Explained (as best I could) flags in IM files.
Noted that IM and PO additions require code and Makefile updates, too!
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2 changed files with 33 additions and 8 deletions
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@ -572,6 +572,11 @@ Translations
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to the CVS source code repository so that you may commit your changes
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directly.
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Note: Additional locale support requires additions to Tux Paint's source
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code (/src/i18n.h and /src/i18n.c), and requires updates to the
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Makefile, to have the ".po" gettext catalog source files compiled into
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".mo" files, and installed, for use at runtime.
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Alternative Input Methods
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As of version 0.9.17, Tux Paint's "Text" tool can provide alternative
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@ -615,8 +620,14 @@ Alternative Input Methods
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30AD ki -
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30AE gi -
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Note: Blank lines will be ignored, as will any text following a "#"
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(pound/hash) character -- they can be used to denote comments, as seen
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in the example above.
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Note: Blank lines within the ".im" file will be ignored, as will any
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text following a "#" (pound/hash) character -- it can be used to denote
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comments, as seen in the example above.
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Note: Flags need to be explained here.
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Note: Flags must be set up on a per-locale basis (within the source
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code, in "src/im.c"). For example, "b" is used in Korean to handle
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Batchim, which may carry over to the next character.
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Note: Additional input method support requires additions to Tux Paint's
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source code (/src/im.c), and requires updates to the Makefile, to have
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the ".im" files installed, for use at runtime.
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@ -738,6 +738,12 @@ effect.</p>
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to the CVS source code repository so that you may commit your changes
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directly.</p>
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<p><i>Note:</i> Additional locale support requires additions
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to Tux Paint's source code (<code>/src/i18n.h</code> and
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<code>/src/i18n.c</code>), and requires updates to the <code>Makefile</code>,
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to have the "<code>.po</code>" gettext catalog source files compiled into
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"<code>.mo</code>" files, and installed, for use at runtime.</p>
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</blockquote>
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<h2>Alternative Input Methods</h2>
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@ -790,12 +796,20 @@ effect.</p>
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</code></p>
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</blockquote>
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<p><i>Note:</i> Blank lines will be ignored, as will any text following
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a "<code>#</code>" (pound/hash) character — they can be used to
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denote comments, as seen in the example above.</p>
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<p><i>Note:</i> Blank lines within the "<code>.im</code>" file
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will be ignored, as will any text following a "<code>#</code>"
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(pound/hash) character — it can be used to denote comments,
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as seen in the example above.</p>
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<p><i>Note:</i> Flags need to be explained here.</p>
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<p><i>Note:</i> Flags must be set up on a per-locale basis
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(within the source code, in "<code>src/im.c</code>").
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For example, "<code>b</code>" is used in Korean to handle
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Batchim, which may carry over to the next character.</p>
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<p><i>Note:</i> Additional input method support requires additions
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to Tux Paint's source code (<code>/src/im.c</code>), and requires
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updates to the <code>Makefile</code>,
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to have the "<code>.im</code>" files installed, for use at runtime.</p>
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</blockquote>
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</body></html>
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