Doc'd fixmes.
Improved preview mode.
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1 changed files with 30 additions and 10 deletions
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@ -7,6 +7,13 @@
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Math assistence by Jeff Newmiller <jdnewmil@dcn.davis.ca.us>
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2009.04.02 - 2009.04.05
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FIXME:
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* Needs icon.
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* Needs sound effect.
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* Rect update needs fixing (leaving dirt).
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* Color/alpha art needs improvement.
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* Pixel gaps appear in lines sometimes (esp. larger rainbows).
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*/
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#include <stdio.h>
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@ -189,7 +196,7 @@ void realrainbow_switchout(magic_api * api, int which, int mode, SDL_Surface * c
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void realrainbow_arc(magic_api * api, SDL_Surface * canvas, SDL_Surface * last, int x1, int y1, int x2, int y2, int fulldraw, SDL_Rect * update_rect)
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{
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int lowx, lowy, hix, hiy, xm, ym, xc, yc, r, a1, atan2_a, atan2_b;
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int a, ox, oy, nx, ny, step, thick, rr, done;
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int a, oa, ox, oy, nx, ny, step, thick, rr, done;
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float slope, theta;
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int colorindex;
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@ -252,29 +259,32 @@ void realrainbow_arc(magic_api * api, SDL_Surface * canvas, SDL_Surface * last,
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if (fulldraw)
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{
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step = 1;
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thick = (r / 5);
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/* thick = (r / 5); */
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}
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else
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{
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step = 10;
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thick = 1;
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step = 30;
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/* thick = 1; */
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}
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thick = (r / 5);
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if (theta < a1)
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step = -step;
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done = 0;
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for (a = (a1 + step); !done; a = a + step)
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oa = a1;
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for (a = (a1 + step); done < 2; a = a + step)
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{
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for (rr = r - (thick / 2); rr <= r + (thick / 2); rr++)
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{
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ox = (rr * cos((a - step) * M_PI / 180.0)) + xc;
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oy = (rr * sin((a - step) * M_PI / 180.0)) + yc;
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ox = (rr * cos(oa * M_PI / 180.0)) + xc;
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oy = (rr * sin(oa * M_PI / 180.0)) + yc;
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nx = (rr * cos(a * M_PI / 180.0)) + xc;
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ny = (rr * sin(a * M_PI / 180.0)) + yc;
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if (fulldraw)
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/* if (fulldraw) */
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{
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colorindex = realrainbow_colors->h - 1 - (((rr - r + (thick / 2)) * realrainbow_colors->h) / thick);
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@ -283,17 +293,27 @@ void realrainbow_arc(magic_api * api, SDL_Surface * canvas, SDL_Surface * last,
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api->line((void *) api, 0, canvas, last, ox, oy, nx, ny, 1, realrainbow_linecb);
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}
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/*
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else
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{
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api->putpixel(canvas, ox, oy,
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SDL_MapRGB(canvas->format, rand() % 256, rand() % 256, rand() % 256));
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}
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*/
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}
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oa = a;
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if (step > 0 && a + step > theta)
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done = 1;
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{
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done++;
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a = theta - step;
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}
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else if (step < 0 && a - step < theta)
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done = 1;
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{
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done++;
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a = theta + step;
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}
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}
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update_rect->y = yc - r - thick - 2;
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