"Tint" tool can now affect the entire image.
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2 changed files with 51 additions and 23 deletions
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@ -8,7 +8,7 @@ http://www.tuxpaint.org/
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$Id$
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2008.July.06 (0.9.21)
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2008.July.09 (0.9.21)
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* New Starters:
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-------------
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* Silver Frame
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@ -40,6 +40,8 @@ $Id$
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* "Negative" tool can now affect the entire image.
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* "Tint" tool can now affect the entire image.
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* Build System Improvements
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-------------------------
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* Adhering to Debian & FreeDesktop.org standards regarding .desktop file.
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@ -23,7 +23,7 @@
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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(See COPYING.txt)
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Last updated: July 8, 2008
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Last updated: July 9, 2008
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$Id$
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*/
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@ -80,13 +80,15 @@ char * tint_get_name(magic_api * api, int which)
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// Return our descriptions, localized:
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char * tint_get_description(magic_api * api, int which, int mode)
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{
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return(strdup(gettext_noop(
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"Click and move the mouse around to change the picture’s color.")));
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if (mode == MODE_PAINT)
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return(strdup(gettext_noop("Click and move the mouse around to change the color of parts of the picture.")));
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else
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return(strdup(gettext_noop("Click to change the entire picture’s color.")));
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}
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// Do the effect:
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static void do_tint(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * last,
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static void do_tint(void * ptr, SDL_Surface * canvas, SDL_Surface * last,
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int x, int y)
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{
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magic_api * api = (magic_api *) ptr;
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@ -94,9 +96,30 @@ static void do_tint(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * l
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double gd = api->sRGB_to_linear(tint_g);
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double bd = api->sRGB_to_linear(tint_b);
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double old;
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int xx, yy;
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Uint8 r, g, b;
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/* Get original pixel: */
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SDL_GetRGB(api->getpixel(last, x, y), last->format, &r, &g, &b);
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old = api->sRGB_to_linear(r) * 0.2126 +
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api->sRGB_to_linear(g) * 0.7152 +
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api->sRGB_to_linear(b) * 0.0722;
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api->putpixel(canvas, x, y,
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SDL_MapRGB(canvas->format,
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api->linear_to_sRGB(rd * old),
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api->linear_to_sRGB(gd * old),
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api->linear_to_sRGB(bd * old)));
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}
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static void do_tint_paint(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * last,
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int x, int y)
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{
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magic_api * api = (magic_api *) ptr;
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int xx, yy;
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for (yy = y - 16; yy < y + 16; yy++)
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{
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for (xx = x - 16; xx < x + 16; xx++)
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@ -105,19 +128,7 @@ static void do_tint(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * l
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{
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if (!api->touched(xx, yy))
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{
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/* Get original pixel: */
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SDL_GetRGB(api->getpixel(last, xx, yy), last->format, &r, &g, &b);
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old = api->sRGB_to_linear(r) * 0.2126 +
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api->sRGB_to_linear(g) * 0.7152 +
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api->sRGB_to_linear(b) * 0.0722;
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api->putpixel(canvas, xx, yy,
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SDL_MapRGB(canvas->format,
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api->linear_to_sRGB(rd * old),
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api->linear_to_sRGB(gd * old),
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api->linear_to_sRGB(bd * old)));
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do_tint(ptr, canvas, last, xx, yy);
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}
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}
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}
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@ -129,7 +140,7 @@ void tint_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect)
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{
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api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_tint);
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api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_tint_paint);
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if (ox > x) { int tmp = ox; ox = x; x = tmp; }
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if (oy > y) { int tmp = oy; oy = y; y = tmp; }
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@ -147,7 +158,23 @@ void tint_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect)
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{
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tint_drag(api, which, canvas, last, x, y, x, y, update_rect);
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if (mode == MODE_PAINT)
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tint_drag(api, which, canvas, last, x, y, x, y, update_rect);
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else
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{
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int xx, yy;
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for (yy = 0; yy < canvas->h; yy++)
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for (xx = 0; xx < canvas->w; xx++)
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do_tint(api, canvas, last, xx, yy);
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update_rect->x = 0;
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update_rect->y = 0;
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update_rect->w = canvas->w;
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update_rect->h = canvas->h;
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/* FIXME: Play sfx */
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}
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}
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@ -157,7 +184,6 @@ void tint_release(magic_api * api, int which,
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{
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}
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// No setup happened:
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void tint_shutdown(magic_api * api)
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{
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if (tint_snd != NULL)
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@ -188,5 +214,5 @@ void tint_switchout(magic_api * api, int which, SDL_Surface * canvas)
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int tint_modes(magic_api * api, int which)
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{
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return(MODE_PAINT); /* FIXME - Can also be turned into a full-image effect */
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return(MODE_PAINT | MODE_FULLSCREEN);
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}
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