Doc'd fixmes.

Improved preview mode.
This commit is contained in:
William Kendrick 2009-04-05 23:06:05 +00:00
parent 31e34c758d
commit 8e868e619d

View file

@ -7,6 +7,13 @@
Math assistence by Jeff Newmiller <jdnewmil@dcn.davis.ca.us> Math assistence by Jeff Newmiller <jdnewmil@dcn.davis.ca.us>
2009.04.02 - 2009.04.05 2009.04.02 - 2009.04.05
FIXME:
* Needs icon.
* Needs sound effect.
* Rect update needs fixing (leaving dirt).
* Color/alpha art needs improvement.
* Pixel gaps appear in lines sometimes (esp. larger rainbows).
*/ */
#include <stdio.h> #include <stdio.h>
@ -189,7 +196,7 @@ void realrainbow_switchout(magic_api * api, int which, int mode, SDL_Surface * c
void realrainbow_arc(magic_api * api, SDL_Surface * canvas, SDL_Surface * last, int x1, int y1, int x2, int y2, int fulldraw, SDL_Rect * update_rect) void realrainbow_arc(magic_api * api, SDL_Surface * canvas, SDL_Surface * last, int x1, int y1, int x2, int y2, int fulldraw, SDL_Rect * update_rect)
{ {
int lowx, lowy, hix, hiy, xm, ym, xc, yc, r, a1, atan2_a, atan2_b; int lowx, lowy, hix, hiy, xm, ym, xc, yc, r, a1, atan2_a, atan2_b;
int a, ox, oy, nx, ny, step, thick, rr, done; int a, oa, ox, oy, nx, ny, step, thick, rr, done;
float slope, theta; float slope, theta;
int colorindex; int colorindex;
@ -252,29 +259,32 @@ void realrainbow_arc(magic_api * api, SDL_Surface * canvas, SDL_Surface * last,
if (fulldraw) if (fulldraw)
{ {
step = 1; step = 1;
thick = (r / 5); /* thick = (r / 5); */
} }
else else
{ {
step = 10; step = 30;
thick = 1; /* thick = 1; */
} }
thick = (r / 5);
if (theta < a1) if (theta < a1)
step = -step; step = -step;
done = 0; done = 0;
for (a = (a1 + step); !done; a = a + step) oa = a1;
for (a = (a1 + step); done < 2; a = a + step)
{ {
for (rr = r - (thick / 2); rr <= r + (thick / 2); rr++) for (rr = r - (thick / 2); rr <= r + (thick / 2); rr++)
{ {
ox = (rr * cos((a - step) * M_PI / 180.0)) + xc; ox = (rr * cos(oa * M_PI / 180.0)) + xc;
oy = (rr * sin((a - step) * M_PI / 180.0)) + yc; oy = (rr * sin(oa * M_PI / 180.0)) + yc;
nx = (rr * cos(a * M_PI / 180.0)) + xc; nx = (rr * cos(a * M_PI / 180.0)) + xc;
ny = (rr * sin(a * M_PI / 180.0)) + yc; ny = (rr * sin(a * M_PI / 180.0)) + yc;
if (fulldraw) /* if (fulldraw) */
{ {
colorindex = realrainbow_colors->h - 1 - (((rr - r + (thick / 2)) * realrainbow_colors->h) / thick); colorindex = realrainbow_colors->h - 1 - (((rr - r + (thick / 2)) * realrainbow_colors->h) / thick);
@ -283,17 +293,27 @@ void realrainbow_arc(magic_api * api, SDL_Surface * canvas, SDL_Surface * last,
api->line((void *) api, 0, canvas, last, ox, oy, nx, ny, 1, realrainbow_linecb); api->line((void *) api, 0, canvas, last, ox, oy, nx, ny, 1, realrainbow_linecb);
} }
/*
else else
{ {
api->putpixel(canvas, ox, oy, api->putpixel(canvas, ox, oy,
SDL_MapRGB(canvas->format, rand() % 256, rand() % 256, rand() % 256)); SDL_MapRGB(canvas->format, rand() % 256, rand() % 256, rand() % 256));
} }
*/
} }
oa = a;
if (step > 0 && a + step > theta) if (step > 0 && a + step > theta)
done = 1; {
done++;
a = theta - step;
}
else if (step < 0 && a - step < theta) else if (step < 0 && a - step < theta)
done = 1; {
done++;
a = theta + step;
}
} }
update_rect->y = yc - r - thick - 2; update_rect->y = yc - r - thick - 2;