Fixed crash bug regarding onscreen_keyboard and labels.
Every version after when onscreen-keyboard implimented has this bug, which first became apparent in Windows 10. (Because of more strict memory handling or something?) Recommend every windows user to upgrade to 0.9.26-5.
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2 changed files with 40 additions and 0 deletions
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@ -51,6 +51,11 @@ static struct osk_layout *load_layout(on_screen_keyboard * keyboard, char *layou
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static void print_composemap(osk_composenode * composemap, char *sp);
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#endif
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#ifdef WIN32
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#include <windows.h>
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#define mbstowcs(wtok, tok, size) MultiByteToWideChar(CP_UTF8,MB_COMPOSITE,tok,-1,wtok,size)
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#endif
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struct osk_keyboard *osk_create(char * layout_name, SDL_Surface * canvas,
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SDL_Surface * LG_button_up, SDL_Surface * LG_button_down,
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SDL_Surface * LG_button_off, SDL_Surface * LG_button_nav,
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@ -336,6 +336,27 @@ typedef struct safer_dirent
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#define mkdir(path,access) _mkdir(path)
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static void mtw(wchar_t * wtok, char *tok, size_t size)
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{
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/* workaround using iconv to get a functionallity somewhat approximate as mbstowcs() */
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Uint16 *ui16;
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ui16 = malloc(size);
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char *wrptr = (char *)ui16;
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size_t in, out;
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iconv_t trans;
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in = size;
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out = size;
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trans = iconv_open("WCHAR_T", "UTF-8");
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iconv(trans, (const char **)&tok, &in, &wrptr, &out);
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*((wchar_t *) wrptr) = L'\0';
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swprintf(wtok, size, ui16);
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free(ui16);
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iconv_close(trans);
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}
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#endif /* WIN32 */
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#if defined(__MACOS__)
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@ -22491,12 +22512,26 @@ static void load_info_about_label_surface(FILE * lfi)
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new_node = malloc(sizeof(struct label_node));
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tmp_fscanf_return = fscanf(lfi, "%u\n", &new_node->save_texttool_len);
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#ifdef WIN32
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char *tmpstr;
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wchar_t *wtmpstr;
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tmpstr = malloc(1024);
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wtmpstr = malloc(1024);
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fgets(tmpstr, 1024, lfi);
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mtw(wtmpstr, tmpstr, 1024);
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for (l = 0; l < new_node->save_texttool_len; l++)
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{
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new_node->save_texttool_str[l] = wtmpstr[l];
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}
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#else
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for (l = 0; l < new_node->save_texttool_len; l++)
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{
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tmp_fscanf_return = fscanf(lfi, "%lc", &tmp_char);
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new_node->save_texttool_str[l] = tmp_char;
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}
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tmp_fscanf_return = fscanf(lfi, "\n");
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#endif
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tmp_fscanf_return = fscanf(lfi, "%u\n", &l);
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new_node->save_color.r = (Uint8) l;
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tmp_fscanf_return = fscanf(lfi, "%u\n", &l);
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