Call Magic tool's set_size() on mode switch
Some tools would get stuck unable to draw in MODE_PAINT mode, when switching from MODE_FULLSCREEN.
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1 changed files with 8 additions and 1 deletions
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@ -22,7 +22,7 @@
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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(See COPYING.txt)
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June 14, 2002 - April 20, 2023
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June 14, 2002 - April 27, 2023
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*/
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#include "platform.h"
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@ -4384,6 +4384,11 @@ static void mainloop(void)
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update_screen_rect(&r_toolopt);
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}
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playsound(screen, 0, SND_CLICK, 0, SNDPOS_CENTER, SNDDIST_NEAR);
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if (magics[grp][cur].sizes[magic_modeint(magics[grp][cur].mode)]) {
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DEBUG_PRINTF("group %d thing %d in mode %04x (%d) has %d sizes; size is %d\n", grp, cur, magics[grp][cur].mode, magic_modeint(magics[grp][cur].mode), magics[grp][cur].sizes[magic_modeint(magics[grp][cur].mode)], magics[grp][cur].size[magic_modeint(magics[grp][cur].mode)]);
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magic_set_size();
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}
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}
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else if (!disable_magic_sizes)
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{
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@ -25977,6 +25982,8 @@ static void magic_set_size()
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last = undo_bufs[undo_ctr];
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DEBUG_PRINTF("set_size for mode %04x (%d) being set to %d\n", magics[magic_group][cur_magic[magic_group]].mode, magic_modeint(magics[magic_group][cur_magic[magic_group]].mode), magics[magic_group][cur_magic[magic_group]].size[magic_modeint(magics[magic_group][cur_magic[magic_group]].mode)]);
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magic_funcs[magics[magic_group][cur_magic[magic_group]].handle_idx].set_size(magic_api_struct,
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magics[magic_group][cur_magic
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[magic_group]].idx,
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