Storing Magic tools within groups

Still a WIP; no way to paginate yet.  (So now, only able to
access group #0 (MAGIC_TYPE_DISTORTS) magic tools)
This commit is contained in:
Bill Kendrick 2021-09-23 00:00:31 -07:00
parent 8b30a278c2
commit 901230c710

View file

@ -1424,14 +1424,16 @@ typedef struct magic_s
} magic_t;
/* FIXME: Drop the 512 constants :^P */
#define MAX_MAGIC_GROUPS 16
#define MAX_MAGICS_PER_GROUP 128
static int num_plugin_files; /* How many shared object files we went through */
static void *magic_handle[512]; /* Handle to shared object (to be unloaded later) *//* FIXME: Unload them! */
static magic_funcs_t magic_funcs[512]; /* Pointer to shared objects' functions */
static void *magic_handle[MAX_MAGIC_GROUPS * MAX_MAGICS_PER_GROUP]; /* Handle to shared object (to be unloaded later) *//* FIXME: Unload them! */
static magic_funcs_t magic_funcs[MAX_MAGIC_GROUPS * MAX_MAGICS_PER_GROUP]; /* Pointer to shared objects' functions */
static magic_t magics[512];
static int num_magics; /* How many magic tools were loaded (note: shared objs may report more than 1 tool) */
static magic_t magics[MAX_MAGIC_GROUPS][MAX_MAGICS_PER_GROUP];
static int num_magics[MAX_MAGIC_GROUPS]; /* How many magic tools were loaded (note: shared objs may report more than 1 tool) */
static int num_magics_total;
enum
{
@ -1871,8 +1873,9 @@ static int brush_counter, brush_frame;
static unsigned cur_color;
static int cur_tool, cur_brush, old_tool;
static int magic_group = 0;
static int cur_stamp[MAX_STAMP_GROUPS];
static int cur_shape, cur_magic;
static int cur_shape, cur_magic[MAX_MAGIC_GROUPS];
static int cur_font, cur_eraser, cur_fill, fill_drag_started;
static int cursor_left, cursor_x, cursor_y, cursor_textwidth; /* canvas-relative */
static int old_cursor_x, old_cursor_y;
@ -1883,7 +1886,8 @@ static char starter_id[FILENAME_MAX];
static char template_id[FILENAME_MAX];
static int brush_scroll;
static int stamp_scroll[MAX_STAMP_GROUPS];
static int font_scroll, magic_scroll, tool_scroll;
static int magic_scroll[MAX_MAGIC_GROUPS];
static int font_scroll, tool_scroll;
static int eraser_scroll, shape_scroll, fill_scroll;
static int eraser_sound;
@ -3302,18 +3306,18 @@ static void mainloop(void)
else if (cur_tool == TOOL_MAGIC)
{
keybd_flag = 0;
cur_thing = cur_magic;
num_things = num_magics;
thing_scroll = &magic_scroll;
cur_thing = cur_magic[magic_group];
num_things = num_magics[magic_group];
thing_scroll = &(magic_scroll[magic_group]);
magic_current_snd_ptr = NULL;
draw_magic();
draw_colors(magics[cur_magic].colors);
draw_colors(magics[magic_group][cur_thing].colors);
if (magics[cur_magic].colors)
magic_funcs[magics[cur_magic].handle_idx].set_color(magic_api_struct,
color_hexes[cur_color][0],
color_hexes[cur_color][1],
color_hexes[cur_color][2]);
if (magics[magic_group][cur_thing].colors)
magic_funcs[magics[magic_group][cur_thing].handle_idx].set_color(magic_api_struct,
color_hexes[cur_color][0],
color_hexes[cur_color][1],
color_hexes[cur_color][2]);
}
else if (cur_tool == TOOL_ERASER)
{
@ -3808,39 +3812,45 @@ static void mainloop(void)
}
else if (cur_tool == TOOL_MAGIC)
{
int grp;
int cur;
grp = magic_group;
cur = cur_magic[grp];
/* Magic pagination */
if (which == 0 || which == 1)
printf("FIXME: Paginate!\n");
/* Magic controls! */
if (which == 3 && magics[cur_magic].avail_modes & MODE_FULLSCREEN)
if (which == 3 && magics[grp][cur].avail_modes & MODE_FULLSCREEN)
{
magic_switchout(canvas);
magics[cur_magic].mode = MODE_FULLSCREEN;
magics[grp][cur].mode = MODE_FULLSCREEN;
magic_switchin(canvas);
draw_magic();
update_screen_rect(&r_toolopt);
}
else if (which == 2 && magics[cur_magic].avail_modes & MODE_PAINT)
else if (which == 2 && magics[grp][cur].avail_modes & MODE_PAINT)
{
magic_switchout(canvas);
magics[cur_magic].mode = MODE_PAINT;
magics[grp][cur].mode = MODE_PAINT;
magic_switchin(canvas);
draw_magic();
update_screen_rect(&r_toolopt);
}
else if (which == 2 && magics[cur_magic].avail_modes & MODE_PAINT_WITH_PREVIEW)
else if (which == 2 && magics[grp][cur].avail_modes & MODE_PAINT_WITH_PREVIEW)
{
magic_switchout(canvas);
magics[cur_magic].mode = MODE_PAINT_WITH_PREVIEW;
magics[grp][cur].mode = MODE_PAINT_WITH_PREVIEW;
magic_switchin(canvas);
draw_magic();
update_screen_rect(&r_toolopt);
}
else if (which == 2 && magics[cur_magic].avail_modes & MODE_ONECLICK)
else if (which == 2 && magics[grp][cur].avail_modes & MODE_ONECLICK)
{
magic_switchout(canvas);
magics[cur_magic].mode = MODE_ONECLICK;
magics[grp][cur].mode = MODE_ONECLICK;
magic_switchin(canvas);
draw_magic();
update_screen_rect(&r_toolopt);
@ -4302,23 +4312,29 @@ static void mainloop(void)
}
else if (cur_tool == TOOL_MAGIC)
{
if (cur_thing != cur_magic)
int grp;
int cur;
grp = magic_group;
cur = cur_magic[grp];
if (cur_thing != cur)
{
magic_switchout(canvas);
cur_magic = cur_thing;
draw_colors(magics[cur_magic].colors);
cur_magic[grp] = cur_thing;
draw_colors(magics[grp][cur].colors);
if (magics[cur_magic].colors)
magic_funcs[magics[cur_magic].handle_idx].set_color(magic_api_struct,
color_hexes[cur_color][0],
color_hexes[cur_color][1],
color_hexes[cur_color][2]);
if (magics[grp][cur].colors)
magic_funcs[magics[grp][cur].handle_idx].set_color(magic_api_struct,
color_hexes[cur_color][0],
color_hexes[cur_color][1],
color_hexes[cur_color][2]);
magic_switchin(canvas);
}
draw_tux_text(TUX_GREAT, magics[cur_magic].tip[magic_modeint(magics[cur_magic].mode)], 1);
draw_tux_text(TUX_GREAT, magics[grp][cur].tip[magic_modeint(magics[grp][cur].mode)], 1);
if (do_draw)
draw_magic();
@ -4404,10 +4420,11 @@ static void mainloop(void)
if (cur_tool == TOOL_TEXT || cur_tool == TOOL_LABEL)
do_render_cur_text(0);
else if (cur_tool == TOOL_MAGIC)
magic_funcs[magics[cur_magic].handle_idx].set_color(magic_api_struct,
color_hexes[cur_color][0],
color_hexes[cur_color][1],
color_hexes[cur_color][2]);
magic_funcs[magics[magic_group][cur_magic[magic_group]].handle_idx].set_color(
magic_api_struct,
color_hexes[cur_color][0],
color_hexes[cur_color][1],
color_hexes[cur_color][2]);
}
}
}
@ -4517,6 +4534,12 @@ static void mainloop(void)
}
else if (cur_tool == TOOL_MAGIC)
{
int grp;
int cur;
grp = magic_group;
cur = cur_magic[grp];
if (!emulate_button_pressed)
{
int undo_ctr;
@ -4551,12 +4574,12 @@ static void mainloop(void)
reset_touched();
magic_funcs[magics[cur_magic].handle_idx].click(magic_api_struct,
magics[cur_magic].idx,
magics[cur_magic].mode,
canvas, last, old_x, old_y, &update_rect);
magic_funcs[magics[grp][cur].handle_idx].click(magic_api_struct,
magics[grp][cur].idx,
magics[grp][cur].mode,
canvas, last, old_x, old_y, &update_rect);
draw_tux_text(TUX_GREAT, magics[cur_magic].tip[magic_modeint(magics[cur_magic].mode)], 1);
draw_tux_text(TUX_GREAT, magics[grp][cur].tip[magic_modeint(magics[grp][cur].mode)], 1);
update_canvas(update_rect.x, update_rect.y,
update_rect.x + update_rect.w, update_rect.y + update_rect.h);
@ -4564,7 +4587,7 @@ static void mainloop(void)
if (mouseaccessibility)
{
if (magics[cur_magic].mode != MODE_FULLSCREEN && magics[cur_magic].mode != MODE_ONECLICK) /* Note: some non-fullscreen tools are also click-only (not click-and-drag) -bjk 2011.04.26 */
if (magics[grp][cur].mode != MODE_FULLSCREEN && magics[grp][cur].mode != MODE_ONECLICK) /* Note: some non-fullscreen tools are also click-only (not click-and-drag) -bjk 2011.04.26 */
emulate_button_pressed = !emulate_button_pressed;
}
}
@ -5249,9 +5272,16 @@ static void mainloop(void)
}
}
else if (cur_tool == TOOL_MAGIC
&& (magics[cur_magic].mode == MODE_PAINT || magics[cur_magic].mode == MODE_ONECLICK
|| magics[cur_magic].mode == MODE_PAINT_WITH_PREVIEW))
&& (magics[magic_group][cur_magic[magic_group]].mode == MODE_PAINT
|| magics[magic_group][cur_magic[magic_group]].mode == MODE_ONECLICK
|| magics[magic_group][cur_magic[magic_group]].mode == MODE_PAINT_WITH_PREVIEW))
{
int grp;
int cur;
grp = magic_group;
cur = cur_magic[grp];
if (!mouseaccessibility || (mouseaccessibility && !emulate_button_pressed))
{
int undo_ctr;
@ -5271,11 +5301,11 @@ static void mainloop(void)
update_rect.w = 0;
update_rect.h = 0;
magic_funcs[magics[cur_magic].handle_idx].release(magic_api_struct,
magics[cur_magic].idx,
magic_funcs[magics[grp][cur].handle_idx].release(magic_api_struct,
magics[grp][cur].idx,
canvas, last, old_x, old_y, &update_rect);
draw_tux_text(TUX_GREAT, magics[cur_magic].tip[magic_modeint(magics[cur_magic].mode)], 1);
draw_tux_text(TUX_GREAT, magics[grp][cur].tip[magic_modeint(magics[grp][cur].mode)], 1);
update_canvas(update_rect.x, update_rect.y,
update_rect.x + update_rect.w, update_rect.y + update_rect.h);
@ -5565,8 +5595,9 @@ static void mainloop(void)
}
}
else if (cur_tool == TOOL_MAGIC
&& (magics[cur_magic].mode == MODE_PAINT || magics[cur_magic].mode == MODE_ONECLICK
|| magics[cur_magic].mode == MODE_PAINT_WITH_PREVIEW))
&& (magics[magic_group][cur_magic[magic_group]].mode == MODE_PAINT
|| magics[magic_group][cur_magic[magic_group]].mode == MODE_ONECLICK
|| magics[magic_group][cur_magic[magic_group]].mode == MODE_PAINT_WITH_PREVIEW))
{
int undo_ctr;
SDL_Surface *last;
@ -5585,10 +5616,11 @@ static void mainloop(void)
update_rect.w = 0;
update_rect.h = 0;
magic_funcs[magics[cur_magic].handle_idx].drag(magic_api_struct,
magics[cur_magic].idx,
canvas, last,
old_x, old_y, new_x, new_y, &update_rect);
magic_funcs[magics[magic_group][cur_magic[magic_group]].handle_idx].drag(
magic_api_struct,
magics[magic_group][cur_magic[magic_group]].idx,
canvas, last,
old_x, old_y, new_x, new_y, &update_rect);
update_canvas(update_rect.x, update_rect.y,
update_rect.x + update_rect.w, update_rect.y + update_rect.h);
@ -8261,15 +8293,20 @@ static SDL_Surface *do_render_button_label(const char *const label)
*/
static void create_button_labels(void)
{
int i;
int i, j;
/* Main tools */
for (i = 0; i < NUM_TOOLS; i++)
img_tool_names[i] = do_render_button_label(tool_names[i]);
/* Magic Tools */
for (i = 0; i < num_magics; i++)
magics[i].img_name = do_render_button_label(magics[i].name);
for (i = 0; i < MAX_MAGIC_GROUPS; i++)
{
for (j = 0; j < num_magics[i]; j++)
{
magics[i][j].img_name = do_render_button_label(magics[i][j].name);
}
}
/* Shapes for Shape Tool */
for (i = 0; i < NUM_SHAPES; i++)
@ -8634,7 +8671,7 @@ static void draw_magic(void)
if (disable_magic_controls)
most = most + gd_toolopt.cols;
if (num_magics > most + TOOLOFFSET)
if (num_magics[magic_group] > most + TOOLOFFSET)
{
off_y = img_scroll_down->h;
max = (most - 2) + TOOLOFFSET;
@ -8642,7 +8679,7 @@ static void draw_magic(void)
dest.x = WINDOW_WIDTH - r_ttoolopt.w;
dest.y = r_ttoolopt.h;
if (magic_scroll > 0)
if (magic_scroll[magic_group] > 0)
{
SDL_BlitSurface(img_scroll_up, NULL, screen, &dest);
}
@ -8654,7 +8691,7 @@ static void draw_magic(void)
dest.x = WINDOW_WIDTH - r_ttoolopt.w;
dest.y = r_ttoolopt.h + img_scroll_down->h + ((((most - 2) / 2) + TOOLOFFSET / 2) * button_h);
if (magic_scroll < num_magics - (most - 2) - TOOLOFFSET)
if (magic_scroll[magic_group] < num_magics[magic_group] - (most - 2) - TOOLOFFSET)
{
SDL_BlitSurface(img_scroll_down, NULL, screen, &dest);
}
@ -8670,16 +8707,16 @@ static void draw_magic(void)
}
for (magic = magic_scroll; magic < magic_scroll + max; magic++)
for (magic = magic_scroll[magic_group]; magic < magic_scroll[magic_group] + max; magic++)
{
i = magic - magic_scroll;
i = magic - magic_scroll[magic_group];
dest.x = ((i % 2) * button_w) + (WINDOW_WIDTH - r_ttoolopt.w);
dest.y = ((i / 2) * button_h) + r_ttoolopt.h + off_y;
if (magic < num_magics)
if (magic < num_magics[magic_group])
{
if (magic == cur_magic)
if (magic == cur_magic[magic_group])
{
SDL_BlitSurface(img_btn_down, NULL, screen, &dest);
}
@ -8691,13 +8728,13 @@ static void draw_magic(void)
dest.x = WINDOW_WIDTH - r_ttoolopt.w + ((i % 2) * button_w) + 4;
dest.y = ((i / 2) * button_h) + r_ttoolopt.h + 4 + off_y;
SDL_BlitSurface(magics[magic].img_icon, NULL, screen, &dest);
SDL_BlitSurface(magics[magic_group][magic].img_icon, NULL, screen, &dest);
dest.x = WINDOW_WIDTH - r_ttoolopt.w + ((i % 2) * button_w) + (4 * button_w) / ORIGINAL_BUTTON_SIZE + ((40 * button_w) / ORIGINAL_BUTTON_SIZE - magics[magic].img_name->w) / 2;
dest.y = (((i / 2) * button_h) + r_ttoolopt.h + (4 * button_h) / ORIGINAL_BUTTON_SIZE + ((44 * button_h) / ORIGINAL_BUTTON_SIZE - magics[magic].img_name->h) + off_y);
dest.x = WINDOW_WIDTH - r_ttoolopt.w + ((i % 2) * button_w) + (4 * button_w) / ORIGINAL_BUTTON_SIZE + ((40 * button_w) / ORIGINAL_BUTTON_SIZE - magics[magic_group][magic].img_name->w) / 2;
dest.y = (((i / 2) * button_h) + r_ttoolopt.h + (4 * button_h) / ORIGINAL_BUTTON_SIZE + ((44 * button_h) / ORIGINAL_BUTTON_SIZE - magics[magic_group][magic].img_name->h) + off_y);
SDL_BlitSurface(magics[magic].img_name, NULL, screen, &dest);
SDL_BlitSurface(magics[magic_group][magic].img_name, NULL, screen, &dest);
}
else
{
@ -8746,14 +8783,19 @@ static void draw_magic(void)
if (!disable_magic_controls)
{
SDL_Surface *button_color;
int grp, cur;
grp = magic_group;
cur = cur_magic[magic_group];
/* Show paint button: */
if (magics[cur_magic].mode == MODE_PAINT || magics[cur_magic].mode == MODE_ONECLICK
|| magics[cur_magic].mode == MODE_PAINT_WITH_PREVIEW)
if (magics[grp][cur].mode == MODE_PAINT || magics[grp][cur].mode == MODE_ONECLICK
|| magics[grp][cur].mode == MODE_PAINT_WITH_PREVIEW)
button_color = img_btn_down; /* Active */
else if (magics[cur_magic].avail_modes & MODE_PAINT || magics[cur_magic].avail_modes & MODE_ONECLICK
|| magics[cur_magic].avail_modes & MODE_PAINT_WITH_PREVIEW)
else if (magics[grp][cur].avail_modes & MODE_PAINT || magics[grp][cur].avail_modes & MODE_ONECLICK
|| magics[grp][cur].avail_modes & MODE_PAINT_WITH_PREVIEW)
button_color = img_btn_up; /* Available, but not active */
else
button_color = img_btn_off; /* Unavailable */
@ -8771,9 +8813,9 @@ static void draw_magic(void)
/* Show fullscreen button: */
if (magics[cur_magic].mode == MODE_FULLSCREEN)
if (magics[grp][cur].mode == MODE_FULLSCREEN)
button_color = img_btn_down; /* Active */
else if (magics[cur_magic].avail_modes & MODE_FULLSCREEN)
else if (magics[grp][cur].avail_modes & MODE_FULLSCREEN)
button_color = img_btn_up; /* Available, but not active */
else
button_color = img_btn_off; /* Unavailable */
@ -10939,7 +10981,7 @@ static void reset_avail_tools(void)
if (num_stamps[0] == 0)
tool_avail[TOOL_STAMP] = 0;
if (num_magics == 0)
if (num_magics_total == 0)
tool_avail[TOOL_MAGIC] = 0;
@ -13217,10 +13259,13 @@ static void cleanup(void)
free_surface_array(img_tools, NUM_TOOLS);
free_surface_array(img_tool_names, NUM_TOOLS);
free_surface_array(img_title_names, NUM_TITLES);
for (i = 0; i < num_magics; i++)
for (i = 0; i < MAX_MAGIC_GROUPS; i++)
{
free_surface(&(magics[i].img_icon));
free_surface(&(magics[i].img_name));
for (j = 0; j < num_magics[i]; j++)
{
free_surface(&(magics[i][j].img_icon));
free_surface(&(magics[i][j].img_name));
}
}
free_surface_array(img_shapes, NUM_SHAPES);
free_surface_array(img_shape_names, NUM_SHAPES);
@ -19069,7 +19114,9 @@ static void load_magic_plugins(void)
char funcname[512];
num_plugin_files = 0;
num_magics = 0;
for (i = 0; i < MAX_MAGIC_GROUPS; i++)
num_magics[i] = 0;
num_magics_total = 0;
for (plc = 0; plc < NUM_MAGIC_PLACES; plc++)
{
@ -19363,68 +19410,80 @@ static void load_magic_plugins(void)
}
else
{
int j;
int j, group, idx;
for (i = 0; i < n; i++)
{
magics[num_magics].idx = i;
magics[num_magics].place = plc;
magics[num_magics].handle_idx = num_plugin_files;
magics[num_magics].group =
magic_funcs[num_plugin_files].get_group(magic_api_struct, i);
magics[num_magics].name =
magic_funcs[num_plugin_files].get_name(magic_api_struct, i);
magics[num_magics].avail_modes =
magic_funcs[num_plugin_files].modes(magic_api_struct, i);
for (j = 0; j < MAX_MODES; j++)
group = magic_funcs[num_plugin_files].get_group(magic_api_struct, i);
if (group < MAX_MAGIC_GROUPS)
{
magics[num_magics].tip[j] = NULL;
if (j)
idx = num_magics[group];
magics[group][idx].idx = i;
magics[group][idx].place = plc;
magics[group][idx].handle_idx = num_plugin_files;
magics[group][idx].group = group;
magics[group][idx].name =
magic_funcs[num_plugin_files].get_name(magic_api_struct, i);
magics[group][idx].avail_modes =
magic_funcs[num_plugin_files].modes(magic_api_struct, i);
for (j = 0; j < MAX_MODES; j++)
{
if (magics[num_magics].avail_modes & MODE_FULLSCREEN)
magics[num_magics].tip[j] =
magic_funcs[num_plugin_files].get_description(magic_api_struct, i,
MODE_FULLSCREEN);
magics[group][idx].tip[j] = NULL;
if (j)
{
if (magics[group][idx].avail_modes & MODE_FULLSCREEN)
magics[group][idx].tip[j] =
magic_funcs[num_plugin_files].get_description(magic_api_struct, i,
MODE_FULLSCREEN);
}
else
{
if (magics[group][idx].avail_modes & MODE_PAINT)
magics[group][idx].tip[j] =
magic_funcs[num_plugin_files].get_description(magic_api_struct, i,
MODE_PAINT);
else if (magics[group][idx].avail_modes & MODE_ONECLICK)
magics[group][idx].tip[j] =
magic_funcs[num_plugin_files].get_description(magic_api_struct, i,
MODE_ONECLICK);
else if (magics[group][idx].avail_modes & MODE_PAINT_WITH_PREVIEW)
magics[group][idx].tip[j] =
magic_funcs[num_plugin_files].get_description(magic_api_struct, i,
MODE_PAINT_WITH_PREVIEW);
}
}
magics[group][idx].colors =
magic_funcs[num_plugin_files].requires_colors(magic_api_struct, i);
if (magics[group][idx].avail_modes & MODE_PAINT)
magics[group][idx].mode = MODE_PAINT;
else if (magics[group][idx].avail_modes & MODE_ONECLICK)
magics[group][idx].mode = MODE_ONECLICK;
else if (magics[group][idx].avail_modes & MODE_PAINT_WITH_PREVIEW)
magics[group][idx].mode = MODE_PAINT_WITH_PREVIEW;
else
{
if (magics[num_magics].avail_modes & MODE_PAINT)
magics[num_magics].tip[j] =
magic_funcs[num_plugin_files].get_description(magic_api_struct, i,
MODE_PAINT);
else if (magics[num_magics].avail_modes & MODE_ONECLICK)
magics[num_magics].tip[j] =
magic_funcs[num_plugin_files].get_description(magic_api_struct, i,
MODE_ONECLICK);
else if (magics[num_magics].avail_modes & MODE_PAINT_WITH_PREVIEW)
magics[num_magics].tip[j] =
magic_funcs[num_plugin_files].get_description(magic_api_struct, i,
MODE_PAINT_WITH_PREVIEW);
}
magics[group][idx].mode = MODE_FULLSCREEN;
magics[group][idx].img_icon =
thumbnail(magic_funcs[num_plugin_files].get_icon(magic_api_struct, i), 40 * button_w / ORIGINAL_BUTTON_SIZE, 30 * button_h / ORIGINAL_BUTTON_SIZE, 1);
#ifdef DEBUG
printf("-- %s\n", magics[group][idx].name);
printf("avail_modes = %d\n", magics[group][idx].avail_modes);
#endif
num_magics[group]++;
num_magics_total++;
}
magics[num_magics].colors =
magic_funcs[num_plugin_files].requires_colors(magic_api_struct, i);
if (magics[num_magics].avail_modes & MODE_PAINT)
magics[num_magics].mode = MODE_PAINT;
else if (magics[num_magics].avail_modes & MODE_ONECLICK)
magics[num_magics].mode = MODE_ONECLICK;
else if (magics[num_magics].avail_modes & MODE_PAINT_WITH_PREVIEW)
magics[num_magics].mode = MODE_PAINT_WITH_PREVIEW;
else
magics[num_magics].mode = MODE_FULLSCREEN;
magics[num_magics].img_icon =
thumbnail( magic_funcs[num_plugin_files].get_icon(magic_api_struct, i), 40 * button_w / ORIGINAL_BUTTON_SIZE, 30 * button_h / ORIGINAL_BUTTON_SIZE, 1);
#ifdef DEBUG
printf("-- %s\n", magics[num_magics].name);
printf("avail_modes = %d\n", magics[num_magics].avail_modes);
#endif
num_magics++;
{
fprintf(stderr, "Error: plugin %s mode # %d reported group %d (higher than %d)\n",
fname, i, group, MAX_MAGIC_GROUPS - 1);
fflush(stderr);
}
}
num_plugin_files++;
@ -19446,10 +19505,12 @@ static void load_magic_plugins(void)
}
qsort(magics, num_magics, sizeof(magic_t), magic_sort);
for (i = 0; i < MAX_MAGIC_GROUPS; i++) {
qsort(magics[i], num_magics[i], sizeof(magic_t), magic_sort);
}
#ifdef DEBUG
printf("Loaded %d magic tools from %d plug-in files\n", num_magics, num_plugin_files);
printf("Loaded %d magic tools from %d plug-in files\n", num_magics_total, num_plugin_files);
printf("\n");
fflush(stdout);
#endif
@ -21803,11 +21864,16 @@ static void magic_switchout(SDL_Surface * last)
if (cur_tool == TOOL_MAGIC)
{
magic_funcs[magics[cur_magic].handle_idx].switchout(magic_api_struct,
magics[cur_magic].idx, magics[cur_magic].mode, canvas, last);
int grp, cur;
grp = magic_group;
cur = cur_magic[magic_group];
magic_funcs[magics[grp][cur].handle_idx].switchout(magic_api_struct,
magics[grp][cur].idx, magics[grp][cur].mode, canvas, last);
update_canvas(0, 0, canvas->w, canvas->h);
if (was_clicking && magics[cur_magic].mode == MODE_PAINT_WITH_PREVIEW)
if (was_clicking && magics[grp][cur].mode == MODE_PAINT_WITH_PREVIEW)
{
/* Clean up preview! */
do_undo();
@ -21825,8 +21891,13 @@ static void magic_switchin(SDL_Surface * last)
{
if (cur_tool == TOOL_MAGIC)
{
magic_funcs[magics[cur_magic].handle_idx].switchin(magic_api_struct,
magics[cur_magic].idx, magics[cur_magic].mode, canvas, last);
int grp, cur;
grp = magic_group;
cur = cur_magic[magic_group];
magic_funcs[magics[grp][cur].handle_idx].switchin(magic_api_struct,
magics[grp][cur].idx, magics[grp][cur].mode, canvas, last);
/* In case the Magic tool's switchin() called update_progress_bar(),
let's put the old Tux text back: */
@ -25527,7 +25598,6 @@ static void claim_to_be_ready(void)
for (i = 0; i < MAX_STAMP_GROUPS; i++)
cur_stamp[i] = 0;
cur_shape = SHAPE_SQUARE;
cur_magic = 0;
cur_font = 0;
cur_eraser = 0;
cur_fill = 0;
@ -25551,10 +25621,13 @@ static void claim_to_be_ready(void)
brush_scroll = 0;
for (i = 0; i < MAX_STAMP_GROUPS; i++)
stamp_scroll[i] = 0;
{
stamp_scroll[i] = 0;
magic_scroll[i] = 0;
cur_magic[i] = 0;
}
stamp_group = 0; /* reset! */
font_scroll = 0;
magic_scroll = 0;
tool_scroll = 0;
eraser_scroll = 0;
fill_scroll = 0;