indent glasstile.c
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8a7edd82bf
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9fd870b985
1 changed files with 101 additions and 112 deletions
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@ -45,17 +45,13 @@ int glasstile_get_tool_count(magic_api * api);
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SDL_Surface *glasstile_get_icon(magic_api * api, int which);
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char *glasstile_get_name(magic_api * api, int which);
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char *glasstile_get_description(magic_api * api, int which, int mode);
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static void do_glasstile(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * last,
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int x, int y);
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static void do_glasstile(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
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void glasstile_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect);
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
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void glasstile_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect);
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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void glasstile_release(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect);
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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void glasstile_shutdown(magic_api * api);
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void glasstile_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
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int glasstile_requires_colors(magic_api * api, int which);
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@ -63,7 +59,10 @@ void glasstile_switchin(magic_api * api, int which, int mode, SDL_Surface * canv
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void glasstile_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
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int glasstile_modes(magic_api * api, int which);
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Uint32 glasstile_api_version(void) { return(TP_MAGIC_API_VERSION); }
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Uint32 glasstile_api_version(void)
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{
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return (TP_MAGIC_API_VERSION);
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}
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static int **glasstile_hit;
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static int glasstile_hit_xsize;
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@ -74,8 +73,7 @@ int glasstile_init(magic_api * api)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%s/sounds/magic/glasstile.ogg",
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api->data_directory);
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snprintf(fname, sizeof(fname), "%s/sounds/magic/glasstile.ogg", api->data_directory);
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glasstile_snd = Mix_LoadWAV(fname);
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glasstile_hit = NULL;
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@ -95,8 +93,7 @@ SDL_Surface * glasstile_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%s/images/magic/glasstile.png",
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api->data_directory);
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snprintf(fname, sizeof(fname), "%s/images/magic/glasstile.png", api->data_directory);
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return (IMG_Load(fname));
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}
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@ -118,16 +115,11 @@ char * glasstile_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATT
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// Do the effect:
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static void do_glasstile(void * ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last,
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int x, int y)
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static void do_glasstile(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
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{
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magic_api *api = (magic_api *) ptr;
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int xx, yy, xl, xr, yt, yb;
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Uint8 r1, g1, b1,
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r2, g2, b2,
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r3, g3, b3,
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r4, g4, b4,
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r, g, b;
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Uint8 r1, g1, b1, r2, g2, b2, r3, g3, b3, r4, g4, b4, r, g, b;
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Uint32 rgb;
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@ -157,14 +149,10 @@ static void do_glasstile(void * ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * c
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{
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for (xx = -GT_SIZE; xx < GT_SIZE; xx = xx + 2)
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{
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SDL_GetRGB(api->getpixel(last, x + xx, y + yy), last->format,
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&r1, &g1, &b1);
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SDL_GetRGB(api->getpixel(last, x + xx + 1, y + yy), last->format,
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&r2, &g2, &b2);
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SDL_GetRGB(api->getpixel(last, x + xx, y + yy + 1), last->format,
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&r3, &g3, &b3);
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SDL_GetRGB(api->getpixel(last, x + xx + 1, y + yy + 1), last->format,
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&r4, &g4, &b4);
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SDL_GetRGB(api->getpixel(last, x + xx, y + yy), last->format, &r1, &g1, &b1);
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SDL_GetRGB(api->getpixel(last, x + xx + 1, y + yy), last->format, &r2, &g2, &b2);
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SDL_GetRGB(api->getpixel(last, x + xx, y + yy + 1), last->format, &r3, &g3, &b3);
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SDL_GetRGB(api->getpixel(last, x + xx + 1, y + yy + 1), last->format, &r4, &g4, &b4);
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r = (r1 + r2 + r3 + r4) >> 2;
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g = (g1 + g2 + g3 + g4) >> 2;
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@ -210,8 +198,7 @@ static void do_glasstile(void * ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * c
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// Affect the canvas on drag:
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void glasstile_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect)
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
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{
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api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_glasstile);
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@ -246,8 +233,7 @@ void glasstile_drag(magic_api * api, int which, SDL_Surface * canvas,
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// Affect the canvas on click:
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void glasstile_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect)
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
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{
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int xx, yy;
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@ -310,7 +296,8 @@ void glasstile_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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}
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// Record the color from Tux Paint:
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void glasstile_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
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void glasstile_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
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Uint8 b ATTRIBUTE_UNUSED)
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{
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}
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@ -320,11 +307,13 @@ int glasstile_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIB
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return 0;
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}
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void glasstile_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
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void glasstile_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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void glasstile_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
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void glasstile_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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