indent flower.c

This commit is contained in:
Bill Kendrick 2017-10-15 11:44:48 -07:00
parent b11972979c
commit 8eff6a9930

View file

@ -36,19 +36,21 @@
/* Our globals: */ /* Our globals: */
enum { SIDE_LEFT, SIDE_RIGHT }; enum
enum { LEAFSIDE_RIGHT_DOWN, { SIDE_LEFT, SIDE_RIGHT };
enum
{ LEAFSIDE_RIGHT_DOWN,
LEAFSIDE_LEFT_DOWN, LEAFSIDE_LEFT_DOWN,
LEAFSIDE_RIGHT_UP, LEAFSIDE_RIGHT_UP,
LEAFSIDE_LEFT_UP }; LEAFSIDE_LEFT_UP
};
static Mix_Chunk *flower_click_snd, *flower_release_snd; static Mix_Chunk *flower_click_snd, *flower_release_snd;
static Uint8 flower_r, flower_g, flower_b; static Uint8 flower_r, flower_g, flower_b;
static int flower_min_x, flower_max_x, flower_bottom_x, flower_bottom_y; static int flower_min_x, flower_max_x, flower_bottom_x, flower_bottom_y;
static int flower_side_first; static int flower_side_first;
static int flower_side_decided; static int flower_side_decided;
static SDL_Surface * flower_base, * flower_leaf, * flower_petals, static SDL_Surface *flower_base, *flower_leaf, *flower_petals, *flower_petals_colorized;
* flower_petals_colorized;
/* Local function prototypes: */ /* Local function prototypes: */
@ -68,22 +70,17 @@ int flower_get_tool_count(magic_api * api);
SDL_Surface *flower_get_icon(magic_api * api, int which); SDL_Surface *flower_get_icon(magic_api * api, int which);
char *flower_get_name(magic_api * api, int which); char *flower_get_name(magic_api * api, int which);
char *flower_get_description(magic_api * api, int which, int mode); char *flower_get_description(magic_api * api, int which, int mode);
static void flower_predrag(magic_api * api, SDL_Surface * canvas, static void flower_predrag(magic_api * api, SDL_Surface * canvas, SDL_Surface * last, int ox, int oy, int x, int y);
SDL_Surface * last, int ox, int oy, int x, int y);
void flower_drag(magic_api * api, int which, SDL_Surface * canvas, void flower_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
SDL_Rect * update_rect);
void flower_click(magic_api * api, int which, int mode, void flower_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
int x, int y, SDL_Rect * update_rect);
void flower_release(magic_api * api, int which, void flower_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
int x, int y, SDL_Rect * update_rect);
static void flower_drawflower(magic_api * api, SDL_Surface * canvas, int x, int y); static void flower_drawflower(magic_api * api, SDL_Surface * canvas, int x, int y);
static void flower_drawbase(magic_api * api, SDL_Surface * canvas); static void flower_drawbase(magic_api * api, SDL_Surface * canvas);
static void flower_drawstalk(magic_api * api, SDL_Surface * canvas, static void flower_drawstalk(magic_api * api, SDL_Surface * canvas,
int top_x, int top_y, int minx, int maxx, int top_x, int top_y, int minx, int maxx, int bottom_x, int bottom_y, int final);
int bottom_x, int bottom_y, int final);
void flower_shutdown(magic_api * api); void flower_shutdown(magic_api * api);
void flower_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b); void flower_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
int flower_requires_colors(magic_api * api, int which); int flower_requires_colors(magic_api * api, int which);
@ -96,7 +93,10 @@ int flower_modes(magic_api * api, int which);
Uint32 flower_api_version(void) { return(TP_MAGIC_API_VERSION); } Uint32 flower_api_version(void)
{
return (TP_MAGIC_API_VERSION);
}
// No setup required: // No setup required:
@ -104,24 +104,19 @@ int flower_init(magic_api * api)
{ {
char fname[1024]; char fname[1024];
snprintf(fname, sizeof(fname), "%s/sounds/magic/flower_click.ogg", snprintf(fname, sizeof(fname), "%s/sounds/magic/flower_click.ogg", api->data_directory);
api->data_directory);
flower_click_snd = Mix_LoadWAV(fname); flower_click_snd = Mix_LoadWAV(fname);
snprintf(fname, sizeof(fname), "%s/sounds/magic/flower_release.ogg", snprintf(fname, sizeof(fname), "%s/sounds/magic/flower_release.ogg", api->data_directory);
api->data_directory);
flower_release_snd = Mix_LoadWAV(fname); flower_release_snd = Mix_LoadWAV(fname);
snprintf(fname, sizeof(fname), "%s/images/magic/flower_base.png", snprintf(fname, sizeof(fname), "%s/images/magic/flower_base.png", api->data_directory);
api->data_directory);
flower_base = IMG_Load(fname); flower_base = IMG_Load(fname);
snprintf(fname, sizeof(fname), "%s/images/magic/flower_leaf.png", snprintf(fname, sizeof(fname), "%s/images/magic/flower_leaf.png", api->data_directory);
api->data_directory);
flower_leaf = IMG_Load(fname); flower_leaf = IMG_Load(fname);
snprintf(fname, sizeof(fname), "%s/images/magic/flower_petals.png", snprintf(fname, sizeof(fname), "%s/images/magic/flower_petals.png", api->data_directory);
api->data_directory);
flower_petals = IMG_Load(fname); flower_petals = IMG_Load(fname);
return (1); return (1);
@ -138,8 +133,7 @@ SDL_Surface * flower_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
{ {
char fname[1024]; char fname[1024];
snprintf(fname, sizeof(fname), "%s/images/magic/flower.png", snprintf(fname, sizeof(fname), "%s/images/magic/flower.png", api->data_directory);
api->data_directory);
return (IMG_Load(fname)); return (IMG_Load(fname));
} }
@ -192,8 +186,7 @@ static void flower_predrag(magic_api * api ATTRIBUTE_UNUSED, SDL_Surface * canva
} }
void flower_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, void flower_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
SDL_Rect * update_rect)
{ {
flower_predrag(api, canvas, last, ox, oy, x, y); flower_predrag(api, canvas, last, ox, oy, x, y);
@ -206,8 +199,7 @@ void flower_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * canv
/* Draw the base and the stalk (low-quality) for now: */ /* Draw the base and the stalk (low-quality) for now: */
flower_drawstalk(api, canvas, flower_drawstalk(api, canvas,
x, y, flower_min_x, flower_max_x, x, y, flower_min_x, flower_max_x, flower_bottom_x, flower_bottom_y, !(api->button_down()));
flower_bottom_x, flower_bottom_y, !(api->button_down()));
flower_drawbase(api, canvas); flower_drawbase(api, canvas);
@ -219,8 +211,7 @@ void flower_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * canv
// Affect the canvas on click: // Affect the canvas on click:
void flower_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED, void flower_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
int x, int y, SDL_Rect * update_rect)
{ {
flower_min_x = x; flower_min_x = x;
flower_max_x = x; flower_max_x = x;
@ -237,8 +228,7 @@ void flower_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
// Affect the canvas on release: // Affect the canvas on release:
void flower_release(magic_api * api, int which ATTRIBUTE_UNUSED, void flower_release(magic_api * api, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
int x, int y, SDL_Rect * update_rect)
{ {
/* Don't let flower be too low compared to base: */ /* Don't let flower be too low compared to base: */
@ -258,9 +248,7 @@ void flower_release(magic_api * api, int which ATTRIBUTE_UNUSED,
/* Draw high-quality stalk, and flower: */ /* Draw high-quality stalk, and flower: */
flower_drawstalk(api, canvas, flower_drawstalk(api, canvas, x, y, flower_min_x, flower_max_x, flower_bottom_x, flower_bottom_y, 1);
x, y, flower_min_x, flower_max_x,
flower_bottom_x, flower_bottom_y, 1);
flower_drawflower(api, canvas, x, y); flower_drawflower(api, canvas, x, y);
@ -297,8 +285,7 @@ static void flower_drawbase(magic_api * api ATTRIBUTE_UNUSED, SDL_Surface * canv
} }
static void flower_drawstalk(magic_api * api ATTRIBUTE_UNUSED, SDL_Surface * canvas, static void flower_drawstalk(magic_api * api ATTRIBUTE_UNUSED, SDL_Surface * canvas,
int top_x, int top_y, int minx, int maxx, int top_x, int top_y, int minx, int maxx, int bottom_x, int bottom_y, int final)
int bottom_x, int bottom_y, int final)
{ {
Point2D control_points[4]; Point2D control_points[4];
Point2D *curve; Point2D *curve;
@ -368,8 +355,7 @@ static void flower_drawstalk(magic_api * api ATTRIBUTE_UNUSED, SDL_Surface * can
/* When we're done (final render), we can add some random leaves: */ /* When we're done (final render), we can add some random leaves: */
if (final && i > 32 && i < n_points - 32 && (i % 16) == 0 && if (final && i > 32 && i < n_points - 32 && (i % 16) == 0 && (rand() % 5) > 0)
(rand() % 5) > 0)
{ {
/* Check for hard left/right angles: */ /* Check for hard left/right angles: */
@ -576,9 +562,7 @@ static void flower_colorize_petals(magic_api * api)
/* Create a surface to render into: */ /* Create a surface to render into: */
amask = ~(flower_petals->format->Rmask | amask = ~(flower_petals->format->Rmask | flower_petals->format->Gmask | flower_petals->format->Bmask);
flower_petals->format->Gmask |
flower_petals->format->Bmask);
flower_petals_colorized = flower_petals_colorized =
SDL_CreateRGBSurface(SDL_SWSURFACE, SDL_CreateRGBSurface(SDL_SWSURFACE,
@ -586,8 +570,7 @@ static void flower_colorize_petals(magic_api * api)
flower_petals->h, flower_petals->h,
flower_petals->format->BitsPerPixel, flower_petals->format->BitsPerPixel,
flower_petals->format->Rmask, flower_petals->format->Rmask,
flower_petals->format->Gmask, flower_petals->format->Gmask, flower_petals->format->Bmask, amask);
flower_petals->format->Bmask, amask);
/* Render the new petals: */ /* Render the new petals: */
@ -598,20 +581,15 @@ static void flower_colorize_petals(magic_api * api)
{ {
for (x = 0; x < flower_petals->w; x++) for (x = 0; x < flower_petals->w; x++)
{ {
SDL_GetRGBA(api->getpixel(flower_petals, x, y), SDL_GetRGBA(api->getpixel(flower_petals, x, y), flower_petals->format, &r, &g, &b, &a);
flower_petals->format, &r, &g, &b, &a);
api->putpixel(flower_petals_colorized, x, y, api->putpixel(flower_petals_colorized, x, y,
SDL_MapRGBA(flower_petals_colorized->format, SDL_MapRGBA(flower_petals_colorized->format, flower_r, flower_g, flower_b, a));
flower_r, flower_g, flower_b, a));
if (api->in_circle((x - flower_petals->w / 2), if (api->in_circle((x - flower_petals->w / 2), (y - flower_petals->h / 2), 8))
(y - flower_petals->h / 2),
8))
{ {
api->putpixel(flower_petals_colorized, x, y, api->putpixel(flower_petals_colorized, x, y,
SDL_MapRGBA(flower_petals_colorized->format, SDL_MapRGBA(flower_petals_colorized->format, 0xFF, 0xFF, 0x00, a));
0xFF, 0xFF, 0x00, a));
} }
} }
} }
@ -620,11 +598,13 @@ static void flower_colorize_petals(magic_api * api)
SDL_UnlockSurface(flower_petals); SDL_UnlockSurface(flower_petals);
} }
void flower_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED) void flower_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
{ {
} }
void flower_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED) void flower_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
{ {
} }