Got it to properly pay attention to image's starter's orientation when loading.
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parent
deb87428b3
commit
9c450c12f2
1 changed files with 3 additions and 4 deletions
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@ -12807,9 +12807,6 @@ void load_starter(char * img_id)
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}
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}
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starter_mirrored = 0;
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starter_flipped = 0;
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free(dirname);
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}
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@ -12860,6 +12857,7 @@ void mirror_starter(void)
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int x, y;
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SDL_Rect src, dest;
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/* Mirror overlay: */
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orig = img_starter;
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@ -12926,6 +12924,7 @@ void flip_starter(void)
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int x, y;
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SDL_Rect src, dest;
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/* Flip overlay: */
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orig = img_starter;
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@ -12941,7 +12940,7 @@ void flip_starter(void)
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src.h = 1;
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dest.x = 0;
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dest.y = orig->h - x - 1;
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dest.y = orig->h - y - 1;
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SDL_BlitSurface(orig, &src, img_starter, &dest);
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}
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