the size of the Tux Paint window, or resolution at which Tux Paint is run, if in fullscreen. (Note: The default resolution is 800x600.) See "Calculating Image Dimensions", below. -1. Naming the File +## 1. Naming the File ## Save the picture in PNG format. It is highly recommended that you name the filename using the current date and time, since that's the convention Tux Paint @@ -1280,7 +1300,7 @@ Example: "20210731110500.png", for July 31, 2021 at 11:05am. Place this PNG file in your Tux Paint "saved" directory/folder. (See above.) -2. Calculating Image Dimensions +## 2. Calculating Image Dimensions ## This part of the documentation needs to be rewritten, since the new "buttonsize" option was added. For now, try drawing and saving an image within @@ -1293,7 +1313,7 @@ IV.Further Reading Other documentation included with Tux Paint (found in the "docs" folder/ directory) includes: -Using Tux Paint: +→ Using Tux Paint: ← + OPTIONS.html Detailed instructions on command-line and configuration-file options, for those who don't want to use the Tux Paint Config. tool to manage @@ -1304,8 +1324,8 @@ Using Tux Paint: Answers to, and solutions for, some common questions about, and problems with, using Tux Paint. - -How to extend Tux Paint: + +→ How to extend Tux Paint: ← + EXTENDING.html Detailed instructions on extending Tux Paint: creating brushes, stamps, starters, and templates; adding fonts; and creating new on-screen @@ -1316,8 +1336,8 @@ How to extend Tux Paint: + SVG.html Notes on creating SVG format vector images for use in Tux Paint. - -Technical information: + +→ Technical information: ← + INSTALL.html Instructions for compiling and installing Tux Paint, when applicable. + SIGNALS.html @@ -1325,8 +1345,8 @@ Technical information: + MAGIC-API.html Creating new Magic tools using Tux Paint's plugin API. - -Development history and license: + +→ Development history and license: ← + AUTHORS.txt List of authors and contributors. + CHANGES.txt @@ -1334,7 +1354,7 @@ Development history and license: + COPYING.txt Tux Paint's software license, the GNU General Public License (GPL) - + V.How to Get Help diff --git a/docs/en/SIGNALS.txt b/docs/en/SIGNALS.txt index 1dec5e299..18f5f0174 100644 --- a/docs/en/SIGNALS.txt +++ b/docs/en/SIGNALS.txt @@ -10,7 +10,7 @@ Tux Paint responds to the following signals (which can be sent to the program's process via `kill` or `killall`, for example). -SIGTERM (also, [Control] + [C] from a terminal running `tuxpaint`) +→ SIGTERM (also, [Control] + [C] from a terminal running `tuxpaint`) ← Tux Paint responds as if the "Quit" button were pressed, or the desktop environment was told to close Tux Paint (e.g., by clicking a window close @@ -32,8 +32,8 @@ SIGTERM (also, [Control] + [C] from a terminal running `tuxpaint`) the [Esc] was key pressed. - -SIGUSR1 & SIGUSR2 + +→ SIGUSR1 & SIGUSR2 ← Tux Paint responds by setting its auto-save option (as if it had been launched with "--autosave"), as well as either the option to always save @@ -53,5 +53,5 @@ SIGUSR1 & SIGUSR2 completely. - + diff --git a/docs/en/SVG.txt b/docs/en/SVG.txt index 57a2e20a4..8f6b42486 100644 --- a/docs/en/SVG.txt +++ b/docs/en/SVG.txt @@ -24,12 +24,12 @@ Inkscape, a high-quality Open Source interactive drawing program available for Windows, macOS, and Linux. There are also other applications that can produce SVGs, both free/open source, and commerical/proprietary. -Open Source +→ Open Source ← + Inkscape — http://www.inkscape.org/ + Karbon — https://calligra.org/karbon/ - -Proprietary + +→ Proprietary ← + CorelDRAW (Corel) — https://www.coreldraw.com/en/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Boxy SVG — https://boxy-svg.com/ diff --git a/docs/en/html/EXTENDING.html b/docs/en/html/EXTENDING.html index 18db00275..aac173177 100644 --- a/docs/en/html/EXTENDING.html +++ b/docs/en/html/EXTENDING.html @@ -871,6 +871,7 @@ alt="[ Landscape-shaped image of a horizon with the sun in the middle and a building on the right. ]" title="Landscape-shaped image of a horizon with the sun in the middle and a building on the right." valign="middle" /> +
 

Focusing on the center of a starter image stretched to fit the width of the canvas.

@@ -884,6 +885,7 @@ alt="[ Portrait-shaped image of a horizon with the sun in the middle and the left side of building on the right. ]" title="Portrait-shaped image of a horizon with the sun in the middle and the left side of building on the right." valign="middle" /> +
 

Focusing on the center of a starter image stretched to fit the height of the canvas.

@@ -897,6 +899,7 @@ alt="[ Landscape-shaped image of the sky with the sun at the bottom and the top of building on the right. ]" title="Landscape-shaped image of the sky with the sun at the bottom and the top of building on the right." valign="middle" /> +
 

Focusing on the top of a starter image stretched to fit the width of the canvas.

@@ -910,6 +913,7 @@ alt="[ Landscape-shaped image of the ground with the sun at the top. ]" title="Landscape-shaped image of the ground with the sun at the top." valign="middle" /> +
 

Focusing on the bottom of a starter image stretched to fit the width of the canvas.

@@ -923,6 +927,7 @@ alt="[ Portrait-shaped image of a horizon with the sun on the left and a building in the center. ]" title="Portrait-shaped image of a horizon with the sun on the left and a building in the center." valign="middle" /> +
 

Focusing on the right of a starter image stretched to fit the height of the canvas.

diff --git a/docs/en/html/README.html b/docs/en/html/README.html index 6f445da8a..b2b259ee3 100644 --- a/docs/en/html/README.html +++ b/docs/en/html/README.html @@ -102,7 +102,7 @@

- October 12, 2024

+ October 14, 2024

A flood fill option that fills the canvas with the background color, or template or starter background, upon which the drawing was based.
New brushes
-
New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches". +
New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches".
New brush option
-
Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them. +
Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them.
New templates
-
"Clouds from an airplane" and "Lough Leane". +
"Clouds from an airplane" and "Lough Leane".
New Magic tool: Comic dots
Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books.
@@ -250,37 +250,37 @@
A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat.
New Magic tool: ASCII Typewriter
-
Transform your picture into "ASCII art", typewriter-style. +
Transform your picture into "ASCII art", typewriter-style.
New Magic tool: ASCII Computer
-
Transform your picture into "ASCII art", computer-style. +
Transform your picture into "ASCII art", computer-style.
New Magic tool: ASCII Color Computer
-
Transform your picture into colored computer "ASCII art". +
Transform your picture into colored computer "ASCII art".
New Magic tool: Crescent
-
Draw one of various crescent shapes at a chosen angle. +
Draw one of various crescent shapes at a chosen angle.
New Magic tool: Spiral
-
Draw spirals. +
Draw spirals.
New Magic tool: Spiral Square
-
Draw square spirals. +
Draw square spirals.
New Magic tool: Concentric Circle
-
Draw concentric circles. +
Draw concentric circles.
New Magic tool: Concentric Square
-
Draw concentric squares. +
Draw concentric squares.
New Magic tool: Tessellation Pointy
-
Draw repeating tessellation patterns with pointy-topped hexagons. +
Draw repeating tessellation patterns with pointy-topped hexagons.
New Magic tool: Tessellation Flat
-
Draw repeating tessellation patterns with flat-topped hexagons. +
Draw repeating tessellation patterns with flat-topped hexagons.
Magic API Updates
-
Sound pause and resume functions added. +
Sound pause and resume functions added.

@@ -378,6 +378,7 @@ width="324" height="254" alt="[Title screen]"> +
 

B. Title Screen

@@ -412,6 +413,7 @@ height="254" alt= "[Tools: Paint, Stamp, Lines, Shapes, Text, Magic, Label, Undo, Redo, Eraser, New, Open, Save, Print, Quit]"> +
 
Left Side: Toolbar @@ -431,6 +433,7 @@ width="324" height="254" alt="[Canvas]"> +
 
@@ -455,6 +458,7 @@ height="254" alt= "[Selectors - Brushes, Letters, Shapes, Stamps]"> +
 
@@ -476,6 +480,7 @@ height="254" alt= "[Colors - Black, White, Red, Pink, Orange, Yellow, Green, Cyan, Blue, Purple, Brown, Grey]"> +
 
@@ -486,13 +491,14 @@

When the active tool supports colors, a palette of colors choices will be shown near the bottom of the screen. Click one to choose a color, and it will be used by the active tool. (For example, the "Paint" tool will use it as the color to draw with the chosen brush, and the "Fill" tool will use it as the color to use when flood-filling an area of the picture.)

-
+
+ +
-

On the far right are three special color options:

  • @@ -544,6 +550,7 @@ height="254" alt= "(Example tip: 'Pick a shape. Click to pick the center, drag, then let go when it is the size you want. Move around to rotate it, and click to draw it.')"> +
     
    diff --git a/docs/en/tuxpaint-quickstart-guide.txt b/docs/en/tuxpaint-quickstart-guide.txt index e1a68e095..15162a06c 100644 --- a/docs/en/tuxpaint-quickstart-guide.txt +++ b/docs/en/tuxpaint-quickstart-guide.txt @@ -1,8 +1,8 @@ Tux Paint 0.9.34 Quickstart Guide -Tools (Drawing) + ### Tools (Drawing) ### -🖌Paint +## 🖌Paint ## * Choose a brush on the right. * Some brushes are animated 🎞, some are directional ✲, some are both. @@ -10,7 +10,7 @@ Tools (Drawing) * Choose a color (see "Colors"). * Click/tap and drag in the canvas to paint. -⌧Stamps +## ⌧Stamps ## * Change categories with the arrow buttons ⇦⇨ near the bottom right. * Choose a stamp on the right. @@ -27,12 +27,12 @@ Tools (Drawing) * Some stamps play descriptive sounds; press the headphones 🎧 button to hear it again. -⚟Lines +## ⚟Lines ## * (See Paint) * Click/tap and drag to draw a line. -⭓Shapes +## ⭓Shapes ## * Choose a shape on the right. * Select whether you want to extend the shape from the center ⧈, or a corner @@ -40,7 +40,7 @@ Tools (Drawing) * Click/tap to position, and drag to set the size of the shape. * Drag to rotate it, and click/tap again to add it to the drawing. -🄰Text +## 🄰Text ## * Choose a font on the right. * Select whether you want the text bold 𝗔 and/or italic 𝘈, using controls @@ -60,7 +60,7 @@ Tools (Drawing) + "AltGr" can be used to quickly access more characters. + Left/Right arrows switches keyboard layouts (e.g., "QWERTY" vs. "ABC") -🅰Label +## 🅰Label ## * (See Text) * Labels float 'above' the drawing; you cannot paint or stamp over them, @@ -74,7 +74,7 @@ Tools (Drawing) * Or, use the 🖑 button near the lower right to "flatten" a label, applying it to the canvas; it may no longer be edited with the Label tool. -🪣Fill +## 🪣Fill ## * Choose a fill mode on the right. * Choose a color (see "Colors"). @@ -90,7 +90,7 @@ Tools (Drawing) + Shaped - Fills the area with a gradient that follows the contours of the area being filled -🪄Magic +## 🪄Magic ## * Choose a magic tool on the right. * Change categories with the arrow buttons ⇦⇨ near the bottom right. @@ -101,26 +101,26 @@ Tools (Drawing) bottom right. * Some magic tools allow you to choose their color. -🖓Undo +## 🖓Undo ## * Use to undo the most recent changes (multiple undo available). * Shortcut: [Control]+[Z] -🖒Redo +## 🖒Redo ## * Use to redo the most recent undone change (multiple redo available). * Shortcut: [Control]+[R] -◪Eraser +## ◪Eraser ## * Choose the size and shape of the eraser on the right. * Click/tap and drag to erase parts of the picture (solid color, or starter or template image). * Shortcut: [X] and click/tap in the drawing (not always available) -Tools (Controls) + ### Tools (Controls) ### -🗏New +## 🗏New ## * Choose a solid color, starter, or template image to start with. + Starters allow drawing "under" a picture (e.g., a coloring book @@ -131,7 +131,7 @@ Tools (Controls) * Click/tap "⤺Back" to abort and return to your current drawing. * Shortcut: [Control]+[N] -🕮⮫Open +## 🕮⮫Open ## * Choose a previously-saved drawing to open (or export or erase). * Click/tap "🕮⮫Open" to open the saved drawing and continue editing it. @@ -150,7 +150,7 @@ Tools (Controls) * Click/tap "🖻⮫🗏Template" to turn the drawing into a new template. * Shortcut: [Control]+[O] -🕮⮪Save +## 🕮⮪Save ## * Click/tap to save your drawing. * If you've saved previously, you'll be prompted whether to overwrite the @@ -158,19 +158,19 @@ Tools (Controls) (a la "File→Save As...") * Shortcut: [Control]+[S] -🖶Print +## 🖶Print ## * Click/tap to print your drawing. * Hold [Alt] or [Option] while clicking/tapping to bring up printer dialog, if available. * Shortcut: [Control]+[P] -🗙Quit +## 🗙Quit ## * Click/tap to quit Tux Paint. * Shortcut: [Escape] -Colors + ### Colors ### * Click/tap to choose a color to use with the Paint, Lines, and Shapes tools, and Stamps and Magic tools that support colors. @@ -194,7 +194,7 @@ Colors + Click/tap "🗑Clear" to start over with no mixed colors. + Click/tap "⤺Back" to abort and dismiss the color mixer. -Shortcuts while drawing: + ### Shortcuts while drawing: ### * [Control]+Click/tap - Quick pipette / color picker 💉 access * [X]+Click/tap - Quick eraser ◪ access diff --git a/docs/es_ES.UTF-8/ADVANCED-STAMPS-HOWTO.txt b/docs/es_ES.UTF-8/ADVANCED-STAMPS-HOWTO.txt index 66e732737..5ca9dcd1e 100644 --- a/docs/es_ES.UTF-8/ADVANCED-STAMPS-HOWTO.txt +++ b/docs/es_ES.UTF-8/ADVANCED-STAMPS-HOWTO.txt @@ -18,7 +18,7 @@ +----------------------------------------+ ------------------------------------------------------------------------------- -About this 'How-To' + ### About this 'How-To' ### This 'How-To' assumes that you want to make an excellent Tux Paint stamp, in PNG bitmapped format, from a JPEG image (e.g., a digital photograph). @@ -32,9 +32,9 @@ About this 'How-To' ------------------------------------------------------------------------------- -Image choice is crucial + ### Image choice is crucial ### - License + ## License ## If you wish to submit artwork to the Tux Paint developers for consideration for inclusion in the official project, or if you wish to @@ -55,7 +55,7 @@ Image choice is crucial For personal use, any image you can legitimately modify and use for your own personal use should be fine. - Image Size and Orientation + ## Image Size and Orientation ## You need an image that has a useful orientation. Perspective is an enemy. Images that show an object from the corner are difficult to fit @@ -82,7 +82,7 @@ Image choice is crucial ------------------------------------------------------------------------------- -Prepare the image + ### Prepare the image ### First of all, be sure to avoid re-saving the image as a JPEG. This causes quality loss. There is a special tool called jpegtran that lets you crop an @@ -119,7 +119,7 @@ Prepare the image ------------------------------------------------------------------------------- -Prepare the mask + ### Prepare the mask ### Get used to doing [Control]-click and [Alt]-click on the thumbnail images in the layers dialog. You will need this to control what you are looking at @@ -178,7 +178,7 @@ Prepare the mask ------------------------------------------------------------------------------- -Replace the fringe and junk pixels + ### Replace the fringe and junk pixels ### Still viewing the mask, select by color. Choose black. Shrink the selection by several pixels, being sure to NOT shrink from the edges of the mask (the @@ -240,7 +240,7 @@ Replace the fringe and junk pixels ------------------------------------------------------------------------------- -Save the image for Tux Paint + ### Save the image for Tux Paint ### It is very easy to ruin your hard work. Image editors can silently destroy pixels in 0% opaque areas. The conditions under which this happens may vary @@ -251,7 +251,7 @@ Save the image for Tux Paint save space (and hide your mistakes), you are almost certain to destroy all the 0% opaque areas. So here is a better way... - A Safer Way to Save + ## A Safer Way to Save ## Drag the mask from the layers dialog to the unused portion of the toolbar (right after the last drawing tool). This will create a new diff --git a/docs/es_ES.UTF-8/ENVVARS.txt b/docs/es_ES.UTF-8/ENVVARS.txt index d137d6695..9b6e422c3 100644 --- a/docs/es_ES.UTF-8/ENVVARS.txt +++ b/docs/es_ES.UTF-8/ENVVARS.txt @@ -12,9 +12,9 @@ Tux Paint understands a number of environment variables, either directly, or indirectly by the libraries that it utilizes. -Storage-related environment variables + ### Storage-related environment variables ### -HOME +→ HOME ← Specifies the user's "home directory", which is used to locate numerous other files or directories. In some cases, it is utilized as part of a @@ -30,8 +30,8 @@ HOME + The location of a user's private collection of data files — stamps, brushes, etc. — (versus those available system wide) - -XDG_CONFIG_HOME + +→ XDG_CONFIG_HOME ← On Linux and other platforms where the X Desktop Group standards are used, the location of the user's configuration files. Specifically, where to find @@ -42,8 +42,8 @@ XDG_CONFIG_HOME exports drawings and GIFs to "$HOME". - -XDG_DATA_HOME + +→ XDG_DATA_HOME ← On Linux and other platforms where the X Desktop Group standards are used, the location of the user's data directories. Specifically, where to find @@ -53,18 +53,18 @@ XDG_DATA_HOME anywhere. - -TEMP + +→ TEMP ← Specifies the location where temporary files may be created. Only used by Tux Paint on Microsoft Windows OSes. Uses "userdata" if not set. -Language-related environment variables + ### Language-related environment variables ### -LANG -LANGUAGE -LC_ALL -LC_MESSAGES +→ LANG ← +→ LANGUAGE ← +→ LC_ALL ← +→ LC_MESSAGES ← Specify the language Tux Paint should utilize in its user interface. Overridden by the "--lang" and "--locale" command-line options or their @@ -73,24 +73,24 @@ LC_MESSAGES and finally "LANG". + - -Display-related environment variables + ### Display-related environment variables ### The following are a few of the environment variables supported by Simple DirectMedia Layer (libSDL) — which Tux Paint utilizes for displaying graphics, playing sounds, and receiving mouse, keyboard, and joystick input — and which may be useful to users of Tux Paint. -SDL_VIDEO_ALLOW_SCREENSAVER +→ SDL_VIDEO_ALLOW_SCREENSAVER ← Specifies whether Tux Paint should allow a screensaver to run. Can be set to '1' (true) by Tux Paint itself by issuing the command-line option "--allowscreensaver" or its configuration file counterpart. - -SDL_VIDEO_WINDOW_POS + +→ SDL_VIDEO_WINDOW_POS ← Requests where to position Tux Paint's window, and can be used to specify what display to place a fullscreen Tux Paint in a multi-monitor @@ -99,5 +99,5 @@ SDL_VIDEO_WINDOW_POS (e.g. 200,100), or "center" (meaning "center"). - + diff --git a/docs/es_ES.UTF-8/EXTENDING.txt b/docs/es_ES.UTF-8/EXTENDING.txt index 66406cdff..fc0b30c53 100644 --- a/docs/es_ES.UTF-8/EXTENDING.txt +++ b/docs/es_ES.UTF-8/EXTENDING.txt @@ -44,11 +44,11 @@ changing, or removing files where Tux Paint looks for them. Where Files Go -Standard Files + ### Standard Files ### Tux Paint looks for its various data files in its 'data' directory. -Linux and Unix +→ Linux and Unix ← Where this directory goes depends on what value was set for "DATA_PREFIX" when Tux Paint was built. See 'Install documentation' for details. @@ -62,8 +62,8 @@ Linux and Unix /usr/share/tuxpaint/ - -Windows + +→ Windows ← Tux Paint looks for a directory called 'data' in the same directory as the executable. This is the directory that the installer used when installing @@ -72,8 +72,8 @@ Windows C:\Program Files\TuxPaint\data - -macOS + +→ macOS ← Tux Paint stores its data files inside the "Tux Paint" application icon (which is actually a special kind of folder on macOS & Mac OS X before it). @@ -106,14 +106,14 @@ macOS Tux Paint. + - -Personal Files + ### Personal Files ### You can also create brushes, stamps, 'starters', templates, and fonts in your own user account directory (folder) for Tux Paint to find. -Windows +→ Windows ← Your personal Tux Paint folder is stored in your personal "Application Data". For example, on newer Windows: @@ -121,8 +121,8 @@ Windows C:\Users\username\AppData\Roaming\TuxPaint\ - -macOS + +→ macOS ← Your personal Tux Paint folder is stored in your personal "Application Support" folder: @@ -130,8 +130,8 @@ macOS /Users/username/Library/Application Support/TuxPaint/ - -Linux and Unix + +→ Linux and Unix ← Your personal Tux Paint files go into a 'hidden directory' found in your account's home directory: "/home/username/.tuxpaint/". @@ -139,7 +139,7 @@ Linux and Unix Don't forget the period (".") before the "tuxpaint"! - + To add your own brushes, stamps, 'starters,' templates, and fonts, create subdirectories under your personal Tux Paint directory named "brushes", "stamps @@ -160,7 +160,7 @@ partially-transparent! Greyscale pixels in the brush PNG will be drawn using the currently-selected color in Tux Paint. Color pixels will be tinted. -Brush Descriptive Text + ### Brush Descriptive Text ### Tux Paint will display descriptive text when a brush is selected. These are placed in plain text files with the same name as the PNG, but with a ".txt" @@ -170,7 +170,7 @@ in the same directory.) The first line of the text file will be used as the US English description of the brush's image. It must be encoded in UTF-8. -Localization Support +→ Localization Support ← Additional lines can be added to the text file to provide translations of the description, to be displayed when Tux Paint is running in a different @@ -190,17 +190,17 @@ Localization Support running in, the US English text is used. - -Windows Users + +→ Windows Users ← Use NotePad or WordPad to edit/create these files. Be sure to save them as plain-text, and make sure they have a ".txt" extension at the end of the filename. + - -Brush Options + ### Brush Options ### Aside from a graphical shape, brushes can also be given other attributes. To do this, you need to create a 'data file' for the brush. @@ -212,7 +212,7 @@ The file has the same name as the PNG image, but a ".dat" extension. (e.g., "brush.png"'s data file is the text file "brush.dat", found in the same directory.) -Brush Spacing +→ Brush Spacing ← As of Tux Paint version 0.9.16, you can now specify the spacing for brushes (that is, how often they are drawn). By default, the spacing will be the @@ -223,8 +223,8 @@ Brush Spacing often the brush is drawn.) - -Animated Brushes + +→ Animated Brushes ← As of Tux Paint version 0.9.16, you may now create animated brushes. As the brush is used, each frame of the animation is drawn. @@ -239,8 +239,8 @@ Animated Brushes sequentially, also add a line containing "random" to the brush's data file. - -Directional Brushes + +→ Directional Brushes ← As of Tux Paint version 0.9.16, you may now create directional brushes. As the brush is used, different shapes are drawn, depending on the direction @@ -255,8 +255,8 @@ Directional Brushes Add a line containing the word "directional" to the brush's data file. - -Rotating Brushes + +→ Rotating Brushes ← As of Tux Paint version 0.9.27, you may now create rotating brushes. As the brush is used, it is rotated 360 degrees, depending on the direction the @@ -265,8 +265,8 @@ Rotating Brushes Add a line containing the word "rotate" to the brush's data file. - -Chaotic Brushes + +→ Chaotic Brushes ← As of Tux Paint version 0.9.34, brushes can be configured to continuously pick random directions as you draw with them. @@ -274,8 +274,8 @@ Chaotic Brushes Add a line containing the word "chaotic" to the brush's data file. - -Animated Directional, Rotating, or Chaotic Brushes + +→ Animated Directional, Rotating, or Chaotic Brushes ← You may mix both animated and either directional, rotating, or chaotic features into one brush. Use both options desired ("frames=N" and " @@ -289,7 +289,7 @@ Animated Directional, Rotating, or Chaotic Brushes the first frame, for example.) - + Place the brush image PNGs (and any data text files) in the "brushes" directory. @@ -305,7 +305,7 @@ subdirectories and sub-subdirectories there to organize the stamps. (For example, you can have a "holidays" folder with "halloween" and "christmas" sub-folders.) -Stamp Images + ### Stamp Images ### Rubber Stamps in Tux Paint can be made up of a number of separate files. The one file that is required is, of course, the picture itself. @@ -334,7 +334,7 @@ the 'SVG documentation' in Tux Paint for more information and tips. how to make PNG images which will scale perfectly when used as stamps in Tux Paint. -Stamp Descriptive Text + ### Stamp Descriptive Text ### Tux Paint will display descriptive text when a stamp is selected. These are placed in plain text files with the same name as the PNG or SVG, but with a @@ -344,7 +344,7 @@ placed in plain text files with the same name as the PNG or SVG, but with a The first line of the text file will be used as the US English description of the stamp's image. It must be encoded in UTF-8. -Localization Support +→ Localization Support ← Additional lines can be added to the text file to provide translations of the description, to be displayed when Tux Paint is running in a different @@ -364,17 +364,17 @@ Localization Support running in, the US English text is used. - -Windows Users + +→ Windows Users ← Use NotePad or WordPad to edit/create these files. Be sure to save them as plain-text, and make sure they have a ".txt" extension at the end of the filename. + - -Stamp Sound Effects + ### Stamp Sound Effects ### Tux Paint can play a sound effect when a stamp is selected. For example, the sound of a duck quaking when selecting a duck, or a brief piece of music when a @@ -383,7 +383,7 @@ musical instrument is chosen. Files may be in "WAVE (".wav")" or "OGG Vorbis "stamp.svg"'s sound effect is the sound file "stamp.ogg" in the same directory.) -Localization Support +→ Localization Support ← For sounds for different locales (e.g., if the sound is someone saying a word, and you want translated versions of the word said), also create WAV @@ -400,12 +400,12 @@ Localization Support the 'default' sound file. (e.g., "stamp.wav") - + 💡 Note: Also consider using descriptive sounds; see 'Stamp Descriptive Sound', below. -Stamp Descriptive Sound + ### Stamp Descriptive Sound ### Tux Paint can also play a descriptive sound when a stamp is selected. For example, the sound of someone saying the word "duck" when selecting a duck, or @@ -414,7 +414,7 @@ the name of a musical instrument when one is chosen. Files may be in "WAVE or SVG image, with "_desc" at the end. (e.g., "stamp.svg"'s descriptive sound is the sound file "stamp_desc.ogg" in the same directory.) -Localization Support +→ Localization Support ← For descriptive sounds for different locales, also create WAV or OGG files with both "_desc" and the locale's label in the filename, in the form: @@ -430,9 +430,9 @@ Localization Support load the 'default' sound file. (e.g., "stamp_desc.wav") + - -Stamp Options + ### Stamp Options ### Aside from a graphical shape, a textual description, a sound effect, and a descriptive sound, stamps can also be given other attributes. To do this, you @@ -445,11 +445,11 @@ The file has the same name as the PNG or SVG image, but a ".dat" extension. (e.g., "stamp.png"'s data file is the text file "stamp.dat", found in the same directory.) -Colored Stamps +→ Colored Stamps ← Stamps can be made to be either "colorable" or "tintable." - Colorable + → Colorable ← "Colorable" stamps they work much like brushes - you pick the stamp to get the shape, and then pick the color you want it to be. (Symbol @@ -461,8 +461,8 @@ Colored Stamps Add a line containing the word "colorable" to the stamp's data file. - - Tinted + + → Tinted ← "Tinted" stamps are similar to "colorable" ones, except the details of the original image are kept. (To put it technically, the original image @@ -472,14 +472,14 @@ Colored Stamps Add a line containing the word "tintable" to the stamp's data file. - - Tinting Options: + + → Tinting Options: ← Depending on the contents of your stamp, you might want to have Tux Paint use one of a number of methods when tinting it. Add one of the following lines to the stamp's data file: - Normal tinter — "tinter=normal" (the default) + → Normal tinter — "tinter=normal" (the default) ← This is the normal tinting mode. First, the primary hue of the stamp is determined. (For example, a picture of a flower with a stem will have the petal color seen as the primary hue of the @@ -490,28 +490,28 @@ Colored Stamps the image is tinted. Anything falling within 50% of the range (e.g., ±27°) is altered to have the hue of the color chosen by the user. - - Narrow tinter — "tinter=narrow" + + → Narrow tinter — "tinter=narrow" ← This like the "normal" option described above, but starts a narrower hue range of ±6°. Anything found within 50% of the range (e.g. ±9°) is tinted. If too much of your stamp is being tinted, try this option. - - 'Any hue' tinter — "tinter=anyhue" + + → 'Any hue' tinter — "tinter=anyhue" ← This remaps all hues in the stamp. It works similarly to the "anyhue" and "narrow" options described above, but the hue range is ±180°. - - Vector tinter — "tinter=vector" + + → Vector tinter — "tinter=vector" ← This maps 'black through white' to 'black through destination'. + + - - - -Unalterable Stamps + +→ Unalterable Stamps ← By default, a stamp can be flipped upside down, shown as a mirror image, or both. This is done using the control buttons below the stamp selector, at @@ -528,8 +528,8 @@ Unalterable Stamps nomirror" to the stamp's data file. - -Initial Stamp Size + +→ Initial Stamp Size ← By default, Tux Paint assumes that your stamp is sized appropriately for unscaled display on a 608x472 canvas. This was the original Tux Paint @@ -548,17 +548,17 @@ Initial Stamp Size + "scale 2.5" + "scale 2:5" - -Windows Users + +→ Windows Users ← Use NotePad or WordPad to edit/create these files. Be sure to save them as plain-text, and make sure they have a ".dat" extension at the end of the filename. + - -Pre-Mirrored and Flipped Stamps + ### Pre-Mirrored and Flipped Stamps ### In some cases, you may wish to provide a pre-drawn version of a stamp's mirror-image, flipped image, or even both. For example, imagine a picture of a @@ -598,7 +598,7 @@ When you use a 'starter' image, make modifications, and save it, the original 'starter' image is not overwritten. Additionally, as you edit your new picture, the contents of the original 'starter' can affect it. -Coloring-Book Style Starters + ### Coloring-Book Style Starters ### The most basic kind of 'starter' is similar to a picture in a coloring book. It's an outline of a shape which you can then color in and add details to. In @@ -612,7 +612,7 @@ SVG. If saving as a PNG, you may optionally render the image as black-and-transparent, rather than black-and-white, but (as of Tux Paint 0.9.21) this is not required. -Scene-Style Starters + ### Scene-Style Starters ### Along with the 'coloring-book' style overlay, you can also provide a separate background image as part of a 'starter' picture. The overlay acts the same: it @@ -651,7 +651,7 @@ allows it to continue to affect the drawing even after Tux Paint has been quit, or another picture is loaded or a new image is created. (In other words, if you base a drawing on a 'starter' image, it will always be affected by it.) -Starter Options + ### Starter Options ### Aside from an image, starters can also be given other attributes. To do this, you need to create a 'data file' for the starter. (Note: Tux Paint prior to @@ -664,7 +664,7 @@ The file has the same name as the image, but a ".dat" extension. (e.g., "starter.png"'s data file is the text file "starter.dat", found in the same directory.) -allowscale +→ allowscale ← When a starter image is a different aspect ratio (width-to-height proportions) than Tux Paint's canvas, by default it will be scaled to fit @@ -703,8 +703,8 @@ allowscale + The default behavior is to not allow cropping. This may be specified explicitly with "allowscale=none". - -background + +→ background ← This option allows you to specify how Tux Paint should fill the rest of the canvas, when the starter does not fit in one or the other direction. By @@ -722,8 +722,8 @@ background details. - -gravity + +→ gravity ← This option allows you to specify how Tux Paint should position a starter, when it is being cropped in one or the other direction. By default, Tux @@ -747,6 +747,7 @@ gravity [ Landscape-shaped image of a horizon with the sun in the middle and a building on the right. ] + Focusing on the center of a starter image stretched to fit the width of the canvas. @@ -754,6 +755,7 @@ gravity [ Portrait-shaped image of a horizon with the sun in the middle and the left side of building on the right. ] + Focusing on the center of a starter image stretched to fit the height of the canvas. @@ -761,12 +763,14 @@ gravity [ Landscape-shaped image of the sky with the sun at the bottom and the top of building on the right. ] + Focusing on the top of a starter image stretched to fit the width of the canvas. [ Landscape-shaped image of the ground with the sun at the top. ] + Focusing on the bottom of a starter image stretched to fit the width of the canvas. @@ -774,13 +778,14 @@ gravity [ Portrait-shaped image of a horizon with the sun on the left and a building in the center. ] + Focusing on the right of a starter image stretched to fit the height of the canvas. - + 💡 Note: Templates (described below) may also have options files, and currently support all of the same options as starters. @@ -822,7 +827,7 @@ quit, or another picture is loaded or a new image is created. (In other words, if you base a drawing on a 'template' image, it will always be affected by it.) -Template Options + ### Template Options ### Like 'Starters', a configuration file may be specified that defines how Tux Paint should behave when applying 'template' images to the canvas when they do @@ -963,7 +968,7 @@ layouts). We'll use the QWERTY keyboard as an example: -Layout overview file ("qwerty.layout") + ### Layout overview file ("qwerty.layout") ### This is a text file that specifies the other files used to describe the layout and key mappings. @@ -981,7 +986,7 @@ seen in the example above. The "keyboardlist" line describes which layouts to switch to, when the user clicks the left and right buttons on the keyboard. (See below.) -Keyboard layout file ("qwerty.h_layout") + ### Keyboard layout file ("qwerty.h_layout") ### This describes how big the keyboard is (as a "width × height" grid), and lists each key with its numeric keycode (see the "keymap" file, below), the width it @@ -1045,7 +1050,7 @@ described below. * 1 — next layout (per the layout file's "keyboardlist" setting) * 2 — previous layout (per the layout file's "keyboardlist" setting) -Keymap file ("us-intl-altgr-dead-keys.keymap") + ### Keymap file ("us-intl-altgr-dead-keys.keymap") ### This file defines which numeric keycodes (seen in the keyboard layout files, such as "qwerty.h_layout" described above) should be mapped to which actual @@ -1085,7 +1090,7 @@ keymap expressions" option, "-pke", to generate a keymap file. keycode 62 = Shift_R NoSymbol Shift_R Shift_R ... -Composemap file ("en_US.UTF-8_Compose") + ### Composemap file ("en_US.UTF-8_Compose") ### This file describes single characters that can be composed by multiple inputs. For example, "[Compose]" followed by "[A]" and "[E]" can be used to create the @@ -1096,7 +1101,7 @@ composemap that comes with X.Org's X Window system. The current version from the Xlib library has a web located page at https://www.x.org/releases/current/ doc/libX11/i18n/compose/en_US.UTF-8.html. -Keysym definitions file ("keysymdef.h") + ### Keysym definitions file ("keysymdef.h") ### This file (which is a C programming language header file) is also from the X Window System. It defines the Unicode values of each keycap (e.g., "XK_equal" diff --git a/docs/es_ES.UTF-8/FAQ.txt b/docs/es_ES.UTF-8/FAQ.txt index b56d6c00f..e7d7c2fc9 100644 --- a/docs/es_ES.UTF-8/FAQ.txt +++ b/docs/es_ES.UTF-8/FAQ.txt @@ -21,15 +21,15 @@ +------------------------------+ ------------------------------------------------------------------------------- -Drawing-related + ### Drawing-related ### -Fonts I added to Tux Paint only show squares +→ Fonts I added to Tux Paint only show squares ← The TrueType Font you're using might have the wrong encoding. If it's 'custom' encoded, for example, you can try running it through FontForge ( http://fontforge.sourceforge.net/) to convert it to an ISO-8859 format. (Email us if you need help with special fonts.) - -The Rubber Stamp tool is greyed out! + +→ The Rubber Stamp tool is greyed out! ← This means that Tux Paint either couldn't find any stamp images, or was asked not to load them. @@ -55,8 +55,8 @@ The Rubber Stamp tool is greyed out! configuration file. - -Stamp outlines are always rectangles + +→ Stamp outlines are always rectangles ← Tux Paint was built with low-quality (but faster) stamp outlines. @@ -68,13 +68,13 @@ Stamp outlines are always rectangles in the "tuxpaint.c" file in the "src" directory. - + ------------------------------------------------------------------------------- -Interface Problems + ### Interface Problems ### -Stamp thumbnails in the Stamp Selector look bad +→ Stamp thumbnails in the Stamp Selector look bad ← Tux Paint was probably compiled with the faster, lower quality thumbnail code enabled. Run the command: "tuxpaint --verbose-version" from a command @@ -89,24 +89,24 @@ Stamp thumbnails in the Stamp Selector look bad in the "tuxpaint.c" file in the "src" directory. - -Pictures in the 'Open' dialog look bad + +→ Pictures in the 'Open' dialog look bad ← "Low Quality Thumbnails" is probably enabled. See: "Stamp thumbnails in the Stamp Selector look bad", above. - -All of the text is in uppercase! + +→ All of the text is in uppercase! ← The "uppercase" option is on. Either change/remove the "uppercase" option, or you can override it with "--mixedcase" on the command line or either "uppercase=no" or "mixedcase= yes" in a configuration file. - -Tux Paint is in a different language + +→ Tux Paint is in a different language ← Make sure your locale setting is correct. See "Tux Paint won't switch to my language", below. - -Tux Paint won't switch to my language + +→ Tux Paint won't switch to my language ← + Linux and Unix users: Make sure the locale is available Make sure the locale you want is available. Check your "/etc/ @@ -142,13 +142,13 @@ Tux Paint won't switch to my language https://tuxpaint.org/download/fonts/ - + ------------------------------------------------------------------------------- -Printing + ### Printing ### -Tux Paint won't print, gives an error, or prints garbage (Unix/Linux) +→ Tux Paint won't print, gives an error, or prints garbage (Unix/Linux) ← Tux Paint prints by creating a PostScript rendition of the picture and sending it to an external command. By default, this command is the "lpr" @@ -167,8 +167,8 @@ Tux Paint won't print, gives an error, or prints garbage (Unix/Linux) you will need to go back and alter it to accept PostScript. - -I get the message "You can't print yet!" when I go to print + +→ I get the message "You can't print yet!" when I go to print ← The "print delay" option is on. You can only print once every X seconds. @@ -190,8 +190,8 @@ I get the message "You can't print yet!" when I go to print allow unlimited printing. (You won't have to wait between prints.) - -I simply can't print! The button is greyed out! + +→ I simply can't print! The button is greyed out! ← The "no print" option is on. @@ -212,41 +212,41 @@ I simply can't print! The button is greyed out! is checked. - + ------------------------------------------------------------------------------- -Saving + ### Saving ### -Where does Tux Paint save my drawings? +→ Where does Tux Paint save my drawings? ← Unless you asked Tux Paint to save into a specific location (using the "savedir" option), Tux Paint saves into a standard location on your local drive: - Windows Windows 7, Windows 8, Windows 10, Windows 11 + → Windows Windows 7, Windows 8, Windows 10, Windows 11 ← In the user's "AppData" folder: e.g., "C:\Users\username\AppData\Roaming\TuxPaint\saved\" - - macOS + + → macOS ← In the user's "Application Support" folder: e.g., "/Users/username/Library/Application Support/TuxPaint/saved/" - - Linux / Unix + + → Linux / Unix ← In the user's "home directory" folder: e.g., "/home/username/.tuxpaint/saved/" - - Haiku + + → Haiku ← In the user's "settings" folder: e.g., "/boot/home/config/settings/TuxPaint/saved/" - + The images are stored as PNG bitmaps, which most modern programs should be able to load (image editors, word processors, web browsers, etc.) - -Tux Paint always saves over my old picture + +→ Tux Paint always saves over my old picture ← The "save over" option is enabled. (This disables the prompt that would appear when you click 'Save.') @@ -271,8 +271,8 @@ Tux Paint always saves over my old picture Also, see "Tux Paint always saves a new picture!", below. - -Tux Paint always saves a new picture! + +→ Tux Paint always saves a new picture! ← The "never save over" option is enabled. (This disables the prompt that would appear when you click 'Save.') @@ -297,13 +297,13 @@ Tux Paint always saves a new picture! Also, see "Tux Paint always saves over my old picture!", above. - + ------------------------------------------------------------------------------- -Audio Problems + ### Audio Problems ### -There's no sound! +→ There's no sound! ← + First, check the obvious: o Are your speakers connected and turned on? o Is the volume turned up on your speakers? @@ -363,8 +363,8 @@ There's no sound! headers are available! - -Tux Paint makes too much noise! Can I turn them off? + +→ Tux Paint makes too much noise! Can I turn them off? ← Yes, there are a number of ways to disable sounds in Tux Paint: @@ -380,9 +380,9 @@ Tux Paint makes too much noise! Can I turn them off? o Alternatively, recompile Tux Paint with sound support disabled. (See above, and the 'Install' documentation. - -The stereo panning of sound effects is bothersome; can sound effects be - monophonic? + +→ The stereo panning of sound effects is bothersome; can sound effects be + monophonic? ← Run Tux Paint with the "no stereo" option: @@ -393,8 +393,8 @@ The stereo panning of sound effects is bothersome; can sound effects be + Or use Tux Paint Config. and make sure "Enable Stereo Effects" (under "Video & Sound") is not checked. - -The sound effects sound strange + +→ The sound effects sound strange ← This could have to do with how SDL and SDL_mixer were initialized. (The buffer size chosen.) @@ -404,16 +404,17 @@ The sound effects sound strange "tuxpaint --version" to verify), and so on.) - + ------------------------------------------------------------------------------- -Fullscreen Mode Problems + ### Fullscreen Mode Problems ### -When I run Tux Paint full-screen and [Alt] + [Tab] out, the window turns black! +→ When I run Tux Paint full-screen and [Alt] + [Tab] out, the window turns + black! ← This is apparently a bug in the SDL library. Sorry. - -When I run Tux Paint full-screen, it has large borders around it + +→ When I run Tux Paint full-screen, it has large borders around it ← Linux users - Your X-Window server is probably not set with the ability to switch to the desired resolution: 800×600. (or whatever resolution you have @@ -440,8 +441,8 @@ When I run Tux Paint full-screen, it has large borders around it xserver-xfree86" as root, for example. - -Tux Paint keeps running in Full Screen mode - I want it windowed! + +→ Tux Paint keeps running in Full Screen mode - I want it windowed! ← The "fullscreen" option is set. @@ -464,20 +465,21 @@ Tux Paint keeps running in Full Screen mode - I want it windowed! is not checked. - -How do I access other applications when Tux Paint is running in Full Screen? + +→ How do I access other applications when Tux Paint is running in Full Screen? + ← + Windows and Linux users, try the [Alt] + [Tab] key combination to switch between applications. + macOS users, switch to other applications using [Control] + [Left Arrow], then back to Tux Paint using [Control] + [Right Arrow]. - + ------------------------------------------------------------------------------- -Other Problems + ### Other Problems ### -Tux Paint won't run +→ Tux Paint won't run ← If Tux Paint aborts with the message: "You're already running a copy of Tux Paint!", this means it has been launched in the last 30 seconds. (On Unix/ @@ -503,8 +505,8 @@ Tux Paint won't run command-line, or "nolockfile=yes" to the configuration file. - -Tux Paint launches very slowly + +→ Tux Paint launches very slowly ← The first time Tux Paint is launched (for a particular user), it may take a minute or more to respond. The font system used by Tux Paint (FontConfig, @@ -526,8 +528,8 @@ Tux Paint launches very slowly fontconfig\cache - -I can't quit Tux Paint + +→ I can't quit Tux Paint ← The "no quit" option is set. This disables the "Quit" button in Tux Paint's toolbar (greying it out), and prevents Tux Paint from being exited via the @@ -543,8 +545,8 @@ I can't quit Tux Paint combination on your keyboard to quit Tux Paint.) - -I don't want "no quit" mode enabled! + +→ I don't want "no quit" mode enabled! ← If you're running Tux Paint from a command-line, make sure you're not giving it a "--noquit" option. @@ -563,8 +565,8 @@ I don't want "no quit" mode enabled! Key" (under "Simplification") is not checked. - -Tux Paint keeps writing weird messages to the screen / to a text file + +→ Tux Paint keeps writing weird messages to the screen / to a text file ← A few messages are normal, but if Tux Paint is being extremely verbose (like listing the name of every rubber-stamp image it finds while loading @@ -578,8 +580,8 @@ Tux Paint keeps writing weird messages to the screen / to a text file in the "tuxpaint.c" file in the "src" directory. - -Tux Paint is using options I didn't specify! + +→ Tux Paint is using options I didn't specify! ← By default, Tux Paint first looks at configuration files for options. @@ -656,11 +658,11 @@ Tux Paint is using options I didn't specify! --nosysconfig - + ------------------------------------------------------------------------------- -Help / Contact + ### Help / Contact ### Any questions you don't see answered? Please let us know! You can subscribe and post to our "tuxpaint-users" mailing list: diff --git a/docs/es_ES.UTF-8/INSTALL.txt b/docs/es_ES.UTF-8/INSTALL.txt index e43176f4c..81c2081f0 100644 --- a/docs/es_ES.UTF-8/INSTALL.txt +++ b/docs/es_ES.UTF-8/INSTALL.txt @@ -28,7 +28,7 @@ Requirements -Simple DirectMedia Layer library (libSDL) + ### Simple DirectMedia Layer library (libSDL) ### Tux Paint requires the Simple DirectMedia Layer Library (libSDL), an Open Source multimedia programming library available under the GNU Lesser General @@ -58,13 +58,13 @@ Debian's "apt"). development versions of the packages. (For example, install both "SDL2-2.24.0.rpm" and "SDL2-devel-2.24.0.rpm".) -Other Libraries +## Other Libraries ## Tux Paint also takes advantage of a number of other free, LGPL'd libraries. Under Linux, just like SDL, they should either already be installed, or are readily available for installation as part of your Linux distribution. -libPNG +→ libPNG ← Tux Paint uses PNG (Portable Network Graphics) format for its data files. SDL_image will require libPNG be installed. @@ -72,8 +72,8 @@ libPNG http://www.libpng.org/pub/png/libpng.html - -gettext + +→ gettext ← Tux Paint uses your system's locale settings along with the "gettext" library to support various languages (e.g., Spanish). You'll need the @@ -82,8 +82,8 @@ gettext http://www.gnu.org/software/gettext/ - -libpaper (Linux/Unix only) + +→ libpaper (Linux/Unix only) ← As of Tux Paint 0.9.17, Tux Paint can determine your system's default paper size (e.g., A4 or Letter), or can be told to use a particular paper size, @@ -92,8 +92,8 @@ libpaper (Linux/Unix only) https://github.com/naota/libpaper - -FriBiDi + +→ FriBiDi ← Tux Paint's "Text" and also "Label" tools support bidirectional languages, thanks to the "FriBiDi" library. @@ -101,31 +101,31 @@ FriBiDi http://fribidi.org/ - -SVG graphics support + +→ SVG graphics support ← As of Tux Paint 0.9.17, Tux Paint can load SVG (Scalable Vector Graphics) images as stamps. Two sets of libraries are supported, and SVG support can be completely disabled (via "make SVG_LIB:=") - librsvg-2 & libCairo2 (newer libraries) + → librsvg-2 & libCairo2 (newer libraries) ← o libRSVG 2: http://librsvg.sourceforge.net/ o Cairo 2: http://www.cairographics.org/ o These also depend on the following: # GdkPixbuf & GLib: http://www.gtk.org/ # Pango: http://www.pango.org/ - - Older SVG libraries + + → Older SVG libraries ← o libcairo1, libsvg1, & libsvg-cairo1: http://www.cairographics.org/ o These also depend on the following: # libxml2: https://gitlab.gnome.org/GNOME/libxml2 + - - -Animated GIF Export feature + +→ Animated GIF Export feature ← To support export of animated GIFs (slideshows), the "libimagequant" library (from the "pngquant2" project) is required. @@ -133,8 +133,8 @@ Animated GIF Export feature https://github.com/ImageOptim/libimagequant - -NetPBM Tools (optional) No longer used, by default + +→ NetPBM Tools (optional) No longer used, by default ← 📜 Under Linux and Unix, earlier versions of Tux Paint used the NetPBM tools to assist with printing. (A PNG is generated by Tux Paint, and converted @@ -144,7 +144,7 @@ NetPBM Tools (optional) No longer used, by default http://netpbm.sourceforge.net/ - + Compiling and Installation @@ -154,11 +154,11 @@ available freely. ----------------------------------------------------------------------- -Windows + ### Windows ### julio 10, 2022 Shin-ichi TOYAMA -Compiling Set-Up +## Compiling Set-Up ## As of February 2005 (starting with Tux Paint 0.9.15), the "Makefile" includes support for building on a Windows system using MinGW/MSYS (https:// @@ -168,7 +168,7 @@ Many tools and libraries are required to build Tux Paint. The package management system "pacman" helps you install them automatically solving complicated dependencies. -MYSYS2 +# MYSYS2 # Download the latest MSYS2 environment from https://www.msys2.org/ and install it where you'd like (the default is "C:\msys64") @@ -196,7 +196,7 @@ environment. ----------------------------------------------------------- -MinGW 64bit (x86_64) compiler and tools +# MinGW 64bit (x86_64) compiler and tools # Within the MSYS2 shell, run the following command to install 64bit compiler and basic development tools: @@ -207,7 +207,7 @@ basic development tools: Link Library (.dll) files they depends on. Tux Paint's packaging process for binary distribution uses it to find required .dll files. -64bit (x86_64) dependency libraries for Tux Paint and Tux Paint Config +# 64bit (x86_64) dependency libraries for Tux Paint and Tux Paint Config # You can install tools and libraries required for compiling Tux Paint and Tux Paint Config on MSYS2/MINGW using "pacman" except for SDL2_Pango and @@ -221,7 +221,7 @@ installing it if you are only building "Tux Paint". 💡 Note: Close the shell before proceeding to the remaining process. -Install SDL2_Pango and libunibreak on the 64bit environment +# Install SDL2_Pango and libunibreak on the 64bit environment # SDL2_Pango and libunibreak should be installed manually. @@ -253,7 +253,7 @@ ImageMagick" section if you need only a 64bit build environment. ----------------------------------------------------------- -MinGW 32bit (i686) compiler and tools +# MinGW 32bit (i686) compiler and tools # Within the MSYS2 shell, run the following command to install 32bit compiler and basic development tools: @@ -264,7 +264,7 @@ basic development tools: Link Library (.dll) files they depends on. Tux Paint's packaging process for binary distribution uses it to find required .dll files. -32bit (i686) dependency libraries for Tux Paint and Tux Paint Config +# 32bit (i686) dependency libraries for Tux Paint and Tux Paint Config # You can install tools and libraries required for compiling Tux Paint and Tux Paint Config on MSYS2/MINGW using "pacman" except for SDL2_Pango and @@ -278,7 +278,7 @@ installing it if you are only building "Tux Paint". 💡 Note: Close the shell before proceeding to the remaining process. -Install SDL2_Pango and libunibreak on the 32bit environment +# Install SDL2_Pango and libunibreak on the 32bit environment # SDL2_Pango and libunibreak should be installed manually. @@ -305,7 +305,7 @@ You can fetch the source code from the git repositry and compile it as follows. $ cd libunibreak $ ./augogen.sh --prefix=/mingw32 && make && make install -ImageMagick +## ImageMagick ## ImageMagick is a compilation of command line tools to create, edit, compose, or convert bitmap images supporting quite a large number of image formats. Tux @@ -327,7 +327,7 @@ your "PATH" environment variable. For example: You can make this permanent by adding the above to your the BASH shell configuration file, "~/.bash_profile". -Tux Paint & Tux Paint Config. +## Tux Paint & Tux Paint Config. ## You can compile 64-bit binaries using "MSYS2 64bit" shell, and 32-bit binaries using "MSYS2 32bit" shell, respectively. @@ -337,7 +337,7 @@ using "MSYS2 32bit" shell, respectively. * Select "MSYS2 64bit" → "MSYS2 MinGW 32-bit" from the "Start Menu" to open the 32bit shell. -Tux Paint Config. +# Tux Paint Config. # "Tux Paint Config" is a useful graphical tool for tweaking Tux Paint's behavior. You have to build this component before compiling Tux Paint if you @@ -365,7 +365,7 @@ Now you can build Tux Paint Config. as follows: $ cd tuxpaint-config $ make win32 -Tux Paint +# Tux Paint # You can use either (a) a stable tar-ball release, or (b) the developing source tree. @@ -393,7 +393,7 @@ collected in the directory for binary distribution "bdist" directory under "win32". You can start them by double-clicking their executable (.exe) files in the "bdist" directory. -Building the Tux Paint Windows Installer +## Building the Tux Paint Windows Installer ## Inno Setup is used to build executable installer for Tux Paint. Therefore you have to install it in the first place. @@ -415,7 +415,7 @@ Then, you can easily build an executable installer by right-clicking on the list. It will run for a while, and eventually you will find a "tuxpaint-X.Y.Z -windows--installer.exe" file in the same directory. -Running the Tux Paint Windows Installer +## Running the Tux Paint Windows Installer ## Double-click the Tux Paint installer executable (.EXE file) and follow the instructions. @@ -433,7 +433,7 @@ location. At this point, you can click 'Install' to install Tux Paint! -Changing the Settings Using the Shortcut +## Changing the Settings Using the Shortcut ## To change program settings, right-click on the TuxPaint shortcut and select 'Properties' (at the bottom). @@ -460,7 +460,7 @@ pushed the "Apply" button!). When you have finished, click "OK." -If Something Goes Wrong +## If Something Goes Wrong ## If, when you double-click on the shortcut to run Tux Paint, nothing happens, it is probably because some of these command-line options are wrong. Open an @@ -474,9 +474,9 @@ incorrect character-case (capital 'Z' instead of lowercase 'z') or a missing ----------------------------------------------------------------------- -Linux/Unix + ### Linux/Unix ### -Compiling: +## Compiling: ## 💡 Note: Tux Paint does not use autoconf/automake, so there is no "./configure" script to run. Compiling should be straight-forward though, assuming everything @@ -487,7 +487,8 @@ shell prompt (e.g., "$"): $ make -Disabling SVG support (and hence Cairo, libSVG, and svg-cairo dependencies): +## Disabling SVG support (and hence Cairo, libSVG, and svg-cairo dependencies): +## To disable SVG support (e.g., if your system is not currently supported by the Cairo library or other SVG-related dependencies), you can run "make" with @@ -495,7 +496,7 @@ Cairo library or other SVG-related dependencies), you can run "make" with $ make SVG_LIB= SVG_CFLAGS= -Disabling Sound at Compile-time +## Disabling Sound at Compile-time ## If you don't have a sound card, or would prefer to build the program with no sound support (and therefore without a the SDL_mixer dependency), you can run @@ -503,12 +504,12 @@ sound support (and therefore without a the SDL_mixer dependency), you can run $ make SDL_MIXER_LIB= -Other options +## Other options ## Various other options (e.g., installation paths) may be overridden; see them in "Makefile" for further details. -If you get errors +## If you get errors ## If you receive any errors during compile-time, make sure you have the appropriate libraries installed (see above). If using packaged versions of the @@ -516,7 +517,7 @@ libraries (e.g., RPMs under RedHat or DEBs under Debian), be sure to get the corresponding "-dev" or "-devel" packages as well, otherwise you won't be able to compile Tux Paint (and other programs) from source! -Installng +## Installng ## Assuming no fatal errors occured, you can now install the program so that it can be run by users on the system. By default, this must be done by the "root" @@ -542,7 +543,7 @@ Ubuntu Linux): local/bin/". The data files (images, sounds, etc.) are placed in "/usr/local/ share/tuxpaint/". -Changing Where Things Go +# Changing Where Things Go # You can change where things will go by setting "Makefile"variables on the command line. "DESTDIR" is used to place output in a staging area for package @@ -551,48 +552,48 @@ default, set to "/usr/local". Other variables are: -BIN_PREFIX +→ BIN_PREFIX ← Where the "tuxpaint" binary will be installed. (Set to "$(PREFIX)/bin" by default - e.g., "/usr/local/bin") - -DATA_PREFIX + +→ DATA_PREFIX ← Where the data files (sound, graphics, brushes, stamps, fonts) will go, and where Tux Paint will look for them when it's run. (Set to "$(PREFIX)/share/ tuxpaint") - -DOC_PREFIX + +→ DOC_PREFIX ← Where the documentation text files (the "docs" directory) will go. (Set to "$(PREFIX)/share/doc/tuxpaint") - -MAN_PREFIX + +→ MAN_PREFIX ← Where the manual page for Tux Paint will go. (Set to "$(PREFIX)/share/man") - -ICON_PREFIX — $(PREFIX)/share/pixmaps -X11_ICON_PREFIX — $(PREFIX)/X11R6/include/X11/pixmaps -GNOME_PREFIX — $(PREFIX)/share/gnome/apps/Graphics -KDE_PREFIX — $(PREFIX)/share/applnk/Graphics + +→ ICON_PREFIX — $(PREFIX)/share/pixmaps ← +→ X11_ICON_PREFIX — $(PREFIX)/X11R6/include/X11/pixmaps ← +→ GNOME_PREFIX — $(PREFIX)/share/gnome/apps/Graphics ← +→ KDE_PREFIX — $(PREFIX)/share/applnk/Graphics ← Where the icons and launchers (for GNOME and KDE) will go. - -LOCALE_PREFIX + +→ LOCALE_PREFIX ← Where the translation files for Tux Paint will go, and where Tux Paint will look for them. (Set to "$(PREFIX)/share/locale/") (Final location of a translation file will be under the locale's directory (e.g., "es" for Spanish), within the "LC_MESSAGES" subdirectory.) - + 💡 Note: This list is out of date. See "Makefile" and "Makefile-i18n" for a complete list. ----------------------------------------------------------------------- -macOS + ### macOS ### junio 5, 2022 Mark Kim Starting with Tux Paint 0.9.23, Tux Paint for macOS is built as though it were a Linux application. -Prerequisites +## Prerequisites ## Although Tux Paint is built without the Xcode IDE, Xcode itself is still required to build Tux Paint. Download it from the App Store, and launch it once @@ -628,7 +629,7 @@ of Tux Paint. ^* Not available from MacPorts as of this writing, see below. -libimagequant +# libimagequant # libimagequant is not available from MacPorts as of this writing. It can be installed from the source code as follows. It should be installed to /opt/local @@ -640,7 +641,7 @@ installed from the source code as follows. It should be installed to /opt/local $ cargo build --release # Must use cargo from MacPorts $ sudo make PREFIX=/opt/local install -sdl2_pango +# sdl2_pango # sdl2_pango is not available from MacPorts as of this writing. It can be installed from the source code as follows. It should be installed to /opt/local @@ -654,7 +655,7 @@ WARNING: Having any UNIX-like toolset installed on your Mac besides MacPorts and Xcode, such as Fink or Brew, will prevent your app bundle from being portable. Be sure Fink and Brew are not accessible from your build environment. -How to Build +## How to Build ## Simply, run: @@ -668,7 +669,7 @@ TuxPaint.dmg'. Additional steps are required when building a Unviersal Binary. See "Building a Universal Binary" below. -Known Issues +## Known Issues ## * A macOS binary built on a specific version of macOS only runs on that version of macOS or later. To ensure Tux Paint can run on the oldest @@ -685,7 +686,7 @@ Known Issues (from MacPorts) need to be recompiled. See "Recompiling MacPorts" below for the instructions. -Old Versions of macOS +## Old Versions of macOS ## Some old versions of macOS can be downloaded from Apple's support page: https:/ /support.apple.com/en-us/HT211683 @@ -725,7 +726,7 @@ the Xcode command line tools (do not run "xcode-select --install") but otherwise build Tux Paint using the same steps described in the earlier part of this document. -Recompiling MacPorts +## Recompiling MacPorts ## To recompile MacPorts to be usable on older versions of macOS, set the following options in /opt/local/etc/macports/macports.conf: @@ -749,7 +750,7 @@ they can only be built to run natively on the hardware on which they were built. See "Building a Universal Binary" below for instructions on how to build Tux Paint as a Universal Binary. -Building a Universal Binary +## Building a Universal Binary ## To build Tux Paint as a Universal Binary, compile Tux Paint for the Intel CPU and the Apple Silicon separately first. Then rename the app bundle for the @@ -763,7 +764,7 @@ two application bundles as below. The DMG file can be built afterwards: ----------------------------------------------------------------------- -Android + ### Android ### marzo 29, 2023 Pere Pujal i Carabantes (Edited by Bill Kendrick) @@ -772,7 +773,7 @@ As of March 2023, the Android build of Tux Paint is maintained in a separate code repository at GitHub: https://github.com/tux4kids/Tuxpaint-Android. Detailed instructions are there; this acts as an overview. -Prerequisites +## Prerequisites ## You will need recent versions of: @@ -797,7 +798,7 @@ one another, and the script in the directory containing both. Fill the app/src/main/assets directory by running cd app/src/main/jni/tuxpaint && ./mkzip_assets.sh -Building +## Building ## The Gradle build generates some variants: PlayStore, debugPlayStore, offPlayStore and debugoffPlayStore. You must sign the non-debug ones to be able @@ -826,36 +827,37 @@ the makebuildserver tool they provide, then, from the root of fdroiddata, run ----------------------------------------------------------------------- -Haiku + ### Haiku ### mayo 7, 2023 Luc Schrijvers (Edited by Bill Kendrick) -Prerequisites +## Prerequisites ## Install the required develop packages in Terminal: -32-bit: +→ 32-bit: ← pkgman install xcairo_x86_devel fribidi_x86_devel gdk_pixbuf_x86_devel libiconv_x86_devel libimagequant_x86_devel gettext_x86_libintl libpaper_x86_devel pango_x86_devel libpng16_x86_devel librsvg_x86_devel libsdl2_x86_devel sdl2_image_x86_devel sdl2_gfx_x86_devel sdl2_mixer_x86_devel sdl2_pango_x86_devel sdl2_ttf_x86_devel zlib_x86_devel - -64-bit: + +→ 64-bit: ← pkgman install xcairo_devel fribidi_devel gdk_pixbuf_devel libiconv_devel libimagequant_devel gettext_libintl libpaper_devel pango_devel libpng16_devel librsvg_devel libsdl2_devel sdl2_image_devel sdl2_gfx_devel sdl2_mixer_devel sdl2_pango_devel sdl2_ttf_devel zlib_devel - + + ← For 32-bit you need to switch to the new compiler (currently gcc 11.2.0) with setarch x86 -Building +## Building ## make PREFIX=/boot/home/config/non-packaged -Tux Paint Stamps +## Tux Paint Stamps ## make install-all DATA_PREFIX=/boot/home/config/non-packaged/share/tuxpaint/ @@ -868,9 +870,9 @@ setting "DEBUG" (and, if verbose logging is wanted, "VERBOSE") #defines in "src Uninstalling Tux Paint -Windows + ### Windows ### -Using the Uninstaller +## Using the Uninstaller ## If you installed the Start Menu shortcuts (the default), then go to the TuxPaint folder and select "Uninstall". A box will be displayed that will @@ -879,19 +881,19 @@ you want to permanently remove Tux Paint, click on the 'Uninstall' button. When it has finished, click on the close button. -Using the Control Panel +## Using the Control Panel ## It is also possible to use the entry "TuxPaint (remove only)" in the Control Panel Add/Remove programs section. -macOS + ### macOS ### Delete "TuxPaint.app" from the "/Applications" folder. Data files, including the configuration files, stamps, and saved pictures, may be found in "/Library/Application Support/TuxPaint/" (all users) and "/Users/username/Library/Application Support/TuxPaint/" (individual users). -Linux + ### Linux ### Within the Tux Paint source directory (where you compiled Tux Paint), you can use the "make uninstall" target to uninstall Tux Paint. By default, this must diff --git a/docs/es_ES.UTF-8/MAGIC-API.txt b/docs/es_ES.UTF-8/MAGIC-API.txt index b08eb7c24..94acb5353 100644 --- a/docs/es_ES.UTF-8/MAGIC-API.txt +++ b/docs/es_ES.UTF-8/MAGIC-API.txt @@ -1,7 +1,7 @@ Tux Paint version 0.9.34 - Magic Tool Plugin API Documentation + ### Magic Tool Plugin API Documentation ### Copyright © 2007-2024 by various contributors; see AUTHORS.txt. https://tuxpaint.org/ @@ -87,7 +87,7 @@ The C header file and command-line tool mentioned above are included with Tux Paint — or in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package". -'Magic' tool plugin functions + ### 'Magic' tool plugin functions ### 'Magic' tool plugins must contain the functions listed below. Note: To avoid 'namespace' collisions, each function's name must start with the shared @@ -95,12 +95,12 @@ object's filename (e.g., "blur.so" or "blur.dll" would have functions whose names begin with "blur_"). This includes private functions (ones not used by Tux Paint directly), unless you declare those as 'static'. -Common arguments to plugin functions +## Common arguments to plugin functions ## Here is a description of arguments that many of your plugin's functions will need to accept. -magic_api * api +→ magic_api * api ← Pointer to a C structure containing pointers to Tux Paint functions and other data that the plugin can (and sometimes should) use. The contents of @@ -113,24 +113,24 @@ magic_api * api #include "tp_magic_api.h" - -int which + +→ int which ← An index the plugin should use to differentiate different 'Magic' tools, if the plugin provides more than one. (If not, "which" will always be 0.) See "Creating plugins with multiple effects", below. - -SDL_Surface * snapshot + +→ SDL_Surface * snapshot ← A snapshot of the previous Tux Paint canvas, taken when the the mouse was first clicked to activate the current magic tool. If you don't continuously affect the image during one hold of the mouse button, you should base your effects off the contents of this canvas. (That is, read from "snapshot" and write to "canvas", below.) - -SDL_Surface * canvas + +→ SDL_Surface * canvas ← The current Tux Paint drawing canvas. Your magical effects should end up here! - -SDL_Rect * update_rect + +→ SDL_Rect * update_rect ← A pointer to an SDL 'rectangle' structure that you use to tell Tux Paint what part of the canvas has been updated. If your effect affects a 32x32 area centered around the mouse pointer, you would fill the SDL_Rect as @@ -152,9 +152,9 @@ SDL_Rect * update_rect Note: "update_rect" is a C pointer (an "SDL_Rect *" rather than just an "SDL_Rect") because you need to fill in its contents. Since it is a pointer, you access its elements via "->" (arrow) rather than "." (dot). + - -Required Plugin Functions +## Required Plugin Functions ## Your plugin is required to contain, at the least, all of the following functions. @@ -164,9 +164,9 @@ filename. That is, if your plugin is called "zoom.so" (on Linux) or "zoom.dll" (on Windows), then the names of your functions must begin with "zoom_" (e.g., "zoom_get_name(...)"). -Plugin "housekeeping" functions +# Plugin "housekeeping" functions # -Uint32 api_version(void) +→ Uint32 api_version(void) ← The plugin should return an integer value representing the version of the Tux Paint 'Magic' tool plugin API the plugin was built against. The safest @@ -177,8 +177,8 @@ Uint32 api_version(void) Note: Called once by Tux Paint, at startup. It is called first. - -int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) + +→ int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) ← The plugin should do any initialization here. Return '1' if initialization was successful, or '0' if not (and Tux Paint will not present any 'Magic' @@ -221,8 +221,8 @@ int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) 0x00000009. - -int get_tool_count(magic_api * api) + +→ int get_tool_count(magic_api * api) ← This should return the number of Magic tools this plugin provides to Tux Paint. @@ -235,8 +235,8 @@ int get_tool_count(magic_api * api) 'Magic sizes' controls). - -int modes(magic_api * api, int which) + +→ int modes(magic_api * api, int which) ← This lets you tell Tux Paint what modes your tool can be used in; either as a tool the user can paint with, or a tool that affects the entire drawing @@ -258,8 +258,8 @@ int modes(magic_api * api, int which) Note: Added to Tux Paint 0.9.21; Magic API version 0x00000002. - -char * get_name(magic_api * api, int which) + +→ char * get_name(magic_api * api, int which) ← This should return a string containing the name of a magic tool. This will appear on the button in the 'Magic' selector within Tux Paint. @@ -271,8 +271,8 @@ char * get_name(magic_api * api, int which) your "get_tool_count()"). - -int get_group(magic_api * api, int which) + +→ int get_group(magic_api * api, int which) ← Use this to group tools together within sections of the 'Magic' selector. A number of groups are pre-defined within an enum found in "tp_magic_api.h": @@ -297,8 +297,8 @@ int get_group(magic_api * api, int which) Note: Added to Tux Paint 0.9.27; Magic API version 0x00000005. - -SDL_Surface * get_icon(magic_api * api, int which) + +→ SDL_Surface * get_icon(magic_api * api, int which) ← This should return an SDL_Surface containing the icon representing the tool. (A greyscale image with alpha, no larger than 40x40.) This will @@ -310,8 +310,8 @@ SDL_Surface * get_icon(magic_api * api, int which) your "get_tool_count()"). - -char * get_description(magic_api * api, int which, int mode) + +→ char * get_description(magic_api * api, int which, int mode) ← This should return a string containing the description of how to use a particular magic tool. This will appear as a help tip, explained by Tux the @@ -329,8 +329,8 @@ char * get_description(magic_api * api, int which, int mode) your plugin's "get_description()" will be called three times. - -int requires_colors(magic_api * api, int which) + +→ int requires_colors(magic_api * api, int which) ← Return a '1' if the 'Magic' tool accepts colors (the 'Colors' palette in Tux Paint will be available), or '0' if not. @@ -339,8 +339,8 @@ int requires_colors(magic_api * api, int which) your "get_tool_count()"). - -Uint8 accepted_sizes(magic_api * api, int which, int mode) + +→ Uint8 accepted_sizes(magic_api * api, int which, int mode) ← Return how many size variations the 'Magic' tool accepts, in the given mode (i.e., 'MODE_PAINT' or 'MODE_FULLSCREEN). Return a '0' if the 'Magic' tool @@ -354,8 +354,8 @@ Uint8 accepted_sizes(magic_api * api, int which, int mode) Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -Uint8 default_size(magic_api * api, int which, int mode) + +→ Uint8 default_size(magic_api * api, int which, int mode) ← Return the default size the 'Magic' tool should start out with, in the given mode. This will be the default setting for the tool the first time it @@ -371,8 +371,8 @@ Uint8 default_size(magic_api * api, int which, int mode) Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -void shutdown(magic_api * api) + +→ void shutdown(magic_api * api) ← The plugin should do any cleanup here. If you allocated any memory or used SDL_Mixer to load any sounds during init(), for example, you should free() @@ -381,14 +381,14 @@ void shutdown(magic_api * api) Note: This function is called once, when Tux Paint exits. + +# Plugin event functions # -Plugin event functions - -void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, +→ void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, SDL_Surface * canvas) void switchout(magic_api * api, int which, int mode, SDL_Surface * - snapshot, SDL_Surface * canvas) + snapshot, SDL_Surface * canvas) ← switchin() is called whenever one of the plugin's Magic tools becomes active, and switchout() is called whenever one becomes inactive. This can @@ -422,9 +422,9 @@ void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, Note: Added to Tux Paint 0.9.21; Magic API version 0x00000002. - -void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * - last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect) + +→ void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface + * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect) ← Tux Paint will call this function to inform the plugin of the RGB values of the currently-selected color in Tux Paint's 'Colors' palette. (It will be @@ -443,9 +443,9 @@ void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * 0x00000007. - -void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, - SDL_Surface * last, Uint8 size, SDL_Rect * update_rect) + +→ void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, + SDL_Surface * last, Uint8 size, SDL_Rect * update_rect) ← Tux Paint will call this function to inform the plugin of the 'Magic' tool size option chosen. (It will be called whenever one of the plugin's Magic @@ -458,9 +458,9 @@ void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, - SDL_Surface * canvas, int x, int y, SDL_Rect * update_rect) + +→ void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, + SDL_Surface * canvas, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (x,y) coordinates are where the mouse was (within the canvas) @@ -474,9 +474,9 @@ void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, click is stored within the 'snapshot' canvas. - -void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * - canvas, int ox, int oy, int x, int y, SDL_Rect * update_rect) + +→ void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * + canvas, int ox, int oy, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (ox,oy) and (x,y) coordinates are the location of the mouse at @@ -496,9 +496,9 @@ void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * called), and is still available in the 'snapshot' canvas. - -void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * - canvas, int x, int y, SDL_Rect * update_rect) + +→ void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface + * canvas, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (x,y) coordinates are where the mouse was (within the canvas) @@ -512,32 +512,32 @@ void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * called), and is still available in the 'snapshot' canvas. + - -Tux Paint Functions and Data + ### Tux Paint Functions and Data ### Tux Paint provides a number of helper functions that plugins may access via the "magic_api" structure, sent to all of the plugin's functions. (See "Required Plugin Functions," above.) -Pixel Manipulations +## Pixel Manipulations ## -Uint32 getpixel(SDL_Surface * surf, int x, int y) +→ Uint32 getpixel(SDL_Surface * surf, int x, int y) ← Retreives the pixel value from the (x,y) coordinates of an SDL_Surface. (You can use SDL's "SDL_GetRGB()" function to convert the Uint32 'pixel' to a set of Uint8 RGB values.) - -void putpixel(SDL_Surface * surf, int x, int y, Uint32 pixel) + +→ void putpixel(SDL_Surface * surf, int x, int y, Uint32 pixel) ← Sets the pixel value at position (x,y) of an SDL_Surface. (You can use SDL's "SDL_MapRGB()" function to convert a set of Uint8 RGB values to a Uint32 'pixel' value appropriate to the destination surface.) - -Uint32 xorpixel(SDL_Surface * surf, int x, int y) + +→ Uint32 xorpixel(SDL_Surface * surf, int x, int y) ← Applies an XOR (exclusive-or) operation to the pixel at coordinates (x,y) of the SDL_Surface. Applying an XOR again at the same position will return the pixel to the original value. Useful for displaying temporary 'rubberband' lines, outlines, and crosshairs, while utilizing a Magic Tool. -SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) +→ SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) ← This accepts an existing SDL surface and creates a new one scaled to an arbitrary size. (The original surface remains untouched.) @@ -546,17 +546,17 @@ SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) the same shape (aspect ratio) as the original, meaning it may not be the same width and height you requested. (Check the "->w" and "->h" elements of the output "SDL_Surface *" to determine the actual size.) + +## Helper Functions ## -Helper Functions - -int in_circle(int x, int y, int radius) +→ int in_circle(int x, int y, int radius) ← Returns '1' if the (x,y) location is within a circle of a particular radius (centered around the origin: (0,0)). Returns '0' otherwise. Useful to create 'Magic' tools that affect the canvas with a circular brush shape. - -void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, - int x1, int y1, int x2, int y2, int step, FUNC callback) + +→ void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * + snapshot, int x1, int y1, int x2, int y2, int step, FUNC callback) ← This function calculates all points on a line between the coordinates (x1,y1) and (x2,y2). Every 'step' iterations, it calls the 'callback' @@ -580,8 +580,8 @@ void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, exampleCallBack); - -Uint8 touched(int x, int y) + +→ Uint8 touched(int x, int y) ← This function allows you to avoid re-processing the same pixels multiple times when the user drags the mouse across an area of the canvas, thus @@ -604,23 +604,23 @@ Uint8 touched(int x, int y) examples of such effects. + +## Informational ## -Informational - -char * tp_version +→ char * tp_version ← A string containing the version of Tux Paint that's running (e.g., "0.9.34"). - -int canvas_w - int canvas_h + +→ int canvas_w + int canvas_h ← Returns the width (canvas_w) and height (canvas_h) of the drawing canvas (in pixels). - -int button_down(void) + +→ int button_down(void) ← A '1' is returned if the mouse button is down; '0' otherwise. - -char * data_directory + +→ char * data_directory ← This string contains the directory where Tux Paint's data files are stored. For example, on Linux, this may be "/usr/share/tuxpaint/". @@ -639,11 +639,11 @@ char * data_directory plugins/data/"). + +## Sound Functions ## -Sound Functions - -void playsound(Mix_Chunk * snd, int pan, int dist) +→ void playsound(Mix_Chunk * snd, int pan, int dist) ← This function plays a sound (one loaded by the SDL helper library "SDL_mixer"). It uses SDL_mixer's "Mix_SetPanning()" to set the volume of @@ -660,13 +660,13 @@ void playsound(Mix_Chunk * snd, int pan, int dist) of the 'Magic' tool effect. - -void stopsound(void) + +→ void stopsound(void) ← This function stops playing a sound played by playsound(). It is useful to silence effects when the user stops using the tool (in your 'release' function). - -int playingsound(void) + +→ int playingsound(void) ← Call this function to determine whether a magic tool sound effect is still currently playing. Can be used by magic tools that pause and unpause their @@ -677,8 +677,8 @@ int playingsound(void) Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. - -void pausesound(void) + +→ void pausesound(void) ← Pauses the magic tool sound effect; it may be unpaused to resume playing. Useful when a magic tool sound is very long; avoid repeatedly playing just @@ -689,29 +689,29 @@ void pausesound(void) Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. - -void unpausesound(void) + +→ void unpausesound(void) ← Resumes a paused magic tool sound effect, if one was playing. Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. + +## Tux Paint System Calls ## -Tux Paint System Calls - -void update_progress_bar(void) +→ void update_progress_bar(void) ← Asks Tux Paint to animate and draw one frame of its progress bar (at the bottom of the screen). Useful for routines that may take a long time, to provide feedback to the user that Tux Paint has not crashed or frozen. - -void special_notify(int flag) + +void special_notify(int flag) ← This function notifies Tux Paint of special events. Various values defined in "tp_magic_api.h" can be 'or'ed together (using C's boolean 'or': "|") and sent to this function. - SPECIAL_FLIP + → SPECIAL_FLIP ← The contents of the canvas has been flipped vertically. @@ -722,15 +722,15 @@ void special_notify(int flag) drawing is saved. - - SPECIAL_MIRROR + + → SPECIAL_MIRROR ← Similar to SPECIAL_FLIP, but for magic tools that mirror the contents of the canvas horizontally. + - - -void retract_undo(void) + +void retract_undo(void) ← Each time the user clicks in the canvas while using your Magic tool, a new snapshot of the canvas is added to the "Undo" history. This allows the user @@ -756,45 +756,45 @@ void retract_undo(void) Note: Added to Tux Paint 0.9.33; Magic API version 0x0000000A. + +## Color Conversions ## -Color Conversions - -float sRGB_to_linear(Uint8 srbg) +→ float sRGB_to_linear(Uint8 srbg) ← Converts an 8-bit sRGB value (one between 0 and 255) to a linear floating point value (between 0.0 and 1.0). - -uint8 linear_to_sRGB(float linear) + +→ uint8 linear_to_sRGB(float linear) ← Converts a linear floating point value (one between 0.0 and 1.0) to an 8-bit sRGB value (between 0 and 255). - -void rgbtohsv(Uint8 r, Uint8 g, Uint8 b, float * h, float * s, float * v) + +→ void rgbtohsv(Uint8 r, Uint8 g, Uint8 b, float * h, float * s, float * v) ← Converts 8-bit sRGB values (between 0 and 255) to floating-point HSV (Hue, Saturation and Value) values (Hue between 0.0 and 360.0, and Saturation and Value between 0.0 and 1.0). - -void hsvtorgb(float h, float s, float v, Uint8 * r, Uint8 * g, Uint8 * b) + +→ void hsvtorgb(float h, float s, float v, Uint8 * r, Uint8 * g, Uint8 * b) ← Converts floating-point HSV (Hue, Saturation and Value) values (Hue between 0.0 and 360.0, and Saturation and Value between 0.0 and 1.0) to 8-bit sRGB values (between 0 and 255). - + For more information, refer to the sRGB article at Wikipedia and the HSV Color Space article at Wikipedia. -Helper Macros in "tp_magic_api.h" + ### Helper Macros in "tp_magic_api.h" ### Along with the "magic_api" C structure containing functions and data described above, the tp_magic_api.h C header file also contains some helper macros that you may use. -min(x, y) - max(x, y) +→ min(x, y) + max(x, y) ← The minimum (min) or maxinum (max) of 'x' and 'y'. For example, min() will return the value of 'x' if it is less than or equal to 'y', otherwise it will return 'y'. - -clamp(lo, value, hi) + +→ clamp(lo, value, hi) ← A value, clamped to be no smaller than 'lo', and no higher than 'hi'. (That is, if 'value' is less than 'lo', then 'lo' will be used; if 'value' is @@ -808,14 +808,14 @@ clamp(lo, value, hi) Note: This macro is simply a #define of: "(min(max(value,lo),hi))". + - -Constant Definitions in "tp_magic_api.h" + ### Constant Definitions in "tp_magic_api.h" ### The following is a summary of constant values that are set (via "#define") within the 'Magic' tool API header file. -TP_MAGIC_API_VERSION +→ TP_MAGIC_API_VERSION ← This integer value represents which version of the Tux Paint 'Magic' tool API the header corresponds to. @@ -830,16 +830,16 @@ TP_MAGIC_API_VERSION of Tux Paint will often run under newer versions. - -SPECIAL_MIRROR - SPECIAL_FLIP + +→ SPECIAL_MIRROR + SPECIAL_FLIP ← These are flags for Tux Paint's "special_notify()" helper function. They are described above. - + Compiling -Linux and other Unix-like Platforms + ### Linux and other Unix-like Platforms ### Use the C compiler's "-shared" command-line option to generate a shared object file (".so") based on your 'Magic' tool plugin's C source code. @@ -849,7 +849,7 @@ in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package" — to provide additional command-line flags to your C compiler that will help it build your plugin. -Command-Line Example +## Command-Line Example ## As a stand-alone command, using the GNU C Compiler and BASH shell, for example: @@ -862,7 +862,7 @@ to execute the command within (in this case, "tp-magic-config ..."), and use its output as an argument to the command being executed (in this case, "gcc ..."). -Makefile Example +## Makefile Example ## A snippet from a Makefile to compile a Tux Paint "Magic" tool plugin might look like this: @@ -893,7 +893,7 @@ the C file to compile, in this case "my_plugin.c". Note: Commands listed below a Makefile target should be intented using a single tab character. -Advanced Makefile +## Advanced Makefile ## An even more generalized Makefile might look like this: @@ -916,23 +916,23 @@ the name of the target, in this case "my_plugin_1.so" or "my_plugin_2.so". And finally, the last argument is the C file to compile; "make" replaces "$<" with the target's dependency, in this case "my_plugin_1.c" or "my_plugin_2.c". -Windows + ### Windows ### TBD -macOS + ### macOS ### TBD Installing -Linux and other Unix-like Platforms + ### Linux and other Unix-like Platforms ### Use the "tp-magic-config" command-line tool, supplied as part of Tux Paint — or in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package" — to determine where your plugins' files should go. -Shared Object +## Shared Object ## Use "tp-magic-config --pluginprefix" to determine where the plugin shared object (".so") files should be installed. The value returned by this command @@ -950,7 +950,7 @@ As stand-alone commands, using the BASH shell, for example: Note: See the note above regarding the "`" (grave) character. -Documentation +## Documentation ## Use the "tp-magic-config --plugindocprefix" command to determine where documentation for your "Magic" tools should go. The value returned by this @@ -973,7 +973,7 @@ Note: See the note above regarding the "`" (grave) character. Note: Currently, there is no "--localplugindocprefix" option. -Icons, Sounds and other Data Files +## Icons, Sounds and other Data Files ## Use the "tp-magic-config --dataprefix" command, supplied as part of Tux Paint, to determine where data files (PNG icon, Ogg Vorbis sound effects, etc.) should @@ -997,7 +997,7 @@ As stand-alone commands, using the BASH shell, for example: Note: See the note above regarding the "`" (grave) character. -Putting it Together in a Makefile +## Putting it Together in a Makefile ## A snippet from a more generalized Makefile might look like this: @@ -1048,11 +1048,11 @@ Paint's documentation directory. Note: The above Makefile example assumes the user will have priveleges to install Tux Paint plugins system-wide. -Windows + ### Windows ### TBD -macOS + ### macOS ### TBD @@ -1131,55 +1131,55 @@ Additionally, other Tux Paint developers and users can be found on the Glossary -& +→ & ← See "ampersand" - -* + +→ * ← See "star" - --> + +→ -> ← See "arrow" - -. + +→ . ← See "dot" - -` + +→ ` ← See "grave" - -alpha + +→ alpha ← See "RGBA" - -ampersand (bitwise operator) + +→ ampersand (bitwise operator) ← "&". A symbol in C that acts as a bitwise "and" operator. Only bits set in both values will be returned. For example, "11 & 6" compares the binary values '1011' to '0110'. Only the bit in the 2's place is set, so the result is 2 ('0010'). See also: "bit" - -ampersand (pointers) + +→ ampersand (pointers) ← "&". A symbol in C that allows you to refer to the memory address of a variable; that is, a pointer. (For example, consider "int i;". Later, "&i" refers to the memory where "i" is stored, not the value of "i" itself; it is a 'pointer to "i"'.) See also: "star" - -API + +→ API ← Application Programming Interface. Definition not yet presented. - -argument + +→ argument ← A value sent to a function. - -arrow + +→ arrow ← "->". A symbol in C that references an element within a pointer to a struct. - -backquote / backtick + +→ backquote / backtick ← See "grave" - -BASH + +→ BASH ← The "Bourne Again Shell", a Unix shell and command language. - -bit + +→ bit ← "Binary digit." Bits are the basic storage unit in a computer's memory, disk, networking, etc. They represent either 0 or 1. (Compared to a decimal digit, which can be anything between 0 and 9.) Just as a series of decimal @@ -1188,97 +1188,97 @@ bit left: ones place, tens place, hundreds place, thousands place, etc. In binary, it is: ones place, twos place, fours place, eights place, etc. See also: "byte" - -blue + +→ blue ← See "RGBA" - -boolean 'or' + +→ boolean 'or' ← A mathematical operation that results in a true value if either operand is true. ("1 | 0", "0 | 1" and "1 | 1" all result in "1". "0 | 0" results in "0".) See also: "bit" - -byte + +→ byte ← A unit of memory made up of 8 bits. As a signed value, it can represent -128 through 127. As an unsigned value, it can represent 0 through 255. As a series of bits, for example, the byte "00001100" represents the decimal value 12. See also: "bit" - -C enumeration + +→ C enumeration ← A construct in C that allows you to label numeric values (usually starting at 0 and incrementing by one). (e.g., "enum { ONE, TWO, THREE };" - -C function / C function prototype / C header file + +→ C function / C function prototype / C header file ← Definition not yet presented. See also: "C function prototype" - -C pointer + +→ C pointer ← A variable that contains the location of a piece of memory; usually used to 'point' to another variable. Since C functions can only return one value as a result, pointers are often sent to functions to allow the function to change the values of multiple variables. (For example, Tux Paint's "rgbtohsv()" and "hsvtorgb()".) - -C structure + +→ C structure ← A construct in C that allows you to declare a new variable 'type' which may contain other types within. For example, SDL's "SDL_Rect" contains four integer values, the coordinates of the rectangle (X,Y), and its dimensions (width and height). - -callback / channel + +→ callback / channel ← Definition not yet presented. - -click + +→ click ← The action of pressing a button on a mouse, tapping a touchscreen, or pressing a stylus to a tablet. See also: + drag + release - -colorspace + +→ colorspace ← Definition not yet presented. See also: + RGBA + HSV - -coordinates + +→ coordinates ← A set of numbers corresponding to a physical position; for example, in a two-dimensional (2D) image, "X" and "Y" coordinates specify the position across (left-to-right) and down the image, respectively. In SDL, the coordinates (0,0) is the top-leftmost pixel of a surface. - -#define + +→ #define ← A C statement that defines a substitution that can occur later in the code. Generally used for constant values (e.g., "#define RADIUS 16"; all instances of "RADIUS" will be replaced with "16"), but can also be used to create macros. Typically placed within C header files. - -dimensions + +→ dimensions ← The size of an object, in terms of its width (left to right) and height (top to bottom). - -.dll + +→ .dll ← See "Shared Object" - -dot + +→ dot ← ".". A symbol in C that references an element within a struct. See also: + C structure + arrow - -drag + +→ drag ← The action of moving a mouse while the button remains held, or moving a finger or stylus across a screen or tablet, without removing it. See also: + click + release - -element + +→ element ← A variable stored within a C structure. (Example: "w" and "h" elements of SDL_Surface store the surface's width and height, respectively.) See also: @@ -1286,143 +1286,143 @@ element + dot + arrow - -enum + +→ enum ← See "C enumeration" - -float + +→ float ← See "floating point" - -floating point + +→ floating point ← Definition not yet presented. See also: "integer" - -format + +→ format ← An SDL_Surface element (a pointer to an SDL_PixelFormat structure) that contains information about a surface; for example, the number of bits used to represent each pixel). Refer to the "SDL_PixelFormat(3)" man page. - -free() + +→ free() ← A C function that frees (deallocates) memory allocated by other C functions (such as "strdup()"). Refer to the "malloc(3)" man page. - -function + +→ function ← See "C function" - -gcc + +→ gcc ← See "GNU C Compiler" - -GIMP + +→ GIMP ← GNU Image Manipulation Program, an Open Source image manipulation and paint program. See also: "Krita" - -GNU C Compiler + +→ GNU C Compiler ← The GNU C compiler, a portable Open Source package for compiling and linking programs written in the C programming language. Refer to the "gcc(1)" man page. - -grave + +→ grave ← The "`" character; used by the BASH shell to use the output of a command as the command-line arguments to another. - -green + +→ green ← See "RGBA" - -.h / header / header file + +→ .h / header / header file ← See "C header file" - -HSV + +→ HSV ← Hue, Saturation and Value.Definition not yet presented. See also: + RGBA + colorspace - -hue + +→ hue ← See "HSV" - -IMG_Load() + +→ IMG_Load() ← An SDL_image function that loads an image file (e.g., a PNG) and returns it as an "SDL_Surface *". - -#include + +→ #include ← A C statement that asks the compiler to read the contents of another file (usually a header file). - -int + +→ int ← See "integer" - -integer + +→ integer ← Definition not yet presented. See also: "floating point" - -Krita + +→ Krita ← An Open Source image manipulation and paint program. See also: "GIMP" - -libSDL + +→ libSDL ← See "Simple DirectMedia Layer" - -linear + +→ linear ← Definition not yet presented. - -macro + +→ macro ← A C construct that looks similar to a C function, but is simply a #define that is expanded 'inline'. For example, if you declared the macro "#define ADD(A,B) ((A)+(B))", and then used it with "c = ADD(1,2);", that line of code would literally expand to "c = ((1) + (2));", or more simply, "c = 1 + 2;". - -Magic tool + +→ Magic tool ← One of a number of effects or drawing tools in Tux Paint, made available via the "Magic" tool button. - -magic_api + +→ magic_api ← A C structure that is passed along to a plugin's functions that exposes data and functions within the running copy of Tux Paint. - -make + +→ make ← A utility that automatically determines which pieces of a larger program need to be recompiled, and issues the commands to recompile them. See also: "Makefile" - -Makefile + +→ Makefile ← A text file used by the "make" utility; it describes the relationships among files in your program, and the commands for updating each file. (For example, to compile a human-readable source-code file into a computer-readable executable program file.) - -Mix_Chunk * + +→ Mix_Chunk * ← (A pointer to) a C structure defined by SDL_mixer that contains a sound. - -Mix_FreeChunk() + +→ Mix_FreeChunk() ← An SDL_mixer function that frees (deallocates) memory allocated for an SDL_mixer sound 'chunk' ("Mix_Chunk *"). - -Mix_LoadWAV() + +→ Mix_LoadWAV() ← An SDL_mixer function that loads a sound file (WAV, Ogg Vorbis, etc.) and returns it as a "Mix_Chunk *". - -namespace + +→ namespace ← Definition not yet presented. - -.ogg + +→ .ogg ← See "Ogg Vorbis" - -Ogg Vorbis / plugin + +→ Ogg Vorbis / plugin ← Definition not yet presented. See also: "WAVE" - -.png + +→ .png ← See "Portable Network Graphics" - -pointer + +→ pointer ← See "C pointer" - -Portable Network Graphics + +→ Portable Network Graphics ← Portable Network Graphics. An extensible file format for the lossless, portable, well-compressed storage of raster images. It's the file format Tux Paint uses to save images, and for its brushes and stamps. It's an easy @@ -1430,42 +1430,42 @@ Portable Network Graphics transparency), excellent for use in graphics programs like Tux Paint. Refer to the "png(5)" man page. See also: "Scalable Vector Graphic" - -prototype + +→ prototype ← See "C function prototype" - -red + +→ red ← See "RGBA" - -release + +→ release ← The action of releasing a mouse button, or removing a finger or stylus from a screen or tablet. See also: + click + drag - -RGB + +→ RGB ← See "RGBA" - -RGBA + +→ RGBA ← Red, Green, Blue, and Alpha.Definition not yet presented. See also: + HSV + colorspace - -saturation + +→ saturation ← See "HSV" - -SDL + +→ SDL ← See "Simple DirectMedia Layer" - -SDL_FreeSurface() + +→ SDL_FreeSurface() ← A libSDL function that frees (deallocates) memory allocated for an SDL surface ("SDL_Surface *"). - -SDL_GetRGB() + +→ SDL_GetRGB() ← A libSDL function that, given a Uint32 pixel value (e.g., one returned from the Tux Paint's Magic tool API helper function "getpixel()"), the format of the surface the pixel was taken from, and pointers to three Uint8 @@ -1477,12 +1477,12 @@ SDL_GetRGB() + SDL_MapRGB() + RGBA - -SDL_image + +→ SDL_image ← A library on top of libSDL that can load various kinds of image files (e.g., PNG) and return them as an "SDL_Surface *". - -SDL_MapRGB() + +→ SDL_MapRGB() ← A libSDL function that, given the format of a surface and Uint8 values representing Red, Green and Blue values for a pixel, returns a Uint32 pixel value that can be placed in the surface (e.g., using Tux Paint's Magic tool @@ -1493,35 +1493,35 @@ SDL_MapRGB() + SDL_GetRGB() + RGBA - -SDL_mixer + +→ SDL_mixer ← A library on top of libSDL that can load various kinds of sound files (WAV, Ogg Vorbis, etc.) and play back multiple sounds at once (mix them). - -SDL_Rect + +→ SDL_Rect ← A C structure defined by libSDL that represents a rectangular area. It contains elements representing the coordinates of the top left corner of the rectange (x,y) and the dimensions of the rectangle (w,h). Refer to the "SDL_Rect(3)" man page. - -SDL_Surface * + +→ SDL_Surface * ← (A pointer to) a C structure defined by libSDL that contains a drawing surface. Refer to the "SDL_Surface(3)" man page. - -shared object + +→ shared object ← A piece of code that's compiled separately from the main application, and loaded dynamically, at runtime. - -shell + +→ shell ← See "BASH" - -Simple DirectMedia Layer + +→ Simple DirectMedia Layer ← The Simple DirectMedia Layer (libSDL) is a programming library that provides portable low-level access to a video framebuffer, audio output, and mouse and keyboard input. (See: http://www.libsdl.org/) - -snprintf() + +→ snprintf() ← A C function, related to "printf()", which takes a 'format' string and one or more additional arguments, and puts them together. "snprintf()" takes the resulting output and stores it into a string, making sure not to go @@ -1530,14 +1530,14 @@ snprintf() "Name: %s, Age: %d", "Bill", 32);" will store "Name: Bill, Age: 32" into 'str'. Refer to the "sprintf(3)" man page. - -.so + +→ .so ← See "shared object" - -sRGB + +→ sRGB ← See "RGBA" - -star + +→ star ← "*". A symbol in C that, when used in the declaration of variables (e.g., arguments to a function), denotes that the variable is a pointer. (For example, "int * p;" means that "p" is a pointer to an integer.) When used @@ -1546,30 +1546,30 @@ star not change the value of "p", which is still a pointer to an integer. In essence, it changed the integer that's being pointed to.) See also: "ampersand" - -strdup() + +→ strdup() ← A C function that allocates enough memory to store a copy of a string, copies the string to it, and returns a "char *" pointer to the new copy. Refer to the "strdup(3)" man page. - -struct + +→ struct ← See "C structure" - -tap + +→ tap ← See "click" - -tp-magic-config + +→ tp-magic-config ← A command-line program that provides information about the installed version of Tux Paint to plugin developers (such as what C compiler flags they should compile with, and where plugin shared objects and data files should be installed). Refer to the "tp-magic-config(3)" man page. - -tp_magic_api.h + +→ tp_magic_api.h ← A header file that defines Tux Paint's Magic tool API. Plugins must '# include' it. - -Uint32 + +→ Uint32 ← A 32-bit, unsigned integer (defined by libSDL). In other words, four bytes that can represent 0 through 4,294,967,295. (Typically used to hold enough information to store three or four bytes representing a pixel's color; @@ -1579,8 +1579,8 @@ Uint32 + integer + unsigned - -Uint8 + +→ Uint8 ← An 8-bit, unsigned integer (defined by libSDL). In other words, a byte that can represent 0 through 255. See also: @@ -1588,8 +1588,8 @@ Uint8 + integer + unsigned - -unsigned + +→ unsigned ← In C, a variable that can store a numeric value can be declared as either "signed" (the default), or "unsigned". In the former case, one bit of the value is used to denote the sign of the value (either positive or @@ -1604,32 +1604,32 @@ unsigned + Uint32 + integer - -value + +→ value ← See "HSV" - -variable + +→ variable ← A construct in computer programming that contains a value which can be referenced again later by referring to the variable's name, and typically changed later. For example, a variable to hold someone's age could be declared as an integer: "int age;". It can be examined later — e.g., "if (age >= 18) { /* they are an adult */ } else { /* they are not an adult */ }" — as well as modified later — e.g., age = 32; /* set age to 32 */ - -(w,h) + +→ (w,h) ← See "dimensions" - -.wav + +→ .wav ← See "WAVE" - -WAVE + +→ WAVE ← Waveform Audio File Format (WAVE, or WAV). Definition not yet presented. See also: "Ogg Vorbis" - -(x,y) + +→ (x,y) ← See "coordinates" - -| + +→ | ← See "boolean 'or'" - + diff --git a/docs/es_ES.UTF-8/OPTIONS.txt b/docs/es_ES.UTF-8/OPTIONS.txt index 5c1c86ba4..64f2e44c2 100644 --- a/docs/es_ES.UTF-8/OPTIONS.txt +++ b/docs/es_ES.UTF-8/OPTIONS.txt @@ -1,7 +1,7 @@ Tux Paint versión 0.9.34 - Options Documentation + ### Options Documentation ### Copyright © 2002-2024 by various contributors; see AUTHORS.txt. https://tuxpaint.org/ @@ -45,11 +45,11 @@ each time you start it up. The file is simply a plain text file containing the options you want enabled: -Linux and Unix Users + ### Linux and Unix Users ### /home/username/.tuxpaintrc -System-Wide Configuration File +## System-Wide Configuration File ## Before this file is read, a system-wide configuration file is read. (By default, this configuration has no settings enabled.) It is normally located @@ -57,11 +57,11 @@ at: /etc/tuxpaint/tuxpaint.conf -macOS Users + ### macOS Users ### /Users/username/Library/Application Support/TuxPaint/tuxpaint.cfg -System-Wide Configuration File +## System-Wide Configuration File ## Before this file is read, a system-wide configuration file is read. (By default, this configuration has no settings enabled.) It is normally located @@ -69,14 +69,14 @@ at: /Library/Application Support/TuxPaint/tuxpaint.cfg -Windows Users + ### Windows Users ### C:\Users\username\AppData\Roaming\TuxPaint\tuxpaint.cfg You can use NotePad or WordPad to create this file. Be sure to save it as Plain Text, and make sure the filename doesn't have ".txt" at the end... -System-Wide Configuration File +## System-Wide Configuration File ## Before this file is read, a system-wide configuration file is read. (By default, this configuration has no settings enabled.) It is normally located @@ -84,7 +84,7 @@ at: C:\Program Files\TuxPaint\tuxpaint.cfg -Haiku Users + ### Haiku Users ### /boot/home/config/settings/TuxPaint/tuxpaint.conf @@ -97,11 +97,11 @@ Available Options The following settings can be set in the configuration file. (Command-line settings will override these. See the "Command-Line Options" section, below.) -Video/Sound + ### Video/Sound ### -Video +## Video ## -fullscreen=yes +→ fullscreen=yes ← Run the program in full screen mode, rather than in a window. @@ -110,15 +110,15 @@ fullscreen=yes overridden by the command-line option "--windowed". - -fullscreen=native + +→ fullscreen=native ← Run the program in full screen mode. Additionally, assume the screen's current resolution (set by the operating system). - -windowsize=SIZE + +→ windowsize=SIZE ← Run the program at a different size (in windowed mode) or at a different screen resolution (in fullscreen mode), rather than the default (usually @@ -140,8 +140,8 @@ windowsize=SIZE of the display, Tux Paint will fall back to the display's dimensions. - -orient=portrait + +→ orient=portrait ← Swaps the width/height options given to Tux Paint, useful for rotating the window on portait displays, such as a tablet PC that's in tablet @@ -152,16 +152,16 @@ orient=portrait be overridden by the command-line option "--orient=landscape". - -native=yes + +→ native=yes ← When running Tux Paint in fullscreen mode, this assumes the screen's current resolution (overriding any "windowsize" option), as set by the operating system. - -allowscreensaver=yes + +→ allowscreensaver=yes ← By default, Tux Paint prevents your system's screensaver from starting up. You can override this by using the "allowscreensaver" option. (You can also @@ -174,11 +174,11 @@ allowscreensaver=yes command-line option "--disablescreensaver". + +## Sound ## -Sound - -nosound=yes +→ nosound=yes ← Disable sound effects. (Note: Pressing [Alt] + [S] cannot be used to reenable sounds if they were disabled using this option.) @@ -188,8 +188,8 @@ nosound=yes cases, may be overridden by the command-line option "--sound". - -nostereo=yes + +→ nostereo=yes ← Disable stereo panning support. (Useful for users with hearing impairment in one ear, or places where a single speaker or headphone is being used.) @@ -199,11 +199,11 @@ nostereo=yes cases, may be overridden by the command-line option "--stereo". + +## Interface Size ## -Interface Size - -buttonsize=SIZE +→ buttonsize=SIZE ← Set the pixel size of buttons in Tux Paint's user interface (overriding the default of "48"). Useful when using very high-density displays or coarse @@ -224,8 +224,8 @@ buttonsize=SIZE stderr.) - -colorsrows=ROWS + +→ colorsrows=ROWS ← How many rows of color palette buttons to show; useful when using a large color palette (see "colorfile", above), and/or for use with coarse input @@ -233,13 +233,13 @@ colorsrows=ROWS and "3". + + ### Mouse/Keyboard ### -Mouse/Keyboard +## Cursor ## -Cursor - -nofancycursors=yes +→ nofancycursors=yes ← This disables the fancy mouse pointer shapes in Tux Paint, and uses your environment's normal mouse pointer. @@ -253,8 +253,8 @@ nofancycursors=yes "--fancycursors". - -hidecursor=yes + +→ hidecursor=yes ← This completely hides the mouse pointer shapes in Tux Paint. @@ -265,11 +265,11 @@ hidecursor=yes both cases, may be overridden by the command-line option "--showcursor". + +## Keyboard ## -Keyboard - -noshortcuts=yes +→ noshortcuts=yes ← This disable keyboard shortcuts (e.g., [Ctrl]-[S] for save, [Ctrl]-[N] for a new image, etc.) @@ -282,11 +282,11 @@ noshortcuts=yes both cases, may be overridden by the command-line option "--shortcuts". + +## Mouse ## -Mouse - -grab=yes +→ grab=yes ← Tux Paint will attempt to 'grab' the mouse and keyboard, so that the mouse is confined to Tux Paint's window, and nearly all keyboard input is passed @@ -301,8 +301,8 @@ grab=yes cases, may be overridden by the command-line option "--dontgrab". - -nowheelmouse=yes + +→ nowheelmouse=yes ← This disables support for the wheel on mice that have it. (Normally, the wheel will scroll the selector menu on the right.) @@ -312,8 +312,8 @@ nowheelmouse=yes In both cases, may be overridden by the command-line option "--wheelmouse". - -nobuttondistinction=yes + +→ nobuttondistinction=yes ← Prior to Tux Paint 0.9.15, the middle and right buttons on a mouse could also be used for clicking. In version 0.9.15, it was changed so that only @@ -330,13 +330,13 @@ nobuttondistinction=yes command-line option "--buttondistinction". + + ### Simplification ### -Simplification +## Interface Simplification ## -Interface Simplification - -simpleshapes=yes +→ simpleshapes=yes ← Disable the rotation step of the 'Shape' tool. Click, drag and release is all that will be needed to draw a shape. @@ -347,8 +347,8 @@ simpleshapes=yes "--complexshapes". - -nooutlines=yes + +→ nooutlines=yes ← In this mode, much simpler outlines and 'rubber-band' lines are displayed when using the Lines, Shapes, Stamps and Eraser tools. @@ -361,8 +361,8 @@ nooutlines=yes both cases, may be overridden by the command-line option "--outlines". - -uppercase=yes + +→ uppercase=yes ← All text will be rendered only in uppercase (e.g., "Brush" will be "BRUSH"). Useful for children who can read, but who have only learned @@ -373,11 +373,11 @@ uppercase=yes both cases, may be overridden by the command-line option "--mixedcase". + +## Initial Stamp Size ## -Initial Stamp Size - -stampsize=SIZE +→ stampsize=SIZE ← Use this option to force Tux Paint to set the starting size of all stamps. The SIZE value should be between 0 (smallest) and 10 (largest). The size is @@ -387,11 +387,11 @@ stampsize=SIZE Specify "default" to let Tux Paint decide (its standard behavior). + +## Control Simplification ## -Control Simplification - -noquit=yes +→ noquit=yes ← Disable the on-screen "Quit" button and prevent the [Escape] key from quitting Tux Paint. @@ -408,8 +408,8 @@ noquit=yes cases, may be overridden by the command-line option "--quit". - -nostamps=yes + +→ nostamps=yes ← This option tells Tux Paint to not load any rubber stamp images, which in turn ends up disabling the Stamps tool. @@ -422,8 +422,8 @@ nostamps=yes cases, may be overridden by the command-line option "--stamps". - -nostampcontrols=yes + +→ nostampcontrols=yes ← Some images in the Stamps tool can be mirrored, flipped, and/or have their size changed. This option disables the controls, and only provides the @@ -435,8 +435,8 @@ nostampcontrols=yes "--stampcontrols". - -nostamprotation=yes + +→ nostamprotation=yes ← This disables the rotation step of the Stamps tool, immediately placing the stamp in its regular orientation (with any flipping or mirroring applied) @@ -451,8 +451,8 @@ nostamprotation=yes "--stamprotation". - -nomagiccontrols=yes + +→ nomagiccontrols=yes ← Some Magic tools have the option of acting like a paintbrush, or affecting the entire canvas at once. This option disables the controls, and only @@ -464,8 +464,8 @@ nomagiccontrols=yes "--magiccontrols". - -nomagicsizes=yes + +→ nomagicsizes=yes ← Some Magic tools offer various size settings. This option disables the sizing control, and only provides the tools' default sizes. (Some plugins @@ -477,8 +477,8 @@ nomagicsizes=yes In both cases, may be overridden by the command-line option "--magicsizes". - -ungroupmagictools=yes + +→ ungroupmagictools=yes ← By default, the Magic tools in Tux Paint are organized into groups of similar tools (e.g., all of the color, saturation, darken/lighten tools @@ -494,8 +494,8 @@ ungroupmagictools=yes option "--groupmagictools". - -noshapecontrols=yes + +→ noshapecontrols=yes ← Disable the control buttons shown when using the Shapes tool that allow changing how shapes are drawn — centered around the initial mouse click, or @@ -507,8 +507,8 @@ noshapecontrols=yes "--shapecontrols". - -nolabel=yes + +→ nolabel=yes ← Disables the Label tool: the tool that allows text entry which can be edited later. @@ -518,8 +518,8 @@ nolabel=yes cases, may be overridden by the command-line option "--label". - -nobrushspacing=yes + +→ nobrushspacing=yes ← Disables the brush spacing option of the Paint and Lines tools. The brushes' default spacings will be used. @@ -533,8 +533,8 @@ nobrushspacing=yes "--brushspacing". - -complexity=COMPLEXITY + +→ complexity=COMPLEXITY ← Sets the complexity (expertise) level of Tux Paint, which can either disable some Magic tools, or cause them to operate differently. (For @@ -544,18 +544,18 @@ complexity=COMPLEXITY The COMPLEXITY value may be one of: - advanced (the default) + → advanced (the default) ← "Advanced" — For users familiar with Tux Paint and who can operate more complex tools. - - beginner + + → beginner ← "Beginner" — For users comfortable with Tux Paint, but where complex tools may cause confusion or frustration. - - novice + + → novice ← "Novice" — For first-time Tux Paint users, users inexperienced with computers, or those with special accessibility needs. - + 📜 Note: The complexity option was added to Tux Paint in version 0.9.32. Consult the individual Magic tools' documentation. @@ -565,8 +565,8 @@ complexity=COMPLEXITY may be overridden by the command-line option "--complexity=advanced". - -notemplateexport=yes + +→ notemplateexport=yes ← Disables the ability to create a new Template image (based on a saved drawing) from within the Open dialog. @@ -580,8 +580,8 @@ notemplateexport=yes option "--templateexport". - -noerase=yes + +→ noerase=yes ← Disables the ability to erase saved drawings via the "Erase" button on the Open dialog, or exported Template images (based on a saved drawing) via the @@ -595,13 +595,13 @@ noerase=yes cases, may be overridden by the command-line option "--erase". + + ### Languages ### -Languages +## Language ## -Language - -lang=LANGUAGE +→ lang=LANGUAGE ← Run Tux Paint in one of the supported languages. Possible choices for LANGUAGE currently include: @@ -863,8 +863,8 @@ lang=LANGUAGE +-----------------------------------------------------------------+ - ---locale LOCALE + +→ --locale LOCALE ← Run Tux Paint in one of the support languages. See the "Choosing a Different Language" section below for the locale strings (e.g., "de_DE" for @@ -875,8 +875,8 @@ lang=LANGUAGE setting, if possible.) - -mirrorstamps=yes + +→ mirrorstamps=yes ← For stamps that can be mirrored, this option sets them to their mirrored shape by default. @@ -890,11 +890,11 @@ mirrorstamps=yes "--dontmirrorstamps". + +## Fonts ## -Fonts - -sysfonts=yes +→ sysfonts=yes ← This option causes Tux Paint to attempt to load fonts (for use in the Text tool) from your operating system. Normally, Tux Paint will only load the @@ -905,8 +905,8 @@ sysfonts=yes both cases, may be overridden by the command-line option "--nosysfonts". - -alllocalefonts=yes + +→ alllocalefonts=yes ← Prior to version 0.9.21, Tux Paint loaded all fonts in its own fonts directory, including locale-specific ones (e.g., the one for Tibetan, which @@ -922,8 +922,8 @@ alllocalefonts=yes command-line option "--currentlocalefont". - -uifont=FONT NAME + +→ uifont=FONT NAME ← This option causes Tux Paint to attempt to load fonts (for use in the Text tool) from your operating system. Normally, Tux Paint will only load the @@ -933,19 +933,19 @@ uifont=FONT NAME standard behavior). + + ### Printing ### -Printing +## Print Permissions ## -Print Permissions - -noprint=yes +→ noprint=yes ← Disable the printing feature. - -printdelay=SECONDS + +→ printdelay=SECONDS ← Restrict printing so that printing can occur only once every SECONDS seconds. @@ -955,11 +955,11 @@ printdelay=SECONDS overridden by the command-line option "--printdelay=0". + +## Show Printer Dialog ## -Show Printer Dialog - -altprint=always +→ altprint=always ← This causes Tux Paint to always show the printer dialog (or, on Linux/Unix, run the "altprintcommand") when the 'Print' button is clicked. In other @@ -967,8 +967,8 @@ altprint=always need to hold [Alt] every time. - -altprint=never + +→ altprint=never ← This prevents Tux Paint from ever showing the printer dialog (or, on Linux/ Unix, run the "altprintcommand") when the 'Print' button is clicked. In @@ -976,8 +976,8 @@ altprint=never 'Print' button. - -altprint=mod + +→ altprint=mod ← This is the normal, default behavior. Tux Paint shows a printer dialog (or, on Linux/Unix, runs the "altprintcommand"), when the [Alt] key is pressed @@ -985,11 +985,11 @@ altprint=mod prints without showing a dialog. + +## Save Printer Configuration ## -Save Printer Configuration - - printcfg=yes + → printcfg=yes ← (Windows and macOS only) @@ -1009,11 +1009,11 @@ Save Printer Configuration "--noprintcfg". + + ## Print Commands ## - Print Commands - - printcommand=COMMAND + → printcommand=COMMAND ← (Linux and Unix only) @@ -1030,8 +1030,8 @@ Save Printer Configuration to version 0.9.15, you will need to change it. - - altprintcommand=COMMAND + + → altprintcommand=COMMAND ← (Linux and Unix only) @@ -1046,11 +1046,11 @@ Save Printer Configuration kprinter + + ## Paper Size ## - Paper Size - - papersize=PAPERSIZE + → papersize=PAPERSIZE ← (Platforms that use Tux Paint's internal PostScript generator — not Windows, macOS, BeOS, or Haiku.) @@ -1067,40 +1067,40 @@ Save Printer Configuration esheet. + + ### Saving ### - Saving + ## Save Over Earlier Work ## - Save Over Earlier Work - - saveover=yes + → saveover=yes ← This disables the "Save over the old version...?" prompt when saving an existing file. With this option, the older version will always be replaced by the new version, automatically. - - saveover=new + + → saveover=new ← This also disables the "Save over the old version...?" prompt when saving an existing file. This option, however, will always save a new file, rather than overwrite the older version. - - saveover=ask + + → saveover=ask ← (This option is redundant, since this is the default.) When saving an existing drawing, you will be first asked whether to save over the older version or not. + + ## Starting Out ## - Starting Out - - startblank=yes + → startblank=yes ← This causes Tux Paint to display a blank canvas when it first starts up, rather than loading the last image that was being edited. @@ -1111,8 +1111,8 @@ Save Printer Configuration "--startlast". - - newcolorslast=yes + + → newcolorslast=yes ← Places the blank color options in the New dialog at the end, so that any Starters and/or Templates are shown first. @@ -1123,30 +1123,30 @@ Save Printer Configuration command-line option "--newcolorsfirst". + + ## Save and Export Directories ## - Save and Export Directories - - savedir=DIRECTORY + → savedir=DIRECTORY ← Use this option to change where Tux Paint's "saved" directory/folder is located, which is where Tux Paint saves and opens pictures. If you do not override it, the default location is: - Linux / Unix + → Linux / Unix ← Under a hidden directory in your home directory: /home/username/.tuxpaint/saved/ - - Windows + + → Windows ← C:\Users\username\AppData\Roaming\TuxPaint\saved\ - - macOS + + → macOS ← /Users/username/Library/Application Support/TuxPaint/saved/ - - Haiku + + → Haiku ← /boot/home/config/settings/TuxPaint/saved/ - + 💡 Note: When specifying a Windows drive (e.g., "H:\"), you must also specify a subdirectory. @@ -1159,8 +1159,8 @@ Save Printer Configuration Example: savedir=Z:\tuxpaint\ - - exportdir=DIRECTORY + + → exportdir=DIRECTORY ← Use this option to change where Tux Paint exports files — single images, or animated GIF slideshows — for external use. @@ -1199,11 +1199,11 @@ Save Printer Configuration Example: exportdir=/home/penguin/TuxPaintExports + + ## More Saving Options ## - More Saving Options - - nosave=yes + → nosave=yes ← This disables Tux Paint's ability to save files (and therefore disables the on-screen "Save" button). It can be used in situations where the @@ -1214,8 +1214,8 @@ Save Printer Configuration both cases, may be overridden by the command-line option "--save". - - autosave=yes + + → autosave=yes ← This prevents Tux Paint from asking whether you want to save the current picture when quitting, and assumes you do. @@ -1226,8 +1226,8 @@ Save Printer Configuration "--noautosave". - - reversesort=yes + + → reversesort=yes ← This reverses the sorting of the Open and Slideshow dialogs, placing the newest images at the top of the list. @@ -1238,13 +1238,13 @@ Save Printer Configuration command-line option "--noreversesort". + + ### Data ### - Data + ## Lockfile ## - Lockfile - - nolockfile=yes + → nolockfile=yes ← By default, Tux Paint uses what's known as a 'lockfile' to prevent it from being launched more than once in 30 seconds. (This is to avoid @@ -1266,11 +1266,11 @@ Save Printer Configuration "--lockfile". + + ## Data Directory ## - Data Directory - - datadir=DIRECTORY + → datadir=DIRECTORY ← Use this option to change where Tux Paint looks for personal data files (brushes, stamps, starters, templates, and fonts specific to the @@ -1282,15 +1282,15 @@ Save Printer Configuration If you do not override it, the default location is: - Linux / Unix + → Linux / Unix ← /home/username/.tuxpaint/ - - Windows + + → Windows ← C:\Users\username\AppData\Roaming\TuxPaint\ - - macoS + + → macoS ← /Users/username/Library/Application Support/TuxPaint/ - + 📜 Note: Prior to version 0.9.18, Tux Paint would use the same setting or default as for "savedir" to search for data files. As of version @@ -1302,11 +1302,11 @@ Save Printer Configuration Example: datadir=/home/johnny/tuxpaint-data/ + + ## Color Palette File ## - Color Palette File - - colorfile=FILENAME + → colorfile=FILENAME ← You may override Tux Paint's default color palette by creating a plain ASCII text file that describes the colors you want, and pointing to @@ -1333,23 +1333,23 @@ Save Printer Configuration byte, so "#FFF" is the same as "#FFFFFF", not "#F0F0F0". + + ### Accessibility ### - Accessibility + ## Mouse ## - Mouse - - mouse-accessibility=yes + → mouse-accessibility=yes ← In this mode, instead of clicking, dragging and releasing (e.g., to draw), you click, move, and click again to end the motion. + + ## Keyboard ## - Keyboard - - keyboard=yes + → keyboard=yes ← This allows the keyboard arrow keys to be used to control the mouse pointer. (e.g., for mouseless environments, or handicapped/ @@ -1388,18 +1388,18 @@ Save Printer Configuration both cases, may be overridden by the command-line option "--mouse". + + ## Onscreen Keyboard ## - Onscreen Keyboard - - onscreen-keyboard=yes + → onscreen-keyboard=yes ← Presents a clickable on-screen keyboard when using the Text and Label tools. - - onscreen-keyboard-layout=LAYOUTNAME + + → onscreen-keyboard-layout=LAYOUTNAME ← Selects the initial layout for the on-screen keyboard when using the Text and Label tools. @@ -1407,8 +1407,8 @@ Save Printer Configuration setting both is redundant. - - onscreen-keyboard-disable-change=yes + + → onscreen-keyboard-disable-change=yes ← Disables the possibility for changing the layout of the on-screen keyboard when using the Text and Label tools, useful for simplifying @@ -1422,191 +1422,191 @@ Save Printer Configuration by the command-line option "--onscreen-keyboard-disable-change=no". + + ### Joystick ### - Joystick + ## Main Device ## - Main Device - - joystick-dev=N + → joystick-dev=N ← Specify which joystick device should be used by Tux Paint. Default value is 0 (the first joystick). - - joystick-slowness=SPEED + + → joystick-slowness=SPEED ← Sets a delay at each axis motion, allowing to slow the joystick. Allowed values are from 0 to 500. Default value is 15. - - joystick-threshold=THRESHOLD + + → joystick-threshold=THRESHOLD ← Sets the minimum level of axis motion to start moving the pointer. Allowed values are from 0 to 32766. Default value is 3200. - - joystick-maxsteps=STEPS + + → joystick-maxsteps=STEPS ← Sets the maximum pixels the pointer will move at once. Allowed values are from 1 to 7. Default value is 7. + + ## Hat ## - Hat - - joystick-hat-slowness=SPEED + → joystick-hat-slowness=SPEED ← Sets a delay at each automatic motion, allowing to slow the speed of the hat. Allowed values are from 0 to 500. Default value is 15. - - joystick-hat-timeout=MILLISECONDS + + → joystick-hat-timeout=MILLISECONDS ← Sets the delay after wich the pointer will start moving automatically if the hat is keeped pushed. Allowed values are from 0 to 3000. Default value is 1000. + + ## Buttons to Disable ## - Buttons to Disable - - joystick-buttons-ignore=BUTTON1,BUTTON2,... + → joystick-buttons-ignore=BUTTON1,BUTTON2,... ← A set of joystick button numbers, as seen by SDL, that should be ignored. Otherwise, unless they are used by one of the "joystick-btn-" options above, buttons will be seen as a mouse left-click. + +## Button Shortcuts ## -Button Shortcuts - - joystick-btn-escape=BUTTON NUMBER + → joystick-btn-escape=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be used to generate a escape event. Useful to dismiss dialogs and quit. - - joystick-btn-brush=BUTTON NUMBER + + → joystick-btn-brush=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the brush tool. - - joystick-btn-stamp=BUTTON NUMBER + + → joystick-btn-stamp=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the stamp tool. - - joystick-btn-lines=BUTTON NUMBER + + → joystick-btn-lines=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the lines tool. - - joystick-btn-shapes=BUTTON NUMBER + + → joystick-btn-shapes=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the shapes tool. - - joystick-btn-text=BUTTON NUMBER + + → joystick-btn-text=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the text tool. - - joystick-btn-label=BUTTON NUMBER + + → joystick-btn-label=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the label tool. - - joystick-btn-fill=BUTTON NUMBER + + → joystick-btn-fill=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the fill tool. - - joystick-btn-magic=BUTTON NUMBER + + → joystick-btn-magic=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the magic tool. - - joystick-btn-undo=BUTTON NUMBER + + → joystick-btn-undo=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to invoke the undo tool. - - joystick-btn-redo=BUTTON NUMBER + + → joystick-btn-redo=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select redo tool. - - joystick-btn-eraser=BUTTON NUMBER + + → joystick-btn-eraser=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select eraser tool. - - joystick-btn-new=BUTTON NUMBER + + → joystick-btn-new=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to launch the dialog for creating a new drawing. - - joystick-btn-open=BUTTON NUMBER + + → joystick-btn-open=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to launch the dialog for opening an existing drawing. - - joystick-btn-save=BUTTON NUMBER + + → joystick-btn-save=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to save the drawing. - - joystick-btn-pgsetup=BUTTON NUMBER + + → joystick-btn-pgsetup=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to launch the page setup dialog for printing. - - joystick-btn-print=BUTTON NUMBER + + → joystick-btn-print=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to print. - + Overriding System Config. Options @@ -1631,7 +1631,7 @@ Button Shortcuts Options may also be issued on the command-line when you go to launch Tux Paint. - --fullscreen=yes + → --fullscreen=yes --fullscreen=native --WIDTHxHEIGHT --orient=portrait @@ -1713,13 +1713,14 @@ Button Shortcuts --reversesort --lang LANGUAGE --colorfile FILE + ← These enable or correspond to the configuration file options described above. - - --windowed + + → --windowed --800x600 --orient=landscape --disablescreensaver @@ -1760,14 +1761,15 @@ Button Shortcuts --save --noautosave --noreversesort + ← These options can be used to override any settings made in the configuration file. (If the option isn't set in the configuration file (s), no overriding option is necessary.) - - --nosysconfig + + → --nosysconfig ← This prevents the system-wide configuration file (e.g. "/etc/tuxpaint/tuxpaint.conf" on Linux), from being read. @@ -1776,52 +1778,52 @@ Button Shortcuts Linux) — if it exists — will be used. + - - Command-Line Informational Options + ### Command-Line Informational Options ### The following options display some informative text on the screen. Tux Paint doesn't actually start up and run afterwards, however. - --version - --verbose-version + → --version + --verbose-version ← Display the version number and date of the copy of Tux Paint you are running. The "--verbose-version" also lists what compile-time options were set. (See INSTALL and FAQ). - - --copying + + → --copying ← Show brief license information about copying Tux Paint. - - --usage + + → --usage ← Display the list of available command-line options. - - --help + + → --help ← Display brief help on using Tux Paint. - - --lang help + + → --lang help ← Display a list of available languages in Tux Paint. - - --joystick-dev list + + → --joystick-dev list ← Display list of attached joysticks available to Tux Paint. - + Choosing a Different Language @@ -1835,7 +1837,7 @@ Button Shortcuts Use the option "--lang help" to list the language options available. - Available Languages + ### Available Languages ### +-------------------------------------------------------------------------+ | | Language | Language | Input Method | @@ -2136,7 +2138,7 @@ Button Shortcuts can be used to cycle through the supported input methods while the Text tool is active. - Setting Your Environment's Locale + ### Setting Your Environment's Locale ### Changing your locale will affect much of your environment. @@ -2147,7 +2149,7 @@ Button Shortcuts If you haven't already set your environment's locale, the following will briefly explain how: - Linux/Unix Users + ## Linux/Unix Users ## First, be sure the locale you want to use is enabled by editing the file "/ etc/locale.gen" on your system and then running the program "locale-gen" as @@ -2175,7 +2177,7 @@ Button Shortcuts setenv LANG es_ES ; \ tuxpaint - Windows Users + ## Windows Users ## Tux Paint will recognize the current locale and use the appropriate files by default. So this section is only for people trying different languages. @@ -2200,7 +2202,7 @@ Button Shortcuts + Edit the value of the parameter "LANG" (create it, if it doesn't exists). - Special Fonts + ### Special Fonts ### Some languages require special fonts be installed. These font files (which are in TrueType format (TTF)), are much too large to include with the Tux diff --git a/docs/es_ES.UTF-8/PNG.txt b/docs/es_ES.UTF-8/PNG.txt index cc9f916a4..f406b0cc2 100644 --- a/docs/es_ES.UTF-8/PNG.txt +++ b/docs/es_ES.UTF-8/PNG.txt @@ -26,12 +26,12 @@ library.) Support for many colors allows photo-quality "rubber stamp" images to be used in Tux Paint, and alpha transparency allows for high-quality brushes. -How To Make PNGs + ### How To Make PNGs ### The following is a very brief list of ways to create PNGs or convert existing images into PNGs. -GIMP & Krita +→ GIMP & Krita ← Excellent tools with which to create PNG images for use in Tux Paint are GIMP and Krita, both high-quality Open Source interactive drawing and photo @@ -43,10 +43,10 @@ GIMP & Krita /www.krita.org/, respectively. + +→ Command-line Tools ← -Command-line Tools - - NetPBM + → NetPBM ← The Portable Bitmap tools (collectively known as "NetPBM") is a collection of Open Source command-line tools which convert to and from @@ -58,8 +58,8 @@ Command-line Tools netpbm.sourceforge.net/. - - cjpeg/djpeg + + → cjpeg/djpeg ← The "cjpeg" and "djpeg" command-line programs convert between the NetPBM Portable Any Map (PNM) format and JPEGs. It is possible that @@ -68,11 +68,11 @@ Command-line Tools or to learn more, visit https://jpegclub.org/. + - - -Proprietary Software for Windows + +→ Proprietary Software for Windows ← + CorelDRAW (Corel) — http://www.corel.com/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Paint Shop Pro (Corel) — https://www.paintshoppro.com/ @@ -80,13 +80,13 @@ Proprietary Software for Windows + PIXresizer (Bluefive software) — http://bluefive.pair.com/ pixresizer.htm - -Macintosh Users + +→ Macintosh Users ← + CorelDRAW (Corel) — http://www.corel.com/ + GraphicConverter (Lemke Software) — https://www.lemkesoft.de/ mac-fotobearbeitung-mac-diashow-mac-grafikprogramm-mac-bildbetrachter/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Photoshop (Adobe) — http://www.adobe.com/products/photoshop.html - + diff --git a/docs/es_ES.UTF-8/README.txt b/docs/es_ES.UTF-8/README.txt index c674765a1..e88be92ba 100644 --- a/docs/es_ES.UTF-8/README.txt +++ b/docs/es_ES.UTF-8/README.txt @@ -1,12 +1,12 @@ Tux Paint versión 0.9.34 - A simple drawing program for children + ## A simple drawing program for children ## Copyright © 2002-2024 by various contributors; see AUTHORS.txt. https://tuxpaint.org/ - octubre 12, 2024 + octubre 14, 2024 +-------------------------------------------------+ | Table of Contents | @@ -44,7 +44,7 @@ I. About Tux Paint -A. What Is "Tux Paint"? + ### A. What Is "Tux Paint"? ### Tux Paint is a free drawing program designed for young children (kids ages 3 and up). It has a simple, easy-to-use interface, fun sound effects, and an @@ -52,43 +52,43 @@ encouraging cartoon mascot who helps guide children as they use the program. It provides a blank canvas and a variety of drawing tools to help your child be creative. -B. Objectives + ### B. Objectives ### -Easy and Fun +→ Easy and Fun ← Tux Paint is meant to be a simple drawing program for young children. It is not meant as a general-purpose drawing tool. It is meant to be fun and easy to use. Sound effects and a cartoon character help let the user know what's going on, and keeps them entertained. There are also extra-large cartoon-style mouse pointer shapes. - -Extensibility + +→ Extensibility ← Tux Paint is extensible. Brushes and 'rubber stamp' shapes can be dropped in and pulled out. For example, a teacher can drop in a collection of animal shapes and ask their students to draw an ecosystem. Each shape can have a sound which is played, and textual facts which are displayed, when the child selects the shape. - -Portability + +→ Portability ← Tux Paint is portable among various computer platforms: Windows, Macintosh, Linux, etc. The interface looks the same among them all. Tux Paint runs suitably well on older systems, and can be built to run better on slow systems. - -Simplicity + +→ Simplicity ← There is no direct access to the computer's underlying intricacies. The current image is kept when the program quits, and reappears when it is restarted. Saving images requires no need to create filenames or use the keyboard. Opening an image is done by selecting it from a collection of thumbnails. Access to other files on the computer is restricted. - -Accessibility + +→ Accessibility ← Tux Paint offers a number of accessibility options, including increasing the size of control buttons, changing the UI font, options to control the cursor (mouse pointer) using the keyboard or other input devices (joystick, gamepad, etc.), an on-screen keyboard, and "stick" mouse clicks. + - -C. License + ### C. License ### Tux Paint is an Open Source project, Free Software released under the GNU General Public License (GPL). It is free, and the 'source code' behind the @@ -97,62 +97,76 @@ parts of the program in their own GPL'd software.) See COPYING.txt for the full text of the GPL license. -D. What's New in Tux Paint version 0.9.34? + ### D. What's New in Tux Paint version 0.9.34? ### -"Eraser" Fill mode +→ "Eraser" Fill mode ← A flood fill option that fills the canvas with the background color, or template or starter background, upon which the drawing was based. - -New brushes + +→ New brushes ← New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches". -New brush option + +→ New brush option ← Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them. -New templates + +→ New templates ← "Clouds from an airplane" and "Lough Leane". -New Magic tool: Comic dots + +→ New Magic tool: Comic dots ← Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books. - -New Magic tool: Rotate + +→ New Magic tool: Rotate ← Rotates the drawing. - -New Magic tool: Fractal + +→ New Magic tool: Fractal ← A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat. - -New Magic tool: ASCII Typewriter + +→ New Magic tool: ASCII Typewriter ← Transform your picture into "ASCII art", typewriter-style. -New Magic tool: ASCII Computer + +→ New Magic tool: ASCII Computer ← Transform your picture into "ASCII art", computer-style. -New Magic tool: ASCII Color Computer + +→ New Magic tool: ASCII Color Computer ← Transform your picture into colored computer "ASCII art". -New Magic tool: Crescent + +→ New Magic tool: Crescent ← Draw one of various crescent shapes at a chosen angle. -New Magic tool: Spiral + +→ New Magic tool: Spiral ← Draw spirals. -New Magic tool: Spiral Square + +→ New Magic tool: Spiral Square ← Draw square spirals. -New Magic tool: Concentric Circle + +→ New Magic tool: Concentric Circle ← Draw concentric circles. -New Magic tool: Concentric Square + +→ New Magic tool: Concentric Square ← Draw concentric squares. -New Magic tool: Tessellation Pointy + +→ New Magic tool: Tessellation Pointy ← Draw repeating tessellation patterns with pointy-topped hexagons. -New Magic tool: Tessellation Flat + +→ New Magic tool: Tessellation Flat ← Draw repeating tessellation patterns with flat-topped hexagons. -Magic API Updates + +→ Magic API Updates ← Sound pause and resume functions added. + See CHANGES.txt for the complete list of changes. II. Using Tux Paint -A. Launching Tux Paint + ### A. Launching Tux Paint ### -1. Linux/Unix Users +## 1. Linux/Unix Users ## Tux Paint should have placed a launcher icon in your KDE and/or GNOME menus, under 'Graphics.' @@ -163,7 +177,7 @@ Alternatively, you can run the following command at a shell prompt (e.g., "$"): If any errors occur, they will be displayed on the terminal (to STDERR). -2. Windows Users +## 2. Windows Users ## [Tux Paint Icon] Tux Paint @@ -187,13 +201,14 @@ installer. If you used the 'ZIP-file' download, Tux Paint's folder will be wherever you extracted the contents of the ZIP file. -3. macOS Users +## 3. macOS Users ## Simply double-click the "Tux Paint" icon. [Title screen] + -B. Title Screen + ### B. Title Screen ### When Tux Paint first loads, a title/credits screen will appear. @@ -201,20 +216,22 @@ Once loading is complete, press a key or click or tap in the Tux Paint window to continue. (Or, after about 5 seconds, the title screen will go away automatically.) -C. Main Screen + ### C. Main Screen ### The main screen is divided into the following sections: [Tools: Paint, Stamp, Lines, Shapes, Text, Magic, Label, Undo, Redo, Eraser, New, Open, Save, Print, Quit] -Left Side: Toolbar + +→ Left Side: Toolbar ← The toolbar contains the drawing and editing controls. - + [Canvas] -Middle: Drawing Canvas + +→ Middle: Drawing Canvas ← The largest part of the screen, in the center, is the drawing canvas. This is, obviously, where you draw! @@ -225,9 +242,10 @@ Middle: Drawing Canvas more details. - + [Selectors - Brushes, Letters, Shapes, Stamps] -Right Side: Selector + +→ Right Side: Selector ← Depending on the current tool, the selector shows different things. e.g., when the Paint Brush or Line tool is selected, it shows the various brushes @@ -236,10 +254,11 @@ Right Side: Selector various fonts. - + [Colors - Black, White, Red, Pink, Orange, Yellow, Green, Cyan, Blue, Purple, Brown, Grey] -Lower: Colors + +→ Lower: Colors ← When the active tool supports colors, a palette of colors choices will be shown near the bottom of the screen. Click one to choose a color, and it @@ -295,23 +314,24 @@ Lower: Colors documentation. - + (Example tip: 'Pick a shape. Click to pick the center, drag, then let go when it is the size you want. Move around to rotate it, and click to draw it.') -Bottom: Help Area + +→ Bottom: Help Area ← At the very bottom of the screen, Tux, the Linux Penguin, provides tips and other information while you use Tux Paint. + + ### D. Available Tools ### -D. Available Tools +## 1. Drawing Tools ## -1. Drawing Tools - -a. "Paint" Tool (Brush) +a. "Paint" Tool (Brush) ← The Paint Brush tool lets you draw freehand, using various brushes (chosen in the Selector on the right) and colors (chosen in the Color palette @@ -353,8 +373,8 @@ a. "Paint" Tool (Brush) the brush spacing controls. See the "Options" documentation. - -b."Stamp" Tool (Rubber Stamps) + +b."Stamp" Tool (Rubber Stamps) ← The Stamp tool is like a set of rubber stamps or stickers. It lets you paste pre-drawn or photographic images (like a picture of a horse, or a @@ -364,12 +384,12 @@ b."Stamp" Tool (Rubber Stamps) showing where the stamp will be placed, and how big it will be. Click on the canvas where you wish to place the stamp. - Stamp Categories + → Stamp Categories ← There can be numerous categories of stamps (e.g., animals, plants, outer space, vehicles, people, etc.). Use the Left and Right arrows near the bottom of the Selector to cycle through the collections. - - Stamp Rotation + + → Stamp Rotation ← Using the rotation toggle button near the bottom right, you can enable a rotation step when placing stamps. Once you've placed the stamp, @@ -386,8 +406,8 @@ b."Stamp" Tool (Rubber Stamps) 0.9.29. - - Stamp Controls + + → Stamp Controls ← Prior to 'stamping' an image onto your drawing, various effects can sometimes be applied (depending on the stamp): @@ -406,8 +426,8 @@ b."Stamp" Tool (Rubber Stamps) Options" documentation. - - Stamp Sounds + + → Stamp Sounds ← Different stamps can have different sound effects and/or descriptive (spoken) sounds. Buttons in the Help Area at the lower left (near Tux, @@ -415,11 +435,11 @@ b."Stamp" Tool (Rubber Stamps) descriptive sounds for the currently-selected stamp. + - - -c."Lines" Tool + +c."Lines" Tool ← This tool lets you draw straight lines using the various brushes and colors you normally use with the Paint Brush. @@ -444,8 +464,8 @@ c."Lines" Tool to learn more. - -d."Shapes" Tool + +d."Shapes" Tool ← This tool lets you draw some simple filled, and un-filled shapes. @@ -453,15 +473,15 @@ d."Shapes" Tool Use the options at the bottom right to choose the shape tool's behavior: - Shapes from center + → Shapes from center ← The shape will expand from where you initially clicked, and will be centered around that position. 📜 This was Tux Paint's only behavior through version 0.9.24.) - - Shapes from corner + + → Shapes from corner ← The shape will extend with one corner starting from where you initially clicked. This is the default method of most other traditional drawing software. @@ -469,7 +489,7 @@ d."Shapes" Tool 📜 This option was added starting with Tux Paint version 0.9.25. - + ⚙ Note: If shape controls are disabled (e.g., with the "noshapecontrols" option), the controls will not be presented, and the "shapes from center" @@ -487,7 +507,7 @@ d."Shapes" Tool Let go of the mouse when you're done stretching. - Normal Shapes Mode + → Normal Shapes Mode ← Now you can move the mouse around the canvas to rotate the shape. The angle your shape is rotated will be shown at the bottom, in degrees @@ -497,8 +517,8 @@ d."Shapes" Tool color. - - Simple Shapes Mode + + → Simple Shapes Mode ← If the "simple shapes" option is enabled, the shape will be drawn on the canvas when you let go of the mouse button. (There's no rotation step.) @@ -507,11 +527,11 @@ d."Shapes" Tool ("simpleshapes") option. + - - -e."Text" and "Label" Tools + +e."Text" and "Label" Tools ← Choose a font (from the 'Letters' available on the right) and a color (from the color palette near the bottom). You may also apply a bold, and/or an @@ -532,7 +552,7 @@ e."Text" and "Label" Tools causes the current line of text to move to that location (where you can continue editing it). - "Text" versus "Label" + → "Text" versus "Label" ← The Text tool is the original text-entry tool in Tux Paint. Text entered using this tool can't be modified or moved later, since it @@ -567,8 +587,8 @@ e."Text" and "Label" Tools option). - - International Character Input + + → International Character Input ← Tux Paint allows inputting characters in different languages. Most Latin characters (A-Z, ñ, è, etc.) can by entered directly. Some @@ -594,8 +614,8 @@ e."Text" and "Label" Tools trying to type. - - On-screen Keyboard + + → On-screen Keyboard ← An optional on-screen keyboard is available for the Text and Label tools, which can provide a variety of layouts and character composition @@ -605,11 +625,11 @@ e."Text" and "Label" Tools information. + - - -f."Fill" Tool + +f."Fill" Tool ← The 'Fill' tool 'flood-fills' a contiguous area of your drawing with a color of your choice. Three fill options are offered: @@ -632,8 +652,8 @@ f."Fill" Tool of filling. 'Shaped' fill was introduced in Tux Paint 0.9.29. - -g."Magic" Tool (Special Effects) + +g."Magic" Tool (Special Effects) ← The Magic tool is actually a set of special tools. Select one of the 'magic' effects from the selector on the right. Then, depending on the @@ -683,8 +703,8 @@ g."Magic" Tool (Special Effects) one large list. See the "Options" documentation. - -h."Eraser" Tool + +h."Eraser" Tool ← This tool works similarly to the Paint Brush. Wherever you click (or click and drag), things you've added to your drawing will be erased, exposing the @@ -716,11 +736,11 @@ h."Eraser" Tool currently-selected tool. + +## 2. Other Controls ## -2. Other Controls - -a."Undo" and "Redo" Commands +a."Undo" and "Redo" Commands ← Clicking the "Undo" button will undo (revert) the last drawing action. You can even undo more than once! @@ -736,8 +756,8 @@ a."Undo" and "Redo" Commands ⌨ Note: You can also press [Control / ⌘] + [R] on the keyboard to Redo. - -b."New" Command + +b."New" Command ← Clicking the 'New' button will start a new drawing. A dialog will appear where you may choose to start a new picture using a solid background color, @@ -751,14 +771,14 @@ b."New" Command ⌨ Note: You can also press [Control / ⌘] + [N] on the keyboard to start a new drawing. - Special Solid Background Color Choices + → Special Solid Background Color Choices ← Along with the preset solid colors, you can also choose colors using a rainbow palette or a "color mixer". These operate identically to the options found in the color palette shown below the canvas when drawing a picture. See Main Screen > Lower: Colors > Special color options for details. - - 'Starter' & Template Images + + 'Starter' & Template Images ← o 'Starters' can behave like a page from a coloring book — a black-and-white outline of a picture, which you can then color in, and the black outline remains intact — or like a 3D photograph, @@ -788,8 +808,8 @@ b."New" Command within Tux Paint, from the 'Open' dialog. See "Open", below. - - Erasing Exported Template Images + + → Erasing Exported Template Images ← If you've selected a Template in your personal templates folder, and it was created from within Tux Paint (using the "Template" button in the @@ -805,14 +825,14 @@ b."New" Command ⚙ Note: The 'Erase' button may be disabled, via the "noerase" option. - + ⚙ Note: The solid colors can be placed at the end of the 'New' dialog (below the Starters and Templates), via the "newcolorslast" option. - -c."Open" Command + +c."Open" Command ← This shows you a list of all of the pictures you've saved. If there are more than can fit on the screen, use the up and down arrows at the top and @@ -864,8 +884,8 @@ c."Open" Command the 'Open' dialog. - -d."Save" Command + +d."Save" Command ← This saves your current picture. @@ -885,8 +905,8 @@ d."Save" Command ⌨ Note: You can also press [Control / ⌘] + [S] on the keyboard to save. - -e."Print" Command + +e."Print" Command ← Click this button and your picture will be printed! @@ -895,7 +915,7 @@ e."Print" Command this may not work if you're running Tux Paint in fullscreen mode. See below. - Disabling Printing + → Disabling Printing ← The "noprint" option can be set, which will disable Tux Paint's 'Print' button. @@ -903,8 +923,8 @@ e."Print" Command ⚙ See the "Options" documentation. - - Restricting Printing + + → Restricting Printing ← The "printdelay" option can be set, which will only allow occasional printing — once every so many seconds, as configured by you. @@ -915,8 +935,8 @@ e."Print" Command ⚙ See the "Options" documentation. - - Printing Commands + + → Printing Commands ← (Linux and Unix only) @@ -942,8 +962,8 @@ e."Print" Command ⚙ See the "Options" documentation. - - Printer Settings + + → Printer Settings ← (Windows and macOS) @@ -965,8 +985,8 @@ e."Print" Command ⚙ See the "Options" documentation. - - Printer Dialog Options + + → Printer Dialog Options ← By default, Tux Paint only shows the printer dialog (or, on Linux/Unix, runs the "altprintcommand"; e.g., "kprinter" instead of "lpr") if the @@ -981,17 +1001,17 @@ e."Print" Command ⚙ See the "Options" documentation. + - - -f."Slides" Command (under "Open") + +f."Slides" Command (under "Open") ← The 'Slides' button is available in the 'Open' dialog. It can be used to play a simple animation within Tux Paint, or a slideshow of pictures. It can also export an animated GIF based on the chosen images. - Chosing pictures + → Chosing pictures ← When you enter the 'Slides' section of Tux Paint, it displays a list of your saved files, just like the 'Open' dialog. @@ -1005,8 +1025,8 @@ f."Slides" Command (under "Open") list. - - Set playback speed + + → Set playback speed ← A sliding scale at the lower left of the screen (next to the 'Play' button) can be used to adjust the speed of the slideshow or animated @@ -1019,8 +1039,8 @@ f."Slides" Command (under "Open") does not apply to an exported animated GIF.) - - Playback in Tux Paint + + → Playback in Tux Paint ← To play a slideshow within Tux Paint, click the 'Play' button. @@ -1036,8 +1056,8 @@ f."Slides" Command (under "Open") the slideshow and return to the slideshow image selection screen. - - Exporting an animated GIF + + → Exporting an animated GIF ← Click the 'GIF Export' button near the lower right to have Tux Paint generate an animated GIF file based on the selected images. @@ -1051,14 +1071,14 @@ f."Slides" Command (under "Open") return you to the 'Slideshow' dialog. - + Click 'Back' in the slideshow image selection screen to return to the 'Open' dialog. - -g."Quit" Command + +g."Quit" Command ← Clicking the 'Quit' button, closing the Tux Paint window, or pushing the [Escape] key will quit Tux Paint. @@ -1085,8 +1105,8 @@ g."Quit" Command ⚙ See the "Options" documentation. - -h.Sound Muting + +h.Sound Muting ← There is no on-screen control button at this time, but by using the [Alt] + [S] keyboard sequence, sound effects can be disabled and re-enabled (muted @@ -1099,11 +1119,11 @@ h.Sound Muting ⚙ See the "Options" documentation. + + ### E. Controlling Tux Paint ### -E. Controlling Tux Paint - -1. Using a Mouse or Trackball +## 1. Using a Mouse or Trackball ## Tux Paint's main mode of operation is via any device that appears to your operating system as a mouse, including standard mice, trackballs, and @@ -1119,7 +1139,7 @@ button(s), a pop-up dialog will eventually appear reminding them that only one button is recognized Tux Paint. However, you may configure Tux Paint to accept any button as input (see the Options documentation). -a. Scrolling +# a. Scrolling # Many input devices offer a way to quickly scroll within applications — many mice have a scroll wheel, trackballs have scroll rings, and trackpads recognize @@ -1132,7 +1152,7 @@ Tux Paint will also automatically scroll if you click and hold the mouse down on an scroll button — the "up" and "down" arrow buttons that appear above and below scrolling lists. -b. Mouse Accessibility +# b. Mouse Accessibility # Other devices that appear as a mouse can be used to control Tux Paint. For example: @@ -1145,7 +1165,7 @@ Tux Paint offers a "sticky mouse click" accessibility setting, where a single click begins a click-and-drag operation, and a subsequent click ends it. (See the Options documentation.) -2. Using a Tablet or Touchscreen +## 2. Using a Tablet or Touchscreen ## As noted above, Tux Paint recognizes any device that appears as a mouse. This means drawing tablets and touchscreens may be used. However, these devices @@ -1157,7 +1177,7 @@ Some examples: * Eraser tip * Multi-touch gestures -3. Using a Joystick-like Device +## 3. Using a Joystick-like Device ## Tux Paint may be configured to recognize input from any game controller that appears to your operating system as a joystick. That even includes modern game @@ -1171,7 +1191,7 @@ to different Tux Paint controls (e.g., acting as the [Escape] key, switching to the Paint tool, invoking Undo and Redo operations, etc.). See the Options documentation for more details. -4. Using the Keyboard +## 4. Using the Keyboard ## Tux Paint offers an option to allow the keyboard to be used to control the mouse pointer. This includes motion and clicking, as well as shortcuts to @@ -1180,7 +1200,7 @@ documentation for more details. III. Loading Other Pictures into Tux Paint -A. Overview + ### A. Overview ### Tux Paint's 'Open' dialog only displays pictures you created with Tux Paint. So what do you do if you want to load some other drawinng or even a photograph @@ -1190,29 +1210,29 @@ You can simply convert the picture to the format Tux Paint uses — PNG (Portabl Network Graphic) — and place it in Tux Paint's "saved" directory/folder. Here is where to find it (by default): -Windows Windows 7, Windows 8, Windows 10, Windows 11 +→ Windows Windows 7, Windows 8, Windows 10, Windows 11 ← In the user's "AppData" folder: e.g., "C:\Users\username\AppData\Roaming\TuxPaint\saved\" - -macOS + +→ macOS ← In the user's "Application Support" folder: e.g., "/Users/username/Library/Application Support/TuxPaint/saved/" - -Linux / Unix + +→ Linux / Unix ← In the user's "home directory" folder: e.g., "/home/username/.tuxpaint/saved/" - -Haiku + +→ Haiku ← In the user's "settings" folder: e.g., "/boot/home/config/settings/TuxPaint/saved/" - + 💡 Note: It is also from this folder that you can copy or open pictures drawn in Tux Paint using other applications, though the 'Export' option from Tux Paint's 'Open' dialog can be used to copy them to a location that's easier and safer to access. -B. Using the import script, "tuxpaint-import" + ### B. Using the import script, "tuxpaint-import" ### Linux and Unix users can use the "tuxpaint-import" shell script which gets installed when you install Tux Paint. It uses some NetPBM tools to convert the @@ -1243,7 +1263,7 @@ following two lines are output from the program while it's working. Now you can load Tux Paint, and a version of that original picture will be available under the 'Open' dialog. Just double-click its icon! -C. Importing Pictures Manually + ### C. Importing Pictures Manually ### Windows, macOS, and Haiku users who wish to import arbitrary images into Tux Paint must do so via a manual process. @@ -1261,7 +1281,7 @@ Paint's canvas size. This size depends on the size of the Tux Paint window, or resolution at which Tux Paint is run, if in fullscreen. (Note: The default resolution is 800x600.) See "Calculating Image Dimensions", below. -1. Naming the File +## 1. Naming the File ## Save the picture in PNG format. It is highly recommended that you name the filename using the current date and time, since that's the convention Tux Paint @@ -1280,7 +1300,7 @@ Example: "20210731110500.png", for July 31, 2021 at 11:05am. Place this PNG file in your Tux Paint "saved" directory/folder. (See above.) -2. Calculating Image Dimensions +## 2. Calculating Image Dimensions ## This part of the documentation needs to be rewritten, since the new "buttonsize" option was added. For now, try drawing and saving an image within @@ -1293,7 +1313,7 @@ IV.Further Reading Other documentation included with Tux Paint (found in the "docs" folder/ directory) includes: -Using Tux Paint: +→ Using Tux Paint: ← + OPTIONS.html Detailed instructions on command-line and configuration-file options, for those who don't want to use the Tux Paint Config. tool to manage @@ -1304,8 +1324,8 @@ Using Tux Paint: Answers to, and solutions for, some common questions about, and problems with, using Tux Paint. - -How to extend Tux Paint: + +→ How to extend Tux Paint: ← + EXTENDING.html Detailed instructions on extending Tux Paint: creating brushes, stamps, starters, and templates; adding fonts; and creating new on-screen @@ -1316,8 +1336,8 @@ How to extend Tux Paint: + SVG.html Notes on creating SVG format vector images for use in Tux Paint. - -Technical information: + +→ Technical information: ← + INSTALL.html Instructions for compiling and installing Tux Paint, when applicable. + SIGNALS.html @@ -1325,8 +1345,8 @@ Technical information: + MAGIC-API.html Creating new Magic tools using Tux Paint's plugin API. - -Development history and license: + +→ Development history and license: ← + AUTHORS.txt List of authors and contributors. + CHANGES.txt @@ -1334,7 +1354,7 @@ Development history and license: + COPYING.txt Tux Paint's software license, the GNU General Public License (GPL) - + V.How to Get Help diff --git a/docs/es_ES.UTF-8/SIGNALS.txt b/docs/es_ES.UTF-8/SIGNALS.txt index 28bbe0a54..c61944b52 100644 --- a/docs/es_ES.UTF-8/SIGNALS.txt +++ b/docs/es_ES.UTF-8/SIGNALS.txt @@ -10,7 +10,7 @@ Tux Paint responds to the following signals (which can be sent to the program's process via `kill` or `killall`, for example). -SIGTERM (also, [Control] + [C] from a terminal running `tuxpaint`) +→ SIGTERM (also, [Control] + [C] from a terminal running `tuxpaint`) ← Tux Paint responds as if the "Quit" button were pressed, or the desktop environment was told to close Tux Paint (e.g., by clicking a window close @@ -32,8 +32,8 @@ SIGTERM (also, [Control] + [C] from a terminal running `tuxpaint`) the [Esc] was key pressed. - -SIGUSR1 & SIGUSR2 + +→ SIGUSR1 & SIGUSR2 ← Tux Paint responds by setting its auto-save option (as if it had been launched with "--autosave"), as well as either the option to always save @@ -53,5 +53,5 @@ SIGUSR1 & SIGUSR2 completely. - + diff --git a/docs/es_ES.UTF-8/SVG.txt b/docs/es_ES.UTF-8/SVG.txt index 8fb06eba6..ae610dda8 100644 --- a/docs/es_ES.UTF-8/SVG.txt +++ b/docs/es_ES.UTF-8/SVG.txt @@ -24,12 +24,12 @@ Inkscape, a high-quality Open Source interactive drawing program available for Windows, macOS, and Linux. There are also other applications that can produce SVGs, both free/open source, and commerical/proprietary. -Open Source +→ Open Source ← + Inkscape — http://www.inkscape.org/ + Karbon — https://calligra.org/karbon/ - -Proprietary + +→ Proprietary ← + CorelDRAW (Corel) — https://www.coreldraw.com/en/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Boxy SVG — https://boxy-svg.com/ diff --git a/docs/es_ES.UTF-8/html/EXTENDING.html b/docs/es_ES.UTF-8/html/EXTENDING.html index 66431fde3..cb555a4d2 100644 --- a/docs/es_ES.UTF-8/html/EXTENDING.html +++ b/docs/es_ES.UTF-8/html/EXTENDING.html @@ -871,6 +871,7 @@ alt="[ Landscape-shaped image of a horizon with the sun in the middle and a building on the right. ]" title="Landscape-shaped image of a horizon with the sun in the middle and a building on the right." valign="middle" /> +
     

    Focusing on the center of a starter image stretched to fit the width of the canvas.

    @@ -884,6 +885,7 @@ alt="[ Portrait-shaped image of a horizon with the sun in the middle and the left side of building on the right. ]" title="Portrait-shaped image of a horizon with the sun in the middle and the left side of building on the right." valign="middle" /> +
     

    Focusing on the center of a starter image stretched to fit the height of the canvas.

    @@ -897,6 +899,7 @@ alt="[ Landscape-shaped image of the sky with the sun at the bottom and the top of building on the right. ]" title="Landscape-shaped image of the sky with the sun at the bottom and the top of building on the right." valign="middle" /> +
     

    Focusing on the top of a starter image stretched to fit the width of the canvas.

    @@ -910,6 +913,7 @@ alt="[ Landscape-shaped image of the ground with the sun at the top. ]" title="Landscape-shaped image of the ground with the sun at the top." valign="middle" /> +
     

    Focusing on the bottom of a starter image stretched to fit the width of the canvas.

    @@ -923,6 +927,7 @@ alt="[ Portrait-shaped image of a horizon with the sun on the left and a building in the center. ]" title="Portrait-shaped image of a horizon with the sun on the left and a building in the center." valign="middle" /> +
     

    Focusing on the right of a starter image stretched to fit the height of the canvas.

    diff --git a/docs/es_ES.UTF-8/html/README.html b/docs/es_ES.UTF-8/html/README.html index ed888cc47..56e2653c5 100644 --- a/docs/es_ES.UTF-8/html/README.html +++ b/docs/es_ES.UTF-8/html/README.html @@ -102,7 +102,7 @@

    - octubre 12, 2024

    + octubre 14, 2024

A flood fill option that fills the canvas with the background color, or template or starter background, upon which the drawing was based.
New brushes
-
New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches". +
New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches".
New brush option
-
Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them. +
Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them.
New templates
-
"Clouds from an airplane" and "Lough Leane". +
"Clouds from an airplane" and "Lough Leane".
New Magic tool: Comic dots
Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books.
@@ -250,37 +250,37 @@
A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat.
New Magic tool: ASCII Typewriter
-
Transform your picture into "ASCII art", typewriter-style. +
Transform your picture into "ASCII art", typewriter-style.
New Magic tool: ASCII Computer
-
Transform your picture into "ASCII art", computer-style. +
Transform your picture into "ASCII art", computer-style.
New Magic tool: ASCII Color Computer
-
Transform your picture into colored computer "ASCII art". +
Transform your picture into colored computer "ASCII art".
New Magic tool: Crescent
-
Draw one of various crescent shapes at a chosen angle. +
Draw one of various crescent shapes at a chosen angle.
New Magic tool: Spiral
-
Draw spirals. +
Draw spirals.
New Magic tool: Spiral Square
-
Draw square spirals. +
Draw square spirals.
New Magic tool: Concentric Circle
-
Draw concentric circles. +
Draw concentric circles.
New Magic tool: Concentric Square
-
Draw concentric squares. +
Draw concentric squares.
New Magic tool: Tessellation Pointy
-
Draw repeating tessellation patterns with pointy-topped hexagons. +
Draw repeating tessellation patterns with pointy-topped hexagons.
New Magic tool: Tessellation Flat
-
Draw repeating tessellation patterns with flat-topped hexagons. +
Draw repeating tessellation patterns with flat-topped hexagons.
Magic API Updates
-
Sound pause and resume functions added. +
Sound pause and resume functions added.

@@ -378,6 +378,7 @@ width="324" height="254" alt="[Title screen]"> +
 

B. Title Screen

@@ -412,6 +413,7 @@ height="254" alt= "[Tools: Paint, Stamp, Lines, Shapes, Text, Magic, Label, Undo, Redo, Eraser, New, Open, Save, Print, Quit]"> +
 
Left Side: Toolbar @@ -431,6 +433,7 @@ width="324" height="254" alt="[Canvas]"> +
 
@@ -455,6 +458,7 @@ height="254" alt= "[Selectors - Brushes, Letters, Shapes, Stamps]"> +
 
@@ -476,6 +480,7 @@ height="254" alt= "[Colors - Black, White, Red, Pink, Orange, Yellow, Green, Cyan, Blue, Purple, Brown, Grey]"> +
 
@@ -486,13 +491,14 @@

When the active tool supports colors, a palette of colors choices will be shown near the bottom of the screen. Click one to choose a color, and it will be used by the active tool. (For example, the "Paint" tool will use it as the color to draw with the chosen brush, and the "Fill" tool will use it as the color to use when flood-filling an area of the picture.)

-
+
+ +
-

On the far right are three special color options:

  • @@ -544,6 +550,7 @@ height="254" alt= "(Example tip: 'Pick a shape. Click to pick the center, drag, then let go when it is the size you want. Move around to rotate it, and click to draw it.')"> +
     
    diff --git a/docs/es_ES.UTF-8/tuxpaint-quickstart-guide.txt b/docs/es_ES.UTF-8/tuxpaint-quickstart-guide.txt index 4ac010147..69e287d21 100644 --- a/docs/es_ES.UTF-8/tuxpaint-quickstart-guide.txt +++ b/docs/es_ES.UTF-8/tuxpaint-quickstart-guide.txt @@ -1,8 +1,8 @@ Tux Paint 0.9.34 Quickstart Guide -Tools (Drawing) + ### Tools (Drawing) ### -🖌Paint +## 🖌Paint ## * Choose a brush on the right. * Some brushes are animated 🎞, some are directional ✲, some are both. @@ -10,7 +10,7 @@ Tools (Drawing) * Choose a color (see "Colors"). * Click/tap and drag in the canvas to paint. -⌧Stamps +## ⌧Stamps ## * Change categories with the arrow buttons ⇦⇨ near the bottom right. * Choose a stamp on the right. @@ -27,12 +27,12 @@ Tools (Drawing) * Some stamps play descriptive sounds; press the headphones 🎧 button to hear it again. -⚟Lines +## ⚟Lines ## * (See Paint) * Click/tap and drag to draw a line. -⭓Shapes +## ⭓Shapes ## * Choose a shape on the right. * Select whether you want to extend the shape from the center ⧈, or a corner @@ -40,7 +40,7 @@ Tools (Drawing) * Click/tap to position, and drag to set the size of the shape. * Drag to rotate it, and click/tap again to add it to the drawing. -🄰Text +## 🄰Text ## * Choose a font on the right. * Select whether you want the text bold 𝗔 and/or italic 𝘈, using controls @@ -60,7 +60,7 @@ Tools (Drawing) + "AltGr" can be used to quickly access more characters. + Left/Right arrows switches keyboard layouts (e.g., "QWERTY" vs. "ABC") -🅰Label +## 🅰Label ## * (See Text) * Labels float 'above' the drawing; you cannot paint or stamp over them, @@ -74,7 +74,7 @@ Tools (Drawing) * Or, use the 🖑 button near the lower right to "flatten" a label, applying it to the canvas; it may no longer be edited with the Label tool. -🪣Fill +## 🪣Fill ## * Choose a fill mode on the right. * Choose a color (see "Colors"). @@ -90,7 +90,7 @@ Tools (Drawing) + Shaped - Fills the area with a gradient that follows the contours of the area being filled -🪄Magic +## 🪄Magic ## * Choose a magic tool on the right. * Change categories with the arrow buttons ⇦⇨ near the bottom right. @@ -101,26 +101,26 @@ Tools (Drawing) bottom right. * Some magic tools allow you to choose their color. -🖓Undo +## 🖓Undo ## * Use to undo the most recent changes (multiple undo available). * Shortcut: [Control]+[Z] -🖒Redo +## 🖒Redo ## * Use to redo the most recent undone change (multiple redo available). * Shortcut: [Control]+[R] -◪Eraser +## ◪Eraser ## * Choose the size and shape of the eraser on the right. * Click/tap and drag to erase parts of the picture (solid color, or starter or template image). * Shortcut: [X] and click/tap in the drawing (not always available) -Tools (Controls) + ### Tools (Controls) ### -🗏New +## 🗏New ## * Choose a solid color, starter, or template image to start with. + Starters allow drawing "under" a picture (e.g., a coloring book @@ -131,7 +131,7 @@ Tools (Controls) * Click/tap "⤺Back" to abort and return to your current drawing. * Shortcut: [Control]+[N] -🕮⮫Open +## 🕮⮫Open ## * Choose a previously-saved drawing to open (or export or erase). * Click/tap "🕮⮫Open" to open the saved drawing and continue editing it. @@ -150,7 +150,7 @@ Tools (Controls) * Click/tap "🖻⮫🗏Template" to turn the drawing into a new template. * Shortcut: [Control]+[O] -🕮⮪Save +## 🕮⮪Save ## * Click/tap to save your drawing. * If you've saved previously, you'll be prompted whether to overwrite the @@ -158,19 +158,19 @@ Tools (Controls) (a la "File→Save As...") * Shortcut: [Control]+[S] -🖶Print +## 🖶Print ## * Click/tap to print your drawing. * Hold [Alt] or [Option] while clicking/tapping to bring up printer dialog, if available. * Shortcut: [Control]+[P] -🗙Quit +## 🗙Quit ## * Click/tap to quit Tux Paint. * Shortcut: [Escape] -Colors + ### Colors ### * Click/tap to choose a color to use with the Paint, Lines, and Shapes tools, and Stamps and Magic tools that support colors. @@ -194,7 +194,7 @@ Colors + Click/tap "🗑Clear" to start over with no mixed colors. + Click/tap "⤺Back" to abort and dismiss the color mixer. -Shortcuts while drawing: + ### Shortcuts while drawing: ### * [Control]+Click/tap - Quick pipette / color picker 💉 access * [X]+Click/tap - Quick eraser ◪ access diff --git a/docs/fr_FR.UTF-8/ADVANCED-STAMPS-HOWTO.txt b/docs/fr_FR.UTF-8/ADVANCED-STAMPS-HOWTO.txt index 63fbd4f78..8ecb38fa9 100644 --- a/docs/fr_FR.UTF-8/ADVANCED-STAMPS-HOWTO.txt +++ b/docs/fr_FR.UTF-8/ADVANCED-STAMPS-HOWTO.txt @@ -18,7 +18,7 @@ +----------------------------------------------------+ ------------------------------------------------------------------------------- -À propos de ce 'guide pratique' + ### À propos de ce 'guide pratique' ### Ce 'guide pratique' suppose que vous vouliez créer un excellent tampon pour Tux Paint, au format bitmap PNG, à partir d'une image JPEG (par ex. une @@ -34,9 +34,9 @@ ------------------------------------------------------------------------------- -Le choix de l'image est crucial + ### Le choix de l'image est crucial ### - Licence + ## Licence ## Si vous voulez présenter une oeuvre aux développeurs de Tux Paint destinée à être incluse dans le projet officiel, ou si vous voulez @@ -59,7 +59,7 @@ Le choix de l'image est crucial Pour un usage personnel, toute image que vous pouvez légalement modifier et utiliser pour vous-même devrait convenir. - Taille et orientation de l'image + ## Taille et orientation de l'image ## Vous aurez besoin d'une image ayant une bonne orientation. La perspective est notre ennemie. Les images montrant un objet à partir @@ -91,7 +91,7 @@ Le choix de l'image est crucial ------------------------------------------------------------------------------- -Préparez l'image + ### Préparez l'image ### Tout d'abord, ne re-sauvegardez pas une image au format JPEG. Cela induit une perte de qualité. Il existe un outil spécial appelé jpegtran qui vous @@ -132,7 +132,7 @@ Préparez l'image ------------------------------------------------------------------------------- -Préparez le masque + ### Préparez le masque ### Prenez l'habitude de faire un [Control]-clic et un [Alt]-clic sur les images-vignettes dans la boîte de dialogue des calques. Vous devez le faire @@ -197,7 +197,7 @@ Préparez le masque ------------------------------------------------------------------------------- -Remplacer la frange et les pixels indésirables + ### Remplacer la frange et les pixels indésirables ### Toujours en regardant le masque, sélectionnez par couleur. Choisissez le noir. Réduisez la sélection de plusieurs pixels, en veillant à NE PAS @@ -268,7 +268,7 @@ Remplacer la frange et les pixels indésirables ------------------------------------------------------------------------------- -Sauvegarder l'image pour Tux Paint + ### Sauvegarder l'image pour Tux Paint ### Il est très facile de gâcher votre travail, lui qui vous a demandé beaucoup d'efforts. Les éditeurs d'images peuvent détruire silencieusement les @@ -281,7 +281,7 @@ Sauvegarder l'image pour Tux Paint de la place (et cacher vos erreurs), vous êtes presque certain de détruire toutes les zones à 0% opacité. Alors, voici une meilleure façon... - Une façon sûre pour sauvegarder + ## Une façon sûre pour sauvegarder ## Faites glisser le masque de la boîte de dialogue des calques vers la partie inutilisée de la barre d'outils (juste après le dernier outil de diff --git a/docs/fr_FR.UTF-8/ENVVARS.txt b/docs/fr_FR.UTF-8/ENVVARS.txt index 762016a17..4c742bd81 100644 --- a/docs/fr_FR.UTF-8/ENVVARS.txt +++ b/docs/fr_FR.UTF-8/ENVVARS.txt @@ -12,9 +12,9 @@ Tux Paint interprète plusieurs variables d'environnement, soit directement, soit indirectement par le biais des bibliothèques qu'il utilise. -Variables d'environnement relatives au stockage + ### Variables d'environnement relatives au stockage ### -HOME +→ HOME ← Spécifie le répertoire personnel de l'utilisateur, qui sert à accueillir de nombreux autres fichiers ou répertoires. Dans quelques cas, il sert de @@ -32,8 +32,8 @@ HOME tampons, pinceaux, etc, —) (par opposition aux fichiers accessibles à tout le monde) - -XDG_CONFIG_HOME + +→ XDG_CONFIG_HOME ← Sur Linux et d'autres plateformes où les standards du XDG (X Desktop Group) sont appliqués, c'est l'endroit où se trouvent les fichiers de @@ -46,8 +46,8 @@ XDG_CONFIG_HOME "$HOME". - -XDG_DATA_HOME + +→ XDG_DATA_HOME ← Sur Linux et d'autres plateformes où les standards du XDG (X Desktop Group) sont appliqués, c'est l'endroit où se trouvent les fichiers de données de @@ -58,19 +58,19 @@ XDG_DATA_HOME plutôt que déplacées quelque part. - -TEMP + +→ TEMP ← Spécifie l'endroit où les fichiers temporaires peuvent être créés. Tux Paint l'utilise seulement sous Microsoft Windows. Utilise "userdata" si non spécifié. -Variables d'environnement relatives aux langues + ### Variables d'environnement relatives aux langues ### -LANG -LANGUAGE -LC_ALL -LC_MESSAGES +→ LANG ← +→ LANGUAGE ← +→ LC_ALL ← +→ LC_MESSAGES ← Specify the language Tux Paint should utilize in its user interface. Overridden by the "--lang" and "--locale" command-line options or their @@ -79,24 +79,24 @@ LC_MESSAGES and finally "LANG". + - -Variables d'environnement en rapport avec l'affichage + ### Variables d'environnement en rapport avec l'affichage ### Ce qui suit donne quelques variables d'environnement supportées par Simple DirectMedia Layer (libSDL) — que Tux Paint utilise pour l'affichage des dessins, pour jouer des sons et traiter les saisies de la souris, du clavier et du joystick — et qui peuvent être utiles aux utilisateurs de Tux Paint. -SDL_VIDEO_ALLOW_SCREENSAVER +→ SDL_VIDEO_ALLOW_SCREENSAVER ← Spécifie si Tux Paint autorise l'utilisation d'un économiseur d'écran. Peut être mis à '1' (vrai) par Tux Paint lui-même avec l'option en ligne de commande "--allowscreensaver" ou dans son fichier de configuration. - -SDL_VIDEO_WINDOW_POS + +→ SDL_VIDEO_WINDOW_POS ← Demande où positionner la fenêntre de Tux Paint, ce qui peut être utilisé pour spécifier où mettre Tux Paint en plein écran en configuration @@ -106,5 +106,5 @@ SDL_VIDEO_WINDOW_POS "center" (ce qui signifie "centré"). - + diff --git a/docs/fr_FR.UTF-8/EXTENDING.txt b/docs/fr_FR.UTF-8/EXTENDING.txt index 586fd1e1a..449e74763 100644 --- a/docs/fr_FR.UTF-8/EXTENDING.txt +++ b/docs/fr_FR.UTF-8/EXTENDING.txt @@ -46,12 +46,12 @@ prennent effet. Où vont les fichiers -Fichiers standards + ### Fichiers standards ### Tux Paint recherche ses différents fichiers de données dans son répertoire 'data'. -Linux et Unix +→ Linux et Unix ← L'emplacement de ce répertoire dépend de la valeur définie pour "DATA_PREFIX" lors de la construction de Tux Paint . Voir INSTALL. pour @@ -66,8 +66,8 @@ Linux et Unix /usr/share/tuxpaint/ - -Windows + +→ Windows ← Tux Paint recherche un répertoire appelé 'data' dans le même répertoire que l'exécutable. C'est le répertoire que l'installateur a utilisé lors de @@ -76,8 +76,8 @@ Windows C:\Program Files\TuxPaint\data - -macOS + +→ macOS ← Tux Paint stocke ses fichiers de données dans l'icône de l'application "Tux Paint" (qui est en fait un type spécial de dossier sur macOS & Mac OS X @@ -114,14 +114,14 @@ macOS les utilisateurs de Tux Paint . + - -Fichiers personnels + ### Fichiers personnels ### Vous pouvez également créer des pinceaux, des images de démarrage, des modèles et des polices dans votre propre répertoire où Tux Paint les retrouvera. -Windows +→ Windows ← Votre dossier personnel Tux Paint est stocké dans votre dossier "Application Data". Par exemple, sur un Windows plus récent : @@ -129,8 +129,8 @@ Windows C:\Users\nom d'utilisateur\AppData\Roaming\TuxPaint\ - -macOS + +→ macOS ← Your personal Tux Paint folder is stored in your personal "Application Support" folder: @@ -138,8 +138,8 @@ macOS /Users/nom d'utilisateur/Library/Application Support/TuxPaint/ - -Linux et Unix + +→ Linux et Unix ← Your personal Tux Paint files go into a 'hidden directory' found in your account's home directory: "/home/nom d'utilisateur/.tuxpaint/". @@ -147,7 +147,7 @@ Linux et Unix N'oubliez pas le point (" .") avant le "tuxpaint" ! - + Pour ajouter des pinceaux, des tampons, des 'images de démarrage',des modèles et des polices créez des sous-répertoires dans votre répertoire personnel Tux @@ -170,7 +170,7 @@ Les pixels en niveaux de gris dans le pinceau PNG seront dessinés en utilisant la couleur actuellement sélectionnée dans Tux Paint . Les pixels de couleur seront teintés. -Brush Descriptive Text + ### Brush Descriptive Text ### Tux Paint will display descriptive text when a brush is selected. These are placed in plain text files with the same name as the PNG, but with a ".txt" @@ -180,7 +180,7 @@ in the same directory.) The first line of the text file will be used as the US English description of the brush's image. It must be encoded in UTF-8. -Support pour la régionalisation +→ Support pour la régionalisation ← Des lignes supplémentaires peuvent être ajoutées au fichier texte pour fournir des traductions de la description, à afficher lorsque Tux Paint @@ -201,17 +201,17 @@ Support pour la régionalisation Paint est en cours d'exécution, le texte anglais américain sera utilisé. - -Utilisateurs de Windows + +→ Utilisateurs de Windows ← Utilisez NotePad ou WordPad pour modifier / créer ces fichiers. Assurez-vous de les enregistrer en texte brut et assurez-vous qu'ils ont une extension ".txt" à la fin du nom de fichier. + - -Options de pinceau + ### Options de pinceau ### Outre une une forme graphique, les pinceaux peuvent également recevoir d'autres attributs. Pour ce faire, vous devez créer un «fichier de données» pour brosse. @@ -223,7 +223,7 @@ Le fichier porte le même nom que l'image PNG , mais une extension ".dat". (par exemple, le fichier de données "brosse.png" est le fichier texte "brosse.dat" qui se trouve dans le même répertoire.) -Espacement des pinceaux +→ Espacement des pinceaux ← Depuis la version 0.9.16 de Tux Paint , vous pouvez désormais spécifier l'espacement des coups de pinceaux (c'est-à-dire la fréquence à laquelle @@ -235,8 +235,8 @@ Espacement des pinceaux le nombre est bas, plus le pinceau est dessiné souvent.) - -Pinceaux animés + +→ Pinceaux animés ← Depuis la version 0.9.16 de Tux Paint , vous pouvez désormais créer des pinceaux animés. Au fur et à mesure que le pinceau est utilisé, chaque @@ -253,8 +253,8 @@ Pinceaux animés random" au fichier de données du pinceau. - -Pinceaux directionnels + +→ Pinceaux directionnels ← Depuis la version 0.9.16 de Tux Paint , vous pouvez désormais créer des pinceaux orientables. Au fur et à mesure que le pinceau est utilisé, @@ -270,8 +270,8 @@ Pinceaux directionnels brosse. - -Pinceaux tournants + +→ Pinceaux tournants ← Depuis la version 0.9.27 de Tux Paint , vous pouvez désormais créer des pinceaux tournants. Au fur et à mesure que le pinceau est utilisé, il @@ -280,8 +280,8 @@ Pinceaux tournants Ajoute une ligne contenant le mot "rotate" au fichier de données brosse. - -Chaotic Brushes + +→ Chaotic Brushes ← As of Tux Paint version 0.9.34, brushes can be configured to continuously pick random directions as you draw with them. @@ -289,8 +289,8 @@ Chaotic Brushes Ajoute une ligne contenant le mot "chaotic" au fichier de données brosse. - -Animated Directional, Rotating, or Chaotic Brushes + +→ Animated Directional, Rotating, or Chaotic Brushes ← You may mix both animated and either directional, rotating, or chaotic features into one brush. Use both options desired ("frames=N" and " @@ -304,7 +304,7 @@ Animated Directional, Rotating, or Chaotic Brushes formes de direction pour la première image, par exemple). - + Placez les PNG de l'image du pinceau (et tous les fichiers texte de données) dans le répertoire "brushes". @@ -321,7 +321,7 @@ utile de créer des sous-sous-répertoires pour organiser les tampons. (Par exemple, vous pouvez avoir un dossier "holidays" avec "halloween" et "christmas" comme sous-dossiers.) -Images des tampons + ### Images des tampons ### Les tampons en caoutchouc dans Tux Paint peuvent être constitués d'un certain nombre de fichiers séparés. Le seul fichier requis est, bien entendu, l'image @@ -356,7 +356,7 @@ documentation " SVG" pour plus d'informations et de conseils. créer des images PNG qui seront parfaitement mises à l'échelle lorsqu'elles seront utilisées comme tampons dans Tux Paint . -Texte de description des tampons + ### Texte de description des tampons ### Tux Paint affichera un texte descriptif quand un tampon est sélectionné. Le texte est mis dans fichier (avec texte simple) ayant le même nom que le PNG ou @@ -366,7 +366,7 @@ description est "stamp.txt" est placée dans le même répertoire). La première ligne du fichier texte sera utilisée comme description de l'image du tampon, en anglais américain. Il doit être encodé en UTF-8. -Support pour la régionalisation +→ Support pour la régionalisation ← Des lignes supplémentaires peuvent être ajoutées au fichier texte pour fournir des traductions de la description, à afficher lorsque Tux Paint @@ -387,17 +387,17 @@ Support pour la régionalisation Paint est en cours d'exécution, le texte anglais américain sera utilisé. - -Utilisateurs de Windows + +→ Utilisateurs de Windows ← Utilisez NotePad ou WordPad pour modifier / créer ces fichiers. Assurez-vous de les enregistrer en texte brut et assurez-vous qu'ils ont une extension ".txt" à la fin du nom de fichier. + - -Effets sonores des tampons + ### Effets sonores des tampons ### Tux Paint peut jouer un effet sonore quand un tampon est choisi. Par exemple, le son d'un canard faisant coin-coin, ou un bref morceau de musique quand un @@ -406,7 +406,7 @@ OGG Vorbis (".ogg"), et porter le même nom que l'image PNG ou SVG.( par ex., l'effet sonore "stamp.ogg" est le son du fichier "stamp.svg" qui est dans le même répertoire). -Support pour la régionalisation +→ Support pour la régionalisation ← Pour les sons de différentes locales (par exemple, si le son est quelqu'un qui dit un mot, et que vous voulez des versions traduites du mot prononcé), @@ -422,12 +422,12 @@ Support pour la régionalisation charger le fichier son «par défaut». (par exemple, "stamp.wav") - + 💡 Remarque : Pensez à utiliser les descriptions sonores; voir 'Son descriptif du tampon' ci-dessous. -Son descriptif du tampon + ### Son descriptif du tampon ### Tux Paint peut également émettre une description sonore quand on choisit un tampon. Par ex., une personne disant le mot "canard" quand on choisit un @@ -437,7 +437,7 @@ le même nom que l'image PNG ou SVG, avec "_desc" à la fin (par ex., le son descritid de "stamp.svg" est le fichier son "stamp_desc.ogg" dans le même répertoire). -Support pour la régionalisation +→ Support pour la régionalisation ← Pour les descriptions sonores dans différentes langues, créez également des fichiers WAV ou OGG avec à la fois "_desc" et le libellé des paramètres @@ -453,9 +453,9 @@ Support pour la régionalisation de charger le fichier son «par défaut». (par exemple, "stamp_desc.wav") + - -Options des tampons + ### Options des tampons ### Outre une une forme graphique, un texte de description, un effet sonore et une description orale, les tampons peuvent également recevoir d'autres attributs. @@ -468,11 +468,11 @@ Le fichier porte le même nom que l'image PNG ou SVG , mais une extension ".dat". (par exemple, le fichier de données "stamp.png" est le fichier texte "stamp.dat" qui se trouve dans le même répertoire.) -Tampons colorés +→ Tampons colorés ← Les tampons peuvent être soit "colorables" soit '"teintables" - Colorable + → Colorable ← Les tampons "colorables" fonctionnent comme des pinceaux - vous choisissez le tampon pour obtenir la forme, puis choisissez la couleur @@ -486,8 +486,8 @@ Tampons colorés tampon. - - Teinté + + → Teinté ← Les tampons «teintés» sont similaires aux tampons «colorables», sauf que les détails de l'image originale sont conservés. (Pour le dire @@ -498,14 +498,14 @@ Tampons colorés tampon. - - Options de teinture : + + → Options de teinture : ← En fonction du contenu de votre tampon, vous souhaiterez peut-être que Tux Paint utilise l'une des nombreuses méthodes pour le teinter. Ajoutez l'une des lignes suivantes au fichier de données du tampon : - Coloriage normal — "tinter=normal" (par défaut) + → Coloriage normal — "tinter=normal" (par défaut) ← C'est le mode normal de teinture. Tout d'abord, la teinte primaire du tampon est déterminée. (Par exemple, l'image d'une fleur avec sa tige aura la couleur des pétales considérée comme teinte primaire @@ -516,28 +516,28 @@ Tampons colorés ce sera dans une étendue de 50 %, puis on réessaie). Tout ce qui est à l'intérieur de l'étendue de 50 % (par ex. ±27°) est modifié pour avoir la teinte de la couleur choisie par l'utilisateur. - - Coloriage étroit — "tinter=narrow" + + → Coloriage étroit — "tinter=narrow" ← C'est comme l'option "normal" décrite plus haut, mais avec une étendue de teinte plus faible de ±6°. Tout ce qui est trouvé dans l'étendue (par ex. ±9°) est teinté. Si une trop grande partie de vitre image est teintée, essayez cette option. - - Coloriage 'toutes tonalités' — "tinter=anyhue" + + → Coloriage 'toutes tonalités' — "tinter=anyhue" ← Cela rempappe toutes les teintes du tampon. C'est pareil que les options "anyhue" et "narrow" décrites auparavant, mais l'étendu de teinte est ±180°. - - Coloriage vectoriel — "tinter=vector" + + → Coloriage vectoriel — "tinter=vector" ← Cela mappe «noir à blanc» à «noir à destination». + + - - - -Tampons inaltérables + +→ Tampons inaltérables ← Par défaut, un tampon peut être retourné, affiché comme une image miroir, ou les deux. Cela se fait à l'aide des boutons de commande sous le @@ -555,8 +555,8 @@ Tampons inaltérables une ligne contenant le mot «nomirror» au fichier de données du tampon. - -Taille initiale du tampon + +→ Taille initiale du tampon ← Par défaut, Tux Paint suppose que votre tampon est dimensionné de manière appropriée pour un affichage non mis à l'échelle sur un canevas de 608x472. @@ -576,17 +576,17 @@ Taille initiale du tampon + "scale 2.5" + "scale 2:5" - -Utilisateurs de Windows + +→ Utilisateurs de Windows ← Utilisez NotePad ou WordPad pour modifier / créer ces fichiers. Assurez-vous de les enregistrer en texte brut et assurez-vous qu'ils ont une extension ".dat" à la fin du nom de fichier. + - -Mise en miroir et retournement + ### Mise en miroir et retournement ### Dans certains cas, vous souhaiterez peut-être fournir une version pré-dessinée de l'image miroir, de l'image inversée ou même des deux d'un tampon. Par @@ -629,7 +629,7 @@ sauvegardez, l'image d'origine n'est pas écrasée. De plus, quand vous éditez votre nouvelle image, les contenus de 'l'image de démarrage' initiale peuvent l'affecter. -Images de démarrage avec style 'livre de coloriage' + ### Images de démarrage avec style 'livre de coloriage' ### Le type le plus élémentaire "d'image de démarrage" est similaire à une image dans un livre de coloriage. C'est le contour d'une forme que vous pouvez @@ -644,7 +644,7 @@ fichier PNG ou SVG. Si vous sauvegardez en PNG, vous pouvez optionellement rendre l'image noire et transparente, plutôt que noire et blanche, mais ceci (depuis Tux Paint 0.9.21) n'est pas requis. -Images de démarrage avec 'style scénique' + ### Images de démarrage avec 'style scénique' ### En plus de la superposition de style `` livre de coloriage '', vous pouvez également fournir une image d'arrière-plan séparée dans le cadre d'une "image @@ -688,7 +688,7 @@ mais après avoir quitté Tux Paint, oi bien une autre image a été chargée, o bien une nouvelle image a été créée (En d'autres termes, si vous basez un dessin sur un image de démarrage, il sera toujours changé par lui). -Options d'image de démarrage + ### Options d'image de démarrage ### Outre une une image, les 'Images de démarrage' peuvent également recevoir d'autres attributs. Pour ce faire, vous devez créer un «fichier de données» @@ -702,7 +702,7 @@ Le fichier porte le même nom que l'image , mais une extension ".dat". (par exemple, le fichier de données "starter.png" est le fichier texte "starter.dat" qui se trouve dans le même répertoire.) -allowscale +→ allowscale ← Quand une image de démarrage a un ratio d'aspect (proportion largeur/ hauteur) différent de celui du canevas de Tux Paint, elle sera dimensionnée @@ -745,8 +745,8 @@ allowscale + Le comportement par défaut est de ne pas faire de rognage. Ceci peut être spécifié explicitement avec "allowscale=none". - -arrière-plan + +→ arrière-plan ← Cette option vous permet de spécifier comment Tux Paint doit remplir le reste du canevas, lorsque l'image de démarrage ne s'accorde pas dans l'une @@ -766,8 +766,8 @@ arrière-plan Options" pour plus de détails. - -gravité + +→ gravité ← Cette option vous permet de spécifier comment Tux Paint doit positionner une image de démarrage lorsqu'elle a été rognée dans l'une ou l'autre @@ -792,6 +792,7 @@ gravité [ Une image au format paysage avec un horizon où le soleil est au milieu et une construction sur le côté droit. ] + Vue sur le centre d'une image de démarrage étirée pour être en accord avec la largeur du canevas. @@ -799,6 +800,7 @@ gravité [ Image au format portrait avec un horizon, le soleil au milieu et le côté gauche d'une construction à droite. ] + Vue sur le centre d'une image de démarrage étirée pour être en accord avec la hauteur du canevas. @@ -806,12 +808,14 @@ gravité [ Image au format paysage avec le ciel, le soleil en bas et le haut d'une construction sur la droite. ] + Vue sur le haut d'une image de démarrage étirée pour être en accord avec la largeur du canevas. [ Image, au format paysage, du sol avec le soleil en haut. ] + Vue sur le bas d'une image de démarrage étirée pour être en accord avec la largeur du canevas. @@ -819,13 +823,14 @@ gravité [ Image, au format portrait, d'un horizon avec le soleil à gauche et une construction au milieu. ] + Vue sur le droit d'une image de démarrage étirée pour être en accord avec la hauteur du canevas. - + 💡 Note : Les Modèles (description plus bas) peuvent eux aussi avoir des options, et ont les mêmes options que les images de démarrage. @@ -870,7 +875,7 @@ nouvelle image a été créée (En d'autres termes, si vous basez un dessin sur image 'modèle', il sera toujours changé par lui). -Options des images Modèle + ### Options des images Modèle ### Tout comme 'Les images de démarrage', un fichier de configuration peut être spécifié, celui-ci décrivant le comportement de Tux Paint quand on utilise des @@ -1022,7 +1027,7 @@ par différentes dispositions). Nous utiliserons le clavier QWERTY comme exemple : -Fichier d'aperçu de la disposition ("qwerty.layout") + ### Fichier d'aperçu de la disposition ("qwerty.layout") ### Il s'agit d'un fichier texte qui spécifie les autres fichiers utilisés pour décrire l'agencement et la disposition des touches. @@ -1041,7 +1046,7 @@ La ligne "keyboardlist" décrit les dispositions vers lesquelles on bascule lorsque l'utilisateur clique sur les boutons gauche et droit du clavier. (Voir ci-dessous.) -Fichier de disposition du clavier (qwerty.h_layout") + ### Fichier de disposition du clavier (qwerty.h_layout") ### Ceci décrit la taille du clavier (sous forme de grille L × H), et répertorie chaque touche avec son code numérique (voir le fichier "keymap", ci-dessous), @@ -1109,7 +1114,7 @@ utilisés sont décrits ci-dessous. * 2 — disposition précédente (pour le réglage "keyboardlist" du fichier d'agencement) -Fichier keymap ("us-intl-altgr-dead-keys.keymap") + ### Fichier keymap ("us-intl-altgr-dead-keys.keymap") ### Ce fichier définit quels codes de touches numériques (vus dans les fichiers de disposition du clavier, tels que "qwerty.h_layout" décrits ci-dessus) doivent @@ -1150,7 +1155,7 @@ fichier keymap. keycode 62 = Shift_R NoSymbol Shift_R Shift_R ... -Fichier Composemap ("en_US.UTF-8_Compose") + ### Fichier Composemap ("en_US.UTF-8_Compose") ### Ce fichier décrit les caractères qui peuvent être composés avec plusieurs entrées. Par exemple, "[Compose]" suivi de "[A] " et "[E]" peut être utilisé @@ -1161,7 +1166,7 @@ UTF-8 (Unicode) fourni avec le système X Window de X.Org . La version actuelle de la bibliothèque Xlib se trouve sur la page Web à l' adresse https:// www.x.org/releases/current/doc/libX11/i18n/compose/en_US.UTF-8.html. -Fichier de définitions des Keysim ("keysymdef.h") + ### Fichier de définitions des Keysim ("keysymdef.h") ### Ce fichier (qui est un fichier d'en-tête du langage de programmation C ) provient également du système X Window . Il définit les valeurs Unicode de diff --git a/docs/fr_FR.UTF-8/FAQ.txt b/docs/fr_FR.UTF-8/FAQ.txt index 18637a51f..e674e5171 100644 --- a/docs/fr_FR.UTF-8/FAQ.txt +++ b/docs/fr_FR.UTF-8/FAQ.txt @@ -21,16 +21,16 @@ +-----------------------------------+ ------------------------------------------------------------------------------- -Liées au dessin + ### Liées au dessin ### -Les polices que j'ai ajoutées à Tux Paint n'affichent que des carrés +→ Les polices que j'ai ajoutées à Tux Paint n'affichent que des carrés ← La police TrueType que vous utilisez peut avoir le mauvais encodage. S'il est encodé «personnalisé», par exemple, vous pouvez essayer de l'exécuter via FontForge ( http://fontforge.sourceforge.net/ ) pour le convertir au format ISO-8859. (Envoyez-nous un e-mail si vous avez besoin d'aide avec des polices spéciales.) - -L'outil Tampon en caoutchouc est grisé ! + +→ L'outil Tampon en caoutchouc est grisé ! ← Cela signifie que Tux Paint n'a pas pu trouver d'images de tampons ou a été invité à ne pas les charger. @@ -59,8 +59,8 @@ L'outil Tampon en caoutchouc est grisé ! de configuration. - -Les contours des tampons sont toujours des rectangles + +→ Les contours des tampons sont toujours des rectangles ← Tux Paint a été élaboré avec des contours de basse qualité (mais plus rapides). @@ -73,13 +73,13 @@ Les contours des tampons sont toujours des rectangles dans le fichier "tuxpaint.c" du répertoire "src". - + ------------------------------------------------------------------------------- -Problèmes d'interface + ### Problèmes d'interface ### -Les vignettes des tampons dans le sélecteur de tampons ne sont pas jolies +→ Les vignettes des tampons dans le sélecteur de tampons ne sont pas jolies ← Tux Paint a probablement été compilé avec un code de vignette plus rapide et de qualité inférieure. Exécutez la commande: "tuxpaint @@ -94,25 +94,25 @@ Les vignettes des tampons dans le sélecteur de tampons ne sont pas jolies dans le fichier "tuxpaint.c" du répertoire "src". - -Les images de la boîte de dialogue "Ouvrir" ne sont pas jolies + +→ Les images de la boîte de dialogue "Ouvrir" ne sont pas jolies ← "Miniatures de faible qualité" a été probablement activé. Voir : "Les vignettes de tampon dans le sélecteur de tampon ne sont pas jolies", ci-dessus. - -Tout le texte est en majuscule ! + +→ Tout le texte est en majuscule ! ← L'option "majuscule" est activée. Modifiez / supprimez l'option "uppercase" ou remplacez-la par "--mixedcase" sur la ligne de commande ou "uppercase=no" ou "mixedcase=yes" dans un des fichiers de configuration. - -Tux Paint est dans une autre langue + +→ Tux Paint est dans une autre langue ← Assurez-vous que vos paramètres régionaux sont corrects. Voir "Tux Paint ne bascule pas dans ma langue" ci-dessous. - -Tux Paint ne bascule pas dans ma langue + +→ Tux Paint ne bascule pas dans ma langue ← + Utilisateurs Linux et Unix: assurez-vous que les paramètres régionaux sont disponibles @@ -155,14 +155,14 @@ Tux Paint ne bascule pas dans ma langue https://tuxpaint.org/download/fonts/ - + ------------------------------------------------------------------------------- -Impression + ### Impression ### -Tux Paint n'imprime pas, donne une erreur ou imprime n'importe quoi (Unix / - Linux)\ +→ Tux Paint n'imprime pas, donne une erreur ou imprime n'importe quoi (Unix / + Linux)\ ← Tux Paint imprime en créant un rendu PostScript de l'image et en l'envoyant à une commande externe. Par défaut, cette commande est "lpr". @@ -182,9 +182,9 @@ Tux Paint n'imprime pas, donne une erreur ou imprime n'importe quoi (Unix / PostScript. - -Je reçois le message "Vous ne pouvez pas encore imprimer !" quand je veux - imprimer + +→ Je reçois le message "Vous ne pouvez pas encore imprimer !" quand je veux + imprimer ← L'option "délai d'impression" est activée. Vous ne pouvez imprimer qu'une fois toutes les X secondes. @@ -210,8 +210,8 @@ Je reçois le message "Vous ne pouvez pas encore imprimer !" quand je veux attendre entre les impressions.) - -Je ne peux tout simplement pas imprimer ! Le bouton est grisé ! + +→ Je ne peux tout simplement pas imprimer ! Le bouton est grisé ! ← L'option "pas d'impression" est activée. @@ -234,43 +234,43 @@ Je ne peux tout simplement pas imprimer ! Le bouton est grisé ! (sous "Impression") est coché. - + ------------------------------------------------------------------------------- -Sauvegarde + ### Sauvegarde ### -Où Tux Paint enregistre-t-il mes dessins ? +→ Où Tux Paint enregistre-t-il mes dessins ? ← Sauf si vous avez demandé à Tux Paint d'enregistrer dans un emplacement spécifique (en utilisant l'option 'savedir'), Tux Paint enregistre dans un emplacement standard sur votre disque local : - Windows Windows 7, Windows 8, Windows 10, Windows 11 + → Windows Windows 7, Windows 8, Windows 10, Windows 11 ← In the user's "AppData" folder: e.g., "C:\Users\nom d'utilisateur\AppData\Roaming\TuxPaint\saved\" - - macOS + + → macOS ← In the user's "Application Support" folder: e.g., "/Users/nom d'utilisateur/Library/Application Support/TuxPaint/saved/" - - Linux / Unix + + → Linux / Unix ← In the user's "home directory" folder: e.g., "/home/nom d'utilisateur/.tuxpaint/saved/" - - Haiku + + → Haiku ← In the user's "settings" folder: e.g., "/boot/home/config/settings/TuxPaint/saved/" - + Les images sont stockées sous forme de bitmaps PNG, que la plupart des programmes récents savent lire (éditeurs d'image, éditeurs de texte, navigateurs, etc ...) - -Tux Paint sauvegarde toujours en écrasant mon ancienne image + +→ Tux Paint sauvegarde toujours en écrasant mon ancienne image ← L'option "save over" est activée. (Cela désactive l'invite qui apparaît lorsque vous cliquez sur «Enregistrer».) @@ -297,8 +297,8 @@ Tux Paint sauvegarde toujours en écrasant mon ancienne image ci-dessous. - -Tux Paint sauvegarde toujours avec une nouvelle image ! + +→ Tux Paint sauvegarde toujours avec une nouvelle image ! ← L'option "never save over" est activée. (Cela désactive l'invite qui apparaît lorsque vous cliquez sur «Enregistrer».) @@ -325,13 +325,13 @@ Tux Paint sauvegarde toujours avec une nouvelle image ! image !", ci-dessus. - + ------------------------------------------------------------------------------- -Problèmes audio + ### Problèmes audio ### -Il n'y a pas de son ! +→ Il n'y a pas de son ! ← + D'abord, vérifiez ce qui est évident : o Est-ce que vos haut-parleurs sont branchés et en marche ? o Est-ce que le volume est correct ? @@ -396,8 +396,8 @@ Il n'y a pas de son ! disponibles ! - -Tux Paint fait trop de bruit ! Puis-je arrêter cela ? + +→ Tux Paint fait trop de bruit ! Puis-je arrêter cela ? ← Oui, il existe plusieurs façons de désactiver les sons dans Tux Paint : @@ -414,9 +414,9 @@ Tux Paint fait trop de bruit ! Puis-je arrêter cela ? o Autrement, recompilez Tux Paint avec la prise en charge du son désactivée. (Voir ci-dessus et la documentation 'install' .) - -La stéréo des effets sonores est gênante; les effets sonores peuvent-ils être - monophoniques ? + +→ La stéréo des effets sonores est gênante; les effets sonores peuvent-ils être + monophoniques ? ← Lancez Tux Paint avec l'option "no stereo" : @@ -427,8 +427,8 @@ La stéréo des effets sonores est gênante; les effets sonores peuvent-ils êtr + Ou utilisez Tux Paint Config. et assurez-vous que "Activez les effets stéréo" (sous "Vidéo et son") n'est pas coché. - -Les effets sonores sont étranges + +→ Les effets sonores sont étranges ← Cela pourrait avoir un lien avec la façon dont SDL et SDL_mixer ont été initialisés. (Choix de la taille de la mémoire tampon.) @@ -438,17 +438,18 @@ Les effets sonores sont étranges vous utilisez (exécutez "tuxpaint --version" pour vérifier), etc...) - + ------------------------------------------------------------------------------- -Problèmes en mode plein écran + ### Problèmes en mode plein écran ### -Lorsque j'exécute Tux Paint en plein écran et que je fais [Alt] + [Tab], la - fenêtre devient noire ! +→ Lorsque j'exécute Tux Paint en plein écran et que je fais [Alt] + [Tab], la + fenêtre devient noire ! ← C'est apparemment un bug de la bibbliothèque de SDL. Désolé. - -Lorsque j'exécute Tux Paint en plein écran, il est entouré de grandes bordures + +→ Lorsque j'exécute Tux Paint en plein écran, il est entouré de grandes + bordures ← Utilisateurs Linux - Votre serveur X-Window n'est probablement pas configuré avec la possibilité de passer à la résolution souhaitée : 800 × @@ -479,9 +480,9 @@ Lorsque j'exécute Tux Paint en plein écran, il est entouré de grandes bordure exemple. - -Tux Paint continue de fonctionner en mode plein écran - je veux qu'il soit - fenêtré ! + +→ Tux Paint continue de fonctionner en mode plein écran - je veux qu'il soit + fenêtré ! ← L'option "plein écran" est définie. @@ -504,20 +505,21 @@ Tux Paint continue de fonctionner en mode plein écran - je veux qu'il soit "Vidéo et son") n'est pas coché. - -How do I access other applications when Tux Paint is running in Full Screen? + +→ How do I access other applications when Tux Paint is running in Full Screen? + ← + Windows and Linux users, try the [Alt] + [Tab] key combination to switch between applications. + macOS users, switch to other applications using [Control] + [Left Arrow], then back to Tux Paint using [Control] + [Right Arrow]. - + ------------------------------------------------------------------------------- -Autres problèmes + ### Autres problèmes ### -Tux Paint ne veut pas fonctionner +→ Tux Paint ne veut pas fonctionner ← If Tux Paint aborts with the message: "You're already running a copy of Tux Paint!", this means it has been launched in the last 30 seconds. (On Unix/ @@ -545,8 +547,8 @@ Tux Paint ne veut pas fonctionner fichier de configuration. - -Tux Paint launches very slowly + +→ Tux Paint launches very slowly ← The first time Tux Paint is launched (for a particular user), it may take a minute or more to respond. The font system used by Tux Paint (FontConfig, @@ -568,8 +570,8 @@ Tux Paint launches very slowly fontconfig\cache - -Je ne peux pas quitter Tux Paint + +→ Je ne peux pas quitter Tux Paint ← L'option "noquit" est activée. Cela désactive le bouton "Quitter" dans la barre d'outils de Tux Paint (en grisé), et empêche Tux Paint d'être fermé @@ -586,8 +588,8 @@ Je ne peux pas quitter Tux Paint combinaison [Alt] + [F4] sur votre clavier pour quitter Tux Paint.) - -Je ne veux pas que le mode "noquit" soit activé ! + +→ Je ne veux pas que le mode "noquit" soit activé ! ← Si vous exécutez Tux Paint à partir d'une ligne de commande, assurez-vous de ne pas lui donner l'option "--noquit". @@ -608,9 +610,9 @@ Je ne veux pas que le mode "noquit" soit activé ! Quit et la touche Escape" (sous "Simplification") n'est pas coché. - -Tux Paint continue d'écrire des messages étranges à l'écran / dans un fichier - texte + +→ Tux Paint continue d'écrire des messages étranges à l'écran / dans un fichier + texte ← Quelques messages sont normaux, mais si Tux Paint est extrêmement bavard (comme lister le nom de chaque image de tampon qu'il trouve lors de son @@ -625,8 +627,8 @@ Tux Paint continue d'écrire des messages étranges à l'écran / dans un fichie dans le fichier "tuxpaint.c" du répertoire "src". - -Tux Paint utilise des options que je n'ai pas spécifiées ! + +→ Tux Paint utilise des options que je n'ai pas spécifiées ! ← Par défaut, Tux Paint regarde d'abord les fichiers de configuration pour les options. @@ -712,11 +714,11 @@ Tux Paint utilise des options que je n'ai pas spécifiées ! --nosysconfig - + ------------------------------------------------------------------------------- -Aide / Contact + ### Aide / Contact ### Des questions auxquelles vous ne trouvez pas de réponse ? Merci de nous le faire savoir ! Vous pouvez vous abonner et écrire sur notre liste de diffusion diff --git a/docs/fr_FR.UTF-8/INSTALL.txt b/docs/fr_FR.UTF-8/INSTALL.txt index 0d597552c..965d4c378 100644 --- a/docs/fr_FR.UTF-8/INSTALL.txt +++ b/docs/fr_FR.UTF-8/INSTALL.txt @@ -28,7 +28,7 @@ Exigences -Biliothèque Simple DirectMedia Layer (libSDL) + ### Biliothèque Simple DirectMedia Layer (libSDL) ### Tux Paint nécessite la bibliothèque de couches DirectMedia simple (libSDL), une bibliothèque de programmation multimédia Open Source disponible sous la Licence @@ -60,13 +60,13 @@ commande apt de Debian). d'installer AUSSI les versions de développement des paquets (Par ex. installez les deux "SDL2-2.24.0.rpm" et "SDL2-2.24.0-devel.rpm".) -Autres bibliothèques +## Autres bibliothèques ## Tux Paint profite également d'un certain nombre d'autres bibliothèques gratuites LGPL. Sous Linux, tout comme SDL, ils devraient être soit déjà installées, soit facilement disponibles avec votre distribution Linux. -libPNG +→ libPNG ← Tux Paint utilise le format PNG (Portable Network Graphics) pour ses fichiers de données. SDL_image nécessitera l'installation de libPNG. @@ -74,8 +74,8 @@ libPNG http://www.libpng.org/pub/png/libpng.html - -gettext + +→ gettext ← Tux Paint utilise les paramètres régionaux de votre système avec la bibliothèque "gettext" pour prendre en charge plusieurs langues (par @@ -85,8 +85,8 @@ gettext http://www.gnu.org/software/gettext/ - -libpaper (Linux/Unix uniquement) + +→ libpaper (Linux/Unix uniquement) ← Depuis Tux Paint 0.9.17, Tux Paint peut déterminer le format de papier par défaut (par exemple, A4 ou Lettre), ou peut être invité à utiliser un @@ -95,8 +95,8 @@ libpaper (Linux/Unix uniquement) https://github.com/naota/libpaper - -FriBiDi + +→ FriBiDi ← Les outils "Texte" et "Étiquette" de Tux Paint supportent les langues bidirectionnelles, grâce à la bibliothèque "FriBidi". @@ -104,32 +104,32 @@ FriBiDi http://fribidi.org/ - -Support des graphismes SVG + +→ Support des graphismes SVG ← À partir de Tux Paint 0.9.17, Tux Paint peut prendre en charge les images SVG (Scalable Vector Graphics) pour les tampons. Deux ensembles de bibliothèques sont pris en charge et le support SVG peut être complètement désactivé (via "make SVG_LIB:==") - librsvg-2 & libCairo2 (nouvelles bibliothèques) + → librsvg-2 & libCairo2 (nouvelles bibliothèques) ← o libRSVG 2: http://librsvg.sourceforge.net/ o Cairo 2: http://www.cairographics.org/ o Celles-ci dépendent aussi de : # GdkPixbuf & GLib: http://www.gtk.org/ # Pango: http://www.pango.org/ - - Anciennes bibliothèques + + → Anciennes bibliothèques ← o libcairo1, libsvg1, & libsvg-cairo1: http://www.cairographics.org/ o Celles-ci dépendent aussi de : # libxml2: https://gitlab.gnome.org/GNOME/libxml2 + - - -Fonction d'exportation de GIF animés + +→ Fonction d'exportation de GIF animés ← Pour prendre en compte l'exportation de GIF animés (diaporama), la bibliothèque "libimagequant" (issue du projet "pngquant" est nécessaire. @@ -137,8 +137,8 @@ Fonction d'exportation de GIF animés https://github.com/ImageOptim/libimagequant - -Outils NetPBM (optionnel) Ne sont plus utilisés par défaut + +→ Outils NetPBM (optionnel) Ne sont plus utilisés par défaut ← 📜 Sous Linux et Unix, les anciennes versions de Tux Paint utilisaient les outils NetPBM comme aide à l'impression. (Un PNG est généré par TuxPaint et @@ -148,7 +148,7 @@ Outils NetPBM (optionnel) Ne sont plus utilisés par défaut http://netpbm.sourceforge.net/ - + Compilation et installation @@ -158,11 +158,11 @@ disponible gratuitement. ----------------------------------------------------------------------- -Windows + ### Windows ### juillet 10, 2022 Shin-ichi TOYAMA -Réglages pour compilation +## Réglages pour compilation ## Depuis février 2005 (à partir de Tux Paint 0.9.15), le "Makefile" inclut la prise en charge de la construction sur un système Windows à l'aide de MinGW/ @@ -172,7 +172,7 @@ Beaucoup d'outils et de bibliothèques sont nécessaires pour élaborer Tux Pain Le système de gestion de paquet "pacman" apporte une aide pour installer automatiquement, en résolvant less nombreuses dépendances. -MYSYS2 +# MYSYS2 # Téléchargez le dernier environnement MSYS2 à partir de https://www.msys2.org/ et installez-le où vous voulez (par défaut "C:\msys64") @@ -200,7 +200,7 @@ environnement de travail 32bit. ----------------------------------------------------------- -Compilateur MinGW 64bit (x86_64) et outils +# Compilateur MinGW 64bit (x86_64) et outils # Sous le shell MSYS2, exécutez la commande suivante pour installer compilateur 64bit et outils basiques de développement : @@ -212,7 +212,8 @@ vue de lister les fichiers DLL (.dll) qui leur sont nécessaires. Le process de fabrication de Tux Paint pour fournir des fichiers binaires s'en sert pour trouver les fichiers .dll requis. -bibliothèques de dépendance 64bit (x86_64) pour Tux Paint et Tux Paint Config +# bibliothèques de dépendance 64bit (x86_64) pour Tux Paint et Tux Paint Config +# Vous pouvez installer les outils et bibliothèques nécessaires pour la compilation de Tux Paint et de Tux Paint Config sur MSYS2/MINGW en utilisant @@ -226,7 +227,7 @@ Vous pouvez ne pas l'installer si vous compilez seulement "Tux Paint". 💡 Nota : Fermez l'interpréteur de commandes avant de passer à la suite. -Installer SDL2_Pango et libunibreak pour l'environnement 64bit +# Installer SDL2_Pango et libunibreak pour l'environnement 64bit # SDL2_Pango et libunibreak doivent être installés manuellement. @@ -260,7 +261,7 @@ environnement de travail 64bit. ----------------------------------------------------------- -Compilateur MinGW 32bit (i686) et outils +# Compilateur MinGW 32bit (i686) et outils # Sous le shell MSYS2, exécutez la commande suivante pour installer compilateur 32bit et outils basiques de développement : @@ -272,7 +273,7 @@ vue de lister les fichiers DLL (.dll) qui leur sont nécessaires. Le process de fabrication de Tux Paint pour fournir des fichiers binaires s'en sert pour trouver les fichiers .dll requis. -bibliothèques de dépendance 32bit (i686) pour Tux Paint et Tux Paint Config +# bibliothèques de dépendance 32bit (i686) pour Tux Paint et Tux Paint Config # Vous pouvez installer les outils et bibliothèques nécessaires pour la compilation de Tux Paint et de Tux Paint Config sur MSYS2/MINGW en utilisant @@ -286,7 +287,7 @@ Vous pouvez ne pas l'installer si vous compilez seulement "Tux Paint". 💡 Nota : Fermez l'interpréteur de commandes avant de passer à la suite. -Installer SDL2_Pango et libunibreak pour l'environnement 32bit +# Installer SDL2_Pango et libunibreak pour l'environnement 32bit # SDL2_Pango et libunibreak doivent être installés manuellement. @@ -314,7 +315,7 @@ suit. $ cd libunibreak $ ./augogen.sh --prefix=/mingw32 && make && make install -ImageMagick +## ImageMagick ## ImageMagick est un ensemble d'outils en ligne de commande pour créer, éditer, composer ou convertir des images bitmap, et qui supporte un grand nombre de @@ -337,7 +338,7 @@ d'environnement "PATH". Par exemple : Vous pouvez rendre ceci permanent en ajoutant ce qui précède à votre fichier de configuration du shell BASH, "~/.bash_profile". -Tux Paint & Tux Paint Config. +## Tux Paint & Tux Paint Config. ## Vous pouvez compiler des binaires 64bit en utilisant le shell "MSYS2 64bit", et des binaires 32bit en utilisant le shell "MSYS32 32bit". @@ -347,7 +348,7 @@ des binaires 32bit en utilisant le shell "MSYS32 32bit". * Choisissez "MSYS2 64bit" → "MSYS2 MinGW 32-bit" dans le "Menu de Démarrage" pour ouvrir le shell 32bit. -Tux Paint Config. +# Tux Paint Config. # "Tux Paint Config" est un outil graphique utile pour ajuster le comportement de Tux Paint. Vous devez construire ce composant avant de compiler Tux Paint si @@ -377,7 +378,7 @@ Maintenant vous pouvez faire Tux Paint Config. comme suit : $ cd tuxpaint-config $ make win32 -Tux Paint +# Tux Paint # Vous pouvez utiliser soit (a) une version dans une archive tar, soit (b) l'arbre souce en développement. @@ -407,7 +408,7 @@ sont rassemblés dans le répertoire de la distribution binaire "bdist", répertoire situé sous "win323. Vous pouvez les démarrer en double-cliquant leurs fichiers exéctutables (.exe) dans le répertoire "bdist". -Construire l'installateur de Tux Paint sous Windows +## Construire l'installateur de Tux Paint sous Windows ## Inno Setup est utilisé pour construire l'installeur exécutable de Tux Paint. Vous devez donc l'installer en premier. @@ -431,7 +432,7 @@ sélectionner "Compile" dans la liste. Cela prendra un certain temps, et éventuellement vous obtiendrez un fichier "tuxpaint-X.Y.Z-windows- -installer.exe" dans le même répertoire. -Utiliser l'installateur de Tux Paint sous Windows +## Utiliser l'installateur de Tux Paint sous Windows ## Double-cliquez sur l'exécutable du programme d'installation de Tux Paint (fichier .EXE) et suivez les instructions. @@ -450,7 +451,7 @@ choisissez un autre emplacement. À ce stade, vous pouvez cliquer sur «Installer» pour installer Tux Paint ! -Modification des paramètres à l'aide du raccourci +## Modification des paramètres à l'aide du raccourci ## Pour modifier les paramètres du programme, cliquez avec le bouton droit sur le raccourci TuxPaint et sélectionnez «Propriétés» (en bas). @@ -479,7 +480,7 @@ aucune modification (sauf si vous avez appuyé sur le bouton "Appliquer" !). Quand vous avez fini, appuyez sur "OK". -Si quelque chose ne va pas +## Si quelque chose ne va pas ## If, when you double-click on the shortcut to run Tux Paint, nothing happens, it is probably because some of these command-line options are wrong. Open an @@ -493,9 +494,9 @@ simplement dû à une casse de caractère incorrecte (majuscule 'Z' à la place ----------------------------------------------------------------------- -Linux/Unix + ### Linux/Unix ### -Compilation : +## Compilation : ## 💡 Remarque :Tux Paint n'utilise pas autoconf/automake, dès lors il n'y a pas de script "./configure" à lancer. La compilation devrait aller cependant aller @@ -506,7 +507,8 @@ suivante après une invite shell (par ex. "$") : $ make -Désactivation du support SVG (donc des dépendances Cairo, libSVG, et svg-cairo) +## Désactivation du support SVG (donc des dépendances Cairo, libSVG, et +svg-cairo) ## Pour désactiver le support de SVG (par ex. si votre système n'a pas de bibliothèque Cairo, ou d'autres choses dont SVG est dépendant), vous pouvez @@ -514,7 +516,7 @@ exécuter "make" avec "SVG_LIB= SVG_CFLAGS= NOSVGFLAG=NOSVG" : $ make SVG_LIB= SVG_CFLAGS= -Désactiver le son lors de la compilation +## Désactiver le son lors de la compilation ## Si vous n'avez pas de carte son ou si vous préférez créer le programme sans support sonore (et donc sans dépendance SDL_mixer), vous pouvez exécuter "make" @@ -522,12 +524,12 @@ avec "SDL_MIXER_LIB=" comme paramètre : $ make SDL_MIXER_LIB= -Autres options +## Autres options ## Diverses autres options (par exemple, les dossiers d'installation) peuvent être remplacées; voir dans "Makefile" pour plus de détails. -Si vous obtenez des erreurs +## Si vous obtenez des erreurs ## Si vous avez des erreurs lors de la compilation, assurez-vous d'avoir les bibliothèques adéquates installées (voir ci-dessus). Si vous utilisez les @@ -536,7 +538,7 @@ ou les DEB sous Debian), assurez-vous d'avoir choisi également les packages "-dev" ou "-devel" correspondants, sinon vous ne pourrez pas compiler Tux Paint (et d'autres programmes) provenant des sources ! -Installation +## Installation ## En supposant qu'aucune erreur fatale ne se soit produite, vous pouvez maintenant installer le programme afin qu'il puisse être exécuté par les @@ -565,7 +567,7 @@ ex. sur Ubuntu) : /local/bin/". Les données (images, sons, etc ...) sont dans "/usr/local/share/ tuxpaint/". -Changer où vont les fichiers +# Changer où vont les fichiers # Vous pouvez changer où iront les fichiers en définissant des variables pour "Makefile" sur la ligne de commande. "DESTDIR" est utilisé pour indiquer la @@ -574,48 +576,48 @@ fichiers iront et est définie par défaut comme "/usr/local". Les autres variables sont : -BIN_PREFIX +→ BIN_PREFIX ← Où le binaire "tuxpaint" sera installé. (Par défaut "$(PREFIX)/bin", par ex. "/usr/local/bin") - -DATA_PREFIX + +→ DATA_PREFIX ← Où les fichiers de données (sons, graphiques, pinceaux, tampons, fontes) iront, et où Tux Paint ira les chercher pour tourner (Réglé à "$(PREFIX)/ share/tuxpaint") - -DOC_PREFIX + +→ DOC_PREFIX ← Où sera mise la documentation (les répertoires "docs". 'Réglé à "$(PREFIX)/ share/doc/tuxpaint") - -MAN_PREFIX + +→ MAN_PREFIX ← Où ira la page de manuel de Tuxpaint (Réglé à "$(PREFIX)/share/man") - -ICON_PREFIX — $(PREFIX)/share/pixmaps -X11_ICON_PREFIX — $(PREFIX)/X11R6/include/X11/pixmaps -GNOME_PREFIX — $(PREFIX)/share/gnome/apps/Graphics -KDE_PREFIX — $(PREFIX)/share/applnk/Graphics + +→ ICON_PREFIX — $(PREFIX)/share/pixmaps ← +→ X11_ICON_PREFIX — $(PREFIX)/X11R6/include/X11/pixmaps ← +→ GNOME_PREFIX — $(PREFIX)/share/gnome/apps/Graphics ← +→ KDE_PREFIX — $(PREFIX)/share/applnk/Graphics ← Où iront les icônes et les lanceurs (pour GNOME et KDE) - -LOCALE_PREFIX + +→ LOCALE_PREFIX ← Où iront les fichiers de traduction, et où Tux Paint ira les chercher. (Réglé à "$(PREFIX)/share/locale/") (la destination finale de la traduction sera dans le répertoire de la locale (par ex "es" pour l'espagnol, dans le sous-répertoire "LC_MESSAGES"). - + 💡 Remarque : Cette liste est obsolète. Voir "Makefile" et "Makefile-i18n" pour une liste complète. ----------------------------------------------------------------------- -macOS + ### macOS ### juin 5, 2022 Mark Kim À partir de Tux Paint 0.9.23, Tux Paint pour macOS est construit comme si c'était une application Linux. -Prérequis +## Prérequis ## Bien Tux Paint puisse être construit sans Xcode IDE, ce dernier est toujours nécessaire. Téléchargez le = partir de l' the App Store, et lancez le une fois @@ -651,7 +653,7 @@ Tux Paint. ^* Non disponible depuis MacPorts à ce moment, voir ci-dessous. -libimagequant +# libimagequant # libimagequant n'est pas disponible sur MacPorts à cette heure. Il peut être installé sur /opt/local (comme pour MacPorts) pour la bibliothèque devant être @@ -663,7 +665,7 @@ incluse dans TuxPaint.dmg. $ cargo build --release # On doit utiliser cargo venant de Macports $ sudo make PREFIX=/opt/local install -sdl2_pango +# sdl2_pango # sdl2_pango n'est pas disponible sur MacPorts à cette heure. Il peut être installé à partir du code source comme ce qui suit. Il doit être installé sur / @@ -678,7 +680,7 @@ ATTENTION :Posséder des outils Unix à côté de MacPorts et Xcode, tels que Fi ou Brew, vous empêchera de créer un programme portable. V"rifiez que Fink et Brew ne soient pas accessibles via votre environnement de travail. -Comment construire +## Comment construire ## Tapez simplement : @@ -692,7 +694,7 @@ faites 'make TuxPaint.dmg'. Des étapes supplémentaires sont nécessaires pour construire un 'Universal Binary'. Voyez "Construire un Universal Binary" ci-dessous. -Problèmes connus +## Problèmes connus ## * Un binaire macOS construit sur une version spécifique de macOS ne fonctionnera qu'avec cette version, ou une plus récente. Pour s'assurer que @@ -711,7 +713,7 @@ Problèmes connus seules les dépendances (à partir de macOS) doivent être recompilées. Voir ci-dessous "Recompilation avec MacPorts" pour les instructions. -Vieilles versions de macOS +## Vieilles versions de macOS ## Quelques vieilles versions de macOS peuvent être téléchargées sur la page d'aide d'Apple : https://support.apple.com/en-us/HT211683 @@ -754,7 +756,7 @@ d'installation des outils de commande en terminal (ne pas exécuter "xcode-select --install") mais alors vous compilez Tux Paint en utilisant les mêmes étapes décrites auparavant dans ce document. -Recompiler MacPorts +## Recompiler MacPorts ## Pour recompiler MacPorts afin d'être utilisé sur une ancienne version de macOS, mettez les options suivantes dans /opt/local/etc/macports/macports.conf : @@ -781,7 +783,7 @@ lequel elles ont été construites. Voir "Construire un binaire universel" ci-dessous pour les instructions à suivre pour faire que Tux paint soit un Binaire Universel. -Créer un Binaire Universel +## Créer un Binaire Universel ## Pour fabriquer Tux Paint en tant que 'Universal Binary', compilez Tux Paint pour le CPU Intel et pour le Apple Silicon, chacun séparément. Puis renommez @@ -796,7 +798,7 @@ les deux applications comme ci-dessous. Le fichier DMG, s'il est demandé, doit ----------------------------------------------------------------------- -Android + ### Android ### mars 29, 2023 Pere Pujal i Carabantes (Edited by Bill Kendrick) @@ -805,7 +807,7 @@ En mars 2023, la version Android de Tux Paint est maintenue dépôt de logiciel séparé sur GitHub : https://github.com/tux4kids/Tuxpaint-Android. Les instructions détaillées sont sur ce site; voici une résumé. -Prérequis +## Prérequis ## Vous avez besoin des versions récentes de : @@ -831,7 +833,7 @@ contient les dexu. Remplissez le répertoire app/src/main/assets en exécutant cd app/src/main/jni/ tuxpaint && ./mkzip_assets.sh -Construire +## Construire ## La construction avec Gradle génère quelques variants : PlayStore, debugPlayStore, offPlayStore et debugoffPlayStore. Vous devez signer ceux qui @@ -862,36 +864,37 @@ build --server org.tuxpaint:NNNN (NNNN = version, e.g. 9288) ----------------------------------------------------------------------- -Haiku + ### Haiku ### mai 7, 2023 Luc Schrijvers (Edited by Bill Kendrick) -Prérequis +## Prérequis ## Installez les paquets de développement requis via un terminal : -32-bit : +→ 32-bit : ← pkgman install xcairo_x86_devel fribidi_x86_devel gdk_pixbuf_x86_devel libiconv_x86_devel libimagequant_x86_devel gettext_x86_libintl libpaper_x86_devel pango_x86_devel libpng16_x86_devel librsvg_x86_devel libsdl2_x86_devel sdl2_image_x86_devel sdl2_gfx_x86_devel sdl2_mixer_x86_devel sdl2_pango_x86_devel sdl2_ttf_x86_devel zlib_x86_devel - -64-bit : + +→ 64-bit : ← pkgman install xcairo_devel fribidi_devel gdk_pixbuf_devel libiconv_devel libimagequant_devel gettext_libintl libpaper_devel pango_devel libpng16_devel librsvg_devel libsdl2_devel sdl2_image_devel sdl2_gfx_devel sdl2_mixer_devel sdl2_pango_devel sdl2_ttf_devel zlib_devel - + + ← Pour 32-bit vous devez basculer vers le nouveau compilateur (actuellement gcc 11.2.0) vers setarch x86 -Construire +## Construire ## make PREFIX=/boot/home/config/non-packaged -Tampons pour Tux Paint +## Tampons pour Tux Paint ## make install-all DATA_PREFIX=/boot/home/config/non-packaged/share/tuxpaint/ @@ -904,9 +907,9 @@ peut être activé en définissant "DEBUG" (et, si un mode verbeux est souhaité Désinstallation de Tux Paint -Windows + ### Windows ### -Utilisation du désinstalleur +## Utilisation du désinstalleur ## Si vous avez installé les raccourcis du menu Démarrer (par défaut), accédez au dossier TuxPaint et sélectionnez "Désinstaller". Une boîte s'affichera qui @@ -916,12 +919,12 @@ sur le bouton 'Désinstaller'. Quand c'est fini, cliquez sur "Fermer". -En utilisant le panneau de configuration +## En utilisant le panneau de configuration ## Il est également possible d'utiliser l'entrée "TuxPaint (supprimer uniquement)" dans la Section Ajout / Suppression de programmes du Panneau de configuration. -macOS + ### macOS ### Delete "TuxPaint.app" from the "/Applications" folder. Data files, including the configuration files, stamps, and saved pictures, may be found in @@ -929,7 +932,7 @@ the configuration files, stamps, and saved pictures, may be found in "/Users/nom d'utilisateur/Library/Application Support/TuxPaint/" (individual users). -Linux + ### Linux ### Dans le répertoire source de Tux Paint (où vous avez compilé Tux Paint), vous pouvez utiliser une cible "make uninstall" pour désinstaller Tux Paint. Par diff --git a/docs/fr_FR.UTF-8/MAGIC-API.txt b/docs/fr_FR.UTF-8/MAGIC-API.txt index 06032cdf1..93475c9da 100644 --- a/docs/fr_FR.UTF-8/MAGIC-API.txt +++ b/docs/fr_FR.UTF-8/MAGIC-API.txt @@ -1,7 +1,7 @@ Tux Paint version 0.9.34 - Magic Tool Plugin API Documentation + ### Magic Tool Plugin API Documentation ### Copyright © 2007-2024 by various contributors; see AUTHORS.txt. https://tuxpaint.org/ @@ -87,7 +87,7 @@ The C header file and command-line tool mentioned above are included with Tux Paint — or in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package". -'Magic' tool plugin functions + ### 'Magic' tool plugin functions ### 'Magic' tool plugins must contain the functions listed below. Note: To avoid 'namespace' collisions, each function's name must start with the shared @@ -95,12 +95,12 @@ object's filename (e.g., "blur.so" or "blur.dll" would have functions whose names begin with "blur_"). This includes private functions (ones not used by Tux Paint directly), unless you declare those as 'static'. -Common arguments to plugin functions +## Common arguments to plugin functions ## Here is a description of arguments that many of your plugin's functions will need to accept. -magic_api * api +→ magic_api * api ← Pointer to a C structure containing pointers to Tux Paint functions and other data that the plugin can (and sometimes should) use. The contents of @@ -113,24 +113,24 @@ magic_api * api #include "tp_magic_api.h" - -int which + +→ int which ← An index the plugin should use to differentiate different 'Magic' tools, if the plugin provides more than one. (If not, "which" will always be 0.) See "Creating plugins with multiple effects", below. - -SDL_Surface * snapshot + +→ SDL_Surface * snapshot ← A snapshot of the previous Tux Paint canvas, taken when the the mouse was first clicked to activate the current magic tool. If you don't continuously affect the image during one hold of the mouse button, you should base your effects off the contents of this canvas. (That is, read from "snapshot" and write to "canvas", below.) - -SDL_Surface * canvas + +→ SDL_Surface * canvas ← The current Tux Paint drawing canvas. Your magical effects should end up here! - -SDL_Rect * update_rect + +→ SDL_Rect * update_rect ← A pointer to an SDL 'rectangle' structure that you use to tell Tux Paint what part of the canvas has been updated. If your effect affects a 32x32 area centered around the mouse pointer, you would fill the SDL_Rect as @@ -152,9 +152,9 @@ SDL_Rect * update_rect Note: "update_rect" is a C pointer (an "SDL_Rect *" rather than just an "SDL_Rect") because you need to fill in its contents. Since it is a pointer, you access its elements via "->" (arrow) rather than "." (dot). + - -Required Plugin Functions +## Required Plugin Functions ## Your plugin is required to contain, at the least, all of the following functions. @@ -164,9 +164,9 @@ filename. That is, if your plugin is called "zoom.so" (on Linux) or "zoom.dll" (on Windows), then the names of your functions must begin with "zoom_" (e.g., "zoom_get_name(...)"). -Plugin "housekeeping" functions +# Plugin "housekeeping" functions # -Uint32 api_version(void) +→ Uint32 api_version(void) ← The plugin should return an integer value representing the version of the Tux Paint 'Magic' tool plugin API the plugin was built against. The safest @@ -177,8 +177,8 @@ Uint32 api_version(void) Note: Called once by Tux Paint, at startup. It is called first. - -int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) + +→ int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) ← The plugin should do any initialization here. Return '1' if initialization was successful, or '0' if not (and Tux Paint will not present any 'Magic' @@ -221,8 +221,8 @@ int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) 0x00000009. - -int get_tool_count(magic_api * api) + +→ int get_tool_count(magic_api * api) ← This should return the number of Magic tools this plugin provides to Tux Paint. @@ -235,8 +235,8 @@ int get_tool_count(magic_api * api) 'Magic sizes' controls). - -int modes(magic_api * api, int which) + +→ int modes(magic_api * api, int which) ← This lets you tell Tux Paint what modes your tool can be used in; either as a tool the user can paint with, or a tool that affects the entire drawing @@ -258,8 +258,8 @@ int modes(magic_api * api, int which) Note: Added to Tux Paint 0.9.21; Magic API version 0x00000002. - -char * get_name(magic_api * api, int which) + +→ char * get_name(magic_api * api, int which) ← This should return a string containing the name of a magic tool. This will appear on the button in the 'Magic' selector within Tux Paint. @@ -271,8 +271,8 @@ char * get_name(magic_api * api, int which) your "get_tool_count()"). - -int get_group(magic_api * api, int which) + +→ int get_group(magic_api * api, int which) ← Use this to group tools together within sections of the 'Magic' selector. A number of groups are pre-defined within an enum found in "tp_magic_api.h": @@ -297,8 +297,8 @@ int get_group(magic_api * api, int which) Note: Added to Tux Paint 0.9.27; Magic API version 0x00000005. - -SDL_Surface * get_icon(magic_api * api, int which) + +→ SDL_Surface * get_icon(magic_api * api, int which) ← This should return an SDL_Surface containing the icon representing the tool. (A greyscale image with alpha, no larger than 40x40.) This will @@ -310,8 +310,8 @@ SDL_Surface * get_icon(magic_api * api, int which) your "get_tool_count()"). - -char * get_description(magic_api * api, int which, int mode) + +→ char * get_description(magic_api * api, int which, int mode) ← This should return a string containing the description of how to use a particular magic tool. This will appear as a help tip, explained by Tux the @@ -329,8 +329,8 @@ char * get_description(magic_api * api, int which, int mode) your plugin's "get_description()" will be called three times. - -int requires_colors(magic_api * api, int which) + +→ int requires_colors(magic_api * api, int which) ← Return a '1' if the 'Magic' tool accepts colors (the 'Colors' palette in Tux Paint will be available), or '0' if not. @@ -339,8 +339,8 @@ int requires_colors(magic_api * api, int which) your "get_tool_count()"). - -Uint8 accepted_sizes(magic_api * api, int which, int mode) + +→ Uint8 accepted_sizes(magic_api * api, int which, int mode) ← Return how many size variations the 'Magic' tool accepts, in the given mode (i.e., 'MODE_PAINT' or 'MODE_FULLSCREEN). Return a '0' if the 'Magic' tool @@ -354,8 +354,8 @@ Uint8 accepted_sizes(magic_api * api, int which, int mode) Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -Uint8 default_size(magic_api * api, int which, int mode) + +→ Uint8 default_size(magic_api * api, int which, int mode) ← Return the default size the 'Magic' tool should start out with, in the given mode. This will be the default setting for the tool the first time it @@ -371,8 +371,8 @@ Uint8 default_size(magic_api * api, int which, int mode) Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -void shutdown(magic_api * api) + +→ void shutdown(magic_api * api) ← The plugin should do any cleanup here. If you allocated any memory or used SDL_Mixer to load any sounds during init(), for example, you should free() @@ -381,14 +381,14 @@ void shutdown(magic_api * api) Note: This function is called once, when Tux Paint exits. + +# Plugin event functions # -Plugin event functions - -void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, +→ void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, SDL_Surface * canvas) void switchout(magic_api * api, int which, int mode, SDL_Surface * - snapshot, SDL_Surface * canvas) + snapshot, SDL_Surface * canvas) ← switchin() is called whenever one of the plugin's Magic tools becomes active, and switchout() is called whenever one becomes inactive. This can @@ -422,9 +422,9 @@ void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, Note: Added to Tux Paint 0.9.21; Magic API version 0x00000002. - -void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * - last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect) + +→ void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface + * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect) ← Tux Paint will call this function to inform the plugin of the RGB values of the currently-selected color in Tux Paint's 'Colors' palette. (It will be @@ -443,9 +443,9 @@ void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * 0x00000007. - -void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, - SDL_Surface * last, Uint8 size, SDL_Rect * update_rect) + +→ void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, + SDL_Surface * last, Uint8 size, SDL_Rect * update_rect) ← Tux Paint will call this function to inform the plugin of the 'Magic' tool size option chosen. (It will be called whenever one of the plugin's Magic @@ -458,9 +458,9 @@ void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, - SDL_Surface * canvas, int x, int y, SDL_Rect * update_rect) + +→ void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, + SDL_Surface * canvas, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (x,y) coordinates are where the mouse was (within the canvas) @@ -474,9 +474,9 @@ void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, click is stored within the 'snapshot' canvas. - -void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * - canvas, int ox, int oy, int x, int y, SDL_Rect * update_rect) + +→ void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * + canvas, int ox, int oy, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (ox,oy) and (x,y) coordinates are the location of the mouse at @@ -496,9 +496,9 @@ void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * called), and is still available in the 'snapshot' canvas. - -void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * - canvas, int x, int y, SDL_Rect * update_rect) + +→ void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface + * canvas, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (x,y) coordinates are where the mouse was (within the canvas) @@ -512,32 +512,32 @@ void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * called), and is still available in the 'snapshot' canvas. + - -Tux Paint Functions and Data + ### Tux Paint Functions and Data ### Tux Paint provides a number of helper functions that plugins may access via the "magic_api" structure, sent to all of the plugin's functions. (See "Required Plugin Functions," above.) -Pixel Manipulations +## Pixel Manipulations ## -Uint32 getpixel(SDL_Surface * surf, int x, int y) +→ Uint32 getpixel(SDL_Surface * surf, int x, int y) ← Retreives the pixel value from the (x,y) coordinates of an SDL_Surface. (You can use SDL's "SDL_GetRGB()" function to convert the Uint32 'pixel' to a set of Uint8 RGB values.) - -void putpixel(SDL_Surface * surf, int x, int y, Uint32 pixel) + +→ void putpixel(SDL_Surface * surf, int x, int y, Uint32 pixel) ← Sets the pixel value at position (x,y) of an SDL_Surface. (You can use SDL's "SDL_MapRGB()" function to convert a set of Uint8 RGB values to a Uint32 'pixel' value appropriate to the destination surface.) - -Uint32 xorpixel(SDL_Surface * surf, int x, int y) + +→ Uint32 xorpixel(SDL_Surface * surf, int x, int y) ← Applies an XOR (exclusive-or) operation to the pixel at coordinates (x,y) of the SDL_Surface. Applying an XOR again at the same position will return the pixel to the original value. Useful for displaying temporary 'rubberband' lines, outlines, and crosshairs, while utilizing a Magic Tool. -SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) +→ SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) ← This accepts an existing SDL surface and creates a new one scaled to an arbitrary size. (The original surface remains untouched.) @@ -546,17 +546,17 @@ SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) the same shape (aspect ratio) as the original, meaning it may not be the same width and height you requested. (Check the "->w" and "->h" elements of the output "SDL_Surface *" to determine the actual size.) + +## Helper Functions ## -Helper Functions - -int in_circle(int x, int y, int radius) +→ int in_circle(int x, int y, int radius) ← Returns '1' if the (x,y) location is within a circle of a particular radius (centered around the origin: (0,0)). Returns '0' otherwise. Useful to create 'Magic' tools that affect the canvas with a circular brush shape. - -void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, - int x1, int y1, int x2, int y2, int step, FUNC callback) + +→ void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * + snapshot, int x1, int y1, int x2, int y2, int step, FUNC callback) ← This function calculates all points on a line between the coordinates (x1,y1) and (x2,y2). Every 'step' iterations, it calls the 'callback' @@ -580,8 +580,8 @@ void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, exampleCallBack); - -Uint8 touched(int x, int y) + +→ Uint8 touched(int x, int y) ← This function allows you to avoid re-processing the same pixels multiple times when the user drags the mouse across an area of the canvas, thus @@ -604,23 +604,23 @@ Uint8 touched(int x, int y) examples of such effects. + +## Informational ## -Informational - -char * tp_version +→ char * tp_version ← A string containing the version of Tux Paint that's running (e.g., "0.9.34"). - -int canvas_w - int canvas_h + +→ int canvas_w + int canvas_h ← Returns the width (canvas_w) and height (canvas_h) of the drawing canvas (in pixels). - -int button_down(void) + +→ int button_down(void) ← A '1' is returned if the mouse button is down; '0' otherwise. - -char * data_directory + +→ char * data_directory ← This string contains the directory where Tux Paint's data files are stored. For example, on Linux, this may be "/usr/share/tuxpaint/". @@ -639,11 +639,11 @@ char * data_directory plugins/data/"). + +## Sound Functions ## -Sound Functions - -void playsound(Mix_Chunk * snd, int pan, int dist) +→ void playsound(Mix_Chunk * snd, int pan, int dist) ← This function plays a sound (one loaded by the SDL helper library "SDL_mixer"). It uses SDL_mixer's "Mix_SetPanning()" to set the volume of @@ -660,13 +660,13 @@ void playsound(Mix_Chunk * snd, int pan, int dist) of the 'Magic' tool effect. - -void stopsound(void) + +→ void stopsound(void) ← This function stops playing a sound played by playsound(). It is useful to silence effects when the user stops using the tool (in your 'release' function). - -int playingsound(void) + +→ int playingsound(void) ← Call this function to determine whether a magic tool sound effect is still currently playing. Can be used by magic tools that pause and unpause their @@ -677,8 +677,8 @@ int playingsound(void) Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. - -void pausesound(void) + +→ void pausesound(void) ← Pauses the magic tool sound effect; it may be unpaused to resume playing. Useful when a magic tool sound is very long; avoid repeatedly playing just @@ -689,29 +689,29 @@ void pausesound(void) Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. - -void unpausesound(void) + +→ void unpausesound(void) ← Resumes a paused magic tool sound effect, if one was playing. Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. + +## Tux Paint System Calls ## -Tux Paint System Calls - -void update_progress_bar(void) +→ void update_progress_bar(void) ← Asks Tux Paint to animate and draw one frame of its progress bar (at the bottom of the screen). Useful for routines that may take a long time, to provide feedback to the user that Tux Paint has not crashed or frozen. - -void special_notify(int flag) + +void special_notify(int flag) ← This function notifies Tux Paint of special events. Various values defined in "tp_magic_api.h" can be 'or'ed together (using C's boolean 'or': "|") and sent to this function. - SPECIAL_FLIP + → SPECIAL_FLIP ← The contents of the canvas has been flipped vertically. @@ -722,15 +722,15 @@ void special_notify(int flag) drawing is saved. - - SPECIAL_MIRROR + + → SPECIAL_MIRROR ← Similar to SPECIAL_FLIP, but for magic tools that mirror the contents of the canvas horizontally. + - - -void retract_undo(void) + +void retract_undo(void) ← Each time the user clicks in the canvas while using your Magic tool, a new snapshot of the canvas is added to the "Undo" history. This allows the user @@ -756,45 +756,45 @@ void retract_undo(void) Note: Added to Tux Paint 0.9.33; Magic API version 0x0000000A. + +## Color Conversions ## -Color Conversions - -float sRGB_to_linear(Uint8 srbg) +→ float sRGB_to_linear(Uint8 srbg) ← Converts an 8-bit sRGB value (one between 0 and 255) to a linear floating point value (between 0.0 and 1.0). - -uint8 linear_to_sRGB(float linear) + +→ uint8 linear_to_sRGB(float linear) ← Converts a linear floating point value (one between 0.0 and 1.0) to an 8-bit sRGB value (between 0 and 255). - -void rgbtohsv(Uint8 r, Uint8 g, Uint8 b, float * h, float * s, float * v) + +→ void rgbtohsv(Uint8 r, Uint8 g, Uint8 b, float * h, float * s, float * v) ← Converts 8-bit sRGB values (between 0 and 255) to floating-point HSV (Hue, Saturation and Value) values (Hue between 0.0 and 360.0, and Saturation and Value between 0.0 and 1.0). - -void hsvtorgb(float h, float s, float v, Uint8 * r, Uint8 * g, Uint8 * b) + +→ void hsvtorgb(float h, float s, float v, Uint8 * r, Uint8 * g, Uint8 * b) ← Converts floating-point HSV (Hue, Saturation and Value) values (Hue between 0.0 and 360.0, and Saturation and Value between 0.0 and 1.0) to 8-bit sRGB values (between 0 and 255). - + For more information, refer to the sRGB article at Wikipedia and the HSV Color Space article at Wikipedia. -Helper Macros in "tp_magic_api.h" + ### Helper Macros in "tp_magic_api.h" ### Along with the "magic_api" C structure containing functions and data described above, the tp_magic_api.h C header file also contains some helper macros that you may use. -min(x, y) - max(x, y) +→ min(x, y) + max(x, y) ← The minimum (min) or maxinum (max) of 'x' and 'y'. For example, min() will return the value of 'x' if it is less than or equal to 'y', otherwise it will return 'y'. - -clamp(lo, value, hi) + +→ clamp(lo, value, hi) ← A value, clamped to be no smaller than 'lo', and no higher than 'hi'. (That is, if 'value' is less than 'lo', then 'lo' will be used; if 'value' is @@ -808,14 +808,14 @@ clamp(lo, value, hi) Note: This macro is simply a #define of: "(min(max(value,lo),hi))". + - -Constant Definitions in "tp_magic_api.h" + ### Constant Definitions in "tp_magic_api.h" ### The following is a summary of constant values that are set (via "#define") within the 'Magic' tool API header file. -TP_MAGIC_API_VERSION +→ TP_MAGIC_API_VERSION ← This integer value represents which version of the Tux Paint 'Magic' tool API the header corresponds to. @@ -830,16 +830,16 @@ TP_MAGIC_API_VERSION of Tux Paint will often run under newer versions. - -SPECIAL_MIRROR - SPECIAL_FLIP + +→ SPECIAL_MIRROR + SPECIAL_FLIP ← These are flags for Tux Paint's "special_notify()" helper function. They are described above. - + Compiling -Linux and other Unix-like Platforms + ### Linux and other Unix-like Platforms ### Use the C compiler's "-shared" command-line option to generate a shared object file (".so") based on your 'Magic' tool plugin's C source code. @@ -849,7 +849,7 @@ in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package" — to provide additional command-line flags to your C compiler that will help it build your plugin. -Command-Line Example +## Command-Line Example ## As a stand-alone command, using the GNU C Compiler and BASH shell, for example: @@ -862,7 +862,7 @@ to execute the command within (in this case, "tp-magic-config ..."), and use its output as an argument to the command being executed (in this case, "gcc ..."). -Makefile Example +## Makefile Example ## A snippet from a Makefile to compile a Tux Paint "Magic" tool plugin might look like this: @@ -893,7 +893,7 @@ the C file to compile, in this case "my_plugin.c". Note: Commands listed below a Makefile target should be intented using a single tab character. -Advanced Makefile +## Advanced Makefile ## An even more generalized Makefile might look like this: @@ -916,23 +916,23 @@ the name of the target, in this case "my_plugin_1.so" or "my_plugin_2.so". And finally, the last argument is the C file to compile; "make" replaces "$<" with the target's dependency, in this case "my_plugin_1.c" or "my_plugin_2.c". -Windows + ### Windows ### TBD -macOS + ### macOS ### TBD Installing -Linux and other Unix-like Platforms + ### Linux and other Unix-like Platforms ### Use the "tp-magic-config" command-line tool, supplied as part of Tux Paint — or in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package" — to determine where your plugins' files should go. -Shared Object +## Shared Object ## Use "tp-magic-config --pluginprefix" to determine where the plugin shared object (".so") files should be installed. The value returned by this command @@ -950,7 +950,7 @@ As stand-alone commands, using the BASH shell, for example: Note: See the note above regarding the "`" (grave) character. -Documentation +## Documentation ## Use the "tp-magic-config --plugindocprefix" command to determine where documentation for your "Magic" tools should go. The value returned by this @@ -973,7 +973,7 @@ Note: See the note above regarding the "`" (grave) character. Note: Currently, there is no "--localplugindocprefix" option. -Icons, Sounds and other Data Files +## Icons, Sounds and other Data Files ## Use the "tp-magic-config --dataprefix" command, supplied as part of Tux Paint, to determine where data files (PNG icon, Ogg Vorbis sound effects, etc.) should @@ -997,7 +997,7 @@ As stand-alone commands, using the BASH shell, for example: Note: See the note above regarding the "`" (grave) character. -Putting it Together in a Makefile +## Putting it Together in a Makefile ## A snippet from a more generalized Makefile might look like this: @@ -1048,11 +1048,11 @@ Paint's documentation directory. Note: The above Makefile example assumes the user will have priveleges to install Tux Paint plugins system-wide. -Windows + ### Windows ### TBD -macOS + ### macOS ### TBD @@ -1131,55 +1131,55 @@ Additionally, other Tux Paint developers and users can be found on the Glossary -& +→ & ← See "ampersand" - -* + +→ * ← See "star" - --> + +→ -> ← See "arrow" - -. + +→ . ← See "dot" - -` + +→ ` ← See "grave" - -alpha + +→ alpha ← See "RGBA" - -ampersand (bitwise operator) + +→ ampersand (bitwise operator) ← "&". A symbol in C that acts as a bitwise "and" operator. Only bits set in both values will be returned. For example, "11 & 6" compares the binary values '1011' to '0110'. Only the bit in the 2's place is set, so the result is 2 ('0010'). See also: "bit" - -ampersand (pointers) + +→ ampersand (pointers) ← "&". A symbol in C that allows you to refer to the memory address of a variable; that is, a pointer. (For example, consider "int i;". Later, "&i" refers to the memory where "i" is stored, not the value of "i" itself; it is a 'pointer to "i"'.) See also: "star" - -API + +→ API ← Application Programming Interface. Definition not yet presented. - -argument + +→ argument ← A value sent to a function. - -arrow + +→ arrow ← "->". A symbol in C that references an element within a pointer to a struct. - -backquote / backtick + +→ backquote / backtick ← See "grave" - -BASH + +→ BASH ← The "Bourne Again Shell", a Unix shell and command language. - -bit + +→ bit ← "Binary digit." Bits are the basic storage unit in a computer's memory, disk, networking, etc. They represent either 0 or 1. (Compared to a decimal digit, which can be anything between 0 and 9.) Just as a series of decimal @@ -1188,97 +1188,97 @@ bit left: ones place, tens place, hundreds place, thousands place, etc. In binary, it is: ones place, twos place, fours place, eights place, etc. See also: "byte" - -blue + +→ blue ← See "RGBA" - -boolean 'or' + +→ boolean 'or' ← A mathematical operation that results in a true value if either operand is true. ("1 | 0", "0 | 1" and "1 | 1" all result in "1". "0 | 0" results in "0".) See also: "bit" - -byte + +→ byte ← A unit of memory made up of 8 bits. As a signed value, it can represent -128 through 127. As an unsigned value, it can represent 0 through 255. As a series of bits, for example, the byte "00001100" represents the decimal value 12. See also: "bit" - -C enumeration + +→ C enumeration ← A construct in C that allows you to label numeric values (usually starting at 0 and incrementing by one). (e.g., "enum { ONE, TWO, THREE };" - -C function / C function prototype / C header file + +→ C function / C function prototype / C header file ← Definition not yet presented. See also: "C function prototype" - -C pointer + +→ C pointer ← A variable that contains the location of a piece of memory; usually used to 'point' to another variable. Since C functions can only return one value as a result, pointers are often sent to functions to allow the function to change the values of multiple variables. (For example, Tux Paint's "rgbtohsv()" and "hsvtorgb()".) - -C structure + +→ C structure ← A construct in C that allows you to declare a new variable 'type' which may contain other types within. For example, SDL's "SDL_Rect" contains four integer values, the coordinates of the rectangle (X,Y), and its dimensions (width and height). - -callback / channel + +→ callback / channel ← Definition not yet presented. - -click + +→ click ← The action of pressing a button on a mouse, tapping a touchscreen, or pressing a stylus to a tablet. See also: + drag + release - -colorspace + +→ colorspace ← Definition not yet presented. See also: + RGBA + HSV - -coordinates + +→ coordinates ← A set of numbers corresponding to a physical position; for example, in a two-dimensional (2D) image, "X" and "Y" coordinates specify the position across (left-to-right) and down the image, respectively. In SDL, the coordinates (0,0) is the top-leftmost pixel of a surface. - -#define + +→ #define ← A C statement that defines a substitution that can occur later in the code. Generally used for constant values (e.g., "#define RADIUS 16"; all instances of "RADIUS" will be replaced with "16"), but can also be used to create macros. Typically placed within C header files. - -dimensions + +→ dimensions ← The size of an object, in terms of its width (left to right) and height (top to bottom). - -.dll + +→ .dll ← See "Shared Object" - -dot + +→ dot ← ".". A symbol in C that references an element within a struct. See also: + C structure + arrow - -drag + +→ drag ← The action of moving a mouse while the button remains held, or moving a finger or stylus across a screen or tablet, without removing it. See also: + click + release - -element + +→ element ← A variable stored within a C structure. (Example: "w" and "h" elements of SDL_Surface store the surface's width and height, respectively.) See also: @@ -1286,143 +1286,143 @@ element + dot + arrow - -enum + +→ enum ← See "C enumeration" - -float + +→ float ← See "floating point" - -floating point + +→ floating point ← Definition not yet presented. See also: "integer" - -format + +→ format ← An SDL_Surface element (a pointer to an SDL_PixelFormat structure) that contains information about a surface; for example, the number of bits used to represent each pixel). Refer to the "SDL_PixelFormat(3)" man page. - -free() + +→ free() ← A C function that frees (deallocates) memory allocated by other C functions (such as "strdup()"). Refer to the "malloc(3)" man page. - -function + +→ function ← See "C function" - -gcc + +→ gcc ← See "GNU C Compiler" - -GIMP + +→ GIMP ← GNU Image Manipulation Program, an Open Source image manipulation and paint program. See also: "Krita" - -GNU C Compiler + +→ GNU C Compiler ← The GNU C compiler, a portable Open Source package for compiling and linking programs written in the C programming language. Refer to the "gcc(1)" man page. - -grave + +→ grave ← The "`" character; used by the BASH shell to use the output of a command as the command-line arguments to another. - -green + +→ green ← See "RGBA" - -.h / header / header file + +→ .h / header / header file ← See "C header file" - -HSV + +→ HSV ← Hue, Saturation and Value.Definition not yet presented. See also: + RGBA + colorspace - -hue + +→ hue ← See "HSV" - -IMG_Load() + +→ IMG_Load() ← An SDL_image function that loads an image file (e.g., a PNG) and returns it as an "SDL_Surface *". - -#include + +→ #include ← A C statement that asks the compiler to read the contents of another file (usually a header file). - -int + +→ int ← See "integer" - -integer + +→ integer ← Definition not yet presented. See also: "floating point" - -Krita + +→ Krita ← An Open Source image manipulation and paint program. See also: "GIMP" - -libSDL + +→ libSDL ← See "Simple DirectMedia Layer" - -linear + +→ linear ← Definition not yet presented. - -macro + +→ macro ← A C construct that looks similar to a C function, but is simply a #define that is expanded 'inline'. For example, if you declared the macro "#define ADD(A,B) ((A)+(B))", and then used it with "c = ADD(1,2);", that line of code would literally expand to "c = ((1) + (2));", or more simply, "c = 1 + 2;". - -Magic tool + +→ Magic tool ← One of a number of effects or drawing tools in Tux Paint, made available via the "Magic" tool button. - -magic_api + +→ magic_api ← A C structure that is passed along to a plugin's functions that exposes data and functions within the running copy of Tux Paint. - -make + +→ make ← A utility that automatically determines which pieces of a larger program need to be recompiled, and issues the commands to recompile them. See also: "Makefile" - -Makefile + +→ Makefile ← A text file used by the "make" utility; it describes the relationships among files in your program, and the commands for updating each file. (For example, to compile a human-readable source-code file into a computer-readable executable program file.) - -Mix_Chunk * + +→ Mix_Chunk * ← (A pointer to) a C structure defined by SDL_mixer that contains a sound. - -Mix_FreeChunk() + +→ Mix_FreeChunk() ← An SDL_mixer function that frees (deallocates) memory allocated for an SDL_mixer sound 'chunk' ("Mix_Chunk *"). - -Mix_LoadWAV() + +→ Mix_LoadWAV() ← An SDL_mixer function that loads a sound file (WAV, Ogg Vorbis, etc.) and returns it as a "Mix_Chunk *". - -namespace + +→ namespace ← Definition not yet presented. - -.ogg + +→ .ogg ← See "Ogg Vorbis" - -Ogg Vorbis / plugin + +→ Ogg Vorbis / plugin ← Definition not yet presented. See also: "WAVE" - -.png + +→ .png ← See "Portable Network Graphics" - -pointer + +→ pointer ← See "C pointer" - -Portable Network Graphics + +→ Portable Network Graphics ← Portable Network Graphics. An extensible file format for the lossless, portable, well-compressed storage of raster images. It's the file format Tux Paint uses to save images, and for its brushes and stamps. It's an easy @@ -1430,42 +1430,42 @@ Portable Network Graphics transparency), excellent for use in graphics programs like Tux Paint. Refer to the "png(5)" man page. See also: "Scalable Vector Graphic" - -prototype + +→ prototype ← See "C function prototype" - -red + +→ red ← See "RGBA" - -release + +→ release ← The action of releasing a mouse button, or removing a finger or stylus from a screen or tablet. See also: + click + drag - -RGB + +→ RGB ← See "RGBA" - -RGBA + +→ RGBA ← Red, Green, Blue, and Alpha.Definition not yet presented. See also: + HSV + colorspace - -saturation + +→ saturation ← See "HSV" - -SDL + +→ SDL ← See "Simple DirectMedia Layer" - -SDL_FreeSurface() + +→ SDL_FreeSurface() ← A libSDL function that frees (deallocates) memory allocated for an SDL surface ("SDL_Surface *"). - -SDL_GetRGB() + +→ SDL_GetRGB() ← A libSDL function that, given a Uint32 pixel value (e.g., one returned from the Tux Paint's Magic tool API helper function "getpixel()"), the format of the surface the pixel was taken from, and pointers to three Uint8 @@ -1477,12 +1477,12 @@ SDL_GetRGB() + SDL_MapRGB() + RGBA - -SDL_image + +→ SDL_image ← A library on top of libSDL that can load various kinds of image files (e.g., PNG) and return them as an "SDL_Surface *". - -SDL_MapRGB() + +→ SDL_MapRGB() ← A libSDL function that, given the format of a surface and Uint8 values representing Red, Green and Blue values for a pixel, returns a Uint32 pixel value that can be placed in the surface (e.g., using Tux Paint's Magic tool @@ -1493,35 +1493,35 @@ SDL_MapRGB() + SDL_GetRGB() + RGBA - -SDL_mixer + +→ SDL_mixer ← A library on top of libSDL that can load various kinds of sound files (WAV, Ogg Vorbis, etc.) and play back multiple sounds at once (mix them). - -SDL_Rect + +→ SDL_Rect ← A C structure defined by libSDL that represents a rectangular area. It contains elements representing the coordinates of the top left corner of the rectange (x,y) and the dimensions of the rectangle (w,h). Refer to the "SDL_Rect(3)" man page. - -SDL_Surface * + +→ SDL_Surface * ← (A pointer to) a C structure defined by libSDL that contains a drawing surface. Refer to the "SDL_Surface(3)" man page. - -shared object + +→ shared object ← A piece of code that's compiled separately from the main application, and loaded dynamically, at runtime. - -shell + +→ shell ← See "BASH" - -Simple DirectMedia Layer + +→ Simple DirectMedia Layer ← The Simple DirectMedia Layer (libSDL) is a programming library that provides portable low-level access to a video framebuffer, audio output, and mouse and keyboard input. (See: http://www.libsdl.org/) - -snprintf() + +→ snprintf() ← A C function, related to "printf()", which takes a 'format' string and one or more additional arguments, and puts them together. "snprintf()" takes the resulting output and stores it into a string, making sure not to go @@ -1530,14 +1530,14 @@ snprintf() "Name: %s, Age: %d", "Bill", 32);" will store "Name: Bill, Age: 32" into 'str'. Refer to the "sprintf(3)" man page. - -.so + +→ .so ← See "shared object" - -sRGB + +→ sRGB ← See "RGBA" - -star + +→ star ← "*". A symbol in C that, when used in the declaration of variables (e.g., arguments to a function), denotes that the variable is a pointer. (For example, "int * p;" means that "p" is a pointer to an integer.) When used @@ -1546,30 +1546,30 @@ star not change the value of "p", which is still a pointer to an integer. In essence, it changed the integer that's being pointed to.) See also: "ampersand" - -strdup() + +→ strdup() ← A C function that allocates enough memory to store a copy of a string, copies the string to it, and returns a "char *" pointer to the new copy. Refer to the "strdup(3)" man page. - -struct + +→ struct ← See "C structure" - -tap + +→ tap ← See "click" - -tp-magic-config + +→ tp-magic-config ← A command-line program that provides information about the installed version of Tux Paint to plugin developers (such as what C compiler flags they should compile with, and where plugin shared objects and data files should be installed). Refer to the "tp-magic-config(3)" man page. - -tp_magic_api.h + +→ tp_magic_api.h ← A header file that defines Tux Paint's Magic tool API. Plugins must '# include' it. - -Uint32 + +→ Uint32 ← A 32-bit, unsigned integer (defined by libSDL). In other words, four bytes that can represent 0 through 4,294,967,295. (Typically used to hold enough information to store three or four bytes representing a pixel's color; @@ -1579,8 +1579,8 @@ Uint32 + integer + unsigned - -Uint8 + +→ Uint8 ← An 8-bit, unsigned integer (defined by libSDL). In other words, a byte that can represent 0 through 255. See also: @@ -1588,8 +1588,8 @@ Uint8 + integer + unsigned - -unsigned + +→ unsigned ← In C, a variable that can store a numeric value can be declared as either "signed" (the default), or "unsigned". In the former case, one bit of the value is used to denote the sign of the value (either positive or @@ -1604,32 +1604,32 @@ unsigned + Uint32 + integer - -value + +→ value ← See "HSV" - -variable + +→ variable ← A construct in computer programming that contains a value which can be referenced again later by referring to the variable's name, and typically changed later. For example, a variable to hold someone's age could be declared as an integer: "int age;". It can be examined later — e.g., "if (age >= 18) { /* they are an adult */ } else { /* they are not an adult */ }" — as well as modified later — e.g., age = 32; /* set age to 32 */ - -(w,h) + +→ (w,h) ← See "dimensions" - -.wav + +→ .wav ← See "WAVE" - -WAVE + +→ WAVE ← Waveform Audio File Format (WAVE, or WAV). Definition not yet presented. See also: "Ogg Vorbis" - -(x,y) + +→ (x,y) ← See "coordinates" - -| + +→ | ← See "boolean 'or'" - + diff --git a/docs/fr_FR.UTF-8/OPTIONS.txt b/docs/fr_FR.UTF-8/OPTIONS.txt index 96dab4816..50a50f911 100644 --- a/docs/fr_FR.UTF-8/OPTIONS.txt +++ b/docs/fr_FR.UTF-8/OPTIONS.txt @@ -1,7 +1,7 @@ Tux Paint version 0.9.34 - Documentation sur les options + ### Documentation sur les options ### Copyright © 2002-2024 by divers contributeurs; voir AUTHORS.txt. https://tuxpaint.org/ @@ -47,11 +47,11 @@ Vous pouvez créer un fichier de configuration simple pour Tux Paint, qu'il lira Le fichier est simplement un fichier texte contenant les options que vous souhaitez activer : -Utilisateurs de Linux et Unix + ### Utilisateurs de Linux et Unix ### /home/nom d'utilisateur/.tuxpaintrc -Fichier de configuration pour l'ensemble du système +## Fichier de configuration pour l'ensemble du système ## Avant la lecture de ce fichier, un fichier de configuration à l'échelle du système est lu. (Par défaut, cette configuration n'a pas de paramètres @@ -59,11 +59,11 @@ activés.) Il se trouve normalement ici : /etc/tuxpaint/tuxpaint.conf -Utilisateurs de macOS + ### Utilisateurs de macOS ### /Users/nom d'utilisateur/Library/Application Support/TuxPaint/tuxpaint.cfg -Fichier de configuration pour l'ensemble du système +## Fichier de configuration pour l'ensemble du système ## Avant la lecture de ce fichier, un fichier de configuration à l'échelle du système est lu. (Par défaut, cette configuration n'a pas de paramètres @@ -71,7 +71,7 @@ activés.) Il se trouve normalement ici : /Library/Application Support/TuxPaint/tuxpaint.cfg -Utilisateurs de Windows + ### Utilisateurs de Windows ### C:\Users\nom d'utilisateur\AppData\Roaming\TuxPaint\tuxpaint.cfg @@ -79,7 +79,7 @@ Vous pouvez utiliser NotePad ou WordPad pour créer ce fichier. Assurez-vous de l'enregistrer en tant que texte brut et assurez-vous que le nom de fichier ne contient pas ".txt" à la fin ... -Fichier de configuration pour l'ensemble du système +## Fichier de configuration pour l'ensemble du système ## Avant la lecture de ce fichier, un fichier de configuration à l'échelle du système est lu. (Par défaut, cette configuration n'a pas de paramètres @@ -87,7 +87,7 @@ activés.) Il se trouve normalement ici : C:\Program Files\TuxPaint\tuxpaint.cfg -Haiku Users + ### Haiku Users ### /boot/home/config/settings/TuxPaint/tuxpaint.conf @@ -102,11 +102,11 @@ Les paramètres suivants peuvent être définis dans le fichier de configuration (Les paramètres de ligne de commande les remplaceront. Reportez-vous à la section "Options de ligne de commande " ci-dessous.) -Vidéo/Son + ### Vidéo/Son ### -Video +## Video ## -fullscreen=yes +→ fullscreen=yes ← Le programme tourne en plein écran plutôt que dans une fenêtre. @@ -116,15 +116,15 @@ fullscreen=yes l'option en ligne de commande "--windowed". - -fullscreen=native + +→ fullscreen=native ← Le programme tourne plein écran, en adoptant la résolution actuelle de l'écran (définie par le système d'exploitation). - -windowsize=SIZE + +→ windowsize=SIZE ← Exécute le programme à une taille différente (en mode fenêtré) ou à une résolution d'écran différente (en mode plein écran), plutôt que la valeur @@ -146,8 +146,8 @@ windowsize=SIZE possibilités de l'écran, Tux Paint resdescendra aux dimensions de l'écran. - -orient=portrait + +→ orient=portrait ← Permute les options de largeur / hauteur données à Tux Paint, utile pour faire pivoter la fenêtre pour les affichages de portait, comme un écran PC @@ -159,16 +159,16 @@ orient=portrait l'option en ligne de commande "--orient=landscape". - -native=yes + +→ native=yes ← Lorsque vous exécutez Tux Paint en mode plein écran, cela suppose la résolution actuelle de l'écran (remplaçant toute option "windowsize"), est celle définie par le système d'exploitation. - -allowscreensaver=yes + +→ allowscreensaver=yes ← By default, Tux Paint prevents your system's screensaver from starting up. You can override this by using the "allowscreensaver" option. (You can also @@ -182,11 +182,11 @@ allowscreensaver=yes "--disablescreensaver". + +## Son ## -Son - -nosound=yes +→ nosound=yes ← Désactive les effets sonores. (Remarque: le fait d'appuyer sur [Alt] + [S] ne peut pas être utilisé pour réactiver les sons s'ils ont été désactivés à @@ -198,8 +198,8 @@ nosound=yes remplacé avec l'option en ligne de commande "--sound". - -nostereo=yes + +→ nostereo=yes ← Désactive la prise en charge de la stéréo. (Utile pour les utilisateurs ayant une déficience auditive avec une oreille ou dans les endroits où un @@ -211,11 +211,11 @@ nostereo=yes remplacé avec l'option en ligne de commande "--stereo". + +## Taille de l'interface ## -Taille de l'interface - -buttonsize=SIZE +→ buttonsize=SIZE ← Règle la taille en pixel des boutons de l'interface de Tux Paint (remplaçant la valeur de "48" par défaut). Utile quand on utilise des @@ -236,8 +236,8 @@ buttonsize=SIZE (Une remarque apparaîtra sur le terminal en stderr.) - -colorsrows=ROWS + +→ colorsrows=ROWS ← Combien de rangées de boutons pour les couleurs peuvent être montrées; utile quand on a une grande palette (voir "colorfile ci-dessus), et/ou pour @@ -245,13 +245,13 @@ colorsrows=ROWS oculomètres). "ROWS" peut être entre "1" (par défaut) et "3". + + ### Souris/Clavier ### -Souris/Clavier +## Curseur ## -Curseur - -nofancycursors=yes +→ nofancycursors=yes ← Cela désactive les formes fantaisistes de pointeur de souris dans Tux Paint et utilise le pointeur de souris normal de votre environnement. @@ -265,8 +265,8 @@ nofancycursors=yes peut être remplacé avec l'option en ligne de commande "--fancycursors". - -hidecursor=yes + +→ hidecursor=yes ← Cela masque complètement les formes du pointeur de la souris dans Tux Paint. @@ -280,11 +280,11 @@ hidecursor=yes être remplacé avec l'option en ligne de commande "--showcursor". + +## Clavier ## -Clavier - -noshortcuts=yes +→ noshortcuts=yes ← Cela désactive les raccourcis clavier (par exemple [Ctrl]-[S] pour enregistrer, [Ctrl]-[N] pour une nouvelle image, etc.) @@ -298,11 +298,11 @@ noshortcuts=yes être remplacé avec l'option en ligne de commande "--shortcuts". + +## Souris ## -Souris - -grab=yes +→ grab=yes ← Tux Paint essaiera de «saisir» la souris et le clavier, en sorte que la souris reste confinée dans la fenêtre de Tux Paint et que presque toutes @@ -319,8 +319,8 @@ grab=yes remplacé avec l'option en ligne de commande "--dontgrab". - -nowheelmouse=yes + +→ nowheelmouse=yes ← Cela désactive la prise en charge de la molette pour les souris qui en ont. (Normalement, la molette fait défiler le menu du sélecteur sur la droite.) @@ -331,8 +331,8 @@ nowheelmouse=yes être remplacé avec l'option en ligne de commande "--wheelmouse". - -nobuttondistinction=yes + +→ nobuttondistinction=yes ← Avant Tux Paint 0.9.15, les boutons du milieu et de droite d'une souris pouvaient également être utilisés pour cliquer. Dans la version 0.9.15, @@ -351,13 +351,13 @@ nobuttondistinction=yes "--buttondistinction". + + ### Simplification ### -Simplification +## Simplification de l'interface ## -Simplification de l'interface - -simpleshapes=yes +→ simpleshapes=yes ← Désactive la possibilité de rotation avec l'outil «Forme». Cliquer, faire glisser et relâcher, voilà tout ce qui sera possible pour dessiner une @@ -369,8 +369,8 @@ simpleshapes=yes peut être remplacé avec l'option en ligne de commande "--complexshapes". - -nooutlines=yes + +→ nooutlines=yes ← Dans ce mode, des contours beaucoup plus simples et des lignes «élastiques» sont affichés lors de l'utilisation des outils Ligne , Forme , Tampon et @@ -385,8 +385,8 @@ nooutlines=yes être remplacé avec l'option en ligne de commande "--outlines". - -uppercase=yes + +→ uppercase=yes ← Tout le texte sera rendu uniquement en majuscules (par exemple, "Boule" deviendra "BOULE"). Utile pour les enfants qui savent lire, mais qui n'ont @@ -398,11 +398,11 @@ uppercase=yes être remplacé avec l'option en ligne de commande "--mixedcase". + +## Taille initiale du tampon ## -Taille initiale du tampon - -stampsize=SIZE +→ stampsize=SIZE ← Utilisez cette option pour forcer Tux Paint à définir la taille de départ de tous les tampons. La valeur SIZE doit être comprise entre 0 (le plus @@ -414,11 +414,11 @@ stampsize=SIZE standard). + +## Simplification du contrôle ## -Simplification du contrôle - -noquit=yes +→ noquit=yes ← Désactive le bouton "Quitter" à l'écran et empêche la touche [Escape] de quitter Tux Paint . @@ -436,8 +436,8 @@ noquit=yes remplacé avec l'option en ligne de commande "--quit". - -nostamps=yes + +→ nostamps=yes ← Cette option indique à Tux Paint de ne charger aucune image de tampon en caoutchouc, ce qui entraîne la désactivation de l' outil Tampons . @@ -452,8 +452,8 @@ nostamps=yes remplacé avec l'option en ligne de commande "--stamps". - -nostampcontrols=yes + +→ nostampcontrols=yes ← Certaines images de l' outil Tampon peuvent être mises en miroir, inversées et / ou voir leur taille modifiée. Cette option désactive ces contrôles et @@ -465,8 +465,8 @@ nostampcontrols=yes il peut être remplacé avec l'option en ligne de commande "--stampcontrols". - -nostamprotation=yes + +→ nostamprotation=yes ← Cela désactive la rotation des Tampons mettant immédiatement le tampon dans son orientation normale (le retournement ou la réflection peuvent être @@ -481,8 +481,8 @@ nostamprotation=yes il peut être remplacé avec l'option en ligne de commande "--stamprotation". - -nomagiccontrols=yes + +→ nomagiccontrols=yes ← Certains outils Magie ont la possibilité d'agir comme un pinceau ou d'affecter le canevas en entier. Cette option désactive les contrôles et ne @@ -494,8 +494,8 @@ nomagiccontrols=yes il peut être remplacé avec l'option en ligne de commande "--magiccontrols". - -nomagicsizes=yes + +→ nomagicsizes=yes ← Certaibs outils Magie peuvent avoir plusieurs réglages de taille. Cette option annule cette possibilité et ne permet que la taille par défaut. @@ -508,8 +508,8 @@ nomagicsizes=yes être remplacé avec l'option en ligne de commande "--magicsizes". - -ungroupmagictools=yes + +→ ungroupmagictools=yes ← By default, the Magic tools in Tux Paint are organized into groups of similar tools (e.g., all of the color, saturation, darken/lighten tools @@ -526,8 +526,8 @@ ungroupmagictools=yes "--groupmagictools". - -noshapecontrols=yes + +→ noshapecontrols=yes ← Désactive les boutons de contrôle affichés lors de l'utilisation de l' outil Formes qui permettent de modifier la façon dont les formes sont @@ -540,8 +540,8 @@ noshapecontrols=yes il peut être remplacé avec l'option en ligne de commande "--shapecontrols". - -nolabel=yes + +→ nolabel=yes ← Désactive l'outil Étiquette : l'outil qui permet la saisie de texte pouvant être édité plus tard. @@ -552,8 +552,8 @@ nolabel=yes remplacé avec l'option en ligne de commande "--label". - -nobrushspacing=yes + +→ nobrushspacing=yes ← Désactive l'option brush spacingespacement des coups de pinceaux pour les outils Peindre et Lignes . L'espacement par défaut sera utilisé. @@ -568,8 +568,8 @@ nobrushspacing=yes peut être remplacé avec l'option en ligne de commande "--brushspacing". - -complexity=COMPLEXITÉ + +→ complexity=COMPLEXITÉ ← Règle le niveau de complexité (expertise) de Tux Paint, qui permet soit de déactiver certains outils de Magie, ou de changer leur comportement. (Par @@ -579,19 +579,19 @@ complexity=COMPLEXITÉ La valeur COMPLEXITÉ peut l'une de celles-ci : - advanced (par défaut) + → advanced (par défaut) ← "Avancé" — Pour les utilisateurs familiers avec Tux Paint et qui peuvent œuvrer avec de outils plus complexes. - - beginner + + → beginner ← "Débutant" — Pour les utilisateurs habitués à Tux Paint, mais les outils complexes peuvent leur causer confusion ou frustration. - - novice + + → novice ← "Novice" — Pour les utilisateurs qui débutent avec Tux Paint, ou bien qui ont peu d'expérience des ordinateurs, ou bien encore ceux qui ont besoin d'outils spéciaux pour l'accessibilité - + 📜 Note : Ll'option de complexité a été ajoutée dans la version 0.9.32 de Tux Paint. Consultez la documentation individuelle des outils Magiei. @@ -602,8 +602,8 @@ complexity=COMPLEXITÉ avec l'option en ligne de commande "--complexity=advanced". - -notemplateexport=yes + +→ notemplateexport=yes ← Désactive la possibilité de créer de nouvelles images Modèle (basées sur des images sauvegardées) à partir de la boîte de dialogue Ouvrir . @@ -618,8 +618,8 @@ notemplateexport=yes "--templateexport". - -noerase=yes + +→ noerase=yes ← Désactive la possibilité d'effacer des images sauvegardées via le bouton "Effacer" de la boîte de dialogue Ouvrir , ou bien d'images Modèle @@ -636,13 +636,13 @@ noerase=yes remplacé avec l'option en ligne de commande "--erase". + + ### Langues ### -Langues +## Langue ## -Langue - -lang=LANGUAGE +→ lang=LANGUAGE ← Exécutez Tux Paint dans l'une des langues prises en charge. Les choix possibles pour la LANGUE comprennent actuellement : @@ -904,8 +904,8 @@ lang=LANGUAGE +-----------------------------------------------------------------+ - ---locale LOCALE + +→ --locale LOCALE ← Exécutez Tux Paint dans l'une des langues supportées. Consultez la section Choisir une autre langue" ci-dessous pour les chaînes de paramètres @@ -916,8 +916,8 @@ lang=LANGUAGE respecte les paramètres de votre environnement, si possible.) - -mirrorstamps=yes + +→ mirrorstamps=yes ← Pour les tampons qui peuvent être mis en miroir, cette option les définit par défaut sur leur forme en miroir. @@ -932,11 +932,11 @@ mirrorstamps=yes "--dontmirrorstamps". + +## Polices ## -Polices - -sysfonts=yes +→ sysfonts=yes ← Cette option oblige Tux Paint à essayer de charger des polices (à utiliser dans l'outil Texte ) à partir de votre système d'exploitation. Normalement, @@ -948,8 +948,8 @@ sysfonts=yes être remplacé avec l'option en ligne de commande "--nosysfonts". - -alllocalefonts=yes + +→ alllocalefonts=yes ← Avant la version 0.9.21, Tux Paint chargeait toutes les polices depuis son propre répertoire de polices, y compris celles spécifiques à la locale (par @@ -968,8 +968,8 @@ alllocalefonts=yes "--currentlocalefont". - -uifont=FONT NAME + +→ uifont=FONT NAME ← Cette option oblige Tux Paint à essayer de charger des polices (à utiliser dans l'outil Texte ) à partir de votre système d'exploitation. Normalement, @@ -979,19 +979,19 @@ uifont=FONT NAME Sans" (c'est un comportement standard). + + ### Impression ### -Impression +## Permissions pour l'impression ## -Permissions pour l'impression - -noprint=yes +→ noprint=yes ← Désactive la fonction d'impression. - -printdelay=SECONDES + +→ printdelay=SECONDES ← Limite l'impression afin que l'impression ne puisse avoir lieu qu'une fois toutes les SECONDES secondes. @@ -1002,11 +1002,11 @@ printdelay=SECONDES l'option en ligne de commande "--printdelay=0". + +## Montrer le menu pour l'impression ## -Montrer le menu pour l'impression - -altprint=always +→ altprint=always ← Cela fait que Tux Paint affiche toujours la boîte de dialogue de l'imprimante (ou, sous Linux / Unix, lance la "commande altprint") lorsque @@ -1015,8 +1015,8 @@ altprint=always de maintenir [Alt] à chaque fois. - -altprint=never + +→ altprint=never ← Cela empêche Tux Paint de ne jamais montrer la boîte de dialogue de l' imprimante (ou, sous Linux / Unix, exécuter « altprintcommand ») lorsque le @@ -1024,8 +1024,8 @@ altprint=never [Alt] sans effet lorsque vous cliquez sur le bouton «Imprimer». - -altprint=mod + +→ altprint=mod ← C'est le comportement par défaut. Tux Paint affiche une boîte de dialogue d'imprimante (ou, sous Linux / Unix, exécute la commande "altprint"), @@ -1034,11 +1034,11 @@ altprint=mod de boîte de dialogue. + +## Sauvegarder la configuration d'impression ## -Sauvegarder la configuration d'impression - - printcfg=yes + → printcfg=yes ← (Windows et macOS uniquement) @@ -1061,11 +1061,11 @@ Sauvegarder la configuration d'impression "--noprintcfg". + + ## Commandes d'impression ## - Commandes d'impression - - printcommand=COMMAND + → printcommand=COMMAND ← (Linux et Unix uniquement) @@ -1083,8 +1083,8 @@ Sauvegarder la configuration d'impression configuration avant la version 0.9.15, vous devrez la modifier. - - altprintcommand=COMMAND + + → altprintcommand=COMMAND ← (Linux et Unix uniquement) @@ -1100,11 +1100,11 @@ Sauvegarder la configuration d'impression kprinter + + ## Format du papier ## - Format du papier - - papersize=PAPERSIZE + → papersize=PAPERSIZE ← (Plates-formes qui utilisent le générateur PostScript interne de Tux Paint - pas Windows, macOS, BeOS ou Haiku.) @@ -1121,21 +1121,21 @@ Sauvegarder la configuration d'impression dsheet, esheet. + + ### Sauvegarde ### - Sauvegarde + ## Écraser le travail précédent ## - Écraser le travail précédent - - saveover=yes + → saveover=yes ← Ceci élimine le message "Écraser l'ancienne version ...? quand on voulait sauvegarder un fichier déjà existant. Avec cette option, l'ancienne version sera écrasée par la nouvelle, automatiquement. - - saveover=new + + → saveover=new ← Ceci aussi élimine le message "Écraser l'ancienne version ...? quand on sauvegarde un fichier déjà existant. Cette option, cependant, @@ -1143,19 +1143,19 @@ Sauvegarder la configuration d'impression version. - - saveover=ask + + → saveover=ask ← (Cette option est redondante puisque c'est celle par défaut.) Quand vous sauvegardez un dessin déjà existant, on vous demandera d'abord si vous voulez écraser l'ancienne version ou non. + + ## Démarrer ## - Démarrer - - startblank=yes + → startblank=yes ← Ceci oblige Tux Paint à afficher un canevas vide au démarrage, plutôt que la dernière image qui a été éditée. @@ -1167,8 +1167,8 @@ Sauvegarder la configuration d'impression "--startlast". - - newcolorslast=yes + + → newcolorslast=yes ← Place les options de couleur dans la boîte de dialogue Nouveau en dernier, ainsi tous les démarreurs et / ou modèles seront affichés en @@ -1181,11 +1181,11 @@ Sauvegarder la configuration d'impression commande "--newcolorsfirst". + + ## Répertoires de sauvegarde et d'export ## - Répertoires de sauvegarde et d'export - - savedir=DIRECTORY + → savedir=DIRECTORY ← Utilisez cette option pour changer l'emplacement du répertoire / dossier "saved" de Tux Paint , qui est l'endroit où Tux Paint @@ -1193,19 +1193,19 @@ Sauvegarder la configuration d'impression Si vous ne le changez pas, l' emplacement par défaut est : - Linux / Unix + → Linux / Unix ← Under a hidden directory in your home directory: /home/nom d'utilisateur/.tuxpaint/saved/ - - Windows + + → Windows ← C:\Users\nom d'utilisateur\AppData\Roaming\TuxPaint\saved\ - - macOS + + → macOS ← /Users/nom d'utilisateur/Library/Application Support/TuxPaint/saved/ - - Haiku + + → Haiku ← /boot/home/config/settings/TuxPaint/saved/ - + 💡 Note : Si vous spécifiez un lecteur Windows (pzr ex. "H:\"), vous devez spécifiez également un sous-répertoire. @@ -1219,8 +1219,8 @@ Sauvegarder la configuration d'impression Exemple: savedir=Z:\tuxpaint\ - - exportdir=DIRECTORY + + → exportdir=DIRECTORY ← Utilisez cette option pour modifier l'endroit où Tux Paint exporte les fichiers - images uniques ou diaporamas GIF animés - en vue d'un usage @@ -1262,11 +1262,11 @@ Sauvegarder la configuration d'impression Exemple: exportdir=/home/penguin/TuxPaintExports + + ## Plus d'options de sauvegarde ## - Plus d'options de sauvegarde - - nosave=yes + → nosave=yes ← Ceci désactive la possibilité de sauvegarder les fichiers par Tux Paint (et par conséquent ôte le bouton "Sauvegarder" sur l'écran). On peut @@ -1279,8 +1279,8 @@ Sauvegarder la configuration d'impression cas, il peut être remplacé avec l'option en ligne de commande "--save". - - autosave=yes + + → autosave=yes ← Ceci empêche Tux Paint de vous demander si vous voulez sauvegarder l'image quand vous quittez, et suppose que vous le faites. @@ -1292,8 +1292,8 @@ Sauvegarder la configuration d'impression "--noautosave". - - reversesort=yes + + → reversesort=yes ← Ceci inverse le tri des fichiers dans les dialogues Ouvrir et Diaporama; plaçant les nouvelles images en tête de liste. @@ -1305,13 +1305,13 @@ Sauvegarder la configuration d'impression commande "--noreversesort". + + ### Données ### - Données + ## Fichier de verouillage ## - Fichier de verouillage - - nolockfile=yes + → nolockfile=yes ← Par défaut, Tux Paint utilise ce qu'on appelle un «fichier de verrouillage» pour éviter qu'il ne soit lancé plus d'une fois toutes @@ -1335,11 +1335,11 @@ Sauvegarder la configuration d'impression "--lockfile". + + ## Répertoire de données ## - Répertoire de données - - datadir=DIRECTORY + → datadir=DIRECTORY ← Utilisez cette option pour changer l'endroit où Tux Paint ira rechercher les fichiers de données personnelles (pinceaux, tampons, @@ -1351,15 +1351,15 @@ Sauvegarder la configuration d'impression Si vous ne le changez pas, l' emplacement par défaut est : - Linux / Unix + → Linux / Unix ← /home/nom d'utilisateur/.tuxpaint/ - - Windows + + → Windows ← C:\Users\nom d'utilisateur\AppData\Roaming\TuxPaint\ - - macoS + + → macoS ← /Users/nom d'utilisateur/Library/Application Support/TuxPaint/ - + 📜 Note : Avant la version 0.9.18, Tux Paint utlisait les mêmes réglages que "savedir" pour chercher les fichiers de données. Depuis la version @@ -1371,11 +1371,11 @@ Sauvegarder la configuration d'impression Exemple: datadir=/home/johnny/tuxpaint-data/ + + ## Fichier de palette de couleur ## - Fichier de palette de couleur - - colorfile=FILENAME + → colorfile=FILENAME ← Vous pouvez remplacer la palette de couleurs par défaut de Tux Paint en créant un fichier texte ASCII simple qui décrit les couleurs souhaitées @@ -1405,24 +1405,24 @@ Sauvegarder la configuration d'impression identique à " #FFFFFF", mais pas à "#F0F0F0". + + ### Accessibilité ### - Accessibilité + ## Souris ## - Souris - - mouse-accessibility=yes + → mouse-accessibility=yes ← Dans ce mode, au lieu de cliquer, de faire glisser et de relâcher (par exemple, pour dessiner), vous cliquez, déplacez et cliquez à nouveau pour terminer le mouvement. + + ## Clavier ## - Clavier - - keyboard=yes + → keyboard=yes ← Cela permet d'utiliser les touches fléchées du clavier pour contrôler le pointeur de la souris. (Par exemple, pour les environnements sans @@ -1468,18 +1468,18 @@ Sauvegarder la configuration d'impression "--mouse". + + ## Clavier virtuel sur écran ## - Clavier virtuel sur écran - - onscreen-keyboard=yes + → onscreen-keyboard=yes ← Présente un clavier à l'écran cliquable lors de l'utilisation des outils Texte et Étiquette . - - onscreen-keyboard-layout=LAYOUTNAME + + → onscreen-keyboard-layout=LAYOUTNAME ← Choisit une disposition initiale pour le clavier virtuel quand on utilise les outils Texte et Étiquette . @@ -1487,8 +1487,8 @@ Sauvegarder la configuration d'impression onscreen-keyboard=yes , la configuration des deux est donc redondante. - - onscreen-keyboard-disable-change=yes + + → onscreen-keyboard-disable-change=yes ← Désactive la possibilité de modifier la disposition du clavier à l'écran lors de l'utilisation des outils Texte et Étiquette , utile @@ -1503,54 +1503,54 @@ Sauvegarder la configuration d'impression "--onscreen-keyboard-disable-change=no". + + ### Joystick ### - Joystick + ## Écran principal ## - Écran principal - - joystick-dev=N + → joystick-dev=N ← Spécifie quel périphérique joystick doit être utilisé par Tux Paint. La valeur par défaut est 0 (le premier joystick). - - joystick-slowness=SPEED + + → joystick-slowness=SPEED ← Définit un retard à chaque mouvement d'axe, permettant de ralentir le joystick. Les valeurs autorisées sont comprises entre 0 et 500. La valeur par défaut est 15. - - joystick-threshold=THRESHOLD + + → joystick-threshold=THRESHOLD ← Définit le niveau minimum de mouvement de l'axe pour commencer à déplacer le pointeur. Les valeurs autorisées sont comprises entre 0 et 32766. La valeur par défaut est 3200. - - joystick-maxsteps=STEPS + + → joystick-maxsteps=STEPS ← Définit le nombre de pixels maximums que le pointeur déplacera à la fois. Les valeurs autorisées vont de 1 à 7. La valeur par défaut est 7. + + ## Chapeau ## - Chapeau - - joystick-hat-slowness=SPEED + → joystick-hat-slowness=SPEED ← Définit un délai à chaque mouvement automatique, permettant de ralentir la vitesse du chapeau. Les valeurs autorisées sont comprises entre 0 et 500. La valeur par défaut est 15. - - joystick-hat-timeout=MILLISECONDS + + → joystick-hat-timeout=MILLISECONDS ← Définit le délai après lequel le pointeur commencera à se déplacer automatiquement si le chapeau est maintenu enfoncé. Les valeurs @@ -1558,11 +1558,11 @@ Sauvegarder la configuration d'impression 000. + + ## Boutons à désactiver ## - Boutons à désactiver - - joystick-buttons-ignore=BUTTON1,BUTTON2,... + → joystick-buttons-ignore=BUTTON1,BUTTON2,... ← Un ensemble de numéros de boutons du joystick, comme vu par SDL, qui doit être ignoré. Sinon, à moins qu'ils ne soient utilisés par l'une @@ -1570,133 +1570,133 @@ Sauvegarder la configuration d'impression comme un clic gauche de la souris. + +## Boutons pour raccourcis ## -Boutons pour raccourcis - - joystick-btn-escape=BUTTON NUMBER + → joystick-btn-escape=BUTTON NUMBER ← Sélectionne le numéro du bouton du joystick, tel que vu par SDL, qui sera utilisé pour générer un événement d'échappement. Utile pour fermer les dialogues et quitter. - - joystick-btn-brush=BUTTON NUMBER + + → joystick-btn-brush=BUTTON NUMBER ← Sélectionne le numéro du bouton du joystick, comme vu par SDL, qui sera un raccourci pour sélectionner sélectionne l'outil Pinceau. - - joystick-btn-stamp=BUTTON NUMBER + + → joystick-btn-stamp=BUTTON NUMBER ← Sélectionne le numéro du bouton du joystick, comme vu par SDL, qui sera un raccourci pour sélectionner sélectionne l'outil Tampon. - - joystick-btn-lines=BUTTON NUMBER + + → joystick-btn-lines=BUTTON NUMBER ← Sélectionne le numéro du bouton du joystick, comme vu par SDL, qui sera un raccourci pour sélectionner sélectionne l'outil Lignes. - - joystick-btn-shapes=BUTTON NUMBER + + → joystick-btn-shapes=BUTTON NUMBER ← Sélectionne le numéro du bouton du joystick, comme vu par SDL, qui sera un raccourci pour sélectionner sélectionne l'outil Formes. - - joystick-btn-text=BUTTON NUMBER + + → joystick-btn-text=BUTTON NUMBER ← Sélectionne le numéro du bouton du joystick, comme vu par SDL, qui sera un raccourci pour sélectionner sélectionne l'outil Texte. - - joystick-btn-label=BUTTON NUMBER + + → joystick-btn-label=BUTTON NUMBER ← Sélectionne le numéro du bouton du joystick, comme vu par SDL, qui sera un raccourci pour sélectionner sélectionne l'outil Étiquette. - - joystick-btn-fill=BUTTON NUMBER + + → joystick-btn-fill=BUTTON NUMBER ← Sélectionne le numéro du bouton du joystick, comme vu par SDL, qui sera un raccourci pour sélectionner sélectionne l'outil de remplissage. - - joystick-btn-magic=BUTTON NUMBER + + → joystick-btn-magic=BUTTON NUMBER ← Sélectionne le numéro du bouton du joystick, comme vu par SDL, qui sera un raccourci pour sélectionner sélectionne l'outil Magie. - - joystick-btn-undo=BUTTON NUMBER + + → joystick-btn-undo=BUTTON NUMBER ← Sélectionne le numéro du bouton du joystick, comme vu par SDL, qui sera un raccourci pour sélectionner invoque l'outil Défaire. - - joystick-btn-redo=BUTTON NUMBER + + → joystick-btn-redo=BUTTON NUMBER ← Sélectionne le numéro du bouton du joystick, comme vu par SDL, qui sera un raccourci pour sélectionner outil Refaire. - - joystick-btn-eraser=BUTTON NUMBER + + → joystick-btn-eraser=BUTTON NUMBER ← Sélectionne le numéro du bouton du joystick, comme vu par SDL, qui sera un raccourci pour sélectionner outil Gomme. - - joystick-btn-new=BUTTON NUMBER + + → joystick-btn-new=BUTTON NUMBER ← Sélectionne le numéro de bouton du joysticke, comme vu par SDL, qui sera un raccourci pour lancer la boîte dialogue pour créer un nouveau dessin. - - joystick-btn-open=BUTTON NUMBER + + → joystick-btn-open=BUTTON NUMBER ← Sélectionne le numéro du bouton du joystick, tel que vu par SDL, qui sera un raccourci pour lancer la boîte de dialogue pour ouvrir un dessin existant. - - joystick-btn-save=BUTTON NUMBER + + → joystick-btn-save=BUTTON NUMBER ← Sélectionne le numéro du bouton du joystick, comme vu par SDL, qui sera un raccourci pour sélectionner sauvegarder le dessin. - - joystick-btn-pgsetup=BUTTON NUMBER + + → joystick-btn-pgsetup=BUTTON NUMBER ← Sélectionne le numéro du bouton du joystick, comme vu par SDL, qui sera un raccourci pour sélectionner lancer la boîte de dialogue pour le réglage de l'imprssion. - - joystick-btn-print=BUTTON NUMBER + + → joystick-btn-print=BUTTON NUMBER ← Sélectionne le numéro du bouton du joystick, comme vu par SDL, qui sera un raccourci pour sélectionner print. - + Écraser des options de System Config @@ -1722,7 +1722,7 @@ Boutons pour raccourcis Des options peuvent également être émises sur la ligne de commande lorsque vous démarrez Tux Paint. - --fullscreen=yes + → --fullscreen=yes --fullscreen=native --WIDTHxHEIGHT --orient=portrait @@ -1804,13 +1804,14 @@ Boutons pour raccourcis --reversesort --lang LANGUAGE --colorfile FILE + ← Celles-ci activent ou correspondent aux options du fichier de configuration décrites ci-dessus. - - --windowed + + → --windowed --800x600 --orient=landscape --disablescreensaver @@ -1851,6 +1852,7 @@ Boutons pour raccourcis --save --noautosave --noreversesort + ← Ces options peuvent être utilisées pour remplacer les paramètres définis dans le fichier de configuration. (Si l'option n'est pas @@ -1858,8 +1860,8 @@ Boutons pour raccourcis remplacement n'est nécessaire.) - - --nosysconfig + + → --nosysconfig ← This prevents the system-wide configuration file (e.g. "/etc/tuxpaint/tuxpaint.conf" on Linux), from being read. @@ -1869,54 +1871,54 @@ Boutons pour raccourcis be used. + - - Options d'information en ligne de commande + ### Options d'information en ligne de commande ### Les options suivantes affichent des informations sur l'écran. Cependant, Tux Paint ne démarrera pas et ne s'exécutera pas. - --version - --verbose-version + → --version + --verbose-version ← Display the version number and date of the copy of Tux Paint you are running. The "--verbose-version" also lists what compile-time options were set. (See INSTALL and FAQ). - - --copying + + → --copying ← Afficher de brèves informations de licence au sujet de la copie de Tux Paint. - - --usage + + → --usage ← Affiche la liste des options disponibles en ligne de commande. - - --help + + → --help ← Affiche une aide sommaire sur l'utilisation de Tux Paint. - - --lang help + + → --lang help ← Affiche une liste des langues disponibles dans Tux Paint. - - --joystick-dev list + + → --joystick-dev list ← Afficher la liste des joysticks branchés qui sont disponibles pour Tux Paint. - + Choisir une autre langue @@ -1932,7 +1934,7 @@ Boutons pour raccourcis Utilisez l'option "--lang help" pour lister les options de langues disponibles. - Langues disponibles + ### Langues disponibles ### +-------------------------------------------------------------------------+ | Code ISO 639-1 | Langue | Langue | Combinaison de | @@ -2232,7 +2234,7 @@ Boutons pour raccourcis combinaisons de touches répertoriées peuvent être utilisées pour parcourir les méthodes de saisie prises en charge lorsque l' outil Texte est actif. - Définition des paramètres régionaux de votre environnement + ### Définition des paramètres régionaux de votre environnement ### La modification de vos paramètres régionaux affectera une grande partie de votre environnement. @@ -2245,7 +2247,7 @@ Boutons pour raccourcis Si vous n'avez pas encore défini les paramètres régionaux de votre environnement, ce qui suit explique brièvement comment : - Utilisateurs de Linux/Unix + ## Utilisateurs de Linux/Unix ## Tout d'abord, assurez-vous que les paramètres régionaux que vous souhaitez utiliser sont activés en éditant le fichier "/etc/locale.gen" sur votre @@ -2277,7 +2279,7 @@ Boutons pour raccourcis setenv LANG es_ES ; \ tuxpaint - Utilisateurs de Windows + ## Utilisateurs de Windows ## Tux Paint reconnaîtra les paramètres régionaux en cours et utilisera les fichiers appropriés par défaut. Cette section est donc réservée aux @@ -2303,7 +2305,7 @@ Boutons pour raccourcis + Cliquez sur le bouton "Variables d'environnement ...". + Édite la valeur du paramètre "LANG" (le crée s'il n'existe pas). - Polices spéciales + ### Polices spéciales ### Certaines langues nécessitent l'installation de polices spéciales. Ces fichiers de polices (qui sont au format TrueType (TTF)), sont beaucoup trop diff --git a/docs/fr_FR.UTF-8/PNG.txt b/docs/fr_FR.UTF-8/PNG.txt index 5a4506afc..c63d0356d 100644 --- a/docs/fr_FR.UTF-8/PNG.txt +++ b/docs/fr_FR.UTF-8/PNG.txt @@ -28,12 +28,12 @@ La prise en charge de nombreuses couleurs permet aux images "tampons de caoutchouc" de qualité photo d'être utilisable dans Tux Paint, et la transparence alpha permet une haute qualité pour les pinceaux. -Comment créer des PNG + ### Comment créer des PNG ### Ce qui suit est une très brève liste de méthodes pour créer des PNG ou convertir des images existantes en PNG. -GIMP & Krita +→ GIMP & Krita ← D'excellents outils pour créer des images PNG utilisables dans Tux Paint sont Gimp et Krita, tous deux programmes interactifs de dessin et d'édition @@ -45,10 +45,10 @@ GIMP & Krita visitez respectivement http://www.gimp.org/ et http://www.krita.org/. + +→ Outils en ligne de commande ← -Outils en ligne de commande - - NetPBM + → NetPBM ← Les outils Bitmap portables (appelés généralement «NetPBM») sont une collection d'outils de ligne de commande Open Source qui convertissent @@ -61,8 +61,8 @@ Outils en ligne de commande netpbm.sourceforge.net/. - - cjpeg/djpeg + + → cjpeg/djpeg ← Les programmes en ligne de commande "cjpeg" et "djpeg" font la conversion entre le format PNM (Portable Any Map) de NetPBM et les @@ -72,11 +72,11 @@ Outils en ligne de commande https://jpegclub.org/. + - - -Logiciel propriétaire pour Windows + +→ Logiciel propriétaire pour Windows ← + CorelDRAW (Corel) — http://www.corel.com/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Paint Shop Pro (Corel) — https://www.paintshoppro.com/ @@ -84,13 +84,13 @@ Logiciel propriétaire pour Windows + PIXresizer (Bluefive software) — http://bluefive.pair.com/ pixresizer.htm - -Utilisateurs de Macintosh + +→ Utilisateurs de Macintosh ← + CorelDRAW (Corel) — http://www.corel.com/ + GraphicConverter (Lemke Software) — https://www.lemkesoft.de/ mac-fotobearbeitung-mac-diashow-mac-grafikprogramm-mac-bildbetrachter/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Photoshop (Adobe) — http://www.adobe.com/products/photoshop.html - + diff --git a/docs/fr_FR.UTF-8/README.txt b/docs/fr_FR.UTF-8/README.txt index 3340ee79e..8152402c6 100644 --- a/docs/fr_FR.UTF-8/README.txt +++ b/docs/fr_FR.UTF-8/README.txt @@ -1,12 +1,12 @@ Tux Paint version 0.9.34 - Un programme simple pour les enfants + ## Un programme simple pour les enfants ## Copyright © 2002-2024 by divers contributeurs; voir AUTHORS.txt. https://tuxpaint.org/ - octobre 12, 2024 + octobre 14, 2024 +-------------------------------------------------------+ | Table des matières | @@ -44,7 +44,7 @@ I. À propos de Tux Paint -A. Qu'est-ce que "Tux Paint" ? + ### A. Qu'est-ce que "Tux Paint" ? ### Tux Paint est un programme de dessin gratuit conçu pour les jeunes enfants (enfants de 3 ans et plus). Il possède une interface simple et facile à @@ -53,46 +53,46 @@ encourager et guider les enfants lorsqu'ils utilisent le programme. Sont fournis un canevas vierge et un ensemble d'outils de dessin pour aider votre enfant à être créatif. -B. Objectifs + ### B. Objectifs ### -Facile et amusant +→ Facile et amusant ← Tux Paint se veut un simple programme de dessin pour les jeunes enfants. Il ne s'agit pas d'un programme de dessin à usage général. Il se veut amusant et facile à utiliser. Les effets sonores et un personnage de dessin animé permettent à l'utilisateur de savoir ce qui se passe tout en le divertissant. Il existe également des pointeurs de souris, de style dessin animé, extra-larges. - -Flexibilité + +→ Flexibilité ← Tux Paint est extensible. Les brosses et les formes de "tampon en caoutchouc" peuvent être déposées et retirées. Par exemple, un enseignant peut apporter une collection de formes animales et demander à ses élèves de dessiner un écosystème. Chaque forme peut avoir un son qui l'accompagne et un texte est affiché lorsque l'enfant sélectionne la forme. - -Portabilité + +→ Portabilité ← Tux Paint est portable sur diverses plates-formes informatiques: Windows, Macintosh, Linux, etc. L'interface est la même sur toutes. Tux Paint fonctionne correctement sur les systèmes plus anciens (comme un Pentium 133), et peut être modifié pour mieux fonctionner sur des systèmes lents. - -Simplicité + +→ Simplicité ← Il n'y a pas d'accès direct à la complexité sous-jacente de l'ordinateur. L'image en cours est conservée lorsque le programme se ferme et réapparaît au redémarrage. L'enregistrement d'images ne nécessite pas la création de noms de fichiers ou l'utilisation du clavier. L'ouverture d'une image se fait en la sélectionnant dans une collection de vignettes. L'accès à d'autres fichiers sur l'ordinateur est restreint. - -Accessibilité + +→ Accessibilité ← Tux Paint offre un grand nombre d'options pour l'accessibilité, comprenant l'augmentation de la taille des boutons de contrôle, le changement des fontes utilisateur, des options pour contrôler le pointeur de souris en utilisant le clavier ou d'autres dispostifs d'entrée (joystick, manette de jeu, etc ..), un clavier virtuel, et des clics de souris "collants". + - -C. Licence + ### C. Licence ### Tux Paint est un projet Open Source, un logiciel libre publié sous la licence publique générale GNU (GPL). Il est gratuit et le «code source» du programme @@ -102,62 +102,76 @@ logiciel sous GPL.) Voir COPYING.txt pour le texte complet de la licence GPL. -D. Qu'y a-t-il de neuf dans la version 0.9.34 de Tux Paint ? + ### D. Qu'y a-t-il de neuf dans la version 0.9.34 de Tux Paint ? ### -"Eraser" Fill mode +→ "Eraser" Fill mode ← A flood fill option that fills the canvas with the background color, or template or starter background, upon which the drawing was based. - -New brushes + +→ New brushes ← New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches". -New brush option + +→ New brush option ← Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them. -New templates + +→ New templates ← "Clouds from an airplane" and "Lough Leane". -New Magic tool: Comic dots + +→ New Magic tool: Comic dots ← Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books. - -New Magic tool: Rotate + +→ New Magic tool: Rotate ← Rotates the drawing. - -New Magic tool: Fractal + +→ New Magic tool: Fractal ← A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat. - -New Magic tool: ASCII Typewriter + +→ New Magic tool: ASCII Typewriter ← Transform your picture into "ASCII art", typewriter-style. -New Magic tool: ASCII Computer + +→ New Magic tool: ASCII Computer ← Transform your picture into "ASCII art", computer-style. -New Magic tool: ASCII Color Computer + +→ New Magic tool: ASCII Color Computer ← Transform your picture into colored computer "ASCII art". -New Magic tool: Crescent + +→ New Magic tool: Crescent ← Draw one of various crescent shapes at a chosen angle. -New Magic tool: Spiral + +→ New Magic tool: Spiral ← Draw spirals. -New Magic tool: Spiral Square + +→ New Magic tool: Spiral Square ← Draw square spirals. -New Magic tool: Concentric Circle + +→ New Magic tool: Concentric Circle ← Draw concentric circles. -New Magic tool: Concentric Square + +→ New Magic tool: Concentric Square ← Draw concentric squares. -New Magic tool: Tessellation Pointy + +→ New Magic tool: Tessellation Pointy ← Draw repeating tessellation patterns with pointy-topped hexagons. -New Magic tool: Tessellation Flat + +→ New Magic tool: Tessellation Flat ← Draw repeating tessellation patterns with flat-topped hexagons. -Magic API Updates + +→ Magic API Updates ← Sound pause and resume functions added. + Voir CHANGES.txt pour la liste complète des changements. II. Utiliser Tux Paint -A. Lancement de Tux Paint + ### A. Lancement de Tux Paint ### -1. Utilisateurs de Linux/Unix +## 1. Utilisateurs de Linux/Unix ## Tux Paint devrait avoir mis une icône de lanceur dans vos menus KDE et/ou GNOME, sous «Graphiques». @@ -170,7 +184,7 @@ exemple, "$") : Si des erreurs se produisent, elles seront affichées sur le terminal ("stderr"). -2. Utilisateurs de Windows +## 2. Utilisateurs de Windows ## [Icône pour Tux Paint] Tux Paint @@ -194,13 +208,14 @@ installer. Si vous avez utilisé le téléchargement de 'ZIP-file', le dossier de Tux Paint sera là où vous l'avez placé lorsque vous avez décompressé le fichier ZIP. -3. Utilisateurs de macOS +## 3. Utilisateurs de macOS ## Double-cliquez simplement sur l'icône "Tux Paint". [Écran-titre] + -B. Écran titre + ### B. Écran titre ### Lors du premier chargement de Tux Paint, un écran avec titre et crédits apparaîtra. @@ -209,20 +224,22 @@ Une fois le chargement terminé, appuyez sur une touche ou cliquez sur la souris pour continuer. (Ou, après environ 30 secondes, l'écran-titre disparaîtra automatiquement.) -C. Écran principal + ### C. Écran principal ### L'écran principal est divisé en plusieurs sections : [Outils : Peindre, Tampon, Lignes, Formes, Texte, Magie, Étiquette, Défaire, Refaire, Gomme, Nouveau, Ouvrir, Sauvegarder, Imprimer, Quitter] -Côté gauche : la barre d'outils + +→ Côté gauche : la barre d'outils ← La barre d'outils contient les commandes pour dessiner et éditer. - + [Toile] -Milieu : Toile pour Dessiner + +→ Milieu : Toile pour Dessiner ← La plus grande partie de l'écran, au centre, est le canevas pour dessiner. C'est évidemment là que vous dessinerez ! @@ -233,9 +250,10 @@ Milieu : Toile pour Dessiner documentation OPTIONS pour plus de détails. - + [Sélecteurs - Pinceaux, Lettres, Formes, Tampons] -Côté droit : sélecteur + +→ Côté droit : sélecteur ← En fonction de l'outil en cours d'utilisation, le sélecteur affiche différentes choses. Par exemple, lorsque l'outil Pinceau est sélectionné, @@ -244,10 +262,11 @@ Côté droit : sélecteur pouvez utiliser. - + [Couleurs - Noir, Blanc, Rouge, Rose, Orange, Jaune, Vert, Cyan, Bleu, Pourpre, Brun, Gris] -En bas : couleurs + +→ En bas : couleurs ← Quand l'outil en cours utilise des couleurs, une palette pour choisir des couleurs se trouve en bas de l'écran. Cliquez sur une pour choisir une @@ -308,23 +327,24 @@ En bas : couleurs Options" . - + (Par exemple : Choisis une forme. Clique pour démarrer le dessin , fais glisser et continue jusqu'à la taille désirée. Déplace-toi pour la faire tourner, et clique pour dessiner.) -En bas : zone d'aide + +→ En bas : zone d'aide ← Tout en bas de l'écran, Tux, le pingouin Linux, fournit des conseils et d'autres informations pendant que vous dessinez. + + ### D. Outils disponibles ### -D. Outils disponibles +## 1. Outils de dessin ## -1. Outils de dessin - -a. Outil "Peinture" (pinceau) +a. Outil "Peinture" (pinceau) ← L'outil Pinceau vous permet de dessiner à main levée, en utilisant différents pinceaux (choisis dans le sélecteur à droite) et couleurs @@ -371,8 +391,8 @@ a. Outil "Peinture" (pinceau) documentation "Options". - -b.Outil "Tampon" (tampon de caoutchouc) + +b.Outil "Tampon" (tampon de caoutchouc) ← L'outil Tampon montre un ensemble de tampons en caoutchouc ou d'autocollants. Il vous permet de coller des images pré-dessinées ou @@ -383,13 +403,13 @@ b.Outil "Tampon" (tampon de caoutchouc) indiquant où le tampon sera placé, ainsi que sa taille. Cliquez sur le canevas à l'endroit où vous voulez placer le tampon. - Catégories de tampons + → Catégories de tampons ← Il peut y avoir de nombreuses catégories de timbres (par ex. animaux, plantes, espace extra-atmosphérique, véhicules, personnes, etc.). Utilisez les flèches gauche et droite pour parcourir les différentes collections. - - Rotation des tampons + + → Rotation des tampons ← En utilisant le bouton de rotation en bas à droite, vous pouvez effectuer une rotation quand vous placez un tampon. Une fois le tampon @@ -406,8 +426,8 @@ b.Outil "Tampon" (tampon de caoutchouc) Tux Paint avec la version 0.9.29. - - Contrôles des tampons + + → Contrôles des tampons ← Avant de `` tamponner '' une image sur votre dessin, différents effets peuvent parfois être appliqués (en fonction du tampon) : @@ -429,8 +449,8 @@ b.Outil "Tampon" (tampon de caoutchouc) Agrandir pour les tampons. Voir la documentation "Options". - - Effets sonores des tampons + + → Effets sonores des tampons ← Les tampons peuvent avoir un effet sonore et / ou une description orale (parlés). Les boutons en bas à gauche (près de Tux, le pingouin Linux) @@ -438,11 +458,11 @@ b.Outil "Tampon" (tampon de caoutchouc) tampon actuellement sélectionné. + - - -c.Outil "Lignes" + +c.Outil "Lignes" ← Cet outil vous permet de dessiner des lignes droites à l'aide des différents pinceaux et couleurs que vous utilisez habituellement. @@ -468,8 +488,8 @@ c.Outil "Lignes" du pinceau, ci-dessus pour en savoir plus. - -d.Outil "Formes" + +d.Outil "Formes" ← Cet outil vous permet de dessiner des formes simples remplies ou non remplies. @@ -480,15 +500,15 @@ d.Outil "Formes" Utilisez les options en bas à droite pour choisir le comportement de l'outil : - Formes à partir du centre + → Formes à partir du centre ← La forme se développe à partir de l'endroit où vous avez cliqué initialement et sera centrée autour de cette position. 📜 C'était le seul comportement de Tux Paint jusqu'à la version 0.9.24. - - Formes à partir d'un coin + + → Formes à partir d'un coin ← La forme se développe à partir d'un coin depuis l'endroit où vous avez cliqué initialement. Il s'agit de la méthode par défaut de la plupart des autres logiciels de dessin traditionnels. @@ -497,7 +517,7 @@ d.Outil "Formes" Paint. - + ⚙ Remarque : si les contrôles de forme sont désactivés (par exemple, avec l'option "noshapecontrols"), il n'y aura pas de contrôle et la méthode @@ -516,7 +536,7 @@ d.Outil "Formes" Relâchez la souris lorsque vous avez terminé l'étirement. - Mode normal + → Mode normal ← Maintenant vous pouvez bouger la souris autour du canevas pour faire tourner la forme. L'angle de rotation est indiqué en bas, en degrés @@ -526,8 +546,8 @@ d.Outil "Formes" avec la couleur en cours. - - Mode de Formes Simples + + → Mode de Formes Simples ← Si l'option "formes simples" est activée, la forme sera dessinée sur le canevas lorsque vous relâcherez le bouton de la souris. (Il n'y a pas de rotation.) @@ -536,11 +556,11 @@ d.Outil "Formes" formes simples" ("simpleshapes"). + - - -e.Outils "Texte" et "Étiquette" + +e.Outils "Texte" et "Étiquette" ← Choisissez une police (parmi les «Lettres» disponibles sur la droite) et une couleur (dans la palette de couleurs en bas). Vous pouvez aussi @@ -561,7 +581,7 @@ e.Outils "Texte" et "Étiquette" active entraîne le déplacement de la ligne de texte actuelle vers cet emplacement (et vous pouvez continuer à la modifier). - "Texte" par rapport à "Étiquette" + → "Texte" par rapport à "Étiquette" ← L' outil Texte est l'outil de saisie de texte original de Tux Paint. Le texte saisi à l'aide de cet outil ne peut pas être modifié ou déplacé @@ -598,8 +618,8 @@ e.Outils "Texte" et "Étiquette" Tux Paint en ligne de commande avec l'option "nolabel"). - - Saisie de caractères internationaux + + → Saisie de caractères internationaux ← Tux Paint permet de saisir des caractères dans différentes langues. La plupart des caractères latins ( A - Z , ñ , è , etc...) peuvent être @@ -626,8 +646,8 @@ e.Outils "Texte" et "Étiquette" voir les caractères que vous essayez de saisir. - - Clavier virtuel sur écran + + → Clavier virtuel sur écran ← Un clavier virtuel sur écran (optionnel) est disponible pour les outils "Texte" et "Étiquette", qui peut présenter une palette de dispositions @@ -637,11 +657,11 @@ e.Outils "Texte" et "Étiquette" d'informations. + - - -f.Outil "Remplir" + +f.Outil "Remplir" ← L'outil «Remplir» «remplit» une zone contiguë de votre dessin avec une couleur unie de votre choix. Trois options de remplissage sont offertes : @@ -667,8 +687,8 @@ f.Outil "Remplir" dans la version 0.9.29 de Tux Paint. - -g.Outil "Magie" (Effets spéciaux) + +g.Outil "Magie" (Effets spéciaux) ← L'outil «Magie» est en fait un ensemble d'outils spéciaux. Sélectionnez l'un des effets «magiques» dans le sélecteur de droite. Ensuite, selon @@ -723,8 +743,8 @@ g.Outil "Magie" (Effets spéciaux) one large list. See the "Options" documentation. - -h.Outil "Gomme" + +h.Outil "Gomme" ← This tool works similarly to the Paint Brush. Wherever you click (or click and drag), things you've added to your drawing will be erased, exposing the @@ -756,11 +776,11 @@ h.Outil "Gomme" sélectionné. + +## 2. Autres contrôles ## -2. Autres contrôles - -a.Commandes "Défaire" et "Refaire" +a.Commandes "Défaire" et "Refaire" ← Cliquer sur le bouton "Défaire" annulera la dernière action. Vous pouvez même annuler plus d'une fois ! @@ -778,8 +798,8 @@ a.Commandes "Défaire" et "Refaire" clavier pour Refaire. - -b.Commande "Nouveau" + +b.Commande "Nouveau" ← Clicking the 'New' button will start a new drawing. A dialog will appear where you may choose to start a new picture using a solid background color, @@ -793,14 +813,14 @@ b.Commande "Nouveau" ⌨ Remarque : vous pouvez également appuyer [Control / ⌘] + [N] sur le clavier pour commencer un nouveau dessin. - Choix de couleurs unies en arrière plan + → Choix de couleurs unies en arrière plan ← Along with the preset solid colors, you can also choose colors using a rainbow palette or a "color mixer". These operate identically to the options found in the color palette shown below the canvas when drawing a picture. See Écran principal > En bas : couleurs > Special color options for details. - - Images de "Démarrage" et images "Modèle" + + Images de "Démarrage" et images "Modèle" ← o Les "Images de démarrage" se comportent comme une page d'un livre de coloriage - un contour noir et blanc d'une image, que vous pouvez ensuite colorier, et le contour noir reste intact - ou comme @@ -835,8 +855,8 @@ b.Commande "Nouveau" Voir "Ouvrir", ci-dessous. - - Effacement des images Modèles exportées + + → Effacement des images Modèles exportées ← Si vous avez sélectionner une Image Modèle dans votre répertoire personnel, et qu'il a été créé à partir de Tux Paint (en utilisant le @@ -853,15 +873,15 @@ b.Commande "Nouveau" "noerase". - + ⚙ Note : Les couleurs unies peuvent être placées à la fin de la boîte de dialogue 'Nouveau' (dessous les Images de démarrage et Modèles), via l'option "newcolorslast". - -c.Commande "Ouvrir" + +c.Commande "Ouvrir" ← Cela vous montre une liste de toutes les images que vous avez enregistrées. S'il y en a plus que ce que peut contenir l'écran, utilisez les flèches @@ -920,8 +940,8 @@ c.Commande "Ouvrir" clavier pour afficher la boîte de dialogue "Ouvrir". - -d.Commande "Sauvegarder" + +d.Commande "Sauvegarder" ← Pour sauvegarder votre image en cours. @@ -946,8 +966,8 @@ d.Commande "Sauvegarder" clavier pour sauvegarde. - -e.Commande "Imprimer" + +e.Commande "Imprimer" ← Cliquez sur ce bouton et votre image sera imprimée ! @@ -957,7 +977,7 @@ e.Commande "Imprimer" pas fonctionner si vous exécutez Tux Paint en mode plein écran. Voir ci-dessous. - Désactivation de l'impression + → Désactivation de l'impression ← On peut définir une option "noprint", ce qui entraînera la désactivation du bouton "Imprimer". @@ -965,8 +985,8 @@ e.Commande "Imprimer" ⚙ Voir la documentation sur "Options". - - Restreindre l'impression + + → Restreindre l'impression ← Si l'option "printdelay" a été utilisée, vous ne pouvez imprimer — qu'une fois toutes les x secondes, tel que vous l'avez défini. @@ -977,8 +997,8 @@ e.Commande "Imprimer" ⚙ Voir la documentation sur "Options". - - Commandes d'impression + + → Commandes d'impression ← (Linux et Unix uniquement) @@ -1003,8 +1023,8 @@ e.Commande "Imprimer" ⚙ Voir la documentation sur "Options". - - Réglages pour l'impression + + → Réglages pour l'impression ← (Windows et macOS) @@ -1027,8 +1047,8 @@ e.Commande "Imprimer" ⚙ Voir la documentation sur "Options". - - Options de la boîte de dialogue de l'imprimante + + → Options de la boîte de dialogue de l'imprimante ← Par défaut, Tux Paint affiche uniquement la boîte de dialogue de l'imprimante (ou, sous Linux / Unix, exécute "altprintcommand", par @@ -1045,18 +1065,18 @@ e.Commande "Imprimer" ⚙ Voir la documentation sur "Options". + - - -f.Commande "Diapos" (sous "Ouvrir") + +f.Commande "Diapos" (sous "Ouvrir") ← Le bouton "Diapositives" est disponible dans la boîte de dialogue "Ouvrir". Il peut être utilisé pour lire une simple animation dans Tux Paint, ou un diaporama. Il peut également exporter un GIF animé basé sur les images choisies. - Choisir des images + → Choisir des images ← Lorsque vous entrez dans la section "Diapos" de Tux Paint, il affiche une liste de vos fichiers enregistrés, tout comme la boîte de dialogue @@ -1071,8 +1091,8 @@ f.Commande "Diapos" (sous "Ouvrir") souhaitez l'ajouter à la fin de la liste. - - Régler la vitesse de lecture + + → Régler la vitesse de lecture ← Une échelle mobile en bas à gauche de l'écran (à côté du bouton "Lecture") peut être utilisée pour régler la vitesse du diaporama ou du @@ -1087,8 +1107,8 @@ f.Commande "Diapos" (sous "Ouvrir") exporté.) - - Lecture dans Tux Paint + + → Lecture dans Tux Paint ← Pour démarrer un diaporama dans Tux Paint, cliquez sur le bouton 'Jouer'. @@ -1106,8 +1126,8 @@ f.Commande "Diapos" (sous "Ouvrir") d'image du diaporama. - - Exporter un GIF animé + + → Exporter un GIF animé ← Cliquez sur le bouton "Exporter GIF" en bas à droite pour que Tux Paint génère un fichier GIF animé basé sur les images sélectionnées. @@ -1121,14 +1141,14 @@ f.Commande "Diapos" (sous "Ouvrir") vous ramènera à la boîte de dialogue "Diaporama". - + Cliquez sur "Retour" dans l'écran de sélection d'image du diaporama pour revenir à la boîte de dialogue "Ouvrir". - -g.Commande "Quitter" + +g.Commande "Quitter" ← Cliquez sur le bouton "Quitter", fermez la fenêtre de Tux Paint ou appuyez sur la touche [Escape] pour quitter Tux Paint. @@ -1158,8 +1178,8 @@ g.Commande "Quitter" ⚙ Voir la documentation sur "Options". - -h.Coupure du son + +h.Coupure du son ← Il n'y a pas de bouton de commande à l'écran pour le moment, mais en appuyant sur les touches [Alt] + [S] , les effets sonores peuvent être @@ -1173,11 +1193,11 @@ h.Coupure du son ⚙ Voir la documentation sur "Options". + + ### E. Contrôle de Tux Paint ### -E. Contrôle de Tux Paint - -1. Utiliser une Souris ou une Boule de pointage +## 1. Utiliser une Souris ou une Boule de pointage ## Le mode principal de travail pour Tux Paint est avec tout dispositif reconnu par votre système d'exploitation tel que la souris, soit standard, soit boule @@ -1195,7 +1215,7 @@ Paint ne reconnaît qu'un seul bouton. Cependant vous pouvez configurer Tux Paint pour accepter un autre bouton comme entrée (voir la Options documentation). -a. Défilement +# a. Défilement # Beaucoup de dispositifs d'entrée offre un moyen d'effectuer un défilement rapide — beaucoup de souris ont une roulette de défilement, les boules de @@ -1209,7 +1229,7 @@ Vous pouvez avoir un défilement automatique en cliquant et en maintenant enfoncé sur un bouton de défilement — les flèches "haut" et "bas" apparaissant au-dessus et en-dessous de la liste. -b. Accessibilité de la souris +# b. Accessibilité de la souris # Yous dispositf ressemblant à une souris peut être utilisé pour contrôler Tux Paint. Par exemple : @@ -1222,7 +1242,7 @@ Tux Paint possède un réglage d'accessibilité "clic collant", où un simple cl permet de faire "cliquer et glisser", et autre clic l'arrête. ( (Voir la Options documentation.) -2. Utiliser une Tablette ou un Écran tactile +## 2. Utiliser une Tablette ou un Écran tactile ## Comme indiqué précédemment, Tux Paint reconnaît tout dispositif ressemblant à une souris. Ce qui veut dire que les tablettes graphiques et les écrans @@ -1235,7 +1255,7 @@ Paint. Quelques examples : * Conseil pour la Gomme * Gestes avec plusieurs doigts -3. Utiliser un dispositif de type joystick +## 3. Utiliser un dispositif de type joystick ## Tux Paint peut être configuré pour reconnaître l'entrée de tout contrôleur de jeu qui apparaît dans votre système dexploitation tel qu'un joystick. Ceci @@ -1250,7 +1270,7 @@ différents contrôles de Tux Paint (par ex. pour actionner la touche [Escape], pour invoquer les opérations Faire et Défaire, etc ...). Voir la documentation pour plus de détails Options . -4. Utiliser le clavier +## 4. Utiliser le clavier ## Tux Paint fournit une option pour permettre d'utiliser le clavier pour contrôler le pointeur de souris. Cela inclut le mouvement et le clic, aussi @@ -1259,7 +1279,7 @@ parties de l'interface. Voir la documentation pour plus de détails Options. III. Chargement d'autres images dans Tux Paint -A. Aperçu + ### A. Aperçu ### Étant donné que la boîte de dialogue «Ouvrir» de Tux Paint n'affiche que les images que vous avez créées avec Tux Paint, que se passe-t-il si vous souhaitez @@ -1270,30 +1290,30 @@ Pour ce faire, il vous suffit de convertir l'image dans le format utilisé par Tux Paint, qui est —PNG (Portable Network Graphic), et de la placer dans le répertoire "saved" de Tux Paint. C'est là où on les trouve (par défaut) : -Windows Windows 7, Windows 8, Windows 10, Windows 11 +→ Windows Windows 7, Windows 8, Windows 10, Windows 11 ← In the user's "AppData" folder: e.g., "C:\Users\nom d'utilisateur\AppData\Roaming\TuxPaint\saved\" - -macOS + +→ macOS ← In the user's "Application Support" folder: e.g., "/Users/nom d'utilisateur/Library/Application Support/TuxPaint/saved/" - -Linux / Unix + +→ Linux / Unix ← In the user's "home directory" folder: e.g., "/home/nom d'utilisateur/.tuxpaint/saved/" - -Haiku + +→ Haiku ← In the user's "settings" folder: e.g., "/boot/home/config/settings/TuxPaint/saved/" - + 💡 Remarque : C'est également à partir de ce dossier que vous pouvez copier ou ouvrir des images dessinées dans Tux Paint à l'aide d'autres applications, ainsi l'option 'Export' de la boîte de dialogue 'Ouvrir' de Tux Paint peut être utilisée pour les copier dans un endroit plus facile d'accès plus sûr. -B. Utilisation du script d'importation "tuxpaint-import" + ### B. Utilisation du script d'importation "tuxpaint-import" ### Les utilisateurs Linux et Unix peuvent utiliser script shell "tuxpaint-import" qui s'installe lorsque vous installez Tux Paint. Il utilise certains outils @@ -1330,7 +1350,7 @@ Vous pouvez maintenant charger Tux Paint, et une version de cette image originale sera disponible dans la boîte de dialogue «Ouvrir». Double-cliquez simplement sur son icône ! -C. Importer des images manuellement + ### C. Importer des images manuellement ### Les utilisateurs de Windows, macOS et Haiku désirant importer des images dans Tux Paint doivent le faire manuellement. @@ -1349,7 +1369,7 @@ taille de la fenêtre Tux Paint, ou de la résolution à laquelle Tux Paint est exécuté, si il est en plein écran. (Remarque : la résolution par défaut est de 800x600.) Voir "Calculer les dimensions des images" ci-dessous. -1. Nom du fichier +## 1. Nom du fichier ## Sauvegarder l'image au format PNG. Il est fortement recommandé que vous nommiez le fichier en utilisant la date et l'heure courante, puisque c'est ce que Tux @@ -1368,7 +1388,7 @@ Exemple: "20210731110500.png",pour le 31 juillet 2021 à 11:05 du matin. Mettez cd fichier PNG dans votre répertoire Tux Paint "saved". (Voir ci-dessus) -2. Calculer les dimensions des images +## 2. Calculer les dimensions des images ## Cette partie de documentation doit être réécrite puisque la nouvelle option "buttonsize" a été ajoutée. Pour l'heure, essayer de dessiner et de sauvegarder @@ -1381,7 +1401,7 @@ IV.Lectures complémentaires Les autres documents inclus avec Tux Paint (dans le répertoire "docs") incluent : -Utiliser Tux Paint : +→ Utiliser Tux Paint : ← + OPTIONS.html Instructions détaillées sur les options en ligne de commande et les fichiers de configuration, pour ceux qui ne veulent pas utiliser @@ -1392,8 +1412,8 @@ Utiliser Tux Paint : Answers to, and solutions for, some common questions about, and problems with, using Tux Paint. - -Extensions pour Tux Paint : + +→ Extensions pour Tux Paint : ← + EXTENDING.html Des instructions détaillées sur la création de pinceaux, de tampons, d'images de démarrage et de modèles; et l'ajout de polices; et créer un @@ -1405,8 +1425,8 @@ Extensions pour Tux Paint : Remarques sur la création d'images vectorielles au format SVG à utiliser dans Tux Paint. - -Information technique : + +→ Information technique : ← + INSTALL.html Instructions pour compiler et installer Tux Paint, le cas échéant. + SIGNALS.html @@ -1414,8 +1434,8 @@ Information technique : + MAGIC-API.html Créer de nouveaux outils Magie avec le plugin API de Tux Paint. - -Historique du développement et licence : + +→ Historique du développement et licence : ← + AUTHORS.txt Liste des auteurs et contributeurs. + CHANGES.txt @@ -1423,7 +1443,7 @@ Historique du développement et licence : + COPYING.txt Licence du programme Tux Paint, la GNU General Public License (GPL) - + V.Comment obtenir de l'aide diff --git a/docs/fr_FR.UTF-8/SIGNALS.txt b/docs/fr_FR.UTF-8/SIGNALS.txt index 521de579c..b45ef7beb 100644 --- a/docs/fr_FR.UTF-8/SIGNALS.txt +++ b/docs/fr_FR.UTF-8/SIGNALS.txt @@ -10,7 +10,8 @@ Tux Paint répond aux signaux suivants (qui peuvent être envoyé au processus du programme via `kill` ou`killall`, par exemple). -SIGTERM (également, [Control] + [C] depuis un terminal exécutant 'tuxpaint') +→ SIGTERM (également, [Control] + [C] depuis un terminal exécutant 'tuxpaint') + ← Tux Paint répond comme si le bouton "Quitter" était enfoncé, ou l'environnement de bureau a été invité à fermer Tux Paint (par exemple, en @@ -33,8 +34,8 @@ SIGTERM (également, [Control] + [C] depuis un terminal exécutant 'tuxpaint') bouton "Retour" dans Tux Paint a été cliqué, ou la touche [Esc] enfoncée. - -SIGUSR1 & SIGUSR2 + +→ SIGUSR1 & SIGUSR2 ← Tux Paint répond en définissant son option "autosave" (comme si cela avait été lancé avec "--autosave"), aussi bien que l'option pour toujours @@ -55,5 +56,5 @@ SIGUSR1 & SIGUSR2 fois pour qu'il s'arrête complètement. - + diff --git a/docs/fr_FR.UTF-8/SVG.txt b/docs/fr_FR.UTF-8/SVG.txt index e8085de7a..982ceb261 100644 --- a/docs/fr_FR.UTF-8/SVG.txt +++ b/docs/fr_FR.UTF-8/SVG.txt @@ -26,12 +26,12 @@ et disponible sous Windows, macOS et Linux. Il y a également d'autres programmes pour faire du SVG, à la fois gratuits/open source et commerciaux/ propriétaires. -Logiciel libre +→ Logiciel libre ← + Inkscape — http://www.inkscape.org/ + Karbon — https://calligra.org/karbon/ - -Propriétaire + +→ Propriétaire ← + CorelDRAW (Corel) — https://www.coreldraw.com/en/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Boxy SVG — https://boxy-svg.com/ diff --git a/docs/fr_FR.UTF-8/html/EXTENDING.html b/docs/fr_FR.UTF-8/html/EXTENDING.html index ee2abbc90..d6c03ae61 100644 --- a/docs/fr_FR.UTF-8/html/EXTENDING.html +++ b/docs/fr_FR.UTF-8/html/EXTENDING.html @@ -871,6 +871,7 @@ alt="[ Une image au format paysage avec un horizon où le soleil est au milieu et une construction sur le côté droit. ]" title="Une image au format paysage avec un horizon où le soleil est au milieu et une construction sur le côté droit." valign="middle" /> +
     

    Vue sur le centre d'une image de démarrage étirée pour être en accord avec la largeur du canevas.

    @@ -884,6 +885,7 @@ alt="[ Image au format portrait avec un horizon, le soleil au milieu et le côté gauche d'une construction à droite. ]" title="Image au format portrait avec un horizon, le soleil au milieu et le côté gauche d'une construction à droite." valign="middle" /> +
     

    Vue sur le centre d'une image de démarrage étirée pour être en accord avec la hauteur du canevas.

    @@ -897,6 +899,7 @@ alt="[ Image au format paysage avec le ciel, le soleil en bas et le haut d'une construction sur la droite. ]" title="Image au format paysage avec le ciel, le soleil en bas et le haut d'une construction sur la droite." valign="middle" /> +
     

    Vue sur le haut d'une image de démarrage étirée pour être en accord avec la largeur du canevas.

    @@ -910,6 +913,7 @@ alt="[ Image, au format paysage, du sol avec le soleil en haut. ]" title="Image, au format paysage, du sol avec le soleil en haut." valign="middle" /> +
     

    Vue sur le bas d'une image de démarrage étirée pour être en accord avec la largeur du canevas.

    @@ -923,6 +927,7 @@ alt="[ Image, au format portrait, d'un horizon avec le soleil à gauche et une construction au milieu. ]" title="Image, au format portrait, d'un horizon avec le soleil à gauche et une construction au milieu." valign="middle" /> +
     

    Vue sur le droit d'une image de démarrage étirée pour être en accord avec la hauteur du canevas.

    diff --git a/docs/fr_FR.UTF-8/html/README.html b/docs/fr_FR.UTF-8/html/README.html index cae51f615..753d2fa9d 100644 --- a/docs/fr_FR.UTF-8/html/README.html +++ b/docs/fr_FR.UTF-8/html/README.html @@ -102,7 +102,7 @@

    - octobre 12, 2024

    + octobre 14, 2024

A flood fill option that fills the canvas with the background color, or template or starter background, upon which the drawing was based.
New brushes
-
New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches". +
New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches".
New brush option
-
Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them. +
Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them.
New templates
-
"Clouds from an airplane" and "Lough Leane". +
"Clouds from an airplane" and "Lough Leane".
New Magic tool: Comic dots
Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books.
@@ -250,37 +250,37 @@
A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat.
New Magic tool: ASCII Typewriter
-
Transform your picture into "ASCII art", typewriter-style. +
Transform your picture into "ASCII art", typewriter-style.
New Magic tool: ASCII Computer
-
Transform your picture into "ASCII art", computer-style. +
Transform your picture into "ASCII art", computer-style.
New Magic tool: ASCII Color Computer
-
Transform your picture into colored computer "ASCII art". +
Transform your picture into colored computer "ASCII art".
New Magic tool: Crescent
-
Draw one of various crescent shapes at a chosen angle. +
Draw one of various crescent shapes at a chosen angle.
New Magic tool: Spiral
-
Draw spirals. +
Draw spirals.
New Magic tool: Spiral Square
-
Draw square spirals. +
Draw square spirals.
New Magic tool: Concentric Circle
-
Draw concentric circles. +
Draw concentric circles.
New Magic tool: Concentric Square
-
Draw concentric squares. +
Draw concentric squares.
New Magic tool: Tessellation Pointy
-
Draw repeating tessellation patterns with pointy-topped hexagons. +
Draw repeating tessellation patterns with pointy-topped hexagons.
New Magic tool: Tessellation Flat
-
Draw repeating tessellation patterns with flat-topped hexagons. +
Draw repeating tessellation patterns with flat-topped hexagons.
Magic API Updates
-
Sound pause and resume functions added. +
Sound pause and resume functions added.

@@ -378,6 +378,7 @@ width="324" height="254" alt="[Écran-titre]"> +
 

B. Écran titre

@@ -412,6 +413,7 @@ height="254" alt= "[Outils : Peindre, Tampon, Lignes, Formes, Texte, Magie, Étiquette, Défaire, Refaire, Gomme, Nouveau, Ouvrir, Sauvegarder, Imprimer, Quitter]"> +
 
Côté gauche : la barre d'outils @@ -431,6 +433,7 @@ width="324" height="254" alt="[Toile]"> +
 
@@ -455,6 +458,7 @@ height="254" alt= "[Sélecteurs - Pinceaux, Lettres, Formes, Tampons]"> +
 
@@ -476,6 +480,7 @@ height="254" alt= "[Couleurs - Noir, Blanc, Rouge, Rose, Orange, Jaune, Vert, Cyan, Bleu, Pourpre, Brun, Gris]"> +
 
@@ -486,13 +491,14 @@

Quand l'outil en cours utilise des couleurs, une palette pour choisir des couleurs se trouve en bas de l'écran. Cliquez sur une pour choisir une couleur, et elle sera utilisée par l'outil en cours. (Par ex. l'outil "Peindre" utilisera cette couleur pour dessiner avec le piceau choisi, et l'outil "Remplir" utilisera cette couleur pour remplir une partie du dessin)

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+
+ +
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Tout à fait à droite se trouvent trois options spéciales pour les couleurs :

  • @@ -544,6 +550,7 @@ height="254" alt= "(Par exemple : Choisis une forme. Clique pour démarrer le dessin , fais glisser et continue jusqu'à la taille désirée. Déplace-toi pour la faire tourner, et clique pour dessiner.)"> +
     
    diff --git a/docs/fr_FR.UTF-8/tuxpaint-quickstart-guide.txt b/docs/fr_FR.UTF-8/tuxpaint-quickstart-guide.txt index a052ce9bc..a7fcdeb1f 100644 --- a/docs/fr_FR.UTF-8/tuxpaint-quickstart-guide.txt +++ b/docs/fr_FR.UTF-8/tuxpaint-quickstart-guide.txt @@ -1,8 +1,8 @@ Guide de démarrage rapide 0.9.34 pour Tux Paint -Outils (dessin) + ### Outils (dessin) ### -🖌Peindre +## 🖌Peindre ## * Choisissez un pinceau sur la droite. * Certains pinceaux sont animés 🎞, d'autres directionnels ✲, certains ont les @@ -12,7 +12,7 @@ Outils (dessin) * Choisir une couleur (voir "Couleurs"). * Cliquez/tapez et promenez-vous sur le canevas pour peindre. -⌧Tampons +## ⌧Tampons ## * Changez de catégories avec les flèches ⇦⇨ en bas à droite.. * Choisisez un tampon sur la droite. @@ -30,12 +30,12 @@ Outils (dessin) * Quelques tampons ont des sons descriptifs; pressez sur le bouton des écouteurs 🎧 pour réentendre. -⚟Lignes +## ⚟Lignes ## * (Voir Peindre) * Cliquez/tapez puis balayez pour tracer une ligne. -⭓Formes +## ⭓Formes ## * Choisissez une forme sur la droite. * Choisissez si vous voulez étendre la forme à partir du centre ⧈, ou à @@ -44,7 +44,7 @@ Outils (dessin) forme. * Balayez pour tourner, puis cliquez/tapez pur l'ajouter au dessin. -🄰Texte +## 🄰Texte ## * Choisissez une fonte sur la droite. * Choisissez si vous voulez que le texte soit en gras 𝗔 et/ou en italique 𝘈, @@ -66,7 +66,7 @@ Outils (dessin) + Les flèches gauche/droite permet la bascule entre des dispositions de clavier (par ex."QWERTY" vs. "ABC") -🅰Étiquette +## 🅰Étiquette ## * (Voir texte) * Les étiquettes flottent 'au dessus' du dessin; vous ne pouvez pas peindre @@ -81,7 +81,7 @@ Outils (dessin) en l'appliquant sur le canevas; on ne pourra plus l'éditer avec l'outil étiquette. -🪣Remplir +## 🪣Remplir ## * Choisissez un mode de remplissage sur la droite. * Choisir une couleur (voir "Couleurs"). @@ -97,7 +97,7 @@ Outils (dessin) + Mis en forme - Remplit la surface avec une gradation qui suit les contours de la surface à remplir -🪄Magie +## 🪄Magie ## * Choisissez un outil magique sur la droite. * Changez de catégories avec les flèches ⇦⇨ en bas à droite.. @@ -108,26 +108,26 @@ Outils (dessin) 📶 en bas à droite. * Certains outils magiques vous permettent de choisir leur couleur. -🖓Défaire +## 🖓Défaire ## * Utilisez pour annuler les actions récentes (peut être répété). * Shortcut: [Control]+[Z] -🖒Refaire +## 🖒Refaire ## * Utilisez pour refaire des actions annulées (peut être répété). * Shortcut: [Control]+[R] -◪Gomme +## ◪Gomme ## * Choisissez la taille et la forme de la gomme sur la droite. * Cliquez/tapez et balayez pour effacer des parties de l'image (couleur unie, ou image de démarrage ou modèle). * Raccourci : [X] et cliquez/tapez sur le dessin (pas toujours disponible) -Outils (Contrôles) + ### Outils (Contrôles) ### -🗏Nouveau +## 🗏Nouveau ## * Choisissez une couleur unie, une image de démarrage ou une image modèle pour commencer. @@ -141,7 +141,7 @@ Outils (Contrôles) * Cliquez/tapez "⤺Back" pour annuler et revenir à votre dessin en cours. * Shortcut: [Control]+[N] -🕮⮫Ouvrir +## 🕮⮫Ouvrir ## * Choisissez un dessin déjà sauvegardé pour l'ouvrir (ou pour l'exporter ou l'effacer). @@ -166,7 +166,7 @@ Outils (Contrôles) modèle. * Shortcut: [Control]+[O] -🕮⮪Sauvegarder +## 🕮⮪Sauvegarder ## * Cliquez/Tapez pour sauvegarder votre dessin. * Si vous aviez déjà sauvegardé, on vous demandera si on écrase la précédente @@ -174,19 +174,19 @@ Outils (Contrôles) sauvegarde (avec "Fichier - Sauvegarder comme ..") * Shortcut: [Control]+[S] -🖶Imprimer +## 🖶Imprimer ## * Cliquez/tapez pour imprimer votre dessin. * Hold [Alt] or [Option] while clicking/tapping to bring up printer dialog, if available. * Shortcut: [Control]+[P] -🗙Quitter +## 🗙Quitter ## * Cliquer/Taper pour quitter Tux Paint. * Shortcut: [Escape] -Couleurs + ### Couleurs ### * Cliquez/tapez pour choisir une couleur à utiliser pour les outils Peindre, Lignes et Formes, et les Tampons et outils Magie qui fonctionnent avec des @@ -214,7 +214,7 @@ Couleurs + Cliquez/tapez sur "⤺Back" pour annuler et abandonner le mélangeur de couleur. -Raccourcit quand on dessine : + ### Raccourcit quand on dessine : ### * [Control]+Click/tap - Quick pipette / color picker 💉 access * [X]+Cliquez/tapez - accès rapide à la gomme ◪ diff --git a/docs/gl_ES.UTF-8/ADVANCED-STAMPS-HOWTO.txt b/docs/gl_ES.UTF-8/ADVANCED-STAMPS-HOWTO.txt index 9b495c379..2ce124154 100644 --- a/docs/gl_ES.UTF-8/ADVANCED-STAMPS-HOWTO.txt +++ b/docs/gl_ES.UTF-8/ADVANCED-STAMPS-HOWTO.txt @@ -18,7 +18,7 @@ +-------------------------------------------+ ------------------------------------------------------------------------------- -Sobre este «Como facelo» + ### Sobre este «Como facelo» ### Este «Como facelo» supón que quere facer un excelente selo de Tux Paint, en formato PNG con mapa de bits, a partir dunha imaxe JPEG (p. ex.: unha @@ -34,9 +34,9 @@ Sobre este «Como facelo» ------------------------------------------------------------------------------- -A elección da imaxe é crucial + ### A elección da imaxe é crucial ### - Licenza + ## Licenza ## Se quere enviar ilustracións aos desenvolvedores de Tux Paint para a súa inclusión no proxecto oficial, ou se quere publicar a súa propia @@ -58,7 +58,7 @@ A elección da imaxe é crucial Para uso persoal, calquera imaxe que lexitimamente poida modificar e usar para o seu uso persoal debería estar ben. - Tamaño e orientación da imaxe + ## Tamaño e orientación da imaxe ## Precisa unha imaxe que teña unha orientación útil. A perspectiva é un inimigo. As imaxes que obxecto un obxecto dende un canto son difíciles @@ -88,7 +88,7 @@ A elección da imaxe é crucial ------------------------------------------------------------------------------- -Preparar a imaxe + ### Preparar a imaxe ### Primeiro de todo, asegúrese de evitar gardar de novo a imaxe como JPEG. Isto provoca unha perda de calidade. Hai unha ferramenta especial chamada @@ -125,7 +125,7 @@ Preparar a imaxe ------------------------------------------------------------------------------- -Preparar a máscara + ### Preparar a máscara ### Acostúmese a facer [Control]-premer e [Alt]-premer nas imaxes en miniatura no diálogo de capas. Necesitará isto para controlar o que está a ver e o @@ -186,7 +186,7 @@ Preparar a máscara ------------------------------------------------------------------------------- -Substituír a franxa e os píxeles lixo + ### Substituír a franxa e os píxeles lixo ### Se sigue a ver a máscara, seleccione por cor. Escolla o negro. Reduza a selección en varios píxeles, asegurándose de NON reducir os bordos da @@ -250,7 +250,7 @@ Substituír a franxa e os píxeles lixo ------------------------------------------------------------------------------- -Gardar a imaxe para Tux Paint + ### Gardar a imaxe para Tux Paint ### É moi doado esnaquizar un traballo arreo. Os editores de imaxes poden esnaquizar silenciosamente píxeles en áreas 0% opacas. As condicións nas @@ -261,7 +261,7 @@ Gardar a imaxe para Tux Paint súa imaxe para aforrar espazo (e agochar os seus erros), é case seguro que destruirá todas as áreas 0% opacas. Velaquí unha mellor forma... - Un xeito máis seguro de gardar + ## Un xeito máis seguro de gardar ## Arrastre a máscara desde o diálogo de capas ata a parte non utilizada da barra de ferramentas (xusto após a última ferramenta de debuxo). diff --git a/docs/gl_ES.UTF-8/ENVVARS.txt b/docs/gl_ES.UTF-8/ENVVARS.txt index 376b9576e..b988ac3bd 100644 --- a/docs/gl_ES.UTF-8/ENVVARS.txt +++ b/docs/gl_ES.UTF-8/ENVVARS.txt @@ -12,9 +12,9 @@ Tux Paint comprende unha serie de variábeis de contorno, ben directamente ou indirectamente polas bibliotecas que emprega. -Variábeis de contorno relacionadas co almacenamento + ### Variábeis de contorno relacionadas co almacenamento ### -HOME +→ HOME ← Especifica o «directorio persoal» do usuario, que se usa para localizar outros ficheiros ou directorios. Nalgúns casos, úsase como parte dunha @@ -31,8 +31,8 @@ HOME + A localización da colección privada de ficheiros de datos dun usuario — selos, pinceis, etc. — (fronte aos dispoñíbeis no sistema) - -XDG_CONFIG_HOME + +→ XDG_CONFIG_HOME ← On Linux and other platforms where the X Desktop Group standards are used, the location of the user's configuration files. Specifically, where to find @@ -43,8 +43,8 @@ XDG_CONFIG_HOME exports drawings and GIFs to "$HOME". - -XDG_DATA_HOME + +→ XDG_DATA_HOME ← On Linux and other platforms where the X Desktop Group standards are used, the location of the user's data directories. Specifically, where to find @@ -54,19 +54,19 @@ XDG_DATA_HOME anywhere. - -TEMP + +→ TEMP ← Especifica a localización onde se poden crear ficheiros temporais. Só o usa Tux Paint nos sistemas operativos Microsoft Windows. Emprega «userdata» se non se define. -Variábeis de contorno relacionadas co idioma + ### Variábeis de contorno relacionadas co idioma ### -LANG -LANGUAGE -LC_ALL -LC_MESSAGES +→ LANG ← +→ LANGUAGE ← +→ LC_ALL ← +→ LC_MESSAGES ← Specify the language Tux Paint should utilize in its user interface. Overridden by the "--lang" and "--locale" command-line options or their @@ -75,16 +75,16 @@ LC_MESSAGES and finally "LANG". + - -Variábeisbles de contorno relacionadas co que se amosa + ### Variábeisbles de contorno relacionadas co que se amosa ### A seguir amósanse algunhas das variábeis de contorno compatíbeis con Simple DirectMedia Layer (libSDL) — que Tux Paint utiliza para amosar gráficos, reproducir sons e recibir entrada do rato, teclado e joystick — e que poden ser útiles para os usuarios de Tux Paint. -SDL_VIDEO_ALLOW_SCREENSAVER +→ SDL_VIDEO_ALLOW_SCREENSAVER ← Especifica se Tux Paint debería permitir a execución dun protector de pantalla. Pode ser definido como «1» (verdadeiro) polo propio Tux Paint @@ -92,8 +92,8 @@ SDL_VIDEO_ALLOW_SCREENSAVER no ficheiro de configuración. - -SDL_VIDEO_WINDOW_POS + +→ SDL_VIDEO_WINDOW_POS ← Requests where to position Tux Paint's window, and can be used to specify what display to place a fullscreen Tux Paint in a multi-monitor @@ -102,5 +102,5 @@ SDL_VIDEO_WINDOW_POS (e.g. 200,100), or "center" (meaning "center"). - + diff --git a/docs/gl_ES.UTF-8/EXTENDING.txt b/docs/gl_ES.UTF-8/EXTENDING.txt index aa4c5e822..596e50012 100644 --- a/docs/gl_ES.UTF-8/EXTENDING.txt +++ b/docs/gl_ES.UTF-8/EXTENDING.txt @@ -45,11 +45,11 @@ busque Tux Paint. Onde van os ficheiros -Ficheiros estándar + ### Ficheiros estándar ### Tux Paint busca os seus diferentes ficheiros de datos no directorio «data». -Linux e Unix +→ Linux e Unix ← Onde vai este directorio depende do valor estabelecido para «DATA_PREFIX» cando se construíu Tux Paint. Vexa a «Documentación de instalación» para @@ -64,8 +64,8 @@ Linux e Unix /usr/share/tuxpaint/ - -Windows + +→ Windows ← Tux Paint busca un directorio chamado «data» no mesmo directorio que o executábel. Este é o directorio que utilizou o instalador ao instalar Tux @@ -74,8 +74,8 @@ Windows C:\Program Files\TuxPaint\data - -macOS + +→ macOS ← Tux Paint almacena os seus ficheiros de datos dentro da icona da aplicación «Tux Paint» (que en realidade é un tipo de cartafol especial en macOS e Mac @@ -110,15 +110,15 @@ macOS os usuarios de Tux Paint. + - -Ficheiros persoais + ### Ficheiros persoais ### Tamén pode crear pinceis, selos, «imaxes de comezo», modelos e tipos de letra no directorio da súa propia conta de usuario (cartafol) para que Tux Paint poida atopalos. -Windows +→ Windows ← O seu cartafol persoal de Tux Paint almacénase nos seus «Datos da aplicación» persoais. Por exemplo, nos Windows máis recentes: @@ -126,8 +126,8 @@ Windows C:\Users\nome de usuario\AppData\Roaming\TuxPaint\ - -macOS + +→ macOS ← Your personal Tux Paint folder is stored in your personal "Application Support" folder: @@ -135,8 +135,8 @@ macOS /Users/nome de usuario/Library/Application Support/TuxPaint/ - -Linux e Unix + +→ Linux e Unix ← Your personal Tux Paint files go into a 'hidden directory' found in your account's home directory: "/home/nome de usuario/.tuxpaint/". @@ -144,7 +144,7 @@ Linux e Unix Non esqueza o punto («.») antes de «tuxpaint»! - + Para engadir os seus propios pinceis, selos, «imaxes de comezo», modelos e tipos de letra, cree subdirectorios no seu directorio persoal de Tux Paint @@ -166,7 +166,7 @@ transparente. Os píxeles de escala de grises no pincel PNG debuxaranse empregando a cor seleccionada actualmente en Tux Paint. Os píxeles de cor tinguiranse. -Brush Descriptive Text + ### Brush Descriptive Text ### Tux Paint will display descriptive text when a brush is selected. These are placed in plain text files with the same name as the PNG, but with a ".txt" @@ -176,7 +176,7 @@ in the same directory.) The first line of the text file will be used as the US English description of the brush's image. It must be encoded in UTF-8. -Compatibilidade da localización +→ Compatibilidade da localización ← Pódense engadir liñas adicionais ao ficheiro de texto para fornecer traducións da descrición, que se amosarán cando Tux Paint estea a @@ -197,17 +197,17 @@ Compatibilidade da localización Paint, utilízase o texto en inglés dos EUA. - -Usuarios de Windows + +→ Usuarios de Windows ← Use NotePad ou WordPad para editar/crear estes ficheiros. Asegúrese de gardalos como texto simple e asegúrese de que teñen unha extensión «.txt» ao final do nome do ficheiro. + - -Opcións de pinceis + ### Opcións de pinceis ### Ademais de a graphical shape, a brushes tamén se lle poden dar outros atributos. Para facelo, cómpre crear un «ficheiro de datos» para brush. @@ -219,7 +219,7 @@ O ficheiro ten o mesmo nome que a imaxe PNG, pero unha extensión «.dat». (p. ex.: o ficheiro de datos de «pincel.png» é o ficheiro de texto «pincel.dat», que se atopa no mesmo directorio.) -Espazado do pincel +→ Espazado do pincel ← A partir da versión 0.9.16 de Tux Paint, agora pode especificar o espazado para os pinceis (é dicir, a frecuencia coa que se debuxan). De xeito @@ -230,8 +230,8 @@ Espazado do pincel número, máis veces se debuxa o pincel.) - -Pinceis animados + +→ Pinceis animados ← A partir da versión 0.9.16 de Tux Paint, pode crear pinceis animados. A medida que se usa o pincel, debúxase cada cadro da animación. @@ -246,8 +246,8 @@ Pinceis animados sequentially, also add a line containing "random" to the brush's data file. - -Pinceis direccionais + +→ Pinceis direccionais ← A partir da versión 0.9.16 de Tux Paint, pode crear pinceis direccionais. A medida que se usa o pincel, debúxanse diferentes formas, dependendo da @@ -263,8 +263,8 @@ Pinceis direccionais debrush's. - -Rotating Brushes + +→ Rotating Brushes ← As of Tux Paint version 0.9.27, you may now create rotating brushes. As the brush is used, it is rotated 360 degrees, depending on the direction the @@ -274,8 +274,8 @@ Rotating Brushes debrush's. - -Chaotic Brushes + +→ Chaotic Brushes ← As of Tux Paint version 0.9.34, brushes can be configured to continuously pick random directions as you draw with them. @@ -284,8 +284,8 @@ Chaotic Brushes debrush's. - -Animated Directional, Rotating, or Chaotic Brushes + +→ Animated Directional, Rotating, or Chaotic Brushes ← You may mix both animated and either directional, rotating, or chaotic features into one brush. Use both options desired ("frames=N" and " @@ -299,7 +299,7 @@ Animated Directional, Rotating, or Chaotic Brushes the first frame, for example.) - + Coloque os ficheiros PNG de pincel (e calquera ficheiro de texto de datos) no directorio «brushes». @@ -315,7 +315,7 @@ crear alí subdirectorios e subsubdirectorios para organizar os selos. (Por exemplo, pode ter un cartafol «vacacións» con subcartafoles «samaín» e «nadal»). -Imaxes de selos + ### Imaxes de selos ### Os selos de caucho en Tux Paint poden estar formados por varios ficheiros separados. O único ficheiro necesario é, por suposto, a imaxe en si. @@ -345,7 +345,7 @@ the 'SVG documentation' in Tux Paint for more information and tips. detalladamente como facer imaxes PNG que se adaptarán perfectamente cando se usen como selos en Tux Paint. -Texto descritivo do selo + ### Texto descritivo do selo ### Tux Paint amosará texto descritivo cando se seleccione un selo. Estes colócanse en ficheiros de texto sinxelo co mesmo nome que PNG ou SVG, pero cunha @@ -355,7 +355,7 @@ almacénase en «selo.txt» no mesmo directorio.) A primeira liña do ficheiro de texto usarase como a descrición da imaxe do selo en inglés dos EUA. Debe estar codificado en UTF-8. -Compatibilidade da localización +→ Compatibilidade da localización ← Pódense engadir liñas adicionais ao ficheiro de texto para fornecer traducións da descrición, que se amosarán cando Tux Paint estea a @@ -375,17 +375,17 @@ Compatibilidade da localización Paint, utilízase o texto en inglés dos EUA. - -Usuarios de Windows + +→ Usuarios de Windows ← Use NotePad ou WordPad para editar/crear estes ficheiros. Asegúrese de gardalos como texto simple e asegúrese de que teñen unha extensión «.txt» ao final do nome do ficheiro. + - -Efectos de son dos selos + ### Efectos de son dos selos ### Tux Paint pode reproducir un efecto de son cando se selecciona un selo. Por exemplo, o son dun pato tremendo cando se selecciona un pato ou unha breve peza @@ -394,7 +394,7 @@ formatos «WAVE (".wav")» ou «OGG Vorbis (".ogg")» e reciben o mesmo nome que imaxe PNG ou SVG. (p. ex.: o efecto de son de «selo.svg» é o ficheiro de son «selo.ogg» no mesmo directorio.) -Compatibilidade da localización +→ Compatibilidade da localización ← Para sons para distintos idiomas (p. ex.: se o son é alguén que di unha palabra e quere versións traducidas da palabra dita), cree tamén ficheiros @@ -411,12 +411,12 @@ Compatibilidade da localización ficheiro de son «predeterminado». (por exemplo, «selo.wav») - + 💡 Note: Also consider using descriptive sounds; see 'Son descritivo do selo', below. -Son descritivo do selo + ### Son descritivo do selo ### Tux Paint tamén pode reproducir un son descritivo cando se selecciona un selo. Por exemplo, o son de alguén que di a palabra «pato» cando selecciona un pato @@ -425,7 +425,7 @@ en formatos «WAVE (".wav")» ou «OGG Vorbis (".ogg")» e reciben o mesmo nome a imaxe PNG ou SVG, con «_desc» ao final. (p. ex.: o son descritivo de «selo.svg» é o ficheiro de son «selo_desc.ogg» no mesmo directorio.) -Compatibilidade da localización +→ Compatibilidade da localización ← Para sons descritivos de diferentes idiomas, cree tamén ficheiros WAV ou OGG con ambos «_desc» e a etiqueta local no nome do ficheiro, na forma: @@ -441,9 +441,9 @@ Compatibilidade da localización ficheiro de son «predeterminado». (por exemplo, «selo_desc.wav») + - -Opcións de selos + ### Opcións de selos ### Ademais de a graphical shape, a textual description, a sound effect, and a descriptive sound, a stamps tamén se lle poden dar outros atributos. Para @@ -456,11 +456,11 @@ O ficheiro ten o mesmo nome que a imaxe PNG or SVG, pero unha extensión «.dat (p. ex.: o ficheiro de datos de «selo.png» é o ficheiro de texto «selo.dat», que se atopa no mesmo directorio.) -Selos de cores +→ Selos de cores ← Os selos pódense facer «colorábeis» ou «tinguíbeis». - Colorábel + → Colorábel ← Os selos «colorábeis» funcionan como os pinceis: escolla o selo para obter a forma e logo escolla a cor que quere que sexa. (Os selos de @@ -473,8 +473,8 @@ Selos de cores destamp's. - - Tinguido + + → Tinguido ← Os selos «tinguidos» son semellantes aos «colorábeis», agás que se conservan os detalles da imaxe orixinal. (Para dicilo tecnicamente, @@ -485,14 +485,14 @@ Selos de cores destamp's. - - Opcións de tintura: + + → Opcións de tintura: ← Dependendo do contido do seu selo, é posíbel que queira que Tux Paint use un dos varios métodos para tinguilo. Engada unha das seguintes liñas ao ficheiro de datos do selo: - Tinguido normal — "tinter=normal" (o predeterminado) + → Tinguido normal — "tinter=normal" (o predeterminado) ← This is the normal tinting mode. First, the primary hue of the stamp is determined. (For example, a picture of a flower with a stem will have the petal color seen as the primary hue of the @@ -503,29 +503,29 @@ Selos de cores the image is tinted. Anything falling within 50% of the range (e.g., ±27°) is altered to have the hue of the color chosen by the user. - - Tinguido estreito — "tinter=narrow" + + → Tinguido estreito — "tinter=narrow" ← This like the "normal" option described above, but starts a narrower hue range of ±6°. Anything found within 50% of the range (e.g. ±9°) is tinted. If too much of your stamp is being tinted, try this option. - - Tinguir de «calquera tonalidade» — "tinter=anyhue" + + → Tinguir de «calquera tonalidade» — "tinter=anyhue" ← This remaps all hues in the stamp. It works similarly to the "anyhue" and "narrow" options described above, but the hue range is ±180°. - - Tinguido vectorial — "tinter=vector" + + → Tinguido vectorial — "tinter=vector" ← Isto asigna de «negro a través branco» a «negro a través do destino». + + - - - -Selos inalterábeis + +→ Selos inalterábeis ← De xeito predeterminado, un selo pode inverter (poñer do revés), amosarse como unha imaxe reflectida ou ámbalas dúas cousas. Isto faise usando os @@ -543,8 +543,8 @@ Selos inalterábeis opción «nomirror» no ficheiro de datos do selo. - -Tamaño inicial do selo + +→ Tamaño inicial do selo ← De xeito predeterminado, Tux Paint asume que o seu selo ten o tamaño axeitado para ser visto sen escala nun lenzo de 608x472. Este era o tamaño @@ -563,17 +563,17 @@ Tamaño inicial do selo + "scale 2.5" + "scale 2:5" - -Usuarios de Windows + +→ Usuarios de Windows ← Use NotePad ou WordPad para editar/crear estes ficheiros. Asegúrese de gardalos como texto simple e asegúrese de que teñen unha extensión «.dat» ao final do nome do ficheiro. + - -Selos prereflectidos e invertidos + ### Selos prereflectidos e invertidos ### Nalgúns casos, pode que queira fornecer unha versión deseñada previamente da imaxe reflectida, da imaxe invertida ou incluso de ámbalas dúas. Por exemplo, @@ -615,7 +615,7 @@ Cando usa unha imaxe «de inicio», fai modificacións e a garda, a imaxe «de inicio» orixinal non se sobreescribe. Ademais, ao editar a súa nova imaxe, o contido da imaxe «de inicio» orixinal pode afectala. -Imaxes «de comezo» ao estilo dun libro para colorar + ### Imaxes «de comezo» ao estilo dun libro para colorar ### O tipo máis básico de imaxe «de inicio» é semellante a unha imaxe dun libro para colorar. É un esquema dunha forma que logo pode colorar e engadir @@ -629,7 +629,7 @@ ou SVG vectorial. Se o garda como PNG, opcionalmente pode renderizar a imaxe en negro e transparente no canto de en branco e negro, mais (a partir do Tux Paint 0.9.21) isto non é necesario. -Imaxes «de comezo» ao estilo dunha escena + ### Imaxes «de comezo» ao estilo dunha escena ### Xunto coa superposición de estilo «libro para colorar», tamén pode fornecer unha imaxe de fondo separada como parte dunha imaxe «de inicio». A @@ -670,7 +670,7 @@ Paint has been quit, or another picture is loaded or a new image is created. (In other words, if you base a drawing on a imaxe «de comezo», it will always be affected by it.) -Starter Options + ### Starter Options ### Ademais de an image, a starters tamén se lle poden dar outros atributos. Para facelo, cómpre crear un «ficheiro de datos» para starter. (Note: Tux Paint @@ -683,7 +683,7 @@ O ficheiro ten o mesmo nome que a imaxe , pero unha extensión «.dat». (p. ex. o ficheiro de datos de «starter.png» é o ficheiro de texto «starter.dat», que se atopa no mesmo directorio.) -allowscale +→ allowscale ← When a starter image is a different aspect ratio (width-to-height proportions) than Tux Paint's canvas, by default it will be scaled to fit @@ -722,8 +722,8 @@ allowscale + The default behavior is to not allow cropping. This may be specified explicitly with "allowscale=none". - -background + +→ background ← This option allows you to specify how Tux Paint should fill the rest of the canvas, when the starter does not fit in one or the other direction. By @@ -742,8 +742,8 @@ background details. - -gravity + +→ gravity ← This option allows you to specify how Tux Paint should position a starter, when it is being cropped in one or the other direction. By default, Tux @@ -767,6 +767,7 @@ gravity [ Landscape-shaped image of a horizon with the sun in the middle and a building on the right. ] + Focusing on the center of a starter image stretched to fit the width of the canvas. @@ -774,6 +775,7 @@ gravity [ Portrait-shaped image of a horizon with the sun in the middle and the left side of building on the right. ] + Focusing on the center of a starter image stretched to fit the height of the canvas. @@ -781,12 +783,14 @@ gravity [ Landscape-shaped image of the sky with the sun at the bottom and the top of building on the right. ] + Focusing on the top of a starter image stretched to fit the width of the canvas. [ Landscape-shaped image of the ground with the sun at the top. ] + Focusing on the bottom of a starter image stretched to fit the width of the canvas. @@ -794,13 +798,14 @@ gravity [ Portrait-shaped image of a horizon with the sun on the left and a building in the center. ] + Focusing on the right of a starter image stretched to fit the height of the canvas. - + 💡 Note: Templates (described below) may also have options files, and currently support all of the same options as starters. @@ -842,7 +847,7 @@ or another picture is loaded or a new image is created. (In other words, if you base a drawing on a imaxe «modelo», it will always be affected by it.) -Template Options + ### Template Options ### Like 'Starters', a configuration file may be specified that defines how Tux Paint should behave when applying 'template' images to the canvas when they do @@ -988,7 +993,7 @@ diferentes deseños). Usaremos o teclado QWERTY como exemplo: -Ficheiro de visión xeral da disposición («qwerty.layout») + ### Ficheiro de visión xeral da disposición («qwerty.layout») ### Este é un ficheiro de texto que especifica os outros ficheiros empregados para describir a disposición e as asignacións de teclas. @@ -1006,7 +1011,7 @@ seen in the example above. A liña «keyboardlist» describe a que esquemas cambiar, cando o usuario preme nos botóns esquerdo e dereito do teclado. (Ver máis abaixo.) -Ficheiro de disposición do teclado («qwerty.h_layout») + ### Ficheiro de disposición do teclado («qwerty.h_layout») ### Isto describe o tamaño do teclado (como unha reixa de «largo × alto») e lista cada tecla co seu código numérico (ver o ficheiro «keymap», máis abaixo), o @@ -1073,7 +1078,7 @@ actualmente descríbense a continuación. * 2 — disposición anterior (segundo o axuste «keyboardlist» do ficheiro de disposición) -Ficheiro do mapa do teclado («us-intl-altgr-dead-keys.keymap») + ### Ficheiro do mapa do teclado («us-intl-altgr-dead-keys.keymap») ### Este ficheiro define que códigos das teclas numéricas (vistos nos ficheiros de disposición de teclado, como «qwerty.h_layout» descrito anteriormente) deben @@ -1113,7 +1118,7 @@ dispoñíbel a ferramenta de liña de ordes «xmodmap», pode executala coa opci keycode 62 = Shift_R NoSymbol Shift_R Shift_R ... -Ficheiro do mapa de composición («en_US.UTF-8_Compose») + ### Ficheiro do mapa de composición («en_US.UTF-8_Compose») ### Este ficheiro describe caracteres individuais que poden ser compostos por varias entradas. Por exemplo, pódese usar «[Composición]» seguido de «[A]» e « @@ -1124,7 +1129,7 @@ O ficheiro que vén con Tux Paint está baseado no mapa de composición UTF-8 actual da biblioteca Xlib dispón dunha páxina en https://www.x.org/releases/ current/doc/libX11/i18n/compose/en_US.UTF-8.html. -Ficheiro de definición Keysym («keysymdef.h») + ### Ficheiro de definición Keysym («keysymdef.h») ### Este ficheiro (que é un ficheiro de cabeceira da linguaxe de programación C) tamén é do Sistema X Window. Define os valores Unicode de cada tecla (p. ex.: diff --git a/docs/gl_ES.UTF-8/FAQ.txt b/docs/gl_ES.UTF-8/FAQ.txt index eb6e1484d..e4055626d 100644 --- a/docs/gl_ES.UTF-8/FAQ.txt +++ b/docs/gl_ES.UTF-8/FAQ.txt @@ -21,16 +21,16 @@ +--------------------------------------------+ ------------------------------------------------------------------------------- -Relacionado co debuxo + ### Relacionado co debuxo ### -Os tipos de letra que engadín a Tux Paint só amosan cadrados +→ Os tipos de letra que engadín a Tux Paint só amosan cadrados ← O tipo de letra TrueType que está a usar pode ter unha codificación incorrecta. Se está codificado «personalizado», por exemplo, pode tentar executalo a través de FontForge (http://fontforge.sourceforge.net/) para convertelo a un formato ISO-8859. (Envíanos un correo electrónico se precisas axuda con tipos de letra especiais.) - -A ferramenta «Selo de caucho» está gris. + +→ A ferramenta «Selo de caucho» está gris. ← Isto significa que Tux Paint non atopou ningunha imaxe de selo ou se lle pediu que non as cargase. @@ -57,8 +57,8 @@ A ferramenta «Selo de caucho» está gris. configuración. - -Os contornos do selo son sempre rectángulos + +→ Os contornos do selo son sempre rectángulos ← Tux Paint foi compilado con contornos de selo de baixa calidade (pero máis rápidos). @@ -71,13 +71,13 @@ Os contornos do selo son sempre rectángulos no ficheiro «tuxpaint.c» no directorio «src». - + ------------------------------------------------------------------------------- -Problemas de interface + ### Problemas de interface ### -As miniaturas dos selos no selector de selos vense mal +→ As miniaturas dos selos no selector de selos vense mal ← Probabelmente Tux Paint foi compilado co código de miniaturas máis rápidoase de menor calidade activado. Executa a orde «tuxpaint @@ -92,24 +92,24 @@ As miniaturas dos selos no selector de selos vense mal no ficheiro «tuxpaint.c» no directorio «src». - -As imaxes do diálogo «Abrir» vense mal + +→ As imaxes do diálogo «Abrir» vense mal ← Probabelmente estea activada a opción «Miniaturas de baixa calidade». Vexa: «As miniaturas dos selos no selector de selos vense mal», arriba. - -Todo o texto está en maiúscula. + +→ Todo o texto está en maiúscula. ← Está activada a opción «maiúsculas». Cambie ou elimine a opción «uppercase» ou pode anulala con «--mixedcase» na liña de ordes ou con «uppercase=no» ou »mixedcase=yes» nun ficheiro de configuración. - -Tux Paint está noutro idioma + +→ Tux Paint está noutro idioma ← Asegúrese de que os seu axuste da configuración local sexa correcto. Vexa «Tux Paint non cambia ao meu idioma», a continuación. - -Tux Paint non cambia ao meu idioma + +→ Tux Paint non cambia ao meu idioma ← + Usuarios de Linux e Unix: asegúrese de que a configuración local está dispoñíbel @@ -151,13 +151,13 @@ Tux Paint non cambia ao meu idioma https://tuxpaint.org/download/fonts/ - + ------------------------------------------------------------------------------- -Impresión + ### Impresión ### -Tux Paint non imprime, produce un erro ou imprime lixo (Unix/Linux) +→ Tux Paint non imprime, produce un erro ou imprime lixo (Unix/Linux) ← Tux Paint imprime creando unha representación PostScript da imaxe e enviándoa a unha orde externa. De xeito predeterminado, esta orde é a @@ -176,8 +176,8 @@ Tux Paint non imprime, produce un erro ou imprime lixo (Unix/Linux) que volver atras e modificala para que acepte PostScript. - -Recibo a mensaxe «Aínda non pode imprimir» cando vou imprimir + +→ Recibo a mensaxe «Aínda non pode imprimir» cando vou imprimir ← A opción «atraso de impresión» está activada. Só pode imprimir unha vez cada X segundos. @@ -201,8 +201,8 @@ Recibo a mensaxe «Aínda non pode imprimir» cando vou imprimir permitirá a impresión ilimitada. (Non terás aue agardar entre impresións). - -Simplemente non podo imprimir. O botón está gris. + +→ Simplemente non podo imprimir. O botón está gris. ← A opción «non imprimir» está activada. @@ -224,43 +224,43 @@ Simplemente non podo imprimir. O botón está gris. «Impresión») está marcado. - + ------------------------------------------------------------------------------- -Gardar + ### Gardar ### -Onde garda Tux Paint os meus debuxos? +→ Onde garda Tux Paint os meus debuxos? ← A non ser que lle solicite a Tux Paint que garde nun lugar específico (usando a opción «savedir»), Tux Paint garda nun lugar estándar na súa unidade local: - Windows Windows 7, Windows 8, Windows 10, Windows 11 + → Windows Windows 7, Windows 8, Windows 10, Windows 11 ← In the user's "AppData" folder: e.g., "C:\Users\nome de usuario\AppData\Roaming\TuxPaint\saved\" - - macOS + + → macOS ← In the user's "Application Support" folder: e.g., "/Users/nome de usuario/Library/Application Support/TuxPaint/saved/" - - Linux / Unix + + → Linux / Unix ← In the user's "home directory" folder: e.g., "/home/nome de usuario/.tuxpaint/saved/" - - Haiku + + → Haiku ← In the user's "settings" folder: e.g., "/boot/home/config/settings/TuxPaint/saved/" - + As imaxes almacénanse como mapas de bits PNG, que a maioría dos programas modernos deberían poder cargar (editores de imaxes, procesadores de texto, navegadores web, etc.) - -Tux Paint sempre garda sobre a miña imaxe antiga + +→ Tux Paint sempre garda sobre a miña imaxe antiga ← A opción «save over» está activada. (Isto desactiva a pregunta que aparecería ao premer en «Gardar»). @@ -285,8 +285,8 @@ Tux Paint sempre garda sobre a miña imaxe antiga Ademais, vexa «Tux Paint sempre garda unha nova imaxe», a continuación. - -Tux Paint sempre garda unha nova imaxe. + +→ Tux Paint sempre garda unha nova imaxe. ← A opción «never save over» está activada. (Isto desactiva a pregunta que aparecería ao premer en «Gardar»). @@ -311,13 +311,13 @@ Tux Paint sempre garda unha nova imaxe. Also, see "Tux Paint always saves over my old picture!", above. - + ------------------------------------------------------------------------------- -Problemas de son + ### Problemas de son ### -Non hai son. +→ Non hai son. ← + Primeiro, comprobe o obvio: o Están conectados e acendidos os altofalantes? o Subiu o volume dos altofalantes? @@ -379,8 +379,8 @@ Non hai son. súas cabeceiras de desenvolvemento están dispoñíbeis. - -Tux Paint fai moito ruído. Podo apagalo? + +→ Tux Paint fai moito ruído. Podo apagalo? ← Si, hai varias formas de desactivar os sons en Tux Paint: @@ -398,9 +398,9 @@ Tux Paint fai moito ruído. Podo apagalo? o Como alternativa, recompile Tux Paint coa compatibilidade de son desactivada. (Vexa máis arriba e a documentación «Instalar». - -A panorámica estéreo dos efectos de son é molesta; os efectos de son poden ser - monofónicos? + +→ A panorámica estéreo dos efectos de son é molesta; os efectos de son poden + ser monofónicos? ← Execute Tux Paint coa opción «sen estéreo»: @@ -412,8 +412,8 @@ A panorámica estéreo dos efectos de son é molesta; os efectos de son poden se + Ou use Tux Paint Config. e asegúrese de «Activar os efectos estéreo» (baixo «Vídeo e son») non está marcado. - -Os efectos de son soan estraños + +→ Os efectos de son soan estraños ← Isto podería ter que ver con como se inicializaron SDL e SDL_mixer. (O tamaño do búfer escollido.) @@ -423,17 +423,17 @@ Os efectos de son soan estraños executar (execute «tuxpaint --version» para verificar), etc.) - + ------------------------------------------------------------------------------- -Problemas no modo de pantalla completa + ### Problemas no modo de pantalla completa ### -Cando executo Tux Paint a pantalla completa e [Alt] + [Tab] está fóra, a xanela - vólvese negra. +→ Cando executo Tux Paint a pantalla completa e [Alt] + [Tab] está fóra, a + xanela vólvese negra. ← Aparentemente é un erro na biblioteca SDL. Sentímolo. - -Cando executo Tux Paint a pantalla completa, ten grandes bordos ao redor + +→ Cando executo Tux Paint a pantalla completa, ten grandes bordos ao redor ← Usuarios de Linux: o seu servidor X-Window probabelmente non estea configurado coa capacidade de cambiar á resolución desexada: 800×600. (ou a @@ -460,8 +460,9 @@ Cando executo Tux Paint a pantalla completa, ten grandes bordos ao redor «dpkg-reconfigure xserver-xfree86» como superusuario (root), por exemplo. - -Tux Paint segue a funcionar en modo de pantalla completa e quéroo na xanela. + +→ Tux Paint segue a funcionar en modo de pantalla completa e quéroo na xanela. + ← A opción «pantalla completa» está estabelecida. @@ -484,20 +485,21 @@ Tux Paint segue a funcionar en modo de pantalla completa e quéroo na xanela. son») non está marcado. - -How do I access other applications when Tux Paint is running in Full Screen? + +→ How do I access other applications when Tux Paint is running in Full Screen? + ← + Windows and Linux users, try the [Alt] + [Tab] key combination to switch between applications. + macOS users, switch to other applications using [Control] + [Left Arrow], then back to Tux Paint using [Control] + [Right Arrow]. - + ------------------------------------------------------------------------------- -Other Problems + ### Other Problems ### -Tux Paint non funciona +→ Tux Paint non funciona ← If Tux Paint aborts with the message: "You're already running a copy of Tux Paint!", this means it has been launched in the last 30 seconds. (On Unix/ @@ -525,8 +527,8 @@ Tux Paint non funciona configuración. - -Tux Paint launches very slowly + +→ Tux Paint launches very slowly ← The first time Tux Paint is launched (for a particular user), it may take a minute or more to respond. The font system used by Tux Paint (FontConfig, @@ -548,8 +550,8 @@ Tux Paint launches very slowly fontconfig\cache - -Non podo saír de Tux Paint + +→ Non podo saír de Tux Paint ← Está estabelecida a opción «non saír». Isto desactiva o botón «Saír» na barra de ferramentas de Tux Paint (marcándoo) e impide que se poida saír de @@ -567,8 +569,8 @@ Non podo saír de Tux Paint [Alt] + [F4] no teclado para saír de Tux Paint.) - -Non quero que se active o modo «non saír». + +→ Non quero que se active o modo «non saír». ← Se está a executar Tux Paint dende unha liña de ordes, asegúrese de que non está a pasarlle a opción «--noquit». @@ -588,8 +590,9 @@ Non quero que se active o modo «non saír». tecla [Escape]» (baixo «Simplificación») non está marcado. - -Tux Paint segue a escribir mensaxes estrañas na pantalla/nun ficheiro de texto + +→ Tux Paint segue a escribir mensaxes estrañas na pantalla/nun ficheiro de + texto ← Algunhas mensaxes son normais, mais se Tux Paint está a ser extremadamente detallado (como enumerar o nome de cada imaxe de selo de goma que atopa ao @@ -604,8 +607,8 @@ Tux Paint segue a escribir mensaxes estrañas na pantalla/nun ficheiro de texto no ficheiro «tuxpaint.c» no directorio «src». - -Tux Paint está a usar opcións que non especifiquei. + +→ Tux Paint está a usar opcións que non especifiquei. ← De xeito predeterminado, Tux Paint primeiro mira os ficheiros de configuración para ver as opcións. @@ -687,11 +690,11 @@ Tux Paint está a usar opcións que non especifiquei. --nosysconfig - + ------------------------------------------------------------------------------- -Axuda / Contacto + ### Axuda / Contacto ### Hai algunha pregunta que non ve respondida? Agradecémoslle que nolo diga. Para elo, pode subscribirse e publicar na nosa lista de correo «tuxpaint-users»: diff --git a/docs/gl_ES.UTF-8/INSTALL.txt b/docs/gl_ES.UTF-8/INSTALL.txt index e09d235d9..8b3f7ec00 100644 --- a/docs/gl_ES.UTF-8/INSTALL.txt +++ b/docs/gl_ES.UTF-8/INSTALL.txt @@ -28,7 +28,7 @@ Requirements -Simple DirectMedia Layer library (libSDL) + ### Simple DirectMedia Layer library (libSDL) ### Tux Paint require a «Simple DirectMedia Layer Library (libSDL)», unha biblioteca de programación multimedia de código aberto dispoñíbel baixo a @@ -58,13 +58,13 @@ mantemento de paquetes como «apt» de Debian). development versions of the packages. (For example, install both "SDL2-2.24.0.rpm" and "SDL2-devel-2.24.0.rpm".) -Outras bibliotecas +## Outras bibliotecas ## Tux Paint tamén aproveita outras bibliotecas libres con licenza LGPL. En Linux, do mesmo xeito que SDL, deberían estar xa instaladas ou estar dispoñíbeis para a súa instalación como parte da súa distribución de Linux. -libPNG +→ libPNG ← Tux Paint utiliza o formato PNG (Portable Network Graphics – Gráficos de Rede Portátiles) para os seus ficheiros de datos. A imaxe SDL requirirá a @@ -73,8 +73,8 @@ libPNG http://www.libpng.org/pub/png/libpng.html - -gettext + +→ gettext ← Tux Paint utiliza a configuración local do sistema xunto coa biblioteca «gettext» para admitir varios idiomas (p. ex., o español). Necesitará ter a @@ -83,8 +83,8 @@ gettext http://www.gnu.org/software/gettext/ - -libpaper (Só Linux/Unix) + +→ libpaper (Só Linux/Unix) ← A partir de Tux Paint 0.9.17, Tux Paint pode determinar o tamaño de papel predeterminado do seu sistema (p. ex.: A4 ou Carta), ou pódeselle indicar @@ -93,8 +93,8 @@ libpaper (Só Linux/Unix) https://github.com/naota/libpaper - -FriBiDi + +→ FriBiDi ← As ferramentas «Texto» e «Etiqueta» de Tux Paint admiten linguaxes bidireccionais grazas á biblioteca «FriBiDi». @@ -102,32 +102,32 @@ FriBiDi http://fribidi.org/ - -Compatibilidade de SVG + +→ Compatibilidade de SVG ← A partir de Tux Paint 0.9.17, Tux Paint pode cargar imaxes SVG (Scalable Vector Graphics — Gráficos Vectoriais Escalábeis) como selos. Admítense dous conxuntos de bibliotecas e pódese desactivar completamente a compatibilidade SVG (a través de «make SVG_LIB:=») - librsvg-2 & libCairo2 (bibliotecas máis recentes) + → librsvg-2 & libCairo2 (bibliotecas máis recentes) ← o libRSVG 2: http://librsvg.sourceforge.net/ o Cairo 2: http://www.cairographics.org/ o Estes tamén dependen do seguinte: # GdkPixbuf & GLib: http://www.gtk.org/ # Pango: http://www.pango.org/ - - Bibliotecas SVG máis antigas + + → Bibliotecas SVG máis antigas ← o libcairo1, libsvg1, & libsvg-cairo1: http://www.cairographics.org/ o Estes tamén dependen do seguinte: # libxml2: https://gitlab.gnome.org/GNOME/libxml2 + - - -Función de exportación de GIF animado + +→ Función de exportación de GIF animado ← Para a compatibilidade da exportación de GIF animados (presentacións de diapositivas), é necesaria a biblioteca «libimagequant» (do proxecto @@ -136,8 +136,8 @@ Función de exportación de GIF animado https://github.com/ImageOptim/libimagequant - -Ferramentas NetPBM (opcional) Xa non se usa, de xeito predeterminado + +→ Ferramentas NetPBM (opcional) Xa non se usa, de xeito predeterminado ← 📜 En Linux e Unix, as versións anteriores de Tux Paint utilizaban as ferramentas NetPBM para axudar á impresión. (Tux Paint xera un PNG e @@ -147,7 +147,7 @@ Ferramentas NetPBM (opcional) Xa non se usa, de xeito predeterminado http://netpbm.sourceforge.net/ - + Compiling and Installation @@ -157,11 +157,11 @@ está dispoñíbel libremente. ----------------------------------------------------------------------- -Windows + ### Windows ### 10 de Xullo de 2022 Shin-ichi TOYAMA -Compiling Set-Up +## Compiling Set-Up ## A partir de febreiro de 2005 (comezando con Tux Paint 0.9.15), o «Makefile» inclúe compatibilidade para construír nun sistema Windows usando MinGW/MSYS ( @@ -171,7 +171,7 @@ Many tools and libraries are required to build Tux Paint. The package management system "pacman" helps you install them automatically solving complicated dependencies. -MYSYS2 +# MYSYS2 # Download the latest MSYS2 environment from https://www.msys2.org/ and install it where you'd like (the default is "C:\msys64") @@ -199,7 +199,7 @@ environment. ----------------------------------------------------------- -MinGW 64bit (x86_64) compiler and tools +# MinGW 64bit (x86_64) compiler and tools # Within the MSYS2 shell, run the following command to install 64bit compiler and basic development tools: @@ -210,7 +210,7 @@ basic development tools: Link Library (.dll) files they depends on. Tux Paint's packaging process for binary distribution uses it to find required .dll files. -64bit (x86_64) dependency libraries for Tux Paint and Tux Paint Config +# 64bit (x86_64) dependency libraries for Tux Paint and Tux Paint Config # You can install tools and libraries required for compiling Tux Paint and Tux Paint Config on MSYS2/MINGW using "pacman" except for SDL2_Pango and @@ -224,7 +224,7 @@ installing it if you are only building "Tux Paint". 💡 Note: Close the shell before proceeding to the remaining process. -Install SDL2_Pango and libunibreak on the 64bit environment +# Install SDL2_Pango and libunibreak on the 64bit environment # SDL2_Pango and libunibreak should be installed manually. @@ -256,7 +256,7 @@ ImageMagick" section if you need only a 64bit build environment. ----------------------------------------------------------- -MinGW 32bit (i686) compiler and tools +# MinGW 32bit (i686) compiler and tools # Within the MSYS2 shell, run the following command to install 32bit compiler and basic development tools: @@ -267,7 +267,7 @@ basic development tools: Link Library (.dll) files they depends on. Tux Paint's packaging process for binary distribution uses it to find required .dll files. -32bit (i686) dependency libraries for Tux Paint and Tux Paint Config +# 32bit (i686) dependency libraries for Tux Paint and Tux Paint Config # You can install tools and libraries required for compiling Tux Paint and Tux Paint Config on MSYS2/MINGW using "pacman" except for SDL2_Pango and @@ -281,7 +281,7 @@ installing it if you are only building "Tux Paint". 💡 Note: Close the shell before proceeding to the remaining process. -Install SDL2_Pango and libunibreak on the 32bit environment +# Install SDL2_Pango and libunibreak on the 32bit environment # SDL2_Pango and libunibreak should be installed manually. @@ -308,7 +308,7 @@ You can fetch the source code from the git repositry and compile it as follows. $ cd libunibreak $ ./augogen.sh --prefix=/mingw32 && make && make install -ImageMagick +## ImageMagick ## ImageMagick is a compilation of command line tools to create, edit, compose, or convert bitmap images supporting quite a large number of image formats. Tux @@ -330,7 +330,7 @@ your "PATH" environment variable. For example: You can make this permanent by adding the above to your the BASH shell configuration file, "~/.bash_profile". -Tux Paint & Tux Paint Config. +## Tux Paint & Tux Paint Config. ## You can compile 64-bit binaries using "MSYS2 64bit" shell, and 32-bit binaries using "MSYS2 32bit" shell, respectively. @@ -340,7 +340,7 @@ using "MSYS2 32bit" shell, respectively. * Select "MSYS2 64bit" → "MSYS2 MinGW 32-bit" from the "Start Menu" to open the 32bit shell. -Tux Paint Config. +# Tux Paint Config. # "Tux Paint Config" is a useful graphical tool for tweaking Tux Paint's behavior. You have to build this component before compiling Tux Paint if you @@ -368,7 +368,7 @@ Now you can build Tux Paint Config. as follows: $ cd tuxpaint-config $ make win32 -Tux Paint +# Tux Paint # You can use either (a) a stable tar-ball release, or (b) the developing source tree. @@ -396,7 +396,7 @@ collected in the directory for binary distribution "bdist" directory under "win32". You can start them by double-clicking their executable (.exe) files in the "bdist" directory. -Building the Tux Paint Windows Installer +## Building the Tux Paint Windows Installer ## Inno Setup is used to build executable installer for Tux Paint. Therefore you have to install it in the first place. @@ -418,7 +418,7 @@ Then, you can easily build an executable installer by right-clicking on the list. It will run for a while, and eventually you will find a "tuxpaint-X.Y.Z -windows--installer.exe" file in the same directory. -Running the Tux Paint Windows Installer +## Running the Tux Paint Windows Installer ## Faga dobre clic no executábel do instalador de Tux Paint (ficheiro .EXE) e siga as instrucións. @@ -436,7 +436,7 @@ lugar diferente. Neste punto, pode premer en «Instalar» para instalar Tux Paint. -Changing the Settings Using the Shortcut +## Changing the Settings Using the Shortcut ## Para cambiar os axustes do programa, prema co botón dereito no atallo de TuxPaint e seleccione «Propiedades» (na parte inferior). @@ -464,7 +464,7 @@ botón «Aplicar»). Cando teña rematado, prema en «Aceptar». -If Something Goes Wrong +## If Something Goes Wrong ## If, when you double-click on the shortcut to run Tux Paint, nothing happens, it is probably because some of these command-line options are wrong. Open an @@ -478,9 +478,9 @@ e minúsculas incorrectas (maiúsculas «Z» no canto de minúsculas «z») ou a ----------------------------------------------------------------------- -Linux/Unix + ### Linux/Unix ### -Compilación: +## Compilación: ## 💡 Note: Tux Paint does not use autoconf/automake, so there is no "./configure" script to run. Compiling should be straight-forward though, assuming everything @@ -491,8 +491,8 @@ orde dende un indicador do sistema (p. ex.: «$»): $ make -Desactivar a compatibilidade de «SVG» (e, polo tanto, as dependencias de -«Cairo, libSVG, e svg-cairo»: +## Desactivar a compatibilidade de «SVG» (e, polo tanto, as dependencias de +«Cairo, libSVG, e svg-cairo»: ## Para desactivar a compatibilidade con SVG (por exemplo, se o seu sistema non é compatíbel coa biblioteca de Cairo ou outras dependencias relacionadas co SVG), @@ -500,7 +500,7 @@ pode executar «make» engadindo «SVG_LIB= SVG_CFLAGS= NOSVGFLAG=NOSVG»: $ make SVG_LIB= SVG_CFLAGS= -Disabling Sound at Compile-time +## Disabling Sound at Compile-time ## Se non te unha tarxeta de son ou prefire construír o programa sen asistencia de son (e polo tanto sen a dependencia SDL_mixer), pode executar «make» con @@ -508,12 +508,12 @@ son (e polo tanto sen a dependencia SDL_mixer), pode executar «make» con $ make SDL_MIXER_LIB= -Other options +## Other options ## Outras opcións (p. ex.: rutas de instalación) poden ser anuladas; véxaas en «Makefile» para máis detalles. -If you get errors +## If you get errors ## Se recibe algún erro durante o tempo de compilación, asegúrese de ter instaladas as bibliotecas axeitadas (ver máis arriba). Se está a empregar @@ -522,7 +522,7 @@ Debian), asegúrese de obter tamén os correspondentes paquetes «-dev» ou «-devel», se non, non poderá compilar Tux Paint (e outros programas) dende o código fonte. -Installng +## Installng ## Supoñendo que non se produciron erros graves, agora pode instalar o programa para que os usuarios do sistema poidan executalo. De xeito predeterminado, isto @@ -550,7 +550,7 @@ Linux): local/bin/". The data files (images, sounds, etc.) are placed in "/usr/local/ share/tuxpaint/". -Cambiar onde van as cousas +# Cambiar onde van as cousas # Pode cambiar onde irán as cousas axustando as variábeis de «Makefile» na liña de ordes. «DESTDIR» úsase para colocar a saída nunha área de espera para a @@ -559,49 +559,49 @@ e, de xeito predeterminado, está estabelecido en «/usr/local». Outras variábeis son: -BIN_PREFIX +→ BIN_PREFIX ← Onde se instalará o binario «tuxpaint». (Estabelécese como «$(PREFIX)/ bin»como predeterminado, p. ex.: «/usr/local/bin») - -DATA_PREFIX + +→ DATA_PREFIX ← Onde irán os ficheiros de datos (son, gráficos, pinceis, selos, tipos de letra) e onde os buscará Tux Paint cando se execute. (Estabelecer en «$ (PREFIX)/share/tuxpaint») - -DOC_PREFIX + +→ DOC_PREFIX ← Onde irán os ficheiros de texto da documentación (o directorio «docs»). (Estabelecer como «$(PREFIX)/share/doc/tuxpaint») - -MAN_PREFIX + +→ MAN_PREFIX ← Onde irá a páxina do manual de Tux Paint. (Estabelecer como «$(PREFIX)/ share/man») - -ICON_PREFIX — $(PREFIX)/share/pixmaps -X11_ICON_PREFIX — $(PREFIX)/X11R6/include/X11/pixmaps -GNOME_PREFIX — $(PREFIX)/share/gnome/apps/Graphics -KDE_PREFIX — $(PREFIX)/share/applnk/Graphics + +→ ICON_PREFIX — $(PREFIX)/share/pixmaps ← +→ X11_ICON_PREFIX — $(PREFIX)/X11R6/include/X11/pixmaps ← +→ GNOME_PREFIX — $(PREFIX)/share/gnome/apps/Graphics ← +→ KDE_PREFIX — $(PREFIX)/share/applnk/Graphics ← Onde irán as iconas e os lanzadores (para GNOME e KDE). - -LOCALE_PREFIX + +→ LOCALE_PREFIX ← Onde irán os ficheiros de tradución para Tux Paint e onde os buscará Tux Paint. (Estabelécese en «$(PREFIX)/share/locale/») (A localización final dun ficheiro de tradución estará no directorio da configuración local (por exemplo, «es» para o español), dentro do subdirectorio «LC_MESSAGES»). - + 💡 Note: This list is out of date. See "Makefile" and "Makefile-i18n" for a complete list. ----------------------------------------------------------------------- -macOS + ### macOS ### 5 de Xuño de 2022 Mark Kim Starting with Tux Paint 0.9.23, Tux Paint for macOS is built as though it were a Linux application. -Prerequisites +## Prerequisites ## Although Tux Paint is built without the Xcode IDE, Xcode itself is still required to build Tux Paint. Download it from the App Store, and launch it once @@ -637,7 +637,7 @@ of Tux Paint. ^* Not available from MacPorts as of this writing, see below. -libimagequant +# libimagequant # libimagequant is not available from MacPorts as of this writing. It can be installed from the source code as follows. It should be installed to /opt/local @@ -649,7 +649,7 @@ installed from the source code as follows. It should be installed to /opt/local $ cargo build --release # Must use cargo from MacPorts $ sudo make PREFIX=/opt/local install -sdl2_pango +# sdl2_pango # sdl2_pango is not available from MacPorts as of this writing. It can be installed from the source code as follows. It should be installed to /opt/local @@ -663,7 +663,7 @@ WARNING: Having any UNIX-like toolset installed on your Mac besides MacPorts and Xcode, such as Fink or Brew, will prevent your app bundle from being portable. Be sure Fink and Brew are not accessible from your build environment. -How to Build +## How to Build ## Simply, run: @@ -677,7 +677,7 @@ TuxPaint.dmg'. Additional steps are required when building a Unviersal Binary. See "Building a Universal Binary" below. -Known Issues +## Known Issues ## * A macOS binary built on a specific version of macOS only runs on that version of macOS or later. To ensure Tux Paint can run on the oldest @@ -694,7 +694,7 @@ Known Issues (from MacPorts) need to be recompiled. See "Recompiling MacPorts" below for the instructions. -Old Versions of macOS +## Old Versions of macOS ## Some old versions of macOS can be downloaded from Apple's support page: https:/ /support.apple.com/en-us/HT211683 @@ -734,7 +734,7 @@ the Xcode command line tools (do not run "xcode-select --install") but otherwise build Tux Paint using the same steps described in the earlier part of this document. -Recompiling MacPorts +## Recompiling MacPorts ## To recompile MacPorts to be usable on older versions of macOS, set the following options in /opt/local/etc/macports/macports.conf: @@ -758,7 +758,7 @@ they can only be built to run natively on the hardware on which they were built. See "Building a Universal Binary" below for instructions on how to build Tux Paint as a Universal Binary. -Building a Universal Binary +## Building a Universal Binary ## To build Tux Paint as a Universal Binary, compile Tux Paint for the Intel CPU and the Apple Silicon separately first. Then rename the app bundle for the @@ -772,7 +772,7 @@ two application bundles as below. The DMG file can be built afterwards: ----------------------------------------------------------------------- -Android + ### Android ### 29 de Marzo de 2023 Pere Pujal i Carabantes (Edited by Bill Kendrick) @@ -781,7 +781,7 @@ As of March 2023, the Android build of Tux Paint is maintained in a separate code repository at GitHub: https://github.com/tux4kids/Tuxpaint-Android. Detailed instructions are there; this acts as an overview. -Prerequisites +## Prerequisites ## You will need recent versions of: @@ -806,7 +806,7 @@ one another, and the script in the directory containing both. Fill the app/src/main/assets directory by running cd app/src/main/jni/tuxpaint && ./mkzip_assets.sh -Building +## Building ## The Gradle build generates some variants: PlayStore, debugPlayStore, offPlayStore and debugoffPlayStore. You must sign the non-debug ones to be able @@ -835,36 +835,37 @@ the makebuildserver tool they provide, then, from the root of fdroiddata, run ----------------------------------------------------------------------- -Haiku + ### Haiku ### 7 de Maio de 2023 Luc Schrijvers (Edited by Bill Kendrick) -Prerequisites +## Prerequisites ## Install the required develop packages in Terminal: -32-bit: +→ 32-bit: ← pkgman install xcairo_x86_devel fribidi_x86_devel gdk_pixbuf_x86_devel libiconv_x86_devel libimagequant_x86_devel gettext_x86_libintl libpaper_x86_devel pango_x86_devel libpng16_x86_devel librsvg_x86_devel libsdl2_x86_devel sdl2_image_x86_devel sdl2_gfx_x86_devel sdl2_mixer_x86_devel sdl2_pango_x86_devel sdl2_ttf_x86_devel zlib_x86_devel - -64-bit: + +→ 64-bit: ← pkgman install xcairo_devel fribidi_devel gdk_pixbuf_devel libiconv_devel libimagequant_devel gettext_libintl libpaper_devel pango_devel libpng16_devel librsvg_devel libsdl2_devel sdl2_image_devel sdl2_gfx_devel sdl2_mixer_devel sdl2_pango_devel sdl2_ttf_devel zlib_devel - + + ← For 32-bit you need to switch to the new compiler (currently gcc 11.2.0) with setarch x86 -Building +## Building ## make PREFIX=/boot/home/config/non-packaged -Tux Paint Stamps +## Tux Paint Stamps ## make install-all DATA_PREFIX=/boot/home/config/non-packaged/share/tuxpaint/ @@ -877,9 +878,9 @@ setting "DEBUG" (and, if verbose logging is wanted, "VERBOSE") #defines in "src Uninstalling Tux Paint -Windows + ### Windows ### -Uso do desinstalador +## Uso do desinstalador ## Se instalou os atallos do menú Inicio (o predeterminado), vaia ao cartafol TuxPaint e seleccione «Desinstalar». Amosarase unha caixa que confirmará que @@ -888,12 +889,12 @@ permanentemente Tux Paint, prema no botón «Desinstalar». Cando remate, prema no botón pechar. -Usar o Panel de control +## Usar o Panel de control ## Tamén é posíbel usar a entrada «TuxPaint (só eliminar)« na sección Engadir/ Eliminar programas do Panel de control. -macOS + ### macOS ### Delete "TuxPaint.app" from the "/Applications" folder. Data files, including the configuration files, stamps, and saved pictures, may be found in @@ -901,7 +902,7 @@ the configuration files, stamps, and saved pictures, may be found in "/Users/nome de usuario/Library/Application Support/TuxPaint/" (individual users). -Linux + ### Linux ### Within the Tux Paint source directory (where you compiled Tux Paint), you can use the "make uninstall" target to uninstall Tux Paint. By default, this must diff --git a/docs/gl_ES.UTF-8/MAGIC-API.txt b/docs/gl_ES.UTF-8/MAGIC-API.txt index 4473f8b72..86fa41b39 100644 --- a/docs/gl_ES.UTF-8/MAGIC-API.txt +++ b/docs/gl_ES.UTF-8/MAGIC-API.txt @@ -1,7 +1,7 @@ Tux Paint version 0.9.34 - Magic Tool Plugin API Documentation + ### Magic Tool Plugin API Documentation ### Copyright © 2007-2024 by various contributors; see AUTHORS.txt. https://tuxpaint.org/ @@ -87,7 +87,7 @@ The C header file and command-line tool mentioned above are included with Tux Paint — or in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package". -'Magic' tool plugin functions + ### 'Magic' tool plugin functions ### 'Magic' tool plugins must contain the functions listed below. Note: To avoid 'namespace' collisions, each function's name must start with the shared @@ -95,12 +95,12 @@ object's filename (e.g., "blur.so" or "blur.dll" would have functions whose names begin with "blur_"). This includes private functions (ones not used by Tux Paint directly), unless you declare those as 'static'. -Common arguments to plugin functions +## Common arguments to plugin functions ## Here is a description of arguments that many of your plugin's functions will need to accept. -magic_api * api +→ magic_api * api ← Pointer to a C structure containing pointers to Tux Paint functions and other data that the plugin can (and sometimes should) use. The contents of @@ -113,24 +113,24 @@ magic_api * api #include "tp_magic_api.h" - -int which + +→ int which ← An index the plugin should use to differentiate different 'Magic' tools, if the plugin provides more than one. (If not, "which" will always be 0.) See "Creating plugins with multiple effects", below. - -SDL_Surface * snapshot + +→ SDL_Surface * snapshot ← A snapshot of the previous Tux Paint canvas, taken when the the mouse was first clicked to activate the current magic tool. If you don't continuously affect the image during one hold of the mouse button, you should base your effects off the contents of this canvas. (That is, read from "snapshot" and write to "canvas", below.) - -SDL_Surface * canvas + +→ SDL_Surface * canvas ← The current Tux Paint drawing canvas. Your magical effects should end up here! - -SDL_Rect * update_rect + +→ SDL_Rect * update_rect ← A pointer to an SDL 'rectangle' structure that you use to tell Tux Paint what part of the canvas has been updated. If your effect affects a 32x32 area centered around the mouse pointer, you would fill the SDL_Rect as @@ -152,9 +152,9 @@ SDL_Rect * update_rect Note: "update_rect" is a C pointer (an "SDL_Rect *" rather than just an "SDL_Rect") because you need to fill in its contents. Since it is a pointer, you access its elements via "->" (arrow) rather than "." (dot). + - -Required Plugin Functions +## Required Plugin Functions ## Your plugin is required to contain, at the least, all of the following functions. @@ -164,9 +164,9 @@ filename. That is, if your plugin is called "zoom.so" (on Linux) or "zoom.dll" (on Windows), then the names of your functions must begin with "zoom_" (e.g., "zoom_get_name(...)"). -Plugin "housekeeping" functions +# Plugin "housekeeping" functions # -Uint32 api_version(void) +→ Uint32 api_version(void) ← The plugin should return an integer value representing the version of the Tux Paint 'Magic' tool plugin API the plugin was built against. The safest @@ -177,8 +177,8 @@ Uint32 api_version(void) Note: Called once by Tux Paint, at startup. It is called first. - -int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) + +→ int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) ← The plugin should do any initialization here. Return '1' if initialization was successful, or '0' if not (and Tux Paint will not present any 'Magic' @@ -221,8 +221,8 @@ int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) 0x00000009. - -int get_tool_count(magic_api * api) + +→ int get_tool_count(magic_api * api) ← This should return the number of Magic tools this plugin provides to Tux Paint. @@ -235,8 +235,8 @@ int get_tool_count(magic_api * api) 'Magic sizes' controls). - -int modes(magic_api * api, int which) + +→ int modes(magic_api * api, int which) ← This lets you tell Tux Paint what modes your tool can be used in; either as a tool the user can paint with, or a tool that affects the entire drawing @@ -258,8 +258,8 @@ int modes(magic_api * api, int which) Note: Added to Tux Paint 0.9.21; Magic API version 0x00000002. - -char * get_name(magic_api * api, int which) + +→ char * get_name(magic_api * api, int which) ← This should return a string containing the name of a magic tool. This will appear on the button in the 'Magic' selector within Tux Paint. @@ -271,8 +271,8 @@ char * get_name(magic_api * api, int which) your "get_tool_count()"). - -int get_group(magic_api * api, int which) + +→ int get_group(magic_api * api, int which) ← Use this to group tools together within sections of the 'Magic' selector. A number of groups are pre-defined within an enum found in "tp_magic_api.h": @@ -297,8 +297,8 @@ int get_group(magic_api * api, int which) Note: Added to Tux Paint 0.9.27; Magic API version 0x00000005. - -SDL_Surface * get_icon(magic_api * api, int which) + +→ SDL_Surface * get_icon(magic_api * api, int which) ← This should return an SDL_Surface containing the icon representing the tool. (A greyscale image with alpha, no larger than 40x40.) This will @@ -310,8 +310,8 @@ SDL_Surface * get_icon(magic_api * api, int which) your "get_tool_count()"). - -char * get_description(magic_api * api, int which, int mode) + +→ char * get_description(magic_api * api, int which, int mode) ← This should return a string containing the description of how to use a particular magic tool. This will appear as a help tip, explained by Tux the @@ -329,8 +329,8 @@ char * get_description(magic_api * api, int which, int mode) your plugin's "get_description()" will be called three times. - -int requires_colors(magic_api * api, int which) + +→ int requires_colors(magic_api * api, int which) ← Return a '1' if the 'Magic' tool accepts colors (the 'Colors' palette in Tux Paint will be available), or '0' if not. @@ -339,8 +339,8 @@ int requires_colors(magic_api * api, int which) your "get_tool_count()"). - -Uint8 accepted_sizes(magic_api * api, int which, int mode) + +→ Uint8 accepted_sizes(magic_api * api, int which, int mode) ← Return how many size variations the 'Magic' tool accepts, in the given mode (i.e., 'MODE_PAINT' or 'MODE_FULLSCREEN). Return a '0' if the 'Magic' tool @@ -354,8 +354,8 @@ Uint8 accepted_sizes(magic_api * api, int which, int mode) Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -Uint8 default_size(magic_api * api, int which, int mode) + +→ Uint8 default_size(magic_api * api, int which, int mode) ← Return the default size the 'Magic' tool should start out with, in the given mode. This will be the default setting for the tool the first time it @@ -371,8 +371,8 @@ Uint8 default_size(magic_api * api, int which, int mode) Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -void shutdown(magic_api * api) + +→ void shutdown(magic_api * api) ← The plugin should do any cleanup here. If you allocated any memory or used SDL_Mixer to load any sounds during init(), for example, you should free() @@ -381,14 +381,14 @@ void shutdown(magic_api * api) Note: This function is called once, when Tux Paint exits. + +# Plugin event functions # -Plugin event functions - -void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, +→ void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, SDL_Surface * canvas) void switchout(magic_api * api, int which, int mode, SDL_Surface * - snapshot, SDL_Surface * canvas) + snapshot, SDL_Surface * canvas) ← switchin() is called whenever one of the plugin's Magic tools becomes active, and switchout() is called whenever one becomes inactive. This can @@ -422,9 +422,9 @@ void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, Note: Added to Tux Paint 0.9.21; Magic API version 0x00000002. - -void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * - last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect) + +→ void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface + * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect) ← Tux Paint will call this function to inform the plugin of the RGB values of the currently-selected color in Tux Paint's 'Colors' palette. (It will be @@ -443,9 +443,9 @@ void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * 0x00000007. - -void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, - SDL_Surface * last, Uint8 size, SDL_Rect * update_rect) + +→ void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, + SDL_Surface * last, Uint8 size, SDL_Rect * update_rect) ← Tux Paint will call this function to inform the plugin of the 'Magic' tool size option chosen. (It will be called whenever one of the plugin's Magic @@ -458,9 +458,9 @@ void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, - SDL_Surface * canvas, int x, int y, SDL_Rect * update_rect) + +→ void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, + SDL_Surface * canvas, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (x,y) coordinates are where the mouse was (within the canvas) @@ -474,9 +474,9 @@ void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, click is stored within the 'snapshot' canvas. - -void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * - canvas, int ox, int oy, int x, int y, SDL_Rect * update_rect) + +→ void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * + canvas, int ox, int oy, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (ox,oy) and (x,y) coordinates are the location of the mouse at @@ -496,9 +496,9 @@ void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * called), and is still available in the 'snapshot' canvas. - -void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * - canvas, int x, int y, SDL_Rect * update_rect) + +→ void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface + * canvas, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (x,y) coordinates are where the mouse was (within the canvas) @@ -512,32 +512,32 @@ void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * called), and is still available in the 'snapshot' canvas. + - -Tux Paint Functions and Data + ### Tux Paint Functions and Data ### Tux Paint provides a number of helper functions that plugins may access via the "magic_api" structure, sent to all of the plugin's functions. (See "Required Plugin Functions," above.) -Pixel Manipulations +## Pixel Manipulations ## -Uint32 getpixel(SDL_Surface * surf, int x, int y) +→ Uint32 getpixel(SDL_Surface * surf, int x, int y) ← Retreives the pixel value from the (x,y) coordinates of an SDL_Surface. (You can use SDL's "SDL_GetRGB()" function to convert the Uint32 'pixel' to a set of Uint8 RGB values.) - -void putpixel(SDL_Surface * surf, int x, int y, Uint32 pixel) + +→ void putpixel(SDL_Surface * surf, int x, int y, Uint32 pixel) ← Sets the pixel value at position (x,y) of an SDL_Surface. (You can use SDL's "SDL_MapRGB()" function to convert a set of Uint8 RGB values to a Uint32 'pixel' value appropriate to the destination surface.) - -Uint32 xorpixel(SDL_Surface * surf, int x, int y) + +→ Uint32 xorpixel(SDL_Surface * surf, int x, int y) ← Applies an XOR (exclusive-or) operation to the pixel at coordinates (x,y) of the SDL_Surface. Applying an XOR again at the same position will return the pixel to the original value. Useful for displaying temporary 'rubberband' lines, outlines, and crosshairs, while utilizing a Magic Tool. -SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) +→ SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) ← This accepts an existing SDL surface and creates a new one scaled to an arbitrary size. (The original surface remains untouched.) @@ -546,17 +546,17 @@ SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) the same shape (aspect ratio) as the original, meaning it may not be the same width and height you requested. (Check the "->w" and "->h" elements of the output "SDL_Surface *" to determine the actual size.) + +## Helper Functions ## -Helper Functions - -int in_circle(int x, int y, int radius) +→ int in_circle(int x, int y, int radius) ← Returns '1' if the (x,y) location is within a circle of a particular radius (centered around the origin: (0,0)). Returns '0' otherwise. Useful to create 'Magic' tools that affect the canvas with a circular brush shape. - -void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, - int x1, int y1, int x2, int y2, int step, FUNC callback) + +→ void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * + snapshot, int x1, int y1, int x2, int y2, int step, FUNC callback) ← This function calculates all points on a line between the coordinates (x1,y1) and (x2,y2). Every 'step' iterations, it calls the 'callback' @@ -580,8 +580,8 @@ void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, exampleCallBack); - -Uint8 touched(int x, int y) + +→ Uint8 touched(int x, int y) ← This function allows you to avoid re-processing the same pixels multiple times when the user drags the mouse across an area of the canvas, thus @@ -604,23 +604,23 @@ Uint8 touched(int x, int y) examples of such effects. + +## Informational ## -Informational - -char * tp_version +→ char * tp_version ← A string containing the version of Tux Paint that's running (e.g., "0.9.34"). - -int canvas_w - int canvas_h + +→ int canvas_w + int canvas_h ← Returns the width (canvas_w) and height (canvas_h) of the drawing canvas (in pixels). - -int button_down(void) + +→ int button_down(void) ← A '1' is returned if the mouse button is down; '0' otherwise. - -char * data_directory + +→ char * data_directory ← This string contains the directory where Tux Paint's data files are stored. For example, on Linux, this may be "/usr/share/tuxpaint/". @@ -639,11 +639,11 @@ char * data_directory plugins/data/"). + +## Sound Functions ## -Sound Functions - -void playsound(Mix_Chunk * snd, int pan, int dist) +→ void playsound(Mix_Chunk * snd, int pan, int dist) ← This function plays a sound (one loaded by the SDL helper library "SDL_mixer"). It uses SDL_mixer's "Mix_SetPanning()" to set the volume of @@ -660,13 +660,13 @@ void playsound(Mix_Chunk * snd, int pan, int dist) of the 'Magic' tool effect. - -void stopsound(void) + +→ void stopsound(void) ← This function stops playing a sound played by playsound(). It is useful to silence effects when the user stops using the tool (in your 'release' function). - -int playingsound(void) + +→ int playingsound(void) ← Call this function to determine whether a magic tool sound effect is still currently playing. Can be used by magic tools that pause and unpause their @@ -677,8 +677,8 @@ int playingsound(void) Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. - -void pausesound(void) + +→ void pausesound(void) ← Pauses the magic tool sound effect; it may be unpaused to resume playing. Useful when a magic tool sound is very long; avoid repeatedly playing just @@ -689,29 +689,29 @@ void pausesound(void) Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. - -void unpausesound(void) + +→ void unpausesound(void) ← Resumes a paused magic tool sound effect, if one was playing. Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. + +## Tux Paint System Calls ## -Tux Paint System Calls - -void update_progress_bar(void) +→ void update_progress_bar(void) ← Asks Tux Paint to animate and draw one frame of its progress bar (at the bottom of the screen). Useful for routines that may take a long time, to provide feedback to the user that Tux Paint has not crashed or frozen. - -void special_notify(int flag) + +void special_notify(int flag) ← This function notifies Tux Paint of special events. Various values defined in "tp_magic_api.h" can be 'or'ed together (using C's boolean 'or': "|") and sent to this function. - SPECIAL_FLIP + → SPECIAL_FLIP ← The contents of the canvas has been flipped vertically. @@ -722,15 +722,15 @@ void special_notify(int flag) drawing is saved. - - SPECIAL_MIRROR + + → SPECIAL_MIRROR ← Similar to SPECIAL_FLIP, but for magic tools that mirror the contents of the canvas horizontally. + - - -void retract_undo(void) + +void retract_undo(void) ← Each time the user clicks in the canvas while using your Magic tool, a new snapshot of the canvas is added to the "Undo" history. This allows the user @@ -756,45 +756,45 @@ void retract_undo(void) Note: Added to Tux Paint 0.9.33; Magic API version 0x0000000A. + +## Color Conversions ## -Color Conversions - -float sRGB_to_linear(Uint8 srbg) +→ float sRGB_to_linear(Uint8 srbg) ← Converts an 8-bit sRGB value (one between 0 and 255) to a linear floating point value (between 0.0 and 1.0). - -uint8 linear_to_sRGB(float linear) + +→ uint8 linear_to_sRGB(float linear) ← Converts a linear floating point value (one between 0.0 and 1.0) to an 8-bit sRGB value (between 0 and 255). - -void rgbtohsv(Uint8 r, Uint8 g, Uint8 b, float * h, float * s, float * v) + +→ void rgbtohsv(Uint8 r, Uint8 g, Uint8 b, float * h, float * s, float * v) ← Converts 8-bit sRGB values (between 0 and 255) to floating-point HSV (Hue, Saturation and Value) values (Hue between 0.0 and 360.0, and Saturation and Value between 0.0 and 1.0). - -void hsvtorgb(float h, float s, float v, Uint8 * r, Uint8 * g, Uint8 * b) + +→ void hsvtorgb(float h, float s, float v, Uint8 * r, Uint8 * g, Uint8 * b) ← Converts floating-point HSV (Hue, Saturation and Value) values (Hue between 0.0 and 360.0, and Saturation and Value between 0.0 and 1.0) to 8-bit sRGB values (between 0 and 255). - + For more information, refer to the sRGB article at Wikipedia and the HSV Color Space article at Wikipedia. -Helper Macros in "tp_magic_api.h" + ### Helper Macros in "tp_magic_api.h" ### Along with the "magic_api" C structure containing functions and data described above, the tp_magic_api.h C header file also contains some helper macros that you may use. -min(x, y) - max(x, y) +→ min(x, y) + max(x, y) ← The minimum (min) or maxinum (max) of 'x' and 'y'. For example, min() will return the value of 'x' if it is less than or equal to 'y', otherwise it will return 'y'. - -clamp(lo, value, hi) + +→ clamp(lo, value, hi) ← A value, clamped to be no smaller than 'lo', and no higher than 'hi'. (That is, if 'value' is less than 'lo', then 'lo' will be used; if 'value' is @@ -808,14 +808,14 @@ clamp(lo, value, hi) Note: This macro is simply a #define of: "(min(max(value,lo),hi))". + - -Constant Definitions in "tp_magic_api.h" + ### Constant Definitions in "tp_magic_api.h" ### The following is a summary of constant values that are set (via "#define") within the 'Magic' tool API header file. -TP_MAGIC_API_VERSION +→ TP_MAGIC_API_VERSION ← This integer value represents which version of the Tux Paint 'Magic' tool API the header corresponds to. @@ -830,16 +830,16 @@ TP_MAGIC_API_VERSION of Tux Paint will often run under newer versions. - -SPECIAL_MIRROR - SPECIAL_FLIP + +→ SPECIAL_MIRROR + SPECIAL_FLIP ← These are flags for Tux Paint's "special_notify()" helper function. They are described above. - + Compiling -Linux and other Unix-like Platforms + ### Linux and other Unix-like Platforms ### Use the C compiler's "-shared" command-line option to generate a shared object file (".so") based on your 'Magic' tool plugin's C source code. @@ -849,7 +849,7 @@ in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package" — to provide additional command-line flags to your C compiler that will help it build your plugin. -Command-Line Example +## Command-Line Example ## As a stand-alone command, using the GNU C Compiler and BASH shell, for example: @@ -862,7 +862,7 @@ to execute the command within (in this case, "tp-magic-config ..."), and use its output as an argument to the command being executed (in this case, "gcc ..."). -Makefile Example +## Makefile Example ## A snippet from a Makefile to compile a Tux Paint "Magic" tool plugin might look like this: @@ -893,7 +893,7 @@ the C file to compile, in this case "my_plugin.c". Note: Commands listed below a Makefile target should be intented using a single tab character. -Advanced Makefile +## Advanced Makefile ## An even more generalized Makefile might look like this: @@ -916,23 +916,23 @@ the name of the target, in this case "my_plugin_1.so" or "my_plugin_2.so". And finally, the last argument is the C file to compile; "make" replaces "$<" with the target's dependency, in this case "my_plugin_1.c" or "my_plugin_2.c". -Windows + ### Windows ### TBD -macOS + ### macOS ### TBD Installing -Linux and other Unix-like Platforms + ### Linux and other Unix-like Platforms ### Use the "tp-magic-config" command-line tool, supplied as part of Tux Paint — or in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package" — to determine where your plugins' files should go. -Shared Object +## Shared Object ## Use "tp-magic-config --pluginprefix" to determine where the plugin shared object (".so") files should be installed. The value returned by this command @@ -950,7 +950,7 @@ As stand-alone commands, using the BASH shell, for example: Note: See the note above regarding the "`" (grave) character. -Documentation +## Documentation ## Use the "tp-magic-config --plugindocprefix" command to determine where documentation for your "Magic" tools should go. The value returned by this @@ -973,7 +973,7 @@ Note: See the note above regarding the "`" (grave) character. Note: Currently, there is no "--localplugindocprefix" option. -Icons, Sounds and other Data Files +## Icons, Sounds and other Data Files ## Use the "tp-magic-config --dataprefix" command, supplied as part of Tux Paint, to determine where data files (PNG icon, Ogg Vorbis sound effects, etc.) should @@ -997,7 +997,7 @@ As stand-alone commands, using the BASH shell, for example: Note: See the note above regarding the "`" (grave) character. -Putting it Together in a Makefile +## Putting it Together in a Makefile ## A snippet from a more generalized Makefile might look like this: @@ -1048,11 +1048,11 @@ Paint's documentation directory. Note: The above Makefile example assumes the user will have priveleges to install Tux Paint plugins system-wide. -Windows + ### Windows ### TBD -macOS + ### macOS ### TBD @@ -1131,55 +1131,55 @@ Additionally, other Tux Paint developers and users can be found on the Glossary -& +→ & ← See "ampersand" - -* + +→ * ← See "star" - --> + +→ -> ← See "arrow" - -. + +→ . ← See "dot" - -` + +→ ` ← See "grave" - -alpha + +→ alpha ← See "RGBA" - -ampersand (bitwise operator) + +→ ampersand (bitwise operator) ← "&". A symbol in C that acts as a bitwise "and" operator. Only bits set in both values will be returned. For example, "11 & 6" compares the binary values '1011' to '0110'. Only the bit in the 2's place is set, so the result is 2 ('0010'). See also: "bit" - -ampersand (pointers) + +→ ampersand (pointers) ← "&". A symbol in C that allows you to refer to the memory address of a variable; that is, a pointer. (For example, consider "int i;". Later, "&i" refers to the memory where "i" is stored, not the value of "i" itself; it is a 'pointer to "i"'.) See also: "star" - -API + +→ API ← Application Programming Interface. Definition not yet presented. - -argument + +→ argument ← A value sent to a function. - -arrow + +→ arrow ← "->". A symbol in C that references an element within a pointer to a struct. - -backquote / backtick + +→ backquote / backtick ← See "grave" - -BASH + +→ BASH ← The "Bourne Again Shell", a Unix shell and command language. - -bit + +→ bit ← "Binary digit." Bits are the basic storage unit in a computer's memory, disk, networking, etc. They represent either 0 or 1. (Compared to a decimal digit, which can be anything between 0 and 9.) Just as a series of decimal @@ -1188,97 +1188,97 @@ bit left: ones place, tens place, hundreds place, thousands place, etc. In binary, it is: ones place, twos place, fours place, eights place, etc. See also: "byte" - -blue + +→ blue ← See "RGBA" - -boolean 'or' + +→ boolean 'or' ← A mathematical operation that results in a true value if either operand is true. ("1 | 0", "0 | 1" and "1 | 1" all result in "1". "0 | 0" results in "0".) See also: "bit" - -byte + +→ byte ← A unit of memory made up of 8 bits. As a signed value, it can represent -128 through 127. As an unsigned value, it can represent 0 through 255. As a series of bits, for example, the byte "00001100" represents the decimal value 12. See also: "bit" - -C enumeration + +→ C enumeration ← A construct in C that allows you to label numeric values (usually starting at 0 and incrementing by one). (e.g., "enum { ONE, TWO, THREE };" - -C function / C function prototype / C header file + +→ C function / C function prototype / C header file ← Definition not yet presented. See also: "C function prototype" - -C pointer + +→ C pointer ← A variable that contains the location of a piece of memory; usually used to 'point' to another variable. Since C functions can only return one value as a result, pointers are often sent to functions to allow the function to change the values of multiple variables. (For example, Tux Paint's "rgbtohsv()" and "hsvtorgb()".) - -C structure + +→ C structure ← A construct in C that allows you to declare a new variable 'type' which may contain other types within. For example, SDL's "SDL_Rect" contains four integer values, the coordinates of the rectangle (X,Y), and its dimensions (width and height). - -callback / channel + +→ callback / channel ← Definition not yet presented. - -click + +→ click ← The action of pressing a button on a mouse, tapping a touchscreen, or pressing a stylus to a tablet. See also: + drag + release - -colorspace + +→ colorspace ← Definition not yet presented. See also: + RGBA + HSV - -coordinates + +→ coordinates ← A set of numbers corresponding to a physical position; for example, in a two-dimensional (2D) image, "X" and "Y" coordinates specify the position across (left-to-right) and down the image, respectively. In SDL, the coordinates (0,0) is the top-leftmost pixel of a surface. - -#define + +→ #define ← A C statement that defines a substitution that can occur later in the code. Generally used for constant values (e.g., "#define RADIUS 16"; all instances of "RADIUS" will be replaced with "16"), but can also be used to create macros. Typically placed within C header files. - -dimensions + +→ dimensions ← The size of an object, in terms of its width (left to right) and height (top to bottom). - -.dll + +→ .dll ← See "Shared Object" - -dot + +→ dot ← ".". A symbol in C that references an element within a struct. See also: + C structure + arrow - -drag + +→ drag ← The action of moving a mouse while the button remains held, or moving a finger or stylus across a screen or tablet, without removing it. See also: + click + release - -element + +→ element ← A variable stored within a C structure. (Example: "w" and "h" elements of SDL_Surface store the surface's width and height, respectively.) See also: @@ -1286,143 +1286,143 @@ element + dot + arrow - -enum + +→ enum ← See "C enumeration" - -float + +→ float ← See "floating point" - -floating point + +→ floating point ← Definition not yet presented. See also: "integer" - -format + +→ format ← An SDL_Surface element (a pointer to an SDL_PixelFormat structure) that contains information about a surface; for example, the number of bits used to represent each pixel). Refer to the "SDL_PixelFormat(3)" man page. - -free() + +→ free() ← A C function that frees (deallocates) memory allocated by other C functions (such as "strdup()"). Refer to the "malloc(3)" man page. - -function + +→ function ← See "C function" - -gcc + +→ gcc ← See "GNU C Compiler" - -GIMP + +→ GIMP ← GNU Image Manipulation Program, an Open Source image manipulation and paint program. See also: "Krita" - -GNU C Compiler + +→ GNU C Compiler ← The GNU C compiler, a portable Open Source package for compiling and linking programs written in the C programming language. Refer to the "gcc(1)" man page. - -grave + +→ grave ← The "`" character; used by the BASH shell to use the output of a command as the command-line arguments to another. - -green + +→ green ← See "RGBA" - -.h / header / header file + +→ .h / header / header file ← See "C header file" - -HSV + +→ HSV ← Hue, Saturation and Value.Definition not yet presented. See also: + RGBA + colorspace - -hue + +→ hue ← See "HSV" - -IMG_Load() + +→ IMG_Load() ← An SDL_image function that loads an image file (e.g., a PNG) and returns it as an "SDL_Surface *". - -#include + +→ #include ← A C statement that asks the compiler to read the contents of another file (usually a header file). - -int + +→ int ← See "integer" - -integer + +→ integer ← Definition not yet presented. See also: "floating point" - -Krita + +→ Krita ← An Open Source image manipulation and paint program. See also: "GIMP" - -libSDL + +→ libSDL ← See "Simple DirectMedia Layer" - -linear + +→ linear ← Definition not yet presented. - -macro + +→ macro ← A C construct that looks similar to a C function, but is simply a #define that is expanded 'inline'. For example, if you declared the macro "#define ADD(A,B) ((A)+(B))", and then used it with "c = ADD(1,2);", that line of code would literally expand to "c = ((1) + (2));", or more simply, "c = 1 + 2;". - -Magic tool + +→ Magic tool ← One of a number of effects or drawing tools in Tux Paint, made available via the "Magic" tool button. - -magic_api + +→ magic_api ← A C structure that is passed along to a plugin's functions that exposes data and functions within the running copy of Tux Paint. - -make + +→ make ← A utility that automatically determines which pieces of a larger program need to be recompiled, and issues the commands to recompile them. See also: "Makefile" - -Makefile + +→ Makefile ← A text file used by the "make" utility; it describes the relationships among files in your program, and the commands for updating each file. (For example, to compile a human-readable source-code file into a computer-readable executable program file.) - -Mix_Chunk * + +→ Mix_Chunk * ← (A pointer to) a C structure defined by SDL_mixer that contains a sound. - -Mix_FreeChunk() + +→ Mix_FreeChunk() ← An SDL_mixer function that frees (deallocates) memory allocated for an SDL_mixer sound 'chunk' ("Mix_Chunk *"). - -Mix_LoadWAV() + +→ Mix_LoadWAV() ← An SDL_mixer function that loads a sound file (WAV, Ogg Vorbis, etc.) and returns it as a "Mix_Chunk *". - -namespace + +→ namespace ← Definition not yet presented. - -.ogg + +→ .ogg ← See "Ogg Vorbis" - -Ogg Vorbis / plugin + +→ Ogg Vorbis / plugin ← Definition not yet presented. See also: "WAVE" - -.png + +→ .png ← See "Portable Network Graphics" - -pointer + +→ pointer ← See "C pointer" - -Portable Network Graphics + +→ Portable Network Graphics ← Portable Network Graphics. An extensible file format for the lossless, portable, well-compressed storage of raster images. It's the file format Tux Paint uses to save images, and for its brushes and stamps. It's an easy @@ -1430,42 +1430,42 @@ Portable Network Graphics transparency), excellent for use in graphics programs like Tux Paint. Refer to the "png(5)" man page. See also: "Scalable Vector Graphic" - -prototype + +→ prototype ← See "C function prototype" - -red + +→ red ← See "RGBA" - -release + +→ release ← The action of releasing a mouse button, or removing a finger or stylus from a screen or tablet. See also: + click + drag - -RGB + +→ RGB ← See "RGBA" - -RGBA + +→ RGBA ← Red, Green, Blue, and Alpha.Definition not yet presented. See also: + HSV + colorspace - -saturation + +→ saturation ← See "HSV" - -SDL + +→ SDL ← See "Simple DirectMedia Layer" - -SDL_FreeSurface() + +→ SDL_FreeSurface() ← A libSDL function that frees (deallocates) memory allocated for an SDL surface ("SDL_Surface *"). - -SDL_GetRGB() + +→ SDL_GetRGB() ← A libSDL function that, given a Uint32 pixel value (e.g., one returned from the Tux Paint's Magic tool API helper function "getpixel()"), the format of the surface the pixel was taken from, and pointers to three Uint8 @@ -1477,12 +1477,12 @@ SDL_GetRGB() + SDL_MapRGB() + RGBA - -SDL_image + +→ SDL_image ← A library on top of libSDL that can load various kinds of image files (e.g., PNG) and return them as an "SDL_Surface *". - -SDL_MapRGB() + +→ SDL_MapRGB() ← A libSDL function that, given the format of a surface and Uint8 values representing Red, Green and Blue values for a pixel, returns a Uint32 pixel value that can be placed in the surface (e.g., using Tux Paint's Magic tool @@ -1493,35 +1493,35 @@ SDL_MapRGB() + SDL_GetRGB() + RGBA - -SDL_mixer + +→ SDL_mixer ← A library on top of libSDL that can load various kinds of sound files (WAV, Ogg Vorbis, etc.) and play back multiple sounds at once (mix them). - -SDL_Rect + +→ SDL_Rect ← A C structure defined by libSDL that represents a rectangular area. It contains elements representing the coordinates of the top left corner of the rectange (x,y) and the dimensions of the rectangle (w,h). Refer to the "SDL_Rect(3)" man page. - -SDL_Surface * + +→ SDL_Surface * ← (A pointer to) a C structure defined by libSDL that contains a drawing surface. Refer to the "SDL_Surface(3)" man page. - -shared object + +→ shared object ← A piece of code that's compiled separately from the main application, and loaded dynamically, at runtime. - -shell + +→ shell ← See "BASH" - -Simple DirectMedia Layer + +→ Simple DirectMedia Layer ← The Simple DirectMedia Layer (libSDL) is a programming library that provides portable low-level access to a video framebuffer, audio output, and mouse and keyboard input. (See: http://www.libsdl.org/) - -snprintf() + +→ snprintf() ← A C function, related to "printf()", which takes a 'format' string and one or more additional arguments, and puts them together. "snprintf()" takes the resulting output and stores it into a string, making sure not to go @@ -1530,14 +1530,14 @@ snprintf() "Name: %s, Age: %d", "Bill", 32);" will store "Name: Bill, Age: 32" into 'str'. Refer to the "sprintf(3)" man page. - -.so + +→ .so ← See "shared object" - -sRGB + +→ sRGB ← See "RGBA" - -star + +→ star ← "*". A symbol in C that, when used in the declaration of variables (e.g., arguments to a function), denotes that the variable is a pointer. (For example, "int * p;" means that "p" is a pointer to an integer.) When used @@ -1546,30 +1546,30 @@ star not change the value of "p", which is still a pointer to an integer. In essence, it changed the integer that's being pointed to.) See also: "ampersand" - -strdup() + +→ strdup() ← A C function that allocates enough memory to store a copy of a string, copies the string to it, and returns a "char *" pointer to the new copy. Refer to the "strdup(3)" man page. - -struct + +→ struct ← See "C structure" - -tap + +→ tap ← See "click" - -tp-magic-config + +→ tp-magic-config ← A command-line program that provides information about the installed version of Tux Paint to plugin developers (such as what C compiler flags they should compile with, and where plugin shared objects and data files should be installed). Refer to the "tp-magic-config(3)" man page. - -tp_magic_api.h + +→ tp_magic_api.h ← A header file that defines Tux Paint's Magic tool API. Plugins must '# include' it. - -Uint32 + +→ Uint32 ← A 32-bit, unsigned integer (defined by libSDL). In other words, four bytes that can represent 0 through 4,294,967,295. (Typically used to hold enough information to store three or four bytes representing a pixel's color; @@ -1579,8 +1579,8 @@ Uint32 + integer + unsigned - -Uint8 + +→ Uint8 ← An 8-bit, unsigned integer (defined by libSDL). In other words, a byte that can represent 0 through 255. See also: @@ -1588,8 +1588,8 @@ Uint8 + integer + unsigned - -unsigned + +→ unsigned ← In C, a variable that can store a numeric value can be declared as either "signed" (the default), or "unsigned". In the former case, one bit of the value is used to denote the sign of the value (either positive or @@ -1604,32 +1604,32 @@ unsigned + Uint32 + integer - -value + +→ value ← See "HSV" - -variable + +→ variable ← A construct in computer programming that contains a value which can be referenced again later by referring to the variable's name, and typically changed later. For example, a variable to hold someone's age could be declared as an integer: "int age;". It can be examined later — e.g., "if (age >= 18) { /* they are an adult */ } else { /* they are not an adult */ }" — as well as modified later — e.g., age = 32; /* set age to 32 */ - -(w,h) + +→ (w,h) ← See "dimensions" - -.wav + +→ .wav ← See "WAVE" - -WAVE + +→ WAVE ← Waveform Audio File Format (WAVE, or WAV). Definition not yet presented. See also: "Ogg Vorbis" - -(x,y) + +→ (x,y) ← See "coordinates" - -| + +→ | ← See "boolean 'or'" - + diff --git a/docs/gl_ES.UTF-8/OPTIONS.txt b/docs/gl_ES.UTF-8/OPTIONS.txt index 2d4ee5c39..e71f97ab6 100644 --- a/docs/gl_ES.UTF-8/OPTIONS.txt +++ b/docs/gl_ES.UTF-8/OPTIONS.txt @@ -1,7 +1,7 @@ Tux Paint versión 0.9.34 - Documentación de opcións + ### Documentación de opcións ### Copyright © 2002-2024 by varios colaboradores; see AUTHORS.txt. https://tuxpaint.org/ @@ -46,11 +46,11 @@ vez que o inicie. O ficheiro é simplemente un ficheiro de texto sinxelo que contén as opcións que quere activar habilitar: -Usuarios de Linux e Unix + ### Usuarios de Linux e Unix ### /home/nome de usuario/.tuxpaintrc -Ficheiro de configuración de todo o sistema +## Ficheiro de configuración de todo o sistema ## Before this file is read, a system-wide configuration file is read. (By default, this configuration has no settings enabled.) It is normally located @@ -58,11 +58,11 @@ at: /etc/tuxpaint/tuxpaint.conf -Usuarios de macOS + ### Usuarios de macOS ### /Users/nome de usuario/Library/Application Support/TuxPaint/tuxpaint.cfg -Ficheiro de configuración de todo o sistema +## Ficheiro de configuración de todo o sistema ## Before this file is read, a system-wide configuration file is read. (By default, this configuration has no settings enabled.) It is normally located @@ -70,7 +70,7 @@ at: /Library/Application Support/TuxPaint/tuxpaint.cfg -Usuarios de Windows + ### Usuarios de Windows ### C:\Users\nome de usuario\AppData\Roaming\TuxPaint\tuxpaint.cfg @@ -78,7 +78,7 @@ Pode usar NotePad ou WordPad para crear este ficheiro. Asegúrese de gardalo como texto simple e asegúrese de que o nome do ficheiro non teña «.txt» ao final... -Ficheiro de configuración de todo o sistema +## Ficheiro de configuración de todo o sistema ## Before this file is read, a system-wide configuration file is read. (By default, this configuration has no settings enabled.) It is normally located @@ -86,7 +86,7 @@ at: C:\Program Files\TuxPaint\tuxpaint.cfg -Haiku Users + ### Haiku Users ### /boot/home/config/settings/TuxPaint/tuxpaint.conf @@ -100,11 +100,11 @@ Os seguintes axustes pódense estabelecer no ficheiro de configuración. (A configuración da liña de ordes substituirá estes. Vexa a sección «Opcións da liña de ordes», a continuación.) -Video/Sound + ### Video/Sound ### -Video +## Video ## -fullscreen=yes +→ fullscreen=yes ← Executar o programa en modo de pantalla completa en vez de nunha xanela. @@ -113,15 +113,15 @@ fullscreen=yes overridden by the command-line option "--windowed". - -fullscreen=native + +→ fullscreen=native ← Executar o programa en modo de pantalla completa. Ademais, asume a resolución actual da pantalla (estabelecida polo sistema operativo). - -windowsize=TAMAÑO + +→ windowsize=TAMAÑO ← Executar o programa a un tamaño diferente (en modo xanela) ou a unha resolución de pantalla diferente (en modo de pantalla completa), en lugar @@ -143,8 +143,8 @@ windowsize=TAMAÑO of the display, Tux Paint will fall back to the display's dimensions. - -orient=portrait + +→ orient=portrait ← Cambia as opcións de largo/alto dadas a Tux Paint, útiles para xirar a xanela nas pantallas verticais, como unha tableta que está en orientación @@ -155,16 +155,16 @@ orient=portrait be overridden by the command-line option "--orient=landscape". - -native=yes + +→ native=yes ← Ao executar Tux Paint en modo de pantalla completa, isto asume a resolución actual da pantalla (anulando calquera opción «windowsize»), segundo o estabelecido polo sistema operativo. - -allowscreensaver=yes + +→ allowscreensaver=yes ← By default, Tux Paint prevents your system's screensaver from starting up. You can override this by using the "allowscreensaver" option. (You can also @@ -177,11 +177,11 @@ allowscreensaver=yes command-line option "--disablescreensaver". + +## Sound ## -Sound - -nosound=yes +→ nosound=yes ← Desactivar os efectos de son. (Nota: Ao premer [Alt] + [S] non se poden volver activar os sons se se desactivaron usando esta opción). @@ -191,8 +191,8 @@ nosound=yes cases, may be overridden by the command-line option "--sound". - -nostereo=yes + +→ nostereo=yes ← Desactivar a compatibilidade con panorama estéreo. (Útil para usuarios con discapacidade auditiva nun oído ou lugares onde se está a empregar un só @@ -203,11 +203,11 @@ nostereo=yes cases, may be overridden by the command-line option "--stereo". + +## Interface Size ## -Interface Size - -buttonsize=TAMAÑO +→ buttonsize=TAMAÑO ← Estabeleza o tamaño dos píxeles dos botóns na interface de usuario de Tux Paint (substituíndo o predeterminado de «48»). Útil cando se usan pantallas @@ -229,8 +229,8 @@ buttonsize=TAMAÑO stderr.) - -colorsrows=FILAS + +→ colorsrows=FILAS ← Cantas filas de botóns da paleta de cores amosar; útil cando se usa unha gran paleta de cores (ver «colorfile», arriba) e/ou para usar con @@ -238,13 +238,13 @@ colorsrows=FILAS pode estar entre «1» (o predeterminado) e «3». + + ### Mouse/Keyboard ### -Mouse/Keyboard +## Cursor ## -Cursor - -nofancycursors=yes +→ nofancycursors=yes ← Isto desactiva as fantásticas formas do punteiro do rato en Tux Paint e usa o punteiro normal do seu contorno. @@ -258,8 +258,8 @@ nofancycursors=yes "--fancycursors". - -hidecursor=yes + +→ hidecursor=yes ← Isto agocha completamente as formas do punteiro do rato en Tux Paint. @@ -270,11 +270,11 @@ hidecursor=yes both cases, may be overridden by the command-line option "--showcursor". + +## Keyboard ## -Keyboard - -noshortcuts=yes +→ noshortcuts=yes ← Isto desactiva os atallos de teclado (por exemplo,[Ctrl]-[S] para gardar, [Ctrl]-[N] para unha nova imaxe, etc.) @@ -287,11 +287,11 @@ noshortcuts=yes both cases, may be overridden by the command-line option "--shortcuts". + +## Mouse ## -Mouse - -grab=yes +→ grab=yes ← Tux Paint tentará «amarrar» o rato e o teclado, de xeito que o rato estea confinado na xanela de Tux Paint e case toda a entrada do teclado se lle @@ -306,8 +306,8 @@ grab=yes cases, may be overridden by the command-line option "--dontgrab". - -nowheelmouse=yes + +→ nowheelmouse=yes ← Isto desactiva a compatibilidade para a roda dos ratos que a teñen. (Normalmente, a roda desprazará o menú do selector á dereita.) @@ -317,8 +317,8 @@ nowheelmouse=yes In both cases, may be overridden by the command-line option "--wheelmouse". - -nobuttondistinction=yes + +→ nobuttondistinction=yes ← Antes do Tux Paint 0.9.15, tamén se podían empregar os botóns medio e dereito do rato para premer. Na versión 0.9.15, cambiouse para que só @@ -335,13 +335,13 @@ nobuttondistinction=yes command-line option "--buttondistinction". + + ### Simplificación ### -Simplificación +## Interface Simplification ## -Interface Simplification - -simpleshapes=yes +→ simpleshapes=yes ← Desactive o paso de rotación da ferramenta «Forma». Prema, arrastra e solte é todo o que se necesita para debuxar unha forma. @@ -352,8 +352,8 @@ simpleshapes=yes "--complexshapes". - -nooutlines=yes + +→ nooutlines=yes ← Neste modo, amósanse contornos e liñas «elásticas» moito máis sinxelas cando se usan as ferramentas Liñas, Formas, Selos e Goma. @@ -366,8 +366,8 @@ nooutlines=yes both cases, may be overridden by the command-line option "--outlines". - -uppercase=yes + +→ uppercase=yes ← Todo o texto renderizarase só con maiúscula (por exemplo, «Pincel» será «PINCEL»). Útil para os cativos que saben ler, pero que ata agora só @@ -378,11 +378,11 @@ uppercase=yes both cases, may be overridden by the command-line option "--mixedcase". + +## Tamaño inicial do selo ## -Tamaño inicial do selo - -stampsize=TAMAÑO +→ stampsize=TAMAÑO ← Use esta opción para forzar a Tux Paint a estabelecer o tamaño inicial de todos os selos. O valor TAMAÑO debería estar entre 0 (máis pequeno) e 10 @@ -393,11 +393,11 @@ stampsize=TAMAÑO estándar). + +## Control Simplification ## -Control Simplification - -noquit=yes +→ noquit=yes ← Desactivar o botón «Saír» na pantalla e evitar saír de Tux Paint coa tecla [Escape]. @@ -414,8 +414,8 @@ noquit=yes cases, may be overridden by the command-line option "--quit". - -nostamps=yes + +→ nostamps=yes ← Esta opción dille a Tux Paint que non cargue ningunha imaxe de selo de caucho, o que á súa vez acaba desactivando a ferramenta Selos. @@ -429,8 +429,8 @@ nostamps=yes cases, may be overridden by the command-line option "--stamps". - -nostampcontrols=yes + +→ nostampcontrols=yes ← Algunhas imaxes da ferramenta Selos pódense reflectir, inverter e/ou cambiar o seu tamaño. Esta opción desactiva os controis e só fornece os @@ -442,8 +442,8 @@ nostampcontrols=yes "--stampcontrols". - -nostamprotation=yes + +→ nostamprotation=yes ← This disables the rotation step of the Stamps tool, immediately placing the stamp in its regular orientation (with any flipping or mirroring applied) @@ -458,8 +458,8 @@ nostamprotation=yes "--stamprotation". - -nomagiccontrols=yes + +→ nomagiccontrols=yes ← Algunhas ferramentas de Maxia teñen a opción de actuar coma un pincel ou afectar todo o lenzo á vez. Esta opción desactiva os controis e só fornece @@ -471,8 +471,8 @@ nomagiccontrols=yes "--magiccontrols". - -nomagicsizes=yes + +→ nomagicsizes=yes ← Some Magic tools offer various size settings. This option disables the sizing control, and only provides the tools' default sizes. (Some plugins @@ -484,8 +484,8 @@ nomagicsizes=yes In both cases, may be overridden by the command-line option "--magicsizes". - -ungroupmagictools=yes + +→ ungroupmagictools=yes ← By default, the Magic tools in Tux Paint are organized into groups of similar tools (e.g., all of the color, saturation, darken/lighten tools @@ -501,8 +501,8 @@ ungroupmagictools=yes option "--groupmagictools". - -noshapecontrols=yes + +→ noshapecontrols=yes ← Desactivar os botóns de control que se amosan cando se usa a ferramenta Formas que permiten cambiar como se debuxan as formas: centradas arredor do @@ -514,8 +514,8 @@ noshapecontrols=yes "--shapecontrols". - -nolabel=yes + +→ nolabel=yes ← Desactiva a ferramenta Etiqueta: a ferramenta que permite a entrada de texto que se pode editar máis tarde. @@ -525,8 +525,8 @@ nolabel=yes cases, may be overridden by the command-line option "--label". - -nobrushspacing=yes + +→ nobrushspacing=yes ← Disables the brush spacing option of the Paint and Lines tools. The brushes' default spacings will be used. @@ -540,8 +540,8 @@ nobrushspacing=yes "--brushspacing". - -complexity=COMPLEXITY + +→ complexity=COMPLEXITY ← Sets the complexity (expertise) level of Tux Paint, which can either disable some Magic tools, or cause them to operate differently. (For @@ -551,18 +551,18 @@ complexity=COMPLEXITY The COMPLEXITY value may be one of: - advanced (o predeterminado) + → advanced (o predeterminado) ← "Advanced" — For users familiar with Tux Paint and who can operate more complex tools. - - beginner + + → beginner ← "Beginner" — For users comfortable with Tux Paint, but where complex tools may cause confusion or frustration. - - novice + + → novice ← "Novice" — For first-time Tux Paint users, users inexperienced with computers, or those with special accessibility needs. - + 📜 Note: The complexity option was added to Tux Paint in version 0.9.32. Consult the individual Magic tools' documentation. @@ -572,8 +572,8 @@ complexity=COMPLEXITY may be overridden by the command-line option "--complexity=advanced". - -notemplateexport=yes + +→ notemplateexport=yes ← Disables the ability to create a new Template image (based on a saved drawing) from within the Open dialog. @@ -587,8 +587,8 @@ notemplateexport=yes option "--templateexport". - -noerase=yes + +→ noerase=yes ← Disables the ability to erase saved drawings via the "Erase" button on the Open dialog, or exported Template images (based on a saved drawing) via the @@ -602,13 +602,13 @@ noerase=yes cases, may be overridden by the command-line option "--erase". + + ### Languages ### -Languages +## Language ## -Language - -lang=IDIOMA +→ lang=IDIOMA ← Run Tux Paint in one of the supported languages. Possible choices for LANGUAGE currently include: @@ -870,8 +870,8 @@ lang=IDIOMA +-----------------------------------------------------------------+ - ---locale IDIOMA + +→ --locale IDIOMA ← Execute Tux Paint nun dos idiomas compatíbeis. Vexa a sección «Escoller un idioma diferente» a continuación para ver as cadeas de configuración local @@ -882,8 +882,8 @@ lang=IDIOMA respecta a configuración do seu contorno, se é posíbel). - -mirrorstamps=yes + +→ mirrorstamps=yes ← Para os selos que se poden reflectir, esta opción estabeléceos de xeito predeterminado na súa forma reflectida. @@ -897,11 +897,11 @@ mirrorstamps=yes "--dontmirrorstamps". + +## Tipos de letra ## -Tipos de letra - -sysfonts=yes +→ sysfonts=yes ← Esta opción fai que Tux Paint tente cargar tipos de letra (para usalos na ferramenta Texto) dende o seu sistema operativo. Normalmente, Tux Paint só @@ -912,8 +912,8 @@ sysfonts=yes both cases, may be overridden by the command-line option "--nosysfonts". - -alllocalefonts=yes + +→ alllocalefonts=yes ← Antes da versión 0.9.21, Tux Paint cargaba todos os tipos de letra no seu propio directorio de tipos de letra, incluídos os específicos da @@ -931,8 +931,8 @@ alllocalefonts=yes command-line option "--currentlocalefont". - -uifont=FONT NAME + +→ uifont=FONT NAME ← Esta opción fai que Tux Paint tente cargar tipos de letra (para usalos na ferramenta Texto) dende o seu sistema operativo. Normalmente, Tux Paint só @@ -942,19 +942,19 @@ uifont=FONT NAME standard behavior). + + ### Impresión ### -Impresión +## Print Permissions ## -Print Permissions - -noprint=yes +→ noprint=yes ← Desactivar a función de impresión. - -printdelay=SEGUNDOS + +→ printdelay=SEGUNDOS ← Restrinxir a impresión para que só poida producirse unha vez cada SEGUNDOS segundos. @@ -964,11 +964,11 @@ printdelay=SEGUNDOS overridden by the command-line option "--printdelay=0". + +## Show Printer Dialog ## -Show Printer Dialog - -altprint=always +→ altprint=always ← Isto fai que Tux Paint amose sempre o diálogo da impresora (ou, en Linux/ Unix, execute a orde «altprint») cando se preme no botón «Imprimir». @@ -976,8 +976,8 @@ altprint=always agás que non precisa manter premida [Alt] cada vez. - -altprint=never + +→ altprint=never ← Isto evita que Tux Paint nunca amose o diálogo da impresora (ou, en Linux/ Unix, execute «altprintcommand») cando se preme no botón «Imprimir». @@ -985,8 +985,8 @@ altprint=never «Imprimir». - -altprint=mod + +→ altprint=mod ← Este é o comportamento normal e predeterminado. Tux Paint amosa un diálogo de impresora (ou, en Linux/Unix, executa a orde «altprint»), cando se preme @@ -994,11 +994,11 @@ altprint=mod sen manter premida [Alt] imprime sen amosar un diálogo. + +## Save Printer Configuration ## -Save Printer Configuration - - printcfg=yes + → printcfg=yes ← (Só Windows e macOS) @@ -1019,11 +1019,11 @@ Save Printer Configuration "--noprintcfg". + + ## Print Commands ## - Print Commands - - printcommand=ORDE + → printcommand=ORDE ← (Só Linux e Unix) @@ -1041,8 +1041,8 @@ Save Printer Configuration configuración antes da versión 0.9.15, terá que cambiala. - - altprintcommand=ORDE + + → altprintcommand=ORDE ← (Só Linux e Unix) @@ -1058,11 +1058,11 @@ Save Printer Configuration kprinter + + ## Paper Size ## - Paper Size - - papersize=TAMAÑO_DO_PAPEL + → papersize=TAMAÑO_DO_PAPEL ← (Plataformas que usan o xerador interno PostScript de Tux Paint; non Windows, macOS, BeOS ou Haiku). @@ -1079,40 +1079,40 @@ Save Printer Configuration dsheet, esheet. + + ### Gardar ### - Gardar + ## Save Over Earlier Work ## - Save Over Earlier Work - - saveover=yes + → saveover=yes ← Isto desactiva a pregunta «Gardar sobre a versión antiga...?» ao gardar un ficheiro existente. Con esta opción, a versión anterior sempre será substituída pola nova versión automaticamente. - - saveover=new + + → saveover=new ← Isto tamén desactiva a pregunta «Gardar sobre a versión antiga...?» cando garda un ficheiro existente. Non obstante, esta opción sempre gardará un novo ficheiro no canto de sobrescribir a versión anterior. - - saveover=ask + + → saveover=ask ← (Esta opción é redundante, xa que esta é a opción predeterminada.) Ao gardar un debuxo existente, primeiro preguntaráselle se quere gardar sobre a versión anterior ou non. + + ## Starting Out ## - Starting Out - - startblank=yes + → startblank=yes ← Isto fai que Tux Paint amose un lenzo en branco cando se inicia por vez primeira, no canto de cargar a última imaxe que se estaba a editar. @@ -1123,8 +1123,8 @@ Save Printer Configuration "--startlast". - - newcolorslast=yes + + → newcolorslast=yes ← Coloca as opcións de cor en branco no diálogo Novo ao final, de xeito que se amosen primeiro os iniciadores e/ou modelos. @@ -1135,30 +1135,30 @@ Save Printer Configuration command-line option "--newcolorsfirst". + + ## Save and Export Directories ## - Save and Export Directories - - savedir=DIRECTORIO + → savedir=DIRECTORIO ← Use esta opción para cambiar onde se atopa o directorio/cartafol «saved» de Tux Paint, que é onde Tux Paint garda e abre imaxes. Se non o anula, a ubicación predeterminada é: - Linux / Unix + → Linux / Unix ← Under a hidden directory in your home directory: /home/nome de usuario/.tuxpaint/saved/ - - Windows + + → Windows ← C:\Users\nome de usuario\AppData\Roaming\TuxPaint\saved\ - - macOS + + → macOS ← /Users/nome de usuario/Library/Application Support/TuxPaint/saved/ - - Haiku + + → Haiku ← /boot/home/config/settings/TuxPaint/saved/ - + 💡 Note: When specifying a Windows drive (e.g., "H:\"), you must also specify a subdirectory. @@ -1171,8 +1171,8 @@ Save Printer Configuration Exemplo: savedir=Z:\tuxpaint\ - - exportdir=DIRECTORIO + + → exportdir=DIRECTORIO ← Use esta opción para cambiar onde Tux Paint exporta ficheiros —imaxes individuais ou diaporamasositivas GIF animadas— uso externo. @@ -1212,11 +1212,11 @@ Save Printer Configuration Exemplo: exportdir=/home/penguin/TuxPaintExports + + ## More Saving Options ## - More Saving Options - - nosave=yes + → nosave=yes ← Isto desactiva a capacidade de Tux Paint para gardar ficheiros (e, polo tanto, desactiva o botón «Gardar» na pantalla). Pode usarse en @@ -1228,8 +1228,8 @@ Save Printer Configuration both cases, may be overridden by the command-line option "--save". - - autosave=yes + + → autosave=yes ← Isto impide a Tux Paint preguntar se quere gardar a imaxe actual ao saír e supón que si. @@ -1240,8 +1240,8 @@ Save Printer Configuration "--noautosave". - - reversesort=yes + + → reversesort=yes ← This reverses the sorting of the Open and Slideshow dialogs, placing the newest images at the top of the list. @@ -1252,13 +1252,13 @@ Save Printer Configuration command-line option "--noreversesort". + + ### Data ### - Data + ## Lockfile ## - Lockfile - - nolockfile=yes + → nolockfile=yes ← De xeito predeterminado, Tux Paint usa o que se coñece como «ficheiro de bloqueo» para evitar que se inicie máis dunha vez en 30 segundos. @@ -1280,11 +1280,11 @@ Save Printer Configuration "--lockfile". + + ## Data Directory ## - Data Directory - - datadir=DIRECTORIO + → datadir=DIRECTORIO ← Use esta opción para cambiar onde Tux Paint busca ficheiros de datos persoais (pinceis, selos, imaxes de comezo, modelos e tipos de letra @@ -1296,15 +1296,15 @@ Save Printer Configuration Se non o anula, a ubicación predeterminada é: - Linux / Unix + → Linux / Unix ← /home/nome de usuario/.tuxpaint/ - - Windows + + → Windows ← C:\Users\nome de usuario\AppData\Roaming\TuxPaint\ - - macoS + + → macoS ← /Users/nome de usuario/Library/Application Support/TuxPaint/ - + 📜 Note: Prior to version 0.9.18, Tux Paint would use the same setting or default as for "savedir" to search for data files. As of version @@ -1316,11 +1316,11 @@ Save Printer Configuration Exemplo: datadir=/home/johnny/tuxpaint-data/ + + ## Color Palette File ## - Color Palette File - - colorfile=NOME_DE_FICHEIRO + → colorfile=NOME_DE_FICHEIRO ← Pode anular a paleta de cores predeterminada de Tux Paint creando un ficheiro de texto ASCII simple que describa as cores que quere e @@ -1349,23 +1349,23 @@ Save Printer Configuration non que «#F0F0F0». + + ### Accessibility ### - Accessibility + ## Mouse ## - Mouse - - mouse-accessibility=yes + → mouse-accessibility=yes ← Neste modo, no canto de premer, arrastrar e soltar (por exemplo, para debuxar), premese, móvese e premese de novo para rematar o movemento. + + ## Keyboard ## - Keyboard - - keyboard=yes + → keyboard=yes ← Isto permite empregar as teclas de frecha do teclado para controlar o punteiro do rato. (por exemplo, para contornos sen rato ou persoas con @@ -1408,18 +1408,18 @@ Save Printer Configuration both cases, may be overridden by the command-line option "--mouse". + + ## Onscreen Keyboard ## - Onscreen Keyboard - - onscreen-keyboard=yes + → onscreen-keyboard=yes ← Presenta un teclado en pantalla sobre que se pode premer cando empregan as ferramentas Texto e Etiqueta. - - onscreen-keyboard-layout=NOME DA DISPOSICIÓN + + → onscreen-keyboard-layout=NOME DA DISPOSICIÓN ← Selects the initial layout for the on-screen keyboard when using the Text and Label tools. @@ -1427,8 +1427,8 @@ Save Printer Configuration polo que estabelecer ambas as cousas é redundante. - - onscreen-keyboard-disable-change=yes + + → onscreen-keyboard-disable-change=yes ← Desactiva a posibilidade de cambiar o deseño do teclado en pantalla cando se usan as ferramentas Texto e Etiqueta, útil para simplificar as @@ -1442,65 +1442,65 @@ Save Printer Configuration by the command-line option "--onscreen-keyboard-disable-change=no". + + ### Joystick ### - Joystick + ## Main Device ## - Main Device - - joystick-dev=N + → joystick-dev=N ← Especifica que dispositivo de mando debe ser usado por Tux Paint. O valor predeterminado é 0 (a primeira panca de mando — joystick). - - joystick-slowness=VELOCIDADE + + → joystick-slowness=VELOCIDADE ← Estabelece un atraso en cada movemento do eixo, permitindo atrasar a panca de mando (joystick). Os valores permitidos van de 0 a 500. O valor predeterminado é 15. - - joystick-threshold=LIMIAR + + → joystick-threshold=LIMIAR ← Estabelece o nivel mínimo de movemento do eixe para comezar a mover o punteiro. Os valores permitidos son de 0 a 32766. O valor predeterminado é 3200. - - joystick-maxsteps=PASOS + + → joystick-maxsteps=PASOS ← Define os píxeles máximos que moverá o punteiro á vez. Os valores permitidos van do 1 ao 7. O valor predeterminado é 7. + + ## Hat ## - Hat - - joystick-hat-slowness=VELOCIDADE + → joystick-hat-slowness=VELOCIDADE ← Estabelece un atraso en cada movemento automático, o que permite diminuír a velocidade do sombreiro. Os valores permitidos van de 0 a 500. O valor predeterminado é 15. - - joystick-hat-timeout=MILISEGUNDOS + + → joystick-hat-timeout=MILISEGUNDOS ← Estabelece o atraso após de que o punteiro comezará a moverse automaticamente se se mantén premido o sombreiro. Os valores permitidos van de 0 a 3000. O valor predeterminado é 1000. + + ## Buttons to Disable ## - Buttons to Disable - - joystick-buttons-ignore=BOTÓN1,BOTÓN2,... + → joystick-buttons-ignore=BOTÓN1,BOTÓN2,... ← Un conxunto de números de botóns do mando (joystick), como se ve en SDL, que deben ignorarse. Se non, a menos que sexan utilizados por unha @@ -1508,133 +1508,133 @@ Save Printer Configuration esquerdo do rato. + +## Button Shortcuts ## -Button Shortcuts - - joystick-btn-escape=NÚMERO DE BOTÓN + → joystick-btn-escape=NÚMERO DE BOTÓN ← Selecciona o número do botón da panca de control (joystick), tal e como o ve SDL, que se usará para xerar un evento de escape. Útil para desactivar os diálogos e saír. - - joystick-btn-brush=NÚMERO DE BOTÓN + + → joystick-btn-brush=NÚMERO DE BOTÓN ← Selecciona o número do botón do joystick, como o ve SDL, que será un atallo a seleccionar a ferramenta de pinceis. - - joystick-btn-stamp=NÚMERO DE BOTÓN + + → joystick-btn-stamp=NÚMERO DE BOTÓN ← Selecciona o número do botón do joystick, como o ve SDL, que será un atallo a seleccionar a ferramenta de selos. - - joystick-btn-lines=NÚMERO DE BOTÓN + + → joystick-btn-lines=NÚMERO DE BOTÓN ← Selecciona o número do botón do joystick, como o ve SDL, que será un atallo a seleccionar a ferramenta de liñas. - - joystick-btn-shapes=NÚMERO DE BOTÓN + + → joystick-btn-shapes=NÚMERO DE BOTÓN ← Selecciona o número do botón do joystick, como o ve SDL, que será un atallo a seleccionar a ferramenta de formas. - - joystick-btn-text=NÚMERO DE BOTÓN + + → joystick-btn-text=NÚMERO DE BOTÓN ← Selecciona o número do botón do joystick, como o ve SDL, que será un atallo a seleccionar a ferramenta de texto. - - joystick-btn-label=NÚMERO DE BOTÓN + + → joystick-btn-label=NÚMERO DE BOTÓN ← Selecciona o número do botón do joystick, como o ve SDL, que será un atallo a seleccionar a ferramenta de etiquetas. - - joystick-btn-fill=NÚMERO DE BOTÓN + + → joystick-btn-fill=NÚMERO DE BOTÓN ← Selecciona o número do botón do joystick, como o ve SDL, que será un atallo a select the fill tool. - - joystick-btn-magic=NÚMERO DE BOTÓN + + → joystick-btn-magic=NÚMERO DE BOTÓN ← Selecciona o número do botón do joystick, como o ve SDL, que será un atallo a seleccionar a ferramenta de máxia. - - joystick-btn-undo=NÚMERO DE BOTÓN + + → joystick-btn-undo=NÚMERO DE BOTÓN ← Selecciona o número do botón do joystick, como o ve SDL, que será un atallo a invocar a ferramenta de desfacer. - - joystick-btn-redo=NÚMERO DE BOTÓN + + → joystick-btn-redo=NÚMERO DE BOTÓN ← Selecciona o número do botón da panca de mando (joystick), tal e como o ve SDL, que será un atallo para seleccionar ferramenta de refacer. - - joystick-btn-eraser=NÚMERO DE BOTÓN + + → joystick-btn-eraser=NÚMERO DE BOTÓN ← Selecciona o número do botón da panca de mando (joystick), tal e como o ve SDL, que será un atallo para seleccionar ferramenta de goma de borrar. - - joystick-btn-new=NÚMERO DE BOTÓN + + → joystick-btn-new=NÚMERO DE BOTÓN ← Selecciona o número do botón da panca de mando (joystick), como o ve SDL, que será un atallo para iniciar o diálogo para crear un novo debuxo. - - joystick-btn-open=NÚMERO DE BOTÓN + + → joystick-btn-open=NÚMERO DE BOTÓN ← Selecciona o número do botón da panca de mando (joystick), como o ve SDL, que será un atallo para iniciar o diálogo para abrir un debuxo existente. - - joystick-btn-save=NÚMERO DE BOTÓN + + → joystick-btn-save=NÚMERO DE BOTÓN ← Selecciona o número do botón do joystick, como o ve SDL, que será un atallo a garda o debuxo. - - joystick-btn-pgsetup=NÚMERO DE BOTÓN + + → joystick-btn-pgsetup=NÚMERO DE BOTÓN ← Selecciona o número do botón do joystick, como o ve SDL, que será un atallo a inicia o diálogo de configuración da páxina para imprimir. - - joystick-btn-print=NÚMERO DE BOTÓN + + → joystick-btn-print=NÚMERO DE BOTÓN ← Selecciona o número do botón do joystick, como o ve SDL, que será un atallo a imprimir. - + Anulación da configuración do sistema. Opcións @@ -1660,7 +1660,7 @@ Button Shortcuts Options may also be issued on the command-line when you go to launch Tux Paint. - --fullscreen=yes + → --fullscreen=yes --fullscreen=native --LARGOxALTO --orient=portrait @@ -1742,13 +1742,14 @@ Button Shortcuts --reversesort --lang IDIOMA --colorfile FICHEIRO + ← Estas activan ou corresponden ás opcións do ficheiro de configuración descritas anteriormente. - - --windowed + + → --windowed --800x600 --orient=landscape --disablescreensaver @@ -1789,6 +1790,7 @@ Button Shortcuts --save --noautosave --noreversesort + ← Estas opcións pódense usar para anular calquera axuste feito no ficheiro de configuración. (Se a opción non está configurada no(s) @@ -1796,8 +1798,8 @@ Button Shortcuts anulación.) - - --nosysconfig + + → --nosysconfig ← This prevents the system-wide configuration file (e.g. "/etc/tuxpaint/tuxpaint.conf" on Linux), from being read. @@ -1807,53 +1809,53 @@ Button Shortcuts used. + - - Opcións informativas da liña de ordes + ### Opcións informativas da liña de ordes ### As seguintes opcións amosan un texto informativo na pantalla. Non obstante, Tux Paint non se inicia nin se executa despois. - --version - --verbose-version + → --version + --verbose-version ← Display the version number and date of the copy of Tux Paint you are running. The "--verbose-version" also lists what compile-time options were set. (See INSTALL and FAQ). - - --copying + + → --copying ← Amosa información breve sobre a licenza para copiar Tux Paint. - - --usage + + → --usage ← Amosa a lista de opcións de liña de ordes dispoñíbeis. - - --help + + → --help ← Amosa unha breve axuda sobre o uso de Tux Paint. - - --lang help + + → --lang help ← Amosa unha lista de idiomas dispoñíbeis en Tux Paint. - - --joystick-dev list + + → --joystick-dev list ← Amosa a lista de pancas de mando (joysticks) conectados dispoñíbeis para Tux Paint. - + Escoller un idioma diferente @@ -1867,7 +1869,7 @@ Button Shortcuts Use the option "--lang help" to list the language options available. - Idiomas dispoñíbeis + ### Idiomas dispoñíbeis ### +-------------------------------------------------------------------------+ | | | Idioma | Combinación de | @@ -2169,7 +2171,7 @@ Button Shortcuts can be used to cycle through the supported input methods while the Text tool is active. - Axustar o idioma do seu contorno + ### Axustar o idioma do seu contorno ### Cambiar a súa configuración local afectará a gran parte do seu contorno. @@ -2181,7 +2183,7 @@ Button Shortcuts Se aínda non estabeleceu a configuración local do seu contorno, o seguinte explicará brevemente como: - Usuarios de Linux/Unix + ## Usuarios de Linux/Unix ## Primeiro, asegúrese de que a configuración local que quere usar está activada editando o ficheiro «/etc/locale.gen» no seu sistema e logo @@ -2210,7 +2212,7 @@ Button Shortcuts setenv LANG es_ES ; \ tuxpaint - Usuarios de Windows + ## Usuarios de Windows ## Tux Paint recoñecerá a configuración local actual e empregará de xeito predeterminado os ficheiros apropiados. Polo tanto, esta sección é só para @@ -2235,7 +2237,7 @@ Button Shortcuts + Prema no botón «Variábeis de contorno...». + Edite o valor do parámetr «LANG») (créeo, se non existe). - Tipos de letra especiais + ### Tipos de letra especiais ### Algúns idiomas requiren que se instalen tipos de letra especiais. Estes ficheiros de letra (que están en formato TrueType (TTF)), son demasiado diff --git a/docs/gl_ES.UTF-8/PNG.txt b/docs/gl_ES.UTF-8/PNG.txt index d9ca16ee2..ee7192bd3 100644 --- a/docs/gl_ES.UTF-8/PNG.txt +++ b/docs/gl_ES.UTF-8/PNG.txt @@ -27,12 +27,12 @@ A compatibilidade con moitas cores permite utilizar imaxes de «selo de caucho» de calidade fotográfica en Tux Paint e a transparencia alfa permite pinceis de alta calidade. -Como facer imaxes PNG + ### Como facer imaxes PNG ### A continuación amosarase unha lista moi breve de xeitos de crear PNG ou converter as imaxes existentes a PNG. -GIMP & Krita +→ GIMP & Krita ← GIMP e Krita son dúas excelentes ferramentas coas que crear imaxes PNG para usar en Tux Paint , ambos son programas de debuxo interactivo e edición de @@ -44,10 +44,10 @@ GIMP & Krita www.gimp.org/ e http://www.krita.org/ respectivamente. + +→ Ferramentas da liña de ordes ← -Ferramentas da liña de ordes - - NetPBM + → NetPBM ← As ferramentas de Mapas de bits Portátil –Portable Bitmap– (coñecidas colectivamente como «NetPBM») son unha colección de ferramentas de liña @@ -59,8 +59,8 @@ Ferramentas da liña de ordes non é así, ou para saber máis, visite http://netpbm.sourceforge.net/. - - cjpeg/djpeg + + → cjpeg/djpeg ← Os programas de liña de ordes «cjpeg» e «djpeg» converten entre o formato NetPBM Calquera mapa portátil –Portable Any Map– (PNM) e os @@ -69,11 +69,11 @@ Ferramentas da liña de ordes non é así, ou para saber máis, visite https://jpegclub.org/. + - - -Proprietary Software for Windows + +→ Proprietary Software for Windows ← + CorelDRAW (Corel) — http://www.corel.com/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Paint Shop Pro (Corel) — https://www.paintshoppro.com/ @@ -81,13 +81,13 @@ Proprietary Software for Windows + PIXresizer (Bluefive software) — http://bluefive.pair.com/ pixresizer.htm - -Usuarios de Macintosh + +→ Usuarios de Macintosh ← + CorelDRAW (Corel) — http://www.corel.com/ + GraphicConverter (Lemke Software) — https://www.lemkesoft.de/ mac-fotobearbeitung-mac-diashow-mac-grafikprogramm-mac-bildbetrachter/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Photoshop (Adobe) — http://www.adobe.com/products/photoshop.html - + diff --git a/docs/gl_ES.UTF-8/README.txt b/docs/gl_ES.UTF-8/README.txt index c9c7a47cb..c6e7140ca 100644 --- a/docs/gl_ES.UTF-8/README.txt +++ b/docs/gl_ES.UTF-8/README.txt @@ -1,12 +1,12 @@ Tux Paint versión 0.9.34 - Un sinxelo programa de debuxo para cativos + ## Un sinxelo programa de debuxo para cativos ## Copyright © 2002-2024 by varios colaboradores; see AUTHORS.txt. https://tuxpaint.org/ - 12 de Outubro de 2024 + 14 de Outubro de 2024 +--------------------------------------------------------+ | Índice | @@ -44,7 +44,7 @@ I. Sobre Tux Paint -A. Que é «Tux Paint»? + ### A. Que é «Tux Paint»? ### Tux Paint é un programa de debuxo libre e de balde deseñado para cativos (3 ou máis anos). Ten unha interface sinxela e doada de usar, divertidos efectos de @@ -52,44 +52,44 @@ son e unha mascota de debuxos animados que axuda a guiar aos cativos mentres usan o programa. Ofrece un lenzo en branco e unha ampla variedade de ferramentas de debuxo para axudar ao seu cativo a ser creativo. -B. Objectives + ### B. Objectives ### -Doado e divertido +→ Doado e divertido ← Tux Paint pretende ser un sinxelo programa de debuxo para cativos pequenos. Non está pensado como unha ferramenta de debuxo de uso xeral. Preténdese que sexa divertido e doado de usar. Os efectos de son e un personaxe de debuxos animados permiten que o usuario saiba o que está pasando e o mantén entretido. Tamén hai formas de punteiro de rato estilo debuxo animado de gran tamaño. - -Ampliabilidade + +→ Ampliabilidade ← Tux Paint é ampliábel. Os pinceis e as formas do «selo de caucho» arrastrarse e soltarse. Por exemplo, un profesor pode soltar unha colección de formas de animais e pedirlles aos seus alumnos que debuxen un ecosistema. Cada forma pode ter un son que se reproduce e datos textuais que se amosan cando o cativo selecciona a forma. - -Portabilidade + +→ Portabilidade ← Tux Paint é portátil entre varias plataformas informáticas: Windows, Macintosh, Linux, etc. A interface ten o mesmo aspecto en todas. Tux Paint funciona adecuadamente en sistemas antigos e pódese construír para funcionar mellor en sistemas lentos. - -Simplicidade + +→ Simplicidade ← Non hai acceso directo ás complexidades subxacentes do computador. A imaxe actual consérvase cando se pecha o programa e volve aparecer cando se reinicia. Para gardar imaxes non é necesario crear nomes de ficheiro nin usar o teclado. A apertura dunha imaxe faise seleccionándoa nunha colección de miniaturas. O acceso a outros ficheiros da computadora está restrinxido. - -Accessibility + +→ Accessibility ← Tux Paint offers a number of accessibility options, including increasing the size of control buttons, changing the UI font, options to control the cursor (mouse pointer) using the keyboard or other input devices (joystick, gamepad, etc.), an on-screen keyboard, and "stick" mouse clicks. + - -C. Licenza + ### C. Licenza ### Tux Paint é un proxecto de código aberto, software libre publicado baixo a licenza pública xeral GNU (GPL). É de balde e o «código fonte» detrás do @@ -98,62 +98,76 @@ corrixir erros e usar partes do programa no seu propio software GPL). Consulte o texto completo da licenza GPL en COPYING.txt. -D. What's New in Tux Paint version 0.9.34? + ### D. What's New in Tux Paint version 0.9.34? ### -"Eraser" Fill mode +→ "Eraser" Fill mode ← A flood fill option that fills the canvas with the background color, or template or starter background, upon which the drawing was based. - -New brushes + +→ New brushes ← New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches". -New brush option + +→ New brush option ← Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them. -New templates + +→ New templates ← "Clouds from an airplane" and "Lough Leane". -New Magic tool: Comic dots + +→ New Magic tool: Comic dots ← Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books. - -New Magic tool: Rotate + +→ New Magic tool: Rotate ← Rotates the drawing. - -New Magic tool: Fractal + +→ New Magic tool: Fractal ← A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat. - -New Magic tool: ASCII Typewriter + +→ New Magic tool: ASCII Typewriter ← Transform your picture into "ASCII art", typewriter-style. -New Magic tool: ASCII Computer + +→ New Magic tool: ASCII Computer ← Transform your picture into "ASCII art", computer-style. -New Magic tool: ASCII Color Computer + +→ New Magic tool: ASCII Color Computer ← Transform your picture into colored computer "ASCII art". -New Magic tool: Crescent + +→ New Magic tool: Crescent ← Draw one of various crescent shapes at a chosen angle. -New Magic tool: Spiral + +→ New Magic tool: Spiral ← Draw spirals. -New Magic tool: Spiral Square + +→ New Magic tool: Spiral Square ← Draw square spirals. -New Magic tool: Concentric Circle + +→ New Magic tool: Concentric Circle ← Draw concentric circles. -New Magic tool: Concentric Square + +→ New Magic tool: Concentric Square ← Draw concentric squares. -New Magic tool: Tessellation Pointy + +→ New Magic tool: Tessellation Pointy ← Draw repeating tessellation patterns with pointy-topped hexagons. -New Magic tool: Tessellation Flat + +→ New Magic tool: Tessellation Flat ← Draw repeating tessellation patterns with flat-topped hexagons. -Magic API Updates + +→ Magic API Updates ← Sound pause and resume functions added. + See CHANGES.txt for the complete list of changes. II. Uso de Tux Paint -A. Inicio de Tux Paint + ### A. Inicio de Tux Paint ### -1. Usuarios de Linux/Unix +## 1. Usuarios de Linux/Unix ## Tux Paint should have placed a launcher icon in your KDE and/or GNOME menus, under 'Graphics.' @@ -165,7 +179,7 @@ dicir, «$»): Se se producen erros, amosaranse no terminal (en STDERR). -2. Usuarios de Windows +## 2. Usuarios de Windows ## [Icona de Tux Paint] Tux Paint @@ -188,13 +202,14 @@ installer. Se usou a descarga de «ficheiro ZIP», o cartafol de Tux Paint estará onde teña extraído o contido do ficheiro ZIP. -3. Usuarios de macOS +## 3. Usuarios de macOS ## Simplemente fai dobre clic na icona «Tux Paint». [Pantalla de título] + -B. Pantalla de título + ### B. Pantalla de título ### Cando se cargue por primeira vez Tux Paint, aparecerá unha pantalla de título/ recoñecementos. @@ -203,20 +218,22 @@ Unha vez completada a carga, prema unha tecla, faga clic ou toque na xanela de Tux Paint para continuar. (Ou, após aproximadamente 5 segundos, a pantalla do título desaparecerá automaticamente.) -C. Pantalla principal + ### C. Pantalla principal ### A pantalla principal divídese nas seguintes seccións: [Ferramentas: Pintar, Selo, Liñas, Formas, Texto, Maxia, Etiqueta, Desfacer, Refacer, Borrador, Novo, Abrir, Gardar, Imprimir, Saír] -Lado esquerdo: Barra de Ferramentas + +→ Lado esquerdo: Barra de Ferramentas ← A barra de ferramentas contén os controis de debuxo e edición. - + [Lenzo] -Medio: Lenzo de debuxo + +→ Medio: Lenzo de debuxo ← A parte máis grande da pantalla, no centro, é o lenzo de debuxo. Aquí é, obviamente, onde debuxa. @@ -227,9 +244,10 @@ Medio: Lenzo de debuxo para obter máis detalles. - + [Selectores: pinceis, letras, formas, selos] -Lado dereito: Selector + +→ Lado dereito: Selector ← Dependendo da ferramenta actual, o selector amosa cousas diferentes. p. ex.: cando se selecciona a ferramenta Pincel ou Liña, amosa os distintos @@ -238,10 +256,11 @@ Lado dereito: Selector ou Etiqueta, amosa varios tipos de letra. - + [Cores: negro, branco, vermello, rosa, laranxa, amarelo, verde, cian, azul, roxo, marrón, gris] -Máis abaixo: Cores + +→ Máis abaixo: Cores ← When the active tool supports colors, a palette of colors choices will be shown near the bottom of the screen. Click one to choose a color, and it @@ -297,23 +316,24 @@ Máis abaixo: Cores documentation. - + (Consello de exemplo: «Escolle unha figura. Preme para marcar o centro, arrastra e solta cando teña o tamaño que queiras. Move arredor para invertela, e preme para debuxala.») -Abaixo de todo: Área de axuda + +→ Abaixo de todo: Área de axuda ← Na parte inferior da pantalla, Tux, o pingüín de Linux, ofrece consellos e outra información mentres usa Tux Paint. + + ### D. Ferramentas dispoñíbeis ### -D. Ferramentas dispoñíbeis +## 1. Ferramentas de debuxo ## -1. Ferramentas de debuxo - -a. Ferramenta «Pintar» (pinceis) +a. Ferramenta «Pintar» (pinceis) ← A ferramenta Pincel permítelle debuxar a man alzada usando varios pinceis (escollidos no Selector da dereita) e cores (escollidos na Paleta de cores @@ -355,8 +375,8 @@ a. Ferramenta «Pintar» (pinceis) the brush spacing controls. See the "Options" documentation. - -b.Ferramenta «Selo» (selos de caucho) + +b.Ferramenta «Selo» (selos de caucho) ← A ferramenta Selo é como un conxunto de selos de cacho ou adhesivos. Permítelle pegar imaxes fotográficas ou debuxadas previamente (como a imaxe @@ -366,13 +386,13 @@ b.Ferramenta «Selo» (selos de caucho) showing where the stamp will be placed, and how big it will be. Click on the canvas where you wish to place the stamp. - Stamp Categories + → Stamp Categories ← Pode haber numerosas categorías de selos (por exemplo, animais, plantas, espazo exterior, vehículos, persoas, etc.). Use as frechas esquerda e dereita preto da parte inferior do selector para percorrer as coleccións. - - Stamp Rotation + + → Stamp Rotation ← Using the rotation toggle button near the bottom right, you can enable a rotation step when placing stamps. Once you've placed the stamp, @@ -389,8 +409,8 @@ b.Ferramenta «Selo» (selos de caucho) 0.9.29. - - Stamp Controls + + → Stamp Controls ← Antes de «estampar» unha imaxe no seu debuxo, ás veces pódense aplicar varios efectos (dependendo do selo): @@ -410,8 +430,8 @@ b.Ferramenta «Selo» (selos de caucho) Options" documentation. - - Stamp Sounds + + → Stamp Sounds ← Diferentes selos poden ter diferentes efectos sonoros e/ou sons descritivos (falados). Os botóns da área de axuda na parte inferior @@ -420,11 +440,11 @@ b.Ferramenta «Selo» (selos de caucho) momento. + - - -c.Ferramenta «Liñas» + +c.Ferramenta «Liñas» ← Esta ferramenta permítelle debuxar liñas rectas empregando os diversos pinceis e cores que normalmente emprega co pincel. @@ -449,8 +469,8 @@ c.Ferramenta «Liñas» to learn more. - -d.Ferramenta «Formas» + +d.Ferramenta «Formas» ← Esta ferramenta permítelle debuxar algunhas formas sinxelas enchidas e sen encher. @@ -461,15 +481,15 @@ d.Ferramenta «Formas» Use as opcións da parte inferior dereita para escoller o comportamento da ferramenta de forma: - Formas dende o centro + → Formas dende o centro ← The shape will expand from where you initially clicked, and will be centered around that position. 📜 This was Tux Paint's only behavior through version 0.9.24.) - - Formas dende cantos + + → Formas dende cantos ← The shape will extend with one corner starting from where you initially clicked. This is the default method of most other traditional drawing software. @@ -477,7 +497,7 @@ d.Ferramenta «Formas» 📜 This option was added starting with Tux Paint version 0.9.25. - + ⚙ Nota: Se os controis de forma están desactivados (p. ex.: coa opción «noshapecontrols»), non se presentarán os controis e empregarase o método @@ -495,7 +515,7 @@ d.Ferramenta «Formas» Solte o rato cando remate de estirar. - Modo de formas normais + → Modo de formas normais ← Now you can move the mouse around the canvas to rotate the shape. The angle your shape is rotated will be shown at the bottom, in degrees @@ -504,8 +524,8 @@ d.Ferramenta «Formas» Prema de novo no botón do rato e a forma debuxarase na cor actual. - - Modo de formas simples + + → Modo de formas simples ← If the "simple shapes" option is enabled, the shape will be drawn on the canvas when you let go of the mouse button. (There's no rotation step.) @@ -514,11 +534,11 @@ d.Ferramenta «Formas» ("simpleshapes") option. + - - -e.Ferramentas «Texto» e «Etiquetas» + +e.Ferramentas «Texto» e «Etiquetas» ← Choose a font (from the 'Letters' available on the right) and a color (from the color palette near the bottom). You may also apply a bold, and/or an @@ -539,7 +559,7 @@ e.Ferramentas «Texto» e «Etiquetas» activa, a liña de texto actual moverase a esa posición (onde pode continuar editándoa). - Comparación de «Texto» con «Etiqueta» + → Comparación de «Texto» con «Etiqueta» ← A ferramenta Texto é a ferramenta de entrada de texto orixinal en Tux Paint. O texto introducido usando esta ferramenta non se pode modificar @@ -574,8 +594,8 @@ e.Ferramentas «Texto» e «Etiquetas» Tux Paint coa opción «nolabel»). - - Introdución de caracteres internacionais + + → Introdución de caracteres internacionais ← Tux Paint permite introducir caracteres en diferentes idiomas. A maioría dos caracteres latinos (A-Z, ñ, è, etc.) poden introducirse @@ -604,8 +624,8 @@ e.Ferramentas «Texto» e «Etiquetas» trying to type. - - Teclado en pantalla + + → Teclado en pantalla ← An optional on-screen keyboard is available for the Text and Label tools, which can provide a variety of layouts and character composition @@ -615,11 +635,11 @@ e.Ferramentas «Texto» e «Etiquetas» information. + - - -f.Ferramenta «Encher» + +f.Ferramenta «Encher» ← A ferramenta «Encher» inunda unha área contigua do seu debuxo cunha cor da súa escolla. Ofrécense tres opcións de recheo: @@ -643,8 +663,8 @@ f.Ferramenta «Encher» of filling. 'Shaped' fill was introduced in Tux Paint 0.9.29. - -g.Ferramenta «Maxia» (efectos especiais) + +g.Ferramenta «Maxia» (efectos especiais) ← A ferramenta Maxia é realmente un conxunto de ferramentas especiais. Seleccione un dos efectos «máxicos» no selector da dereita. Após, @@ -695,8 +715,8 @@ g.Ferramenta «Maxia» (efectos especiais) one large list. See the "Options" documentation. - -h.Ferramenta de «Goma» (de borrar) + +h.Ferramenta de «Goma» (de borrar) ← This tool works similarly to the Paint Brush. Wherever you click (or click and drag), things you've added to your drawing will be erased, exposing the @@ -728,11 +748,11 @@ h.Ferramenta de «Goma» (de borrar) currently-selected tool. + +## 2. Outros controis ## -2. Outros controis - -a."Undo" and "Redo" Commands +a."Undo" and "Redo" Commands ← Clicking the "Undo" button will undo (revert) the last drawing action. You can even undo more than once! @@ -747,8 +767,8 @@ a."Undo" and "Redo" Commands ⌨ Nota: Tamén pode premer [Control / ⌘] + [R] no teclado para Refacer. - -b.Orde «Novo» + +b.Orde «Novo» ← Clicking the 'New' button will start a new drawing. A dialog will appear where you may choose to start a new picture using a solid background color, @@ -763,14 +783,14 @@ b.Orde «Novo» ⌨ Nota: Tamén pode premer [Control / ⌘] + [N] no teclado para iniciar un novo debuxo. - Special Solid Background Color Choices + → Special Solid Background Color Choices ← Along with the preset solid colors, you can also choose colors using a rainbow palette or a "color mixer". These operate identically to the options found in the color palette shown below the canvas when drawing a picture. See Pantalla principal > Máis abaixo: Cores > Special color options for details. - - Imaxes «de comezo» e de «modelo» + + Imaxes «de comezo» e de «modelo» ← o As «imaxes de inicio» poden comportarse como unha páxina dun libro para colorar: un contorno en branco e negro dunha imaxe, que logo pode colorar e o contorno negro permanecerá intacto, ou como unha @@ -803,8 +823,8 @@ b.Orde «Novo» within Tux Paint, from the 'Open' dialog. See "Open", below. - - Erasing Exported Template Images + + → Erasing Exported Template Images ← If you've selected a Template in your personal templates folder, and it was created from within Tux Paint (using the "Template" button in the @@ -820,14 +840,14 @@ b.Orde «Novo» ⚙ Note: The 'Erase' button may be disabled, via the "noerase" option. - + ⚙ Note: The solid colors can be placed at the end of the 'New' dialog (below the Starters and Templates), via the "newcolorslast" option. - -c.Orde «Abrir» + +c.Orde «Abrir» ← Isto amosa unha lista de todas as imaxes que gardou. Se hai máis do que pode caber na pantalla, use as frechas arriba e abaixo na parte superior e @@ -881,8 +901,8 @@ c.Orde «Abrir» diálogo «Abrir». - -d.Orde «Gardar» + +d.Orde «Gardar» ← Isto garda a súa imaxe actual. @@ -902,8 +922,8 @@ d.Orde «Gardar» ⌨ Nota: Tamén pode premer [Control / ⌘] + [S] no teclado para gardar. - -e.Orde «Imprimir» + +e.Orde «Imprimir» ← Prema neste botón e imprimirase a súa imaxe. @@ -913,7 +933,7 @@ e.Orde «Imprimir» se está a executar Tux Paint en modo de pantalla completa. Vexa a continuación. - Desactivar a impresión + → Desactivar a impresión ← Pódese estabelecer a opción «noprint», que desactivará o botón «Imprimir» de Tux Paint. @@ -921,8 +941,8 @@ e.Orde «Imprimir» ⚙ Vexa a documentación de «Opcións. - - Restrición da impresión + + → Restrición da impresión ← Pódese estabelecer a opción «printdelay», que só permitirá imprimir ocasionalmente, cada tantos segundos, segundo o configure vostede. @@ -934,8 +954,8 @@ e.Orde «Imprimir» ⚙ Vexa a documentación de «Opcións. - - Ordes de impresión + + → Ordes de impresión ← (Só Linux e Unix) @@ -960,8 +980,8 @@ e.Orde «Imprimir» ⚙ Vexa a documentación de «Opcións. - - Axustes de impresión + + → Axustes de impresión ← (Windows e macOS) @@ -984,8 +1004,8 @@ e.Orde «Imprimir» ⚙ Vexa a documentación de «Opcións. - - Dialogo de opcións da impresora + + → Dialogo de opcións da impresora ← De xeito predeterminado, Tux Paint só amosa o diálogo da impresora (ou, en Linux/Unix, executa «altprintcommand»; p. ex.: «kprinter» no canto @@ -1001,17 +1021,17 @@ e.Orde «Imprimir» ⚙ Vexa a documentación de «Opcións. + - - -f.Orde «Diapositivas» (en «Abrir») + +f.Orde «Diapositivas» (en «Abrir») ← O botón «Diapositivas» está dispoñíbel no diálogo «Abrir». Pode usarse para reproducir unha animación sinxela dentro de Tux Paint ou un diaporama. Tamén pode exportar un GIF animado baseado nas imaxes escollidas. - Escolla de imaxes + → Escolla de imaxes ← Cando entra na sección «Diapositivas» de Tux Paint, amosase unha lista dos seus ficheiros gardados, do mesmo xeito que o diálogo «Abrir». @@ -1024,8 +1044,8 @@ f.Orde «Diapositivas» (en «Abrir») diaporama). Prema de novo se quere engadila ao final da lista. - - Estabelecer a velocidade de reprodución + + → Estabelecer a velocidade de reprodución ← Pódese usar unha escala desprazábel na parte inferior esquerda da pantalla (xunto ao botón «Reproducir») para axustar a velocidade do @@ -1039,8 +1059,8 @@ f.Orde «Diapositivas» (en «Abrir») se aplica a un GIF animado exportado). - - Reprodución en Tux Paint + + → Reprodución en Tux Paint ← To play a slideshow within Tux Paint, click the 'Play' button. @@ -1058,8 +1078,8 @@ f.Orde «Diapositivas» (en «Abrir») diaporama. - - Exportar un GIF animado + + → Exportar un GIF animado ← Prema no botón «Exportar GIF» preto da parte inferior dereita para que Tux Paint xere un ficheiro GIF animado baseado nas imaxes @@ -1074,14 +1094,14 @@ f.Orde «Diapositivas» (en «Abrir») volverá ao diálogo «Diaporama». - + Prema en «Atrás» na pantalla de selección de imaxes de diapositivas para volver ao diálogo «Abrir». - -g.Orde «Saír» + +g.Orde «Saír» ← Ao premer no botón «Saír», pechando a xanela de Tux Paint ou premendo a tecla [Escape] sairase de Tux Paint. @@ -1110,8 +1130,8 @@ g.Orde «Saír» ⚙ Vexa a documentación de «Opcións. - -h.Silenciar o son + +h.Silenciar o son ← Non hai ningún botón de control na pantalla neste momento, pero ao usar a secuencia de teclado [Alt] + [S], os efectos de son pódense desactivar e @@ -1126,11 +1146,11 @@ h.Silenciar o son ⚙ Vexa a documentación de «Opcións. + + ### E. Controlling Tux Paint ### -E. Controlling Tux Paint - -1. Using a Mouse or Trackball +## 1. Using a Mouse or Trackball ## Tux Paint's main mode of operation is via any device that appears to your operating system as a mouse, including standard mice, trackballs, and @@ -1146,7 +1166,7 @@ button(s), a pop-up dialog will eventually appear reminding them that only one button is recognized Tux Paint. However, you may configure Tux Paint to accept any button as input (see the Options documentation). -a. Scrolling +# a. Scrolling # Many input devices offer a way to quickly scroll within applications — many mice have a scroll wheel, trackballs have scroll rings, and trackpads recognize @@ -1159,7 +1179,7 @@ Tux Paint will also automatically scroll if you click and hold the mouse down on an scroll button — the "up" and "down" arrow buttons that appear above and below scrolling lists. -b. Mouse Accessibility +# b. Mouse Accessibility # Other devices that appear as a mouse can be used to control Tux Paint. For example: @@ -1172,7 +1192,7 @@ Tux Paint offers a "sticky mouse click" accessibility setting, where a single click begins a click-and-drag operation, and a subsequent click ends it. (See the Options documentation.) -2. Using a Tablet or Touchscreen +## 2. Using a Tablet or Touchscreen ## As noted above, Tux Paint recognizes any device that appears as a mouse. This means drawing tablets and touchscreens may be used. However, these devices @@ -1184,7 +1204,7 @@ Some examples: * Eraser tip * Multi-touch gestures -3. Using a Joystick-like Device +## 3. Using a Joystick-like Device ## Tux Paint may be configured to recognize input from any game controller that appears to your operating system as a joystick. That even includes modern game @@ -1198,7 +1218,7 @@ to different Tux Paint controls (e.g., acting as the [Escape] key, switching to the Paint tool, invoking Undo and Redo operations, etc.). See the Options documentation for more details. -4. Using the Keyboard +## 4. Using the Keyboard ## Tux Paint offers an option to allow the keyboard to be used to control the mouse pointer. This includes motion and clicking, as well as shortcuts to @@ -1207,7 +1227,7 @@ documentation for more details. III. Carga doutras imaxes en Tux Paint -A. Overview + ### A. Overview ### O diálogo «Abrir» de Tux Paint só amosa as imaxes que creou con Tux Paint. Entón, que facer se quere cargar algún outro debuxo ou incluso unha fotografía @@ -1217,29 +1237,29 @@ Pode simplemente converter a imaxe ao formato que usa Tux Paint –PNG (Portable Network Graphics – Gráficos de Rede Portátiles)– e colocala no directorio/ cartafol «saved» de Tux Paint. Aquí é onde se atopa (de xeito predeterminado: -Windows Windows 7, Windows 8, Windows 10, Windows 11 +→ Windows Windows 7, Windows 8, Windows 10, Windows 11 ← In the user's "AppData" folder: e.g., "C:\Users\nome de usuario\AppData\Roaming\TuxPaint\saved\" - -macOS + +→ macOS ← In the user's "Application Support" folder: e.g., "/Users/nome de usuario/Library/Application Support/TuxPaint/saved/" - -Linux / Unix + +→ Linux / Unix ← In the user's "home directory" folder: e.g., "/home/nome de usuario/.tuxpaint/saved/" - -Haiku + +→ Haiku ← In the user's "settings" folder: e.g., "/boot/home/config/settings/TuxPaint/saved/" - + 💡 Nota: É tamén dende este cartafol dende onde pode copiar ou abrir imaxes debuxadas en Tux Paint usando outras aplicacións, aínda que pode usar a opción «Exportar» do diálogo «Abrir» de Tux Paint para copialas a unha localización de acceso máis doado e seguro. -B. Uso do script de importación, «tuxpaint-import» + ### B. Uso do script de importación, «tuxpaint-import» ### Os usuarios de Linux e Unix poden usar o script «tuxpaint-import» que se instala ao instalar Tux Paint. Emprega algunhas ferramentas NetPBM para @@ -1270,7 +1290,7 @@ seguintes son a saída do programa mentres funciona. Agora pode cargar Tux Paint e unha versión desa imaxe orixinal estará dispoñíbel no diálogo «Abrir». Só ten que premer dúas veces na súa icona. -C. Importar imaxes manualmente + ### C. Importar imaxes manualmente ### Os usuarios de Windows, macOS e Haiku que queiran importar imaxes arbitrarias a Tux Paint deben facelo mediante un proceso manual. @@ -1289,7 +1309,7 @@ resolución coa que se executa Tux Paint, se está en pantalla completa. (Nota: resolución predeterminada é 800x600.) Vexa «Cálculo das dimensións da imaxe», a continuación. -1. Naming the File +## 1. Naming the File ## Gardar a imaxe en formato PNG. Recoméndase encarecidamente que nomee o ficheiro usando a data e hora actuais, xa que esa é a convención que usa Tux Paint: @@ -1308,7 +1328,7 @@ Exemplo: «20210731110500.png», para o 31 de xullo de 2021 ás 11:05am. Coloque este ficheiro PNG no seu directorio/cartafol «saved» de Tux Paint. (Ver arriba.) -2. Cálculo das dimensións da imaxe +## 2. Cálculo das dimensións da imaxe ## É preciso reescribir esta parte da documentación xa que se engadiu a nova opción «buttonsize». Polo de agora, tente debuxar e gardar unha imaxe dentro de @@ -1320,7 +1340,7 @@ IV.Máis información Outra documentación incluída con Tux Paint (que se atopa no cartafol/directorio «docs») inclúe: -Using Tux Paint: +→ Using Tux Paint: ← + OPTIONS.html Instrucións detalladas sobre a liña de ordes e as opcións do ficheiro de configuración para aqueles que non queiran usar a ferramenta Tux @@ -1332,8 +1352,8 @@ Using Tux Paint: Answers to, and solutions for, some common questions about, and problems with, using Tux Paint. - -How to extend Tux Paint: + +→ How to extend Tux Paint: ← + EXTENDING.html Instrucións detalladas sobre a ampliación de Tux Paint: creación de pinceis, selos, imaxes de inicio e modelos; engadir fontes; e crear @@ -1345,8 +1365,8 @@ How to extend Tux Paint: Notas sobre a creación de imaxes vectoriais en formato SVG para usar en Tux Paint. - -Technical information: + +→ Technical information: ← + INSTALL.html Instrucións para compilar e instalar Tux Paint, cando proceda. + SIGNALS.html @@ -1354,8 +1374,8 @@ Technical information: + MAGIC-API.html Creating new Magic tools using Tux Paint's plugin API. - -Development history and license: + +→ Development history and license: ← + AUTHORS.txt Lista de autores e colaboradores. + CHANGES.txt @@ -1363,7 +1383,7 @@ Development history and license: + COPYING.txt Tux Paint's software license, the GNU General Public License (GPL) - + V.Como obter axuda diff --git a/docs/gl_ES.UTF-8/SIGNALS.txt b/docs/gl_ES.UTF-8/SIGNALS.txt index a982d65b3..6473461b8 100644 --- a/docs/gl_ES.UTF-8/SIGNALS.txt +++ b/docs/gl_ES.UTF-8/SIGNALS.txt @@ -10,7 +10,7 @@ Tux Paint responde aos seguintes sinais (que poden enviarse ao proceso do programa a través de «kill» ou «killall», por exemplo). -SIGTERM (tamén, [Control] + [C] dende un terminal executando «tuxpaint») +→ SIGTERM (tamén, [Control] + [C] dende un terminal executando «tuxpaint») ← Tux Paint responde coma se se premese o botón «Saír» ou se lle dixera ao contorno de escritorio que peche Tux Paint (por exemplo, premendo nun botón @@ -33,8 +33,8 @@ SIGTERM (tamén, [Control] + [C] dende un terminal executando «tuxpaint») the [Esc] was key pressed. - -SIGUSR1 & SIGUSR2 + +→ SIGUSR1 & SIGUSR2 ← Tux Paint responde axustando a súa opción de gardar automaticamente (coma se fora publicada con «--autosave»), así como a opción de gardar sempre @@ -54,5 +54,5 @@ SIGUSR1 & SIGUSR2 completely. - + diff --git a/docs/gl_ES.UTF-8/SVG.txt b/docs/gl_ES.UTF-8/SVG.txt index c36dc8c29..b85f7dd9a 100644 --- a/docs/gl_ES.UTF-8/SVG.txt +++ b/docs/gl_ES.UTF-8/SVG.txt @@ -24,12 +24,12 @@ Inkscape, a high-quality Open Source interactive drawing program available for Windows, macOS, and Linux. There are also other applications that can produce SVGs, both free/open source, and commerical/proprietary. -Open Source +→ Open Source ← + Inkscape — http://www.inkscape.org/ + Karbon — https://calligra.org/karbon/ - -Proprietary + +→ Proprietary ← + CorelDRAW (Corel) — https://www.coreldraw.com/en/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Boxy SVG — https://boxy-svg.com/ diff --git a/docs/gl_ES.UTF-8/html/EXTENDING.html b/docs/gl_ES.UTF-8/html/EXTENDING.html index ca5d4aa4a..4dc7ef6ac 100644 --- a/docs/gl_ES.UTF-8/html/EXTENDING.html +++ b/docs/gl_ES.UTF-8/html/EXTENDING.html @@ -871,6 +871,7 @@ alt="[ Landscape-shaped image of a horizon with the sun in the middle and a building on the right. ]" title="Landscape-shaped image of a horizon with the sun in the middle and a building on the right." valign="middle" /> +
     

    Focusing on the center of a starter image stretched to fit the width of the canvas.

    @@ -884,6 +885,7 @@ alt="[ Portrait-shaped image of a horizon with the sun in the middle and the left side of building on the right. ]" title="Portrait-shaped image of a horizon with the sun in the middle and the left side of building on the right." valign="middle" /> +
     

    Focusing on the center of a starter image stretched to fit the height of the canvas.

    @@ -897,6 +899,7 @@ alt="[ Landscape-shaped image of the sky with the sun at the bottom and the top of building on the right. ]" title="Landscape-shaped image of the sky with the sun at the bottom and the top of building on the right." valign="middle" /> +
     

    Focusing on the top of a starter image stretched to fit the width of the canvas.

    @@ -910,6 +913,7 @@ alt="[ Landscape-shaped image of the ground with the sun at the top. ]" title="Landscape-shaped image of the ground with the sun at the top." valign="middle" /> +
     

    Focusing on the bottom of a starter image stretched to fit the width of the canvas.

    @@ -923,6 +927,7 @@ alt="[ Portrait-shaped image of a horizon with the sun on the left and a building in the center. ]" title="Portrait-shaped image of a horizon with the sun on the left and a building in the center." valign="middle" /> +
     

    Focusing on the right of a starter image stretched to fit the height of the canvas.

    diff --git a/docs/gl_ES.UTF-8/html/README.html b/docs/gl_ES.UTF-8/html/README.html index aa7cbc633..2e71c9746 100644 --- a/docs/gl_ES.UTF-8/html/README.html +++ b/docs/gl_ES.UTF-8/html/README.html @@ -102,7 +102,7 @@

    - 12 de Outubro de 2024

    + 14 de Outubro de 2024

A flood fill option that fills the canvas with the background color, or template or starter background, upon which the drawing was based.
New brushes
-
New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches". +
New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches".
New brush option
-
Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them. +
Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them.
New templates
-
"Clouds from an airplane" and "Lough Leane". +
"Clouds from an airplane" and "Lough Leane".
New Magic tool: Comic dots
Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books.
@@ -250,37 +250,37 @@
A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat.
New Magic tool: ASCII Typewriter
-
Transform your picture into "ASCII art", typewriter-style. +
Transform your picture into "ASCII art", typewriter-style.
New Magic tool: ASCII Computer
-
Transform your picture into "ASCII art", computer-style. +
Transform your picture into "ASCII art", computer-style.
New Magic tool: ASCII Color Computer
-
Transform your picture into colored computer "ASCII art". +
Transform your picture into colored computer "ASCII art".
New Magic tool: Crescent
-
Draw one of various crescent shapes at a chosen angle. +
Draw one of various crescent shapes at a chosen angle.
New Magic tool: Spiral
-
Draw spirals. +
Draw spirals.
New Magic tool: Spiral Square
-
Draw square spirals. +
Draw square spirals.
New Magic tool: Concentric Circle
-
Draw concentric circles. +
Draw concentric circles.
New Magic tool: Concentric Square
-
Draw concentric squares. +
Draw concentric squares.
New Magic tool: Tessellation Pointy
-
Draw repeating tessellation patterns with pointy-topped hexagons. +
Draw repeating tessellation patterns with pointy-topped hexagons.
New Magic tool: Tessellation Flat
-
Draw repeating tessellation patterns with flat-topped hexagons. +
Draw repeating tessellation patterns with flat-topped hexagons.
Magic API Updates
-
Sound pause and resume functions added. +
Sound pause and resume functions added.

@@ -378,6 +378,7 @@ width="324" height="254" alt="[Pantalla de título]"> +
 

B. Pantalla de título

@@ -412,6 +413,7 @@ height="254" alt= "[Ferramentas: Pintar, Selo, Liñas, Formas, Texto, Maxia, Etiqueta, Desfacer, Refacer, Borrador, Novo, Abrir, Gardar, Imprimir, Saír]"> +
 
Lado esquerdo: Barra de Ferramentas @@ -431,6 +433,7 @@ width="324" height="254" alt="[Lenzo]"> +
 
@@ -455,6 +458,7 @@ height="254" alt= "[Selectores: pinceis, letras, formas, selos]"> +
 
@@ -476,6 +480,7 @@ height="254" alt= "[Cores: negro, branco, vermello, rosa, laranxa, amarelo, verde, cian, azul, roxo, marrón, gris]"> +
 
@@ -486,13 +491,14 @@

When the active tool supports colors, a palette of colors choices will be shown near the bottom of the screen. Click one to choose a color, and it will be used by the active tool. (For example, the "Paint" tool will use it as the color to draw with the chosen brush, and the "Fill" tool will use it as the color to use when flood-filling an area of the picture.)

-
+
+ +
-

On the far right are three special color options:

  • @@ -544,6 +550,7 @@ height="254" alt= "(Consello de exemplo: «Escolle unha figura. Preme para marcar o centro, arrastra e solta cando teña o tamaño que queiras. Move arredor para invertela, e preme para debuxala.»)"> +
     
    diff --git a/docs/gl_ES.UTF-8/tuxpaint-quickstart-guide.txt b/docs/gl_ES.UTF-8/tuxpaint-quickstart-guide.txt index 711ba7029..8c0a7ee41 100644 --- a/docs/gl_ES.UTF-8/tuxpaint-quickstart-guide.txt +++ b/docs/gl_ES.UTF-8/tuxpaint-quickstart-guide.txt @@ -1,8 +1,8 @@ Tux Paint 0.9.34 Quickstart Guide -Tools (Drawing) + ### Tools (Drawing) ### -🖌Paint +## 🖌Paint ## * Choose a brush on the right. * Some brushes are animated 🎞, some are directional ✲, some are both. @@ -10,7 +10,7 @@ Tools (Drawing) * Choose a color (see "Colors"). * Click/tap and drag in the canvas to paint. -⌧Selos +## ⌧Selos ## * Change categories with the arrow buttons ⇦⇨ near the bottom right. * Choose a stamp on the right. @@ -27,12 +27,12 @@ Tools (Drawing) * Some stamps play descriptive sounds; press the headphones 🎧 button to hear it again. -⚟Lines +## ⚟Lines ## * (See Paint) * Click/tap and drag to draw a line. -⭓Shapes +## ⭓Shapes ## * Choose a shape on the right. * Select whether you want to extend the shape from the center ⧈, or a corner @@ -40,7 +40,7 @@ Tools (Drawing) * Click/tap to position, and drag to set the size of the shape. * Drag to rotate it, and click/tap again to add it to the drawing. -🄰Text +## 🄰Text ## * Choose a font on the right. * Select whether you want the text bold 𝗔 and/or italic 𝘈, using controls @@ -60,7 +60,7 @@ Tools (Drawing) + "AltGr" can be used to quickly access more characters. + Left/Right arrows switches keyboard layouts (e.g., "QWERTY" vs. "ABC") -🅰Label +## 🅰Label ## * (See Text) * Labels float 'above' the drawing; you cannot paint or stamp over them, @@ -74,7 +74,7 @@ Tools (Drawing) * Or, use the 🖑 button near the lower right to "flatten" a label, applying it to the canvas; it may no longer be edited with the Label tool. -🪣Fill +## 🪣Fill ## * Choose a fill mode on the right. * Choose a color (see "Colors"). @@ -90,7 +90,7 @@ Tools (Drawing) + Shaped - Fills the area with a gradient that follows the contours of the area being filled -🪄Magic +## 🪄Magic ## * Choose a magic tool on the right. * Change categories with the arrow buttons ⇦⇨ near the bottom right. @@ -101,26 +101,26 @@ Tools (Drawing) bottom right. * Some magic tools allow you to choose their color. -🖓Desfacer +## 🖓Desfacer ## * Use to undo the most recent changes (multiple undo available). * Shortcut: [Control]+[Z] -🖒Refacer +## 🖒Refacer ## * Use to redo the most recent undone change (multiple redo available). * Shortcut: [Control]+[R] -◪Eraser +## ◪Eraser ## * Choose the size and shape of the eraser on the right. * Click/tap and drag to erase parts of the picture (solid color, or starter or template image). * Shortcut: [X] and click/tap in the drawing (not always available) -Tools (Controls) + ### Tools (Controls) ### -🗏New +## 🗏New ## * Choose a solid color, starter, or template image to start with. + Starters allow drawing "under" a picture (e.g., a coloring book @@ -131,7 +131,7 @@ Tools (Controls) * Click/tap "⤺Back" to abort and return to your current drawing. * Shortcut: [Control]+[N] -🕮⮫Open +## 🕮⮫Open ## * Choose a previously-saved drawing to open (or export or erase). * Click/tap "🕮⮫Open" to open the saved drawing and continue editing it. @@ -150,7 +150,7 @@ Tools (Controls) * Click/tap "🖻⮫🗏Template" to turn the drawing into a new template. * Shortcut: [Control]+[O] -🕮⮪Save +## 🕮⮪Save ## * Click/tap to save your drawing. * If you've saved previously, you'll be prompted whether to overwrite the @@ -158,19 +158,19 @@ Tools (Controls) (a la "File→Save As...") * Shortcut: [Control]+[S] -🖶Print +## 🖶Print ## * Click/tap to print your drawing. * Hold [Alt] or [Option] while clicking/tapping to bring up printer dialog, if available. * Shortcut: [Control]+[P] -🗙Quit +## 🗙Quit ## * Click/tap to quit Tux Paint. * Shortcut: [Escape] -Colors + ### Colors ### * Click/tap to choose a color to use with the Paint, Lines, and Shapes tools, and Stamps and Magic tools that support colors. @@ -194,7 +194,7 @@ Colors + Click/tap "🗑Clear" to start over with no mixed colors. + Click/tap "⤺Back" to abort and dismiss the color mixer. -Shortcuts while drawing: + ### Shortcuts while drawing: ### * [Control]+Click/tap - Quick pipette / color picker 💉 access * [X]+Click/tap - Quick eraser ◪ access diff --git a/docs/is_IS.UTF-8/ADVANCED-STAMPS-HOWTO.txt b/docs/is_IS.UTF-8/ADVANCED-STAMPS-HOWTO.txt index 656ee667d..a4738c388 100644 --- a/docs/is_IS.UTF-8/ADVANCED-STAMPS-HOWTO.txt +++ b/docs/is_IS.UTF-8/ADVANCED-STAMPS-HOWTO.txt @@ -18,7 +18,7 @@ +----------------------------------------+ ------------------------------------------------------------------------------- -About this 'How-To' + ### About this 'How-To' ### This 'How-To' assumes that you want to make an excellent Tux Paint stamp, in PNG bitmapped format, from a JPEG image (e.g., a digital photograph). @@ -32,9 +32,9 @@ About this 'How-To' ------------------------------------------------------------------------------- -Image choice is crucial + ### Image choice is crucial ### - License + ## License ## If you wish to submit artwork to the Tux Paint developers for consideration for inclusion in the official project, or if you wish to @@ -55,7 +55,7 @@ Image choice is crucial For personal use, any image you can legitimately modify and use for your own personal use should be fine. - Image Size and Orientation + ## Image Size and Orientation ## You need an image that has a useful orientation. Perspective is an enemy. Images that show an object from the corner are difficult to fit @@ -82,7 +82,7 @@ Image choice is crucial ------------------------------------------------------------------------------- -Prepare the image + ### Prepare the image ### First of all, be sure to avoid re-saving the image as a JPEG. This causes quality loss. There is a special tool called jpegtran that lets you crop an @@ -119,7 +119,7 @@ Prepare the image ------------------------------------------------------------------------------- -Prepare the mask + ### Prepare the mask ### Get used to doing [Control]-click and [Alt]-click on the thumbnail images in the layers dialog. You will need this to control what you are looking at @@ -178,7 +178,7 @@ Prepare the mask ------------------------------------------------------------------------------- -Replace the fringe and junk pixels + ### Replace the fringe and junk pixels ### Still viewing the mask, select by color. Choose black. Shrink the selection by several pixels, being sure to NOT shrink from the edges of the mask (the @@ -240,7 +240,7 @@ Replace the fringe and junk pixels ------------------------------------------------------------------------------- -Save the image for Tux Paint + ### Save the image for Tux Paint ### It is very easy to ruin your hard work. Image editors can silently destroy pixels in 0% opaque areas. The conditions under which this happens may vary @@ -251,7 +251,7 @@ Save the image for Tux Paint save space (and hide your mistakes), you are almost certain to destroy all the 0% opaque areas. So here is a better way... - A Safer Way to Save + ## A Safer Way to Save ## Drag the mask from the layers dialog to the unused portion of the toolbar (right after the last drawing tool). This will create a new diff --git a/docs/is_IS.UTF-8/ENVVARS.txt b/docs/is_IS.UTF-8/ENVVARS.txt index 4343402bc..23728ac0c 100644 --- a/docs/is_IS.UTF-8/ENVVARS.txt +++ b/docs/is_IS.UTF-8/ENVVARS.txt @@ -12,9 +12,9 @@ Tux Paint understands a number of environment variables, either directly, or indirectly by the libraries that it utilizes. -Storage-related environment variables + ### Storage-related environment variables ### -HOME +→ HOME ← Specifies the user's "home directory", which is used to locate numerous other files or directories. In some cases, it is utilized as part of a @@ -30,8 +30,8 @@ HOME + The location of a user's private collection of data files — stamps, brushes, etc. — (versus those available system wide) - -XDG_CONFIG_HOME + +→ XDG_CONFIG_HOME ← On Linux and other platforms where the X Desktop Group standards are used, the location of the user's configuration files. Specifically, where to find @@ -42,8 +42,8 @@ XDG_CONFIG_HOME exports drawings and GIFs to "$HOME". - -XDG_DATA_HOME + +→ XDG_DATA_HOME ← On Linux and other platforms where the X Desktop Group standards are used, the location of the user's data directories. Specifically, where to find @@ -53,18 +53,18 @@ XDG_DATA_HOME anywhere. - -TEMP + +→ TEMP ← Specifies the location where temporary files may be created. Only used by Tux Paint on Microsoft Windows OSes. Uses "userdata" if not set. -Language-related environment variables + ### Language-related environment variables ### -LANG -LANGUAGE -LC_ALL -LC_MESSAGES +→ LANG ← +→ LANGUAGE ← +→ LC_ALL ← +→ LC_MESSAGES ← Specify the language Tux Paint should utilize in its user interface. Overridden by the "--lang" and "--locale" command-line options or their @@ -73,24 +73,24 @@ LC_MESSAGES and finally "LANG". + - -Display-related environment variables + ### Display-related environment variables ### The following are a few of the environment variables supported by Simple DirectMedia Layer (libSDL) — which Tux Paint utilizes for displaying graphics, playing sounds, and receiving mouse, keyboard, and joystick input — and which may be useful to users of Tux Paint. -SDL_VIDEO_ALLOW_SCREENSAVER +→ SDL_VIDEO_ALLOW_SCREENSAVER ← Specifies whether Tux Paint should allow a screensaver to run. Can be set to '1' (true) by Tux Paint itself by issuing the command-line option "--allowscreensaver" or its configuration file counterpart. - -SDL_VIDEO_WINDOW_POS + +→ SDL_VIDEO_WINDOW_POS ← Requests where to position Tux Paint's window, and can be used to specify what display to place a fullscreen Tux Paint in a multi-monitor @@ -99,5 +99,5 @@ SDL_VIDEO_WINDOW_POS (e.g. 200,100), or "center" (meaning "center"). - + diff --git a/docs/is_IS.UTF-8/EXTENDING.txt b/docs/is_IS.UTF-8/EXTENDING.txt index da3ded2ef..8f7684920 100644 --- a/docs/is_IS.UTF-8/EXTENDING.txt +++ b/docs/is_IS.UTF-8/EXTENDING.txt @@ -44,11 +44,11 @@ changing, or removing files where Tux Paint looks for them. Where Files Go -Standard Files + ### Standard Files ### Tux Paint looks for its various data files in its 'data' directory. -Linux and Unix +→ Linux and Unix ← Where this directory goes depends on what value was set for "DATA_PREFIX" when Tux Paint was built. See 'Install documentation' for details. @@ -62,8 +62,8 @@ Linux and Unix /usr/share/tuxpaint/ - -Windows + +→ Windows ← Tux Paint looks for a directory called 'data' in the same directory as the executable. This is the directory that the installer used when installing @@ -72,8 +72,8 @@ Windows C:\Program Files\TuxPaint\data - -macOS + +→ macOS ← Tux Paint stores its data files inside the "Tux Paint" application icon (which is actually a special kind of folder on macOS & Mac OS X before it). @@ -106,14 +106,14 @@ macOS Tux Paint. + - -Personal Files + ### Personal Files ### You can also create brushes, stamps, 'starters', templates, and fonts in your own user account directory (folder) for Tux Paint to find. -Windows +→ Windows ← Your personal Tux Paint folder is stored in your personal "Application Data". For example, on newer Windows: @@ -121,8 +121,8 @@ Windows C:\Users\username\AppData\Roaming\TuxPaint\ - -macOS + +→ macOS ← Your personal Tux Paint folder is stored in your personal "Application Support" folder: @@ -130,8 +130,8 @@ macOS /Users/username/Library/Application Support/TuxPaint/ - -Linux and Unix + +→ Linux and Unix ← Your personal Tux Paint files go into a 'hidden directory' found in your account's home directory: "/home/username/.tuxpaint/". @@ -139,7 +139,7 @@ Linux and Unix Don't forget the period (".") before the "tuxpaint"! - + To add your own brushes, stamps, 'starters,' templates, and fonts, create subdirectories under your personal Tux Paint directory named "brushes", "stamps @@ -160,7 +160,7 @@ partially-transparent! Greyscale pixels in the brush PNG will be drawn using the currently-selected color in Tux Paint. Color pixels will be tinted. -Brush Descriptive Text + ### Brush Descriptive Text ### Tux Paint will display descriptive text when a brush is selected. These are placed in plain text files with the same name as the PNG, but with a ".txt" @@ -170,7 +170,7 @@ in the same directory.) The first line of the text file will be used as the US English description of the brush's image. It must be encoded in UTF-8. -Localization Support +→ Localization Support ← Additional lines can be added to the text file to provide translations of the description, to be displayed when Tux Paint is running in a different @@ -190,17 +190,17 @@ Localization Support running in, the US English text is used. - -Windows Users + +→ Windows Users ← Use NotePad or WordPad to edit/create these files. Be sure to save them as plain-text, and make sure they have a ".txt" extension at the end of the filename. + - -Brush Options + ### Brush Options ### Aside from a graphical shape, brushes can also be given other attributes. To do this, you need to create a 'data file' for the brush. @@ -212,7 +212,7 @@ The file has the same name as the PNG image, but a ".dat" extension. (e.g., "brush.png"'s data file is the text file "brush.dat", found in the same directory.) -Brush Spacing +→ Brush Spacing ← As of Tux Paint version 0.9.16, you can now specify the spacing for brushes (that is, how often they are drawn). By default, the spacing will be the @@ -223,8 +223,8 @@ Brush Spacing often the brush is drawn.) - -Animated Brushes + +→ Animated Brushes ← As of Tux Paint version 0.9.16, you may now create animated brushes. As the brush is used, each frame of the animation is drawn. @@ -239,8 +239,8 @@ Animated Brushes sequentially, also add a line containing "random" to the brush's data file. - -Directional Brushes + +→ Directional Brushes ← As of Tux Paint version 0.9.16, you may now create directional brushes. As the brush is used, different shapes are drawn, depending on the direction @@ -255,8 +255,8 @@ Directional Brushes Add a line containing the word "directional" to the brush's data file. - -Rotating Brushes + +→ Rotating Brushes ← As of Tux Paint version 0.9.27, you may now create rotating brushes. As the brush is used, it is rotated 360 degrees, depending on the direction the @@ -265,8 +265,8 @@ Rotating Brushes Add a line containing the word "rotate" to the brush's data file. - -Chaotic Brushes + +→ Chaotic Brushes ← As of Tux Paint version 0.9.34, brushes can be configured to continuously pick random directions as you draw with them. @@ -274,8 +274,8 @@ Chaotic Brushes Add a line containing the word "chaotic" to the brush's data file. - -Animated Directional, Rotating, or Chaotic Brushes + +→ Animated Directional, Rotating, or Chaotic Brushes ← You may mix both animated and either directional, rotating, or chaotic features into one brush. Use both options desired ("frames=N" and " @@ -289,7 +289,7 @@ Animated Directional, Rotating, or Chaotic Brushes the first frame, for example.) - + Place the brush image PNGs (and any data text files) in the "brushes" directory. @@ -305,7 +305,7 @@ subdirectories and sub-subdirectories there to organize the stamps. (For example, you can have a "holidays" folder with "halloween" and "christmas" sub-folders.) -Stamp Images + ### Stamp Images ### Rubber Stamps in Tux Paint can be made up of a number of separate files. The one file that is required is, of course, the picture itself. @@ -334,7 +334,7 @@ the 'SVG documentation' in Tux Paint for more information and tips. how to make PNG images which will scale perfectly when used as stamps in Tux Paint. -Stamp Descriptive Text + ### Stamp Descriptive Text ### Tux Paint will display descriptive text when a stamp is selected. These are placed in plain text files with the same name as the PNG or SVG, but with a @@ -344,7 +344,7 @@ placed in plain text files with the same name as the PNG or SVG, but with a The first line of the text file will be used as the US English description of the stamp's image. It must be encoded in UTF-8. -Localization Support +→ Localization Support ← Additional lines can be added to the text file to provide translations of the description, to be displayed when Tux Paint is running in a different @@ -364,17 +364,17 @@ Localization Support running in, the US English text is used. - -Windows Users + +→ Windows Users ← Use NotePad or WordPad to edit/create these files. Be sure to save them as plain-text, and make sure they have a ".txt" extension at the end of the filename. + - -Stamp Sound Effects + ### Stamp Sound Effects ### Tux Paint can play a sound effect when a stamp is selected. For example, the sound of a duck quaking when selecting a duck, or a brief piece of music when a @@ -383,7 +383,7 @@ musical instrument is chosen. Files may be in "WAVE (".wav")" or "OGG Vorbis "stamp.svg"'s sound effect is the sound file "stamp.ogg" in the same directory.) -Localization Support +→ Localization Support ← For sounds for different locales (e.g., if the sound is someone saying a word, and you want translated versions of the word said), also create WAV @@ -400,12 +400,12 @@ Localization Support the 'default' sound file. (e.g., "stamp.wav") - + 💡 Note: Also consider using descriptive sounds; see 'Stamp Descriptive Sound', below. -Stamp Descriptive Sound + ### Stamp Descriptive Sound ### Tux Paint can also play a descriptive sound when a stamp is selected. For example, the sound of someone saying the word "duck" when selecting a duck, or @@ -414,7 +414,7 @@ the name of a musical instrument when one is chosen. Files may be in "WAVE or SVG image, with "_desc" at the end. (e.g., "stamp.svg"'s descriptive sound is the sound file "stamp_desc.ogg" in the same directory.) -Localization Support +→ Localization Support ← For descriptive sounds for different locales, also create WAV or OGG files with both "_desc" and the locale's label in the filename, in the form: @@ -430,9 +430,9 @@ Localization Support load the 'default' sound file. (e.g., "stamp_desc.wav") + - -Stamp Options + ### Stamp Options ### Aside from a graphical shape, a textual description, a sound effect, and a descriptive sound, stamps can also be given other attributes. To do this, you @@ -445,11 +445,11 @@ The file has the same name as the PNG or SVG image, but a ".dat" extension. (e.g., "stamp.png"'s data file is the text file "stamp.dat", found in the same directory.) -Colored Stamps +→ Colored Stamps ← Stamps can be made to be either "colorable" or "tintable." - Colorable + → Colorable ← "Colorable" stamps they work much like brushes - you pick the stamp to get the shape, and then pick the color you want it to be. (Symbol @@ -461,8 +461,8 @@ Colored Stamps Add a line containing the word "colorable" to the stamp's data file. - - Tinted + + → Tinted ← "Tinted" stamps are similar to "colorable" ones, except the details of the original image are kept. (To put it technically, the original image @@ -472,14 +472,14 @@ Colored Stamps Add a line containing the word "tintable" to the stamp's data file. - - Tinting Options: + + → Tinting Options: ← Depending on the contents of your stamp, you might want to have Tux Paint use one of a number of methods when tinting it. Add one of the following lines to the stamp's data file: - Normal tinter — "tinter=normal" (the default) + → Normal tinter — "tinter=normal" (the default) ← This is the normal tinting mode. First, the primary hue of the stamp is determined. (For example, a picture of a flower with a stem will have the petal color seen as the primary hue of the @@ -490,28 +490,28 @@ Colored Stamps the image is tinted. Anything falling within 50% of the range (e.g., ±27°) is altered to have the hue of the color chosen by the user. - - Narrow tinter — "tinter=narrow" + + → Narrow tinter — "tinter=narrow" ← This like the "normal" option described above, but starts a narrower hue range of ±6°. Anything found within 50% of the range (e.g. ±9°) is tinted. If too much of your stamp is being tinted, try this option. - - 'Any hue' tinter — "tinter=anyhue" + + → 'Any hue' tinter — "tinter=anyhue" ← This remaps all hues in the stamp. It works similarly to the "anyhue" and "narrow" options described above, but the hue range is ±180°. - - Vector tinter — "tinter=vector" + + → Vector tinter — "tinter=vector" ← This maps 'black through white' to 'black through destination'. + + - - - -Unalterable Stamps + +→ Unalterable Stamps ← By default, a stamp can be flipped upside down, shown as a mirror image, or both. This is done using the control buttons below the stamp selector, at @@ -528,8 +528,8 @@ Unalterable Stamps nomirror" to the stamp's data file. - -Initial Stamp Size + +→ Initial Stamp Size ← By default, Tux Paint assumes that your stamp is sized appropriately for unscaled display on a 608x472 canvas. This was the original Tux Paint @@ -548,17 +548,17 @@ Initial Stamp Size + "scale 2.5" + "scale 2:5" - -Windows Users + +→ Windows Users ← Use NotePad or WordPad to edit/create these files. Be sure to save them as plain-text, and make sure they have a ".dat" extension at the end of the filename. + - -Pre-Mirrored and Flipped Stamps + ### Pre-Mirrored and Flipped Stamps ### In some cases, you may wish to provide a pre-drawn version of a stamp's mirror-image, flipped image, or even both. For example, imagine a picture of a @@ -598,7 +598,7 @@ When you use a 'starter' image, make modifications, and save it, the original 'starter' image is not overwritten. Additionally, as you edit your new picture, the contents of the original 'starter' can affect it. -Coloring-Book Style Starters + ### Coloring-Book Style Starters ### The most basic kind of 'starter' is similar to a picture in a coloring book. It's an outline of a shape which you can then color in and add details to. In @@ -612,7 +612,7 @@ SVG. If saving as a PNG, you may optionally render the image as black-and-transparent, rather than black-and-white, but (as of Tux Paint 0.9.21) this is not required. -Scene-Style Starters + ### Scene-Style Starters ### Along with the 'coloring-book' style overlay, you can also provide a separate background image as part of a 'starter' picture. The overlay acts the same: it @@ -651,7 +651,7 @@ allows it to continue to affect the drawing even after Tux Paint has been quit, or another picture is loaded or a new image is created. (In other words, if you base a drawing on a 'starter' image, it will always be affected by it.) -Starter Options + ### Starter Options ### Aside from an image, starters can also be given other attributes. To do this, you need to create a 'data file' for the starter. (Note: Tux Paint prior to @@ -664,7 +664,7 @@ The file has the same name as the image, but a ".dat" extension. (e.g., "starter.png"'s data file is the text file "starter.dat", found in the same directory.) -allowscale +→ allowscale ← When a starter image is a different aspect ratio (width-to-height proportions) than Tux Paint's canvas, by default it will be scaled to fit @@ -703,8 +703,8 @@ allowscale + The default behavior is to not allow cropping. This may be specified explicitly with "allowscale=none". - -background + +→ background ← This option allows you to specify how Tux Paint should fill the rest of the canvas, when the starter does not fit in one or the other direction. By @@ -722,8 +722,8 @@ background details. - -gravity + +→ gravity ← This option allows you to specify how Tux Paint should position a starter, when it is being cropped in one or the other direction. By default, Tux @@ -747,6 +747,7 @@ gravity [ Landscape-shaped image of a horizon with the sun in the middle and a building on the right. ] + Focusing on the center of a starter image stretched to fit the width of the canvas. @@ -754,6 +755,7 @@ gravity [ Portrait-shaped image of a horizon with the sun in the middle and the left side of building on the right. ] + Focusing on the center of a starter image stretched to fit the height of the canvas. @@ -761,12 +763,14 @@ gravity [ Landscape-shaped image of the sky with the sun at the bottom and the top of building on the right. ] + Focusing on the top of a starter image stretched to fit the width of the canvas. [ Landscape-shaped image of the ground with the sun at the top. ] + Focusing on the bottom of a starter image stretched to fit the width of the canvas. @@ -774,13 +778,14 @@ gravity [ Portrait-shaped image of a horizon with the sun on the left and a building in the center. ] + Focusing on the right of a starter image stretched to fit the height of the canvas. - + 💡 Note: Templates (described below) may also have options files, and currently support all of the same options as starters. @@ -822,7 +827,7 @@ quit, or another picture is loaded or a new image is created. (In other words, if you base a drawing on a 'template' image, it will always be affected by it.) -Template Options + ### Template Options ### Like 'Starters', a configuration file may be specified that defines how Tux Paint should behave when applying 'template' images to the canvas when they do @@ -963,7 +968,7 @@ layouts). We'll use the QWERTY keyboard as an example: -Layout overview file ("qwerty.layout") + ### Layout overview file ("qwerty.layout") ### This is a text file that specifies the other files used to describe the layout and key mappings. @@ -981,7 +986,7 @@ seen in the example above. The "keyboardlist" line describes which layouts to switch to, when the user clicks the left and right buttons on the keyboard. (See below.) -Keyboard layout file ("qwerty.h_layout") + ### Keyboard layout file ("qwerty.h_layout") ### This describes how big the keyboard is (as a "width × height" grid), and lists each key with its numeric keycode (see the "keymap" file, below), the width it @@ -1045,7 +1050,7 @@ described below. * 1 — next layout (per the layout file's "keyboardlist" setting) * 2 — previous layout (per the layout file's "keyboardlist" setting) -Keymap file ("us-intl-altgr-dead-keys.keymap") + ### Keymap file ("us-intl-altgr-dead-keys.keymap") ### This file defines which numeric keycodes (seen in the keyboard layout files, such as "qwerty.h_layout" described above) should be mapped to which actual @@ -1085,7 +1090,7 @@ keymap expressions" option, "-pke", to generate a keymap file. keycode 62 = Shift_R NoSymbol Shift_R Shift_R ... -Composemap file ("en_US.UTF-8_Compose") + ### Composemap file ("en_US.UTF-8_Compose") ### This file describes single characters that can be composed by multiple inputs. For example, "[Compose]" followed by "[A]" and "[E]" can be used to create the @@ -1096,7 +1101,7 @@ composemap that comes with X.Org's X Window system. The current version from the Xlib library has a web located page at https://www.x.org/releases/current/ doc/libX11/i18n/compose/en_US.UTF-8.html. -Keysym definitions file ("keysymdef.h") + ### Keysym definitions file ("keysymdef.h") ### This file (which is a C programming language header file) is also from the X Window System. It defines the Unicode values of each keycap (e.g., "XK_equal" diff --git a/docs/is_IS.UTF-8/FAQ.txt b/docs/is_IS.UTF-8/FAQ.txt index c25d9a073..08c5f61a6 100644 --- a/docs/is_IS.UTF-8/FAQ.txt +++ b/docs/is_IS.UTF-8/FAQ.txt @@ -21,15 +21,15 @@ +------------------------------+ ------------------------------------------------------------------------------- -Drawing-related + ### Drawing-related ### -Fonts I added to Tux Paint only show squares +→ Fonts I added to Tux Paint only show squares ← The TrueType Font you're using might have the wrong encoding. If it's 'custom' encoded, for example, you can try running it through FontForge ( http://fontforge.sourceforge.net/) to convert it to an ISO-8859 format. (Email us if you need help with special fonts.) - -The Rubber Stamp tool is greyed out! + +→ The Rubber Stamp tool is greyed out! ← This means that Tux Paint either couldn't find any stamp images, or was asked not to load them. @@ -55,8 +55,8 @@ The Rubber Stamp tool is greyed out! configuration file. - -Stamp outlines are always rectangles + +→ Stamp outlines are always rectangles ← Tux Paint was built with low-quality (but faster) stamp outlines. @@ -68,13 +68,13 @@ Stamp outlines are always rectangles in the "tuxpaint.c" file in the "src" directory. - + ------------------------------------------------------------------------------- -Interface Problems + ### Interface Problems ### -Stamp thumbnails in the Stamp Selector look bad +→ Stamp thumbnails in the Stamp Selector look bad ← Tux Paint was probably compiled with the faster, lower quality thumbnail code enabled. Run the command: "tuxpaint --verbose-version" from a command @@ -89,24 +89,24 @@ Stamp thumbnails in the Stamp Selector look bad in the "tuxpaint.c" file in the "src" directory. - -Pictures in the 'Open' dialog look bad + +→ Pictures in the 'Open' dialog look bad ← "Low Quality Thumbnails" is probably enabled. See: "Stamp thumbnails in the Stamp Selector look bad", above. - -All of the text is in uppercase! + +→ All of the text is in uppercase! ← The "uppercase" option is on. Either change/remove the "uppercase" option, or you can override it with "--mixedcase" on the command line or either "uppercase=no" or "mixedcase= yes" in a configuration file. - -Tux Paint is in a different language + +→ Tux Paint is in a different language ← Make sure your locale setting is correct. See "Tux Paint won't switch to my language", below. - -Tux Paint won't switch to my language + +→ Tux Paint won't switch to my language ← + Linux and Unix users: Make sure the locale is available Make sure the locale you want is available. Check your "/etc/ @@ -142,13 +142,13 @@ Tux Paint won't switch to my language https://tuxpaint.org/download/fonts/ - + ------------------------------------------------------------------------------- -Printing + ### Printing ### -Tux Paint won't print, gives an error, or prints garbage (Unix/Linux) +→ Tux Paint won't print, gives an error, or prints garbage (Unix/Linux) ← Tux Paint prints by creating a PostScript rendition of the picture and sending it to an external command. By default, this command is the "lpr" @@ -167,8 +167,8 @@ Tux Paint won't print, gives an error, or prints garbage (Unix/Linux) you will need to go back and alter it to accept PostScript. - -I get the message "You can't print yet!" when I go to print + +→ I get the message "You can't print yet!" when I go to print ← The "print delay" option is on. You can only print once every X seconds. @@ -190,8 +190,8 @@ I get the message "You can't print yet!" when I go to print allow unlimited printing. (You won't have to wait between prints.) - -I simply can't print! The button is greyed out! + +→ I simply can't print! The button is greyed out! ← The "no print" option is on. @@ -212,41 +212,41 @@ I simply can't print! The button is greyed out! is checked. - + ------------------------------------------------------------------------------- -Saving + ### Saving ### -Where does Tux Paint save my drawings? +→ Where does Tux Paint save my drawings? ← Unless you asked Tux Paint to save into a specific location (using the "savedir" option), Tux Paint saves into a standard location on your local drive: - Windows Windows 7, Windows 8, Windows 10, Windows 11 + → Windows Windows 7, Windows 8, Windows 10, Windows 11 ← In the user's "AppData" folder: e.g., "C:\Users\username\AppData\Roaming\TuxPaint\saved\" - - macOS + + → macOS ← In the user's "Application Support" folder: e.g., "/Users/username/Library/Application Support/TuxPaint/saved/" - - Linux / Unix + + → Linux / Unix ← In the user's "home directory" folder: e.g., "/home/username/.tuxpaint/saved/" - - Haiku + + → Haiku ← In the user's "settings" folder: e.g., "/boot/home/config/settings/TuxPaint/saved/" - + The images are stored as PNG bitmaps, which most modern programs should be able to load (image editors, word processors, web browsers, etc.) - -Tux Paint always saves over my old picture + +→ Tux Paint always saves over my old picture ← The "save over" option is enabled. (This disables the prompt that would appear when you click 'Save.') @@ -271,8 +271,8 @@ Tux Paint always saves over my old picture Also, see "Tux Paint always saves a new picture!", below. - -Tux Paint always saves a new picture! + +→ Tux Paint always saves a new picture! ← The "never save over" option is enabled. (This disables the prompt that would appear when you click 'Save.') @@ -297,13 +297,13 @@ Tux Paint always saves a new picture! Also, see "Tux Paint always saves over my old picture!", above. - + ------------------------------------------------------------------------------- -Audio Problems + ### Audio Problems ### -There's no sound! +→ There's no sound! ← + First, check the obvious: o Are your speakers connected and turned on? o Is the volume turned up on your speakers? @@ -363,8 +363,8 @@ There's no sound! headers are available! - -Tux Paint makes too much noise! Can I turn them off? + +→ Tux Paint makes too much noise! Can I turn them off? ← Yes, there are a number of ways to disable sounds in Tux Paint: @@ -380,9 +380,9 @@ Tux Paint makes too much noise! Can I turn them off? o Alternatively, recompile Tux Paint with sound support disabled. (See above, and the 'Install' documentation. - -The stereo panning of sound effects is bothersome; can sound effects be - monophonic? + +→ The stereo panning of sound effects is bothersome; can sound effects be + monophonic? ← Run Tux Paint with the "no stereo" option: @@ -393,8 +393,8 @@ The stereo panning of sound effects is bothersome; can sound effects be + Or use Tux Paint Config. and make sure "Enable Stereo Effects" (under "Video & Sound") is not checked. - -The sound effects sound strange + +→ The sound effects sound strange ← This could have to do with how SDL and SDL_mixer were initialized. (The buffer size chosen.) @@ -404,16 +404,17 @@ The sound effects sound strange "tuxpaint --version" to verify), and so on.) - + ------------------------------------------------------------------------------- -Fullscreen Mode Problems + ### Fullscreen Mode Problems ### -When I run Tux Paint full-screen and [Alt] + [Tab] out, the window turns black! +→ When I run Tux Paint full-screen and [Alt] + [Tab] out, the window turns + black! ← This is apparently a bug in the SDL library. Sorry. - -When I run Tux Paint full-screen, it has large borders around it + +→ When I run Tux Paint full-screen, it has large borders around it ← Linux users - Your X-Window server is probably not set with the ability to switch to the desired resolution: 800×600. (or whatever resolution you have @@ -440,8 +441,8 @@ When I run Tux Paint full-screen, it has large borders around it xserver-xfree86" as root, for example. - -Tux Paint keeps running in Full Screen mode - I want it windowed! + +→ Tux Paint keeps running in Full Screen mode - I want it windowed! ← The "fullscreen" option is set. @@ -464,20 +465,21 @@ Tux Paint keeps running in Full Screen mode - I want it windowed! is not checked. - -How do I access other applications when Tux Paint is running in Full Screen? + +→ How do I access other applications when Tux Paint is running in Full Screen? + ← + Windows and Linux users, try the [Alt] + [Tab] key combination to switch between applications. + macOS users, switch to other applications using [Control] + [Left Arrow], then back to Tux Paint using [Control] + [Right Arrow]. - + ------------------------------------------------------------------------------- -Other Problems + ### Other Problems ### -Tux Paint won't run +→ Tux Paint won't run ← If Tux Paint aborts with the message: "You're already running a copy of Tux Paint!", this means it has been launched in the last 30 seconds. (On Unix/ @@ -503,8 +505,8 @@ Tux Paint won't run command-line, or "nolockfile=yes" to the configuration file. - -Tux Paint launches very slowly + +→ Tux Paint launches very slowly ← The first time Tux Paint is launched (for a particular user), it may take a minute or more to respond. The font system used by Tux Paint (FontConfig, @@ -526,8 +528,8 @@ Tux Paint launches very slowly fontconfig\cache - -I can't quit Tux Paint + +→ I can't quit Tux Paint ← The "no quit" option is set. This disables the "Quit" button in Tux Paint's toolbar (greying it out), and prevents Tux Paint from being exited via the @@ -543,8 +545,8 @@ I can't quit Tux Paint combination on your keyboard to quit Tux Paint.) - -I don't want "no quit" mode enabled! + +→ I don't want "no quit" mode enabled! ← If you're running Tux Paint from a command-line, make sure you're not giving it a "--noquit" option. @@ -563,8 +565,8 @@ I don't want "no quit" mode enabled! Key" (under "Simplification") is not checked. - -Tux Paint keeps writing weird messages to the screen / to a text file + +→ Tux Paint keeps writing weird messages to the screen / to a text file ← A few messages are normal, but if Tux Paint is being extremely verbose (like listing the name of every rubber-stamp image it finds while loading @@ -578,8 +580,8 @@ Tux Paint keeps writing weird messages to the screen / to a text file in the "tuxpaint.c" file in the "src" directory. - -Tux Paint is using options I didn't specify! + +→ Tux Paint is using options I didn't specify! ← By default, Tux Paint first looks at configuration files for options. @@ -656,11 +658,11 @@ Tux Paint is using options I didn't specify! --nosysconfig - + ------------------------------------------------------------------------------- -Help / Contact + ### Help / Contact ### Any questions you don't see answered? Please let us know! You can subscribe and post to our "tuxpaint-users" mailing list: diff --git a/docs/is_IS.UTF-8/INSTALL.txt b/docs/is_IS.UTF-8/INSTALL.txt index df7b37575..aa0c60fa5 100644 --- a/docs/is_IS.UTF-8/INSTALL.txt +++ b/docs/is_IS.UTF-8/INSTALL.txt @@ -28,7 +28,7 @@ Requirements -Simple DirectMedia Layer library (libSDL) + ### Simple DirectMedia Layer library (libSDL) ### Tux Paint requires the Simple DirectMedia Layer Library (libSDL), an Open Source multimedia programming library available under the GNU Lesser General @@ -58,13 +58,13 @@ Debian's "apt"). development versions of the packages. (For example, install both "SDL2-2.24.0.rpm" and "SDL2-devel-2.24.0.rpm".) -Other Libraries +## Other Libraries ## Tux Paint also takes advantage of a number of other free, LGPL'd libraries. Under Linux, just like SDL, they should either already be installed, or are readily available for installation as part of your Linux distribution. -libPNG +→ libPNG ← Tux Paint uses PNG (Portable Network Graphics) format for its data files. SDL_image will require libPNG be installed. @@ -72,8 +72,8 @@ libPNG http://www.libpng.org/pub/png/libpng.html - -gettext + +→ gettext ← Tux Paint uses your system's locale settings along with the "gettext" library to support various languages (e.g., Spanish). You'll need the @@ -82,8 +82,8 @@ gettext http://www.gnu.org/software/gettext/ - -libpaper (Linux/Unix only) + +→ libpaper (Linux/Unix only) ← As of Tux Paint 0.9.17, Tux Paint can determine your system's default paper size (e.g., A4 or Letter), or can be told to use a particular paper size, @@ -92,8 +92,8 @@ libpaper (Linux/Unix only) https://github.com/naota/libpaper - -FriBiDi + +→ FriBiDi ← Tux Paint's "Text" and also "Label" tools support bidirectional languages, thanks to the "FriBiDi" library. @@ -101,31 +101,31 @@ FriBiDi http://fribidi.org/ - -SVG graphics support + +→ SVG graphics support ← As of Tux Paint 0.9.17, Tux Paint can load SVG (Scalable Vector Graphics) images as stamps. Two sets of libraries are supported, and SVG support can be completely disabled (via "make SVG_LIB:=") - librsvg-2 & libCairo2 (newer libraries) + → librsvg-2 & libCairo2 (newer libraries) ← o libRSVG 2: http://librsvg.sourceforge.net/ o Cairo 2: http://www.cairographics.org/ o These also depend on the following: # GdkPixbuf & GLib: http://www.gtk.org/ # Pango: http://www.pango.org/ - - Older SVG libraries + + → Older SVG libraries ← o libcairo1, libsvg1, & libsvg-cairo1: http://www.cairographics.org/ o These also depend on the following: # libxml2: https://gitlab.gnome.org/GNOME/libxml2 + - - -Animated GIF Export feature + +→ Animated GIF Export feature ← To support export of animated GIFs (slideshows), the "libimagequant" library (from the "pngquant2" project) is required. @@ -133,8 +133,8 @@ Animated GIF Export feature https://github.com/ImageOptim/libimagequant - -NetPBM Tools (optional) No longer used, by default + +→ NetPBM Tools (optional) No longer used, by default ← 📜 Under Linux and Unix, earlier versions of Tux Paint used the NetPBM tools to assist with printing. (A PNG is generated by Tux Paint, and converted @@ -144,7 +144,7 @@ NetPBM Tools (optional) No longer used, by default http://netpbm.sourceforge.net/ - + Compiling and Installation @@ -154,11 +154,11 @@ available freely. ----------------------------------------------------------------------- -Windows + ### Windows ### júlí 10, 2022 Shin-ichi TOYAMA -Compiling Set-Up +## Compiling Set-Up ## As of February 2005 (starting with Tux Paint 0.9.15), the "Makefile" includes support for building on a Windows system using MinGW/MSYS (https:// @@ -168,7 +168,7 @@ Many tools and libraries are required to build Tux Paint. The package management system "pacman" helps you install them automatically solving complicated dependencies. -MYSYS2 +# MYSYS2 # Download the latest MSYS2 environment from https://www.msys2.org/ and install it where you'd like (the default is "C:\msys64") @@ -196,7 +196,7 @@ environment. ----------------------------------------------------------- -MinGW 64bit (x86_64) compiler and tools +# MinGW 64bit (x86_64) compiler and tools # Within the MSYS2 shell, run the following command to install 64bit compiler and basic development tools: @@ -207,7 +207,7 @@ basic development tools: Link Library (.dll) files they depends on. Tux Paint's packaging process for binary distribution uses it to find required .dll files. -64bit (x86_64) dependency libraries for Tux Paint and Tux Paint Config +# 64bit (x86_64) dependency libraries for Tux Paint and Tux Paint Config # You can install tools and libraries required for compiling Tux Paint and Tux Paint Config on MSYS2/MINGW using "pacman" except for SDL2_Pango and @@ -221,7 +221,7 @@ installing it if you are only building "Tux Paint". 💡 Note: Close the shell before proceeding to the remaining process. -Install SDL2_Pango and libunibreak on the 64bit environment +# Install SDL2_Pango and libunibreak on the 64bit environment # SDL2_Pango and libunibreak should be installed manually. @@ -253,7 +253,7 @@ ImageMagick" section if you need only a 64bit build environment. ----------------------------------------------------------- -MinGW 32bit (i686) compiler and tools +# MinGW 32bit (i686) compiler and tools # Within the MSYS2 shell, run the following command to install 32bit compiler and basic development tools: @@ -264,7 +264,7 @@ basic development tools: Link Library (.dll) files they depends on. Tux Paint's packaging process for binary distribution uses it to find required .dll files. -32bit (i686) dependency libraries for Tux Paint and Tux Paint Config +# 32bit (i686) dependency libraries for Tux Paint and Tux Paint Config # You can install tools and libraries required for compiling Tux Paint and Tux Paint Config on MSYS2/MINGW using "pacman" except for SDL2_Pango and @@ -278,7 +278,7 @@ installing it if you are only building "Tux Paint". 💡 Note: Close the shell before proceeding to the remaining process. -Install SDL2_Pango and libunibreak on the 32bit environment +# Install SDL2_Pango and libunibreak on the 32bit environment # SDL2_Pango and libunibreak should be installed manually. @@ -305,7 +305,7 @@ You can fetch the source code from the git repositry and compile it as follows. $ cd libunibreak $ ./augogen.sh --prefix=/mingw32 && make && make install -ImageMagick +## ImageMagick ## ImageMagick is a compilation of command line tools to create, edit, compose, or convert bitmap images supporting quite a large number of image formats. Tux @@ -327,7 +327,7 @@ your "PATH" environment variable. For example: You can make this permanent by adding the above to your the BASH shell configuration file, "~/.bash_profile". -Tux Paint & Tux Paint Config. +## Tux Paint & Tux Paint Config. ## You can compile 64-bit binaries using "MSYS2 64bit" shell, and 32-bit binaries using "MSYS2 32bit" shell, respectively. @@ -337,7 +337,7 @@ using "MSYS2 32bit" shell, respectively. * Select "MSYS2 64bit" → "MSYS2 MinGW 32-bit" from the "Start Menu" to open the 32bit shell. -Tux Paint Config. +# Tux Paint Config. # "Tux Paint Config" is a useful graphical tool for tweaking Tux Paint's behavior. You have to build this component before compiling Tux Paint if you @@ -365,7 +365,7 @@ Now you can build Tux Paint Config. as follows: $ cd tuxpaint-config $ make win32 -Tux Paint +# Tux Paint # You can use either (a) a stable tar-ball release, or (b) the developing source tree. @@ -393,7 +393,7 @@ collected in the directory for binary distribution "bdist" directory under "win32". You can start them by double-clicking their executable (.exe) files in the "bdist" directory. -Building the Tux Paint Windows Installer +## Building the Tux Paint Windows Installer ## Inno Setup is used to build executable installer for Tux Paint. Therefore you have to install it in the first place. @@ -415,7 +415,7 @@ Then, you can easily build an executable installer by right-clicking on the list. It will run for a while, and eventually you will find a "tuxpaint-X.Y.Z -windows--installer.exe" file in the same directory. -Running the Tux Paint Windows Installer +## Running the Tux Paint Windows Installer ## Double-click the Tux Paint installer executable (.EXE file) and follow the instructions. @@ -433,7 +433,7 @@ location. At this point, you can click 'Install' to install Tux Paint! -Changing the Settings Using the Shortcut +## Changing the Settings Using the Shortcut ## To change program settings, right-click on the TuxPaint shortcut and select 'Properties' (at the bottom). @@ -460,7 +460,7 @@ pushed the "Apply" button!). When you have finished, click "OK." -If Something Goes Wrong +## If Something Goes Wrong ## If, when you double-click on the shortcut to run Tux Paint, nothing happens, it is probably because some of these command-line options are wrong. Open an @@ -474,9 +474,9 @@ incorrect character-case (capital 'Z' instead of lowercase 'z') or a missing ----------------------------------------------------------------------- -Linux/Unix + ### Linux/Unix ### -Compiling: +## Compiling: ## 💡 Note: Tux Paint does not use autoconf/automake, so there is no "./configure" script to run. Compiling should be straight-forward though, assuming everything @@ -487,7 +487,8 @@ shell prompt (e.g., "$"): $ make -Disabling SVG support (and hence Cairo, libSVG, and svg-cairo dependencies): +## Disabling SVG support (and hence Cairo, libSVG, and svg-cairo dependencies): +## To disable SVG support (e.g., if your system is not currently supported by the Cairo library or other SVG-related dependencies), you can run "make" with @@ -495,7 +496,7 @@ Cairo library or other SVG-related dependencies), you can run "make" with $ make SVG_LIB= SVG_CFLAGS= -Disabling Sound at Compile-time +## Disabling Sound at Compile-time ## If you don't have a sound card, or would prefer to build the program with no sound support (and therefore without a the SDL_mixer dependency), you can run @@ -503,12 +504,12 @@ sound support (and therefore without a the SDL_mixer dependency), you can run $ make SDL_MIXER_LIB= -Other options +## Other options ## Various other options (e.g., installation paths) may be overridden; see them in "Makefile" for further details. -If you get errors +## If you get errors ## If you receive any errors during compile-time, make sure you have the appropriate libraries installed (see above). If using packaged versions of the @@ -516,7 +517,7 @@ libraries (e.g., RPMs under RedHat or DEBs under Debian), be sure to get the corresponding "-dev" or "-devel" packages as well, otherwise you won't be able to compile Tux Paint (and other programs) from source! -Installng +## Installng ## Assuming no fatal errors occured, you can now install the program so that it can be run by users on the system. By default, this must be done by the "root" @@ -542,7 +543,7 @@ Ubuntu Linux): local/bin/". The data files (images, sounds, etc.) are placed in "/usr/local/ share/tuxpaint/". -Changing Where Things Go +# Changing Where Things Go # You can change where things will go by setting "Makefile"variables on the command line. "DESTDIR" is used to place output in a staging area for package @@ -551,48 +552,48 @@ default, set to "/usr/local". Other variables are: -BIN_PREFIX +→ BIN_PREFIX ← Where the "tuxpaint" binary will be installed. (Set to "$(PREFIX)/bin" by default - e.g., "/usr/local/bin") - -DATA_PREFIX + +→ DATA_PREFIX ← Where the data files (sound, graphics, brushes, stamps, fonts) will go, and where Tux Paint will look for them when it's run. (Set to "$(PREFIX)/share/ tuxpaint") - -DOC_PREFIX + +→ DOC_PREFIX ← Where the documentation text files (the "docs" directory) will go. (Set to "$(PREFIX)/share/doc/tuxpaint") - -MAN_PREFIX + +→ MAN_PREFIX ← Where the manual page for Tux Paint will go. (Set to "$(PREFIX)/share/man") - -ICON_PREFIX — $(PREFIX)/share/pixmaps -X11_ICON_PREFIX — $(PREFIX)/X11R6/include/X11/pixmaps -GNOME_PREFIX — $(PREFIX)/share/gnome/apps/Graphics -KDE_PREFIX — $(PREFIX)/share/applnk/Graphics + +→ ICON_PREFIX — $(PREFIX)/share/pixmaps ← +→ X11_ICON_PREFIX — $(PREFIX)/X11R6/include/X11/pixmaps ← +→ GNOME_PREFIX — $(PREFIX)/share/gnome/apps/Graphics ← +→ KDE_PREFIX — $(PREFIX)/share/applnk/Graphics ← Where the icons and launchers (for GNOME and KDE) will go. - -LOCALE_PREFIX + +→ LOCALE_PREFIX ← Where the translation files for Tux Paint will go, and where Tux Paint will look for them. (Set to "$(PREFIX)/share/locale/") (Final location of a translation file will be under the locale's directory (e.g., "es" for Spanish), within the "LC_MESSAGES" subdirectory.) - + 💡 Note: This list is out of date. See "Makefile" and "Makefile-i18n" for a complete list. ----------------------------------------------------------------------- -macOS + ### macOS ### júní 5, 2022 Mark Kim Starting with Tux Paint 0.9.23, Tux Paint for macOS is built as though it were a Linux application. -Prerequisites +## Prerequisites ## Although Tux Paint is built without the Xcode IDE, Xcode itself is still required to build Tux Paint. Download it from the App Store, and launch it once @@ -628,7 +629,7 @@ of Tux Paint. ^* Not available from MacPorts as of this writing, see below. -libimagequant +# libimagequant # libimagequant is not available from MacPorts as of this writing. It can be installed from the source code as follows. It should be installed to /opt/local @@ -640,7 +641,7 @@ installed from the source code as follows. It should be installed to /opt/local $ cargo build --release # Must use cargo from MacPorts $ sudo make PREFIX=/opt/local install -sdl2_pango +# sdl2_pango # sdl2_pango is not available from MacPorts as of this writing. It can be installed from the source code as follows. It should be installed to /opt/local @@ -654,7 +655,7 @@ WARNING: Having any UNIX-like toolset installed on your Mac besides MacPorts and Xcode, such as Fink or Brew, will prevent your app bundle from being portable. Be sure Fink and Brew are not accessible from your build environment. -How to Build +## How to Build ## Simply, run: @@ -668,7 +669,7 @@ TuxPaint.dmg'. Additional steps are required when building a Unviersal Binary. See "Building a Universal Binary" below. -Known Issues +## Known Issues ## * A macOS binary built on a specific version of macOS only runs on that version of macOS or later. To ensure Tux Paint can run on the oldest @@ -685,7 +686,7 @@ Known Issues (from MacPorts) need to be recompiled. See "Recompiling MacPorts" below for the instructions. -Old Versions of macOS +## Old Versions of macOS ## Some old versions of macOS can be downloaded from Apple's support page: https:/ /support.apple.com/en-us/HT211683 @@ -725,7 +726,7 @@ the Xcode command line tools (do not run "xcode-select --install") but otherwise build Tux Paint using the same steps described in the earlier part of this document. -Recompiling MacPorts +## Recompiling MacPorts ## To recompile MacPorts to be usable on older versions of macOS, set the following options in /opt/local/etc/macports/macports.conf: @@ -749,7 +750,7 @@ they can only be built to run natively on the hardware on which they were built. See "Building a Universal Binary" below for instructions on how to build Tux Paint as a Universal Binary. -Building a Universal Binary +## Building a Universal Binary ## To build Tux Paint as a Universal Binary, compile Tux Paint for the Intel CPU and the Apple Silicon separately first. Then rename the app bundle for the @@ -763,7 +764,7 @@ two application bundles as below. The DMG file can be built afterwards: ----------------------------------------------------------------------- -Android + ### Android ### mars 29, 2023 Pere Pujal i Carabantes (Edited by Bill Kendrick) @@ -772,7 +773,7 @@ As of March 2023, the Android build of Tux Paint is maintained in a separate code repository at GitHub: https://github.com/tux4kids/Tuxpaint-Android. Detailed instructions are there; this acts as an overview. -Prerequisites +## Prerequisites ## You will need recent versions of: @@ -797,7 +798,7 @@ one another, and the script in the directory containing both. Fill the app/src/main/assets directory by running cd app/src/main/jni/tuxpaint && ./mkzip_assets.sh -Building +## Building ## The Gradle build generates some variants: PlayStore, debugPlayStore, offPlayStore and debugoffPlayStore. You must sign the non-debug ones to be able @@ -826,36 +827,37 @@ the makebuildserver tool they provide, then, from the root of fdroiddata, run ----------------------------------------------------------------------- -Haiku + ### Haiku ### maí 7, 2023 Luc Schrijvers (Edited by Bill Kendrick) -Prerequisites +## Prerequisites ## Install the required develop packages in Terminal: -32-bit: +→ 32-bit: ← pkgman install xcairo_x86_devel fribidi_x86_devel gdk_pixbuf_x86_devel libiconv_x86_devel libimagequant_x86_devel gettext_x86_libintl libpaper_x86_devel pango_x86_devel libpng16_x86_devel librsvg_x86_devel libsdl2_x86_devel sdl2_image_x86_devel sdl2_gfx_x86_devel sdl2_mixer_x86_devel sdl2_pango_x86_devel sdl2_ttf_x86_devel zlib_x86_devel - -64-bit: + +→ 64-bit: ← pkgman install xcairo_devel fribidi_devel gdk_pixbuf_devel libiconv_devel libimagequant_devel gettext_libintl libpaper_devel pango_devel libpng16_devel librsvg_devel libsdl2_devel sdl2_image_devel sdl2_gfx_devel sdl2_mixer_devel sdl2_pango_devel sdl2_ttf_devel zlib_devel - + + ← For 32-bit you need to switch to the new compiler (currently gcc 11.2.0) with setarch x86 -Building +## Building ## make PREFIX=/boot/home/config/non-packaged -Tux Paint Stamps +## Tux Paint Stamps ## make install-all DATA_PREFIX=/boot/home/config/non-packaged/share/tuxpaint/ @@ -868,9 +870,9 @@ setting "DEBUG" (and, if verbose logging is wanted, "VERBOSE") #defines in "src Uninstalling Tux Paint -Windows + ### Windows ### -Using the Uninstaller +## Using the Uninstaller ## If you installed the Start Menu shortcuts (the default), then go to the TuxPaint folder and select "Uninstall". A box will be displayed that will @@ -879,19 +881,19 @@ you want to permanently remove Tux Paint, click on the 'Uninstall' button. When it has finished, click on the close button. -Using the Control Panel +## Using the Control Panel ## It is also possible to use the entry "TuxPaint (remove only)" in the Control Panel Add/Remove programs section. -macOS + ### macOS ### Delete "TuxPaint.app" from the "/Applications" folder. Data files, including the configuration files, stamps, and saved pictures, may be found in "/Library/Application Support/TuxPaint/" (all users) and "/Users/username/Library/Application Support/TuxPaint/" (individual users). -Linux + ### Linux ### Within the Tux Paint source directory (where you compiled Tux Paint), you can use the "make uninstall" target to uninstall Tux Paint. By default, this must diff --git a/docs/is_IS.UTF-8/MAGIC-API.txt b/docs/is_IS.UTF-8/MAGIC-API.txt index d3dddc66e..7543f6084 100644 --- a/docs/is_IS.UTF-8/MAGIC-API.txt +++ b/docs/is_IS.UTF-8/MAGIC-API.txt @@ -1,7 +1,7 @@ Tux Paint útgáfa 0.9.34 - Magic Tool Plugin API Documentation + ### Magic Tool Plugin API Documentation ### Höfundarréttur © 2007-2024 eftir various contributors; sjá AUTHORS-skrá. https://tuxpaint.org/ @@ -87,7 +87,7 @@ The C header file and command-line tool mentioned above are included with Tux Paint — or in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package". -'Magic' tool plugin functions + ### 'Magic' tool plugin functions ### 'Magic' tool plugins must contain the functions listed below. Note: To avoid 'namespace' collisions, each function's name must start with the shared @@ -95,12 +95,12 @@ object's filename (e.g., "blur.so" or "blur.dll" would have functions whose names begin with "blur_"). This includes private functions (ones not used by Tux Paint directly), unless you declare those as 'static'. -Common arguments to plugin functions +## Common arguments to plugin functions ## Here is a description of arguments that many of your plugin's functions will need to accept. -magic_api * api +→ magic_api * api ← Pointer to a C structure containing pointers to Tux Paint functions and other data that the plugin can (and sometimes should) use. The contents of @@ -113,24 +113,24 @@ magic_api * api #include "tp_magic_api.h" - -int which + +→ int which ← An index the plugin should use to differentiate different 'Magic' tools, if the plugin provides more than one. (If not, "which" will always be 0.) See "Creating plugins with multiple effects", below. - -SDL_Surface * snapshot + +→ SDL_Surface * snapshot ← A snapshot of the previous Tux Paint canvas, taken when the the mouse was first clicked to activate the current magic tool. If you don't continuously affect the image during one hold of the mouse button, you should base your effects off the contents of this canvas. (That is, read from "snapshot" and write to "canvas", below.) - -SDL_Surface * canvas + +→ SDL_Surface * canvas ← The current Tux Paint drawing canvas. Your magical effects should end up here! - -SDL_Rect * update_rect + +→ SDL_Rect * update_rect ← A pointer to an SDL 'rectangle' structure that you use to tell Tux Paint what part of the canvas has been updated. If your effect affects a 32x32 area centered around the mouse pointer, you would fill the SDL_Rect as @@ -152,9 +152,9 @@ SDL_Rect * update_rect Note: "update_rect" is a C pointer (an "SDL_Rect *" rather than just an "SDL_Rect") because you need to fill in its contents. Since it is a pointer, you access its elements via "->" (arrow) rather than "." (dot). + - -Required Plugin Functions +## Required Plugin Functions ## Your plugin is required to contain, at the least, all of the following functions. @@ -164,9 +164,9 @@ filename. That is, if your plugin is called "zoom.so" (on Linux) or "zoom.dll" (on Windows), then the names of your functions must begin with "zoom_" (e.g., "zoom_get_name(...)"). -Plugin "housekeeping" functions +# Plugin "housekeeping" functions # -Uint32 api_version(void) +→ Uint32 api_version(void) ← The plugin should return an integer value representing the version of the Tux Paint 'Magic' tool plugin API the plugin was built against. The safest @@ -177,8 +177,8 @@ Uint32 api_version(void) Note: Called once by Tux Paint, at startup. It is called first. - -int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) + +→ int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) ← The plugin should do any initialization here. Return '1' if initialization was successful, or '0' if not (and Tux Paint will not present any 'Magic' @@ -221,8 +221,8 @@ int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) 0x00000009. - -int get_tool_count(magic_api * api) + +→ int get_tool_count(magic_api * api) ← This should return the number of Magic tools this plugin provides to Tux Paint. @@ -235,8 +235,8 @@ int get_tool_count(magic_api * api) 'Magic sizes' controls). - -int modes(magic_api * api, int which) + +→ int modes(magic_api * api, int which) ← This lets you tell Tux Paint what modes your tool can be used in; either as a tool the user can paint with, or a tool that affects the entire drawing @@ -258,8 +258,8 @@ int modes(magic_api * api, int which) Note: Added to Tux Paint 0.9.21; Magic API version 0x00000002. - -char * get_name(magic_api * api, int which) + +→ char * get_name(magic_api * api, int which) ← This should return a string containing the name of a magic tool. This will appear on the button in the 'Magic' selector within Tux Paint. @@ -271,8 +271,8 @@ char * get_name(magic_api * api, int which) your "get_tool_count()"). - -int get_group(magic_api * api, int which) + +→ int get_group(magic_api * api, int which) ← Use this to group tools together within sections of the 'Magic' selector. A number of groups are pre-defined within an enum found in "tp_magic_api.h": @@ -297,8 +297,8 @@ int get_group(magic_api * api, int which) Note: Added to Tux Paint 0.9.27; Magic API version 0x00000005. - -SDL_Surface * get_icon(magic_api * api, int which) + +→ SDL_Surface * get_icon(magic_api * api, int which) ← This should return an SDL_Surface containing the icon representing the tool. (A greyscale image with alpha, no larger than 40x40.) This will @@ -310,8 +310,8 @@ SDL_Surface * get_icon(magic_api * api, int which) your "get_tool_count()"). - -char * get_description(magic_api * api, int which, int mode) + +→ char * get_description(magic_api * api, int which, int mode) ← This should return a string containing the description of how to use a particular magic tool. This will appear as a help tip, explained by Tux the @@ -329,8 +329,8 @@ char * get_description(magic_api * api, int which, int mode) your plugin's "get_description()" will be called three times. - -int requires_colors(magic_api * api, int which) + +→ int requires_colors(magic_api * api, int which) ← Return a '1' if the 'Magic' tool accepts colors (the 'Colors' palette in Tux Paint will be available), or '0' if not. @@ -339,8 +339,8 @@ int requires_colors(magic_api * api, int which) your "get_tool_count()"). - -Uint8 accepted_sizes(magic_api * api, int which, int mode) + +→ Uint8 accepted_sizes(magic_api * api, int which, int mode) ← Return how many size variations the 'Magic' tool accepts, in the given mode (i.e., 'MODE_PAINT' or 'MODE_FULLSCREEN). Return a '0' if the 'Magic' tool @@ -354,8 +354,8 @@ Uint8 accepted_sizes(magic_api * api, int which, int mode) Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -Uint8 default_size(magic_api * api, int which, int mode) + +→ Uint8 default_size(magic_api * api, int which, int mode) ← Return the default size the 'Magic' tool should start out with, in the given mode. This will be the default setting for the tool the first time it @@ -371,8 +371,8 @@ Uint8 default_size(magic_api * api, int which, int mode) Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -void shutdown(magic_api * api) + +→ void shutdown(magic_api * api) ← The plugin should do any cleanup here. If you allocated any memory or used SDL_Mixer to load any sounds during init(), for example, you should free() @@ -381,14 +381,14 @@ void shutdown(magic_api * api) Note: This function is called once, when Tux Paint exits. + +# Plugin event functions # -Plugin event functions - -void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, +→ void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, SDL_Surface * canvas) void switchout(magic_api * api, int which, int mode, SDL_Surface * - snapshot, SDL_Surface * canvas) + snapshot, SDL_Surface * canvas) ← switchin() is called whenever one of the plugin's Magic tools becomes active, and switchout() is called whenever one becomes inactive. This can @@ -422,9 +422,9 @@ void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, Note: Added to Tux Paint 0.9.21; Magic API version 0x00000002. - -void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * - last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect) + +→ void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface + * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect) ← Tux Paint will call this function to inform the plugin of the RGB values of the currently-selected color in Tux Paint's 'Colors' palette. (It will be @@ -443,9 +443,9 @@ void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * 0x00000007. - -void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, - SDL_Surface * last, Uint8 size, SDL_Rect * update_rect) + +→ void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, + SDL_Surface * last, Uint8 size, SDL_Rect * update_rect) ← Tux Paint will call this function to inform the plugin of the 'Magic' tool size option chosen. (It will be called whenever one of the plugin's Magic @@ -458,9 +458,9 @@ void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, - SDL_Surface * canvas, int x, int y, SDL_Rect * update_rect) + +→ void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, + SDL_Surface * canvas, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (x,y) coordinates are where the mouse was (within the canvas) @@ -474,9 +474,9 @@ void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, click is stored within the 'snapshot' canvas. - -void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * - canvas, int ox, int oy, int x, int y, SDL_Rect * update_rect) + +→ void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * + canvas, int ox, int oy, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (ox,oy) and (x,y) coordinates are the location of the mouse at @@ -496,9 +496,9 @@ void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * called), and is still available in the 'snapshot' canvas. - -void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * - canvas, int x, int y, SDL_Rect * update_rect) + +→ void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface + * canvas, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (x,y) coordinates are where the mouse was (within the canvas) @@ -512,32 +512,32 @@ void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * called), and is still available in the 'snapshot' canvas. + - -Tux Paint Functions and Data + ### Tux Paint Functions and Data ### Tux Paint provides a number of helper functions that plugins may access via the "magic_api" structure, sent to all of the plugin's functions. (See "Required Plugin Functions," above.) -Pixel Manipulations +## Pixel Manipulations ## -Uint32 getpixel(SDL_Surface * surf, int x, int y) +→ Uint32 getpixel(SDL_Surface * surf, int x, int y) ← Retreives the pixel value from the (x,y) coordinates of an SDL_Surface. (You can use SDL's "SDL_GetRGB()" function to convert the Uint32 'pixel' to a set of Uint8 RGB values.) - -void putpixel(SDL_Surface * surf, int x, int y, Uint32 pixel) + +→ void putpixel(SDL_Surface * surf, int x, int y, Uint32 pixel) ← Sets the pixel value at position (x,y) of an SDL_Surface. (You can use SDL's "SDL_MapRGB()" function to convert a set of Uint8 RGB values to a Uint32 'pixel' value appropriate to the destination surface.) - -Uint32 xorpixel(SDL_Surface * surf, int x, int y) + +→ Uint32 xorpixel(SDL_Surface * surf, int x, int y) ← Applies an XOR (exclusive-or) operation to the pixel at coordinates (x,y) of the SDL_Surface. Applying an XOR again at the same position will return the pixel to the original value. Useful for displaying temporary 'rubberband' lines, outlines, and crosshairs, while utilizing a Magic Tool. -SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) +→ SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) ← This accepts an existing SDL surface and creates a new one scaled to an arbitrary size. (The original surface remains untouched.) @@ -546,17 +546,17 @@ SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) the same shape (aspect ratio) as the original, meaning it may not be the same width and height you requested. (Check the "->w" and "->h" elements of the output "SDL_Surface *" to determine the actual size.) + +## Helper Functions ## -Helper Functions - -int in_circle(int x, int y, int radius) +→ int in_circle(int x, int y, int radius) ← Returns '1' if the (x,y) location is within a circle of a particular radius (centered around the origin: (0,0)). Returns '0' otherwise. Useful to create 'Magic' tools that affect the canvas with a circular brush shape. - -void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, - int x1, int y1, int x2, int y2, int step, FUNC callback) + +→ void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * + snapshot, int x1, int y1, int x2, int y2, int step, FUNC callback) ← This function calculates all points on a line between the coordinates (x1,y1) and (x2,y2). Every 'step' iterations, it calls the 'callback' @@ -580,8 +580,8 @@ void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, exampleCallBack); - -Uint8 touched(int x, int y) + +→ Uint8 touched(int x, int y) ← This function allows you to avoid re-processing the same pixels multiple times when the user drags the mouse across an area of the canvas, thus @@ -604,23 +604,23 @@ Uint8 touched(int x, int y) examples of such effects. + +## Til upplýsingar ## -Til upplýsingar - -char * tp_version +→ char * tp_version ← A string containing the version of Tux Paint that's running (e.g., "0.9.34"). - -int canvas_w - int canvas_h + +→ int canvas_w + int canvas_h ← Returns the width (canvas_w) and height (canvas_h) of the drawing canvas (in pixels). - -int button_down(void) + +→ int button_down(void) ← A '1' is returned if the mouse button is down; '0' otherwise. - -char * data_directory + +→ char * data_directory ← This string contains the directory where Tux Paint's data files are stored. For example, on Linux, this may be "/usr/share/tuxpaint/". @@ -639,11 +639,11 @@ char * data_directory plugins/data/"). + +## Sound Functions ## -Sound Functions - -void playsound(Mix_Chunk * snd, int pan, int dist) +→ void playsound(Mix_Chunk * snd, int pan, int dist) ← This function plays a sound (one loaded by the SDL helper library "SDL_mixer"). It uses SDL_mixer's "Mix_SetPanning()" to set the volume of @@ -660,13 +660,13 @@ void playsound(Mix_Chunk * snd, int pan, int dist) of the 'Magic' tool effect. - -void stopsound(void) + +→ void stopsound(void) ← This function stops playing a sound played by playsound(). It is useful to silence effects when the user stops using the tool (in your 'release' function). - -int playingsound(void) + +→ int playingsound(void) ← Call this function to determine whether a magic tool sound effect is still currently playing. Can be used by magic tools that pause and unpause their @@ -677,8 +677,8 @@ int playingsound(void) Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. - -void pausesound(void) + +→ void pausesound(void) ← Pauses the magic tool sound effect; it may be unpaused to resume playing. Useful when a magic tool sound is very long; avoid repeatedly playing just @@ -689,29 +689,29 @@ void pausesound(void) Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. - -void unpausesound(void) + +→ void unpausesound(void) ← Resumes a paused magic tool sound effect, if one was playing. Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. + +## Tux Paint System Calls ## -Tux Paint System Calls - -void update_progress_bar(void) +→ void update_progress_bar(void) ← Asks Tux Paint to animate and draw one frame of its progress bar (at the bottom of the screen). Useful for routines that may take a long time, to provide feedback to the user that Tux Paint has not crashed or frozen. - -void special_notify(int flag) + +void special_notify(int flag) ← This function notifies Tux Paint of special events. Various values defined in "tp_magic_api.h" can be 'or'ed together (using C's boolean 'or': "|") and sent to this function. - SPECIAL_FLIP + → SPECIAL_FLIP ← The contents of the canvas has been flipped vertically. @@ -722,15 +722,15 @@ void special_notify(int flag) drawing is saved. - - SPECIAL_MIRROR + + → SPECIAL_MIRROR ← Similar to SPECIAL_FLIP, but for magic tools that mirror the contents of the canvas horizontally. + - - -void retract_undo(void) + +void retract_undo(void) ← Each time the user clicks in the canvas while using your Magic tool, a new snapshot of the canvas is added to the "Undo" history. This allows the user @@ -756,45 +756,45 @@ void retract_undo(void) Note: Added to Tux Paint 0.9.33; Magic API version 0x0000000A. + +## Color Conversions ## -Color Conversions - -float sRGB_to_linear(Uint8 srbg) +→ float sRGB_to_linear(Uint8 srbg) ← Converts an 8-bit sRGB value (one between 0 and 255) to a linear floating point value (between 0.0 and 1.0). - -uint8 linear_to_sRGB(float linear) + +→ uint8 linear_to_sRGB(float linear) ← Converts a linear floating point value (one between 0.0 and 1.0) to an 8-bit sRGB value (between 0 and 255). - -void rgbtohsv(Uint8 r, Uint8 g, Uint8 b, float * h, float * s, float * v) + +→ void rgbtohsv(Uint8 r, Uint8 g, Uint8 b, float * h, float * s, float * v) ← Converts 8-bit sRGB values (between 0 and 255) to floating-point HSV (Hue, Saturation and Value) values (Hue between 0.0 and 360.0, and Saturation and Value between 0.0 and 1.0). - -void hsvtorgb(float h, float s, float v, Uint8 * r, Uint8 * g, Uint8 * b) + +→ void hsvtorgb(float h, float s, float v, Uint8 * r, Uint8 * g, Uint8 * b) ← Converts floating-point HSV (Hue, Saturation and Value) values (Hue between 0.0 and 360.0, and Saturation and Value between 0.0 and 1.0) to 8-bit sRGB values (between 0 and 255). - + For more information, refer to the sRGB article at Wikipedia and the HSV Color Space article at Wikipedia. -Helper Macros in "tp_magic_api.h" + ### Helper Macros in "tp_magic_api.h" ### Along with the "magic_api" C structure containing functions and data described above, the tp_magic_api.h C header file also contains some helper macros that you may use. -min(x, y) - max(x, y) +→ min(x, y) + max(x, y) ← The minimum (min) or maxinum (max) of 'x' and 'y'. For example, min() will return the value of 'x' if it is less than or equal to 'y', otherwise it will return 'y'. - -clamp(lo, value, hi) + +→ clamp(lo, value, hi) ← A value, clamped to be no smaller than 'lo', and no higher than 'hi'. (That is, if 'value' is less than 'lo', then 'lo' will be used; if 'value' is @@ -808,14 +808,14 @@ clamp(lo, value, hi) Note: This macro is simply a #define of: "(min(max(value,lo),hi))". + - -Constant Definitions in "tp_magic_api.h" + ### Constant Definitions in "tp_magic_api.h" ### The following is a summary of constant values that are set (via "#define") within the 'Magic' tool API header file. -TP_MAGIC_API_VERSION +→ TP_MAGIC_API_VERSION ← This integer value represents which version of the Tux Paint 'Magic' tool API the header corresponds to. @@ -830,16 +830,16 @@ TP_MAGIC_API_VERSION of Tux Paint will often run under newer versions. - -SPECIAL_MIRROR - SPECIAL_FLIP + +→ SPECIAL_MIRROR + SPECIAL_FLIP ← These are flags for Tux Paint's "special_notify()" helper function. They are described above. - + Compiling -Linux and other Unix-like Platforms + ### Linux and other Unix-like Platforms ### Use the C compiler's "-shared" command-line option to generate a shared object file (".so") based on your 'Magic' tool plugin's C source code. @@ -849,7 +849,7 @@ in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package" — to provide additional command-line flags to your C compiler that will help it build your plugin. -Command-Line Example +## Command-Line Example ## As a stand-alone command, using the GNU C Compiler and BASH shell, for example: @@ -862,7 +862,7 @@ to execute the command within (in this case, "tp-magic-config ..."), and use its output as an argument to the command being executed (in this case, "gcc ..."). -Makefile Example +## Makefile Example ## A snippet from a Makefile to compile a Tux Paint "Magic" tool plugin might look like this: @@ -893,7 +893,7 @@ the C file to compile, in this case "my_plugin.c". Note: Commands listed below a Makefile target should be intented using a single tab character. -Advanced Makefile +## Advanced Makefile ## An even more generalized Makefile might look like this: @@ -916,23 +916,23 @@ the name of the target, in this case "my_plugin_1.so" or "my_plugin_2.so". And finally, the last argument is the C file to compile; "make" replaces "$<" with the target's dependency, in this case "my_plugin_1.c" or "my_plugin_2.c". -Windows + ### Windows ### TBD -macOS + ### macOS ### TBD Installing -Linux and other Unix-like Platforms + ### Linux and other Unix-like Platforms ### Use the "tp-magic-config" command-line tool, supplied as part of Tux Paint — or in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package" — to determine where your plugins' files should go. -Shared Object +## Shared Object ## Use "tp-magic-config --pluginprefix" to determine where the plugin shared object (".so") files should be installed. The value returned by this command @@ -950,7 +950,7 @@ As stand-alone commands, using the BASH shell, for example: Note: See the note above regarding the "`" (grave) character. -Documentation +## Documentation ## Use the "tp-magic-config --plugindocprefix" command to determine where documentation for your "Magic" tools should go. The value returned by this @@ -973,7 +973,7 @@ Note: See the note above regarding the "`" (grave) character. Note: Currently, there is no "--localplugindocprefix" option. -Icons, Sounds and other Data Files +## Icons, Sounds and other Data Files ## Use the "tp-magic-config --dataprefix" command, supplied as part of Tux Paint, to determine where data files (PNG icon, Ogg Vorbis sound effects, etc.) should @@ -997,7 +997,7 @@ As stand-alone commands, using the BASH shell, for example: Note: See the note above regarding the "`" (grave) character. -Putting it Together in a Makefile +## Putting it Together in a Makefile ## A snippet from a more generalized Makefile might look like this: @@ -1048,11 +1048,11 @@ Paint's documentation directory. Note: The above Makefile example assumes the user will have priveleges to install Tux Paint plugins system-wide. -Windows + ### Windows ### TBD -macOS + ### macOS ### TBD @@ -1131,38 +1131,38 @@ Additionally, other Tux Paint developers and users can be found on the Orðasafn -& +→ & ← See "'og' merki" - -* + +→ * ← See "star" - --> + +→ -> ← See "arrow" - -. + +→ . ← See "punktur" - -` + +→ ` ← See "grave" - -alfa + +→ alfa ← See "RGBA" - -API + +→ API ← Application Programming Interface. Definition not yet presented. - -arrow + +→ arrow ← "->". A symbol in C that references an element within a pointer to a struct. - -backquote / bakslag + +→ backquote / bakslag ← See "grave" - -BASH + +→ BASH ← The "Bourne Again Shell", a Unix shell and command language. - -bitar + +→ bitar ← "Binary digit." Bits are the basic storage unit in a computer's memory, disk, networking, etc. They represent either 0 or 1. (Compared to a decimal digit, which can be anything between 0 and 9.) Just as a series of decimal @@ -1171,69 +1171,69 @@ bitar left: ones place, tens place, hundreds place, thousands place, etc. In binary, it is: ones place, twos place, fours place, eights place, etc. See also: "bæti" - -blátt + +→ blátt ← See "RGBA" - -boole gildið 'eða' + +→ boole gildið 'eða' ← A mathematical operation that results in a true value if either operand is true. ("1 | 0", "0 | 1" and "1 | 1" all result in "1". "0 | 0" results in "0".) See also: "bitar" - -bæti + +→ bæti ← A unit of memory made up of 8 bits. As a signed value, it can represent -128 through 127. As an unsigned value, it can represent 0 through 255. As a series of bits, for example, the byte "00001100" represents the decimal value 12. See also: "bitar" - -C enumeration + +→ C enumeration ← A construct in C that allows you to label numeric values (usually starting at 0 and incrementing by one). (e.g., "enum { ONE, TWO, THREE };" - -C function / C function prototype / C header file + +→ C function / C function prototype / C header file ← Definition not yet presented. See also: "C function prototype" - -C pointer + +→ C pointer ← A variable that contains the location of a piece of memory; usually used to 'point' to another variable. Since C functions can only return one value as a result, pointers are often sent to functions to allow the function to change the values of multiple variables. (For example, Tux Paint's "rgbtohsv()" and "hsvtorgb()".) - -C structure + +→ C structure ← A construct in C that allows you to declare a new variable 'type' which may contain other types within. For example, SDL's "SDL_Rect" contains four integer values, the coordinates of the rectangle (X,Y), and its dimensions (width and height). - -colorspace + +→ colorspace ← Definition not yet presented. See also: + RGBA + HSV - -#define + +→ #define ← A C statement that defines a substitution that can occur later in the code. Generally used for constant values (e.g., "#define RADIUS 16"; all instances of "RADIUS" will be replaced with "16"), but can also be used to create macros. Typically placed within C header files. - -.dll + +→ .dll ← See "Shared Object" - -draga + +→ draga ← The action of moving a mouse while the button remains held, or moving a finger or stylus across a screen or tablet, without removing it. See also: + smellur + sleppa - -element + +→ element ← A variable stored within a C structure. (Example: "w" and "h" elements of SDL_Surface store the surface's width and height, respectively.) See also: @@ -1241,169 +1241,169 @@ element + punktur + arrow - -enum + +→ enum ← See "C enumeration" - -fjölvi + +→ fjölvi ← A C construct that looks similar to a C function, but is simply a #define that is expanded 'inline'. For example, if you declared the macro "#define ADD(A,B) ((A)+(B))", and then used it with "c = ADD(1,2);", that line of code would literally expand to "c = ((1) + (2));", or more simply, "c = 1 + 2;". - -float + +→ float ← See "floating point" - -floating point + +→ floating point ← Definition not yet presented. See also: "integer" - -format + +→ format ← An SDL_Surface element (a pointer to an SDL_PixelFormat structure) that contains information about a surface; for example, the number of bits used to represent each pixel). Refer to the "SDL_PixelFormat(3)" man page. - -free() + +→ free() ← A C function that frees (deallocates) memory allocated by other C functions (such as "strdup()"). Refer to the "malloc(3)" man page. - -frumgerð + +→ frumgerð ← See "C function prototype" - -function + +→ function ← See "C function" - -gcc + +→ gcc ← See "GNU C Compiler" - -gildi + +→ gildi ← See "HSV" - -GIMP + +→ GIMP ← GNU Image Manipulation Program, an Open Source image manipulation and paint program. See also: "Krita" - -GNU C Compiler + +→ GNU C Compiler ← The GNU C compiler, a portable Open Source package for compiling and linking programs written in the C programming language. Refer to the "gcc(1)" man page. - -grave + +→ grave ← The "`" character; used by the BASH shell to use the output of a command as the command-line arguments to another. - -grænt + +→ grænt ← See "RGBA" - -.h / haus / header file + +→ .h / haus / header file ← See "C header file" - -hnit + +→ hnit ← A set of numbers corresponding to a physical position; for example, in a two-dimensional (2D) image, "X" and "Y" coordinates specify the position across (left-to-right) and down the image, respectively. In SDL, the coordinates (0,0) is the top-leftmost pixel of a surface. - -HSV + +→ HSV ← Hue, Saturation and Value.Definition not yet presented. See also: + RGBA + colorspace - -IMG_Load() + +→ IMG_Load() ← An SDL_image function that loads an image file (e.g., a PNG) and returns it as an "SDL_Surface *". - -#include + +→ #include ← A C statement that asks the compiler to read the contents of another file (usually a header file). - -int + +→ int ← See "integer" - -integer + +→ integer ← Definition not yet presented. See also: "floating point" - -Krita + +→ Krita ← An Open Source image manipulation and paint program. See also: "GIMP" - -libSDL + +→ libSDL ← See "Simple DirectMedia Layer" - -litblær + +→ litblær ← See "HSV" - -línulegt + +→ línulegt ← Definition not yet presented. - -Magic tool + +→ Magic tool ← One of a number of effects or drawing tools in Tux Paint, made available via the "Magic" tool button. - -magic_api + +→ magic_api ← A C structure that is passed along to a plugin's functions that exposes data and functions within the running copy of Tux Paint. - -make + +→ make ← A utility that automatically determines which pieces of a larger program need to be recompiled, and issues the commands to recompile them. See also: "Makefile" - -Makefile + +→ Makefile ← A text file used by the "make" utility; it describes the relationships among files in your program, and the commands for updating each file. (For example, to compile a human-readable source-code file into a computer-readable executable program file.) - -Mix_Chunk * + +→ Mix_Chunk * ← (A pointer to) a C structure defined by SDL_mixer that contains a sound. - -Mix_FreeChunk() + +→ Mix_FreeChunk() ← An SDL_mixer function that frees (deallocates) memory allocated for an SDL_mixer sound 'chunk' ("Mix_Chunk *"). - -Mix_LoadWAV() + +→ Mix_LoadWAV() ← An SDL_mixer function that loads a sound file (WAV, Ogg Vorbis, etc.) and returns it as a "Mix_Chunk *". - -namespace + +→ namespace ← Definition not yet presented. - -'og' merki (bendlar) + +→ 'og' merki (bendlar) ← "&". A symbol in C that allows you to refer to the memory address of a variable; that is, a pointer. (For example, consider "int i;". Later, "&i" refers to the memory where "i" is stored, not the value of "i" itself; it is a 'pointer to "i"'.) See also: "star" - -'og' merki (bitwise operator) + +→ 'og' merki (bitwise operator) ← "&". A symbol in C that acts as a bitwise "and" operator. Only bits set in both values will be returned. For example, "11 & 6" compares the binary values '1011' to '0110'. Only the bit in the 2's place is set, so the result is 2 ('0010'). See also: "bitar" - -.ogg + +→ .ogg ← See "Ogg Vorbis" - -Ogg Vorbis / plugin + +→ Ogg Vorbis / plugin ← Definition not yet presented. See also: "WAVE" - -.png + +→ .png ← See "Portable Network Graphics" - -pointer + +→ pointer ← See "C pointer" - -Portable Network Graphics + +→ Portable Network Graphics ← Portable Network Graphics. An extensible file format for the lossless, portable, well-compressed storage of raster images. It's the file format Tux Paint uses to save images, and for its brushes and stamps. It's an easy @@ -1411,38 +1411,38 @@ Portable Network Graphics transparency), excellent for use in graphics programs like Tux Paint. Refer to the "png(5)" man page. See also: "Scalable Vector Graphic" - -punktur + +→ punktur ← ".". A symbol in C that references an element within a struct. See also: + C structure + arrow - -rautt / RGB + +→ rautt / RGB ← See "RGBA" - -RGBA + +→ RGBA ← Red, Green, Blue, and Alpha.Definition not yet presented. See also: + HSV + colorspace - -rás + +→ rás ← Definition not yet presented. - -saturation + +→ saturation ← See "HSV" - -SDL + +→ SDL ← See "Simple DirectMedia Layer" - -SDL_FreeSurface() + +→ SDL_FreeSurface() ← A libSDL function that frees (deallocates) memory allocated for an SDL surface ("SDL_Surface *"). - -SDL_GetRGB() + +→ SDL_GetRGB() ← A libSDL function that, given a Uint32 pixel value (e.g., one returned from the Tux Paint's Magic tool API helper function "getpixel()"), the format of the surface the pixel was taken from, and pointers to three Uint8 @@ -1454,12 +1454,12 @@ SDL_GetRGB() + SDL_MapRGB() + RGBA - -SDL_image + +→ SDL_image ← A library on top of libSDL that can load various kinds of image files (e.g., PNG) and return them as an "SDL_Surface *". - -SDL_MapRGB() + +→ SDL_MapRGB() ← A libSDL function that, given the format of a surface and Uint8 values representing Red, Green and Blue values for a pixel, returns a Uint32 pixel value that can be placed in the surface (e.g., using Tux Paint's Magic tool @@ -1470,51 +1470,51 @@ SDL_MapRGB() + SDL_GetRGB() + RGBA - -SDL_mixer + +→ SDL_mixer ← A library on top of libSDL that can load various kinds of sound files (WAV, Ogg Vorbis, etc.) and play back multiple sounds at once (mix them). - -SDL_Rect + +→ SDL_Rect ← A C structure defined by libSDL that represents a rectangular area. It contains elements representing the coordinates of the top left corner of the rectange (x,y) and the dimensions of the rectangle (w,h). Refer to the "SDL_Rect(3)" man page. - -SDL_Surface * + +→ SDL_Surface * ← (A pointer to) a C structure defined by libSDL that contains a drawing surface. Refer to the "SDL_Surface(3)" man page. - -shared object + +→ shared object ← A piece of code that's compiled separately from the main application, and loaded dynamically, at runtime. - -shell + +→ shell ← See "BASH" - -Simple DirectMedia Layer + +→ Simple DirectMedia Layer ← The Simple DirectMedia Layer (libSDL) is a programming library that provides portable low-level access to a video framebuffer, audio output, and mouse and keyboard input. (See: http://www.libsdl.org/) - -sleppa + +→ sleppa ← The action of releasing a mouse button, or removing a finger or stylus from a screen or tablet. See also: + smellur + draga - -smellur + +→ smellur ← The action of pressing a button on a mouse, tapping a touchscreen, or pressing a stylus to a tablet. See also: + draga + sleppa - -snprintf() + +→ snprintf() ← A C function, related to "printf()", which takes a 'format' string and one or more additional arguments, and puts them together. "snprintf()" takes the resulting output and stores it into a string, making sure not to go @@ -1523,14 +1523,14 @@ snprintf() "Name: %s, Age: %d", "Bill", 32);" will store "Name: Bill, Age: 32" into 'str'. Refer to the "sprintf(3)" man page. - -.so + +→ .so ← See "shared object" - -sRGB + +→ sRGB ← See "RGBA" - -star + +→ star ← "*". A symbol in C that, when used in the declaration of variables (e.g., arguments to a function), denotes that the variable is a pointer. (For example, "int * p;" means that "p" is a pointer to an integer.) When used @@ -1539,37 +1539,37 @@ star not change the value of "p", which is still a pointer to an integer. In essence, it changed the integer that's being pointed to.) See also: "'og' merki" - -strdup() + +→ strdup() ← A C function that allocates enough memory to store a copy of a string, copies the string to it, and returns a "char *" pointer to the new copy. Refer to the "strdup(3)" man page. - -struct + +→ struct ← See "C structure" - -stærðir + +→ stærðir ← The size of an object, in terms of its width (left to right) and height (top to bottom). - -svörun + +→ svörun ← Definition not yet presented. - -tap + +→ tap ← See "smellur" - -tp-magic-config + +→ tp-magic-config ← A command-line program that provides information about the installed version of Tux Paint to plugin developers (such as what C compiler flags they should compile with, and where plugin shared objects and data files should be installed). Refer to the "tp-magic-config(3)" man page. - -tp_magic_api.h + +→ tp_magic_api.h ← A header file that defines Tux Paint's Magic tool API. Plugins must '# include' it. - -Uint32 + +→ Uint32 ← A 32-bit, unsigned integer (defined by libSDL). In other words, four bytes that can represent 0 through 4,294,967,295. (Typically used to hold enough information to store three or four bytes representing a pixel's color; @@ -1579,8 +1579,8 @@ Uint32 + integer + unsigned - -Uint8 + +→ Uint8 ← An 8-bit, unsigned integer (defined by libSDL). In other words, a byte that can represent 0 through 255. See also: @@ -1588,35 +1588,35 @@ Uint8 + integer + unsigned - -variable + +→ variable ← A construct in computer programming that contains a value which can be referenced again later by referring to the variable's name, and typically changed later. For example, a variable to hold someone's age could be declared as an integer: "int age;". It can be examined later — e.g., "if (age >= 18) { /* they are an adult */ } else { /* they are not an adult */ }" — as well as modified later — e.g., age = 32; /* set age to 32 */ - -viðfang + +→ viðfang ← A value sent to a function. - -(w,h) + +→ (w,h) ← See "stærðir" - -.wav + +→ .wav ← See "WAVE" - -WAVE + +→ WAVE ← Waveform Audio File Format (WAVE, or WAV). Definition not yet presented. See also: "Ogg Vorbis" - -(x,y) + +→ (x,y) ← See "hnit" - -| + +→ | ← See "boole gildið 'eða'" - -óundirritað + +→ óundirritað ← In C, a variable that can store a numeric value can be declared as either "signed" (the default), or "unsigned". In the former case, one bit of the value is used to denote the sign of the value (either positive or @@ -1631,5 +1631,5 @@ WAVE + Uint32 + integer - + diff --git a/docs/is_IS.UTF-8/OPTIONS.txt b/docs/is_IS.UTF-8/OPTIONS.txt index b197cdbfb..32d7e2560 100644 --- a/docs/is_IS.UTF-8/OPTIONS.txt +++ b/docs/is_IS.UTF-8/OPTIONS.txt @@ -1,7 +1,7 @@ Tux Paint version 0.9.34 - Options Documentation + ### Options Documentation ### Copyright © 2002-2024 by various contributors; see AUTHORS.txt. https://tuxpaint.org/ @@ -45,11 +45,11 @@ each time you start it up. The file is simply a plain text file containing the options you want enabled: -Linux and Unix Users + ### Linux and Unix Users ### /home/username/.tuxpaintrc -System-Wide Configuration File +## System-Wide Configuration File ## Before this file is read, a system-wide configuration file is read. (By default, this configuration has no settings enabled.) It is normally located @@ -57,11 +57,11 @@ at: /etc/tuxpaint/tuxpaint.conf -macOS Users + ### macOS Users ### /Users/username/Library/Application Support/TuxPaint/tuxpaint.cfg -System-Wide Configuration File +## System-Wide Configuration File ## Before this file is read, a system-wide configuration file is read. (By default, this configuration has no settings enabled.) It is normally located @@ -69,14 +69,14 @@ at: /Library/Application Support/TuxPaint/tuxpaint.cfg -Windows Users + ### Windows Users ### C:\Users\username\AppData\Roaming\TuxPaint\tuxpaint.cfg You can use NotePad or WordPad to create this file. Be sure to save it as Plain Text, and make sure the filename doesn't have ".txt" at the end... -System-Wide Configuration File +## System-Wide Configuration File ## Before this file is read, a system-wide configuration file is read. (By default, this configuration has no settings enabled.) It is normally located @@ -84,7 +84,7 @@ at: C:\Program Files\TuxPaint\tuxpaint.cfg -Haiku Users + ### Haiku Users ### /boot/home/config/settings/TuxPaint/tuxpaint.conf @@ -97,11 +97,11 @@ Available Options The following settings can be set in the configuration file. (Command-line settings will override these. See the "Command-Line Options" section, below.) -Video/Sound + ### Video/Sound ### -Video +## Video ## -fullscreen=yes +→ fullscreen=yes ← Run the program in full screen mode, rather than in a window. @@ -110,15 +110,15 @@ fullscreen=yes overridden by the command-line option "--windowed". - -fullscreen=native + +→ fullscreen=native ← Run the program in full screen mode. Additionally, assume the screen's current resolution (set by the operating system). - -windowsize=SIZE + +→ windowsize=SIZE ← Run the program at a different size (in windowed mode) or at a different screen resolution (in fullscreen mode), rather than the default (usually @@ -140,8 +140,8 @@ windowsize=SIZE of the display, Tux Paint will fall back to the display's dimensions. - -orient=portrait + +→ orient=portrait ← Swaps the width/height options given to Tux Paint, useful for rotating the window on portait displays, such as a tablet PC that's in tablet @@ -152,16 +152,16 @@ orient=portrait be overridden by the command-line option "--orient=landscape". - -native=yes + +→ native=yes ← When running Tux Paint in fullscreen mode, this assumes the screen's current resolution (overriding any "windowsize" option), as set by the operating system. - -allowscreensaver=yes + +→ allowscreensaver=yes ← By default, Tux Paint prevents your system's screensaver from starting up. You can override this by using the "allowscreensaver" option. (You can also @@ -174,11 +174,11 @@ allowscreensaver=yes command-line option "--disablescreensaver". + +## Sound ## -Sound - -nosound=yes +→ nosound=yes ← Disable sound effects. (Note: Pressing [Alt] + [S] cannot be used to reenable sounds if they were disabled using this option.) @@ -188,8 +188,8 @@ nosound=yes cases, may be overridden by the command-line option "--sound". - -nostereo=yes + +→ nostereo=yes ← Disable stereo panning support. (Useful for users with hearing impairment in one ear, or places where a single speaker or headphone is being used.) @@ -199,11 +199,11 @@ nostereo=yes cases, may be overridden by the command-line option "--stereo". + +## Interface Size ## -Interface Size - -buttonsize=SIZE +→ buttonsize=SIZE ← Set the pixel size of buttons in Tux Paint's user interface (overriding the default of "48"). Useful when using very high-density displays or coarse @@ -224,8 +224,8 @@ buttonsize=SIZE stderr.) - -colorsrows=ROWS + +→ colorsrows=ROWS ← How many rows of color palette buttons to show; useful when using a large color palette (see "colorfile", above), and/or for use with coarse input @@ -233,13 +233,13 @@ colorsrows=ROWS and "3". + + ### Mouse/Keyboard ### -Mouse/Keyboard +## Cursor ## -Cursor - -nofancycursors=yes +→ nofancycursors=yes ← This disables the fancy mouse pointer shapes in Tux Paint, and uses your environment's normal mouse pointer. @@ -253,8 +253,8 @@ nofancycursors=yes "--fancycursors". - -hidecursor=yes + +→ hidecursor=yes ← This completely hides the mouse pointer shapes in Tux Paint. @@ -265,11 +265,11 @@ hidecursor=yes both cases, may be overridden by the command-line option "--showcursor". + +## Keyboard ## -Keyboard - -noshortcuts=yes +→ noshortcuts=yes ← This disable keyboard shortcuts (e.g., [Ctrl]-[S] for save, [Ctrl]-[N] for a new image, etc.) @@ -282,11 +282,11 @@ noshortcuts=yes both cases, may be overridden by the command-line option "--shortcuts". + +## Mouse ## -Mouse - -grab=yes +→ grab=yes ← Tux Paint will attempt to 'grab' the mouse and keyboard, so that the mouse is confined to Tux Paint's window, and nearly all keyboard input is passed @@ -301,8 +301,8 @@ grab=yes cases, may be overridden by the command-line option "--dontgrab". - -nowheelmouse=yes + +→ nowheelmouse=yes ← This disables support for the wheel on mice that have it. (Normally, the wheel will scroll the selector menu on the right.) @@ -312,8 +312,8 @@ nowheelmouse=yes In both cases, may be overridden by the command-line option "--wheelmouse". - -nobuttondistinction=yes + +→ nobuttondistinction=yes ← Prior to Tux Paint 0.9.15, the middle and right buttons on a mouse could also be used for clicking. In version 0.9.15, it was changed so that only @@ -330,13 +330,13 @@ nobuttondistinction=yes command-line option "--buttondistinction". + + ### Simplification ### -Simplification +## Interface Simplification ## -Interface Simplification - -simpleshapes=yes +→ simpleshapes=yes ← Disable the rotation step of the 'Shape' tool. Click, drag and release is all that will be needed to draw a shape. @@ -347,8 +347,8 @@ simpleshapes=yes "--complexshapes". - -nooutlines=yes + +→ nooutlines=yes ← In this mode, much simpler outlines and 'rubber-band' lines are displayed when using the Lines, Shapes, Stamps and Eraser tools. @@ -361,8 +361,8 @@ nooutlines=yes both cases, may be overridden by the command-line option "--outlines". - -uppercase=yes + +→ uppercase=yes ← All text will be rendered only in uppercase (e.g., "Brush" will be "BRUSH"). Useful for children who can read, but who have only learned @@ -373,11 +373,11 @@ uppercase=yes both cases, may be overridden by the command-line option "--mixedcase". + +## Initial Stamp Size ## -Initial Stamp Size - -stampsize=SIZE +→ stampsize=SIZE ← Use this option to force Tux Paint to set the starting size of all stamps. The SIZE value should be between 0 (smallest) and 10 (largest). The size is @@ -387,11 +387,11 @@ stampsize=SIZE Specify "default" to let Tux Paint decide (its standard behavior). + +## Control Simplification ## -Control Simplification - -noquit=yes +→ noquit=yes ← Disable the on-screen "Quit" button and prevent the [Escape] key from quitting Tux Paint. @@ -408,8 +408,8 @@ noquit=yes cases, may be overridden by the command-line option "--quit". - -nostamps=yes + +→ nostamps=yes ← This option tells Tux Paint to not load any rubber stamp images, which in turn ends up disabling the Stamps tool. @@ -422,8 +422,8 @@ nostamps=yes cases, may be overridden by the command-line option "--stamps". - -nostampcontrols=yes + +→ nostampcontrols=yes ← Some images in the Stamps tool can be mirrored, flipped, and/or have their size changed. This option disables the controls, and only provides the @@ -435,8 +435,8 @@ nostampcontrols=yes "--stampcontrols". - -nostamprotation=yes + +→ nostamprotation=yes ← This disables the rotation step of the Stamps tool, immediately placing the stamp in its regular orientation (with any flipping or mirroring applied) @@ -451,8 +451,8 @@ nostamprotation=yes "--stamprotation". - -nomagiccontrols=yes + +→ nomagiccontrols=yes ← Some Magic tools have the option of acting like a paintbrush, or affecting the entire canvas at once. This option disables the controls, and only @@ -464,8 +464,8 @@ nomagiccontrols=yes "--magiccontrols". - -nomagicsizes=yes + +→ nomagicsizes=yes ← Some Magic tools offer various size settings. This option disables the sizing control, and only provides the tools' default sizes. (Some plugins @@ -477,8 +477,8 @@ nomagicsizes=yes In both cases, may be overridden by the command-line option "--magicsizes". - -ungroupmagictools=yes + +→ ungroupmagictools=yes ← By default, the Magic tools in Tux Paint are organized into groups of similar tools (e.g., all of the color, saturation, darken/lighten tools @@ -494,8 +494,8 @@ ungroupmagictools=yes option "--groupmagictools". - -noshapecontrols=yes + +→ noshapecontrols=yes ← Disable the control buttons shown when using the Shapes tool that allow changing how shapes are drawn — centered around the initial mouse click, or @@ -507,8 +507,8 @@ noshapecontrols=yes "--shapecontrols". - -nolabel=yes + +→ nolabel=yes ← Disables the Label tool: the tool that allows text entry which can be edited later. @@ -518,8 +518,8 @@ nolabel=yes cases, may be overridden by the command-line option "--label". - -nobrushspacing=yes + +→ nobrushspacing=yes ← Disables the brush spacing option of the Paint and Lines tools. The brushes' default spacings will be used. @@ -533,8 +533,8 @@ nobrushspacing=yes "--brushspacing". - -complexity=COMPLEXITY + +→ complexity=COMPLEXITY ← Sets the complexity (expertise) level of Tux Paint, which can either disable some Magic tools, or cause them to operate differently. (For @@ -544,18 +544,18 @@ complexity=COMPLEXITY The COMPLEXITY value may be one of: - advanced (the default) + → advanced (the default) ← "Advanced" — For users familiar with Tux Paint and who can operate more complex tools. - - beginner + + → beginner ← "Beginner" — For users comfortable with Tux Paint, but where complex tools may cause confusion or frustration. - - novice + + → novice ← "Novice" — For first-time Tux Paint users, users inexperienced with computers, or those with special accessibility needs. - + 📜 Note: The complexity option was added to Tux Paint in version 0.9.32. Consult the individual Magic tools' documentation. @@ -565,8 +565,8 @@ complexity=COMPLEXITY may be overridden by the command-line option "--complexity=advanced". - -notemplateexport=yes + +→ notemplateexport=yes ← Disables the ability to create a new Template image (based on a saved drawing) from within the Open dialog. @@ -580,8 +580,8 @@ notemplateexport=yes option "--templateexport". - -noerase=yes + +→ noerase=yes ← Disables the ability to erase saved drawings via the "Erase" button on the Open dialog, or exported Template images (based on a saved drawing) via the @@ -595,13 +595,13 @@ noerase=yes cases, may be overridden by the command-line option "--erase". + + ### Languages ### -Languages +## Language ## -Language - -lang=LANGUAGE +→ lang=LANGUAGE ← Run Tux Paint in one of the supported languages. Possible choices for LANGUAGE currently include: @@ -863,8 +863,8 @@ lang=LANGUAGE +-----------------------------------------------------------------+ - ---locale LOCALE + +→ --locale LOCALE ← Run Tux Paint in one of the support languages. See the "Choosing a Different Language" section below for the locale strings (e.g., "de_DE" for @@ -875,8 +875,8 @@ lang=LANGUAGE setting, if possible.) - -mirrorstamps=yes + +→ mirrorstamps=yes ← For stamps that can be mirrored, this option sets them to their mirrored shape by default. @@ -890,11 +890,11 @@ mirrorstamps=yes "--dontmirrorstamps". + +## Fonts ## -Fonts - -sysfonts=yes +→ sysfonts=yes ← This option causes Tux Paint to attempt to load fonts (for use in the Text tool) from your operating system. Normally, Tux Paint will only load the @@ -905,8 +905,8 @@ sysfonts=yes both cases, may be overridden by the command-line option "--nosysfonts". - -alllocalefonts=yes + +→ alllocalefonts=yes ← Prior to version 0.9.21, Tux Paint loaded all fonts in its own fonts directory, including locale-specific ones (e.g., the one for Tibetan, which @@ -922,8 +922,8 @@ alllocalefonts=yes command-line option "--currentlocalefont". - -uifont=FONT NAME + +→ uifont=FONT NAME ← This option causes Tux Paint to attempt to load fonts (for use in the Text tool) from your operating system. Normally, Tux Paint will only load the @@ -933,19 +933,19 @@ uifont=FONT NAME standard behavior). + + ### Printing ### -Printing +## Print Permissions ## -Print Permissions - -noprint=yes +→ noprint=yes ← Disable the printing feature. - -printdelay=SECONDS + +→ printdelay=SECONDS ← Restrict printing so that printing can occur only once every SECONDS seconds. @@ -955,11 +955,11 @@ printdelay=SECONDS overridden by the command-line option "--printdelay=0". + +## Show Printer Dialog ## -Show Printer Dialog - -altprint=always +→ altprint=always ← This causes Tux Paint to always show the printer dialog (or, on Linux/Unix, run the "altprintcommand") when the 'Print' button is clicked. In other @@ -967,8 +967,8 @@ altprint=always need to hold [Alt] every time. - -altprint=never + +→ altprint=never ← This prevents Tux Paint from ever showing the printer dialog (or, on Linux/ Unix, run the "altprintcommand") when the 'Print' button is clicked. In @@ -976,8 +976,8 @@ altprint=never 'Print' button. - -altprint=mod + +→ altprint=mod ← This is the normal, default behavior. Tux Paint shows a printer dialog (or, on Linux/Unix, runs the "altprintcommand"), when the [Alt] key is pressed @@ -985,11 +985,11 @@ altprint=mod prints without showing a dialog. + +## Save Printer Configuration ## -Save Printer Configuration - - printcfg=yes + → printcfg=yes ← (Windows and macOS only) @@ -1009,11 +1009,11 @@ Save Printer Configuration "--noprintcfg". + + ## Print Commands ## - Print Commands - - printcommand=COMMAND + → printcommand=COMMAND ← (Linux and Unix only) @@ -1030,8 +1030,8 @@ Save Printer Configuration to version 0.9.15, you will need to change it. - - altprintcommand=COMMAND + + → altprintcommand=COMMAND ← (Linux and Unix only) @@ -1046,11 +1046,11 @@ Save Printer Configuration kprinter + + ## Paper Size ## - Paper Size - - papersize=PAPERSIZE + → papersize=PAPERSIZE ← (Platforms that use Tux Paint's internal PostScript generator — not Windows, macOS, BeOS, or Haiku.) @@ -1067,40 +1067,40 @@ Save Printer Configuration esheet. + + ### Saving ### - Saving + ## Save Over Earlier Work ## - Save Over Earlier Work - - saveover=yes + → saveover=yes ← This disables the "Save over the old version...?" prompt when saving an existing file. With this option, the older version will always be replaced by the new version, automatically. - - saveover=new + + → saveover=new ← This also disables the "Save over the old version...?" prompt when saving an existing file. This option, however, will always save a new file, rather than overwrite the older version. - - saveover=ask + + → saveover=ask ← (This option is redundant, since this is the default.) When saving an existing drawing, you will be first asked whether to save over the older version or not. + + ## Starting Out ## - Starting Out - - startblank=yes + → startblank=yes ← This causes Tux Paint to display a blank canvas when it first starts up, rather than loading the last image that was being edited. @@ -1111,8 +1111,8 @@ Save Printer Configuration "--startlast". - - newcolorslast=yes + + → newcolorslast=yes ← Places the blank color options in the New dialog at the end, so that any Starters and/or Templates are shown first. @@ -1123,30 +1123,30 @@ Save Printer Configuration command-line option "--newcolorsfirst". + + ## Save and Export Directories ## - Save and Export Directories - - savedir=DIRECTORY + → savedir=DIRECTORY ← Use this option to change where Tux Paint's "saved" directory/folder is located, which is where Tux Paint saves and opens pictures. If you do not override it, the default location is: - Linux / Unix + → Linux / Unix ← Under a hidden directory in your home directory: /home/username/.tuxpaint/saved/ - - Windows + + → Windows ← C:\Users\username\AppData\Roaming\TuxPaint\saved\ - - macOS + + → macOS ← /Users/username/Library/Application Support/TuxPaint/saved/ - - Haiku + + → Haiku ← /boot/home/config/settings/TuxPaint/saved/ - + 💡 Note: When specifying a Windows drive (e.g., "H:\"), you must also specify a subdirectory. @@ -1159,8 +1159,8 @@ Save Printer Configuration Example: savedir=Z:\tuxpaint\ - - exportdir=DIRECTORY + + → exportdir=DIRECTORY ← Use this option to change where Tux Paint exports files — single images, or animated GIF slideshows — for external use. @@ -1199,11 +1199,11 @@ Save Printer Configuration Example: exportdir=/home/penguin/TuxPaintExports + + ## More Saving Options ## - More Saving Options - - nosave=yes + → nosave=yes ← This disables Tux Paint's ability to save files (and therefore disables the on-screen "Save" button). It can be used in situations where the @@ -1214,8 +1214,8 @@ Save Printer Configuration both cases, may be overridden by the command-line option "--save". - - autosave=yes + + → autosave=yes ← This prevents Tux Paint from asking whether you want to save the current picture when quitting, and assumes you do. @@ -1226,8 +1226,8 @@ Save Printer Configuration "--noautosave". - - reversesort=yes + + → reversesort=yes ← This reverses the sorting of the Open and Slideshow dialogs, placing the newest images at the top of the list. @@ -1238,13 +1238,13 @@ Save Printer Configuration command-line option "--noreversesort". + + ### Data ### - Data + ## Lockfile ## - Lockfile - - nolockfile=yes + → nolockfile=yes ← By default, Tux Paint uses what's known as a 'lockfile' to prevent it from being launched more than once in 30 seconds. (This is to avoid @@ -1266,11 +1266,11 @@ Save Printer Configuration "--lockfile". + + ## Data Directory ## - Data Directory - - datadir=DIRECTORY + → datadir=DIRECTORY ← Use this option to change where Tux Paint looks for personal data files (brushes, stamps, starters, templates, and fonts specific to the @@ -1282,15 +1282,15 @@ Save Printer Configuration If you do not override it, the default location is: - Linux / Unix + → Linux / Unix ← /home/username/.tuxpaint/ - - Windows + + → Windows ← C:\Users\username\AppData\Roaming\TuxPaint\ - - macoS + + → macoS ← /Users/username/Library/Application Support/TuxPaint/ - + 📜 Note: Prior to version 0.9.18, Tux Paint would use the same setting or default as for "savedir" to search for data files. As of version @@ -1302,11 +1302,11 @@ Save Printer Configuration Example: datadir=/home/johnny/tuxpaint-data/ + + ## Color Palette File ## - Color Palette File - - colorfile=FILENAME + → colorfile=FILENAME ← You may override Tux Paint's default color palette by creating a plain ASCII text file that describes the colors you want, and pointing to @@ -1333,23 +1333,23 @@ Save Printer Configuration byte, so "#FFF" is the same as "#FFFFFF", not "#F0F0F0". + + ### Accessibility ### - Accessibility + ## Mouse ## - Mouse - - mouse-accessibility=yes + → mouse-accessibility=yes ← In this mode, instead of clicking, dragging and releasing (e.g., to draw), you click, move, and click again to end the motion. + + ## Keyboard ## - Keyboard - - keyboard=yes + → keyboard=yes ← This allows the keyboard arrow keys to be used to control the mouse pointer. (e.g., for mouseless environments, or handicapped/ @@ -1388,18 +1388,18 @@ Save Printer Configuration both cases, may be overridden by the command-line option "--mouse". + + ## Onscreen Keyboard ## - Onscreen Keyboard - - onscreen-keyboard=yes + → onscreen-keyboard=yes ← Presents a clickable on-screen keyboard when using the Text and Label tools. - - onscreen-keyboard-layout=LAYOUTNAME + + → onscreen-keyboard-layout=LAYOUTNAME ← Selects the initial layout for the on-screen keyboard when using the Text and Label tools. @@ -1407,8 +1407,8 @@ Save Printer Configuration setting both is redundant. - - onscreen-keyboard-disable-change=yes + + → onscreen-keyboard-disable-change=yes ← Disables the possibility for changing the layout of the on-screen keyboard when using the Text and Label tools, useful for simplifying @@ -1422,191 +1422,191 @@ Save Printer Configuration by the command-line option "--onscreen-keyboard-disable-change=no". + + ### Joystick ### - Joystick + ## Main Device ## - Main Device - - joystick-dev=N + → joystick-dev=N ← Specify which joystick device should be used by Tux Paint. Default value is 0 (the first joystick). - - joystick-slowness=SPEED + + → joystick-slowness=SPEED ← Sets a delay at each axis motion, allowing to slow the joystick. Allowed values are from 0 to 500. Default value is 15. - - joystick-threshold=THRESHOLD + + → joystick-threshold=THRESHOLD ← Sets the minimum level of axis motion to start moving the pointer. Allowed values are from 0 to 32766. Default value is 3200. - - joystick-maxsteps=STEPS + + → joystick-maxsteps=STEPS ← Sets the maximum pixels the pointer will move at once. Allowed values are from 1 to 7. Default value is 7. + + ## Hat ## - Hat - - joystick-hat-slowness=SPEED + → joystick-hat-slowness=SPEED ← Sets a delay at each automatic motion, allowing to slow the speed of the hat. Allowed values are from 0 to 500. Default value is 15. - - joystick-hat-timeout=MILLISECONDS + + → joystick-hat-timeout=MILLISECONDS ← Sets the delay after wich the pointer will start moving automatically if the hat is keeped pushed. Allowed values are from 0 to 3000. Default value is 1000. + + ## Buttons to Disable ## - Buttons to Disable - - joystick-buttons-ignore=BUTTON1,BUTTON2,... + → joystick-buttons-ignore=BUTTON1,BUTTON2,... ← A set of joystick button numbers, as seen by SDL, that should be ignored. Otherwise, unless they are used by one of the "joystick-btn-" options above, buttons will be seen as a mouse left-click. + +## Button Shortcuts ## -Button Shortcuts - - joystick-btn-escape=BUTTON NUMBER + → joystick-btn-escape=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be used to generate a escape event. Useful to dismiss dialogs and quit. - - joystick-btn-brush=BUTTON NUMBER + + → joystick-btn-brush=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the brush tool. - - joystick-btn-stamp=BUTTON NUMBER + + → joystick-btn-stamp=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the stamp tool. - - joystick-btn-lines=BUTTON NUMBER + + → joystick-btn-lines=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the lines tool. - - joystick-btn-shapes=BUTTON NUMBER + + → joystick-btn-shapes=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the shapes tool. - - joystick-btn-text=BUTTON NUMBER + + → joystick-btn-text=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the text tool. - - joystick-btn-label=BUTTON NUMBER + + → joystick-btn-label=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the label tool. - - joystick-btn-fill=BUTTON NUMBER + + → joystick-btn-fill=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the fill tool. - - joystick-btn-magic=BUTTON NUMBER + + → joystick-btn-magic=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select the magic tool. - - joystick-btn-undo=BUTTON NUMBER + + → joystick-btn-undo=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to invoke the undo tool. - - joystick-btn-redo=BUTTON NUMBER + + → joystick-btn-redo=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select redo tool. - - joystick-btn-eraser=BUTTON NUMBER + + → joystick-btn-eraser=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select eraser tool. - - joystick-btn-new=BUTTON NUMBER + + → joystick-btn-new=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to launch the dialog for creating a new drawing. - - joystick-btn-open=BUTTON NUMBER + + → joystick-btn-open=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to launch the dialog for opening an existing drawing. - - joystick-btn-save=BUTTON NUMBER + + → joystick-btn-save=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to save the drawing. - - joystick-btn-pgsetup=BUTTON NUMBER + + → joystick-btn-pgsetup=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to launch the page setup dialog for printing. - - joystick-btn-print=BUTTON NUMBER + + → joystick-btn-print=BUTTON NUMBER ← Selects the joystick button number, as seen by SDL, that will be a shortcut to print. - + Overriding System Config. Options @@ -1631,7 +1631,7 @@ Button Shortcuts Options may also be issued on the command-line when you go to launch Tux Paint. - --fullscreen=yes + → --fullscreen=yes --fullscreen=native --WIDTHxHEIGHT --orient=portrait @@ -1713,13 +1713,14 @@ Button Shortcuts --reversesort --lang LANGUAGE --colorfile FILE + ← These enable or correspond to the configuration file options described above. - - --windowed + + → --windowed --800x600 --orient=landscape --disablescreensaver @@ -1760,14 +1761,15 @@ Button Shortcuts --save --noautosave --noreversesort + ← These options can be used to override any settings made in the configuration file. (If the option isn't set in the configuration file (s), no overriding option is necessary.) - - --nosysconfig + + → --nosysconfig ← This prevents the system-wide configuration file (e.g. "/etc/tuxpaint/tuxpaint.conf" on Linux), from being read. @@ -1776,52 +1778,52 @@ Button Shortcuts Linux) — if it exists — will be used. + - - Command-Line Informational Options + ### Command-Line Informational Options ### The following options display some informative text on the screen. Tux Paint doesn't actually start up and run afterwards, however. - --version - --verbose-version + → --version + --verbose-version ← Display the version number and date of the copy of Tux Paint you are running. The "--verbose-version" also lists what compile-time options were set. (See INSTALL and FAQ). - - --copying + + → --copying ← Show brief license information about copying Tux Paint. - - --usage + + → --usage ← Display the list of available command-line options. - - --help + + → --help ← Display brief help on using Tux Paint. - - --lang help + + → --lang help ← Display a list of available languages in Tux Paint. - - --joystick-dev list + + → --joystick-dev list ← Display list of attached joysticks available to Tux Paint. - + Choosing a Different Language @@ -1835,7 +1837,7 @@ Button Shortcuts Use the option "--lang help" to list the language options available. - Available Languages + ### Available Languages ### +-------------------------------------------------------------------------+ | | Language | Language | Input Method | @@ -2136,7 +2138,7 @@ Button Shortcuts can be used to cycle through the supported input methods while the Text tool is active. - Setting Your Environment's Locale + ### Setting Your Environment's Locale ### Changing your locale will affect much of your environment. @@ -2147,7 +2149,7 @@ Button Shortcuts If you haven't already set your environment's locale, the following will briefly explain how: - Linux/Unix Users + ## Linux/Unix Users ## First, be sure the locale you want to use is enabled by editing the file "/ etc/locale.gen" on your system and then running the program "locale-gen" as @@ -2175,7 +2177,7 @@ Button Shortcuts setenv LANG es_ES ; \ tuxpaint - Windows Users + ## Windows Users ## Tux Paint will recognize the current locale and use the appropriate files by default. So this section is only for people trying different languages. @@ -2200,7 +2202,7 @@ Button Shortcuts + Edit the value of the parameter "LANG" (create it, if it doesn't exists). - Special Fonts + ### Special Fonts ### Some languages require special fonts be installed. These font files (which are in TrueType format (TTF)), are much too large to include with the Tux diff --git a/docs/is_IS.UTF-8/PNG.txt b/docs/is_IS.UTF-8/PNG.txt index 47d9dddca..4f3042029 100644 --- a/docs/is_IS.UTF-8/PNG.txt +++ b/docs/is_IS.UTF-8/PNG.txt @@ -26,12 +26,12 @@ library.) Support for many colors allows photo-quality "rubber stamp" images to be used in Tux Paint, and alpha transparency allows for high-quality brushes. -How To Make PNGs + ### How To Make PNGs ### The following is a very brief list of ways to create PNGs or convert existing images into PNGs. -GIMP & Krita +→ GIMP & Krita ← Excellent tools with which to create PNG images for use in Tux Paint are GIMP and Krita, both high-quality Open Source interactive drawing and photo @@ -43,10 +43,10 @@ GIMP & Krita /www.krita.org/, respectively. + +→ Command-line Tools ← -Command-line Tools - - NetPBM + → NetPBM ← The Portable Bitmap tools (collectively known as "NetPBM") is a collection of Open Source command-line tools which convert to and from @@ -58,8 +58,8 @@ Command-line Tools netpbm.sourceforge.net/. - - cjpeg/djpeg + + → cjpeg/djpeg ← The "cjpeg" and "djpeg" command-line programs convert between the NetPBM Portable Any Map (PNM) format and JPEGs. It is possible that @@ -68,11 +68,11 @@ Command-line Tools or to learn more, visit https://jpegclub.org/. + - - -Proprietary Software for Windows + +→ Proprietary Software for Windows ← + CorelDRAW (Corel) — http://www.corel.com/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Paint Shop Pro (Corel) — https://www.paintshoppro.com/ @@ -80,13 +80,13 @@ Proprietary Software for Windows + PIXresizer (Bluefive software) — http://bluefive.pair.com/ pixresizer.htm - -Macintosh Users + +→ Macintosh Users ← + CorelDRAW (Corel) — http://www.corel.com/ + GraphicConverter (Lemke Software) — https://www.lemkesoft.de/ mac-fotobearbeitung-mac-diashow-mac-grafikprogramm-mac-bildbetrachter/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Photoshop (Adobe) — http://www.adobe.com/products/photoshop.html - + diff --git a/docs/is_IS.UTF-8/README.txt b/docs/is_IS.UTF-8/README.txt index 1ab74da5a..ce3859734 100644 --- a/docs/is_IS.UTF-8/README.txt +++ b/docs/is_IS.UTF-8/README.txt @@ -1,12 +1,12 @@ Tux Paint version 0.9.34 - A simple drawing program for children + ## A simple drawing program for children ## Copyright © 2002-2024 by various contributors; see AUTHORS.txt. https://tuxpaint.org/ - október 12, 2024 + október 14, 2024 +-------------------------------------------------+ | Table of Contents | @@ -44,7 +44,7 @@ I. About Tux Paint -A. What Is "Tux Paint"? + ### A. What Is "Tux Paint"? ### Tux Paint is a free drawing program designed for young children (kids ages 3 and up). It has a simple, easy-to-use interface, fun sound effects, and an @@ -52,43 +52,43 @@ encouraging cartoon mascot who helps guide children as they use the program. It provides a blank canvas and a variety of drawing tools to help your child be creative. -B. Objectives + ### B. Objectives ### -Easy and Fun +→ Easy and Fun ← Tux Paint is meant to be a simple drawing program for young children. It is not meant as a general-purpose drawing tool. It is meant to be fun and easy to use. Sound effects and a cartoon character help let the user know what's going on, and keeps them entertained. There are also extra-large cartoon-style mouse pointer shapes. - -Extensibility + +→ Extensibility ← Tux Paint is extensible. Brushes and 'rubber stamp' shapes can be dropped in and pulled out. For example, a teacher can drop in a collection of animal shapes and ask their students to draw an ecosystem. Each shape can have a sound which is played, and textual facts which are displayed, when the child selects the shape. - -Portability + +→ Portability ← Tux Paint is portable among various computer platforms: Windows, Macintosh, Linux, etc. The interface looks the same among them all. Tux Paint runs suitably well on older systems, and can be built to run better on slow systems. - -Simplicity + +→ Simplicity ← There is no direct access to the computer's underlying intricacies. The current image is kept when the program quits, and reappears when it is restarted. Saving images requires no need to create filenames or use the keyboard. Opening an image is done by selecting it from a collection of thumbnails. Access to other files on the computer is restricted. - -Accessibility + +→ Accessibility ← Tux Paint offers a number of accessibility options, including increasing the size of control buttons, changing the UI font, options to control the cursor (mouse pointer) using the keyboard or other input devices (joystick, gamepad, etc.), an on-screen keyboard, and "stick" mouse clicks. + - -C. License + ### C. License ### Tux Paint is an Open Source project, Free Software released under the GNU General Public License (GPL). It is free, and the 'source code' behind the @@ -97,62 +97,76 @@ parts of the program in their own GPL'd software.) See COPYING.txt for the full text of the GPL license. -D. What's New in Tux Paint version 0.9.34? + ### D. What's New in Tux Paint version 0.9.34? ### -"Eraser" Fill mode +→ "Eraser" Fill mode ← A flood fill option that fills the canvas with the background color, or template or starter background, upon which the drawing was based. - -New brushes + +→ New brushes ← New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches". -New brush option + +→ New brush option ← Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them. -New templates + +→ New templates ← "Clouds from an airplane" and "Lough Leane". -New Magic tool: Comic dots + +→ New Magic tool: Comic dots ← Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books. - -New Magic tool: Rotate + +→ New Magic tool: Rotate ← Rotates the drawing. - -New Magic tool: Fractal + +→ New Magic tool: Fractal ← A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat. - -New Magic tool: ASCII Typewriter + +→ New Magic tool: ASCII Typewriter ← Transform your picture into "ASCII art", typewriter-style. -New Magic tool: ASCII Computer + +→ New Magic tool: ASCII Computer ← Transform your picture into "ASCII art", computer-style. -New Magic tool: ASCII Color Computer + +→ New Magic tool: ASCII Color Computer ← Transform your picture into colored computer "ASCII art". -New Magic tool: Crescent + +→ New Magic tool: Crescent ← Draw one of various crescent shapes at a chosen angle. -New Magic tool: Spiral + +→ New Magic tool: Spiral ← Draw spirals. -New Magic tool: Spiral Square + +→ New Magic tool: Spiral Square ← Draw square spirals. -New Magic tool: Concentric Circle + +→ New Magic tool: Concentric Circle ← Draw concentric circles. -New Magic tool: Concentric Square + +→ New Magic tool: Concentric Square ← Draw concentric squares. -New Magic tool: Tessellation Pointy + +→ New Magic tool: Tessellation Pointy ← Draw repeating tessellation patterns with pointy-topped hexagons. -New Magic tool: Tessellation Flat + +→ New Magic tool: Tessellation Flat ← Draw repeating tessellation patterns with flat-topped hexagons. -Magic API Updates + +→ Magic API Updates ← Sound pause and resume functions added. + See CHANGES.txt for the complete list of changes. II. Using Tux Paint -A. Launching Tux Paint + ### A. Launching Tux Paint ### -1. Linux/Unix Users +## 1. Linux/Unix Users ## Tux Paint should have placed a launcher icon in your KDE and/or GNOME menus, under 'Graphics.' @@ -163,7 +177,7 @@ Alternatively, you can run the following command at a shell prompt (e.g., "$"): If any errors occur, they will be displayed on the terminal (to STDERR). -2. Windows Users +## 2. Windows Users ## [Tux Paint Icon] Tux Paint @@ -187,13 +201,14 @@ installer. If you used the 'ZIP-file' download, Tux Paint's folder will be wherever you extracted the contents of the ZIP file. -3. macOS Users +## 3. macOS Users ## Simply double-click the "Tux Paint" icon. [Title screen] + -B. Title Screen + ### B. Title Screen ### When Tux Paint first loads, a title/credits screen will appear. @@ -201,20 +216,22 @@ Once loading is complete, press a key or click or tap in the Tux Paint window to continue. (Or, after about 5 seconds, the title screen will go away automatically.) -C. Main Screen + ### C. Main Screen ### The main screen is divided into the following sections: [Tools: Paint, Stamp, Lines, Shapes, Text, Magic, Label, Undo, Redo, Eraser, New, Open, Save, Print, Quit] -Left Side: Toolbar + +→ Left Side: Toolbar ← The toolbar contains the drawing and editing controls. - + [Canvas] -Middle: Drawing Canvas + +→ Middle: Drawing Canvas ← The largest part of the screen, in the center, is the drawing canvas. This is, obviously, where you draw! @@ -225,9 +242,10 @@ Middle: Drawing Canvas more details. - + [Selectors - Brushes, Letters, Shapes, Stamps] -Right Side: Selector + +→ Right Side: Selector ← Depending on the current tool, the selector shows different things. e.g., when the Paint Brush or Line tool is selected, it shows the various brushes @@ -236,10 +254,11 @@ Right Side: Selector various fonts. - + [Colors - Black, White, Red, Pink, Orange, Yellow, Green, Cyan, Blue, Purple, Brown, Grey] -Lower: Colors + +→ Lower: Colors ← When the active tool supports colors, a palette of colors choices will be shown near the bottom of the screen. Click one to choose a color, and it @@ -295,23 +314,24 @@ Lower: Colors documentation. - + (Example tip: 'Pick a shape. Click to pick the center, drag, then let go when it is the size you want. Move around to rotate it, and click to draw it.') -Bottom: Help Area + +→ Bottom: Help Area ← At the very bottom of the screen, Tux, the Linux Penguin, provides tips and other information while you use Tux Paint. + + ### D. Available Tools ### -D. Available Tools +## 1. Drawing Tools ## -1. Drawing Tools - -a. "Paint" Tool (Brush) +a. "Paint" Tool (Brush) ← The Paint Brush tool lets you draw freehand, using various brushes (chosen in the Selector on the right) and colors (chosen in the Color palette @@ -353,8 +373,8 @@ a. "Paint" Tool (Brush) the brush spacing controls. See the "Options" documentation. - -b."Stamp" Tool (Rubber Stamps) + +b."Stamp" Tool (Rubber Stamps) ← The Stamp tool is like a set of rubber stamps or stickers. It lets you paste pre-drawn or photographic images (like a picture of a horse, or a @@ -364,12 +384,12 @@ b."Stamp" Tool (Rubber Stamps) showing where the stamp will be placed, and how big it will be. Click on the canvas where you wish to place the stamp. - Stamp Categories + → Stamp Categories ← There can be numerous categories of stamps (e.g., animals, plants, outer space, vehicles, people, etc.). Use the Left and Right arrows near the bottom of the Selector to cycle through the collections. - - Stamp Rotation + + → Stamp Rotation ← Using the rotation toggle button near the bottom right, you can enable a rotation step when placing stamps. Once you've placed the stamp, @@ -386,8 +406,8 @@ b."Stamp" Tool (Rubber Stamps) 0.9.29. - - Stamp Controls + + → Stamp Controls ← Prior to 'stamping' an image onto your drawing, various effects can sometimes be applied (depending on the stamp): @@ -406,8 +426,8 @@ b."Stamp" Tool (Rubber Stamps) Options" documentation. - - Stamp Sounds + + → Stamp Sounds ← Different stamps can have different sound effects and/or descriptive (spoken) sounds. Buttons in the Help Area at the lower left (near Tux, @@ -415,11 +435,11 @@ b."Stamp" Tool (Rubber Stamps) descriptive sounds for the currently-selected stamp. + - - -c."Lines" Tool + +c."Lines" Tool ← This tool lets you draw straight lines using the various brushes and colors you normally use with the Paint Brush. @@ -444,8 +464,8 @@ c."Lines" Tool to learn more. - -d."Shapes" Tool + +d."Shapes" Tool ← This tool lets you draw some simple filled, and un-filled shapes. @@ -453,15 +473,15 @@ d."Shapes" Tool Use the options at the bottom right to choose the shape tool's behavior: - Shapes from center + → Shapes from center ← The shape will expand from where you initially clicked, and will be centered around that position. 📜 This was Tux Paint's only behavior through version 0.9.24.) - - Shapes from corner + + → Shapes from corner ← The shape will extend with one corner starting from where you initially clicked. This is the default method of most other traditional drawing software. @@ -469,7 +489,7 @@ d."Shapes" Tool 📜 This option was added starting with Tux Paint version 0.9.25. - + ⚙ Note: If shape controls are disabled (e.g., with the "noshapecontrols" option), the controls will not be presented, and the "shapes from center" @@ -487,7 +507,7 @@ d."Shapes" Tool Let go of the mouse when you're done stretching. - Normal Shapes Mode + → Normal Shapes Mode ← Now you can move the mouse around the canvas to rotate the shape. The angle your shape is rotated will be shown at the bottom, in degrees @@ -497,8 +517,8 @@ d."Shapes" Tool color. - - Simple Shapes Mode + + → Simple Shapes Mode ← If the "simple shapes" option is enabled, the shape will be drawn on the canvas when you let go of the mouse button. (There's no rotation step.) @@ -507,11 +527,11 @@ d."Shapes" Tool ("simpleshapes") option. + - - -e."Text" and "Label" Tools + +e."Text" and "Label" Tools ← Choose a font (from the 'Letters' available on the right) and a color (from the color palette near the bottom). You may also apply a bold, and/or an @@ -532,7 +552,7 @@ e."Text" and "Label" Tools causes the current line of text to move to that location (where you can continue editing it). - "Text" versus "Label" + → "Text" versus "Label" ← The Text tool is the original text-entry tool in Tux Paint. Text entered using this tool can't be modified or moved later, since it @@ -567,8 +587,8 @@ e."Text" and "Label" Tools option). - - International Character Input + + → International Character Input ← Tux Paint allows inputting characters in different languages. Most Latin characters (A-Z, ñ, è, etc.) can by entered directly. Some @@ -594,8 +614,8 @@ e."Text" and "Label" Tools trying to type. - - On-screen Keyboard + + → On-screen Keyboard ← An optional on-screen keyboard is available for the Text and Label tools, which can provide a variety of layouts and character composition @@ -605,11 +625,11 @@ e."Text" and "Label" Tools information. + - - -f."Fill" Tool + +f."Fill" Tool ← The 'Fill' tool 'flood-fills' a contiguous area of your drawing with a color of your choice. Three fill options are offered: @@ -632,8 +652,8 @@ f."Fill" Tool of filling. 'Shaped' fill was introduced in Tux Paint 0.9.29. - -g."Magic" Tool (Special Effects) + +g."Magic" Tool (Special Effects) ← The Magic tool is actually a set of special tools. Select one of the 'magic' effects from the selector on the right. Then, depending on the @@ -683,8 +703,8 @@ g."Magic" Tool (Special Effects) one large list. See the "Options" documentation. - -h."Eraser" Tool + +h."Eraser" Tool ← This tool works similarly to the Paint Brush. Wherever you click (or click and drag), things you've added to your drawing will be erased, exposing the @@ -716,11 +736,11 @@ h."Eraser" Tool currently-selected tool. + +## 2. Other Controls ## -2. Other Controls - -a."Undo" and "Redo" Commands +a."Undo" and "Redo" Commands ← Clicking the "Undo" button will undo (revert) the last drawing action. You can even undo more than once! @@ -736,8 +756,8 @@ a."Undo" and "Redo" Commands ⌨ Note: You can also press [Control / ⌘] + [R] on the keyboard to Redo. - -b."New" Command + +b."New" Command ← Clicking the 'New' button will start a new drawing. A dialog will appear where you may choose to start a new picture using a solid background color, @@ -751,14 +771,14 @@ b."New" Command ⌨ Note: You can also press [Control / ⌘] + [N] on the keyboard to start a new drawing. - Special Solid Background Color Choices + → Special Solid Background Color Choices ← Along with the preset solid colors, you can also choose colors using a rainbow palette or a "color mixer". These operate identically to the options found in the color palette shown below the canvas when drawing a picture. See Main Screen > Lower: Colors > Special color options for details. - - 'Starter' & Template Images + + 'Starter' & Template Images ← o 'Starters' can behave like a page from a coloring book — a black-and-white outline of a picture, which you can then color in, and the black outline remains intact — or like a 3D photograph, @@ -788,8 +808,8 @@ b."New" Command within Tux Paint, from the 'Open' dialog. See "Open", below. - - Erasing Exported Template Images + + → Erasing Exported Template Images ← If you've selected a Template in your personal templates folder, and it was created from within Tux Paint (using the "Template" button in the @@ -805,14 +825,14 @@ b."New" Command ⚙ Note: The 'Erase' button may be disabled, via the "noerase" option. - + ⚙ Note: The solid colors can be placed at the end of the 'New' dialog (below the Starters and Templates), via the "newcolorslast" option. - -c."Open" Command + +c."Open" Command ← This shows you a list of all of the pictures you've saved. If there are more than can fit on the screen, use the up and down arrows at the top and @@ -864,8 +884,8 @@ c."Open" Command the 'Open' dialog. - -d."Save" Command + +d."Save" Command ← This saves your current picture. @@ -885,8 +905,8 @@ d."Save" Command ⌨ Note: You can also press [Control / ⌘] + [S] on the keyboard to save. - -e."Print" Command + +e."Print" Command ← Click this button and your picture will be printed! @@ -895,7 +915,7 @@ e."Print" Command this may not work if you're running Tux Paint in fullscreen mode. See below. - Disabling Printing + → Disabling Printing ← The "noprint" option can be set, which will disable Tux Paint's 'Print' button. @@ -903,8 +923,8 @@ e."Print" Command ⚙ See the "Options" documentation. - - Restricting Printing + + → Restricting Printing ← The "printdelay" option can be set, which will only allow occasional printing — once every so many seconds, as configured by you. @@ -915,8 +935,8 @@ e."Print" Command ⚙ See the "Options" documentation. - - Printing Commands + + → Printing Commands ← (Linux and Unix only) @@ -942,8 +962,8 @@ e."Print" Command ⚙ See the "Options" documentation. - - Printer Settings + + → Printer Settings ← (Windows and macOS) @@ -965,8 +985,8 @@ e."Print" Command ⚙ See the "Options" documentation. - - Printer Dialog Options + + → Printer Dialog Options ← By default, Tux Paint only shows the printer dialog (or, on Linux/Unix, runs the "altprintcommand"; e.g., "kprinter" instead of "lpr") if the @@ -981,17 +1001,17 @@ e."Print" Command ⚙ See the "Options" documentation. + - - -f."Slides" Command (under "Open") + +f."Slides" Command (under "Open") ← The 'Slides' button is available in the 'Open' dialog. It can be used to play a simple animation within Tux Paint, or a slideshow of pictures. It can also export an animated GIF based on the chosen images. - Chosing pictures + → Chosing pictures ← When you enter the 'Slides' section of Tux Paint, it displays a list of your saved files, just like the 'Open' dialog. @@ -1005,8 +1025,8 @@ f."Slides" Command (under "Open") list. - - Set playback speed + + → Set playback speed ← A sliding scale at the lower left of the screen (next to the 'Play' button) can be used to adjust the speed of the slideshow or animated @@ -1019,8 +1039,8 @@ f."Slides" Command (under "Open") does not apply to an exported animated GIF.) - - Playback in Tux Paint + + → Playback in Tux Paint ← To play a slideshow within Tux Paint, click the 'Play' button. @@ -1036,8 +1056,8 @@ f."Slides" Command (under "Open") the slideshow and return to the slideshow image selection screen. - - Exporting an animated GIF + + → Exporting an animated GIF ← Click the 'GIF Export' button near the lower right to have Tux Paint generate an animated GIF file based on the selected images. @@ -1051,14 +1071,14 @@ f."Slides" Command (under "Open") return you to the 'Slideshow' dialog. - + Click 'Back' in the slideshow image selection screen to return to the 'Open' dialog. - -g."Quit" Command + +g."Quit" Command ← Clicking the 'Quit' button, closing the Tux Paint window, or pushing the [Escape] key will quit Tux Paint. @@ -1085,8 +1105,8 @@ g."Quit" Command ⚙ See the "Options" documentation. - -h.Sound Muting + +h.Sound Muting ← There is no on-screen control button at this time, but by using the [Alt] + [S] keyboard sequence, sound effects can be disabled and re-enabled (muted @@ -1099,11 +1119,11 @@ h.Sound Muting ⚙ See the "Options" documentation. + + ### E. Controlling Tux Paint ### -E. Controlling Tux Paint - -1. Using a Mouse or Trackball +## 1. Using a Mouse or Trackball ## Tux Paint's main mode of operation is via any device that appears to your operating system as a mouse, including standard mice, trackballs, and @@ -1119,7 +1139,7 @@ button(s), a pop-up dialog will eventually appear reminding them that only one button is recognized Tux Paint. However, you may configure Tux Paint to accept any button as input (see the Options documentation). -a. Scrolling +# a. Scrolling # Many input devices offer a way to quickly scroll within applications — many mice have a scroll wheel, trackballs have scroll rings, and trackpads recognize @@ -1132,7 +1152,7 @@ Tux Paint will also automatically scroll if you click and hold the mouse down on an scroll button — the "up" and "down" arrow buttons that appear above and below scrolling lists. -b. Mouse Accessibility +# b. Mouse Accessibility # Other devices that appear as a mouse can be used to control Tux Paint. For example: @@ -1145,7 +1165,7 @@ Tux Paint offers a "sticky mouse click" accessibility setting, where a single click begins a click-and-drag operation, and a subsequent click ends it. (See the Options documentation.) -2. Using a Tablet or Touchscreen +## 2. Using a Tablet or Touchscreen ## As noted above, Tux Paint recognizes any device that appears as a mouse. This means drawing tablets and touchscreens may be used. However, these devices @@ -1157,7 +1177,7 @@ Some examples: * Eraser tip * Multi-touch gestures -3. Using a Joystick-like Device +## 3. Using a Joystick-like Device ## Tux Paint may be configured to recognize input from any game controller that appears to your operating system as a joystick. That even includes modern game @@ -1171,7 +1191,7 @@ to different Tux Paint controls (e.g., acting as the [Escape] key, switching to the Paint tool, invoking Undo and Redo operations, etc.). See the Options documentation for more details. -4. Using the Keyboard +## 4. Using the Keyboard ## Tux Paint offers an option to allow the keyboard to be used to control the mouse pointer. This includes motion and clicking, as well as shortcuts to @@ -1180,7 +1200,7 @@ documentation for more details. III. Loading Other Pictures into Tux Paint -A. Overview + ### A. Overview ### Tux Paint's 'Open' dialog only displays pictures you created with Tux Paint. So what do you do if you want to load some other drawinng or even a photograph @@ -1190,29 +1210,29 @@ You can simply convert the picture to the format Tux Paint uses — PNG (Portabl Network Graphic) — and place it in Tux Paint's "saved" directory/folder. Here is where to find it (by default): -Windows Windows 7, Windows 8, Windows 10, Windows 11 +→ Windows Windows 7, Windows 8, Windows 10, Windows 11 ← In the user's "AppData" folder: e.g., "C:\Users\username\AppData\Roaming\TuxPaint\saved\" - -macOS + +→ macOS ← In the user's "Application Support" folder: e.g., "/Users/username/Library/Application Support/TuxPaint/saved/" - -Linux / Unix + +→ Linux / Unix ← In the user's "home directory" folder: e.g., "/home/username/.tuxpaint/saved/" - -Haiku + +→ Haiku ← In the user's "settings" folder: e.g., "/boot/home/config/settings/TuxPaint/saved/" - + 💡 Note: It is also from this folder that you can copy or open pictures drawn in Tux Paint using other applications, though the 'Export' option from Tux Paint's 'Open' dialog can be used to copy them to a location that's easier and safer to access. -B. Using the import script, "tuxpaint-import" + ### B. Using the import script, "tuxpaint-import" ### Linux and Unix users can use the "tuxpaint-import" shell script which gets installed when you install Tux Paint. It uses some NetPBM tools to convert the @@ -1243,7 +1263,7 @@ following two lines are output from the program while it's working. Now you can load Tux Paint, and a version of that original picture will be available under the 'Open' dialog. Just double-click its icon! -C. Importing Pictures Manually + ### C. Importing Pictures Manually ### Windows, macOS, and Haiku users who wish to import arbitrary images into Tux Paint must do so via a manual process. @@ -1261,7 +1281,7 @@ Paint's canvas size. This size depends on the size of the Tux Paint window, or resolution at which Tux Paint is run, if in fullscreen. (Note: The default resolution is 800x600.) See "Calculating Image Dimensions", below. -1. Naming the File +## 1. Naming the File ## Save the picture in PNG format. It is highly recommended that you name the filename using the current date and time, since that's the convention Tux Paint @@ -1280,7 +1300,7 @@ Example: "20210731110500.png", for July 31, 2021 at 11:05am. Place this PNG file in your Tux Paint "saved" directory/folder. (See above.) -2. Calculating Image Dimensions +## 2. Calculating Image Dimensions ## This part of the documentation needs to be rewritten, since the new "buttonsize" option was added. For now, try drawing and saving an image within @@ -1293,7 +1313,7 @@ IV.Further Reading Other documentation included with Tux Paint (found in the "docs" folder/ directory) includes: -Using Tux Paint: +→ Using Tux Paint: ← + OPTIONS.html Detailed instructions on command-line and configuration-file options, for those who don't want to use the Tux Paint Config. tool to manage @@ -1304,8 +1324,8 @@ Using Tux Paint: Answers to, and solutions for, some common questions about, and problems with, using Tux Paint. - -How to extend Tux Paint: + +→ How to extend Tux Paint: ← + EXTENDING.html Detailed instructions on extending Tux Paint: creating brushes, stamps, starters, and templates; adding fonts; and creating new on-screen @@ -1316,8 +1336,8 @@ How to extend Tux Paint: + SVG.html Notes on creating SVG format vector images for use in Tux Paint. - -Technical information: + +→ Technical information: ← + INSTALL.html Instructions for compiling and installing Tux Paint, when applicable. + SIGNALS.html @@ -1325,8 +1345,8 @@ Technical information: + MAGIC-API.html Creating new Magic tools using Tux Paint's plugin API. - -Development history and license: + +→ Development history and license: ← + AUTHORS.txt List of authors and contributors. + CHANGES.txt @@ -1334,7 +1354,7 @@ Development history and license: + COPYING.txt Tux Paint's software license, the GNU General Public License (GPL) - + V.How to Get Help diff --git a/docs/is_IS.UTF-8/SIGNALS.txt b/docs/is_IS.UTF-8/SIGNALS.txt index 7ecf25953..8d30d0e6a 100644 --- a/docs/is_IS.UTF-8/SIGNALS.txt +++ b/docs/is_IS.UTF-8/SIGNALS.txt @@ -10,7 +10,7 @@ Tux Paint responds to the following signals (which can be sent to the program's process via `kill` or `killall`, for example). -SIGTERM (also, [Control] + [C] from a terminal running `tuxpaint`) +→ SIGTERM (also, [Control] + [C] from a terminal running `tuxpaint`) ← Tux Paint responds as if the "Quit" button were pressed, or the desktop environment was told to close Tux Paint (e.g., by clicking a window close @@ -32,8 +32,8 @@ SIGTERM (also, [Control] + [C] from a terminal running `tuxpaint`) the [Esc] was key pressed. - -SIGUSR1 & SIGUSR2 + +→ SIGUSR1 & SIGUSR2 ← Tux Paint responds by setting its auto-save option (as if it had been launched with "--autosave"), as well as either the option to always save @@ -53,5 +53,5 @@ SIGUSR1 & SIGUSR2 completely. - + diff --git a/docs/is_IS.UTF-8/SVG.txt b/docs/is_IS.UTF-8/SVG.txt index 700f0b748..8fc1dc9e0 100644 --- a/docs/is_IS.UTF-8/SVG.txt +++ b/docs/is_IS.UTF-8/SVG.txt @@ -24,12 +24,12 @@ Inkscape, a high-quality Open Source interactive drawing program available for Windows, macOS, and Linux. There are also other applications that can produce SVGs, both free/open source, and commerical/proprietary. -Open Source +→ Open Source ← + Inkscape — http://www.inkscape.org/ + Karbon — https://calligra.org/karbon/ - -Proprietary + +→ Proprietary ← + CorelDRAW (Corel) — https://www.coreldraw.com/en/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Boxy SVG — https://boxy-svg.com/ diff --git a/docs/is_IS.UTF-8/html/EXTENDING.html b/docs/is_IS.UTF-8/html/EXTENDING.html index e25d7422d..bbf9edd57 100644 --- a/docs/is_IS.UTF-8/html/EXTENDING.html +++ b/docs/is_IS.UTF-8/html/EXTENDING.html @@ -871,6 +871,7 @@ alt="[ Landscape-shaped image of a horizon with the sun in the middle and a building on the right. ]" title="Landscape-shaped image of a horizon with the sun in the middle and a building on the right." valign="middle" /> +
     

    Focusing on the center of a starter image stretched to fit the width of the canvas.

    @@ -884,6 +885,7 @@ alt="[ Portrait-shaped image of a horizon with the sun in the middle and the left side of building on the right. ]" title="Portrait-shaped image of a horizon with the sun in the middle and the left side of building on the right." valign="middle" /> +
     

    Focusing on the center of a starter image stretched to fit the height of the canvas.

    @@ -897,6 +899,7 @@ alt="[ Landscape-shaped image of the sky with the sun at the bottom and the top of building on the right. ]" title="Landscape-shaped image of the sky with the sun at the bottom and the top of building on the right." valign="middle" /> +
     

    Focusing on the top of a starter image stretched to fit the width of the canvas.

    @@ -910,6 +913,7 @@ alt="[ Landscape-shaped image of the ground with the sun at the top. ]" title="Landscape-shaped image of the ground with the sun at the top." valign="middle" /> +
     

    Focusing on the bottom of a starter image stretched to fit the width of the canvas.

    @@ -923,6 +927,7 @@ alt="[ Portrait-shaped image of a horizon with the sun on the left and a building in the center. ]" title="Portrait-shaped image of a horizon with the sun on the left and a building in the center." valign="middle" /> +
     

    Focusing on the right of a starter image stretched to fit the height of the canvas.

    diff --git a/docs/is_IS.UTF-8/html/README.html b/docs/is_IS.UTF-8/html/README.html index 251aa65a6..3a1e1f05c 100644 --- a/docs/is_IS.UTF-8/html/README.html +++ b/docs/is_IS.UTF-8/html/README.html @@ -102,7 +102,7 @@

    - október 12, 2024

    + október 14, 2024

A flood fill option that fills the canvas with the background color, or template or starter background, upon which the drawing was based.
New brushes
-
New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches". +
New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches".
New brush option
-
Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them. +
Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them.
New templates
-
"Clouds from an airplane" and "Lough Leane". +
"Clouds from an airplane" and "Lough Leane".
New Magic tool: Comic dots
Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books.
@@ -250,37 +250,37 @@
A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat.
New Magic tool: ASCII Typewriter
-
Transform your picture into "ASCII art", typewriter-style. +
Transform your picture into "ASCII art", typewriter-style.
New Magic tool: ASCII Computer
-
Transform your picture into "ASCII art", computer-style. +
Transform your picture into "ASCII art", computer-style.
New Magic tool: ASCII Color Computer
-
Transform your picture into colored computer "ASCII art". +
Transform your picture into colored computer "ASCII art".
New Magic tool: Crescent
-
Draw one of various crescent shapes at a chosen angle. +
Draw one of various crescent shapes at a chosen angle.
New Magic tool: Spiral
-
Draw spirals. +
Draw spirals.
New Magic tool: Spiral Square
-
Draw square spirals. +
Draw square spirals.
New Magic tool: Concentric Circle
-
Draw concentric circles. +
Draw concentric circles.
New Magic tool: Concentric Square
-
Draw concentric squares. +
Draw concentric squares.
New Magic tool: Tessellation Pointy
-
Draw repeating tessellation patterns with pointy-topped hexagons. +
Draw repeating tessellation patterns with pointy-topped hexagons.
New Magic tool: Tessellation Flat
-
Draw repeating tessellation patterns with flat-topped hexagons. +
Draw repeating tessellation patterns with flat-topped hexagons.
Magic API Updates
-
Sound pause and resume functions added. +
Sound pause and resume functions added.

@@ -378,6 +378,7 @@ width="324" height="254" alt="[Title screen]"> +
 

B. Title Screen

@@ -412,6 +413,7 @@ height="254" alt= "[Tools: Paint, Stamp, Lines, Shapes, Text, Magic, Label, Undo, Redo, Eraser, New, Open, Save, Print, Quit]"> +
 
Left Side: Toolbar @@ -431,6 +433,7 @@ width="324" height="254" alt="[Canvas]"> +
 
@@ -455,6 +458,7 @@ height="254" alt= "[Selectors - Brushes, Letters, Shapes, Stamps]"> +
 
@@ -476,6 +480,7 @@ height="254" alt= "[Colors - Black, White, Red, Pink, Orange, Yellow, Green, Cyan, Blue, Purple, Brown, Grey]"> +
 
@@ -486,13 +491,14 @@

When the active tool supports colors, a palette of colors choices will be shown near the bottom of the screen. Click one to choose a color, and it will be used by the active tool. (For example, the "Paint" tool will use it as the color to draw with the chosen brush, and the "Fill" tool will use it as the color to use when flood-filling an area of the picture.)

-
+
+ +
-

On the far right are three special color options:

  • @@ -544,6 +550,7 @@ height="254" alt= "(Example tip: 'Pick a shape. Click to pick the center, drag, then let go when it is the size you want. Move around to rotate it, and click to draw it.')"> +
     
    diff --git a/docs/is_IS.UTF-8/tuxpaint-quickstart-guide.txt b/docs/is_IS.UTF-8/tuxpaint-quickstart-guide.txt index 4289957ce..78cfaa942 100644 --- a/docs/is_IS.UTF-8/tuxpaint-quickstart-guide.txt +++ b/docs/is_IS.UTF-8/tuxpaint-quickstart-guide.txt @@ -1,8 +1,8 @@ Tux Paint 0.9.34 Quickstart Guide -Tools (Drawing) + ### Tools (Drawing) ### -🖌Paint +## 🖌Paint ## * Choose a brush on the right. * Some brushes are animated 🎞, some are directional ✲, some are both. @@ -10,7 +10,7 @@ Tools (Drawing) * Choose a color (see "Colors"). * Click/tap and drag in the canvas to paint. -⌧Stamps +## ⌧Stamps ## * Change categories with the arrow buttons ⇦⇨ near the bottom right. * Choose a stamp on the right. @@ -27,12 +27,12 @@ Tools (Drawing) * Some stamps play descriptive sounds; press the headphones 🎧 button to hear it again. -⚟Lines +## ⚟Lines ## * (See Paint) * Click/tap and drag to draw a line. -⭓Shapes +## ⭓Shapes ## * Choose a shape on the right. * Select whether you want to extend the shape from the center ⧈, or a corner @@ -40,7 +40,7 @@ Tools (Drawing) * Click/tap to position, and drag to set the size of the shape. * Drag to rotate it, and click/tap again to add it to the drawing. -🄰Text +## 🄰Text ## * Choose a font on the right. * Select whether you want the text bold 𝗔 and/or italic 𝘈, using controls @@ -60,7 +60,7 @@ Tools (Drawing) + "AltGr" can be used to quickly access more characters. + Left/Right arrows switches keyboard layouts (e.g., "QWERTY" vs. "ABC") -🅰Label +## 🅰Label ## * (See Text) * Labels float 'above' the drawing; you cannot paint or stamp over them, @@ -74,7 +74,7 @@ Tools (Drawing) * Or, use the 🖑 button near the lower right to "flatten" a label, applying it to the canvas; it may no longer be edited with the Label tool. -🪣Fill +## 🪣Fill ## * Choose a fill mode on the right. * Choose a color (see "Colors"). @@ -90,7 +90,7 @@ Tools (Drawing) + Shaped - Fills the area with a gradient that follows the contours of the area being filled -🪄Magic +## 🪄Magic ## * Choose a magic tool on the right. * Change categories with the arrow buttons ⇦⇨ near the bottom right. @@ -101,26 +101,26 @@ Tools (Drawing) bottom right. * Some magic tools allow you to choose their color. -🖓Undo +## 🖓Undo ## * Use to undo the most recent changes (multiple undo available). * Shortcut: [Control]+[Z] -🖒Redo +## 🖒Redo ## * Use to redo the most recent undone change (multiple redo available). * Shortcut: [Control]+[R] -◪Eraser +## ◪Eraser ## * Choose the size and shape of the eraser on the right. * Click/tap and drag to erase parts of the picture (solid color, or starter or template image). * Shortcut: [X] and click/tap in the drawing (not always available) -Tools (Controls) + ### Tools (Controls) ### -🗏New +## 🗏New ## * Choose a solid color, starter, or template image to start with. + Starters allow drawing "under" a picture (e.g., a coloring book @@ -131,7 +131,7 @@ Tools (Controls) * Click/tap "⤺Back" to abort and return to your current drawing. * Shortcut: [Control]+[N] -🕮⮫Open +## 🕮⮫Open ## * Choose a previously-saved drawing to open (or export or erase). * Click/tap "🕮⮫Open" to open the saved drawing and continue editing it. @@ -150,7 +150,7 @@ Tools (Controls) * Click/tap "🖻⮫🗏Template" to turn the drawing into a new template. * Shortcut: [Control]+[O] -🕮⮪Save +## 🕮⮪Save ## * Click/tap to save your drawing. * If you've saved previously, you'll be prompted whether to overwrite the @@ -158,19 +158,19 @@ Tools (Controls) (a la "File→Save As...") * Shortcut: [Control]+[S] -🖶Print +## 🖶Print ## * Click/tap to print your drawing. * Hold [Alt] or [Option] while clicking/tapping to bring up printer dialog, if available. * Shortcut: [Control]+[P] -🗙Quit +## 🗙Quit ## * Click/tap to quit Tux Paint. * Shortcut: [Escape] -Colors + ### Colors ### * Click/tap to choose a color to use with the Paint, Lines, and Shapes tools, and Stamps and Magic tools that support colors. @@ -194,7 +194,7 @@ Colors + Click/tap "🗑Clear" to start over with no mixed colors. + Click/tap "⤺Back" to abort and dismiss the color mixer. -Shortcuts while drawing: + ### Shortcuts while drawing: ### * [Control]+Click/tap - Quick pipette / color picker 💉 access * [X]+Click/tap - Quick eraser ◪ access diff --git a/docs/ja_JP.UTF-8/ADVANCED-STAMPS-HOWTO.txt b/docs/ja_JP.UTF-8/ADVANCED-STAMPS-HOWTO.txt index e0bee3849..1221596c5 100644 --- a/docs/ja_JP.UTF-8/ADVANCED-STAMPS-HOWTO.txt +++ b/docs/ja_JP.UTF-8/ADVANCED-STAMPS-HOWTO.txt @@ -18,7 +18,7 @@ +----------------------------------+ ------------------------------------------------------------------------------- -この解説について + ### この解説について ### この解説では、デジカメ写真などのJPEG画像をもとに、PNG形式で、高いクォリティ の Tux Paint 用スタンプを作成したいという場合を想定しています。クォリティに @@ -31,9 +31,9 @@ ------------------------------------------------------------------------------- -使用する画像の選択 + ### 使用する画像の選択 ### - 著作権 + ## 著作権 ## Tux Paint の開発者に作品を提供して公式プロジェクトへの採用を検討しても らいたい場合や、Tux Paint に独自の画像を同梱して配布したい場合には、Tux @@ -54,7 +54,7 @@ 個人的に使用する場合は、合法的に修正して使用できる画像であれば問題あり ません。 - 画像の大きさと向き + ## 画像の大きさと向き ## 使いやすい向きの画像が必要で、遠近感のあるものは禁物です。被写体を隅の 方から見たような画像は、お絵かきに使うには向いていません。一般的には、 @@ -82,7 +82,7 @@ ------------------------------------------------------------------------------- -画像の準備 + ### 画像の準備 ### まず、画像をJPEGで保存し直さないようにしてください。これは品質低下の原因と なります。jpegtranという特別なツールを使えば、品質を維持したまま画像を切り @@ -119,7 +119,7 @@ ------------------------------------------------------------------------------- -マスクの設定 + ### マスクの設定 ### レイヤーダイアログのサムネイル画像を [Control] キーを押しながらクリックした り、[Alt] キーを押しながらクリックしたりすることに慣れておきましょう。これ @@ -178,7 +178,7 @@ ------------------------------------------------------------------------------- -縁取りと不要なピクセルの除去 + ### 縁取りと不要なピクセルの除去 ### マスクをを表示しながら、黒で領域を選択した後、選択範囲を数ピクセル縮小しま す。ただし、マスクの端から縮小しないように注意してください(縮小すること @@ -237,7 +237,7 @@ ------------------------------------------------------------------------------- -Tux Paint 用の画像の保存 + ### Tux Paint 用の画像の保存 ### せっかくの労作も簡単にダメになることがあります。画像編集ソフトは、不透明度0 %の領域のピクセルを勝手にで破棄することがあります。この現象が発生する条件 @@ -248,7 +248,7 @@ Tux Paint 用の画像の保存 縮小する必要がある場合、ほぼ確実に 0%の不透明部分をすべて破壊してし まうことになります。そこで、もっと良い方法があります。 - より安全な保存方法 + ## より安全な保存方法 ## マスクをレイヤーダイアログからツールバーの未使用部分(最後の描画ツール の直後)にドラッグします。これで、マスクデータを含む1つのレイヤーからな diff --git a/docs/ja_JP.UTF-8/ENVVARS.txt b/docs/ja_JP.UTF-8/ENVVARS.txt index e8a2b4f23..cc104c617 100644 --- a/docs/ja_JP.UTF-8/ENVVARS.txt +++ b/docs/ja_JP.UTF-8/ENVVARS.txt @@ -12,9 +12,9 @@ Tux Paint understands a number of environment variables, either directly, or indirectly by the libraries that it utilizes. -Storage-related environment variables + ### Storage-related environment variables ### -HOME +→ HOME ← Specifies the user's "home directory", which is used to locate numerous other files or directories. In some cases, it is utilized as part of a @@ -30,8 +30,8 @@ HOME + The location of a user's private collection of data files — stamps, brushes, etc. — (versus those available system wide) - -XDG_CONFIG_HOME + +→ XDG_CONFIG_HOME ← On Linux and other platforms where the X Desktop Group standards are used, the location of the user's configuration files. Specifically, where to find @@ -42,8 +42,8 @@ XDG_CONFIG_HOME exports drawings and GIFs to "$HOME". - -XDG_DATA_HOME + +→ XDG_DATA_HOME ← On Linux and other platforms where the X Desktop Group standards are used, the location of the user's data directories. Specifically, where to find @@ -53,18 +53,18 @@ XDG_DATA_HOME anywhere. - -TEMP + +→ TEMP ← Specifies the location where temporary files may be created. Only used by Tux Paint on Microsoft Windows OSes. Uses "userdata" if not set. -Language-related environment variables + ### Language-related environment variables ### -LANG -LANGUAGE -LC_ALL -LC_MESSAGES +→ LANG ← +→ LANGUAGE ← +→ LC_ALL ← +→ LC_MESSAGES ← Specify the language Tux Paint should utilize in its user interface. Overridden by the "--lang" and "--locale" command-line options or their @@ -73,24 +73,24 @@ LC_MESSAGES and finally "LANG". + - -Display-related environment variables + ### Display-related environment variables ### The following are a few of the environment variables supported by Simple DirectMedia Layer (libSDL) — which Tux Paint utilizes for displaying graphics, playing sounds, and receiving mouse, keyboard, and joystick input — and which may be useful to users of Tux Paint. -SDL_VIDEO_ALLOW_SCREENSAVER +→ SDL_VIDEO_ALLOW_SCREENSAVER ← Specifies whether Tux Paint should allow a screensaver to run. Can be set to '1' (true) by Tux Paint itself by issuing the command-line option "--allowscreensaver" or its configuration file counterpart. - -SDL_VIDEO_WINDOW_POS + +→ SDL_VIDEO_WINDOW_POS ← Requests where to position Tux Paint's window, and can be used to specify what display to place a fullscreen Tux Paint in a multi-monitor @@ -99,5 +99,5 @@ SDL_VIDEO_WINDOW_POS (e.g. 200,100), or "center" (meaning "center"). - + diff --git a/docs/ja_JP.UTF-8/EXTENDING.txt b/docs/ja_JP.UTF-8/EXTENDING.txt index a9d3d00c8..52e80a08a 100644 --- a/docs/ja_JP.UTF-8/EXTENDING.txt +++ b/docs/ja_JP.UTF-8/EXTENDING.txt @@ -44,11 +44,11 @@ changing, or removing files where Tux Paint looks for them. Where Files Go -Standard Files + ### Standard Files ### Tux Paint looks for its various data files in its 'data' directory. -Linux and Unix +→ Linux and Unix ← Where this directory goes depends on what value was set for "DATA_PREFIX" when Tux Paint was built. See 'Install documentation' for details. @@ -62,8 +62,8 @@ Linux and Unix /usr/share/tuxpaint/ - -Windows + +→ Windows ← Tux Paint looks for a directory called 'data' in the same directory as the executable. This is the directory that the installer used when installing @@ -72,8 +72,8 @@ Windows C:\Program Files\TuxPaint\data - -macOS + +→ macOS ← Tux Paint stores its data files inside the "Tux Paint" application icon (which is actually a special kind of folder on macOS & Mac OS X before it). @@ -106,14 +106,14 @@ macOS Tux Paint. + - -Personal Files + ### Personal Files ### You can also create brushes, stamps, 'starters', templates, and fonts in your own user account directory (folder) for Tux Paint to find. -Windows +→ Windows ← Your personal Tux Paint folder is stored in your personal "Application Data". For example, on newer Windows: @@ -121,8 +121,8 @@ Windows C:\Users\ユーザー名\AppData\Roaming\TuxPaint\ - -macOS + +→ macOS ← Your personal Tux Paint folder is stored in your personal "Application Support" folder: @@ -130,8 +130,8 @@ macOS /Users/ユーザー名/Library/Application Support/TuxPaint/ - -Linux and Unix + +→ Linux and Unix ← Your personal Tux Paint files go into a 'hidden directory' found in your account's home directory: "/home/ユーザー名/.tuxpaint/". @@ -139,7 +139,7 @@ Linux and Unix Don't forget the period (".") before the "tuxpaint"! - + To add your own brushes, stamps, 'starters,' templates, and fonts, create subdirectories under your personal Tux Paint directory named "brushes", "stamps @@ -160,7 +160,7 @@ partially-transparent! Greyscale pixels in the brush PNG will be drawn using the currently-selected color in Tux Paint. Color pixels will be tinted. -Brush Descriptive Text + ### Brush Descriptive Text ### Tux Paint will display descriptive text when a brush is selected. These are placed in plain text files with the same name as the PNG, but with a ".txt" @@ -170,7 +170,7 @@ in the same directory.) The first line of the text file will be used as the US English description of the brush's image. It must be encoded in UTF-8. -Localization Support +→ Localization Support ← Additional lines can be added to the text file to provide translations of the description, to be displayed when Tux Paint is running in a different @@ -190,17 +190,17 @@ Localization Support running in, the US English text is used. - -Windows のユーザー + +→ Windows のユーザー ← Use NotePad or WordPad to edit/create these files. Be sure to save them as plain-text, and make sure they have a ".txt" extension at the end of the filename. + - -Brush Options + ### Brush Options ### Aside from a graphical shape, brushes can also be given other attributes. To do this, you need to create a 'data file' for the brush. @@ -212,7 +212,7 @@ The file has the same name as the PNG image, but a ".dat" extension. (e.g., "brush.png"'s data file is the text file "brush.dat", found in the same directory.) -ブラシの描画間隔 +→ ブラシの描画間隔 ← As of Tux Paint version 0.9.16, you can now specify the spacing for brushes (that is, how often they are drawn). By default, the spacing will be the @@ -223,8 +223,8 @@ directory.) often the brush is drawn.) - -Animated Brushes + +→ Animated Brushes ← As of Tux Paint version 0.9.16, you may now create animated brushes. As the brush is used, each frame of the animation is drawn. @@ -239,8 +239,8 @@ Animated Brushes sequentially, also add a line containing "random" to the brush's data file. - -Directional Brushes + +→ Directional Brushes ← As of Tux Paint version 0.9.16, you may now create directional brushes. As the brush is used, different shapes are drawn, depending on the direction @@ -255,8 +255,8 @@ Directional Brushes Add a line containing the word "directional" to the brush's data file. - -Rotating Brushes + +→ Rotating Brushes ← As of Tux Paint version 0.9.27, you may now create rotating brushes. As the brush is used, it is rotated 360 degrees, depending on the direction the @@ -265,8 +265,8 @@ Rotating Brushes Add a line containing the word "rotate" to the brush's data file. - -Chaotic Brushes + +→ Chaotic Brushes ← As of Tux Paint version 0.9.34, brushes can be configured to continuously pick random directions as you draw with them. @@ -274,8 +274,8 @@ Chaotic Brushes Add a line containing the word "chaotic" to the brush's data file. - -Animated Directional, Rotating, or Chaotic Brushes + +→ Animated Directional, Rotating, or Chaotic Brushes ← You may mix both animated and either directional, rotating, or chaotic features into one brush. Use both options desired ("frames=N" and " @@ -289,7 +289,7 @@ Animated Directional, Rotating, or Chaotic Brushes the first frame, for example.) - + Place the brush image PNGs (and any data text files) in the "brushes" directory. @@ -305,7 +305,7 @@ subdirectories and sub-subdirectories there to organize the stamps. (For example, you can have a "holidays" folder with "halloween" and "christmas" sub-folders.) -Stamp Images + ### Stamp Images ### Rubber Stamps in Tux Paint can be made up of a number of separate files. The one file that is required is, of course, the picture itself. @@ -334,7 +334,7 @@ the 'SVG documentation' in Tux Paint for more information and tips. how to make PNG images which will scale perfectly when used as stamps in Tux Paint. -Stamp Descriptive Text + ### Stamp Descriptive Text ### Tux Paint will display descriptive text when a stamp is selected. These are placed in plain text files with the same name as the PNG or SVG, but with a @@ -344,7 +344,7 @@ placed in plain text files with the same name as the PNG or SVG, but with a The first line of the text file will be used as the US English description of the stamp's image. It must be encoded in UTF-8. -Localization Support +→ Localization Support ← Additional lines can be added to the text file to provide translations of the description, to be displayed when Tux Paint is running in a different @@ -364,17 +364,17 @@ Localization Support running in, the US English text is used. - -Windows のユーザー + +→ Windows のユーザー ← Use NotePad or WordPad to edit/create these files. Be sure to save them as plain-text, and make sure they have a ".txt" extension at the end of the filename. + - -Stamp Sound Effects + ### Stamp Sound Effects ### Tux Paint can play a sound effect when a stamp is selected. For example, the sound of a duck quaking when selecting a duck, or a brief piece of music when a @@ -383,7 +383,7 @@ musical instrument is chosen. Files may be in "WAVE (".wav")" or "OGG Vorbis "stamp.svg"'s sound effect is the sound file "stamp.ogg" in the same directory.) -Localization Support +→ Localization Support ← For sounds for different locales (e.g., if the sound is someone saying a word, and you want translated versions of the word said), also create WAV @@ -400,12 +400,12 @@ Localization Support the 'default' sound file. (e.g., "stamp.wav") - + 💡 Note: Also consider using descriptive sounds; see 'Stamp Descriptive Sound', below. -Stamp Descriptive Sound + ### Stamp Descriptive Sound ### Tux Paint can also play a descriptive sound when a stamp is selected. For example, the sound of someone saying the word "duck" when selecting a duck, or @@ -414,7 +414,7 @@ the name of a musical instrument when one is chosen. Files may be in "WAVE or SVG image, with "_desc" at the end. (e.g., "stamp.svg"'s descriptive sound is the sound file "stamp_desc.ogg" in the same directory.) -Localization Support +→ Localization Support ← For descriptive sounds for different locales, also create WAV or OGG files with both "_desc" and the locale's label in the filename, in the form: @@ -430,9 +430,9 @@ Localization Support load the 'default' sound file. (e.g., "stamp_desc.wav") + - -Stamp Options + ### Stamp Options ### Aside from a graphical shape, a textual description, a sound effect, and a descriptive sound, stamps can also be given other attributes. To do this, you @@ -445,11 +445,11 @@ The file has the same name as the PNG or SVG image, but a ".dat" extension. (e.g., "stamp.png"'s data file is the text file "stamp.dat", found in the same directory.) -Colored Stamps +→ Colored Stamps ← Stamps can be made to be either "colorable" or "tintable." - Colorable + → Colorable ← "Colorable" stamps they work much like brushes - you pick the stamp to get the shape, and then pick the color you want it to be. (Symbol @@ -461,8 +461,8 @@ Colored Stamps Add a line containing the word "colorable" to the stamp's data file. - - Tinted + + → Tinted ← "Tinted" stamps are similar to "colorable" ones, except the details of the original image are kept. (To put it technically, the original image @@ -472,14 +472,14 @@ Colored Stamps Add a line containing the word "tintable" to the stamp's data file. - - Tinting Options: + + → Tinting Options: ← Depending on the contents of your stamp, you might want to have Tux Paint use one of a number of methods when tinting it. Add one of the following lines to the stamp's data file: - Normal tinter — "tinter=normal" (the default) + → Normal tinter — "tinter=normal" (the default) ← This is the normal tinting mode. First, the primary hue of the stamp is determined. (For example, a picture of a flower with a stem will have the petal color seen as the primary hue of the @@ -490,28 +490,28 @@ Colored Stamps the image is tinted. Anything falling within 50% of the range (e.g., ±27°) is altered to have the hue of the color chosen by the user. - - Narrow tinter — "tinter=narrow" + + → Narrow tinter — "tinter=narrow" ← This like the "normal" option described above, but starts a narrower hue range of ±6°. Anything found within 50% of the range (e.g. ±9°) is tinted. If too much of your stamp is being tinted, try this option. - - 'Any hue' tinter — "tinter=anyhue" + + → 'Any hue' tinter — "tinter=anyhue" ← This remaps all hues in the stamp. It works similarly to the "anyhue" and "narrow" options described above, but the hue range is ±180°. - - Vector tinter — "tinter=vector" + + → Vector tinter — "tinter=vector" ← This maps 'black through white' to 'black through destination'. + + - - - -Unalterable Stamps + +→ Unalterable Stamps ← By default, a stamp can be flipped upside down, shown as a mirror image, or both. This is done using the control buttons below the stamp selector, at @@ -528,8 +528,8 @@ Unalterable Stamps nomirror" to the stamp's data file. - -スタンプの初期サイズ + +→ スタンプの初期サイズ ← By default, Tux Paint assumes that your stamp is sized appropriately for unscaled display on a 608x472 canvas. This was the original Tux Paint @@ -548,17 +548,17 @@ Unalterable Stamps + "scale 2.5" + "scale 2:5" - -Windows のユーザー + +→ Windows のユーザー ← Use NotePad or WordPad to edit/create these files. Be sure to save them as plain-text, and make sure they have a ".dat" extension at the end of the filename. + - -Pre-Mirrored and Flipped Stamps + ### Pre-Mirrored and Flipped Stamps ### In some cases, you may wish to provide a pre-drawn version of a stamp's mirror-image, flipped image, or even both. For example, imagine a picture of a @@ -598,7 +598,7 @@ When you use a 'starter' image, make modifications, and save it, the original 'starter' image is not overwritten. Additionally, as you edit your new picture, the contents of the original 'starter' can affect it. -Coloring-Book Style Starters + ### Coloring-Book Style Starters ### The most basic kind of 'starter' is similar to a picture in a coloring book. It's an outline of a shape which you can then color in and add details to. In @@ -612,7 +612,7 @@ SVG. If saving as a PNG, you may optionally render the image as black-and-transparent, rather than black-and-white, but (as of Tux Paint 0.9.21) this is not required. -Scene-Style Starters + ### Scene-Style Starters ### Along with the 'coloring-book' style overlay, you can also provide a separate background image as part of a 'starter' picture. The overlay acts the same: it @@ -651,7 +651,7 @@ allows it to continue to affect the drawing even after Tux Paint has been quit, or another picture is loaded or a new image is created. (In other words, if you base a drawing on a 'starter' image, it will always be affected by it.) -Starter Options + ### Starter Options ### Aside from an image, starters can also be given other attributes. To do this, you need to create a 'data file' for the starter. (Note: Tux Paint prior to @@ -664,7 +664,7 @@ The file has the same name as the image, but a ".dat" extension. (e.g., "starter.png"'s data file is the text file "starter.dat", found in the same directory.) -allowscale +→ allowscale ← When a starter image is a different aspect ratio (width-to-height proportions) than Tux Paint's canvas, by default it will be scaled to fit @@ -703,8 +703,8 @@ allowscale + The default behavior is to not allow cropping. This may be specified explicitly with "allowscale=none". - -background + +→ background ← This option allows you to specify how Tux Paint should fill the rest of the canvas, when the starter does not fit in one or the other direction. By @@ -722,8 +722,8 @@ background details. - -gravity + +→ gravity ← This option allows you to specify how Tux Paint should position a starter, when it is being cropped in one or the other direction. By default, Tux @@ -747,6 +747,7 @@ gravity [ Landscape-shaped image of a horizon with the sun in the middle and a building on the right. ] + Focusing on the center of a starter image stretched to fit the width of the canvas. @@ -754,6 +755,7 @@ gravity [ Portrait-shaped image of a horizon with the sun in the middle and the left side of building on the right. ] + Focusing on the center of a starter image stretched to fit the height of the canvas. @@ -761,12 +763,14 @@ gravity [ Landscape-shaped image of the sky with the sun at the bottom and the top of building on the right. ] + Focusing on the top of a starter image stretched to fit the width of the canvas. [ Landscape-shaped image of the ground with the sun at the top. ] + Focusing on the bottom of a starter image stretched to fit the width of the canvas. @@ -774,13 +778,14 @@ gravity [ Portrait-shaped image of a horizon with the sun on the left and a building in the center. ] + Focusing on the right of a starter image stretched to fit the height of the canvas. - + 💡 Note: Templates (described below) may also have options files, and currently support all of the same options as starters. @@ -822,7 +827,7 @@ quit, or another picture is loaded or a new image is created. (In other words, if you base a drawing on a 'template' image, it will always be affected by it.) -Template Options + ### Template Options ### Like 'Starters', a configuration file may be specified that defines how Tux Paint should behave when applying 'template' images to the canvas when they do @@ -963,7 +968,7 @@ layouts). We'll use the QWERTY keyboard as an example: -Layout overview file ("qwerty.layout") + ### Layout overview file ("qwerty.layout") ### This is a text file that specifies the other files used to describe the layout and key mappings. @@ -981,7 +986,7 @@ seen in the example above. The "keyboardlist" line describes which layouts to switch to, when the user clicks the left and right buttons on the keyboard. (See below.) -Keyboard layout file ("qwerty.h_layout") + ### Keyboard layout file ("qwerty.h_layout") ### This describes how big the keyboard is (as a "width × height" grid), and lists each key with its numeric keycode (see the "keymap" file, below), the width it @@ -1045,7 +1050,7 @@ described below. * 1 — next layout (per the layout file's "keyboardlist" setting) * 2 — previous layout (per the layout file's "keyboardlist" setting) -Keymap file ("us-intl-altgr-dead-keys.keymap") + ### Keymap file ("us-intl-altgr-dead-keys.keymap") ### This file defines which numeric keycodes (seen in the keyboard layout files, such as "qwerty.h_layout" described above) should be mapped to which actual @@ -1085,7 +1090,7 @@ keymap expressions" option, "-pke", to generate a keymap file. keycode 62 = Shift_R NoSymbol Shift_R Shift_R ... -Composemap file ("en_US.UTF-8_Compose") + ### Composemap file ("en_US.UTF-8_Compose") ### This file describes single characters that can be composed by multiple inputs. For example, "[Compose]" followed by "[A]" and "[E]" can be used to create the @@ -1096,7 +1101,7 @@ composemap that comes with X.Org's X Window system. The current version from the Xlib library has a web located page at https://www.x.org/releases/current/ doc/libX11/i18n/compose/en_US.UTF-8.html. -Keysym definitions file ("keysymdef.h") + ### Keysym definitions file ("keysymdef.h") ### This file (which is a C programming language header file) is also from the X Window System. It defines the Unicode values of each keycap (e.g., "XK_equal" diff --git a/docs/ja_JP.UTF-8/FAQ.txt b/docs/ja_JP.UTF-8/FAQ.txt index c32a20a18..59864813b 100644 --- a/docs/ja_JP.UTF-8/FAQ.txt +++ b/docs/ja_JP.UTF-8/FAQ.txt @@ -21,15 +21,15 @@ +------------------------------+ ------------------------------------------------------------------------------- -Drawing-related + ### Drawing-related ### -Fonts I added to Tux Paint only show squares +→ Fonts I added to Tux Paint only show squares ← The TrueType Font you're using might have the wrong encoding. If it's 'custom' encoded, for example, you can try running it through FontForge ( http://fontforge.sourceforge.net/) to convert it to an ISO-8859 format. (Email us if you need help with special fonts.) - -The Rubber Stamp tool is greyed out! + +→ The Rubber Stamp tool is greyed out! ← This means that Tux Paint either couldn't find any stamp images, or was asked not to load them. @@ -55,8 +55,8 @@ The Rubber Stamp tool is greyed out! configuration file. - -Stamp outlines are always rectangles + +→ Stamp outlines are always rectangles ← Tux Paint was built with low-quality (but faster) stamp outlines. @@ -68,13 +68,13 @@ Stamp outlines are always rectangles in the "tuxpaint.c" file in the "src" directory. - + ------------------------------------------------------------------------------- -Interface Problems + ### Interface Problems ### -Stamp thumbnails in the Stamp Selector look bad +→ Stamp thumbnails in the Stamp Selector look bad ← Tux Paint was probably compiled with the faster, lower quality thumbnail code enabled. Run the command: "tuxpaint --verbose-version" from a command @@ -89,24 +89,24 @@ Stamp thumbnails in the Stamp Selector look bad in the "tuxpaint.c" file in the "src" directory. - -Pictures in the 'Open' dialog look bad + +→ Pictures in the 'Open' dialog look bad ← "Low Quality Thumbnails" is probably enabled. See: "Stamp thumbnails in the Stamp Selector look bad", above. - -All of the text is in uppercase! + +→ All of the text is in uppercase! ← The "uppercase" option is on. Either change/remove the "uppercase" option, or you can override it with "--mixedcase" on the command line or either "uppercase=no" or "mixedcase= yes" in a configuration file. - -Tux Paint is in a different language + +→ Tux Paint is in a different language ← Make sure your locale setting is correct. See "Tux Paint won't switch to my language", below. - -Tux Paint won't switch to my language + +→ Tux Paint won't switch to my language ← + Linux and Unix users: Make sure the locale is available Make sure the locale you want is available. Check your "/etc/ @@ -142,13 +142,13 @@ Tux Paint won't switch to my language https://tuxpaint.org/download/fonts/ - + ------------------------------------------------------------------------------- -印刷 + ### 印刷 ### -Tux Paint won't print, gives an error, or prints garbage (Unix/Linux) +→ Tux Paint won't print, gives an error, or prints garbage (Unix/Linux) ← Tux Paint prints by creating a PostScript rendition of the picture and sending it to an external command. By default, this command is the "lpr" @@ -167,8 +167,8 @@ Tux Paint won't print, gives an error, or prints garbage (Unix/Linux) you will need to go back and alter it to accept PostScript. - -I get the message "You can't print yet!" when I go to print + +→ I get the message "You can't print yet!" when I go to print ← The "print delay" option is on. You can only print once every X seconds. @@ -190,8 +190,8 @@ I get the message "You can't print yet!" when I go to print allow unlimited printing. (You won't have to wait between prints.) - -I simply can't print! The button is greyed out! + +→ I simply can't print! The button is greyed out! ← The "no print" option is on. @@ -212,41 +212,41 @@ I simply can't print! The button is greyed out! checked. - + ------------------------------------------------------------------------------- -保存 + ### 保存 ### -Where does Tux Paint save my drawings? +→ Where does Tux Paint save my drawings? ← Unless you asked Tux Paint to save into a specific location (using the "savedir" option), Tux Paint saves into a standard location on your local drive: - Windows Windows 7, Windows 8, Windows 10, Windows 11 + → Windows Windows 7, Windows 8, Windows 10, Windows 11 ← In the user's "AppData" folder: e.g., "C:\Users\ユーザー名\AppData\Roaming\TuxPaint\saved\" - - macOS + + → macOS ← In the user's "Application Support" folder: e.g., "/Users/ユーザー名/Library/Application Support/TuxPaint/saved/" - - Linux / Unix + + → Linux / Unix ← In the user's "home directory" folder: e.g., "/home/ユーザー名/.tuxpaint/saved/" - - Haiku + + → Haiku ← In the user's "settings" folder: e.g., "/boot/home/config/settings/TuxPaint/saved/" - + The images are stored as PNG bitmaps, which most modern programs should be able to load (image editors, word processors, web browsers, etc.) - -Tux Paint always saves over my old picture + +→ Tux Paint always saves over my old picture ← The "save over" option is enabled. (This disables the prompt that would appear when you click 'Save.') @@ -271,8 +271,8 @@ Tux Paint always saves over my old picture Also, see "Tux Paint always saves a new picture!", below. - -Tux Paint always saves a new picture! + +→ Tux Paint always saves a new picture! ← The "never save over" option is enabled. (This disables the prompt that would appear when you click 'Save.') @@ -297,13 +297,13 @@ Tux Paint always saves a new picture! Also, see "Tux Paint always saves over my old picture!", above. - + ------------------------------------------------------------------------------- -Audio Problems + ### Audio Problems ### -There's no sound! +→ There's no sound! ← + First, check the obvious: o Are your speakers connected and turned on? o Is the volume turned up on your speakers? @@ -363,8 +363,8 @@ There's no sound! headers are available! - -Tux Paint makes too much noise! Can I turn them off? + +→ Tux Paint makes too much noise! Can I turn them off? ← Yes, there are a number of ways to disable sounds in Tux Paint: @@ -380,9 +380,9 @@ Tux Paint makes too much noise! Can I turn them off? o Alternatively, recompile Tux Paint with sound support disabled. (See above, and the 'Install' documentation. - -The stereo panning of sound effects is bothersome; can sound effects be - monophonic? + +→ The stereo panning of sound effects is bothersome; can sound effects be + monophonic? ← Run Tux Paint with the "no stereo" option: @@ -393,8 +393,8 @@ The stereo panning of sound effects is bothersome; can sound effects be + Or use Tux Paint Config. and make sure "Enable Stereo Effects" (under "Video & Sound") is not checked. - -The sound effects sound strange + +→ The sound effects sound strange ← This could have to do with how SDL and SDL_mixer were initialized. (The buffer size chosen.) @@ -404,16 +404,17 @@ The sound effects sound strange "tuxpaint --version" to verify), and so on.) - + ------------------------------------------------------------------------------- -Fullscreen Mode Problems + ### Fullscreen Mode Problems ### -When I run Tux Paint full-screen and [Alt] + [Tab] out, the window turns black! +→ When I run Tux Paint full-screen and [Alt] + [Tab] out, the window turns + black! ← This is apparently a bug in the SDL library. Sorry. - -When I run Tux Paint full-screen, it has large borders around it + +→ When I run Tux Paint full-screen, it has large borders around it ← Linux users - Your X-Window server is probably not set with the ability to switch to the desired resolution: 800×600. (or whatever resolution you have @@ -440,8 +441,8 @@ When I run Tux Paint full-screen, it has large borders around it xserver-xfree86" as root, for example. - -Tux Paint keeps running in Full Screen mode - I want it windowed! + +→ Tux Paint keeps running in Full Screen mode - I want it windowed! ← The "fullscreen" option is set. @@ -464,20 +465,21 @@ Tux Paint keeps running in Full Screen mode - I want it windowed! is not checked. - -How do I access other applications when Tux Paint is running in Full Screen? + +→ How do I access other applications when Tux Paint is running in Full Screen? + ← + Windows and Linux users, try the [Alt] + [Tab] key combination to switch between applications. + macOS users, switch to other applications using [Control] + [左矢印], then back to Tux Paint using [Control] + [右矢印]. - + ------------------------------------------------------------------------------- -Other Problems + ### Other Problems ### -Tux Paint won't run +→ Tux Paint won't run ← If Tux Paint aborts with the message: "You're already running a copy of Tux Paint!", this means it has been launched in the last 30 seconds. (On Unix/ @@ -503,8 +505,8 @@ Tux Paint won't run command-line, or "nolockfile=yes" to the configuration file. - -Tux Paint launches very slowly + +→ Tux Paint launches very slowly ← The first time Tux Paint is launched (for a particular user), it may take a minute or more to respond. The font system used by Tux Paint (FontConfig, @@ -526,8 +528,8 @@ Tux Paint launches very slowly fontconfig\cache - -I can't quit Tux Paint + +→ I can't quit Tux Paint ← The "no quit" option is set. This disables the "Quit" button in Tux Paint's toolbar (greying it out), and prevents Tux Paint from being exited via the @@ -543,8 +545,8 @@ I can't quit Tux Paint combination on your keyboard to quit Tux Paint.) - -I don't want "no quit" mode enabled! + +→ I don't want "no quit" mode enabled! ← If you're running Tux Paint from a command-line, make sure you're not giving it a "--noquit" option. @@ -563,8 +565,8 @@ I don't want "no quit" mode enabled! Key" (under "単純化") is not checked. - -Tux Paint keeps writing weird messages to the screen / to a text file + +→ Tux Paint keeps writing weird messages to the screen / to a text file ← A few messages are normal, but if Tux Paint is being extremely verbose (like listing the name of every rubber-stamp image it finds while loading @@ -578,8 +580,8 @@ Tux Paint keeps writing weird messages to the screen / to a text file in the "tuxpaint.c" file in the "src" directory. - -Tux Paint is using options I didn't specify! + +→ Tux Paint is using options I didn't specify! ← By default, Tux Paint first looks at configuration files for options. @@ -656,11 +658,11 @@ Tux Paint is using options I didn't specify! --nosysconfig - + ------------------------------------------------------------------------------- -Help / Contact + ### Help / Contact ### Any questions you don't see answered? Please let us know! You can subscribe and post to our "tuxpaint-users" mailing list: diff --git a/docs/ja_JP.UTF-8/INSTALL.txt b/docs/ja_JP.UTF-8/INSTALL.txt index d0b7d36af..3005c529b 100644 --- a/docs/ja_JP.UTF-8/INSTALL.txt +++ b/docs/ja_JP.UTF-8/INSTALL.txt @@ -28,7 +28,7 @@ Requirements -Simple DirectMedia Layer library (libSDL) + ### Simple DirectMedia Layer library (libSDL) ### Tux Paint requires the Simple DirectMedia Layer Library (libSDL), an Open Source multimedia programming library available under the GNU Lesser General @@ -58,13 +58,13 @@ Debian's "apt"). development versions of the packages. (For example, install both "SDL2-2.24.0.rpm" and "SDL2-devel-2.24.0.rpm".) -Other Libraries +## Other Libraries ## Tux Paint also takes advantage of a number of other free, LGPL'd libraries. Under Linux, just like SDL, they should either already be installed, or are readily available for installation as part of your Linux distribution. -libPNG +→ libPNG ← Tux Paint uses PNG (Portable Network Graphics) format for its data files. SDL_image will require libPNG be installed. @@ -72,8 +72,8 @@ libPNG http://www.libpng.org/pub/png/libpng.html - -gettext + +→ gettext ← Tux Paint uses your system's locale settings along with the "gettext" library to support various languages (e.g., Spanish). You'll need the @@ -82,8 +82,8 @@ gettext http://www.gnu.org/software/gettext/ - -libpaper (Linux/Unix only) + +→ libpaper (Linux/Unix only) ← As of Tux Paint 0.9.17, Tux Paint can determine your system's default paper size (e.g., A4 or Letter), or can be told to use a particular paper size, @@ -92,8 +92,8 @@ libpaper (Linux/Unix only) https://github.com/naota/libpaper - -FriBiDi + +→ FriBiDi ← Tux Paint's "Text" and also "Label" tools support bidirectional languages, thanks to the "FriBiDi" library. @@ -101,31 +101,31 @@ FriBiDi http://fribidi.org/ - -SVG graphics support + +→ SVG graphics support ← As of Tux Paint 0.9.17, Tux Paint can load SVG (Scalable Vector Graphics) images as stamps. Two sets of libraries are supported, and SVG support can be completely disabled (via "make SVG_LIB:=") - librsvg-2 & libCairo2 (newer libraries) + → librsvg-2 & libCairo2 (newer libraries) ← o libRSVG 2: http://librsvg.sourceforge.net/ o Cairo 2: http://www.cairographics.org/ o These also depend on the following: # GdkPixbuf & GLib: http://www.gtk.org/ # Pango: http://www.pango.org/ - - Older SVG libraries + + → Older SVG libraries ← o libcairo1, libsvg1, & libsvg-cairo1: http://www.cairographics.org/ o These also depend on the following: # libxml2: https://gitlab.gnome.org/GNOME/libxml2 + - - -Animated GIF Export feature + +→ Animated GIF Export feature ← To support export of animated GIFs (slideshows), the "libimagequant" library (from the "pngquant2" project) is required. @@ -133,8 +133,8 @@ Animated GIF Export feature https://github.com/ImageOptim/libimagequant - -NetPBM Tools (optional) No longer used, by default + +→ NetPBM Tools (optional) No longer used, by default ← 📜 Under Linux and Unix, earlier versions of Tux Paint used the NetPBM tools to assist with printing. (A PNG is generated by Tux Paint, and converted @@ -144,7 +144,7 @@ NetPBM Tools (optional) No longer used, by default http://netpbm.sourceforge.net/ - + Compiling and Installation @@ -154,11 +154,11 @@ available freely. ----------------------------------------------------------------------- -Windows + ### Windows ### 2022年7月10日 Shin-ichi TOYAMA -Compiling Set-Up +## Compiling Set-Up ## As of February 2005 (starting with Tux Paint 0.9.15), the "Makefile" includes support for building on a Windows system using MinGW/MSYS (https:// @@ -168,7 +168,7 @@ Many tools and libraries are required to build Tux Paint. The package management system "pacman" helps you install them automatically solving complicated dependencies. -MYSYS2 +# MYSYS2 # Download the latest MSYS2 environment from https://www.msys2.org/ and install it where you'd like (the default is "C:\msys64") @@ -196,7 +196,7 @@ environment. ----------------------------------------------------------- -MinGW 64bit (x86_64) compiler and tools +# MinGW 64bit (x86_64) compiler and tools # Within the MSYS2 shell, run the following command to install 64bit compiler and basic development tools: @@ -207,7 +207,7 @@ basic development tools: Link Library (.dll) files they depends on. Tux Paint's packaging process for binary distribution uses it to find required .dll files. -64bit (x86_64) dependency libraries for Tux Paint and Tux Paint Config +# 64bit (x86_64) dependency libraries for Tux Paint and Tux Paint Config # You can install tools and libraries required for compiling Tux Paint and Tux Paint Config on MSYS2/MINGW using "pacman" except for SDL2_Pango and @@ -221,7 +221,7 @@ installing it if you are only building "Tux Paint". 💡 Note: Close the shell before proceeding to the remaining process. -Install SDL2_Pango and libunibreak on the 64bit environment +# Install SDL2_Pango and libunibreak on the 64bit environment # SDL2_Pango and libunibreak should be installed manually. @@ -253,7 +253,7 @@ ImageMagick" section if you need only a 64bit build environment. ----------------------------------------------------------- -MinGW 32bit (i686) compiler and tools +# MinGW 32bit (i686) compiler and tools # Within the MSYS2 shell, run the following command to install 32bit compiler and basic development tools: @@ -264,7 +264,7 @@ basic development tools: Link Library (.dll) files they depends on. Tux Paint's packaging process for binary distribution uses it to find required .dll files. -32bit (i686) dependency libraries for Tux Paint and Tux Paint Config +# 32bit (i686) dependency libraries for Tux Paint and Tux Paint Config # You can install tools and libraries required for compiling Tux Paint and Tux Paint Config on MSYS2/MINGW using "pacman" except for SDL2_Pango and @@ -278,7 +278,7 @@ installing it if you are only building "Tux Paint". 💡 Note: Close the shell before proceeding to the remaining process. -Install SDL2_Pango and libunibreak on the 32bit environment +# Install SDL2_Pango and libunibreak on the 32bit environment # SDL2_Pango and libunibreak should be installed manually. @@ -305,7 +305,7 @@ You can fetch the source code from the git repositry and compile it as follows. $ cd libunibreak $ ./augogen.sh --prefix=/mingw32 && make && make install -ImageMagick +## ImageMagick ## ImageMagick is a compilation of command line tools to create, edit, compose, or convert bitmap images supporting quite a large number of image formats. Tux @@ -327,7 +327,7 @@ your "PATH" environment variable. For example: You can make this permanent by adding the above to your the BASH shell configuration file, "~/.bash_profile". -Tux Paint & Tux Paint Config. +## Tux Paint & Tux Paint Config. ## You can compile 64-bit binaries using "MSYS2 64bit" shell, and 32-bit binaries using "MSYS2 32bit" shell, respectively. @@ -337,7 +337,7 @@ using "MSYS2 32bit" shell, respectively. * Select "MSYS2 64bit" → "MSYS2 MinGW 32-bit" from the "Start Menu" to open the 32bit shell. -Tux Paint Config. +# Tux Paint Config. # "Tux Paint Config" is a useful graphical tool for tweaking Tux Paint's behavior. You have to build this component before compiling Tux Paint if you @@ -365,7 +365,7 @@ Now you can build Tux Paint Config. as follows: $ cd tuxpaint-config $ make win32 -Tux Paint +# Tux Paint # You can use either (a) a stable tar-ball release, or (b) the developing source tree. @@ -393,7 +393,7 @@ collected in the directory for binary distribution "bdist" directory under "win32". You can start them by double-clicking their executable (.exe) files in the "bdist" directory. -Building the Tux Paint Windows Installer +## Building the Tux Paint Windows Installer ## Inno Setup is used to build executable installer for Tux Paint. Therefore you have to install it in the first place. @@ -415,7 +415,7 @@ Then, you can easily build an executable installer by right-clicking on the list. It will run for a while, and eventually you will find a "tuxpaint-X.Y.Z -windows--installer.exe" file in the same directory. -Running the Tux Paint Windows Installer +## Running the Tux Paint Windows Installer ## Double-click the Tux Paint installer executable (.EXE file) and follow the instructions. @@ -433,7 +433,7 @@ location. At this point, you can click 'Install' to install Tux Paint! -Changing the Settings Using the Shortcut +## Changing the Settings Using the Shortcut ## To change program settings, right-click on the TuxPaint shortcut and select 'Properties' (at the bottom). @@ -460,7 +460,7 @@ pushed the "Apply" button!). When you have finished, click "OK." -If Something Goes Wrong +## If Something Goes Wrong ## If, when you double-click on the shortcut to run Tux Paint, nothing happens, it is probably because some of these command-line options are wrong. Open an @@ -474,9 +474,9 @@ incorrect character-case (capital 'Z' instead of lowercase 'z') or a missing ----------------------------------------------------------------------- -Linux/Unix + ### Linux/Unix ### -Compiling: +## Compiling: ## 💡 Note: Tux Paint does not use autoconf/automake, so there is no "./configure" script to run. Compiling should be straight-forward though, assuming everything @@ -487,7 +487,8 @@ shell prompt (e.g., "$"): $ make -Disabling SVG support (and hence Cairo, libSVG, and svg-cairo dependencies): +## Disabling SVG support (and hence Cairo, libSVG, and svg-cairo dependencies): +## To disable SVG support (e.g., if your system is not currently supported by the Cairo library or other SVG-related dependencies), you can run "make" with @@ -495,7 +496,7 @@ Cairo library or other SVG-related dependencies), you can run "make" with $ make SVG_LIB= SVG_CFLAGS= -Disabling Sound at Compile-time +## Disabling Sound at Compile-time ## If you don't have a sound card, or would prefer to build the program with no sound support (and therefore without a the SDL_mixer dependency), you can run @@ -503,12 +504,12 @@ sound support (and therefore without a the SDL_mixer dependency), you can run $ make SDL_MIXER_LIB= -Other options +## Other options ## Various other options (e.g., installation paths) may be overridden; see them in "Makefile" for further details. -If you get errors +## If you get errors ## If you receive any errors during compile-time, make sure you have the appropriate libraries installed (see above). If using packaged versions of the @@ -516,7 +517,7 @@ libraries (e.g., RPMs under RedHat or DEBs under Debian), be sure to get the corresponding "-dev" or "-devel" packages as well, otherwise you won't be able to compile Tux Paint (and other programs) from source! -Installng +## Installng ## Assuming no fatal errors occured, you can now install the program so that it can be run by users on the system. By default, this must be done by the "root" @@ -542,7 +543,7 @@ Ubuntu Linux): local/bin/". The data files (images, sounds, etc.) are placed in "/usr/local/ share/tuxpaint/". -Changing Where Things Go +# Changing Where Things Go # You can change where things will go by setting "Makefile"variables on the command line. "DESTDIR" is used to place output in a staging area for package @@ -551,48 +552,48 @@ default, set to "/usr/local". Other variables are: -BIN_PREFIX +→ BIN_PREFIX ← Where the "tuxpaint" binary will be installed. (Set to "$(PREFIX)/bin" by default - e.g., "/usr/local/bin") - -DATA_PREFIX + +→ DATA_PREFIX ← Where the data files (sound, graphics, brushes, stamps, fonts) will go, and where Tux Paint will look for them when it's run. (Set to "$(PREFIX)/share/ tuxpaint") - -DOC_PREFIX + +→ DOC_PREFIX ← Where the documentation text files (the "docs" directory) will go. (Set to "$(PREFIX)/share/doc/tuxpaint") - -MAN_PREFIX + +→ MAN_PREFIX ← Where the manual page for Tux Paint will go. (Set to "$(PREFIX)/share/man") - -ICON_PREFIX — $(PREFIX)/share/pixmaps -X11_ICON_PREFIX — $(PREFIX)/X11R6/include/X11/pixmaps -GNOME_PREFIX — $(PREFIX)/share/gnome/apps/Graphics -KDE_PREFIX — $(PREFIX)/share/applnk/Graphics + +→ ICON_PREFIX — $(PREFIX)/share/pixmaps ← +→ X11_ICON_PREFIX — $(PREFIX)/X11R6/include/X11/pixmaps ← +→ GNOME_PREFIX — $(PREFIX)/share/gnome/apps/Graphics ← +→ KDE_PREFIX — $(PREFIX)/share/applnk/Graphics ← Where the icons and launchers (for GNOME and KDE) will go. - -LOCALE_PREFIX + +→ LOCALE_PREFIX ← Where the translation files for Tux Paint will go, and where Tux Paint will look for them. (Set to "$(PREFIX)/share/locale/") (Final location of a translation file will be under the locale's directory (e.g., "es" for Spanish), within the "LC_MESSAGES" subdirectory.) - + 💡 Note: This list is out of date. See "Makefile" and "Makefile-i18n" for a complete list. ----------------------------------------------------------------------- -macOS + ### macOS ### 2022年6月 5日 Mark Kim Starting with Tux Paint 0.9.23, Tux Paint for macOS is built as though it were a Linux application. -Prerequisites +## Prerequisites ## Although Tux Paint is built without the Xcode IDE, Xcode itself is still required to build Tux Paint. Download it from the App Store, and launch it once @@ -628,7 +629,7 @@ of Tux Paint. ^* Not available from MacPorts as of this writing, see below. -libimagequant +# libimagequant # libimagequant is not available from MacPorts as of this writing. It can be installed from the source code as follows. It should be installed to /opt/local @@ -640,7 +641,7 @@ installed from the source code as follows. It should be installed to /opt/local $ cargo build --release # Must use cargo from MacPorts $ sudo make PREFIX=/opt/local install -sdl2_pango +# sdl2_pango # sdl2_pango is not available from MacPorts as of this writing. It can be installed from the source code as follows. It should be installed to /opt/local @@ -654,7 +655,7 @@ WARNING: Having any UNIX-like toolset installed on your Mac besides MacPorts and Xcode, such as Fink or Brew, will prevent your app bundle from being portable. Be sure Fink and Brew are not accessible from your build environment. -How to Build +## How to Build ## Simply, run: @@ -668,7 +669,7 @@ TuxPaint.dmg'. Additional steps are required when building a Unviersal Binary. See "Building a Universal Binary" below. -Known Issues +## Known Issues ## * A macOS binary built on a specific version of macOS only runs on that version of macOS or later. To ensure Tux Paint can run on the oldest @@ -685,7 +686,7 @@ Known Issues (from MacPorts) need to be recompiled. See "Recompiling MacPorts" below for the instructions. -Old Versions of macOS +## Old Versions of macOS ## Some old versions of macOS can be downloaded from Apple's support page: https:/ /support.apple.com/en-us/HT211683 @@ -725,7 +726,7 @@ the Xcode command line tools (do not run "xcode-select --install") but otherwise build Tux Paint using the same steps described in the earlier part of this document. -Recompiling MacPorts +## Recompiling MacPorts ## To recompile MacPorts to be usable on older versions of macOS, set the following options in /opt/local/etc/macports/macports.conf: @@ -749,7 +750,7 @@ they can only be built to run natively on the hardware on which they were built. See "Building a Universal Binary" below for instructions on how to build Tux Paint as a Universal Binary. -Building a Universal Binary +## Building a Universal Binary ## To build Tux Paint as a Universal Binary, compile Tux Paint for the Intel CPU and the Apple Silicon separately first. Then rename the app bundle for the @@ -763,7 +764,7 @@ two application bundles as below. The DMG file can be built afterwards: ----------------------------------------------------------------------- -Android + ### Android ### 2023年3月29日 Pere Pujal i Carabantes (Edited by Bill Kendrick) @@ -772,7 +773,7 @@ As of March 2023, the Android build of Tux Paint is maintained in a separate code repository at GitHub: https://github.com/tux4kids/Tuxpaint-Android. Detailed instructions are there; this acts as an overview. -Prerequisites +## Prerequisites ## You will need recent versions of: @@ -797,7 +798,7 @@ one another, and the script in the directory containing both. Fill the app/src/main/assets directory by running cd app/src/main/jni/tuxpaint && ./mkzip_assets.sh -Building +## Building ## The Gradle build generates some variants: PlayStore, debugPlayStore, offPlayStore and debugoffPlayStore. You must sign the non-debug ones to be able @@ -826,36 +827,37 @@ the makebuildserver tool they provide, then, from the root of fdroiddata, run ----------------------------------------------------------------------- -Haiku + ### Haiku ### 2023年5月 7日 Luc Schrijvers (Edited by Bill Kendrick) -Prerequisites +## Prerequisites ## Install the required develop packages in Terminal: -32-bit: +→ 32-bit: ← pkgman install xcairo_x86_devel fribidi_x86_devel gdk_pixbuf_x86_devel libiconv_x86_devel libimagequant_x86_devel gettext_x86_libintl libpaper_x86_devel pango_x86_devel libpng16_x86_devel librsvg_x86_devel libsdl2_x86_devel sdl2_image_x86_devel sdl2_gfx_x86_devel sdl2_mixer_x86_devel sdl2_pango_x86_devel sdl2_ttf_x86_devel zlib_x86_devel - -64-bit: + +→ 64-bit: ← pkgman install xcairo_devel fribidi_devel gdk_pixbuf_devel libiconv_devel libimagequant_devel gettext_libintl libpaper_devel pango_devel libpng16_devel librsvg_devel libsdl2_devel sdl2_image_devel sdl2_gfx_devel sdl2_mixer_devel sdl2_pango_devel sdl2_ttf_devel zlib_devel - + + ← For 32-bit you need to switch to the new compiler (currently gcc 11.2.0) with setarch x86 -Building +## Building ## make PREFIX=/boot/home/config/non-packaged -Tux Paint Stamps +## Tux Paint Stamps ## make install-all DATA_PREFIX=/boot/home/config/non-packaged/share/tuxpaint/ @@ -868,9 +870,9 @@ setting "DEBUG" (and, if verbose logging is wanted, "VERBOSE") #defines in "src Uninstalling Tux Paint -Windows + ### Windows ### -Using the Uninstaller +## Using the Uninstaller ## If you installed the Start Menu shortcuts (the default), then go to the TuxPaint folder and select "Uninstall". A box will be displayed that will @@ -879,19 +881,19 @@ you want to permanently remove Tux Paint, click on the 'Uninstall' button. When it has finished, click on the close button. -Using the Control Panel +## Using the Control Panel ## It is also possible to use the entry "TuxPaint (remove only)" in the Control Panel Add/Remove programs section. -macOS + ### macOS ### Delete "TuxPaint.app" from the "/Applications" folder. Data files, including the configuration files, stamps, and saved pictures, may be found in "/Library/Application Support/TuxPaint/" (all users) and "/Users/ユーザー名/Library/Application Support/TuxPaint/" (individual users). -Linux + ### Linux ### Within the Tux Paint source directory (where you compiled Tux Paint), you can use the "make uninstall" target to uninstall Tux Paint. By default, this must diff --git a/docs/ja_JP.UTF-8/MAGIC-API.txt b/docs/ja_JP.UTF-8/MAGIC-API.txt index 6a2f9781f..028f6a9b0 100644 --- a/docs/ja_JP.UTF-8/MAGIC-API.txt +++ b/docs/ja_JP.UTF-8/MAGIC-API.txt @@ -1,7 +1,7 @@ Tux Paint version 0.9.34 - Magic Tool Plugin API Documentation + ### Magic Tool Plugin API Documentation ### Copyright © 2007-2024 by various contributors; see AUTHORS.txt. https://tuxpaint.org/ @@ -87,7 +87,7 @@ The C header file and command-line tool mentioned above are included with Tux Paint — or in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package". -'Magic' tool plugin functions + ### 'Magic' tool plugin functions ### 'Magic' tool plugins must contain the functions listed below. Note: To avoid 'namespace' collisions, each function's name must start with the shared @@ -95,12 +95,12 @@ object's filename (e.g., "blur.so" or "blur.dll" would have functions whose names begin with "blur_"). This includes private functions (ones not used by Tux Paint directly), unless you declare those as 'static'. -Common arguments to plugin functions +## Common arguments to plugin functions ## Here is a description of arguments that many of your plugin's functions will need to accept. -magic_api * api +→ magic_api * api ← Pointer to a C structure containing pointers to Tux Paint functions and other data that the plugin can (and sometimes should) use. The contents of @@ -113,24 +113,24 @@ magic_api * api #include "tp_magic_api.h" - -int which + +→ int which ← An index the plugin should use to differentiate different 'Magic' tools, if the plugin provides more than one. (If not, "which" will always be 0.) See "Creating plugins with multiple effects", below. - -SDL_Surface * snapshot + +→ SDL_Surface * snapshot ← A snapshot of the previous Tux Paint canvas, taken when the the mouse was first clicked to activate the current magic tool. If you don't continuously affect the image during one hold of the mouse button, you should base your effects off the contents of this canvas. (That is, read from "snapshot" and write to "canvas", below.) - -SDL_Surface * canvas + +→ SDL_Surface * canvas ← The current Tux Paint drawing canvas. Your magical effects should end up here! - -SDL_Rect * update_rect + +→ SDL_Rect * update_rect ← A pointer to an SDL 'rectangle' structure that you use to tell Tux Paint what part of the canvas has been updated. If your effect affects a 32x32 area centered around the mouse pointer, you would fill the SDL_Rect as @@ -152,9 +152,9 @@ SDL_Rect * update_rect Note: "update_rect" is a C pointer (an "SDL_Rect *" rather than just an "SDL_Rect") because you need to fill in its contents. Since it is a pointer, you access its elements via "->" (arrow) rather than "." (dot). + - -Required Plugin Functions +## Required Plugin Functions ## Your plugin is required to contain, at the least, all of the following functions. @@ -164,9 +164,9 @@ filename. That is, if your plugin is called "zoom.so" (on Linux) or "zoom.dll" (on Windows), then the names of your functions must begin with "zoom_" (e.g., "zoom_get_name(...)"). -Plugin "housekeeping" functions +# Plugin "housekeeping" functions # -Uint32 api_version(void) +→ Uint32 api_version(void) ← The plugin should return an integer value representing the version of the Tux Paint 'Magic' tool plugin API the plugin was built against. The safest @@ -177,8 +177,8 @@ Uint32 api_version(void) Note: Called once by Tux Paint, at startup. It is called first. - -int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) + +→ int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) ← The plugin should do any initialization here. Return '1' if initialization was successful, or '0' if not (and Tux Paint will not present any 'Magic' @@ -221,8 +221,8 @@ int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) 0x00000009. - -int get_tool_count(magic_api * api) + +→ int get_tool_count(magic_api * api) ← This should return the number of Magic tools this plugin provides to Tux Paint. @@ -235,8 +235,8 @@ int get_tool_count(magic_api * api) 'Magic sizes' controls). - -int modes(magic_api * api, int which) + +→ int modes(magic_api * api, int which) ← This lets you tell Tux Paint what modes your tool can be used in; either as a tool the user can paint with, or a tool that affects the entire drawing @@ -258,8 +258,8 @@ int modes(magic_api * api, int which) Note: Added to Tux Paint 0.9.21; Magic API version 0x00000002. - -char * get_name(magic_api * api, int which) + +→ char * get_name(magic_api * api, int which) ← This should return a string containing the name of a magic tool. This will appear on the button in the 'Magic' selector within Tux Paint. @@ -271,8 +271,8 @@ char * get_name(magic_api * api, int which) your "get_tool_count()"). - -int get_group(magic_api * api, int which) + +→ int get_group(magic_api * api, int which) ← Use this to group tools together within sections of the 'Magic' selector. A number of groups are pre-defined within an enum found in "tp_magic_api.h": @@ -297,8 +297,8 @@ int get_group(magic_api * api, int which) Note: Added to Tux Paint 0.9.27; Magic API version 0x00000005. - -SDL_Surface * get_icon(magic_api * api, int which) + +→ SDL_Surface * get_icon(magic_api * api, int which) ← This should return an SDL_Surface containing the icon representing the tool. (A greyscale image with alpha, no larger than 40x40.) This will @@ -310,8 +310,8 @@ SDL_Surface * get_icon(magic_api * api, int which) your "get_tool_count()"). - -char * get_description(magic_api * api, int which, int mode) + +→ char * get_description(magic_api * api, int which, int mode) ← This should return a string containing the description of how to use a particular magic tool. This will appear as a help tip, explained by Tux the @@ -329,8 +329,8 @@ char * get_description(magic_api * api, int which, int mode) your plugin's "get_description()" will be called three times. - -int requires_colors(magic_api * api, int which) + +→ int requires_colors(magic_api * api, int which) ← Return a '1' if the 'Magic' tool accepts colors (the 'Colors' palette in Tux Paint will be available), or '0' if not. @@ -339,8 +339,8 @@ int requires_colors(magic_api * api, int which) your "get_tool_count()"). - -Uint8 accepted_sizes(magic_api * api, int which, int mode) + +→ Uint8 accepted_sizes(magic_api * api, int which, int mode) ← Return how many size variations the 'Magic' tool accepts, in the given mode (i.e., 'MODE_PAINT' or 'MODE_FULLSCREEN). Return a '0' if the 'Magic' tool @@ -354,8 +354,8 @@ Uint8 accepted_sizes(magic_api * api, int which, int mode) Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -Uint8 default_size(magic_api * api, int which, int mode) + +→ Uint8 default_size(magic_api * api, int which, int mode) ← Return the default size the 'Magic' tool should start out with, in the given mode. This will be the default setting for the tool the first time it @@ -371,8 +371,8 @@ Uint8 default_size(magic_api * api, int which, int mode) Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -void shutdown(magic_api * api) + +→ void shutdown(magic_api * api) ← The plugin should do any cleanup here. If you allocated any memory or used SDL_Mixer to load any sounds during init(), for example, you should free() @@ -381,14 +381,14 @@ void shutdown(magic_api * api) Note: This function is called once, when Tux Paint exits. + +# Plugin event functions # -Plugin event functions - -void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, +→ void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, SDL_Surface * canvas) void switchout(magic_api * api, int which, int mode, SDL_Surface * - snapshot, SDL_Surface * canvas) + snapshot, SDL_Surface * canvas) ← switchin() is called whenever one of the plugin's Magic tools becomes active, and switchout() is called whenever one becomes inactive. This can @@ -422,9 +422,9 @@ void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, Note: Added to Tux Paint 0.9.21; Magic API version 0x00000002. - -void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * - last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect) + +→ void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface + * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect) ← Tux Paint will call this function to inform the plugin of the RGB values of the currently-selected color in Tux Paint's 'Colors' palette. (It will be @@ -443,9 +443,9 @@ void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * 0x00000007. - -void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, - SDL_Surface * last, Uint8 size, SDL_Rect * update_rect) + +→ void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, + SDL_Surface * last, Uint8 size, SDL_Rect * update_rect) ← Tux Paint will call this function to inform the plugin of the 'Magic' tool size option chosen. (It will be called whenever one of the plugin's Magic @@ -458,9 +458,9 @@ void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, - SDL_Surface * canvas, int x, int y, SDL_Rect * update_rect) + +→ void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, + SDL_Surface * canvas, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (x,y) coordinates are where the mouse was (within the canvas) @@ -474,9 +474,9 @@ void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, click is stored within the 'snapshot' canvas. - -void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * - canvas, int ox, int oy, int x, int y, SDL_Rect * update_rect) + +→ void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * + canvas, int ox, int oy, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (ox,oy) and (x,y) coordinates are the location of the mouse at @@ -496,9 +496,9 @@ void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * called), and is still available in the 'snapshot' canvas. - -void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * - canvas, int x, int y, SDL_Rect * update_rect) + +→ void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface + * canvas, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (x,y) coordinates are where the mouse was (within the canvas) @@ -512,32 +512,32 @@ void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * called), and is still available in the 'snapshot' canvas. + - -Tux Paint Functions and Data + ### Tux Paint Functions and Data ### Tux Paint provides a number of helper functions that plugins may access via the "magic_api" structure, sent to all of the plugin's functions. (See "Required Plugin Functions," above.) -Pixel Manipulations +## Pixel Manipulations ## -Uint32 getpixel(SDL_Surface * surf, int x, int y) +→ Uint32 getpixel(SDL_Surface * surf, int x, int y) ← Retreives the pixel value from the (x,y) coordinates of an SDL_Surface. (You can use SDL's "SDL_GetRGB()" function to convert the Uint32 'pixel' to a set of Uint8 RGB values.) - -void putpixel(SDL_Surface * surf, int x, int y, Uint32 pixel) + +→ void putpixel(SDL_Surface * surf, int x, int y, Uint32 pixel) ← Sets the pixel value at position (x,y) of an SDL_Surface. (You can use SDL's "SDL_MapRGB()" function to convert a set of Uint8 RGB values to a Uint32 'pixel' value appropriate to the destination surface.) - -Uint32 xorpixel(SDL_Surface * surf, int x, int y) + +→ Uint32 xorpixel(SDL_Surface * surf, int x, int y) ← Applies an XOR (exclusive-or) operation to the pixel at coordinates (x,y) of the SDL_Surface. Applying an XOR again at the same position will return the pixel to the original value. Useful for displaying temporary 'rubberband' lines, outlines, and crosshairs, while utilizing a Magic Tool. -SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) +→ SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) ← This accepts an existing SDL surface and creates a new one scaled to an arbitrary size. (The original surface remains untouched.) @@ -546,17 +546,17 @@ SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) the same shape (aspect ratio) as the original, meaning it may not be the same width and height you requested. (Check the "->w" and "->h" elements of the output "SDL_Surface *" to determine the actual size.) + +## Helper Functions ## -Helper Functions - -int in_circle(int x, int y, int radius) +→ int in_circle(int x, int y, int radius) ← Returns '1' if the (x,y) location is within a circle of a particular radius (centered around the origin: (0,0)). Returns '0' otherwise. Useful to create 'Magic' tools that affect the canvas with a circular brush shape. - -void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, - int x1, int y1, int x2, int y2, int step, FUNC callback) + +→ void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * + snapshot, int x1, int y1, int x2, int y2, int step, FUNC callback) ← This function calculates all points on a line between the coordinates (x1,y1) and (x2,y2). Every 'step' iterations, it calls the 'callback' @@ -580,8 +580,8 @@ void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, exampleCallBack); - -Uint8 touched(int x, int y) + +→ Uint8 touched(int x, int y) ← This function allows you to avoid re-processing the same pixels multiple times when the user drags the mouse across an area of the canvas, thus @@ -604,23 +604,23 @@ Uint8 touched(int x, int y) examples of such effects. + +## Informational ## -Informational - -char * tp_version +→ char * tp_version ← A string containing the version of Tux Paint that's running (e.g., "0.9.34"). - -int canvas_w - int canvas_h + +→ int canvas_w + int canvas_h ← Returns the width (canvas_w) and height (canvas_h) of the drawing canvas (in pixels). - -int button_down(void) + +→ int button_down(void) ← A '1' is returned if the mouse button is down; '0' otherwise. - -char * data_directory + +→ char * data_directory ← This string contains the directory where Tux Paint's data files are stored. For example, on Linux, this may be "/usr/share/tuxpaint/". @@ -639,11 +639,11 @@ char * data_directory plugins/data/"). + +## Sound Functions ## -Sound Functions - -void playsound(Mix_Chunk * snd, int pan, int dist) +→ void playsound(Mix_Chunk * snd, int pan, int dist) ← This function plays a sound (one loaded by the SDL helper library "SDL_mixer"). It uses SDL_mixer's "Mix_SetPanning()" to set the volume of @@ -660,13 +660,13 @@ void playsound(Mix_Chunk * snd, int pan, int dist) of the 'Magic' tool effect. - -void stopsound(void) + +→ void stopsound(void) ← This function stops playing a sound played by playsound(). It is useful to silence effects when the user stops using the tool (in your 'release' function). - -int playingsound(void) + +→ int playingsound(void) ← Call this function to determine whether a magic tool sound effect is still currently playing. Can be used by magic tools that pause and unpause their @@ -677,8 +677,8 @@ int playingsound(void) Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. - -void pausesound(void) + +→ void pausesound(void) ← Pauses the magic tool sound effect; it may be unpaused to resume playing. Useful when a magic tool sound is very long; avoid repeatedly playing just @@ -689,29 +689,29 @@ void pausesound(void) Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. - -void unpausesound(void) + +→ void unpausesound(void) ← Resumes a paused magic tool sound effect, if one was playing. Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. + +## Tux Paint System Calls ## -Tux Paint System Calls - -void update_progress_bar(void) +→ void update_progress_bar(void) ← Asks Tux Paint to animate and draw one frame of its progress bar (at the bottom of the screen). Useful for routines that may take a long time, to provide feedback to the user that Tux Paint has not crashed or frozen. - -void special_notify(int flag) + +void special_notify(int flag) ← This function notifies Tux Paint of special events. Various values defined in "tp_magic_api.h" can be 'or'ed together (using C's boolean 'or': "|") and sent to this function. - SPECIAL_FLIP + → SPECIAL_FLIP ← The contents of the canvas has been flipped vertically. @@ -722,15 +722,15 @@ void special_notify(int flag) drawing is saved. - - SPECIAL_MIRROR + + → SPECIAL_MIRROR ← Similar to SPECIAL_FLIP, but for magic tools that mirror the contents of the canvas horizontally. + - - -void retract_undo(void) + +void retract_undo(void) ← Each time the user clicks in the canvas while using your Magic tool, a new snapshot of the canvas is added to the "Undo" history. This allows the user @@ -756,45 +756,45 @@ void retract_undo(void) Note: Added to Tux Paint 0.9.33; Magic API version 0x0000000A. + +## Color Conversions ## -Color Conversions - -float sRGB_to_linear(Uint8 srbg) +→ float sRGB_to_linear(Uint8 srbg) ← Converts an 8-bit sRGB value (one between 0 and 255) to a linear floating point value (between 0.0 and 1.0). - -uint8 linear_to_sRGB(float linear) + +→ uint8 linear_to_sRGB(float linear) ← Converts a linear floating point value (one between 0.0 and 1.0) to an 8-bit sRGB value (between 0 and 255). - -void rgbtohsv(Uint8 r, Uint8 g, Uint8 b, float * h, float * s, float * v) + +→ void rgbtohsv(Uint8 r, Uint8 g, Uint8 b, float * h, float * s, float * v) ← Converts 8-bit sRGB values (between 0 and 255) to floating-point HSV (Hue, Saturation and Value) values (Hue between 0.0 and 360.0, and Saturation and Value between 0.0 and 1.0). - -void hsvtorgb(float h, float s, float v, Uint8 * r, Uint8 * g, Uint8 * b) + +→ void hsvtorgb(float h, float s, float v, Uint8 * r, Uint8 * g, Uint8 * b) ← Converts floating-point HSV (Hue, Saturation and Value) values (Hue between 0.0 and 360.0, and Saturation and Value between 0.0 and 1.0) to 8-bit sRGB values (between 0 and 255). - + For more information, refer to the sRGB article at Wikipedia and the HSV Color Space article at Wikipedia. -Helper Macros in "tp_magic_api.h" + ### Helper Macros in "tp_magic_api.h" ### Along with the "magic_api" C structure containing functions and data described above, the tp_magic_api.h C header file also contains some helper macros that you may use. -min(x, y) - max(x, y) +→ min(x, y) + max(x, y) ← The minimum (min) or maxinum (max) of 'x' and 'y'. For example, min() will return the value of 'x' if it is less than or equal to 'y', otherwise it will return 'y'. - -clamp(lo, value, hi) + +→ clamp(lo, value, hi) ← A value, clamped to be no smaller than 'lo', and no higher than 'hi'. (That is, if 'value' is less than 'lo', then 'lo' will be used; if 'value' is @@ -808,14 +808,14 @@ clamp(lo, value, hi) Note: This macro is simply a #define of: "(min(max(value,lo),hi))". + - -Constant Definitions in "tp_magic_api.h" + ### Constant Definitions in "tp_magic_api.h" ### The following is a summary of constant values that are set (via "#define") within the 'Magic' tool API header file. -TP_MAGIC_API_VERSION +→ TP_MAGIC_API_VERSION ← This integer value represents which version of the Tux Paint 'Magic' tool API the header corresponds to. @@ -830,16 +830,16 @@ TP_MAGIC_API_VERSION of Tux Paint will often run under newer versions. - -SPECIAL_MIRROR - SPECIAL_FLIP + +→ SPECIAL_MIRROR + SPECIAL_FLIP ← These are flags for Tux Paint's "special_notify()" helper function. They are described above. - + Compiling -Linux and other Unix-like Platforms + ### Linux and other Unix-like Platforms ### Use the C compiler's "-shared" command-line option to generate a shared object file (".so") based on your 'Magic' tool plugin's C source code. @@ -849,7 +849,7 @@ in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package" — to provide additional command-line flags to your C compiler that will help it build your plugin. -Command-Line Example +## Command-Line Example ## As a stand-alone command, using the GNU C Compiler and BASH shell, for example: @@ -862,7 +862,7 @@ to execute the command within (in this case, "tp-magic-config ..."), and use its output as an argument to the command being executed (in this case, "gcc ..."). -Makefile Example +## Makefile Example ## A snippet from a Makefile to compile a Tux Paint "Magic" tool plugin might look like this: @@ -893,7 +893,7 @@ the C file to compile, in this case "my_plugin.c". Note: Commands listed below a Makefile target should be intented using a single tab character. -Advanced Makefile +## Advanced Makefile ## An even more generalized Makefile might look like this: @@ -916,23 +916,23 @@ the name of the target, in this case "my_plugin_1.so" or "my_plugin_2.so". And finally, the last argument is the C file to compile; "make" replaces "$<" with the target's dependency, in this case "my_plugin_1.c" or "my_plugin_2.c". -Windows + ### Windows ### TBD -macOS + ### macOS ### TBD Installing -Linux and other Unix-like Platforms + ### Linux and other Unix-like Platforms ### Use the "tp-magic-config" command-line tool, supplied as part of Tux Paint — or in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package" — to determine where your plugins' files should go. -Shared Object +## Shared Object ## Use "tp-magic-config --pluginprefix" to determine where the plugin shared object (".so") files should be installed. The value returned by this command @@ -950,7 +950,7 @@ As stand-alone commands, using the BASH shell, for example: Note: See the note above regarding the "`" (grave) character. -Documentation +## Documentation ## Use the "tp-magic-config --plugindocprefix" command to determine where documentation for your "Magic" tools should go. The value returned by this @@ -973,7 +973,7 @@ Note: See the note above regarding the "`" (grave) character. Note: Currently, there is no "--localplugindocprefix" option. -Icons, Sounds and other Data Files +## Icons, Sounds and other Data Files ## Use the "tp-magic-config --dataprefix" command, supplied as part of Tux Paint, to determine where data files (PNG icon, Ogg Vorbis sound effects, etc.) should @@ -997,7 +997,7 @@ As stand-alone commands, using the BASH shell, for example: Note: See the note above regarding the "`" (grave) character. -Putting it Together in a Makefile +## Putting it Together in a Makefile ## A snippet from a more generalized Makefile might look like this: @@ -1048,11 +1048,11 @@ Paint's documentation directory. Note: The above Makefile example assumes the user will have priveleges to install Tux Paint plugins system-wide. -Windows + ### Windows ### TBD -macOS + ### macOS ### TBD @@ -1131,55 +1131,55 @@ Additionally, other Tux Paint developers and users can be found on the Glossary -& +→ & ← See "ampersand" - -* + +→ * ← See "star" - --> + +→ -> ← See "arrow" - -. + +→ . ← See "dot" - -` + +→ ` ← See "grave" - -alpha + +→ alpha ← See "RGBA" - -ampersand (bitwise operator) + +→ ampersand (bitwise operator) ← "&". A symbol in C that acts as a bitwise "and" operator. Only bits set in both values will be returned. For example, "11 & 6" compares the binary values '1011' to '0110'. Only the bit in the 2's place is set, so the result is 2 ('0010'). See also: "bit" - -ampersand (pointers) + +→ ampersand (pointers) ← "&". A symbol in C that allows you to refer to the memory address of a variable; that is, a pointer. (For example, consider "int i;". Later, "&i" refers to the memory where "i" is stored, not the value of "i" itself; it is a 'pointer to "i"'.) See also: "star" - -API + +→ API ← Application Programming Interface. Definition not yet presented. - -argument + +→ argument ← A value sent to a function. - -arrow + +→ arrow ← "->". A symbol in C that references an element within a pointer to a struct. - -backquote / backtick + +→ backquote / backtick ← See "grave" - -BASH + +→ BASH ← The "Bourne Again Shell", a Unix shell and command language. - -bit + +→ bit ← "Binary digit." Bits are the basic storage unit in a computer's memory, disk, networking, etc. They represent either 0 or 1. (Compared to a decimal digit, which can be anything between 0 and 9.) Just as a series of decimal @@ -1188,97 +1188,97 @@ bit left: ones place, tens place, hundreds place, thousands place, etc. In binary, it is: ones place, twos place, fours place, eights place, etc. See also: "byte" - -blue + +→ blue ← See "RGBA" - -boolean 'or' + +→ boolean 'or' ← A mathematical operation that results in a true value if either operand is true. ("1 | 0", "0 | 1" and "1 | 1" all result in "1". "0 | 0" results in "0".) See also: "bit" - -byte + +→ byte ← A unit of memory made up of 8 bits. As a signed value, it can represent -128 through 127. As an unsigned value, it can represent 0 through 255. As a series of bits, for example, the byte "00001100" represents the decimal value 12. See also: "bit" - -C enumeration + +→ C enumeration ← A construct in C that allows you to label numeric values (usually starting at 0 and incrementing by one). (e.g., "enum { ONE, TWO, THREE };" - -C function / C function prototype / C header file + +→ C function / C function prototype / C header file ← Definition not yet presented. See also: "C function prototype" - -C pointer + +→ C pointer ← A variable that contains the location of a piece of memory; usually used to 'point' to another variable. Since C functions can only return one value as a result, pointers are often sent to functions to allow the function to change the values of multiple variables. (For example, Tux Paint's "rgbtohsv()" and "hsvtorgb()".) - -C structure + +→ C structure ← A construct in C that allows you to declare a new variable 'type' which may contain other types within. For example, SDL's "SDL_Rect" contains four integer values, the coordinates of the rectangle (X,Y), and its dimensions (width and height). - -callback / channel + +→ callback / channel ← Definition not yet presented. - -click + +→ click ← The action of pressing a button on a mouse, tapping a touchscreen, or pressing a stylus to a tablet. See also: + drag + release - -colorspace + +→ colorspace ← Definition not yet presented. See also: + RGBA + HSV - -coordinates + +→ coordinates ← A set of numbers corresponding to a physical position; for example, in a two-dimensional (2D) image, "X" and "Y" coordinates specify the position across (left-to-right) and down the image, respectively. In SDL, the coordinates (0,0) is the top-leftmost pixel of a surface. - -#define + +→ #define ← A C statement that defines a substitution that can occur later in the code. Generally used for constant values (e.g., "#define RADIUS 16"; all instances of "RADIUS" will be replaced with "16"), but can also be used to create macros. Typically placed within C header files. - -dimensions + +→ dimensions ← The size of an object, in terms of its width (left to right) and height (top to bottom). - -.dll + +→ .dll ← See "Shared Object" - -dot + +→ dot ← ".". A symbol in C that references an element within a struct. See also: + C structure + arrow - -drag + +→ drag ← The action of moving a mouse while the button remains held, or moving a finger or stylus across a screen or tablet, without removing it. See also: + click + release - -element + +→ element ← A variable stored within a C structure. (Example: "w" and "h" elements of SDL_Surface store the surface's width and height, respectively.) See also: @@ -1286,143 +1286,143 @@ element + dot + arrow - -enum + +→ enum ← See "C enumeration" - -float + +→ float ← See "floating point" - -floating point + +→ floating point ← Definition not yet presented. See also: "integer" - -format + +→ format ← An SDL_Surface element (a pointer to an SDL_PixelFormat structure) that contains information about a surface; for example, the number of bits used to represent each pixel). Refer to the "SDL_PixelFormat(3)" man page. - -free() + +→ free() ← A C function that frees (deallocates) memory allocated by other C functions (such as "strdup()"). Refer to the "malloc(3)" man page. - -function + +→ function ← See "C function" - -gcc + +→ gcc ← See "GNU C Compiler" - -GIMP + +→ GIMP ← GNU Image Manipulation Program, an Open Source image manipulation and paint program. See also: "Krita" - -GNU C Compiler + +→ GNU C Compiler ← The GNU C compiler, a portable Open Source package for compiling and linking programs written in the C programming language. Refer to the "gcc(1)" man page. - -grave + +→ grave ← The "`" character; used by the BASH shell to use the output of a command as the command-line arguments to another. - -green + +→ green ← See "RGBA" - -.h / header / header file + +→ .h / header / header file ← See "C header file" - -HSV + +→ HSV ← Hue, Saturation and Value.Definition not yet presented. See also: + RGBA + colorspace - -hue + +→ hue ← See "HSV" - -IMG_Load() + +→ IMG_Load() ← An SDL_image function that loads an image file (e.g., a PNG) and returns it as an "SDL_Surface *". - -#include + +→ #include ← A C statement that asks the compiler to read the contents of another file (usually a header file). - -int + +→ int ← See "integer" - -integer + +→ integer ← Definition not yet presented. See also: "floating point" - -Krita + +→ Krita ← An Open Source image manipulation and paint program. See also: "GIMP" - -libSDL + +→ libSDL ← See "Simple DirectMedia Layer" - -linear + +→ linear ← Definition not yet presented. - -macro + +→ macro ← A C construct that looks similar to a C function, but is simply a #define that is expanded 'inline'. For example, if you declared the macro "#define ADD(A,B) ((A)+(B))", and then used it with "c = ADD(1,2);", that line of code would literally expand to "c = ((1) + (2));", or more simply, "c = 1 + 2;". - -Magic tool + +→ Magic tool ← One of a number of effects or drawing tools in Tux Paint, made available via the "Magic" tool button. - -magic_api + +→ magic_api ← A C structure that is passed along to a plugin's functions that exposes data and functions within the running copy of Tux Paint. - -make + +→ make ← A utility that automatically determines which pieces of a larger program need to be recompiled, and issues the commands to recompile them. See also: "Makefile" - -Makefile + +→ Makefile ← A text file used by the "make" utility; it describes the relationships among files in your program, and the commands for updating each file. (For example, to compile a human-readable source-code file into a computer-readable executable program file.) - -Mix_Chunk * + +→ Mix_Chunk * ← (A pointer to) a C structure defined by SDL_mixer that contains a sound. - -Mix_FreeChunk() + +→ Mix_FreeChunk() ← An SDL_mixer function that frees (deallocates) memory allocated for an SDL_mixer sound 'chunk' ("Mix_Chunk *"). - -Mix_LoadWAV() + +→ Mix_LoadWAV() ← An SDL_mixer function that loads a sound file (WAV, Ogg Vorbis, etc.) and returns it as a "Mix_Chunk *". - -namespace + +→ namespace ← Definition not yet presented. - -.ogg + +→ .ogg ← See "Ogg Vorbis" - -Ogg Vorbis / plugin + +→ Ogg Vorbis / plugin ← Definition not yet presented. See also: "WAVE" - -.png + +→ .png ← See "Portable Network Graphics" - -pointer + +→ pointer ← See "C pointer" - -Portable Network Graphics + +→ Portable Network Graphics ← Portable Network Graphics. An extensible file format for the lossless, portable, well-compressed storage of raster images. It's the file format Tux Paint uses to save images, and for its brushes and stamps. It's an easy @@ -1430,42 +1430,42 @@ Portable Network Graphics transparency), excellent for use in graphics programs like Tux Paint. Refer to the "png(5)" man page. See also: "Scalable Vector Graphic" - -prototype + +→ prototype ← See "C function prototype" - -red + +→ red ← See "RGBA" - -release + +→ release ← The action of releasing a mouse button, or removing a finger or stylus from a screen or tablet. See also: + click + drag - -RGB + +→ RGB ← See "RGBA" - -RGBA + +→ RGBA ← Red, Green, Blue, and Alpha.Definition not yet presented. See also: + HSV + colorspace - -saturation + +→ saturation ← See "HSV" - -SDL + +→ SDL ← See "Simple DirectMedia Layer" - -SDL_FreeSurface() + +→ SDL_FreeSurface() ← A libSDL function that frees (deallocates) memory allocated for an SDL surface ("SDL_Surface *"). - -SDL_GetRGB() + +→ SDL_GetRGB() ← A libSDL function that, given a Uint32 pixel value (e.g., one returned from the Tux Paint's Magic tool API helper function "getpixel()"), the format of the surface the pixel was taken from, and pointers to three Uint8 @@ -1477,12 +1477,12 @@ SDL_GetRGB() + SDL_MapRGB() + RGBA - -SDL_image + +→ SDL_image ← A library on top of libSDL that can load various kinds of image files (e.g., PNG) and return them as an "SDL_Surface *". - -SDL_MapRGB() + +→ SDL_MapRGB() ← A libSDL function that, given the format of a surface and Uint8 values representing Red, Green and Blue values for a pixel, returns a Uint32 pixel value that can be placed in the surface (e.g., using Tux Paint's Magic tool @@ -1493,35 +1493,35 @@ SDL_MapRGB() + SDL_GetRGB() + RGBA - -SDL_mixer + +→ SDL_mixer ← A library on top of libSDL that can load various kinds of sound files (WAV, Ogg Vorbis, etc.) and play back multiple sounds at once (mix them). - -SDL_Rect + +→ SDL_Rect ← A C structure defined by libSDL that represents a rectangular area. It contains elements representing the coordinates of the top left corner of the rectange (x,y) and the dimensions of the rectangle (w,h). Refer to the "SDL_Rect(3)" man page. - -SDL_Surface * + +→ SDL_Surface * ← (A pointer to) a C structure defined by libSDL that contains a drawing surface. Refer to the "SDL_Surface(3)" man page. - -shared object + +→ shared object ← A piece of code that's compiled separately from the main application, and loaded dynamically, at runtime. - -shell + +→ shell ← See "BASH" - -Simple DirectMedia Layer + +→ Simple DirectMedia Layer ← The Simple DirectMedia Layer (libSDL) is a programming library that provides portable low-level access to a video framebuffer, audio output, and mouse and keyboard input. (See: http://www.libsdl.org/) - -snprintf() + +→ snprintf() ← A C function, related to "printf()", which takes a 'format' string and one or more additional arguments, and puts them together. "snprintf()" takes the resulting output and stores it into a string, making sure not to go @@ -1530,14 +1530,14 @@ snprintf() "Name: %s, Age: %d", "Bill", 32);" will store "Name: Bill, Age: 32" into 'str'. Refer to the "sprintf(3)" man page. - -.so + +→ .so ← See "shared object" - -sRGB + +→ sRGB ← See "RGBA" - -star + +→ star ← "*". A symbol in C that, when used in the declaration of variables (e.g., arguments to a function), denotes that the variable is a pointer. (For example, "int * p;" means that "p" is a pointer to an integer.) When used @@ -1546,30 +1546,30 @@ star not change the value of "p", which is still a pointer to an integer. In essence, it changed the integer that's being pointed to.) See also: "ampersand" - -strdup() + +→ strdup() ← A C function that allocates enough memory to store a copy of a string, copies the string to it, and returns a "char *" pointer to the new copy. Refer to the "strdup(3)" man page. - -struct + +→ struct ← See "C structure" - -tap + +→ tap ← See "click" - -tp-magic-config + +→ tp-magic-config ← A command-line program that provides information about the installed version of Tux Paint to plugin developers (such as what C compiler flags they should compile with, and where plugin shared objects and data files should be installed). Refer to the "tp-magic-config(3)" man page. - -tp_magic_api.h + +→ tp_magic_api.h ← A header file that defines Tux Paint's Magic tool API. Plugins must '# include' it. - -Uint32 + +→ Uint32 ← A 32-bit, unsigned integer (defined by libSDL). In other words, four bytes that can represent 0 through 4,294,967,295. (Typically used to hold enough information to store three or four bytes representing a pixel's color; @@ -1579,8 +1579,8 @@ Uint32 + integer + unsigned - -Uint8 + +→ Uint8 ← An 8-bit, unsigned integer (defined by libSDL). In other words, a byte that can represent 0 through 255. See also: @@ -1588,8 +1588,8 @@ Uint8 + integer + unsigned - -unsigned + +→ unsigned ← In C, a variable that can store a numeric value can be declared as either "signed" (the default), or "unsigned". In the former case, one bit of the value is used to denote the sign of the value (either positive or @@ -1604,32 +1604,32 @@ unsigned + Uint32 + integer - -value + +→ value ← See "HSV" - -variable + +→ variable ← A construct in computer programming that contains a value which can be referenced again later by referring to the variable's name, and typically changed later. For example, a variable to hold someone's age could be declared as an integer: "int age;". It can be examined later — e.g., "if (age >= 18) { /* they are an adult */ } else { /* they are not an adult */ }" — as well as modified later — e.g., age = 32; /* set age to 32 */ - -(w,h) + +→ (w,h) ← See "dimensions" - -.wav + +→ .wav ← See "WAVE" - -WAVE + +→ WAVE ← Waveform Audio File Format (WAVE, or WAV). Definition not yet presented. See also: "Ogg Vorbis" - -(x,y) + +→ (x,y) ← See "coordinates" - -| + +→ | ← See "boolean 'or'" - + diff --git a/docs/ja_JP.UTF-8/OPTIONS.txt b/docs/ja_JP.UTF-8/OPTIONS.txt index 3af90eed6..96fad392d 100644 --- a/docs/ja_JP.UTF-8/OPTIONS.txt +++ b/docs/ja_JP.UTF-8/OPTIONS.txt @@ -1,7 +1,7 @@ Tux Paint バージョン 0.9.34 - 各種設定について + ### 各種設定について ### Copyright © 2002-2024 by various contributors; AUTHORS.txt 参照. https://tuxpaint.org/ @@ -46,11 +46,11 @@ Tux Paint の動作をカスタマイズするには、グラフィカルな操 設定ファイルは、有効にしたいオプションを記述した、シンプルなテキストファイルで す。 -Linux 及び Unix のユーザー + ### Linux 及び Unix のユーザー ### /home/ユーザー名/.tuxpaintrc -システム全体の設定ファイル +## システム全体の設定ファイル ## ユーザー毎の設定ファイルが読み込まれる前に、以下の場所にある、システムの全ユー ザーに適用される設定ファイルが読み込まれます。(標準では、全ての変更が無効にさ @@ -58,11 +58,11 @@ Linux 及び Unix のユーザー /etc/tuxpaint/tuxpaint.conf -macOS のユーザー + ### macOS のユーザー ### /Users/ユーザー名/Library/Application Support/TuxPaint/tuxpaint.cfg -システム全体の設定ファイル +## システム全体の設定ファイル ## ユーザー毎の設定ファイルが読み込まれる前に、以下の場所にある、システムの全ユー ザーに適用される設定ファイルが読み込まれます。(標準では、全ての変更が無効にさ @@ -70,7 +70,7 @@ macOS のユーザー /Library/Application Support/TuxPaint/tuxpaint.cfg -Windows のユーザー + ### Windows のユーザー ### C:\Users\ユーザー名\AppData\Roaming\TuxPaint\tuxpaint.cfg @@ -78,7 +78,7 @@ C:\Users\ユーザー名\AppData\Roaming\TuxPaint\tuxpaint.cfg 保存するよう注意して下さい。また、ファイル名に ".txt" という拡張子をつけないよ うにします。 -システム全体の設定ファイル +## システム全体の設定ファイル ## ユーザー毎の設定ファイルが読み込まれる前に、以下の場所にある、システムの全ユー ザーに適用される設定ファイルが読み込まれます。(標準では、全ての変更が無効にさ @@ -86,7 +86,7 @@ C:\Users\ユーザー名\AppData\Roaming\TuxPaint\tuxpaint.cfg C:\Program Files\TuxPaint\tuxpaint.cfg -Haiku のユーザー + ### Haiku のユーザー ### /boot/home/config/settings/TuxPaint/tuxpaint.conf @@ -100,11 +100,11 @@ Haiku のユーザー プションによる設定が優先されます。以下のコマンドラインオプション"の項をごらん下 さい) -画面・音声 + ### 画面・音声 ### -画面 +## 画面 ## -fullscreen=yes +→ fullscreen=yes ← プログラムを、ウィンドウ内ではなく、フルスクリーンモードで起動します。 @@ -113,15 +113,15 @@ fullscreen=yes の設定も、コマンドラインオプションの "--windowed" で変更できます。 - -fullscreen=native + +→ fullscreen=native ← プログラムをフルスクリーンモードで起動します。その際、画面の解像度をオペ レーティングシステムの設定から推定します。 - -windowsize=SIZE + +→ windowsize=SIZE ← ウィンドウモードの場合、"SIZE" で指定するウィンドウサイズで、フルスクリーン モードの場合、"SIZE" で指定する解像度でプログラムを起動します。(標準では @@ -144,8 +144,8 @@ windowsize=SIZE ます。 - -orient=portrait + +→ orient=portrait ← ウィンドウの幅と高さの設定を入れ替えます。これは、タブレットパソコンのよう な縦型のディスプレイでウィンドウを回転させる際に便利なオプションです。 @@ -156,15 +156,15 @@ orient=portrait す。 - -native=yes + +→ native=yes ← Tux Paint をフルスクリーンモードで起動する際、"windowsize" オプションの設定 を無視して、オペレーティングシステムが設定する画面解像度に従います。 - -allowscreensaver=yes + +→ allowscreensaver=yes ← 標準では、Tux Paint の起動中はスクリーンセーバーが起動しない設定になってい ますが、"allowscreensaver" オプションを指定すると、スクリーンセーバーが有効 @@ -177,11 +177,11 @@ allowscreensaver=yes "--disablescreensaver" で変更できます。 + +## 音声 ## -音声 - -nosound=yes +→ nosound=yes ← 効果音を無効にします。(注: このオプションを設定すると、[Alt] + [S] を押し ても、効果音を有効化することはできません @@ -192,8 +192,8 @@ nosound=yes す。 - -nostereo=yes + +→ nostereo=yes ← ステレオの効果音を無効にする。(片耳イヤホンや1台のスピーカーで使用する場 合に役に立ちます) @@ -204,11 +204,11 @@ nostereo=yes きます。 + +## インターフェースサイズ ## -インターフェースサイズ - -buttonsize=SIZE +→ buttonsize=SIZE ← Tux Paint のユーザーインターフェースの各種ボタンのサイズを標準の "48" から 変更します。非常に高解像度のディスプレイや、視線入力といった分解能の低い操 @@ -227,8 +227,8 @@ buttonsize=SIZE す。(その旨がstderrに出力されます) - -colorsrows=ROWS + +→ colorsrows=ROWS ← カラーパレットのボタンを何列表示するかを指定します。色数の多いカラーパレッ ト(上記の "colorfile" を参照)を使う場合や、視線入力などの分解能の低い操作 @@ -236,13 +236,13 @@ colorsrows=ROWS での値を指定します。 + + ### マウス・キーボード ### -マウス・キーボード +## マウスカーソル ## -マウスカーソル - -nofancycursors=yes +→ nofancycursors=yes ← Tux Paint 独自のマウスポインタを無効にし、システム標準のマウスポインタを使 用するようにします。 @@ -256,8 +256,8 @@ nofancycursors=yes "--fancycursors" で変更できます。 - -hidecursor=yes + +→ hidecursor=yes ← マウスカーソルを表示しないようにします。 @@ -270,11 +270,11 @@ hidecursor=yes で変更できます。 + +## キーボード ## -キーボード - -noshortcuts=yes +→ noshortcuts=yes ← キーボードショートカット(保存: [Ctrl]-[S]、新規作成: [Ctrl]-[N] など)を無 効にします。 @@ -288,11 +288,11 @@ noshortcuts=yes で変更できます。 + +## マウス ## -マウス - -grab=yes +→ grab=yes ← Tux Paint がマウスとキーボードを「独占」します。マウスカーソルが Tux Paint のウィンドウ内に限定され、ほとんどすべてのキーボード入力が直接 Tux Paint に @@ -309,8 +309,8 @@ grab=yes きます。 - -nowheelmouse=yes + +→ nowheelmouse=yes ← マウスでのホイールによる操作が無効になります。(通常、ホイールは右のセレク ターメニューをスクロールします)。 @@ -321,8 +321,8 @@ nowheelmouse=yes "--wheelmouse" で変更できます。 - -nobuttondistinction=yes + +→ nobuttondistinction=yes ← Tux Paint 0.9.15 以前では、マウスの中ボタンと右ボタンでもクリックが可能でし たが、バージョン0.9.15からは、子供たちが間違ったボタン押さないように、マウ @@ -337,13 +337,13 @@ nobuttondistinction=yes の "--buttondistinction" で変更できます。 + + ### 単純化 ### -単純化 +## 操作の単純化 ## -操作の単純化 - -simpleshapes=yes +→ simpleshapes=yes ← 「ずけい」ツールで、形を決めたあとに回転させるステップを省略します。クリッ クして、ドラッグして、ボタンを離すだけで、図形を描くことができます。 @@ -354,8 +354,8 @@ simpleshapes=yes "--complexshapes" で変更できます。 - -nooutlines=yes + +→ nooutlines=yes ← このモードでは、「せん」ツール、「かたち」ツール、「はんこ」ツールそしてけ しゴムを使うときに、アウトラインをシンプルな線で表示します。 @@ -369,8 +369,8 @@ nooutlines=yes 変更できます。 - -uppercase=yes + +→ uppercase=yes ← すべてのテキストが大文字で表記されます(例: 「Brush」は「BRUSH」)。まだ大 文字しか習っていない子供たちにとって役に立つオプションです。 @@ -381,11 +381,11 @@ uppercase=yes 変更できます。 + +## スタンプの初期サイズ ## -スタンプの初期サイズ - -stampsize=SIZE +→ stampsize=SIZE ← すべてのスタンプの初期の大きさを 0(最小)から 10(最大)の間で設定します。 SIZE の値はスタンプ自体の大きさと Tux Paint のキャンバスサイズによって決ま @@ -395,11 +395,11 @@ stampsize=SIZE 定します。(これが標準の動作です) + +## 機能制限 ## -機能制限 - -noquit=yes +→ noquit=yes ← 画面の "やめる" ボタンや [Escape] キーによるプログラム終了を無効にする。 @@ -415,8 +415,8 @@ noquit=yes す。 - -nostamps=yes + +→ nostamps=yes ← 「はんこ」の画像を読み込まず、「はんこ」ツールを無効にします。 @@ -428,8 +428,8 @@ nostamps=yes きます。 - -nostampcontrols=yes + +→ nostampcontrols=yes ← 「はんこ」ツールの画像には、上下または左右に反転できたり、大きさを変更した りできるものがあります。このオプションを設定すると、このような操作を無効に @@ -441,8 +441,8 @@ nostampcontrols=yes "--stampcontrols" で変更できます。 - -nostamprotation=yes + +→ nostamprotation=yes ← はんこを回転させるステップを省略し、1回のクリックで通常の向きにはんこを配 置します。 @@ -455,8 +455,8 @@ nostamprotation=yes "--stamprotation" で変更できます。 - -nomagiccontrols=yes + +→ nomagiccontrols=yes ← 「まほう」ツールの中には、「ふで」ツールのように画像の一部分だけに効果を及 ぼすか、キャンバス全体に効果を及ぼすかを選択できるものがあります。このオプ @@ -470,8 +470,8 @@ nomagiccontrols=yes "--magiccontrols" で変更できます。 - -nomagicsizes=yes + +→ nomagicsizes=yes ← 「まほう」ツールの中には、描画のサイズや効果が及ぶ幅の大きさを変更できるも のがあります。このオプションを設定するとサイズの変更を無効にして、ツールご @@ -484,8 +484,8 @@ nomagicsizes=yes "--magicsizes" で変更できます。 - -ungroupmagictools=yes + +→ ungroupmagictools=yes ← デフォルトでは、タックスペイントの「まほう」ツールは、似たようなツールのグ ループにまとめられています(例えば、色、彩度、暗転/明転ツールはすべて一まと @@ -501,8 +501,8 @@ ungroupmagictools=yes "--groupmagictools" で変更できます。 - -noshapecontrols=yes + +→ noshapecontrols=yes ← 「かたち」ツールでの2つの動作モード-マウスをクリックした箇所を中心として 図形を拡大するか、マウスをクリックした箇所をコーナーとして図形を拡大するか @@ -514,8 +514,8 @@ noshapecontrols=yes "--shapecontrols" で変更できます。 - -nolabel=yes + +→ nolabel=yes ← 「ラベル」ツールを無効にします。 @@ -525,8 +525,8 @@ nolabel=yes す。 - -nobrushspacing=yes + +→ nobrushspacing=yes ← 「ふで」ツールとLines「せん」ツールで、描画間隔の調整を無効にします。標準の 描画間隔が用いられます。 @@ -540,8 +540,8 @@ nobrushspacing=yes "--brushspacing" で変更できます。 - -complexity=COMPLEXITY + +→ complexity=COMPLEXITY ← タックスペイントの操作の複雑さ(熟達度合い)のレベルを設定します。これによ り、いくつかの「まほう」ツールが無効になったり、異なる動作をしたりします。 @@ -550,17 +550,17 @@ complexity=COMPLEXITY COMPLEXITY は以下の3とおりから選択できます。 - advanced (the default) + → advanced (the default) ← 「上級者」 — Tux Paint に精通していて、複雑な操作が可能なユーザー向け。 - - beginner + + → beginner ← 「中級者」 — ある程度 Tux Paint に慣れているが、複雑なツールにとまどっ たり、フラストレーションを感じるユーザー向け。 - - novice + + → novice ← 「初心者」 — 初めて Tux Paint を使うユーザーや、コンピューターの経験が 浅いユーザー、または、特殊な操作が必要なユーザー向け - + 📜 注: 難易度のオプションは、Tux Paint バージョン 0.9.32 で導入されました。 詳しくは個々の「まほう」ツールのドキュメントを参照して下さい。 @@ -571,8 +571,8 @@ complexity=COMPLEXITY きます。 - -notemplateexport=yes + +→ notemplateexport=yes ← 「ひらく」ダイアログで、保存された作品を用いて新しいテンプレート画像を作成 する機能を無効にします。 @@ -585,8 +585,8 @@ notemplateexport=yes "--templateexport" で変更できます。 - -noerase=yes + +→ noerase=yes ← 「ひらく」ダイアログの「けす」ボタンを使って保存した作品を削除したり、「さ いしょから」ダイアログの「けす」ボタンを使って自作のテンプレート画像を削除 @@ -601,13 +601,13 @@ noerase=yes す。 + + ### 言語関連 ### -言語関連 +## 言語 ## -言語 - -lang=LANGUAGE +→ lang=LANGUAGE ← サポートされている中から言語を指定して Tux Paint を起動します。現時点で LANGUAGEに指定できる言語は以下のとおりです: @@ -869,8 +869,8 @@ lang=LANGUAGE +-----------------------------------------------------------------+ - ---locale LOCALE + +→ --locale LOCALE ← Tux Paint で使用する言語を指定します。使用する言語ごとの言語コードの設定 (例えば、ドイツ語では "de_DE")については、以下の "使用する言語を変更する" @@ -880,8 +880,8 @@ lang=LANGUAGE 先されるので、このオプションを設定するは必要ありません。) - -mirrorstamps=yes + +→ mirrorstamps=yes ← 反転可能なスタンプは、はじめから反転されるようにします。 @@ -894,11 +894,11 @@ mirrorstamps=yes "--dontmirrorstamps" で変更できます。 + +## フォント ## -フォント - -sysfonts=yes +→ sysfonts=yes ← もじツールで、オペレーティングシステムのフォントを使用します。通常では、Tux Paint はパッケージに付属するフォントだけを使用します。 @@ -909,8 +909,8 @@ sysfonts=yes で変更できます。 - -alllocalefonts=yes + +→ alllocalefonts=yes ← バージョン0.9.21以前では、Tux Paintは、特定の言語のみに固有のもの(例えば、 ラテン文字を持たないチベット語のフォントなど)も含めて、fonts ディレクトリ @@ -926,8 +926,8 @@ alllocalefonts=yes "--currentlocalefont" で変更できます。 - -uifont=FONT NAME + +→ uifont=FONT NAME ← もじツールで、オペレーティングシステムのフォントを使用します。通常では、Tux Paint はパッケージに付属するフォントだけを使用します。 @@ -935,19 +935,19 @@ uifont=FONT NAME "default" を指定すると、規定のフォントが使用されます。(標準の動作) + + ### 印刷 ### -印刷 +## 印刷の制御 ## -印刷の制御 - -noprint=yes +→ noprint=yes ← 印刷を無効にします。 - -printdelay=SECONDS + +→ printdelay=SECONDS ← SECONDS で設定した秒数ごとに1回だけしか印刷できなくなります。 @@ -956,11 +956,11 @@ printdelay=SECONDS の設定も、コマンドラインオプションの "--printdelay=0" で変更できます。 + +## 印刷ダイアログの表示 ## -印刷ダイアログの表示 - -altprint=always +→ altprint=always ← "いんさつ" ボタンをクリックすると、常に印刷ダイアログを表示します(Linux と Unix では、"altprintcommand" で設定したプログラムが起動します)。[Alt] キー @@ -968,27 +968,27 @@ altprint=always キーを押す必要がないということです。 - -altprint=never + +→ altprint=never ← "いんさつ" ボタンを押したときの [Alt] キーの効果を無効にして、印刷ダイアロ グが表示されないようにします(Linux と Unix では、"altprintcommand" で設定 したコマンドが起動されなくなります)。 - -altprint=mod + +→ altprint=mod ← 印刷時の標準の動作です。[Alt] キーを押しながら "いんさつ" ボタンをクリック すると印刷ダイアログが表示され、[Alt] キーを押さずに "いんさつ" ボタンをク リックすると、ダイアログを表示せずに印刷します。 + +## 印刷設定の保存 ## -印刷設定の保存 - - printcfg=yes + → printcfg=yes ← (Windows と macOS のみ) @@ -1006,11 +1006,11 @@ altprint=mod "--noprintcfg" で変更できます。 + + ## 印刷コマンド ## - 印刷コマンド - - printcommand=COMMAND + → printcommand=COMMAND ← (Linux 及び Unix の場合のみ) @@ -1027,8 +1027,8 @@ altprint=mod た場合は、この設定を変更する必要があります。 - - altprintcommand=COMMAND + + → altprintcommand=COMMAND ← (Linux 及び Unix の場合のみ) @@ -1042,11 +1042,11 @@ altprint=mod kprinter + + ## 用紙サイズ ## - 用紙サイズ - - papersize=PAPERSIZE + → papersize=PAPERSIZE ← (Windows, macOS, BeOS, Haiku を除く、内蔵 PostScript 出力エンジンを使 用するプラットフォーム向け) @@ -1062,39 +1062,39 @@ altprint=mod esheet. + + ### 保存 ### - 保存 + ## 上書き保存 ## - 上書き保存 - - saveover=yes + → saveover=yes ← 以前の絵を編集して保存するときに、"いまかいたえとまえのえをいれかえる? " と確認を求めないようにします。この設定では、前の絵は常に上書きされま す。 - - saveover=new + + → saveover=new ← 上記と同様に保存の確認を求めないようにしますが、この設定では、前の絵を 上書きせずに、常に新しいファイルを作成して保存します。 - - saveover=ask + + → saveover=ask ← (絵を保存するときの標準の動作なので、この設定は冗長なものとなります) 以前の絵を編集して保存するときに、以前の絵を上書きするかどうかを尋ねら れます。 + + ## 起動時の設定 ## - 起動時の設定 - - startblank=yes + → startblank=yes ← Tux Paint を起動する際、前回最後に開いていた絵を読み込む代わりに、毎 回、空のキャンバスで開始します。 @@ -1105,8 +1105,8 @@ altprint=mod "--startlast" で変更できます。 - - newcolorslast=yes + + → newcolorslast=yes ← 「さいしょから」でキャンバスを選択する際、単色のキャンバスが末尾に、ス ターター画像やテンプレートが先頭になるよう、表示順序を変更します。 @@ -1117,29 +1117,29 @@ altprint=mod ションの "--newcolorsfirst" で変更できます。 + + ## 保存・書き出し先のディレクトリ ## - 保存・書き出し先のディレクトリ - - savedir=DIRECTORY + → savedir=DIRECTORY ← Tux Paint が、作品を保存する "saved" ディレクトリの場所を変更します。 特に設定していなければ、標準のディレクトリは次の場所にあります: - Linux / Unix + → Linux / Unix ← 各ユーザーのホームディレクトリ以下の隠しディレクトリ: /home/ユーザー名/.tuxpaint/saved/ - - Windows + + → Windows ← C:\Users\ユーザー名\AppData\Roaming\TuxPaint\saved\ - - macOS + + → macOS ← /Users/ユーザー名/Library/Application Support/TuxPaint/saved/ - - Haiku + + → Haiku ← /boot/home/config/settings/TuxPaint/saved/ - + 💡 注: Windowsのドライブ(例: "H:\")を指定する際は、サブディレクトリも 指定する必要があります。 @@ -1153,8 +1153,8 @@ altprint=mod 例: savedir=Z:\tuxpaint\ - - exportdir=DIRECTORY + + → exportdir=DIRECTORY ← 「かきだす」によって、作品を画像にエクスポートして他で利用する場合や、 アニメーションGIFによるスライドショーデータなど、データの出力先のディレ @@ -1193,11 +1193,11 @@ altprint=mod 例: exportdir=/home/penguin/TuxPaintExports + + ## 保存関連の追加オプション ## - 保存関連の追加オプション - - nosave=yes + → nosave=yes ← 絵の保存ができないようにします("セーブ" ボタンも無効になります)。一時 的なお遊びに使う場合や、テスト環境で使えるオプションです。 @@ -1208,8 +1208,8 @@ altprint=mod 変更できます。 - - autosave=yes + + → autosave=yes ← プログラムを終了するときに、絵を保存するかどうか尋ねずに、自動的に保存 します。 @@ -1220,8 +1220,8 @@ altprint=mod "--noautosave" で変更できます。 - - reversesort=yes + + → reversesort=yes ← 「ひらく」と「スライド」のダイアログで、先頭から新しい順に、作品を表示 します。 @@ -1232,13 +1232,13 @@ altprint=mod の "--noreversesort" で変更できます。 + + ### データ ### - データ + ## ロックファイル ## - ロックファイル - - nolockfile=yes + → nolockfile=yes ← 標準では、Tux Paint は「ロックファイル」と呼ばれるものを使用して、30秒 間に1回以上起動できないようになっています。これは、シングルクリックのラ @@ -1258,11 +1258,11 @@ altprint=mod "--lockfile" で変更できます。 + + ## データ・ディレクトリ ## - データ・ディレクトリ - - datadir=DIRECTORY + → datadir=DIRECTORY ← 個人用データファイル(ペイントブラシ、スタンプ、スターター、テンプレー ト、個人用のフォント)を検索する場所を変更します。 @@ -1273,15 +1273,15 @@ altprint=mod 特に設定していなければ、標準のディレクトリは次の場所にあります: - Linux / Unix + → Linux / Unix ← /home/ユーザー名/.tuxpaint/ - - Windows + + → Windows ← C:\Users\ユーザー名\AppData\Roaming\TuxPaint\ - - macoS + + → macoS ← /Users/ユーザー名/Library/Application Support/TuxPaint/ - + 📜 注: バージョン 0.9.18 以前では、個人用データの検索先として "savedir" の指定と同じディレクトリを使用していましたが、0.9.18 以降では個別に設定 @@ -1293,11 +1293,11 @@ altprint=mod 例: datadir=/home/johnny/tuxpaint-data/ + + ## カラーパレットファイル ## - カラーパレットファイル - - colorfile=ファイル名 + → colorfile=ファイル名 ← お好みのカラーパレットを記述した簡単なテキストファイルを作成して、その ファイル名を "colorfile" オプションで指定すれば、標準のカラーパレットを @@ -1323,13 +1323,13 @@ altprint=mod ため、"#FFF" は "#F0F0F0" ではなく "#FFFFFF" を意味します。 + + ### 操作方法 ### - 操作方法 + ## マウス ## - マウス - - mouse-accessibility=yes + → mouse-accessibility=yes ← 例えば「せん」ツールなどでは、マウスをクリックしてドラッグした後にマウ スボタンを放すというのが標準の操作ですが、このモードを設定すると、マウ @@ -1337,11 +1337,11 @@ altprint=mod 操作になります。 + + ## キーボード ## - キーボード - - keyboard=yes + → keyboard=yes ← キーボードの矢印キーによるマウスポインターの操作が行えるようにします (マウスが使えない場合や、マウス操作が難しいユーザー向けの機能です) @@ -1381,17 +1381,17 @@ altprint=mod "--mouse" で変更できます。 + + ## 画面キーボード ## - 画面キーボード - - onscreen-keyboard=yes + → onscreen-keyboard=yes ← 「もじ」ツールと「ラベル」ツールで、画面キーボードを表示します。 - - onscreen-keyboard-layout=レイアウト名 + + → onscreen-keyboard-layout=レイアウト名 ← もじツールとラベルツールで使用する画面キーボードの初期レイアウトを指定 します。 @@ -1399,8 +1399,8 @@ altprint=mod なします。 - - onscreen-keyboard-disable-change=yes + + → onscreen-keyboard-disable-change=yes ← 画面キーボードの変更をできないようにします。小さな子供向けにシンプルに したい場合に設定します。 @@ -1413,192 +1413,192 @@ altprint=mod "--onscreen-keyboard-disable-change=no" で変更できます。 + + ### ジョイスティック ### - ジョイスティック + ## デバイスの設定 ## - デバイスの設定 - - joystick-dev=N + → joystick-dev=N ← 何番目のジョイスティックデバイスを使うかを設定します。標準では 0 (最初 のジョイスティック) - - joystick-slowness=SPEED + + → joystick-slowness=SPEED ← ジョイスティックの感度を SPEED の値で設定します。0 から 500 までの値が 設定できます。標準の値は 15 です。 - - joystick-threshold=THRESHOLD + + → joystick-threshold=THRESHOLD ← ジョイスティックでポインターを動かし始めるためのしきい値を THRESHOLD の 値で設定します。0 から 32766 までの値が設定できます。標準の値は 3200 で す。 - - joystick-maxsteps=STEPS + + → joystick-maxsteps=STEPS ← ポインターの移動速度の上限を STEPS にピクセル単位で設定します。1 から 7 までの値が設定可能で、標準の値は 7 です。 + + ## ハットスイッチ ## - ハットスイッチ - - joystick-hat-slowness=SPEED + → joystick-hat-slowness=SPEED ← ハットスイッチの感度を設定します。設定可能な値は 0 から 500 で、標準の 値は 15 です。 - - joystick-hat-timeout=MILLISECONDS + + → joystick-hat-timeout=MILLISECONDS ← ジョイスティックのハットスイッチを押し続けたときに、ポインターが連続し て動き始めるまでの時間を MILLISECONDS にミリ秒単位で設定します。0 から 3000 までの値が設定可能で、標準の設定は 1000 です。 + + ## ボタンの無効化 ## - ボタンの無効化 - - joystick-buttons-ignore=BUTTON1,BUTTON2,... + → joystick-buttons-ignore=BUTTON1,BUTTON2,... ← 無効にするジョイスティックのボタンの番号を指定します。何も指定しない場 合、上記の "joystick-btn-" オプションで機能が設定されたボタン以外は、マ ウスの左ボタンと同じ動作になります。 + +## ボタンショートカット ## -ボタンショートカット - - joystick-btn-escape=BUTTON NUMBER + → joystick-btn-escape=BUTTON NUMBER ← ジョイスティックの BUTTON NUMBER で設定したボタンに "ESC" キーの機能を 割り当てます。(ダイアログの "もどる" や "やめる" で使います) - - joystick-btn-brush=BUTTON NUMBER + + → joystick-btn-brush=BUTTON NUMBER ← ジョイスティックの BUTTON NUMBER で設定したボタンに "「ふで」ツール" へ のショートカットを割り当てます。 - - joystick-btn-stamp=BUTTON NUMBER + + → joystick-btn-stamp=BUTTON NUMBER ← ジョイスティックの BUTTON NUMBER で設定したボタンに "「はんこ」ツール" へのショートカットを割り当てます。 - - joystick-btn-lines=BUTTON NUMBER + + → joystick-btn-lines=BUTTON NUMBER ← ジョイスティックの BUTTON NUMBER で設定したボタンに "「せん」ツール" へ のショートカットを割り当てます。 - - joystick-btn-shapes=BUTTON NUMBER + + → joystick-btn-shapes=BUTTON NUMBER ← ジョイスティックの BUTTON NUMBER で設定したボタンに "「かたち」ツール" へのショートカットを割り当てます。 - - joystick-btn-text=BUTTON NUMBER + + → joystick-btn-text=BUTTON NUMBER ← ジョイスティックの BUTTON NUMBER で設定したボタンに "「もじ」ツール" へ のショートカットを割り当てます。 - - joystick-btn-label=BUTTON NUMBER + + → joystick-btn-label=BUTTON NUMBER ← ジョイスティックの BUTTON NUMBER で設定したボタンに "「ラベル」ツール" へのショートカットを割り当てます。 - - joystick-btn-fill=BUTTON NUMBER + + → joystick-btn-fill=BUTTON NUMBER ← ジョイスティックの BUTTON NUMBER で設定したボタンに "「ぬる」ツール" へ のショートカットを割り当てます。 - - joystick-btn-magic=BUTTON NUMBER + + → joystick-btn-magic=BUTTON NUMBER ← ジョイスティックの BUTTON NUMBER で設定したボタンに "「まほう」ツール" へのショートカットを割り当てます。 - - joystick-btn-undo=BUTTON NUMBER + + → joystick-btn-undo=BUTTON NUMBER ← ジョイスティックの BUTTON NUMBER で設定したボタンに "「とりけし」" への ショートカットを割り当てます。 - - joystick-btn-redo=BUTTON NUMBER + + → joystick-btn-redo=BUTTON NUMBER ← ジョイスティックの BUTTON NUMBER で設定したボタンに "「やりなおし」" を 選択するショートカットを割り当てます。 - - joystick-btn-eraser=BUTTON NUMBER + + → joystick-btn-eraser=BUTTON NUMBER ← ジョイスティックの BUTTON NUMBER で設定したボタンに "「けしごむ」" を選 択するショートカットを割り当てます。 - - joystick-btn-new=BUTTON NUMBER + + → joystick-btn-new=BUTTON NUMBER ← ジョイスティックの BUTTON NUMBER で設定したボタンに、「さいしょから」ダ イアログへのショートカットを割り当てます。 - - joystick-btn-open=BUTTON NUMBER + + → joystick-btn-open=BUTTON NUMBER ← ジョイスティックの BUTTON NUMBER で設定したボタンに、「ひらく」ダイアロ グへのショートカットを割り当てます。 - - joystick-btn-save=BUTTON NUMBER + + → joystick-btn-save=BUTTON NUMBER ← ジョイスティックの BUTTON NUMBER で設定したボタンに "「ほぞん」" への ショートカットを割り当てます。 - - joystick-btn-pgsetup=BUTTON NUMBER + + → joystick-btn-pgsetup=BUTTON NUMBER ← ジョイスティックの BUTTON NUMBER で設定したボタンに "印刷設定ダイアログ " へのショートカットを割り当てます。 - - joystick-btn-print=BUTTON NUMBER + + → joystick-btn-print=BUTTON NUMBER ← ジョイスティックの BUTTON NUMBER で設定したボタンに "「いんさつ」" への ショートカットを割り当てます。 - + システム全体の設定を上書きする @@ -1623,7 +1623,7 @@ altprint=mod 各種オプションは、Tux Paint を起動する際のコマンドラインで指定することもで きます。 - --fullscreen=yes + → --fullscreen=yes --fullscreen=native --WIDTHxHEIGHT --orient=portrait @@ -1705,13 +1705,14 @@ altprint=mod --reversesort --lang LANGUAGE --colorfile FILE + ← 以上のオプションは、上記で説明した設定ファイルでの各種オプションと関連 しています。 - - --windowed + + → --windowed --800x600 --orient=landscape --disablescreensaver @@ -1752,14 +1753,15 @@ altprint=mod --save --noautosave --noreversesort + ← 以上のオプションは、設定ファイルでの設定を上書きするために用いられま す。(オプションが設定ファイルで指定されていない場合、設定を上書きしな いというオプションが必要です) - - --nosysconfig + + → --nosysconfig ← これにより、システム全体の設定ファイル(例: Linuxでは "/etc/tuxpaint/tuxpaint.conf")が読み込まれなくなります。 @@ -1769,53 +1771,53 @@ altprint=mod を読み込みます。 + - - 情報を表示するためのコマンドラインオプション + ### 情報を表示するためのコマンドラインオプション ### 以下の各オプションは、Tux Paint を起動せず、情報をテキスト画面に表示して終 了します。 - --version - --verbose-version + → --version + --verbose-version ← プログラムのバージョンとリリース日を表示します。"--verbose-version" オ プションでは、コンパイル時のオプションも追加で表示します。(ドキュメン ト "Tux Paint のインストール" および "よくある質問"もごらんください。) - - --copying + + → --copying ← Tux Paint のライセンスについての情報を表示します。 - - --usage + + → --usage ← 利用可能なコマンドラインオプションの一覧を表示します。 - - --help + + → --help ← Tux Paint の使い方についての簡単な説明を表示します。 - - --lang help + + → --lang help ← Tux Paint で利用可能な言語の一覧を表示します。 - - --joystick-dev list + + → --joystick-dev list ← 接続されているジョイスティックについて、Tux Paint で利用可能なものの一 覧を表示します。 - + 使用する言語の選択 @@ -1829,7 +1831,7 @@ altprint=mod "--lang help" オプションを用いれば、利用可能な言語の一覧が表示されます。 - 利用可能な言語 + ### 利用可能な言語 ### +-------------------------------------------------------------------------+ | 言語コード | 言語名 | 言語名 | 入力切り替え | @@ -2122,7 +2124,7 @@ altprint=mod できます。もじツールが有効になっているときに、上の表に示されたキーの組み合 わせを使えば、利用可能な入力方式を順に切り替えることができます。 - 環境で使用する言語の設定 + ### 環境で使用する言語の設定 ### システムの言語を変更すると環境に大きな影響があります。 @@ -2132,7 +2134,7 @@ altprint=mod 言語環境を設定するやり方は以下のとおりです: - Linux または Unix のユーザー + ## Linux または Unix のユーザー ## まず最初に、使用したい言語が有効になるように "/etc/locale.gen" ファイルを確 認、編集した後、管理者権限で "locale-gen" コマンドを実行します。 @@ -2159,7 +2161,7 @@ altprint=mod setenv LANG es_ES ; \ tuxpaint - Windows のユーザー + ## Windows のユーザー ## 何もしなくても、利用している言語環境に応じて適切な設定が用いられますので、 以下は、他の言語で利用したい場合のための説明になります。 @@ -2184,7 +2186,7 @@ altprint=mod + "環境変数(N)..." ボタンをクリック。 + 環境変数 "LANG" の値を編集。(変数が設定されていなければ新たに作成) - 言語固有のフォント + ### 言語固有のフォント ### いくつかの言語では、専用のフォントが必要になります。TrueType(TTF)形式の フォントファイルは、サイズが非常に大きいので、Tux Paint のダウンロードファ diff --git a/docs/ja_JP.UTF-8/PNG.txt b/docs/ja_JP.UTF-8/PNG.txt index b7ece4db1..cc0993e36 100644 --- a/docs/ja_JP.UTF-8/PNG.txt +++ b/docs/ja_JP.UTF-8/PNG.txt @@ -26,12 +26,12 @@ library.) Support for many colors allows photo-quality "rubber stamp" images to be used in Tux Paint, and alpha transparency allows for high-quality brushes. -How To Make PNGs + ### How To Make PNGs ### The following is a very brief list of ways to create PNGs or convert existing images into PNGs. -GIMP & Krita +→ GIMP & Krita ← Excellent tools with which to create PNG images for use in Tux Paint are GIMP and Krita, both high-quality Open Source interactive drawing and photo @@ -43,10 +43,10 @@ GIMP & Krita /www.krita.org/, respectively. + +→ Command-line Tools ← -Command-line Tools - - NetPBM + → NetPBM ← The Portable Bitmap tools (collectively known as "NetPBM") is a collection of Open Source command-line tools which convert to and from @@ -58,8 +58,8 @@ Command-line Tools netpbm.sourceforge.net/. - - cjpeg/djpeg + + → cjpeg/djpeg ← The "cjpeg" and "djpeg" command-line programs convert between the NetPBM Portable Any Map (PNM) format and JPEGs. It is possible that @@ -68,11 +68,11 @@ Command-line Tools or to learn more, visit https://jpegclub.org/. + - - -Proprietary Software for Windows + +→ Proprietary Software for Windows ← + CorelDRAW (Corel) — http://www.corel.com/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Paint Shop Pro (Corel) — https://www.paintshoppro.com/ @@ -80,13 +80,13 @@ Proprietary Software for Windows + PIXresizer (Bluefive software) — http://bluefive.pair.com/ pixresizer.htm - -Macintosh Users + +→ Macintosh Users ← + CorelDRAW (Corel) — http://www.corel.com/ + GraphicConverter (Lemke Software) — https://www.lemkesoft.de/ mac-fotobearbeitung-mac-diashow-mac-grafikprogramm-mac-bildbetrachter/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Photoshop (Adobe) — http://www.adobe.com/products/photoshop.html - + diff --git a/docs/ja_JP.UTF-8/README.txt b/docs/ja_JP.UTF-8/README.txt index 97e42866a..f6821fafb 100644 --- a/docs/ja_JP.UTF-8/README.txt +++ b/docs/ja_JP.UTF-8/README.txt @@ -1,12 +1,12 @@ Tux Paint バージョン 0.9.34 - 子供向けのシンプルなお絵かきプログラム + ## 子供向けのシンプルなお絵かきプログラム ## Copyright © 2002-2024 by various contributors; AUTHORS.txt 参照. https://tuxpaint.org/ - 2024年10月12日 + 2024年10月14日 +--------------------------------------------------+ | 目次 | @@ -44,49 +44,49 @@ I. Tux Paint について -A. "Tux Paint" とは? + ### A. "Tux Paint" とは? ### Tux Paint は、3歳以上の小さな子供向けにデザインされたフリーのお絵かきソフトで す。シンプルで使いやすい操作方法と楽しい効果音を備え、マスコットキャラクターが 子供たちの案内役を務めます。空っぽのキャンバスと様々な描画ツールが、子供たちの 創造力をかき立てます。 -B. 特長 + ### B. 特長 ### -簡単に、そして楽しく +→ 簡単に、そして楽しく ← Tux Paint は、一般向けの描画ツールではなく、小さな子供のためのシンプルなお 絵かきソフトとなることを目指して、楽しく容易に使えるように作られています。 効果音とマスコットキャラクターが、プログラムの操作をわかりやすく教えてくれ るとともに、ユーザーを楽しませてくれます。また、大きくて見やすいイラスト調 のマウスポインターを採用しています。 - -拡張性 + +→ 拡張性 ← Tux Paint は、機能を拡張することができます。「ふで」や「はんこ」は、追加や 削除が可能です。例えば、授業では、様々な生き物の画像を追加しておいて、生徒 に生態系を描かせるといったことができます。それぞれの「はんこ」には、選択時 に流れる音声、表示される説明文を設定できます。 - -移植性 + +→ 移植性 ← Tux Paint は、Windows, Macintosh, Linux など、様々なプラットフォームに移植 されており、どのプラットフォームでも見た目や使い方は変わりません。Tux Paint は、Pentium 133のような旧式のシステムでもうまく動作し、さらに遅いシステムで も動作するように構築することもできます。 - -簡単な操作 + +→ 簡単な操作 ← ユーザーは、コンピューターの複雑な機能に直接触れる必要がありません。描画中 の作品は、プログラム終了時に保存され、再開時に表示されます。作品を保存する ために、ファイル名をつけたりキーボードを使う必要はありません。保存された作 品は、縮小画像の一覧から選択するだけで読み込むことができ、コンピューターの 他のファイルにアクセスすることはありません。 - -操作方法 + +→ 操作方法 ← Tux Paint には、ボタンのサイズ拡大、UIフォントの変更、キーボードや他の入力 デバイス(ジョイスティック、ゲームパッドなど)を用いたカーソル操作、オンス クリーンキーボード、マウスクリックの固定など、操作性に関する多くのオプショ ンが用意されています。 + - -C. 著作権 + ### C. 著作権 ### Tux Paint は、オープンソースのプロジェクトで、GNUの一般公衆利用許諾(GPL)基づ き公開されているフリーソフトウェアです。このソフトウェアは無料で、プログラムの @@ -95,62 +95,76 @@ Tux Paint は、オープンソースのプロジェクトで、GNUの一般公 ライセンスの全文は、COPYING.txtをお読みください。 -D. Tux Paint バージョン 0.9.34 での変更点 + ### D. Tux Paint バージョン 0.9.34 での変更点 ### -"Eraser" Fill mode +→ "Eraser" Fill mode ← A flood fill option that fills the canvas with the background color, or template or starter background, upon which the drawing was based. - -ブラシの追加 + +→ ブラシの追加 ← New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches". -New brush option + +→ New brush option ← Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them. -New templates + +→ New templates ← "Clouds from an airplane" and "Lough Leane". -New Magic tool: Comic dots + +→ New Magic tool: Comic dots ← Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books. - -New Magic tool: Rotate + +→ New Magic tool: Rotate ← Rotates the drawing. - -New Magic tool: Fractal + +→ New Magic tool: Fractal ← A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat. - -New Magic tool: ASCII Typewriter + +→ New Magic tool: ASCII Typewriter ← Transform your picture into "ASCII art", typewriter-style. -New Magic tool: ASCII Computer + +→ New Magic tool: ASCII Computer ← Transform your picture into "ASCII art", computer-style. -New Magic tool: ASCII Color Computer + +→ New Magic tool: ASCII Color Computer ← Transform your picture into colored computer "ASCII art". -New Magic tool: Crescent + +→ New Magic tool: Crescent ← Draw one of various crescent shapes at a chosen angle. -New Magic tool: Spiral + +→ New Magic tool: Spiral ← Draw spirals. -New Magic tool: Spiral Square + +→ New Magic tool: Spiral Square ← Draw square spirals. -New Magic tool: Concentric Circle + +→ New Magic tool: Concentric Circle ← Draw concentric circles. -New Magic tool: Concentric Square + +→ New Magic tool: Concentric Square ← Draw concentric squares. -New Magic tool: Tessellation Pointy + +→ New Magic tool: Tessellation Pointy ← Draw repeating tessellation patterns with pointy-topped hexagons. -New Magic tool: Tessellation Flat + +→ New Magic tool: Tessellation Flat ← Draw repeating tessellation patterns with flat-topped hexagons. -Magic API Updates + +→ Magic API Updates ← Sound pause and resume functions added. + 全ての変更点については、CHANGES.txt をお読みください。 II. Tux Paint の使い方 -A. Tux Paint の起動 + ### A. Tux Paint の起動 ### -1. Linux または Unix のユーザー +## 1. Linux または Unix のユーザー ## KDE あるいは GNOME のメニューの「グラフィックス」以下に、起動アイコンが設定され ているはずです。 @@ -161,7 +175,7 @@ KDE あるいは GNOME のメニューの「グラフィックス」以下に、 エラーが発生した場合は、端末にその内容が表示されます。(標準エラー出力) -2. Windows のユーザー +## 2. Windows のユーザー ## [Tux Paint アイコン] Tux Paint @@ -180,33 +194,36 @@ KDE あるいは GNOME のメニューの「グラフィックス」以下に、 ZIP ファイルを用いた場合、「Tux Paint」のフォルダは、任意の場所に配置できます。 -3. macOS のユーザー +## 3. macOS のユーザー ## "Tux Paint" のアイコンをダブルクリックします。 [起動画面] + -B. 起動画面 + ### B. 起動画面 ### Tux Paint を起動すると、タイトル画面が表示されます。 プログラムの読み込みが完了すると、何かキーを押すかマウスのクリックにより次に進 みます。(タイトル画面は、約5秒後に自動的に閉じます) -C. メインの画面 + ### C. メインの画面 ### メインの画面は、次の各部に分けられます: [どうぐ: ふで, はんこ, せん, かたち, もじ, まほう, ラベル, とりけし, やりなお し, けしゴム, さいしょから, ひらく, セーブ, いんさつ, やめる] -左側: ツールバー「どうぐ」 + +→ 左側: ツールバー「どうぐ」 ← ツールバーには、描画や編集を行うためのアイコンがあります。 - + [描画キャンバス] -中央部: 描画キャンバス + +→ 中央部: 描画キャンバス ← 中央部の最も広い領域が描画キャンバスです。ここが絵を描く部分になります! @@ -216,19 +233,21 @@ C. メインの画面 さい。 - + [セレクタ - ふで、もじ、かたち、はんこ] -右側: セレクタ + +→ 右側: セレクタ ← セレクタに表示される内容は、使用しているツールに応じて変わります。例えば、 「ふで」ツールでは、様々な種類の筆が表示され、「はんこ」ツールでは、はんこ の画像が表示されます。 - + [いろ - いろ - くろ、しろ、あか、ぴんく、おれんじ、きいろ、みどり、みずいろ 、あお、むらさき、ちゃいろ、はいいろ] -下部: カラーパレット「いろ」 + +→ 下部: カラーパレット「いろ」 ← 使用中のツールが色をサポートしている場合、画面の下部付近に色の選択肢がパ レットで表示されます。このパレットをクリックして色を選択すると、その色が @@ -275,21 +294,22 @@ C. メインの画面 種設定について"のドキュメントを参照してください。 - + (「かたち」ツールの使い方を説明している例) -最下部: ヘルプエリア + +→ 最下部: ヘルプエリア ← 画面の一番下の部分では、Linux ペンギンの Tux が、様々なヒントや関連情報をご 提供します。 + + ### D. 各種のツール ### -D. 各種のツール +## 1. 描画ツール ## -1. 描画ツール - -a. ペイントブラシ「ふで」 +a. ペイントブラシ「ふで」 ← 右側のセレクタから筆の種類を、下のパレットから色を選んで、フリーハンドで描 画します。 @@ -326,8 +346,8 @@ a. ペイントブラシ「ふで」 なります。詳しくは"各種設定について"のドキュメントを参照してください。 - -b.「はんこ」ツール + +b.「はんこ」ツール ← 「はんこ」ツールは、スタンプやステッカーを集めたようなものです。馬や木、月 など、あらかじめ用意された様々な写真やイラストを絵に貼り付けることができま @@ -336,12 +356,12 @@ b.「はんこ」ツール マウスを動かすと、スタンプが押される位置と大きさを示す輪郭線が表示されるの で、押したい場所でクリックします。 - スタンプの分類 + → スタンプの分類 ← スタンプは、動物、植物、宇宙、乗り物、人物といった多くのカテゴリに分類 されています。セレクタの左右の矢印のボタンを使ってカテゴリを切り替える ことができます。 - - "スタンプの回転" + + → "スタンプの回転" ← 右下のトグルボタンを使って、スタンプを配置する際の回転を有効にすること ができます。スタンプを配置したらキャンバス上でマウスを動かして回転させ @@ -356,8 +376,8 @@ b.「はんこ」ツール 📜 注: はんこの回転機能は Tux Paint バージョン 0.9.29 で追加されました。 - - スタンプの操作 + + → スタンプの操作 ← スタンプを絵に貼り付ける前に、以下の様々な効果を適用することができます (スタンプの種類によって異なります): @@ -375,19 +395,19 @@ b.「はんこ」ツール トを参照してください。 - - スタンプの効果音 + + → スタンプの効果音 ← 個々のスタンプごとに効果音を設定することができます。画面下部の左側のヘ ルプエリア(Linux ペンギン "Tux"の近く)にあるボタンを押すと、効果音を 再生することができます。 + - - -c.「せん」ツール + +c.「せん」ツール ← 様々な種類の筆と好きな色を使って直線を描くツールです。 @@ -408,8 +428,8 @@ c.「せん」ツール イントブラシ「ふで」"の"ブラシの描画間隔"のセクションを参照して下さい。 - -d.「かたち」ツール + +d.「かたち」ツール ← 簡単な図形を描きます。 @@ -417,21 +437,21 @@ d.「かたち」ツール 右下のオプションボタンで「かたち」ツールの動作を選択します: - 真ん中から広げる + → 真ん中から広げる ← 最初にクリックした位置を中心として図形を拡大します。 📜 バージョン 0.9.24 までは、このような動作だけでした。 - - 角から広げる + + → 角から広げる ← 最初にクリックした位置を左上の角として図形を拡大します。これは、他の多 くのお絵かきソフトの標準的な動作です。 📜 このオプションは、バージョン 0.9.25 以降で追加されました。 - + ⚙ 注: "noshapecontrols" オプションをつけて起動するなどして、「かたち」ツー ルの動作の制御を無効にした場合、オプションボタンは表示されず、真ん中から図 @@ -447,7 +467,7 @@ d.「かたち」ツール 図形を広げ終わったらマウスを放します。 - 通常の動作 + → 通常の動作 ← ここで、キャンバス上でマウスを動かして図形を回転させることができます。 回転した図形の角度は画面の下に表示されます(「せん」ツールと同様)。 @@ -455,8 +475,8 @@ d.「かたち」ツール 最後にもう一度マウスをクリックして、図形が完成します。 - - 簡易描画モード + + → 簡易描画モード ← 簡易描画モードが設定されている場合、図形を回転させる手順は省略され、マ ウスを放した時点で図形が描画されます。 @@ -464,11 +484,11 @@ d.「かたち」ツール のドキュメントを参照して下さい。 + - - -e.「もじ」ツール、「ラベル」ツール + +e.「もじ」ツール、「ラベル」ツール ← まず、右側のセレクタからフォントを、下部のパレットから色を選択します。さら に、テキストに太字や斜体のスタイルを適用することもできます。画面をクリック @@ -485,7 +505,7 @@ e.「もじ」ツール、「ラベル」ツール 文字の入力中に別の場所をクリックすると、入力内容を維持したまま、文字を貼り 付ける位置をクリックした位置に移動させ、文字入力を続けることができます。 - 「もじ」ツールと「ラベル」ツールの違い + → 「もじ」ツールと「ラベル」ツールの違い ← 「もじ」ツールは、Tux Paint に以前からある文字入力ツールです。このツー ルで入力した文字列は絵と一体化するため、後から文字列の内容を編集した @@ -516,8 +536,8 @@ e.「もじ」ツール、「ラベル」ツール り、無効にすることができます。 - - 多言語文字入力 + + → 多言語文字入力 ← Tux Paint では、様々な言語の文字を入力することができます。たいていのラ テン文字(A-Z, ñ, è など)は、直接入力できます。また、いくつかの言語で @@ -541,8 +561,8 @@ e.「もじ」ツール、「ラベル」ツール す。 - - 画面キーボード + + → 画面キーボード ← 「もじ」ツールや「ラベル」ツールで使える、オプションの「スクリーンキー ボード」では、キーボードレイアウトを変えたり、文字の合成(例: "a "と "e @@ -552,11 +572,11 @@ e.「もじ」ツール、「ラベル」ツール を参照してください。 + - - -f.「ぬる」ツール + +f.「ぬる」ツール ← 「ぬる」ツールは、描画の連続した領域を好きな色で塗りつぶします。以下の3 つ の塗りつぶしオプションが用意されています: @@ -580,8 +600,8 @@ f.「ぬる」ツール した。 - -g.「まほう」ツール(特殊効果) + +g.「まほう」ツール(特殊効果) ← 「まほう」ツールは、様々な特殊なツールを集めたものです。右側のセレクタで、 「まほう」の効果を選択することができます。効果を適用する方法は、クリック+ @@ -630,8 +650,8 @@ g.「まほう」ツール(特殊効果) は"各種設定について"のドキュメントを参照してください。 - -h.けしゴム + +h.けしゴム ← このツールは「ふで」(ペイントブラシ)と似た働きをします。どこをクリック (またはクリック&ドラッグ)しても、作品に描いたものは消去され、描画を開始 @@ -657,11 +677,11 @@ h.けしゴム のツールに戻ります。 + +## 2. そのほかの操作 ## -2. そのほかの操作 - -a.「とりけし」と「やりなおし」 +a.「とりけし」と「やりなおし」 ← 「とりけし」ボタンをクリックすると、直前に行った操作が取り消されます。いく つもの操作をさかのぼって取り消すことができます! @@ -677,8 +697,8 @@ a.「とりけし」と「やりなおし」 ⌨ 注: キーボードで [Control / ⌘] + [R] を押してもやりなおしできます。 - -b.「さいしょから」 + +b.「さいしょから」 ← Clicking the 'New' button will start a new drawing. A dialog will appear where you may choose to start a new picture using a solid background color, @@ -690,14 +710,14 @@ b.「さいしょから」 ⌨ 注: キーボードで [Control / ⌘] + [N] を押しても新規作成ができます。 - 単色のキャンバス + → 単色のキャンバス ← あらかじめ用意されている背景色のほか、レインボーパレットやカラーミキ サーで色を選択することができます。これらは、絵を描くときにキャンバスの 下に表示されるカラーパレットにあるオプションと同じように操作します。詳 細はメインの画面 > 下部: カラーパレット「いろ」 > 色に関する特別なオプ ションを参照。 - - レイヤー画像 + + レイヤー画像 ← o レイヤー画像には、塗り絵のページのようなもの(白黒の線で描かれ、色 を塗ることができる)や、前景レイヤーと背景レイヤーに挟まれた部分に 絵を描ける3D画像のようなものがあります。 @@ -723,8 +743,8 @@ b.「さいしょから」 トに変換することもできます。以下の「ひらく」を参照してください。 - - 自作テンプレートの削除 + + → 自作テンプレートの削除 ← 「さいしょから」ダイアログで自作テンプレート(「ひらく」ダイアログの 「テンプレート」ボタンを使って作成したもの)を選択すると、リストの右下 @@ -737,15 +757,15 @@ b.「さいしょから」 ⚙ 注: 「けす」ボタンは、"noerase" オプションで無効にできます。 - + ⚙ 注:単色のキャンバスは、"newcolorslast" オプションによって、「さいしょか ら」ダイアログの最後(スターターとテンプレートの下)に配置することができま す。 - -c.「ひらく」 + +c.「ひらく」 ← 「ひらく」をクリックすると、保存されている全ての作品のリストが表示されま す。リストが画面に収まりきらない場合は、上下の矢印のボタンでリストをスク @@ -794,8 +814,8 @@ c.「ひらく」 できます。 - -d.「セーブ」 + +d.「セーブ」 ← 描画中の作品を保存します。 @@ -815,8 +835,8 @@ d.「セーブ」 ⌨ 注: キーボードで [Control / ⌘] + [S] を押しても作品を保存できます。 - -e.「いんさつ」 + +e.「いんさつ」 ← このボタンを押して作品を印刷します! @@ -824,7 +844,7 @@ e.「いんさつ」 「いんさつ」ボタンを押すと、プリンターの設定画面が開きます。この機能は、フ ルスクリーンモードでは動作しない点に注意して下さい。 - 印刷の無効化 + → 印刷の無効化 ← オプションで "noprint" を設定すれば、「いんさつ」のボタンを無効にするこ とができます。 @@ -832,8 +852,8 @@ e.「いんさつ」 ⚙ 詳細は "各種設定について" のドキュメントを参照して下さい。 - - 印刷機能の制限 + + → 印刷機能の制限 ← オプションで "printdelay" を設定すれば、設定に応じた一定の時間ごとに1 回だけしか印刷できなくなります。 @@ -844,8 +864,8 @@ e.「いんさつ」 ⚙ 詳細は "各種設定について" のドキュメントを参照して下さい。 - - 印刷コマンド + + → 印刷コマンド ← (Linux 及び Unix の場合のみ) @@ -870,8 +890,8 @@ e.「いんさつ」 ⚙ 詳細は "各種設定について" のドキュメントを参照して下さい。 - - プリンターの設定 + + → プリンターの設定 ← (Windows 及び macOS) @@ -892,8 +912,8 @@ e.「いんさつ」 ⚙ 詳細は "各種設定について" のドキュメントを参照して下さい。 - - 印刷ダイアログのオプション + + → 印刷ダイアログのオプション ← 標準の設定では、印刷ダイアログは、[Alt] (または [Option]) キーを押しな がら「いんさつ」ボタンを押した場合にのみ表示されます(Linux/Unixでは、 @@ -909,17 +929,17 @@ e.「いんさつ」 ⚙ 詳細は "各種設定について" のドキュメントを参照して下さい。 + - - -f.「スライドショー」 + +f.「スライドショー」 ← 「スライドショー」の機能は、「ひらく」ダイアログから利用できます。Tux Paint の中で、簡単なアニメーションや画像のスライドショーを再生することができま す。また、選択した画像を元にアニメーションGIFを書き出すこともできます。 - 画像を選ぶ + → 画像を選ぶ ← 「スライド」セクションに入ると、「ひらく」ダイアログと同じように、保存 したファイルの一覧が表示されます。 @@ -933,8 +953,8 @@ f.「スライドショー」 ます。 - - 再生スピードの設定 + + → 再生スピードの設定 ← 画面左下「かいし」の隣にあるのスライドバーで、スライドショーやアニメー ションGIFのスピードを調節できます。スライドバーを一番左に設定すると、ス @@ -946,8 +966,8 @@ f.「スライドショー」 の動作はアニメーションGIFには適用されません) - - Tux Paint 上での再生 + + → Tux Paint 上での再生 ← Tux Paint 内でスライドショーを再生するには「かいし」ボタンをクリックし ます。 @@ -964,8 +984,8 @@ f.「スライドショー」 ショーを終了し、作品選択の画面に戻ります。 - - アニメーションGIFの書き出し + + → アニメーションGIFの書き出し ← 右下の「かきだす」ボタンをクリックすると、選択した画像を元にアニメー ションGIFファイルを生成します。 @@ -979,13 +999,13 @@ f.「スライドショー」 イドショー」ダイアログに戻ります。 - + さらに「もどる」ボタンをクリックすれば、「ひらく」ダイアログに戻ります。 - -g.プログラムの終了 + +g.プログラムの終了 ← 「やめる」ボタンを押すか、Tux Paint のウィンドウを閉じるか、[Escape] キーを 押せば、Tux Paint が終了します。 @@ -1012,8 +1032,8 @@ g.プログラムの終了 ⚙ 詳細は "各種設定について" のドキュメントを参照して下さい。 - -h.効果音を消すには + +h.効果音を消すには ← 今のところ画面上には消音のためのボタンはありませんが、[Alt] + [S] キーを押 すと効果音は無効になり、もう一度押すと有効になります。 @@ -1025,11 +1045,11 @@ h.効果音を消すには ⚙ 詳細は "各種設定について" のドキュメントを参照して下さい。 + + ### E. 操作方法 ### -E. 操作方法 - -1. マウス・トラックボールによる操作 +## 1. マウス・トラックボールによる操作 ## Tux Paint の操作の大部分は、標準的なマウス、トラックボール、トラックパッド、お 絵かきタブレット(通常はスタイラスペンで操作)、タッチスクリーン(指やスタイラ @@ -1042,7 +1062,7 @@ Tux Paint の操作の大部分は、標準的なマウス、トラックボー 表示されます。ただし、どのボタンからの入力も受け付けるように設定することもでき ます(ドキュメント「各種設定について」を参照してください)。 -a. スクロール操作 +# a. スクロール操作 # マウスホイール、トラックボールのスクロールリング、トラックパッドの「スクロー ル」ジェスチャー(2本指での垂直移動やトラックパッドの端での垂直移動など)はスク @@ -1052,7 +1072,7 @@ a. スクロール操作 また、これらのリストの上下にあるスクロールボタンをクリックし続ければ自動的にス クロールします。 -b. マウスによる操作 +# b. マウスによる操作 # 上記のほかにも、マウスとして認識される以下のようなデバイスであれば、Tux Paint の操作に使用できます: @@ -1065,7 +1085,7 @@ Tux Paint には「マウスクリックのトグル動作」という操作設 リックでクリック&ドラッグ操作が始まり、その後のクリックで終了します。(ドキュ メント「各種設定について」を参照してください) -2. タブレット端末やタッチスクリーンでの操作 +## 2. タブレット端末やタッチスクリーンでの操作 ## 上述のように Tux Paint はマウスとして認識されるあらゆるデバイスータブレットや タッチスクリーンなどーを使用することができます。これらのデバイスの多くは以下の @@ -1076,7 +1096,7 @@ Tux Paint には「マウスクリックのトグル動作」という操作設 * けしゴムペン先機能 * マルチタッチジェスチャー -3. ジョイスティック等のデバイスによる操作 +## 3. ジョイスティック等のデバイスによる操作 ## Tux Paintは OS 上でジョイスティックとして表示されるあらゆるゲームコントローラー からの入力を認識するように設定できます。USBやBluetoothで接続された最新のゲーム @@ -1090,7 +1110,7 @@ Tux Paintは OS 上でジョイスティックとして表示されるあらゆ たり、UndoやRedo操作を呼び出したりなど)。詳しくはドキュメント「各種設定につい て」を参照してください。 -4. キーボードによる操作 +## 4. キーボードによる操作 ## タックスペイントでは、キーボードからマウスポインタを操作することができます。こ れには、マウスポインタの移動とクリック、およびインターフェイスの特定の部分を移 @@ -1099,7 +1119,7 @@ Tux Paintは OS 上でジョイスティックとして表示されるあらゆ III. 他の画像の Tux Paint への読み込み -A. 概要 + ### A. 概要 ### Tux Paint の「ひらく」ダイアログでは、Tux Paint で作成した画像だけが表示されま す。その他の画像や写真を読み込んで編集するにはどのようにすれば良いでしょうか? @@ -1108,29 +1128,29 @@ Tux Paint の「ひらく」ダイアログでは、Tux Paint で作成した画 換して、Tux Paint で作成した画像が保存されている "saved" フォルダにコピーしま す。(標準では以下のフォルダ): -Windows Windows 7, Windows 8, Windows 10, Windows 11 +→ Windows Windows 7, Windows 8, Windows 10, Windows 11 ← In the user's "AppData" folder: e.g., "C:\Users\ユーザー名\AppData\Roaming\TuxPaint\saved\" - -macOS + +→ macOS ← In the user's "Application Support" folder: e.g., "/Users/ユーザー名/Library/Application Support/TuxPaint/saved/" - -Linux / Unix + +→ Linux / Unix ← In the user's "home directory" folder: e.g., "/home/ユーザー名/.tuxpaint/saved/" - -Haiku + +→ Haiku ← In the user's "settings" folder: e.g., "/boot/home/config/settings/TuxPaint/saved/" - + 💡 注: Tux Paint で作成した画像を他のアプリケーションを使って開く場合も、これら のフォルダからになります。しかしながら、「ひらく」ダイアログの「かきだす」の機 能を使えば、Tux Paint で作成した画像を、もっと簡単で安全にアクセスできるフォル ダにコピーすることができます。 -B. "tuxpaint-import" スクリプトを使う + ### B. "tuxpaint-import" スクリプトを使う ### Linux と Unix では、Tux Paint と同時に、シェルスクリプト "tuxpaint-import" がイ ンストールされています。このスクリプトは、NetPBM のツール ("anytopnm") を用いて @@ -1161,7 +1181,7 @@ Linux と Unix では、Tux Paint と同時に、シェルスクリプト "tuxpa これで、Tux Paint を起動して、「ひらく」ダイアログから変換した画像を開くことが できます。後は、アイコンをダブルクリックするだけです! -C. 手動での取り込み + ### C. 手動での取り込み ### Windows、MacOS、BeOS、そして Haiku のユーザーは、手動で変換作業を行う必要があり ます。 @@ -1178,7 +1198,7 @@ Tux Paint で、描画キャンパスと異なる大きさの画像を読み込 や、フルスクリーン動作時の画面解像度に依存します。(注: 標準の解像度は 800x600 です)。以下の "イメージサイズの計算方法" をごらんください。 -1. ファイル名の付け方 +## 1. ファイル名の付け方 ## 画像は PNG 形式で保存してください。また、以下のように、Tux Paint における命名規 則である、現在の日付と時刻を用いたファイル名を使用することを強くお勧めします。 @@ -1196,7 +1216,7 @@ Tux Paint で、描画キャンパスと異なる大きさの画像を読み込 PNG ファイルを Tux Paint の "saved" ディレクトリにコピーします。(上記参照) -2. イメージサイズの計算方法 +## 2. イメージサイズの計算方法 ## "buttonsize" のオプションが追加されたため、この部分は全面的に書き直す必要があり ます。とりあえずは、Tux Paint で作成した画像のサイズ(ピクセル幅と高さ)を調べ @@ -1206,7 +1226,7 @@ IV.その他のドキュメント このドキュメントの他、"docs" フォルダには、次のようなドキュメントがあります: -Tux Paint の使用: +→ Tux Paint の使用: ← + OPTIONS.html コマンドライン、設定ファイルのオプションに関する詳細な情報。Tux Paint Config を使用したくない人向け。 @@ -1215,8 +1235,8 @@ Tux Paint の使用: + Tux Paint に関するよくある質問("FAQ") Tux Paint を使用する上でよくある質問への回答や問題の解決方法。 - -Tux Paint の拡張: + +→ Tux Paint の拡張: ← + EXTENDING.html ブラシ、はんこ、背景画像の作成方法、フォントを追加する方法、追加のスク リーンキーボードの作成、言語入力の追加など、Tux Paint の拡張についての @@ -1226,8 +1246,8 @@ Tux Paint の拡張: + SVG.html SVG 形式のヴェクタ画像を作成する方法。 - -技術情報: + +→ 技術情報: ← + INSTALL.html コンパイル、インストールの手順. + SIGNALS.html @@ -1235,8 +1255,8 @@ Tux Paint の拡張: + MAGIC-API.html プラグインAPIを用いた独自の「まほう」ツールの作成 - -開発の記録及びライセンス: + +→ 開発の記録及びライセンス: ← + AUTHORS.txt 作者と協力者のリスト. + CHANGES.txt @@ -1244,7 +1264,7 @@ Tux Paint の拡張: + COPYING.txt Tux Paint ソフトウェアのライセンス GNU 一般公衆利用許諾 (GPL) - + V.お問い合わせ先 diff --git a/docs/ja_JP.UTF-8/SIGNALS.txt b/docs/ja_JP.UTF-8/SIGNALS.txt index 5682362e8..f7598c1f2 100644 --- a/docs/ja_JP.UTF-8/SIGNALS.txt +++ b/docs/ja_JP.UTF-8/SIGNALS.txt @@ -10,7 +10,7 @@ Tux Paint responds to the following signals (which can be sent to the program's process via `kill` or `killall`, for example). -SIGTERM (also, [Control] + [C] from a terminal running `tuxpaint`) +→ SIGTERM (also, [Control] + [C] from a terminal running `tuxpaint`) ← Tux Paint responds as if the "Quit" button were pressed, or the desktop environment was told to close Tux Paint (e.g., by clicking a window close @@ -32,8 +32,8 @@ SIGTERM (also, [Control] + [C] from a terminal running `tuxpaint`) the [Esc] was key pressed. - -SIGUSR1 & SIGUSR2 + +→ SIGUSR1 & SIGUSR2 ← Tux Paint responds by setting its auto-save option (as if it had been launched with "--autosave"), as well as either the option to always save @@ -53,5 +53,5 @@ SIGUSR1 & SIGUSR2 completely. - + diff --git a/docs/ja_JP.UTF-8/SVG.txt b/docs/ja_JP.UTF-8/SVG.txt index e0db6028d..742f450f4 100644 --- a/docs/ja_JP.UTF-8/SVG.txt +++ b/docs/ja_JP.UTF-8/SVG.txt @@ -24,12 +24,12 @@ Inkscape, a high-quality Open Source interactive drawing program available for Windows, macOS, and Linux. There are also other applications that can produce SVGs, both free/open source, and commerical/proprietary. -Open Source +→ Open Source ← + Inkscape — http://www.inkscape.org/ + Karbon — https://calligra.org/karbon/ - -Proprietary + +→ Proprietary ← + CorelDRAW (Corel) — https://www.coreldraw.com/en/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Boxy SVG — https://boxy-svg.com/ diff --git a/docs/ja_JP.UTF-8/html/EXTENDING.html b/docs/ja_JP.UTF-8/html/EXTENDING.html index 3824e7c41..b72ae764d 100644 --- a/docs/ja_JP.UTF-8/html/EXTENDING.html +++ b/docs/ja_JP.UTF-8/html/EXTENDING.html @@ -871,6 +871,7 @@ alt="[ Landscape-shaped image of a horizon with the sun in the middle and a building on the right. ]" title="Landscape-shaped image of a horizon with the sun in the middle and a building on the right." valign="middle" /> +
     

    Focusing on the center of a starter image stretched to fit the width of the canvas.

    @@ -884,6 +885,7 @@ alt="[ Portrait-shaped image of a horizon with the sun in the middle and the left side of building on the right. ]" title="Portrait-shaped image of a horizon with the sun in the middle and the left side of building on the right." valign="middle" /> +
     

    Focusing on the center of a starter image stretched to fit the height of the canvas.

    @@ -897,6 +899,7 @@ alt="[ Landscape-shaped image of the sky with the sun at the bottom and the top of building on the right. ]" title="Landscape-shaped image of the sky with the sun at the bottom and the top of building on the right." valign="middle" /> +
     

    Focusing on the top of a starter image stretched to fit the width of the canvas.

    @@ -910,6 +913,7 @@ alt="[ Landscape-shaped image of the ground with the sun at the top. ]" title="Landscape-shaped image of the ground with the sun at the top." valign="middle" /> +
     

    Focusing on the bottom of a starter image stretched to fit the width of the canvas.

    @@ -923,6 +927,7 @@ alt="[ Portrait-shaped image of a horizon with the sun on the left and a building in the center. ]" title="Portrait-shaped image of a horizon with the sun on the left and a building in the center." valign="middle" /> +
     

    Focusing on the right of a starter image stretched to fit the height of the canvas.

    diff --git a/docs/ja_JP.UTF-8/html/README.html b/docs/ja_JP.UTF-8/html/README.html index 868645306..a9bd419c5 100644 --- a/docs/ja_JP.UTF-8/html/README.html +++ b/docs/ja_JP.UTF-8/html/README.html @@ -102,7 +102,7 @@

    - 2024年10月12日

    + 2024年10月14日

A flood fill option that fills the canvas with the background color, or template or starter background, upon which the drawing was based.
ブラシの追加
-
New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches". +
New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches".
New brush option
-
Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them. +
Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them.
New templates
-
"Clouds from an airplane" and "Lough Leane". +
"Clouds from an airplane" and "Lough Leane".
New Magic tool: Comic dots
Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books.
@@ -250,37 +250,37 @@
A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat.
New Magic tool: ASCII Typewriter
-
Transform your picture into "ASCII art", typewriter-style. +
Transform your picture into "ASCII art", typewriter-style.
New Magic tool: ASCII Computer
-
Transform your picture into "ASCII art", computer-style. +
Transform your picture into "ASCII art", computer-style.
New Magic tool: ASCII Color Computer
-
Transform your picture into colored computer "ASCII art". +
Transform your picture into colored computer "ASCII art".
New Magic tool: Crescent
-
Draw one of various crescent shapes at a chosen angle. +
Draw one of various crescent shapes at a chosen angle.
New Magic tool: Spiral
-
Draw spirals. +
Draw spirals.
New Magic tool: Spiral Square
-
Draw square spirals. +
Draw square spirals.
New Magic tool: Concentric Circle
-
Draw concentric circles. +
Draw concentric circles.
New Magic tool: Concentric Square
-
Draw concentric squares. +
Draw concentric squares.
New Magic tool: Tessellation Pointy
-
Draw repeating tessellation patterns with pointy-topped hexagons. +
Draw repeating tessellation patterns with pointy-topped hexagons.
New Magic tool: Tessellation Flat
-
Draw repeating tessellation patterns with flat-topped hexagons. +
Draw repeating tessellation patterns with flat-topped hexagons.
Magic API Updates
-
Sound pause and resume functions added. +
Sound pause and resume functions added.

@@ -378,6 +378,7 @@ width="324" height="254" alt="[起動画面]"> +
 

B. 起動画面

@@ -412,6 +413,7 @@ height="254" alt= "[どうぐ: ふで, はんこ, せん, かたち, もじ, まほう, ラベル, とりけし, やりなおし, けしゴム, さいしょから, ひらく, セーブ, いんさつ, やめる]"> +
 
左側: ツールバー「どうぐ」 @@ -431,6 +433,7 @@ width="324" height="254" alt="[描画キャンバス]"> +
 
@@ -455,6 +458,7 @@ height="254" alt= "[セレクタ - ふで、もじ、かたち、はんこ]"> +
 
@@ -476,6 +480,7 @@ height="254" alt= "[いろ - いろ - くろ、しろ、あか、ぴんく、おれんじ、きいろ、みどり、みずいろ、あお、むらさき、ちゃいろ、はいいろ]"> +
 
@@ -486,13 +491,14 @@

使用中のツールが色をサポートしている場合、画面の下部付近に色の選択肢がパレットで表示されます。このパレットをクリックして色を選択すると、その色がツールで使用されます。(例えば、「ふで」ツールでは選択したブラシで描く色として、「ぬる」ツールでは画像の領域を塗りつぶす色として使用します)。

-
+
+ +
-

右端には色に関する3つの特別なオプションがあります。

  • @@ -544,6 +550,7 @@ height="254" alt= "(「かたち」ツールの使い方を説明している例)"> +
     
    diff --git a/docs/ja_JP.UTF-8/tuxpaint-quickstart-guide.txt b/docs/ja_JP.UTF-8/tuxpaint-quickstart-guide.txt index f028c46cc..5738e657a 100644 --- a/docs/ja_JP.UTF-8/tuxpaint-quickstart-guide.txt +++ b/docs/ja_JP.UTF-8/tuxpaint-quickstart-guide.txt @@ -1,8 +1,8 @@ Tux Paint 0.9.34 クイックスタートガイド -描画ツール + ### 描画ツール ### -🖌ふで +## 🖌ふで ## * 右側のブラシを選択します。 * ブラシには、アニメーションするもの 🎞, 方向があるもの ✲ があり、両方を併せ持 @@ -11,7 +11,7 @@ Tux Paint 0.9.34 クイックスタートガイド * 色を選択します("色" のセクションを参照) * キャンバスをクリックまたはタップしてドラッグし、描画します。 -⌧はんこ +## ⌧はんこ ## * 右下の左右の矢印のボタン ⇦⇨ で、カテゴリを切り替えます。 * 右側のスタンプを選択してください。 @@ -28,12 +28,12 @@ Tux Paint 0.9.34 クイックスタートガイド * 音声解説付きのスタンプもあります。ヘッドフォン 🎧 ボタンを押すと、もう一度聞 くことができます。 -⚟せん +## ⚟せん ## * (描画ツールのセクションを参照) * クリックまたはタップしてドラッグし、線を引きます。 -⭓かたち +## ⭓かたち ## * 右側の図形を選択してください。 * 右下のコントロールを使用して、図形を中心 ⧈ から広げるかコーナー ◰ から広げ @@ -41,7 +41,7 @@ Tux Paint 0.9.34 クイックスタートガイド * クリックまたはタップして位置を決め、ドラッグして大きさを変えます。 * ドラッグして回転させ、もう一度クリックまたはタップして描画します。 -🄰もじ +## 🄰もじ ## * 右側のフォントを選択します。 * 右下にあるコントロールを使用して、太字 𝗔 や斜体 𝘈 にするかを選択します。 @@ -62,7 +62,7 @@ Tux Paint 0.9.34 クイックスタートガイド + 左右の矢印で、キーボードレイアウトを切り替えます (例: "QWERTY" と "ABC") -🅰ラベル +## 🅰ラベル ## * (「もじ」を参照) * ラベルは絵から離れて「浮いて」います。描画やスタンプでの上書きや、「まほ @@ -75,7 +75,7 @@ Tux Paint 0.9.34 クイックスタートガイド * 右下にある 🖑 ボタン押すと、ラベルはキャンバスに貼り付けられ、以後は編集でき なくなります。 -🪣ぬる +## 🪣ぬる ## * 右側で塗りつぶしモードを選択します。 * 色を選択します("色" のセクションを参照) @@ -89,7 +89,7 @@ Tux Paint 0.9.34 クイックスタートガイド でエリアを塗りつぶします + あわせる - エリアの輪郭に合わせたグラデーションで塗りつぶします。 -🪄まほう +## 🪄まほう ## * 右側から、使いたい特殊効果ツールを選択します。 * 右下の左右の矢印のボタン ⇦⇨ で、カテゴリを切り替えます。 @@ -100,26 +100,26 @@ Tux Paint 0.9.34 クイックスタートガイド す。 * 使う際に色を選べるツールもあります。 -🖓とりけし +## 🖓とりけし ## * 直近の変更を元に戻します (何回でも遡って取り消すことができます)。 * ショートカット: [Control]+[Z] -🖒やりなおし +## 🖒やりなおし ## * 取り消した変更をやり直します(何回の取り消しでもやり直せます)。 * ショートカット: [Control]+[R] -◪けしゴム +## ◪けしゴム ## * 右側から、消しゴムの大きさと形を選びます。 * クリックまたはタップしてドラッグすると、ドラッグした部分が消去されます。 * ショートカット: [X]を押しながらクリックまたはタップ(使用中のツールによって は、ショートカットが無効な場合があります) -制御ツール + ### 制御ツール ### -🗏さいしょから +## 🗏さいしょから ## * 開始するキャンバスを、単色の背景、スターター画像、テンプレートから選択しま す。 @@ -132,7 +132,7 @@ Tux Paint 0.9.34 クイックスタートガイド * 「⤺もどる」をクリックまたはタップすると、元の画面に戻ります。 * ショートカット: [Control]+[N] -🕮⮫ひらく +## 🕮⮫ひらく ## * 以前に保存した作品を選択して開きます (書き出しや消去もできます)。 * 「🕮⮫ひらく」をクリックまたはタップして、保存した作品を開き、編集を続けま @@ -155,26 +155,26 @@ Tux Paint 0.9.34 クイックスタートガイド す。 * ショートカット: [Control]+[O] -🕮⮪セーブ +## 🕮⮪セーブ ## * クリックまたはタップして作品を保存します。 * 以前に保存したことがある場合は、既存の作品を上書きするか、新しい作品として 保存するかを選択するよう求められます。 * ショートカット: [Control]+[S] -🖶いんさつ +## 🖶いんさつ ## * クリックまたはタップして、作品を印刷します。 * [Alt] または [Option] を押しながらクリックまたはタップすると、(対応してい る場合は)システムの印刷ダイアログが表示されます。 * ショートカット: [Control]+[P] -🗙やめる +## 🗙やめる ## * クリックまたはタップして、Tux Paint を終了します。 * ショートカット: [Escape] -いろ + ### いろ ### * クリックまたはタップして、色が選べるツール(ふで、せん、かたちツール、およ び、はんこ、まほうツール)で使用する色を選択します。 @@ -200,7 +200,7 @@ Tux Paint 0.9.34 クイックスタートガイド + 「⤺戻る」をクリックまたはタップすると、色の作成をを中止してダイアログを 終了します。 -描画中に利用できるショートカット: + ### 描画中に利用できるショートカット: ### * [Control]+クリック/タップ - クイックピペット / カラーピッカー 💉 * [X]+クリック/タップ - クイック消しゴム ◪ diff --git a/docs/sq_AL.UTF-8/ADVANCED-STAMPS-HOWTO.txt b/docs/sq_AL.UTF-8/ADVANCED-STAMPS-HOWTO.txt index 1322eea57..15be85135 100644 --- a/docs/sq_AL.UTF-8/ADVANCED-STAMPS-HOWTO.txt +++ b/docs/sq_AL.UTF-8/ADVANCED-STAMPS-HOWTO.txt @@ -19,7 +19,7 @@ +---------------------------------------------+ ------------------------------------------------------------------------------- -Rreth kësaj “Si-të”-je + ### Rreth kësaj “Si-të”-je ### Kjo “Si-të” merr të mirëqenë se dëshironi të krijoni një stampë Tux Paint të shkëlqyer, në formatin PNG, që nga një figurë JPEG (p.sh., një foto @@ -35,9 +35,9 @@ Rreth kësaj “Si-të”-je ------------------------------------------------------------------------------- -Zgjedhja e figurës është kyçe + ### Zgjedhja e figurës është kyçe ### - Licencë + ## Licencë ## Nëse dëshironi të parashtroni vepra te zhvilluesit e Tux Paint-it për t’i marrë në shqyrtim për përfshirje te projekti zyrtar, ose nëse doni @@ -60,7 +60,7 @@ Zgjedhja e figurës është kyçe Për përdorim personal, çfarëdo figure që mund ta ndryshoni dhe përdorni në mënyrë të ligjshme, s’duhet të jetë problem. - Madhësi dhe Orientim Figure + ## Madhësi dhe Orientim Figure ## Ju duhet një figurë që ka një orientim të dobishëm. Perspektiva është armik. Figura që shfaqin një objekt nga qoshja, janë të vështira për @@ -91,7 +91,7 @@ Zgjedhja e figurës është kyçe ------------------------------------------------------------------------------- -Përgatitni Figurën + ### Përgatitni Figurën ### Së pari, sigurohuni se shmangni riruajtjen e figurës si një JPEG. Kjo shkakton humbje cilësie. Ka një mjet të posaçëm, të quajtur jpegtran që ju @@ -130,7 +130,7 @@ Përgatitni Figurën ------------------------------------------------------------------------------- -Përgatitni maskën + ### Përgatitni maskën ### Get used to doing [Tasti Kontroll]-click and [Alt]-click on the thumbnail images in the layers dialog. You will need this to control what you are @@ -194,7 +194,7 @@ Përgatitni maskën ------------------------------------------------------------------------------- -Zëvendësoni thekë dhe piksela hedhurinë + ### Zëvendësoni thekë dhe piksela hedhurinë ### Ende duke parë maskën, përzgjidhni sipas ngjyrash. Zgjidhni të zezën. Tkurreni përzgjedhjen me disa piksela, duke u kujdesur që të MOS tkurrni që @@ -263,7 +263,7 @@ Zëvendësoni thekë dhe piksela hedhurinë ------------------------------------------------------------------------------- -Ruajeni figurën për Tux Paint-int + ### Ruajeni figurën për Tux Paint-int ### Është shumë kollaj të rrënoni punën tuaj të vështirë. Përpunuesit e figurave mund të shkatërrojnë pa u ndjerë piksela në zona 0% të marrta. @@ -276,7 +276,7 @@ Ruajeni figurën për Tux Paint-int tuaja), të jeni thuajse i sigurt se do të shkatërroni krejt zonat 0% të marrta. Ndaj, ja një mënyrë më e mirë… - Një Mënyrë Më e Parrezik për Ruajtje + ## Një Mënyrë Më e Parrezik për Ruajtje ## Tërhiqeni maskën prej dialogut të shtresave te pjesa e papërdorur e panelit (fill pas mjetit të fundit të vizatimeve). Kjo do të krijojë diff --git a/docs/sq_AL.UTF-8/ENVVARS.txt b/docs/sq_AL.UTF-8/ENVVARS.txt index 6ce7785a1..1effee0fd 100644 --- a/docs/sq_AL.UTF-8/ENVVARS.txt +++ b/docs/sq_AL.UTF-8/ENVVARS.txt @@ -12,9 +12,9 @@ Tux Paint-i njeh një numër ndryshoresh mjedisi, qoftë drejtpërsëdrejti, qoftë tërthorazi nga bibliotekat që përdor. -Ndryshore mjedisi të lidhura me depozitim + ### Ndryshore mjedisi të lidhura me depozitim ### -HOME +→ HOME ← Përcakton “drejtorinë shtëpi” të përdoruesit, që përdoret për të vendosur kartela dhe drejtori të tjera të shumta. Në disa raste përdoret si pjesë e @@ -31,8 +31,8 @@ HOME dhënave — stampave, penelave, etj. — (kundrejt atyre që mund të përdoren nga krejt sistemi) - -XDG_CONFIG_HOME + +→ XDG_CONFIG_HOME ← Në Linux dhe platforma të tjera ku përdoren standardet e Grupit Desktopi X, vendndodhja e kartelave të formësimeve të përdoruesit. Hollësisht, ku të @@ -43,8 +43,8 @@ XDG_CONFIG_HOME Paint-i thjesht eksporton vizatime dhe GIF-e te “$HOME”. - -XDG_DATA_HOME + +→ XDG_DATA_HOME ← Në Linux dhe platforma të tjera ku përdoren standardet e Grupit Desktopi X, vendndodhja e kartelave të formësimeve të përdoruesit. Hollësisht, ku të @@ -54,19 +54,19 @@ XDG_DATA_HOME kalohe gjetiu. - -TEMP + +→ TEMP ← Përcakton vendndodhjen ku mund të krijohen kartela të përkohshme. E përdorur nga Tux Paint-i vetëm në OSe Microsoft Windows. Përdor “userdata”, nëse s’është ujdisur. -Ndryshore mjedisi të lidhura me gjuhët + ### Ndryshore mjedisi të lidhura me gjuhët ### -LANG -LANGUAGE -LC_ALL -LC_MESSAGES +→ LANG ← +→ LANGUAGE ← +→ LC_ALL ← +→ LC_MESSAGES ← Specify the language Tux Paint should utilize in its user interface. Overridden by the "--lang" and "--locale" command-line options or their @@ -75,9 +75,9 @@ LC_MESSAGES and finally "LANG". + - -Ndryshore mjedisi të lidhura me ekranin + ### Ndryshore mjedisi të lidhura me ekranin ### Sa vijon janë pak nga ndryshoret e mjedisit të mbuluara nga Simple DirectMedia Layer (libSDL) — të cilat Tux Paint-i i përdorr për të shfaqur elementë @@ -85,7 +85,7 @@ grafikë, për të luajtur tinguj dhe për të marrë sinjale për miun, tastier joystick-un — dhe që mund të jenë të dobishme për për përdorues të Tux Paint-it. -SDL_VIDEO_ALLOW_SCREENSAVER +→ SDL_VIDEO_ALLOW_SCREENSAVER ← Përcakton nëse Tux Paint-i duhet të lejojë xhirimin e një kursyesi ekrani. Mund të vihet '1' (true) nga vetëm Tux Paint-i, duke dhënë mundësinë @@ -93,8 +93,8 @@ SDL_VIDEO_ALLOW_SCREENSAVER së formësimit. - -SDL_VIDEO_WINDOW_POS + +→ SDL_VIDEO_WINDOW_POS ← Kërkesa ku të vendoset dritarja e Tux Paint-it dhe mund të përdoret për të përcaktuar në cilin ekrani të vendoset një Tux Paint sa krejt ekrani, në @@ -104,5 +104,5 @@ SDL_VIDEO_WINDOW_POS “center” (që do të thotë “qendër”). - + diff --git a/docs/sq_AL.UTF-8/EXTENDING.txt b/docs/sq_AL.UTF-8/EXTENDING.txt index 87722f8c6..e453dbf4c 100644 --- a/docs/sq_AL.UTF-8/EXTENDING.txt +++ b/docs/sq_AL.UTF-8/EXTENDING.txt @@ -44,12 +44,12 @@ këtë, duke shtuar, ndryshuar, ose hequr kartelat ku kërkon për to Tux Paint- Ku Venë Kartelat -Kartela Standarde + ### Kartela Standarde ### Tux Paint-i kërkon për kartelat e veta të ndryshme të të dhënave në drejtorinë e vet 'data'. -Linux dhe Unix +→ Linux dhe Unix ← Ku gjendet kjo drejtori varet nga vlera që qe caktuar për “DATA_PREFIX”, kur u montua Tux Paint-i. Për hollësi, shihni “Dokumentim instalimit”. @@ -63,8 +63,8 @@ Linux dhe Unix /usr/share/tuxpaint/ - -Windows + +→ Windows ← Tux Paint-i kërkon për një drejtori të quajtur 'data' në të njëjtën drejtori me të ekzekutueshmin. Kjo është një drejtori që instaluesi përdori @@ -73,8 +73,8 @@ Windows C:\Program Files\TuxPaint\data - -macOS + +→ macOS ← Tux Paint- i i depoziton kartelat e të dhënave të veta brenda ikonës së aplikacionit “Tux Paint” (që aktualisht është një lloj i veçantë dosjeje në @@ -109,14 +109,14 @@ macOS përdoruesit e Tux Paint-it. + - -Kartela Personale + ### Kartela Personale ### Mundeni edhe të krijoni penela, stampa, “fillesa”, gjedhe dhe shkronja në drejtorinë (dosjen) tuaj të përdoruesit, ku t’i gjejë Tux Paint-i. -Windows +→ Windows ← Dosja juaj personale Tux Paint gjedenet te “Application Data” juaj personale. Për shembull, në Windows-e më të rinj: @@ -124,8 +124,8 @@ Windows C:\Users\emër përdoruesi\AppData\Roaming\TuxPaint\ - -macOS + +→ macOS ← Your personal Tux Paint folder is stored in your personal "Application Support" folder: @@ -133,8 +133,8 @@ macOS /Users/emër përdoruesi/Library/Application Support/TuxPaint/ - -Linux dhe Unix + +→ Linux dhe Unix ← Your personal Tux Paint files go into a 'hidden directory' found in your account's home directory: "/home/emër përdoruesi/.tuxpaint/". @@ -142,7 +142,7 @@ Linux dhe Unix Mos harroni pikën (“.”) para “tuxpaint”! - + Që të shoni penelat, stampat, “fillesat”, gjedhet dhe shkronjat tuaja, krijoni nëndrejtori nën drejtorinë tuaj personale Tux Paint të quajtuara “brushes”, “ @@ -164,7 +164,7 @@ Pikselat shkallë të grisë te PNG-ja e penelit do të vizatohen duke përdorur ngjyrën aktualisht të përzgjedhur në Tux Paint. Pikselat me ngjyrë do të ngjyrosen. -Brush Descriptive Text + ### Brush Descriptive Text ### Tux Paint will display descriptive text when a brush is selected. These are placed in plain text files with the same name as the PNG, but with a ".txt" @@ -174,7 +174,7 @@ in the same directory.) The first line of the text file will be used as the US English description of the brush's image. It must be encoded in UTF-8. -Mbulim Përkthimesh +→ Mbulim Përkthimesh ← Te kartela tekst mund të shtohen rreshta shtesë për të dhënë përkthime të përshkrimit, që të shfaqen kur Tux Paint-i xhiron në një gjuhë tjetër @@ -193,17 +193,17 @@ Mbulim Përkthimesh teksti prej anglishtes amerikane. - -Përdorues Windows-i + +→ Përdorues Windows-i ← Që të përpunoni/krijoni këto kartela, përdorni NotePad ose WordPad. Sigurohuni t’i ruani si tekst të thjeshtë dhe garantoni të kenë një zgjatim “.txt” në fund të emrit të kartelës. + - -Mundësi Penelash + ### Mundësi Penelash ### Veç një formë grafike, penela mund t’i jepen edhe atribute të tjerë. Për ta bërë këtë, ju duhet të krijoni një 'data file' për penel. @@ -215,7 +215,7 @@ Kartela ka të njëjtin emër me figurën PNG, por një zgjatim “.dat”. (p.s kartela e të dhënave “peneli.png”'s është kartela tekst “peneli.dat”, që gjendet në të njëjtën drejtori.) -Distancë Peneli +→ Distancë Peneli ← Që me Tux Paint version 0.9.16 tanimë mundeni të përcaktoni distancën për penelat (domethënë, sa shpesh vizatohet me ta). Si parazgjedhje, distanca @@ -226,8 +226,8 @@ Distancë Peneli numri, aq më shpesh vizaton peneli.) - -Penela Me Animacion + +→ Penela Me Animacion ← Që me Tux Paint version 0.9.16 tanimë mundeni të krijoni penela të animuar. Teksa përdoret peneli, vizatohet çdo kuadër i animacionit. @@ -243,8 +243,8 @@ Penela Me Animacion “random”. - -Penela Me Drejtim + +→ Penela Me Drejtim ← Që me Tux Paint version 0.9.16 tanimë mundeni të krijoni penela me drejtim. Teksa përdoret peneli, vizatohen forma të ndryshme, varet nga drejtimi kah @@ -260,8 +260,8 @@ Penela Me Drejtim directional”. - -Penela Me Rrotullim + +→ Penela Me Rrotullim ← Që me Tux Paint version 0.9.27 tanimë mundeni të krijoni penela që rrotullohen. Teksa përdoret peneli, ai rrotullohet 360 gradë, varet nga @@ -271,8 +271,8 @@ Penela Me Rrotullim rotate”. - -Chaotic Brushes + +→ Chaotic Brushes ← As of Tux Paint version 0.9.34, brushes can be configured to continuously pick random directions as you draw with them. @@ -281,8 +281,8 @@ Chaotic Brushes chaotic”. - -Animated Directional, Rotating, or Chaotic Brushes + +→ Animated Directional, Rotating, or Chaotic Brushes ← You may mix both animated and either directional, rotating, or chaotic features into one brush. Use both options desired ("frames=N" and " @@ -296,7 +296,7 @@ Animated Directional, Rotating, or Chaotic Brushes the first frame, for example.) - + Vendosini PNG-të e figurave të penelave (dhe çfarëdo kartelash tekst të dhënash) te drejtoria “brushes”. @@ -312,7 +312,7 @@ dobishme të krijohen nëndrejtori dhe nën-nëndrejtori këtu, për të sistemu stampat. (Për shembull, mund të keni një dosje “festa” me nëndosjet “halloween” dhe “kërshëndella”.) -Figura stampash + ### Figura stampash ### Vulat e Gomës në Tux Paint mund të krijohen nga një numër kartelash të ndara njëra nga tjetra. Kartela që është e domosdoshme është, sigurisht, vetë figura. @@ -343,7 +343,7 @@ formën(at). Për më tepër hollësi dhe ndihmëza, shihni “Dokumentim SVG” hollësi se si të krijohen figura PNG që ripërmasohen në mënyrë të përsosur, kur përdoren si stampa në Tux Paint. -Tekst Përshkrues për Stampat + ### Tekst Përshkrues për Stampat ### Tux Paint-i do të shfaqë tekst përshkrimi, kur përzgjidhet një stampë. Këto gjenden në kartela tekst të thjeshtë me të njëjtin emër si PNG-ja apo SVG-ja, @@ -353,7 +353,7 @@ në “stamp.txt” në të njëjtën drejtori.) Rreshti i parë i kartelës tekst do të përdoret si përshkrimi në anglishte amerikane i figurës së stampës. Duhet koduar si UTF-8. -Mbulim Përkthimesh +→ Mbulim Përkthimesh ← Te kartela tekst mund të shtohen rreshta shtesë për të dhënë përkthime të përshkrimit, që të shfaqen kur Tux Paint-i xhiron në një gjuhë tjetër @@ -372,17 +372,17 @@ Mbulim Përkthimesh teksti prej anglishtes amerikane. - -Përdorues Windows-i + +→ Përdorues Windows-i ← Që të përpunoni/krijoni këto kartela, përdorni NotePad ose WordPad. Sigurohuni t’i ruani si tekst të thjeshtë dhe garantoni të kenë një zgjatim “.txt” në fund të emrit të kartelës. + - -Efekte Zanore Stampash + ### Efekte Zanore Stampash ### Tux Paint-i mund të luajë një efekt zanor, kur përzgjidhet një stampë. Për shembull, tingulli i një rose që bën kuak-kuak, kur përzgjidhet një rosë, ose @@ -391,7 +391,7 @@ mund të jenë në format “WAVE (".wav")” ose “OGG Vorbis (".ogg")” dhe njëjti emër me figurën PNG ose SVG. (p.sh., efekti zanor për “stamp.svg” është kartela zanore “stamp.ogg” në të njëjtën drejtori.) -Mbulim Përkthimesh +→ Mbulim Përkthimesh ← Për tinguj për gjuhë të ndryshme (ta zëmë, nëse tingulli është dikush që thotë një fjalë dhe ju doni versione të përkthyer të fjalës së thënë), @@ -408,12 +408,12 @@ Mbulim Përkthimesh të ngarkojë kartelën zanore “parazgjedhje”. (p.sh., “stamp.wav”) - + 💡 Shënim: Shihni edhe mundësinë e përdorimit të tingujve përshkrues; shihni “Tingull Përshkrues Stampash”, më poshtë. -Tingull Përshkrues Stampash + ### Tingull Përshkrues Stampash ### Tux Paint-i mundet gjithashtu të luajë një tingull përshkrues, kur përzgjidhet një stampë. Për shembull, tingulli i dikujt që thotë fjalën “rosë”, kur @@ -423,7 +423,7 @@ tillë. Kartelat duhet të jenë në formatet “WAVE (".wav")” ose “OGG Vor (p.sh., tingulli përshkrues i “stamp.svg” është kartela tingull “stamp_desc.ogg” te e njëjta drejtori.) -Mbulim Përkthimesh +→ Mbulim Përkthimesh ← Për tinguj përshkrues për gjuhë të ndryshme, krijoni gjithashtu kartela WAV ose OGG me të dyja, “_desc” dhe etiketën e gjuhës te emri i kartelës, në @@ -440,9 +440,9 @@ Mbulim Përkthimesh “stamp_desc.wav”) + - -Mundësi Stampash + ### Mundësi Stampash ### Veç një formë grafike, një përshkrim në formë teksti, një efekt zanor dhe një tingull përshkrues, stampa mund t’i jepen edhe atribute të tjerë. Për ta bërë @@ -455,11 +455,11 @@ Kartela ka të njëjtin emër me figurën PNG ose SVG, por një zgjatim “.dat (p.sh., kartela e të dhënave “stamp.png”'s është kartela tekst “stamp.dat”, që gjendet në të njëjtën drejtori.) -Stampa të Ngjyrosura +→ Stampa të Ngjyrosura ← Stamps can be made to be either "colorable" or "tintable." - Colorable + → Colorable ← "Colorable" stamps they work much like brushes - you pick the stamp to get the shape, and then pick the color you want it to be. (Symbol @@ -472,8 +472,8 @@ Stampa të Ngjyrosura “colorable”. - - Tinted + + → Tinted ← "Tinted" stamps are similar to "colorable" ones, except the details of the original image are kept. (To put it technically, the original image @@ -484,14 +484,14 @@ Stampa të Ngjyrosura “tintable”. - - Mundësi Ngjyrosje: + + → Mundësi Ngjyrosje: ← Në varësi të lëndës së stampës tuaj, mund të doni që Tux Paint-i të përdor njërën nga një numër metodash, kur e ngjyros. Shtoni një nga rreshtat vijues te kartela e të dhënave të stampës: - Ngjyrues normal — "tinter=normal" (parazgjedhja) + → Ngjyrues normal — "tinter=normal" (parazgjedhja) ← Kjo është mënyra normale e ngjyrosjes. Së pari përcaktohet ngjyrimi parësor i stampës. (Për shembull, një figurë luleje me një kërcell do të ketë ngjyrën e petaleve si atë që shihet ngjyrimi parësor i @@ -502,28 +502,28 @@ Stampa të Ngjyrosura 50% dhe riprovohet.) Në fund,figura ngjyroset. Gjithçka brenda 50% të intervalit (p.sh., ±27°) ndryshohet për të pasur ngjyrimin e ngjyrës së zgjedhur nga përdoruesi. - - Ngjyrues më i ngushtë — "tinter=narrow" + + → Ngjyrues më i ngushtë — "tinter=narrow" ← This like the "normal" option described above, but starts a narrower hue range of ±6°. Anything found within 50% of the range (e.g. ±9°) is tinted. If too much of your stamp is being tinted, try this option. - - Ngjyrues “Ç’të jetë” — "tinter=anyhue" + + → Ngjyrues “Ç’të jetë” — "tinter=anyhue" ← This remaps all hues in the stamp. It works similarly to the "anyhue" and "narrow" options described above, but the hue range is ±180°. - - Ngjyrues vektorial — "tinter=vector" + + → Ngjyrues vektorial — "tinter=vector" ← This maps 'black through white' to 'black through destination'. + + - - - -Stampa të Pandryshueshme + +→ Stampa të Pandryshueshme ← Si parazgjedhje, një vulë mund të kthehet me kokëposhtë, të shfaqet si një figurë e pasqyruar, ose që të dyja. Kjo bëhet duke përdorur butonat e @@ -542,8 +542,8 @@ Stampa të Pandryshueshme nomirror” te kartela e të dhënave të stampës. - -Madhësi Fillestare Stampe + +→ Madhësi Fillestare Stampe ← Si parazgjedhje, Tux Paint-i merr të mirëqenë se stampa juaj është në përmasa të duhura për shfaqje pa ripërmasim në një kanavacë 608x472. Kjo qe @@ -563,17 +563,17 @@ Madhësi Fillestare Stampe + "scale 2.5" + "scale 2:5" - -Përdorues Windows-i + +→ Përdorues Windows-i ← Që të përpunoni/krijoni këto kartela, përdorni NotePad ose WordPad. Sigurohuni t’i ruani si tekst të thjeshtë dhe garantoni të kenë një zgjatim “.dat” në fund të emrit të kartelës. + - -Stampa të kthyera në anë tjetër dhe të pasqyruara paraprakisht + ### Stampa të kthyera në anë tjetër dhe të pasqyruara paraprakisht ### In some cases, you may wish to provide a pre-drawn version of a stamp's mirror-image, flipped image, or even both. For example, imagine a picture of a @@ -614,7 +614,7 @@ Kur përdorni një figurë “fillimi”, bëni ndryshime dhe e ruani, figura fillestare “fillesë” nuk mbishkruhet. Veç kësaj, teksa e përpunoni figurën e re, lënda e “fillesës” origjinale mund ta prekë atë. -Fillesa Në Stil Libri Për Ngjyrosje + ### Fillesa Në Stil Libri Për Ngjyrosje ### Lloji më elementar i një “fillese” është i ngjashëm me një figurë në një libër ngjyrosjesh. Është përvijimi i një forme, të cilën mandej mund ta ngjyrosni dhe @@ -628,7 +628,7 @@ ose vektor SVG. Nëse e ruani si një PNG, mundeni, nëse doni, ta vizatoni si e-zezë-dhe-e-tejdukshme, në vend se e-zezë-dhe-e-bardhë, por kjo s’është e domosdoshme (që me Tux Paint 0.9.21). -Fillesa Në Stil Skenash + ### Fillesa Në Stil Skenash ### Tok me shtresën në stil “libri ngjyrosjesh”, mund të jepni edhe një figurë sfond më vete, si pjesë e figurës “fillesë”. Shtresa përsipër sillet po njësoj: @@ -670,7 +670,7 @@ Tux Paint-i. ose kur ngarkohet një tjetër figura, ose kur krijohet një e re. (Me fjalë të tjera, nëse e bazoni vizatimin te një figurë “fillesë”, do të ndikohet përherë prej tij.) -Mundësi Fillesash + ### Mundësi Fillesash ### Veç një figurë, fillesa mund t’i jepen edhe atribute të tjerë. Për ta bërë këtë, ju duhet të krijoni një 'data file' për fillesë. (Shënim: Tux Paint-i @@ -683,7 +683,7 @@ Kartela ka të njëjtin emër me figurën , por një zgjatim “.dat”. (p.sh., e të dhënave “starter.png”'s është kartela tekst “starter.dat”, që gjendet në të njëjtën drejtori.) -allowscale +→ allowscale ← Kur një figurë fillesë ka një tjetër përpjesëtim (gjerësi mbi lartësi) nga ajo e kanavacës së Tux Paint-it, si parazgjedhje, do të ripërmasohet për ta @@ -725,8 +725,8 @@ allowscale + Sjella parazgjedhje është të mos lejohet qethje. Kjo mund të përcaktohet shprehimisht me “allowscale=none”. - -sfond + +→ sfond ← Kjo mundësi ju lejon të përcaktoni se si Tux Paint-i duhet të plotësojë pjesën e mbetur të kanavacës, kur fillesën nuk e nxë sipas njërit drejtim @@ -744,8 +744,8 @@ sfond “Dokumentimit të mundësive”. - -gravity + +→ gravity ← Kjo mundësi ju lejon të përcaktoni si duhet ta vendosë Tux Paint-i një fillesë, kur qethet në një ose disa drejtime. Si parazgjedhje, Tux Paint-i @@ -769,6 +769,7 @@ gravity [ Figurë e formuar si peizazh i një horizonti me diellin në mes dhe një ndërtesë në të djathtë. ] + Focusing on the në qendër of a starter image stretched to fit the gjerësia of the canvas. @@ -776,6 +777,7 @@ gravity [ Figurë e formuar si portret e një horizonti me diellin në mes dhe anën e majtë të një ndërtese në të djathtë. ] + Focusing on the në qendër of a starter image stretched to fit the lartësia of the canvas. @@ -783,12 +785,14 @@ gravity [ Figurë e formuar si peizazh e qiellit me diellin poshtë dhe majën e një ndërtese në të djathtë. ] + Focusing on the në krye of a starter image stretched to fit the gjerësia of the canvas. [ Figurë e formuar si peizazh e truallit me diellin në krye. ] + Focusing on the në fund of a starter image stretched to fit the gjerësia of the canvas. @@ -796,13 +800,14 @@ gravity [ Figurë e formuar si portret e një horizonti me diellin në të majtë dhe një ndërtesë në qendër. ] + Focusing on the djathtas of a starter image stretched to fit the lartësia of the canvas. - + 💡 Shënim: Edhe gjedhet (të përshkruara më poshtë) mund të kenë kartela mundësish dhe aktualisht mbulojnë krejt po ato mundësi si fillesat. @@ -846,7 +851,7 @@ Tux Paint-i. ose kur ngarkohet një tjetër figura, ose kur krijohet një e re. ndikohet përherë prej tij.) -Mundësi Gjedhesh + ### Mundësi Gjedhesh ### Si dhe “Fillesat”, mund të përcaktohet një kartelë formësimi që përcakton se si duhet të sillet Tux Paint-i, kur figura “gjedhe” aplikohen te kanavaca, kur ato @@ -991,7 +996,7 @@ të cilave mund të jenë të përbashkëta për skema të ndryshme). Si shembull, do të përdorim një tastierë QWERTY: -Kartela përmbledhje e skemës (“qwerty.layout”) + ### Kartela përmbledhje e skemës (“qwerty.layout”) ### Kjo është një kartelë tekst që përcakton kartelat e tjera të përdorura për të përshkruar skemën dhe përshoqërimet e tasteve. @@ -1009,7 +1014,7 @@ do të ndodhë edhe me çfarëdo teksti në vijim të një shenje “#” (sterl Rreshti “keyboardlist” përshkruan te cila skema të kalohet, kur përdoruesi klikon butonat majtas dhe djathtas te tastiera. (Shihni më poshtë.) -Kartelë skeme skeme tastiere (“qwerty.h_layout”) + ### Kartelë skeme skeme tastiere (“qwerty.h_layout”) ### Kjo përshkruan se sa e madhe është tastiera (si kuadrat "width × height") dhe tregon çdo tast me kodin numerik të tastit (shihni kartelën “keymap” më @@ -1074,7 +1079,7 @@ aktualisht përshkruhen më poshtë. * 1 — skema pasuese (per the layout file's "keyboardlist" setting) * 2 — skema e mëparshme (per the layout file's "keyboardlist" setting) -Kartelë skeme tastiere (“us-intl-altgr-dead-keys.keymap”) + ### Kartelë skeme tastiere (“us-intl-altgr-dead-keys.keymap”) ### This file defines which numeric keycodes (seen in the keyboard layout files, such as "qwerty.h_layout" described above) should be mapped to which actual @@ -1114,7 +1119,7 @@ keymap expressions" option, "-pke", to generate a keymap file. keycode 62 = Shift_R NoSymbol Shift_R Shift_R ... -Composemap file ("en_US.UTF-8_Compose") + ### Composemap file ("en_US.UTF-8_Compose") ### This file describes single characters that can be composed by multiple inputs. For example, "[Hartoni]" followed by "[A]" and "[E]" can be used to create the @@ -1125,7 +1130,7 @@ composemap that comes with X.Org's X Window system. The current version from the Xlib library has a web located page at https://www.x.org/releases/current/ doc/libX11/i18n/compose/en_US.UTF-8.html. -Kartelë përcaktimesh simbolesh tastesh (“keysymdef.h”) + ### Kartelë përcaktimesh simbolesh tastesh (“keysymdef.h”) ### This file (which is a C programming language header file) is also from the X Window System. It defines the Unicode values of each keycap (e.g., "XK_equal" diff --git a/docs/sq_AL.UTF-8/FAQ.txt b/docs/sq_AL.UTF-8/FAQ.txt index 9a48f5028..d337415a1 100644 --- a/docs/sq_AL.UTF-8/FAQ.txt +++ b/docs/sq_AL.UTF-8/FAQ.txt @@ -21,15 +21,15 @@ +-------------------------------------------+ ------------------------------------------------------------------------------- -Të lidhura me të vizatuarit + ### Të lidhura me të vizatuarit ### -Shkronjat që shtova te Tux Paint-i shfaqin vetëm katrorë +→ Shkronjat që shtova te Tux Paint-i shfaqin vetëm katrorë ← Shkronjat TrueType që po përdorni mund të kenë kodim të gabuar. Nëse ka kodim “të përshtatur”, mund të provoni t’i kaloni përmes FontForge (http:// fontforge.sourceforge.net/) për t’i shndërruar në një format ISO-8859. (Dërgonani email, nëse ju duhet ndihmë me një palë shkronja speciale.) - -Mjeti Stampë paraqitet në gri! + +→ Mjeti Stampë paraqitet në gri! ← Kjo do të thotë se Tux Paint-i ose s’gjeti ndonjë figurë stampë, ose iu kërkua të mos i ngarkojë. @@ -56,8 +56,8 @@ Mjeti Stampë paraqitet në gri! kartelë formësimi. - -Përvijimet e stampave janë përherë drejtkëndore + +→ Përvijimet e stampave janë përherë drejtkëndore ← Tux Paint was built with low-quality (but faster) stamp outlines. @@ -70,13 +70,13 @@ Përvijimet e stampave janë përherë drejtkëndore te kartela “tuxpaint.c” në drejtorinë “src”. - + ------------------------------------------------------------------------------- -Probleme Ndërfaqeje + ### Probleme Ndërfaqeje ### -Miniaturat e stampave te Përzgjedhës Stampash duken keq +→ Miniaturat e stampave te Përzgjedhës Stampash duken keq ← Tux Paint was probably compiled with the faster, lower quality thumbnail code enabled. Run the command: "tuxpaint --verbose-version" from a command @@ -92,24 +92,24 @@ Miniaturat e stampave te Përzgjedhës Stampash duken keq te kartela “tuxpaint.c” në drejtorinë “src”. - -Figurat te dialogu “Hap” duke keqn + +→ Figurat te dialogu “Hap” duke keqn ← Ka shumë mundësi të jetë aktivizuar “Miniatura Me Cilësi të Dobët”. Shihni “Miniaturat e stampave te Përzgjedhës Stampash duken keq”, më sipër. - -Krejt teksti është me të mëdha! + +→ Krejt teksti është me të mëdha! ← Mundësia “me të mëdha” është e aktivizuar. Ose ndryshojeni/hiqeni mundësinë “uppercase”, ose mund ta anashkaloni me “--mixedcase” te rreshti i urdhrave, ose “uppercase=no” apo “mixedcase=yes” te një kartelë formësimi. - -Tux Paint-i është në gjuhë tjetër + +→ Tux Paint-i është në gjuhë tjetër ← Siguroni se rregullimi për vendoren tuaj është i saktë. Shihni “Tux Paint-i s’kalon në gjuhën time”, më poshtë. - -Tux Paint-i s’kalon në gjuhën time + +→ Tux Paint-i s’kalon në gjuhën time ← + Përdorues të Linux-it dhe Unix-it: Sigurohuni se vendorja gjendet në kompjuter @@ -149,14 +149,14 @@ Tux Paint-i s’kalon në gjuhën time https://tuxpaint.org/download/fonts/ - + ------------------------------------------------------------------------------- -Shtypje + ### Shtypje ### -Tux Paint-i nuk bën shtypje, shfaq një gabim, ose shtyp shkarravina (Unix/ - Linux) +→ Tux Paint-i nuk bën shtypje, shfaq një gabim, ose shtyp shkarravina (Unix/ + Linux) ← Tux Paint-i shtyp duke krijuar një figurë PostScript të figurës dhe duke e dërguar te një urdhër i jashtëm shtypjeje. Si parazgjedhje, ky urdhër është @@ -176,8 +176,8 @@ Tux Paint-i nuk bën shtypje, shfaq një gabim, ose shtyp shkarravina (Unix/ duhet të riktheheni dhe ta ndryshoni që të pranojë PostScript. - -Më del mesazhi “S’mund të shtypni ende!”, kur bëhem gati të shtyp + +→ Më del mesazhi “S’mund të shtypni ende!”, kur bëhem gati të shtyp ← Është e aktivizuar mundësia “vonesë shtypjeje”. Mund të shtypni vetëm një herë në çdo X sekonda. @@ -203,8 +203,8 @@ Më del mesazhi “S’mund të shtypni ende!”, kur bëhem gati të shtyp prisni mes shtypjesh.) - -Thjesht s’shtyp dot! Butoni është i çaktivizuar! + +→ Thjesht s’shtyp dot! Butoni është i çaktivizuar! ← Mundësia “no print” është aktive. @@ -226,43 +226,43 @@ Thjesht s’shtyp dot! Butoni është i çaktivizuar! “Shtypje”) është me shenjë. - + ------------------------------------------------------------------------------- -Ruajtje + ### Ruajtje ### -Ku i ruan Tux Paint-i vizatimet e mia? +→ Ku i ruan Tux Paint-i vizatimet e mia? ← Hiq rastin kur i keni kërkuar Tux Paint-it që t’i ruaj në një vend të caktuar (duke përdorur mundësinë “savedir”), Tux Paint-i i ruan te një vendndodhje standarde në diskun tuaj vendor: - Windows Windows 7, Windows 8, Windows 10, Windows 11 + → Windows Windows 7, Windows 8, Windows 10, Windows 11 ← In the user's "AppData" folder: e.g., "C:\Users\emër përdoruesi\AppData\Roaming\TuxPaint\saved\" - - macOS + + → macOS ← In the user's "Application Support" folder: e.g., "/Users/emër përdoruesi/Library/Application Support/TuxPaint/saved/" - - Linux / Unix + + → Linux / Unix ← In the user's "home directory" folder: e.g., "/home/emër përdoruesi/.tuxpaint/saved/" - - Haiku + + → Haiku ← In the user's "settings" folder: e.g., "/boot/home/config/settings/TuxPaint/saved/" - + Figurat depozitohen si bitmap-e PNG, të cilat, shumica e programeve modernë (përpunuesi figurash, përpunues fjalësh, shfletues, etj), duhet të jenë në gjendje t’i ngarkojnë. - -Tux Paint-i ruan përherë përmbi figurat e mia të vjetra + +→ Tux Paint-i ruan përherë përmbi figurat e mia të vjetra ← Është e aktivizuar mundësia “save over”. (Kjo çaktivizon pyetjen tuaj që shfaqet kur klikoni mbi “Ruaje”.) @@ -287,8 +287,8 @@ Tux Paint-i ruan përherë përmbi figurat e mia të vjetra Shihni edhe “Tux Paint-i ruan përherë një figurë të re!”, më poshtë. - -Tux Paint-i ruan përherë një figurë të re! + +→ Tux Paint-i ruan përherë një figurë të re! ← Është e aktivizuar mundësia “never save over”. (Kjo çaktivizon pyetjen tuaj që shfaqet kur klikoni mbi “Ruaje”.) @@ -315,13 +315,13 @@ Tux Paint-i ruan përherë një figurë të re! poshtë. - + ------------------------------------------------------------------------------- -Probleme Audio + ### Probleme Audio ### -S’ka tingull! +→ S’ka tingull! ← + Së pari, kontrolloni të thjeshtat: o A janë të lidhur dhe të ndezur altoparlantët tuaj? o A është i ngritur volumi te altoparlantët tuaj? @@ -382,8 +382,8 @@ S’ka tingull! SDL_mixer dhe kryet e zhvillimit për të janë të instaluara! - -Tux Paint-i bën shumë zhurmë! A mund t’i mbyll zhurmat? + +→ Tux Paint-i bën shumë zhurmë! A mund t’i mbyll zhurmat? ← Po, ka një numër rrugësh për të çaktivizuar tingujt në Tux Paint: @@ -399,9 +399,9 @@ Tux Paint-i bën shumë zhurmë! A mund t’i mbyll zhurmat? o Alternatively, recompile Tux Paint with sound support disabled. (See above, and the 'Install' documentation. - -The stereo panning of sound effects is bothersome; can sound effects be - monophonic? + +→ The stereo panning of sound effects is bothersome; can sound effects be + monophonic? ← Xhirojeni Tux Paint-in me mundësinë “no stereo”: @@ -412,8 +412,8 @@ The stereo panning of sound effects is bothersome; can sound effects be + Ose përdorni Tux Paint Config. dhe sigurohuni se “Aktivizo Efekte Stereo” (nën “Video & Tingull”) s’ka shenjë. - -Efektet zanore dëgjohen të çuditshëm + +→ Efektet zanore dëgjohen të çuditshëm ← This could have to do with how SDL and SDL_mixer were initialized. (The buffer size chosen.) @@ -423,17 +423,17 @@ Efektet zanore dëgjohen të çuditshëm "tuxpaint --version" to verify), and so on.) - + ------------------------------------------------------------------------------- -Probleme me Mënyrën “Sa Krejt Ekrani” + ### Probleme me Mënyrën “Sa Krejt Ekrani” ### -When I run Tux Paint full-screen and [Alt] + [Tasti Tab] out, the window turns - black! +→ When I run Tux Paint full-screen and [Alt] + [Tasti Tab] out, the window + turns black! ← This is apparently a bug in the SDL library. Sorry. - -When I run Tux Paint full-screen, it has large borders around it + +→ When I run Tux Paint full-screen, it has large borders around it ← Linux users - Your X-Window server is probably not set with the ability to switch to the desired resolution: 800×600. (or whatever resolution you have @@ -460,8 +460,8 @@ When I run Tux Paint full-screen, it has large borders around it xserver-xfree86" as root, for example. - -Tux Paint keeps running in Full Screen mode - I want it windowed! + +→ Tux Paint keeps running in Full Screen mode - I want it windowed! ← Është aktivizuar mundësia “Sa krejt ekrani”. @@ -484,21 +484,22 @@ Tux Paint keeps running in Full Screen mode - I want it windowed! “Video & Tingull”) s’ka shenjë. - -How do I access other applications when Tux Paint is running in Full Screen? + +→ How do I access other applications when Tux Paint is running in Full Screen? + ← + Windows and Linux users, try the [Alt] + [Tasti Tab] key combination to switch between applications. + macOS users, switch to other applications using [Tasti Kontroll] + [Left Arrow], then back to Tux Paint using [Tasti Kontroll] + [Right Arrow]. - + ------------------------------------------------------------------------------- -Probleme të Tjera + ### Probleme të Tjera ### -Tux Paint-i nuk xhiron +→ Tux Paint-i nuk xhiron ← If Tux Paint aborts with the message: "You're already running a copy of Tux Paint!", this means it has been launched in the last 30 seconds. (On Unix/ @@ -524,8 +525,8 @@ Tux Paint-i nuk xhiron command-line, or "nolockfile=yes" to the configuration file. - -Tux Paint launches very slowly + +→ Tux Paint launches very slowly ← The first time Tux Paint is launched (for a particular user), it may take a minute or more to respond. The font system used by Tux Paint (FontConfig, @@ -547,8 +548,8 @@ Tux Paint launches very slowly fontconfig\cache - -S’mbyll dot Tux Paint-in + +→ S’mbyll dot Tux Paint-in ← The "no quit" option is set. This disables the "Quit" button in Tux Paint's toolbar (greying it out), and prevents Tux Paint from being exited via the @@ -565,8 +566,8 @@ S’mbyll dot Tux Paint-in combination on your keyboard to quit Tux Paint.) - -I don't want "no quit" mode enabled! + +→ I don't want "no quit" mode enabled! ← Nëse Tux Paint-in po e xhironi që nga rresht urdhrash, sigurohuni se nuk po i jepni një mundësi “--noquit”. @@ -586,8 +587,8 @@ I don't want "no quit" mode enabled! Daljes dhe tastin [Esc]” (nën “Thjeshtim”) s’ka shenjë. - -Tux Paint keeps writing weird messages to the screen / to a text file + +→ Tux Paint keeps writing weird messages to the screen / to a text file ← A few messages are normal, but if Tux Paint is being extremely verbose (like listing the name of every rubber-stamp image it finds while loading @@ -602,8 +603,8 @@ Tux Paint keeps writing weird messages to the screen / to a text file te kartela “tuxpaint.c” në drejtorinë “src”. - -Tux Paint is using options I didn't specify! + +→ Tux Paint is using options I didn't specify! ← By default, Tux Paint first looks at configuration files for options. @@ -680,11 +681,11 @@ Tux Paint is using options I didn't specify! --nosysconfig - + ------------------------------------------------------------------------------- -Ndihmë / Lidhuni Me Ne + ### Ndihmë / Lidhuni Me Ne ### Any questions you don't see answered? Please let us know! You can subscribe and post to our "tuxpaint-users" mailing list: diff --git a/docs/sq_AL.UTF-8/INSTALL.txt b/docs/sq_AL.UTF-8/INSTALL.txt index c48188149..2ce8704ab 100644 --- a/docs/sq_AL.UTF-8/INSTALL.txt +++ b/docs/sq_AL.UTF-8/INSTALL.txt @@ -28,7 +28,7 @@ Domosdoshmëri -Bibliotekë Simple DirectMedia Layer (libSDL) + ### Bibliotekë Simple DirectMedia Layer (libSDL) ### Tux Paint requires the Simple DirectMedia Layer Library (libSDL), an Open Source multimedia programming library available under the GNU Lesser General @@ -58,13 +58,13 @@ Debian's "apt"). development versions of the packages. (For example, install both "SDL2-2.24.0.rpm" and "SDL2-devel-2.24.0.rpm".) -Biblioteka të Tjera +## Biblioteka të Tjera ## Tux Paint also takes advantage of a number of other free, LGPL'd libraries. Under Linux, just like SDL, they should either already be installed, or are readily available for installation as part of your Linux distribution. -libPNG +→ libPNG ← Tux Paint uses PNG (Portable Network Graphics) format for its data files. SDL_image will require libPNG be installed. @@ -72,8 +72,8 @@ libPNG http://www.libpng.org/pub/png/libpng.html - -gettext + +→ gettext ← Tux Paint uses your system's locale settings along with the "gettext" library to support various languages (e.g., Spanish). You'll need the @@ -82,8 +82,8 @@ gettext http://www.gnu.org/software/gettext/ - -libpaper (vetëm për Linux/Unix) + +→ libpaper (vetëm për Linux/Unix) ← As of Tux Paint 0.9.17, Tux Paint can determine your system's default paper size (e.g., A4 or Letter), or can be told to use a particular paper size, @@ -92,8 +92,8 @@ libpaper (vetëm për Linux/Unix) https://github.com/naota/libpaper - -FriBiDi + +→ FriBiDi ← Tux Paint's "Text" and also "Label" tools support bidirectional languages, thanks to the "FriBiDi" library. @@ -101,31 +101,31 @@ FriBiDi http://fribidi.org/ - -Mbulim SVG-sh + +→ Mbulim SVG-sh ← As of Tux Paint 0.9.17, Tux Paint can load SVG (Scalable Vector Graphics) images as stamps. Two sets of libraries are supported, and SVG support can be completely disabled (via "make SVG_LIB:=") - librsvg-2 & libCairo2 (biblioteka më të reja) + → librsvg-2 & libCairo2 (biblioteka më të reja) ← o libRSVG 2: http://librsvg.sourceforge.net/ o Cairo 2: http://www.cairographics.org/ o Këto varen gjithashtu nga sa vijon: # GdkPixbuf & GLib: http://www.gtk.org/ # Pango: http://www.pango.org/ - - Biblioteka SVG Më të Vjetra + + → Biblioteka SVG Më të Vjetra ← o libcairo1, libsvg1, & libsvg-cairo1: http://www.cairographics.org/ o Këto varen gjithashtu nga sa vijon: # libxml2: https://gitlab.gnome.org/GNOME/libxml2 + - - -Veçori eksportimi Gif-i të Animuar + +→ Veçori eksportimi Gif-i të Animuar ← To support export of animated GIFs (slideshows), the "libimagequant" library (from the "pngquant2" project) is required. @@ -133,8 +133,8 @@ Veçori eksportimi Gif-i të Animuar https://github.com/ImageOptim/libimagequant - -Mjete NetPBM (opsionale) S’përdoret më, si parazgjedhje + +→ Mjete NetPBM (opsionale) S’përdoret më, si parazgjedhje ← 📜 Under Linux and Unix, earlier versions of Tux Paint used the NetPBM tools to assist with printing. (A PNG is generated by Tux Paint, and converted @@ -144,7 +144,7 @@ Mjete NetPBM (opsionale) S’përdoret më, si parazgjedhje http://netpbm.sourceforge.net/ - + Përpilim dhe Instalim @@ -154,11 +154,11 @@ available freely. ----------------------------------------------------------------------- -Windows + ### Windows ### 10 korrik 2022 Shin-ichi TOYAMA -Ujdisje e Përpilimit +## Ujdisje e Përpilimit ## As of February 2005 (starting with Tux Paint 0.9.15), the "Makefile" includes support for building on a Windows system using MinGW/MSYS (https:// @@ -168,7 +168,7 @@ Many tools and libraries are required to build Tux Paint. The package management system "pacman" helps you install them automatically solving complicated dependencies. -MYSYS2 +# MYSYS2 # Download the latest MSYS2 environment from https://www.msys2.org/ and install it where you'd like (the default is "C:\msys64") @@ -196,7 +196,7 @@ environment. ----------------------------------------------------------- -MinGW 64bit (x86_64) compiler and tools +# MinGW 64bit (x86_64) compiler and tools # Within the MSYS2 shell, run the following command to install Përpilues 64bit dhe mjete elementare zhvillimesh: @@ -207,7 +207,7 @@ dhe mjete elementare zhvillimesh: Link Library (.dll) files they depends on. Tux Paint's packaging process for binary distribution uses it to find required .dll files. -64bit (x86_64) dependency libraries for Tux Paint and Tux Paint Config +# 64bit (x86_64) dependency libraries for Tux Paint and Tux Paint Config # You can install tools and libraries required for compiling Tux Paint and Tux Paint Config on MSYS2/MINGW using "pacman" except for SDL2_Pango and @@ -221,7 +221,7 @@ installing it if you are only building "Tux Paint". 💡 Note: Close the shell before proceeding to the remaining process. -Install SDL2_Pango and libunibreak on the 64bit environment +# Install SDL2_Pango and libunibreak on the 64bit environment # SDL2_Pango and libunibreak should be installed manually. @@ -253,7 +253,7 @@ ImageMagick" section if you need only a 64bit build environment. ----------------------------------------------------------- -MinGW 32bit (i686) compiler and tools +# MinGW 32bit (i686) compiler and tools # Within the MSYS2 shell, run the following command to install Përpilues 32bit dhe mjete elementare zhvillimesh: @@ -264,7 +264,7 @@ dhe mjete elementare zhvillimesh: Link Library (.dll) files they depends on. Tux Paint's packaging process for binary distribution uses it to find required .dll files. -32bit (i686) dependency libraries for Tux Paint and Tux Paint Config +# 32bit (i686) dependency libraries for Tux Paint and Tux Paint Config # You can install tools and libraries required for compiling Tux Paint and Tux Paint Config on MSYS2/MINGW using "pacman" except for SDL2_Pango and @@ -278,7 +278,7 @@ installing it if you are only building "Tux Paint". 💡 Note: Close the shell before proceeding to the remaining process. -Install SDL2_Pango and libunibreak on the 32bit environment +# Install SDL2_Pango and libunibreak on the 32bit environment # SDL2_Pango and libunibreak should be installed manually. @@ -305,7 +305,7 @@ You can fetch the source code from the git repositry and compile it as follows. $ cd libunibreak $ ./augogen.sh --prefix=/mingw32 && make && make install -ImageMagick +## ImageMagick ## ImageMagick is a compilation of command line tools to create, edit, compose, or convert bitmap images supporting quite a large number of image formats. Tux @@ -327,7 +327,7 @@ your "PATH" environment variable. For example: You can make this permanent by adding the above to your the BASH shell configuration file, "~/.bash_profile". -Tux Paint & Tux Paint Config. +## Tux Paint & Tux Paint Config. ## You can compile 64-bit binaries using "MSYS2 64bit" shell, and 32-bit binaries using "MSYS2 32bit" shell, respectively. @@ -337,7 +337,7 @@ using "MSYS2 32bit" shell, respectively. * Select "MSYS2 64bit" → "MSYS2 MinGW 32-bit" from the "Start Menu" to open the 32bit shell. -Tux Paint Config. +# Tux Paint Config. # "Tux Paint Config" is a useful graphical tool for tweaking Tux Paint's behavior. You have to build this component before compiling Tux Paint if you @@ -365,7 +365,7 @@ Tani mund ta montoni Tux Paint Config. si vijon: $ cd tuxpaint-config $ make win32 -Tux Paint +# Tux Paint # You can use either (a) a stable tar-ball release, or (b) the developing source tree. @@ -393,7 +393,7 @@ collected in the directory for binary distribution "bdist" directory under "win32". You can start them by double-clicking their executable (.exe) files in the "bdist" directory. -Montimi i Instaluesit të Tux Paint-it për Windows +## Montimi i Instaluesit të Tux Paint-it për Windows ## Inno Setup is used to build executable installer for Tux Paint. Therefore you have to install it in the first place. @@ -415,7 +415,7 @@ Then, you can easily build an executable installer by right-clicking on the list. It will run for a while, and eventually you will find a "tuxpaint-X.Y.Z -windows--installer.exe" file in the same directory. -Përdorimi i Instaluesit të Tux Paint-it për Windows +## Përdorimi i Instaluesit të Tux Paint-it për Windows ## Double-click the Tux Paint installer executable (.EXE file) and follow the instructions. @@ -433,7 +433,7 @@ location. At this point, you can click 'Install' to install Tux Paint! -Ndryshim Rregullimesh Duke Përdorur Shkurtoren +## Ndryshim Rregullimesh Duke Përdorur Shkurtoren ## To change program settings, right-click on the TuxPaint shortcut and select 'Properties' (at the bottom). @@ -461,7 +461,7 @@ or just hit the [Tasti Esc] key and the box will close with no changes made Kur të keni mbaruar, klikoni “OK”. -Nëse Diçka Shkon Ters +## Nëse Diçka Shkon Ters ## If, when you double-click on the shortcut to run Tux Paint, nothing happens, it is probably because some of these command-line options are wrong. Open an @@ -475,9 +475,9 @@ incorrect character-case (capital 'Z' instead of lowercase 'z') or a missing ----------------------------------------------------------------------- -Linux/Unix + ### Linux/Unix ### -Përpilim: +## Përpilim: ## 💡 Note: Tux Paint does not use autoconf/automake, so there is no "./configure" script to run. Compiling should be straight-forward though, assuming everything @@ -488,7 +488,8 @@ shell prompt (e.g., "$"): $ make -Disabling SVG support (and hence Cairo, libSVG dhe svg-cairo dependencies): +## Disabling SVG support (and hence Cairo, libSVG dhe svg-cairo dependencies): +## To disable SVG support (e.g., if your system is not currently supported by the Cairo library or other SVG-related dependencies), you can run "make" with @@ -496,7 +497,7 @@ Cairo library or other SVG-related dependencies), you can run "make" with $ make SVG_LIB= SVG_CFLAGS= -Çaktivizim i Tingullit, gjatë Përpilimit +## Çaktivizim i Tingullit, gjatë Përpilimit ## If you don't have a sound card, or would prefer to build the program with no sound support (and therefore without a the SDL_mixer dependency), you can run @@ -504,12 +505,12 @@ sound support (and therefore without a the SDL_mixer dependency), you can run $ make SDL_MIXER_LIB= -Mundësi të tjera +## Mundësi të tjera ## Various other options (e.g., installation paths) may be overridden; see them in "Makefile" for further details. -Nëse ju dalin gabime +## Nëse ju dalin gabime ## If you receive any errors during compile-time, make sure you have the appropriate libraries installed (see above). If using packaged versions of the @@ -517,7 +518,7 @@ libraries (e.g., RPMs under RedHat or DEBs under Debian), be sure to get the corresponding "-dev" or "-devel" packages as well, otherwise you won't be able to compile Tux Paint (and other programs) from source! -Installng +## Installng ## Assuming no fatal errors occured, you can now install the program so that it can be run by users on the system. By default, this must be done by the "root" @@ -543,7 +544,7 @@ Ubuntu Linux): local/bin/". The data files (images, sounds, etc.) are placed in "/usr/local/ share/tuxpaint/". -Ndryshim i Ku Venë Gjërat +# Ndryshim i Ku Venë Gjërat # You can change where things will go by setting "Makefile"variables on the command line. "DESTDIR" is used to place output in a staging area for package @@ -552,48 +553,48 @@ default, set to "/usr/local". Ndryshore të tjera janë: -BIN_PREFIX +→ BIN_PREFIX ← Where the "tuxpaint" binary will be installed. (Set to "$(PREFIX)/bin" by default - e.g., "/usr/local/bin") - -DATA_PREFIX + +→ DATA_PREFIX ← Where the data files (sound, graphics, brushes, stamps, fonts) will go, and where Tux Paint will look for them when it's run. (Set to "$(PREFIX)/share/ tuxpaint") - -DOC_PREFIX + +→ DOC_PREFIX ← Where the documentation text files (the "docs" directory) will go. (Set to "$(PREFIX)/share/doc/tuxpaint") - -MAN_PREFIX + +→ MAN_PREFIX ← Where the manual page for Tux Paint will go. (Set to "$(PREFIX)/share/man") - -ICON_PREFIX — $(PREFIX)/share/pixmaps -X11_ICON_PREFIX — $(PREFIX)/X11R6/include/X11/pixmaps -GNOME_PREFIX — $(PREFIX)/share/gnome/apps/Graphics -KDE_PREFIX — $(PREFIX)/share/applnk/Graphics + +→ ICON_PREFIX — $(PREFIX)/share/pixmaps ← +→ X11_ICON_PREFIX — $(PREFIX)/X11R6/include/X11/pixmaps ← +→ GNOME_PREFIX — $(PREFIX)/share/gnome/apps/Graphics ← +→ KDE_PREFIX — $(PREFIX)/share/applnk/Graphics ← Where the icons and launchers (for GNOME and KDE) will go. - -LOCALE_PREFIX + +→ LOCALE_PREFIX ← Where the translation files for Tux Paint will go, and where Tux Paint will look for them. (Set to "$(PREFIX)/share/locale/") (Final location of a translation file will be under the locale's directory (e.g., "es" for Spanish), within the "LC_MESSAGES" subdirectory.) - + 💡 Note: This list is out of date. See "Makefile" and "Makefile-i18n" for a complete list. ----------------------------------------------------------------------- -macOS + ### macOS ### 5 qershor 2022 Mark Kim Starting with Tux Paint 0.9.23, Tux Paint for macOS is built as though it were a Linux application. -Kushte paraprake +## Kushte paraprake ## Although Tux Paint is built without the Xcode IDE, Xcode itself is still required to build Tux Paint. Download it from the App Store, and launch it once @@ -629,7 +630,7 @@ of Tux Paint. ^* Not available from MacPorts as of this writing, see below. -libimagequant +# libimagequant # libimagequant is not available from MacPorts as of this writing. It can be installed from the source code as follows. It should be installed to /opt/local @@ -641,7 +642,7 @@ installed from the source code as follows. It should be installed to /opt/local $ cargo build --release # Must use cargo from MacPorts $ sudo make PREFIX=/opt/local install -sdl2_pango +# sdl2_pango # sdl2_pango is not available from MacPorts as of this writing. It can be installed from the source code as follows. It should be installed to /opt/local @@ -655,7 +656,7 @@ WARNING: Having any UNIX-like toolset installed on your Mac besides MacPorts and Xcode, such as Fink or Brew, will prevent your app bundle from being portable. Be sure Fink and Brew are not accessible from your build environment. -Si të Montohet +## Si të Montohet ## Thjesht, xhironi: @@ -669,7 +670,7 @@ TuxPaint.dmg'. Additional steps are required when building a Unviersal Binary. See "Building a Universal Binary" below. -Probleme të Ditura +## Probleme të Ditura ## * A macOS binary built on a specific version of macOS only runs on that version of macOS or later. To ensure Tux Paint can run on the oldest @@ -686,7 +687,7 @@ Probleme të Ditura (from MacPorts) need to be recompiled. See "Recompiling MacPorts" below for the instructions. -Versione të vjetër të macOS-it +## Versione të vjetër të macOS-it ## Some old versions of macOS can be downloaded from Apple's support page: https:/ /support.apple.com/en-us/HT211683 @@ -726,7 +727,7 @@ the Xcode command line tools (do not run "xcode-select --install") but otherwise build Tux Paint using the same steps described in the earlier part of this document. -Ripërpilim MacPorts +## Ripërpilim MacPorts ## To recompile MacPorts to be usable on older versions of macOS, set the following options in /opt/local/etc/macports/macports.conf: @@ -750,7 +751,7 @@ they can only be built to run natively on the hardware on which they were built. See "Building a Universal Binary" below for instructions on how to build Tux Paint as a Universal Binary. -Montimi i një Dyoreje Universale +## Montimi i një Dyoreje Universale ## To build Tux Paint as a Universal Binary, compile Tux Paint for the Intel CPU and the Apple Silicon separately first. Then rename the app bundle for the @@ -764,7 +765,7 @@ two application bundles as below. The DMG file can be built afterwards: ----------------------------------------------------------------------- -Android + ### Android ### 29 mars 2023 Pere Pujal i Carabantes (Edited by Bill Kendrick) @@ -773,7 +774,7 @@ As of March 2023, the Android build of Tux Paint is maintained in a separate code repository at GitHub: https://github.com/tux4kids/Tuxpaint-Android. Detailed instructions are there; this acts as an overview. -Kushte paraprake +## Kushte paraprake ## Do t’ju duhen versione të freskët të: @@ -798,7 +799,7 @@ one another, and the script in the directory containing both. Fill the app/src/main/assets directory by running cd app/src/main/jni/tuxpaint && ./mkzip_assets.sh -Montim +## Montim ## The Gradle build generates some variants: PlayStore, debugPlayStore, offPlayStore and debugoffPlayStore. You must sign the non-debug ones to be able @@ -827,36 +828,37 @@ the makebuildserver tool they provide, then, from the root of fdroiddata, run ----------------------------------------------------------------------- -Haiku + ### Haiku ### 7 maj 2023 Luc Schrijvers (Edited by Bill Kendrick) -Kushte paraprake +## Kushte paraprake ## Instaloni paketat e domosdoshme në Terminal: -32-bit: +→ 32-bit: ← pkgman install xcairo_x86_devel fribidi_x86_devel gdk_pixbuf_x86_devel libiconv_x86_devel libimagequant_x86_devel gettext_x86_libintl libpaper_x86_devel pango_x86_devel libpng16_x86_devel librsvg_x86_devel libsdl2_x86_devel sdl2_image_x86_devel sdl2_gfx_x86_devel sdl2_mixer_x86_devel sdl2_pango_x86_devel sdl2_ttf_x86_devel zlib_x86_devel - -64-bit: + +→ 64-bit: ← pkgman install xcairo_devel fribidi_devel gdk_pixbuf_devel libiconv_devel libimagequant_devel gettext_libintl libpaper_devel pango_devel libpng16_devel librsvg_devel libsdl2_devel sdl2_image_devel sdl2_gfx_devel sdl2_mixer_devel sdl2_pango_devel sdl2_ttf_devel zlib_devel - + + ← For 32-bit you need to switch to the new compiler (currently gcc 11.2.0) with setarch x86 -Montim +## Montim ## make PREFIX=/boot/home/config/non-packaged -Stampa Tux Paint-i +## Stampa Tux Paint-i ## make install-all DATA_PREFIX=/boot/home/config/non-packaged/share/tuxpaint/ @@ -869,9 +871,9 @@ setting "DEBUG" (and, if verbose logging is wanted, "VERBOSE") #defines in "src Çinstalim i Tux Paint-it -Windows + ### Windows ### -Duke përdorur Çinstaluesin +## Duke përdorur Çinstaluesin ## If you installed the Start Menu shortcuts (the default), then go to the TuxPaint folder and select "Uninstall". A box will be displayed that will @@ -880,12 +882,12 @@ you want to permanently remove Tux Paint, click on the 'Uninstall' button. Kur të ketë mbaruar, klikoni butonin e mbylljes. -Duke përdorur Panelin e Kontrollit +## Duke përdorur Panelin e Kontrollit ## It is also possible to use the entry "TuxPaint (remove only)" in the Control Panel Add/Remove programs section. -macOS + ### macOS ### Delete "TuxPaint.app" from the "/Applications" folder. Data files, including the configuration files, stamps, and saved pictures, may be found in @@ -893,7 +895,7 @@ the configuration files, stamps, and saved pictures, may be found in "/Users/emër përdoruesi/Library/Application Support/TuxPaint/" (individual users). -Linux + ### Linux ### Within the Tux Paint source directory (where you compiled Tux Paint), you can use the "make uninstall" target to uninstall Tux Paint. By default, this must diff --git a/docs/sq_AL.UTF-8/MAGIC-API.txt b/docs/sq_AL.UTF-8/MAGIC-API.txt index 25e7c9561..291b64e76 100644 --- a/docs/sq_AL.UTF-8/MAGIC-API.txt +++ b/docs/sq_AL.UTF-8/MAGIC-API.txt @@ -1,7 +1,7 @@ Tux Paint version 0.9.34 - Magic Tool Plugin API Documentation + ### Magic Tool Plugin API Documentation ### Copyright © 2007-2024 by various contributors; see AUTHORS.txt. https://tuxpaint.org/ @@ -87,7 +87,7 @@ The C header file and command-line tool mentioned above are included with Tux Paint — or in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package". -'Magic' tool plugin functions + ### 'Magic' tool plugin functions ### 'Magic' tool plugins must contain the functions listed below. Note: To avoid 'namespace' collisions, each function's name must start with the shared @@ -95,12 +95,12 @@ object's filename (e.g., "blur.so" or "blur.dll" would have functions whose names begin with "blur_"). This includes private functions (ones not used by Tux Paint directly), unless you declare those as 'static'. -Common arguments to plugin functions +## Common arguments to plugin functions ## Here is a description of arguments that many of your plugin's functions will need to accept. -magic_api * api +→ magic_api * api ← Pointer to a C structure containing pointers to Tux Paint functions and other data that the plugin can (and sometimes should) use. The contents of @@ -113,24 +113,24 @@ magic_api * api #include "tp_magic_api.h" - -int which + +→ int which ← An index the plugin should use to differentiate different 'Magic' tools, if the plugin provides more than one. (If not, "which" will always be 0.) See "Creating plugins with multiple effects", below. - -SDL_Surface * snapshot + +→ SDL_Surface * snapshot ← A snapshot of the previous Tux Paint canvas, taken when the the mouse was first clicked to activate the current magic tool. If you don't continuously affect the image during one hold of the mouse button, you should base your effects off the contents of this canvas. (That is, read from "snapshot" and write to "canvas", below.) - -SDL_Surface * canvas + +→ SDL_Surface * canvas ← The current Tux Paint drawing canvas. Your magical effects should end up here! - -SDL_Rect * update_rect + +→ SDL_Rect * update_rect ← A pointer to an SDL 'rectangle' structure that you use to tell Tux Paint what part of the canvas has been updated. If your effect affects a 32x32 area centered around the mouse pointer, you would fill the SDL_Rect as @@ -152,9 +152,9 @@ SDL_Rect * update_rect Note: "update_rect" is a C pointer (an "SDL_Rect *" rather than just an "SDL_Rect") because you need to fill in its contents. Since it is a pointer, you access its elements via "->" (arrow) rather than "." (dot). + - -Required Plugin Functions +## Required Plugin Functions ## Your plugin is required to contain, at the least, all of the following functions. @@ -164,9 +164,9 @@ filename. That is, if your plugin is called "zoom.so" (on Linux) or "zoom.dll" (on Windows), then the names of your functions must begin with "zoom_" (e.g., "zoom_get_name(...)"). -Plugin "housekeeping" functions +# Plugin "housekeeping" functions # -Uint32 api_version(void) +→ Uint32 api_version(void) ← The plugin should return an integer value representing the version of the Tux Paint 'Magic' tool plugin API the plugin was built against. The safest @@ -177,8 +177,8 @@ Uint32 api_version(void) Note: Called once by Tux Paint, at startup. It is called first. - -int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) + +→ int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) ← The plugin should do any initialization here. Return '1' if initialization was successful, or '0' if not (and Tux Paint will not present any 'Magic' @@ -221,8 +221,8 @@ int init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level) 0x00000009. - -int get_tool_count(magic_api * api) + +→ int get_tool_count(magic_api * api) ← This should return the number of Magic tools this plugin provides to Tux Paint. @@ -235,8 +235,8 @@ int get_tool_count(magic_api * api) 'Magic sizes' controls). - -int modes(magic_api * api, int which) + +→ int modes(magic_api * api, int which) ← This lets you tell Tux Paint what modes your tool can be used in; either as a tool the user can paint with, or a tool that affects the entire drawing @@ -258,8 +258,8 @@ int modes(magic_api * api, int which) Note: Added to Tux Paint 0.9.21; Magic API version 0x00000002. - -char * get_name(magic_api * api, int which) + +→ char * get_name(magic_api * api, int which) ← This should return a string containing the name of a magic tool. This will appear on the button in the 'Magic' selector within Tux Paint. @@ -271,8 +271,8 @@ char * get_name(magic_api * api, int which) your "get_tool_count()"). - -int get_group(magic_api * api, int which) + +→ int get_group(magic_api * api, int which) ← Use this to group tools together within sections of the 'Magic' selector. A number of groups are pre-defined within an enum found in "tp_magic_api.h": @@ -297,8 +297,8 @@ int get_group(magic_api * api, int which) Note: Added to Tux Paint 0.9.27; Magic API version 0x00000005. - -SDL_Surface * get_icon(magic_api * api, int which) + +→ SDL_Surface * get_icon(magic_api * api, int which) ← This should return an SDL_Surface containing the icon representing the tool. (A greyscale image with alpha, no larger than 40x40.) This will @@ -310,8 +310,8 @@ SDL_Surface * get_icon(magic_api * api, int which) your "get_tool_count()"). - -char * get_description(magic_api * api, int which, int mode) + +→ char * get_description(magic_api * api, int which, int mode) ← This should return a string containing the description of how to use a particular magic tool. This will appear as a help tip, explained by Tux the @@ -329,8 +329,8 @@ char * get_description(magic_api * api, int which, int mode) your plugin's "get_description()" will be called three times. - -int requires_colors(magic_api * api, int which) + +→ int requires_colors(magic_api * api, int which) ← Return a '1' if the 'Magic' tool accepts colors (the 'Colors' palette in Tux Paint will be available), or '0' if not. @@ -339,8 +339,8 @@ int requires_colors(magic_api * api, int which) your "get_tool_count()"). - -Uint8 accepted_sizes(magic_api * api, int which, int mode) + +→ Uint8 accepted_sizes(magic_api * api, int which, int mode) ← Return how many size variations the 'Magic' tool accepts, in the given mode (i.e., 'MODE_PAINT' or 'MODE_FULLSCREEN). Return a '0' if the 'Magic' tool @@ -354,8 +354,8 @@ Uint8 accepted_sizes(magic_api * api, int which, int mode) Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -Uint8 default_size(magic_api * api, int which, int mode) + +→ Uint8 default_size(magic_api * api, int which, int mode) ← Return the default size the 'Magic' tool should start out with, in the given mode. This will be the default setting for the tool the first time it @@ -371,8 +371,8 @@ Uint8 default_size(magic_api * api, int which, int mode) Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -void shutdown(magic_api * api) + +→ void shutdown(magic_api * api) ← The plugin should do any cleanup here. If you allocated any memory or used SDL_Mixer to load any sounds during init(), for example, you should free() @@ -381,14 +381,14 @@ void shutdown(magic_api * api) Note: This function is called once, when Tux Paint exits. + +# Plugin event functions # -Plugin event functions - -void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, +→ void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, SDL_Surface * canvas) void switchout(magic_api * api, int which, int mode, SDL_Surface * - snapshot, SDL_Surface * canvas) + snapshot, SDL_Surface * canvas) ← switchin() is called whenever one of the plugin's Magic tools becomes active, and switchout() is called whenever one becomes inactive. This can @@ -422,9 +422,9 @@ void switchin(magic_api * api, int which, int mode, SDL_Surface * snapshot, Note: Added to Tux Paint 0.9.21; Magic API version 0x00000002. - -void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * - last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect) + +→ void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface + * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect) ← Tux Paint will call this function to inform the plugin of the RGB values of the currently-selected color in Tux Paint's 'Colors' palette. (It will be @@ -443,9 +443,9 @@ void set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * 0x00000007. - -void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, - SDL_Surface * last, Uint8 size, SDL_Rect * update_rect) + +→ void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, + SDL_Surface * last, Uint8 size, SDL_Rect * update_rect) ← Tux Paint will call this function to inform the plugin of the 'Magic' tool size option chosen. (It will be called whenever one of the plugin's Magic @@ -458,9 +458,9 @@ void set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, Note: Added to Tux Paint 0.9.30; Magic API version 0x00000008. - -void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, - SDL_Surface * canvas, int x, int y, SDL_Rect * update_rect) + +→ void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, + SDL_Surface * canvas, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (x,y) coordinates are where the mouse was (within the canvas) @@ -474,9 +474,9 @@ void click(magic_api * api, int which, int mode, SDL_Surface * snapshot, click is stored within the 'snapshot' canvas. - -void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * - canvas, int ox, int oy, int x, int y, SDL_Rect * update_rect) + +→ void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * + canvas, int ox, int oy, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (ox,oy) and (x,y) coordinates are the location of the mouse at @@ -496,9 +496,9 @@ void drag(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * called), and is still available in the 'snapshot' canvas. - -void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * - canvas, int x, int y, SDL_Rect * update_rect) + +→ void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface + * canvas, int x, int y, SDL_Rect * update_rect) ← The plugin should apply the appropriate 'Magic' tool on the 'canvas' surface. The (x,y) coordinates are where the mouse was (within the canvas) @@ -512,32 +512,32 @@ void release(magic_api * api, int which, SDL_Surface * snapshot, SDL_Surface * called), and is still available in the 'snapshot' canvas. + - -Tux Paint Functions and Data + ### Tux Paint Functions and Data ### Tux Paint provides a number of helper functions that plugins may access via the "magic_api" structure, sent to all of the plugin's functions. (See "Required Plugin Functions," above.) -Pixel Manipulations +## Pixel Manipulations ## -Uint32 getpixel(SDL_Surface * surf, int x, int y) +→ Uint32 getpixel(SDL_Surface * surf, int x, int y) ← Retreives the pixel value from the (x,y) coordinates of an SDL_Surface. (You can use SDL's "SDL_GetRGB()" function to convert the Uint32 'pixel' to a set of Uint8 RGB values.) - -void putpixel(SDL_Surface * surf, int x, int y, Uint32 pixel) + +→ void putpixel(SDL_Surface * surf, int x, int y, Uint32 pixel) ← Sets the pixel value at position (x,y) of an SDL_Surface. (You can use SDL's "SDL_MapRGB()" function to convert a set of Uint8 RGB values to a Uint32 'pixel' value appropriate to the destination surface.) - -Uint32 xorpixel(SDL_Surface * surf, int x, int y) + +→ Uint32 xorpixel(SDL_Surface * surf, int x, int y) ← Applies an XOR (exclusive-or) operation to the pixel at coordinates (x,y) of the SDL_Surface. Applying an XOR again at the same position will return the pixel to the original value. Useful for displaying temporary 'rubberband' lines, outlines, and crosshairs, while utilizing a Magic Tool. -SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) +→ SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) ← This accepts an existing SDL surface and creates a new one scaled to an arbitrary size. (The original surface remains untouched.) @@ -546,17 +546,17 @@ SDL_Surface * scale(SDL_Surface * surf, int w, int h, int keep_aspect) the same shape (aspect ratio) as the original, meaning it may not be the same width and height you requested. (Check the "->w" and "->h" elements of the output "SDL_Surface *" to determine the actual size.) + +## Helper Functions ## -Helper Functions - -int in_circle(int x, int y, int radius) +→ int in_circle(int x, int y, int radius) ← Returns '1' if the (x,y) location is within a circle of a particular radius (centered around the origin: (0,0)). Returns '0' otherwise. Useful to create 'Magic' tools that affect the canvas with a circular brush shape. - -void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, - int x1, int y1, int x2, int y2, int step, FUNC callback) + +→ void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * + snapshot, int x1, int y1, int x2, int y2, int step, FUNC callback) ← This function calculates all points on a line between the coordinates (x1,y1) and (x2,y2). Every 'step' iterations, it calls the 'callback' @@ -580,8 +580,8 @@ void line(void * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, exampleCallBack); - -Uint8 touched(int x, int y) + +→ Uint8 touched(int x, int y) ← This function allows you to avoid re-processing the same pixels multiple times when the user drags the mouse across an area of the canvas, thus @@ -604,23 +604,23 @@ Uint8 touched(int x, int y) examples of such effects. + +## Informational ## -Informational - -char * tp_version +→ char * tp_version ← A string containing the version of Tux Paint that's running (e.g., "0.9.34"). - -int canvas_w - int canvas_h + +→ int canvas_w + int canvas_h ← Returns the width (canvas_w) and height (canvas_h) of the drawing canvas (in pixels). - -int button_down(void) + +→ int button_down(void) ← A '1' is returned if the mouse button is down; '0' otherwise. - -char * data_directory + +→ char * data_directory ← This string contains the directory where Tux Paint's data files are stored. For example, on Linux, this may be "/usr/share/tuxpaint/". @@ -639,11 +639,11 @@ char * data_directory plugins/data/"). + +## Sound Functions ## -Sound Functions - -void playsound(Mix_Chunk * snd, int pan, int dist) +→ void playsound(Mix_Chunk * snd, int pan, int dist) ← This function plays a sound (one loaded by the SDL helper library "SDL_mixer"). It uses SDL_mixer's "Mix_SetPanning()" to set the volume of @@ -660,13 +660,13 @@ void playsound(Mix_Chunk * snd, int pan, int dist) of the 'Magic' tool effect. - -void stopsound(void) + +→ void stopsound(void) ← This function stops playing a sound played by playsound(). It is useful to silence effects when the user stops using the tool (in your 'release' function). - -int playingsound(void) + +→ int playingsound(void) ← Call this function to determine whether a magic tool sound effect is still currently playing. Can be used by magic tools that pause and unpause their @@ -677,8 +677,8 @@ int playingsound(void) Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. - -void pausesound(void) + +→ void pausesound(void) ← Pauses the magic tool sound effect; it may be unpaused to resume playing. Useful when a magic tool sound is very long; avoid repeatedly playing just @@ -689,29 +689,29 @@ void pausesound(void) Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. - -void unpausesound(void) + +→ void unpausesound(void) ← Resumes a paused magic tool sound effect, if one was playing. Note: Added to Tux Paint 0.9.34; Magic API version 0x0000000B. + +## Tux Paint System Calls ## -Tux Paint System Calls - -void update_progress_bar(void) +→ void update_progress_bar(void) ← Asks Tux Paint to animate and draw one frame of its progress bar (at the bottom of the screen). Useful for routines that may take a long time, to provide feedback to the user that Tux Paint has not crashed or frozen. - -void special_notify(int flag) + +void special_notify(int flag) ← This function notifies Tux Paint of special events. Various values defined in "tp_magic_api.h" can be 'or'ed together (using C's boolean 'or': "|") and sent to this function. - SPECIAL_FLIP + → SPECIAL_FLIP ← The contents of the canvas has been flipped vertically. @@ -722,15 +722,15 @@ void special_notify(int flag) drawing is saved. - - SPECIAL_MIRROR + + → SPECIAL_MIRROR ← Similar to SPECIAL_FLIP, but for magic tools that mirror the contents of the canvas horizontally. + - - -void retract_undo(void) + +void retract_undo(void) ← Each time the user clicks in the canvas while using your Magic tool, a new snapshot of the canvas is added to the "Undo" history. This allows the user @@ -756,45 +756,45 @@ void retract_undo(void) Note: Added to Tux Paint 0.9.33; Magic API version 0x0000000A. + +## Color Conversions ## -Color Conversions - -float sRGB_to_linear(Uint8 srbg) +→ float sRGB_to_linear(Uint8 srbg) ← Converts an 8-bit sRGB value (one between 0 and 255) to a linear floating point value (between 0.0 and 1.0). - -uint8 linear_to_sRGB(float linear) + +→ uint8 linear_to_sRGB(float linear) ← Converts a linear floating point value (one between 0.0 and 1.0) to an 8-bit sRGB value (between 0 and 255). - -void rgbtohsv(Uint8 r, Uint8 g, Uint8 b, float * h, float * s, float * v) + +→ void rgbtohsv(Uint8 r, Uint8 g, Uint8 b, float * h, float * s, float * v) ← Converts 8-bit sRGB values (between 0 and 255) to floating-point HSV (Hue, Saturation and Value) values (Hue between 0.0 and 360.0, and Saturation and Value between 0.0 and 1.0). - -void hsvtorgb(float h, float s, float v, Uint8 * r, Uint8 * g, Uint8 * b) + +→ void hsvtorgb(float h, float s, float v, Uint8 * r, Uint8 * g, Uint8 * b) ← Converts floating-point HSV (Hue, Saturation and Value) values (Hue between 0.0 and 360.0, and Saturation and Value between 0.0 and 1.0) to 8-bit sRGB values (between 0 and 255). - + For more information, refer to the sRGB article at Wikipedia and the HSV Color Space article at Wikipedia. -Helper Macros in "tp_magic_api.h" + ### Helper Macros in "tp_magic_api.h" ### Along with the "magic_api" C structure containing functions and data described above, the tp_magic_api.h C header file also contains some helper macros that you may use. -min(x, y) - max(x, y) +→ min(x, y) + max(x, y) ← The minimum (min) or maxinum (max) of 'x' and 'y'. For example, min() will return the value of 'x' if it is less than or equal to 'y', otherwise it will return 'y'. - -clamp(lo, value, hi) + +→ clamp(lo, value, hi) ← A value, clamped to be no smaller than 'lo', and no higher than 'hi'. (That is, if 'value' is less than 'lo', then 'lo' will be used; if 'value' is @@ -808,14 +808,14 @@ clamp(lo, value, hi) Note: This macro is simply a #define of: "(min(max(value,lo),hi))". + - -Constant Definitions in "tp_magic_api.h" + ### Constant Definitions in "tp_magic_api.h" ### The following is a summary of constant values that are set (via "#define") within the 'Magic' tool API header file. -TP_MAGIC_API_VERSION +→ TP_MAGIC_API_VERSION ← This integer value represents which version of the Tux Paint 'Magic' tool API the header corresponds to. @@ -830,16 +830,16 @@ TP_MAGIC_API_VERSION of Tux Paint will often run under newer versions. - -SPECIAL_MIRROR - SPECIAL_FLIP + +→ SPECIAL_MIRROR + SPECIAL_FLIP ← These are flags for Tux Paint's "special_notify()" helper function. They are described above. - + Compiling -Linux and other Unix-like Platforms + ### Linux and other Unix-like Platforms ### Use the C compiler's "-shared" command-line option to generate a shared object file (".so") based on your 'Magic' tool plugin's C source code. @@ -849,7 +849,7 @@ in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package" — to provide additional command-line flags to your C compiler that will help it build your plugin. -Command-Line Example +## Command-Line Example ## As a stand-alone command, using the GNU C Compiler and BASH shell, for example: @@ -862,7 +862,7 @@ to execute the command within (in this case, "tp-magic-config ..."), and use its output as an argument to the command being executed (in this case, "gcc ..."). -Makefile Example +## Makefile Example ## A snippet from a Makefile to compile a Tux Paint "Magic" tool plugin might look like this: @@ -893,7 +893,7 @@ the C file to compile, in this case "my_plugin.c". Note: Commands listed below a Makefile target should be intented using a single tab character. -Advanced Makefile +## Advanced Makefile ## An even more generalized Makefile might look like this: @@ -916,23 +916,23 @@ the name of the target, in this case "my_plugin_1.so" or "my_plugin_2.so". And finally, the last argument is the C file to compile; "make" replaces "$<" with the target's dependency, in this case "my_plugin_1.c" or "my_plugin_2.c". -Windows + ### Windows ### TBD -macOS + ### macOS ### TBD Installing -Linux and other Unix-like Platforms + ### Linux and other Unix-like Platforms ### Use the "tp-magic-config" command-line tool, supplied as part of Tux Paint — or in some cases, as part of a "Tux Paint 'Magic' Tool Plugin Development package" — to determine where your plugins' files should go. -Shared Object +## Shared Object ## Use "tp-magic-config --pluginprefix" to determine where the plugin shared object (".so") files should be installed. The value returned by this command @@ -950,7 +950,7 @@ As stand-alone commands, using the BASH shell, for example: Note: See the note above regarding the "`" (grave) character. -Documentation +## Documentation ## Use the "tp-magic-config --plugindocprefix" command to determine where documentation for your "Magic" tools should go. The value returned by this @@ -973,7 +973,7 @@ Note: See the note above regarding the "`" (grave) character. Note: Currently, there is no "--localplugindocprefix" option. -Icons, Sounds and other Data Files +## Icons, Sounds and other Data Files ## Use the "tp-magic-config --dataprefix" command, supplied as part of Tux Paint, to determine where data files (PNG icon, Ogg Vorbis sound effects, etc.) should @@ -997,7 +997,7 @@ As stand-alone commands, using the BASH shell, for example: Note: See the note above regarding the "`" (grave) character. -Putting it Together in a Makefile +## Putting it Together in a Makefile ## A snippet from a more generalized Makefile might look like this: @@ -1048,11 +1048,11 @@ Paint's documentation directory. Note: The above Makefile example assumes the user will have priveleges to install Tux Paint plugins system-wide. -Windows + ### Windows ### TBD -macOS + ### macOS ### TBD @@ -1131,55 +1131,55 @@ Additionally, other Tux Paint developers and users can be found on the Glossary -& +→ & ← See "ampersand" - -* + +→ * ← See "star" - --> + +→ -> ← See "arrow" - -. + +→ . ← See "dot" - -` + +→ ` ← See "grave" - -alpha + +→ alpha ← See "RGBA" - -ampersand (bitwise operator) + +→ ampersand (bitwise operator) ← "&". A symbol in C that acts as a bitwise "and" operator. Only bits set in both values will be returned. For example, "11 & 6" compares the binary values '1011' to '0110'. Only the bit in the 2's place is set, so the result is 2 ('0010'). See also: "bit" - -ampersand (pointers) + +→ ampersand (pointers) ← "&". A symbol in C that allows you to refer to the memory address of a variable; that is, a pointer. (For example, consider "int i;". Later, "&i" refers to the memory where "i" is stored, not the value of "i" itself; it is a 'pointer to "i"'.) See also: "star" - -API + +→ API ← Application Programming Interface. Definition not yet presented. - -argument + +→ argument ← A value sent to a function. - -arrow + +→ arrow ← "->". A symbol in C that references an element within a pointer to a struct. - -backquote / backtick + +→ backquote / backtick ← See "grave" - -BASH + +→ BASH ← The "Bourne Again Shell", a Unix shell and command language. - -bit + +→ bit ← "Binary digit." Bits are the basic storage unit in a computer's memory, disk, networking, etc. They represent either 0 or 1. (Compared to a decimal digit, which can be anything between 0 and 9.) Just as a series of decimal @@ -1188,97 +1188,97 @@ bit left: ones place, tens place, hundreds place, thousands place, etc. In binary, it is: ones place, twos place, fours place, eights place, etc. See also: "byte" - -blue + +→ blue ← See "RGBA" - -boolean 'or' + +→ boolean 'or' ← A mathematical operation that results in a true value if either operand is true. ("1 | 0", "0 | 1" and "1 | 1" all result in "1". "0 | 0" results in "0".) See also: "bit" - -byte + +→ byte ← A unit of memory made up of 8 bits. As a signed value, it can represent -128 through 127. As an unsigned value, it can represent 0 through 255. As a series of bits, for example, the byte "00001100" represents the decimal value 12. See also: "bit" - -C enumeration + +→ C enumeration ← A construct in C that allows you to label numeric values (usually starting at 0 and incrementing by one). (e.g., "enum { ONE, TWO, THREE };" - -C function / C function prototype / C header file + +→ C function / C function prototype / C header file ← Definition not yet presented. See also: "C function prototype" - -C pointer + +→ C pointer ← A variable that contains the location of a piece of memory; usually used to 'point' to another variable. Since C functions can only return one value as a result, pointers are often sent to functions to allow the function to change the values of multiple variables. (For example, Tux Paint's "rgbtohsv()" and "hsvtorgb()".) - -C structure + +→ C structure ← A construct in C that allows you to declare a new variable 'type' which may contain other types within. For example, SDL's "SDL_Rect" contains four integer values, the coordinates of the rectangle (X,Y), and its dimensions (width and height). - -callback / channel + +→ callback / channel ← Definition not yet presented. - -click + +→ click ← The action of pressing a button on a mouse, tapping a touchscreen, or pressing a stylus to a tablet. See also: + drag + release - -colorspace + +→ colorspace ← Definition not yet presented. See also: + RGBA + HSV - -coordinates + +→ coordinates ← A set of numbers corresponding to a physical position; for example, in a two-dimensional (2D) image, "X" and "Y" coordinates specify the position across (left-to-right) and down the image, respectively. In SDL, the coordinates (0,0) is the top-leftmost pixel of a surface. - -#define + +→ #define ← A C statement that defines a substitution that can occur later in the code. Generally used for constant values (e.g., "#define RADIUS 16"; all instances of "RADIUS" will be replaced with "16"), but can also be used to create macros. Typically placed within C header files. - -dimensions + +→ dimensions ← The size of an object, in terms of its width (left to right) and height (top to bottom). - -.dll + +→ .dll ← See "Shared Object" - -dot + +→ dot ← ".". A symbol in C that references an element within a struct. See also: + C structure + arrow - -drag + +→ drag ← The action of moving a mouse while the button remains held, or moving a finger or stylus across a screen or tablet, without removing it. See also: + click + release - -element + +→ element ← A variable stored within a C structure. (Example: "w" and "h" elements of SDL_Surface store the surface's width and height, respectively.) See also: @@ -1286,143 +1286,143 @@ element + dot + arrow - -enum + +→ enum ← See "C enumeration" - -float + +→ float ← See "floating point" - -floating point + +→ floating point ← Definition not yet presented. See also: "integer" - -format + +→ format ← An SDL_Surface element (a pointer to an SDL_PixelFormat structure) that contains information about a surface; for example, the number of bits used to represent each pixel). Refer to the "SDL_PixelFormat(3)" man page. - -free() + +→ free() ← A C function that frees (deallocates) memory allocated by other C functions (such as "strdup()"). Refer to the "malloc(3)" man page. - -function + +→ function ← See "C function" - -gcc + +→ gcc ← See "GNU C Compiler" - -GIMP + +→ GIMP ← GNU Image Manipulation Program, an Open Source image manipulation and paint program. See also: "Krita" - -GNU C Compiler + +→ GNU C Compiler ← The GNU C compiler, a portable Open Source package for compiling and linking programs written in the C programming language. Refer to the "gcc(1)" man page. - -grave + +→ grave ← The "`" character; used by the BASH shell to use the output of a command as the command-line arguments to another. - -green + +→ green ← See "RGBA" - -.h / header / header file + +→ .h / header / header file ← See "C header file" - -HSV + +→ HSV ← Hue, Saturation and Value.Definition not yet presented. See also: + RGBA + colorspace - -hue + +→ hue ← See "HSV" - -IMG_Load() + +→ IMG_Load() ← An SDL_image function that loads an image file (e.g., a PNG) and returns it as an "SDL_Surface *". - -#include + +→ #include ← A C statement that asks the compiler to read the contents of another file (usually a header file). - -int + +→ int ← See "integer" - -integer + +→ integer ← Definition not yet presented. See also: "floating point" - -Krita + +→ Krita ← An Open Source image manipulation and paint program. See also: "GIMP" - -libSDL + +→ libSDL ← See "Simple DirectMedia Layer" - -linear + +→ linear ← Definition not yet presented. - -macro + +→ macro ← A C construct that looks similar to a C function, but is simply a #define that is expanded 'inline'. For example, if you declared the macro "#define ADD(A,B) ((A)+(B))", and then used it with "c = ADD(1,2);", that line of code would literally expand to "c = ((1) + (2));", or more simply, "c = 1 + 2;". - -Magic tool + +→ Magic tool ← One of a number of effects or drawing tools in Tux Paint, made available via the "Magic" tool button. - -magic_api + +→ magic_api ← A C structure that is passed along to a plugin's functions that exposes data and functions within the running copy of Tux Paint. - -make + +→ make ← A utility that automatically determines which pieces of a larger program need to be recompiled, and issues the commands to recompile them. See also: "Makefile" - -Makefile + +→ Makefile ← A text file used by the "make" utility; it describes the relationships among files in your program, and the commands for updating each file. (For example, to compile a human-readable source-code file into a computer-readable executable program file.) - -Mix_Chunk * + +→ Mix_Chunk * ← (A pointer to) a C structure defined by SDL_mixer that contains a sound. - -Mix_FreeChunk() + +→ Mix_FreeChunk() ← An SDL_mixer function that frees (deallocates) memory allocated for an SDL_mixer sound 'chunk' ("Mix_Chunk *"). - -Mix_LoadWAV() + +→ Mix_LoadWAV() ← An SDL_mixer function that loads a sound file (WAV, Ogg Vorbis, etc.) and returns it as a "Mix_Chunk *". - -namespace + +→ namespace ← Definition not yet presented. - -.ogg + +→ .ogg ← See "Ogg Vorbis" - -Ogg Vorbis / plugin + +→ Ogg Vorbis / plugin ← Definition not yet presented. See also: "WAVE" - -.png + +→ .png ← See "Portable Network Graphics" - -pointer + +→ pointer ← See "C pointer" - -Portable Network Graphics + +→ Portable Network Graphics ← Portable Network Graphics. An extensible file format for the lossless, portable, well-compressed storage of raster images. It's the file format Tux Paint uses to save images, and for its brushes and stamps. It's an easy @@ -1430,42 +1430,42 @@ Portable Network Graphics transparency), excellent for use in graphics programs like Tux Paint. Refer to the "png(5)" man page. See also: "Scalable Vector Graphic" - -prototype + +→ prototype ← See "C function prototype" - -red + +→ red ← See "RGBA" - -release + +→ release ← The action of releasing a mouse button, or removing a finger or stylus from a screen or tablet. See also: + click + drag - -RGB + +→ RGB ← See "RGBA" - -RGBA + +→ RGBA ← Red, Green, Blue, and Alpha.Definition not yet presented. See also: + HSV + colorspace - -saturation + +→ saturation ← See "HSV" - -SDL + +→ SDL ← See "Simple DirectMedia Layer" - -SDL_FreeSurface() + +→ SDL_FreeSurface() ← A libSDL function that frees (deallocates) memory allocated for an SDL surface ("SDL_Surface *"). - -SDL_GetRGB() + +→ SDL_GetRGB() ← A libSDL function that, given a Uint32 pixel value (e.g., one returned from the Tux Paint's Magic tool API helper function "getpixel()"), the format of the surface the pixel was taken from, and pointers to three Uint8 @@ -1477,12 +1477,12 @@ SDL_GetRGB() + SDL_MapRGB() + RGBA - -SDL_image + +→ SDL_image ← A library on top of libSDL that can load various kinds of image files (e.g., PNG) and return them as an "SDL_Surface *". - -SDL_MapRGB() + +→ SDL_MapRGB() ← A libSDL function that, given the format of a surface and Uint8 values representing Red, Green and Blue values for a pixel, returns a Uint32 pixel value that can be placed in the surface (e.g., using Tux Paint's Magic tool @@ -1493,35 +1493,35 @@ SDL_MapRGB() + SDL_GetRGB() + RGBA - -SDL_mixer + +→ SDL_mixer ← A library on top of libSDL that can load various kinds of sound files (WAV, Ogg Vorbis, etc.) and play back multiple sounds at once (mix them). - -SDL_Rect + +→ SDL_Rect ← A C structure defined by libSDL that represents a rectangular area. It contains elements representing the coordinates of the top left corner of the rectange (x,y) and the dimensions of the rectangle (w,h). Refer to the "SDL_Rect(3)" man page. - -SDL_Surface * + +→ SDL_Surface * ← (A pointer to) a C structure defined by libSDL that contains a drawing surface. Refer to the "SDL_Surface(3)" man page. - -shared object + +→ shared object ← A piece of code that's compiled separately from the main application, and loaded dynamically, at runtime. - -shell + +→ shell ← See "BASH" - -Simple DirectMedia Layer + +→ Simple DirectMedia Layer ← The Simple DirectMedia Layer (libSDL) is a programming library that provides portable low-level access to a video framebuffer, audio output, and mouse and keyboard input. (See: http://www.libsdl.org/) - -snprintf() + +→ snprintf() ← A C function, related to "printf()", which takes a 'format' string and one or more additional arguments, and puts them together. "snprintf()" takes the resulting output and stores it into a string, making sure not to go @@ -1530,14 +1530,14 @@ snprintf() "Name: %s, Age: %d", "Bill", 32);" will store "Name: Bill, Age: 32" into 'str'. Refer to the "sprintf(3)" man page. - -.so + +→ .so ← See "shared object" - -sRGB + +→ sRGB ← See "RGBA" - -star + +→ star ← "*". A symbol in C that, when used in the declaration of variables (e.g., arguments to a function), denotes that the variable is a pointer. (For example, "int * p;" means that "p" is a pointer to an integer.) When used @@ -1546,30 +1546,30 @@ star not change the value of "p", which is still a pointer to an integer. In essence, it changed the integer that's being pointed to.) See also: "ampersand" - -strdup() + +→ strdup() ← A C function that allocates enough memory to store a copy of a string, copies the string to it, and returns a "char *" pointer to the new copy. Refer to the "strdup(3)" man page. - -struct + +→ struct ← See "C structure" - -tap + +→ tap ← See "click" - -tp-magic-config + +→ tp-magic-config ← A command-line program that provides information about the installed version of Tux Paint to plugin developers (such as what C compiler flags they should compile with, and where plugin shared objects and data files should be installed). Refer to the "tp-magic-config(3)" man page. - -tp_magic_api.h + +→ tp_magic_api.h ← A header file that defines Tux Paint's Magic tool API. Plugins must '# include' it. - -Uint32 + +→ Uint32 ← A 32-bit, unsigned integer (defined by libSDL). In other words, four bytes that can represent 0 through 4,294,967,295. (Typically used to hold enough information to store three or four bytes representing a pixel's color; @@ -1579,8 +1579,8 @@ Uint32 + integer + unsigned - -Uint8 + +→ Uint8 ← An 8-bit, unsigned integer (defined by libSDL). In other words, a byte that can represent 0 through 255. See also: @@ -1588,8 +1588,8 @@ Uint8 + integer + unsigned - -unsigned + +→ unsigned ← In C, a variable that can store a numeric value can be declared as either "signed" (the default), or "unsigned". In the former case, one bit of the value is used to denote the sign of the value (either positive or @@ -1604,32 +1604,32 @@ unsigned + Uint32 + integer - -value + +→ value ← See "HSV" - -variable + +→ variable ← A construct in computer programming that contains a value which can be referenced again later by referring to the variable's name, and typically changed later. For example, a variable to hold someone's age could be declared as an integer: "int age;". It can be examined later — e.g., "if (age >= 18) { /* they are an adult */ } else { /* they are not an adult */ }" — as well as modified later — e.g., age = 32; /* set age to 32 */ - -(w,h) + +→ (w,h) ← See "dimensions" - -.wav + +→ .wav ← See "WAVE" - -WAVE + +→ WAVE ← Waveform Audio File Format (WAVE, or WAV). Definition not yet presented. See also: "Ogg Vorbis" - -(x,y) + +→ (x,y) ← See "coordinates" - -| + +→ | ← See "boolean 'or'" - + diff --git a/docs/sq_AL.UTF-8/OPTIONS.txt b/docs/sq_AL.UTF-8/OPTIONS.txt index c5bf79f97..f5df25d78 100644 --- a/docs/sq_AL.UTF-8/OPTIONS.txt +++ b/docs/sq_AL.UTF-8/OPTIONS.txt @@ -1,7 +1,7 @@ Tux Paint version 0.9.34 - Dokumentim Mundësish + ### Dokumentim Mundësish ### Të drejta kopjimi © 2002-2024 nga kontribues të ndryshëm; shihni AUTHORS.txt. https://tuxpaint.org/ @@ -45,11 +45,11 @@ each time you start it up. The file is simply a plain text file containing the options you want enabled: -Përdorues Linux-esh dhe Unix-esh + ### Përdorues Linux-esh dhe Unix-esh ### /home/emër përdoruesi/.tuxpaintrc -Kartelë Formësimi Për Mbarë Sistemin +## Kartelë Formësimi Për Mbarë Sistemin ## Before this file is read, a system-wide configuration file is read. (By default, this configuration has no settings enabled.) It is normally located @@ -57,11 +57,11 @@ at: /etc/tuxpaint/tuxpaint.conf -Përdorues të MacOS-it + ### Përdorues të MacOS-it ### /Users/emër përdoruesi/Library/Application Support/TuxPaint/tuxpaint.cfg -Kartelë Formësimi Për Mbarë Sistemin +## Kartelë Formësimi Për Mbarë Sistemin ## Before this file is read, a system-wide configuration file is read. (By default, this configuration has no settings enabled.) It is normally located @@ -69,14 +69,14 @@ at: /Library/Application Support/TuxPaint/tuxpaint.cfg -Përdorues Windows-i + ### Përdorues Windows-i ### C:\Users\emër përdoruesi\AppData\Roaming\TuxPaint\tuxpaint.cfg You can use NotePad or WordPad to create this file. Be sure to save it as Plain Text, and make sure the filename doesn't have ".txt" at the end... -Kartelë Formësimi Për Mbarë Sistemin +## Kartelë Formësimi Për Mbarë Sistemin ## Before this file is read, a system-wide configuration file is read. (By default, this configuration has no settings enabled.) It is normally located @@ -84,7 +84,7 @@ at: C:\Program Files\TuxPaint\tuxpaint.cfg -Haiku Users + ### Haiku Users ### /boot/home/config/settings/TuxPaint/tuxpaint.conf @@ -97,11 +97,11 @@ Mundësi të Gatshme The following settings can be set in the configuration file. (Command-line settings will override these. See the "Command-Line Options" section, below.) -Video/Tingull + ### Video/Tingull ### -Video +## Video ## -fullscreen=yes +→ fullscreen=yes ← Run the program in full screen mode, rather than in a window. @@ -110,15 +110,15 @@ fullscreen=yes overridden by the command-line option "--windowed". - -fullscreen=native + +→ fullscreen=native ← Run the program in full screen mode. Additionally, assume the screen's current resolution (set by the operating system). - -windowsize=MADHËSI + +→ windowsize=MADHËSI ← Run the program at a different size (in windowed mode) or at a different screen resolution (in fullscreen mode), rather than the default (usually @@ -140,8 +140,8 @@ windowsize=MADHËSI of the display, Tux Paint will fall back to the display's dimensions. - -orient=portrait + +→ orient=portrait ← Swaps the width/height options given to Tux Paint, useful for rotating the window on portait displays, such as a tablet PC that's in tablet @@ -152,16 +152,16 @@ orient=portrait be overridden by the command-line option "--orient=landscape". - -native=yes + +→ native=yes ← When running Tux Paint in fullscreen mode, this assumes the screen's current resolution (overriding any "windowsize" option), as set by the operating system. - -allowscreensaver=yes + +→ allowscreensaver=yes ← By default, Tux Paint prevents your system's screensaver from starting up. You can override this by using the "allowscreensaver" option. (You can also @@ -174,11 +174,11 @@ allowscreensaver=yes command-line option "--disablescreensaver". + +## Tingull ## -Tingull - -nosound=yes +→ nosound=yes ← Disable sound effects. (Note: Pressing [Alt] + [S] cannot be used to reenable sounds if they were disabled using this option.) @@ -188,8 +188,8 @@ nosound=yes cases, may be overridden by the command-line option "--sound". - -nostereo=yes + +→ nostereo=yes ← Disable stereo panning support. (Useful for users with hearing impairment in one ear, or places where a single speaker or headphone is being used.) @@ -199,11 +199,11 @@ nostereo=yes cases, may be overridden by the command-line option "--stereo". + +## Madhësi Ndërfaqeje ## -Madhësi Ndërfaqeje - -buttonsize=MADHËSI +→ buttonsize=MADHËSI ← Set the pixel size of buttons in Tux Paint's user interface (overriding the default of "48"). Useful when using very high-density displays or coarse @@ -224,8 +224,8 @@ buttonsize=MADHËSI stderr.) - -colorsrows=RRESHTA + +→ colorsrows=RRESHTA ← How many rows of color palette buttons to show; useful when using a large color palette (see "colorfile", above), and/or for use with coarse input @@ -233,13 +233,13 @@ colorsrows=RRESHTA and "3". + + ### Mi/Tastierë ### -Mi/Tastierë +## Kursor ## -Kursor - -nofancycursors=yes +→ nofancycursors=yes ← This disables the fancy mouse pointer shapes in Tux Paint, and uses your environment's normal mouse pointer. @@ -253,8 +253,8 @@ nofancycursors=yes "--fancycursors". - -hidecursor=yes + +→ hidecursor=yes ← This completely hides the mouse pointer shapes in Tux Paint. @@ -265,11 +265,11 @@ hidecursor=yes both cases, may be overridden by the command-line option "--showcursor". + +## Tastierë ## -Tastierë - -noshortcuts=yes +→ noshortcuts=yes ← This disable keyboard shortcuts (e.g., [Ctrl]-[S] for save, [Ctrl]-[N] for a new image, etc.) @@ -282,11 +282,11 @@ noshortcuts=yes both cases, may be overridden by the command-line option "--shortcuts". + +## Mi ## -Mi - -grab=yes +→ grab=yes ← Tux Paint will attempt to 'grab' the mouse and keyboard, so that the mouse is confined to Tux Paint's window, and nearly all keyboard input is passed @@ -301,8 +301,8 @@ grab=yes cases, may be overridden by the command-line option "--dontgrab". - -nowheelmouse=yes + +→ nowheelmouse=yes ← This disables support for the wheel on mice that have it. (Normally, the wheel will scroll the selector menu on the right.) @@ -312,8 +312,8 @@ nowheelmouse=yes In both cases, may be overridden by the command-line option "--wheelmouse". - -nobuttondistinction=yes + +→ nobuttondistinction=yes ← Prior to Tux Paint 0.9.15, the middle and right buttons on a mouse could also be used for clicking. In version 0.9.15, it was changed so that only @@ -330,13 +330,13 @@ nobuttondistinction=yes command-line option "--buttondistinction". + + ### Thjeshtim ### -Thjeshtim +## Thjeshtim Ndërfaqeje ## -Thjeshtim Ndërfaqeje - -simpleshapes=yes +→ simpleshapes=yes ← Disable the rotation step of the 'Shape' tool. Click, drag and release is all that will be needed to draw a shape. @@ -347,8 +347,8 @@ simpleshapes=yes "--complexshapes". - -nooutlines=yes + +→ nooutlines=yes ← In this mode, much simpler outlines and 'rubber-band' lines are displayed when using the Lines, Shapes, Stamps and Eraser tools. @@ -361,8 +361,8 @@ nooutlines=yes both cases, may be overridden by the command-line option "--outlines". - -uppercase=yes + +→ uppercase=yes ← All text will be rendered only in uppercase (e.g., "Brush" will be "BRUSH"). Useful for children who can read, but who have only learned @@ -373,11 +373,11 @@ uppercase=yes both cases, may be overridden by the command-line option "--mixedcase". + +## Madhësi Fillestare Stampe ## -Madhësi Fillestare Stampe - -stampsize=MADHËSI +→ stampsize=MADHËSI ← Use this option to force Tux Paint to set the starting size of all stamps. The MADHËSI value should be between 0 (smallest) and 10 (largest). The size @@ -387,11 +387,11 @@ stampsize=MADHËSI Specify "default" to let Tux Paint decide (its standard behavior). + +## Thjeshtim Kontrolli ## -Thjeshtim Kontrolli - -noquit=yes +→ noquit=yes ← Disable the on-screen "Quit" button and prevent the [Tasti Escape] key from quitting Tux Paint. @@ -408,8 +408,8 @@ noquit=yes cases, may be overridden by the command-line option "--quit". - -nostamps=yes + +→ nostamps=yes ← This option tells Tux Paint to not load any rubber stamp images, which in turn ends up disabling the Stamps tool. @@ -422,8 +422,8 @@ nostamps=yes cases, may be overridden by the command-line option "--stamps". - -nostampcontrols=yes + +→ nostampcontrols=yes ← Some images in the Stamps tool can be mirrored, flipped, and/or have their size changed. This option disables the controls, and only provides the @@ -435,8 +435,8 @@ nostampcontrols=yes "--stampcontrols". - -nostamprotation=yes + +→ nostamprotation=yes ← This disables the rotation step of the Stamps tool, immediately placing the stamp in its regular orientation (with any flipping or mirroring applied) @@ -451,8 +451,8 @@ nostamprotation=yes "--stamprotation". - -nomagiccontrols=yes + +→ nomagiccontrols=yes ← Some Magic tools have the option of acting like a paintbrush, or affecting the entire canvas at once. This option disables the controls, and only @@ -464,8 +464,8 @@ nomagiccontrols=yes "--magiccontrols". - -nomagicsizes=yes + +→ nomagicsizes=yes ← Some Magic tools offer various size settings. This option disables the sizing control, and only provides the tools' default sizes. (Some plugins @@ -477,8 +477,8 @@ nomagicsizes=yes In both cases, may be overridden by the command-line option "--magicsizes". - -ungroupmagictools=yes + +→ ungroupmagictools=yes ← By default, the Magic tools in Tux Paint are organized into groups of similar tools (e.g., all of the color, saturation, darken/lighten tools @@ -494,8 +494,8 @@ ungroupmagictools=yes option "--groupmagictools". - -noshapecontrols=yes + +→ noshapecontrols=yes ← Disable the control buttons shown when using the Shapes tool that allow changing how shapes are drawn — centered around the initial mouse click, or @@ -507,8 +507,8 @@ noshapecontrols=yes "--shapecontrols". - -nolabel=yes + +→ nolabel=yes ← Disables the Label tool: the tool that allows text entry which can be edited later. @@ -518,8 +518,8 @@ nolabel=yes cases, may be overridden by the command-line option "--label". - -nobrushspacing=yes + +→ nobrushspacing=yes ← Disables the brush spacing option of the Paint and Lines tools. The brushes' default spacings will be used. @@ -533,8 +533,8 @@ nobrushspacing=yes "--brushspacing". - -complexity=KOMPLEKSITET + +→ complexity=KOMPLEKSITET ← Sets the complexity (expertise) level of Tux Paint, which can either disable some Magic tools, or cause them to operate differently. (For @@ -544,18 +544,18 @@ complexity=KOMPLEKSITET Vlera e KOMPLEKSITET mund të jetë një nga: - advanced (parazgjedhja) + → advanced (parazgjedhja) ← "Advanced" — For users familiar with Tux Paint and who can operate more complex tools. - - beginner + + → beginner ← "Beginner" — For users comfortable with Tux Paint, but where complex tools may cause confusion or frustration. - - novice + + → novice ← "Novice" — For first-time Tux Paint users, users inexperienced with computers, or those with special accessibility needs. - + 📜 Note: The complexity option was added to Tux Paint in version 0.9.32. Consult the individual Magic tools' documentation. @@ -565,8 +565,8 @@ complexity=KOMPLEKSITET may be overridden by the command-line option "--complexity=advanced". - -notemplateexport=yes + +→ notemplateexport=yes ← Disables the ability to create a new Template image (based on a saved drawing) from within the Open dialog. @@ -580,8 +580,8 @@ notemplateexport=yes option "--templateexport". - -noerase=yes + +→ noerase=yes ← Disables the ability to erase saved drawings via the "Erase" button on the Open dialog, or exported Template images (based on a saved drawing) via the @@ -595,13 +595,13 @@ noerase=yes cases, may be overridden by the command-line option "--erase". + + ### Gjuhë ### -Gjuhë +## Gjuhë ## -Gjuhë - -lang=GJUHË +→ lang=GJUHË ← Run Tux Paint in one of the supported languages. Possible choices for LANGUAGE currently include: @@ -863,8 +863,8 @@ lang=GJUHË +-----------------------------------------------------------------+ - ---locale VENDORE + +→ --locale VENDORE ← Run Tux Paint in one of the support languages. See the "Choosing a Different Language" section below for the locale strings (e.g., "de_DE" for @@ -875,8 +875,8 @@ lang=GJUHË setting, if possible.) - -mirrorstamps=yes + +→ mirrorstamps=yes ← For stamps that can be mirrored, this option sets them to their mirrored shape by default. @@ -890,11 +890,11 @@ mirrorstamps=yes "--dontmirrorstamps". + +## Shkronja ## -Shkronja - -sysfonts=yes +→ sysfonts=yes ← This option causes Tux Paint to attempt to load fonts (for use in the Text tool) from your operating system. Normally, Tux Paint will only load the @@ -905,8 +905,8 @@ sysfonts=yes both cases, may be overridden by the command-line option "--nosysfonts". - -alllocalefonts=yes + +→ alllocalefonts=yes ← Prior to version 0.9.21, Tux Paint loaded all fonts in its own fonts directory, including locale-specific ones (e.g., the one for Tibetan, which @@ -922,8 +922,8 @@ alllocalefonts=yes command-line option "--currentlocalefont". - -uifont=EMËR LLOJI SHKRONJASH + +→ uifont=EMËR LLOJI SHKRONJASH ← This option causes Tux Paint to attempt to load fonts (for use in the Text tool) from your operating system. Normally, Tux Paint will only load the @@ -933,19 +933,19 @@ uifont=EMËR LLOJI SHKRONJASH standard behavior). + + ### Shtypje ### -Shtypje +## Leje Shtypjeje ## -Leje Shtypjeje - -noprint=yes +→ noprint=yes ← Çaktivizoni veçorinë e shtypjeve. - -printdelay=SEKONDA + +→ printdelay=SEKONDA ← Restrict printing so that printing can occur only once every SEKONDA seconds. @@ -955,11 +955,11 @@ printdelay=SEKONDA overridden by the command-line option "--printdelay=0". + +## Shfaq Dialog Shtypësi ## -Shfaq Dialog Shtypësi - -altprint=always +→ altprint=always ← This causes Tux Paint to always show the printer dialog (or, on Linux/Unix, run the "altprintcommand") when the 'Print' button is clicked. In other @@ -967,8 +967,8 @@ altprint=always need to hold [Alt] every time. - -altprint=never + +→ altprint=never ← This prevents Tux Paint from ever showing the printer dialog (or, on Linux/ Unix, run the "altprintcommand") when the 'Print' button is clicked. In @@ -976,8 +976,8 @@ altprint=never 'Print' button. - -altprint=mod + +→ altprint=mod ← This is the normal, default behavior. Tux Paint shows a printer dialog (or, on Linux/Unix, runs the "altprintcommand"), when the [Alt] key is pressed @@ -985,11 +985,11 @@ altprint=mod prints without showing a dialog. + +## Ruaje Formësimin e Shtypësit ## -Ruaje Formësimin e Shtypësit - - printcfg=yes + → printcfg=yes ← (Vetëm në Windows dhe macOS) @@ -1009,11 +1009,11 @@ Ruaje Formësimin e Shtypësit "--noprintcfg". + + ## Urdhra Shtypjeje ## - Urdhra Shtypjeje - - printcommand=URDHËR + → printcommand=URDHËR ← (Vetëm në Linux dhe Unix) @@ -1030,8 +1030,8 @@ Ruaje Formësimin e Shtypësit to version 0.9.15, you will need to change it. - - altprintcommand=URDHËR + + → altprintcommand=URDHËR ← (Vetëm në Linux dhe Unix) @@ -1046,11 +1046,11 @@ Ruaje Formësimin e Shtypësit kprinter + + ## Madhësi Letre ## - Madhësi Letre - - papersize=MADHËSI LETRE + → papersize=MADHËSI LETRE ← (Platforms that use Tux Paint's internal PostScript generator — not Windows, macOS, BeOS, or Haiku.) @@ -1067,40 +1067,40 @@ Ruaje Formësimin e Shtypësit esheet. + + ### Ruajtje ### - Ruajtje + ## Ruaje Përsipër Punës së Mëparshme ## - Ruaje Përsipër Punës së Mëparshme - - saveover=yes + → saveover=yes ← This disables the "Save over the old version...?" prompt when saving an existing file. With this option, the older version will always be replaced by the new version, automatically. - - saveover=new + + → saveover=new ← This also disables the "Save over the old version...?" prompt when saving an existing file. This option, however, will always save a new file, rather than overwrite the older version. - - saveover=ask + + → saveover=ask ← (Kjo mundësi është përsëritje e panevojshme, ngaqë kjo është parazgjedhja.) When saving an existing drawing, you will be first asked whether to save over the older version or not. + + ## Fillimi ## - Fillimi - - startblank=yes + → startblank=yes ← This causes Tux Paint to display a blank canvas when it first starts up, rather than loading the last image that was being edited. @@ -1111,8 +1111,8 @@ Ruaje Formësimin e Shtypësit "--startlast". - - newcolorslast=yes + + → newcolorslast=yes ← Places the blank color options in the New dialog at the end, so that any Starters and/or Templates are shown first. @@ -1123,30 +1123,30 @@ Ruaje Formësimin e Shtypësit command-line option "--newcolorsfirst". + + ## Drejtori Ruajtjesh dhe Eksportimesh ## - Drejtori Ruajtjesh dhe Eksportimesh - - savedir=DREJTORI + → savedir=DREJTORI ← Use this option to change where Tux Paint's "saved" directory/folder is located, which is where Tux Paint saves and opens pictures. If you do not override it, the default location is: - Linux / Unix + → Linux / Unix ← Under a hidden directory in your home directory: /home/emër përdoruesi/.tuxpaint/saved/ - - Windows + + → Windows ← C:\Users\emër përdoruesi\AppData\Roaming\TuxPaint\saved\ - - macOS + + → macOS ← /Users/emër përdoruesi/Library/Application Support/TuxPaint/saved/ - - Haiku + + → Haiku ← /boot/home/config/settings/TuxPaint/saved/ - + 💡 Note: When specifying a Windows drive (e.g., "H:\"), you must also specify a subdirectory. @@ -1159,8 +1159,8 @@ Ruaje Formësimin e Shtypësit Shembull: savedir=Z:\tuxpaint\ - - exportdir=DREJTORI + + → exportdir=DREJTORI ← Use this option to change where Tux Paint exports files — single images, or animated GIF slideshows — for external use. @@ -1199,11 +1199,11 @@ Ruaje Formësimin e Shtypësit Shembull: exportdir=/home/penguin/TuxPaintExports + + ## Më Tepër Mundësi Ruajtjesh ## - Më Tepër Mundësi Ruajtjesh - - nosave=yes + → nosave=yes ← This disables Tux Paint's ability to save files (and therefore disables the on-screen "Save" button). It can be used in situations where the @@ -1214,8 +1214,8 @@ Ruaje Formësimin e Shtypësit both cases, may be overridden by the command-line option "--save". - - autosave=yes + + → autosave=yes ← This prevents Tux Paint from asking whether you want to save the current picture when quitting, and assumes you do. @@ -1226,8 +1226,8 @@ Ruaje Formësimin e Shtypësit "--noautosave". - - reversesort=yes + + → reversesort=yes ← This reverses the sorting of the Open and Slideshow dialogs, placing the newest images at the top of the list. @@ -1238,13 +1238,13 @@ Ruaje Formësimin e Shtypësit command-line option "--noreversesort". + + ### Të dhëna ### - Të dhëna + ## Lockfile ## - Lockfile - - nolockfile=yes + → nolockfile=yes ← By default, Tux Paint uses what's known as a 'lockfile' to prevent it from being launched more than once in 30 seconds. (This is to avoid @@ -1266,11 +1266,11 @@ Ruaje Formësimin e Shtypësit "--lockfile". + + ## Drejtori të Dhënash ## - Drejtori të Dhënash - - datadir=DREJTORI + → datadir=DREJTORI ← Use this option to change where Tux Paint looks for personal data files (brushes, stamps, starters, templates, and fonts specific to the @@ -1282,15 +1282,15 @@ Ruaje Formësimin e Shtypësit If you do not override it, the default location is: - Linux / Unix + → Linux / Unix ← /home/emër përdoruesi/.tuxpaint/ - - Windows + + → Windows ← C:\Users\emër përdoruesi\AppData\Roaming\TuxPaint\ - - macoS + + → macoS ← /Users/emër përdoruesi/Library/Application Support/TuxPaint/ - + 📜 Note: Prior to version 0.9.18, Tux Paint would use the same setting or default as for "savedir" to search for data files. As of version @@ -1302,11 +1302,11 @@ Ruaje Formësimin e Shtypësit Shembull: datadir=/home/johnny/tuxpaint-data/ + + ## Kartelë Palete Ngjyrash ## - Kartelë Palete Ngjyrash - - colorfile=EMËR KARTELE + → colorfile=EMËR KARTELE ← You may override Tux Paint's default color palette by creating a plain ASCII text file that describes the colors you want, and pointing to @@ -1333,24 +1333,24 @@ Ruaje Formësimin e Shtypësit byte, so "#FFF" is the same as "#FFFFFF", not "#F0F0F0". + + ### Përdorim Nga Persona Me Aftësi të Kufizuara ### - Përdorim Nga Persona Me Aftësi të Kufizuara + ## Mi ## - Mi - - mouse-accessibility=yes + → mouse-accessibility=yes ← Nën këtë mënyrë, në vend të klikimit, tërheqjes dhe lënies (p.sh., për të vizatuar), ju klikoni, lëvizni dhe klikoni sërish në fund të lëvizjes. + + ## Tastierë ## - Tastierë - - keyboard=yes + → keyboard=yes ← Kjo lejon të përdoren tastet shigjetë të tastierës për të kontrolluar lëvizjen e treguesit të miut (p.sh., për mjedise pa mi, ose për raste @@ -1389,18 +1389,18 @@ Ruaje Formësimin e Shtypësit both cases, may be overridden by the command-line option "--mouse". + + ## Tastierë Në Ekran ## - Tastierë Në Ekran - - onscreen-keyboard=yes + → onscreen-keyboard=yes ← Presents a clickable on-screen keyboard when using the Text and Label tools. - - onscreen-keyboard-layout=LAYOUTNAME + + → onscreen-keyboard-layout=LAYOUTNAME ← Selects the initial layout for the on-screen keyboard when using the Text and Label tools. @@ -1408,8 +1408,8 @@ Ruaje Formësimin e Shtypësit setting both is redundant. - - onscreen-keyboard-disable-change=yes + + → onscreen-keyboard-disable-change=yes ← Disables the possibility for changing the layout of the on-screen keyboard when using the Text and Label tools, useful for simplifying @@ -1423,191 +1423,191 @@ Ruaje Formësimin e Shtypësit by the command-line option "--onscreen-keyboard-disable-change=no". + + ### Joystick ### - Joystick + ## Pajisja Kryesore ## - Pajisja Kryesore - - joystick-dev=N + → joystick-dev=N ← Specify which joystick device should be used by Tux Paint. Default value is 0 (the first joystick). - - joystick-slowness=SHPEJTËSI + + → joystick-slowness=SHPEJTËSI ← Sets a delay at each axis motion, allowing to slow the joystick. Allowed values are from 0 to 500. Default value is 15. - - joystick-threshold=PRAG + + → joystick-threshold=PRAG ← Sets the minimum level of axis motion to start moving the pointer. Allowed values are from 0 to 32766. Default value is 3200. - - joystick-maxsteps=HAPA + + → joystick-maxsteps=HAPA ← Sets the maximum pixels the pointer will move at once. Allowed values are from 1 to 7. Default value is 7. + + ## Kapë ## - Kapë - - joystick-hat-slowness=SHPEJTËSI + → joystick-hat-slowness=SHPEJTËSI ← Sets a delay at each automatic motion, allowing to slow the speed of the hat. Allowed values are from 0 to 500. Default value is 15. - - joystick-hat-timeout=MILISEKONDA + + → joystick-hat-timeout=MILISEKONDA ← Sets the delay after wich the pointer will start moving automatically if the hat is keeped pushed. Allowed values are from 0 to 3000. Default value is 1000. + + ## Butona për T’u Çaktivizuar ## - Butona për T’u Çaktivizuar - - joystick-buttons-ignore=BUTTON1,BUTTON2,... + → joystick-buttons-ignore=BUTTON1,BUTTON2,... ← A set of joystick button numbers, as seen by SDL, that should be ignored. Otherwise, unless they are used by one of the "joystick-btn-" options above, buttons will be seen as a mouse left-click. + +## Shkurtore butonash ## -Shkurtore butonash - - joystick-btn-escape=NUMËR BUTONI + → joystick-btn-escape=NUMËR BUTONI ← Selects the joystick button number, as seen by SDL, that will be used to generate a escape event. Useful to dismiss dialogs and quit. - - joystick-btn-brush=NUMËR BUTONI + + → joystick-btn-brush=NUMËR BUTONI ← Selects the joystick button number, as seen by SDL, that will be a shortcut to përzgjidhni mjetin penela. - - joystick-btn-stamp=NUMËR BUTONI + + → joystick-btn-stamp=NUMËR BUTONI ← Selects the joystick button number, as seen by SDL, that will be a shortcut to përzgjidhni mjetin stampa. - - joystick-btn-lines=NUMËR BUTONI + + → joystick-btn-lines=NUMËR BUTONI ← Selects the joystick button number, as seen by SDL, that will be a shortcut to përzgjidhni mjetin për vija. - - joystick-btn-shapes=NUMËR BUTONI + + → joystick-btn-shapes=NUMËR BUTONI ← Selects the joystick button number, as seen by SDL, that will be a shortcut to përzgjidhni mjetin për forma. - - joystick-btn-text=NUMËR BUTONI + + → joystick-btn-text=NUMËR BUTONI ← Selects the joystick button number, as seen by SDL, that will be a shortcut to përzgjidhni mjetin për tekst. - - joystick-btn-label=NUMËR BUTONI + + → joystick-btn-label=NUMËR BUTONI ← Selects the joystick button number, as seen by SDL, that will be a shortcut to përzgjidhni mjetin për etiketa. - - joystick-btn-fill=NUMËR BUTONI + + → joystick-btn-fill=NUMËR BUTONI ← Selects the joystick button number, as seen by SDL, that will be a shortcut to përzgjidhni mjetin “Mbushje”. - - joystick-btn-magic=NUMËR BUTONI + + → joystick-btn-magic=NUMËR BUTONI ← Selects the joystick button number, as seen by SDL, that will be a shortcut to përzgjidhni mjetin magjik. - - joystick-btn-undo=NUMËR BUTONI + + → joystick-btn-undo=NUMËR BUTONI ← Selects the joystick button number, as seen by SDL, that will be a shortcut to thirrni mjetin zhbëje. - - joystick-btn-redo=NUMËR BUTONI + + → joystick-btn-redo=NUMËR BUTONI ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select mjeti i ribërjeve. - - joystick-btn-eraser=NUMËR BUTONI + + → joystick-btn-eraser=NUMËR BUTONI ← Selects the joystick button number, as seen by SDL, that will be a shortcut to select mjeti gomë. - - joystick-btn-new=NUMËR BUTONI + + → joystick-btn-new=NUMËR BUTONI ← Selects the joystick button number, as seen by SDL, that will be a shortcut to launch the dialog for creating a new drawing. - - joystick-btn-open=NUMËR BUTONI + + → joystick-btn-open=NUMËR BUTONI ← Selects the joystick button number, as seen by SDL, that will be a shortcut to launch the dialog for opening an existing drawing. - - joystick-btn-save=NUMËR BUTONI + + → joystick-btn-save=NUMËR BUTONI ← Selects the joystick button number, as seen by SDL, that will be a shortcut to ruajeni vizatimin. - - joystick-btn-pgsetup=NUMËR BUTONI + + → joystick-btn-pgsetup=NUMËR BUTONI ← Selects the joystick button number, as seen by SDL, that will be a shortcut to nis dialogun e ujdisjes së faqes për shtypje. - - joystick-btn-print=NUMËR BUTONI + + → joystick-btn-print=NUMËR BUTONI ← Selects the joystick button number, as seen by SDL, that will be a shortcut to shtype. - + Anashkalim Mundësish të Formësimit të Ssistemit @@ -1633,7 +1633,7 @@ Shkurtore butonash Options may also be issued on the command-line when you go to launch Tux Paint. - --fullscreen=yes + → --fullscreen=yes --fullscreen=native --GJERËSIxLARTËSI --orient=portrait @@ -1715,13 +1715,14 @@ Shkurtore butonash --reversesort --lang GJUHË --colorfile KARTELË + ← These enable or correspond to the configuration file options described above. - - --windowed + + → --windowed --800x600 --orient=landscape --disablescreensaver @@ -1762,14 +1763,15 @@ Shkurtore butonash --save --noautosave --noreversesort + ← These options can be used to override any settings made in the configuration file. (If the option isn't set in the configuration file (s), no overriding option is necessary.) - - --nosysconfig + + → --nosysconfig ← This prevents the system-wide configuration file (e.g. "/etc/tuxpaint/tuxpaint.conf" on Linux), from being read. @@ -1779,52 +1781,52 @@ Shkurtore butonash used. + - - Mundësi Informative Për Rresht Urdhrash + ### Mundësi Informative Për Rresht Urdhrash ### The following options display some informative text on the screen. Tux Paint doesn't actually start up and run afterwards, however. - --version - --verbose-version + → --version + --verbose-version ← Display the version number and date of the copy of Tux Paint you are running. The "--verbose-version" also lists what compile-time options were set. (See INSTALL and FAQ). - - --copying + + → --copying ← Show brief license information about copying Tux Paint. - - --usage + + → --usage ← Display the list of available command-line options. - - --help + + → --help ← Display brief help on using Tux Paint. - - --lang help + + → --lang help ← Display a list of available languages in Tux Paint. - - --joystick-dev list + + → --joystick-dev list ← Display list of attached joysticks available to Tux Paint. - + Zgjedhja e një Gjuhe Tjetër @@ -1838,7 +1840,7 @@ Shkurtore butonash Use the option "--lang help" to list the language options available. - Gjuhë të Gatshme + ### Gjuhë të Gatshme ### +-------------------------------------------------------------------------+ | | Gjuhë | Gjuhë | Input Method | @@ -2139,7 +2141,7 @@ Shkurtore butonash can be used to cycle through the supported input methods while the Text tool is active. - Ujdisje e Vendore së Mjedisit Tuaj + ### Ujdisje e Vendore së Mjedisit Tuaj ### Changing your locale will affect much of your environment. @@ -2150,7 +2152,7 @@ Shkurtore butonash If you haven't already set your environment's locale, the following will briefly explain how: - Përdorues të Linux-it/Unix-it + ## Përdorues të Linux-it/Unix-it ## First, be sure the locale you want to use is enabled by editing the file "/ etc/locale.gen" on your system and then running the program "locale-gen" as @@ -2178,7 +2180,7 @@ Shkurtore butonash setenv LANG es_ES ; \ tuxpaint - Përdorues Windows-i + ## Përdorues Windows-i ## Tux Paint will recognize the current locale and use the appropriate files by default. So this section is only for people trying different languages. @@ -2203,7 +2205,7 @@ Shkurtore butonash + Edit the value of the parameter "LANG" (create it, if it doesn't exists). - Shkronja Speciale + ### Shkronja Speciale ### Some languages require special fonts be installed. These font files (which are in TrueType format (TTF)), are much too large to include with the Tux diff --git a/docs/sq_AL.UTF-8/PNG.txt b/docs/sq_AL.UTF-8/PNG.txt index 867291f63..feb41e46c 100644 --- a/docs/sq_AL.UTF-8/PNG.txt +++ b/docs/sq_AL.UTF-8/PNG.txt @@ -26,12 +26,12 @@ library.) Support for many colors allows photo-quality "rubber stamp" images to be used in Tux Paint, and alpha transparency allows for high-quality brushes. -Si të Krijohen PNG-ra + ### Si të Krijohen PNG-ra ### The following is a very brief list of ways to create PNGs or convert existing images into PNGs. -GIMP & Krita +→ GIMP & Krita ← Excellent tools with which to create PNG images for use in Tux Paint are GIMP and Krita, both high-quality Open Source interactive drawing and photo @@ -43,10 +43,10 @@ GIMP & Krita /www.krita.org/, respectively. + +→ Mjete Resht Urdhrash ← -Mjete Resht Urdhrash - - NetPBM + → NetPBM ← The Portable Bitmap tools (collectively known as "NetPBM") is a collection of Open Source command-line tools which convert to and from @@ -58,8 +58,8 @@ Mjete Resht Urdhrash netpbm.sourceforge.net/. - - cjpeg/djpeg + + → cjpeg/djpeg ← The "cjpeg" and "djpeg" command-line programs convert between the NetPBM Portable Any Map (PNM) format and JPEGs. It is possible that @@ -68,11 +68,11 @@ Mjete Resht Urdhrash or to learn more, visit https://jpegclub.org/. + - - -Software Pronësor për Windows + +→ Software Pronësor për Windows ← + CorelDRAW (Corel) — http://www.corel.com/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Paint Shop Pro (Corel) — https://www.paintshoppro.com/ @@ -80,13 +80,13 @@ Software Pronësor për Windows + PIXresizer (Bluefive software) — http://bluefive.pair.com/ pixresizer.htm - -Përdorues të Macintosh-it + +→ Përdorues të Macintosh-it ← + CorelDRAW (Corel) — http://www.corel.com/ + GraphicConverter (Lemke Software) — https://www.lemkesoft.de/ mac-fotobearbeitung-mac-diashow-mac-grafikprogramm-mac-bildbetrachter/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Photoshop (Adobe) — http://www.adobe.com/products/photoshop.html - + diff --git a/docs/sq_AL.UTF-8/README.txt b/docs/sq_AL.UTF-8/README.txt index 7d71807da..8f9dde5b2 100644 --- a/docs/sq_AL.UTF-8/README.txt +++ b/docs/sq_AL.UTF-8/README.txt @@ -1,12 +1,12 @@ Tux Paint version 0.9.34 - Një program i thjeshtë vizatimi për fëmijë + ## Një program i thjeshtë vizatimi për fëmijë ## Të drejta kopjimi © 2002-2024 nga kontribues të ndryshëm; shihni AUTHORS.txt. https://tuxpaint.org/ - 12 tetor 2024 + 14 tetor 2024 +---------------------------------------------------+ | Pasqyrë e Lëndës | @@ -44,7 +44,7 @@ I. Mbi Tux Paint-in -A. Ç’është “Tux Paint”? + ### A. Ç’është “Tux Paint”? ### Tux Paint is a free drawing program designed for young children (kids ages 3 and up). It has a simple, easy-to-use interface, fun sound effects, and an @@ -52,43 +52,43 @@ encouraging cartoon mascot who helps guide children as they use the program. It provides a blank canvas and a variety of drawing tools to help your child be creative. -B. Objektiva + ### B. Objektiva ### -I lehtë dhe Zbavitës +→ I lehtë dhe Zbavitës ← Tux Paint is meant to be a simple drawing program for young children. It is not meant as a general-purpose drawing tool. It is meant to be fun and easy to use. Sound effects and a cartoon character help let the user know what's going on, and keeps them entertained. There are also extra-large cartoon-style mouse pointer shapes. - -I zgjerueshëm + +→ I zgjerueshëm ← Tux Paint is extensible. Brushes and 'rubber stamp' shapes can be dropped in and pulled out. For example, a teacher can drop in a collection of animal shapes and ask their students to draw an ecosystem. Each shape can have a sound which is played, and textual facts which are displayed, when the child selects the shape. - -Bartje Në Platforma të Tjera + +→ Bartje Në Platforma të Tjera ← Tux Paint is portable among various computer platforms: Windows, Macintosh, Linux, etc. The interface looks the same among them all. Tux Paint runs suitably well on older systems, and can be built to run better on slow systems. - -Thjeshtësi + +→ Thjeshtësi ← There is no direct access to the computer's underlying intricacies. The current image is kept when the program quits, and reappears when it is restarted. Saving images requires no need to create filenames or use the keyboard. Opening an image is done by selecting it from a collection of thumbnails. Access to other files on the computer is restricted. - -Përdorim Nga Persona Me Aftësi të Kufizuara + +→ Përdorim Nga Persona Me Aftësi të Kufizuara ← Tux Paint offers a number of accessibility options, including increasing the size of control buttons, changing the UI font, options to control the cursor (mouse pointer) using the keyboard or other input devices (joystick, gamepad, etc.), an on-screen keyboard, and "stick" mouse clicks. + - -C. Licencë + ### C. Licencë ### Tux Paint is an Open Source project, Free Software released under the GNU General Public License (GPL). It is free, and the 'source code' behind the @@ -97,62 +97,76 @@ parts of the program in their own GPL'd software.) See COPYING.txt for the full text of the GPL license. -D. What's New in Tux Paint version 0.9.34? + ### D. What's New in Tux Paint version 0.9.34? ### -"Eraser" Fill mode +→ "Eraser" Fill mode ← A flood fill option that fills the canvas with the background color, or template or starter background, upon which the drawing was based. - -New brushes + +→ New brushes ← New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches". -New brush option + +→ New brush option ← Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them. -New templates + +→ New templates ← "Clouds from an airplane" and "Lough Leane". -New Magic tool: Comic dots + +→ New Magic tool: Comic dots ← Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books. - -New Magic tool: Rotate + +→ New Magic tool: Rotate ← Rotates the drawing. - -New Magic tool: Fractal + +→ New Magic tool: Fractal ← A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat. - -New Magic tool: ASCII Typewriter + +→ New Magic tool: ASCII Typewriter ← Transform your picture into "ASCII art", typewriter-style. -New Magic tool: ASCII Computer + +→ New Magic tool: ASCII Computer ← Transform your picture into "ASCII art", computer-style. -New Magic tool: ASCII Color Computer + +→ New Magic tool: ASCII Color Computer ← Transform your picture into colored computer "ASCII art". -New Magic tool: Crescent + +→ New Magic tool: Crescent ← Draw one of various crescent shapes at a chosen angle. -New Magic tool: Spiral + +→ New Magic tool: Spiral ← Draw spirals. -New Magic tool: Spiral Square + +→ New Magic tool: Spiral Square ← Draw square spirals. -New Magic tool: Concentric Circle + +→ New Magic tool: Concentric Circle ← Draw concentric circles. -New Magic tool: Concentric Square + +→ New Magic tool: Concentric Square ← Draw concentric squares. -New Magic tool: Tessellation Pointy + +→ New Magic tool: Tessellation Pointy ← Draw repeating tessellation patterns with pointy-topped hexagons. -New Magic tool: Tessellation Flat + +→ New Magic tool: Tessellation Flat ← Draw repeating tessellation patterns with flat-topped hexagons. -Magic API Updates + +→ Magic API Updates ← Sound pause and resume functions added. + Për listën e plotë të ndryshimeve, shihni CHANGES.txt. II. Përdorim i Tux Paint-it -A. Nisja e Tux Paint-it + ### A. Nisja e Tux Paint-it ### -1. Përdorues të Linux-it/Unix-it +## 1. Përdorues të Linux-it/Unix-it ## Tux Paint should have placed a launcher icon in your KDE and/or GNOME menus, under 'Graphics.' @@ -163,7 +177,7 @@ Alternatively, you can run the following command at a shell prompt (e.g., "$"): If any errors occur, they will be displayed on the terminal (to STDERR). -2. Përdorues Windows-i +## 2. Përdorues Windows-i ## [Ikonë Tux Paint-i] Tux Paint @@ -187,13 +201,14 @@ installer. If you used the 'ZIP-file' download, Tux Paint's folder will be wherever you extracted the contents of the ZIP file. -3. Përdorues të MacOS-it +## 3. Përdorues të MacOS-it ## Thjesht dyklikoni mbi ikonën “Tux Paint”. [Title screen] + -B. Title Screen + ### B. Title Screen ### When Tux Paint first loads, a title/credits screen will appear. @@ -201,20 +216,22 @@ Once loading is complete, press a key or click or tap in the Tux Paint window to continue. (Or, after about 5 seconds, the title screen will go away automatically.) -C. Skena Kryesore + ### C. Skena Kryesore ### The main screen is divided into the following sections: [Tools: Paint, Stamp, Lines, Shapes, Text, Magic, Label, Undo, Redo, Eraser, New, Open, Save, Print, Quit] -Në Anën e Majtë: Panle + +→ Në Anën e Majtë: Panle ← The toolbar contains the drawing and editing controls. - + [Kanavacë] -Në Mes: Kanavacë Vizatimi + +→ Në Mes: Kanavacë Vizatimi ← The largest part of the screen, in the center, is the drawing canvas. This is, obviously, where you draw! @@ -225,9 +242,10 @@ Në Mes: Kanavacë Vizatimi more details. - + [Selectors - Brushes, Letters, Shapes, Stamps] -Në Anën e Djathtë: Përzgjedhës + +→ Në Anën e Djathtë: Përzgjedhës ← Depending on the current tool, the selector shows different things. e.g., when the Paint Brush or Line tool is selected, it shows the various brushes @@ -236,10 +254,11 @@ Në Anën e Djathtë: Përzgjedhës various fonts. - + [Colors - Black, White, Red, Pink, Orange, Yellow, Green, Cyan, Blue, Purple, Brown, Grey] -Më Poshtë: Ngjyra + +→ Më Poshtë: Ngjyra ← When the active tool supports colors, a palette of colors choices will be shown near the bottom of the screen. Click one to choose a color, and it @@ -295,23 +314,24 @@ Më Poshtë: Ngjyra documentation. - + (Shembull ndihmëze: “Zgjidhni një formë. Klikoni që të zgjidhni qendrën, tërhiqeni, mandej lëreni, kur të ketë madhësinë që doni. Lëvizni përreth që ta rrotulloni dhe klikoni që të vizatohet.”) -Në Fund: Zonë Ndihme + +→ Në Fund: Zonë Ndihme ← At the very bottom of the screen, Tux, the Linux Penguin, provides tips and other information while you use Tux Paint. + + ### D. Mjete të Mundshme ### -D. Mjete të Mundshme +## 1. Mjete Vizatimi ## -1. Mjete Vizatimi - -a. Mjeti “Ngjyrosni” (Penel) +a. Mjeti “Ngjyrosni” (Penel) ← The Paint Brush tool lets you draw freehand, using various brushes (chosen in the Selector on the right) and colors (chosen in the Color palette @@ -353,8 +373,8 @@ a. Mjeti “Ngjyrosni” (Penel) the brush spacing controls. See the "Options" documentation. - -b.Mjeti “Stampë” (Vula Gome) + +b.Mjeti “Stampë” (Vula Gome) ← The Stamp tool is like a set of rubber stamps or stickers. It lets you paste pre-drawn or photographic images (like a picture of a horse, or a @@ -364,12 +384,12 @@ b.Mjeti “Stampë” (Vula Gome) showing where the stamp will be placed, and how big it will be. Click on the canvas where you wish to place the stamp. - Kategori Stampash + → Kategori Stampash ← There can be numerous categories of stamps (e.g., animals, plants, outer space, vehicles, people, etc.). Use the Left and Right arrows near the bottom of the Selector to cycle through the collections. - - Rrotullim Stampash + + → Rrotullim Stampash ← Using the rotation toggle button near the bottom right, you can enable a rotation step when placing stamps. Once you've placed the stamp, @@ -386,8 +406,8 @@ b.Mjeti “Stampë” (Vula Gome) 0.9.29. - - Kontrolle Stampe + + → Kontrolle Stampe ← Prior to 'stamping' an image onto your drawing, various effects can sometimes be applied (depending on the stamp): @@ -406,8 +426,8 @@ b.Mjeti “Stampë” (Vula Gome) Options" documentation. - - Tinguj Stampe + + → Tinguj Stampe ← Different stamps can have different sound effects and/or descriptive (spoken) sounds. Buttons in the Help Area at the lower left (near Tux, @@ -415,11 +435,11 @@ b.Mjeti “Stampë” (Vula Gome) descriptive sounds for the currently-selected stamp. + - - -c.Mjeti “Vija” + +c.Mjeti “Vija” ← This tool lets you draw straight lines using the various brushes and colors you normally use with the Paint Brush. @@ -444,8 +464,8 @@ c.Mjeti “Vija” to learn more. - -d.Mjeti “Forma” + +d.Mjeti “Forma” ← This tool lets you draw some simple filled, and un-filled shapes. @@ -453,15 +473,15 @@ d.Mjeti “Forma” Use the options at the bottom right to choose the shape tool's behavior: - Forma që nga qendra + → Forma që nga qendra ← The shape will expand from where you initially clicked, and will be centered around that position. 📜 This was Tux Paint's only behavior through version 0.9.24.) - - Forma që nga cepi + + → Forma që nga cepi ← The shape will extend with one corner starting from where you initially clicked. This is the default method of most other traditional drawing software. @@ -469,7 +489,7 @@ d.Mjeti “Forma” 📜 This option was added starting with Tux Paint version 0.9.25. - + ⚙ Note: If shape controls are disabled (e.g., with the "noshapecontrols" option), the controls will not be presented, and the "shapes from center" @@ -487,7 +507,7 @@ d.Mjeti “Forma” Let go of the mouse when you're done stretching. - Mënyra Forma Normale + → Mënyra Forma Normale ← Now you can move the mouse around the canvas to rotate the shape. The angle your shape is rotated will be shown at the bottom, in degrees @@ -497,8 +517,8 @@ d.Mjeti “Forma” color. - - Mënyra Forma të Thjeshta + + → Mënyra Forma të Thjeshta ← If the "simple shapes" option is enabled, the shape will be drawn on the canvas when you let go of the mouse button. (There's no rotation step.) @@ -507,11 +527,11 @@ d.Mjeti “Forma” thjeshta" ("simpleshapes") option. + - - -e.Mjete “Tekst” dhe “Etiketa” + +e.Mjete “Tekst” dhe “Etiketa” ← Choose a font (from the 'Letters' available on the right) and a color (from the color palette near the bottom). You may also apply a bold, and/or an @@ -532,7 +552,7 @@ e.Mjete “Tekst” dhe “Etiketa” causes the current line of text to move to that location (where you can continue editing it). - “Tekst” krahasuar me “Etiketë” + → “Tekst” krahasuar me “Etiketë” ← The Text tool is the original text-entry tool in Tux Paint. Text entered using this tool can't be modified or moved later, since it @@ -567,8 +587,8 @@ e.Mjete “Tekst” dhe “Etiketa” option). - - Futje Shenjash Ndërkombëtare + + → Futje Shenjash Ndërkombëtare ← Tux Paint allows inputting characters in different languages. Most Latin characters (A-Z, ñ, è, etc.) can by entered directly. Some @@ -595,8 +615,8 @@ e.Mjete “Tekst” dhe “Etiketa” trying to type. - - Tastierë Në Ekran + + → Tastierë Në Ekran ← An optional on-screen keyboard is available for the Text and Label tools, which can provide a variety of layouts and character composition @@ -606,11 +626,11 @@ e.Mjete “Tekst” dhe “Etiketa” information. + - - -f.Mjeti “Mbushje” + +f.Mjeti “Mbushje” ← The 'Fill' tool 'flood-fills' a contiguous area of your drawing with a color of your choice. Three fill options are offered: @@ -633,8 +653,8 @@ f.Mjeti “Mbushje” of filling. 'Shaped' fill was introduced in Tux Paint 0.9.29. - -g.Mjeti “Magjik” (Efekte Speciale) + +g.Mjeti “Magjik” (Efekte Speciale) ← The Magic tool is actually a set of special tools. Select one of the 'magic' effects from the selector on the right. Then, depending on the @@ -684,8 +704,8 @@ g.Mjeti “Magjik” (Efekte Speciale) one large list. See the "Options" documentation. - -h.Mjeti “Gomë” + +h.Mjeti “Gomë” ← This tool works similarly to the Paint Brush. Wherever you click (or click and drag), things you've added to your drawing will be erased, exposing the @@ -717,11 +737,11 @@ h.Mjeti “Gomë” currently-selected tool. + +## 2. Kontrolle të Tjera ## -2. Kontrolle të Tjera - -a.Urdhrat “Ribëje” dhe “Zhbëje” +a.Urdhrat “Ribëje” dhe “Zhbëje” ← Clicking the "Undo" button will undo (revert) the last drawing action. You can even undo more than once! @@ -739,8 +759,8 @@ a.Urdhrat “Ribëje” dhe “Zhbëje” Ribëje. - -b.Urdhri “I ri” + +b.Urdhri “I ri” ← Clicking the 'New' button will start a new drawing. A dialog will appear where you may choose to start a new picture using a solid background color, @@ -754,14 +774,14 @@ b.Urdhri “I ri” ⌨ Note: You can also press [Tasti Kontroll / ⌘] + [N] on the keyboard to filloni një vizatim i ri. - Special Solid Background Color Choices + → Special Solid Background Color Choices ← Along with the preset solid colors, you can also choose colors using a rainbow palette or a "color mixer". These operate identically to the options found in the color palette shown below the canvas when drawing a picture. See Skena Kryesore > Më Poshtë: Ngjyra > Special color options for details. - - Figura “Fillesë” & Gjedhe + + Figura “Fillesë” & Gjedhe ← o 'Starters' can behave like a page from a coloring book — a black-and-white outline of a picture, which you can then color in, and the black outline remains intact — or like a 3D photograph, @@ -791,8 +811,8 @@ b.Urdhri “I ri” within Tux Paint, from the 'Open' dialog. See "Open", below. - - Fshirje Figurash Gjedhe të Eksportuara + + → Fshirje Figurash Gjedhe të Eksportuara ← If you've selected a Template in your personal templates folder, and it was created from within Tux Paint (using the "Template" button in the @@ -808,14 +828,14 @@ b.Urdhri “I ri” ⚙ Note: The 'Erase' button may be disabled, via the "noerase" option. - + ⚙ Note: The solid colors can be placed at the end of the 'New' dialog (below the Starters and Templates), via the "newcolorslast" option. - -c.Urdhri “Hape” + +c.Urdhri “Hape” ← This shows you a list of all of the pictures you've saved. If there are more than can fit on the screen, use the up and down arrows at the top and @@ -868,8 +888,8 @@ c.Urdhri “Hape” hapni dialogun “Hap”. - -d.Urdhri “Ruaje” + +d.Urdhri “Ruaje” ← Kjo bën ruajtjen e fotos tuaj të tanishme. @@ -890,8 +910,8 @@ d.Urdhri “Ruaje” save. - -e.Urdhri “Shtype” + +e.Urdhri “Shtype” ← Klikoni këtë buton dhe fotoja juaj do të shtypet! @@ -900,7 +920,7 @@ e.Urdhri “Shtype” this may not work if you're running Tux Paint in fullscreen mode. See below. - Çaktivizim Shtypjesh + → Çaktivizim Shtypjesh ← The "noprint" option can be set, which will disable Tux Paint's 'Print' button. @@ -908,8 +928,8 @@ e.Urdhri “Shtype” ⚙ See the "Options" documentation. - - Kufizim Shtypjesh + + → Kufizim Shtypjesh ← The "printdelay" option can be set, which will only allow occasional printing — once every so many seconds, as configured by you. @@ -920,8 +940,8 @@ e.Urdhri “Shtype” ⚙ See the "Options" documentation. - - Urdhra Shtypjeje + + → Urdhra Shtypjeje ← (Vetëm në Linux dhe Unix) @@ -947,8 +967,8 @@ e.Urdhri “Shtype” ⚙ See the "Options" documentation. - - Rregullime Shtypësi + + → Rregullime Shtypësi ← (Windows dhe macOS) @@ -970,8 +990,8 @@ e.Urdhri “Shtype” ⚙ See the "Options" documentation. - - Mundësi Dialogu Shtypësi + + → Mundësi Dialogu Shtypësi ← By default, Tux Paint only shows the printer dialog (or, on Linux/Unix, runs the "altprintcommand"; e.g., "kprinter" instead of "lpr") if the @@ -986,17 +1006,17 @@ e.Urdhri “Shtype” ⚙ See the "Options" documentation. + - - -f.Urdhri “Diapozitiva” (nën “Hape”) + +f.Urdhri “Diapozitiva” (nën “Hape”) ← The 'Slides' button is available in the 'Open' dialog. It can be used to play a simple animation within Tux Paint, or a slideshow of pictures. It can also export an animated GIF based on the chosen images. - Zgjedhje fotosh + → Zgjedhje fotosh ← When you enter the 'Slides' section of Tux Paint, it displays a list of your saved files, just like the 'Open' dialog. @@ -1010,8 +1030,8 @@ f.Urdhri “Diapozitiva” (nën “Hape”) list. - - Caktoni shpejtësi luajtjeje + + → Caktoni shpejtësi luajtjeje ← A sliding scale at the lower left of the screen (next to the 'Play' button) can be used to adjust the speed of the slideshow or animated @@ -1024,8 +1044,8 @@ f.Urdhri “Diapozitiva” (nën “Hape”) does not apply to an exported animated GIF.) - - Luajtje në Tux Paint + + → Luajtje në Tux Paint ← To play a slideshow within Tux Paint, click the 'Play' button. @@ -1041,8 +1061,8 @@ f.Urdhri “Diapozitiva” (nën “Hape”) exit the slideshow and return to the slideshow image selection screen. - - Eksportim i një Gif-i të animuar + + → Eksportim i një Gif-i të animuar ← Click the 'GIF Export' button near the lower right to have Tux Paint generate an animated GIF file based on the selected images. @@ -1056,14 +1076,14 @@ f.Urdhri “Diapozitiva” (nën “Hape”) process, and return you to the 'Slideshow' dialog. - + Click 'Back' in the slideshow image selection screen to return to the 'Open' dialog. - -g.Urdhëri “Dil” + +g.Urdhëri “Dil” ← Clicking the 'Quit' button, closing the Tux Paint window, or pushing the [Tasti Escape] key will quit Tux Paint. @@ -1090,8 +1110,8 @@ g.Urdhëri “Dil” ⚙ See the "Options" documentation. - -h.Heqje Tingujsh + +h.Heqje Tingujsh ← There is no on-screen control button at this time, but by using the [Alt] + [S] keyboard sequence, sound effects can be disabled and re-enabled (muted @@ -1104,11 +1124,11 @@ h.Heqje Tingujsh ⚙ See the "Options" documentation. + + ### E. Kontrollim i Tux Paint-it ### -E. Kontrollim i Tux Paint-it - -1. Përdorim i një Miu ose Trackball-i +## 1. Përdorim i një Miu ose Trackball-i ## Tux Paint's main mode of operation is via any device that appears to your operating system as a mouse, including standard mice, trackballs, and @@ -1124,7 +1144,7 @@ button(s), a pop-up dialog will eventually appear reminding them that only one button is recognized Tux Paint. However, you may configure Tux Paint to accept any button as input (see the Options documentation). -a. Rrëshqitje +# a. Rrëshqitje # Many input devices offer a way to quickly scroll within applications — many mice have a scroll wheel, trackballs have scroll rings, and trackpads recognize @@ -1137,7 +1157,7 @@ Tux Paint will also automatically scroll if you click and hold the mouse down on an scroll button — the "up" and "down" arrow buttons that appear above and below scrolling lists. -b. Përdorim Miu Nga Persona Me Aftësi të Kufizuar +# b. Përdorim Miu Nga Persona Me Aftësi të Kufizuar # Other devices that appear as a mouse can be used to control Tux Paint. For example: @@ -1150,7 +1170,7 @@ Tux Paint offers a "sticky mouse click" accessibility setting, where a single click begins a click-and-drag operation, and a subsequent click ends it. (See the Options documentation.) -2. Përdorim i një Tableti, ose Ekrani Me Prekje +## 2. Përdorim i një Tableti, ose Ekrani Me Prekje ## As noted above, Tux Paint recognizes any device that appears as a mouse. This means drawing tablets and touchscreens may be used. However, these devices @@ -1162,7 +1182,7 @@ Some examples: * Majë gome * Gjeste multi-touch -3. Përdorimi i një Pajisjeje të Ngashme me një “Joystick” +## 3. Përdorimi i një Pajisjeje të Ngashme me një “Joystick” ## Tux Paint may be configured to recognize input from any game controller that appears to your operating system as a joystick. That even includes modern game @@ -1176,7 +1196,7 @@ to different Tux Paint controls (e.g., acting as the [Tasti Escape] key, switching to the Paint tool, invoking Undo and Redo operations, etc.). See the Options documentation for more details. -4. Përdorim i Tastierës +## 4. Përdorim i Tastierës ## Tux Paint offers an option to allow the keyboard to be used to control the mouse pointer. This includes motion and clicking, as well as shortcuts to @@ -1185,7 +1205,7 @@ documentation for more details. III. Ngarkim Figurash të Tjera në Tux Paint -A. Përmbledhje + ### A. Përmbledhje ### Tux Paint's 'Open' dialog only displays pictures you created with Tux Paint. So what do you do if you want to load some other drawinng or even a photograph @@ -1195,29 +1215,29 @@ You can simply convert the picture to the format Tux Paint uses — PNG (Portabl Network Graphic) — and place it in Tux Paint's "saved" directory/folder. Here is where to find it (by default): -Windows Windows 7, Windows 8, Windows 10, Windows 11 +→ Windows Windows 7, Windows 8, Windows 10, Windows 11 ← In the user's "AppData" folder: e.g., "C:\Users\emër përdoruesi\AppData\Roaming\TuxPaint\saved\" - -macOS + +→ macOS ← In the user's "Application Support" folder: e.g., "/Users/emër përdoruesi/Library/Application Support/TuxPaint/saved/" - -Linux / Unix + +→ Linux / Unix ← In the user's "home directory" folder: e.g., "/home/emër përdoruesi/.tuxpaint/saved/" - -Haiku + +→ Haiku ← In the user's "settings" folder: e.g., "/boot/home/config/settings/TuxPaint/saved/" - + 💡 Note: It is also from this folder that you can copy or open pictures drawn in Tux Paint using other applications, though the 'Export' option from Tux Paint's 'Open' dialog can be used to copy them to a location that's easier and safer to access. -B. Përdorim i programthit të importimit, “tuxpaint-import” + ### B. Përdorim i programthit të importimit, “tuxpaint-import” ### Linux and Unix users can use the "tuxpaint-import" shell script which gets installed when you install Tux Paint. It uses some NetPBM tools to convert the @@ -1248,7 +1268,7 @@ following two lines are output from the program while it's working. Now you can load Tux Paint, and a version of that original picture will be available under the 'Open' dialog. Just double-click its icon! -C. Importim Fotosh Dorazi + ### C. Importim Fotosh Dorazi ### Windows, macOS, and Haiku users who wish to import arbitrary images into Tux Paint must do so via a manual process. @@ -1266,7 +1286,7 @@ Paint's canvas size. This size depends on the size of the Tux Paint window, or resolution at which Tux Paint is run, if in fullscreen. (Note: The default resolution is 800x600.) See "Llogaritje Përmasash Figure", below. -1. Emërtim i Kartelës +## 1. Emërtim i Kartelës ## Save the picture in PNG format. It is highly recommended that you name the filename using the current date and time, since that's the convention Tux Paint @@ -1285,7 +1305,7 @@ Example: "20210731110500.png", for July 31, 2021 at 11:05am. Place this PNG file in your Tux Paint "saved" directory/folder. (See above.) -2. Llogaritje Përmasash Figure +## 2. Llogaritje Përmasash Figure ## This part of the documentation needs to be rewritten, since the new "buttonsize" option was added. For now, try drawing and saving an image within @@ -1298,7 +1318,7 @@ IV.Lexim i Mëtejshëm Other documentation included with Tux Paint (found in the "docs" folder/ directory) includes: -Përdorim i Tux Paint-it: +→ Përdorim i Tux Paint-it: ← + OPTIONS.html Detailed instructions on command-line and configuration-file options, for those who don't want to use the Tux Paint Config. tool to manage @@ -1309,8 +1329,8 @@ Përdorim i Tux Paint-it: Answers to, and solutions for, some common questions about, and problems with, using Tux Paint. - -Si të zgjerohet Tux Paint-i: + +→ Si të zgjerohet Tux Paint-i: ← + EXTENDING.html Detailed instructions on extending Tux Paint: creating brushes, stamps, starters, and templates; adding fonts; and creating new on-screen @@ -1321,8 +1341,8 @@ Si të zgjerohet Tux Paint-i: + SVG.html Notes on creating SVG format vector images for use in Tux Paint. - -Hollësi teknike: + +→ Hollësi teknike: ← + INSTALL.html Instructions for compiling and installing Tux Paint, when applicable. + SIGNALS.html @@ -1330,8 +1350,8 @@ Hollësi teknike: + MAGIC-API.html Creating new Magic tools using Tux Paint's plugin API. - -Historik zhvillimi dhe licencë: + +→ Historik zhvillimi dhe licencë: ← + AUTHORS.txt Listë e autorëve dhe kontribuesve. + CHANGES.txt @@ -1339,7 +1359,7 @@ Historik zhvillimi dhe licencë: + COPYING.txt Tux Paint's software license, the GNU General Public License (GPL) - + V.Si të Merret Ndihmë diff --git a/docs/sq_AL.UTF-8/SIGNALS.txt b/docs/sq_AL.UTF-8/SIGNALS.txt index 39f55ab95..4f6ef42d0 100644 --- a/docs/sq_AL.UTF-8/SIGNALS.txt +++ b/docs/sq_AL.UTF-8/SIGNALS.txt @@ -10,7 +10,7 @@ Tux Paint responds to the following signals (which can be sent to the program's process via `kill` or `killall`, for example). -SIGTERM (also, [Tasti Kontroll] + [C] from a terminal running `tuxpaint`) +→ SIGTERM (also, [Tasti Kontroll] + [C] from a terminal running `tuxpaint`) ← Tux Paint responds as if the "Quit" button were pressed, or the desktop environment was told to close Tux Paint (e.g., by clicking a window close @@ -32,8 +32,8 @@ SIGTERM (also, [Tasti Kontroll] + [C] from a terminal running `tuxpaint`) the [Tasti Esc] was key pressed. - -SIGUSR1 & SIGUSR2 + +→ SIGUSR1 & SIGUSR2 ← Tux Paint responds by setting its auto-save option (as if it had been launched with "--autosave"), as well as either the option to always save @@ -53,5 +53,5 @@ SIGUSR1 & SIGUSR2 completely. - + diff --git a/docs/sq_AL.UTF-8/SVG.txt b/docs/sq_AL.UTF-8/SVG.txt index bd022a131..c6eb7a65d 100644 --- a/docs/sq_AL.UTF-8/SVG.txt +++ b/docs/sq_AL.UTF-8/SVG.txt @@ -24,12 +24,12 @@ Inkscape, a high-quality Open Source interactive drawing program available for Windows, macOS, and Linux. There are also other applications that can produce SVGs, both free/open source, and commerical/proprietary. -Burim i Hapët +→ Burim i Hapët ← + Inkscape — http://www.inkscape.org/ + Karbon — https://calligra.org/karbon/ - -Pronësor + +→ Pronësor ← + CorelDRAW (Corel) — https://www.coreldraw.com/en/ + Illustrator (Adobe) — http://www.adobe.com/products/illustrator.html + Boxy SVG — https://boxy-svg.com/ diff --git a/docs/sq_AL.UTF-8/html/EXTENDING.html b/docs/sq_AL.UTF-8/html/EXTENDING.html index afc261830..4f1a9b924 100644 --- a/docs/sq_AL.UTF-8/html/EXTENDING.html +++ b/docs/sq_AL.UTF-8/html/EXTENDING.html @@ -871,6 +871,7 @@ alt="[ Figurë e formuar si peizazh i një horizonti me diellin në mes dhe një ndërtesë në të djathtë. ]" title="Figurë e formuar si peizazh i një horizonti me diellin në mes dhe një ndërtesë në të djathtë." valign="middle" /> +
     

    Focusing on the në qendër of a starter image stretched to fit the gjerësia of the canvas.

    @@ -884,6 +885,7 @@ alt="[ Figurë e formuar si portret e një horizonti me diellin në mes dhe anën e majtë të një ndërtese në të djathtë. ]" title="Figurë e formuar si portret e një horizonti me diellin në mes dhe anën e majtë të një ndërtese në të djathtë." valign="middle" /> +
     

    Focusing on the në qendër of a starter image stretched to fit the lartësia of the canvas.

    @@ -897,6 +899,7 @@ alt="[ Figurë e formuar si peizazh e qiellit me diellin poshtë dhe majën e një ndërtese në të djathtë. ]" title="Figurë e formuar si peizazh e qiellit me diellin poshtë dhe majën e një ndërtese në të djathtë." valign="middle" /> +
     

    Focusing on the në krye of a starter image stretched to fit the gjerësia of the canvas.

    @@ -910,6 +913,7 @@ alt="[ Figurë e formuar si peizazh e truallit me diellin në krye. ]" title="Figurë e formuar si peizazh e truallit me diellin në krye." valign="middle" /> +
     

    Focusing on the në fund of a starter image stretched to fit the gjerësia of the canvas.

    @@ -923,6 +927,7 @@ alt="[ Figurë e formuar si portret e një horizonti me diellin në të majtë dhe një ndërtesë në qendër. ]" title="Figurë e formuar si portret e një horizonti me diellin në të majtë dhe një ndërtesë në qendër." valign="middle" /> +
     

    Focusing on the djathtas of a starter image stretched to fit the lartësia of the canvas.

    diff --git a/docs/sq_AL.UTF-8/html/README.html b/docs/sq_AL.UTF-8/html/README.html index 8bbf5ebfe..4c4db8667 100644 --- a/docs/sq_AL.UTF-8/html/README.html +++ b/docs/sq_AL.UTF-8/html/README.html @@ -102,7 +102,7 @@

    - 12 tetor 2024

    + 14 tetor 2024

A flood fill option that fills the canvas with the background color, or template or starter background, upon which the drawing was based.
New brushes
-
New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches". +
New brushes for the Paint and Lines tools: "Fluff (gradient)", "Graphite", "Paint splats", "Smoke", "Spines", "Water (still)", and "Watercolor splotches".
New brush option
-
Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them. +
Brushes may be given a "chaotic" setting, causing them to rotate continuously while drawing with them.
New templates
-
"Clouds from an airplane" and "Lough Leane". +
"Clouds from an airplane" and "Lough Leane".
New Magic tool: Comic dots
Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books.
@@ -250,37 +250,37 @@
A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat.
New Magic tool: ASCII Typewriter
-
Transform your picture into "ASCII art", typewriter-style. +
Transform your picture into "ASCII art", typewriter-style.
New Magic tool: ASCII Computer
-
Transform your picture into "ASCII art", computer-style. +
Transform your picture into "ASCII art", computer-style.
New Magic tool: ASCII Color Computer
-
Transform your picture into colored computer "ASCII art". +
Transform your picture into colored computer "ASCII art".
New Magic tool: Crescent
-
Draw one of various crescent shapes at a chosen angle. +
Draw one of various crescent shapes at a chosen angle.
New Magic tool: Spiral
-
Draw spirals. +
Draw spirals.
New Magic tool: Spiral Square
-
Draw square spirals. +
Draw square spirals.
New Magic tool: Concentric Circle
-
Draw concentric circles. +
Draw concentric circles.
New Magic tool: Concentric Square
-
Draw concentric squares. +
Draw concentric squares.
New Magic tool: Tessellation Pointy
-
Draw repeating tessellation patterns with pointy-topped hexagons. +
Draw repeating tessellation patterns with pointy-topped hexagons.
New Magic tool: Tessellation Flat
-
Draw repeating tessellation patterns with flat-topped hexagons. +
Draw repeating tessellation patterns with flat-topped hexagons.
Magic API Updates
-
Sound pause and resume functions added. +
Sound pause and resume functions added.

@@ -378,6 +378,7 @@ width="324" height="254" alt="[Title screen]"> +
 

B. Title Screen

@@ -412,6 +413,7 @@ height="254" alt= "[Tools: Paint, Stamp, Lines, Shapes, Text, Magic, Label, Undo, Redo, Eraser, New, Open, Save, Print, Quit]"> +
 
Në Anën e Majtë: Panle @@ -431,6 +433,7 @@ width="324" height="254" alt="[Kanavacë]"> +
 
@@ -455,6 +458,7 @@ height="254" alt= "[Selectors - Brushes, Letters, Shapes, Stamps]"> +
 
@@ -476,6 +480,7 @@ height="254" alt= "[Colors - Black, White, Red, Pink, Orange, Yellow, Green, Cyan, Blue, Purple, Brown, Grey]"> +
 
@@ -486,13 +491,14 @@

When the active tool supports colors, a palette of colors choices will be shown near the bottom of the screen. Click one to choose a color, and it will be used by the active tool. (For example, the "Paint" tool will use it as the color to draw with the chosen brush, and the "Fill" tool will use it as the color to use when flood-filling an area of the picture.)

-
+
+ +
-

On the far right are three special color options:

  • @@ -544,6 +550,7 @@ height="254" alt= "(Shembull ndihmëze: “Zgjidhni një formë. Klikoni që të zgjidhni qendrën, tërhiqeni, mandej lëreni, kur të ketë madhësinë që doni. Lëvizni përreth që ta rrotulloni dhe klikoni që të vizatohet.”)"> +
     
    diff --git a/docs/sq_AL.UTF-8/tuxpaint-quickstart-guide.txt b/docs/sq_AL.UTF-8/tuxpaint-quickstart-guide.txt index 3ebddf525..b60957242 100644 --- a/docs/sq_AL.UTF-8/tuxpaint-quickstart-guide.txt +++ b/docs/sq_AL.UTF-8/tuxpaint-quickstart-guide.txt @@ -1,8 +1,8 @@ Udhërrëfyes Fillimi të Shpejtë për Tux Paint 0.9.34 -Mjete (Vizatim) + ### Mjete (Vizatim) ### -🖌Bojë +## 🖌Bojë ## * Zgjidhni djathtas një penel. * Some brushes are animated 🎞, some are directional ✲, some are both. @@ -10,7 +10,7 @@ Mjete (Vizatim) * Zgjidhni një ngjyrën (shihni “Ngjyra”). * Klikoni/prekeni dhe tërhiqeni nëpër kanavacë që të ngjyroset. -⌧Stampa +## ⌧Stampa ## * Change categories with the arrow buttons ⇦⇨ near the bottom right. * Zgjidhni djathtas një stampë. @@ -27,12 +27,12 @@ Mjete (Vizatim) * Some stamps play descriptive sounds; press the headphones 🎧 button to hear it again. -⚟Vija +## ⚟Vija ## * (Shihni Pikturë) * Klikomo/prekeni dhe tërhiqeni që të vizatohet një vijë. -⭓Forma +## ⭓Forma ## * Zgjidhni djathtas një formë. * Select whether you want to extend the shape from the center ⧈, or a corner @@ -40,7 +40,7 @@ Mjete (Vizatim) * Click/tap to position, and drag to set the size of the shape. * Drag to rotate it, and click/tap again to add it to the drawing. -🄰Tekst +## 🄰Tekst ## * Zgjidhni djathtas shkronja. * Select whether you want the text bold 𝗔 and/or italic 𝘈, using controls @@ -60,7 +60,7 @@ Mjete (Vizatim) + "AltGr" can be used to quickly access more characters. + Left/Right arrows switches keyboard layouts (e.g., "QWERTY" vs. "ABC") -🅰Etiketë +## 🅰Etiketë ## * (Shihni Tekst) * Labels float 'above' the drawing; you cannot paint or stamp over them, @@ -74,7 +74,7 @@ Mjete (Vizatim) * Or, use the 🖑 button near the lower right to "flatten" a label, applying it to the canvas; it may no longer be edited with the Label tool. -🪣Mbushje +## 🪣Mbushje ## * Zgjidhni djathtas një mënyrë mbushjeje. * Zgjidhni një ngjyrën (shihni “Ngjyra”). @@ -90,7 +90,7 @@ Mjete (Vizatim) + Shaped - Fills the area with a gradient that follows the contours of the area being filled -🪄Magjik +## 🪄Magjik ## * Zgjidhni djathtas një mjet magjik. * Change categories with the arrow buttons ⇦⇨ near the bottom right. @@ -101,26 +101,26 @@ Mjete (Vizatim) bottom right. * Some magic tools allow you to choose their color. -🖓Zhbëje +## 🖓Zhbëje ## * Use to undo the most recent changes (multiple undo available). * Shortcut: [Control]+[Z] -🖒Ribëje +## 🖒Ribëje ## * Use to redo the most recent undone change (multiple redo available). * Shortcut: [Control]+[R] -◪Gomë +## ◪Gomë ## * Zgjidhni djathtas madhësinë dhe formën e gomës. * Click/tap and drag to erase parts of the picture (solid color, or starter or template image). * Shortcut: [X] and click/tap in the drawing (not always available) -Mjete (Kontrolle) + ### Mjete (Kontrolle) ### -🗏I ri +## 🗏I ri ## * Choose a solid color, starter, or template image to start with. + Starters allow drawing "under" a picture (e.g., a coloring book @@ -131,7 +131,7 @@ Mjete (Kontrolle) * Click/tap "⤺Back" to abort and return to your current drawing. * Shortcut: [Control]+[N] -🕮⮫Hapni +## 🕮⮫Hapni ## * Choose a previously-saved drawing to open (or export or erase). * Click/tap "🕮⮫Open" to open the saved drawing and continue editing it. @@ -150,7 +150,7 @@ Mjete (Kontrolle) * Click/tap "🖻⮫🗏Template" to turn the drawing into a new template. * Shortcut: [Control]+[O] -🕮⮪Ruaje +## 🕮⮪Ruaje ## * Klikoni/prekeni, që vizatimi juaj të ruhet. * If you've saved previously, you'll be prompted whether to overwrite the @@ -158,19 +158,19 @@ Mjete (Kontrolle) (a la "File→Save As...") * Shortcut: [Control]+[S] -🖶Shtype +## 🖶Shtype ## * Klikoni/prekeni që vizatimi juaj të shtypet. * Hold [Alt] or [Option] while clicking/tapping to bring up printer dialog, if available. * Shortcut: [Control]+[P] -🗙Mbylle +## 🗙Mbylle ## * Klikoni/prekeni, që Tux Paint-i të mbyllet. * Shortcut: [Escape] -Ngjyra + ### Ngjyra ### * Click/tap to choose a color to use with the Paint, Lines, and Shapes tools, and Stamps and Magic tools that support colors. @@ -194,7 +194,7 @@ Ngjyra + Click/tap "🗑Clear" to start over with no mixed colors. + Click/tap "⤺Back" to abort and dismiss the color mixer. -Shkurtore, teksa vizatohet: + ### Shkurtore, teksa vizatohet: ### * [Control]+Click/tap - Quick pipette / color picker 💉 access * [X]+Click/tap - Quick eraser ◪ access diff --git a/docs/w3m.sh b/docs/w3m.sh index 552331256..2623f5409 100755 --- a/docs/w3m.sh +++ b/docs/w3m.sh @@ -3,16 +3,49 @@ infile=${@: -1} args=${@:1:${#}-1} +# Add some visual indicators around some text +# to make their context -- heading ("

    ", ""), etc -- more obvious in +# the plain text version of the documentation: + +H2_OPEN_MUNGE="s/]*\)>/
    ### /" +H2_CLOSE_MUNGE="s/<\/h2>/ ###<\/center><\/h2>/" +H3_OPEN_MUNGE="s/]*\)>/## /" +H3_CLOSE_MUNGE="s/<\/h3>/ ##<\/h3>/" +H4_OPEN_MUNGE="s/]*\)>/# /" +H4_CLOSE_MUNGE="s/<\/h4>/ #<\/h4>/" +DT_OPEN_MUNGE="s/
    /
    \→ /" +DT_CLOSE_MUNGE="s/<\/dt>/ \←<\/dt>/" +DD_CLOSE_MUNGE="s/<\/dd>/<\/dd>/" + # FIXME: https://en.wikipedia.org/wiki/Line_breaking_rules_in_East_Asian_languages # | sed -e "s/\(.[、。)]\)/\\1<\\/nobr>/g" \ # This needs expanding & to not mess with `alt` tag attributes or anything inside HTML tags (e.g., " quotes)! # -bjk 2023.07.17 if [[ "$infile" =~ ja_JP ]]; then - sed -e "s/<\\/dd>/<\\/dd>/g" $infile \ + sed $infile \ + -e "$H2_OPEN_MUNGE" \ + -e "$H2_CLOSE_MUNGE" \ + -e "$H3_OPEN_MUNGE" \ + -e "$H3_CLOSE_MUNGE" \ + -e "$H4_OPEN_MUNGE" \ + -e "$H4_CLOSE_MUNGE" \ + -e "$DT_OPEN_MUNGE" \ + -e "$DT_CLOSE_MUNGE" \ + -e "$DD_CLOSE_MUNGE" \ | php ./nobr_forbidden.php \ | w3m $args else - sed -e "s/<\\/dd>/<\\/dd>/g" $infile \ + sed $infile \ + -e "$H2_OPEN_MUNGE" \ + -e "$H2_CLOSE_MUNGE" \ + -e "$H3_OPEN_MUNGE" \ + -e "$H3_CLOSE_MUNGE" \ + -e "$H4_OPEN_MUNGE" \ + -e "$H4_CLOSE_MUNGE" \ + -e "$DT_OPEN_MUNGE" \ + -e "$DT_CLOSE_MUNGE" \ + -e "$DD_CLOSE_MUNGE" \ | w3m $args fi diff --git a/magic/magic-docs/en/1pt_perspective.txt b/magic/magic-docs/en/1pt_perspective.txt index e9201da6c..aa2531ea2 100644 --- a/magic/magic-docs/en/1pt_perspective.txt +++ b/magic/magic-docs/en/1pt_perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 1-Point Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw with 1-point perspective. Lines will only go towards your vanishing point, or be horizontal or vertical. Use "1-Point Select" to diff --git a/magic/magic-docs/en/1pt_perspective_select.txt b/magic/magic-docs/en/1pt_perspective_select.txt index a12ec587d..6bc150543 100644 --- a/magic/magic-docs/en/1pt_perspective_select.txt +++ b/magic/magic-docs/en/1pt_perspective_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 1-Point Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the vanishing point that will be used with the "1-Point Draw" tool. diff --git a/magic/magic-docs/en/2pt_perspective.txt b/magic/magic-docs/en/2pt_perspective.txt index 29515c5f1..fb8e450ad 100644 --- a/magic/magic-docs/en/2pt_perspective.txt +++ b/magic/magic-docs/en/2pt_perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 2-Point Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw with 2-point perspective. Lines will only go towards your two vanishing points, or aligned with either the "horizon" defined by the diff --git a/magic/magic-docs/en/2pt_perspective_select.txt b/magic/magic-docs/en/2pt_perspective_select.txt index e4a5fc29b..6d68cd20e 100644 --- a/magic/magic-docs/en/2pt_perspective_select.txt +++ b/magic/magic-docs/en/2pt_perspective_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 2-Point Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the two vanishing points that will be used with the "2-Point Draw" tool. diff --git a/magic/magic-docs/en/3dglasses.txt b/magic/magic-docs/en/3dglasses.txt index 166d485a4..7175b734f 100644 --- a/magic/magic-docs/en/3dglasses.txt +++ b/magic/magic-docs/en/3dglasses.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 3D Glasses - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This tool horizontally separates your entire picture's color channels, letting you create anaglyphic pictures that can be viewed with various kinds of 3D diff --git a/magic/magic-docs/en/3pt_perspective.txt b/magic/magic-docs/en/3pt_perspective.txt index 87a1ff709..0542f7af1 100644 --- a/magic/magic-docs/en/3pt_perspective.txt +++ b/magic/magic-docs/en/3pt_perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 3-Point Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw with 3-point perspective. Lines will only go towards your three vanishing points, or aligned with the "horizon" defined by two of diff --git a/magic/magic-docs/en/3pt_perspective_select.txt b/magic/magic-docs/en/3pt_perspective_select.txt index c1daf6866..f32678b4e 100644 --- a/magic/magic-docs/en/3pt_perspective_select.txt +++ b/magic/magic-docs/en/3pt_perspective_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 3-Point Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the three vanishing points that will be used with the "3-Point Draw" tool. diff --git a/magic/magic-docs/en/ascii_color_computer.txt b/magic/magic-docs/en/ascii_color_computer.txt index 4504bc2ce..7e9c7bea5 100644 --- a/magic/magic-docs/en/ascii_color_computer.txt +++ b/magic/magic-docs/en/ascii_color_computer.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ASCII Color Computer - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Transform your picture into colored computer "ASCII art". diff --git a/magic/magic-docs/en/ascii_computer.txt b/magic/magic-docs/en/ascii_computer.txt index b86a6f726..4fa183b0f 100644 --- a/magic/magic-docs/en/ascii_computer.txt +++ b/magic/magic-docs/en/ascii_computer.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ASCII Computer - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Transform your picture into "ASCII art", computer-style. diff --git a/magic/magic-docs/en/ascii_typewriter.txt b/magic/magic-docs/en/ascii_typewriter.txt index aefecc65e..4983735d9 100644 --- a/magic/magic-docs/en/ascii_typewriter.txt +++ b/magic/magic-docs/en/ascii_typewriter.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ASCII Typewriter - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Transform your picture into "ASCII art", typewriter-style. diff --git a/magic/magic-docs/en/blinds.txt b/magic/magic-docs/en/blinds.txt index de6109bd6..2cabb4d8d 100644 --- a/magic/magic-docs/en/blinds.txt +++ b/magic/magic-docs/en/blinds.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Blind - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Click towards the edge of your picture to pull window blinds over it. Move perpendicularly to open or close the blinds. diff --git a/magic/magic-docs/en/blocks.txt b/magic/magic-docs/en/blocks.txt index b7bb3af05..679ada4f6 100644 --- a/magic/magic-docs/en/blocks.txt +++ b/magic/magic-docs/en/blocks.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Blocks - Group: Distorts + ### Group: Distorts ### - Authors: Bill Kendrick + ## Authors: Bill Kendrick Albert Cahalan + ## This makes the picture blocky looking ("pixelated") wherever you drag the mouse. diff --git a/magic/magic-docs/en/bloom.txt b/magic/magic-docs/en/bloom.txt index 0f675dd3a..ceed5dac1 100644 --- a/magic/magic-docs/en/bloom.txt +++ b/magic/magic-docs/en/bloom.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Bloom - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Add a glowing "bloom" effect to pictures. diff --git a/magic/magic-docs/en/blur.txt b/magic/magic-docs/en/blur.txt index 0b0e28264..e9561fd95 100644 --- a/magic/magic-docs/en/blur.txt +++ b/magic/magic-docs/en/blur.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Blur - Group: Distorts + ### Group: Distorts ### - Authors: Bill Kendrick + ## Authors: Bill Kendrick Albert Cahalan + ## This makes the picture fuzzy wherever you drag the mouse. diff --git a/magic/magic-docs/en/bricks.txt b/magic/magic-docs/en/bricks.txt index 074b21cbb..f28441450 100644 --- a/magic/magic-docs/en/bricks.txt +++ b/magic/magic-docs/en/bricks.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Bricks - Group: Painting + ### Group: Painting ### - Author: Albert Cahalan + ## Author: Albert Cahalan ## This tool intelligently paints brick patterns on the canvas. The bricks can be tinted various redish hues by selecting different colors in the color palette. diff --git a/magic/magic-docs/en/calligraphy.txt b/magic/magic-docs/en/calligraphy.txt index 6bc4f092d..cafee8ad1 100644 --- a/magic/magic-docs/en/calligraphy.txt +++ b/magic/magic-docs/en/calligraphy.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Calligraphy - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This paints on the canvas with a calligraphy pen. The quicker you move, the thinner the lines. diff --git a/magic/magic-docs/en/cartoon.txt b/magic/magic-docs/en/cartoon.txt index 8b2a3f4ed..3def9bf5e 100644 --- a/magic/magic-docs/en/cartoon.txt +++ b/magic/magic-docs/en/cartoon.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Cartoon - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes the picture look like a cartoon — with thick outlines and bright, solid colors — wherever you move the mouse. diff --git a/magic/magic-docs/en/chalk.txt b/magic/magic-docs/en/chalk.txt index a6bb9e895..7360f45f8 100644 --- a/magic/magic-docs/en/chalk.txt +++ b/magic/magic-docs/en/chalk.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Chalk - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of the picture (where you move the mouse) look like a chalk drawing. diff --git a/magic/magic-docs/en/checkerboard.txt b/magic/magic-docs/en/checkerboard.txt index 7c8146000..12b246f9a 100644 --- a/magic/magic-docs/en/checkerboard.txt +++ b/magic/magic-docs/en/checkerboard.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Checkerboard - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This covers the entire canvas with a checkboard pattern using the current color. Drag to change the size of the squares. diff --git a/magic/magic-docs/en/circles.txt b/magic/magic-docs/en/circles.txt index 17ddb91f8..45e1a7bb0 100644 --- a/magic/magic-docs/en/circles.txt +++ b/magic/magic-docs/en/circles.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Circles - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This transforms the picture into circular brush strokes around where you clicked. diff --git a/magic/magic-docs/en/clone.txt b/magic/magic-docs/en/clone.txt index c8809fba6..883b79b5a 100644 --- a/magic/magic-docs/en/clone.txt +++ b/magic/magic-docs/en/clone.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Clone - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Clone (copy, via painting) part of the picture. Click ones to choose the source, then click and drag to clone it elsewhere in the drawing. Once you diff --git a/magic/magic-docs/en/color_and_white.txt b/magic/magic-docs/en/color_and_white.txt index 86909b45a..a8da1c826 100644 --- a/magic/magic-docs/en/color_and_white.txt +++ b/magic/magic-docs/en/color_and_white.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Color and White - Group: Color Filters + ### Group: Color Filters ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## This makes parts of your picture two colors: white, and the color chosen in the palette — i.e., if you choose black, you'll get a black and white picture; no diff --git a/magic/magic-docs/en/color_shift.txt b/magic/magic-docs/en/color_shift.txt index e7b58a39a..8bb47a7cd 100644 --- a/magic/magic-docs/en/color_shift.txt +++ b/magic/magic-docs/en/color_shift.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Color Shift - Group: Color Filters + ### Group: Color Filters ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## This shifts the colors in your picture. diff --git a/magic/magic-docs/en/colorsep.txt b/magic/magic-docs/en/colorsep.txt index a6f5bedbc..88460da22 100644 --- a/magic/magic-docs/en/colorsep.txt +++ b/magic/magic-docs/en/colorsep.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Color Sep. - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This tool separates one color out of your entire picture, shifting colors away from each other (similar to '3D Glasses', but you may choose the any color to diff --git a/magic/magic-docs/en/comic_dots.txt b/magic/magic-docs/en/comic_dots.txt index 67568a165..b7cab62ce 100644 --- a/magic/magic-docs/en/comic_dots.txt +++ b/magic/magic-docs/en/comic_dots.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Comic Dots - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books. diff --git a/magic/magic-docs/en/concentric-circle.txt b/magic/magic-docs/en/concentric-circle.txt index 2670ba798..4114b64d2 100644 --- a/magic/magic-docs/en/concentric-circle.txt +++ b/magic/magic-docs/en/concentric-circle.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Concentric Circle - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw concentric circles. diff --git a/magic/magic-docs/en/concentric-square.txt b/magic/magic-docs/en/concentric-square.txt index ab8ae154d..6d451d039 100644 --- a/magic/magic-docs/en/concentric-square.txt +++ b/magic/magic-docs/en/concentric-square.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Concentric Square - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw concentric squares. diff --git a/magic/magic-docs/en/confetti.txt b/magic/magic-docs/en/confetti.txt index 1bb978498..fd4585635 100644 --- a/magic/magic-docs/en/confetti.txt +++ b/magic/magic-docs/en/confetti.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Confetti - Group: Painting + ### Group: Painting ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Throw confetti around your picture! diff --git a/magic/magic-docs/en/crescent.txt b/magic/magic-docs/en/crescent.txt index 2dc628587..91e2cd88e 100644 --- a/magic/magic-docs/en/crescent.txt +++ b/magic/magic-docs/en/crescent.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Crescent - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw one of various crescent shapes at a chosen angle. diff --git a/magic/magic-docs/en/darken.txt b/magic/magic-docs/en/darken.txt index 49df2994c..a8afe817b 100644 --- a/magic/magic-docs/en/darken.txt +++ b/magic/magic-docs/en/darken.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Darken - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This darkens the colors wherever you drag the mouse. (Do it to the same spot many times, and it will eventually become black.) diff --git a/magic/magic-docs/en/desaturate.txt b/magic/magic-docs/en/desaturate.txt index ed4efaeab..47cc0ef16 100644 --- a/magic/magic-docs/en/desaturate.txt +++ b/magic/magic-docs/en/desaturate.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Desaturate - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This desaturates the colors wherever you drag the mouse. (Do it to the same spot many times, and it will eventually become greyscale.) diff --git a/magic/magic-docs/en/dimetric_draw.txt b/magic/magic-docs/en/dimetric_draw.txt index 0d397d9bc..512592124 100644 --- a/magic/magic-docs/en/dimetric_draw.txt +++ b/magic/magic-docs/en/dimetric_draw.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dimetric Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in a dimetric projection. Lines will only go vertically, or at a chosen angle and its mirror. Use "Dimetric Select" to adjust the angle. diff --git a/magic/magic-docs/en/dimetric_select.txt b/magic/magic-docs/en/dimetric_select.txt index bb5adb985..62545fce0 100644 --- a/magic/magic-docs/en/dimetric_select.txt +++ b/magic/magic-docs/en/dimetric_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dimetric Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the pair of angles that will be used with the "Dimetric Draw" tool. diff --git a/magic/magic-docs/en/distortion.txt b/magic/magic-docs/en/distortion.txt index e99774534..67235c692 100644 --- a/magic/magic-docs/en/distortion.txt +++ b/magic/magic-docs/en/distortion.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Distortion - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This slightly distorts the picture wherever you move the mouse. diff --git a/magic/magic-docs/en/dither.txt b/magic/magic-docs/en/dither.txt index 9ea0675a8..572d414e8 100644 --- a/magic/magic-docs/en/dither.txt +++ b/magic/magic-docs/en/dither.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dither - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture two colors: white, and the color chosen in the palette, using a dithered pattern of dots that reflect the original picture's diff --git a/magic/magic-docs/en/dither_keep_colors.txt b/magic/magic-docs/en/dither_keep_colors.txt index 54d087304..fbf7e72c0 100644 --- a/magic/magic-docs/en/dither_keep_colors.txt +++ b/magic/magic-docs/en/dither_keep_colors.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dither (Keep Colors) - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture two colors: white, and colors based on your original drawing, using a dithered pattern of dots that reflect the original diff --git a/magic/magic-docs/en/doublevision.txt b/magic/magic-docs/en/doublevision.txt index 8724367ab..f924dd200 100644 --- a/magic/magic-docs/en/doublevision.txt +++ b/magic/magic-docs/en/doublevision.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Double Vision - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This blends the image with itself, to simulate double vision. diff --git a/magic/magic-docs/en/drip.txt b/magic/magic-docs/en/drip.txt index a0b8509b6..1455be6bc 100644 --- a/magic/magic-docs/en/drip.txt +++ b/magic/magic-docs/en/drip.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Drip - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes the paint "drip" wherever you move the mouse. diff --git a/magic/magic-docs/en/edges.txt b/magic/magic-docs/en/edges.txt index be1df65cf..e68245acb 100644 --- a/magic/magic-docs/en/edges.txt +++ b/magic/magic-docs/en/edges.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Edges - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Trace the edges in your picture, over a white background. diff --git a/magic/magic-docs/en/emboss.txt b/magic/magic-docs/en/emboss.txt index 5539846ab..c3d7346d3 100644 --- a/magic/magic-docs/en/emboss.txt +++ b/magic/magic-docs/en/emboss.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Emboss - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture look "embossed." Wherever there are sharp edges in your picture, the picture will look raised like it was stamped in diff --git a/magic/magic-docs/en/epitrochoid.txt b/magic/magic-docs/en/epitrochoid.txt index a12d8c33f..87ed63923 100644 --- a/magic/magic-docs/en/epitrochoid.txt +++ b/magic/magic-docs/en/epitrochoid.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/en/epitrochoid_edge.txt b/magic/magic-docs/en/epitrochoid_edge.txt index 2ef6db885..d3b7c7681 100644 --- a/magic/magic-docs/en/epitrochoid_edge.txt +++ b/magic/magic-docs/en/epitrochoid_edge.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid Edge - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/en/epitrochoid_inside.txt b/magic/magic-docs/en/epitrochoid_inside.txt index 1c17a0218..8db69dbc4 100644 --- a/magic/magic-docs/en/epitrochoid_inside.txt +++ b/magic/magic-docs/en/epitrochoid_inside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid Inside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/en/epitrochoid_outside.txt b/magic/magic-docs/en/epitrochoid_outside.txt index 7ef2090a6..46459d237 100644 --- a/magic/magic-docs/en/epitrochoid_outside.txt +++ b/magic/magic-docs/en/epitrochoid_outside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid Outside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/en/fill.txt b/magic/magic-docs/en/fill.txt index 68871be2a..282173880 100644 --- a/magic/magic-docs/en/fill.txt +++ b/magic/magic-docs/en/fill.txt @@ -1,6 +1,6 @@ Tux Paint "Magic" Tool: Fill - By Bill Kendrick + ### By Bill Kendrick ### This floods the picture with a color. It lets you quickly fill parts of the picture, as if it were a coloring book. diff --git a/magic/magic-docs/en/filled_polygon.txt b/magic/magic-docs/en/filled_polygon.txt index 2692e8bfe..fdbfe963b 100644 --- a/magic/magic-docs/en/filled_polygon.txt +++ b/magic/magic-docs/en/filled_polygon.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Filled Polygon - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Place three or more connected points on your picture to form a polygon; it will be filled with the currently-chosen color. (Connect the final (red) point to diff --git a/magic/magic-docs/en/fisheye.txt b/magic/magic-docs/en/fisheye.txt index f174fa815..9f10d1067 100644 --- a/magic/magic-docs/en/fisheye.txt +++ b/magic/magic-docs/en/fisheye.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fisheye - Group: Distorts + ### Group: Distorts ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Warp parts of your picture like it's being seen through a fisheye lens. diff --git a/magic/magic-docs/en/flip.txt b/magic/magic-docs/en/flip.txt index 2f8120dc5..9815c937b 100644 --- a/magic/magic-docs/en/flip.txt +++ b/magic/magic-docs/en/flip.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Flip - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Similar to "Mirror." Click and the entire image will be turned upside-down. diff --git a/magic/magic-docs/en/flower.txt b/magic/magic-docs/en/flower.txt index 1b8d2129a..f16894bec 100644 --- a/magic/magic-docs/en/flower.txt +++ b/magic/magic-docs/en/flower.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Flower - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This tool draws small flowers, with leafy bases and stalks. Click to set the base, then drag the mouse upwards to draw the stalk, and finally release the diff --git a/magic/magic-docs/en/foam.txt b/magic/magic-docs/en/foam.txt index cf35ae5a5..5d78b1c60 100644 --- a/magic/magic-docs/en/foam.txt +++ b/magic/magic-docs/en/foam.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Foam - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag the mouse to draw foamy bubbles. The more you drag the mouse in a particular spot, the more likely small bubbles will combine to form bigger diff --git a/magic/magic-docs/en/fold.txt b/magic/magic-docs/en/fold.txt index b5a92c6d5..e03306647 100644 --- a/magic/magic-docs/en/fold.txt +++ b/magic/magic-docs/en/fold.txt @@ -1,10 +1,11 @@ Tux Paint "Magic" Tool: Fold - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Bill Kendrick Pere Pujal i Carabantes + ## Click a corner of your picture and drag towards the center to fold it up like a piece of paper. diff --git a/magic/magic-docs/en/fractal.txt b/magic/magic-docs/en/fractal.txt index 62187fefd..2d89ad4b3 100644 --- a/magic/magic-docs/en/fractal.txt +++ b/magic/magic-docs/en/fractal.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fractal - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat. diff --git a/magic/magic-docs/en/fretwork.txt b/magic/magic-docs/en/fretwork.txt index c4e77f46e..1838aab86 100644 --- a/magic/magic-docs/en/fretwork.txt +++ b/magic/magic-docs/en/fretwork.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fretwork - Group: Painting + ### Group: Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw an interlaced decorative design that looks like wooden fretwork. diff --git a/magic/magic-docs/en/fur.txt b/magic/magic-docs/en/fur.txt index 481753a2f..92a0c317a 100644 --- a/magic/magic-docs/en/fur.txt +++ b/magic/magic-docs/en/fur.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fur - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Add fur to your drawing. diff --git a/magic/magic-docs/en/glass_tile.txt b/magic/magic-docs/en/glass_tile.txt index 0fda06708..7893701da 100644 --- a/magic/magic-docs/en/glass_tile.txt +++ b/magic/magic-docs/en/glass_tile.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Glass Tile - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag over your picture to make it look like it's being seen through glass tiles. diff --git a/magic/magic-docs/en/googlyeyes.txt b/magic/magic-docs/en/googlyeyes.txt index 218ba17e1..abac69bb7 100644 --- a/magic/magic-docs/en/googlyeyes.txt +++ b/magic/magic-docs/en/googlyeyes.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Googly Eyes - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draws a googly eye where you click. Drag to position the pupil. (If the Magic size feature is disabled, multiple "Googly Eyes" tools will be made available.) diff --git a/magic/magic-docs/en/grass.txt b/magic/magic-docs/en/grass.txt index f4e2cc861..c0f713503 100644 --- a/magic/magic-docs/en/grass.txt +++ b/magic/magic-docs/en/grass.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Grass - Group: Painting + ### Group: Painting ### - Author: Albert Cahalan + ## Author: Albert Cahalan ## This paints grass on the image. The higher up the canvas, the smaller the grass is drawn, giving an illusion of perspective. The grass can be tinted various diff --git a/magic/magic-docs/en/halftone.txt b/magic/magic-docs/en/halftone.txt index e731a21fd..da9b944bd 100644 --- a/magic/magic-docs/en/halftone.txt +++ b/magic/magic-docs/en/halftone.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Halftone - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture look like newsprint. Different sizes of cyan, magenta, yellow, and black "ink" will appear in place of your picture. diff --git a/magic/magic-docs/en/hexagon_mosaic.txt b/magic/magic-docs/en/hexagon_mosaic.txt index b87a7fab8..7f02c352f 100644 --- a/magic/magic-docs/en/hexagon_mosaic.txt +++ b/magic/magic-docs/en/hexagon_mosaic.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hexagon Mosaic - Group: Distorts + ### Group: Distorts ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Converts parts of your picture into a mosaic of hexagon cells. diff --git a/magic/magic-docs/en/hypotrochoid.txt b/magic/magic-docs/en/hypotrochoid.txt index 1d58b4554..eb1e0cb38 100644 --- a/magic/magic-docs/en/hypotrochoid.txt +++ b/magic/magic-docs/en/hypotrochoid.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/en/hypotrochoid_edge.txt b/magic/magic-docs/en/hypotrochoid_edge.txt index f7e53be5b..bab3eb771 100644 --- a/magic/magic-docs/en/hypotrochoid_edge.txt +++ b/magic/magic-docs/en/hypotrochoid_edge.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid Edge - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/en/hypotrochoid_inside.txt b/magic/magic-docs/en/hypotrochoid_inside.txt index fa6781a63..953d3416d 100644 --- a/magic/magic-docs/en/hypotrochoid_inside.txt +++ b/magic/magic-docs/en/hypotrochoid_inside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid Inside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/en/hypotrochoid_outside.txt b/magic/magic-docs/en/hypotrochoid_outside.txt index 5ef0d4ca7..37321525e 100644 --- a/magic/magic-docs/en/hypotrochoid_outside.txt +++ b/magic/magic-docs/en/hypotrochoid_outside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid Outside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/en/index.txt b/magic/magic-docs/en/index.txt index 8e385941b..5d779324c 100644 --- a/magic/magic-docs/en/index.txt +++ b/magic/magic-docs/en/index.txt @@ -1,6 +1,6 @@ Tux Paint "Magic" Tool: List of Magic Tools -Distorts + ### Distorts ### * Blur * Sharpen @@ -31,7 +31,7 @@ Distorts * Noise * Halftone -Color Filters + ### Color Filters ### * Negative * Opposite @@ -53,7 +53,7 @@ Color Filters * Xor Colors * Bloom -Picture Warps + ### Picture Warps ### * Mirror * Flip @@ -71,7 +71,7 @@ Picture Warps * Kaleido-4, Kaleido-6, and Kaleido-8 * Rotate -Painting + ### Painting ### * Bricks * Spray Paint @@ -104,7 +104,7 @@ Painting * Light * Fractal -Pattern Painting + ### Pattern Painting ### * Symmetry Left/Right * Symmetry Up/Down @@ -116,14 +116,14 @@ Pattern Painting * Tessellation Pointy * Tessellation Flat -Picture Decorations + ### Picture Decorations ### * Blind * Checkerboard * Snow Ball * Snow Flake -Projections + ### Projections ### * 1-Point Draw * 1-Point Select @@ -139,7 +139,7 @@ Projections * Oblique Draw * Oblique Select -Artistic + ### Artistic ### * Flower * Googly Eyes diff --git a/magic/magic-docs/en/irregular_mosaic.txt b/magic/magic-docs/en/irregular_mosaic.txt index 946a173db..47d662a3d 100644 --- a/magic/magic-docs/en/irregular_mosaic.txt +++ b/magic/magic-docs/en/irregular_mosaic.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Irregular Mosaic - Group: Distorts + ### Group: Distorts ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Converts parts of your picture into a mosaic of irregularly-shaped cells. diff --git a/magic/magic-docs/en/isometric_line.txt b/magic/magic-docs/en/isometric_line.txt index a5ab44733..4de8537c4 100644 --- a/magic/magic-docs/en/isometric_line.txt +++ b/magic/magic-docs/en/isometric_line.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Isometric Line - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in an isometric projection. Lines will only go vertically, or at two mirrored angles. (The angles are preset and evenly spaced diff --git a/magic/magic-docs/en/kaleidoscope.txt b/magic/magic-docs/en/kaleidoscope.txt index 5fa848196..bb59aad84 100644 --- a/magic/magic-docs/en/kaleidoscope.txt +++ b/magic/magic-docs/en/kaleidoscope.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Kaleidoscope - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This paint brush draws in four places at the same time, mirroring symmetrically, both horizontally and vertically. It uses the currently selected diff --git a/magic/magic-docs/en/kaleidoscope_lens.txt b/magic/magic-docs/en/kaleidoscope_lens.txt index ab354f5aa..4c11b9004 100644 --- a/magic/magic-docs/en/kaleidoscope_lens.txt +++ b/magic/magic-docs/en/kaleidoscope_lens.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Kaleido-4, Kaleido-6, and Kaleido-8 - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## These three tools make it look like your picture is being viewed through a kaleidoscope. diff --git a/magic/magic-docs/en/keep_color.txt b/magic/magic-docs/en/keep_color.txt index 11a1a257b..a0600bc03 100644 --- a/magic/magic-docs/en/keep_color.txt +++ b/magic/magic-docs/en/keep_color.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Keep Color - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This completely desaturates (turns greyscale) any parts of the image that do not match the selected color. diff --git a/magic/magic-docs/en/light.txt b/magic/magic-docs/en/light.txt index ad9eec3be..a92c4d19b 100644 --- a/magic/magic-docs/en/light.txt +++ b/magic/magic-docs/en/light.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Light - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This draws a glowing beam on the canvas, in the currently-selected color. The more you use it on one spot, the more white it becomes. diff --git a/magic/magic-docs/en/lighten.txt b/magic/magic-docs/en/lighten.txt index d22abbb72..1ab8023e9 100644 --- a/magic/magic-docs/en/lighten.txt +++ b/magic/magic-docs/en/lighten.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Lighten - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This fades the colors wherever you drag the mouse. (Do it to the same spot many times, and it will eventually become white.) diff --git a/magic/magic-docs/en/lightning.txt b/magic/magic-docs/en/lightning.txt index ebd288e2e..050abc301 100644 --- a/magic/magic-docs/en/lightning.txt +++ b/magic/magic-docs/en/lightning.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Lightning - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draws a lightning bolt between two points on the picture. diff --git a/magic/magic-docs/en/loops.txt b/magic/magic-docs/en/loops.txt index 047f4d6b2..975926113 100644 --- a/magic/magic-docs/en/loops.txt +++ b/magic/magic-docs/en/loops.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Loops - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw loop-the-loops on the canvas, in the currently-selected color. diff --git a/magic/magic-docs/en/maze.txt b/magic/magic-docs/en/maze.txt index 2d5e97a4e..3bc4243b9 100644 --- a/magic/magic-docs/en/maze.txt +++ b/magic/magic-docs/en/maze.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Maze - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to construct a maze on your picture. diff --git a/magic/magic-docs/en/metal_paint.txt b/magic/magic-docs/en/metal_paint.txt index e26a92946..a2100976a 100644 --- a/magic/magic-docs/en/metal_paint.txt +++ b/magic/magic-docs/en/metal_paint.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Metal Paint - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw shiny metal using the current color. diff --git a/magic/magic-docs/en/mirror.txt b/magic/magic-docs/en/mirror.txt index 7b7e223ca..ef008719b 100644 --- a/magic/magic-docs/en/mirror.txt +++ b/magic/magic-docs/en/mirror.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Mirror - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## When you click the mouse in your picture with the "Mirror" magic effect selected, the entire image will be reversed, turning it into a mirror image. diff --git a/magic/magic-docs/en/mosaic.txt b/magic/magic-docs/en/mosaic.txt index ec38110d3..8f7657320 100644 --- a/magic/magic-docs/en/mosaic.txt +++ b/magic/magic-docs/en/mosaic.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Mosaic - Group: Distorts + ### Group: Distorts ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Pere Pujal i Carabantes + ## Adds a glass mosaic effect to your picture. diff --git a/magic/magic-docs/en/negative.txt b/magic/magic-docs/en/negative.txt index ca2e39544..038882c2f 100644 --- a/magic/magic-docs/en/negative.txt +++ b/magic/magic-docs/en/negative.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Negative - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This inverts the colors wherever you drag the mouse. (e.g., white becomes black, and vice versa.) It inverts the values of the Red, Green, and Blue diff --git a/magic/magic-docs/en/noise.txt b/magic/magic-docs/en/noise.txt index 6577f06a0..121bc990e 100644 --- a/magic/magic-docs/en/noise.txt +++ b/magic/magic-docs/en/noise.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Noise - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Add random noise and static to your picture. diff --git a/magic/magic-docs/en/oblique_draw.txt b/magic/magic-docs/en/oblique_draw.txt index 315f057cd..f1d93cfb3 100644 --- a/magic/magic-docs/en/oblique_draw.txt +++ b/magic/magic-docs/en/oblique_draw.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Oblique Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in an oblique projection. Lines will only go vertically, horizontally, and at a chosen angle. Use "Oblique Select" to adjust the angle. diff --git a/magic/magic-docs/en/oblique_select.txt b/magic/magic-docs/en/oblique_select.txt index 9729d4326..8f91acdc0 100644 --- a/magic/magic-docs/en/oblique_select.txt +++ b/magic/magic-docs/en/oblique_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Oblique Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the angle that will be used with the "Oblique Draw" tool. diff --git a/magic/magic-docs/en/opposite.txt b/magic/magic-docs/en/opposite.txt index 8644d2c78..5b32f72fc 100644 --- a/magic/magic-docs/en/opposite.txt +++ b/magic/magic-docs/en/opposite.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Opposite - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This converts the colors wherever you drag the mouse into their complementary (opposite) colors. (e.g., blue becomes orange, and vice versa.) It changes the diff --git a/magic/magic-docs/en/panels.txt b/magic/magic-docs/en/panels.txt index e7af151e3..12da6128a 100644 --- a/magic/magic-docs/en/panels.txt +++ b/magic/magic-docs/en/panels.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Panels - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Shrink the image and repeat it four times in a 2-by-2 grid. Useful for creating 4-panel comics. Can also be used to create a compound-eye effect. diff --git a/magic/magic-docs/en/pattern.txt b/magic/magic-docs/en/pattern.txt index 07282a388..a04974c37 100644 --- a/magic/magic-docs/en/pattern.txt +++ b/magic/magic-docs/en/pattern.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Pattern - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draws a tiled pattern around the picture. diff --git a/magic/magic-docs/en/perspective.txt b/magic/magic-docs/en/perspective.txt index 1b4afa04f..b3055efea 100644 --- a/magic/magic-docs/en/perspective.txt +++ b/magic/magic-docs/en/perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Perspective - Group: Picture Warps + ### Group: Picture Warps ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Click and drag from the corners to change the perspective of your picture. diff --git a/magic/magic-docs/en/picasso.txt b/magic/magic-docs/en/picasso.txt index 6e92861e6..1877febdc 100644 --- a/magic/magic-docs/en/picasso.txt +++ b/magic/magic-docs/en/picasso.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Picasso - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Draw three swirling brushes at once, in a Picasso style. diff --git a/magic/magic-docs/en/pixels.txt b/magic/magic-docs/en/pixels.txt index ee4bc298f..28204e123 100644 --- a/magic/magic-docs/en/pixels.txt +++ b/magic/magic-docs/en/pixels.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Pixels - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw large square "pixels" on the canvas. diff --git a/magic/magic-docs/en/puzzle.txt b/magic/magic-docs/en/puzzle.txt index 8962ac532..5d07184bc 100644 --- a/magic/magic-docs/en/puzzle.txt +++ b/magic/magic-docs/en/puzzle.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Puzzle - Group: Distorts + ### Group: Distorts ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Slide parts of your picture around like a sliding puzzle. diff --git a/magic/magic-docs/en/rails.txt b/magic/magic-docs/en/rails.txt index 3609a970b..491177c94 100644 --- a/magic/magic-docs/en/rails.txt +++ b/magic/magic-docs/en/rails.txt @@ -1,10 +1,11 @@ Tux Paint "Magic" Tool: Rails - Group: Painting + ### Group: Painting ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Pere Pujal i Carabantes Bill Kendrick + ## Draw connecting locomotive train rails on your picture. diff --git a/magic/magic-docs/en/rain.txt b/magic/magic-docs/en/rain.txt index 39a6b9333..f997fe8cb 100644 --- a/magic/magic-docs/en/rain.txt +++ b/magic/magic-docs/en/rain.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rain - Group: Painting + ### Group: Painting ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Paint raindrops on your picture. diff --git a/magic/magic-docs/en/rainbow.txt b/magic/magic-docs/en/rainbow.txt index ab22e7d61..12c703fce 100644 --- a/magic/magic-docs/en/rainbow.txt +++ b/magic/magic-docs/en/rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rainbow - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This is similar to the paint brush, but as you move the mouse around, it cycles through a spectrum of bright colors. diff --git a/magic/magic-docs/en/rainbow_cycle.txt b/magic/magic-docs/en/rainbow_cycle.txt index a5edda38b..a116391f6 100644 --- a/magic/magic-docs/en/rainbow_cycle.txt +++ b/magic/magic-docs/en/rainbow_cycle.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rainbow Cycle - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This is similar to Rainbow and Smooth Rainbow magic tools — it cycles through a spectrum of bright colors, but only changes between strokes (after you release diff --git a/magic/magic-docs/en/rays.txt b/magic/magic-docs/en/rays.txt index dbac3b580..20418d04d 100644 --- a/magic/magic-docs/en/rays.txt +++ b/magic/magic-docs/en/rays.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rays - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This transforms the picture into brush strokes that point towards where you clicked. diff --git a/magic/magic-docs/en/real_rainbow.txt b/magic/magic-docs/en/real_rainbow.txt index 49c8a6de2..58c1088a5 100644 --- a/magic/magic-docs/en/real_rainbow.txt +++ b/magic/magic-docs/en/real_rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Real Rainbow - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw a transparent arc that looks like a real rainbow. diff --git a/magic/magic-docs/en/reflection.txt b/magic/magic-docs/en/reflection.txt index 41b854b60..3a4f94c86 100644 --- a/magic/magic-docs/en/reflection.txt +++ b/magic/magic-docs/en/reflection.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Reflection - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag down, up, left, or right, to add a reflection to you picture. diff --git a/magic/magic-docs/en/remove_color.txt b/magic/magic-docs/en/remove_color.txt index 3b17c8cb5..ce73ec7e6 100644 --- a/magic/magic-docs/en/remove_color.txt +++ b/magic/magic-docs/en/remove_color.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Remove Color - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This completely desaturates (turns greyscale) parts of the image that match the selected color. diff --git a/magic/magic-docs/en/ribbon.txt b/magic/magic-docs/en/ribbon.txt index 9ea33dae2..46e766a0c 100644 --- a/magic/magic-docs/en/ribbon.txt +++ b/magic/magic-docs/en/ribbon.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Ribbon - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This draws a flowing ribbon behind the mouse as you move it. diff --git a/magic/magic-docs/en/ripples.txt b/magic/magic-docs/en/ripples.txt index 714080c45..b49eba816 100644 --- a/magic/magic-docs/en/ripples.txt +++ b/magic/magic-docs/en/ripples.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Ripples - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click in your picture to make water ripple distortions appear over it. diff --git a/magic/magic-docs/en/rosette.txt b/magic/magic-docs/en/rosette.txt index b0fd77fb3..a53e22e35 100644 --- a/magic/magic-docs/en/rosette.txt +++ b/magic/magic-docs/en/rosette.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rosette - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Draw three brushes at once, in a rosette shape. diff --git a/magic/magic-docs/en/rotate.txt b/magic/magic-docs/en/rotate.txt index 18cfe363c..f9b2e477d 100644 --- a/magic/magic-docs/en/rotate.txt +++ b/magic/magic-docs/en/rotate.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rotate - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to rotate the drawing. (Your chosen color will be used as a background color.) diff --git a/magic/magic-docs/en/roygbiv_rainbow.txt b/magic/magic-docs/en/roygbiv_rainbow.txt index ce8a07a9d..00c3cabf2 100644 --- a/magic/magic-docs/en/roygbiv_rainbow.txt +++ b/magic/magic-docs/en/roygbiv_rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ROYGBIV Rainbow - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw a rainbow arc of red, orange, yellow, green, blue, indigo and violet. diff --git a/magic/magic-docs/en/rush.txt b/magic/magic-docs/en/rush.txt index 6416ee332..fc78a73cf 100644 --- a/magic/magic-docs/en/rush.txt +++ b/magic/magic-docs/en/rush.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Rush - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Pere Pujal i Carabantes + ## Authors: Pere Pujal i Carabantes Bill Kendrick + ## Click and drag up to zoom in, or down to zoom out. The results will be blurred/ smeared. diff --git a/magic/magic-docs/en/saturate.txt b/magic/magic-docs/en/saturate.txt index ff4345d15..d2f8cd536 100644 --- a/magic/magic-docs/en/saturate.txt +++ b/magic/magic-docs/en/saturate.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Saturate - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This increases the saturation of colors wherever you drag the mouse. diff --git a/magic/magic-docs/en/sharpen.txt b/magic/magic-docs/en/sharpen.txt index 4155b6507..89d4979fd 100644 --- a/magic/magic-docs/en/sharpen.txt +++ b/magic/magic-docs/en/sharpen.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Sharpen - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Sharpen the focus of the picture. diff --git a/magic/magic-docs/en/shift.txt b/magic/magic-docs/en/shift.txt index 785a41378..860643d95 100644 --- a/magic/magic-docs/en/shift.txt +++ b/magic/magic-docs/en/shift.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Shift - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This shifts your picture around the canvas. Anything that gets shifts off an edge reappears on the opposite edge. diff --git a/magic/magic-docs/en/silhouette.txt b/magic/magic-docs/en/silhouette.txt index 316ce56a3..5cc6a51c4 100644 --- a/magic/magic-docs/en/silhouette.txt +++ b/magic/magic-docs/en/silhouette.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Silhouette - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Trace the edges in your picture, over a black background. diff --git a/magic/magic-docs/en/smooth.txt b/magic/magic-docs/en/smooth.txt index a80e421a0..66a8931df 100644 --- a/magic/magic-docs/en/smooth.txt +++ b/magic/magic-docs/en/smooth.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Smooth - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw a freehand shape, which will have its curves smoothed when you release. It draws using the currently-selected color. diff --git a/magic/magic-docs/en/smooth_rainbow.txt b/magic/magic-docs/en/smooth_rainbow.txt index 3f85d01d3..b61418d04 100644 --- a/magic/magic-docs/en/smooth_rainbow.txt +++ b/magic/magic-docs/en/smooth_rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Smooth Rainbow - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This is similar to Rainbow magic tool — as you move the mouse around, it cycles through a spectrum of colors — except the colors blend smoothly as you draw. diff --git a/magic/magic-docs/en/smudge.txt b/magic/magic-docs/en/smudge.txt index 015ab49a1..17b47b35b 100644 --- a/magic/magic-docs/en/smudge.txt +++ b/magic/magic-docs/en/smudge.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Smudge - Group: Distorts + ### Group: Distorts ### - Author: Albert Cahalan + ## Author: Albert Cahalan ## This pushes the colors around under the mouse, like finger painting with wet paint. diff --git a/magic/magic-docs/en/snow_ball.txt b/magic/magic-docs/en/snow_ball.txt index 7eaecb7f1..7d01dfbf0 100644 --- a/magic/magic-docs/en/snow_ball.txt +++ b/magic/magic-docs/en/snow_ball.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Snow Ball - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Fill the picture with snowballs. diff --git a/magic/magic-docs/en/snow_flake.txt b/magic/magic-docs/en/snow_flake.txt index 8be807e87..10a06b69c 100644 --- a/magic/magic-docs/en/snow_flake.txt +++ b/magic/magic-docs/en/snow_flake.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Snow Flake - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Fill the picture with snowflakes. diff --git a/magic/magic-docs/en/spiral-square.txt b/magic/magic-docs/en/spiral-square.txt index 57725357e..a30d11e2b 100644 --- a/magic/magic-docs/en/spiral-square.txt +++ b/magic/magic-docs/en/spiral-square.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Square Spiral - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw square spirals. diff --git a/magic/magic-docs/en/spiral.txt b/magic/magic-docs/en/spiral.txt index ae0108279..1b0559c28 100644 --- a/magic/magic-docs/en/spiral.txt +++ b/magic/magic-docs/en/spiral.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Spiral - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw spirals. diff --git a/magic/magic-docs/en/spraypaint.txt b/magic/magic-docs/en/spraypaint.txt index 2d808352c..1a18e7be9 100644 --- a/magic/magic-docs/en/spraypaint.txt +++ b/magic/magic-docs/en/spraypaint.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Spray Paint - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Simulates paint from a spray can or airbrush. diff --git a/magic/magic-docs/en/square_mosaic.txt b/magic/magic-docs/en/square_mosaic.txt index 945c7316e..105f2fcb5 100644 --- a/magic/magic-docs/en/square_mosaic.txt +++ b/magic/magic-docs/en/square_mosaic.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Square Mosaic - Group: Distorts + ### Group: Distorts ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Converts parts of your picture into a mosaic of square cells. diff --git a/magic/magic-docs/en/squiggles.txt b/magic/magic-docs/en/squiggles.txt index 5aaef92c3..d777546d9 100644 --- a/magic/magic-docs/en/squiggles.txt +++ b/magic/magic-docs/en/squiggles.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Squiggles - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This draws random squiggly loops, using the currently-selected color, as you move the mouse around. diff --git a/magic/magic-docs/en/stretch.txt b/magic/magic-docs/en/stretch.txt index a880e2034..70b6c2128 100644 --- a/magic/magic-docs/en/stretch.txt +++ b/magic/magic-docs/en/stretch.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Stretch - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag around to stretch and squish parts of the picture. diff --git a/magic/magic-docs/en/string_corner.txt b/magic/magic-docs/en/string_corner.txt index 1c1f8509e..6748ff26d 100644 --- a/magic/magic-docs/en/string_corner.txt +++ b/magic/magic-docs/en/string_corner.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: String Corner - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw V-shaped string art at right angles. diff --git a/magic/magic-docs/en/string_edges.txt b/magic/magic-docs/en/string_edges.txt index a33a67358..6bf6dd20a 100644 --- a/magic/magic-docs/en/string_edges.txt +++ b/magic/magic-docs/en/string_edges.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: String Edges - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw string art around the edges of your picture. diff --git a/magic/magic-docs/en/string_v.txt b/magic/magic-docs/en/string_v.txt index 4c4050de6..f9e7623e6 100644 --- a/magic/magic-docs/en/string_v.txt +++ b/magic/magic-docs/en/string_v.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: String V - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw V-shaped string art at any angle. diff --git a/magic/magic-docs/en/symmetry_left_right.txt b/magic/magic-docs/en/symmetry_left_right.txt index c023c9046..8b8f9f2ae 100644 --- a/magic/magic-docs/en/symmetry_left_right.txt +++ b/magic/magic-docs/en/symmetry_left_right.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Symmetry Left/Right - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Paint with reflective symmetry across the horizontal center of the image. diff --git a/magic/magic-docs/en/symmetry_up_down.txt b/magic/magic-docs/en/symmetry_up_down.txt index 01d3005c3..a5048660a 100644 --- a/magic/magic-docs/en/symmetry_up_down.txt +++ b/magic/magic-docs/en/symmetry_up_down.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Symmetry Up/Down - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Paint with reflective symmetry across the vertical center of the image. diff --git a/magic/magic-docs/en/tessellation-flat.txt b/magic/magic-docs/en/tessellation-flat.txt index 83af6f455..930a9008b 100644 --- a/magic/magic-docs/en/tessellation-flat.txt +++ b/magic/magic-docs/en/tessellation-flat.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tessellation Flat - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw repeating tessellation patterns with flat-topped hexagons. diff --git a/magic/magic-docs/en/tessellation-pointy.txt b/magic/magic-docs/en/tessellation-pointy.txt index 0f4916705..371d8b7a5 100644 --- a/magic/magic-docs/en/tessellation-pointy.txt +++ b/magic/magic-docs/en/tessellation-pointy.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tessellation Pointy - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw repeating tessellation patterns with pointy-topped hexagons. diff --git a/magic/magic-docs/en/tiles.txt b/magic/magic-docs/en/tiles.txt index 3e461882c..060adb37c 100644 --- a/magic/magic-docs/en/tiles.txt +++ b/magic/magic-docs/en/tiles.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tiles - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draws a symettric pattern around the picture. diff --git a/magic/magic-docs/en/tilezoom.txt b/magic/magic-docs/en/tilezoom.txt index a9299bd4b..cf1817791 100644 --- a/magic/magic-docs/en/tilezoom.txt +++ b/magic/magic-docs/en/tilezoom.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Tile Zoom - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Pere Pujal i Carabantes + ## Authors: Pere Pujal i Carabantes Bill Kendrick + ## Click and drag up to zoom in, or down to zoom out. When scaling down, your image will be tiled across the canvas. diff --git a/magic/magic-docs/en/tint.txt b/magic/magic-docs/en/tint.txt index 99b18a8b7..6d8f91b78 100644 --- a/magic/magic-docs/en/tint.txt +++ b/magic/magic-docs/en/tint.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tint - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This changes the color (or hue) of the parts of the picture to the selected color. diff --git a/magic/magic-docs/en/toothpaste.txt b/magic/magic-docs/en/toothpaste.txt index 0f8043d15..6fa8a9757 100644 --- a/magic/magic-docs/en/toothpaste.txt +++ b/magic/magic-docs/en/toothpaste.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Toothpaste - Group: Painting + ### Group: Painting ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Paint thick blobs of color on your picture that look like toothpaste. diff --git a/magic/magic-docs/en/tornado.txt b/magic/magic-docs/en/tornado.txt index 0ab17cc59..c448d96cb 100644 --- a/magic/magic-docs/en/tornado.txt +++ b/magic/magic-docs/en/tornado.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tornado - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draws a tornado effect onto the picture. diff --git a/magic/magic-docs/en/trimetric_draw.txt b/magic/magic-docs/en/trimetric_draw.txt index 45807ae1e..da00702a0 100644 --- a/magic/magic-docs/en/trimetric_draw.txt +++ b/magic/magic-docs/en/trimetric_draw.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Trimetric Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in a trimetric projection. Lines will only go vertically, or at two chosen angles. Use "Trimetric Select" to adjust the two diff --git a/magic/magic-docs/en/trimetric_select.txt b/magic/magic-docs/en/trimetric_select.txt index 9607b10e4..4b0af3d66 100644 --- a/magic/magic-docs/en/trimetric_select.txt +++ b/magic/magic-docs/en/trimetric_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Trimetric Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the pair of angles that will be used with the "Trimetric Draw" tool. diff --git a/magic/magic-docs/en/tv.txt b/magic/magic-docs/en/tv.txt index fb720e3e3..9a326d6e6 100644 --- a/magic/magic-docs/en/tv.txt +++ b/magic/magic-docs/en/tv.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: TV - Group: Distorts + ### Group: Distorts ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Bill Kendrick + ## Distort your picture so it looks like it's on a television (TV). diff --git a/magic/magic-docs/en/tv_bright.txt b/magic/magic-docs/en/tv_bright.txt index 67dff2785..f9158f81f 100644 --- a/magic/magic-docs/en/tv_bright.txt +++ b/magic/magic-docs/en/tv_bright.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: TV (Bright) - Group: Distorts + ### Group: Distorts ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Bill Kendrick + ## Distort your picture so it looks like it's on a television (TV). (Brighter version of "TV".) diff --git a/magic/magic-docs/en/wavelets.txt b/magic/magic-docs/en/wavelets.txt index 1863553bd..ce571416f 100644 --- a/magic/magic-docs/en/wavelets.txt +++ b/magic/magic-docs/en/wavelets.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Wavelets - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Bill Kendrick + ## Authors: Bill Kendrick Adam Rakowski + ## Click to make the entire picture wavy, up-and-down. Drag the mouse up and down to change the height of the ripples, and left and right to change the width. diff --git a/magic/magic-docs/en/waves.txt b/magic/magic-docs/en/waves.txt index 0d852f901..4f204b9f9 100644 --- a/magic/magic-docs/en/waves.txt +++ b/magic/magic-docs/en/waves.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Waves - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to make the entire picture wavy, side-to-side. Drag the mouse up and down to change the height of the ripples, and left and right to change the width. diff --git a/magic/magic-docs/en/wet_paint.txt b/magic/magic-docs/en/wet_paint.txt index ab15a4a33..14889cc6a 100644 --- a/magic/magic-docs/en/wet_paint.txt +++ b/magic/magic-docs/en/wet_paint.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Wet Paint - Group: Painting + ### Group: Painting ### - Authors: Albert Cahalan + ## Authors: Albert Cahalan Bill Kendrick + ## This draws a light, smudgy coat of paint on the picture. diff --git a/magic/magic-docs/en/xor_colors.txt b/magic/magic-docs/en/xor_colors.txt index 450ed242d..8debb1c3c 100644 --- a/magic/magic-docs/en/xor_colors.txt +++ b/magic/magic-docs/en/xor_colors.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Xor Colors - Group: Color Filters + ### Group: Color Filters ### - Author: Lukasz Dmitrowski + ## Author: Lukasz Dmitrowski ## Colors based on the position drawn on the picture. diff --git a/magic/magic-docs/en/zoom.txt b/magic/magic-docs/en/zoom.txt index 968a4a497..d9a583a8a 100644 --- a/magic/magic-docs/en/zoom.txt +++ b/magic/magic-docs/en/zoom.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Zoom - Group: Picture Warps + ### Group: Picture Warps ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Click and drag up to zoom in, or down to zoom out. (When scaling down, your chosen color will be used as a background color.) diff --git a/magic/magic-docs/es_ES.UTF-8/1pt_perspective.txt b/magic/magic-docs/es_ES.UTF-8/1pt_perspective.txt index e9201da6c..aa2531ea2 100644 --- a/magic/magic-docs/es_ES.UTF-8/1pt_perspective.txt +++ b/magic/magic-docs/es_ES.UTF-8/1pt_perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 1-Point Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw with 1-point perspective. Lines will only go towards your vanishing point, or be horizontal or vertical. Use "1-Point Select" to diff --git a/magic/magic-docs/es_ES.UTF-8/1pt_perspective_select.txt b/magic/magic-docs/es_ES.UTF-8/1pt_perspective_select.txt index a12ec587d..6bc150543 100644 --- a/magic/magic-docs/es_ES.UTF-8/1pt_perspective_select.txt +++ b/magic/magic-docs/es_ES.UTF-8/1pt_perspective_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 1-Point Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the vanishing point that will be used with the "1-Point Draw" tool. diff --git a/magic/magic-docs/es_ES.UTF-8/2pt_perspective.txt b/magic/magic-docs/es_ES.UTF-8/2pt_perspective.txt index 29515c5f1..fb8e450ad 100644 --- a/magic/magic-docs/es_ES.UTF-8/2pt_perspective.txt +++ b/magic/magic-docs/es_ES.UTF-8/2pt_perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 2-Point Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw with 2-point perspective. Lines will only go towards your two vanishing points, or aligned with either the "horizon" defined by the diff --git a/magic/magic-docs/es_ES.UTF-8/2pt_perspective_select.txt b/magic/magic-docs/es_ES.UTF-8/2pt_perspective_select.txt index e4a5fc29b..6d68cd20e 100644 --- a/magic/magic-docs/es_ES.UTF-8/2pt_perspective_select.txt +++ b/magic/magic-docs/es_ES.UTF-8/2pt_perspective_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 2-Point Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the two vanishing points that will be used with the "2-Point Draw" tool. diff --git a/magic/magic-docs/es_ES.UTF-8/3dglasses.txt b/magic/magic-docs/es_ES.UTF-8/3dglasses.txt index 166d485a4..7175b734f 100644 --- a/magic/magic-docs/es_ES.UTF-8/3dglasses.txt +++ b/magic/magic-docs/es_ES.UTF-8/3dglasses.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 3D Glasses - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This tool horizontally separates your entire picture's color channels, letting you create anaglyphic pictures that can be viewed with various kinds of 3D diff --git a/magic/magic-docs/es_ES.UTF-8/3pt_perspective.txt b/magic/magic-docs/es_ES.UTF-8/3pt_perspective.txt index 87a1ff709..0542f7af1 100644 --- a/magic/magic-docs/es_ES.UTF-8/3pt_perspective.txt +++ b/magic/magic-docs/es_ES.UTF-8/3pt_perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 3-Point Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw with 3-point perspective. Lines will only go towards your three vanishing points, or aligned with the "horizon" defined by two of diff --git a/magic/magic-docs/es_ES.UTF-8/3pt_perspective_select.txt b/magic/magic-docs/es_ES.UTF-8/3pt_perspective_select.txt index c1daf6866..f32678b4e 100644 --- a/magic/magic-docs/es_ES.UTF-8/3pt_perspective_select.txt +++ b/magic/magic-docs/es_ES.UTF-8/3pt_perspective_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 3-Point Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the three vanishing points that will be used with the "3-Point Draw" tool. diff --git a/magic/magic-docs/es_ES.UTF-8/ascii_color_computer.txt b/magic/magic-docs/es_ES.UTF-8/ascii_color_computer.txt index 4504bc2ce..7e9c7bea5 100644 --- a/magic/magic-docs/es_ES.UTF-8/ascii_color_computer.txt +++ b/magic/magic-docs/es_ES.UTF-8/ascii_color_computer.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ASCII Color Computer - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Transform your picture into colored computer "ASCII art". diff --git a/magic/magic-docs/es_ES.UTF-8/ascii_computer.txt b/magic/magic-docs/es_ES.UTF-8/ascii_computer.txt index b86a6f726..4fa183b0f 100644 --- a/magic/magic-docs/es_ES.UTF-8/ascii_computer.txt +++ b/magic/magic-docs/es_ES.UTF-8/ascii_computer.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ASCII Computer - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Transform your picture into "ASCII art", computer-style. diff --git a/magic/magic-docs/es_ES.UTF-8/ascii_typewriter.txt b/magic/magic-docs/es_ES.UTF-8/ascii_typewriter.txt index aefecc65e..4983735d9 100644 --- a/magic/magic-docs/es_ES.UTF-8/ascii_typewriter.txt +++ b/magic/magic-docs/es_ES.UTF-8/ascii_typewriter.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ASCII Typewriter - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Transform your picture into "ASCII art", typewriter-style. diff --git a/magic/magic-docs/es_ES.UTF-8/blinds.txt b/magic/magic-docs/es_ES.UTF-8/blinds.txt index de6109bd6..2cabb4d8d 100644 --- a/magic/magic-docs/es_ES.UTF-8/blinds.txt +++ b/magic/magic-docs/es_ES.UTF-8/blinds.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Blind - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Click towards the edge of your picture to pull window blinds over it. Move perpendicularly to open or close the blinds. diff --git a/magic/magic-docs/es_ES.UTF-8/blocks.txt b/magic/magic-docs/es_ES.UTF-8/blocks.txt index b7bb3af05..679ada4f6 100644 --- a/magic/magic-docs/es_ES.UTF-8/blocks.txt +++ b/magic/magic-docs/es_ES.UTF-8/blocks.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Blocks - Group: Distorts + ### Group: Distorts ### - Authors: Bill Kendrick + ## Authors: Bill Kendrick Albert Cahalan + ## This makes the picture blocky looking ("pixelated") wherever you drag the mouse. diff --git a/magic/magic-docs/es_ES.UTF-8/bloom.txt b/magic/magic-docs/es_ES.UTF-8/bloom.txt index 0f675dd3a..ceed5dac1 100644 --- a/magic/magic-docs/es_ES.UTF-8/bloom.txt +++ b/magic/magic-docs/es_ES.UTF-8/bloom.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Bloom - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Add a glowing "bloom" effect to pictures. diff --git a/magic/magic-docs/es_ES.UTF-8/blur.txt b/magic/magic-docs/es_ES.UTF-8/blur.txt index 0b0e28264..e9561fd95 100644 --- a/magic/magic-docs/es_ES.UTF-8/blur.txt +++ b/magic/magic-docs/es_ES.UTF-8/blur.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Blur - Group: Distorts + ### Group: Distorts ### - Authors: Bill Kendrick + ## Authors: Bill Kendrick Albert Cahalan + ## This makes the picture fuzzy wherever you drag the mouse. diff --git a/magic/magic-docs/es_ES.UTF-8/bricks.txt b/magic/magic-docs/es_ES.UTF-8/bricks.txt index 074b21cbb..f28441450 100644 --- a/magic/magic-docs/es_ES.UTF-8/bricks.txt +++ b/magic/magic-docs/es_ES.UTF-8/bricks.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Bricks - Group: Painting + ### Group: Painting ### - Author: Albert Cahalan + ## Author: Albert Cahalan ## This tool intelligently paints brick patterns on the canvas. The bricks can be tinted various redish hues by selecting different colors in the color palette. diff --git a/magic/magic-docs/es_ES.UTF-8/calligraphy.txt b/magic/magic-docs/es_ES.UTF-8/calligraphy.txt index 6bc4f092d..cafee8ad1 100644 --- a/magic/magic-docs/es_ES.UTF-8/calligraphy.txt +++ b/magic/magic-docs/es_ES.UTF-8/calligraphy.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Calligraphy - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This paints on the canvas with a calligraphy pen. The quicker you move, the thinner the lines. diff --git a/magic/magic-docs/es_ES.UTF-8/cartoon.txt b/magic/magic-docs/es_ES.UTF-8/cartoon.txt index 8b2a3f4ed..3def9bf5e 100644 --- a/magic/magic-docs/es_ES.UTF-8/cartoon.txt +++ b/magic/magic-docs/es_ES.UTF-8/cartoon.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Cartoon - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes the picture look like a cartoon — with thick outlines and bright, solid colors — wherever you move the mouse. diff --git a/magic/magic-docs/es_ES.UTF-8/chalk.txt b/magic/magic-docs/es_ES.UTF-8/chalk.txt index a6bb9e895..7360f45f8 100644 --- a/magic/magic-docs/es_ES.UTF-8/chalk.txt +++ b/magic/magic-docs/es_ES.UTF-8/chalk.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Chalk - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of the picture (where you move the mouse) look like a chalk drawing. diff --git a/magic/magic-docs/es_ES.UTF-8/checkerboard.txt b/magic/magic-docs/es_ES.UTF-8/checkerboard.txt index 7c8146000..12b246f9a 100644 --- a/magic/magic-docs/es_ES.UTF-8/checkerboard.txt +++ b/magic/magic-docs/es_ES.UTF-8/checkerboard.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Checkerboard - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This covers the entire canvas with a checkboard pattern using the current color. Drag to change the size of the squares. diff --git a/magic/magic-docs/es_ES.UTF-8/circles.txt b/magic/magic-docs/es_ES.UTF-8/circles.txt index 17ddb91f8..45e1a7bb0 100644 --- a/magic/magic-docs/es_ES.UTF-8/circles.txt +++ b/magic/magic-docs/es_ES.UTF-8/circles.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Circles - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This transforms the picture into circular brush strokes around where you clicked. diff --git a/magic/magic-docs/es_ES.UTF-8/clone.txt b/magic/magic-docs/es_ES.UTF-8/clone.txt index c8809fba6..883b79b5a 100644 --- a/magic/magic-docs/es_ES.UTF-8/clone.txt +++ b/magic/magic-docs/es_ES.UTF-8/clone.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Clone - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Clone (copy, via painting) part of the picture. Click ones to choose the source, then click and drag to clone it elsewhere in the drawing. Once you diff --git a/magic/magic-docs/es_ES.UTF-8/color_and_white.txt b/magic/magic-docs/es_ES.UTF-8/color_and_white.txt index 86909b45a..a8da1c826 100644 --- a/magic/magic-docs/es_ES.UTF-8/color_and_white.txt +++ b/magic/magic-docs/es_ES.UTF-8/color_and_white.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Color and White - Group: Color Filters + ### Group: Color Filters ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## This makes parts of your picture two colors: white, and the color chosen in the palette — i.e., if you choose black, you'll get a black and white picture; no diff --git a/magic/magic-docs/es_ES.UTF-8/color_shift.txt b/magic/magic-docs/es_ES.UTF-8/color_shift.txt index e7b58a39a..8bb47a7cd 100644 --- a/magic/magic-docs/es_ES.UTF-8/color_shift.txt +++ b/magic/magic-docs/es_ES.UTF-8/color_shift.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Color Shift - Group: Color Filters + ### Group: Color Filters ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## This shifts the colors in your picture. diff --git a/magic/magic-docs/es_ES.UTF-8/colorsep.txt b/magic/magic-docs/es_ES.UTF-8/colorsep.txt index a6f5bedbc..88460da22 100644 --- a/magic/magic-docs/es_ES.UTF-8/colorsep.txt +++ b/magic/magic-docs/es_ES.UTF-8/colorsep.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Color Sep. - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This tool separates one color out of your entire picture, shifting colors away from each other (similar to '3D Glasses', but you may choose the any color to diff --git a/magic/magic-docs/es_ES.UTF-8/comic_dots.txt b/magic/magic-docs/es_ES.UTF-8/comic_dots.txt index 67568a165..b7cab62ce 100644 --- a/magic/magic-docs/es_ES.UTF-8/comic_dots.txt +++ b/magic/magic-docs/es_ES.UTF-8/comic_dots.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Comic Dots - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books. diff --git a/magic/magic-docs/es_ES.UTF-8/concentric-circle.txt b/magic/magic-docs/es_ES.UTF-8/concentric-circle.txt index 2670ba798..4114b64d2 100644 --- a/magic/magic-docs/es_ES.UTF-8/concentric-circle.txt +++ b/magic/magic-docs/es_ES.UTF-8/concentric-circle.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Concentric Circle - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw concentric circles. diff --git a/magic/magic-docs/es_ES.UTF-8/concentric-square.txt b/magic/magic-docs/es_ES.UTF-8/concentric-square.txt index ab8ae154d..6d451d039 100644 --- a/magic/magic-docs/es_ES.UTF-8/concentric-square.txt +++ b/magic/magic-docs/es_ES.UTF-8/concentric-square.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Concentric Square - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw concentric squares. diff --git a/magic/magic-docs/es_ES.UTF-8/confetti.txt b/magic/magic-docs/es_ES.UTF-8/confetti.txt index 1bb978498..fd4585635 100644 --- a/magic/magic-docs/es_ES.UTF-8/confetti.txt +++ b/magic/magic-docs/es_ES.UTF-8/confetti.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Confetti - Group: Painting + ### Group: Painting ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Throw confetti around your picture! diff --git a/magic/magic-docs/es_ES.UTF-8/crescent.txt b/magic/magic-docs/es_ES.UTF-8/crescent.txt index 2dc628587..91e2cd88e 100644 --- a/magic/magic-docs/es_ES.UTF-8/crescent.txt +++ b/magic/magic-docs/es_ES.UTF-8/crescent.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Crescent - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw one of various crescent shapes at a chosen angle. diff --git a/magic/magic-docs/es_ES.UTF-8/darken.txt b/magic/magic-docs/es_ES.UTF-8/darken.txt index 49df2994c..a8afe817b 100644 --- a/magic/magic-docs/es_ES.UTF-8/darken.txt +++ b/magic/magic-docs/es_ES.UTF-8/darken.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Darken - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This darkens the colors wherever you drag the mouse. (Do it to the same spot many times, and it will eventually become black.) diff --git a/magic/magic-docs/es_ES.UTF-8/desaturate.txt b/magic/magic-docs/es_ES.UTF-8/desaturate.txt index ed4efaeab..47cc0ef16 100644 --- a/magic/magic-docs/es_ES.UTF-8/desaturate.txt +++ b/magic/magic-docs/es_ES.UTF-8/desaturate.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Desaturate - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This desaturates the colors wherever you drag the mouse. (Do it to the same spot many times, and it will eventually become greyscale.) diff --git a/magic/magic-docs/es_ES.UTF-8/dimetric_draw.txt b/magic/magic-docs/es_ES.UTF-8/dimetric_draw.txt index 0d397d9bc..512592124 100644 --- a/magic/magic-docs/es_ES.UTF-8/dimetric_draw.txt +++ b/magic/magic-docs/es_ES.UTF-8/dimetric_draw.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dimetric Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in a dimetric projection. Lines will only go vertically, or at a chosen angle and its mirror. Use "Dimetric Select" to adjust the angle. diff --git a/magic/magic-docs/es_ES.UTF-8/dimetric_select.txt b/magic/magic-docs/es_ES.UTF-8/dimetric_select.txt index bb5adb985..62545fce0 100644 --- a/magic/magic-docs/es_ES.UTF-8/dimetric_select.txt +++ b/magic/magic-docs/es_ES.UTF-8/dimetric_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dimetric Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the pair of angles that will be used with the "Dimetric Draw" tool. diff --git a/magic/magic-docs/es_ES.UTF-8/distortion.txt b/magic/magic-docs/es_ES.UTF-8/distortion.txt index e99774534..67235c692 100644 --- a/magic/magic-docs/es_ES.UTF-8/distortion.txt +++ b/magic/magic-docs/es_ES.UTF-8/distortion.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Distortion - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This slightly distorts the picture wherever you move the mouse. diff --git a/magic/magic-docs/es_ES.UTF-8/dither.txt b/magic/magic-docs/es_ES.UTF-8/dither.txt index 9ea0675a8..572d414e8 100644 --- a/magic/magic-docs/es_ES.UTF-8/dither.txt +++ b/magic/magic-docs/es_ES.UTF-8/dither.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dither - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture two colors: white, and the color chosen in the palette, using a dithered pattern of dots that reflect the original picture's diff --git a/magic/magic-docs/es_ES.UTF-8/dither_keep_colors.txt b/magic/magic-docs/es_ES.UTF-8/dither_keep_colors.txt index 54d087304..fbf7e72c0 100644 --- a/magic/magic-docs/es_ES.UTF-8/dither_keep_colors.txt +++ b/magic/magic-docs/es_ES.UTF-8/dither_keep_colors.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dither (Keep Colors) - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture two colors: white, and colors based on your original drawing, using a dithered pattern of dots that reflect the original diff --git a/magic/magic-docs/es_ES.UTF-8/doublevision.txt b/magic/magic-docs/es_ES.UTF-8/doublevision.txt index 8724367ab..f924dd200 100644 --- a/magic/magic-docs/es_ES.UTF-8/doublevision.txt +++ b/magic/magic-docs/es_ES.UTF-8/doublevision.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Double Vision - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This blends the image with itself, to simulate double vision. diff --git a/magic/magic-docs/es_ES.UTF-8/drip.txt b/magic/magic-docs/es_ES.UTF-8/drip.txt index a0b8509b6..1455be6bc 100644 --- a/magic/magic-docs/es_ES.UTF-8/drip.txt +++ b/magic/magic-docs/es_ES.UTF-8/drip.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Drip - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes the paint "drip" wherever you move the mouse. diff --git a/magic/magic-docs/es_ES.UTF-8/edges.txt b/magic/magic-docs/es_ES.UTF-8/edges.txt index be1df65cf..e68245acb 100644 --- a/magic/magic-docs/es_ES.UTF-8/edges.txt +++ b/magic/magic-docs/es_ES.UTF-8/edges.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Edges - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Trace the edges in your picture, over a white background. diff --git a/magic/magic-docs/es_ES.UTF-8/emboss.txt b/magic/magic-docs/es_ES.UTF-8/emboss.txt index 5539846ab..c3d7346d3 100644 --- a/magic/magic-docs/es_ES.UTF-8/emboss.txt +++ b/magic/magic-docs/es_ES.UTF-8/emboss.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Emboss - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture look "embossed." Wherever there are sharp edges in your picture, the picture will look raised like it was stamped in diff --git a/magic/magic-docs/es_ES.UTF-8/epitrochoid.txt b/magic/magic-docs/es_ES.UTF-8/epitrochoid.txt index a12d8c33f..87ed63923 100644 --- a/magic/magic-docs/es_ES.UTF-8/epitrochoid.txt +++ b/magic/magic-docs/es_ES.UTF-8/epitrochoid.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/es_ES.UTF-8/epitrochoid_edge.txt b/magic/magic-docs/es_ES.UTF-8/epitrochoid_edge.txt index 2ef6db885..d3b7c7681 100644 --- a/magic/magic-docs/es_ES.UTF-8/epitrochoid_edge.txt +++ b/magic/magic-docs/es_ES.UTF-8/epitrochoid_edge.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid Edge - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/es_ES.UTF-8/epitrochoid_inside.txt b/magic/magic-docs/es_ES.UTF-8/epitrochoid_inside.txt index 1c17a0218..8db69dbc4 100644 --- a/magic/magic-docs/es_ES.UTF-8/epitrochoid_inside.txt +++ b/magic/magic-docs/es_ES.UTF-8/epitrochoid_inside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid Inside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/es_ES.UTF-8/epitrochoid_outside.txt b/magic/magic-docs/es_ES.UTF-8/epitrochoid_outside.txt index 7ef2090a6..46459d237 100644 --- a/magic/magic-docs/es_ES.UTF-8/epitrochoid_outside.txt +++ b/magic/magic-docs/es_ES.UTF-8/epitrochoid_outside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid Outside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/es_ES.UTF-8/filled_polygon.txt b/magic/magic-docs/es_ES.UTF-8/filled_polygon.txt index 2692e8bfe..fdbfe963b 100644 --- a/magic/magic-docs/es_ES.UTF-8/filled_polygon.txt +++ b/magic/magic-docs/es_ES.UTF-8/filled_polygon.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Filled Polygon - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Place three or more connected points on your picture to form a polygon; it will be filled with the currently-chosen color. (Connect the final (red) point to diff --git a/magic/magic-docs/es_ES.UTF-8/fisheye.txt b/magic/magic-docs/es_ES.UTF-8/fisheye.txt index f174fa815..9f10d1067 100644 --- a/magic/magic-docs/es_ES.UTF-8/fisheye.txt +++ b/magic/magic-docs/es_ES.UTF-8/fisheye.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fisheye - Group: Distorts + ### Group: Distorts ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Warp parts of your picture like it's being seen through a fisheye lens. diff --git a/magic/magic-docs/es_ES.UTF-8/flip.txt b/magic/magic-docs/es_ES.UTF-8/flip.txt index 2f8120dc5..9815c937b 100644 --- a/magic/magic-docs/es_ES.UTF-8/flip.txt +++ b/magic/magic-docs/es_ES.UTF-8/flip.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Flip - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Similar to "Mirror." Click and the entire image will be turned upside-down. diff --git a/magic/magic-docs/es_ES.UTF-8/flower.txt b/magic/magic-docs/es_ES.UTF-8/flower.txt index 1b8d2129a..f16894bec 100644 --- a/magic/magic-docs/es_ES.UTF-8/flower.txt +++ b/magic/magic-docs/es_ES.UTF-8/flower.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Flower - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This tool draws small flowers, with leafy bases and stalks. Click to set the base, then drag the mouse upwards to draw the stalk, and finally release the diff --git a/magic/magic-docs/es_ES.UTF-8/foam.txt b/magic/magic-docs/es_ES.UTF-8/foam.txt index cf35ae5a5..5d78b1c60 100644 --- a/magic/magic-docs/es_ES.UTF-8/foam.txt +++ b/magic/magic-docs/es_ES.UTF-8/foam.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Foam - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag the mouse to draw foamy bubbles. The more you drag the mouse in a particular spot, the more likely small bubbles will combine to form bigger diff --git a/magic/magic-docs/es_ES.UTF-8/fold.txt b/magic/magic-docs/es_ES.UTF-8/fold.txt index b5a92c6d5..e03306647 100644 --- a/magic/magic-docs/es_ES.UTF-8/fold.txt +++ b/magic/magic-docs/es_ES.UTF-8/fold.txt @@ -1,10 +1,11 @@ Tux Paint "Magic" Tool: Fold - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Bill Kendrick Pere Pujal i Carabantes + ## Click a corner of your picture and drag towards the center to fold it up like a piece of paper. diff --git a/magic/magic-docs/es_ES.UTF-8/fractal.txt b/magic/magic-docs/es_ES.UTF-8/fractal.txt index 62187fefd..2d89ad4b3 100644 --- a/magic/magic-docs/es_ES.UTF-8/fractal.txt +++ b/magic/magic-docs/es_ES.UTF-8/fractal.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fractal - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat. diff --git a/magic/magic-docs/es_ES.UTF-8/fretwork.txt b/magic/magic-docs/es_ES.UTF-8/fretwork.txt index c4e77f46e..1838aab86 100644 --- a/magic/magic-docs/es_ES.UTF-8/fretwork.txt +++ b/magic/magic-docs/es_ES.UTF-8/fretwork.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fretwork - Group: Painting + ### Group: Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw an interlaced decorative design that looks like wooden fretwork. diff --git a/magic/magic-docs/es_ES.UTF-8/fur.txt b/magic/magic-docs/es_ES.UTF-8/fur.txt index 481753a2f..92a0c317a 100644 --- a/magic/magic-docs/es_ES.UTF-8/fur.txt +++ b/magic/magic-docs/es_ES.UTF-8/fur.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fur - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Add fur to your drawing. diff --git a/magic/magic-docs/es_ES.UTF-8/glass_tile.txt b/magic/magic-docs/es_ES.UTF-8/glass_tile.txt index 0fda06708..7893701da 100644 --- a/magic/magic-docs/es_ES.UTF-8/glass_tile.txt +++ b/magic/magic-docs/es_ES.UTF-8/glass_tile.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Glass Tile - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag over your picture to make it look like it's being seen through glass tiles. diff --git a/magic/magic-docs/es_ES.UTF-8/googlyeyes.txt b/magic/magic-docs/es_ES.UTF-8/googlyeyes.txt index 218ba17e1..abac69bb7 100644 --- a/magic/magic-docs/es_ES.UTF-8/googlyeyes.txt +++ b/magic/magic-docs/es_ES.UTF-8/googlyeyes.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Googly Eyes - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draws a googly eye where you click. Drag to position the pupil. (If the Magic size feature is disabled, multiple "Googly Eyes" tools will be made available.) diff --git a/magic/magic-docs/es_ES.UTF-8/grass.txt b/magic/magic-docs/es_ES.UTF-8/grass.txt index f4e2cc861..c0f713503 100644 --- a/magic/magic-docs/es_ES.UTF-8/grass.txt +++ b/magic/magic-docs/es_ES.UTF-8/grass.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Grass - Group: Painting + ### Group: Painting ### - Author: Albert Cahalan + ## Author: Albert Cahalan ## This paints grass on the image. The higher up the canvas, the smaller the grass is drawn, giving an illusion of perspective. The grass can be tinted various diff --git a/magic/magic-docs/es_ES.UTF-8/halftone.txt b/magic/magic-docs/es_ES.UTF-8/halftone.txt index e731a21fd..da9b944bd 100644 --- a/magic/magic-docs/es_ES.UTF-8/halftone.txt +++ b/magic/magic-docs/es_ES.UTF-8/halftone.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Halftone - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture look like newsprint. Different sizes of cyan, magenta, yellow, and black "ink" will appear in place of your picture. diff --git a/magic/magic-docs/es_ES.UTF-8/hexagon_mosaic.txt b/magic/magic-docs/es_ES.UTF-8/hexagon_mosaic.txt index b87a7fab8..7f02c352f 100644 --- a/magic/magic-docs/es_ES.UTF-8/hexagon_mosaic.txt +++ b/magic/magic-docs/es_ES.UTF-8/hexagon_mosaic.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hexagon Mosaic - Group: Distorts + ### Group: Distorts ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Converts parts of your picture into a mosaic of hexagon cells. diff --git a/magic/magic-docs/es_ES.UTF-8/hypotrochoid.txt b/magic/magic-docs/es_ES.UTF-8/hypotrochoid.txt index 1d58b4554..eb1e0cb38 100644 --- a/magic/magic-docs/es_ES.UTF-8/hypotrochoid.txt +++ b/magic/magic-docs/es_ES.UTF-8/hypotrochoid.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/es_ES.UTF-8/hypotrochoid_edge.txt b/magic/magic-docs/es_ES.UTF-8/hypotrochoid_edge.txt index f7e53be5b..bab3eb771 100644 --- a/magic/magic-docs/es_ES.UTF-8/hypotrochoid_edge.txt +++ b/magic/magic-docs/es_ES.UTF-8/hypotrochoid_edge.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid Edge - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/es_ES.UTF-8/hypotrochoid_inside.txt b/magic/magic-docs/es_ES.UTF-8/hypotrochoid_inside.txt index fa6781a63..953d3416d 100644 --- a/magic/magic-docs/es_ES.UTF-8/hypotrochoid_inside.txt +++ b/magic/magic-docs/es_ES.UTF-8/hypotrochoid_inside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid Inside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/es_ES.UTF-8/hypotrochoid_outside.txt b/magic/magic-docs/es_ES.UTF-8/hypotrochoid_outside.txt index 5ef0d4ca7..37321525e 100644 --- a/magic/magic-docs/es_ES.UTF-8/hypotrochoid_outside.txt +++ b/magic/magic-docs/es_ES.UTF-8/hypotrochoid_outside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid Outside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/es_ES.UTF-8/index.txt b/magic/magic-docs/es_ES.UTF-8/index.txt index 8e385941b..5d779324c 100644 --- a/magic/magic-docs/es_ES.UTF-8/index.txt +++ b/magic/magic-docs/es_ES.UTF-8/index.txt @@ -1,6 +1,6 @@ Tux Paint "Magic" Tool: List of Magic Tools -Distorts + ### Distorts ### * Blur * Sharpen @@ -31,7 +31,7 @@ Distorts * Noise * Halftone -Color Filters + ### Color Filters ### * Negative * Opposite @@ -53,7 +53,7 @@ Color Filters * Xor Colors * Bloom -Picture Warps + ### Picture Warps ### * Mirror * Flip @@ -71,7 +71,7 @@ Picture Warps * Kaleido-4, Kaleido-6, and Kaleido-8 * Rotate -Painting + ### Painting ### * Bricks * Spray Paint @@ -104,7 +104,7 @@ Painting * Light * Fractal -Pattern Painting + ### Pattern Painting ### * Symmetry Left/Right * Symmetry Up/Down @@ -116,14 +116,14 @@ Pattern Painting * Tessellation Pointy * Tessellation Flat -Picture Decorations + ### Picture Decorations ### * Blind * Checkerboard * Snow Ball * Snow Flake -Projections + ### Projections ### * 1-Point Draw * 1-Point Select @@ -139,7 +139,7 @@ Projections * Oblique Draw * Oblique Select -Artistic + ### Artistic ### * Flower * Googly Eyes diff --git a/magic/magic-docs/es_ES.UTF-8/irregular_mosaic.txt b/magic/magic-docs/es_ES.UTF-8/irregular_mosaic.txt index 946a173db..47d662a3d 100644 --- a/magic/magic-docs/es_ES.UTF-8/irregular_mosaic.txt +++ b/magic/magic-docs/es_ES.UTF-8/irregular_mosaic.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Irregular Mosaic - Group: Distorts + ### Group: Distorts ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Converts parts of your picture into a mosaic of irregularly-shaped cells. diff --git a/magic/magic-docs/es_ES.UTF-8/isometric_line.txt b/magic/magic-docs/es_ES.UTF-8/isometric_line.txt index a5ab44733..4de8537c4 100644 --- a/magic/magic-docs/es_ES.UTF-8/isometric_line.txt +++ b/magic/magic-docs/es_ES.UTF-8/isometric_line.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Isometric Line - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in an isometric projection. Lines will only go vertically, or at two mirrored angles. (The angles are preset and evenly spaced diff --git a/magic/magic-docs/es_ES.UTF-8/kaleidoscope.txt b/magic/magic-docs/es_ES.UTF-8/kaleidoscope.txt index 5fa848196..bb59aad84 100644 --- a/magic/magic-docs/es_ES.UTF-8/kaleidoscope.txt +++ b/magic/magic-docs/es_ES.UTF-8/kaleidoscope.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Kaleidoscope - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This paint brush draws in four places at the same time, mirroring symmetrically, both horizontally and vertically. It uses the currently selected diff --git a/magic/magic-docs/es_ES.UTF-8/kaleidoscope_lens.txt b/magic/magic-docs/es_ES.UTF-8/kaleidoscope_lens.txt index ab354f5aa..4c11b9004 100644 --- a/magic/magic-docs/es_ES.UTF-8/kaleidoscope_lens.txt +++ b/magic/magic-docs/es_ES.UTF-8/kaleidoscope_lens.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Kaleido-4, Kaleido-6, and Kaleido-8 - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## These three tools make it look like your picture is being viewed through a kaleidoscope. diff --git a/magic/magic-docs/es_ES.UTF-8/keep_color.txt b/magic/magic-docs/es_ES.UTF-8/keep_color.txt index 11a1a257b..a0600bc03 100644 --- a/magic/magic-docs/es_ES.UTF-8/keep_color.txt +++ b/magic/magic-docs/es_ES.UTF-8/keep_color.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Keep Color - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This completely desaturates (turns greyscale) any parts of the image that do not match the selected color. diff --git a/magic/magic-docs/es_ES.UTF-8/light.txt b/magic/magic-docs/es_ES.UTF-8/light.txt index ad9eec3be..a92c4d19b 100644 --- a/magic/magic-docs/es_ES.UTF-8/light.txt +++ b/magic/magic-docs/es_ES.UTF-8/light.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Light - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This draws a glowing beam on the canvas, in the currently-selected color. The more you use it on one spot, the more white it becomes. diff --git a/magic/magic-docs/es_ES.UTF-8/lighten.txt b/magic/magic-docs/es_ES.UTF-8/lighten.txt index d22abbb72..1ab8023e9 100644 --- a/magic/magic-docs/es_ES.UTF-8/lighten.txt +++ b/magic/magic-docs/es_ES.UTF-8/lighten.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Lighten - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This fades the colors wherever you drag the mouse. (Do it to the same spot many times, and it will eventually become white.) diff --git a/magic/magic-docs/es_ES.UTF-8/lightning.txt b/magic/magic-docs/es_ES.UTF-8/lightning.txt index ebd288e2e..050abc301 100644 --- a/magic/magic-docs/es_ES.UTF-8/lightning.txt +++ b/magic/magic-docs/es_ES.UTF-8/lightning.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Lightning - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draws a lightning bolt between two points on the picture. diff --git a/magic/magic-docs/es_ES.UTF-8/loops.txt b/magic/magic-docs/es_ES.UTF-8/loops.txt index 047f4d6b2..975926113 100644 --- a/magic/magic-docs/es_ES.UTF-8/loops.txt +++ b/magic/magic-docs/es_ES.UTF-8/loops.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Loops - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw loop-the-loops on the canvas, in the currently-selected color. diff --git a/magic/magic-docs/es_ES.UTF-8/maze.txt b/magic/magic-docs/es_ES.UTF-8/maze.txt index 2d5e97a4e..3bc4243b9 100644 --- a/magic/magic-docs/es_ES.UTF-8/maze.txt +++ b/magic/magic-docs/es_ES.UTF-8/maze.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Maze - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to construct a maze on your picture. diff --git a/magic/magic-docs/es_ES.UTF-8/metal_paint.txt b/magic/magic-docs/es_ES.UTF-8/metal_paint.txt index e26a92946..a2100976a 100644 --- a/magic/magic-docs/es_ES.UTF-8/metal_paint.txt +++ b/magic/magic-docs/es_ES.UTF-8/metal_paint.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Metal Paint - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw shiny metal using the current color. diff --git a/magic/magic-docs/es_ES.UTF-8/mirror.txt b/magic/magic-docs/es_ES.UTF-8/mirror.txt index 7b7e223ca..ef008719b 100644 --- a/magic/magic-docs/es_ES.UTF-8/mirror.txt +++ b/magic/magic-docs/es_ES.UTF-8/mirror.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Mirror - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## When you click the mouse in your picture with the "Mirror" magic effect selected, the entire image will be reversed, turning it into a mirror image. diff --git a/magic/magic-docs/es_ES.UTF-8/mosaic.txt b/magic/magic-docs/es_ES.UTF-8/mosaic.txt index ec38110d3..8f7657320 100644 --- a/magic/magic-docs/es_ES.UTF-8/mosaic.txt +++ b/magic/magic-docs/es_ES.UTF-8/mosaic.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Mosaic - Group: Distorts + ### Group: Distorts ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Pere Pujal i Carabantes + ## Adds a glass mosaic effect to your picture. diff --git a/magic/magic-docs/es_ES.UTF-8/negative.txt b/magic/magic-docs/es_ES.UTF-8/negative.txt index ca2e39544..038882c2f 100644 --- a/magic/magic-docs/es_ES.UTF-8/negative.txt +++ b/magic/magic-docs/es_ES.UTF-8/negative.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Negative - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This inverts the colors wherever you drag the mouse. (e.g., white becomes black, and vice versa.) It inverts the values of the Red, Green, and Blue diff --git a/magic/magic-docs/es_ES.UTF-8/noise.txt b/magic/magic-docs/es_ES.UTF-8/noise.txt index 6577f06a0..121bc990e 100644 --- a/magic/magic-docs/es_ES.UTF-8/noise.txt +++ b/magic/magic-docs/es_ES.UTF-8/noise.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Noise - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Add random noise and static to your picture. diff --git a/magic/magic-docs/es_ES.UTF-8/oblique_draw.txt b/magic/magic-docs/es_ES.UTF-8/oblique_draw.txt index 315f057cd..f1d93cfb3 100644 --- a/magic/magic-docs/es_ES.UTF-8/oblique_draw.txt +++ b/magic/magic-docs/es_ES.UTF-8/oblique_draw.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Oblique Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in an oblique projection. Lines will only go vertically, horizontally, and at a chosen angle. Use "Oblique Select" to adjust the angle. diff --git a/magic/magic-docs/es_ES.UTF-8/oblique_select.txt b/magic/magic-docs/es_ES.UTF-8/oblique_select.txt index 9729d4326..8f91acdc0 100644 --- a/magic/magic-docs/es_ES.UTF-8/oblique_select.txt +++ b/magic/magic-docs/es_ES.UTF-8/oblique_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Oblique Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the angle that will be used with the "Oblique Draw" tool. diff --git a/magic/magic-docs/es_ES.UTF-8/opposite.txt b/magic/magic-docs/es_ES.UTF-8/opposite.txt index 8644d2c78..5b32f72fc 100644 --- a/magic/magic-docs/es_ES.UTF-8/opposite.txt +++ b/magic/magic-docs/es_ES.UTF-8/opposite.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Opposite - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This converts the colors wherever you drag the mouse into their complementary (opposite) colors. (e.g., blue becomes orange, and vice versa.) It changes the diff --git a/magic/magic-docs/es_ES.UTF-8/panels.txt b/magic/magic-docs/es_ES.UTF-8/panels.txt index e7af151e3..12da6128a 100644 --- a/magic/magic-docs/es_ES.UTF-8/panels.txt +++ b/magic/magic-docs/es_ES.UTF-8/panels.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Panels - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Shrink the image and repeat it four times in a 2-by-2 grid. Useful for creating 4-panel comics. Can also be used to create a compound-eye effect. diff --git a/magic/magic-docs/es_ES.UTF-8/pattern.txt b/magic/magic-docs/es_ES.UTF-8/pattern.txt index 07282a388..a04974c37 100644 --- a/magic/magic-docs/es_ES.UTF-8/pattern.txt +++ b/magic/magic-docs/es_ES.UTF-8/pattern.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Pattern - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draws a tiled pattern around the picture. diff --git a/magic/magic-docs/es_ES.UTF-8/perspective.txt b/magic/magic-docs/es_ES.UTF-8/perspective.txt index 1b4afa04f..b3055efea 100644 --- a/magic/magic-docs/es_ES.UTF-8/perspective.txt +++ b/magic/magic-docs/es_ES.UTF-8/perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Perspective - Group: Picture Warps + ### Group: Picture Warps ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Click and drag from the corners to change the perspective of your picture. diff --git a/magic/magic-docs/es_ES.UTF-8/picasso.txt b/magic/magic-docs/es_ES.UTF-8/picasso.txt index 6e92861e6..1877febdc 100644 --- a/magic/magic-docs/es_ES.UTF-8/picasso.txt +++ b/magic/magic-docs/es_ES.UTF-8/picasso.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Picasso - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Draw three swirling brushes at once, in a Picasso style. diff --git a/magic/magic-docs/es_ES.UTF-8/pixels.txt b/magic/magic-docs/es_ES.UTF-8/pixels.txt index ee4bc298f..28204e123 100644 --- a/magic/magic-docs/es_ES.UTF-8/pixels.txt +++ b/magic/magic-docs/es_ES.UTF-8/pixels.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Pixels - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw large square "pixels" on the canvas. diff --git a/magic/magic-docs/es_ES.UTF-8/puzzle.txt b/magic/magic-docs/es_ES.UTF-8/puzzle.txt index 8962ac532..5d07184bc 100644 --- a/magic/magic-docs/es_ES.UTF-8/puzzle.txt +++ b/magic/magic-docs/es_ES.UTF-8/puzzle.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Puzzle - Group: Distorts + ### Group: Distorts ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Slide parts of your picture around like a sliding puzzle. diff --git a/magic/magic-docs/es_ES.UTF-8/rails.txt b/magic/magic-docs/es_ES.UTF-8/rails.txt index 3609a970b..491177c94 100644 --- a/magic/magic-docs/es_ES.UTF-8/rails.txt +++ b/magic/magic-docs/es_ES.UTF-8/rails.txt @@ -1,10 +1,11 @@ Tux Paint "Magic" Tool: Rails - Group: Painting + ### Group: Painting ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Pere Pujal i Carabantes Bill Kendrick + ## Draw connecting locomotive train rails on your picture. diff --git a/magic/magic-docs/es_ES.UTF-8/rain.txt b/magic/magic-docs/es_ES.UTF-8/rain.txt index 39a6b9333..f997fe8cb 100644 --- a/magic/magic-docs/es_ES.UTF-8/rain.txt +++ b/magic/magic-docs/es_ES.UTF-8/rain.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rain - Group: Painting + ### Group: Painting ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Paint raindrops on your picture. diff --git a/magic/magic-docs/es_ES.UTF-8/rainbow.txt b/magic/magic-docs/es_ES.UTF-8/rainbow.txt index ab22e7d61..12c703fce 100644 --- a/magic/magic-docs/es_ES.UTF-8/rainbow.txt +++ b/magic/magic-docs/es_ES.UTF-8/rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rainbow - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This is similar to the paint brush, but as you move the mouse around, it cycles through a spectrum of bright colors. diff --git a/magic/magic-docs/es_ES.UTF-8/rainbow_cycle.txt b/magic/magic-docs/es_ES.UTF-8/rainbow_cycle.txt index a5edda38b..a116391f6 100644 --- a/magic/magic-docs/es_ES.UTF-8/rainbow_cycle.txt +++ b/magic/magic-docs/es_ES.UTF-8/rainbow_cycle.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rainbow Cycle - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This is similar to Rainbow and Smooth Rainbow magic tools — it cycles through a spectrum of bright colors, but only changes between strokes (after you release diff --git a/magic/magic-docs/es_ES.UTF-8/rays.txt b/magic/magic-docs/es_ES.UTF-8/rays.txt index dbac3b580..20418d04d 100644 --- a/magic/magic-docs/es_ES.UTF-8/rays.txt +++ b/magic/magic-docs/es_ES.UTF-8/rays.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rays - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This transforms the picture into brush strokes that point towards where you clicked. diff --git a/magic/magic-docs/es_ES.UTF-8/real_rainbow.txt b/magic/magic-docs/es_ES.UTF-8/real_rainbow.txt index 49c8a6de2..58c1088a5 100644 --- a/magic/magic-docs/es_ES.UTF-8/real_rainbow.txt +++ b/magic/magic-docs/es_ES.UTF-8/real_rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Real Rainbow - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw a transparent arc that looks like a real rainbow. diff --git a/magic/magic-docs/es_ES.UTF-8/reflection.txt b/magic/magic-docs/es_ES.UTF-8/reflection.txt index 41b854b60..3a4f94c86 100644 --- a/magic/magic-docs/es_ES.UTF-8/reflection.txt +++ b/magic/magic-docs/es_ES.UTF-8/reflection.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Reflection - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag down, up, left, or right, to add a reflection to you picture. diff --git a/magic/magic-docs/es_ES.UTF-8/remove_color.txt b/magic/magic-docs/es_ES.UTF-8/remove_color.txt index 3b17c8cb5..ce73ec7e6 100644 --- a/magic/magic-docs/es_ES.UTF-8/remove_color.txt +++ b/magic/magic-docs/es_ES.UTF-8/remove_color.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Remove Color - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This completely desaturates (turns greyscale) parts of the image that match the selected color. diff --git a/magic/magic-docs/es_ES.UTF-8/ribbon.txt b/magic/magic-docs/es_ES.UTF-8/ribbon.txt index 9ea33dae2..46e766a0c 100644 --- a/magic/magic-docs/es_ES.UTF-8/ribbon.txt +++ b/magic/magic-docs/es_ES.UTF-8/ribbon.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Ribbon - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This draws a flowing ribbon behind the mouse as you move it. diff --git a/magic/magic-docs/es_ES.UTF-8/ripples.txt b/magic/magic-docs/es_ES.UTF-8/ripples.txt index 714080c45..b49eba816 100644 --- a/magic/magic-docs/es_ES.UTF-8/ripples.txt +++ b/magic/magic-docs/es_ES.UTF-8/ripples.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Ripples - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click in your picture to make water ripple distortions appear over it. diff --git a/magic/magic-docs/es_ES.UTF-8/rosette.txt b/magic/magic-docs/es_ES.UTF-8/rosette.txt index b0fd77fb3..a53e22e35 100644 --- a/magic/magic-docs/es_ES.UTF-8/rosette.txt +++ b/magic/magic-docs/es_ES.UTF-8/rosette.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rosette - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Draw three brushes at once, in a rosette shape. diff --git a/magic/magic-docs/es_ES.UTF-8/rotate.txt b/magic/magic-docs/es_ES.UTF-8/rotate.txt index 18cfe363c..f9b2e477d 100644 --- a/magic/magic-docs/es_ES.UTF-8/rotate.txt +++ b/magic/magic-docs/es_ES.UTF-8/rotate.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rotate - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to rotate the drawing. (Your chosen color will be used as a background color.) diff --git a/magic/magic-docs/es_ES.UTF-8/roygbiv_rainbow.txt b/magic/magic-docs/es_ES.UTF-8/roygbiv_rainbow.txt index ce8a07a9d..00c3cabf2 100644 --- a/magic/magic-docs/es_ES.UTF-8/roygbiv_rainbow.txt +++ b/magic/magic-docs/es_ES.UTF-8/roygbiv_rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ROYGBIV Rainbow - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw a rainbow arc of red, orange, yellow, green, blue, indigo and violet. diff --git a/magic/magic-docs/es_ES.UTF-8/rush.txt b/magic/magic-docs/es_ES.UTF-8/rush.txt index 6416ee332..fc78a73cf 100644 --- a/magic/magic-docs/es_ES.UTF-8/rush.txt +++ b/magic/magic-docs/es_ES.UTF-8/rush.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Rush - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Pere Pujal i Carabantes + ## Authors: Pere Pujal i Carabantes Bill Kendrick + ## Click and drag up to zoom in, or down to zoom out. The results will be blurred/ smeared. diff --git a/magic/magic-docs/es_ES.UTF-8/saturate.txt b/magic/magic-docs/es_ES.UTF-8/saturate.txt index ff4345d15..d2f8cd536 100644 --- a/magic/magic-docs/es_ES.UTF-8/saturate.txt +++ b/magic/magic-docs/es_ES.UTF-8/saturate.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Saturate - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This increases the saturation of colors wherever you drag the mouse. diff --git a/magic/magic-docs/es_ES.UTF-8/sharpen.txt b/magic/magic-docs/es_ES.UTF-8/sharpen.txt index 4155b6507..89d4979fd 100644 --- a/magic/magic-docs/es_ES.UTF-8/sharpen.txt +++ b/magic/magic-docs/es_ES.UTF-8/sharpen.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Sharpen - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Sharpen the focus of the picture. diff --git a/magic/magic-docs/es_ES.UTF-8/shift.txt b/magic/magic-docs/es_ES.UTF-8/shift.txt index 785a41378..860643d95 100644 --- a/magic/magic-docs/es_ES.UTF-8/shift.txt +++ b/magic/magic-docs/es_ES.UTF-8/shift.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Shift - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This shifts your picture around the canvas. Anything that gets shifts off an edge reappears on the opposite edge. diff --git a/magic/magic-docs/es_ES.UTF-8/silhouette.txt b/magic/magic-docs/es_ES.UTF-8/silhouette.txt index 316ce56a3..5cc6a51c4 100644 --- a/magic/magic-docs/es_ES.UTF-8/silhouette.txt +++ b/magic/magic-docs/es_ES.UTF-8/silhouette.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Silhouette - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Trace the edges in your picture, over a black background. diff --git a/magic/magic-docs/es_ES.UTF-8/smooth.txt b/magic/magic-docs/es_ES.UTF-8/smooth.txt index a80e421a0..66a8931df 100644 --- a/magic/magic-docs/es_ES.UTF-8/smooth.txt +++ b/magic/magic-docs/es_ES.UTF-8/smooth.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Smooth - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw a freehand shape, which will have its curves smoothed when you release. It draws using the currently-selected color. diff --git a/magic/magic-docs/es_ES.UTF-8/smooth_rainbow.txt b/magic/magic-docs/es_ES.UTF-8/smooth_rainbow.txt index 3f85d01d3..b61418d04 100644 --- a/magic/magic-docs/es_ES.UTF-8/smooth_rainbow.txt +++ b/magic/magic-docs/es_ES.UTF-8/smooth_rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Smooth Rainbow - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This is similar to Rainbow magic tool — as you move the mouse around, it cycles through a spectrum of colors — except the colors blend smoothly as you draw. diff --git a/magic/magic-docs/es_ES.UTF-8/smudge.txt b/magic/magic-docs/es_ES.UTF-8/smudge.txt index 015ab49a1..17b47b35b 100644 --- a/magic/magic-docs/es_ES.UTF-8/smudge.txt +++ b/magic/magic-docs/es_ES.UTF-8/smudge.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Smudge - Group: Distorts + ### Group: Distorts ### - Author: Albert Cahalan + ## Author: Albert Cahalan ## This pushes the colors around under the mouse, like finger painting with wet paint. diff --git a/magic/magic-docs/es_ES.UTF-8/snow_ball.txt b/magic/magic-docs/es_ES.UTF-8/snow_ball.txt index 7eaecb7f1..7d01dfbf0 100644 --- a/magic/magic-docs/es_ES.UTF-8/snow_ball.txt +++ b/magic/magic-docs/es_ES.UTF-8/snow_ball.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Snow Ball - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Fill the picture with snowballs. diff --git a/magic/magic-docs/es_ES.UTF-8/snow_flake.txt b/magic/magic-docs/es_ES.UTF-8/snow_flake.txt index 8be807e87..10a06b69c 100644 --- a/magic/magic-docs/es_ES.UTF-8/snow_flake.txt +++ b/magic/magic-docs/es_ES.UTF-8/snow_flake.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Snow Flake - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Fill the picture with snowflakes. diff --git a/magic/magic-docs/es_ES.UTF-8/spiral-square.txt b/magic/magic-docs/es_ES.UTF-8/spiral-square.txt index 57725357e..a30d11e2b 100644 --- a/magic/magic-docs/es_ES.UTF-8/spiral-square.txt +++ b/magic/magic-docs/es_ES.UTF-8/spiral-square.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Square Spiral - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw square spirals. diff --git a/magic/magic-docs/es_ES.UTF-8/spiral.txt b/magic/magic-docs/es_ES.UTF-8/spiral.txt index ae0108279..1b0559c28 100644 --- a/magic/magic-docs/es_ES.UTF-8/spiral.txt +++ b/magic/magic-docs/es_ES.UTF-8/spiral.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Spiral - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw spirals. diff --git a/magic/magic-docs/es_ES.UTF-8/spraypaint.txt b/magic/magic-docs/es_ES.UTF-8/spraypaint.txt index 2d808352c..1a18e7be9 100644 --- a/magic/magic-docs/es_ES.UTF-8/spraypaint.txt +++ b/magic/magic-docs/es_ES.UTF-8/spraypaint.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Spray Paint - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Simulates paint from a spray can or airbrush. diff --git a/magic/magic-docs/es_ES.UTF-8/square_mosaic.txt b/magic/magic-docs/es_ES.UTF-8/square_mosaic.txt index 945c7316e..105f2fcb5 100644 --- a/magic/magic-docs/es_ES.UTF-8/square_mosaic.txt +++ b/magic/magic-docs/es_ES.UTF-8/square_mosaic.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Square Mosaic - Group: Distorts + ### Group: Distorts ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Converts parts of your picture into a mosaic of square cells. diff --git a/magic/magic-docs/es_ES.UTF-8/squiggles.txt b/magic/magic-docs/es_ES.UTF-8/squiggles.txt index 5aaef92c3..d777546d9 100644 --- a/magic/magic-docs/es_ES.UTF-8/squiggles.txt +++ b/magic/magic-docs/es_ES.UTF-8/squiggles.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Squiggles - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This draws random squiggly loops, using the currently-selected color, as you move the mouse around. diff --git a/magic/magic-docs/es_ES.UTF-8/stretch.txt b/magic/magic-docs/es_ES.UTF-8/stretch.txt index a880e2034..70b6c2128 100644 --- a/magic/magic-docs/es_ES.UTF-8/stretch.txt +++ b/magic/magic-docs/es_ES.UTF-8/stretch.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Stretch - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag around to stretch and squish parts of the picture. diff --git a/magic/magic-docs/es_ES.UTF-8/string_corner.txt b/magic/magic-docs/es_ES.UTF-8/string_corner.txt index 1c1f8509e..6748ff26d 100644 --- a/magic/magic-docs/es_ES.UTF-8/string_corner.txt +++ b/magic/magic-docs/es_ES.UTF-8/string_corner.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: String Corner - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw V-shaped string art at right angles. diff --git a/magic/magic-docs/es_ES.UTF-8/string_edges.txt b/magic/magic-docs/es_ES.UTF-8/string_edges.txt index a33a67358..6bf6dd20a 100644 --- a/magic/magic-docs/es_ES.UTF-8/string_edges.txt +++ b/magic/magic-docs/es_ES.UTF-8/string_edges.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: String Edges - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw string art around the edges of your picture. diff --git a/magic/magic-docs/es_ES.UTF-8/string_v.txt b/magic/magic-docs/es_ES.UTF-8/string_v.txt index 4c4050de6..f9e7623e6 100644 --- a/magic/magic-docs/es_ES.UTF-8/string_v.txt +++ b/magic/magic-docs/es_ES.UTF-8/string_v.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: String V - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw V-shaped string art at any angle. diff --git a/magic/magic-docs/es_ES.UTF-8/symmetry_left_right.txt b/magic/magic-docs/es_ES.UTF-8/symmetry_left_right.txt index c023c9046..8b8f9f2ae 100644 --- a/magic/magic-docs/es_ES.UTF-8/symmetry_left_right.txt +++ b/magic/magic-docs/es_ES.UTF-8/symmetry_left_right.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Symmetry Left/Right - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Paint with reflective symmetry across the horizontal center of the image. diff --git a/magic/magic-docs/es_ES.UTF-8/symmetry_up_down.txt b/magic/magic-docs/es_ES.UTF-8/symmetry_up_down.txt index 01d3005c3..a5048660a 100644 --- a/magic/magic-docs/es_ES.UTF-8/symmetry_up_down.txt +++ b/magic/magic-docs/es_ES.UTF-8/symmetry_up_down.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Symmetry Up/Down - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Paint with reflective symmetry across the vertical center of the image. diff --git a/magic/magic-docs/es_ES.UTF-8/tessellation-flat.txt b/magic/magic-docs/es_ES.UTF-8/tessellation-flat.txt index 83af6f455..930a9008b 100644 --- a/magic/magic-docs/es_ES.UTF-8/tessellation-flat.txt +++ b/magic/magic-docs/es_ES.UTF-8/tessellation-flat.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tessellation Flat - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw repeating tessellation patterns with flat-topped hexagons. diff --git a/magic/magic-docs/es_ES.UTF-8/tessellation-pointy.txt b/magic/magic-docs/es_ES.UTF-8/tessellation-pointy.txt index 0f4916705..371d8b7a5 100644 --- a/magic/magic-docs/es_ES.UTF-8/tessellation-pointy.txt +++ b/magic/magic-docs/es_ES.UTF-8/tessellation-pointy.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tessellation Pointy - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw repeating tessellation patterns with pointy-topped hexagons. diff --git a/magic/magic-docs/es_ES.UTF-8/tiles.txt b/magic/magic-docs/es_ES.UTF-8/tiles.txt index 3e461882c..060adb37c 100644 --- a/magic/magic-docs/es_ES.UTF-8/tiles.txt +++ b/magic/magic-docs/es_ES.UTF-8/tiles.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tiles - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draws a symettric pattern around the picture. diff --git a/magic/magic-docs/es_ES.UTF-8/tilezoom.txt b/magic/magic-docs/es_ES.UTF-8/tilezoom.txt index a9299bd4b..cf1817791 100644 --- a/magic/magic-docs/es_ES.UTF-8/tilezoom.txt +++ b/magic/magic-docs/es_ES.UTF-8/tilezoom.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Tile Zoom - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Pere Pujal i Carabantes + ## Authors: Pere Pujal i Carabantes Bill Kendrick + ## Click and drag up to zoom in, or down to zoom out. When scaling down, your image will be tiled across the canvas. diff --git a/magic/magic-docs/es_ES.UTF-8/tint.txt b/magic/magic-docs/es_ES.UTF-8/tint.txt index 99b18a8b7..6d8f91b78 100644 --- a/magic/magic-docs/es_ES.UTF-8/tint.txt +++ b/magic/magic-docs/es_ES.UTF-8/tint.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tint - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This changes the color (or hue) of the parts of the picture to the selected color. diff --git a/magic/magic-docs/es_ES.UTF-8/toothpaste.txt b/magic/magic-docs/es_ES.UTF-8/toothpaste.txt index 0f8043d15..6fa8a9757 100644 --- a/magic/magic-docs/es_ES.UTF-8/toothpaste.txt +++ b/magic/magic-docs/es_ES.UTF-8/toothpaste.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Toothpaste - Group: Painting + ### Group: Painting ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Paint thick blobs of color on your picture that look like toothpaste. diff --git a/magic/magic-docs/es_ES.UTF-8/tornado.txt b/magic/magic-docs/es_ES.UTF-8/tornado.txt index 0ab17cc59..c448d96cb 100644 --- a/magic/magic-docs/es_ES.UTF-8/tornado.txt +++ b/magic/magic-docs/es_ES.UTF-8/tornado.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tornado - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draws a tornado effect onto the picture. diff --git a/magic/magic-docs/es_ES.UTF-8/trimetric_draw.txt b/magic/magic-docs/es_ES.UTF-8/trimetric_draw.txt index 45807ae1e..da00702a0 100644 --- a/magic/magic-docs/es_ES.UTF-8/trimetric_draw.txt +++ b/magic/magic-docs/es_ES.UTF-8/trimetric_draw.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Trimetric Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in a trimetric projection. Lines will only go vertically, or at two chosen angles. Use "Trimetric Select" to adjust the two diff --git a/magic/magic-docs/es_ES.UTF-8/trimetric_select.txt b/magic/magic-docs/es_ES.UTF-8/trimetric_select.txt index 9607b10e4..4b0af3d66 100644 --- a/magic/magic-docs/es_ES.UTF-8/trimetric_select.txt +++ b/magic/magic-docs/es_ES.UTF-8/trimetric_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Trimetric Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the pair of angles that will be used with the "Trimetric Draw" tool. diff --git a/magic/magic-docs/es_ES.UTF-8/tv.txt b/magic/magic-docs/es_ES.UTF-8/tv.txt index fb720e3e3..9a326d6e6 100644 --- a/magic/magic-docs/es_ES.UTF-8/tv.txt +++ b/magic/magic-docs/es_ES.UTF-8/tv.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: TV - Group: Distorts + ### Group: Distorts ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Bill Kendrick + ## Distort your picture so it looks like it's on a television (TV). diff --git a/magic/magic-docs/es_ES.UTF-8/tv_bright.txt b/magic/magic-docs/es_ES.UTF-8/tv_bright.txt index 67dff2785..f9158f81f 100644 --- a/magic/magic-docs/es_ES.UTF-8/tv_bright.txt +++ b/magic/magic-docs/es_ES.UTF-8/tv_bright.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: TV (Bright) - Group: Distorts + ### Group: Distorts ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Bill Kendrick + ## Distort your picture so it looks like it's on a television (TV). (Brighter version of "TV".) diff --git a/magic/magic-docs/es_ES.UTF-8/wavelets.txt b/magic/magic-docs/es_ES.UTF-8/wavelets.txt index 1863553bd..ce571416f 100644 --- a/magic/magic-docs/es_ES.UTF-8/wavelets.txt +++ b/magic/magic-docs/es_ES.UTF-8/wavelets.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Wavelets - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Bill Kendrick + ## Authors: Bill Kendrick Adam Rakowski + ## Click to make the entire picture wavy, up-and-down. Drag the mouse up and down to change the height of the ripples, and left and right to change the width. diff --git a/magic/magic-docs/es_ES.UTF-8/waves.txt b/magic/magic-docs/es_ES.UTF-8/waves.txt index 0d852f901..4f204b9f9 100644 --- a/magic/magic-docs/es_ES.UTF-8/waves.txt +++ b/magic/magic-docs/es_ES.UTF-8/waves.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Waves - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to make the entire picture wavy, side-to-side. Drag the mouse up and down to change the height of the ripples, and left and right to change the width. diff --git a/magic/magic-docs/es_ES.UTF-8/wet_paint.txt b/magic/magic-docs/es_ES.UTF-8/wet_paint.txt index ab15a4a33..14889cc6a 100644 --- a/magic/magic-docs/es_ES.UTF-8/wet_paint.txt +++ b/magic/magic-docs/es_ES.UTF-8/wet_paint.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Wet Paint - Group: Painting + ### Group: Painting ### - Authors: Albert Cahalan + ## Authors: Albert Cahalan Bill Kendrick + ## This draws a light, smudgy coat of paint on the picture. diff --git a/magic/magic-docs/es_ES.UTF-8/xor_colors.txt b/magic/magic-docs/es_ES.UTF-8/xor_colors.txt index 450ed242d..8debb1c3c 100644 --- a/magic/magic-docs/es_ES.UTF-8/xor_colors.txt +++ b/magic/magic-docs/es_ES.UTF-8/xor_colors.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Xor Colors - Group: Color Filters + ### Group: Color Filters ### - Author: Lukasz Dmitrowski + ## Author: Lukasz Dmitrowski ## Colors based on the position drawn on the picture. diff --git a/magic/magic-docs/es_ES.UTF-8/zoom.txt b/magic/magic-docs/es_ES.UTF-8/zoom.txt index 968a4a497..d9a583a8a 100644 --- a/magic/magic-docs/es_ES.UTF-8/zoom.txt +++ b/magic/magic-docs/es_ES.UTF-8/zoom.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Zoom - Group: Picture Warps + ### Group: Picture Warps ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Click and drag up to zoom in, or down to zoom out. (When scaling down, your chosen color will be used as a background color.) diff --git a/magic/magic-docs/fr_FR.UTF-8/1pt_perspective.txt b/magic/magic-docs/fr_FR.UTF-8/1pt_perspective.txt index f699c32d9..8d7abe7f1 100644 --- a/magic/magic-docs/fr_FR.UTF-8/1pt_perspective.txt +++ b/magic/magic-docs/fr_FR.UTF-8/1pt_perspective.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Dessin 1 point - Groupe: Projections + ### Groupe: Projections ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Clique et promène la souris pour dessiner des lignes avec une perspective à 1 point de fuite. Les lignes iront uniquement vers le point de fuite, ou bien diff --git a/magic/magic-docs/fr_FR.UTF-8/1pt_perspective_select.txt b/magic/magic-docs/fr_FR.UTF-8/1pt_perspective_select.txt index ac6fccc89..861325e4c 100644 --- a/magic/magic-docs/fr_FR.UTF-8/1pt_perspective_select.txt +++ b/magic/magic-docs/fr_FR.UTF-8/1pt_perspective_select.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Choix 1 point - Groupe: Projections + ### Groupe: Projections ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Clique et promène la souris pour positionner le point de fuite utilisé par l'outil "Dessin 1 point". diff --git a/magic/magic-docs/fr_FR.UTF-8/2pt_perspective.txt b/magic/magic-docs/fr_FR.UTF-8/2pt_perspective.txt index ee2df25d3..f24f3e54b 100644 --- a/magic/magic-docs/fr_FR.UTF-8/2pt_perspective.txt +++ b/magic/magic-docs/fr_FR.UTF-8/2pt_perspective.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Dessin 2 points - Groupe: Projections + ### Groupe: Projections ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Clique et promène la souris pour dessiner des lignes avec une perspective à 2 points de fuite. Les lignes iront uniquement vers les deux points de fuite, ou diff --git a/magic/magic-docs/fr_FR.UTF-8/2pt_perspective_select.txt b/magic/magic-docs/fr_FR.UTF-8/2pt_perspective_select.txt index b53ce915b..5d2662a80 100644 --- a/magic/magic-docs/fr_FR.UTF-8/2pt_perspective_select.txt +++ b/magic/magic-docs/fr_FR.UTF-8/2pt_perspective_select.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Choix 2 points - Groupe: Projections + ### Groupe: Projections ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Clique et promène la souris pour positionner les deux ponts de fuite qui seront utilisés dans l'outil "Dessin 2 points". diff --git a/magic/magic-docs/fr_FR.UTF-8/3dglasses.txt b/magic/magic-docs/fr_FR.UTF-8/3dglasses.txt index 8c76abfd4..0e3c2d60b 100644 --- a/magic/magic-docs/fr_FR.UTF-8/3dglasses.txt +++ b/magic/magic-docs/fr_FR.UTF-8/3dglasses.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Lunettes 3D - Groupe: Filtres couleurs + ### Groupe: Filtres couleurs ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## This tool horizontally separates your entire picture's color channels, letting you create anaglyphic pictures that can be viewed with various kinds of 3D diff --git a/magic/magic-docs/fr_FR.UTF-8/3pt_perspective.txt b/magic/magic-docs/fr_FR.UTF-8/3pt_perspective.txt index 56c5b18d8..0530cedbd 100644 --- a/magic/magic-docs/fr_FR.UTF-8/3pt_perspective.txt +++ b/magic/magic-docs/fr_FR.UTF-8/3pt_perspective.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Dessin à 3-Point - Groupe: Projections + ### Groupe: Projections ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Clique et promène la souris pour dessiner des lignes avec une perspective à 3 points de fuite. Les lignes iront uniquement vers les trois points de fuite, ou diff --git a/magic/magic-docs/fr_FR.UTF-8/3pt_perspective_select.txt b/magic/magic-docs/fr_FR.UTF-8/3pt_perspective_select.txt index 7713ee3bb..6256d3031 100644 --- a/magic/magic-docs/fr_FR.UTF-8/3pt_perspective_select.txt +++ b/magic/magic-docs/fr_FR.UTF-8/3pt_perspective_select.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Choix 3-Point - Groupe: Projections + ### Groupe: Projections ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cliquez et déplacez la souris vers la position des trois points de fuite qui seront utilisés avec l'outil "Dessin 3-Point". diff --git a/magic/magic-docs/fr_FR.UTF-8/ascii_color_computer.txt b/magic/magic-docs/fr_FR.UTF-8/ascii_color_computer.txt index 61da5866a..04607acf7 100644 --- a/magic/magic-docs/fr_FR.UTF-8/ascii_color_computer.txt +++ b/magic/magic-docs/fr_FR.UTF-8/ascii_color_computer.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : ASCII Color Computer - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Transform your picture into colored computer "ASCII art". diff --git a/magic/magic-docs/fr_FR.UTF-8/ascii_computer.txt b/magic/magic-docs/fr_FR.UTF-8/ascii_computer.txt index c429125b2..33b6967a8 100644 --- a/magic/magic-docs/fr_FR.UTF-8/ascii_computer.txt +++ b/magic/magic-docs/fr_FR.UTF-8/ascii_computer.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : ASCII Computer - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Transform your picture into "ASCII art", computer-style. diff --git a/magic/magic-docs/fr_FR.UTF-8/ascii_typewriter.txt b/magic/magic-docs/fr_FR.UTF-8/ascii_typewriter.txt index e62bf9d4f..308b64e17 100644 --- a/magic/magic-docs/fr_FR.UTF-8/ascii_typewriter.txt +++ b/magic/magic-docs/fr_FR.UTF-8/ascii_typewriter.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : ASCII Typewriter - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Transform your picture into "ASCII art", typewriter-style. diff --git a/magic/magic-docs/fr_FR.UTF-8/blinds.txt b/magic/magic-docs/fr_FR.UTF-8/blinds.txt index f0bc97777..cdd052c8c 100644 --- a/magic/magic-docs/fr_FR.UTF-8/blinds.txt +++ b/magic/magic-docs/fr_FR.UTF-8/blinds.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Store - Groupe: Décorations des images + ### Groupe: Décorations des images ### - Auteur : Pere Pujal i Carabantes + ## Auteur : Pere Pujal i Carabantes ## Cliquez vers le bord de votre dessin pour tirer un store sur celui-ci. Déplacez-vous verticalement pour ouvrir ou fermer le store. diff --git a/magic/magic-docs/fr_FR.UTF-8/blocks.txt b/magic/magic-docs/fr_FR.UTF-8/blocks.txt index 5bf505265..4ec97cca7 100644 --- a/magic/magic-docs/fr_FR.UTF-8/blocks.txt +++ b/magic/magic-docs/fr_FR.UTF-8/blocks.txt @@ -1,9 +1,10 @@ Outil 'Magie' de Tux Paint : Blocs - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteurs : Bill Kendrick + ## Auteurs : Bill Kendrick Albert Cahalan + ## Ceci transforme l'image comme si elle était formée de blocs ("pixelisée"), là où vous balayez avec la souris. diff --git a/magic/magic-docs/fr_FR.UTF-8/bloom.txt b/magic/magic-docs/fr_FR.UTF-8/bloom.txt index d5d6a333f..61f12f332 100644 --- a/magic/magic-docs/fr_FR.UTF-8/bloom.txt +++ b/magic/magic-docs/fr_FR.UTF-8/bloom.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Fleurir - Groupe: Filtres couleurs + ### Groupe: Filtres couleurs ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Ajoute un effet de "floraison" éclatante aux images. diff --git a/magic/magic-docs/fr_FR.UTF-8/blur.txt b/magic/magic-docs/fr_FR.UTF-8/blur.txt index 2baffead6..bfe3d064f 100644 --- a/magic/magic-docs/fr_FR.UTF-8/blur.txt +++ b/magic/magic-docs/fr_FR.UTF-8/blur.txt @@ -1,9 +1,10 @@ Outil 'Magie' de Tux Paint : Flou - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteurs : Bill Kendrick + ## Auteurs : Bill Kendrick Albert Cahalan + ## Ceci floute l'image là où vous promenez la souris. diff --git a/magic/magic-docs/fr_FR.UTF-8/bricks.txt b/magic/magic-docs/fr_FR.UTF-8/bricks.txt index 6c7d3e1a7..cd0c19a61 100644 --- a/magic/magic-docs/fr_FR.UTF-8/bricks.txt +++ b/magic/magic-docs/fr_FR.UTF-8/bricks.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Briques - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Albert Cahalan + ## Auteur : Albert Cahalan ## This tool intelligently paints brick patterns on the canvas. The bricks can be tinted various redish hues by selecting different colors in the color palette. diff --git a/magic/magic-docs/fr_FR.UTF-8/calligraphy.txt b/magic/magic-docs/fr_FR.UTF-8/calligraphy.txt index e32b7b175..826883c46 100644 --- a/magic/magic-docs/fr_FR.UTF-8/calligraphy.txt +++ b/magic/magic-docs/fr_FR.UTF-8/calligraphy.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Calligraphie - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Ceci peint sur le canevas avec un style calligraphique. Plus vous allez vite, plus les lignes sont fines. diff --git a/magic/magic-docs/fr_FR.UTF-8/cartoon.txt b/magic/magic-docs/fr_FR.UTF-8/cartoon.txt index 620283870..39e31cef5 100644 --- a/magic/magic-docs/fr_FR.UTF-8/cartoon.txt +++ b/magic/magic-docs/fr_FR.UTF-8/cartoon.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : B.D. - Groupe: Filtres couleurs + ### Groupe: Filtres couleurs ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Ceci fait que l'image ressemble à une B.D. — avec des contours épais et des couleurs unies et vives — là où vous passez la souris. diff --git a/magic/magic-docs/fr_FR.UTF-8/chalk.txt b/magic/magic-docs/fr_FR.UTF-8/chalk.txt index 6653c6357..d77ebd105 100644 --- a/magic/magic-docs/fr_FR.UTF-8/chalk.txt +++ b/magic/magic-docs/fr_FR.UTF-8/chalk.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Craie - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Ceci fait que des parties de l'image (là où vous avez balayé avec la souris) apparaissent comme dessinées à la craie. diff --git a/magic/magic-docs/fr_FR.UTF-8/checkerboard.txt b/magic/magic-docs/fr_FR.UTF-8/checkerboard.txt index 5d7c2b119..0b4616f7a 100644 --- a/magic/magic-docs/fr_FR.UTF-8/checkerboard.txt +++ b/magic/magic-docs/fr_FR.UTF-8/checkerboard.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Damier - Groupe: Décorations des images + ### Groupe: Décorations des images ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Couvre entièrement le canevas avec un damier en utilisant la couleur sélectionnée. Balayez pour changer la taille des carrés. diff --git a/magic/magic-docs/fr_FR.UTF-8/circles.txt b/magic/magic-docs/fr_FR.UTF-8/circles.txt index 2989a950f..b2d72c124 100644 --- a/magic/magic-docs/fr_FR.UTF-8/circles.txt +++ b/magic/magic-docs/fr_FR.UTF-8/circles.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Cercles - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cela transforme votre image en coups de pinceaux circulaires autour du point où vous avez cliqué. diff --git a/magic/magic-docs/fr_FR.UTF-8/clone.txt b/magic/magic-docs/fr_FR.UTF-8/clone.txt index 3025d6b2b..eb17382e9 100644 --- a/magic/magic-docs/fr_FR.UTF-8/clone.txt +++ b/magic/magic-docs/fr_FR.UTF-8/clone.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Cloner - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Clone (copie en peignant) une partie de l'image. Cliquez sur une partie, puis cliquez et balayer autre part sur le dessin. Une fois relâché, cliquez pour diff --git a/magic/magic-docs/fr_FR.UTF-8/color_and_white.txt b/magic/magic-docs/fr_FR.UTF-8/color_and_white.txt index 37fd3baa8..478ff2680 100644 --- a/magic/magic-docs/fr_FR.UTF-8/color_and_white.txt +++ b/magic/magic-docs/fr_FR.UTF-8/color_and_white.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Couleur et blanc - Groupe: Filtres couleurs + ### Groupe: Filtres couleurs ### - Auteur : Andrew Corcoran + ## Auteur : Andrew Corcoran ## This makes parts of your picture two colors: white, and the color chosen in the palette — i.e., if you choose black, you'll get a black and white picture; no diff --git a/magic/magic-docs/fr_FR.UTF-8/color_shift.txt b/magic/magic-docs/fr_FR.UTF-8/color_shift.txt index 383acd228..f12fe0a63 100644 --- a/magic/magic-docs/fr_FR.UTF-8/color_shift.txt +++ b/magic/magic-docs/fr_FR.UTF-8/color_shift.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Changement de couleur - Groupe: Filtres couleurs + ### Groupe: Filtres couleurs ### - Auteur : Andrew Corcoran + ## Auteur : Andrew Corcoran ## Change les couleurs de votre image. diff --git a/magic/magic-docs/fr_FR.UTF-8/colorsep.txt b/magic/magic-docs/fr_FR.UTF-8/colorsep.txt index 8f414b04a..6d915b767 100644 --- a/magic/magic-docs/fr_FR.UTF-8/colorsep.txt +++ b/magic/magic-docs/fr_FR.UTF-8/colorsep.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Sép des couleurs. - Groupe: Filtres couleurs + ### Groupe: Filtres couleurs ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cet outil sépare une couleur du dessin entier, la déplaçant à l'écart des autres (semblable à l'effet 'lunettes 3D, mais vous pouvez choisir la couleur à diff --git a/magic/magic-docs/fr_FR.UTF-8/comic_dots.txt b/magic/magic-docs/fr_FR.UTF-8/comic_dots.txt index 6f35cfc35..6687305b6 100644 --- a/magic/magic-docs/fr_FR.UTF-8/comic_dots.txt +++ b/magic/magic-docs/fr_FR.UTF-8/comic_dots.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Comic Dots - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books. diff --git a/magic/magic-docs/fr_FR.UTF-8/concentric-circle.txt b/magic/magic-docs/fr_FR.UTF-8/concentric-circle.txt index 9ee61cccf..c0051006b 100644 --- a/magic/magic-docs/fr_FR.UTF-8/concentric-circle.txt +++ b/magic/magic-docs/fr_FR.UTF-8/concentric-circle.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Concentric Circle - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Draw concentric circles. diff --git a/magic/magic-docs/fr_FR.UTF-8/concentric-square.txt b/magic/magic-docs/fr_FR.UTF-8/concentric-square.txt index ca36eb609..9ef7bdab3 100644 --- a/magic/magic-docs/fr_FR.UTF-8/concentric-square.txt +++ b/magic/magic-docs/fr_FR.UTF-8/concentric-square.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Concentric Square - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Draw concentric squares. diff --git a/magic/magic-docs/fr_FR.UTF-8/confetti.txt b/magic/magic-docs/fr_FR.UTF-8/confetti.txt index d1312fa14..69c2accd7 100644 --- a/magic/magic-docs/fr_FR.UTF-8/confetti.txt +++ b/magic/magic-docs/fr_FR.UTF-8/confetti.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Confettis - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Adam Rakowski + ## Auteur : Adam Rakowski ## Jetez des confettis sur l'image ! diff --git a/magic/magic-docs/fr_FR.UTF-8/crescent.txt b/magic/magic-docs/fr_FR.UTF-8/crescent.txt index 6bd753f56..e15f9e5c6 100644 --- a/magic/magic-docs/fr_FR.UTF-8/crescent.txt +++ b/magic/magic-docs/fr_FR.UTF-8/crescent.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Crescent - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Draw one of various crescent shapes at a chosen angle. diff --git a/magic/magic-docs/fr_FR.UTF-8/darken.txt b/magic/magic-docs/fr_FR.UTF-8/darken.txt index 3efb2f064..afe3b33d4 100644 --- a/magic/magic-docs/fr_FR.UTF-8/darken.txt +++ b/magic/magic-docs/fr_FR.UTF-8/darken.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Assombrir - Groupe: Filtres couleurs + ### Groupe: Filtres couleurs ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cela assombrit les couleurs là où vous promènerez la souris. (Si vous le faites plusieurs fois au même endroit, vous aurez éventuellement du noir.) diff --git a/magic/magic-docs/fr_FR.UTF-8/desaturate.txt b/magic/magic-docs/fr_FR.UTF-8/desaturate.txt index 0201c69a8..36c055beb 100644 --- a/magic/magic-docs/fr_FR.UTF-8/desaturate.txt +++ b/magic/magic-docs/fr_FR.UTF-8/desaturate.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Désaturer - Groupe: Filtres couleurs + ### Groupe: Filtres couleurs ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cela désature les couleurs là où vous promenez votre souris. (Si vous les faites plusieurs fois au même endroit, vous obtiendrez éventuellement du gris.) diff --git a/magic/magic-docs/fr_FR.UTF-8/dimetric_draw.txt b/magic/magic-docs/fr_FR.UTF-8/dimetric_draw.txt index 349438e10..d39d045ff 100644 --- a/magic/magic-docs/fr_FR.UTF-8/dimetric_draw.txt +++ b/magic/magic-docs/fr_FR.UTF-8/dimetric_draw.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Dimetric Draw - Groupe: Projections + ### Groupe: Projections ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Click and drag to draw in a dimetric projection. Lines will only go vertically, or at a chosen angle and its mirror. Use "Dimetric Select" to adjust the angle. diff --git a/magic/magic-docs/fr_FR.UTF-8/dimetric_select.txt b/magic/magic-docs/fr_FR.UTF-8/dimetric_select.txt index d34e1cf2b..18379e2d0 100644 --- a/magic/magic-docs/fr_FR.UTF-8/dimetric_select.txt +++ b/magic/magic-docs/fr_FR.UTF-8/dimetric_select.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Dimetric Select - Groupe: Projections + ### Groupe: Projections ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Click (and drag) to position the pair of angles that will be used with the "Dimetric Draw" tool. diff --git a/magic/magic-docs/fr_FR.UTF-8/distortion.txt b/magic/magic-docs/fr_FR.UTF-8/distortion.txt index 8523c75b8..c6f8d7583 100644 --- a/magic/magic-docs/fr_FR.UTF-8/distortion.txt +++ b/magic/magic-docs/fr_FR.UTF-8/distortion.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Distorsion - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Ceci déforme légèrement l'image à l'endroit où vous bougez la souris. diff --git a/magic/magic-docs/fr_FR.UTF-8/dither.txt b/magic/magic-docs/fr_FR.UTF-8/dither.txt index 8a8b5585a..153fcc52c 100644 --- a/magic/magic-docs/fr_FR.UTF-8/dither.txt +++ b/magic/magic-docs/fr_FR.UTF-8/dither.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Dither - Groupe: Filtres couleurs + ### Groupe: Filtres couleurs ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## This makes parts of your picture two colors: white, and the color chosen in the palette, using a dithered pattern of dots that reflect the original picture's diff --git a/magic/magic-docs/fr_FR.UTF-8/dither_keep_colors.txt b/magic/magic-docs/fr_FR.UTF-8/dither_keep_colors.txt index 442bfba38..0570c4eea 100644 --- a/magic/magic-docs/fr_FR.UTF-8/dither_keep_colors.txt +++ b/magic/magic-docs/fr_FR.UTF-8/dither_keep_colors.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Dither (Keep Colors) - Groupe: Filtres couleurs + ### Groupe: Filtres couleurs ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## This makes parts of your picture two colors: white, and colors based on your original drawing, using a dithered pattern of dots that reflect the original diff --git a/magic/magic-docs/fr_FR.UTF-8/doublevision.txt b/magic/magic-docs/fr_FR.UTF-8/doublevision.txt index 5f02b9159..cbaea5d90 100644 --- a/magic/magic-docs/fr_FR.UTF-8/doublevision.txt +++ b/magic/magic-docs/fr_FR.UTF-8/doublevision.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Vision double - Groupe: Filtres couleurs + ### Groupe: Filtres couleurs ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cela mélange l'image avec elle-même, pour simuler une double vision. diff --git a/magic/magic-docs/fr_FR.UTF-8/drip.txt b/magic/magic-docs/fr_FR.UTF-8/drip.txt index 0ad323f6c..91dc2f610 100644 --- a/magic/magic-docs/fr_FR.UTF-8/drip.txt +++ b/magic/magic-docs/fr_FR.UTF-8/drip.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Goutte - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Ceci fait "dégouliner" la peinture à l'endroit où vous bougez la souris. diff --git a/magic/magic-docs/fr_FR.UTF-8/edges.txt b/magic/magic-docs/fr_FR.UTF-8/edges.txt index d2086e1be..6bb91bacd 100644 --- a/magic/magic-docs/fr_FR.UTF-8/edges.txt +++ b/magic/magic-docs/fr_FR.UTF-8/edges.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Bords - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Andrew Corcoran + ## Auteur : Andrew Corcoran ## Trace les bordures dans votre dessin, avec un arrière-plan blanc. diff --git a/magic/magic-docs/fr_FR.UTF-8/emboss.txt b/magic/magic-docs/fr_FR.UTF-8/emboss.txt index 9c90b2742..d38c14a19 100644 --- a/magic/magic-docs/fr_FR.UTF-8/emboss.txt +++ b/magic/magic-docs/fr_FR.UTF-8/emboss.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Relief - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Ceci rend des parties de votre image "gaufrées". Partout où il y a des finitions nettes dans votre image, celles-ci deviendront comme si elles étaient diff --git a/magic/magic-docs/fr_FR.UTF-8/epitrochoid.txt b/magic/magic-docs/fr_FR.UTF-8/epitrochoid.txt index 0449551de..4516c9762 100644 --- a/magic/magic-docs/fr_FR.UTF-8/epitrochoid.txt +++ b/magic/magic-docs/fr_FR.UTF-8/epitrochoid.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Epitrochoid - Groupe: Artistique + ### Groupe: Artistique ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/fr_FR.UTF-8/epitrochoid_edge.txt b/magic/magic-docs/fr_FR.UTF-8/epitrochoid_edge.txt index 517cf92b0..569e493ee 100644 --- a/magic/magic-docs/fr_FR.UTF-8/epitrochoid_edge.txt +++ b/magic/magic-docs/fr_FR.UTF-8/epitrochoid_edge.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Epitrochoid Edge - Groupe: Artistique + ### Groupe: Artistique ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/fr_FR.UTF-8/epitrochoid_inside.txt b/magic/magic-docs/fr_FR.UTF-8/epitrochoid_inside.txt index f5e3426ec..2860eb1cf 100644 --- a/magic/magic-docs/fr_FR.UTF-8/epitrochoid_inside.txt +++ b/magic/magic-docs/fr_FR.UTF-8/epitrochoid_inside.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Epitrochoid Inside - Groupe: Artistique + ### Groupe: Artistique ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/fr_FR.UTF-8/epitrochoid_outside.txt b/magic/magic-docs/fr_FR.UTF-8/epitrochoid_outside.txt index 6bd650337..d76fd84d8 100644 --- a/magic/magic-docs/fr_FR.UTF-8/epitrochoid_outside.txt +++ b/magic/magic-docs/fr_FR.UTF-8/epitrochoid_outside.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Epitrochoid Outside - Groupe: Artistique + ### Groupe: Artistique ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/fr_FR.UTF-8/filled_polygon.txt b/magic/magic-docs/fr_FR.UTF-8/filled_polygon.txt index 1739af888..d0f505517 100644 --- a/magic/magic-docs/fr_FR.UTF-8/filled_polygon.txt +++ b/magic/magic-docs/fr_FR.UTF-8/filled_polygon.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Filled Polygon - Groupe: Artistique + ### Groupe: Artistique ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Place three or more connected points on your picture to form a polygon; it will be filled with the currently-chosen color. (Connect the final (red) point to diff --git a/magic/magic-docs/fr_FR.UTF-8/fisheye.txt b/magic/magic-docs/fr_FR.UTF-8/fisheye.txt index 06b6f46ff..11581211e 100644 --- a/magic/magic-docs/fr_FR.UTF-8/fisheye.txt +++ b/magic/magic-docs/fr_FR.UTF-8/fisheye.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Oeil de poisson - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Adam Rakowski + ## Auteur : Adam Rakowski ## Déforme des parties de l'image comme si elle était vue au travers d'une lentille "oeil de poisson". diff --git a/magic/magic-docs/fr_FR.UTF-8/flip.txt b/magic/magic-docs/fr_FR.UTF-8/flip.txt index 8bb11012f..0c0eb2dd7 100644 --- a/magic/magic-docs/fr_FR.UTF-8/flip.txt +++ b/magic/magic-docs/fr_FR.UTF-8/flip.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Renverser - Groupe: Déformations de l'image + ### Groupe: Déformations de l'image ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Semblable à "Miroir". Cliquez et toute l'image sera inversée haut/bas. diff --git a/magic/magic-docs/fr_FR.UTF-8/flower.txt b/magic/magic-docs/fr_FR.UTF-8/flower.txt index d405b14d4..27a7ec21d 100644 --- a/magic/magic-docs/fr_FR.UTF-8/flower.txt +++ b/magic/magic-docs/fr_FR.UTF-8/flower.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Fleur - Groupe: Artistique + ### Groupe: Artistique ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cet outil dessine des petites fleurs avec des feuilles et des tiges. Cliquez pour positionner la base, puis déplacez la souris vers le haut pour avoir la diff --git a/magic/magic-docs/fr_FR.UTF-8/foam.txt b/magic/magic-docs/fr_FR.UTF-8/foam.txt index bf26f1161..2eb0a0782 100644 --- a/magic/magic-docs/fr_FR.UTF-8/foam.txt +++ b/magic/magic-docs/fr_FR.UTF-8/foam.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Mousse - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cliquez et déplacez la souris pour dessiner des bulles de savon. Plus vous allez avec la souris en un endroit particulier, plus les petites bulles se diff --git a/magic/magic-docs/fr_FR.UTF-8/fold.txt b/magic/magic-docs/fr_FR.UTF-8/fold.txt index 4ae9b35f0..42fef870e 100644 --- a/magic/magic-docs/fr_FR.UTF-8/fold.txt +++ b/magic/magic-docs/fr_FR.UTF-8/fold.txt @@ -1,10 +1,11 @@ Outil 'Magie' de Tux Paint : Plier - Groupe: Déformations de l'image + ### Groupe: Déformations de l'image ### - Auteurs : Adam Rakowski + ## Auteurs : Adam Rakowski Bill Kendrick Pere Pujal i Carabantes + ## Cliquez dans un coin de votre dessin et balayez vers le centre pour le replier comme un morceau de papier. diff --git a/magic/magic-docs/fr_FR.UTF-8/fractal.txt b/magic/magic-docs/fr_FR.UTF-8/fractal.txt index d195c1a28..bbae42a86 100644 --- a/magic/magic-docs/fr_FR.UTF-8/fractal.txt +++ b/magic/magic-docs/fr_FR.UTF-8/fractal.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Fractal - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat. diff --git a/magic/magic-docs/fr_FR.UTF-8/fretwork.txt b/magic/magic-docs/fr_FR.UTF-8/fretwork.txt index 0c2f0a84b..c1c5736fc 100644 --- a/magic/magic-docs/fr_FR.UTF-8/fretwork.txt +++ b/magic/magic-docs/fr_FR.UTF-8/fretwork.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Frise - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Pere Pujal i Carabantes + ## Auteur : Pere Pujal i Carabantes ## Exécute un dessin décoratif avec entrelacement qui ressemble à un travail de chantournage du bois. diff --git a/magic/magic-docs/fr_FR.UTF-8/fur.txt b/magic/magic-docs/fr_FR.UTF-8/fur.txt index a304c2238..c6af2b7b5 100644 --- a/magic/magic-docs/fr_FR.UTF-8/fur.txt +++ b/magic/magic-docs/fr_FR.UTF-8/fur.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Fourrure - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Ajoutez de la fourrure à votre dessin. diff --git a/magic/magic-docs/fr_FR.UTF-8/glass_tile.txt b/magic/magic-docs/fr_FR.UTF-8/glass_tile.txt index 33e85fd22..28975a488 100644 --- a/magic/magic-docs/fr_FR.UTF-8/glass_tile.txt +++ b/magic/magic-docs/fr_FR.UTF-8/glass_tile.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Carreau de verre - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cliquez et balayez votre image pour faire en sorte qu'elle ressemble à une image vue au travers de tuiles de verre. diff --git a/magic/magic-docs/fr_FR.UTF-8/googlyeyes.txt b/magic/magic-docs/fr_FR.UTF-8/googlyeyes.txt index ba0f6f533..d70814100 100644 --- a/magic/magic-docs/fr_FR.UTF-8/googlyeyes.txt +++ b/magic/magic-docs/fr_FR.UTF-8/googlyeyes.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Yeux écarquillés - Groupe: Artistique + ### Groupe: Artistique ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Draws a googly eye where you click. Drag to position the pupil. (If the Magic size feature is disabled, multiple "Yeux écarquillés" tools will be made diff --git a/magic/magic-docs/fr_FR.UTF-8/grass.txt b/magic/magic-docs/fr_FR.UTF-8/grass.txt index ecbd81d30..9acde796a 100644 --- a/magic/magic-docs/fr_FR.UTF-8/grass.txt +++ b/magic/magic-docs/fr_FR.UTF-8/grass.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Herbe - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Albert Cahalan + ## Auteur : Albert Cahalan ## Peint de l'herbe sur l'image. Plus on va le haut du canevas, plus l'herbe est petite, donnant ainsi une illusion de perspective. L'herbe peut être colorée diff --git a/magic/magic-docs/fr_FR.UTF-8/halftone.txt b/magic/magic-docs/fr_FR.UTF-8/halftone.txt index 4fc7ebd2b..739bf8e09 100644 --- a/magic/magic-docs/fr_FR.UTF-8/halftone.txt +++ b/magic/magic-docs/fr_FR.UTF-8/halftone.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Demi-teinte - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Ceci fait que votre image ressemble à du papier journal. Différentes "encres" cyan, magenta, jaune et noir apparaîtront sur ton dessin. diff --git a/magic/magic-docs/fr_FR.UTF-8/hexagon_mosaic.txt b/magic/magic-docs/fr_FR.UTF-8/hexagon_mosaic.txt index 26f9b1211..a521a729f 100644 --- a/magic/magic-docs/fr_FR.UTF-8/hexagon_mosaic.txt +++ b/magic/magic-docs/fr_FR.UTF-8/hexagon_mosaic.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Mosaïque hexagonale - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Pere Pujal i Carabantes + ## Auteur : Pere Pujal i Carabantes ## Transforme des parties de ton dessin en une mosaïque de cellules hexagonales. diff --git a/magic/magic-docs/fr_FR.UTF-8/hypotrochoid.txt b/magic/magic-docs/fr_FR.UTF-8/hypotrochoid.txt index 2de96069c..518853e6a 100644 --- a/magic/magic-docs/fr_FR.UTF-8/hypotrochoid.txt +++ b/magic/magic-docs/fr_FR.UTF-8/hypotrochoid.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Hypotrochoid - Groupe: Artistique + ### Groupe: Artistique ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/fr_FR.UTF-8/hypotrochoid_edge.txt b/magic/magic-docs/fr_FR.UTF-8/hypotrochoid_edge.txt index 8fb252ab2..034831aeb 100644 --- a/magic/magic-docs/fr_FR.UTF-8/hypotrochoid_edge.txt +++ b/magic/magic-docs/fr_FR.UTF-8/hypotrochoid_edge.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Hypotrochoid Edge - Groupe: Artistique + ### Groupe: Artistique ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/fr_FR.UTF-8/hypotrochoid_inside.txt b/magic/magic-docs/fr_FR.UTF-8/hypotrochoid_inside.txt index 0a5d327b2..f87492431 100644 --- a/magic/magic-docs/fr_FR.UTF-8/hypotrochoid_inside.txt +++ b/magic/magic-docs/fr_FR.UTF-8/hypotrochoid_inside.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Hypotrochoid Inside - Groupe: Artistique + ### Groupe: Artistique ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/fr_FR.UTF-8/hypotrochoid_outside.txt b/magic/magic-docs/fr_FR.UTF-8/hypotrochoid_outside.txt index e5f1aca4b..f1177dab6 100644 --- a/magic/magic-docs/fr_FR.UTF-8/hypotrochoid_outside.txt +++ b/magic/magic-docs/fr_FR.UTF-8/hypotrochoid_outside.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Hypotrochoid Outside - Groupe: Artistique + ### Groupe: Artistique ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/fr_FR.UTF-8/index.txt b/magic/magic-docs/fr_FR.UTF-8/index.txt index f36e07e1c..9856708af 100644 --- a/magic/magic-docs/fr_FR.UTF-8/index.txt +++ b/magic/magic-docs/fr_FR.UTF-8/index.txt @@ -1,6 +1,6 @@ Outil 'Magie' de Tux Paint : Liste des outils de Magie -Distorsions + ### Distorsions ### * Flou * Affiner @@ -31,7 +31,7 @@ Distorsions * Parasites * Demi-teinte -Filtres couleurs + ### Filtres couleurs ### * Négatif * Complémentaire @@ -53,7 +53,7 @@ Filtres couleurs * Couleurs Xor * Fleurir -Déformations de l'image + ### Déformations de l'image ### * Miroir * Renverser @@ -71,7 +71,7 @@ Déformations de l'image * Kaleido-4, Kaleido-6, et Kaleido-8 * Rotate -Peindre + ### Peindre ### * Briques * Spray Paint @@ -104,7 +104,7 @@ Peindre * Lumière * Fractal -Peindre un motif + ### Peindre un motif ### * Symétrie D/G * Symétrie H/B @@ -116,14 +116,14 @@ Peindre un motif * Tessellation Pointy * Tessellation Flat -Décorations des images + ### Décorations des images ### * Store * Damier * Boule de neige * Flocon de neige -Projections + ### Projections ### * Dessin 1 point * Choix 1 point @@ -139,7 +139,7 @@ Projections * Oblique Draw * Oblique Select -Artistique + ### Artistique ### * Fleur * Yeux écarquillés diff --git a/magic/magic-docs/fr_FR.UTF-8/irregular_mosaic.txt b/magic/magic-docs/fr_FR.UTF-8/irregular_mosaic.txt index 5595038a9..39c71b4d3 100644 --- a/magic/magic-docs/fr_FR.UTF-8/irregular_mosaic.txt +++ b/magic/magic-docs/fr_FR.UTF-8/irregular_mosaic.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Mosaïque irrégulière - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Pere Pujal i Carabantes + ## Auteur : Pere Pujal i Carabantes ## Transforme des parties de ton dessin en une mosaïque de cellules de forme irrégulière. diff --git a/magic/magic-docs/fr_FR.UTF-8/isometric_line.txt b/magic/magic-docs/fr_FR.UTF-8/isometric_line.txt index 3f1c1891a..91218c758 100644 --- a/magic/magic-docs/fr_FR.UTF-8/isometric_line.txt +++ b/magic/magic-docs/fr_FR.UTF-8/isometric_line.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Isometric Line - Groupe: Projections + ### Groupe: Projections ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Click and drag to draw in an isometric projection. Lines will only go vertically, or at two mirrored angles. (The angles are preset and evenly spaced diff --git a/magic/magic-docs/fr_FR.UTF-8/kaleidoscope.txt b/magic/magic-docs/fr_FR.UTF-8/kaleidoscope.txt index 7ab578c22..a64afaab5 100644 --- a/magic/magic-docs/fr_FR.UTF-8/kaleidoscope.txt +++ b/magic/magic-docs/fr_FR.UTF-8/kaleidoscope.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Kaléidoscope - Groupe: Peindre un motif + ### Groupe: Peindre un motif ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Ce pinceau peint à quatre endroits à la fois, avec effet de miroir symétrique à la fois horizontal et vertical. Il utilise la couleur sélectionnée. diff --git a/magic/magic-docs/fr_FR.UTF-8/kaleidoscope_lens.txt b/magic/magic-docs/fr_FR.UTF-8/kaleidoscope_lens.txt index f4772d806..d759574ae 100644 --- a/magic/magic-docs/fr_FR.UTF-8/kaleidoscope_lens.txt +++ b/magic/magic-docs/fr_FR.UTF-8/kaleidoscope_lens.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Kaleido-4, Kaleido-6, et Kaleido-8 - Groupe: Déformations de l'image + ### Groupe: Déformations de l'image ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Ces trois outils font comme si vous regardiez votre image avec un kaleidoscope. diff --git a/magic/magic-docs/fr_FR.UTF-8/keep_color.txt b/magic/magic-docs/fr_FR.UTF-8/keep_color.txt index 601ec727b..937355d6c 100644 --- a/magic/magic-docs/fr_FR.UTF-8/keep_color.txt +++ b/magic/magic-docs/fr_FR.UTF-8/keep_color.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Garder une couleur - Groupe: Filtres couleurs + ### Groupe: Filtres couleurs ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cela désature complètement (rend tout gris) les endroits de l'image qui ne correspondent pas à la couleur choisie. diff --git a/magic/magic-docs/fr_FR.UTF-8/light.txt b/magic/magic-docs/fr_FR.UTF-8/light.txt index 1a487dcd3..dc7757ba6 100644 --- a/magic/magic-docs/fr_FR.UTF-8/light.txt +++ b/magic/magic-docs/fr_FR.UTF-8/light.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Lumière - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Ceci dessine un rayon lumineux sur le canevas, avec la couleur sélectionnée. Plus vous l'utilisez sur une zone donnée, plus il devient clair. diff --git a/magic/magic-docs/fr_FR.UTF-8/lighten.txt b/magic/magic-docs/fr_FR.UTF-8/lighten.txt index ff8030380..a62b5fd44 100644 --- a/magic/magic-docs/fr_FR.UTF-8/lighten.txt +++ b/magic/magic-docs/fr_FR.UTF-8/lighten.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Éclaircir - Groupe: Filtres couleurs + ### Groupe: Filtres couleurs ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cela affadit les couleurs à l'endroit où vous promenez la souris. (Si vous le faites plusieurs fois au même endroit, vous obtiendrez éventuellement du diff --git a/magic/magic-docs/fr_FR.UTF-8/lightning.txt b/magic/magic-docs/fr_FR.UTF-8/lightning.txt index 83219e840..6a6bc6af3 100644 --- a/magic/magic-docs/fr_FR.UTF-8/lightning.txt +++ b/magic/magic-docs/fr_FR.UTF-8/lightning.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Foudre - Groupe: Artistique + ### Groupe: Artistique ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Dessine un éclair entre deux points de l'image. diff --git a/magic/magic-docs/fr_FR.UTF-8/loops.txt b/magic/magic-docs/fr_FR.UTF-8/loops.txt index 48d767f2b..60d2ec56c 100644 --- a/magic/magic-docs/fr_FR.UTF-8/loops.txt +++ b/magic/magic-docs/fr_FR.UTF-8/loops.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Boucles - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Dessine des boucles sur le canevas. diff --git a/magic/magic-docs/fr_FR.UTF-8/maze.txt b/magic/magic-docs/fr_FR.UTF-8/maze.txt index 7170ac0c3..06f36e4fa 100644 --- a/magic/magic-docs/fr_FR.UTF-8/maze.txt +++ b/magic/magic-docs/fr_FR.UTF-8/maze.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Labyrinthe - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cliquez et promenez le curseur pour construire un labyrinthe sur votre image. diff --git a/magic/magic-docs/fr_FR.UTF-8/metal_paint.txt b/magic/magic-docs/fr_FR.UTF-8/metal_paint.txt index cb62a9083..f2eb21d78 100644 --- a/magic/magic-docs/fr_FR.UTF-8/metal_paint.txt +++ b/magic/magic-docs/fr_FR.UTF-8/metal_paint.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Peinture métallique - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cliquez et promenez votre curseur pour mette du métal brillant de la couleur choisie. diff --git a/magic/magic-docs/fr_FR.UTF-8/mirror.txt b/magic/magic-docs/fr_FR.UTF-8/mirror.txt index 42fd4be03..27a7f96da 100644 --- a/magic/magic-docs/fr_FR.UTF-8/mirror.txt +++ b/magic/magic-docs/fr_FR.UTF-8/mirror.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Miroir - Groupe: Déformations de l'image + ### Groupe: Déformations de l'image ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Quand vous cliquez sur le dessin avec l'effet magique "Miroir" sélectionné, toute l'image est inversée comme dans un miroir. diff --git a/magic/magic-docs/fr_FR.UTF-8/mosaic.txt b/magic/magic-docs/fr_FR.UTF-8/mosaic.txt index 8bc60c89e..307473e57 100644 --- a/magic/magic-docs/fr_FR.UTF-8/mosaic.txt +++ b/magic/magic-docs/fr_FR.UTF-8/mosaic.txt @@ -1,9 +1,10 @@ Outil 'Magie' de Tux Paint : Mosaïque - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteurs : Adam Rakowski + ## Auteurs : Adam Rakowski Pere Pujal i Carabantes + ## Ajoute un effet de miroir en mosaïque au dessin. diff --git a/magic/magic-docs/fr_FR.UTF-8/negative.txt b/magic/magic-docs/fr_FR.UTF-8/negative.txt index 0fcca0e18..a846fdc55 100644 --- a/magic/magic-docs/fr_FR.UTF-8/negative.txt +++ b/magic/magic-docs/fr_FR.UTF-8/negative.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Négatif - Groupe: Filtres couleurs + ### Groupe: Filtres couleurs ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cela inverse les couleurs là où vous promenez la souris. (p. ex. le blanc devient noir et vice-versa). Les valeurs des composants rouges, verts et bleus diff --git a/magic/magic-docs/fr_FR.UTF-8/noise.txt b/magic/magic-docs/fr_FR.UTF-8/noise.txt index eb41a332e..542a003ba 100644 --- a/magic/magic-docs/fr_FR.UTF-8/noise.txt +++ b/magic/magic-docs/fr_FR.UTF-8/noise.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Parasites - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Andrew Corcoran + ## Auteur : Andrew Corcoran ## Ajoute des parasites sur le dessin. diff --git a/magic/magic-docs/fr_FR.UTF-8/oblique_draw.txt b/magic/magic-docs/fr_FR.UTF-8/oblique_draw.txt index 4081d7483..8140dbb97 100644 --- a/magic/magic-docs/fr_FR.UTF-8/oblique_draw.txt +++ b/magic/magic-docs/fr_FR.UTF-8/oblique_draw.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Oblique Draw - Groupe: Projections + ### Groupe: Projections ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Click and drag to draw in an oblique projection. Lines will only go vertically, horizontally, and at a chosen angle. Use "Oblique Select" to adjust the angle. diff --git a/magic/magic-docs/fr_FR.UTF-8/oblique_select.txt b/magic/magic-docs/fr_FR.UTF-8/oblique_select.txt index 585051d05..e5a81f05b 100644 --- a/magic/magic-docs/fr_FR.UTF-8/oblique_select.txt +++ b/magic/magic-docs/fr_FR.UTF-8/oblique_select.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Oblique Select - Groupe: Projections + ### Groupe: Projections ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Click (and drag) to position the angle that will be used with the "Oblique Draw" tool. diff --git a/magic/magic-docs/fr_FR.UTF-8/opposite.txt b/magic/magic-docs/fr_FR.UTF-8/opposite.txt index 7009e5e2a..40826689c 100644 --- a/magic/magic-docs/fr_FR.UTF-8/opposite.txt +++ b/magic/magic-docs/fr_FR.UTF-8/opposite.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Complémentaire - Groupe: Filtres couleurs + ### Groupe: Filtres couleurs ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cela convertit les couleurs là où vous promenez la souris en leurs complémentaires (opposées). (p.ex. le bleu devient orange et vice versa). Cela diff --git a/magic/magic-docs/fr_FR.UTF-8/panels.txt b/magic/magic-docs/fr_FR.UTF-8/panels.txt index 897028f3d..e57208dae 100644 --- a/magic/magic-docs/fr_FR.UTF-8/panels.txt +++ b/magic/magic-docs/fr_FR.UTF-8/panels.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Panneaux - Groupe: Déformations de l'image + ### Groupe: Déformations de l'image ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Rétrécit l'image et le répète quatre fois dans une grille de 2x2. Utile pour la création de bande dessinée à 4 panneaux. Peut être également utilisé pour un diff --git a/magic/magic-docs/fr_FR.UTF-8/pattern.txt b/magic/magic-docs/fr_FR.UTF-8/pattern.txt index 371f38e9f..bdf78c342 100644 --- a/magic/magic-docs/fr_FR.UTF-8/pattern.txt +++ b/magic/magic-docs/fr_FR.UTF-8/pattern.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Motif - Groupe: Peindre un motif + ### Groupe: Peindre un motif ### - Auteur : Pere Pujal i Carabantes + ## Auteur : Pere Pujal i Carabantes ## Dessine un motif en tuile autour du dessin. diff --git a/magic/magic-docs/fr_FR.UTF-8/perspective.txt b/magic/magic-docs/fr_FR.UTF-8/perspective.txt index 2feb20474..6e866ee41 100644 --- a/magic/magic-docs/fr_FR.UTF-8/perspective.txt +++ b/magic/magic-docs/fr_FR.UTF-8/perspective.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Perspective - Groupe: Déformations de l'image + ### Groupe: Déformations de l'image ### - Auteur : Pere Pujal i Carabantes + ## Auteur : Pere Pujal i Carabantes ## Cliquez et balayez à partir d'un coin pour changer la paerspective de votre dessin. diff --git a/magic/magic-docs/fr_FR.UTF-8/picasso.txt b/magic/magic-docs/fr_FR.UTF-8/picasso.txt index cacb4e557..afdb03283 100644 --- a/magic/magic-docs/fr_FR.UTF-8/picasso.txt +++ b/magic/magic-docs/fr_FR.UTF-8/picasso.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Picasso - Groupe: Peindre un motif + ### Groupe: Peindre un motif ### - Auteur : Adam Rakowski + ## Auteur : Adam Rakowski ## Dessine avec trois pinceaux tourbillonnant à la fois, dans le style de Picasso. diff --git a/magic/magic-docs/fr_FR.UTF-8/pixels.txt b/magic/magic-docs/fr_FR.UTF-8/pixels.txt index 53cbf786a..b95bd4945 100644 --- a/magic/magic-docs/fr_FR.UTF-8/pixels.txt +++ b/magic/magic-docs/fr_FR.UTF-8/pixels.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Pixels - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Dessine de grands "pixels" carrés. diff --git a/magic/magic-docs/fr_FR.UTF-8/puzzle.txt b/magic/magic-docs/fr_FR.UTF-8/puzzle.txt index 93032a9d7..db23fc2e8 100644 --- a/magic/magic-docs/fr_FR.UTF-8/puzzle.txt +++ b/magic/magic-docs/fr_FR.UTF-8/puzzle.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Puzzle - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Adam Rakowski + ## Auteur : Adam Rakowski ## Bouge des parties de ton dessin comme une pièce de puzzle. diff --git a/magic/magic-docs/fr_FR.UTF-8/rails.txt b/magic/magic-docs/fr_FR.UTF-8/rails.txt index 47796d49b..c3401345d 100644 --- a/magic/magic-docs/fr_FR.UTF-8/rails.txt +++ b/magic/magic-docs/fr_FR.UTF-8/rails.txt @@ -1,10 +1,11 @@ Outil 'Magie' de Tux Paint : Rails - Groupe: Peindre + ### Groupe: Peindre ### - Auteurs : Adam Rakowski + ## Auteurs : Adam Rakowski Pere Pujal i Carabantes Bill Kendrick + ## Dessine des rails sur votre image. diff --git a/magic/magic-docs/fr_FR.UTF-8/rain.txt b/magic/magic-docs/fr_FR.UTF-8/rain.txt index 0e604a452..7938997ed 100644 --- a/magic/magic-docs/fr_FR.UTF-8/rain.txt +++ b/magic/magic-docs/fr_FR.UTF-8/rain.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Pluie - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Andrew Corcoran + ## Auteur : Andrew Corcoran ## Dessine des gouttes de pluie. diff --git a/magic/magic-docs/fr_FR.UTF-8/rainbow.txt b/magic/magic-docs/fr_FR.UTF-8/rainbow.txt index 765dc140b..ec4f54e8e 100644 --- a/magic/magic-docs/fr_FR.UTF-8/rainbow.txt +++ b/magic/magic-docs/fr_FR.UTF-8/rainbow.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Arc-en-ciel - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Semblable à un pinceau, mais lorsque vous promenez la souris, vous obtenez un spectre de couleurs brillantes. diff --git a/magic/magic-docs/fr_FR.UTF-8/rainbow_cycle.txt b/magic/magic-docs/fr_FR.UTF-8/rainbow_cycle.txt index 6bb03a7d5..cd06eca29 100644 --- a/magic/magic-docs/fr_FR.UTF-8/rainbow_cycle.txt +++ b/magic/magic-docs/fr_FR.UTF-8/rainbow_cycle.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Arc-en-ciel - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Semblable aux outils magiques Arc-en-ciel et Arc-en-ciel doux — il offre un spectre de couleurs brillantes, mais ne change qu'entre les coups de pinceaux diff --git a/magic/magic-docs/fr_FR.UTF-8/rays.txt b/magic/magic-docs/fr_FR.UTF-8/rays.txt index 78c03ae1f..3ff1edf34 100644 --- a/magic/magic-docs/fr_FR.UTF-8/rays.txt +++ b/magic/magic-docs/fr_FR.UTF-8/rays.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Raies - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Ceci transforme l'image en coups de pinceau qui pointent vers l'endroit où vous avez cliqué. diff --git a/magic/magic-docs/fr_FR.UTF-8/real_rainbow.txt b/magic/magic-docs/fr_FR.UTF-8/real_rainbow.txt index 57ab10d7b..3176fde55 100644 --- a/magic/magic-docs/fr_FR.UTF-8/real_rainbow.txt +++ b/magic/magic-docs/fr_FR.UTF-8/real_rainbow.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Arc-en-ciel réel - Groupe: Artistique + ### Groupe: Artistique ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Dessine un arc transparent qui ressemble à un véritable arc-en-ciel. diff --git a/magic/magic-docs/fr_FR.UTF-8/reflection.txt b/magic/magic-docs/fr_FR.UTF-8/reflection.txt index 6490baaf9..dde576719 100644 --- a/magic/magic-docs/fr_FR.UTF-8/reflection.txt +++ b/magic/magic-docs/fr_FR.UTF-8/reflection.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Reflet - Groupe: Déformations de l'image + ### Groupe: Déformations de l'image ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cliquez et balayez vers le bas, le haut, à gauche, à droite pour ajouter un effet de réflexion à votre dessin. diff --git a/magic/magic-docs/fr_FR.UTF-8/remove_color.txt b/magic/magic-docs/fr_FR.UTF-8/remove_color.txt index 1f0825786..5a1b8ffa5 100644 --- a/magic/magic-docs/fr_FR.UTF-8/remove_color.txt +++ b/magic/magic-docs/fr_FR.UTF-8/remove_color.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Enlever une couleur - Groupe: Filtres couleurs + ### Groupe: Filtres couleurs ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cela désature complètement (transforme en gris) les parties de l'image qui ont la couleur choisie. diff --git a/magic/magic-docs/fr_FR.UTF-8/ribbon.txt b/magic/magic-docs/fr_FR.UTF-8/ribbon.txt index ec5bd2b66..2cafaedba 100644 --- a/magic/magic-docs/fr_FR.UTF-8/ribbon.txt +++ b/magic/magic-docs/fr_FR.UTF-8/ribbon.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Ruban - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Dessine un ruban derrière la souris quand vous la bougez. diff --git a/magic/magic-docs/fr_FR.UTF-8/ripples.txt b/magic/magic-docs/fr_FR.UTF-8/ripples.txt index f9995a7ad..1d8b39e7a 100644 --- a/magic/magic-docs/fr_FR.UTF-8/ripples.txt +++ b/magic/magic-docs/fr_FR.UTF-8/ripples.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Ondes - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cliquez sur votre image pour faire des ondulations comme des vagues. diff --git a/magic/magic-docs/fr_FR.UTF-8/rosette.txt b/magic/magic-docs/fr_FR.UTF-8/rosette.txt index fc128d3e0..dd4664953 100644 --- a/magic/magic-docs/fr_FR.UTF-8/rosette.txt +++ b/magic/magic-docs/fr_FR.UTF-8/rosette.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Rosace - Groupe: Peindre un motif + ### Groupe: Peindre un motif ### - Auteur : Adam Rakowski + ## Auteur : Adam Rakowski ## Dessine avec trois pinceaux à la fois, en forme de rosace. diff --git a/magic/magic-docs/fr_FR.UTF-8/rotate.txt b/magic/magic-docs/fr_FR.UTF-8/rotate.txt index 5c1c624f9..0f81c4ded 100644 --- a/magic/magic-docs/fr_FR.UTF-8/rotate.txt +++ b/magic/magic-docs/fr_FR.UTF-8/rotate.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Rotate - Groupe: Déformations de l'image + ### Groupe: Déformations de l'image ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Click and drag to rotate the drawing. (Your chosen color will be used as a background color.) diff --git a/magic/magic-docs/fr_FR.UTF-8/roygbiv_rainbow.txt b/magic/magic-docs/fr_FR.UTF-8/roygbiv_rainbow.txt index 764535162..636a602fb 100644 --- a/magic/magic-docs/fr_FR.UTF-8/roygbiv_rainbow.txt +++ b/magic/magic-docs/fr_FR.UTF-8/roygbiv_rainbow.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Arc-en-ciel simple - Groupe: Artistique + ### Groupe: Artistique ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Dessine un arc-en-ciel rouge, orange, jaune, vert, bleu, indigo et violet. diff --git a/magic/magic-docs/fr_FR.UTF-8/rush.txt b/magic/magic-docs/fr_FR.UTF-8/rush.txt index 33e5d42a1..e333735a9 100644 --- a/magic/magic-docs/fr_FR.UTF-8/rush.txt +++ b/magic/magic-docs/fr_FR.UTF-8/rush.txt @@ -1,9 +1,10 @@ Outil 'Magie' de Tux Paint : Rush - Groupe: Déformations de l'image + ### Groupe: Déformations de l'image ### - Auteurs : Pere Pujal i Carabantes + ## Auteurs : Pere Pujal i Carabantes Bill Kendrick + ## Cliquez et balayez vers la haut pour zoomer, ou vers le bas pour dézoomer. Le résultat sera flou/barbouillé. diff --git a/magic/magic-docs/fr_FR.UTF-8/saturate.txt b/magic/magic-docs/fr_FR.UTF-8/saturate.txt index 2d900621b..0cf005704 100644 --- a/magic/magic-docs/fr_FR.UTF-8/saturate.txt +++ b/magic/magic-docs/fr_FR.UTF-8/saturate.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Saturer - Groupe: Filtres couleurs + ### Groupe: Filtres couleurs ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cela augmente la saturation des couleurs là où vous promenez la souris. diff --git a/magic/magic-docs/fr_FR.UTF-8/sharpen.txt b/magic/magic-docs/fr_FR.UTF-8/sharpen.txt index 2d455d327..df815f674 100644 --- a/magic/magic-docs/fr_FR.UTF-8/sharpen.txt +++ b/magic/magic-docs/fr_FR.UTF-8/sharpen.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Affiner - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Andrew Corcoran + ## Auteur : Andrew Corcoran ## Améliore la netteté de l'image. diff --git a/magic/magic-docs/fr_FR.UTF-8/shift.txt b/magic/magic-docs/fr_FR.UTF-8/shift.txt index 6a602b736..c790ecd7a 100644 --- a/magic/magic-docs/fr_FR.UTF-8/shift.txt +++ b/magic/magic-docs/fr_FR.UTF-8/shift.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Déplace - Groupe: Déformations de l'image + ### Groupe: Déformations de l'image ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Ceci déplace votre dessin sur le canevas. Tout ce qui est déplacé à l'extérieur réapparaîtra sur le bord opposé. diff --git a/magic/magic-docs/fr_FR.UTF-8/silhouette.txt b/magic/magic-docs/fr_FR.UTF-8/silhouette.txt index 43d077462..faf612680 100644 --- a/magic/magic-docs/fr_FR.UTF-8/silhouette.txt +++ b/magic/magic-docs/fr_FR.UTF-8/silhouette.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Silhouette - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Andrew Corcoran + ## Auteur : Andrew Corcoran ## Marque les bords de l'image, avec un arrière-plan noir. diff --git a/magic/magic-docs/fr_FR.UTF-8/smooth.txt b/magic/magic-docs/fr_FR.UTF-8/smooth.txt index e3f88d4c9..c09adbfa6 100644 --- a/magic/magic-docs/fr_FR.UTF-8/smooth.txt +++ b/magic/magic-docs/fr_FR.UTF-8/smooth.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Doux - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Dessine une forme à main levée, dont les courbes sont adoucies lorsque vous relâchez. La couleur utilisée est celle qui a été sélectionnée. diff --git a/magic/magic-docs/fr_FR.UTF-8/smooth_rainbow.txt b/magic/magic-docs/fr_FR.UTF-8/smooth_rainbow.txt index fcadbe9d7..f082447ad 100644 --- a/magic/magic-docs/fr_FR.UTF-8/smooth_rainbow.txt +++ b/magic/magic-docs/fr_FR.UTF-8/smooth_rainbow.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Arc-en-ciel doux - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Semblable à l'outil magique Arc-en-ciel — quand vous bougez la souris, cela donne un spectre de couleurs — sauf que les couleurs se mélangent doucement diff --git a/magic/magic-docs/fr_FR.UTF-8/smudge.txt b/magic/magic-docs/fr_FR.UTF-8/smudge.txt index 10fce8144..3fcc282c1 100644 --- a/magic/magic-docs/fr_FR.UTF-8/smudge.txt +++ b/magic/magic-docs/fr_FR.UTF-8/smudge.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Baver - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Albert Cahalan + ## Auteur : Albert Cahalan ## Ceci repousse les couleurs aux alentours de la souris, comme le doigt avec de la peinture humide. diff --git a/magic/magic-docs/fr_FR.UTF-8/snow_ball.txt b/magic/magic-docs/fr_FR.UTF-8/snow_ball.txt index 0928115b0..24393caf9 100644 --- a/magic/magic-docs/fr_FR.UTF-8/snow_ball.txt +++ b/magic/magic-docs/fr_FR.UTF-8/snow_ball.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Boule de neige - Groupe: Décorations des images + ### Groupe: Décorations des images ### - Auteur : Andrew Corcoran + ## Auteur : Andrew Corcoran ## Remplit le dessin de boules de neige. diff --git a/magic/magic-docs/fr_FR.UTF-8/snow_flake.txt b/magic/magic-docs/fr_FR.UTF-8/snow_flake.txt index d1c9e26ba..6ebbf578e 100644 --- a/magic/magic-docs/fr_FR.UTF-8/snow_flake.txt +++ b/magic/magic-docs/fr_FR.UTF-8/snow_flake.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Flocon de neige - Groupe: Décorations des images + ### Groupe: Décorations des images ### - Auteur : Andrew Corcoran + ## Auteur : Andrew Corcoran ## Remplit le dessin de flocons de neige. diff --git a/magic/magic-docs/fr_FR.UTF-8/spiral-square.txt b/magic/magic-docs/fr_FR.UTF-8/spiral-square.txt index 5cb4f2720..830ad8b31 100644 --- a/magic/magic-docs/fr_FR.UTF-8/spiral-square.txt +++ b/magic/magic-docs/fr_FR.UTF-8/spiral-square.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Square Spiral - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Draw square spirals. diff --git a/magic/magic-docs/fr_FR.UTF-8/spiral.txt b/magic/magic-docs/fr_FR.UTF-8/spiral.txt index e42621cdd..e798a8bb8 100644 --- a/magic/magic-docs/fr_FR.UTF-8/spiral.txt +++ b/magic/magic-docs/fr_FR.UTF-8/spiral.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Spiral - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Draw spirals. diff --git a/magic/magic-docs/fr_FR.UTF-8/spraypaint.txt b/magic/magic-docs/fr_FR.UTF-8/spraypaint.txt index a0bd0908f..51c753600 100644 --- a/magic/magic-docs/fr_FR.UTF-8/spraypaint.txt +++ b/magic/magic-docs/fr_FR.UTF-8/spraypaint.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Spray Paint - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Simulates paint from a spray can or airbrush. diff --git a/magic/magic-docs/fr_FR.UTF-8/square_mosaic.txt b/magic/magic-docs/fr_FR.UTF-8/square_mosaic.txt index a5a850edc..eb7828b87 100644 --- a/magic/magic-docs/fr_FR.UTF-8/square_mosaic.txt +++ b/magic/magic-docs/fr_FR.UTF-8/square_mosaic.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Mosaïque carrée - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteur : Pere Pujal i Carabantes + ## Auteur : Pere Pujal i Carabantes ## Convertit une partie du dessin en une mosaïque de cellules carrées. diff --git a/magic/magic-docs/fr_FR.UTF-8/squiggles.txt b/magic/magic-docs/fr_FR.UTF-8/squiggles.txt index 17dfb5d6c..27b6bae89 100644 --- a/magic/magic-docs/fr_FR.UTF-8/squiggles.txt +++ b/magic/magic-docs/fr_FR.UTF-8/squiggles.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Gribouillis - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Dessine des boucles ondulées aléatoires en bougeant la souris et en utilisant la couleur sélectionnée. diff --git a/magic/magic-docs/fr_FR.UTF-8/stretch.txt b/magic/magic-docs/fr_FR.UTF-8/stretch.txt index c3f005b24..101d531a4 100644 --- a/magic/magic-docs/fr_FR.UTF-8/stretch.txt +++ b/magic/magic-docs/fr_FR.UTF-8/stretch.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Étirer - Groupe: Déformations de l'image + ### Groupe: Déformations de l'image ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cliquez et balayez pour étirer et écrabouiller des parties de l'image. diff --git a/magic/magic-docs/fr_FR.UTF-8/string_corner.txt b/magic/magic-docs/fr_FR.UTF-8/string_corner.txt index 904acf267..cb390a415 100644 --- a/magic/magic-docs/fr_FR.UTF-8/string_corner.txt +++ b/magic/magic-docs/fr_FR.UTF-8/string_corner.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Ficelles dans les coins - Groupe: Artistique + ### Groupe: Artistique ### - Auteur : Pere Pujal i Carabantes + ## Auteur : Pere Pujal i Carabantes ## Dessine une ficelle en forme de V aux angles droits. diff --git a/magic/magic-docs/fr_FR.UTF-8/string_edges.txt b/magic/magic-docs/fr_FR.UTF-8/string_edges.txt index 9ef369c29..059e05e1b 100644 --- a/magic/magic-docs/fr_FR.UTF-8/string_edges.txt +++ b/magic/magic-docs/fr_FR.UTF-8/string_edges.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Ficelles sur les bords - Groupe: Artistique + ### Groupe: Artistique ### - Auteur : Pere Pujal i Carabantes + ## Auteur : Pere Pujal i Carabantes ## Trace un dessin avec des ficelles aux bords de l'image. diff --git a/magic/magic-docs/fr_FR.UTF-8/string_v.txt b/magic/magic-docs/fr_FR.UTF-8/string_v.txt index 443cbea0e..aefcfe081 100644 --- a/magic/magic-docs/fr_FR.UTF-8/string_v.txt +++ b/magic/magic-docs/fr_FR.UTF-8/string_v.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Ficelles V - Groupe: Artistique + ### Groupe: Artistique ### - Auteur : Pere Pujal i Carabantes + ## Auteur : Pere Pujal i Carabantes ## Dessine une une ficelle en forme de V à n'importe quel angle. diff --git a/magic/magic-docs/fr_FR.UTF-8/symmetry_left_right.txt b/magic/magic-docs/fr_FR.UTF-8/symmetry_left_right.txt index 2270126de..32bff08bb 100644 --- a/magic/magic-docs/fr_FR.UTF-8/symmetry_left_right.txt +++ b/magic/magic-docs/fr_FR.UTF-8/symmetry_left_right.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Symétrie D/G - Groupe: Peindre un motif + ### Groupe: Peindre un motif ### - Auteur : Pere Pujal i Carabantes + ## Auteur : Pere Pujal i Carabantes ## Paint with reflective symmetry across the horizontal center of the image. diff --git a/magic/magic-docs/fr_FR.UTF-8/symmetry_up_down.txt b/magic/magic-docs/fr_FR.UTF-8/symmetry_up_down.txt index 693a6d80b..4d09ec5e0 100644 --- a/magic/magic-docs/fr_FR.UTF-8/symmetry_up_down.txt +++ b/magic/magic-docs/fr_FR.UTF-8/symmetry_up_down.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Symétrie H/B - Groupe: Peindre un motif + ### Groupe: Peindre un motif ### - Auteur : Pere Pujal i Carabantes + ## Auteur : Pere Pujal i Carabantes ## Paint with reflective symmetry across the vertical center of the image. diff --git a/magic/magic-docs/fr_FR.UTF-8/tessellation-flat.txt b/magic/magic-docs/fr_FR.UTF-8/tessellation-flat.txt index a299a17da..56160e47a 100644 --- a/magic/magic-docs/fr_FR.UTF-8/tessellation-flat.txt +++ b/magic/magic-docs/fr_FR.UTF-8/tessellation-flat.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Tessellation Flat - Groupe: Peindre un motif + ### Groupe: Peindre un motif ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Draw repeating tessellation patterns with flat-topped hexagons. diff --git a/magic/magic-docs/fr_FR.UTF-8/tessellation-pointy.txt b/magic/magic-docs/fr_FR.UTF-8/tessellation-pointy.txt index 3ae29d0e5..a6339dea2 100644 --- a/magic/magic-docs/fr_FR.UTF-8/tessellation-pointy.txt +++ b/magic/magic-docs/fr_FR.UTF-8/tessellation-pointy.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Tessellation Pointy - Groupe: Peindre un motif + ### Groupe: Peindre un motif ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Draw repeating tessellation patterns with pointy-topped hexagons. diff --git a/magic/magic-docs/fr_FR.UTF-8/tiles.txt b/magic/magic-docs/fr_FR.UTF-8/tiles.txt index b51078191..b57590fc4 100644 --- a/magic/magic-docs/fr_FR.UTF-8/tiles.txt +++ b/magic/magic-docs/fr_FR.UTF-8/tiles.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Tuiles - Groupe: Peindre un motif + ### Groupe: Peindre un motif ### - Auteur : Pere Pujal i Carabantes + ## Auteur : Pere Pujal i Carabantes ## Dessine un motif symétrique dans l'image. diff --git a/magic/magic-docs/fr_FR.UTF-8/tilezoom.txt b/magic/magic-docs/fr_FR.UTF-8/tilezoom.txt index 9197d0948..fd12cf749 100644 --- a/magic/magic-docs/fr_FR.UTF-8/tilezoom.txt +++ b/magic/magic-docs/fr_FR.UTF-8/tilezoom.txt @@ -1,9 +1,10 @@ Outil 'Magie' de Tux Paint : Zoom avec carreau - Groupe: Déformations de l'image + ### Groupe: Déformations de l'image ### - Auteurs : Pere Pujal i Carabantes + ## Auteurs : Pere Pujal i Carabantes Bill Kendrick + ## Cliquez et balayez vers le haut pour zoomer, ou vers le bas pour dézoomer. En dézoomant, votre image sera multipliée en carreaux sur le canevas. diff --git a/magic/magic-docs/fr_FR.UTF-8/tint.txt b/magic/magic-docs/fr_FR.UTF-8/tint.txt index 3af74853c..788572453 100644 --- a/magic/magic-docs/fr_FR.UTF-8/tint.txt +++ b/magic/magic-docs/fr_FR.UTF-8/tint.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Teinter - Groupe: Filtres couleurs + ### Groupe: Filtres couleurs ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cela change la couleur (ou la teinte) des parties de l'image ayant la couleur choisie. diff --git a/magic/magic-docs/fr_FR.UTF-8/toothpaste.txt b/magic/magic-docs/fr_FR.UTF-8/toothpaste.txt index 456d827df..43b0138e1 100644 --- a/magic/magic-docs/fr_FR.UTF-8/toothpaste.txt +++ b/magic/magic-docs/fr_FR.UTF-8/toothpaste.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Dentifrice - Groupe: Peindre + ### Groupe: Peindre ### - Auteur : Andrew Corcoran + ## Auteur : Andrew Corcoran ## Dessine des pâtés épais sur l'image qui ressemblent à de la pâte dentifrice. diff --git a/magic/magic-docs/fr_FR.UTF-8/tornado.txt b/magic/magic-docs/fr_FR.UTF-8/tornado.txt index b2a55b2a0..02a0cb32f 100644 --- a/magic/magic-docs/fr_FR.UTF-8/tornado.txt +++ b/magic/magic-docs/fr_FR.UTF-8/tornado.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Tornade - Groupe: Artistique + ### Groupe: Artistique ### - Auteur : Pere Pujal i Carabantes + ## Auteur : Pere Pujal i Carabantes ## Dessine une tornade. diff --git a/magic/magic-docs/fr_FR.UTF-8/trimetric_draw.txt b/magic/magic-docs/fr_FR.UTF-8/trimetric_draw.txt index 4530c4730..5492f8dad 100644 --- a/magic/magic-docs/fr_FR.UTF-8/trimetric_draw.txt +++ b/magic/magic-docs/fr_FR.UTF-8/trimetric_draw.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Trimetric Draw - Groupe: Projections + ### Groupe: Projections ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Click and drag to draw in a trimetric projection. Lines will only go vertically, or at two chosen angles. Use "Trimetric Select" to adjust the two diff --git a/magic/magic-docs/fr_FR.UTF-8/trimetric_select.txt b/magic/magic-docs/fr_FR.UTF-8/trimetric_select.txt index 43afcad7c..404de33d8 100644 --- a/magic/magic-docs/fr_FR.UTF-8/trimetric_select.txt +++ b/magic/magic-docs/fr_FR.UTF-8/trimetric_select.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Trimetric Select - Groupe: Projections + ### Groupe: Projections ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Click (and drag) to position the pair of angles that will be used with the "Trimetric Draw" tool. diff --git a/magic/magic-docs/fr_FR.UTF-8/tv.txt b/magic/magic-docs/fr_FR.UTF-8/tv.txt index 9792ac09e..9f65fedfb 100644 --- a/magic/magic-docs/fr_FR.UTF-8/tv.txt +++ b/magic/magic-docs/fr_FR.UTF-8/tv.txt @@ -1,9 +1,10 @@ Outil 'Magie' de Tux Paint : TV - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteurs : Adam Rakowski + ## Auteurs : Adam Rakowski Bill Kendrick + ## Déforme votre dessin comme si il était sur une télévision (TV). diff --git a/magic/magic-docs/fr_FR.UTF-8/tv_bright.txt b/magic/magic-docs/fr_FR.UTF-8/tv_bright.txt index 70d7dc4fd..ff085ed87 100644 --- a/magic/magic-docs/fr_FR.UTF-8/tv_bright.txt +++ b/magic/magic-docs/fr_FR.UTF-8/tv_bright.txt @@ -1,9 +1,10 @@ Outil 'Magie' de Tux Paint : TV (brillant) - Groupe: Distorsions + ### Groupe: Distorsions ### - Auteurs : Adam Rakowski + ## Auteurs : Adam Rakowski Bill Kendrick + ## Déforme votre dessin comme si il était sur une télévision (TV).(Version plus claire de "TV".) diff --git a/magic/magic-docs/fr_FR.UTF-8/wavelets.txt b/magic/magic-docs/fr_FR.UTF-8/wavelets.txt index ef4d0c52f..d25a6664a 100644 --- a/magic/magic-docs/fr_FR.UTF-8/wavelets.txt +++ b/magic/magic-docs/fr_FR.UTF-8/wavelets.txt @@ -1,9 +1,10 @@ Outil 'Magie' de Tux Paint : Vaguelettes - Groupe: Déformations de l'image + ### Groupe: Déformations de l'image ### - Auteurs : Bill Kendrick + ## Auteurs : Bill Kendrick Adam Rakowski + ## Cliquez pour avoir l'image entièrement ondulée, de bas en haut. Balayez avec la souris de haut en bas pour changer la hauteur des vagues, et de droite à gauche diff --git a/magic/magic-docs/fr_FR.UTF-8/waves.txt b/magic/magic-docs/fr_FR.UTF-8/waves.txt index 921cad9e4..7523ee28d 100644 --- a/magic/magic-docs/fr_FR.UTF-8/waves.txt +++ b/magic/magic-docs/fr_FR.UTF-8/waves.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Vagues - Groupe: Déformations de l'image + ### Groupe: Déformations de l'image ### - Auteur : Bill Kendrick + ## Auteur : Bill Kendrick ## Cliquez pour avoir l'image entièrement ondulée, d'un côté à l'autre. Balayez avec la souris de haut en bas pour changer la hauteur des vagues, et de droite diff --git a/magic/magic-docs/fr_FR.UTF-8/wet_paint.txt b/magic/magic-docs/fr_FR.UTF-8/wet_paint.txt index f684301e3..157f27c2f 100644 --- a/magic/magic-docs/fr_FR.UTF-8/wet_paint.txt +++ b/magic/magic-docs/fr_FR.UTF-8/wet_paint.txt @@ -1,9 +1,10 @@ Outil 'Magie' de Tux Paint : Effet mouillé - Groupe: Peindre + ### Groupe: Peindre ### - Auteurs : Albert Cahalan + ## Auteurs : Albert Cahalan Bill Kendrick + ## Dessine un léger revêtement avec des tâches sur l'image. diff --git a/magic/magic-docs/fr_FR.UTF-8/xor_colors.txt b/magic/magic-docs/fr_FR.UTF-8/xor_colors.txt index f431a21c8..89378c793 100644 --- a/magic/magic-docs/fr_FR.UTF-8/xor_colors.txt +++ b/magic/magic-docs/fr_FR.UTF-8/xor_colors.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Couleurs Xor - Groupe: Filtres couleurs + ### Groupe: Filtres couleurs ### - Auteur : Lukasz Dmitrowski + ## Auteur : Lukasz Dmitrowski ## Le couleurs sont basées sur la position dessinée sur le dessin. diff --git a/magic/magic-docs/fr_FR.UTF-8/zoom.txt b/magic/magic-docs/fr_FR.UTF-8/zoom.txt index 9a03975c1..4ead414b1 100644 --- a/magic/magic-docs/fr_FR.UTF-8/zoom.txt +++ b/magic/magic-docs/fr_FR.UTF-8/zoom.txt @@ -1,8 +1,8 @@ Outil 'Magie' de Tux Paint : Zoom - Groupe: Déformations de l'image + ### Groupe: Déformations de l'image ### - Auteur : Pere Pujal i Carabantes + ## Auteur : Pere Pujal i Carabantes ## Cliquez et balayez vers le haut pour zoomer, et vers le bas pour dézoomer. (Quand vous dézoomer, la couleur que vous avez choisie est utilisée comme diff --git a/magic/magic-docs/gl_ES.UTF-8/1pt_perspective.txt b/magic/magic-docs/gl_ES.UTF-8/1pt_perspective.txt index e9201da6c..aa2531ea2 100644 --- a/magic/magic-docs/gl_ES.UTF-8/1pt_perspective.txt +++ b/magic/magic-docs/gl_ES.UTF-8/1pt_perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 1-Point Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw with 1-point perspective. Lines will only go towards your vanishing point, or be horizontal or vertical. Use "1-Point Select" to diff --git a/magic/magic-docs/gl_ES.UTF-8/1pt_perspective_select.txt b/magic/magic-docs/gl_ES.UTF-8/1pt_perspective_select.txt index a12ec587d..6bc150543 100644 --- a/magic/magic-docs/gl_ES.UTF-8/1pt_perspective_select.txt +++ b/magic/magic-docs/gl_ES.UTF-8/1pt_perspective_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 1-Point Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the vanishing point that will be used with the "1-Point Draw" tool. diff --git a/magic/magic-docs/gl_ES.UTF-8/2pt_perspective.txt b/magic/magic-docs/gl_ES.UTF-8/2pt_perspective.txt index 29515c5f1..fb8e450ad 100644 --- a/magic/magic-docs/gl_ES.UTF-8/2pt_perspective.txt +++ b/magic/magic-docs/gl_ES.UTF-8/2pt_perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 2-Point Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw with 2-point perspective. Lines will only go towards your two vanishing points, or aligned with either the "horizon" defined by the diff --git a/magic/magic-docs/gl_ES.UTF-8/2pt_perspective_select.txt b/magic/magic-docs/gl_ES.UTF-8/2pt_perspective_select.txt index e4a5fc29b..6d68cd20e 100644 --- a/magic/magic-docs/gl_ES.UTF-8/2pt_perspective_select.txt +++ b/magic/magic-docs/gl_ES.UTF-8/2pt_perspective_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 2-Point Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the two vanishing points that will be used with the "2-Point Draw" tool. diff --git a/magic/magic-docs/gl_ES.UTF-8/3dglasses.txt b/magic/magic-docs/gl_ES.UTF-8/3dglasses.txt index 166d485a4..7175b734f 100644 --- a/magic/magic-docs/gl_ES.UTF-8/3dglasses.txt +++ b/magic/magic-docs/gl_ES.UTF-8/3dglasses.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 3D Glasses - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This tool horizontally separates your entire picture's color channels, letting you create anaglyphic pictures that can be viewed with various kinds of 3D diff --git a/magic/magic-docs/gl_ES.UTF-8/3pt_perspective.txt b/magic/magic-docs/gl_ES.UTF-8/3pt_perspective.txt index 87a1ff709..0542f7af1 100644 --- a/magic/magic-docs/gl_ES.UTF-8/3pt_perspective.txt +++ b/magic/magic-docs/gl_ES.UTF-8/3pt_perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 3-Point Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw with 3-point perspective. Lines will only go towards your three vanishing points, or aligned with the "horizon" defined by two of diff --git a/magic/magic-docs/gl_ES.UTF-8/3pt_perspective_select.txt b/magic/magic-docs/gl_ES.UTF-8/3pt_perspective_select.txt index c1daf6866..f32678b4e 100644 --- a/magic/magic-docs/gl_ES.UTF-8/3pt_perspective_select.txt +++ b/magic/magic-docs/gl_ES.UTF-8/3pt_perspective_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 3-Point Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the three vanishing points that will be used with the "3-Point Draw" tool. diff --git a/magic/magic-docs/gl_ES.UTF-8/ascii_color_computer.txt b/magic/magic-docs/gl_ES.UTF-8/ascii_color_computer.txt index 4504bc2ce..7e9c7bea5 100644 --- a/magic/magic-docs/gl_ES.UTF-8/ascii_color_computer.txt +++ b/magic/magic-docs/gl_ES.UTF-8/ascii_color_computer.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ASCII Color Computer - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Transform your picture into colored computer "ASCII art". diff --git a/magic/magic-docs/gl_ES.UTF-8/ascii_computer.txt b/magic/magic-docs/gl_ES.UTF-8/ascii_computer.txt index b86a6f726..4fa183b0f 100644 --- a/magic/magic-docs/gl_ES.UTF-8/ascii_computer.txt +++ b/magic/magic-docs/gl_ES.UTF-8/ascii_computer.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ASCII Computer - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Transform your picture into "ASCII art", computer-style. diff --git a/magic/magic-docs/gl_ES.UTF-8/ascii_typewriter.txt b/magic/magic-docs/gl_ES.UTF-8/ascii_typewriter.txt index aefecc65e..4983735d9 100644 --- a/magic/magic-docs/gl_ES.UTF-8/ascii_typewriter.txt +++ b/magic/magic-docs/gl_ES.UTF-8/ascii_typewriter.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ASCII Typewriter - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Transform your picture into "ASCII art", typewriter-style. diff --git a/magic/magic-docs/gl_ES.UTF-8/blinds.txt b/magic/magic-docs/gl_ES.UTF-8/blinds.txt index de6109bd6..2cabb4d8d 100644 --- a/magic/magic-docs/gl_ES.UTF-8/blinds.txt +++ b/magic/magic-docs/gl_ES.UTF-8/blinds.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Blind - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Click towards the edge of your picture to pull window blinds over it. Move perpendicularly to open or close the blinds. diff --git a/magic/magic-docs/gl_ES.UTF-8/blocks.txt b/magic/magic-docs/gl_ES.UTF-8/blocks.txt index b7bb3af05..679ada4f6 100644 --- a/magic/magic-docs/gl_ES.UTF-8/blocks.txt +++ b/magic/magic-docs/gl_ES.UTF-8/blocks.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Blocks - Group: Distorts + ### Group: Distorts ### - Authors: Bill Kendrick + ## Authors: Bill Kendrick Albert Cahalan + ## This makes the picture blocky looking ("pixelated") wherever you drag the mouse. diff --git a/magic/magic-docs/gl_ES.UTF-8/bloom.txt b/magic/magic-docs/gl_ES.UTF-8/bloom.txt index 0f675dd3a..ceed5dac1 100644 --- a/magic/magic-docs/gl_ES.UTF-8/bloom.txt +++ b/magic/magic-docs/gl_ES.UTF-8/bloom.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Bloom - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Add a glowing "bloom" effect to pictures. diff --git a/magic/magic-docs/gl_ES.UTF-8/blur.txt b/magic/magic-docs/gl_ES.UTF-8/blur.txt index 0b0e28264..e9561fd95 100644 --- a/magic/magic-docs/gl_ES.UTF-8/blur.txt +++ b/magic/magic-docs/gl_ES.UTF-8/blur.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Blur - Group: Distorts + ### Group: Distorts ### - Authors: Bill Kendrick + ## Authors: Bill Kendrick Albert Cahalan + ## This makes the picture fuzzy wherever you drag the mouse. diff --git a/magic/magic-docs/gl_ES.UTF-8/bricks.txt b/magic/magic-docs/gl_ES.UTF-8/bricks.txt index 074b21cbb..f28441450 100644 --- a/magic/magic-docs/gl_ES.UTF-8/bricks.txt +++ b/magic/magic-docs/gl_ES.UTF-8/bricks.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Bricks - Group: Painting + ### Group: Painting ### - Author: Albert Cahalan + ## Author: Albert Cahalan ## This tool intelligently paints brick patterns on the canvas. The bricks can be tinted various redish hues by selecting different colors in the color palette. diff --git a/magic/magic-docs/gl_ES.UTF-8/calligraphy.txt b/magic/magic-docs/gl_ES.UTF-8/calligraphy.txt index 6bc4f092d..cafee8ad1 100644 --- a/magic/magic-docs/gl_ES.UTF-8/calligraphy.txt +++ b/magic/magic-docs/gl_ES.UTF-8/calligraphy.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Calligraphy - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This paints on the canvas with a calligraphy pen. The quicker you move, the thinner the lines. diff --git a/magic/magic-docs/gl_ES.UTF-8/cartoon.txt b/magic/magic-docs/gl_ES.UTF-8/cartoon.txt index 8b2a3f4ed..3def9bf5e 100644 --- a/magic/magic-docs/gl_ES.UTF-8/cartoon.txt +++ b/magic/magic-docs/gl_ES.UTF-8/cartoon.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Cartoon - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes the picture look like a cartoon — with thick outlines and bright, solid colors — wherever you move the mouse. diff --git a/magic/magic-docs/gl_ES.UTF-8/chalk.txt b/magic/magic-docs/gl_ES.UTF-8/chalk.txt index a6bb9e895..7360f45f8 100644 --- a/magic/magic-docs/gl_ES.UTF-8/chalk.txt +++ b/magic/magic-docs/gl_ES.UTF-8/chalk.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Chalk - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of the picture (where you move the mouse) look like a chalk drawing. diff --git a/magic/magic-docs/gl_ES.UTF-8/checkerboard.txt b/magic/magic-docs/gl_ES.UTF-8/checkerboard.txt index 7c8146000..12b246f9a 100644 --- a/magic/magic-docs/gl_ES.UTF-8/checkerboard.txt +++ b/magic/magic-docs/gl_ES.UTF-8/checkerboard.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Checkerboard - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This covers the entire canvas with a checkboard pattern using the current color. Drag to change the size of the squares. diff --git a/magic/magic-docs/gl_ES.UTF-8/circles.txt b/magic/magic-docs/gl_ES.UTF-8/circles.txt index 17ddb91f8..45e1a7bb0 100644 --- a/magic/magic-docs/gl_ES.UTF-8/circles.txt +++ b/magic/magic-docs/gl_ES.UTF-8/circles.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Circles - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This transforms the picture into circular brush strokes around where you clicked. diff --git a/magic/magic-docs/gl_ES.UTF-8/clone.txt b/magic/magic-docs/gl_ES.UTF-8/clone.txt index c8809fba6..883b79b5a 100644 --- a/magic/magic-docs/gl_ES.UTF-8/clone.txt +++ b/magic/magic-docs/gl_ES.UTF-8/clone.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Clone - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Clone (copy, via painting) part of the picture. Click ones to choose the source, then click and drag to clone it elsewhere in the drawing. Once you diff --git a/magic/magic-docs/gl_ES.UTF-8/color_and_white.txt b/magic/magic-docs/gl_ES.UTF-8/color_and_white.txt index 86909b45a..a8da1c826 100644 --- a/magic/magic-docs/gl_ES.UTF-8/color_and_white.txt +++ b/magic/magic-docs/gl_ES.UTF-8/color_and_white.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Color and White - Group: Color Filters + ### Group: Color Filters ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## This makes parts of your picture two colors: white, and the color chosen in the palette — i.e., if you choose black, you'll get a black and white picture; no diff --git a/magic/magic-docs/gl_ES.UTF-8/color_shift.txt b/magic/magic-docs/gl_ES.UTF-8/color_shift.txt index e7b58a39a..8bb47a7cd 100644 --- a/magic/magic-docs/gl_ES.UTF-8/color_shift.txt +++ b/magic/magic-docs/gl_ES.UTF-8/color_shift.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Color Shift - Group: Color Filters + ### Group: Color Filters ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## This shifts the colors in your picture. diff --git a/magic/magic-docs/gl_ES.UTF-8/colorsep.txt b/magic/magic-docs/gl_ES.UTF-8/colorsep.txt index a6f5bedbc..88460da22 100644 --- a/magic/magic-docs/gl_ES.UTF-8/colorsep.txt +++ b/magic/magic-docs/gl_ES.UTF-8/colorsep.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Color Sep. - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This tool separates one color out of your entire picture, shifting colors away from each other (similar to '3D Glasses', but you may choose the any color to diff --git a/magic/magic-docs/gl_ES.UTF-8/comic_dots.txt b/magic/magic-docs/gl_ES.UTF-8/comic_dots.txt index 67568a165..b7cab62ce 100644 --- a/magic/magic-docs/gl_ES.UTF-8/comic_dots.txt +++ b/magic/magic-docs/gl_ES.UTF-8/comic_dots.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Comic Dots - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books. diff --git a/magic/magic-docs/gl_ES.UTF-8/concentric-circle.txt b/magic/magic-docs/gl_ES.UTF-8/concentric-circle.txt index 2670ba798..4114b64d2 100644 --- a/magic/magic-docs/gl_ES.UTF-8/concentric-circle.txt +++ b/magic/magic-docs/gl_ES.UTF-8/concentric-circle.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Concentric Circle - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw concentric circles. diff --git a/magic/magic-docs/gl_ES.UTF-8/concentric-square.txt b/magic/magic-docs/gl_ES.UTF-8/concentric-square.txt index ab8ae154d..6d451d039 100644 --- a/magic/magic-docs/gl_ES.UTF-8/concentric-square.txt +++ b/magic/magic-docs/gl_ES.UTF-8/concentric-square.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Concentric Square - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw concentric squares. diff --git a/magic/magic-docs/gl_ES.UTF-8/confetti.txt b/magic/magic-docs/gl_ES.UTF-8/confetti.txt index 1bb978498..fd4585635 100644 --- a/magic/magic-docs/gl_ES.UTF-8/confetti.txt +++ b/magic/magic-docs/gl_ES.UTF-8/confetti.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Confetti - Group: Painting + ### Group: Painting ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Throw confetti around your picture! diff --git a/magic/magic-docs/gl_ES.UTF-8/crescent.txt b/magic/magic-docs/gl_ES.UTF-8/crescent.txt index 2dc628587..91e2cd88e 100644 --- a/magic/magic-docs/gl_ES.UTF-8/crescent.txt +++ b/magic/magic-docs/gl_ES.UTF-8/crescent.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Crescent - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw one of various crescent shapes at a chosen angle. diff --git a/magic/magic-docs/gl_ES.UTF-8/darken.txt b/magic/magic-docs/gl_ES.UTF-8/darken.txt index 49df2994c..a8afe817b 100644 --- a/magic/magic-docs/gl_ES.UTF-8/darken.txt +++ b/magic/magic-docs/gl_ES.UTF-8/darken.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Darken - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This darkens the colors wherever you drag the mouse. (Do it to the same spot many times, and it will eventually become black.) diff --git a/magic/magic-docs/gl_ES.UTF-8/desaturate.txt b/magic/magic-docs/gl_ES.UTF-8/desaturate.txt index ed4efaeab..47cc0ef16 100644 --- a/magic/magic-docs/gl_ES.UTF-8/desaturate.txt +++ b/magic/magic-docs/gl_ES.UTF-8/desaturate.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Desaturate - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This desaturates the colors wherever you drag the mouse. (Do it to the same spot many times, and it will eventually become greyscale.) diff --git a/magic/magic-docs/gl_ES.UTF-8/dimetric_draw.txt b/magic/magic-docs/gl_ES.UTF-8/dimetric_draw.txt index 0d397d9bc..512592124 100644 --- a/magic/magic-docs/gl_ES.UTF-8/dimetric_draw.txt +++ b/magic/magic-docs/gl_ES.UTF-8/dimetric_draw.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dimetric Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in a dimetric projection. Lines will only go vertically, or at a chosen angle and its mirror. Use "Dimetric Select" to adjust the angle. diff --git a/magic/magic-docs/gl_ES.UTF-8/dimetric_select.txt b/magic/magic-docs/gl_ES.UTF-8/dimetric_select.txt index bb5adb985..62545fce0 100644 --- a/magic/magic-docs/gl_ES.UTF-8/dimetric_select.txt +++ b/magic/magic-docs/gl_ES.UTF-8/dimetric_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dimetric Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the pair of angles that will be used with the "Dimetric Draw" tool. diff --git a/magic/magic-docs/gl_ES.UTF-8/distortion.txt b/magic/magic-docs/gl_ES.UTF-8/distortion.txt index e99774534..67235c692 100644 --- a/magic/magic-docs/gl_ES.UTF-8/distortion.txt +++ b/magic/magic-docs/gl_ES.UTF-8/distortion.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Distortion - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This slightly distorts the picture wherever you move the mouse. diff --git a/magic/magic-docs/gl_ES.UTF-8/dither.txt b/magic/magic-docs/gl_ES.UTF-8/dither.txt index 9ea0675a8..572d414e8 100644 --- a/magic/magic-docs/gl_ES.UTF-8/dither.txt +++ b/magic/magic-docs/gl_ES.UTF-8/dither.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dither - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture two colors: white, and the color chosen in the palette, using a dithered pattern of dots that reflect the original picture's diff --git a/magic/magic-docs/gl_ES.UTF-8/dither_keep_colors.txt b/magic/magic-docs/gl_ES.UTF-8/dither_keep_colors.txt index 54d087304..fbf7e72c0 100644 --- a/magic/magic-docs/gl_ES.UTF-8/dither_keep_colors.txt +++ b/magic/magic-docs/gl_ES.UTF-8/dither_keep_colors.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dither (Keep Colors) - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture two colors: white, and colors based on your original drawing, using a dithered pattern of dots that reflect the original diff --git a/magic/magic-docs/gl_ES.UTF-8/doublevision.txt b/magic/magic-docs/gl_ES.UTF-8/doublevision.txt index 8724367ab..f924dd200 100644 --- a/magic/magic-docs/gl_ES.UTF-8/doublevision.txt +++ b/magic/magic-docs/gl_ES.UTF-8/doublevision.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Double Vision - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This blends the image with itself, to simulate double vision. diff --git a/magic/magic-docs/gl_ES.UTF-8/drip.txt b/magic/magic-docs/gl_ES.UTF-8/drip.txt index a0b8509b6..1455be6bc 100644 --- a/magic/magic-docs/gl_ES.UTF-8/drip.txt +++ b/magic/magic-docs/gl_ES.UTF-8/drip.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Drip - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes the paint "drip" wherever you move the mouse. diff --git a/magic/magic-docs/gl_ES.UTF-8/edges.txt b/magic/magic-docs/gl_ES.UTF-8/edges.txt index be1df65cf..e68245acb 100644 --- a/magic/magic-docs/gl_ES.UTF-8/edges.txt +++ b/magic/magic-docs/gl_ES.UTF-8/edges.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Edges - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Trace the edges in your picture, over a white background. diff --git a/magic/magic-docs/gl_ES.UTF-8/emboss.txt b/magic/magic-docs/gl_ES.UTF-8/emboss.txt index 5539846ab..c3d7346d3 100644 --- a/magic/magic-docs/gl_ES.UTF-8/emboss.txt +++ b/magic/magic-docs/gl_ES.UTF-8/emboss.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Emboss - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture look "embossed." Wherever there are sharp edges in your picture, the picture will look raised like it was stamped in diff --git a/magic/magic-docs/gl_ES.UTF-8/epitrochoid.txt b/magic/magic-docs/gl_ES.UTF-8/epitrochoid.txt index a12d8c33f..87ed63923 100644 --- a/magic/magic-docs/gl_ES.UTF-8/epitrochoid.txt +++ b/magic/magic-docs/gl_ES.UTF-8/epitrochoid.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/gl_ES.UTF-8/epitrochoid_edge.txt b/magic/magic-docs/gl_ES.UTF-8/epitrochoid_edge.txt index 2ef6db885..d3b7c7681 100644 --- a/magic/magic-docs/gl_ES.UTF-8/epitrochoid_edge.txt +++ b/magic/magic-docs/gl_ES.UTF-8/epitrochoid_edge.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid Edge - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/gl_ES.UTF-8/epitrochoid_inside.txt b/magic/magic-docs/gl_ES.UTF-8/epitrochoid_inside.txt index 1c17a0218..8db69dbc4 100644 --- a/magic/magic-docs/gl_ES.UTF-8/epitrochoid_inside.txt +++ b/magic/magic-docs/gl_ES.UTF-8/epitrochoid_inside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid Inside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/gl_ES.UTF-8/epitrochoid_outside.txt b/magic/magic-docs/gl_ES.UTF-8/epitrochoid_outside.txt index 7ef2090a6..46459d237 100644 --- a/magic/magic-docs/gl_ES.UTF-8/epitrochoid_outside.txt +++ b/magic/magic-docs/gl_ES.UTF-8/epitrochoid_outside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid Outside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/gl_ES.UTF-8/filled_polygon.txt b/magic/magic-docs/gl_ES.UTF-8/filled_polygon.txt index 2692e8bfe..fdbfe963b 100644 --- a/magic/magic-docs/gl_ES.UTF-8/filled_polygon.txt +++ b/magic/magic-docs/gl_ES.UTF-8/filled_polygon.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Filled Polygon - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Place three or more connected points on your picture to form a polygon; it will be filled with the currently-chosen color. (Connect the final (red) point to diff --git a/magic/magic-docs/gl_ES.UTF-8/fisheye.txt b/magic/magic-docs/gl_ES.UTF-8/fisheye.txt index f174fa815..9f10d1067 100644 --- a/magic/magic-docs/gl_ES.UTF-8/fisheye.txt +++ b/magic/magic-docs/gl_ES.UTF-8/fisheye.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fisheye - Group: Distorts + ### Group: Distorts ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Warp parts of your picture like it's being seen through a fisheye lens. diff --git a/magic/magic-docs/gl_ES.UTF-8/flip.txt b/magic/magic-docs/gl_ES.UTF-8/flip.txt index 2f8120dc5..9815c937b 100644 --- a/magic/magic-docs/gl_ES.UTF-8/flip.txt +++ b/magic/magic-docs/gl_ES.UTF-8/flip.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Flip - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Similar to "Mirror." Click and the entire image will be turned upside-down. diff --git a/magic/magic-docs/gl_ES.UTF-8/flower.txt b/magic/magic-docs/gl_ES.UTF-8/flower.txt index 1b8d2129a..f16894bec 100644 --- a/magic/magic-docs/gl_ES.UTF-8/flower.txt +++ b/magic/magic-docs/gl_ES.UTF-8/flower.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Flower - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This tool draws small flowers, with leafy bases and stalks. Click to set the base, then drag the mouse upwards to draw the stalk, and finally release the diff --git a/magic/magic-docs/gl_ES.UTF-8/foam.txt b/magic/magic-docs/gl_ES.UTF-8/foam.txt index cf35ae5a5..5d78b1c60 100644 --- a/magic/magic-docs/gl_ES.UTF-8/foam.txt +++ b/magic/magic-docs/gl_ES.UTF-8/foam.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Foam - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag the mouse to draw foamy bubbles. The more you drag the mouse in a particular spot, the more likely small bubbles will combine to form bigger diff --git a/magic/magic-docs/gl_ES.UTF-8/fold.txt b/magic/magic-docs/gl_ES.UTF-8/fold.txt index b5a92c6d5..e03306647 100644 --- a/magic/magic-docs/gl_ES.UTF-8/fold.txt +++ b/magic/magic-docs/gl_ES.UTF-8/fold.txt @@ -1,10 +1,11 @@ Tux Paint "Magic" Tool: Fold - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Bill Kendrick Pere Pujal i Carabantes + ## Click a corner of your picture and drag towards the center to fold it up like a piece of paper. diff --git a/magic/magic-docs/gl_ES.UTF-8/fractal.txt b/magic/magic-docs/gl_ES.UTF-8/fractal.txt index 62187fefd..2d89ad4b3 100644 --- a/magic/magic-docs/gl_ES.UTF-8/fractal.txt +++ b/magic/magic-docs/gl_ES.UTF-8/fractal.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fractal - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat. diff --git a/magic/magic-docs/gl_ES.UTF-8/fretwork.txt b/magic/magic-docs/gl_ES.UTF-8/fretwork.txt index c4e77f46e..1838aab86 100644 --- a/magic/magic-docs/gl_ES.UTF-8/fretwork.txt +++ b/magic/magic-docs/gl_ES.UTF-8/fretwork.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fretwork - Group: Painting + ### Group: Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw an interlaced decorative design that looks like wooden fretwork. diff --git a/magic/magic-docs/gl_ES.UTF-8/fur.txt b/magic/magic-docs/gl_ES.UTF-8/fur.txt index 481753a2f..92a0c317a 100644 --- a/magic/magic-docs/gl_ES.UTF-8/fur.txt +++ b/magic/magic-docs/gl_ES.UTF-8/fur.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fur - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Add fur to your drawing. diff --git a/magic/magic-docs/gl_ES.UTF-8/glass_tile.txt b/magic/magic-docs/gl_ES.UTF-8/glass_tile.txt index 0fda06708..7893701da 100644 --- a/magic/magic-docs/gl_ES.UTF-8/glass_tile.txt +++ b/magic/magic-docs/gl_ES.UTF-8/glass_tile.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Glass Tile - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag over your picture to make it look like it's being seen through glass tiles. diff --git a/magic/magic-docs/gl_ES.UTF-8/googlyeyes.txt b/magic/magic-docs/gl_ES.UTF-8/googlyeyes.txt index 218ba17e1..abac69bb7 100644 --- a/magic/magic-docs/gl_ES.UTF-8/googlyeyes.txt +++ b/magic/magic-docs/gl_ES.UTF-8/googlyeyes.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Googly Eyes - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draws a googly eye where you click. Drag to position the pupil. (If the Magic size feature is disabled, multiple "Googly Eyes" tools will be made available.) diff --git a/magic/magic-docs/gl_ES.UTF-8/grass.txt b/magic/magic-docs/gl_ES.UTF-8/grass.txt index f4e2cc861..c0f713503 100644 --- a/magic/magic-docs/gl_ES.UTF-8/grass.txt +++ b/magic/magic-docs/gl_ES.UTF-8/grass.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Grass - Group: Painting + ### Group: Painting ### - Author: Albert Cahalan + ## Author: Albert Cahalan ## This paints grass on the image. The higher up the canvas, the smaller the grass is drawn, giving an illusion of perspective. The grass can be tinted various diff --git a/magic/magic-docs/gl_ES.UTF-8/halftone.txt b/magic/magic-docs/gl_ES.UTF-8/halftone.txt index e731a21fd..da9b944bd 100644 --- a/magic/magic-docs/gl_ES.UTF-8/halftone.txt +++ b/magic/magic-docs/gl_ES.UTF-8/halftone.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Halftone - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture look like newsprint. Different sizes of cyan, magenta, yellow, and black "ink" will appear in place of your picture. diff --git a/magic/magic-docs/gl_ES.UTF-8/hexagon_mosaic.txt b/magic/magic-docs/gl_ES.UTF-8/hexagon_mosaic.txt index b87a7fab8..7f02c352f 100644 --- a/magic/magic-docs/gl_ES.UTF-8/hexagon_mosaic.txt +++ b/magic/magic-docs/gl_ES.UTF-8/hexagon_mosaic.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hexagon Mosaic - Group: Distorts + ### Group: Distorts ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Converts parts of your picture into a mosaic of hexagon cells. diff --git a/magic/magic-docs/gl_ES.UTF-8/hypotrochoid.txt b/magic/magic-docs/gl_ES.UTF-8/hypotrochoid.txt index 1d58b4554..eb1e0cb38 100644 --- a/magic/magic-docs/gl_ES.UTF-8/hypotrochoid.txt +++ b/magic/magic-docs/gl_ES.UTF-8/hypotrochoid.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/gl_ES.UTF-8/hypotrochoid_edge.txt b/magic/magic-docs/gl_ES.UTF-8/hypotrochoid_edge.txt index f7e53be5b..bab3eb771 100644 --- a/magic/magic-docs/gl_ES.UTF-8/hypotrochoid_edge.txt +++ b/magic/magic-docs/gl_ES.UTF-8/hypotrochoid_edge.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid Edge - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/gl_ES.UTF-8/hypotrochoid_inside.txt b/magic/magic-docs/gl_ES.UTF-8/hypotrochoid_inside.txt index fa6781a63..953d3416d 100644 --- a/magic/magic-docs/gl_ES.UTF-8/hypotrochoid_inside.txt +++ b/magic/magic-docs/gl_ES.UTF-8/hypotrochoid_inside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid Inside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/gl_ES.UTF-8/hypotrochoid_outside.txt b/magic/magic-docs/gl_ES.UTF-8/hypotrochoid_outside.txt index 5ef0d4ca7..37321525e 100644 --- a/magic/magic-docs/gl_ES.UTF-8/hypotrochoid_outside.txt +++ b/magic/magic-docs/gl_ES.UTF-8/hypotrochoid_outside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid Outside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/gl_ES.UTF-8/index.txt b/magic/magic-docs/gl_ES.UTF-8/index.txt index 8e385941b..5d779324c 100644 --- a/magic/magic-docs/gl_ES.UTF-8/index.txt +++ b/magic/magic-docs/gl_ES.UTF-8/index.txt @@ -1,6 +1,6 @@ Tux Paint "Magic" Tool: List of Magic Tools -Distorts + ### Distorts ### * Blur * Sharpen @@ -31,7 +31,7 @@ Distorts * Noise * Halftone -Color Filters + ### Color Filters ### * Negative * Opposite @@ -53,7 +53,7 @@ Color Filters * Xor Colors * Bloom -Picture Warps + ### Picture Warps ### * Mirror * Flip @@ -71,7 +71,7 @@ Picture Warps * Kaleido-4, Kaleido-6, and Kaleido-8 * Rotate -Painting + ### Painting ### * Bricks * Spray Paint @@ -104,7 +104,7 @@ Painting * Light * Fractal -Pattern Painting + ### Pattern Painting ### * Symmetry Left/Right * Symmetry Up/Down @@ -116,14 +116,14 @@ Pattern Painting * Tessellation Pointy * Tessellation Flat -Picture Decorations + ### Picture Decorations ### * Blind * Checkerboard * Snow Ball * Snow Flake -Projections + ### Projections ### * 1-Point Draw * 1-Point Select @@ -139,7 +139,7 @@ Projections * Oblique Draw * Oblique Select -Artistic + ### Artistic ### * Flower * Googly Eyes diff --git a/magic/magic-docs/gl_ES.UTF-8/irregular_mosaic.txt b/magic/magic-docs/gl_ES.UTF-8/irregular_mosaic.txt index 946a173db..47d662a3d 100644 --- a/magic/magic-docs/gl_ES.UTF-8/irregular_mosaic.txt +++ b/magic/magic-docs/gl_ES.UTF-8/irregular_mosaic.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Irregular Mosaic - Group: Distorts + ### Group: Distorts ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Converts parts of your picture into a mosaic of irregularly-shaped cells. diff --git a/magic/magic-docs/gl_ES.UTF-8/isometric_line.txt b/magic/magic-docs/gl_ES.UTF-8/isometric_line.txt index a5ab44733..4de8537c4 100644 --- a/magic/magic-docs/gl_ES.UTF-8/isometric_line.txt +++ b/magic/magic-docs/gl_ES.UTF-8/isometric_line.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Isometric Line - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in an isometric projection. Lines will only go vertically, or at two mirrored angles. (The angles are preset and evenly spaced diff --git a/magic/magic-docs/gl_ES.UTF-8/kaleidoscope.txt b/magic/magic-docs/gl_ES.UTF-8/kaleidoscope.txt index 5fa848196..bb59aad84 100644 --- a/magic/magic-docs/gl_ES.UTF-8/kaleidoscope.txt +++ b/magic/magic-docs/gl_ES.UTF-8/kaleidoscope.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Kaleidoscope - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This paint brush draws in four places at the same time, mirroring symmetrically, both horizontally and vertically. It uses the currently selected diff --git a/magic/magic-docs/gl_ES.UTF-8/kaleidoscope_lens.txt b/magic/magic-docs/gl_ES.UTF-8/kaleidoscope_lens.txt index ab354f5aa..4c11b9004 100644 --- a/magic/magic-docs/gl_ES.UTF-8/kaleidoscope_lens.txt +++ b/magic/magic-docs/gl_ES.UTF-8/kaleidoscope_lens.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Kaleido-4, Kaleido-6, and Kaleido-8 - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## These three tools make it look like your picture is being viewed through a kaleidoscope. diff --git a/magic/magic-docs/gl_ES.UTF-8/keep_color.txt b/magic/magic-docs/gl_ES.UTF-8/keep_color.txt index 11a1a257b..a0600bc03 100644 --- a/magic/magic-docs/gl_ES.UTF-8/keep_color.txt +++ b/magic/magic-docs/gl_ES.UTF-8/keep_color.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Keep Color - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This completely desaturates (turns greyscale) any parts of the image that do not match the selected color. diff --git a/magic/magic-docs/gl_ES.UTF-8/light.txt b/magic/magic-docs/gl_ES.UTF-8/light.txt index ad9eec3be..a92c4d19b 100644 --- a/magic/magic-docs/gl_ES.UTF-8/light.txt +++ b/magic/magic-docs/gl_ES.UTF-8/light.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Light - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This draws a glowing beam on the canvas, in the currently-selected color. The more you use it on one spot, the more white it becomes. diff --git a/magic/magic-docs/gl_ES.UTF-8/lighten.txt b/magic/magic-docs/gl_ES.UTF-8/lighten.txt index d22abbb72..1ab8023e9 100644 --- a/magic/magic-docs/gl_ES.UTF-8/lighten.txt +++ b/magic/magic-docs/gl_ES.UTF-8/lighten.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Lighten - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This fades the colors wherever you drag the mouse. (Do it to the same spot many times, and it will eventually become white.) diff --git a/magic/magic-docs/gl_ES.UTF-8/lightning.txt b/magic/magic-docs/gl_ES.UTF-8/lightning.txt index ebd288e2e..050abc301 100644 --- a/magic/magic-docs/gl_ES.UTF-8/lightning.txt +++ b/magic/magic-docs/gl_ES.UTF-8/lightning.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Lightning - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draws a lightning bolt between two points on the picture. diff --git a/magic/magic-docs/gl_ES.UTF-8/loops.txt b/magic/magic-docs/gl_ES.UTF-8/loops.txt index 047f4d6b2..975926113 100644 --- a/magic/magic-docs/gl_ES.UTF-8/loops.txt +++ b/magic/magic-docs/gl_ES.UTF-8/loops.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Loops - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw loop-the-loops on the canvas, in the currently-selected color. diff --git a/magic/magic-docs/gl_ES.UTF-8/maze.txt b/magic/magic-docs/gl_ES.UTF-8/maze.txt index 2d5e97a4e..3bc4243b9 100644 --- a/magic/magic-docs/gl_ES.UTF-8/maze.txt +++ b/magic/magic-docs/gl_ES.UTF-8/maze.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Maze - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to construct a maze on your picture. diff --git a/magic/magic-docs/gl_ES.UTF-8/metal_paint.txt b/magic/magic-docs/gl_ES.UTF-8/metal_paint.txt index e26a92946..a2100976a 100644 --- a/magic/magic-docs/gl_ES.UTF-8/metal_paint.txt +++ b/magic/magic-docs/gl_ES.UTF-8/metal_paint.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Metal Paint - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw shiny metal using the current color. diff --git a/magic/magic-docs/gl_ES.UTF-8/mirror.txt b/magic/magic-docs/gl_ES.UTF-8/mirror.txt index 7b7e223ca..ef008719b 100644 --- a/magic/magic-docs/gl_ES.UTF-8/mirror.txt +++ b/magic/magic-docs/gl_ES.UTF-8/mirror.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Mirror - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## When you click the mouse in your picture with the "Mirror" magic effect selected, the entire image will be reversed, turning it into a mirror image. diff --git a/magic/magic-docs/gl_ES.UTF-8/mosaic.txt b/magic/magic-docs/gl_ES.UTF-8/mosaic.txt index ec38110d3..8f7657320 100644 --- a/magic/magic-docs/gl_ES.UTF-8/mosaic.txt +++ b/magic/magic-docs/gl_ES.UTF-8/mosaic.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Mosaic - Group: Distorts + ### Group: Distorts ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Pere Pujal i Carabantes + ## Adds a glass mosaic effect to your picture. diff --git a/magic/magic-docs/gl_ES.UTF-8/negative.txt b/magic/magic-docs/gl_ES.UTF-8/negative.txt index ca2e39544..038882c2f 100644 --- a/magic/magic-docs/gl_ES.UTF-8/negative.txt +++ b/magic/magic-docs/gl_ES.UTF-8/negative.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Negative - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This inverts the colors wherever you drag the mouse. (e.g., white becomes black, and vice versa.) It inverts the values of the Red, Green, and Blue diff --git a/magic/magic-docs/gl_ES.UTF-8/noise.txt b/magic/magic-docs/gl_ES.UTF-8/noise.txt index 6577f06a0..121bc990e 100644 --- a/magic/magic-docs/gl_ES.UTF-8/noise.txt +++ b/magic/magic-docs/gl_ES.UTF-8/noise.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Noise - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Add random noise and static to your picture. diff --git a/magic/magic-docs/gl_ES.UTF-8/oblique_draw.txt b/magic/magic-docs/gl_ES.UTF-8/oblique_draw.txt index 315f057cd..f1d93cfb3 100644 --- a/magic/magic-docs/gl_ES.UTF-8/oblique_draw.txt +++ b/magic/magic-docs/gl_ES.UTF-8/oblique_draw.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Oblique Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in an oblique projection. Lines will only go vertically, horizontally, and at a chosen angle. Use "Oblique Select" to adjust the angle. diff --git a/magic/magic-docs/gl_ES.UTF-8/oblique_select.txt b/magic/magic-docs/gl_ES.UTF-8/oblique_select.txt index 9729d4326..8f91acdc0 100644 --- a/magic/magic-docs/gl_ES.UTF-8/oblique_select.txt +++ b/magic/magic-docs/gl_ES.UTF-8/oblique_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Oblique Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the angle that will be used with the "Oblique Draw" tool. diff --git a/magic/magic-docs/gl_ES.UTF-8/opposite.txt b/magic/magic-docs/gl_ES.UTF-8/opposite.txt index 8644d2c78..5b32f72fc 100644 --- a/magic/magic-docs/gl_ES.UTF-8/opposite.txt +++ b/magic/magic-docs/gl_ES.UTF-8/opposite.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Opposite - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This converts the colors wherever you drag the mouse into their complementary (opposite) colors. (e.g., blue becomes orange, and vice versa.) It changes the diff --git a/magic/magic-docs/gl_ES.UTF-8/panels.txt b/magic/magic-docs/gl_ES.UTF-8/panels.txt index e7af151e3..12da6128a 100644 --- a/magic/magic-docs/gl_ES.UTF-8/panels.txt +++ b/magic/magic-docs/gl_ES.UTF-8/panels.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Panels - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Shrink the image and repeat it four times in a 2-by-2 grid. Useful for creating 4-panel comics. Can also be used to create a compound-eye effect. diff --git a/magic/magic-docs/gl_ES.UTF-8/pattern.txt b/magic/magic-docs/gl_ES.UTF-8/pattern.txt index 07282a388..a04974c37 100644 --- a/magic/magic-docs/gl_ES.UTF-8/pattern.txt +++ b/magic/magic-docs/gl_ES.UTF-8/pattern.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Pattern - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draws a tiled pattern around the picture. diff --git a/magic/magic-docs/gl_ES.UTF-8/perspective.txt b/magic/magic-docs/gl_ES.UTF-8/perspective.txt index 1b4afa04f..b3055efea 100644 --- a/magic/magic-docs/gl_ES.UTF-8/perspective.txt +++ b/magic/magic-docs/gl_ES.UTF-8/perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Perspective - Group: Picture Warps + ### Group: Picture Warps ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Click and drag from the corners to change the perspective of your picture. diff --git a/magic/magic-docs/gl_ES.UTF-8/picasso.txt b/magic/magic-docs/gl_ES.UTF-8/picasso.txt index 6e92861e6..1877febdc 100644 --- a/magic/magic-docs/gl_ES.UTF-8/picasso.txt +++ b/magic/magic-docs/gl_ES.UTF-8/picasso.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Picasso - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Draw three swirling brushes at once, in a Picasso style. diff --git a/magic/magic-docs/gl_ES.UTF-8/pixels.txt b/magic/magic-docs/gl_ES.UTF-8/pixels.txt index ee4bc298f..28204e123 100644 --- a/magic/magic-docs/gl_ES.UTF-8/pixels.txt +++ b/magic/magic-docs/gl_ES.UTF-8/pixels.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Pixels - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw large square "pixels" on the canvas. diff --git a/magic/magic-docs/gl_ES.UTF-8/puzzle.txt b/magic/magic-docs/gl_ES.UTF-8/puzzle.txt index 8962ac532..5d07184bc 100644 --- a/magic/magic-docs/gl_ES.UTF-8/puzzle.txt +++ b/magic/magic-docs/gl_ES.UTF-8/puzzle.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Puzzle - Group: Distorts + ### Group: Distorts ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Slide parts of your picture around like a sliding puzzle. diff --git a/magic/magic-docs/gl_ES.UTF-8/rails.txt b/magic/magic-docs/gl_ES.UTF-8/rails.txt index 3609a970b..491177c94 100644 --- a/magic/magic-docs/gl_ES.UTF-8/rails.txt +++ b/magic/magic-docs/gl_ES.UTF-8/rails.txt @@ -1,10 +1,11 @@ Tux Paint "Magic" Tool: Rails - Group: Painting + ### Group: Painting ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Pere Pujal i Carabantes Bill Kendrick + ## Draw connecting locomotive train rails on your picture. diff --git a/magic/magic-docs/gl_ES.UTF-8/rain.txt b/magic/magic-docs/gl_ES.UTF-8/rain.txt index 39a6b9333..f997fe8cb 100644 --- a/magic/magic-docs/gl_ES.UTF-8/rain.txt +++ b/magic/magic-docs/gl_ES.UTF-8/rain.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rain - Group: Painting + ### Group: Painting ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Paint raindrops on your picture. diff --git a/magic/magic-docs/gl_ES.UTF-8/rainbow.txt b/magic/magic-docs/gl_ES.UTF-8/rainbow.txt index ab22e7d61..12c703fce 100644 --- a/magic/magic-docs/gl_ES.UTF-8/rainbow.txt +++ b/magic/magic-docs/gl_ES.UTF-8/rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rainbow - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This is similar to the paint brush, but as you move the mouse around, it cycles through a spectrum of bright colors. diff --git a/magic/magic-docs/gl_ES.UTF-8/rainbow_cycle.txt b/magic/magic-docs/gl_ES.UTF-8/rainbow_cycle.txt index a5edda38b..a116391f6 100644 --- a/magic/magic-docs/gl_ES.UTF-8/rainbow_cycle.txt +++ b/magic/magic-docs/gl_ES.UTF-8/rainbow_cycle.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rainbow Cycle - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This is similar to Rainbow and Smooth Rainbow magic tools — it cycles through a spectrum of bright colors, but only changes between strokes (after you release diff --git a/magic/magic-docs/gl_ES.UTF-8/rays.txt b/magic/magic-docs/gl_ES.UTF-8/rays.txt index dbac3b580..20418d04d 100644 --- a/magic/magic-docs/gl_ES.UTF-8/rays.txt +++ b/magic/magic-docs/gl_ES.UTF-8/rays.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rays - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This transforms the picture into brush strokes that point towards where you clicked. diff --git a/magic/magic-docs/gl_ES.UTF-8/real_rainbow.txt b/magic/magic-docs/gl_ES.UTF-8/real_rainbow.txt index 49c8a6de2..58c1088a5 100644 --- a/magic/magic-docs/gl_ES.UTF-8/real_rainbow.txt +++ b/magic/magic-docs/gl_ES.UTF-8/real_rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Real Rainbow - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw a transparent arc that looks like a real rainbow. diff --git a/magic/magic-docs/gl_ES.UTF-8/reflection.txt b/magic/magic-docs/gl_ES.UTF-8/reflection.txt index 41b854b60..3a4f94c86 100644 --- a/magic/magic-docs/gl_ES.UTF-8/reflection.txt +++ b/magic/magic-docs/gl_ES.UTF-8/reflection.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Reflection - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag down, up, left, or right, to add a reflection to you picture. diff --git a/magic/magic-docs/gl_ES.UTF-8/remove_color.txt b/magic/magic-docs/gl_ES.UTF-8/remove_color.txt index 3b17c8cb5..ce73ec7e6 100644 --- a/magic/magic-docs/gl_ES.UTF-8/remove_color.txt +++ b/magic/magic-docs/gl_ES.UTF-8/remove_color.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Remove Color - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This completely desaturates (turns greyscale) parts of the image that match the selected color. diff --git a/magic/magic-docs/gl_ES.UTF-8/ribbon.txt b/magic/magic-docs/gl_ES.UTF-8/ribbon.txt index 9ea33dae2..46e766a0c 100644 --- a/magic/magic-docs/gl_ES.UTF-8/ribbon.txt +++ b/magic/magic-docs/gl_ES.UTF-8/ribbon.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Ribbon - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This draws a flowing ribbon behind the mouse as you move it. diff --git a/magic/magic-docs/gl_ES.UTF-8/ripples.txt b/magic/magic-docs/gl_ES.UTF-8/ripples.txt index 714080c45..b49eba816 100644 --- a/magic/magic-docs/gl_ES.UTF-8/ripples.txt +++ b/magic/magic-docs/gl_ES.UTF-8/ripples.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Ripples - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click in your picture to make water ripple distortions appear over it. diff --git a/magic/magic-docs/gl_ES.UTF-8/rosette.txt b/magic/magic-docs/gl_ES.UTF-8/rosette.txt index b0fd77fb3..a53e22e35 100644 --- a/magic/magic-docs/gl_ES.UTF-8/rosette.txt +++ b/magic/magic-docs/gl_ES.UTF-8/rosette.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rosette - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Draw three brushes at once, in a rosette shape. diff --git a/magic/magic-docs/gl_ES.UTF-8/rotate.txt b/magic/magic-docs/gl_ES.UTF-8/rotate.txt index 18cfe363c..f9b2e477d 100644 --- a/magic/magic-docs/gl_ES.UTF-8/rotate.txt +++ b/magic/magic-docs/gl_ES.UTF-8/rotate.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rotate - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to rotate the drawing. (Your chosen color will be used as a background color.) diff --git a/magic/magic-docs/gl_ES.UTF-8/roygbiv_rainbow.txt b/magic/magic-docs/gl_ES.UTF-8/roygbiv_rainbow.txt index ce8a07a9d..00c3cabf2 100644 --- a/magic/magic-docs/gl_ES.UTF-8/roygbiv_rainbow.txt +++ b/magic/magic-docs/gl_ES.UTF-8/roygbiv_rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ROYGBIV Rainbow - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw a rainbow arc of red, orange, yellow, green, blue, indigo and violet. diff --git a/magic/magic-docs/gl_ES.UTF-8/rush.txt b/magic/magic-docs/gl_ES.UTF-8/rush.txt index 6416ee332..fc78a73cf 100644 --- a/magic/magic-docs/gl_ES.UTF-8/rush.txt +++ b/magic/magic-docs/gl_ES.UTF-8/rush.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Rush - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Pere Pujal i Carabantes + ## Authors: Pere Pujal i Carabantes Bill Kendrick + ## Click and drag up to zoom in, or down to zoom out. The results will be blurred/ smeared. diff --git a/magic/magic-docs/gl_ES.UTF-8/saturate.txt b/magic/magic-docs/gl_ES.UTF-8/saturate.txt index ff4345d15..d2f8cd536 100644 --- a/magic/magic-docs/gl_ES.UTF-8/saturate.txt +++ b/magic/magic-docs/gl_ES.UTF-8/saturate.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Saturate - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This increases the saturation of colors wherever you drag the mouse. diff --git a/magic/magic-docs/gl_ES.UTF-8/sharpen.txt b/magic/magic-docs/gl_ES.UTF-8/sharpen.txt index 4155b6507..89d4979fd 100644 --- a/magic/magic-docs/gl_ES.UTF-8/sharpen.txt +++ b/magic/magic-docs/gl_ES.UTF-8/sharpen.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Sharpen - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Sharpen the focus of the picture. diff --git a/magic/magic-docs/gl_ES.UTF-8/shift.txt b/magic/magic-docs/gl_ES.UTF-8/shift.txt index 785a41378..860643d95 100644 --- a/magic/magic-docs/gl_ES.UTF-8/shift.txt +++ b/magic/magic-docs/gl_ES.UTF-8/shift.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Shift - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This shifts your picture around the canvas. Anything that gets shifts off an edge reappears on the opposite edge. diff --git a/magic/magic-docs/gl_ES.UTF-8/silhouette.txt b/magic/magic-docs/gl_ES.UTF-8/silhouette.txt index 316ce56a3..5cc6a51c4 100644 --- a/magic/magic-docs/gl_ES.UTF-8/silhouette.txt +++ b/magic/magic-docs/gl_ES.UTF-8/silhouette.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Silhouette - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Trace the edges in your picture, over a black background. diff --git a/magic/magic-docs/gl_ES.UTF-8/smooth.txt b/magic/magic-docs/gl_ES.UTF-8/smooth.txt index a80e421a0..66a8931df 100644 --- a/magic/magic-docs/gl_ES.UTF-8/smooth.txt +++ b/magic/magic-docs/gl_ES.UTF-8/smooth.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Smooth - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw a freehand shape, which will have its curves smoothed when you release. It draws using the currently-selected color. diff --git a/magic/magic-docs/gl_ES.UTF-8/smooth_rainbow.txt b/magic/magic-docs/gl_ES.UTF-8/smooth_rainbow.txt index 3f85d01d3..b61418d04 100644 --- a/magic/magic-docs/gl_ES.UTF-8/smooth_rainbow.txt +++ b/magic/magic-docs/gl_ES.UTF-8/smooth_rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Smooth Rainbow - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This is similar to Rainbow magic tool — as you move the mouse around, it cycles through a spectrum of colors — except the colors blend smoothly as you draw. diff --git a/magic/magic-docs/gl_ES.UTF-8/smudge.txt b/magic/magic-docs/gl_ES.UTF-8/smudge.txt index 015ab49a1..17b47b35b 100644 --- a/magic/magic-docs/gl_ES.UTF-8/smudge.txt +++ b/magic/magic-docs/gl_ES.UTF-8/smudge.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Smudge - Group: Distorts + ### Group: Distorts ### - Author: Albert Cahalan + ## Author: Albert Cahalan ## This pushes the colors around under the mouse, like finger painting with wet paint. diff --git a/magic/magic-docs/gl_ES.UTF-8/snow_ball.txt b/magic/magic-docs/gl_ES.UTF-8/snow_ball.txt index 7eaecb7f1..7d01dfbf0 100644 --- a/magic/magic-docs/gl_ES.UTF-8/snow_ball.txt +++ b/magic/magic-docs/gl_ES.UTF-8/snow_ball.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Snow Ball - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Fill the picture with snowballs. diff --git a/magic/magic-docs/gl_ES.UTF-8/snow_flake.txt b/magic/magic-docs/gl_ES.UTF-8/snow_flake.txt index 8be807e87..10a06b69c 100644 --- a/magic/magic-docs/gl_ES.UTF-8/snow_flake.txt +++ b/magic/magic-docs/gl_ES.UTF-8/snow_flake.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Snow Flake - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Fill the picture with snowflakes. diff --git a/magic/magic-docs/gl_ES.UTF-8/spiral-square.txt b/magic/magic-docs/gl_ES.UTF-8/spiral-square.txt index 57725357e..a30d11e2b 100644 --- a/magic/magic-docs/gl_ES.UTF-8/spiral-square.txt +++ b/magic/magic-docs/gl_ES.UTF-8/spiral-square.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Square Spiral - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw square spirals. diff --git a/magic/magic-docs/gl_ES.UTF-8/spiral.txt b/magic/magic-docs/gl_ES.UTF-8/spiral.txt index ae0108279..1b0559c28 100644 --- a/magic/magic-docs/gl_ES.UTF-8/spiral.txt +++ b/magic/magic-docs/gl_ES.UTF-8/spiral.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Spiral - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw spirals. diff --git a/magic/magic-docs/gl_ES.UTF-8/spraypaint.txt b/magic/magic-docs/gl_ES.UTF-8/spraypaint.txt index 2d808352c..1a18e7be9 100644 --- a/magic/magic-docs/gl_ES.UTF-8/spraypaint.txt +++ b/magic/magic-docs/gl_ES.UTF-8/spraypaint.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Spray Paint - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Simulates paint from a spray can or airbrush. diff --git a/magic/magic-docs/gl_ES.UTF-8/square_mosaic.txt b/magic/magic-docs/gl_ES.UTF-8/square_mosaic.txt index 945c7316e..105f2fcb5 100644 --- a/magic/magic-docs/gl_ES.UTF-8/square_mosaic.txt +++ b/magic/magic-docs/gl_ES.UTF-8/square_mosaic.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Square Mosaic - Group: Distorts + ### Group: Distorts ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Converts parts of your picture into a mosaic of square cells. diff --git a/magic/magic-docs/gl_ES.UTF-8/squiggles.txt b/magic/magic-docs/gl_ES.UTF-8/squiggles.txt index 5aaef92c3..d777546d9 100644 --- a/magic/magic-docs/gl_ES.UTF-8/squiggles.txt +++ b/magic/magic-docs/gl_ES.UTF-8/squiggles.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Squiggles - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This draws random squiggly loops, using the currently-selected color, as you move the mouse around. diff --git a/magic/magic-docs/gl_ES.UTF-8/stretch.txt b/magic/magic-docs/gl_ES.UTF-8/stretch.txt index a880e2034..70b6c2128 100644 --- a/magic/magic-docs/gl_ES.UTF-8/stretch.txt +++ b/magic/magic-docs/gl_ES.UTF-8/stretch.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Stretch - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag around to stretch and squish parts of the picture. diff --git a/magic/magic-docs/gl_ES.UTF-8/string_corner.txt b/magic/magic-docs/gl_ES.UTF-8/string_corner.txt index 1c1f8509e..6748ff26d 100644 --- a/magic/magic-docs/gl_ES.UTF-8/string_corner.txt +++ b/magic/magic-docs/gl_ES.UTF-8/string_corner.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: String Corner - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw V-shaped string art at right angles. diff --git a/magic/magic-docs/gl_ES.UTF-8/string_edges.txt b/magic/magic-docs/gl_ES.UTF-8/string_edges.txt index a33a67358..6bf6dd20a 100644 --- a/magic/magic-docs/gl_ES.UTF-8/string_edges.txt +++ b/magic/magic-docs/gl_ES.UTF-8/string_edges.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: String Edges - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw string art around the edges of your picture. diff --git a/magic/magic-docs/gl_ES.UTF-8/string_v.txt b/magic/magic-docs/gl_ES.UTF-8/string_v.txt index 4c4050de6..f9e7623e6 100644 --- a/magic/magic-docs/gl_ES.UTF-8/string_v.txt +++ b/magic/magic-docs/gl_ES.UTF-8/string_v.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: String V - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw V-shaped string art at any angle. diff --git a/magic/magic-docs/gl_ES.UTF-8/symmetry_left_right.txt b/magic/magic-docs/gl_ES.UTF-8/symmetry_left_right.txt index c023c9046..8b8f9f2ae 100644 --- a/magic/magic-docs/gl_ES.UTF-8/symmetry_left_right.txt +++ b/magic/magic-docs/gl_ES.UTF-8/symmetry_left_right.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Symmetry Left/Right - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Paint with reflective symmetry across the horizontal center of the image. diff --git a/magic/magic-docs/gl_ES.UTF-8/symmetry_up_down.txt b/magic/magic-docs/gl_ES.UTF-8/symmetry_up_down.txt index 01d3005c3..a5048660a 100644 --- a/magic/magic-docs/gl_ES.UTF-8/symmetry_up_down.txt +++ b/magic/magic-docs/gl_ES.UTF-8/symmetry_up_down.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Symmetry Up/Down - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Paint with reflective symmetry across the vertical center of the image. diff --git a/magic/magic-docs/gl_ES.UTF-8/tessellation-flat.txt b/magic/magic-docs/gl_ES.UTF-8/tessellation-flat.txt index 83af6f455..930a9008b 100644 --- a/magic/magic-docs/gl_ES.UTF-8/tessellation-flat.txt +++ b/magic/magic-docs/gl_ES.UTF-8/tessellation-flat.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tessellation Flat - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw repeating tessellation patterns with flat-topped hexagons. diff --git a/magic/magic-docs/gl_ES.UTF-8/tessellation-pointy.txt b/magic/magic-docs/gl_ES.UTF-8/tessellation-pointy.txt index 0f4916705..371d8b7a5 100644 --- a/magic/magic-docs/gl_ES.UTF-8/tessellation-pointy.txt +++ b/magic/magic-docs/gl_ES.UTF-8/tessellation-pointy.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tessellation Pointy - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw repeating tessellation patterns with pointy-topped hexagons. diff --git a/magic/magic-docs/gl_ES.UTF-8/tiles.txt b/magic/magic-docs/gl_ES.UTF-8/tiles.txt index 3e461882c..060adb37c 100644 --- a/magic/magic-docs/gl_ES.UTF-8/tiles.txt +++ b/magic/magic-docs/gl_ES.UTF-8/tiles.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tiles - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draws a symettric pattern around the picture. diff --git a/magic/magic-docs/gl_ES.UTF-8/tilezoom.txt b/magic/magic-docs/gl_ES.UTF-8/tilezoom.txt index a9299bd4b..cf1817791 100644 --- a/magic/magic-docs/gl_ES.UTF-8/tilezoom.txt +++ b/magic/magic-docs/gl_ES.UTF-8/tilezoom.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Tile Zoom - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Pere Pujal i Carabantes + ## Authors: Pere Pujal i Carabantes Bill Kendrick + ## Click and drag up to zoom in, or down to zoom out. When scaling down, your image will be tiled across the canvas. diff --git a/magic/magic-docs/gl_ES.UTF-8/tint.txt b/magic/magic-docs/gl_ES.UTF-8/tint.txt index 99b18a8b7..6d8f91b78 100644 --- a/magic/magic-docs/gl_ES.UTF-8/tint.txt +++ b/magic/magic-docs/gl_ES.UTF-8/tint.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tint - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This changes the color (or hue) of the parts of the picture to the selected color. diff --git a/magic/magic-docs/gl_ES.UTF-8/toothpaste.txt b/magic/magic-docs/gl_ES.UTF-8/toothpaste.txt index 0f8043d15..6fa8a9757 100644 --- a/magic/magic-docs/gl_ES.UTF-8/toothpaste.txt +++ b/magic/magic-docs/gl_ES.UTF-8/toothpaste.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Toothpaste - Group: Painting + ### Group: Painting ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Paint thick blobs of color on your picture that look like toothpaste. diff --git a/magic/magic-docs/gl_ES.UTF-8/tornado.txt b/magic/magic-docs/gl_ES.UTF-8/tornado.txt index 0ab17cc59..c448d96cb 100644 --- a/magic/magic-docs/gl_ES.UTF-8/tornado.txt +++ b/magic/magic-docs/gl_ES.UTF-8/tornado.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tornado - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draws a tornado effect onto the picture. diff --git a/magic/magic-docs/gl_ES.UTF-8/trimetric_draw.txt b/magic/magic-docs/gl_ES.UTF-8/trimetric_draw.txt index 45807ae1e..da00702a0 100644 --- a/magic/magic-docs/gl_ES.UTF-8/trimetric_draw.txt +++ b/magic/magic-docs/gl_ES.UTF-8/trimetric_draw.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Trimetric Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in a trimetric projection. Lines will only go vertically, or at two chosen angles. Use "Trimetric Select" to adjust the two diff --git a/magic/magic-docs/gl_ES.UTF-8/trimetric_select.txt b/magic/magic-docs/gl_ES.UTF-8/trimetric_select.txt index 9607b10e4..4b0af3d66 100644 --- a/magic/magic-docs/gl_ES.UTF-8/trimetric_select.txt +++ b/magic/magic-docs/gl_ES.UTF-8/trimetric_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Trimetric Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the pair of angles that will be used with the "Trimetric Draw" tool. diff --git a/magic/magic-docs/gl_ES.UTF-8/tv.txt b/magic/magic-docs/gl_ES.UTF-8/tv.txt index fb720e3e3..9a326d6e6 100644 --- a/magic/magic-docs/gl_ES.UTF-8/tv.txt +++ b/magic/magic-docs/gl_ES.UTF-8/tv.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: TV - Group: Distorts + ### Group: Distorts ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Bill Kendrick + ## Distort your picture so it looks like it's on a television (TV). diff --git a/magic/magic-docs/gl_ES.UTF-8/tv_bright.txt b/magic/magic-docs/gl_ES.UTF-8/tv_bright.txt index 67dff2785..f9158f81f 100644 --- a/magic/magic-docs/gl_ES.UTF-8/tv_bright.txt +++ b/magic/magic-docs/gl_ES.UTF-8/tv_bright.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: TV (Bright) - Group: Distorts + ### Group: Distorts ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Bill Kendrick + ## Distort your picture so it looks like it's on a television (TV). (Brighter version of "TV".) diff --git a/magic/magic-docs/gl_ES.UTF-8/wavelets.txt b/magic/magic-docs/gl_ES.UTF-8/wavelets.txt index 1863553bd..ce571416f 100644 --- a/magic/magic-docs/gl_ES.UTF-8/wavelets.txt +++ b/magic/magic-docs/gl_ES.UTF-8/wavelets.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Wavelets - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Bill Kendrick + ## Authors: Bill Kendrick Adam Rakowski + ## Click to make the entire picture wavy, up-and-down. Drag the mouse up and down to change the height of the ripples, and left and right to change the width. diff --git a/magic/magic-docs/gl_ES.UTF-8/waves.txt b/magic/magic-docs/gl_ES.UTF-8/waves.txt index 0d852f901..4f204b9f9 100644 --- a/magic/magic-docs/gl_ES.UTF-8/waves.txt +++ b/magic/magic-docs/gl_ES.UTF-8/waves.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Waves - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to make the entire picture wavy, side-to-side. Drag the mouse up and down to change the height of the ripples, and left and right to change the width. diff --git a/magic/magic-docs/gl_ES.UTF-8/wet_paint.txt b/magic/magic-docs/gl_ES.UTF-8/wet_paint.txt index ab15a4a33..14889cc6a 100644 --- a/magic/magic-docs/gl_ES.UTF-8/wet_paint.txt +++ b/magic/magic-docs/gl_ES.UTF-8/wet_paint.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Wet Paint - Group: Painting + ### Group: Painting ### - Authors: Albert Cahalan + ## Authors: Albert Cahalan Bill Kendrick + ## This draws a light, smudgy coat of paint on the picture. diff --git a/magic/magic-docs/gl_ES.UTF-8/xor_colors.txt b/magic/magic-docs/gl_ES.UTF-8/xor_colors.txt index 450ed242d..8debb1c3c 100644 --- a/magic/magic-docs/gl_ES.UTF-8/xor_colors.txt +++ b/magic/magic-docs/gl_ES.UTF-8/xor_colors.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Xor Colors - Group: Color Filters + ### Group: Color Filters ### - Author: Lukasz Dmitrowski + ## Author: Lukasz Dmitrowski ## Colors based on the position drawn on the picture. diff --git a/magic/magic-docs/gl_ES.UTF-8/zoom.txt b/magic/magic-docs/gl_ES.UTF-8/zoom.txt index 968a4a497..d9a583a8a 100644 --- a/magic/magic-docs/gl_ES.UTF-8/zoom.txt +++ b/magic/magic-docs/gl_ES.UTF-8/zoom.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Zoom - Group: Picture Warps + ### Group: Picture Warps ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Click and drag up to zoom in, or down to zoom out. (When scaling down, your chosen color will be used as a background color.) diff --git a/magic/magic-docs/is_IS.UTF-8/1pt_perspective.txt b/magic/magic-docs/is_IS.UTF-8/1pt_perspective.txt index e9201da6c..aa2531ea2 100644 --- a/magic/magic-docs/is_IS.UTF-8/1pt_perspective.txt +++ b/magic/magic-docs/is_IS.UTF-8/1pt_perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 1-Point Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw with 1-point perspective. Lines will only go towards your vanishing point, or be horizontal or vertical. Use "1-Point Select" to diff --git a/magic/magic-docs/is_IS.UTF-8/1pt_perspective_select.txt b/magic/magic-docs/is_IS.UTF-8/1pt_perspective_select.txt index a12ec587d..6bc150543 100644 --- a/magic/magic-docs/is_IS.UTF-8/1pt_perspective_select.txt +++ b/magic/magic-docs/is_IS.UTF-8/1pt_perspective_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 1-Point Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the vanishing point that will be used with the "1-Point Draw" tool. diff --git a/magic/magic-docs/is_IS.UTF-8/2pt_perspective.txt b/magic/magic-docs/is_IS.UTF-8/2pt_perspective.txt index 29515c5f1..fb8e450ad 100644 --- a/magic/magic-docs/is_IS.UTF-8/2pt_perspective.txt +++ b/magic/magic-docs/is_IS.UTF-8/2pt_perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 2-Point Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw with 2-point perspective. Lines will only go towards your two vanishing points, or aligned with either the "horizon" defined by the diff --git a/magic/magic-docs/is_IS.UTF-8/2pt_perspective_select.txt b/magic/magic-docs/is_IS.UTF-8/2pt_perspective_select.txt index e4a5fc29b..6d68cd20e 100644 --- a/magic/magic-docs/is_IS.UTF-8/2pt_perspective_select.txt +++ b/magic/magic-docs/is_IS.UTF-8/2pt_perspective_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 2-Point Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the two vanishing points that will be used with the "2-Point Draw" tool. diff --git a/magic/magic-docs/is_IS.UTF-8/3dglasses.txt b/magic/magic-docs/is_IS.UTF-8/3dglasses.txt index 166d485a4..7175b734f 100644 --- a/magic/magic-docs/is_IS.UTF-8/3dglasses.txt +++ b/magic/magic-docs/is_IS.UTF-8/3dglasses.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 3D Glasses - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This tool horizontally separates your entire picture's color channels, letting you create anaglyphic pictures that can be viewed with various kinds of 3D diff --git a/magic/magic-docs/is_IS.UTF-8/3pt_perspective.txt b/magic/magic-docs/is_IS.UTF-8/3pt_perspective.txt index 87a1ff709..0542f7af1 100644 --- a/magic/magic-docs/is_IS.UTF-8/3pt_perspective.txt +++ b/magic/magic-docs/is_IS.UTF-8/3pt_perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 3-Point Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw with 3-point perspective. Lines will only go towards your three vanishing points, or aligned with the "horizon" defined by two of diff --git a/magic/magic-docs/is_IS.UTF-8/3pt_perspective_select.txt b/magic/magic-docs/is_IS.UTF-8/3pt_perspective_select.txt index c1daf6866..f32678b4e 100644 --- a/magic/magic-docs/is_IS.UTF-8/3pt_perspective_select.txt +++ b/magic/magic-docs/is_IS.UTF-8/3pt_perspective_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 3-Point Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the three vanishing points that will be used with the "3-Point Draw" tool. diff --git a/magic/magic-docs/is_IS.UTF-8/ascii_color_computer.txt b/magic/magic-docs/is_IS.UTF-8/ascii_color_computer.txt index 4504bc2ce..7e9c7bea5 100644 --- a/magic/magic-docs/is_IS.UTF-8/ascii_color_computer.txt +++ b/magic/magic-docs/is_IS.UTF-8/ascii_color_computer.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ASCII Color Computer - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Transform your picture into colored computer "ASCII art". diff --git a/magic/magic-docs/is_IS.UTF-8/ascii_computer.txt b/magic/magic-docs/is_IS.UTF-8/ascii_computer.txt index b86a6f726..4fa183b0f 100644 --- a/magic/magic-docs/is_IS.UTF-8/ascii_computer.txt +++ b/magic/magic-docs/is_IS.UTF-8/ascii_computer.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ASCII Computer - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Transform your picture into "ASCII art", computer-style. diff --git a/magic/magic-docs/is_IS.UTF-8/ascii_typewriter.txt b/magic/magic-docs/is_IS.UTF-8/ascii_typewriter.txt index aefecc65e..4983735d9 100644 --- a/magic/magic-docs/is_IS.UTF-8/ascii_typewriter.txt +++ b/magic/magic-docs/is_IS.UTF-8/ascii_typewriter.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ASCII Typewriter - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Transform your picture into "ASCII art", typewriter-style. diff --git a/magic/magic-docs/is_IS.UTF-8/blinds.txt b/magic/magic-docs/is_IS.UTF-8/blinds.txt index de6109bd6..2cabb4d8d 100644 --- a/magic/magic-docs/is_IS.UTF-8/blinds.txt +++ b/magic/magic-docs/is_IS.UTF-8/blinds.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Blind - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Click towards the edge of your picture to pull window blinds over it. Move perpendicularly to open or close the blinds. diff --git a/magic/magic-docs/is_IS.UTF-8/blocks.txt b/magic/magic-docs/is_IS.UTF-8/blocks.txt index b7bb3af05..679ada4f6 100644 --- a/magic/magic-docs/is_IS.UTF-8/blocks.txt +++ b/magic/magic-docs/is_IS.UTF-8/blocks.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Blocks - Group: Distorts + ### Group: Distorts ### - Authors: Bill Kendrick + ## Authors: Bill Kendrick Albert Cahalan + ## This makes the picture blocky looking ("pixelated") wherever you drag the mouse. diff --git a/magic/magic-docs/is_IS.UTF-8/bloom.txt b/magic/magic-docs/is_IS.UTF-8/bloom.txt index 0f675dd3a..ceed5dac1 100644 --- a/magic/magic-docs/is_IS.UTF-8/bloom.txt +++ b/magic/magic-docs/is_IS.UTF-8/bloom.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Bloom - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Add a glowing "bloom" effect to pictures. diff --git a/magic/magic-docs/is_IS.UTF-8/blur.txt b/magic/magic-docs/is_IS.UTF-8/blur.txt index 0b0e28264..e9561fd95 100644 --- a/magic/magic-docs/is_IS.UTF-8/blur.txt +++ b/magic/magic-docs/is_IS.UTF-8/blur.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Blur - Group: Distorts + ### Group: Distorts ### - Authors: Bill Kendrick + ## Authors: Bill Kendrick Albert Cahalan + ## This makes the picture fuzzy wherever you drag the mouse. diff --git a/magic/magic-docs/is_IS.UTF-8/bricks.txt b/magic/magic-docs/is_IS.UTF-8/bricks.txt index 074b21cbb..f28441450 100644 --- a/magic/magic-docs/is_IS.UTF-8/bricks.txt +++ b/magic/magic-docs/is_IS.UTF-8/bricks.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Bricks - Group: Painting + ### Group: Painting ### - Author: Albert Cahalan + ## Author: Albert Cahalan ## This tool intelligently paints brick patterns on the canvas. The bricks can be tinted various redish hues by selecting different colors in the color palette. diff --git a/magic/magic-docs/is_IS.UTF-8/calligraphy.txt b/magic/magic-docs/is_IS.UTF-8/calligraphy.txt index 6bc4f092d..cafee8ad1 100644 --- a/magic/magic-docs/is_IS.UTF-8/calligraphy.txt +++ b/magic/magic-docs/is_IS.UTF-8/calligraphy.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Calligraphy - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This paints on the canvas with a calligraphy pen. The quicker you move, the thinner the lines. diff --git a/magic/magic-docs/is_IS.UTF-8/cartoon.txt b/magic/magic-docs/is_IS.UTF-8/cartoon.txt index 8b2a3f4ed..3def9bf5e 100644 --- a/magic/magic-docs/is_IS.UTF-8/cartoon.txt +++ b/magic/magic-docs/is_IS.UTF-8/cartoon.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Cartoon - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes the picture look like a cartoon — with thick outlines and bright, solid colors — wherever you move the mouse. diff --git a/magic/magic-docs/is_IS.UTF-8/chalk.txt b/magic/magic-docs/is_IS.UTF-8/chalk.txt index a6bb9e895..7360f45f8 100644 --- a/magic/magic-docs/is_IS.UTF-8/chalk.txt +++ b/magic/magic-docs/is_IS.UTF-8/chalk.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Chalk - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of the picture (where you move the mouse) look like a chalk drawing. diff --git a/magic/magic-docs/is_IS.UTF-8/checkerboard.txt b/magic/magic-docs/is_IS.UTF-8/checkerboard.txt index 7c8146000..12b246f9a 100644 --- a/magic/magic-docs/is_IS.UTF-8/checkerboard.txt +++ b/magic/magic-docs/is_IS.UTF-8/checkerboard.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Checkerboard - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This covers the entire canvas with a checkboard pattern using the current color. Drag to change the size of the squares. diff --git a/magic/magic-docs/is_IS.UTF-8/circles.txt b/magic/magic-docs/is_IS.UTF-8/circles.txt index 17ddb91f8..45e1a7bb0 100644 --- a/magic/magic-docs/is_IS.UTF-8/circles.txt +++ b/magic/magic-docs/is_IS.UTF-8/circles.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Circles - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This transforms the picture into circular brush strokes around where you clicked. diff --git a/magic/magic-docs/is_IS.UTF-8/clone.txt b/magic/magic-docs/is_IS.UTF-8/clone.txt index c8809fba6..883b79b5a 100644 --- a/magic/magic-docs/is_IS.UTF-8/clone.txt +++ b/magic/magic-docs/is_IS.UTF-8/clone.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Clone - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Clone (copy, via painting) part of the picture. Click ones to choose the source, then click and drag to clone it elsewhere in the drawing. Once you diff --git a/magic/magic-docs/is_IS.UTF-8/color_and_white.txt b/magic/magic-docs/is_IS.UTF-8/color_and_white.txt index 86909b45a..a8da1c826 100644 --- a/magic/magic-docs/is_IS.UTF-8/color_and_white.txt +++ b/magic/magic-docs/is_IS.UTF-8/color_and_white.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Color and White - Group: Color Filters + ### Group: Color Filters ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## This makes parts of your picture two colors: white, and the color chosen in the palette — i.e., if you choose black, you'll get a black and white picture; no diff --git a/magic/magic-docs/is_IS.UTF-8/color_shift.txt b/magic/magic-docs/is_IS.UTF-8/color_shift.txt index e7b58a39a..8bb47a7cd 100644 --- a/magic/magic-docs/is_IS.UTF-8/color_shift.txt +++ b/magic/magic-docs/is_IS.UTF-8/color_shift.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Color Shift - Group: Color Filters + ### Group: Color Filters ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## This shifts the colors in your picture. diff --git a/magic/magic-docs/is_IS.UTF-8/colorsep.txt b/magic/magic-docs/is_IS.UTF-8/colorsep.txt index a6f5bedbc..88460da22 100644 --- a/magic/magic-docs/is_IS.UTF-8/colorsep.txt +++ b/magic/magic-docs/is_IS.UTF-8/colorsep.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Color Sep. - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This tool separates one color out of your entire picture, shifting colors away from each other (similar to '3D Glasses', but you may choose the any color to diff --git a/magic/magic-docs/is_IS.UTF-8/comic_dots.txt b/magic/magic-docs/is_IS.UTF-8/comic_dots.txt index 67568a165..b7cab62ce 100644 --- a/magic/magic-docs/is_IS.UTF-8/comic_dots.txt +++ b/magic/magic-docs/is_IS.UTF-8/comic_dots.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Comic Dots - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books. diff --git a/magic/magic-docs/is_IS.UTF-8/concentric-circle.txt b/magic/magic-docs/is_IS.UTF-8/concentric-circle.txt index 2670ba798..4114b64d2 100644 --- a/magic/magic-docs/is_IS.UTF-8/concentric-circle.txt +++ b/magic/magic-docs/is_IS.UTF-8/concentric-circle.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Concentric Circle - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw concentric circles. diff --git a/magic/magic-docs/is_IS.UTF-8/concentric-square.txt b/magic/magic-docs/is_IS.UTF-8/concentric-square.txt index ab8ae154d..6d451d039 100644 --- a/magic/magic-docs/is_IS.UTF-8/concentric-square.txt +++ b/magic/magic-docs/is_IS.UTF-8/concentric-square.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Concentric Square - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw concentric squares. diff --git a/magic/magic-docs/is_IS.UTF-8/confetti.txt b/magic/magic-docs/is_IS.UTF-8/confetti.txt index 1bb978498..fd4585635 100644 --- a/magic/magic-docs/is_IS.UTF-8/confetti.txt +++ b/magic/magic-docs/is_IS.UTF-8/confetti.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Confetti - Group: Painting + ### Group: Painting ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Throw confetti around your picture! diff --git a/magic/magic-docs/is_IS.UTF-8/crescent.txt b/magic/magic-docs/is_IS.UTF-8/crescent.txt index 2dc628587..91e2cd88e 100644 --- a/magic/magic-docs/is_IS.UTF-8/crescent.txt +++ b/magic/magic-docs/is_IS.UTF-8/crescent.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Crescent - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw one of various crescent shapes at a chosen angle. diff --git a/magic/magic-docs/is_IS.UTF-8/darken.txt b/magic/magic-docs/is_IS.UTF-8/darken.txt index 49df2994c..a8afe817b 100644 --- a/magic/magic-docs/is_IS.UTF-8/darken.txt +++ b/magic/magic-docs/is_IS.UTF-8/darken.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Darken - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This darkens the colors wherever you drag the mouse. (Do it to the same spot many times, and it will eventually become black.) diff --git a/magic/magic-docs/is_IS.UTF-8/desaturate.txt b/magic/magic-docs/is_IS.UTF-8/desaturate.txt index ed4efaeab..47cc0ef16 100644 --- a/magic/magic-docs/is_IS.UTF-8/desaturate.txt +++ b/magic/magic-docs/is_IS.UTF-8/desaturate.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Desaturate - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This desaturates the colors wherever you drag the mouse. (Do it to the same spot many times, and it will eventually become greyscale.) diff --git a/magic/magic-docs/is_IS.UTF-8/dimetric_draw.txt b/magic/magic-docs/is_IS.UTF-8/dimetric_draw.txt index 0d397d9bc..512592124 100644 --- a/magic/magic-docs/is_IS.UTF-8/dimetric_draw.txt +++ b/magic/magic-docs/is_IS.UTF-8/dimetric_draw.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dimetric Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in a dimetric projection. Lines will only go vertically, or at a chosen angle and its mirror. Use "Dimetric Select" to adjust the angle. diff --git a/magic/magic-docs/is_IS.UTF-8/dimetric_select.txt b/magic/magic-docs/is_IS.UTF-8/dimetric_select.txt index bb5adb985..62545fce0 100644 --- a/magic/magic-docs/is_IS.UTF-8/dimetric_select.txt +++ b/magic/magic-docs/is_IS.UTF-8/dimetric_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dimetric Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the pair of angles that will be used with the "Dimetric Draw" tool. diff --git a/magic/magic-docs/is_IS.UTF-8/distortion.txt b/magic/magic-docs/is_IS.UTF-8/distortion.txt index e99774534..67235c692 100644 --- a/magic/magic-docs/is_IS.UTF-8/distortion.txt +++ b/magic/magic-docs/is_IS.UTF-8/distortion.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Distortion - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This slightly distorts the picture wherever you move the mouse. diff --git a/magic/magic-docs/is_IS.UTF-8/dither.txt b/magic/magic-docs/is_IS.UTF-8/dither.txt index 9ea0675a8..572d414e8 100644 --- a/magic/magic-docs/is_IS.UTF-8/dither.txt +++ b/magic/magic-docs/is_IS.UTF-8/dither.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dither - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture two colors: white, and the color chosen in the palette, using a dithered pattern of dots that reflect the original picture's diff --git a/magic/magic-docs/is_IS.UTF-8/dither_keep_colors.txt b/magic/magic-docs/is_IS.UTF-8/dither_keep_colors.txt index 54d087304..fbf7e72c0 100644 --- a/magic/magic-docs/is_IS.UTF-8/dither_keep_colors.txt +++ b/magic/magic-docs/is_IS.UTF-8/dither_keep_colors.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dither (Keep Colors) - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture two colors: white, and colors based on your original drawing, using a dithered pattern of dots that reflect the original diff --git a/magic/magic-docs/is_IS.UTF-8/doublevision.txt b/magic/magic-docs/is_IS.UTF-8/doublevision.txt index 8724367ab..f924dd200 100644 --- a/magic/magic-docs/is_IS.UTF-8/doublevision.txt +++ b/magic/magic-docs/is_IS.UTF-8/doublevision.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Double Vision - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This blends the image with itself, to simulate double vision. diff --git a/magic/magic-docs/is_IS.UTF-8/drip.txt b/magic/magic-docs/is_IS.UTF-8/drip.txt index a0b8509b6..1455be6bc 100644 --- a/magic/magic-docs/is_IS.UTF-8/drip.txt +++ b/magic/magic-docs/is_IS.UTF-8/drip.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Drip - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes the paint "drip" wherever you move the mouse. diff --git a/magic/magic-docs/is_IS.UTF-8/edges.txt b/magic/magic-docs/is_IS.UTF-8/edges.txt index be1df65cf..e68245acb 100644 --- a/magic/magic-docs/is_IS.UTF-8/edges.txt +++ b/magic/magic-docs/is_IS.UTF-8/edges.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Edges - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Trace the edges in your picture, over a white background. diff --git a/magic/magic-docs/is_IS.UTF-8/emboss.txt b/magic/magic-docs/is_IS.UTF-8/emboss.txt index 5539846ab..c3d7346d3 100644 --- a/magic/magic-docs/is_IS.UTF-8/emboss.txt +++ b/magic/magic-docs/is_IS.UTF-8/emboss.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Emboss - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture look "embossed." Wherever there are sharp edges in your picture, the picture will look raised like it was stamped in diff --git a/magic/magic-docs/is_IS.UTF-8/epitrochoid.txt b/magic/magic-docs/is_IS.UTF-8/epitrochoid.txt index a12d8c33f..87ed63923 100644 --- a/magic/magic-docs/is_IS.UTF-8/epitrochoid.txt +++ b/magic/magic-docs/is_IS.UTF-8/epitrochoid.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/is_IS.UTF-8/epitrochoid_edge.txt b/magic/magic-docs/is_IS.UTF-8/epitrochoid_edge.txt index 2ef6db885..d3b7c7681 100644 --- a/magic/magic-docs/is_IS.UTF-8/epitrochoid_edge.txt +++ b/magic/magic-docs/is_IS.UTF-8/epitrochoid_edge.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid Edge - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/is_IS.UTF-8/epitrochoid_inside.txt b/magic/magic-docs/is_IS.UTF-8/epitrochoid_inside.txt index 1c17a0218..8db69dbc4 100644 --- a/magic/magic-docs/is_IS.UTF-8/epitrochoid_inside.txt +++ b/magic/magic-docs/is_IS.UTF-8/epitrochoid_inside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid Inside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/is_IS.UTF-8/epitrochoid_outside.txt b/magic/magic-docs/is_IS.UTF-8/epitrochoid_outside.txt index 7ef2090a6..46459d237 100644 --- a/magic/magic-docs/is_IS.UTF-8/epitrochoid_outside.txt +++ b/magic/magic-docs/is_IS.UTF-8/epitrochoid_outside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid Outside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/is_IS.UTF-8/filled_polygon.txt b/magic/magic-docs/is_IS.UTF-8/filled_polygon.txt index 2692e8bfe..fdbfe963b 100644 --- a/magic/magic-docs/is_IS.UTF-8/filled_polygon.txt +++ b/magic/magic-docs/is_IS.UTF-8/filled_polygon.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Filled Polygon - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Place three or more connected points on your picture to form a polygon; it will be filled with the currently-chosen color. (Connect the final (red) point to diff --git a/magic/magic-docs/is_IS.UTF-8/fisheye.txt b/magic/magic-docs/is_IS.UTF-8/fisheye.txt index f174fa815..9f10d1067 100644 --- a/magic/magic-docs/is_IS.UTF-8/fisheye.txt +++ b/magic/magic-docs/is_IS.UTF-8/fisheye.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fisheye - Group: Distorts + ### Group: Distorts ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Warp parts of your picture like it's being seen through a fisheye lens. diff --git a/magic/magic-docs/is_IS.UTF-8/flip.txt b/magic/magic-docs/is_IS.UTF-8/flip.txt index 2f8120dc5..9815c937b 100644 --- a/magic/magic-docs/is_IS.UTF-8/flip.txt +++ b/magic/magic-docs/is_IS.UTF-8/flip.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Flip - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Similar to "Mirror." Click and the entire image will be turned upside-down. diff --git a/magic/magic-docs/is_IS.UTF-8/flower.txt b/magic/magic-docs/is_IS.UTF-8/flower.txt index 1b8d2129a..f16894bec 100644 --- a/magic/magic-docs/is_IS.UTF-8/flower.txt +++ b/magic/magic-docs/is_IS.UTF-8/flower.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Flower - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This tool draws small flowers, with leafy bases and stalks. Click to set the base, then drag the mouse upwards to draw the stalk, and finally release the diff --git a/magic/magic-docs/is_IS.UTF-8/foam.txt b/magic/magic-docs/is_IS.UTF-8/foam.txt index cf35ae5a5..5d78b1c60 100644 --- a/magic/magic-docs/is_IS.UTF-8/foam.txt +++ b/magic/magic-docs/is_IS.UTF-8/foam.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Foam - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag the mouse to draw foamy bubbles. The more you drag the mouse in a particular spot, the more likely small bubbles will combine to form bigger diff --git a/magic/magic-docs/is_IS.UTF-8/fold.txt b/magic/magic-docs/is_IS.UTF-8/fold.txt index b5a92c6d5..e03306647 100644 --- a/magic/magic-docs/is_IS.UTF-8/fold.txt +++ b/magic/magic-docs/is_IS.UTF-8/fold.txt @@ -1,10 +1,11 @@ Tux Paint "Magic" Tool: Fold - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Bill Kendrick Pere Pujal i Carabantes + ## Click a corner of your picture and drag towards the center to fold it up like a piece of paper. diff --git a/magic/magic-docs/is_IS.UTF-8/fractal.txt b/magic/magic-docs/is_IS.UTF-8/fractal.txt index 62187fefd..2d89ad4b3 100644 --- a/magic/magic-docs/is_IS.UTF-8/fractal.txt +++ b/magic/magic-docs/is_IS.UTF-8/fractal.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fractal - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat. diff --git a/magic/magic-docs/is_IS.UTF-8/fretwork.txt b/magic/magic-docs/is_IS.UTF-8/fretwork.txt index c4e77f46e..1838aab86 100644 --- a/magic/magic-docs/is_IS.UTF-8/fretwork.txt +++ b/magic/magic-docs/is_IS.UTF-8/fretwork.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fretwork - Group: Painting + ### Group: Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw an interlaced decorative design that looks like wooden fretwork. diff --git a/magic/magic-docs/is_IS.UTF-8/fur.txt b/magic/magic-docs/is_IS.UTF-8/fur.txt index 481753a2f..92a0c317a 100644 --- a/magic/magic-docs/is_IS.UTF-8/fur.txt +++ b/magic/magic-docs/is_IS.UTF-8/fur.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fur - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Add fur to your drawing. diff --git a/magic/magic-docs/is_IS.UTF-8/glass_tile.txt b/magic/magic-docs/is_IS.UTF-8/glass_tile.txt index 0fda06708..7893701da 100644 --- a/magic/magic-docs/is_IS.UTF-8/glass_tile.txt +++ b/magic/magic-docs/is_IS.UTF-8/glass_tile.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Glass Tile - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag over your picture to make it look like it's being seen through glass tiles. diff --git a/magic/magic-docs/is_IS.UTF-8/googlyeyes.txt b/magic/magic-docs/is_IS.UTF-8/googlyeyes.txt index 218ba17e1..abac69bb7 100644 --- a/magic/magic-docs/is_IS.UTF-8/googlyeyes.txt +++ b/magic/magic-docs/is_IS.UTF-8/googlyeyes.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Googly Eyes - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draws a googly eye where you click. Drag to position the pupil. (If the Magic size feature is disabled, multiple "Googly Eyes" tools will be made available.) diff --git a/magic/magic-docs/is_IS.UTF-8/grass.txt b/magic/magic-docs/is_IS.UTF-8/grass.txt index f4e2cc861..c0f713503 100644 --- a/magic/magic-docs/is_IS.UTF-8/grass.txt +++ b/magic/magic-docs/is_IS.UTF-8/grass.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Grass - Group: Painting + ### Group: Painting ### - Author: Albert Cahalan + ## Author: Albert Cahalan ## This paints grass on the image. The higher up the canvas, the smaller the grass is drawn, giving an illusion of perspective. The grass can be tinted various diff --git a/magic/magic-docs/is_IS.UTF-8/halftone.txt b/magic/magic-docs/is_IS.UTF-8/halftone.txt index e731a21fd..da9b944bd 100644 --- a/magic/magic-docs/is_IS.UTF-8/halftone.txt +++ b/magic/magic-docs/is_IS.UTF-8/halftone.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Halftone - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture look like newsprint. Different sizes of cyan, magenta, yellow, and black "ink" will appear in place of your picture. diff --git a/magic/magic-docs/is_IS.UTF-8/hexagon_mosaic.txt b/magic/magic-docs/is_IS.UTF-8/hexagon_mosaic.txt index b87a7fab8..7f02c352f 100644 --- a/magic/magic-docs/is_IS.UTF-8/hexagon_mosaic.txt +++ b/magic/magic-docs/is_IS.UTF-8/hexagon_mosaic.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hexagon Mosaic - Group: Distorts + ### Group: Distorts ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Converts parts of your picture into a mosaic of hexagon cells. diff --git a/magic/magic-docs/is_IS.UTF-8/hypotrochoid.txt b/magic/magic-docs/is_IS.UTF-8/hypotrochoid.txt index 1d58b4554..eb1e0cb38 100644 --- a/magic/magic-docs/is_IS.UTF-8/hypotrochoid.txt +++ b/magic/magic-docs/is_IS.UTF-8/hypotrochoid.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/is_IS.UTF-8/hypotrochoid_edge.txt b/magic/magic-docs/is_IS.UTF-8/hypotrochoid_edge.txt index f7e53be5b..bab3eb771 100644 --- a/magic/magic-docs/is_IS.UTF-8/hypotrochoid_edge.txt +++ b/magic/magic-docs/is_IS.UTF-8/hypotrochoid_edge.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid Edge - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/is_IS.UTF-8/hypotrochoid_inside.txt b/magic/magic-docs/is_IS.UTF-8/hypotrochoid_inside.txt index fa6781a63..953d3416d 100644 --- a/magic/magic-docs/is_IS.UTF-8/hypotrochoid_inside.txt +++ b/magic/magic-docs/is_IS.UTF-8/hypotrochoid_inside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid Inside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/is_IS.UTF-8/hypotrochoid_outside.txt b/magic/magic-docs/is_IS.UTF-8/hypotrochoid_outside.txt index 5ef0d4ca7..37321525e 100644 --- a/magic/magic-docs/is_IS.UTF-8/hypotrochoid_outside.txt +++ b/magic/magic-docs/is_IS.UTF-8/hypotrochoid_outside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid Outside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/is_IS.UTF-8/index.txt b/magic/magic-docs/is_IS.UTF-8/index.txt index 8e385941b..5d779324c 100644 --- a/magic/magic-docs/is_IS.UTF-8/index.txt +++ b/magic/magic-docs/is_IS.UTF-8/index.txt @@ -1,6 +1,6 @@ Tux Paint "Magic" Tool: List of Magic Tools -Distorts + ### Distorts ### * Blur * Sharpen @@ -31,7 +31,7 @@ Distorts * Noise * Halftone -Color Filters + ### Color Filters ### * Negative * Opposite @@ -53,7 +53,7 @@ Color Filters * Xor Colors * Bloom -Picture Warps + ### Picture Warps ### * Mirror * Flip @@ -71,7 +71,7 @@ Picture Warps * Kaleido-4, Kaleido-6, and Kaleido-8 * Rotate -Painting + ### Painting ### * Bricks * Spray Paint @@ -104,7 +104,7 @@ Painting * Light * Fractal -Pattern Painting + ### Pattern Painting ### * Symmetry Left/Right * Symmetry Up/Down @@ -116,14 +116,14 @@ Pattern Painting * Tessellation Pointy * Tessellation Flat -Picture Decorations + ### Picture Decorations ### * Blind * Checkerboard * Snow Ball * Snow Flake -Projections + ### Projections ### * 1-Point Draw * 1-Point Select @@ -139,7 +139,7 @@ Projections * Oblique Draw * Oblique Select -Artistic + ### Artistic ### * Flower * Googly Eyes diff --git a/magic/magic-docs/is_IS.UTF-8/irregular_mosaic.txt b/magic/magic-docs/is_IS.UTF-8/irregular_mosaic.txt index 946a173db..47d662a3d 100644 --- a/magic/magic-docs/is_IS.UTF-8/irregular_mosaic.txt +++ b/magic/magic-docs/is_IS.UTF-8/irregular_mosaic.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Irregular Mosaic - Group: Distorts + ### Group: Distorts ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Converts parts of your picture into a mosaic of irregularly-shaped cells. diff --git a/magic/magic-docs/is_IS.UTF-8/isometric_line.txt b/magic/magic-docs/is_IS.UTF-8/isometric_line.txt index a5ab44733..4de8537c4 100644 --- a/magic/magic-docs/is_IS.UTF-8/isometric_line.txt +++ b/magic/magic-docs/is_IS.UTF-8/isometric_line.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Isometric Line - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in an isometric projection. Lines will only go vertically, or at two mirrored angles. (The angles are preset and evenly spaced diff --git a/magic/magic-docs/is_IS.UTF-8/kaleidoscope.txt b/magic/magic-docs/is_IS.UTF-8/kaleidoscope.txt index 5fa848196..bb59aad84 100644 --- a/magic/magic-docs/is_IS.UTF-8/kaleidoscope.txt +++ b/magic/magic-docs/is_IS.UTF-8/kaleidoscope.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Kaleidoscope - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This paint brush draws in four places at the same time, mirroring symmetrically, both horizontally and vertically. It uses the currently selected diff --git a/magic/magic-docs/is_IS.UTF-8/kaleidoscope_lens.txt b/magic/magic-docs/is_IS.UTF-8/kaleidoscope_lens.txt index ab354f5aa..4c11b9004 100644 --- a/magic/magic-docs/is_IS.UTF-8/kaleidoscope_lens.txt +++ b/magic/magic-docs/is_IS.UTF-8/kaleidoscope_lens.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Kaleido-4, Kaleido-6, and Kaleido-8 - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## These three tools make it look like your picture is being viewed through a kaleidoscope. diff --git a/magic/magic-docs/is_IS.UTF-8/keep_color.txt b/magic/magic-docs/is_IS.UTF-8/keep_color.txt index 11a1a257b..a0600bc03 100644 --- a/magic/magic-docs/is_IS.UTF-8/keep_color.txt +++ b/magic/magic-docs/is_IS.UTF-8/keep_color.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Keep Color - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This completely desaturates (turns greyscale) any parts of the image that do not match the selected color. diff --git a/magic/magic-docs/is_IS.UTF-8/light.txt b/magic/magic-docs/is_IS.UTF-8/light.txt index ad9eec3be..a92c4d19b 100644 --- a/magic/magic-docs/is_IS.UTF-8/light.txt +++ b/magic/magic-docs/is_IS.UTF-8/light.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Light - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This draws a glowing beam on the canvas, in the currently-selected color. The more you use it on one spot, the more white it becomes. diff --git a/magic/magic-docs/is_IS.UTF-8/lighten.txt b/magic/magic-docs/is_IS.UTF-8/lighten.txt index d22abbb72..1ab8023e9 100644 --- a/magic/magic-docs/is_IS.UTF-8/lighten.txt +++ b/magic/magic-docs/is_IS.UTF-8/lighten.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Lighten - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This fades the colors wherever you drag the mouse. (Do it to the same spot many times, and it will eventually become white.) diff --git a/magic/magic-docs/is_IS.UTF-8/lightning.txt b/magic/magic-docs/is_IS.UTF-8/lightning.txt index ebd288e2e..050abc301 100644 --- a/magic/magic-docs/is_IS.UTF-8/lightning.txt +++ b/magic/magic-docs/is_IS.UTF-8/lightning.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Lightning - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draws a lightning bolt between two points on the picture. diff --git a/magic/magic-docs/is_IS.UTF-8/loops.txt b/magic/magic-docs/is_IS.UTF-8/loops.txt index 047f4d6b2..975926113 100644 --- a/magic/magic-docs/is_IS.UTF-8/loops.txt +++ b/magic/magic-docs/is_IS.UTF-8/loops.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Loops - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw loop-the-loops on the canvas, in the currently-selected color. diff --git a/magic/magic-docs/is_IS.UTF-8/maze.txt b/magic/magic-docs/is_IS.UTF-8/maze.txt index 2d5e97a4e..3bc4243b9 100644 --- a/magic/magic-docs/is_IS.UTF-8/maze.txt +++ b/magic/magic-docs/is_IS.UTF-8/maze.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Maze - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to construct a maze on your picture. diff --git a/magic/magic-docs/is_IS.UTF-8/metal_paint.txt b/magic/magic-docs/is_IS.UTF-8/metal_paint.txt index e26a92946..a2100976a 100644 --- a/magic/magic-docs/is_IS.UTF-8/metal_paint.txt +++ b/magic/magic-docs/is_IS.UTF-8/metal_paint.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Metal Paint - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw shiny metal using the current color. diff --git a/magic/magic-docs/is_IS.UTF-8/mirror.txt b/magic/magic-docs/is_IS.UTF-8/mirror.txt index 7b7e223ca..ef008719b 100644 --- a/magic/magic-docs/is_IS.UTF-8/mirror.txt +++ b/magic/magic-docs/is_IS.UTF-8/mirror.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Mirror - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## When you click the mouse in your picture with the "Mirror" magic effect selected, the entire image will be reversed, turning it into a mirror image. diff --git a/magic/magic-docs/is_IS.UTF-8/mosaic.txt b/magic/magic-docs/is_IS.UTF-8/mosaic.txt index ec38110d3..8f7657320 100644 --- a/magic/magic-docs/is_IS.UTF-8/mosaic.txt +++ b/magic/magic-docs/is_IS.UTF-8/mosaic.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Mosaic - Group: Distorts + ### Group: Distorts ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Pere Pujal i Carabantes + ## Adds a glass mosaic effect to your picture. diff --git a/magic/magic-docs/is_IS.UTF-8/negative.txt b/magic/magic-docs/is_IS.UTF-8/negative.txt index ca2e39544..038882c2f 100644 --- a/magic/magic-docs/is_IS.UTF-8/negative.txt +++ b/magic/magic-docs/is_IS.UTF-8/negative.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Negative - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This inverts the colors wherever you drag the mouse. (e.g., white becomes black, and vice versa.) It inverts the values of the Red, Green, and Blue diff --git a/magic/magic-docs/is_IS.UTF-8/noise.txt b/magic/magic-docs/is_IS.UTF-8/noise.txt index 6577f06a0..121bc990e 100644 --- a/magic/magic-docs/is_IS.UTF-8/noise.txt +++ b/magic/magic-docs/is_IS.UTF-8/noise.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Noise - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Add random noise and static to your picture. diff --git a/magic/magic-docs/is_IS.UTF-8/oblique_draw.txt b/magic/magic-docs/is_IS.UTF-8/oblique_draw.txt index 315f057cd..f1d93cfb3 100644 --- a/magic/magic-docs/is_IS.UTF-8/oblique_draw.txt +++ b/magic/magic-docs/is_IS.UTF-8/oblique_draw.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Oblique Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in an oblique projection. Lines will only go vertically, horizontally, and at a chosen angle. Use "Oblique Select" to adjust the angle. diff --git a/magic/magic-docs/is_IS.UTF-8/oblique_select.txt b/magic/magic-docs/is_IS.UTF-8/oblique_select.txt index 9729d4326..8f91acdc0 100644 --- a/magic/magic-docs/is_IS.UTF-8/oblique_select.txt +++ b/magic/magic-docs/is_IS.UTF-8/oblique_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Oblique Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the angle that will be used with the "Oblique Draw" tool. diff --git a/magic/magic-docs/is_IS.UTF-8/opposite.txt b/magic/magic-docs/is_IS.UTF-8/opposite.txt index 8644d2c78..5b32f72fc 100644 --- a/magic/magic-docs/is_IS.UTF-8/opposite.txt +++ b/magic/magic-docs/is_IS.UTF-8/opposite.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Opposite - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This converts the colors wherever you drag the mouse into their complementary (opposite) colors. (e.g., blue becomes orange, and vice versa.) It changes the diff --git a/magic/magic-docs/is_IS.UTF-8/panels.txt b/magic/magic-docs/is_IS.UTF-8/panels.txt index e7af151e3..12da6128a 100644 --- a/magic/magic-docs/is_IS.UTF-8/panels.txt +++ b/magic/magic-docs/is_IS.UTF-8/panels.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Panels - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Shrink the image and repeat it four times in a 2-by-2 grid. Useful for creating 4-panel comics. Can also be used to create a compound-eye effect. diff --git a/magic/magic-docs/is_IS.UTF-8/pattern.txt b/magic/magic-docs/is_IS.UTF-8/pattern.txt index 07282a388..a04974c37 100644 --- a/magic/magic-docs/is_IS.UTF-8/pattern.txt +++ b/magic/magic-docs/is_IS.UTF-8/pattern.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Pattern - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draws a tiled pattern around the picture. diff --git a/magic/magic-docs/is_IS.UTF-8/perspective.txt b/magic/magic-docs/is_IS.UTF-8/perspective.txt index 1b4afa04f..b3055efea 100644 --- a/magic/magic-docs/is_IS.UTF-8/perspective.txt +++ b/magic/magic-docs/is_IS.UTF-8/perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Perspective - Group: Picture Warps + ### Group: Picture Warps ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Click and drag from the corners to change the perspective of your picture. diff --git a/magic/magic-docs/is_IS.UTF-8/picasso.txt b/magic/magic-docs/is_IS.UTF-8/picasso.txt index 6e92861e6..1877febdc 100644 --- a/magic/magic-docs/is_IS.UTF-8/picasso.txt +++ b/magic/magic-docs/is_IS.UTF-8/picasso.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Picasso - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Draw three swirling brushes at once, in a Picasso style. diff --git a/magic/magic-docs/is_IS.UTF-8/pixels.txt b/magic/magic-docs/is_IS.UTF-8/pixels.txt index ee4bc298f..28204e123 100644 --- a/magic/magic-docs/is_IS.UTF-8/pixels.txt +++ b/magic/magic-docs/is_IS.UTF-8/pixels.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Pixels - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw large square "pixels" on the canvas. diff --git a/magic/magic-docs/is_IS.UTF-8/puzzle.txt b/magic/magic-docs/is_IS.UTF-8/puzzle.txt index 8962ac532..5d07184bc 100644 --- a/magic/magic-docs/is_IS.UTF-8/puzzle.txt +++ b/magic/magic-docs/is_IS.UTF-8/puzzle.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Puzzle - Group: Distorts + ### Group: Distorts ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Slide parts of your picture around like a sliding puzzle. diff --git a/magic/magic-docs/is_IS.UTF-8/rails.txt b/magic/magic-docs/is_IS.UTF-8/rails.txt index 3609a970b..491177c94 100644 --- a/magic/magic-docs/is_IS.UTF-8/rails.txt +++ b/magic/magic-docs/is_IS.UTF-8/rails.txt @@ -1,10 +1,11 @@ Tux Paint "Magic" Tool: Rails - Group: Painting + ### Group: Painting ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Pere Pujal i Carabantes Bill Kendrick + ## Draw connecting locomotive train rails on your picture. diff --git a/magic/magic-docs/is_IS.UTF-8/rain.txt b/magic/magic-docs/is_IS.UTF-8/rain.txt index 39a6b9333..f997fe8cb 100644 --- a/magic/magic-docs/is_IS.UTF-8/rain.txt +++ b/magic/magic-docs/is_IS.UTF-8/rain.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rain - Group: Painting + ### Group: Painting ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Paint raindrops on your picture. diff --git a/magic/magic-docs/is_IS.UTF-8/rainbow.txt b/magic/magic-docs/is_IS.UTF-8/rainbow.txt index ab22e7d61..12c703fce 100644 --- a/magic/magic-docs/is_IS.UTF-8/rainbow.txt +++ b/magic/magic-docs/is_IS.UTF-8/rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rainbow - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This is similar to the paint brush, but as you move the mouse around, it cycles through a spectrum of bright colors. diff --git a/magic/magic-docs/is_IS.UTF-8/rainbow_cycle.txt b/magic/magic-docs/is_IS.UTF-8/rainbow_cycle.txt index a5edda38b..a116391f6 100644 --- a/magic/magic-docs/is_IS.UTF-8/rainbow_cycle.txt +++ b/magic/magic-docs/is_IS.UTF-8/rainbow_cycle.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rainbow Cycle - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This is similar to Rainbow and Smooth Rainbow magic tools — it cycles through a spectrum of bright colors, but only changes between strokes (after you release diff --git a/magic/magic-docs/is_IS.UTF-8/rays.txt b/magic/magic-docs/is_IS.UTF-8/rays.txt index dbac3b580..20418d04d 100644 --- a/magic/magic-docs/is_IS.UTF-8/rays.txt +++ b/magic/magic-docs/is_IS.UTF-8/rays.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rays - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This transforms the picture into brush strokes that point towards where you clicked. diff --git a/magic/magic-docs/is_IS.UTF-8/real_rainbow.txt b/magic/magic-docs/is_IS.UTF-8/real_rainbow.txt index 49c8a6de2..58c1088a5 100644 --- a/magic/magic-docs/is_IS.UTF-8/real_rainbow.txt +++ b/magic/magic-docs/is_IS.UTF-8/real_rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Real Rainbow - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw a transparent arc that looks like a real rainbow. diff --git a/magic/magic-docs/is_IS.UTF-8/reflection.txt b/magic/magic-docs/is_IS.UTF-8/reflection.txt index 41b854b60..3a4f94c86 100644 --- a/magic/magic-docs/is_IS.UTF-8/reflection.txt +++ b/magic/magic-docs/is_IS.UTF-8/reflection.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Reflection - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag down, up, left, or right, to add a reflection to you picture. diff --git a/magic/magic-docs/is_IS.UTF-8/remove_color.txt b/magic/magic-docs/is_IS.UTF-8/remove_color.txt index 3b17c8cb5..ce73ec7e6 100644 --- a/magic/magic-docs/is_IS.UTF-8/remove_color.txt +++ b/magic/magic-docs/is_IS.UTF-8/remove_color.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Remove Color - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This completely desaturates (turns greyscale) parts of the image that match the selected color. diff --git a/magic/magic-docs/is_IS.UTF-8/ribbon.txt b/magic/magic-docs/is_IS.UTF-8/ribbon.txt index 9ea33dae2..46e766a0c 100644 --- a/magic/magic-docs/is_IS.UTF-8/ribbon.txt +++ b/magic/magic-docs/is_IS.UTF-8/ribbon.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Ribbon - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This draws a flowing ribbon behind the mouse as you move it. diff --git a/magic/magic-docs/is_IS.UTF-8/ripples.txt b/magic/magic-docs/is_IS.UTF-8/ripples.txt index 714080c45..b49eba816 100644 --- a/magic/magic-docs/is_IS.UTF-8/ripples.txt +++ b/magic/magic-docs/is_IS.UTF-8/ripples.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Ripples - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click in your picture to make water ripple distortions appear over it. diff --git a/magic/magic-docs/is_IS.UTF-8/rosette.txt b/magic/magic-docs/is_IS.UTF-8/rosette.txt index b0fd77fb3..a53e22e35 100644 --- a/magic/magic-docs/is_IS.UTF-8/rosette.txt +++ b/magic/magic-docs/is_IS.UTF-8/rosette.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rosette - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Draw three brushes at once, in a rosette shape. diff --git a/magic/magic-docs/is_IS.UTF-8/rotate.txt b/magic/magic-docs/is_IS.UTF-8/rotate.txt index 18cfe363c..f9b2e477d 100644 --- a/magic/magic-docs/is_IS.UTF-8/rotate.txt +++ b/magic/magic-docs/is_IS.UTF-8/rotate.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rotate - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to rotate the drawing. (Your chosen color will be used as a background color.) diff --git a/magic/magic-docs/is_IS.UTF-8/roygbiv_rainbow.txt b/magic/magic-docs/is_IS.UTF-8/roygbiv_rainbow.txt index ce8a07a9d..00c3cabf2 100644 --- a/magic/magic-docs/is_IS.UTF-8/roygbiv_rainbow.txt +++ b/magic/magic-docs/is_IS.UTF-8/roygbiv_rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ROYGBIV Rainbow - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw a rainbow arc of red, orange, yellow, green, blue, indigo and violet. diff --git a/magic/magic-docs/is_IS.UTF-8/rush.txt b/magic/magic-docs/is_IS.UTF-8/rush.txt index 6416ee332..fc78a73cf 100644 --- a/magic/magic-docs/is_IS.UTF-8/rush.txt +++ b/magic/magic-docs/is_IS.UTF-8/rush.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Rush - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Pere Pujal i Carabantes + ## Authors: Pere Pujal i Carabantes Bill Kendrick + ## Click and drag up to zoom in, or down to zoom out. The results will be blurred/ smeared. diff --git a/magic/magic-docs/is_IS.UTF-8/saturate.txt b/magic/magic-docs/is_IS.UTF-8/saturate.txt index ff4345d15..d2f8cd536 100644 --- a/magic/magic-docs/is_IS.UTF-8/saturate.txt +++ b/magic/magic-docs/is_IS.UTF-8/saturate.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Saturate - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This increases the saturation of colors wherever you drag the mouse. diff --git a/magic/magic-docs/is_IS.UTF-8/sharpen.txt b/magic/magic-docs/is_IS.UTF-8/sharpen.txt index 4155b6507..89d4979fd 100644 --- a/magic/magic-docs/is_IS.UTF-8/sharpen.txt +++ b/magic/magic-docs/is_IS.UTF-8/sharpen.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Sharpen - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Sharpen the focus of the picture. diff --git a/magic/magic-docs/is_IS.UTF-8/shift.txt b/magic/magic-docs/is_IS.UTF-8/shift.txt index 785a41378..860643d95 100644 --- a/magic/magic-docs/is_IS.UTF-8/shift.txt +++ b/magic/magic-docs/is_IS.UTF-8/shift.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Shift - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This shifts your picture around the canvas. Anything that gets shifts off an edge reappears on the opposite edge. diff --git a/magic/magic-docs/is_IS.UTF-8/silhouette.txt b/magic/magic-docs/is_IS.UTF-8/silhouette.txt index 316ce56a3..5cc6a51c4 100644 --- a/magic/magic-docs/is_IS.UTF-8/silhouette.txt +++ b/magic/magic-docs/is_IS.UTF-8/silhouette.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Silhouette - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Trace the edges in your picture, over a black background. diff --git a/magic/magic-docs/is_IS.UTF-8/smooth.txt b/magic/magic-docs/is_IS.UTF-8/smooth.txt index a80e421a0..66a8931df 100644 --- a/magic/magic-docs/is_IS.UTF-8/smooth.txt +++ b/magic/magic-docs/is_IS.UTF-8/smooth.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Smooth - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw a freehand shape, which will have its curves smoothed when you release. It draws using the currently-selected color. diff --git a/magic/magic-docs/is_IS.UTF-8/smooth_rainbow.txt b/magic/magic-docs/is_IS.UTF-8/smooth_rainbow.txt index 3f85d01d3..b61418d04 100644 --- a/magic/magic-docs/is_IS.UTF-8/smooth_rainbow.txt +++ b/magic/magic-docs/is_IS.UTF-8/smooth_rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Smooth Rainbow - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This is similar to Rainbow magic tool — as you move the mouse around, it cycles through a spectrum of colors — except the colors blend smoothly as you draw. diff --git a/magic/magic-docs/is_IS.UTF-8/smudge.txt b/magic/magic-docs/is_IS.UTF-8/smudge.txt index 015ab49a1..17b47b35b 100644 --- a/magic/magic-docs/is_IS.UTF-8/smudge.txt +++ b/magic/magic-docs/is_IS.UTF-8/smudge.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Smudge - Group: Distorts + ### Group: Distorts ### - Author: Albert Cahalan + ## Author: Albert Cahalan ## This pushes the colors around under the mouse, like finger painting with wet paint. diff --git a/magic/magic-docs/is_IS.UTF-8/snow_ball.txt b/magic/magic-docs/is_IS.UTF-8/snow_ball.txt index 7eaecb7f1..7d01dfbf0 100644 --- a/magic/magic-docs/is_IS.UTF-8/snow_ball.txt +++ b/magic/magic-docs/is_IS.UTF-8/snow_ball.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Snow Ball - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Fill the picture with snowballs. diff --git a/magic/magic-docs/is_IS.UTF-8/snow_flake.txt b/magic/magic-docs/is_IS.UTF-8/snow_flake.txt index 8be807e87..10a06b69c 100644 --- a/magic/magic-docs/is_IS.UTF-8/snow_flake.txt +++ b/magic/magic-docs/is_IS.UTF-8/snow_flake.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Snow Flake - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Fill the picture with snowflakes. diff --git a/magic/magic-docs/is_IS.UTF-8/spiral-square.txt b/magic/magic-docs/is_IS.UTF-8/spiral-square.txt index 57725357e..a30d11e2b 100644 --- a/magic/magic-docs/is_IS.UTF-8/spiral-square.txt +++ b/magic/magic-docs/is_IS.UTF-8/spiral-square.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Square Spiral - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw square spirals. diff --git a/magic/magic-docs/is_IS.UTF-8/spiral.txt b/magic/magic-docs/is_IS.UTF-8/spiral.txt index ae0108279..1b0559c28 100644 --- a/magic/magic-docs/is_IS.UTF-8/spiral.txt +++ b/magic/magic-docs/is_IS.UTF-8/spiral.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Spiral - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw spirals. diff --git a/magic/magic-docs/is_IS.UTF-8/spraypaint.txt b/magic/magic-docs/is_IS.UTF-8/spraypaint.txt index 2d808352c..1a18e7be9 100644 --- a/magic/magic-docs/is_IS.UTF-8/spraypaint.txt +++ b/magic/magic-docs/is_IS.UTF-8/spraypaint.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Spray Paint - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Simulates paint from a spray can or airbrush. diff --git a/magic/magic-docs/is_IS.UTF-8/square_mosaic.txt b/magic/magic-docs/is_IS.UTF-8/square_mosaic.txt index 945c7316e..105f2fcb5 100644 --- a/magic/magic-docs/is_IS.UTF-8/square_mosaic.txt +++ b/magic/magic-docs/is_IS.UTF-8/square_mosaic.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Square Mosaic - Group: Distorts + ### Group: Distorts ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Converts parts of your picture into a mosaic of square cells. diff --git a/magic/magic-docs/is_IS.UTF-8/squiggles.txt b/magic/magic-docs/is_IS.UTF-8/squiggles.txt index 5aaef92c3..d777546d9 100644 --- a/magic/magic-docs/is_IS.UTF-8/squiggles.txt +++ b/magic/magic-docs/is_IS.UTF-8/squiggles.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Squiggles - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This draws random squiggly loops, using the currently-selected color, as you move the mouse around. diff --git a/magic/magic-docs/is_IS.UTF-8/stretch.txt b/magic/magic-docs/is_IS.UTF-8/stretch.txt index a880e2034..70b6c2128 100644 --- a/magic/magic-docs/is_IS.UTF-8/stretch.txt +++ b/magic/magic-docs/is_IS.UTF-8/stretch.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Stretch - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag around to stretch and squish parts of the picture. diff --git a/magic/magic-docs/is_IS.UTF-8/string_corner.txt b/magic/magic-docs/is_IS.UTF-8/string_corner.txt index 1c1f8509e..6748ff26d 100644 --- a/magic/magic-docs/is_IS.UTF-8/string_corner.txt +++ b/magic/magic-docs/is_IS.UTF-8/string_corner.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: String Corner - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw V-shaped string art at right angles. diff --git a/magic/magic-docs/is_IS.UTF-8/string_edges.txt b/magic/magic-docs/is_IS.UTF-8/string_edges.txt index a33a67358..6bf6dd20a 100644 --- a/magic/magic-docs/is_IS.UTF-8/string_edges.txt +++ b/magic/magic-docs/is_IS.UTF-8/string_edges.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: String Edges - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw string art around the edges of your picture. diff --git a/magic/magic-docs/is_IS.UTF-8/string_v.txt b/magic/magic-docs/is_IS.UTF-8/string_v.txt index 4c4050de6..f9e7623e6 100644 --- a/magic/magic-docs/is_IS.UTF-8/string_v.txt +++ b/magic/magic-docs/is_IS.UTF-8/string_v.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: String V - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw V-shaped string art at any angle. diff --git a/magic/magic-docs/is_IS.UTF-8/symmetry_left_right.txt b/magic/magic-docs/is_IS.UTF-8/symmetry_left_right.txt index c023c9046..8b8f9f2ae 100644 --- a/magic/magic-docs/is_IS.UTF-8/symmetry_left_right.txt +++ b/magic/magic-docs/is_IS.UTF-8/symmetry_left_right.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Symmetry Left/Right - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Paint with reflective symmetry across the horizontal center of the image. diff --git a/magic/magic-docs/is_IS.UTF-8/symmetry_up_down.txt b/magic/magic-docs/is_IS.UTF-8/symmetry_up_down.txt index 01d3005c3..a5048660a 100644 --- a/magic/magic-docs/is_IS.UTF-8/symmetry_up_down.txt +++ b/magic/magic-docs/is_IS.UTF-8/symmetry_up_down.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Symmetry Up/Down - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Paint with reflective symmetry across the vertical center of the image. diff --git a/magic/magic-docs/is_IS.UTF-8/tessellation-flat.txt b/magic/magic-docs/is_IS.UTF-8/tessellation-flat.txt index 83af6f455..930a9008b 100644 --- a/magic/magic-docs/is_IS.UTF-8/tessellation-flat.txt +++ b/magic/magic-docs/is_IS.UTF-8/tessellation-flat.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tessellation Flat - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw repeating tessellation patterns with flat-topped hexagons. diff --git a/magic/magic-docs/is_IS.UTF-8/tessellation-pointy.txt b/magic/magic-docs/is_IS.UTF-8/tessellation-pointy.txt index 0f4916705..371d8b7a5 100644 --- a/magic/magic-docs/is_IS.UTF-8/tessellation-pointy.txt +++ b/magic/magic-docs/is_IS.UTF-8/tessellation-pointy.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tessellation Pointy - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw repeating tessellation patterns with pointy-topped hexagons. diff --git a/magic/magic-docs/is_IS.UTF-8/tiles.txt b/magic/magic-docs/is_IS.UTF-8/tiles.txt index 3e461882c..060adb37c 100644 --- a/magic/magic-docs/is_IS.UTF-8/tiles.txt +++ b/magic/magic-docs/is_IS.UTF-8/tiles.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tiles - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draws a symettric pattern around the picture. diff --git a/magic/magic-docs/is_IS.UTF-8/tilezoom.txt b/magic/magic-docs/is_IS.UTF-8/tilezoom.txt index a9299bd4b..cf1817791 100644 --- a/magic/magic-docs/is_IS.UTF-8/tilezoom.txt +++ b/magic/magic-docs/is_IS.UTF-8/tilezoom.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Tile Zoom - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Pere Pujal i Carabantes + ## Authors: Pere Pujal i Carabantes Bill Kendrick + ## Click and drag up to zoom in, or down to zoom out. When scaling down, your image will be tiled across the canvas. diff --git a/magic/magic-docs/is_IS.UTF-8/tint.txt b/magic/magic-docs/is_IS.UTF-8/tint.txt index 99b18a8b7..6d8f91b78 100644 --- a/magic/magic-docs/is_IS.UTF-8/tint.txt +++ b/magic/magic-docs/is_IS.UTF-8/tint.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tint - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This changes the color (or hue) of the parts of the picture to the selected color. diff --git a/magic/magic-docs/is_IS.UTF-8/toothpaste.txt b/magic/magic-docs/is_IS.UTF-8/toothpaste.txt index 0f8043d15..6fa8a9757 100644 --- a/magic/magic-docs/is_IS.UTF-8/toothpaste.txt +++ b/magic/magic-docs/is_IS.UTF-8/toothpaste.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Toothpaste - Group: Painting + ### Group: Painting ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Paint thick blobs of color on your picture that look like toothpaste. diff --git a/magic/magic-docs/is_IS.UTF-8/tornado.txt b/magic/magic-docs/is_IS.UTF-8/tornado.txt index 0ab17cc59..c448d96cb 100644 --- a/magic/magic-docs/is_IS.UTF-8/tornado.txt +++ b/magic/magic-docs/is_IS.UTF-8/tornado.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tornado - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draws a tornado effect onto the picture. diff --git a/magic/magic-docs/is_IS.UTF-8/trimetric_draw.txt b/magic/magic-docs/is_IS.UTF-8/trimetric_draw.txt index 45807ae1e..da00702a0 100644 --- a/magic/magic-docs/is_IS.UTF-8/trimetric_draw.txt +++ b/magic/magic-docs/is_IS.UTF-8/trimetric_draw.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Trimetric Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in a trimetric projection. Lines will only go vertically, or at two chosen angles. Use "Trimetric Select" to adjust the two diff --git a/magic/magic-docs/is_IS.UTF-8/trimetric_select.txt b/magic/magic-docs/is_IS.UTF-8/trimetric_select.txt index 9607b10e4..4b0af3d66 100644 --- a/magic/magic-docs/is_IS.UTF-8/trimetric_select.txt +++ b/magic/magic-docs/is_IS.UTF-8/trimetric_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Trimetric Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the pair of angles that will be used with the "Trimetric Draw" tool. diff --git a/magic/magic-docs/is_IS.UTF-8/tv.txt b/magic/magic-docs/is_IS.UTF-8/tv.txt index fb720e3e3..9a326d6e6 100644 --- a/magic/magic-docs/is_IS.UTF-8/tv.txt +++ b/magic/magic-docs/is_IS.UTF-8/tv.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: TV - Group: Distorts + ### Group: Distorts ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Bill Kendrick + ## Distort your picture so it looks like it's on a television (TV). diff --git a/magic/magic-docs/is_IS.UTF-8/tv_bright.txt b/magic/magic-docs/is_IS.UTF-8/tv_bright.txt index 67dff2785..f9158f81f 100644 --- a/magic/magic-docs/is_IS.UTF-8/tv_bright.txt +++ b/magic/magic-docs/is_IS.UTF-8/tv_bright.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: TV (Bright) - Group: Distorts + ### Group: Distorts ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Bill Kendrick + ## Distort your picture so it looks like it's on a television (TV). (Brighter version of "TV".) diff --git a/magic/magic-docs/is_IS.UTF-8/wavelets.txt b/magic/magic-docs/is_IS.UTF-8/wavelets.txt index 1863553bd..ce571416f 100644 --- a/magic/magic-docs/is_IS.UTF-8/wavelets.txt +++ b/magic/magic-docs/is_IS.UTF-8/wavelets.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Wavelets - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Bill Kendrick + ## Authors: Bill Kendrick Adam Rakowski + ## Click to make the entire picture wavy, up-and-down. Drag the mouse up and down to change the height of the ripples, and left and right to change the width. diff --git a/magic/magic-docs/is_IS.UTF-8/waves.txt b/magic/magic-docs/is_IS.UTF-8/waves.txt index 0d852f901..4f204b9f9 100644 --- a/magic/magic-docs/is_IS.UTF-8/waves.txt +++ b/magic/magic-docs/is_IS.UTF-8/waves.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Waves - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to make the entire picture wavy, side-to-side. Drag the mouse up and down to change the height of the ripples, and left and right to change the width. diff --git a/magic/magic-docs/is_IS.UTF-8/wet_paint.txt b/magic/magic-docs/is_IS.UTF-8/wet_paint.txt index ab15a4a33..14889cc6a 100644 --- a/magic/magic-docs/is_IS.UTF-8/wet_paint.txt +++ b/magic/magic-docs/is_IS.UTF-8/wet_paint.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Wet Paint - Group: Painting + ### Group: Painting ### - Authors: Albert Cahalan + ## Authors: Albert Cahalan Bill Kendrick + ## This draws a light, smudgy coat of paint on the picture. diff --git a/magic/magic-docs/is_IS.UTF-8/xor_colors.txt b/magic/magic-docs/is_IS.UTF-8/xor_colors.txt index 450ed242d..8debb1c3c 100644 --- a/magic/magic-docs/is_IS.UTF-8/xor_colors.txt +++ b/magic/magic-docs/is_IS.UTF-8/xor_colors.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Xor Colors - Group: Color Filters + ### Group: Color Filters ### - Author: Lukasz Dmitrowski + ## Author: Lukasz Dmitrowski ## Colors based on the position drawn on the picture. diff --git a/magic/magic-docs/is_IS.UTF-8/zoom.txt b/magic/magic-docs/is_IS.UTF-8/zoom.txt index 968a4a497..d9a583a8a 100644 --- a/magic/magic-docs/is_IS.UTF-8/zoom.txt +++ b/magic/magic-docs/is_IS.UTF-8/zoom.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Zoom - Group: Picture Warps + ### Group: Picture Warps ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Click and drag up to zoom in, or down to zoom out. (When scaling down, your chosen color will be used as a background color.) diff --git a/magic/magic-docs/ja_JP.UTF-8/1pt_perspective.txt b/magic/magic-docs/ja_JP.UTF-8/1pt_perspective.txt index e9201da6c..aa2531ea2 100644 --- a/magic/magic-docs/ja_JP.UTF-8/1pt_perspective.txt +++ b/magic/magic-docs/ja_JP.UTF-8/1pt_perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 1-Point Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw with 1-point perspective. Lines will only go towards your vanishing point, or be horizontal or vertical. Use "1-Point Select" to diff --git a/magic/magic-docs/ja_JP.UTF-8/1pt_perspective_select.txt b/magic/magic-docs/ja_JP.UTF-8/1pt_perspective_select.txt index a12ec587d..6bc150543 100644 --- a/magic/magic-docs/ja_JP.UTF-8/1pt_perspective_select.txt +++ b/magic/magic-docs/ja_JP.UTF-8/1pt_perspective_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 1-Point Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the vanishing point that will be used with the "1-Point Draw" tool. diff --git a/magic/magic-docs/ja_JP.UTF-8/2pt_perspective.txt b/magic/magic-docs/ja_JP.UTF-8/2pt_perspective.txt index 29515c5f1..fb8e450ad 100644 --- a/magic/magic-docs/ja_JP.UTF-8/2pt_perspective.txt +++ b/magic/magic-docs/ja_JP.UTF-8/2pt_perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 2-Point Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw with 2-point perspective. Lines will only go towards your two vanishing points, or aligned with either the "horizon" defined by the diff --git a/magic/magic-docs/ja_JP.UTF-8/2pt_perspective_select.txt b/magic/magic-docs/ja_JP.UTF-8/2pt_perspective_select.txt index e4a5fc29b..6d68cd20e 100644 --- a/magic/magic-docs/ja_JP.UTF-8/2pt_perspective_select.txt +++ b/magic/magic-docs/ja_JP.UTF-8/2pt_perspective_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 2-Point Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the two vanishing points that will be used with the "2-Point Draw" tool. diff --git a/magic/magic-docs/ja_JP.UTF-8/3dglasses.txt b/magic/magic-docs/ja_JP.UTF-8/3dglasses.txt index 166d485a4..7175b734f 100644 --- a/magic/magic-docs/ja_JP.UTF-8/3dglasses.txt +++ b/magic/magic-docs/ja_JP.UTF-8/3dglasses.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 3D Glasses - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This tool horizontally separates your entire picture's color channels, letting you create anaglyphic pictures that can be viewed with various kinds of 3D diff --git a/magic/magic-docs/ja_JP.UTF-8/3pt_perspective.txt b/magic/magic-docs/ja_JP.UTF-8/3pt_perspective.txt index 87a1ff709..0542f7af1 100644 --- a/magic/magic-docs/ja_JP.UTF-8/3pt_perspective.txt +++ b/magic/magic-docs/ja_JP.UTF-8/3pt_perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 3-Point Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw with 3-point perspective. Lines will only go towards your three vanishing points, or aligned with the "horizon" defined by two of diff --git a/magic/magic-docs/ja_JP.UTF-8/3pt_perspective_select.txt b/magic/magic-docs/ja_JP.UTF-8/3pt_perspective_select.txt index c1daf6866..f32678b4e 100644 --- a/magic/magic-docs/ja_JP.UTF-8/3pt_perspective_select.txt +++ b/magic/magic-docs/ja_JP.UTF-8/3pt_perspective_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: 3-Point Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the three vanishing points that will be used with the "3-Point Draw" tool. diff --git a/magic/magic-docs/ja_JP.UTF-8/ascii_color_computer.txt b/magic/magic-docs/ja_JP.UTF-8/ascii_color_computer.txt index 4504bc2ce..7e9c7bea5 100644 --- a/magic/magic-docs/ja_JP.UTF-8/ascii_color_computer.txt +++ b/magic/magic-docs/ja_JP.UTF-8/ascii_color_computer.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ASCII Color Computer - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Transform your picture into colored computer "ASCII art". diff --git a/magic/magic-docs/ja_JP.UTF-8/ascii_computer.txt b/magic/magic-docs/ja_JP.UTF-8/ascii_computer.txt index b86a6f726..4fa183b0f 100644 --- a/magic/magic-docs/ja_JP.UTF-8/ascii_computer.txt +++ b/magic/magic-docs/ja_JP.UTF-8/ascii_computer.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ASCII Computer - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Transform your picture into "ASCII art", computer-style. diff --git a/magic/magic-docs/ja_JP.UTF-8/ascii_typewriter.txt b/magic/magic-docs/ja_JP.UTF-8/ascii_typewriter.txt index aefecc65e..4983735d9 100644 --- a/magic/magic-docs/ja_JP.UTF-8/ascii_typewriter.txt +++ b/magic/magic-docs/ja_JP.UTF-8/ascii_typewriter.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ASCII Typewriter - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Transform your picture into "ASCII art", typewriter-style. diff --git a/magic/magic-docs/ja_JP.UTF-8/blinds.txt b/magic/magic-docs/ja_JP.UTF-8/blinds.txt index de6109bd6..2cabb4d8d 100644 --- a/magic/magic-docs/ja_JP.UTF-8/blinds.txt +++ b/magic/magic-docs/ja_JP.UTF-8/blinds.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Blind - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Click towards the edge of your picture to pull window blinds over it. Move perpendicularly to open or close the blinds. diff --git a/magic/magic-docs/ja_JP.UTF-8/blocks.txt b/magic/magic-docs/ja_JP.UTF-8/blocks.txt index b7bb3af05..679ada4f6 100644 --- a/magic/magic-docs/ja_JP.UTF-8/blocks.txt +++ b/magic/magic-docs/ja_JP.UTF-8/blocks.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Blocks - Group: Distorts + ### Group: Distorts ### - Authors: Bill Kendrick + ## Authors: Bill Kendrick Albert Cahalan + ## This makes the picture blocky looking ("pixelated") wherever you drag the mouse. diff --git a/magic/magic-docs/ja_JP.UTF-8/bloom.txt b/magic/magic-docs/ja_JP.UTF-8/bloom.txt index 0f675dd3a..ceed5dac1 100644 --- a/magic/magic-docs/ja_JP.UTF-8/bloom.txt +++ b/magic/magic-docs/ja_JP.UTF-8/bloom.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Bloom - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Add a glowing "bloom" effect to pictures. diff --git a/magic/magic-docs/ja_JP.UTF-8/blur.txt b/magic/magic-docs/ja_JP.UTF-8/blur.txt index 0b0e28264..e9561fd95 100644 --- a/magic/magic-docs/ja_JP.UTF-8/blur.txt +++ b/magic/magic-docs/ja_JP.UTF-8/blur.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Blur - Group: Distorts + ### Group: Distorts ### - Authors: Bill Kendrick + ## Authors: Bill Kendrick Albert Cahalan + ## This makes the picture fuzzy wherever you drag the mouse. diff --git a/magic/magic-docs/ja_JP.UTF-8/bricks.txt b/magic/magic-docs/ja_JP.UTF-8/bricks.txt index 074b21cbb..f28441450 100644 --- a/magic/magic-docs/ja_JP.UTF-8/bricks.txt +++ b/magic/magic-docs/ja_JP.UTF-8/bricks.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Bricks - Group: Painting + ### Group: Painting ### - Author: Albert Cahalan + ## Author: Albert Cahalan ## This tool intelligently paints brick patterns on the canvas. The bricks can be tinted various redish hues by selecting different colors in the color palette. diff --git a/magic/magic-docs/ja_JP.UTF-8/calligraphy.txt b/magic/magic-docs/ja_JP.UTF-8/calligraphy.txt index 6bc4f092d..cafee8ad1 100644 --- a/magic/magic-docs/ja_JP.UTF-8/calligraphy.txt +++ b/magic/magic-docs/ja_JP.UTF-8/calligraphy.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Calligraphy - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This paints on the canvas with a calligraphy pen. The quicker you move, the thinner the lines. diff --git a/magic/magic-docs/ja_JP.UTF-8/cartoon.txt b/magic/magic-docs/ja_JP.UTF-8/cartoon.txt index 8b2a3f4ed..3def9bf5e 100644 --- a/magic/magic-docs/ja_JP.UTF-8/cartoon.txt +++ b/magic/magic-docs/ja_JP.UTF-8/cartoon.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Cartoon - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes the picture look like a cartoon — with thick outlines and bright, solid colors — wherever you move the mouse. diff --git a/magic/magic-docs/ja_JP.UTF-8/chalk.txt b/magic/magic-docs/ja_JP.UTF-8/chalk.txt index a6bb9e895..7360f45f8 100644 --- a/magic/magic-docs/ja_JP.UTF-8/chalk.txt +++ b/magic/magic-docs/ja_JP.UTF-8/chalk.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Chalk - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of the picture (where you move the mouse) look like a chalk drawing. diff --git a/magic/magic-docs/ja_JP.UTF-8/checkerboard.txt b/magic/magic-docs/ja_JP.UTF-8/checkerboard.txt index 7c8146000..12b246f9a 100644 --- a/magic/magic-docs/ja_JP.UTF-8/checkerboard.txt +++ b/magic/magic-docs/ja_JP.UTF-8/checkerboard.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Checkerboard - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This covers the entire canvas with a checkboard pattern using the current color. Drag to change the size of the squares. diff --git a/magic/magic-docs/ja_JP.UTF-8/circles.txt b/magic/magic-docs/ja_JP.UTF-8/circles.txt index 17ddb91f8..45e1a7bb0 100644 --- a/magic/magic-docs/ja_JP.UTF-8/circles.txt +++ b/magic/magic-docs/ja_JP.UTF-8/circles.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Circles - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This transforms the picture into circular brush strokes around where you clicked. diff --git a/magic/magic-docs/ja_JP.UTF-8/clone.txt b/magic/magic-docs/ja_JP.UTF-8/clone.txt index c8809fba6..883b79b5a 100644 --- a/magic/magic-docs/ja_JP.UTF-8/clone.txt +++ b/magic/magic-docs/ja_JP.UTF-8/clone.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Clone - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Clone (copy, via painting) part of the picture. Click ones to choose the source, then click and drag to clone it elsewhere in the drawing. Once you diff --git a/magic/magic-docs/ja_JP.UTF-8/color_and_white.txt b/magic/magic-docs/ja_JP.UTF-8/color_and_white.txt index 86909b45a..a8da1c826 100644 --- a/magic/magic-docs/ja_JP.UTF-8/color_and_white.txt +++ b/magic/magic-docs/ja_JP.UTF-8/color_and_white.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Color and White - Group: Color Filters + ### Group: Color Filters ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## This makes parts of your picture two colors: white, and the color chosen in the palette — i.e., if you choose black, you'll get a black and white picture; no diff --git a/magic/magic-docs/ja_JP.UTF-8/color_shift.txt b/magic/magic-docs/ja_JP.UTF-8/color_shift.txt index e7b58a39a..8bb47a7cd 100644 --- a/magic/magic-docs/ja_JP.UTF-8/color_shift.txt +++ b/magic/magic-docs/ja_JP.UTF-8/color_shift.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Color Shift - Group: Color Filters + ### Group: Color Filters ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## This shifts the colors in your picture. diff --git a/magic/magic-docs/ja_JP.UTF-8/colorsep.txt b/magic/magic-docs/ja_JP.UTF-8/colorsep.txt index a6f5bedbc..88460da22 100644 --- a/magic/magic-docs/ja_JP.UTF-8/colorsep.txt +++ b/magic/magic-docs/ja_JP.UTF-8/colorsep.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Color Sep. - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This tool separates one color out of your entire picture, shifting colors away from each other (similar to '3D Glasses', but you may choose the any color to diff --git a/magic/magic-docs/ja_JP.UTF-8/comic_dots.txt b/magic/magic-docs/ja_JP.UTF-8/comic_dots.txt index 67568a165..b7cab62ce 100644 --- a/magic/magic-docs/ja_JP.UTF-8/comic_dots.txt +++ b/magic/magic-docs/ja_JP.UTF-8/comic_dots.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Comic Dots - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books. diff --git a/magic/magic-docs/ja_JP.UTF-8/concentric-circle.txt b/magic/magic-docs/ja_JP.UTF-8/concentric-circle.txt index 2670ba798..4114b64d2 100644 --- a/magic/magic-docs/ja_JP.UTF-8/concentric-circle.txt +++ b/magic/magic-docs/ja_JP.UTF-8/concentric-circle.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Concentric Circle - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw concentric circles. diff --git a/magic/magic-docs/ja_JP.UTF-8/concentric-square.txt b/magic/magic-docs/ja_JP.UTF-8/concentric-square.txt index ab8ae154d..6d451d039 100644 --- a/magic/magic-docs/ja_JP.UTF-8/concentric-square.txt +++ b/magic/magic-docs/ja_JP.UTF-8/concentric-square.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Concentric Square - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw concentric squares. diff --git a/magic/magic-docs/ja_JP.UTF-8/confetti.txt b/magic/magic-docs/ja_JP.UTF-8/confetti.txt index 1bb978498..fd4585635 100644 --- a/magic/magic-docs/ja_JP.UTF-8/confetti.txt +++ b/magic/magic-docs/ja_JP.UTF-8/confetti.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Confetti - Group: Painting + ### Group: Painting ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Throw confetti around your picture! diff --git a/magic/magic-docs/ja_JP.UTF-8/crescent.txt b/magic/magic-docs/ja_JP.UTF-8/crescent.txt index 2dc628587..91e2cd88e 100644 --- a/magic/magic-docs/ja_JP.UTF-8/crescent.txt +++ b/magic/magic-docs/ja_JP.UTF-8/crescent.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Crescent - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw one of various crescent shapes at a chosen angle. diff --git a/magic/magic-docs/ja_JP.UTF-8/darken.txt b/magic/magic-docs/ja_JP.UTF-8/darken.txt index 49df2994c..a8afe817b 100644 --- a/magic/magic-docs/ja_JP.UTF-8/darken.txt +++ b/magic/magic-docs/ja_JP.UTF-8/darken.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Darken - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This darkens the colors wherever you drag the mouse. (Do it to the same spot many times, and it will eventually become black.) diff --git a/magic/magic-docs/ja_JP.UTF-8/desaturate.txt b/magic/magic-docs/ja_JP.UTF-8/desaturate.txt index ed4efaeab..47cc0ef16 100644 --- a/magic/magic-docs/ja_JP.UTF-8/desaturate.txt +++ b/magic/magic-docs/ja_JP.UTF-8/desaturate.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Desaturate - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This desaturates the colors wherever you drag the mouse. (Do it to the same spot many times, and it will eventually become greyscale.) diff --git a/magic/magic-docs/ja_JP.UTF-8/dimetric_draw.txt b/magic/magic-docs/ja_JP.UTF-8/dimetric_draw.txt index 0d397d9bc..512592124 100644 --- a/magic/magic-docs/ja_JP.UTF-8/dimetric_draw.txt +++ b/magic/magic-docs/ja_JP.UTF-8/dimetric_draw.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dimetric Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in a dimetric projection. Lines will only go vertically, or at a chosen angle and its mirror. Use "Dimetric Select" to adjust the angle. diff --git a/magic/magic-docs/ja_JP.UTF-8/dimetric_select.txt b/magic/magic-docs/ja_JP.UTF-8/dimetric_select.txt index bb5adb985..62545fce0 100644 --- a/magic/magic-docs/ja_JP.UTF-8/dimetric_select.txt +++ b/magic/magic-docs/ja_JP.UTF-8/dimetric_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dimetric Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the pair of angles that will be used with the "Dimetric Draw" tool. diff --git a/magic/magic-docs/ja_JP.UTF-8/distortion.txt b/magic/magic-docs/ja_JP.UTF-8/distortion.txt index e99774534..67235c692 100644 --- a/magic/magic-docs/ja_JP.UTF-8/distortion.txt +++ b/magic/magic-docs/ja_JP.UTF-8/distortion.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Distortion - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This slightly distorts the picture wherever you move the mouse. diff --git a/magic/magic-docs/ja_JP.UTF-8/dither.txt b/magic/magic-docs/ja_JP.UTF-8/dither.txt index 9ea0675a8..572d414e8 100644 --- a/magic/magic-docs/ja_JP.UTF-8/dither.txt +++ b/magic/magic-docs/ja_JP.UTF-8/dither.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dither - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture two colors: white, and the color chosen in the palette, using a dithered pattern of dots that reflect the original picture's diff --git a/magic/magic-docs/ja_JP.UTF-8/dither_keep_colors.txt b/magic/magic-docs/ja_JP.UTF-8/dither_keep_colors.txt index 54d087304..fbf7e72c0 100644 --- a/magic/magic-docs/ja_JP.UTF-8/dither_keep_colors.txt +++ b/magic/magic-docs/ja_JP.UTF-8/dither_keep_colors.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Dither (Keep Colors) - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture two colors: white, and colors based on your original drawing, using a dithered pattern of dots that reflect the original diff --git a/magic/magic-docs/ja_JP.UTF-8/doublevision.txt b/magic/magic-docs/ja_JP.UTF-8/doublevision.txt index 8724367ab..f924dd200 100644 --- a/magic/magic-docs/ja_JP.UTF-8/doublevision.txt +++ b/magic/magic-docs/ja_JP.UTF-8/doublevision.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Double Vision - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This blends the image with itself, to simulate double vision. diff --git a/magic/magic-docs/ja_JP.UTF-8/drip.txt b/magic/magic-docs/ja_JP.UTF-8/drip.txt index a0b8509b6..1455be6bc 100644 --- a/magic/magic-docs/ja_JP.UTF-8/drip.txt +++ b/magic/magic-docs/ja_JP.UTF-8/drip.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Drip - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes the paint "drip" wherever you move the mouse. diff --git a/magic/magic-docs/ja_JP.UTF-8/edges.txt b/magic/magic-docs/ja_JP.UTF-8/edges.txt index be1df65cf..e68245acb 100644 --- a/magic/magic-docs/ja_JP.UTF-8/edges.txt +++ b/magic/magic-docs/ja_JP.UTF-8/edges.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Edges - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Trace the edges in your picture, over a white background. diff --git a/magic/magic-docs/ja_JP.UTF-8/emboss.txt b/magic/magic-docs/ja_JP.UTF-8/emboss.txt index 5539846ab..c3d7346d3 100644 --- a/magic/magic-docs/ja_JP.UTF-8/emboss.txt +++ b/magic/magic-docs/ja_JP.UTF-8/emboss.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Emboss - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture look "embossed." Wherever there are sharp edges in your picture, the picture will look raised like it was stamped in diff --git a/magic/magic-docs/ja_JP.UTF-8/epitrochoid.txt b/magic/magic-docs/ja_JP.UTF-8/epitrochoid.txt index a12d8c33f..87ed63923 100644 --- a/magic/magic-docs/ja_JP.UTF-8/epitrochoid.txt +++ b/magic/magic-docs/ja_JP.UTF-8/epitrochoid.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/ja_JP.UTF-8/epitrochoid_edge.txt b/magic/magic-docs/ja_JP.UTF-8/epitrochoid_edge.txt index 2ef6db885..d3b7c7681 100644 --- a/magic/magic-docs/ja_JP.UTF-8/epitrochoid_edge.txt +++ b/magic/magic-docs/ja_JP.UTF-8/epitrochoid_edge.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid Edge - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/ja_JP.UTF-8/epitrochoid_inside.txt b/magic/magic-docs/ja_JP.UTF-8/epitrochoid_inside.txt index 1c17a0218..8db69dbc4 100644 --- a/magic/magic-docs/ja_JP.UTF-8/epitrochoid_inside.txt +++ b/magic/magic-docs/ja_JP.UTF-8/epitrochoid_inside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid Inside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/ja_JP.UTF-8/epitrochoid_outside.txt b/magic/magic-docs/ja_JP.UTF-8/epitrochoid_outside.txt index 7ef2090a6..46459d237 100644 --- a/magic/magic-docs/ja_JP.UTF-8/epitrochoid_outside.txt +++ b/magic/magic-docs/ja_JP.UTF-8/epitrochoid_outside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Epitrochoid Outside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/ja_JP.UTF-8/filled_polygon.txt b/magic/magic-docs/ja_JP.UTF-8/filled_polygon.txt index 2692e8bfe..fdbfe963b 100644 --- a/magic/magic-docs/ja_JP.UTF-8/filled_polygon.txt +++ b/magic/magic-docs/ja_JP.UTF-8/filled_polygon.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Filled Polygon - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Place three or more connected points on your picture to form a polygon; it will be filled with the currently-chosen color. (Connect the final (red) point to diff --git a/magic/magic-docs/ja_JP.UTF-8/fisheye.txt b/magic/magic-docs/ja_JP.UTF-8/fisheye.txt index f174fa815..9f10d1067 100644 --- a/magic/magic-docs/ja_JP.UTF-8/fisheye.txt +++ b/magic/magic-docs/ja_JP.UTF-8/fisheye.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fisheye - Group: Distorts + ### Group: Distorts ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Warp parts of your picture like it's being seen through a fisheye lens. diff --git a/magic/magic-docs/ja_JP.UTF-8/flip.txt b/magic/magic-docs/ja_JP.UTF-8/flip.txt index 2f8120dc5..9815c937b 100644 --- a/magic/magic-docs/ja_JP.UTF-8/flip.txt +++ b/magic/magic-docs/ja_JP.UTF-8/flip.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Flip - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Similar to "Mirror." Click and the entire image will be turned upside-down. diff --git a/magic/magic-docs/ja_JP.UTF-8/flower.txt b/magic/magic-docs/ja_JP.UTF-8/flower.txt index 1b8d2129a..f16894bec 100644 --- a/magic/magic-docs/ja_JP.UTF-8/flower.txt +++ b/magic/magic-docs/ja_JP.UTF-8/flower.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Flower - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This tool draws small flowers, with leafy bases and stalks. Click to set the base, then drag the mouse upwards to draw the stalk, and finally release the diff --git a/magic/magic-docs/ja_JP.UTF-8/foam.txt b/magic/magic-docs/ja_JP.UTF-8/foam.txt index cf35ae5a5..5d78b1c60 100644 --- a/magic/magic-docs/ja_JP.UTF-8/foam.txt +++ b/magic/magic-docs/ja_JP.UTF-8/foam.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Foam - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag the mouse to draw foamy bubbles. The more you drag the mouse in a particular spot, the more likely small bubbles will combine to form bigger diff --git a/magic/magic-docs/ja_JP.UTF-8/fold.txt b/magic/magic-docs/ja_JP.UTF-8/fold.txt index b5a92c6d5..e03306647 100644 --- a/magic/magic-docs/ja_JP.UTF-8/fold.txt +++ b/magic/magic-docs/ja_JP.UTF-8/fold.txt @@ -1,10 +1,11 @@ Tux Paint "Magic" Tool: Fold - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Bill Kendrick Pere Pujal i Carabantes + ## Click a corner of your picture and drag towards the center to fold it up like a piece of paper. diff --git a/magic/magic-docs/ja_JP.UTF-8/fractal.txt b/magic/magic-docs/ja_JP.UTF-8/fractal.txt index 62187fefd..2d89ad4b3 100644 --- a/magic/magic-docs/ja_JP.UTF-8/fractal.txt +++ b/magic/magic-docs/ja_JP.UTF-8/fractal.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fractal - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat. diff --git a/magic/magic-docs/ja_JP.UTF-8/fretwork.txt b/magic/magic-docs/ja_JP.UTF-8/fretwork.txt index c4e77f46e..1838aab86 100644 --- a/magic/magic-docs/ja_JP.UTF-8/fretwork.txt +++ b/magic/magic-docs/ja_JP.UTF-8/fretwork.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fretwork - Group: Painting + ### Group: Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw an interlaced decorative design that looks like wooden fretwork. diff --git a/magic/magic-docs/ja_JP.UTF-8/fur.txt b/magic/magic-docs/ja_JP.UTF-8/fur.txt index 481753a2f..92a0c317a 100644 --- a/magic/magic-docs/ja_JP.UTF-8/fur.txt +++ b/magic/magic-docs/ja_JP.UTF-8/fur.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Fur - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Add fur to your drawing. diff --git a/magic/magic-docs/ja_JP.UTF-8/glass_tile.txt b/magic/magic-docs/ja_JP.UTF-8/glass_tile.txt index 0fda06708..7893701da 100644 --- a/magic/magic-docs/ja_JP.UTF-8/glass_tile.txt +++ b/magic/magic-docs/ja_JP.UTF-8/glass_tile.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Glass Tile - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag over your picture to make it look like it's being seen through glass tiles. diff --git a/magic/magic-docs/ja_JP.UTF-8/googlyeyes.txt b/magic/magic-docs/ja_JP.UTF-8/googlyeyes.txt index 218ba17e1..abac69bb7 100644 --- a/magic/magic-docs/ja_JP.UTF-8/googlyeyes.txt +++ b/magic/magic-docs/ja_JP.UTF-8/googlyeyes.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Googly Eyes - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draws a googly eye where you click. Drag to position the pupil. (If the Magic size feature is disabled, multiple "Googly Eyes" tools will be made available.) diff --git a/magic/magic-docs/ja_JP.UTF-8/grass.txt b/magic/magic-docs/ja_JP.UTF-8/grass.txt index f4e2cc861..c0f713503 100644 --- a/magic/magic-docs/ja_JP.UTF-8/grass.txt +++ b/magic/magic-docs/ja_JP.UTF-8/grass.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Grass - Group: Painting + ### Group: Painting ### - Author: Albert Cahalan + ## Author: Albert Cahalan ## This paints grass on the image. The higher up the canvas, the smaller the grass is drawn, giving an illusion of perspective. The grass can be tinted various diff --git a/magic/magic-docs/ja_JP.UTF-8/halftone.txt b/magic/magic-docs/ja_JP.UTF-8/halftone.txt index e731a21fd..da9b944bd 100644 --- a/magic/magic-docs/ja_JP.UTF-8/halftone.txt +++ b/magic/magic-docs/ja_JP.UTF-8/halftone.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Halftone - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This makes parts of your picture look like newsprint. Different sizes of cyan, magenta, yellow, and black "ink" will appear in place of your picture. diff --git a/magic/magic-docs/ja_JP.UTF-8/hexagon_mosaic.txt b/magic/magic-docs/ja_JP.UTF-8/hexagon_mosaic.txt index b87a7fab8..7f02c352f 100644 --- a/magic/magic-docs/ja_JP.UTF-8/hexagon_mosaic.txt +++ b/magic/magic-docs/ja_JP.UTF-8/hexagon_mosaic.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hexagon Mosaic - Group: Distorts + ### Group: Distorts ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Converts parts of your picture into a mosaic of hexagon cells. diff --git a/magic/magic-docs/ja_JP.UTF-8/hypotrochoid.txt b/magic/magic-docs/ja_JP.UTF-8/hypotrochoid.txt index 1d58b4554..eb1e0cb38 100644 --- a/magic/magic-docs/ja_JP.UTF-8/hypotrochoid.txt +++ b/magic/magic-docs/ja_JP.UTF-8/hypotrochoid.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/ja_JP.UTF-8/hypotrochoid_edge.txt b/magic/magic-docs/ja_JP.UTF-8/hypotrochoid_edge.txt index f7e53be5b..bab3eb771 100644 --- a/magic/magic-docs/ja_JP.UTF-8/hypotrochoid_edge.txt +++ b/magic/magic-docs/ja_JP.UTF-8/hypotrochoid_edge.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid Edge - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/ja_JP.UTF-8/hypotrochoid_inside.txt b/magic/magic-docs/ja_JP.UTF-8/hypotrochoid_inside.txt index fa6781a63..953d3416d 100644 --- a/magic/magic-docs/ja_JP.UTF-8/hypotrochoid_inside.txt +++ b/magic/magic-docs/ja_JP.UTF-8/hypotrochoid_inside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid Inside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/ja_JP.UTF-8/hypotrochoid_outside.txt b/magic/magic-docs/ja_JP.UTF-8/hypotrochoid_outside.txt index 5ef0d4ca7..37321525e 100644 --- a/magic/magic-docs/ja_JP.UTF-8/hypotrochoid_outside.txt +++ b/magic/magic-docs/ja_JP.UTF-8/hypotrochoid_outside.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Hypotrochoid Outside - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/ja_JP.UTF-8/index.txt b/magic/magic-docs/ja_JP.UTF-8/index.txt index 8e385941b..5d779324c 100644 --- a/magic/magic-docs/ja_JP.UTF-8/index.txt +++ b/magic/magic-docs/ja_JP.UTF-8/index.txt @@ -1,6 +1,6 @@ Tux Paint "Magic" Tool: List of Magic Tools -Distorts + ### Distorts ### * Blur * Sharpen @@ -31,7 +31,7 @@ Distorts * Noise * Halftone -Color Filters + ### Color Filters ### * Negative * Opposite @@ -53,7 +53,7 @@ Color Filters * Xor Colors * Bloom -Picture Warps + ### Picture Warps ### * Mirror * Flip @@ -71,7 +71,7 @@ Picture Warps * Kaleido-4, Kaleido-6, and Kaleido-8 * Rotate -Painting + ### Painting ### * Bricks * Spray Paint @@ -104,7 +104,7 @@ Painting * Light * Fractal -Pattern Painting + ### Pattern Painting ### * Symmetry Left/Right * Symmetry Up/Down @@ -116,14 +116,14 @@ Pattern Painting * Tessellation Pointy * Tessellation Flat -Picture Decorations + ### Picture Decorations ### * Blind * Checkerboard * Snow Ball * Snow Flake -Projections + ### Projections ### * 1-Point Draw * 1-Point Select @@ -139,7 +139,7 @@ Projections * Oblique Draw * Oblique Select -Artistic + ### Artistic ### * Flower * Googly Eyes diff --git a/magic/magic-docs/ja_JP.UTF-8/irregular_mosaic.txt b/magic/magic-docs/ja_JP.UTF-8/irregular_mosaic.txt index 946a173db..47d662a3d 100644 --- a/magic/magic-docs/ja_JP.UTF-8/irregular_mosaic.txt +++ b/magic/magic-docs/ja_JP.UTF-8/irregular_mosaic.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Irregular Mosaic - Group: Distorts + ### Group: Distorts ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Converts parts of your picture into a mosaic of irregularly-shaped cells. diff --git a/magic/magic-docs/ja_JP.UTF-8/isometric_line.txt b/magic/magic-docs/ja_JP.UTF-8/isometric_line.txt index a5ab44733..4de8537c4 100644 --- a/magic/magic-docs/ja_JP.UTF-8/isometric_line.txt +++ b/magic/magic-docs/ja_JP.UTF-8/isometric_line.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Isometric Line - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in an isometric projection. Lines will only go vertically, or at two mirrored angles. (The angles are preset and evenly spaced diff --git a/magic/magic-docs/ja_JP.UTF-8/kaleidoscope.txt b/magic/magic-docs/ja_JP.UTF-8/kaleidoscope.txt index 5fa848196..bb59aad84 100644 --- a/magic/magic-docs/ja_JP.UTF-8/kaleidoscope.txt +++ b/magic/magic-docs/ja_JP.UTF-8/kaleidoscope.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Kaleidoscope - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This paint brush draws in four places at the same time, mirroring symmetrically, both horizontally and vertically. It uses the currently selected diff --git a/magic/magic-docs/ja_JP.UTF-8/kaleidoscope_lens.txt b/magic/magic-docs/ja_JP.UTF-8/kaleidoscope_lens.txt index ab354f5aa..4c11b9004 100644 --- a/magic/magic-docs/ja_JP.UTF-8/kaleidoscope_lens.txt +++ b/magic/magic-docs/ja_JP.UTF-8/kaleidoscope_lens.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Kaleido-4, Kaleido-6, and Kaleido-8 - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## These three tools make it look like your picture is being viewed through a kaleidoscope. diff --git a/magic/magic-docs/ja_JP.UTF-8/keep_color.txt b/magic/magic-docs/ja_JP.UTF-8/keep_color.txt index 11a1a257b..a0600bc03 100644 --- a/magic/magic-docs/ja_JP.UTF-8/keep_color.txt +++ b/magic/magic-docs/ja_JP.UTF-8/keep_color.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Keep Color - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This completely desaturates (turns greyscale) any parts of the image that do not match the selected color. diff --git a/magic/magic-docs/ja_JP.UTF-8/light.txt b/magic/magic-docs/ja_JP.UTF-8/light.txt index ad9eec3be..a92c4d19b 100644 --- a/magic/magic-docs/ja_JP.UTF-8/light.txt +++ b/magic/magic-docs/ja_JP.UTF-8/light.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Light - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This draws a glowing beam on the canvas, in the currently-selected color. The more you use it on one spot, the more white it becomes. diff --git a/magic/magic-docs/ja_JP.UTF-8/lighten.txt b/magic/magic-docs/ja_JP.UTF-8/lighten.txt index d22abbb72..1ab8023e9 100644 --- a/magic/magic-docs/ja_JP.UTF-8/lighten.txt +++ b/magic/magic-docs/ja_JP.UTF-8/lighten.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Lighten - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This fades the colors wherever you drag the mouse. (Do it to the same spot many times, and it will eventually become white.) diff --git a/magic/magic-docs/ja_JP.UTF-8/lightning.txt b/magic/magic-docs/ja_JP.UTF-8/lightning.txt index ebd288e2e..050abc301 100644 --- a/magic/magic-docs/ja_JP.UTF-8/lightning.txt +++ b/magic/magic-docs/ja_JP.UTF-8/lightning.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Lightning - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draws a lightning bolt between two points on the picture. diff --git a/magic/magic-docs/ja_JP.UTF-8/loops.txt b/magic/magic-docs/ja_JP.UTF-8/loops.txt index 047f4d6b2..975926113 100644 --- a/magic/magic-docs/ja_JP.UTF-8/loops.txt +++ b/magic/magic-docs/ja_JP.UTF-8/loops.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Loops - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw loop-the-loops on the canvas, in the currently-selected color. diff --git a/magic/magic-docs/ja_JP.UTF-8/maze.txt b/magic/magic-docs/ja_JP.UTF-8/maze.txt index 2d5e97a4e..3bc4243b9 100644 --- a/magic/magic-docs/ja_JP.UTF-8/maze.txt +++ b/magic/magic-docs/ja_JP.UTF-8/maze.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Maze - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to construct a maze on your picture. diff --git a/magic/magic-docs/ja_JP.UTF-8/metal_paint.txt b/magic/magic-docs/ja_JP.UTF-8/metal_paint.txt index e26a92946..a2100976a 100644 --- a/magic/magic-docs/ja_JP.UTF-8/metal_paint.txt +++ b/magic/magic-docs/ja_JP.UTF-8/metal_paint.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Metal Paint - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw shiny metal using the current color. diff --git a/magic/magic-docs/ja_JP.UTF-8/mirror.txt b/magic/magic-docs/ja_JP.UTF-8/mirror.txt index 7b7e223ca..ef008719b 100644 --- a/magic/magic-docs/ja_JP.UTF-8/mirror.txt +++ b/magic/magic-docs/ja_JP.UTF-8/mirror.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Mirror - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## When you click the mouse in your picture with the "Mirror" magic effect selected, the entire image will be reversed, turning it into a mirror image. diff --git a/magic/magic-docs/ja_JP.UTF-8/mosaic.txt b/magic/magic-docs/ja_JP.UTF-8/mosaic.txt index ec38110d3..8f7657320 100644 --- a/magic/magic-docs/ja_JP.UTF-8/mosaic.txt +++ b/magic/magic-docs/ja_JP.UTF-8/mosaic.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Mosaic - Group: Distorts + ### Group: Distorts ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Pere Pujal i Carabantes + ## Adds a glass mosaic effect to your picture. diff --git a/magic/magic-docs/ja_JP.UTF-8/negative.txt b/magic/magic-docs/ja_JP.UTF-8/negative.txt index ca2e39544..038882c2f 100644 --- a/magic/magic-docs/ja_JP.UTF-8/negative.txt +++ b/magic/magic-docs/ja_JP.UTF-8/negative.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Negative - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This inverts the colors wherever you drag the mouse. (e.g., white becomes black, and vice versa.) It inverts the values of the Red, Green, and Blue diff --git a/magic/magic-docs/ja_JP.UTF-8/noise.txt b/magic/magic-docs/ja_JP.UTF-8/noise.txt index 6577f06a0..121bc990e 100644 --- a/magic/magic-docs/ja_JP.UTF-8/noise.txt +++ b/magic/magic-docs/ja_JP.UTF-8/noise.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Noise - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Add random noise and static to your picture. diff --git a/magic/magic-docs/ja_JP.UTF-8/oblique_draw.txt b/magic/magic-docs/ja_JP.UTF-8/oblique_draw.txt index 315f057cd..f1d93cfb3 100644 --- a/magic/magic-docs/ja_JP.UTF-8/oblique_draw.txt +++ b/magic/magic-docs/ja_JP.UTF-8/oblique_draw.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Oblique Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in an oblique projection. Lines will only go vertically, horizontally, and at a chosen angle. Use "Oblique Select" to adjust the angle. diff --git a/magic/magic-docs/ja_JP.UTF-8/oblique_select.txt b/magic/magic-docs/ja_JP.UTF-8/oblique_select.txt index 9729d4326..8f91acdc0 100644 --- a/magic/magic-docs/ja_JP.UTF-8/oblique_select.txt +++ b/magic/magic-docs/ja_JP.UTF-8/oblique_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Oblique Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the angle that will be used with the "Oblique Draw" tool. diff --git a/magic/magic-docs/ja_JP.UTF-8/opposite.txt b/magic/magic-docs/ja_JP.UTF-8/opposite.txt index 8644d2c78..5b32f72fc 100644 --- a/magic/magic-docs/ja_JP.UTF-8/opposite.txt +++ b/magic/magic-docs/ja_JP.UTF-8/opposite.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Opposite - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This converts the colors wherever you drag the mouse into their complementary (opposite) colors. (e.g., blue becomes orange, and vice versa.) It changes the diff --git a/magic/magic-docs/ja_JP.UTF-8/panels.txt b/magic/magic-docs/ja_JP.UTF-8/panels.txt index e7af151e3..12da6128a 100644 --- a/magic/magic-docs/ja_JP.UTF-8/panels.txt +++ b/magic/magic-docs/ja_JP.UTF-8/panels.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Panels - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Shrink the image and repeat it four times in a 2-by-2 grid. Useful for creating 4-panel comics. Can also be used to create a compound-eye effect. diff --git a/magic/magic-docs/ja_JP.UTF-8/pattern.txt b/magic/magic-docs/ja_JP.UTF-8/pattern.txt index 07282a388..a04974c37 100644 --- a/magic/magic-docs/ja_JP.UTF-8/pattern.txt +++ b/magic/magic-docs/ja_JP.UTF-8/pattern.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Pattern - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draws a tiled pattern around the picture. diff --git a/magic/magic-docs/ja_JP.UTF-8/perspective.txt b/magic/magic-docs/ja_JP.UTF-8/perspective.txt index 1b4afa04f..b3055efea 100644 --- a/magic/magic-docs/ja_JP.UTF-8/perspective.txt +++ b/magic/magic-docs/ja_JP.UTF-8/perspective.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Perspective - Group: Picture Warps + ### Group: Picture Warps ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Click and drag from the corners to change the perspective of your picture. diff --git a/magic/magic-docs/ja_JP.UTF-8/picasso.txt b/magic/magic-docs/ja_JP.UTF-8/picasso.txt index 6e92861e6..1877febdc 100644 --- a/magic/magic-docs/ja_JP.UTF-8/picasso.txt +++ b/magic/magic-docs/ja_JP.UTF-8/picasso.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Picasso - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Draw three swirling brushes at once, in a Picasso style. diff --git a/magic/magic-docs/ja_JP.UTF-8/pixels.txt b/magic/magic-docs/ja_JP.UTF-8/pixels.txt index ee4bc298f..28204e123 100644 --- a/magic/magic-docs/ja_JP.UTF-8/pixels.txt +++ b/magic/magic-docs/ja_JP.UTF-8/pixels.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Pixels - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw large square "pixels" on the canvas. diff --git a/magic/magic-docs/ja_JP.UTF-8/puzzle.txt b/magic/magic-docs/ja_JP.UTF-8/puzzle.txt index 8962ac532..5d07184bc 100644 --- a/magic/magic-docs/ja_JP.UTF-8/puzzle.txt +++ b/magic/magic-docs/ja_JP.UTF-8/puzzle.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Puzzle - Group: Distorts + ### Group: Distorts ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Slide parts of your picture around like a sliding puzzle. diff --git a/magic/magic-docs/ja_JP.UTF-8/rails.txt b/magic/magic-docs/ja_JP.UTF-8/rails.txt index 3609a970b..491177c94 100644 --- a/magic/magic-docs/ja_JP.UTF-8/rails.txt +++ b/magic/magic-docs/ja_JP.UTF-8/rails.txt @@ -1,10 +1,11 @@ Tux Paint "Magic" Tool: Rails - Group: Painting + ### Group: Painting ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Pere Pujal i Carabantes Bill Kendrick + ## Draw connecting locomotive train rails on your picture. diff --git a/magic/magic-docs/ja_JP.UTF-8/rain.txt b/magic/magic-docs/ja_JP.UTF-8/rain.txt index 39a6b9333..f997fe8cb 100644 --- a/magic/magic-docs/ja_JP.UTF-8/rain.txt +++ b/magic/magic-docs/ja_JP.UTF-8/rain.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rain - Group: Painting + ### Group: Painting ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Paint raindrops on your picture. diff --git a/magic/magic-docs/ja_JP.UTF-8/rainbow.txt b/magic/magic-docs/ja_JP.UTF-8/rainbow.txt index ab22e7d61..12c703fce 100644 --- a/magic/magic-docs/ja_JP.UTF-8/rainbow.txt +++ b/magic/magic-docs/ja_JP.UTF-8/rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rainbow - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This is similar to the paint brush, but as you move the mouse around, it cycles through a spectrum of bright colors. diff --git a/magic/magic-docs/ja_JP.UTF-8/rainbow_cycle.txt b/magic/magic-docs/ja_JP.UTF-8/rainbow_cycle.txt index a5edda38b..a116391f6 100644 --- a/magic/magic-docs/ja_JP.UTF-8/rainbow_cycle.txt +++ b/magic/magic-docs/ja_JP.UTF-8/rainbow_cycle.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rainbow Cycle - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This is similar to Rainbow and Smooth Rainbow magic tools — it cycles through a spectrum of bright colors, but only changes between strokes (after you release diff --git a/magic/magic-docs/ja_JP.UTF-8/rays.txt b/magic/magic-docs/ja_JP.UTF-8/rays.txt index dbac3b580..20418d04d 100644 --- a/magic/magic-docs/ja_JP.UTF-8/rays.txt +++ b/magic/magic-docs/ja_JP.UTF-8/rays.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rays - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This transforms the picture into brush strokes that point towards where you clicked. diff --git a/magic/magic-docs/ja_JP.UTF-8/real_rainbow.txt b/magic/magic-docs/ja_JP.UTF-8/real_rainbow.txt index 49c8a6de2..58c1088a5 100644 --- a/magic/magic-docs/ja_JP.UTF-8/real_rainbow.txt +++ b/magic/magic-docs/ja_JP.UTF-8/real_rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Real Rainbow - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw a transparent arc that looks like a real rainbow. diff --git a/magic/magic-docs/ja_JP.UTF-8/reflection.txt b/magic/magic-docs/ja_JP.UTF-8/reflection.txt index 41b854b60..3a4f94c86 100644 --- a/magic/magic-docs/ja_JP.UTF-8/reflection.txt +++ b/magic/magic-docs/ja_JP.UTF-8/reflection.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Reflection - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag down, up, left, or right, to add a reflection to you picture. diff --git a/magic/magic-docs/ja_JP.UTF-8/remove_color.txt b/magic/magic-docs/ja_JP.UTF-8/remove_color.txt index 3b17c8cb5..ce73ec7e6 100644 --- a/magic/magic-docs/ja_JP.UTF-8/remove_color.txt +++ b/magic/magic-docs/ja_JP.UTF-8/remove_color.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Remove Color - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This completely desaturates (turns greyscale) parts of the image that match the selected color. diff --git a/magic/magic-docs/ja_JP.UTF-8/ribbon.txt b/magic/magic-docs/ja_JP.UTF-8/ribbon.txt index 9ea33dae2..46e766a0c 100644 --- a/magic/magic-docs/ja_JP.UTF-8/ribbon.txt +++ b/magic/magic-docs/ja_JP.UTF-8/ribbon.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Ribbon - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This draws a flowing ribbon behind the mouse as you move it. diff --git a/magic/magic-docs/ja_JP.UTF-8/ripples.txt b/magic/magic-docs/ja_JP.UTF-8/ripples.txt index 714080c45..b49eba816 100644 --- a/magic/magic-docs/ja_JP.UTF-8/ripples.txt +++ b/magic/magic-docs/ja_JP.UTF-8/ripples.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Ripples - Group: Distorts + ### Group: Distorts ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click in your picture to make water ripple distortions appear over it. diff --git a/magic/magic-docs/ja_JP.UTF-8/rosette.txt b/magic/magic-docs/ja_JP.UTF-8/rosette.txt index b0fd77fb3..a53e22e35 100644 --- a/magic/magic-docs/ja_JP.UTF-8/rosette.txt +++ b/magic/magic-docs/ja_JP.UTF-8/rosette.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rosette - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Adam Rakowski + ## Author: Adam Rakowski ## Draw three brushes at once, in a rosette shape. diff --git a/magic/magic-docs/ja_JP.UTF-8/rotate.txt b/magic/magic-docs/ja_JP.UTF-8/rotate.txt index 18cfe363c..f9b2e477d 100644 --- a/magic/magic-docs/ja_JP.UTF-8/rotate.txt +++ b/magic/magic-docs/ja_JP.UTF-8/rotate.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Rotate - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to rotate the drawing. (Your chosen color will be used as a background color.) diff --git a/magic/magic-docs/ja_JP.UTF-8/roygbiv_rainbow.txt b/magic/magic-docs/ja_JP.UTF-8/roygbiv_rainbow.txt index ce8a07a9d..00c3cabf2 100644 --- a/magic/magic-docs/ja_JP.UTF-8/roygbiv_rainbow.txt +++ b/magic/magic-docs/ja_JP.UTF-8/roygbiv_rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: ROYGBIV Rainbow - Group: Artistic + ### Group: Artistic ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw a rainbow arc of red, orange, yellow, green, blue, indigo and violet. diff --git a/magic/magic-docs/ja_JP.UTF-8/rush.txt b/magic/magic-docs/ja_JP.UTF-8/rush.txt index 6416ee332..fc78a73cf 100644 --- a/magic/magic-docs/ja_JP.UTF-8/rush.txt +++ b/magic/magic-docs/ja_JP.UTF-8/rush.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Rush - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Pere Pujal i Carabantes + ## Authors: Pere Pujal i Carabantes Bill Kendrick + ## Click and drag up to zoom in, or down to zoom out. The results will be blurred/ smeared. diff --git a/magic/magic-docs/ja_JP.UTF-8/saturate.txt b/magic/magic-docs/ja_JP.UTF-8/saturate.txt index ff4345d15..d2f8cd536 100644 --- a/magic/magic-docs/ja_JP.UTF-8/saturate.txt +++ b/magic/magic-docs/ja_JP.UTF-8/saturate.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Saturate - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This increases the saturation of colors wherever you drag the mouse. diff --git a/magic/magic-docs/ja_JP.UTF-8/sharpen.txt b/magic/magic-docs/ja_JP.UTF-8/sharpen.txt index 4155b6507..89d4979fd 100644 --- a/magic/magic-docs/ja_JP.UTF-8/sharpen.txt +++ b/magic/magic-docs/ja_JP.UTF-8/sharpen.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Sharpen - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Sharpen the focus of the picture. diff --git a/magic/magic-docs/ja_JP.UTF-8/shift.txt b/magic/magic-docs/ja_JP.UTF-8/shift.txt index 785a41378..860643d95 100644 --- a/magic/magic-docs/ja_JP.UTF-8/shift.txt +++ b/magic/magic-docs/ja_JP.UTF-8/shift.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Shift - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This shifts your picture around the canvas. Anything that gets shifts off an edge reappears on the opposite edge. diff --git a/magic/magic-docs/ja_JP.UTF-8/silhouette.txt b/magic/magic-docs/ja_JP.UTF-8/silhouette.txt index 316ce56a3..5cc6a51c4 100644 --- a/magic/magic-docs/ja_JP.UTF-8/silhouette.txt +++ b/magic/magic-docs/ja_JP.UTF-8/silhouette.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Silhouette - Group: Distorts + ### Group: Distorts ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Trace the edges in your picture, over a black background. diff --git a/magic/magic-docs/ja_JP.UTF-8/smooth.txt b/magic/magic-docs/ja_JP.UTF-8/smooth.txt index a80e421a0..66a8931df 100644 --- a/magic/magic-docs/ja_JP.UTF-8/smooth.txt +++ b/magic/magic-docs/ja_JP.UTF-8/smooth.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Smooth - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw a freehand shape, which will have its curves smoothed when you release. It draws using the currently-selected color. diff --git a/magic/magic-docs/ja_JP.UTF-8/smooth_rainbow.txt b/magic/magic-docs/ja_JP.UTF-8/smooth_rainbow.txt index 3f85d01d3..b61418d04 100644 --- a/magic/magic-docs/ja_JP.UTF-8/smooth_rainbow.txt +++ b/magic/magic-docs/ja_JP.UTF-8/smooth_rainbow.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Smooth Rainbow - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This is similar to Rainbow magic tool — as you move the mouse around, it cycles through a spectrum of colors — except the colors blend smoothly as you draw. diff --git a/magic/magic-docs/ja_JP.UTF-8/smudge.txt b/magic/magic-docs/ja_JP.UTF-8/smudge.txt index 015ab49a1..17b47b35b 100644 --- a/magic/magic-docs/ja_JP.UTF-8/smudge.txt +++ b/magic/magic-docs/ja_JP.UTF-8/smudge.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Smudge - Group: Distorts + ### Group: Distorts ### - Author: Albert Cahalan + ## Author: Albert Cahalan ## This pushes the colors around under the mouse, like finger painting with wet paint. diff --git a/magic/magic-docs/ja_JP.UTF-8/snow_ball.txt b/magic/magic-docs/ja_JP.UTF-8/snow_ball.txt index 7eaecb7f1..7d01dfbf0 100644 --- a/magic/magic-docs/ja_JP.UTF-8/snow_ball.txt +++ b/magic/magic-docs/ja_JP.UTF-8/snow_ball.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Snow Ball - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Fill the picture with snowballs. diff --git a/magic/magic-docs/ja_JP.UTF-8/snow_flake.txt b/magic/magic-docs/ja_JP.UTF-8/snow_flake.txt index 8be807e87..10a06b69c 100644 --- a/magic/magic-docs/ja_JP.UTF-8/snow_flake.txt +++ b/magic/magic-docs/ja_JP.UTF-8/snow_flake.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Snow Flake - Group: Picture Decorations + ### Group: Picture Decorations ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Fill the picture with snowflakes. diff --git a/magic/magic-docs/ja_JP.UTF-8/spiral-square.txt b/magic/magic-docs/ja_JP.UTF-8/spiral-square.txt index 57725357e..a30d11e2b 100644 --- a/magic/magic-docs/ja_JP.UTF-8/spiral-square.txt +++ b/magic/magic-docs/ja_JP.UTF-8/spiral-square.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Square Spiral - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw square spirals. diff --git a/magic/magic-docs/ja_JP.UTF-8/spiral.txt b/magic/magic-docs/ja_JP.UTF-8/spiral.txt index ae0108279..1b0559c28 100644 --- a/magic/magic-docs/ja_JP.UTF-8/spiral.txt +++ b/magic/magic-docs/ja_JP.UTF-8/spiral.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Spiral - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw spirals. diff --git a/magic/magic-docs/ja_JP.UTF-8/spraypaint.txt b/magic/magic-docs/ja_JP.UTF-8/spraypaint.txt index 2d808352c..1a18e7be9 100644 --- a/magic/magic-docs/ja_JP.UTF-8/spraypaint.txt +++ b/magic/magic-docs/ja_JP.UTF-8/spraypaint.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Spray Paint - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Simulates paint from a spray can or airbrush. diff --git a/magic/magic-docs/ja_JP.UTF-8/square_mosaic.txt b/magic/magic-docs/ja_JP.UTF-8/square_mosaic.txt index 945c7316e..105f2fcb5 100644 --- a/magic/magic-docs/ja_JP.UTF-8/square_mosaic.txt +++ b/magic/magic-docs/ja_JP.UTF-8/square_mosaic.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Square Mosaic - Group: Distorts + ### Group: Distorts ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Converts parts of your picture into a mosaic of square cells. diff --git a/magic/magic-docs/ja_JP.UTF-8/squiggles.txt b/magic/magic-docs/ja_JP.UTF-8/squiggles.txt index 5aaef92c3..d777546d9 100644 --- a/magic/magic-docs/ja_JP.UTF-8/squiggles.txt +++ b/magic/magic-docs/ja_JP.UTF-8/squiggles.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Squiggles - Group: Painting + ### Group: Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This draws random squiggly loops, using the currently-selected color, as you move the mouse around. diff --git a/magic/magic-docs/ja_JP.UTF-8/stretch.txt b/magic/magic-docs/ja_JP.UTF-8/stretch.txt index a880e2034..70b6c2128 100644 --- a/magic/magic-docs/ja_JP.UTF-8/stretch.txt +++ b/magic/magic-docs/ja_JP.UTF-8/stretch.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Stretch - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag around to stretch and squish parts of the picture. diff --git a/magic/magic-docs/ja_JP.UTF-8/string_corner.txt b/magic/magic-docs/ja_JP.UTF-8/string_corner.txt index 1c1f8509e..6748ff26d 100644 --- a/magic/magic-docs/ja_JP.UTF-8/string_corner.txt +++ b/magic/magic-docs/ja_JP.UTF-8/string_corner.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: String Corner - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw V-shaped string art at right angles. diff --git a/magic/magic-docs/ja_JP.UTF-8/string_edges.txt b/magic/magic-docs/ja_JP.UTF-8/string_edges.txt index a33a67358..6bf6dd20a 100644 --- a/magic/magic-docs/ja_JP.UTF-8/string_edges.txt +++ b/magic/magic-docs/ja_JP.UTF-8/string_edges.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: String Edges - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw string art around the edges of your picture. diff --git a/magic/magic-docs/ja_JP.UTF-8/string_v.txt b/magic/magic-docs/ja_JP.UTF-8/string_v.txt index 4c4050de6..f9e7623e6 100644 --- a/magic/magic-docs/ja_JP.UTF-8/string_v.txt +++ b/magic/magic-docs/ja_JP.UTF-8/string_v.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: String V - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draw V-shaped string art at any angle. diff --git a/magic/magic-docs/ja_JP.UTF-8/symmetry_left_right.txt b/magic/magic-docs/ja_JP.UTF-8/symmetry_left_right.txt index c023c9046..8b8f9f2ae 100644 --- a/magic/magic-docs/ja_JP.UTF-8/symmetry_left_right.txt +++ b/magic/magic-docs/ja_JP.UTF-8/symmetry_left_right.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Symmetry Left/Right - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Paint with reflective symmetry across the horizontal center of the image. diff --git a/magic/magic-docs/ja_JP.UTF-8/symmetry_up_down.txt b/magic/magic-docs/ja_JP.UTF-8/symmetry_up_down.txt index 01d3005c3..a5048660a 100644 --- a/magic/magic-docs/ja_JP.UTF-8/symmetry_up_down.txt +++ b/magic/magic-docs/ja_JP.UTF-8/symmetry_up_down.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Symmetry Up/Down - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Paint with reflective symmetry across the vertical center of the image. diff --git a/magic/magic-docs/ja_JP.UTF-8/tessellation-flat.txt b/magic/magic-docs/ja_JP.UTF-8/tessellation-flat.txt index 83af6f455..930a9008b 100644 --- a/magic/magic-docs/ja_JP.UTF-8/tessellation-flat.txt +++ b/magic/magic-docs/ja_JP.UTF-8/tessellation-flat.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tessellation Flat - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw repeating tessellation patterns with flat-topped hexagons. diff --git a/magic/magic-docs/ja_JP.UTF-8/tessellation-pointy.txt b/magic/magic-docs/ja_JP.UTF-8/tessellation-pointy.txt index 0f4916705..371d8b7a5 100644 --- a/magic/magic-docs/ja_JP.UTF-8/tessellation-pointy.txt +++ b/magic/magic-docs/ja_JP.UTF-8/tessellation-pointy.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tessellation Pointy - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Draw repeating tessellation patterns with pointy-topped hexagons. diff --git a/magic/magic-docs/ja_JP.UTF-8/tiles.txt b/magic/magic-docs/ja_JP.UTF-8/tiles.txt index 3e461882c..060adb37c 100644 --- a/magic/magic-docs/ja_JP.UTF-8/tiles.txt +++ b/magic/magic-docs/ja_JP.UTF-8/tiles.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tiles - Group: Pattern Painting + ### Group: Pattern Painting ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draws a symettric pattern around the picture. diff --git a/magic/magic-docs/ja_JP.UTF-8/tilezoom.txt b/magic/magic-docs/ja_JP.UTF-8/tilezoom.txt index a9299bd4b..cf1817791 100644 --- a/magic/magic-docs/ja_JP.UTF-8/tilezoom.txt +++ b/magic/magic-docs/ja_JP.UTF-8/tilezoom.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Tile Zoom - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Pere Pujal i Carabantes + ## Authors: Pere Pujal i Carabantes Bill Kendrick + ## Click and drag up to zoom in, or down to zoom out. When scaling down, your image will be tiled across the canvas. diff --git a/magic/magic-docs/ja_JP.UTF-8/tint.txt b/magic/magic-docs/ja_JP.UTF-8/tint.txt index 99b18a8b7..6d8f91b78 100644 --- a/magic/magic-docs/ja_JP.UTF-8/tint.txt +++ b/magic/magic-docs/ja_JP.UTF-8/tint.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tint - Group: Color Filters + ### Group: Color Filters ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## This changes the color (or hue) of the parts of the picture to the selected color. diff --git a/magic/magic-docs/ja_JP.UTF-8/toothpaste.txt b/magic/magic-docs/ja_JP.UTF-8/toothpaste.txt index 0f8043d15..6fa8a9757 100644 --- a/magic/magic-docs/ja_JP.UTF-8/toothpaste.txt +++ b/magic/magic-docs/ja_JP.UTF-8/toothpaste.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Toothpaste - Group: Painting + ### Group: Painting ### - Author: Andrew Corcoran + ## Author: Andrew Corcoran ## Paint thick blobs of color on your picture that look like toothpaste. diff --git a/magic/magic-docs/ja_JP.UTF-8/tornado.txt b/magic/magic-docs/ja_JP.UTF-8/tornado.txt index 0ab17cc59..c448d96cb 100644 --- a/magic/magic-docs/ja_JP.UTF-8/tornado.txt +++ b/magic/magic-docs/ja_JP.UTF-8/tornado.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Tornado - Group: Artistic + ### Group: Artistic ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Draws a tornado effect onto the picture. diff --git a/magic/magic-docs/ja_JP.UTF-8/trimetric_draw.txt b/magic/magic-docs/ja_JP.UTF-8/trimetric_draw.txt index 45807ae1e..da00702a0 100644 --- a/magic/magic-docs/ja_JP.UTF-8/trimetric_draw.txt +++ b/magic/magic-docs/ja_JP.UTF-8/trimetric_draw.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Trimetric Draw - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click and drag to draw in a trimetric projection. Lines will only go vertically, or at two chosen angles. Use "Trimetric Select" to adjust the two diff --git a/magic/magic-docs/ja_JP.UTF-8/trimetric_select.txt b/magic/magic-docs/ja_JP.UTF-8/trimetric_select.txt index 9607b10e4..4b0af3d66 100644 --- a/magic/magic-docs/ja_JP.UTF-8/trimetric_select.txt +++ b/magic/magic-docs/ja_JP.UTF-8/trimetric_select.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Trimetric Select - Group: Projections + ### Group: Projections ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click (and drag) to position the pair of angles that will be used with the "Trimetric Draw" tool. diff --git a/magic/magic-docs/ja_JP.UTF-8/tv.txt b/magic/magic-docs/ja_JP.UTF-8/tv.txt index fb720e3e3..9a326d6e6 100644 --- a/magic/magic-docs/ja_JP.UTF-8/tv.txt +++ b/magic/magic-docs/ja_JP.UTF-8/tv.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: TV - Group: Distorts + ### Group: Distorts ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Bill Kendrick + ## Distort your picture so it looks like it's on a television (TV). diff --git a/magic/magic-docs/ja_JP.UTF-8/tv_bright.txt b/magic/magic-docs/ja_JP.UTF-8/tv_bright.txt index 67dff2785..f9158f81f 100644 --- a/magic/magic-docs/ja_JP.UTF-8/tv_bright.txt +++ b/magic/magic-docs/ja_JP.UTF-8/tv_bright.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: TV (Bright) - Group: Distorts + ### Group: Distorts ### - Authors: Adam Rakowski + ## Authors: Adam Rakowski Bill Kendrick + ## Distort your picture so it looks like it's on a television (TV). (Brighter version of "TV".) diff --git a/magic/magic-docs/ja_JP.UTF-8/wavelets.txt b/magic/magic-docs/ja_JP.UTF-8/wavelets.txt index 1863553bd..ce571416f 100644 --- a/magic/magic-docs/ja_JP.UTF-8/wavelets.txt +++ b/magic/magic-docs/ja_JP.UTF-8/wavelets.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Wavelets - Group: Picture Warps + ### Group: Picture Warps ### - Authors: Bill Kendrick + ## Authors: Bill Kendrick Adam Rakowski + ## Click to make the entire picture wavy, up-and-down. Drag the mouse up and down to change the height of the ripples, and left and right to change the width. diff --git a/magic/magic-docs/ja_JP.UTF-8/waves.txt b/magic/magic-docs/ja_JP.UTF-8/waves.txt index 0d852f901..4f204b9f9 100644 --- a/magic/magic-docs/ja_JP.UTF-8/waves.txt +++ b/magic/magic-docs/ja_JP.UTF-8/waves.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Waves - Group: Picture Warps + ### Group: Picture Warps ### - Author: Bill Kendrick + ## Author: Bill Kendrick ## Click to make the entire picture wavy, side-to-side. Drag the mouse up and down to change the height of the ripples, and left and right to change the width. diff --git a/magic/magic-docs/ja_JP.UTF-8/wet_paint.txt b/magic/magic-docs/ja_JP.UTF-8/wet_paint.txt index ab15a4a33..14889cc6a 100644 --- a/magic/magic-docs/ja_JP.UTF-8/wet_paint.txt +++ b/magic/magic-docs/ja_JP.UTF-8/wet_paint.txt @@ -1,9 +1,10 @@ Tux Paint "Magic" Tool: Wet Paint - Group: Painting + ### Group: Painting ### - Authors: Albert Cahalan + ## Authors: Albert Cahalan Bill Kendrick + ## This draws a light, smudgy coat of paint on the picture. diff --git a/magic/magic-docs/ja_JP.UTF-8/xor_colors.txt b/magic/magic-docs/ja_JP.UTF-8/xor_colors.txt index 450ed242d..8debb1c3c 100644 --- a/magic/magic-docs/ja_JP.UTF-8/xor_colors.txt +++ b/magic/magic-docs/ja_JP.UTF-8/xor_colors.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Xor Colors - Group: Color Filters + ### Group: Color Filters ### - Author: Lukasz Dmitrowski + ## Author: Lukasz Dmitrowski ## Colors based on the position drawn on the picture. diff --git a/magic/magic-docs/ja_JP.UTF-8/zoom.txt b/magic/magic-docs/ja_JP.UTF-8/zoom.txt index 968a4a497..d9a583a8a 100644 --- a/magic/magic-docs/ja_JP.UTF-8/zoom.txt +++ b/magic/magic-docs/ja_JP.UTF-8/zoom.txt @@ -1,8 +1,8 @@ Tux Paint "Magic" Tool: Zoom - Group: Picture Warps + ### Group: Picture Warps ### - Author: Pere Pujal i Carabantes + ## Author: Pere Pujal i Carabantes ## Click and drag up to zoom in, or down to zoom out. (When scaling down, your chosen color will be used as a background color.) diff --git a/magic/magic-docs/sq_AL.UTF-8/1pt_perspective.txt b/magic/magic-docs/sq_AL.UTF-8/1pt_perspective.txt index 416246641..8da828aec 100644 --- a/magic/magic-docs/sq_AL.UTF-8/1pt_perspective.txt +++ b/magic/magic-docs/sq_AL.UTF-8/1pt_perspective.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Vizatim me 1 Qendër - Grup: Projections + ### Grup: Projections ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Klikoni dhe tërhiqeni, për të vizatuar perspektivë me 1 qendër projeksioni. Vijat do të shkojnë drejt qendrës tuaj të projeksionit, ose do të jenë diff --git a/magic/magic-docs/sq_AL.UTF-8/1pt_perspective_select.txt b/magic/magic-docs/sq_AL.UTF-8/1pt_perspective_select.txt index fd625af0b..aa1b164d7 100644 --- a/magic/magic-docs/sq_AL.UTF-8/1pt_perspective_select.txt +++ b/magic/magic-docs/sq_AL.UTF-8/1pt_perspective_select.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Përzgjedhje e 1 Qendre - Grup: Projections + ### Grup: Projections ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Klikoni (dhe tërhiqeni) për të vendosur diku qendrën e projeksionit që do të përdoret me mjetin “Vizatim me 1 Qendër”. diff --git a/magic/magic-docs/sq_AL.UTF-8/2pt_perspective.txt b/magic/magic-docs/sq_AL.UTF-8/2pt_perspective.txt index 097925f0e..3d4bfb109 100644 --- a/magic/magic-docs/sq_AL.UTF-8/2pt_perspective.txt +++ b/magic/magic-docs/sq_AL.UTF-8/2pt_perspective.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Vizatim me 2 Qendra - Grup: Projections + ### Grup: Projections ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Klikoni dhe tërhiqeni, për të vizatuar perspektivë me 2 qendra projeksioni. Vijat do të shkojnë drejt dy qendrave tuaja të projeksionit, ose do të jenë diff --git a/magic/magic-docs/sq_AL.UTF-8/2pt_perspective_select.txt b/magic/magic-docs/sq_AL.UTF-8/2pt_perspective_select.txt index f435a9205..f3c0c0231 100644 --- a/magic/magic-docs/sq_AL.UTF-8/2pt_perspective_select.txt +++ b/magic/magic-docs/sq_AL.UTF-8/2pt_perspective_select.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Përzgjedhje e 2 Qendrash - Grup: Projections + ### Grup: Projections ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Klikoni (dhe tërhiqeni) për të vendosur diku dy qendra projeksioni që do të përdoret me mjetin “Vizatim me 2 Qendra”. diff --git a/magic/magic-docs/sq_AL.UTF-8/3dglasses.txt b/magic/magic-docs/sq_AL.UTF-8/3dglasses.txt index 70a55fadf..d1facbc15 100644 --- a/magic/magic-docs/sq_AL.UTF-8/3dglasses.txt +++ b/magic/magic-docs/sq_AL.UTF-8/3dglasses.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Syze 3D - Grup: Filtra Ngjyrash + ### Grup: Filtra Ngjyrash ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## This tool horizontally separates your entire picture's color channels, letting you create anaglyphic pictures that can be viewed with various kinds of 3D diff --git a/magic/magic-docs/sq_AL.UTF-8/3pt_perspective.txt b/magic/magic-docs/sq_AL.UTF-8/3pt_perspective.txt index 125339d39..d34aa32a1 100644 --- a/magic/magic-docs/sq_AL.UTF-8/3pt_perspective.txt +++ b/magic/magic-docs/sq_AL.UTF-8/3pt_perspective.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Vizatim me 3 Qendra - Grup: Projections + ### Grup: Projections ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Klikoni (dhe tërhiqeni) për të vizatuar me 3 qendra projeksioni. Vijat do të shkojnë vetëm drejt tre qendrave tuaja të projeksionit, ose do të drejtohen me diff --git a/magic/magic-docs/sq_AL.UTF-8/3pt_perspective_select.txt b/magic/magic-docs/sq_AL.UTF-8/3pt_perspective_select.txt index d42cca0f0..de988d0cb 100644 --- a/magic/magic-docs/sq_AL.UTF-8/3pt_perspective_select.txt +++ b/magic/magic-docs/sq_AL.UTF-8/3pt_perspective_select.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Përzgjedhje e 3 Qendrash - Grup: Projections + ### Grup: Projections ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Klikoni (dhe tërhiqeni) për të vendosur diku tre qendra projeksioni që do të përdoret me mjetin “Vizatim me 3 Qendra”. diff --git a/magic/magic-docs/sq_AL.UTF-8/ascii_color_computer.txt b/magic/magic-docs/sq_AL.UTF-8/ascii_color_computer.txt index 5ff70e7c0..1019dbe4c 100644 --- a/magic/magic-docs/sq_AL.UTF-8/ascii_color_computer.txt +++ b/magic/magic-docs/sq_AL.UTF-8/ascii_color_computer.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: ASCII Color Computer - Grup: Shformime + ### Grup: Shformime ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Transform your picture into colored computer "ASCII art". diff --git a/magic/magic-docs/sq_AL.UTF-8/ascii_computer.txt b/magic/magic-docs/sq_AL.UTF-8/ascii_computer.txt index 43bc93abd..86ad34d88 100644 --- a/magic/magic-docs/sq_AL.UTF-8/ascii_computer.txt +++ b/magic/magic-docs/sq_AL.UTF-8/ascii_computer.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: ASCII Computer - Grup: Shformime + ### Grup: Shformime ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Transform your picture into "ASCII art", computer-style. diff --git a/magic/magic-docs/sq_AL.UTF-8/ascii_typewriter.txt b/magic/magic-docs/sq_AL.UTF-8/ascii_typewriter.txt index a19f74ac5..c2b89eb2d 100644 --- a/magic/magic-docs/sq_AL.UTF-8/ascii_typewriter.txt +++ b/magic/magic-docs/sq_AL.UTF-8/ascii_typewriter.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: ASCII Typewriter - Grup: Shformime + ### Grup: Shformime ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Transform your picture into "ASCII art", typewriter-style. diff --git a/magic/magic-docs/sq_AL.UTF-8/blinds.txt b/magic/magic-docs/sq_AL.UTF-8/blinds.txt index cd83749db..8b8ef5213 100644 --- a/magic/magic-docs/sq_AL.UTF-8/blinds.txt +++ b/magic/magic-docs/sq_AL.UTF-8/blinds.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Grila - Grup: Zbukurime Fotoje + ### Grup: Zbukurime Fotoje ### - Autor: Pere Pujal i Carabantes + ## Autor: Pere Pujal i Carabantes ## Klikoni afër skajit të vizatimit tuaj për të ulur grila dritareje përmbi të. Lëvizni pingulthi për të hapur ose mbyllur grilat. diff --git a/magic/magic-docs/sq_AL.UTF-8/blocks.txt b/magic/magic-docs/sq_AL.UTF-8/blocks.txt index 6119eb5ee..e8da3bc78 100644 --- a/magic/magic-docs/sq_AL.UTF-8/blocks.txt +++ b/magic/magic-docs/sq_AL.UTF-8/blocks.txt @@ -1,9 +1,10 @@ Mjeti “Magjik” i Tux Paint-it: Blloqe - Grup: Shformime + ### Grup: Shformime ### - Autorë: Bill Kendrick + ## Autorë: Bill Kendrick Albert Cahalan + ## This makes the picture blocky looking ("pixelated") wherever you drag the mouse. diff --git a/magic/magic-docs/sq_AL.UTF-8/bloom.txt b/magic/magic-docs/sq_AL.UTF-8/bloom.txt index 2ab225ef0..b080b5fe6 100644 --- a/magic/magic-docs/sq_AL.UTF-8/bloom.txt +++ b/magic/magic-docs/sq_AL.UTF-8/bloom.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Çelje - Grup: Filtra Ngjyrash + ### Grup: Filtra Ngjyrash ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Shtoni një efekt “çeljeje” rrezatues. diff --git a/magic/magic-docs/sq_AL.UTF-8/blur.txt b/magic/magic-docs/sq_AL.UTF-8/blur.txt index 3b87ab47c..9e053af89 100644 --- a/magic/magic-docs/sq_AL.UTF-8/blur.txt +++ b/magic/magic-docs/sq_AL.UTF-8/blur.txt @@ -1,9 +1,10 @@ Mjeti “Magjik” i Tux Paint-it: Turbulloje - Grup: Shformime + ### Grup: Shformime ### - Autorë: Bill Kendrick + ## Autorë: Bill Kendrick Albert Cahalan + ## This makes the picture fuzzy wherever you drag the mouse. diff --git a/magic/magic-docs/sq_AL.UTF-8/bricks.txt b/magic/magic-docs/sq_AL.UTF-8/bricks.txt index 1e316482e..2c8ea8793 100644 --- a/magic/magic-docs/sq_AL.UTF-8/bricks.txt +++ b/magic/magic-docs/sq_AL.UTF-8/bricks.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Tulla - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Albert Cahalan + ## Autor: Albert Cahalan ## This tool intelligently paints brick patterns on the canvas. The bricks can be tinted various redish hues by selecting different colors in the color palette. diff --git a/magic/magic-docs/sq_AL.UTF-8/calligraphy.txt b/magic/magic-docs/sq_AL.UTF-8/calligraphy.txt index 09f8449fb..95433961a 100644 --- a/magic/magic-docs/sq_AL.UTF-8/calligraphy.txt +++ b/magic/magic-docs/sq_AL.UTF-8/calligraphy.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Bukurshkrim - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Ky vizaton në kanavacë me një penë bukurshkrimi. Sa më shpejt ta lëvizni, aq më të holla vijat. diff --git a/magic/magic-docs/sq_AL.UTF-8/cartoon.txt b/magic/magic-docs/sq_AL.UTF-8/cartoon.txt index 124c03be0..5da862316 100644 --- a/magic/magic-docs/sq_AL.UTF-8/cartoon.txt +++ b/magic/magic-docs/sq_AL.UTF-8/cartoon.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Vizatimor - Grup: Filtra Ngjyrash + ### Grup: Filtra Ngjyrash ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Ky e bën figurën të duket si një karikaturë — me përvijime të trasha dhe ngjyra të ndezura, të plota — kurdo që lëvizni miun. diff --git a/magic/magic-docs/sq_AL.UTF-8/chalk.txt b/magic/magic-docs/sq_AL.UTF-8/chalk.txt index 68bffa7c8..4409f968d 100644 --- a/magic/magic-docs/sq_AL.UTF-8/chalk.txt +++ b/magic/magic-docs/sq_AL.UTF-8/chalk.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Shkumës - Grup: Shformime + ### Grup: Shformime ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## This makes parts of the picture (where you move the mouse) look like a chalk drawing. diff --git a/magic/magic-docs/sq_AL.UTF-8/checkerboard.txt b/magic/magic-docs/sq_AL.UTF-8/checkerboard.txt index 5f25822a1..22d53ddea 100644 --- a/magic/magic-docs/sq_AL.UTF-8/checkerboard.txt +++ b/magic/magic-docs/sq_AL.UTF-8/checkerboard.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Fushë shahu - Grup: Zbukurime Fotoje + ### Grup: Zbukurime Fotoje ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Kjo mbulon krejt kanavacën me një model fushe shahu, duke përdorur ngjyrën e çastit. Tërhiqeni, që të ndryshojë madhësia e kuadrateve. diff --git a/magic/magic-docs/sq_AL.UTF-8/circles.txt b/magic/magic-docs/sq_AL.UTF-8/circles.txt index d3a2029ba..57ab7904a 100644 --- a/magic/magic-docs/sq_AL.UTF-8/circles.txt +++ b/magic/magic-docs/sq_AL.UTF-8/circles.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Rrathë - Grup: Shformime + ### Grup: Shformime ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## This transforms the picture into circular brush strokes around where you clicked. diff --git a/magic/magic-docs/sq_AL.UTF-8/clone.txt b/magic/magic-docs/sq_AL.UTF-8/clone.txt index 1e390135a..19ce80494 100644 --- a/magic/magic-docs/sq_AL.UTF-8/clone.txt +++ b/magic/magic-docs/sq_AL.UTF-8/clone.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Klonoje - Grup: Shformime + ### Grup: Shformime ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Clone (copy, via painting) part of the picture. Click ones to choose the source, then click and drag to clone it elsewhere in the drawing. Once you diff --git a/magic/magic-docs/sq_AL.UTF-8/color_and_white.txt b/magic/magic-docs/sq_AL.UTF-8/color_and_white.txt index 44a0af2eb..4ba08d6f5 100644 --- a/magic/magic-docs/sq_AL.UTF-8/color_and_white.txt +++ b/magic/magic-docs/sq_AL.UTF-8/color_and_white.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Ngjyrë dhe E bardhë - Grup: Filtra Ngjyrash + ### Grup: Filtra Ngjyrash ### - Autor: Andrew Corcoran + ## Autor: Andrew Corcoran ## This makes parts of your picture two colors: white, and the color chosen in the palette — i.e., if you choose black, you'll get a black and white picture; no diff --git a/magic/magic-docs/sq_AL.UTF-8/color_shift.txt b/magic/magic-docs/sq_AL.UTF-8/color_shift.txt index 4c370c55f..56250af89 100644 --- a/magic/magic-docs/sq_AL.UTF-8/color_shift.txt +++ b/magic/magic-docs/sq_AL.UTF-8/color_shift.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Këmbim Ngjyrash - Grup: Filtra Ngjyrash + ### Grup: Filtra Ngjyrash ### - Autor: Andrew Corcoran + ## Autor: Andrew Corcoran ## Kjo ndërron ngjyrat në foton tuaj. diff --git a/magic/magic-docs/sq_AL.UTF-8/colorsep.txt b/magic/magic-docs/sq_AL.UTF-8/colorsep.txt index 09f0eae97..ace9b5181 100644 --- a/magic/magic-docs/sq_AL.UTF-8/colorsep.txt +++ b/magic/magic-docs/sq_AL.UTF-8/colorsep.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Ndarje Ngjyrash - Grup: Filtra Ngjyrash + ### Grup: Filtra Ngjyrash ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## This tool separates one color out of your entire picture, shifting colors away from each other (similar to '3D Glasses', but you may choose the any color to diff --git a/magic/magic-docs/sq_AL.UTF-8/comic_dots.txt b/magic/magic-docs/sq_AL.UTF-8/comic_dots.txt index 965deb626..9b901e819 100644 --- a/magic/magic-docs/sq_AL.UTF-8/comic_dots.txt +++ b/magic/magic-docs/sq_AL.UTF-8/comic_dots.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Comic Dots - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Draws a repeating dot pattern, simulating the "Ben Day process" used in early comic books. diff --git a/magic/magic-docs/sq_AL.UTF-8/concentric-circle.txt b/magic/magic-docs/sq_AL.UTF-8/concentric-circle.txt index 5af6bc2a5..2fb3d8deb 100644 --- a/magic/magic-docs/sq_AL.UTF-8/concentric-circle.txt +++ b/magic/magic-docs/sq_AL.UTF-8/concentric-circle.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Concentric Circle - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Draw concentric circles. diff --git a/magic/magic-docs/sq_AL.UTF-8/concentric-square.txt b/magic/magic-docs/sq_AL.UTF-8/concentric-square.txt index 28a95475b..643c2f37c 100644 --- a/magic/magic-docs/sq_AL.UTF-8/concentric-square.txt +++ b/magic/magic-docs/sq_AL.UTF-8/concentric-square.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Concentric Square - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Draw concentric squares. diff --git a/magic/magic-docs/sq_AL.UTF-8/confetti.txt b/magic/magic-docs/sq_AL.UTF-8/confetti.txt index 5378b0013..f360cd4e1 100644 --- a/magic/magic-docs/sq_AL.UTF-8/confetti.txt +++ b/magic/magic-docs/sq_AL.UTF-8/confetti.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Bonbone - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Adam Rakowski + ## Autor: Adam Rakowski ## Hidhni bonbone mbi vizatimin tuaj! diff --git a/magic/magic-docs/sq_AL.UTF-8/crescent.txt b/magic/magic-docs/sq_AL.UTF-8/crescent.txt index 1f61e4bb9..e5adb2de6 100644 --- a/magic/magic-docs/sq_AL.UTF-8/crescent.txt +++ b/magic/magic-docs/sq_AL.UTF-8/crescent.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Crescent - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Draw one of various crescent shapes at a chosen angle. diff --git a/magic/magic-docs/sq_AL.UTF-8/darken.txt b/magic/magic-docs/sq_AL.UTF-8/darken.txt index 894025f59..577caf7ff 100644 --- a/magic/magic-docs/sq_AL.UTF-8/darken.txt +++ b/magic/magic-docs/sq_AL.UTF-8/darken.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Errësoje - Grup: Filtra Ngjyrash + ### Grup: Filtra Ngjyrash ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Ky i errëson ngjyrat, kurdo që tërhiqni miun. (Kryejeni mbi të njëjtin vend shumë herë dhe më në fund do të bëhet e zezë.) diff --git a/magic/magic-docs/sq_AL.UTF-8/desaturate.txt b/magic/magic-docs/sq_AL.UTF-8/desaturate.txt index f4423d8af..a3074a8a6 100644 --- a/magic/magic-docs/sq_AL.UTF-8/desaturate.txt +++ b/magic/magic-docs/sq_AL.UTF-8/desaturate.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Çngope - Grup: Filtra Ngjyrash + ### Grup: Filtra Ngjyrash ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Ky heq ngopjen prej ngjyrash, kurdo që tërhiqni miun. (Kryejeni mbi të njëjtin vend shumë herë dhe më në fund do të bëhet diçka si gri.) diff --git a/magic/magic-docs/sq_AL.UTF-8/dimetric_draw.txt b/magic/magic-docs/sq_AL.UTF-8/dimetric_draw.txt index 27344bc24..805d7b106 100644 --- a/magic/magic-docs/sq_AL.UTF-8/dimetric_draw.txt +++ b/magic/magic-docs/sq_AL.UTF-8/dimetric_draw.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Dimetric Draw - Grup: Projections + ### Grup: Projections ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Click and drag to draw in a dimetric projection. Lines will only go vertically, or at a chosen angle and its mirror. Use "Dimetric Select" to adjust the angle. diff --git a/magic/magic-docs/sq_AL.UTF-8/dimetric_select.txt b/magic/magic-docs/sq_AL.UTF-8/dimetric_select.txt index 924a2cb47..867bd4280 100644 --- a/magic/magic-docs/sq_AL.UTF-8/dimetric_select.txt +++ b/magic/magic-docs/sq_AL.UTF-8/dimetric_select.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Dimetric Select - Grup: Projections + ### Grup: Projections ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Click (and drag) to position the pair of angles that will be used with the "Dimetric Draw" tool. diff --git a/magic/magic-docs/sq_AL.UTF-8/distortion.txt b/magic/magic-docs/sq_AL.UTF-8/distortion.txt index c09fac2a1..d04addd99 100644 --- a/magic/magic-docs/sq_AL.UTF-8/distortion.txt +++ b/magic/magic-docs/sq_AL.UTF-8/distortion.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Shformim - Grup: Shformime + ### Grup: Shformime ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## This slightly distorts the picture wherever you move the mouse. diff --git a/magic/magic-docs/sq_AL.UTF-8/dither.txt b/magic/magic-docs/sq_AL.UTF-8/dither.txt index 4ed2dada5..cf13b7bba 100644 --- a/magic/magic-docs/sq_AL.UTF-8/dither.txt +++ b/magic/magic-docs/sq_AL.UTF-8/dither.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Dither - Grup: Filtra Ngjyrash + ### Grup: Filtra Ngjyrash ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## This makes parts of your picture two colors: white, and the color chosen in the palette, using a dithered pattern of dots that reflect the original picture's diff --git a/magic/magic-docs/sq_AL.UTF-8/dither_keep_colors.txt b/magic/magic-docs/sq_AL.UTF-8/dither_keep_colors.txt index 84f90bdce..2ff5913be 100644 --- a/magic/magic-docs/sq_AL.UTF-8/dither_keep_colors.txt +++ b/magic/magic-docs/sq_AL.UTF-8/dither_keep_colors.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Dither (Keep Colors) - Grup: Filtra Ngjyrash + ### Grup: Filtra Ngjyrash ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## This makes parts of your picture two colors: white, and colors based on your original drawing, using a dithered pattern of dots that reflect the original diff --git a/magic/magic-docs/sq_AL.UTF-8/doublevision.txt b/magic/magic-docs/sq_AL.UTF-8/doublevision.txt index 077f1de4c..9db4970a9 100644 --- a/magic/magic-docs/sq_AL.UTF-8/doublevision.txt +++ b/magic/magic-docs/sq_AL.UTF-8/doublevision.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Pamje e Dyfishtë - Grup: Filtra Ngjyrash + ### Grup: Filtra Ngjyrash ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Kjo përzien figurën me vetveten, për të simuluar pamje të dyfishtë. diff --git a/magic/magic-docs/sq_AL.UTF-8/drip.txt b/magic/magic-docs/sq_AL.UTF-8/drip.txt index 093580e53..e7559593a 100644 --- a/magic/magic-docs/sq_AL.UTF-8/drip.txt +++ b/magic/magic-docs/sq_AL.UTF-8/drip.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Pikim - Grup: Shformime + ### Grup: Shformime ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## This makes the paint "drip" wherever you move the mouse. diff --git a/magic/magic-docs/sq_AL.UTF-8/edges.txt b/magic/magic-docs/sq_AL.UTF-8/edges.txt index b21cb96a6..842229b42 100644 --- a/magic/magic-docs/sq_AL.UTF-8/edges.txt +++ b/magic/magic-docs/sq_AL.UTF-8/edges.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Skaje - Grup: Shformime + ### Grup: Shformime ### - Autor: Andrew Corcoran + ## Autor: Andrew Corcoran ## Trace the edges in your picture, over a white background. diff --git a/magic/magic-docs/sq_AL.UTF-8/emboss.txt b/magic/magic-docs/sq_AL.UTF-8/emboss.txt index 552672156..d42e7d55e 100644 --- a/magic/magic-docs/sq_AL.UTF-8/emboss.txt +++ b/magic/magic-docs/sq_AL.UTF-8/emboss.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Me reliev - Grup: Shformime + ### Grup: Shformime ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## This makes parts of your picture look "embossed." Wherever there are sharp edges in your picture, the picture will look raised like it was stamped in diff --git a/magic/magic-docs/sq_AL.UTF-8/epitrochoid.txt b/magic/magic-docs/sq_AL.UTF-8/epitrochoid.txt index 7c69389d6..b1fa54f1b 100644 --- a/magic/magic-docs/sq_AL.UTF-8/epitrochoid.txt +++ b/magic/magic-docs/sq_AL.UTF-8/epitrochoid.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Epitrochoid - Grup: Artistike + ### Grup: Artistike ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/sq_AL.UTF-8/epitrochoid_edge.txt b/magic/magic-docs/sq_AL.UTF-8/epitrochoid_edge.txt index 0fa772313..701e7334d 100644 --- a/magic/magic-docs/sq_AL.UTF-8/epitrochoid_edge.txt +++ b/magic/magic-docs/sq_AL.UTF-8/epitrochoid_edge.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Epitrochoid Edge - Grup: Artistike + ### Grup: Artistike ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/sq_AL.UTF-8/epitrochoid_inside.txt b/magic/magic-docs/sq_AL.UTF-8/epitrochoid_inside.txt index e15469fb8..566a3be29 100644 --- a/magic/magic-docs/sq_AL.UTF-8/epitrochoid_inside.txt +++ b/magic/magic-docs/sq_AL.UTF-8/epitrochoid_inside.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Epitrochoid Inside - Grup: Artistike + ### Grup: Artistike ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/sq_AL.UTF-8/epitrochoid_outside.txt b/magic/magic-docs/sq_AL.UTF-8/epitrochoid_outside.txt index 38d882c83..965e15361 100644 --- a/magic/magic-docs/sq_AL.UTF-8/epitrochoid_outside.txt +++ b/magic/magic-docs/sq_AL.UTF-8/epitrochoid_outside.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Epitrochoid Outside - Grup: Artistike + ### Grup: Artistike ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Click to place the center of an epitrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/sq_AL.UTF-8/filled_polygon.txt b/magic/magic-docs/sq_AL.UTF-8/filled_polygon.txt index ddf987c32..2bb4bd76a 100644 --- a/magic/magic-docs/sq_AL.UTF-8/filled_polygon.txt +++ b/magic/magic-docs/sq_AL.UTF-8/filled_polygon.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Filled Polygon - Grup: Artistike + ### Grup: Artistike ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Place three or more connected points on your picture to form a polygon; it will be filled with the currently-chosen color. (Connect the final (red) point to diff --git a/magic/magic-docs/sq_AL.UTF-8/fisheye.txt b/magic/magic-docs/sq_AL.UTF-8/fisheye.txt index a0256fb2d..44cc630bc 100644 --- a/magic/magic-docs/sq_AL.UTF-8/fisheye.txt +++ b/magic/magic-docs/sq_AL.UTF-8/fisheye.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Sy peshku - Grup: Shformime + ### Grup: Shformime ### - Autor: Adam Rakowski + ## Autor: Adam Rakowski ## Warp parts of your picture like it's being seen through a fisheye lens. diff --git a/magic/magic-docs/sq_AL.UTF-8/flip.txt b/magic/magic-docs/sq_AL.UTF-8/flip.txt index a3f5cfa41..5dfc2a24f 100644 --- a/magic/magic-docs/sq_AL.UTF-8/flip.txt +++ b/magic/magic-docs/sq_AL.UTF-8/flip.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Ktheje në anë tjetër - Grup: Shformime Vizatimi + ### Grup: Shformime Vizatimi ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Similar to "Mirror." Click and the entire image will be turned upside-down. diff --git a/magic/magic-docs/sq_AL.UTF-8/flower.txt b/magic/magic-docs/sq_AL.UTF-8/flower.txt index 3005a0c7e..efc3c7438 100644 --- a/magic/magic-docs/sq_AL.UTF-8/flower.txt +++ b/magic/magic-docs/sq_AL.UTF-8/flower.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Lule - Grup: Artistike + ### Grup: Artistike ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## This tool draws small flowers, with leafy bases and stalks. Click to set the base, then drag the mouse upwards to draw the stalk, and finally release the diff --git a/magic/magic-docs/sq_AL.UTF-8/foam.txt b/magic/magic-docs/sq_AL.UTF-8/foam.txt index 94454450d..a4da7a27c 100644 --- a/magic/magic-docs/sq_AL.UTF-8/foam.txt +++ b/magic/magic-docs/sq_AL.UTF-8/foam.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Shkumë - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Klikoni dhe tërhiqeni miun që të vizatoni flluska të shkumëzuara. Sa më shumë që e tërhiqni miun në një vend të caktuar, aq më shumë flluska të vockla do të diff --git a/magic/magic-docs/sq_AL.UTF-8/fold.txt b/magic/magic-docs/sq_AL.UTF-8/fold.txt index 92664e91f..019ff2889 100644 --- a/magic/magic-docs/sq_AL.UTF-8/fold.txt +++ b/magic/magic-docs/sq_AL.UTF-8/fold.txt @@ -1,10 +1,11 @@ Mjeti “Magjik” i Tux Paint-it: Kthim Faqeje - Grup: Shformime Vizatimi + ### Grup: Shformime Vizatimi ### - Autorë: Adam Rakowski + ## Autorë: Adam Rakowski Bill Kendrick Pere Pujal i Carabantes + ## Click a corner of your picture and drag towards the center to fold it up like a piece of paper. diff --git a/magic/magic-docs/sq_AL.UTF-8/fractal.txt b/magic/magic-docs/sq_AL.UTF-8/fractal.txt index 2e91b09b9..53802f6c4 100644 --- a/magic/magic-docs/sq_AL.UTF-8/fractal.txt +++ b/magic/magic-docs/sq_AL.UTF-8/fractal.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Fractal - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## A set of tools that recursively repeat what you draw, scaling and/or rotating it as they repeat. diff --git a/magic/magic-docs/sq_AL.UTF-8/fretwork.txt b/magic/magic-docs/sq_AL.UTF-8/fretwork.txt index 304641068..17dc6dc89 100644 --- a/magic/magic-docs/sq_AL.UTF-8/fretwork.txt +++ b/magic/magic-docs/sq_AL.UTF-8/fretwork.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Gdhendje - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Pere Pujal i Carabantes + ## Autor: Pere Pujal i Carabantes ## Vizatoni një skemë zbukuruese me ndërthurje që duket si një gdhendje në dru. diff --git a/magic/magic-docs/sq_AL.UTF-8/fur.txt b/magic/magic-docs/sq_AL.UTF-8/fur.txt index 05e915203..ba646882a 100644 --- a/magic/magic-docs/sq_AL.UTF-8/fur.txt +++ b/magic/magic-docs/sq_AL.UTF-8/fur.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Gëzof - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Shtoni gëzof te vizatimi juaj. diff --git a/magic/magic-docs/sq_AL.UTF-8/glass_tile.txt b/magic/magic-docs/sq_AL.UTF-8/glass_tile.txt index efe8d65d4..be42121a4 100644 --- a/magic/magic-docs/sq_AL.UTF-8/glass_tile.txt +++ b/magic/magic-docs/sq_AL.UTF-8/glass_tile.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Pllakë Xhami - Grup: Shformime + ### Grup: Shformime ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Click and drag over your picture to make it look like it's being seen through glass tiles. diff --git a/magic/magic-docs/sq_AL.UTF-8/googlyeyes.txt b/magic/magic-docs/sq_AL.UTF-8/googlyeyes.txt index 7e6f08a4c..4d58e9639 100644 --- a/magic/magic-docs/sq_AL.UTF-8/googlyeyes.txt +++ b/magic/magic-docs/sq_AL.UTF-8/googlyeyes.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Sy të Zgurdulluar - Grup: Artistike + ### Grup: Artistike ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Draws a googly eye where you click. Drag to position the pupil. (If the Magic size feature is disabled, multiple "Sy të Zgurdulluar" tools will be made diff --git a/magic/magic-docs/sq_AL.UTF-8/grass.txt b/magic/magic-docs/sq_AL.UTF-8/grass.txt index e48cb65f7..4cddbccea 100644 --- a/magic/magic-docs/sq_AL.UTF-8/grass.txt +++ b/magic/magic-docs/sq_AL.UTF-8/grass.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Bar - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Albert Cahalan + ## Autor: Albert Cahalan ## Ky vizaton bar te figura. Sa më lart te kanavaca, aq më i vogël vizatohet bari, duke dhënë një iluzion perspektive. Bari mund të vizatohet me ngjyrime të diff --git a/magic/magic-docs/sq_AL.UTF-8/halftone.txt b/magic/magic-docs/sq_AL.UTF-8/halftone.txt index fd1a130cf..857a3b5ac 100644 --- a/magic/magic-docs/sq_AL.UTF-8/halftone.txt +++ b/magic/magic-docs/sq_AL.UTF-8/halftone.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Gjysmë-ton - Grup: Shformime + ### Grup: Shformime ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## This makes parts of your picture look like newsprint. Different sizes of cyan, magenta, yellow, and black "ink" will appear in place of your picture. diff --git a/magic/magic-docs/sq_AL.UTF-8/hexagon_mosaic.txt b/magic/magic-docs/sq_AL.UTF-8/hexagon_mosaic.txt index 1580e4c6a..0a700c8ea 100644 --- a/magic/magic-docs/sq_AL.UTF-8/hexagon_mosaic.txt +++ b/magic/magic-docs/sq_AL.UTF-8/hexagon_mosaic.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Mozaik Gjashtëkëndor - Grup: Shformime + ### Grup: Shformime ### - Autor: Pere Pujal i Carabantes + ## Autor: Pere Pujal i Carabantes ## Shndërron pjesë të fotos tuaj në një një mozaik kutish gjashtëkëndore. diff --git a/magic/magic-docs/sq_AL.UTF-8/hypotrochoid.txt b/magic/magic-docs/sq_AL.UTF-8/hypotrochoid.txt index 420f42bb4..7989c1cc6 100644 --- a/magic/magic-docs/sq_AL.UTF-8/hypotrochoid.txt +++ b/magic/magic-docs/sq_AL.UTF-8/hypotrochoid.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Hypotrochoid - Grup: Artistike + ### Grup: Artistike ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/sq_AL.UTF-8/hypotrochoid_edge.txt b/magic/magic-docs/sq_AL.UTF-8/hypotrochoid_edge.txt index 839a9beb4..be95afe35 100644 --- a/magic/magic-docs/sq_AL.UTF-8/hypotrochoid_edge.txt +++ b/magic/magic-docs/sq_AL.UTF-8/hypotrochoid_edge.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Hypotrochoid Edge - Grup: Artistike + ### Grup: Artistike ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/sq_AL.UTF-8/hypotrochoid_inside.txt b/magic/magic-docs/sq_AL.UTF-8/hypotrochoid_inside.txt index e6f2a1738..01ba8405a 100644 --- a/magic/magic-docs/sq_AL.UTF-8/hypotrochoid_inside.txt +++ b/magic/magic-docs/sq_AL.UTF-8/hypotrochoid_inside.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Hypotrochoid Inside - Grup: Artistike + ### Grup: Artistike ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/sq_AL.UTF-8/hypotrochoid_outside.txt b/magic/magic-docs/sq_AL.UTF-8/hypotrochoid_outside.txt index 6fbcfa12a..ebac7e1ab 100644 --- a/magic/magic-docs/sq_AL.UTF-8/hypotrochoid_outside.txt +++ b/magic/magic-docs/sq_AL.UTF-8/hypotrochoid_outside.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Hypotrochoid Outside - Grup: Artistike + ### Grup: Artistike ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Click to place the center of a hypotrochoid curve, then drag left/right to adjust the radius of a fixed circle, and up/down to adjust the radius of the diff --git a/magic/magic-docs/sq_AL.UTF-8/index.txt b/magic/magic-docs/sq_AL.UTF-8/index.txt index 5731cc890..716ca26e0 100644 --- a/magic/magic-docs/sq_AL.UTF-8/index.txt +++ b/magic/magic-docs/sq_AL.UTF-8/index.txt @@ -1,6 +1,6 @@ Mjeti “Magjik” i Tux Paint-it: Listë e Mjeteve “Magjike” -Shformime + ### Shformime ### * Turbulloje * Mprehe @@ -31,7 +31,7 @@ Shformime * Zhurmë * Gjysmë-ton -Filtra Ngjyrash + ### Filtra Ngjyrash ### * Negativ * E kundërta @@ -53,7 +53,7 @@ Filtra Ngjyrash * Ngjyra Xor * Çelje -Shformime Vizatimi + ### Shformime Vizatimi ### * Pasqyroje * Ktheje në anë tjetër @@ -71,7 +71,7 @@ Shformime Vizatimi * Kaleido-4, Kaleido-6 dhe Kaleido-8 * Rotate -Vizatim + ### Vizatim ### * Tulla * Spray Paint @@ -104,7 +104,7 @@ Vizatim * E çelët * Fractal -Vizatim Rregullsish + ### Vizatim Rregullsish ### * Simetri Majtas/Djathtas * Simetri Sipër/Poshtë @@ -116,14 +116,14 @@ Vizatim Rregullsish * Tessellation Pointy * Tessellation Flat -Zbukurime Fotoje + ### Zbukurime Fotoje ### * Grila * Fushë shahu * Top Dëbore * Flokë Bore -Projections + ### Projections ### * Vizatim me 1 Qendër * Përzgjedhje e 1 Qendre @@ -139,7 +139,7 @@ Projections * Oblique Draw * Oblique Select -Artistike + ### Artistike ### * Lule * Sy të Zgurdulluar diff --git a/magic/magic-docs/sq_AL.UTF-8/irregular_mosaic.txt b/magic/magic-docs/sq_AL.UTF-8/irregular_mosaic.txt index d1be9853f..15ffffb37 100644 --- a/magic/magic-docs/sq_AL.UTF-8/irregular_mosaic.txt +++ b/magic/magic-docs/sq_AL.UTF-8/irregular_mosaic.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Mozaik i Parregullt - Grup: Shformime + ### Grup: Shformime ### - Autor: Pere Pujal i Carabantes + ## Autor: Pere Pujal i Carabantes ## Shndërron pjesë të fotos tuaj në një një mozaik kutish me forma të parregullta. diff --git a/magic/magic-docs/sq_AL.UTF-8/isometric_line.txt b/magic/magic-docs/sq_AL.UTF-8/isometric_line.txt index fdac90c5b..937f189eb 100644 --- a/magic/magic-docs/sq_AL.UTF-8/isometric_line.txt +++ b/magic/magic-docs/sq_AL.UTF-8/isometric_line.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Isometric Line - Grup: Projections + ### Grup: Projections ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Click and drag to draw in an isometric projection. Lines will only go vertically, or at two mirrored angles. (The angles are preset and evenly spaced diff --git a/magic/magic-docs/sq_AL.UTF-8/kaleidoscope.txt b/magic/magic-docs/sq_AL.UTF-8/kaleidoscope.txt index c6549eb56..e8848f456 100644 --- a/magic/magic-docs/sq_AL.UTF-8/kaleidoscope.txt +++ b/magic/magic-docs/sq_AL.UTF-8/kaleidoscope.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Kaleidoskop - Grup: Vizatim Rregullsish + ### Grup: Vizatim Rregullsish ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Ky penel vizaton në katër vende në të njëjtën kohë, duke pasqyruar simetrikisht, si horizontalisht, ashtu edhe vertikalisht. Përdor ngjyrën diff --git a/magic/magic-docs/sq_AL.UTF-8/kaleidoscope_lens.txt b/magic/magic-docs/sq_AL.UTF-8/kaleidoscope_lens.txt index 1108ed3f3..70ea90255 100644 --- a/magic/magic-docs/sq_AL.UTF-8/kaleidoscope_lens.txt +++ b/magic/magic-docs/sq_AL.UTF-8/kaleidoscope_lens.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Kaleido-4, Kaleido-6 dhe Kaleido-8 - Grup: Shformime Vizatimi + ### Grup: Shformime Vizatimi ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## These three tools make it look like your picture is being viewed through a kaleidoscope. diff --git a/magic/magic-docs/sq_AL.UTF-8/keep_color.txt b/magic/magic-docs/sq_AL.UTF-8/keep_color.txt index b3f73e772..b5b629fe9 100644 --- a/magic/magic-docs/sq_AL.UTF-8/keep_color.txt +++ b/magic/magic-docs/sq_AL.UTF-8/keep_color.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Mbaje Ngjyrën - Grup: Filtra Ngjyrash + ### Grup: Filtra Ngjyrash ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## This completely desaturates (turns greyscale) any parts of the image that do not match the selected color. diff --git a/magic/magic-docs/sq_AL.UTF-8/light.txt b/magic/magic-docs/sq_AL.UTF-8/light.txt index 0b5a84afd..b0399e1fa 100644 --- a/magic/magic-docs/sq_AL.UTF-8/light.txt +++ b/magic/magic-docs/sq_AL.UTF-8/light.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: E çelët - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Ky vizaton në kanavacë një rreze të ndritshme, me ngjyrën e përzgjedhur aktualisht. Sa më shumë që ta përdorni mbi një vend, aq më e bardhë bëhet. diff --git a/magic/magic-docs/sq_AL.UTF-8/lighten.txt b/magic/magic-docs/sq_AL.UTF-8/lighten.txt index 5dd31a69a..0d781efc2 100644 --- a/magic/magic-docs/sq_AL.UTF-8/lighten.txt +++ b/magic/magic-docs/sq_AL.UTF-8/lighten.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Ndriçoje - Grup: Filtra Ngjyrash + ### Grup: Filtra Ngjyrash ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Ky zbeh ngjyrat, kurdo që tërhiqni miun. (Kryejeni mbi të njëjtin vend shumë herë dhe më në fund do të bëhet e bardhë.) diff --git a/magic/magic-docs/sq_AL.UTF-8/lightning.txt b/magic/magic-docs/sq_AL.UTF-8/lightning.txt index 8e5797473..baac30b30 100644 --- a/magic/magic-docs/sq_AL.UTF-8/lightning.txt +++ b/magic/magic-docs/sq_AL.UTF-8/lightning.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Rrufe - Grup: Artistike + ### Grup: Artistike ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Vizatoni një rrufe mes dy pikash te vizatimi. diff --git a/magic/magic-docs/sq_AL.UTF-8/loops.txt b/magic/magic-docs/sq_AL.UTF-8/loops.txt index 3b74c6172..11efcbfb5 100644 --- a/magic/magic-docs/sq_AL.UTF-8/loops.txt +++ b/magic/magic-docs/sq_AL.UTF-8/loops.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Qerthuj - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Draw loop-the-loops on the canvas, in the currently-selected color. diff --git a/magic/magic-docs/sq_AL.UTF-8/maze.txt b/magic/magic-docs/sq_AL.UTF-8/maze.txt index 5df9bd1a9..828dfb6e1 100644 --- a/magic/magic-docs/sq_AL.UTF-8/maze.txt +++ b/magic/magic-docs/sq_AL.UTF-8/maze.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Labirint - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Klikoni dhe tërhiqeni që në vizatimit tuaj të vizatohet një labirint. diff --git a/magic/magic-docs/sq_AL.UTF-8/metal_paint.txt b/magic/magic-docs/sq_AL.UTF-8/metal_paint.txt index 57012a498..ab04eb92c 100644 --- a/magic/magic-docs/sq_AL.UTF-8/metal_paint.txt +++ b/magic/magic-docs/sq_AL.UTF-8/metal_paint.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Bojë Metalike - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Klikoni dhe tërhiqeni për të vizatuar metal të ndritshëm në ngjyrën e përzgjedhur atë çast. diff --git a/magic/magic-docs/sq_AL.UTF-8/mirror.txt b/magic/magic-docs/sq_AL.UTF-8/mirror.txt index 9814f44ab..19662c1a0 100644 --- a/magic/magic-docs/sq_AL.UTF-8/mirror.txt +++ b/magic/magic-docs/sq_AL.UTF-8/mirror.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Pasqyroje - Grup: Shformime Vizatimi + ### Grup: Shformime Vizatimi ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## When you click the mouse in your picture with the "Mirror" magic effect selected, the entire image will be reversed, turning it into a mirror image. diff --git a/magic/magic-docs/sq_AL.UTF-8/mosaic.txt b/magic/magic-docs/sq_AL.UTF-8/mosaic.txt index 6c9276faa..7993d9fd6 100644 --- a/magic/magic-docs/sq_AL.UTF-8/mosaic.txt +++ b/magic/magic-docs/sq_AL.UTF-8/mosaic.txt @@ -1,9 +1,10 @@ Mjeti “Magjik” i Tux Paint-it: Mozaik - Grup: Shformime + ### Grup: Shformime ### - Autorë: Adam Rakowski + ## Autorë: Adam Rakowski Pere Pujal i Carabantes + ## Shton në vizatimin tuaj një efekt mozaiku të qelqtë. diff --git a/magic/magic-docs/sq_AL.UTF-8/negative.txt b/magic/magic-docs/sq_AL.UTF-8/negative.txt index 67db801f4..9fb919bc0 100644 --- a/magic/magic-docs/sq_AL.UTF-8/negative.txt +++ b/magic/magic-docs/sq_AL.UTF-8/negative.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Negativ - Grup: Filtra Ngjyrash + ### Grup: Filtra Ngjyrash ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Kjo përmbys ngjyrat, kurdo që tërhiqni miun. (P.sh., e bardha bëhet e zezë dhe anasjelltas.) Përmbys vlerat e përbërësve Të kuqe, Të gjelbrë dhe Blu të diff --git a/magic/magic-docs/sq_AL.UTF-8/noise.txt b/magic/magic-docs/sq_AL.UTF-8/noise.txt index d2f63e4de..d1766abc3 100644 --- a/magic/magic-docs/sq_AL.UTF-8/noise.txt +++ b/magic/magic-docs/sq_AL.UTF-8/noise.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Zhurmë - Grup: Shformime + ### Grup: Shformime ### - Autor: Andrew Corcoran + ## Autor: Andrew Corcoran ## Shtoni te vizatimi juaj zhurmë kuturu dhe statike. diff --git a/magic/magic-docs/sq_AL.UTF-8/oblique_draw.txt b/magic/magic-docs/sq_AL.UTF-8/oblique_draw.txt index eb3965b93..b2fe4131c 100644 --- a/magic/magic-docs/sq_AL.UTF-8/oblique_draw.txt +++ b/magic/magic-docs/sq_AL.UTF-8/oblique_draw.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Oblique Draw - Grup: Projections + ### Grup: Projections ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Click and drag to draw in an oblique projection. Lines will only go vertically, horizontally, and at a chosen angle. Use "Oblique Select" to adjust the angle. diff --git a/magic/magic-docs/sq_AL.UTF-8/oblique_select.txt b/magic/magic-docs/sq_AL.UTF-8/oblique_select.txt index 5d6bc69e4..0c85c5e4b 100644 --- a/magic/magic-docs/sq_AL.UTF-8/oblique_select.txt +++ b/magic/magic-docs/sq_AL.UTF-8/oblique_select.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Oblique Select - Grup: Projections + ### Grup: Projections ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Click (and drag) to position the angle that will be used with the "Oblique Draw" tool. diff --git a/magic/magic-docs/sq_AL.UTF-8/opposite.txt b/magic/magic-docs/sq_AL.UTF-8/opposite.txt index de75eb515..b74175d19 100644 --- a/magic/magic-docs/sq_AL.UTF-8/opposite.txt +++ b/magic/magic-docs/sq_AL.UTF-8/opposite.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: E kundërta - Grup: Filtra Ngjyrash + ### Grup: Filtra Ngjyrash ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## This converts the colors wherever you drag the mouse into their complementary (opposite) colors. (e.g., blue becomes orange, and vice versa.) It changes the diff --git a/magic/magic-docs/sq_AL.UTF-8/panels.txt b/magic/magic-docs/sq_AL.UTF-8/panels.txt index 8499d4f23..e52e87668 100644 --- a/magic/magic-docs/sq_AL.UTF-8/panels.txt +++ b/magic/magic-docs/sq_AL.UTF-8/panels.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Panele - Grup: Shformime Vizatimi + ### Grup: Shformime Vizatimi ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Shrink the image and repeat it four times in a 2-by-2 grid. Useful for creating 4-panel comics. Can also be used to create a compound-eye effect. diff --git a/magic/magic-docs/sq_AL.UTF-8/pattern.txt b/magic/magic-docs/sq_AL.UTF-8/pattern.txt index 8f927786c..55e3f68d9 100644 --- a/magic/magic-docs/sq_AL.UTF-8/pattern.txt +++ b/magic/magic-docs/sq_AL.UTF-8/pattern.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Mostër - Grup: Vizatim Rregullsish + ### Grup: Vizatim Rregullsish ### - Autor: Pere Pujal i Carabantes + ## Autor: Pere Pujal i Carabantes ## Vizaton një rregullsi me kuadrate përqark anëve të vizatimit. diff --git a/magic/magic-docs/sq_AL.UTF-8/perspective.txt b/magic/magic-docs/sq_AL.UTF-8/perspective.txt index fcf56eaa0..768832f78 100644 --- a/magic/magic-docs/sq_AL.UTF-8/perspective.txt +++ b/magic/magic-docs/sq_AL.UTF-8/perspective.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Perspektivë - Grup: Shformime Vizatimi + ### Grup: Shformime Vizatimi ### - Autor: Pere Pujal i Carabantes + ## Autor: Pere Pujal i Carabantes ## Klikoni dhe tërhiqeni prej cepash për të ndryshuar perspektivën e figurës tuaj. diff --git a/magic/magic-docs/sq_AL.UTF-8/picasso.txt b/magic/magic-docs/sq_AL.UTF-8/picasso.txt index 6a457d454..8565c7342 100644 --- a/magic/magic-docs/sq_AL.UTF-8/picasso.txt +++ b/magic/magic-docs/sq_AL.UTF-8/picasso.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Pikaso - Grup: Vizatim Rregullsish + ### Grup: Vizatim Rregullsish ### - Autor: Adam Rakowski + ## Autor: Adam Rakowski ## Draw three swirling brushes at once, in a Picasso style. diff --git a/magic/magic-docs/sq_AL.UTF-8/pixels.txt b/magic/magic-docs/sq_AL.UTF-8/pixels.txt index 550ba7683..b1127ef10 100644 --- a/magic/magic-docs/sq_AL.UTF-8/pixels.txt +++ b/magic/magic-docs/sq_AL.UTF-8/pixels.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Pikselë - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Klikoni dhe tërhiqeni që në kanavacë të vizatohen “piksela” katrorë të mëdhenj. diff --git a/magic/magic-docs/sq_AL.UTF-8/puzzle.txt b/magic/magic-docs/sq_AL.UTF-8/puzzle.txt index 16f47673c..6727e2f34 100644 --- a/magic/magic-docs/sq_AL.UTF-8/puzzle.txt +++ b/magic/magic-docs/sq_AL.UTF-8/puzzle.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Puzzle - Grup: Shformime + ### Grup: Shformime ### - Autor: Adam Rakowski + ## Autor: Adam Rakowski ## Lëvizni pjesë të vizatimit tuaj përreth, si të ishin copa puzzle-i. diff --git a/magic/magic-docs/sq_AL.UTF-8/rails.txt b/magic/magic-docs/sq_AL.UTF-8/rails.txt index 209649fa9..7f5b7b6cb 100644 --- a/magic/magic-docs/sq_AL.UTF-8/rails.txt +++ b/magic/magic-docs/sq_AL.UTF-8/rails.txt @@ -1,10 +1,11 @@ Mjeti “Magjik” i Tux Paint-it: Shina - Grup: Vizatim + ### Grup: Vizatim ### - Autorë: Adam Rakowski + ## Autorë: Adam Rakowski Pere Pujal i Carabantes Bill Kendrick + ## Draw connecting locomotive train rails on your picture. diff --git a/magic/magic-docs/sq_AL.UTF-8/rain.txt b/magic/magic-docs/sq_AL.UTF-8/rain.txt index 57a54219e..342977999 100644 --- a/magic/magic-docs/sq_AL.UTF-8/rain.txt +++ b/magic/magic-docs/sq_AL.UTF-8/rain.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Shi - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Andrew Corcoran + ## Autor: Andrew Corcoran ## Shhtoni pika shiu te vizatimi juaj. diff --git a/magic/magic-docs/sq_AL.UTF-8/rainbow.txt b/magic/magic-docs/sq_AL.UTF-8/rainbow.txt index bd9fbcf4a..140654d24 100644 --- a/magic/magic-docs/sq_AL.UTF-8/rainbow.txt +++ b/magic/magic-docs/sq_AL.UTF-8/rainbow.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Ylber - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Ky është i ngjashëm me penelin e bojatisjes, por teksa lëvizni miun përreth, ai kalon nëpër një spektër ngjyrash të ndritshme. diff --git a/magic/magic-docs/sq_AL.UTF-8/rainbow_cycle.txt b/magic/magic-docs/sq_AL.UTF-8/rainbow_cycle.txt index cbfb9d497..e14481a25 100644 --- a/magic/magic-docs/sq_AL.UTF-8/rainbow_cycle.txt +++ b/magic/magic-docs/sq_AL.UTF-8/rainbow_cycle.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Cikël Ylberi - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Ky është i ngjashëm me mjetet magjike Ylber dhe Ylber i Rrjedhshëm — kalon nëpër një spektër ngjyrash të ndritshme, por ndryshon vetëm mes penelatash diff --git a/magic/magic-docs/sq_AL.UTF-8/rays.txt b/magic/magic-docs/sq_AL.UTF-8/rays.txt index df047848f..ccdf12912 100644 --- a/magic/magic-docs/sq_AL.UTF-8/rays.txt +++ b/magic/magic-docs/sq_AL.UTF-8/rays.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Rreze - Grup: Shformime + ### Grup: Shformime ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## This transforms the picture into brush strokes that point towards where you clicked. diff --git a/magic/magic-docs/sq_AL.UTF-8/real_rainbow.txt b/magic/magic-docs/sq_AL.UTF-8/real_rainbow.txt index a3bdcd5e9..10a5ad29f 100644 --- a/magic/magic-docs/sq_AL.UTF-8/real_rainbow.txt +++ b/magic/magic-docs/sq_AL.UTF-8/real_rainbow.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Ylber i Njëmendtë - Grup: Artistike + ### Grup: Artistike ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Vizatoni një hark të tejdukshëm, që duket si një ylber i njëmendtë. diff --git a/magic/magic-docs/sq_AL.UTF-8/reflection.txt b/magic/magic-docs/sq_AL.UTF-8/reflection.txt index 17d5dfad1..7f4128c24 100644 --- a/magic/magic-docs/sq_AL.UTF-8/reflection.txt +++ b/magic/magic-docs/sq_AL.UTF-8/reflection.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Pasqyrim - Grup: Shformime Vizatimi + ### Grup: Shformime Vizatimi ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Klikoni dhe tërhiqeni poshtë, sipër, majtas, ose djathtas, për të shtuar te figura juaj një pasqyrim. diff --git a/magic/magic-docs/sq_AL.UTF-8/remove_color.txt b/magic/magic-docs/sq_AL.UTF-8/remove_color.txt index f72626079..738d35ae7 100644 --- a/magic/magic-docs/sq_AL.UTF-8/remove_color.txt +++ b/magic/magic-docs/sq_AL.UTF-8/remove_color.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Hiqe Ngjyrën - Grup: Filtra Ngjyrash + ### Grup: Filtra Ngjyrash ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## This completely desaturates (turns greyscale) parts of the image that match the selected color. diff --git a/magic/magic-docs/sq_AL.UTF-8/ribbon.txt b/magic/magic-docs/sq_AL.UTF-8/ribbon.txt index d4f2d3427..650843017 100644 --- a/magic/magic-docs/sq_AL.UTF-8/ribbon.txt +++ b/magic/magic-docs/sq_AL.UTF-8/ribbon.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Shirit - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Ky vizaton një shirit flutures pas miut, teksa e lëvizni. diff --git a/magic/magic-docs/sq_AL.UTF-8/ripples.txt b/magic/magic-docs/sq_AL.UTF-8/ripples.txt index d9bd316c4..85c52fc09 100644 --- a/magic/magic-docs/sq_AL.UTF-8/ripples.txt +++ b/magic/magic-docs/sq_AL.UTF-8/ripples.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Valëzim - Grup: Shformime + ### Grup: Shformime ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Click in your picture to make water ripple distortions appear over it. diff --git a/magic/magic-docs/sq_AL.UTF-8/rosette.txt b/magic/magic-docs/sq_AL.UTF-8/rosette.txt index 4a7617bcc..a9c45e5b0 100644 --- a/magic/magic-docs/sq_AL.UTF-8/rosette.txt +++ b/magic/magic-docs/sq_AL.UTF-8/rosette.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Rozetë - Grup: Vizatim Rregullsish + ### Grup: Vizatim Rregullsish ### - Autor: Adam Rakowski + ## Autor: Adam Rakowski ## Vizatoni me tre penela njëherësh, në formë rozete. diff --git a/magic/magic-docs/sq_AL.UTF-8/rotate.txt b/magic/magic-docs/sq_AL.UTF-8/rotate.txt index b925252e5..58a265a79 100644 --- a/magic/magic-docs/sq_AL.UTF-8/rotate.txt +++ b/magic/magic-docs/sq_AL.UTF-8/rotate.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Rotate - Grup: Shformime Vizatimi + ### Grup: Shformime Vizatimi ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Click and drag to rotate the drawing. (Your chosen color will be used as a background color.) diff --git a/magic/magic-docs/sq_AL.UTF-8/roygbiv_rainbow.txt b/magic/magic-docs/sq_AL.UTF-8/roygbiv_rainbow.txt index d17acb0ac..73ac8b907 100644 --- a/magic/magic-docs/sq_AL.UTF-8/roygbiv_rainbow.txt +++ b/magic/magic-docs/sq_AL.UTF-8/roygbiv_rainbow.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Ylber ROYGBIV - Grup: Artistike + ### Grup: Artistike ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Vizatoni një hark ylberi me të kuqe, portokalli, të verdhë, të gjelbër, blu, indigo dhe vjollcë. diff --git a/magic/magic-docs/sq_AL.UTF-8/rush.txt b/magic/magic-docs/sq_AL.UTF-8/rush.txt index 23ed339ed..f4f097d00 100644 --- a/magic/magic-docs/sq_AL.UTF-8/rush.txt +++ b/magic/magic-docs/sq_AL.UTF-8/rush.txt @@ -1,9 +1,10 @@ Mjeti “Magjik” i Tux Paint-it: Ngut - Grup: Shformime Vizatimi + ### Grup: Shformime Vizatimi ### - Autorë: Pere Pujal i Carabantes + ## Autorë: Pere Pujal i Carabantes Bill Kendrick + ## Klikoni dhe tërhiqeni sipër për zmadhim, ose tërhiqeni poshtë për zvogëlim. Përfundimet do të jenë të turbullta/të njollosura. diff --git a/magic/magic-docs/sq_AL.UTF-8/saturate.txt b/magic/magic-docs/sq_AL.UTF-8/saturate.txt index f476c6f9b..f3cd54f03 100644 --- a/magic/magic-docs/sq_AL.UTF-8/saturate.txt +++ b/magic/magic-docs/sq_AL.UTF-8/saturate.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Ngope - Grup: Filtra Ngjyrash + ### Grup: Filtra Ngjyrash ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Kjo shton ngopjen e ngjyrave, kurdo që tërhiqni miun. diff --git a/magic/magic-docs/sq_AL.UTF-8/sharpen.txt b/magic/magic-docs/sq_AL.UTF-8/sharpen.txt index ea379f11b..5500e11bb 100644 --- a/magic/magic-docs/sq_AL.UTF-8/sharpen.txt +++ b/magic/magic-docs/sq_AL.UTF-8/sharpen.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Mprehe - Grup: Shformime + ### Grup: Shformime ### - Autor: Andrew Corcoran + ## Autor: Andrew Corcoran ## Mprehni fokusin e vizatimit tuaj. diff --git a/magic/magic-docs/sq_AL.UTF-8/shift.txt b/magic/magic-docs/sq_AL.UTF-8/shift.txt index f889d42e3..6e7bc252d 100644 --- a/magic/magic-docs/sq_AL.UTF-8/shift.txt +++ b/magic/magic-docs/sq_AL.UTF-8/shift.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Shift - Grup: Shformime Vizatimi + ### Grup: Shformime Vizatimi ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Ky e zhvendos figurën tuaj nëpër kanavacë. Çfarëdo që del jashtë njërës anë, rishfaqet në anën e kundërt. diff --git a/magic/magic-docs/sq_AL.UTF-8/silhouette.txt b/magic/magic-docs/sq_AL.UTF-8/silhouette.txt index e928496de..e3d885eb9 100644 --- a/magic/magic-docs/sq_AL.UTF-8/silhouette.txt +++ b/magic/magic-docs/sq_AL.UTF-8/silhouette.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Siluetë - Grup: Shformime + ### Grup: Shformime ### - Autor: Andrew Corcoran + ## Autor: Andrew Corcoran ## Trace the edges in your picture, over a black background. diff --git a/magic/magic-docs/sq_AL.UTF-8/smooth.txt b/magic/magic-docs/sq_AL.UTF-8/smooth.txt index 784b27ca0..934091f75 100644 --- a/magic/magic-docs/sq_AL.UTF-8/smooth.txt +++ b/magic/magic-docs/sq_AL.UTF-8/smooth.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Lëmim - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Vizatoni një formë me dorë të lirë, lakoret e të cilës do të zbuten, kur të lëshoni miun. Vizaton duke përdorur ngjyrën që keni zgjedhur atë çast. diff --git a/magic/magic-docs/sq_AL.UTF-8/smooth_rainbow.txt b/magic/magic-docs/sq_AL.UTF-8/smooth_rainbow.txt index 3dc5489d8..b21427ac5 100644 --- a/magic/magic-docs/sq_AL.UTF-8/smooth_rainbow.txt +++ b/magic/magic-docs/sq_AL.UTF-8/smooth_rainbow.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Ylber i Butë - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Ky është i ngjashëm me mjetin magjik Ylber — teksa lëvizni miun përqark, kalon nëpër një spektër ngjyrash — vetëm se ngjyrat përzihen rrjedhshëm teksa diff --git a/magic/magic-docs/sq_AL.UTF-8/smudge.txt b/magic/magic-docs/sq_AL.UTF-8/smudge.txt index 1f1e6ee5f..488d8a053 100644 --- a/magic/magic-docs/sq_AL.UTF-8/smudge.txt +++ b/magic/magic-docs/sq_AL.UTF-8/smudge.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Njollose - Grup: Shformime + ### Grup: Shformime ### - Autor: Albert Cahalan + ## Autor: Albert Cahalan ## This pushes the colors around under the mouse, like finger painting with wet paint. diff --git a/magic/magic-docs/sq_AL.UTF-8/snow_ball.txt b/magic/magic-docs/sq_AL.UTF-8/snow_ball.txt index 0938e895f..aff182252 100644 --- a/magic/magic-docs/sq_AL.UTF-8/snow_ball.txt +++ b/magic/magic-docs/sq_AL.UTF-8/snow_ball.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Top Dëbore - Grup: Zbukurime Fotoje + ### Grup: Zbukurime Fotoje ### - Autor: Andrew Corcoran + ## Autor: Andrew Corcoran ## Mbusheni vizatimin me topa bore. diff --git a/magic/magic-docs/sq_AL.UTF-8/snow_flake.txt b/magic/magic-docs/sq_AL.UTF-8/snow_flake.txt index d68731d35..8249b9cc6 100644 --- a/magic/magic-docs/sq_AL.UTF-8/snow_flake.txt +++ b/magic/magic-docs/sq_AL.UTF-8/snow_flake.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Flokë Bore - Grup: Zbukurime Fotoje + ### Grup: Zbukurime Fotoje ### - Autor: Andrew Corcoran + ## Autor: Andrew Corcoran ## Mbusheni vizatimin me flokë dëbore. diff --git a/magic/magic-docs/sq_AL.UTF-8/spiral-square.txt b/magic/magic-docs/sq_AL.UTF-8/spiral-square.txt index 281074650..3a7483a4b 100644 --- a/magic/magic-docs/sq_AL.UTF-8/spiral-square.txt +++ b/magic/magic-docs/sq_AL.UTF-8/spiral-square.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Square Spiral - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Draw square spirals. diff --git a/magic/magic-docs/sq_AL.UTF-8/spiral.txt b/magic/magic-docs/sq_AL.UTF-8/spiral.txt index bf4bd9ef3..9d861531a 100644 --- a/magic/magic-docs/sq_AL.UTF-8/spiral.txt +++ b/magic/magic-docs/sq_AL.UTF-8/spiral.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Spiral - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Draw spirals. diff --git a/magic/magic-docs/sq_AL.UTF-8/spraypaint.txt b/magic/magic-docs/sq_AL.UTF-8/spraypaint.txt index 361b08b92..87be554e6 100644 --- a/magic/magic-docs/sq_AL.UTF-8/spraypaint.txt +++ b/magic/magic-docs/sq_AL.UTF-8/spraypaint.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Spray Paint - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Simulates paint from a spray can or airbrush. diff --git a/magic/magic-docs/sq_AL.UTF-8/square_mosaic.txt b/magic/magic-docs/sq_AL.UTF-8/square_mosaic.txt index 2440fee45..1f6c7c1d8 100644 --- a/magic/magic-docs/sq_AL.UTF-8/square_mosaic.txt +++ b/magic/magic-docs/sq_AL.UTF-8/square_mosaic.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Mozaik Katror - Grup: Shformime + ### Grup: Shformime ### - Autor: Pere Pujal i Carabantes + ## Autor: Pere Pujal i Carabantes ## Shndërron pjesë të fotos tuaj në një një mozaik kutish katrore. diff --git a/magic/magic-docs/sq_AL.UTF-8/squiggles.txt b/magic/magic-docs/sq_AL.UTF-8/squiggles.txt index a98c5d705..66ae8cded 100644 --- a/magic/magic-docs/sq_AL.UTF-8/squiggles.txt +++ b/magic/magic-docs/sq_AL.UTF-8/squiggles.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Shkarravina - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## This draws random squiggly loops, using the currently-selected color, as you move the mouse around. diff --git a/magic/magic-docs/sq_AL.UTF-8/stretch.txt b/magic/magic-docs/sq_AL.UTF-8/stretch.txt index e5ed1c3c5..1487384be 100644 --- a/magic/magic-docs/sq_AL.UTF-8/stretch.txt +++ b/magic/magic-docs/sq_AL.UTF-8/stretch.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Tërheqje - Grup: Shformime Vizatimi + ### Grup: Shformime Vizatimi ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Klikoni dhe tërhiqeni përreth për të tërhequr dhe shtypur pjesë të figurës. diff --git a/magic/magic-docs/sq_AL.UTF-8/string_corner.txt b/magic/magic-docs/sq_AL.UTF-8/string_corner.txt index 8aa84c6e9..77ab6c234 100644 --- a/magic/magic-docs/sq_AL.UTF-8/string_corner.txt +++ b/magic/magic-docs/sq_AL.UTF-8/string_corner.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Cep me Thurje - Grup: Artistike + ### Grup: Artistike ### - Autor: Pere Pujal i Carabantes + ## Autor: Pere Pujal i Carabantes ## Vizatoni art në formë V-je me thurje me kënde të drejtë. diff --git a/magic/magic-docs/sq_AL.UTF-8/string_edges.txt b/magic/magic-docs/sq_AL.UTF-8/string_edges.txt index e2aa7c87a..b3f8c2c51 100644 --- a/magic/magic-docs/sq_AL.UTF-8/string_edges.txt +++ b/magic/magic-docs/sq_AL.UTF-8/string_edges.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Skaje me Thurje - Grup: Artistike + ### Grup: Artistike ### - Autor: Pere Pujal i Carabantes + ## Autor: Pere Pujal i Carabantes ## Vizatoni me thurje përqark anëve të vizatimit tuaj. diff --git a/magic/magic-docs/sq_AL.UTF-8/string_v.txt b/magic/magic-docs/sq_AL.UTF-8/string_v.txt index b6e17e260..241704490 100644 --- a/magic/magic-docs/sq_AL.UTF-8/string_v.txt +++ b/magic/magic-docs/sq_AL.UTF-8/string_v.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: V me Thurje - Grup: Artistike + ### Grup: Artistike ### - Autor: Pere Pujal i Carabantes + ## Autor: Pere Pujal i Carabantes ## Vizatoni art në formë V-je me thurje në çfarëdo këndi. diff --git a/magic/magic-docs/sq_AL.UTF-8/symmetry_left_right.txt b/magic/magic-docs/sq_AL.UTF-8/symmetry_left_right.txt index 99193412b..2c3eddf9e 100644 --- a/magic/magic-docs/sq_AL.UTF-8/symmetry_left_right.txt +++ b/magic/magic-docs/sq_AL.UTF-8/symmetry_left_right.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Simetri Majtas/Djathtas - Grup: Vizatim Rregullsish + ### Grup: Vizatim Rregullsish ### - Autor: Pere Pujal i Carabantes + ## Autor: Pere Pujal i Carabantes ## Paint with reflective symmetry across the horizontal center of the image. diff --git a/magic/magic-docs/sq_AL.UTF-8/symmetry_up_down.txt b/magic/magic-docs/sq_AL.UTF-8/symmetry_up_down.txt index b41d608c0..45080d934 100644 --- a/magic/magic-docs/sq_AL.UTF-8/symmetry_up_down.txt +++ b/magic/magic-docs/sq_AL.UTF-8/symmetry_up_down.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Simetri Sipër/Poshtë - Grup: Vizatim Rregullsish + ### Grup: Vizatim Rregullsish ### - Autor: Pere Pujal i Carabantes + ## Autor: Pere Pujal i Carabantes ## Paint with reflective symmetry across the vertical center of the image. diff --git a/magic/magic-docs/sq_AL.UTF-8/tessellation-flat.txt b/magic/magic-docs/sq_AL.UTF-8/tessellation-flat.txt index 8010a6dc4..000cea80f 100644 --- a/magic/magic-docs/sq_AL.UTF-8/tessellation-flat.txt +++ b/magic/magic-docs/sq_AL.UTF-8/tessellation-flat.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Tessellation Flat - Grup: Vizatim Rregullsish + ### Grup: Vizatim Rregullsish ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Draw repeating tessellation patterns with flat-topped hexagons. diff --git a/magic/magic-docs/sq_AL.UTF-8/tessellation-pointy.txt b/magic/magic-docs/sq_AL.UTF-8/tessellation-pointy.txt index ce99b1d38..5e1ea1704 100644 --- a/magic/magic-docs/sq_AL.UTF-8/tessellation-pointy.txt +++ b/magic/magic-docs/sq_AL.UTF-8/tessellation-pointy.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Tessellation Pointy - Grup: Vizatim Rregullsish + ### Grup: Vizatim Rregullsish ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Draw repeating tessellation patterns with pointy-topped hexagons. diff --git a/magic/magic-docs/sq_AL.UTF-8/tiles.txt b/magic/magic-docs/sq_AL.UTF-8/tiles.txt index b92dfc2c3..238e3ec40 100644 --- a/magic/magic-docs/sq_AL.UTF-8/tiles.txt +++ b/magic/magic-docs/sq_AL.UTF-8/tiles.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Kuadrate - Grup: Vizatim Rregullsish + ### Grup: Vizatim Rregullsish ### - Autor: Pere Pujal i Carabantes + ## Autor: Pere Pujal i Carabantes ## Vizaton një rregullsi simetrike përqark anëve të vizatimit. diff --git a/magic/magic-docs/sq_AL.UTF-8/tilezoom.txt b/magic/magic-docs/sq_AL.UTF-8/tilezoom.txt index 90d09a9cb..6edcd72ef 100644 --- a/magic/magic-docs/sq_AL.UTF-8/tilezoom.txt +++ b/magic/magic-docs/sq_AL.UTF-8/tilezoom.txt @@ -1,9 +1,10 @@ Mjeti “Magjik” i Tux Paint-it: Zvogëlim Me Kuadrate - Grup: Shformime Vizatimi + ### Grup: Shformime Vizatimi ### - Autorë: Pere Pujal i Carabantes + ## Autorë: Pere Pujal i Carabantes Bill Kendrick + ## Klikoni dhe tërhiqeni sipër për zmadhim, ose tërhiqeni poshtë për zvogëlim. Kur bëhet zvogëlim, figura juaj do të riprodhohet në kuadrate nëpër kanavacë. diff --git a/magic/magic-docs/sq_AL.UTF-8/tint.txt b/magic/magic-docs/sq_AL.UTF-8/tint.txt index 50dfb0c22..11d99534c 100644 --- a/magic/magic-docs/sq_AL.UTF-8/tint.txt +++ b/magic/magic-docs/sq_AL.UTF-8/tint.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Ngjyrosje - Grup: Filtra Ngjyrash + ### Grup: Filtra Ngjyrash ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## This changes the color (or hue) of the parts of the picture to the selected color. diff --git a/magic/magic-docs/sq_AL.UTF-8/toothpaste.txt b/magic/magic-docs/sq_AL.UTF-8/toothpaste.txt index fb95aa224..97e00eac0 100644 --- a/magic/magic-docs/sq_AL.UTF-8/toothpaste.txt +++ b/magic/magic-docs/sq_AL.UTF-8/toothpaste.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Pastë dhëmbësh - Grup: Vizatim + ### Grup: Vizatim ### - Autor: Andrew Corcoran + ## Autor: Andrew Corcoran ## Vizatoni copa të trasha ngjyre në vizatimin tuaj, që duken si pastë dhëmbësh. diff --git a/magic/magic-docs/sq_AL.UTF-8/tornado.txt b/magic/magic-docs/sq_AL.UTF-8/tornado.txt index dbeec6e4c..ff4396dad 100644 --- a/magic/magic-docs/sq_AL.UTF-8/tornado.txt +++ b/magic/magic-docs/sq_AL.UTF-8/tornado.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Shtjellë - Grup: Artistike + ### Grup: Artistike ### - Autor: Pere Pujal i Carabantes + ## Autor: Pere Pujal i Carabantes ## Vizaton në figurë një efekt shtjelle. diff --git a/magic/magic-docs/sq_AL.UTF-8/trimetric_draw.txt b/magic/magic-docs/sq_AL.UTF-8/trimetric_draw.txt index 708b80fc5..fa6546dfb 100644 --- a/magic/magic-docs/sq_AL.UTF-8/trimetric_draw.txt +++ b/magic/magic-docs/sq_AL.UTF-8/trimetric_draw.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Trimetric Draw - Grup: Projections + ### Grup: Projections ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Click and drag to draw in a trimetric projection. Lines will only go vertically, or at two chosen angles. Use "Trimetric Select" to adjust the two diff --git a/magic/magic-docs/sq_AL.UTF-8/trimetric_select.txt b/magic/magic-docs/sq_AL.UTF-8/trimetric_select.txt index 5bc3075ea..ab7a57b00 100644 --- a/magic/magic-docs/sq_AL.UTF-8/trimetric_select.txt +++ b/magic/magic-docs/sq_AL.UTF-8/trimetric_select.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Trimetric Select - Grup: Projections + ### Grup: Projections ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Click (and drag) to position the pair of angles that will be used with the "Trimetric Draw" tool. diff --git a/magic/magic-docs/sq_AL.UTF-8/tv.txt b/magic/magic-docs/sq_AL.UTF-8/tv.txt index 2826f845d..b0d9f0194 100644 --- a/magic/magic-docs/sq_AL.UTF-8/tv.txt +++ b/magic/magic-docs/sq_AL.UTF-8/tv.txt @@ -1,9 +1,10 @@ Mjeti “Magjik” i Tux Paint-it: TV - Grup: Shformime + ### Grup: Shformime ### - Autorë: Adam Rakowski + ## Autorë: Adam Rakowski Bill Kendrick + ## Distort your picture so it looks like it's on a television (TV). diff --git a/magic/magic-docs/sq_AL.UTF-8/tv_bright.txt b/magic/magic-docs/sq_AL.UTF-8/tv_bright.txt index 6cfeec66c..7eba03a97 100644 --- a/magic/magic-docs/sq_AL.UTF-8/tv_bright.txt +++ b/magic/magic-docs/sq_AL.UTF-8/tv_bright.txt @@ -1,9 +1,10 @@ Mjeti “Magjik” i Tux Paint-it: TV (I ndriçuar) - Grup: Shformime + ### Grup: Shformime ### - Autorë: Adam Rakowski + ## Autorë: Adam Rakowski Bill Kendrick + ## Distort your picture so it looks like it's on a television (TV). (Brighter version of "TV".) diff --git a/magic/magic-docs/sq_AL.UTF-8/wavelets.txt b/magic/magic-docs/sq_AL.UTF-8/wavelets.txt index d322e0299..8f385214a 100644 --- a/magic/magic-docs/sq_AL.UTF-8/wavelets.txt +++ b/magic/magic-docs/sq_AL.UTF-8/wavelets.txt @@ -1,9 +1,10 @@ Mjeti “Magjik” i Tux Paint-it: Valëza - Grup: Shformime Vizatimi + ### Grup: Shformime Vizatimi ### - Autorë: Bill Kendrick + ## Autorë: Bill Kendrick Adam Rakowski + ## Klikoni mbi krejt figurën, për ta bërë me valëzime, lart e poshtë. Tërhiqeni miun sipër dhe poshtë, për të ndryshuar lartësinë e valëzimeve dhe majtas diff --git a/magic/magic-docs/sq_AL.UTF-8/waves.txt b/magic/magic-docs/sq_AL.UTF-8/waves.txt index e626fed52..2ce3077b8 100644 --- a/magic/magic-docs/sq_AL.UTF-8/waves.txt +++ b/magic/magic-docs/sq_AL.UTF-8/waves.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Valë - Grup: Shformime Vizatimi + ### Grup: Shformime Vizatimi ### - Autor: Bill Kendrick + ## Autor: Bill Kendrick ## Klikoni mbi krejt figurën, për ta bërë me valëzime, nga ana në anë. Tërhiqeni miun sipër dhe poshtë, për të ndryshuar lartësinë e valëzimeve dhe diff --git a/magic/magic-docs/sq_AL.UTF-8/wet_paint.txt b/magic/magic-docs/sq_AL.UTF-8/wet_paint.txt index 0c28f7eb2..2b85c5090 100644 --- a/magic/magic-docs/sq_AL.UTF-8/wet_paint.txt +++ b/magic/magic-docs/sq_AL.UTF-8/wet_paint.txt @@ -1,9 +1,10 @@ Mjeti “Magjik” i Tux Paint-it: Bojë e Njomë - Grup: Vizatim + ### Grup: Vizatim ### - Autorë: Albert Cahalan + ## Autorë: Albert Cahalan Bill Kendrick + ## This draws a light, smudgy coat of paint on the picture. diff --git a/magic/magic-docs/sq_AL.UTF-8/xor_colors.txt b/magic/magic-docs/sq_AL.UTF-8/xor_colors.txt index 8bac0aab4..e80954898 100644 --- a/magic/magic-docs/sq_AL.UTF-8/xor_colors.txt +++ b/magic/magic-docs/sq_AL.UTF-8/xor_colors.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Ngjyra Xor - Grup: Filtra Ngjyrash + ### Grup: Filtra Ngjyrash ### - Autor: Lukasz Dmitrowski + ## Autor: Lukasz Dmitrowski ## Ngjyra ngjyra të bazuara në pozicionin ku po vizatohet. diff --git a/magic/magic-docs/sq_AL.UTF-8/zoom.txt b/magic/magic-docs/sq_AL.UTF-8/zoom.txt index 8bc1d082f..66734d391 100644 --- a/magic/magic-docs/sq_AL.UTF-8/zoom.txt +++ b/magic/magic-docs/sq_AL.UTF-8/zoom.txt @@ -1,8 +1,8 @@ Mjeti “Magjik” i Tux Paint-it: Zoom - Grup: Shformime Vizatimi + ### Grup: Shformime Vizatimi ### - Autor: Pere Pujal i Carabantes + ## Autor: Pere Pujal i Carabantes ## Klikoni dhe tërhiqeni për sipër, për ta zmadhuar, ose për poshtë, për ta zvogëluar. (Kur e zvogëloni, ngjyra e zgjedhur nga ju do të përdoret si ngjyrë